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diff --git a/src/mame/drivers/fcrash.cpp b/src/mame/drivers/fcrash.cpp
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+// license:BSD-3-Clause
+// copyright-holders:David Haywood
+/* Final Crash & other CPS1 bootlegs */
+
+/*
+
+Final Crash is a bootleg of Final Fight
+
+Final Fight is by Capcom and runs on CPS1 hardware
+The bootleg was manufactured by Playmark of Italy
+
+this driver depends heavily on cps1.c, but has been
+kept apart in an attempt to keep cps1.c clutter free
+
+Sound is very different from CPS1.
+
+---
+
+Final Crash (bootleg of final fight)
+
+1x 68k
+1x z80
+2x ym2203
+2x oki5205
+1x osc 10mhz
+1x osc 24mhz
+
+eproms:
+1.bin sound eprom
+from 2.bin to 9.bin program eproms
+10.bin to 25.bin gfx eproms
+
+---
+
+kodb has various graphical issues, mainly with old info not being cleared away.
+Also, it should be using a vblank irq value of 4. This triggers the following bootleg read/writes;
+ - IN1 is read at 0x992000
+ - IN0 is read of 0x992008
+ - dips continue to be read at 0x80001a
+ - sound command is wrote at 0x992006
+ - scroll 1Y is wrote at 0x980000
+ - scroll 1X is wrote at 0x980002
+ - scroll 2Y is wrote at 0x980004
+ - scroll 2X is wrote at 0x980006
+ - scroll 3Y is wrote at 0x980008
+ - scroll 3X is wrote at 0x98000a
+ - the layer enable and layer mask writes continue at 0x98000c and 0x980020-2
+
+These read/writes are identical to those used by a Knights of the Round bootleg which uses the all sf2mdt sound
+hardware. This set is currently non-working.
+
+This also prevents the game from toggling the sprite address at m_cps_a_regs[0], similar to other bootlegs.
+Currently the game is working somewhat, but only using the code left over from the original. If anyone wants to
+do any development work on the set, (eg, find the sprite clearing issue), then this should be changed as the game
+likely won't write any sprite clearing values otherwise.
+
+None of this is hooked up currently due to issues with row scroll on the scroll2 layer.
+
+
+
+Status of each game:
+--------------------
+cawingb2, cawingbl: ok
+
+dinopic: no sound
+
+dinopic2: no sound, one bad gfx rom. Copying 8.bin from dinopic fixes it.
+
+fcrash, kodb: old sprites show on next screen. Patch used.
+
+knightsb: sprites are entangled with the front layer.
+
+punipic, punipic2: no sound. Problems in Central Park. Patches used.
+
+punipic3: same as punipic, and doors are missing.
+
+sf2m1: crowd is missing. Plane's tail comes off a bit. Patch used.
+
+sf2mdt, sf2mdta: ok
+
+sgyxz: garbage left behind. A priority problem can be seen in 3rd demo where
+ the fighters walk through the crowd instead of behind.
+
+slampic: no sound. A priority problem between sprites and crowd.
+
+*/
+
+#include "emu.h"
+#include "cpu/z80/z80.h"
+#include "cpu/m68000/m68000.h"
+#include "includes/cps1.h"
+#include "sound/2203intf.h"
+#include "sound/msm5205.h"
+#include "sound/2151intf.h"
+#include "sound/okim6295.h"
+#include "machine/eepromser.h"
+
+WRITE16_MEMBER( cps_state::fcrash_soundlatch_w )
+{
+ if (ACCESSING_BITS_0_7)
+ {
+ soundlatch_byte_w(space, 0, data & 0xff);
+ m_audiocpu->set_input_line(0, HOLD_LINE);
+ }
+}
+
+WRITE16_MEMBER(cps_state::cawingbl_soundlatch_w)
+{
+ if (ACCESSING_BITS_8_15)
+ {
+ soundlatch_byte_w(space, 0, data >> 8);
+ m_audiocpu->set_input_line(0, HOLD_LINE);
+ machine().scheduler().boost_interleave(attotime::zero, attotime::from_usec(50)); /* boost the interleave or some voices get dropped */
+ }
+}
+
+WRITE8_MEMBER( cps_state::fcrash_snd_bankswitch_w )
+{
+ m_msm_1->set_output_gain(0, (data & 0x08) ? 0.0 : 1.0);
+ m_msm_2->set_output_gain(0, (data & 0x10) ? 0.0 : 1.0);
+
+ membank("bank1")->set_entry(data & 0x07);
+}
+
+WRITE8_MEMBER( cps_state::sf2mdt_snd_bankswitch_w )
+{
+ m_msm_1->set_output_gain(0, (data & 0x20) ? 0.0 : 1.0);
+ m_msm_2->set_output_gain(0, (data & 0x10) ? 0.0 : 1.0);
+
+ membank("bank1")->set_entry(data & 0x07);
+}
+
+WRITE8_MEMBER( cps_state::knightsb_snd_bankswitch_w )
+{
+ m_msm_1->set_output_gain(0, (data & 0x20) ? 0.0 : 1.0);
+ m_msm_2->set_output_gain(0, (data & 0x10) ? 0.0 : 1.0);
+
+ membank("bank1")->set_entry(data & 0x0f);
+}
+
+WRITE_LINE_MEMBER(cps_state::m5205_int1)
+{
+ m_msm_1->data_w(m_sample_buffer1 & 0x0f);
+ m_sample_buffer1 >>= 4;
+ m_sample_select1 ^= 1;
+ if (m_sample_select1 == 0)
+ m_audiocpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE);
+}
+
+WRITE_LINE_MEMBER(cps_state::m5205_int2)
+{
+ m_msm_2->data_w(m_sample_buffer2 & 0x0f);
+ m_sample_buffer2 >>= 4;
+ m_sample_select2 ^= 1;
+}
+
+
+
+WRITE8_MEMBER( cps_state::fcrash_msm5205_0_data_w )
+{
+ m_sample_buffer1 = data;
+}
+
+WRITE8_MEMBER( cps_state::fcrash_msm5205_1_data_w )
+{
+ m_sample_buffer2 = data;
+}
+
+/* not verified */
+#define CPS1_ROWSCROLL_OFFS (0x20/2) /* base of row scroll offsets in other RAM */
+
+WRITE16_MEMBER(cps_state::dinopic_layer_w)
+{
+ switch (offset)
+ {
+ case 0x00:
+ m_cps_a_regs[0x0e / 2] = data;
+ break;
+ case 0x01:
+ m_cps_a_regs[0x0c / 2] = data;
+ break;
+ case 0x02:
+ m_cps_a_regs[0x12 / 2] = data;
+ m_cps_a_regs[CPS1_ROWSCROLL_OFFS] = data; /* row scroll start */
+ break;
+ case 0x03:
+ m_cps_a_regs[0x10 / 2] = data;
+ break;
+ case 0x04:
+ m_cps_a_regs[0x16 / 2] = data;
+ break;
+ case 0x05:
+ m_cps_a_regs[0x14 / 2] = data;
+ break;
+ default:
+ logerror("%s: Unknown layer cmd %X %X\n",space.machine().describe_context(),offset<<1,data);
+
+ }
+}
+
+WRITE16_MEMBER( cps_state::dinopic_layer2_w )
+{
+ m_cps_a_regs[0x06 / 2] = data;
+}
+
+WRITE16_MEMBER(cps_state::kodb_layer_w)
+{
+ /* layer enable and mask 1&2 registers are written here - passing them to m_cps_b_regs for now for drawing routines */
+ if (offset == 0x06)
+ m_cps_b_regs[m_layer_enable_reg / 2] = data;
+ else
+ if (offset == 0x10)
+ m_cps_b_regs[m_layer_mask_reg[1] / 2] = data;
+ else
+ if (offset == 0x11)
+ m_cps_b_regs[m_layer_mask_reg[2] / 2] = data;
+}
+
+WRITE16_MEMBER(cps_state::knightsb_layer_w)
+{
+ switch (offset)
+ {
+ case 0x00:
+ m_cps_a_regs[0x0e / 2] = data;
+ break;
+ case 0x01:
+ m_cps_a_regs[0x0c / 2] = data;
+ break;
+ case 0x02:
+ m_cps_a_regs[0x12 / 2] = data;
+ m_cps_a_regs[CPS1_ROWSCROLL_OFFS] = data; /* row scroll start */
+ break;
+ case 0x03:
+ m_cps_a_regs[0x10 / 2] = data;
+ break;
+ case 0x04:
+ m_cps_a_regs[0x16 / 2] = data;
+ break;
+ case 0x05:
+ m_cps_a_regs[0x14 / 2] = data;
+ break;
+ case 0x06:
+ {
+ switch (data)
+ {
+ case 0x0000:
+ case 0x001f:
+ case 0x00ff:
+ data = 0x12f2;
+ break;
+ case 0x2000:
+ data = 0x06f2;
+ break;
+ case 0xa000:
+ data = 0x24d0;
+ break;
+ default:
+ printf ("Unknown control word = %X\n",data);
+ data = 0x12c0;
+ }
+ m_cps_b_regs[m_layer_enable_reg / 2] = data;
+ break;
+ }
+ case 0x10:
+ m_cps_b_regs[m_layer_mask_reg[1] / 2] = data;
+ break;
+ case 0x11:
+ m_cps_b_regs[m_layer_mask_reg[2] / 2] = data;
+ break;
+ case 0x12:
+ m_cps_b_regs[m_layer_mask_reg[3] / 2] = data;
+ }
+}
+
+WRITE16_MEMBER(cps_state::punipic_layer_w)
+{
+ switch (offset)
+ {
+ case 0x00:
+ m_cps_a_regs[0x0e / 2] = data;
+ break;
+ case 0x01:
+ m_cps_a_regs[0x0c / 2] = data;
+ break;
+ case 0x02:
+ m_cps_a_regs[0x12 / 2] = data;
+ m_cps_a_regs[CPS1_ROWSCROLL_OFFS] = data; /* row scroll start */
+ break;
+ case 0x03:
+ m_cps_a_regs[0x10 / 2] = data + 0xffc0;
+ break;
+ case 0x04:
+ m_cps_a_regs[0x16 / 2] = data;
+ break;
+ case 0x05:
+ m_cps_a_regs[0x14 / 2] = data;
+ break;
+ case 0x06:
+ switch (data)
+ {
+ case 0x14:
+ case 0x54:
+ m_cps_a_regs[0x04 / 2] = 0x9100;
+ break;
+ case 0x24:
+ case 0x64:
+ m_cps_a_regs[0x04 / 2] = 0x90c0;
+ break;
+ case 0x3c:
+ case 0x7c:
+ m_cps_a_regs[0x04 / 2] = 0x9180;
+ break;
+ }
+
+ m_cps_a_regs[0x08 / 2] = m_mainram[0xdb90 / 2]; // fixes split objects
+ break;
+ case 0x07:
+ // unknown
+ break;
+ default:
+ logerror("%s: Unknown layer cmd %X %X\n",space.machine().describe_context(),offset<<1,data);
+
+ }
+}
+
+WRITE16_MEMBER(cps_state::sf2m1_layer_w)
+{
+ switch (offset)
+ {
+ case 0x00:
+ m_cps_a_regs[0x0e / 2] = data;
+ break;
+ case 0x01:
+ m_cps_a_regs[0x0c / 2] = data;
+ break;
+ case 0x02:
+ m_cps_a_regs[0x12 / 2] = data;
+ m_cps_a_regs[CPS1_ROWSCROLL_OFFS] = data; /* row scroll start */
+ break;
+ case 0x03:
+ m_cps_a_regs[0x10 / 2] = data;
+ break;
+ case 0x04:
+ m_cps_a_regs[0x16 / 2] = data;
+ break;
+ case 0x05:
+ m_cps_a_regs[0x14 / 2] = data;
+ break;
+ case 0x06:
+ switch (data)
+ {
+ case 0:
+ data = 0x078e;
+ break;
+ case 1:
+ data = 0x12c0;
+ break;
+ case 2:
+ data = 0x06ce;
+ break;
+ case 3:
+ data = 0x09ce;
+ break;
+ case 4:
+ data = 0x12ce;
+ break;
+ case 5:
+ data = 0x0b4e;
+ break;
+ }
+ case 0xb3:
+ m_cps_b_regs[m_layer_enable_reg / 2] = data;
+ break;
+ case 0x0b:
+ case 0x1b:
+ m_cps_a_regs[0x06 / 2] = data;
+ break;
+ default:
+ logerror("%s: Unknown layer cmd %X %X\n",space.machine().describe_context(),offset<<1,data);
+
+ }
+}
+
+WRITE16_MEMBER(cps_state::sf2mdt_layer_w)
+{
+ /* layer enable and scroll registers are written here - passing them to m_cps_b_regs and m_cps_a_regs for now for drawing routines
+ the scroll layers aren't buttery smooth, due to the lack of using the row scroll address tables in the rendering code, this is also
+ supported by the fact that the game doesn't write the table address anywhere */
+
+ switch (offset)
+ {
+ case 0x06:
+ m_cps_a_regs[0x14 / 2] = data + 0xffce; /* scroll 3x */
+ break;
+ case 0x07:
+ m_cps_a_regs[0x16 / 2] = data; /* scroll 3y */
+ break;
+ case 0x08:
+ m_cps_a_regs[0x10 / 2] = data + 0xffce; /* scroll 2x */
+ break;
+ case 0x09:
+ m_cps_a_regs[0x0c / 2] = data + 0xffca; /* scroll 1x */
+ break;
+ case 0x0a:
+ m_cps_a_regs[0x12 / 2] = data; /* scroll 2y */
+ m_cps_a_regs[CPS1_ROWSCROLL_OFFS] = data; /* row scroll start */
+ break;
+ case 0x0b:
+ m_cps_a_regs[0x0e / 2] = data; /* scroll 1y */
+ break;
+ case 0x26:
+ m_cps_b_regs[m_layer_enable_reg / 2] = data;
+ }
+}
+
+WRITE16_MEMBER(cps_state::sf2mdta_layer_w)
+{
+ /* layer enable and scroll registers are written here - passing them to m_cps_b_regs and m_cps_a_regs for now for drawing routines
+ the scroll layers aren't buttery smooth, due to the lack of using the row scroll address tables in the rendering code, this is also
+ supported by the fact that the game doesn't write the table address anywhere */
+
+ switch (offset)
+ {
+ case 0x06:
+ m_cps_a_regs[0x0c / 2] = data + 0xffbe; /* scroll 1x */
+ break;
+ case 0x07:
+ m_cps_a_regs[0x0e / 2] = data; /* scroll 1y */
+ break;
+ case 0x08:
+ m_cps_a_regs[0x14 / 2] = data + 0xffce; /* scroll 3x */
+ break;
+ case 0x09:
+ m_cps_a_regs[0x12 / 2] = data; /* scroll 2y */
+ m_cps_a_regs[CPS1_ROWSCROLL_OFFS] = data; /* row scroll start */
+ break;
+ case 0x0a:
+ m_cps_a_regs[0x10 / 2] = data + 0xffce; /* scroll 2x */
+ break;
+ case 0x0b:
+ m_cps_a_regs[0x16 / 2] = data; /* scroll 3y */
+ break;
+ case 0x26:
+ m_cps_b_regs[m_layer_enable_reg / 2] = data;
+ }
+}
+
+WRITE16_MEMBER(cps_state::slampic_layer_w)
+{
+ switch (offset)
+ {
+ case 0x00:
+ case 0x01:
+ case 0x02:
+ case 0x03:
+ case 0x04:
+ case 0x05:
+ dinopic_layer_w(space, offset, data);
+ break;
+ case 0x06: // scroll 2 base
+ m_cps_a_regs[0x04/2] = data << 4;
+ break;
+ }
+}
+
+
+void cps_state::fcrash_update_transmasks()
+{
+ int i;
+
+ for (i = 0; i < 4; i++)
+ {
+ int mask;
+
+ /* Get transparency registers */
+ if (m_layer_mask_reg[i])
+ mask = m_cps_b_regs[m_layer_mask_reg[i] / 2] ^ 0xffff;
+ else
+ mask = 0xffff; /* completely transparent if priority masks not defined (mercs, qad) */
+
+ m_bg_tilemap[0]->set_transmask(i, mask, 0x8000);
+ m_bg_tilemap[1]->set_transmask(i, mask, 0x8000);
+ m_bg_tilemap[2]->set_transmask(i, mask, 0x8000);
+ }
+}
+
+void cps_state::fcrash_render_sprites( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect )
+{
+ int pos;
+ int base = m_sprite_base / 2;
+ int num_sprites = m_gfxdecode->gfx(2)->elements();
+ int last_sprite_offset = 0x1ffc;
+ UINT16 *sprite_ram = m_gfxram;
+ UINT16 tileno,flipx,flipy,colour,xpos,ypos;
+
+ /* if we have separate sprite ram, use it */
+ if (m_bootleg_sprite_ram) sprite_ram = m_bootleg_sprite_ram;
+
+ /* get end of sprite list marker */
+ for (pos = 0x1ffc - base; pos >= 0x0000; pos -= 4)
+ if (sprite_ram[base + pos - 1] == m_sprite_list_end_marker) last_sprite_offset = pos;
+
+ /* If we are using bootleg sprite ram, the index must be less than 0x2000 */
+ if (((base + last_sprite_offset) < 0x2000) || (!m_bootleg_sprite_ram))
+ {
+ for (pos = last_sprite_offset; pos >= 0x0000; pos -= 4)
+ {
+ tileno = sprite_ram[base + pos];
+ if (tileno >= num_sprites) continue; /* don't render anything outside our tiles */
+ xpos = sprite_ram[base + pos + 2] & 0x1ff;
+ ypos = sprite_ram[base + pos - 1] & 0x1ff;
+ flipx = sprite_ram[base + pos + 1] & 0x20;
+ flipy = sprite_ram[base + pos + 1] & 0x40;
+ colour = sprite_ram[base + pos + 1] & 0x1f;
+ ypos = 256 - ypos - 16;
+ xpos = xpos + m_sprite_x_offset + 49;
+
+ m_gfxdecode->gfx(2)->prio_transpen(bitmap,cliprect, tileno, colour, flipx, flipy, xpos, ypos, screen.priority(), 0x02, 15);
+ }
+ }
+}
+
+void cps_state::fcrash_render_layer( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int layer, int primask )
+{
+ switch (layer)
+ {
+ case 0:
+ fcrash_render_sprites(screen, bitmap, cliprect);
+ break;
+ case 1:
+ case 2:
+ case 3:
+ m_bg_tilemap[layer - 1]->draw(screen, bitmap, cliprect, TILEMAP_DRAW_LAYER1, primask);
+ break;
+ }
+}
+
+void cps_state::fcrash_render_high_layer( screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect, int layer )
+{
+ bitmap_ind16 dummy_bitmap;
+
+ switch (layer)
+ {
+ case 0:
+ /* there are no high priority sprites */
+ break;
+ case 1:
+ case 2:
+ case 3:
+ m_bg_tilemap[layer - 1]->draw(screen, dummy_bitmap, cliprect, TILEMAP_DRAW_LAYER0, 1);
+ break;
+ }
+}
+
+void cps_state::fcrash_build_palette()
+{
+ int offset;
+
+ // all the bootlegs seem to write the palette offset as usual
+ int palettebase = (m_cps_a_regs[0x0a / 2] << 8) & 0x1ffff;
+
+ for (offset = 0; offset < 32 * 6 * 16; offset++)
+ {
+ int palette = m_gfxram[palettebase / 2 + offset];
+ int r, g, b, bright;
+
+ // from my understanding of the schematics, when the 'brightness'
+ // component is set to 0 it should reduce brightness to 1/3
+
+ bright = 0x0f + ((palette >> 12) << 1);
+
+ r = ((palette >> 8) & 0x0f) * 0x11 * bright / 0x2d;
+ g = ((palette >> 4) & 0x0f) * 0x11 * bright / 0x2d;
+ b = ((palette >> 0) & 0x0f) * 0x11 * bright / 0x2d;
+
+ m_palette->set_pen_color (offset, rgb_t(r, g, b));
+ }
+}
+
+UINT32 cps_state::screen_update_fcrash(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
+{
+ int layercontrol, l0, l1, l2, l3;
+ int videocontrol = m_cps_a_regs[0x22 / 2];
+
+ flip_screen_set(videocontrol & 0x8000);
+
+ layercontrol = m_cps_b_regs[m_layer_enable_reg / 2];
+
+ /* Get video memory base registers */
+ cps1_get_video_base();
+
+ /* Build palette */
+ fcrash_build_palette();
+
+ fcrash_update_transmasks();
+
+ m_bg_tilemap[0]->set_scrollx(0, m_scroll1x - m_layer_scroll1x_offset);
+ m_bg_tilemap[0]->set_scrolly(0, m_scroll1y);
+
+ if (videocontrol & 0x01) /* linescroll enable */
+ {
+ int scrly = -m_scroll2y;
+ int i;
+ int otheroffs;
+
+ m_bg_tilemap[1]->set_scroll_rows(1024);
+
+ otheroffs = m_cps_a_regs[CPS1_ROWSCROLL_OFFS];
+
+ for (i = 0; i < 256; i++)
+ m_bg_tilemap[1]->set_scrollx((i - scrly) & 0x3ff, m_scroll2x + m_other[(i + otheroffs) & 0x3ff]);
+ }
+ else
+ {
+ m_bg_tilemap[1]->set_scroll_rows(1);
+ m_bg_tilemap[1]->set_scrollx(0, m_scroll2x - m_layer_scroll2x_offset);
+ }
+ m_bg_tilemap[1]->set_scrolly(0, m_scroll2y);
+ m_bg_tilemap[2]->set_scrollx(0, m_scroll3x - m_layer_scroll3x_offset);
+ m_bg_tilemap[2]->set_scrolly(0, m_scroll3y);
+
+
+ /* turn all tilemaps on regardless of settings in get_video_base() */
+ /* write a custom get_video_base for this bootleg hardware? */
+ m_bg_tilemap[0]->enable(1);
+ m_bg_tilemap[1]->enable(1);
+ m_bg_tilemap[2]->enable(1);
+
+ /* Blank screen */
+ bitmap.fill(0xbff, cliprect);
+
+ screen.priority().fill(0, cliprect);
+ l0 = (layercontrol >> 0x06) & 03;
+ l1 = (layercontrol >> 0x08) & 03;
+ l2 = (layercontrol >> 0x0a) & 03;
+ l3 = (layercontrol >> 0x0c) & 03;
+
+ fcrash_render_layer(screen, bitmap, cliprect, l0, 0);
+
+ if (l1 == 0)
+ fcrash_render_high_layer(screen, bitmap, cliprect, l0);
+
+ fcrash_render_layer(screen, bitmap, cliprect, l1, 0);
+
+ if (l2 == 0)
+ fcrash_render_high_layer(screen, bitmap, cliprect, l1);
+
+ fcrash_render_layer(screen, bitmap, cliprect, l2, 0);
+
+ if (l3 == 0)
+ fcrash_render_high_layer(screen, bitmap, cliprect, l2);
+
+ fcrash_render_layer(screen, bitmap, cliprect, l3, 0);
+
+ return 0;
+}
+
+
+static ADDRESS_MAP_START( knightsb_map, AS_PROGRAM, 16, cps_state )
+ AM_RANGE(0x000000, 0x3fffff) AM_ROM
+ AM_RANGE(0x800000, 0x800001) AM_READ_PORT("IN1") /* Player input ports */
+ AM_RANGE(0x800002, 0x800003) AM_READ_PORT("IN2") /* Player 3 controls */
+ AM_RANGE(0x800004, 0x800005) AM_WRITENOP // writes 0000 here
+ AM_RANGE(0x800006, 0x800007) AM_WRITE(fcrash_soundlatch_w) /* Sound command */
+ AM_RANGE(0x800018, 0x80001f) AM_READ(cps1_dsw_r) /* System input ports / Dip Switches */
+ AM_RANGE(0x800030, 0x800037) AM_WRITENOP //AM_WRITE(cps1_coinctrl_w) only writes bit 15
+ AM_RANGE(0x800100, 0x80013f) AM_RAM AM_SHARE("cps_a_regs") /* CPS-A custom */
+ AM_RANGE(0x800140, 0x80017f) AM_RAM AM_SHARE("cps_b_regs") /* CPS-B custom */
+ AM_RANGE(0x800180, 0x800181) AM_WRITENOP //AM_WRITE(cps1_soundlatch2_w) /* Sound timer fade */
+ AM_RANGE(0x880000, 0x880001) AM_WRITENOP // unknown
+ AM_RANGE(0x900000, 0x93ffff) AM_RAM_WRITE(cps1_gfxram_w) AM_SHARE("gfxram")
+ AM_RANGE(0x980000, 0x98002f) AM_WRITE(knightsb_layer_w)
+ AM_RANGE(0x990000, 0x990001) AM_WRITENOP // same as 880000
+ AM_RANGE(0xff0000, 0xffffff) AM_RAM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( dinopic_map, AS_PROGRAM, 16, cps_state )
+ AM_RANGE(0x000000, 0x3fffff) AM_ROM
+ AM_RANGE(0x800000, 0x800007) AM_READ_PORT("IN1") /* Player input ports */
+ AM_RANGE(0x800006, 0x800007) AM_WRITE(cps1_soundlatch_w) /* Sound command */
+ AM_RANGE(0x800018, 0x80001f) AM_READ(cps1_dsw_r) /* System input ports / Dip Switches */
+ AM_RANGE(0x800030, 0x800037) AM_WRITE(cps1_coinctrl_w)
+ AM_RANGE(0x800100, 0x80013f) AM_WRITE(cps1_cps_a_w) AM_SHARE("cps_a_regs") /* CPS-A custom */
+ AM_RANGE(0x800140, 0x80017f) AM_READWRITE(cps1_cps_b_r, cps1_cps_b_w) AM_SHARE("cps_b_regs")
+ AM_RANGE(0x800222, 0x800223) AM_WRITE(dinopic_layer2_w)
+ AM_RANGE(0x880000, 0x880001) AM_WRITENOP // always 0
+ AM_RANGE(0x900000, 0x92ffff) AM_RAM_WRITE(cps1_gfxram_w) AM_SHARE("gfxram")
+ AM_RANGE(0x980000, 0x98000b) AM_WRITE(dinopic_layer_w)
+ AM_RANGE(0xf18000, 0xf19fff) AM_RAM
+ AM_RANGE(0xf1c000, 0xf1c001) AM_READ_PORT("IN2") /* Player 3 controls (later games) */
+ AM_RANGE(0xf1c004, 0xf1c005) AM_WRITE(cpsq_coinctrl2_w) /* Coin control2 (later games) */
+ AM_RANGE(0xf1c006, 0xf1c007) AM_READ_PORT("EEPROMIN") AM_WRITE_PORT("EEPROMOUT")
+ AM_RANGE(0xff0000, 0xffffff) AM_RAM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( fcrash_map, AS_PROGRAM, 16, cps_state )
+ AM_RANGE(0x000000, 0x3fffff) AM_ROM
+ AM_RANGE(0x800030, 0x800031) AM_WRITE(cps1_coinctrl_w)
+ AM_RANGE(0x800100, 0x80013f) AM_RAM AM_SHARE("cps_a_regs") /* CPS-A custom */
+ AM_RANGE(0x800140, 0x80017f) AM_RAM AM_SHARE("cps_b_regs") /* CPS-B custom */
+ AM_RANGE(0x880000, 0x880001) AM_READ_PORT("IN1") /* Player input ports */
+ AM_RANGE(0x880006, 0x880007) AM_WRITE(fcrash_soundlatch_w) /* Sound command */
+ AM_RANGE(0x880008, 0x88000f) AM_READ(cps1_dsw_r) /* System input ports / Dip Switches */
+ AM_RANGE(0x890000, 0x890001) AM_WRITENOP // palette related?
+ AM_RANGE(0x900000, 0x92ffff) AM_RAM_WRITE(cps1_gfxram_w) AM_SHARE("gfxram")
+ AM_RANGE(0xff0000, 0xffffff) AM_RAM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( punipic_map, AS_PROGRAM, 16, cps_state )
+ AM_RANGE(0x000000, 0x3fffff) AM_ROM
+ AM_RANGE(0x800000, 0x800007) AM_READ_PORT("IN1") /* Player input ports */
+ AM_RANGE(0x800006, 0x800007) AM_WRITE(cps1_soundlatch_w) /* Sound command */
+ AM_RANGE(0x800018, 0x80001f) AM_READ(cps1_dsw_r) /* System input ports / Dip Switches */
+ AM_RANGE(0x800030, 0x800037) AM_WRITE(cps1_coinctrl_w)
+ AM_RANGE(0x800100, 0x80013f) AM_WRITE(cps1_cps_a_w) AM_SHARE("cps_a_regs") /* CPS-A custom */
+ AM_RANGE(0x800140, 0x80017f) AM_READWRITE(cps1_cps_b_r, cps1_cps_b_w) AM_SHARE("cps_b_regs")
+ AM_RANGE(0x880000, 0x880001) AM_WRITENOP // same as 98000C
+ AM_RANGE(0x900000, 0x92ffff) AM_RAM_WRITE(cps1_gfxram_w) AM_SHARE("gfxram")
+ AM_RANGE(0x980000, 0x98000f) AM_WRITE(punipic_layer_w)
+ AM_RANGE(0x990000, 0x990001) AM_WRITENOP // unknown
+ AM_RANGE(0x991000, 0x991017) AM_WRITENOP // unknown
+ AM_RANGE(0xf18000, 0xf19fff) AM_RAM
+ AM_RANGE(0xf1c006, 0xf1c007) AM_READ_PORT("EEPROMIN") AM_WRITE_PORT("EEPROMOUT")
+ AM_RANGE(0xff0000, 0xffffff) AM_RAM AM_SHARE("mainram")
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( sf2m1_map, AS_PROGRAM, 16, cps_state )
+ AM_RANGE(0x000000, 0x3fffff) AM_ROM
+ AM_RANGE(0x800000, 0x800007) AM_READ_PORT("IN1") /* Player input ports */
+ AM_RANGE(0x800006, 0x800007) AM_WRITE(cps1_soundlatch_w) /* Sound command */
+ AM_RANGE(0x800012, 0x800013) AM_READ(cps1_in2_r) /* Buttons 4,5,6 for both players */
+ AM_RANGE(0x800018, 0x80001f) AM_READ(cps1_dsw_r) /* System input ports / Dip Switches */
+ AM_RANGE(0x800100, 0x80013f) AM_WRITE(cps1_cps_a_w) AM_SHARE("cps_a_regs") /* CPS-A custom */
+ AM_RANGE(0x800140, 0x80017f) AM_READWRITE(cps1_cps_b_r, cps1_cps_b_w) AM_SHARE("cps_b_regs")
+ AM_RANGE(0x800180, 0x800181) AM_WRITENOP // only once at boot, for 80010c
+ AM_RANGE(0x800188, 0x80018f) AM_WRITE(cps1_soundlatch2_w) /* Sound timer fade */
+ AM_RANGE(0x880000, 0x880001) AM_WRITENOP // unknown
+ AM_RANGE(0x900000, 0x93ffff) AM_RAM_WRITE(cps1_gfxram_w) AM_SHARE("gfxram")
+ AM_RANGE(0x980000, 0x9801ff) AM_WRITE(sf2m1_layer_w)
+ AM_RANGE(0x990000, 0x990001) AM_WRITENOP // same as 880000
+ AM_RANGE(0xff0000, 0xffffff) AM_RAM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( sf2mdt_map, AS_PROGRAM, 16, cps_state )
+ AM_RANGE(0x000000, 0x3fffff) AM_ROM
+ AM_RANGE(0x708100, 0x7081ff) AM_WRITE(sf2mdta_layer_w)
+ AM_RANGE(0x70c000, 0x70c001) AM_READ_PORT("IN1")
+ AM_RANGE(0x70c008, 0x70c009) AM_READ_PORT("IN2")
+ AM_RANGE(0x70c018, 0x70c01f) AM_READ(cps1_hack_dsw_r)
+ AM_RANGE(0x70c106, 0x70c107) AM_WRITE(cawingbl_soundlatch_w)
+ AM_RANGE(0x70d000, 0x70d001) AM_WRITENOP // writes FFFF
+ //AM_RANGE(0x800030, 0x800031) AM_WRITE(cps1_coinctrl_w)
+ AM_RANGE(0x800100, 0x80013f) AM_RAM AM_SHARE("cps_a_regs") /* CPS-A custom */
+ AM_RANGE(0x800140, 0x80017f) AM_RAM AM_SHARE("cps_b_regs") /* CPS-B custom */
+ AM_RANGE(0x900000, 0x92ffff) AM_RAM_WRITE(cps1_gfxram_w) AM_SHARE("gfxram")
+ AM_RANGE(0xff0000, 0xffffff) AM_RAM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( sf2b_map, AS_PROGRAM, 16, cps_state )
+ AM_RANGE(0x000000, 0x3fffff) AM_ROM
+ AM_RANGE(0x708100, 0x7081ff) AM_WRITE(sf2mdta_layer_w)
+ AM_RANGE(0x70c000, 0x70c001) AM_READ_PORT("IN1")
+ AM_RANGE(0x70c008, 0x70c009) AM_READ_PORT("IN2")
+ AM_RANGE(0x70c018, 0x70c01f) AM_READ(cps1_hack_dsw_r)
+ AM_RANGE(0x70c106, 0x70c107) AM_WRITE(cawingbl_soundlatch_w)
+ AM_RANGE(0x70d000, 0x70d001) AM_WRITENOP // writes FFFF
+ //AM_RANGE(0x800030, 0x800031) AM_WRITE(cps1_coinctrl_w)
+ AM_RANGE(0x800100, 0x80013f) AM_RAM AM_SHARE("cps_a_regs") /* CPS-A custom */
+ AM_RANGE(0x800140, 0x80017f) AM_READWRITE(cps1_cps_b_r, cps1_cps_b_w) AM_SHARE("cps_b_regs") /* CPS-B custom */
+ AM_RANGE(0x900000, 0x92ffff) AM_RAM_WRITE(cps1_gfxram_w) AM_SHARE("gfxram")
+ AM_RANGE(0xff0000, 0xffffff) AM_RAM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( sgyxz_map, AS_PROGRAM, 16, cps_state )
+ AM_RANGE(0x000000, 0x3fffff) AM_ROM
+ AM_RANGE(0x800030, 0x800031) AM_WRITE(cps1_coinctrl_w)
+ AM_RANGE(0x800100, 0x80013f) AM_RAM AM_SHARE("cps_a_regs") /* CPS-A custom */
+ AM_RANGE(0x800140, 0x80017f) AM_RAM AM_SHARE("cps_b_regs") /* CPS-B custom */
+ AM_RANGE(0x880000, 0x880001) AM_READ_PORT("IN1") /* Player input ports */
+ AM_RANGE(0x880006, 0x88000d) AM_READ(cps1_dsw_r) /* System input ports / Dip Switches */
+ AM_RANGE(0x88000e, 0x88000f) AM_WRITE(cps1_soundlatch_w)
+ AM_RANGE(0x880e78, 0x880e79) AM_READ(cps1_in2_r) /* Player 3 controls (later games) */
+ AM_RANGE(0x890000, 0x890001) AM_WRITE(cps1_soundlatch2_w)
+ AM_RANGE(0x900000, 0x92ffff) AM_RAM_WRITE(cps1_gfxram_w) AM_SHARE("gfxram")
+ AM_RANGE(0xf1c004, 0xf1c005) AM_WRITE(cpsq_coinctrl2_w) /* Coin control2 (later games) */
+ AM_RANGE(0xf1c006, 0xf1c007) AM_READ_PORT("EEPROMIN") AM_WRITE_PORT("EEPROMOUT")
+ AM_RANGE(0xff0000, 0xffffff) AM_RAM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( slampic_map, AS_PROGRAM, 16, cps_state )
+ AM_RANGE(0x000000, 0x3fffff) AM_ROM
+ AM_RANGE(0x800006, 0x800007) AM_WRITENOP //AM_WRITE(cps1_soundlatch2_w)
+ AM_RANGE(0x800000, 0x800007) AM_READ_PORT("IN1") /* Player input ports */
+ AM_RANGE(0x800018, 0x80001f) AM_READ(cps1_dsw_r) /* System input ports / Dip Switches */
+ AM_RANGE(0x800030, 0x800037) AM_WRITE(cps1_coinctrl_w)
+ AM_RANGE(0x800100, 0x80013f) AM_WRITE(cps1_cps_a_w) AM_SHARE("cps_a_regs") /* CPS-A custom */
+ AM_RANGE(0x800140, 0x80017f) AM_READWRITE(cps1_cps_b_r, cps1_cps_b_w) AM_SHARE("cps_b_regs")
+ AM_RANGE(0x880000, 0x880001) AM_WRITENOP //AM_WRITE(cps1_soundlatch_w) /* Sound command */
+ AM_RANGE(0x900000, 0x92ffff) AM_RAM_WRITE(cps1_gfxram_w) AM_SHARE("gfxram")
+ AM_RANGE(0x980000, 0x98000d) AM_WRITE(slampic_layer_w)
+ AM_RANGE(0xf00000, 0xf0ffff) AM_READ(qsound_rom_r) /* Slammasters protection */
+ AM_RANGE(0xf18000, 0xf19fff) AM_RAM
+ AM_RANGE(0xf1c000, 0xf1c001) AM_READ_PORT("IN2") /* Player 3 controls (later games) */
+ AM_RANGE(0xf1c004, 0xf1c005) AM_WRITE(cpsq_coinctrl2_w) /* Coin control2 (later games) */
+ AM_RANGE(0xf1c006, 0xf1c007) AM_READ_PORT("EEPROMIN") AM_WRITE_PORT("EEPROMOUT")
+ AM_RANGE(0xf1f000, 0xf1ffff) AM_NOP // writes 0 to range, then reads F1F6EC
+ AM_RANGE(0xff0000, 0xffffff) AM_RAM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8, cps_state )
+ AM_RANGE(0x0000, 0x7fff) AM_ROM
+ AM_RANGE(0x8000, 0xbfff) AM_ROMBANK("bank1")
+ AM_RANGE(0xd000, 0xd7ff) AM_RAM
+ AM_RANGE(0xd800, 0xd801) AM_DEVREADWRITE("ym1", ym2203_device, read, write)
+ AM_RANGE(0xdc00, 0xdc01) AM_DEVREADWRITE("ym2", ym2203_device, read, write)
+ AM_RANGE(0xe000, 0xe000) AM_WRITE(fcrash_snd_bankswitch_w)
+ AM_RANGE(0xe400, 0xe400) AM_READ(soundlatch_byte_r)
+ AM_RANGE(0xe800, 0xe800) AM_WRITE(fcrash_msm5205_0_data_w)
+ AM_RANGE(0xec00, 0xec00) AM_WRITE(fcrash_msm5205_1_data_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( kodb_sound_map, AS_PROGRAM, 8, cps_state )
+ AM_RANGE(0x0000, 0x7fff) AM_ROM
+ AM_RANGE(0x8000, 0xbfff) AM_ROMBANK("bank1")
+ AM_RANGE(0xd000, 0xd7ff) AM_RAM
+ AM_RANGE(0xe000, 0xe001) AM_DEVREADWRITE("2151", ym2151_device, read, write)
+ AM_RANGE(0xe400, 0xe400) AM_DEVREADWRITE("oki", okim6295_device, read, write)
+ AM_RANGE(0xe800, 0xe800) AM_READ(soundlatch_byte_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( sf2mdt_z80map, AS_PROGRAM, 8, cps_state )
+ AM_RANGE(0x0000, 0x7fff) AM_ROM
+ AM_RANGE(0x8000, 0xbfff) AM_ROMBANK("bank1")
+ AM_RANGE(0xd000, 0xd7ff) AM_RAM
+ AM_RANGE(0xd800, 0xd801) AM_DEVREADWRITE("2151", ym2151_device, read, write)
+ AM_RANGE(0xdc00, 0xdc00) AM_READ(soundlatch_byte_r)
+ AM_RANGE(0xe000, 0xe000) AM_WRITE(sf2mdt_snd_bankswitch_w)
+ AM_RANGE(0xe400, 0xe400) AM_WRITE(fcrash_msm5205_0_data_w)
+ AM_RANGE(0xe800, 0xe800) AM_WRITE(fcrash_msm5205_1_data_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( knightsb_z80map, AS_PROGRAM, 8, cps_state )
+ AM_RANGE(0x0000, 0x7fff) AM_ROM
+ AM_RANGE(0x8000, 0xbfff) AM_ROMBANK("bank1")
+ AM_RANGE(0xcffe, 0xcfff) AM_WRITENOP // writes lots of data
+ AM_RANGE(0xd000, 0xd7ff) AM_RAM
+ AM_RANGE(0xd800, 0xd801) AM_DEVREADWRITE("2151", ym2151_device, read, write)
+ AM_RANGE(0xdc00, 0xdc00) AM_READ(soundlatch_byte_r)
+ AM_RANGE(0xe000, 0xe000) AM_WRITE(knightsb_snd_bankswitch_w)
+ AM_RANGE(0xe400, 0xe400) AM_WRITE(fcrash_msm5205_0_data_w)
+ AM_RANGE(0xe800, 0xe800) AM_WRITE(fcrash_msm5205_1_data_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( sgyxz_sound_map, AS_PROGRAM, 8, cps_state )
+ AM_RANGE(0x0000, 0x7fff) AM_ROM
+ AM_RANGE(0x8000, 0xbfff) AM_ROMBANK("bank1")
+ AM_RANGE(0xd000, 0xd7ff) AM_RAM
+ AM_RANGE(0xf000, 0xf001) AM_DEVREADWRITE("2151", ym2151_device, read, write)
+ AM_RANGE(0xf002, 0xf002) AM_DEVREADWRITE("oki", okim6295_device, read, write)
+ AM_RANGE(0xf004, 0xf004) AM_WRITE(cps1_snd_bankswitch_w)
+ AM_RANGE(0xf006, 0xf006) AM_WRITE(cps1_oki_pin7_w) /* controls pin 7 of OKI chip */
+ AM_RANGE(0xf008, 0xf008) AM_READ(soundlatch_byte_r) /* Sound command */
+ AM_RANGE(0xf00a, 0xf00a) AM_READ(soundlatch2_byte_r) /* Sound timer fade */
+ADDRESS_MAP_END
+
+
+#define CPS1_COINAGE_1 \
+ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) \
+ PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) \
+ PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C ) ) \
+ PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) \
+ PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) \
+ PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) \
+ PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) \
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) \
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_6C ) ) \
+ PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) \
+ PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) \
+ PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) \
+ PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) \
+ PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) ) \
+ PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) ) \
+ PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) ) \
+ PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) ) \
+ PORT_DIPSETTING( 0x18, DEF_STR( 1C_6C ) )
+
+
+#define CPS1_COINAGE_2(diploc) \
+ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) ) PORT_DIPLOCATION(diploc ":1,2,3") \
+ PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) \
+ PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C ) ) \
+ PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) \
+ PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) \
+ PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) \
+ PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) \
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) \
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_6C ) )
+
+#define CPS1_COINAGE_3(diploc) \
+ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION(diploc ":1,2,3") \
+ PORT_DIPSETTING( 0x01, DEF_STR( 4C_1C ) ) \
+ PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) ) \
+ PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C ) ) \
+ PORT_DIPSETTING( 0x00, "2 Coins/1 Credit (1 to continue)" ) \
+ PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) \
+ PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) \
+ PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) \
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) \
+ PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) PORT_DIPLOCATION(diploc ":4,5,6") \
+ PORT_DIPSETTING( 0x08, DEF_STR( 4C_1C ) ) \
+ PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) ) \
+ PORT_DIPSETTING( 0x18, DEF_STR( 2C_1C ) ) \
+ PORT_DIPSETTING( 0x00, "2 Coins/1 Credit (1 to continue)" ) \
+ PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) ) \
+ PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) ) \
+ PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) ) \
+ PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) )
+
+#define CPS1_DIFFICULTY_1(diploc) \
+ PORT_DIPNAME( 0x07, 0x04, DEF_STR( Difficulty ) ) PORT_DIPLOCATION(diploc ":1,2,3") \
+ PORT_DIPSETTING( 0x07, "1 (Easiest)" ) \
+ PORT_DIPSETTING( 0x06, "2" ) \
+ PORT_DIPSETTING( 0x05, "3" ) \
+ PORT_DIPSETTING( 0x04, "4 (Normal)" ) \
+ PORT_DIPSETTING( 0x03, "5" ) \
+ PORT_DIPSETTING( 0x02, "6" ) \
+ PORT_DIPSETTING( 0x01, "7" ) \
+ PORT_DIPSETTING( 0x00, "8 (Hardest)" )
+
+#define CPS1_DIFFICULTY_2(diploc) \
+ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Difficulty ) ) PORT_DIPLOCATION(diploc ":1,2,3") \
+ PORT_DIPSETTING( 0x04, "1 (Easiest)" ) \
+ PORT_DIPSETTING( 0x05, "2" ) \
+ PORT_DIPSETTING( 0x06, "3" ) \
+ PORT_DIPSETTING( 0x07, "4 (Normal)" ) \
+ PORT_DIPSETTING( 0x03, "5" ) \
+ PORT_DIPSETTING( 0x02, "6" ) \
+ PORT_DIPSETTING( 0x01, "7" ) \
+ PORT_DIPSETTING( 0x00, "8 (Hardest)" )
+
+
+static INPUT_PORTS_START( fcrash )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_SERVICE( 0x40, IP_ACTIVE_LOW )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("DSWA")
+ CPS1_COINAGE_1
+ PORT_DIPNAME( 0x40, 0x40, "2 Coins to Start, 1 to Continue" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW )
+
+ PORT_START("DSWB")
+ PORT_DIPNAME( 0x07, 0x04, "Difficulty Level 1" )
+ PORT_DIPSETTING( 0x07, DEF_STR( Easiest ) ) // "01"
+ PORT_DIPSETTING( 0x06, DEF_STR( Easier ) ) // "02"
+ PORT_DIPSETTING( 0x05, DEF_STR( Easy ) ) // "03"
+ PORT_DIPSETTING( 0x04, DEF_STR( Normal ) ) // "04"
+ PORT_DIPSETTING( 0x03, DEF_STR( Medium ) ) // "05"
+ PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) // "06"
+ PORT_DIPSETTING( 0x01, DEF_STR( Harder ) ) // "07"
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) // "08"
+ PORT_DIPNAME( 0x18, 0x10, "Difficulty Level 2" )
+ PORT_DIPSETTING( 0x18, DEF_STR( Easy ) ) // "01"
+ PORT_DIPSETTING( 0x10, DEF_STR( Normal ) ) // "02"
+ PORT_DIPSETTING( 0x08, DEF_STR( Hard ) ) // "03"
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) // "04"
+ PORT_DIPNAME( 0x60, 0x60, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x60, "100k" )
+ PORT_DIPSETTING( 0x40, "200k" )
+ PORT_DIPSETTING( 0x20, "100k and every 200k" )
+ PORT_DIPSETTING( 0x00, DEF_STR( None ) )
+ PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW )
+
+ PORT_START("DSWC")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x00, "1" )
+ PORT_DIPSETTING( 0x03, "2" )
+ PORT_DIPSETTING( 0x02, "3" )
+ PORT_DIPSETTING( 0x01, "4" )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "Freeze" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Allow_Continue ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x80, 0x80, "Game Mode")
+ PORT_DIPSETTING( 0x80, "Game" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Test ) )
+
+ PORT_START("IN1")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_NAME ("P1 Button 3 (Cheat)")
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME ("P2 Button 3 (Cheat)")
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( cawingbl )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_SERVICE_NO_TOGGLE( 0x40, IP_ACTIVE_LOW )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("IN1")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("DSWA")
+ CPS1_COINAGE_1
+ PORT_DIPNAME( 0x40, 0x40, "2 Coins to Start, 1 to Continue" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) // Overrides all other coinage settings
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) ) // according to manual
+ PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW ) // This switch is not documented
+
+ PORT_START("DSWB")
+ PORT_DIPNAME( 0x07, 0x04, "Difficulty Level (Enemy's Strength)" ) PORT_DIPLOCATION("SW(B):1,2,3")
+ PORT_DIPSETTING( 0x07, "1 (Easiest)" )
+ PORT_DIPSETTING( 0x06, "2" )
+ PORT_DIPSETTING( 0x05, "3" )
+ PORT_DIPSETTING( 0x04, "4 (Normal)" )
+ PORT_DIPSETTING( 0x03, "5" )
+ PORT_DIPSETTING( 0x02, "6" )
+ PORT_DIPSETTING( 0x01, "7" )
+ PORT_DIPSETTING( 0x00, "8 (Hardest)" )
+ PORT_DIPNAME( 0x18, 0x18, "Difficulty Level (Player's Strength)" ) PORT_DIPLOCATION("SW(B):4,5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x18, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+ PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW(B):6" ) // This switch is not documented
+ PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW(B):7" ) // This switch is not documented
+ PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW(B):8" ) // This switch is not documented
+
+ PORT_START("DSWC")
+ PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW(C):1" ) // This switch is not documented
+ PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW(C):2" ) // This switch is not documented
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW(C):3")
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "Freeze" ) PORT_DIPLOCATION("SW(C):4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW(C):5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW(C):6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW(C):7")
+ PORT_DIPSETTING( 0x40, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x80, 0x80, "Game Mode") PORT_DIPLOCATION("SW(C):8")
+ PORT_DIPSETTING( 0x80, "Game" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Test ) )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( kodb )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_SERVICE_NO_TOGGLE( 0x40, IP_ACTIVE_LOW )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("DSWA")
+ CPS1_COINAGE_2( "SW(A)" )
+ PORT_DIPNAME( 0x08, 0x08, "Coin Slots" ) PORT_DIPLOCATION("SW(A):4")
+ PORT_DIPSETTING( 0x00, "1" )
+ PORT_DIPSETTING( 0x08, "3" )
+ PORT_DIPNAME( 0x10, 0x10, "Play Mode" ) PORT_DIPLOCATION("SW(A):5")
+ PORT_DIPSETTING( 0x00, "2 Players" )
+ PORT_DIPSETTING( 0x10, "3 Players" )
+ PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW(A):6" )
+ PORT_DIPNAME( 0x40, 0x40, "2 Coins to Start, 1 to Continue" ) PORT_DIPLOCATION("SW(A):7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW(A):8" )
+
+ PORT_START("DSWB")
+ CPS1_DIFFICULTY_1( "SW(B)" )
+ PORT_DIPNAME( 0x38, 0x38, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW(B):4,5,6")
+ PORT_DIPSETTING( 0x30, "1" )
+ PORT_DIPSETTING( 0x38, "2" )
+ PORT_DIPSETTING( 0x28, "3" )
+ PORT_DIPSETTING( 0x20, "4" )
+ PORT_DIPSETTING( 0x18, "5" )
+ PORT_DIPSETTING( 0x10, "6" )
+ PORT_DIPSETTING( 0x08, "7" )
+ PORT_DIPSETTING( 0x00, "8" )
+ PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW(B):7,8")
+ PORT_DIPSETTING( 0x80, "80k and every 400k" )
+ PORT_DIPSETTING( 0xc0, "100k and every 450k" )
+ PORT_DIPSETTING( 0x40, "160k and every 450k" )
+ PORT_DIPSETTING( 0x00, DEF_STR( None ) )
+
+ PORT_START("DSWC")
+ PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW(C):1" )
+ PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW(C):2" )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW(C):3")
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "Freeze" ) PORT_DIPLOCATION("SW(C):4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW(C):5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW(C):6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW(C):7")
+ PORT_DIPSETTING( 0x40, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x80, 0x80, "Game Mode") PORT_DIPLOCATION("SW(C):8")
+ PORT_DIPSETTING( 0x80, "Game" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Test ) )
+
+ PORT_START("IN1")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN3 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START3 )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( sf2mdt )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_SERVICE_NO_TOGGLE( 0x40, IP_ACTIVE_LOW )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("IN1")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Jab Punch") PORT_PLAYER(1)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Strong Punch") PORT_PLAYER(1)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P1 Fierce Punch") PORT_PLAYER(1)
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P2 Jab Punch") PORT_PLAYER(2)
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P2 Strong Punch") PORT_PLAYER(2)
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P2 Fierce Punch") PORT_PLAYER(2)
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("IN2") /* Extra buttons */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P1 Short Kick") PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("P1 Forward Kick") PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("P1 Roundhouse Kick") PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P2 Short Kick") PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("P2 Forward Kick") PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("P2 Roundhouse Kick") PORT_PLAYER(2)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("DSWA")
+ CPS1_COINAGE_1
+ PORT_DIPNAME( 0x40, 0x40, "2 Coins to Start, 1 to Continue" ) PORT_DIPLOCATION("SW(A):7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW(A):8" )
+
+ PORT_START("DSWB")
+ CPS1_DIFFICULTY_1( "SW(B)" )
+ PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW(B):4" )
+ PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW(B):5" )
+ PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW(B):6" )
+ PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW(B):7" )
+ PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW(B):8" )
+
+ PORT_START("DSWC")
+ PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW(C):1" )
+ PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW(C):2" )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW(C):3")
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "Freeze" ) PORT_DIPLOCATION("SW(C):4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW(C):5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW(C):6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW(C):7")
+ PORT_DIPSETTING( 0x40, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x80, 0x80, "Game Mode") PORT_DIPLOCATION("SW(C):8")
+ PORT_DIPSETTING( 0x80, "Game" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Test ) )
+INPUT_PORTS_END
+
+
+
+static INPUT_PORTS_START( sf2mdtb )
+ PORT_START("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_SERVICE_NO_TOGGLE( 0x40, IP_ACTIVE_LOW )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("IN1")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Jab Punch") PORT_PLAYER(1)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Strong Punch") PORT_PLAYER(1)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P1 Fierce Punch") PORT_PLAYER(1)
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P2 Jab Punch") PORT_PLAYER(2)
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P2 Strong Punch") PORT_PLAYER(2)
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P2 Fierce Punch") PORT_PLAYER(2)
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("IN2") /* Extra buttons */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P1 Short Kick") PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("P1 Forward Kick") PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("P1 Roundhouse Kick") PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("P2 Short Kick") PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("P2 Forward Kick") PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("P2 Roundhouse Kick") PORT_PLAYER(2)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("DSWA")
+ CPS1_COINAGE_1
+ PORT_DIPNAME( 0x40, 0x40, "2 Coins to Start, 1 to Continue" ) PORT_DIPLOCATION("SW(A):7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW(A):8" ) //sort of debug mode...
+ //depnding (???) of other DSW setting get different
+ //"game" mode, autoplay, bonus round, ecc...
+ PORT_START("DSWB")
+ CPS1_DIFFICULTY_1( "SW(B)" )
+ PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW(B):4" )
+ PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW(B):5" )
+ PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW(B):6" )
+ PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW(B):7" )
+ PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW(B):8" )
+
+ PORT_START("DSWC")
+ PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW(C):1" )
+ PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW(C):2" )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW(C):3")
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "Freeze" ) PORT_DIPLOCATION("SW(C):4")
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW(C):5")
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW(C):6")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW(C):7")
+ PORT_DIPSETTING( 0x40, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x80, 0x80, "Game Mode") PORT_DIPLOCATION("SW(C):8")
+ PORT_DIPSETTING( 0x80, "Game" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Test ) )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( sgyxz )
+ PORT_START ("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_SERVICE_NO_TOGGLE( 0x40, IP_ACTIVE_LOW )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START ("DSWA")
+ PORT_DIPNAME( 0x03, 0x00, "Play Mode" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x03, "Tournament" )
+ PORT_BIT( 0xfc, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START ("DSWB")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_4C ) )
+ PORT_BIT( 0xfc, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START ("DSWC")
+ PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNKNOWN )
+
+ PORT_START ("IN1")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START ("IN2") /* Player 3 */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN3 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START3 )
+
+ PORT_START( "EEPROMIN" )
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_READ_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, do_read)
+
+ PORT_START( "EEPROMOUT" )
+ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, di_write)
+ PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, clk_write)
+ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, cs_write)
+INPUT_PORTS_END
+
+
+MACHINE_START_MEMBER(cps_state,fcrash)
+{
+ UINT8 *ROM = memregion("audiocpu")->base();
+
+ membank("bank1")->configure_entries(0, 8, &ROM[0x10000], 0x4000);
+
+ m_layer_enable_reg = 0x20;
+ m_layer_mask_reg[0] = 0x26;
+ m_layer_mask_reg[1] = 0x30;
+ m_layer_mask_reg[2] = 0x28;
+ m_layer_mask_reg[3] = 0x32;
+ m_layer_scroll1x_offset = 62;
+ m_layer_scroll2x_offset = 60;
+ m_layer_scroll3x_offset = 64;
+ m_sprite_base = 0x50c8;
+ m_sprite_list_end_marker = 0x8000;
+ m_sprite_x_offset = 0;
+
+ save_item(NAME(m_sample_buffer1));
+ save_item(NAME(m_sample_buffer2));
+ save_item(NAME(m_sample_select1));
+ save_item(NAME(m_sample_select2));
+}
+
+MACHINE_START_MEMBER(cps_state,sgyxz)
+{
+ MACHINE_START_CALL_MEMBER(kodb);
+ m_layer_scroll1x_offset = 0x40;
+ m_layer_scroll2x_offset = 0x40;
+ m_layer_scroll3x_offset = 0x40;
+ membank("bank1")->configure_entries(0, 2, memregion("audiocpu")->base() + 0x10000, 0x4000);
+}
+
+MACHINE_START_MEMBER(cps_state,kodb)
+{
+ m_layer_enable_reg = 0x20;
+ m_layer_mask_reg[0] = 0x2e;
+ m_layer_mask_reg[1] = 0x2c;
+ m_layer_mask_reg[2] = 0x2a;
+ m_layer_mask_reg[3] = 0x28;
+ m_layer_scroll1x_offset = 0;
+ m_layer_scroll2x_offset = 0;
+ m_layer_scroll3x_offset = 0;
+ m_sprite_base = 0x1000;
+ m_sprite_list_end_marker = 0xffff;
+ m_sprite_x_offset = 0;
+}
+
+MACHINE_START_MEMBER(cps_state, cawingbl)
+{
+ MACHINE_START_CALL_MEMBER(fcrash);
+
+ m_layer_enable_reg = 0x0c;
+ m_layer_mask_reg[0] = 0x0a;
+ m_layer_mask_reg[1] = 0x08;
+ m_layer_mask_reg[2] = 0x06;
+ m_layer_mask_reg[3] = 0x04;
+ m_layer_scroll1x_offset = 63;
+ m_layer_scroll2x_offset = 62;
+ m_layer_scroll3x_offset = 65;
+ m_sprite_base = 0x1000;
+}
+
+MACHINE_START_MEMBER(cps_state, sf2mdt)
+{
+ UINT8 *ROM = memregion("audiocpu")->base();
+
+ membank("bank1")->configure_entries(0, 8, &ROM[0x10000], 0x4000);
+
+ m_layer_enable_reg = 0x26;
+ m_layer_mask_reg[0] = 0x28;
+ m_layer_mask_reg[1] = 0x2a;
+ m_layer_mask_reg[2] = 0x2c;
+ m_layer_mask_reg[3] = 0x2e;
+ m_layer_scroll1x_offset = 0;
+ m_layer_scroll2x_offset = 0;
+ m_layer_scroll3x_offset = 0;
+ m_sprite_base = 0x1000;
+ m_sprite_list_end_marker = 0x8000;
+ m_sprite_x_offset = 2;
+
+ save_item(NAME(m_sample_buffer1));
+ save_item(NAME(m_sample_buffer2));
+ save_item(NAME(m_sample_select1));
+ save_item(NAME(m_sample_select2));
+}
+
+MACHINE_START_MEMBER(cps_state, knightsb)
+{
+ UINT8 *ROM = memregion("audiocpu")->base();
+
+ membank("bank1")->configure_entries(0, 16, &ROM[0x10000], 0x4000);
+
+ m_layer_enable_reg = 0x30;
+ m_layer_mask_reg[0] = 0x28;
+ m_layer_mask_reg[1] = 0x2a;
+ m_layer_mask_reg[2] = 0x2c;
+ m_layer_mask_reg[3] = 0x2e;
+ m_layer_scroll1x_offset = 0x3e; //text
+ m_layer_scroll2x_offset = 0x3c; //bricks around scores
+ m_layer_scroll3x_offset = 0x40; //hill with sword going in
+ m_sprite_base = 0x1000;
+ m_sprite_list_end_marker = 0x8000;
+ m_sprite_x_offset = 0;
+}
+
+MACHINE_START_MEMBER(cps_state, sf2m1)
+{
+ UINT8 *ROM = memregion("audiocpu")->base();
+
+ membank("bank1")->configure_entries(0, 8, &ROM[0x10000], 0x4000);
+
+ m_layer_enable_reg = 0x26;
+ m_layer_mask_reg[0] = 0x28;
+ m_layer_mask_reg[1] = 0x2a;
+ m_layer_mask_reg[2] = 0x2c;
+ m_layer_mask_reg[3] = 0x2e;
+ m_layer_scroll1x_offset = 0x3e;
+ m_layer_scroll2x_offset = 0x3c;
+ m_layer_scroll3x_offset = 0x40;
+ m_sprite_base = 0x1000;
+ m_sprite_list_end_marker = 0x8000;
+ m_sprite_x_offset = 0;
+}
+
+MACHINE_RESET_MEMBER(cps_state,fcrash)
+{
+ m_sample_buffer1 = 0;
+ m_sample_buffer2 = 0;
+ m_sample_select1 = 0;
+ m_sample_select2 = 0;
+}
+
+static MACHINE_CONFIG_START( fcrash, cps_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, 10000000)
+ MCFG_CPU_PROGRAM_MAP(fcrash_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", cps_state, cps1_interrupt)
+
+ MCFG_CPU_ADD("audiocpu", Z80, 24000000/6) /* ? */
+ MCFG_CPU_PROGRAM_MAP(sound_map)
+
+ MCFG_MACHINE_START_OVERRIDE(cps_state,fcrash)
+ MCFG_MACHINE_RESET_OVERRIDE(cps_state,fcrash)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(8*8, (64-8)*8-1, 2*8, 30*8-1 )
+ MCFG_SCREEN_UPDATE_DRIVER(cps_state, screen_update_fcrash)
+ MCFG_SCREEN_VBLANK_DRIVER(cps_state, screen_eof_cps1)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", cps1)
+ MCFG_PALETTE_ADD("palette", 4096)
+
+ MCFG_VIDEO_START_OVERRIDE(cps_state,cps1)
+
+ // sound hardware
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("ym1", YM2203, 24000000/6) /* ? */
+ MCFG_SOUND_ROUTE(0, "mono", 0.10)
+ MCFG_SOUND_ROUTE(1, "mono", 0.10)
+ MCFG_SOUND_ROUTE(2, "mono", 0.10)
+ MCFG_SOUND_ROUTE(3, "mono", 1.0)
+
+ MCFG_SOUND_ADD("ym2", YM2203, 24000000/6) /* ? */
+ MCFG_SOUND_ROUTE(0, "mono", 0.10)
+ MCFG_SOUND_ROUTE(1, "mono", 0.10)
+ MCFG_SOUND_ROUTE(2, "mono", 0.10)
+ MCFG_SOUND_ROUTE(3, "mono", 1.0)
+
+ MCFG_SOUND_ADD("msm1", MSM5205, 24000000/64) /* ? */
+ MCFG_MSM5205_VCLK_CB(WRITELINE(cps_state, m5205_int1)) /* interrupt function */
+ MCFG_MSM5205_PRESCALER_SELECTOR(MSM5205_S96_4B) /* 4KHz 4-bit */
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
+
+ MCFG_SOUND_ADD("msm2", MSM5205, 24000000/64) /* ? */
+ MCFG_MSM5205_VCLK_CB(WRITELINE(cps_state, m5205_int2)) /* interrupt function */
+ MCFG_MSM5205_PRESCALER_SELECTOR(MSM5205_S96_4B) /* 4KHz 4-bit */
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( cawingbl, fcrash )
+ /* basic machine hardware */
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", cps_state, irq6_line_hold) /* needed to write to scroll values */
+
+ MCFG_MACHINE_START_OVERRIDE(cps_state, cawingbl)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_START( kodb, cps_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, 10000000)
+ MCFG_CPU_PROGRAM_MAP(fcrash_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", cps_state, cps1_interrupt)
+
+ MCFG_CPU_ADD("audiocpu", Z80, 3579545)
+ MCFG_CPU_PROGRAM_MAP(kodb_sound_map)
+
+ MCFG_MACHINE_START_OVERRIDE(cps_state,kodb)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(8*8, (64-8)*8-1, 2*8, 30*8-1 )
+ MCFG_SCREEN_UPDATE_DRIVER(cps_state, screen_update_fcrash)
+ MCFG_SCREEN_VBLANK_DRIVER(cps_state, screen_eof_cps1)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", cps1)
+ MCFG_PALETTE_ADD("palette", 0xc00)
+
+ MCFG_VIDEO_START_OVERRIDE(cps_state,cps1)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_YM2151_ADD("2151", XTAL_3_579545MHz) /* verified on pcb */
+ MCFG_YM2151_IRQ_HANDLER(INPUTLINE("audiocpu", 0))
+ MCFG_SOUND_ROUTE(0, "mono", 0.35)
+ MCFG_SOUND_ROUTE(1, "mono", 0.35)
+
+ /* CPS PPU is fed by a 16mhz clock,pin 117 outputs a 4mhz clock which is divided by 4 using 2 74ls74 */
+ MCFG_OKIM6295_ADD("oki", XTAL_16MHz/4/4, OKIM6295_PIN7_HIGH) // pin 7 can be changed by the game code, see f006 on z80
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_START( sf2mdt, cps_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, 12000000)
+ MCFG_CPU_PROGRAM_MAP(sf2mdt_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", cps_state, irq4_line_hold) /* triggers the sprite ram and scroll writes */
+
+ MCFG_CPU_ADD("audiocpu", Z80, 3579545)
+ MCFG_CPU_PROGRAM_MAP(sf2mdt_z80map)
+
+ MCFG_MACHINE_START_OVERRIDE(cps_state, sf2mdt)
+ MCFG_MACHINE_RESET_OVERRIDE(cps_state,fcrash)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(8*8, (64-8)*8-1, 2*8, 30*8-1 )
+ MCFG_SCREEN_UPDATE_DRIVER(cps_state, screen_update_fcrash)
+ MCFG_SCREEN_VBLANK_DRIVER(cps_state, screen_eof_cps1)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", cps1)
+ MCFG_PALETTE_ADD("palette", 4096)
+
+ MCFG_VIDEO_START_OVERRIDE(cps_state,cps1)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_YM2151_ADD("2151", 3579545)
+ MCFG_SOUND_ROUTE(0, "mono", 0.35)
+ MCFG_SOUND_ROUTE(1, "mono", 0.35)
+
+ /* has 2x MSM5205 instead of OKI6295 */
+ MCFG_SOUND_ADD("msm1", MSM5205, 24000000/64) /* ? */
+ MCFG_MSM5205_VCLK_CB(WRITELINE(cps_state, m5205_int1)) /* interrupt function */
+ MCFG_MSM5205_PRESCALER_SELECTOR(MSM5205_S96_4B) /* 4KHz 4-bit */
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
+
+ MCFG_SOUND_ADD("msm2", MSM5205, 24000000/64) /* ? */
+ MCFG_MSM5205_VCLK_CB(WRITELINE(cps_state, m5205_int2)) /* interrupt function */
+ MCFG_MSM5205_PRESCALER_SELECTOR(MSM5205_S96_4B) /* 4KHz 4-bit */
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( sf2b, sf2mdt)
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(sf2b_map)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_START( knightsb, cps_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, 24000000 / 2)
+ MCFG_CPU_PROGRAM_MAP(knightsb_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", cps_state, cps1_interrupt)
+
+ MCFG_CPU_ADD("audiocpu", Z80, 29821000 / 8)
+ MCFG_CPU_PROGRAM_MAP(knightsb_z80map)
+
+ MCFG_MACHINE_START_OVERRIDE(cps_state, knightsb)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(8*8, (64-8)*8-1, 2*8, 30*8-1 )
+ MCFG_SCREEN_UPDATE_DRIVER(cps_state, screen_update_fcrash)
+ MCFG_SCREEN_VBLANK_DRIVER(cps_state, screen_eof_cps1)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", cps1)
+ MCFG_PALETTE_ADD("palette", 0xc00)
+
+ MCFG_VIDEO_START_OVERRIDE(cps_state,cps1)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_YM2151_ADD("2151", 29821000 / 8)
+ MCFG_YM2151_IRQ_HANDLER(INPUTLINE("audiocpu", 0))
+ MCFG_SOUND_ROUTE(0, "mono", 0.35)
+ MCFG_SOUND_ROUTE(1, "mono", 0.35)
+
+ /* has 2x MSM5205 instead of OKI6295 */
+ MCFG_SOUND_ADD("msm1", MSM5205, 24000000/64) /* ? */
+ MCFG_MSM5205_VCLK_CB(WRITELINE(cps_state, m5205_int1)) /* interrupt function */
+ MCFG_MSM5205_PRESCALER_SELECTOR(MSM5205_S96_4B) /* 4KHz 4-bit */
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
+
+ MCFG_SOUND_ADD("msm2", MSM5205, 24000000/64) /* ? */
+ MCFG_MSM5205_VCLK_CB(WRITELINE(cps_state, m5205_int2)) /* interrupt function */
+ MCFG_MSM5205_PRESCALER_SELECTOR(MSM5205_S96_4B) /* 4KHz 4-bit */
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
+MACHINE_CONFIG_END
+
+#define CODE_SIZE 0x400000
+
+// ************************************************************************* FCRASH
+
+ROM_START( fcrash )
+ ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "9.bin", 0x00000, 0x20000, CRC(c6854c91) SHA1(29f01cc65be5eaa3f86e99eebdd284104623abb0) )
+ ROM_LOAD16_BYTE( "5.bin", 0x00001, 0x20000, CRC(77f7c2b3) SHA1(feea48d9555824a2e5bf5e99ce159edc015f0792) )
+ ROM_LOAD16_BYTE( "8.bin", 0x40000, 0x20000, CRC(1895b3df) SHA1(415a26050c50ed79a7ee5ddd1b8d61593b1ce876) )
+ ROM_LOAD16_BYTE( "4.bin", 0x40001, 0x20000, CRC(bbd411ee) SHA1(85d50ca72ec46d627f9c88ff0809aa30e164821a) )
+ ROM_LOAD16_BYTE( "7.bin", 0x80000, 0x20000, CRC(5b23ebf2) SHA1(8c28c21a72a28ad249170026891c6bb865943f84) )
+ ROM_LOAD16_BYTE( "3.bin", 0x80001, 0x20000, CRC(aba2aebe) SHA1(294109b5929ed63859a55bef16643e3ade7da16f) )
+ ROM_LOAD16_BYTE( "6.bin", 0xc0000, 0x20000, CRC(d4bf37f6) SHA1(f47e1cc9aa3b3019ee57f59715e3a611acf9fe3e) )
+ ROM_LOAD16_BYTE( "2.bin", 0xc0001, 0x20000, CRC(07ac8f43) SHA1(7a41b003c76adaabd3f94929cc163461b70e0ed9) )
+ //ROM_FILL(0x2610, 1, 7) // temporary patch to fix transitions
+
+ ROM_REGION( 0x30000, "audiocpu", 0 ) /* Audio CPU + Sample Data */
+ ROM_LOAD( "1.bin", 0x00000, 0x20000, CRC(5b276c14) SHA1(73e53c077d4e3c1b919eee28b29e34176ee204f8) )
+ ROM_RELOAD( 0x10000, 0x20000 )
+
+ ROM_REGION( 0x200000, "gfx", 0 )
+ ROMX_LOAD( "18.bin", 0x000000, 0x20000, CRC(f1eee6d9) SHA1(bee95efbff49c582cff1cc6d9bb5ef4ea5c4a074) , ROM_SKIP(3) )
+ ROMX_LOAD( "20.bin", 0x000001, 0x20000, CRC(675f4537) SHA1(acc68822da3aafbb62f76cbffa5f3389fcc91447) , ROM_SKIP(3) )
+ ROMX_LOAD( "22.bin", 0x000002, 0x20000, CRC(db8a32ac) SHA1(b95f73dff291acee239e22e5fd7efe15d0de23be) , ROM_SKIP(3) )
+ ROMX_LOAD( "24.bin", 0x000003, 0x20000, CRC(f4113e57) SHA1(ff1f443c13494a169b9be24abc361d27a6d01c09) , ROM_SKIP(3) )
+ ROMX_LOAD( "10.bin", 0x080000, 0x20000, CRC(d478853e) SHA1(91fcf8eb022ccea66d291bec84ace557181cf861) , ROM_SKIP(3) )
+ ROMX_LOAD( "12.bin", 0x080001, 0x20000, CRC(25055642) SHA1(578cf6a436489cc1f2d1acdb0cba6c1cbee2e21f) , ROM_SKIP(3) )
+ ROMX_LOAD( "14.bin", 0x080002, 0x20000, CRC(b77d0328) SHA1(42eb1ebfda301f2b09f3add5932e8331f4790706) , ROM_SKIP(3) )
+ ROMX_LOAD( "16.bin", 0x080003, 0x20000, CRC(ea111a79) SHA1(1b86aa984d2d6c527e96b61274a82263f34d0d89) , ROM_SKIP(3) )
+ ROMX_LOAD( "19.bin", 0x100000, 0x20000, CRC(b3aa1f48) SHA1(411f3855739992f5967e915f2a5255afcedeac2e) , ROM_SKIP(3) ) // only these 4 differ from ffightbla (new title logo)
+ ROMX_LOAD( "21.bin", 0x100001, 0x20000, CRC(04d175c9) SHA1(33e6e3fefae4e3977c8c954fbd7feff36e92d723) , ROM_SKIP(3) ) // ^
+ ROMX_LOAD( "23.bin", 0x100002, 0x20000, CRC(e592ba4f) SHA1(62559481e0da3954a90da0ab0fb51f87f1b3dd9d) , ROM_SKIP(3) ) // ^
+ ROMX_LOAD( "25.bin", 0x100003, 0x20000, CRC(b89a740f) SHA1(516d73c772e0a904dfb0bd84874919d78bbbd200) , ROM_SKIP(3) ) // ^
+ ROMX_LOAD( "11.bin", 0x180000, 0x20000, CRC(d4457a60) SHA1(9e956efafa81a81aca92837df03968f5670ffc15) , ROM_SKIP(3) )
+ ROMX_LOAD( "13.bin", 0x180001, 0x20000, CRC(3b26a37d) SHA1(58d8d0cdef81c938fb1a5595f2d02b228865893b) , ROM_SKIP(3) )
+ ROMX_LOAD( "15.bin", 0x180002, 0x20000, CRC(6d837e09) SHA1(b4a133ab96c35b689ee692bfcc04981791099b6f) , ROM_SKIP(3) )
+ ROMX_LOAD( "17.bin", 0x180003, 0x20000, CRC(c59a4d6c) SHA1(59e49c7d24dd333007de4bb621050011a5392bcc) , ROM_SKIP(3) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_COPY( "gfx", 0x000000, 0x000000, 0x8000 ) /* stars */
+ROM_END
+
+ROM_START( ffightbl )
+ ROM_REGION( 0x400000, "maincpu", 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "fg-e.bin", 0x00000, 0x80000, CRC(f8ccf27e) SHA1(08ff445d946da81e7dc0cc021f686b5968fa34ab) )
+ ROM_LOAD16_BYTE( "fg-f.bin", 0x00001, 0x80000, CRC(d96c76b2) SHA1(3f9ca4625491cab07cf4a1bf001f1325dc3652a3) )
+
+ ROM_REGION( 0x30000, "audiocpu", 0 ) /* Audio CPU + Sample Data */
+ ROM_LOAD( "ff1.bin", 0x00000, 0x20000, CRC(5b276c14) SHA1(73e53c077d4e3c1b919eee28b29e34176ee204f8) )
+ ROM_RELOAD( 0x10000, 0x20000 )
+
+ ROM_REGION( 0x200000, "gfx", 0 )
+ ROMX_LOAD( "fg-d.bin", 0x000000, 0x80000, CRC(4303f863) SHA1(72a3246e14f9c4d1fb4712bd67d087db42d722d9) , ROM_SKIP(3) )
+ ROMX_LOAD( "fg-c.bin", 0x000001, 0x80000, CRC(d1dfcd2d) SHA1(8796db70459e1e6232a75f5c3f4bf8b227b16f46) , ROM_SKIP(3) )
+ ROMX_LOAD( "fg-b.bin", 0x000002, 0x80000, CRC(22f2c097) SHA1(bbf2d30d31c5a7802b7f7f164dd51a4584511936) , ROM_SKIP(3) )
+ ROMX_LOAD( "fg-a.bin", 0x000003, 0x80000, CRC(16a89b2c) SHA1(4d0e1ec6ae9a2bd31fa77140532bbce64d3874e9) , ROM_SKIP(3) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_COPY( "gfx", 0x000000, 0x000000, 0x8000 ) /* stars */
+ROM_END
+
+// this is identical to the Final Crash bootleg but without the modified gfx.
+// it's less common than Final Crash, but is either the original bootleg, or the bootleggers wanted to restore the
+// original title.
+ROM_START( ffightbla )
+ ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "9.bin", 0x00000, 0x20000, CRC(c6854c91) SHA1(29f01cc65be5eaa3f86e99eebdd284104623abb0) )
+ ROM_LOAD16_BYTE( "5.bin", 0x00001, 0x20000, CRC(77f7c2b3) SHA1(feea48d9555824a2e5bf5e99ce159edc015f0792) )
+ ROM_LOAD16_BYTE( "8.bin", 0x40000, 0x20000, CRC(1895b3df) SHA1(415a26050c50ed79a7ee5ddd1b8d61593b1ce876) )
+ ROM_LOAD16_BYTE( "4.bin", 0x40001, 0x20000, CRC(bbd411ee) SHA1(85d50ca72ec46d627f9c88ff0809aa30e164821a) )
+ ROM_LOAD16_BYTE( "7.bin", 0x80000, 0x20000, CRC(5b23ebf2) SHA1(8c28c21a72a28ad249170026891c6bb865943f84) )
+ ROM_LOAD16_BYTE( "3.bin", 0x80001, 0x20000, CRC(aba2aebe) SHA1(294109b5929ed63859a55bef16643e3ade7da16f) )
+ ROM_LOAD16_BYTE( "6.bin", 0xc0000, 0x20000, CRC(d4bf37f6) SHA1(f47e1cc9aa3b3019ee57f59715e3a611acf9fe3e) )
+ ROM_LOAD16_BYTE( "2.bin", 0xc0001, 0x20000, CRC(07ac8f43) SHA1(7a41b003c76adaabd3f94929cc163461b70e0ed9) )
+ //ROM_FILL(0x2610, 1, 7) // temporary patch to fix transitions
+
+ ROM_REGION( 0x30000, "audiocpu", 0 ) /* Audio CPU + Sample Data */
+ ROM_LOAD( "1.bin", 0x00000, 0x20000, CRC(5b276c14) SHA1(73e53c077d4e3c1b919eee28b29e34176ee204f8) )
+ ROM_RELOAD( 0x10000, 0x20000 )
+
+ ROM_REGION( 0x200000, "gfx", 0 )
+ ROMX_LOAD( "18.bin", 0x000000, 0x20000, CRC(f1eee6d9) SHA1(bee95efbff49c582cff1cc6d9bb5ef4ea5c4a074) , ROM_SKIP(3) )
+ ROMX_LOAD( "20.bin", 0x000001, 0x20000, CRC(675f4537) SHA1(acc68822da3aafbb62f76cbffa5f3389fcc91447) , ROM_SKIP(3) )
+ ROMX_LOAD( "22.bin", 0x000002, 0x20000, CRC(db8a32ac) SHA1(b95f73dff291acee239e22e5fd7efe15d0de23be) , ROM_SKIP(3) )
+ ROMX_LOAD( "24.bin", 0x000003, 0x20000, CRC(f4113e57) SHA1(ff1f443c13494a169b9be24abc361d27a6d01c09) , ROM_SKIP(3) )
+ ROMX_LOAD( "10.bin", 0x080000, 0x20000, CRC(d478853e) SHA1(91fcf8eb022ccea66d291bec84ace557181cf861) , ROM_SKIP(3) )
+ ROMX_LOAD( "12.bin", 0x080001, 0x20000, CRC(25055642) SHA1(578cf6a436489cc1f2d1acdb0cba6c1cbee2e21f) , ROM_SKIP(3) )
+ ROMX_LOAD( "14.bin", 0x080002, 0x20000, CRC(b77d0328) SHA1(42eb1ebfda301f2b09f3add5932e8331f4790706) , ROM_SKIP(3) )
+ ROMX_LOAD( "16.bin", 0x080003, 0x20000, CRC(ea111a79) SHA1(1b86aa984d2d6c527e96b61274a82263f34d0d89) , ROM_SKIP(3) )
+ ROMX_LOAD( "ff-19.bin", 0x100000, 0x20000, CRC(7bc03747) SHA1(6964e5c562d6af5b4327ff828f3d0522c34911bc) , ROM_SKIP(3) ) // only these 4 differ from fcrash
+ ROMX_LOAD( "ff-21.bin", 0x100001, 0x20000, CRC(0c248e2b) SHA1(28731fe25a8eb39c1e0822cf9074a7a32c6b2978) , ROM_SKIP(3) ) // ^
+ ROMX_LOAD( "ff-23.bin", 0x100002, 0x20000, CRC(53949d0e) SHA1(1b11134005a47c323917b9892fe44819c36c6ee2) , ROM_SKIP(3) ) // ^
+ ROMX_LOAD( "ff-25.bin", 0x100003, 0x20000, CRC(8d34a67d) SHA1(69e9f52efb73952313848a6d54dbdc17a2275c59) , ROM_SKIP(3) ) // ^
+ ROMX_LOAD( "11.bin", 0x180000, 0x20000, CRC(d4457a60) SHA1(9e956efafa81a81aca92837df03968f5670ffc15) , ROM_SKIP(3) )
+ ROMX_LOAD( "13.bin", 0x180001, 0x20000, CRC(3b26a37d) SHA1(58d8d0cdef81c938fb1a5595f2d02b228865893b) , ROM_SKIP(3) )
+ ROMX_LOAD( "15.bin", 0x180002, 0x20000, CRC(6d837e09) SHA1(b4a133ab96c35b689ee692bfcc04981791099b6f) , ROM_SKIP(3) )
+ ROMX_LOAD( "17.bin", 0x180003, 0x20000, CRC(c59a4d6c) SHA1(59e49c7d24dd333007de4bb621050011a5392bcc) , ROM_SKIP(3) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_COPY( "gfx", 0x000000, 0x000000, 0x8000 ) /* stars */
+ROM_END
+
+
+
+// ************************************************************************* KODB
+
+/*
+CPU
+
+1x TS68000CP12 (main)
+1x TPC1020AFN-084C
+1x Z8400BB1-Z80CPU (sound)
+1x YM2151 (sound)
+1x YM3012A (sound)
+1x OKI-M6295 (sound)
+2x LM324N (sound)
+1x TDA2003 (sound)
+1x oscillator 10.0 MHz
+1x oscillator 22.1184 MHz
+
+ROMs
+
+1x AM27C512 (1)(sound)
+1x AM27C020 (2)(sound)
+2x AM27C040 (3,4)(main)
+1x Am27C040 (bp)(gfx)
+7x maskrom (ai,bi,ci,di,ap,cp,dp)(gfx)
+1x GAL20V8A (not dumped)
+3x GAL16V8A (not dumped)
+1x PALCE20V8H (not dumped)
+1x GAL20V8S (not dumped)
+
+Note
+
+1x JAMMA edge connector
+1x trimmer (volume)
+3x 8 switches dip
+
+*/
+
+ROM_START( kodb )
+ ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "3.ic172", 0x00000, 0x080000, CRC(036dd74c) SHA1(489344e56863429e86b4c362b82d89819c1d6afb) )
+ ROM_LOAD16_BYTE( "4.ic171", 0x00001, 0x080000, CRC(3e4b7295) SHA1(3245640bae7d141238051dfe5c7683d05c6d3848) )
+ //ROM_FILL( 0x952, 1, 7) // temporary patch to fix transitions
+
+ ROM_REGION( 0x18000, "audiocpu", 0 ) /* 64k for the audio CPU (+banks) */
+ ROM_LOAD( "1.ic28", 0x00000, 0x08000, CRC(01cae60c) SHA1(b2cdd883fd859f0b701230831aca1f1a74ad6087) )
+ ROM_CONTINUE( 0x10000, 0x08000 )
+
+ ROM_REGION( 0x400000, "gfx", 0 )
+ ROMX_LOAD( "cp.ic90", 0x000000, 0x80000, CRC(e3b8589e) SHA1(775f97e43cb995b93da40063a1f1e4d73b34437c), ROM_SKIP(7) )
+ ROMX_LOAD( "dp.ic89", 0x000001, 0x80000, CRC(3eec9580) SHA1(3d8d0cfbeae077544e514a5eb96cc83f716e494f), ROM_SKIP(7) )
+ ROMX_LOAD( "ap.ic88", 0x000002, 0x80000, CRC(fdf5f163) SHA1(271ee96886c958accaca9a82484ab80fe32bd38e), ROM_SKIP(7) )
+ ROMX_LOAD( "bp.ic87", 0x000003, 0x80000, CRC(4e1c52b7) SHA1(74570e7d577c999c62203c97b3d449e3b61a678a), ROM_SKIP(7) )
+ ROMX_LOAD( "ci.ic91", 0x000004, 0x80000, CRC(22228bc5) SHA1(d48a09ee284d9e4b986f5c3c1c865930f76986e2), ROM_SKIP(7) )
+ ROMX_LOAD( "di.ic92", 0x000005, 0x80000, CRC(ab031763) SHA1(5bcd89b1debf029b779aa1bb73b3a572d27154ec), ROM_SKIP(7) )
+ ROMX_LOAD( "ai.ic93", 0x000006, 0x80000, CRC(cffbf4be) SHA1(f805bafc855d4a656c055a76eaeb26e36835541e), ROM_SKIP(7) )
+ ROMX_LOAD( "bi.ic94", 0x000007, 0x80000, CRC(4a1b43fe) SHA1(7957f45b2862825c9509043c63c7da7108bd251b), ROM_SKIP(7) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_COPY( "gfx", 0x000000, 0x000000, 0x8000 ) /* stars */
+
+ ROM_REGION( 0x40000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "2.ic19", 0x00000, 0x40000, CRC(a2db1575) SHA1(1a4a29e4b045af50700adf1665697feab12cc234) )
+ROM_END
+
+DRIVER_INIT_MEMBER(cps_state, kodb)
+{
+ m_maincpu->space(AS_PROGRAM).install_read_port(0x800000, 0x800007, "IN1");
+ m_maincpu->space(AS_PROGRAM).install_read_handler(0x800018, 0x80001f, read16_delegate(FUNC(cps_state::cps1_dsw_r),this));
+ m_maincpu->space(AS_PROGRAM).install_write_handler(0x800180, 0x800187, write16_delegate(FUNC(cps_state::cps1_soundlatch_w),this));
+ m_maincpu->space(AS_PROGRAM).install_write_handler(0x980000, 0x98002f, write16_delegate(FUNC(cps_state::kodb_layer_w),this));
+
+ /* the original game alternates between 2 sprite ram areas to achieve flashing sprites - the bootleg doesn't do the write to the register to achieve this
+ mapping both sprite ram areas to the same bootleg sprite ram - similar to how sf2mdt works */
+ m_bootleg_sprite_ram = (UINT16*)m_maincpu->space(AS_PROGRAM).install_ram(0x900000, 0x903fff);
+ m_maincpu->space(AS_PROGRAM).install_ram(0x904000, 0x907fff, m_bootleg_sprite_ram); /* both of these need to be mapped */
+
+ DRIVER_INIT_CALL(cps1);
+}
+
+
+
+// ************************************************************************* KNIGHTSB
+
+/*
+
+CPU:
+
+1x MC68000P12 ic65 main
+1x Z0840006PSC ic1 sound
+1x YM2151 ic29 sound
+1x YM3012 ic30 sound
+2x LM324 ic15,ic31 sound
+2x M5205 ic184,ic185 sound
+1x TDA2003 ic14 sound
+1x oscillator 24.000000MHz (close to main)
+1x oscillator 29.821000MHz (close to sound)
+
+ROMs
+
+5x M27C2001 1,2,3,4,5 dumped
+4x maskrom KA,KB,KC,KD not dumped
+
+RAMs:
+
+4x KM62256ALP ic112,ic113,ic168,ic170
+1x SYC6116L ic24
+1x MCM2018AN ic7,ic8,ic51,ic56,ic70,ic71,ic77,ic78
+
+PLDs:
+
+1x TPC1020AFN ic116 read protected
+3x GAL20V8A ic120,ic121,ic169 read protected
+3x GAL16V8A ic7,ic72,ic80 read protected
+
+Note:
+
+1x JAMMA edge connector
+2x 10 legs connector
+1x trimmer (volume)
+3x 8x2 switches DIP
+
+*/
+/* bootleg */
+/* FIXME - GFX ROMs are wrong, copied from the other version */
+/* ROMs missing are KA.IC91 KB.IC92 KC.IC93 KD.IC94 */
+ROM_START( knightsb )
+ ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "3.ic173", 0x00001, 0x40000, CRC(c9c6e720) SHA1(e8a1cd73458b548e88fc49d8f659e0dc33a8e756) )
+ ROM_LOAD16_BYTE( "5.ic172", 0x00000, 0x40000, CRC(7fd91118) SHA1(d2832b21309a467938891946d7af35d8095787a4) )
+ ROM_LOAD16_BYTE( "2.ic175", 0x80001, 0x40000, CRC(1eb91343) SHA1(e02cfbbd7689346f14f2e3455ed17e7f0b51bad0) )
+ ROM_LOAD16_BYTE( "4.ic176", 0x80000, 0x40000, CRC(af352703) SHA1(7855ac65752203f45af4ef41af8c291540a1c8a8) )
+
+ ROM_REGION( 0x400000, "gfx", 0 ) /* bootleg had 4x 1meg MASKroms, these need dumping so that the format is known */
+ ROMX_LOAD( "kr_gfx1.rom", 0x000000, 0x80000, BAD_DUMP CRC(9e36c1a4) SHA1(772daae74e119371dfb76fde9775bda78a8ba125) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "kr_gfx3.rom", 0x000002, 0x80000, BAD_DUMP CRC(c5832cae) SHA1(a188cf401cd3a2909b377d3059f14d22ec3b0643) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "kr_gfx2.rom", 0x000004, 0x80000, BAD_DUMP CRC(f095be2d) SHA1(0427d1574062f277a9d04440019d5638b05de561) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "kr_gfx4.rom", 0x000006, 0x80000, BAD_DUMP CRC(179dfd96) SHA1(b1844e69da7ab13474da569978d5b47deb8eb2be) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "kr_gfx5.rom", 0x200000, 0x80000, BAD_DUMP CRC(1f4298d2) SHA1(4b162a7f649b0bcd676f8ca0c5eee9a1250d6452) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "kr_gfx7.rom", 0x200002, 0x80000, BAD_DUMP CRC(37fa8751) SHA1(b88b39d1f08621f15a5620095aef998346fa9891) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "kr_gfx6.rom", 0x200004, 0x80000, BAD_DUMP CRC(0200bc3d) SHA1(c900b1be2b4e49b951e5c1e3fd1e19d21b82986e) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "kr_gfx8.rom", 0x200006, 0x80000, BAD_DUMP CRC(0bb2b4e7) SHA1(983b800925d58e4aeb4e5105f93ed5faf66d009c) , ROM_GROUPWORD | ROM_SKIP(6) )
+
+ ROM_REGION( 0x50000, "audiocpu", 0 ) /* 64k for the audio CPU (+banks) */
+ ROM_LOAD( "1.ic26", 0x00000, 0x40000, CRC(bd6f9cc1) SHA1(9f33cccef224d2204736a9eae761196866bd6e41) )
+ ROM_RELOAD( 0x10000, 0x40000 )
+ROM_END
+
+
+
+// ************************************************************************* CAWINGBL, CAWINGB2
+
+ROM_START( cawingbl )
+ ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "caw2.bin", 0x00000, 0x80000, CRC(8125d3f0) SHA1(a0e48c326c6164ca189c9372f5c38a7c103772c1) )
+ ROM_LOAD16_BYTE( "caw1.bin", 0x00001, 0x80000, CRC(b19b10ce) SHA1(3c71f1dc830d1e8b8ba26d8a71e12f477659480c) )
+
+ ROM_REGION( 0x200000, "gfx", 0 )
+ ROMX_LOAD( "caw7.bin", 0x000000, 0x80000, CRC(a045c689) SHA1(8946c55635121282ea03586a278e50de20d92633) , ROM_SKIP(3) )
+ ROMX_LOAD( "caw6.bin", 0x000001, 0x80000, CRC(61192f7c) SHA1(86643c62653a62a5c7541d50cfdecae9b607440d) , ROM_SKIP(3) )
+ ROMX_LOAD( "caw5.bin", 0x000002, 0x80000, CRC(30dd78db) SHA1(e0295001d6f5fb4a9276c432f971e88f73c5e39a) , ROM_SKIP(3) )
+ ROMX_LOAD( "caw4.bin", 0x000003, 0x80000, CRC(4937fc41) SHA1(dac179715be483a521df8e515afc1fb7a2cd8f13) , ROM_SKIP(3) )
+
+ ROM_REGION( 0x30000, "audiocpu", 0 ) /* 64k for the audio CPU (+banks) */
+ ROM_LOAD( "caw3.bin", 0x00000, 0x20000, CRC(ffe16cdc) SHA1(8069ea69f0b89d61c35995c8040a4989d7be9c1f) )
+ ROM_RELOAD( 0x10000, 0x20000 )
+ROM_END
+
+ROM_START( cawingb2 )
+ ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "8.8", 0x00000, 0x20000, CRC(f655708c) SHA1(9962a1c96ea08bc71b25d4f58e5d1fb1beebf0dc) )
+ ROM_LOAD16_BYTE( "4.4", 0x00001, 0x20000, CRC(a02fb5aa) SHA1(c9c064a83899c48f681ac803cfc5886503b9d992) )
+ ROM_LOAD16_BYTE( "7.7", 0x40000, 0x20000, CRC(8c6c7430) SHA1(3ed5713caf774b050b41a6adea026e1307b570df) )
+ ROM_LOAD16_BYTE( "3.3", 0x40001, 0x20000, CRC(f585bf2c) SHA1(3a3169791f8deace8d9bee1adb08f19fbcd309c6) )
+ ROM_LOAD16_BYTE( "6.6", 0x80000, 0x20000, CRC(5fda906e) SHA1(7b3ef17d494a2f92e58ab7e34a3beaad8c149fca) )
+ ROM_LOAD16_BYTE( "2.2", 0x80001, 0x20000, CRC(736c1835) SHA1(a91f479fab30603a111304adc0478d430faa80fc) )
+ ROM_LOAD16_BYTE( "5.5", 0xc0000, 0x20000, CRC(76458083) SHA1(cbb4ef5f7615c834b2ee1ad3c86e7262f2f62c01) )
+ ROM_LOAD16_BYTE( "1.1", 0xc0001, 0x20000, CRC(d3523f34) SHA1(005ea378c2b78782f85ecc591946c027ca2ca023) )
+
+ ROM_REGION( 0x200000, "gfx", 0 )
+ ROMX_LOAD( "17.17", 0x000000, 0x20000, CRC(0b538062) SHA1(ac6e5dc82efdca311adfe6e6cdda160ad4a0d04d) , ROM_SKIP(3) )
+ ROMX_LOAD( "19.19", 0x000001, 0x20000, CRC(3ad62311) SHA1(1c132696b55191d16af30ebd36d2320d979eab36) , ROM_SKIP(3) )
+ ROMX_LOAD( "21.21", 0x000002, 0x20000, CRC(1b872a98) SHA1(7a3f72c6d384dfa8e224f93604997a7b6e5c8926) , ROM_SKIP(3) )
+ ROMX_LOAD( "23.23", 0x000003, 0x20000, CRC(ad49eecd) SHA1(39909996765391ed734a02c74f683e1bd9ce1561) , ROM_SKIP(3) )
+ ROMX_LOAD( "9.9", 0x080000, 0x20000, CRC(8cd4df5b) SHA1(771b6d6a6baa95a669335fe64e2219fe7226e140) , ROM_SKIP(3) )
+ ROMX_LOAD( "11.11", 0x080001, 0x20000, CRC(bf14418a) SHA1(7a0e1c65b8825a252338d6c1db59a88966ec6cfb) , ROM_SKIP(3) )
+ ROMX_LOAD( "13.13", 0x080002, 0x20000, CRC(cef1aab8) SHA1(677a889b939ff00e95737a4a53053744bb6744c0) , ROM_SKIP(3) )
+ ROMX_LOAD( "15.15", 0x080003, 0x20000, CRC(397725dc) SHA1(9450362bbf2f91b4225a088d6e283d7b16407b74) , ROM_SKIP(3) )
+ ROMX_LOAD( "18.18", 0x100000, 0x20000, CRC(9b14f7ed) SHA1(72b6e1174d4faab487261aa6739de842d2423e1a) , ROM_SKIP(3) )
+ ROMX_LOAD( "20.20", 0x100001, 0x20000, CRC(59bcc1bb) SHA1(c725060e068294dea1d962c54a9018050fa70297) , ROM_SKIP(3) )
+ ROMX_LOAD( "22.22", 0x100002, 0x20000, CRC(23dc647a) SHA1(2d8d4c4c7b2d0616430360d1639b07216dd731d6) , ROM_SKIP(3) )
+ ROMX_LOAD( "24.24", 0x100003, 0x20000, CRC(eda9fa6b) SHA1(4a3510ce71b015a1ea568fd0bbe61c5c093a2fbf) , ROM_SKIP(3) )
+ ROMX_LOAD( "10.10", 0x180000, 0x20000, CRC(17174249) SHA1(71c6424ab4629065dd6af8bb47b18f5b5d0fbe49) , ROM_SKIP(3) )
+ ROMX_LOAD( "12.12", 0x180001, 0x20000, CRC(490440b2) SHA1(2597bf16340308f84b32cfa048c426db571b4a35) , ROM_SKIP(3) )
+ ROMX_LOAD( "14.14", 0x180002, 0x20000, CRC(344a8270) SHA1(fdb588a7ba60783225e3b5c72446f79625de4f9c) , ROM_SKIP(3) )
+ ROMX_LOAD( "16.16", 0x180003, 0x20000, CRC(b991ad91) SHA1(5c59131ddf068cb54d23f8836293360fbc967d58) , ROM_SKIP(3) )
+
+ ROM_REGION( 0x30000, "audiocpu", 0 ) /* 64k for the audio CPU (+banks) */
+ ROM_LOAD( "5.a", 0x00000, 0x20000, CRC(ffe16cdc) SHA1(8069ea69f0b89d61c35995c8040a4989d7be9c1f) )
+ ROM_RELOAD( 0x10000, 0x20000 )
+ROM_END
+
+DRIVER_INIT_MEMBER(cps_state, cawingbl)
+{
+ m_maincpu->space(AS_PROGRAM).install_read_port(0x882000, 0x882001, "IN1");
+ m_maincpu->space(AS_PROGRAM).install_write_handler(0x882006, 0x882007, write16_delegate(FUNC(cps_state::cawingbl_soundlatch_w),this));
+ m_maincpu->space(AS_PROGRAM).install_read_handler(0x882008, 0x88200f, read16_delegate(FUNC(cps_state::cps1_dsw_r),this));
+
+ DRIVER_INIT_CALL(cps1);
+}
+
+
+
+// ************************************************************************* DINOPIC, DINOPIC2
+
+MACHINE_START_MEMBER(cps_state, dinopic)
+{
+ m_layer_enable_reg = 0x0a;
+ m_layer_mask_reg[0] = 0x0c;
+ m_layer_mask_reg[1] = 0x0e;
+ m_layer_mask_reg[2] = 0x00;
+ m_layer_mask_reg[3] = 0x02;
+ m_layer_scroll1x_offset = 0x40;
+ m_layer_scroll2x_offset = 0x40;
+ m_layer_scroll3x_offset = 0x40;
+ m_sprite_base = 0x1000;
+ m_sprite_list_end_marker = 0x8000;
+ m_sprite_x_offset = 0;
+}
+
+static MACHINE_CONFIG_START( dinopic, cps_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, 12000000)
+ MCFG_CPU_PROGRAM_MAP(dinopic_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", cps_state, cps1_interrupt)
+
+ //MCFG_CPU_ADD("audiocpu", PIC16C57, 12000000)
+ //MCFG_DEVICE_DISABLE() /* no valid dumps .. */
+
+ MCFG_MACHINE_START_OVERRIDE(cps_state, dinopic)
+
+ MCFG_EEPROM_SERIAL_93C46_8BIT_ADD("eeprom")
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(8*8, (64-8)*8-1, 2*8, 30*8-1 )
+ MCFG_SCREEN_UPDATE_DRIVER(cps_state, screen_update_fcrash)
+ MCFG_SCREEN_VBLANK_DRIVER(cps_state, screen_eof_cps1)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", cps1)
+ MCFG_PALETTE_ADD("palette", 0xc00)
+
+ MCFG_VIDEO_START_OVERRIDE(cps_state,cps1)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_OKIM6295_ADD("oki", 1000000, OKIM6295_PIN7_HIGH)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30)
+MACHINE_CONFIG_END
+
+/*
+
+Cadillac Bootleg Hardware:
+
+1x 68000p10
+1x PIC16c57
+1x AD-65
+1x OSC 30mhz
+1x OSC 24mhz
+13x 27c4000 ROMS
+
+*/
+ROM_START( dinopic )
+ ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "3.bin", 0x000001, 0x80000, CRC(13dfeb08) SHA1(cd2f9dd64f4fabe93901247e36dff3763169716d) )
+ ROM_LOAD16_BYTE( "5.bin", 0x000000, 0x80000, CRC(96dfcbf1) SHA1(a8bda6edae2c1b79db7ae8a8976fd2457f874373) )
+ ROM_LOAD16_BYTE( "2.bin", 0x100001, 0x80000, CRC(0e4058ba) SHA1(346f9e34ea53dd1bf5cdafa1e38bf2edb09b9a7f) )
+ ROM_LOAD16_BYTE( "7.bin", 0x100000, 0x80000, CRC(6133f349) SHA1(d13af99910623f62c090d25372a2253dbc2f8cbe) )
+
+ ROM_REGION( 0x400000, "gfx", 0 ) // same data, different format, except for 8 which is a 99% match (bad rom?)
+ ROMX_LOAD( "4.bin", 0x000000, 0x40000, CRC(f3c2c98d) SHA1(98ae51a67fa4159456a4a205eebdd8d1775888d1), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x000004, 0x40000)
+ ROMX_LOAD( "8.bin", 0x000001, 0x40000, CRC(d574befc) SHA1(56482e7a9aa8439f30e3cf72311495ce677a083d), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x000005, 0x40000)
+ ROMX_LOAD( "9.bin", 0x000002, 0x40000, CRC(55ef0adc) SHA1(3b5551ae76ae80882d37fc70a1031a57885d6840), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x000006, 0x40000)
+ ROMX_LOAD( "6.bin", 0x000003, 0x40000, CRC(cc0805fc) SHA1(c512734c28b878a30a0de249929f69784d5d77a1), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x000007, 0x40000)
+ ROMX_LOAD( "13.bin", 0x200000, 0x40000, CRC(1371f714) SHA1(d2c98096fab08e3d4fd2482e6ebfc970ead656ee), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x200004, 0x40000)
+ ROMX_LOAD( "12.bin", 0x200001, 0x40000, CRC(b284c4a7) SHA1(166f571e0afa115f8e38ba427b40e30abcfd70ee), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x200005, 0x40000)
+ ROMX_LOAD( "11.bin", 0x200002, 0x40000, CRC(b7ad3394) SHA1(58dec34d9d991ff2817c8a7847749716abae6c77), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x200006, 0x40000)
+ ROMX_LOAD( "10.bin", 0x200003, 0x40000, CRC(88847705) SHA1(05dc90067921960e417b7436056a5e1f86abaa1a), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x200007, 0x40000)
+
+ ROM_REGION( 0x28000, "audiocpu", 0 ) /* PIC16c57 - protected, dump isn't valid */
+ ROM_LOAD( "pic16c57-rp", 0x00000, 0x2d4c, BAD_DUMP CRC(5a6d393c) SHA1(1391a1590aff5f75bb6fae1c83eddb796b53135d) )
+
+ ROM_REGION( 0x80000, "oki", 0 ) /* OKI6295 samples */
+ ROM_LOAD( "1.bin", 0x000000, 0x80000, CRC(7d921309) SHA1(d51e60e904d302c2516b734189e141aa171b2b82) )
+ROM_END
+
+/* this is basically the same set as above, from a different bootleg pcb, with a few extra pal dumps etc.
+ the first dump will probably be removed eventually
+
+ CPU
+ 1x TS68000CP10 (main)
+ 1x AD-65 (sound)(equivalent to M6295)
+ 1x PIC16C57-XT/P
+ 1x A1020B-PL84C
+ 1x oscillator 24.000MHz (close to main)
+ 1x oscillator 30.000MHz (close to sound)
+
+ ROMs
+ 13x 27C4000
+ 3x GAL20V8A
+ 3x PALCE16V8H (1 broken not dumped)
+ 1x CAT93C46P
+
+ Note
+ 1x JAMMA edge connector
+ 1x 10 legs connector
+ 1x trimmer (volume)
+*/
+
+ROM_START( dinopic2 )
+ ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "27c4000-m12374r-2.bin", 0x000001, 0x80000, CRC(13dfeb08) SHA1(cd2f9dd64f4fabe93901247e36dff3763169716d) )
+ ROM_LOAD16_BYTE( "27c4000-m12481.bin", 0x000000, 0x80000, CRC(96dfcbf1) SHA1(a8bda6edae2c1b79db7ae8a8976fd2457f874373) )
+ ROM_LOAD16_BYTE( "27c4000-m12374r-1.bin", 0x100001, 0x80000, CRC(0e4058ba) SHA1(346f9e34ea53dd1bf5cdafa1e38bf2edb09b9a7f) )
+ ROM_LOAD16_BYTE( "27c4000-m12374r-3.bin", 0x100000, 0x80000, CRC(6133f349) SHA1(d13af99910623f62c090d25372a2253dbc2f8cbe) )
+
+ ROM_REGION( 0x400000, "gfx", 0 )
+ ROMX_LOAD( "27c4000-m12481-4.bin", 0x000000, 0x40000, CRC(f3c2c98d) SHA1(98ae51a67fa4159456a4a205eebdd8d1775888d1), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x000004, 0x40000)
+ ROMX_LOAD( "27c4000-m12481-3.bin", 0x000001, 0x40000, BAD_DUMP CRC(417a4816) SHA1(5268f6667ff550a949a08f94171966f5d841c6b2), ROM_SKIP(7) ) // this one is a perfect match, unlike dinopic set
+ ROM_CONTINUE( 0x000005, 0x40000)
+ ROMX_LOAD( "27c4000-m12481-2.bin", 0x000002, 0x40000, CRC(55ef0adc) SHA1(3b5551ae76ae80882d37fc70a1031a57885d6840), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x000006, 0x40000)
+ ROMX_LOAD( "27c4000-m12481-1.bin", 0x000003, 0x40000, CRC(cc0805fc) SHA1(c512734c28b878a30a0de249929f69784d5d77a1), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x000007, 0x40000)
+ ROMX_LOAD( "27c4000-m12481-8.bin", 0x200000, 0x40000, CRC(1371f714) SHA1(d2c98096fab08e3d4fd2482e6ebfc970ead656ee), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x200004, 0x40000)
+ ROMX_LOAD( "27c4000-m12481-7.bin", 0x200001, 0x40000, CRC(b284c4a7) SHA1(166f571e0afa115f8e38ba427b40e30abcfd70ee), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x200005, 0x40000)
+ ROMX_LOAD( "27c4000-m12481-6.bin", 0x200002, 0x40000, CRC(b7ad3394) SHA1(58dec34d9d991ff2817c8a7847749716abae6c77), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x200006, 0x40000)
+ ROMX_LOAD( "27c4000-m12481-5.bin", 0x200003, 0x40000, CRC(88847705) SHA1(05dc90067921960e417b7436056a5e1f86abaa1a), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x200007, 0x40000)
+
+ ROM_REGION( 0x28000, "audiocpu", 0 ) /* PIC16c57 - protected, dump isn't valid */
+ ROM_LOAD( "pic16c57-xt.hex", 0x00000, 0x26cc, BAD_DUMP CRC(a6a5eac4) SHA1(2039789084836769180f0bfd230c2553a37e2aaf) )
+
+ ROM_REGION( 0x80000, "oki", 0 ) /* OKI6295 samples */
+ ROM_LOAD( "27c4000-m12623.bin", 0x000000, 0x80000, CRC(7d921309) SHA1(d51e60e904d302c2516b734189e141aa171b2b82) )
+
+ ROM_REGION( 0xc00, "user1", 0 ) /* extra bits on this set */
+ ROM_LOAD( "cat93c46p.bin", 0x000, 0x080, CRC(d49fa351) SHA1(e6dfaff1c6aa962d34ae8e82b71e6f394d82e19c) )
+ ROM_LOAD( "gal20v8a-1.bin", 0x200, 0x157, CRC(cd99ca47) SHA1(ee1d990fd294aa46f56f31264134251569f6792e) )
+ ROM_LOAD( "gal20v8a-2.bin", 0x400, 0x157, CRC(60d016b9) SHA1(add42c763c819f3fe6d7cf3adc7123a52c2a3be9) )
+ ROM_LOAD( "gal20v8a-3.bin", 0x600, 0x157, CRC(049b7f4f) SHA1(6c6ea03d9a293db69a8bd10e042ee75e3c01313c) )
+ ROM_LOAD( "palce16v8h-1.bin", 0x800, 0x117, CRC(48253c66) SHA1(8c94e655b768c45c3edf6ef39e62e3b7a4e57530) )
+ ROM_LOAD( "palce16v8h-2.bin", 0xa00, 0x117, CRC(9ae375ba) SHA1(6f227c2a5b1170a41e6419f12d1e1f98edc6f8e5) )
+ROM_END
+
+DRIVER_INIT_MEMBER(cps_state, dinopic)
+{
+ m_bootleg_sprite_ram = (UINT16*)m_maincpu->space(AS_PROGRAM).install_ram(0x990000, 0x993fff);
+ DRIVER_INIT_CALL(cps1);
+}
+
+
+
+// ************************************************************************* SGYXZ
+
+// 24mhz crystal (maincpu), 28.322 crystal (video), 3.579545 crystal (sound)
+// sound cpu is (239 V 249521 VC5006 KABUKI DL-030P-110V) - recycled Kabuki Z80 from genuine Capcom HW?
+// 3x8 dsws
+
+static MACHINE_CONFIG_START( sgyxz, cps_state )
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, 12000000)
+ MCFG_CPU_PROGRAM_MAP(sgyxz_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", cps_state, cps1_interrupt)
+
+ MCFG_CPU_ADD("audiocpu", Z80, 3579545)
+ MCFG_CPU_PROGRAM_MAP(sgyxz_sound_map)
+
+ MCFG_MACHINE_START_OVERRIDE(cps_state,sgyxz)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(8*8, (64-8)*8-1, 2*8, 30*8-1 )
+ MCFG_SCREEN_UPDATE_DRIVER(cps_state, screen_update_fcrash)
+ MCFG_SCREEN_VBLANK_DRIVER(cps_state, screen_eof_cps1)
+ MCFG_SCREEN_PALETTE("palette")
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", cps1)
+ MCFG_PALETTE_ADD("palette", 0xc00)
+ MCFG_VIDEO_START_OVERRIDE(cps_state,cps1)
+
+ MCFG_EEPROM_SERIAL_93C46_8BIT_ADD("eeprom")
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_YM2151_ADD("2151", XTAL_3_579545MHz) /* verified on pcb */
+ MCFG_YM2151_IRQ_HANDLER(INPUTLINE("audiocpu", 0))
+ MCFG_SOUND_ROUTE(0, "mono", 0.35)
+ MCFG_SOUND_ROUTE(1, "mono", 0.35)
+
+ /* CPS PPU is fed by a 16mhz clock,pin 117 outputs a 4mhz clock which is divided by 4 using 2 74ls74 */
+ MCFG_OKIM6295_ADD("oki", XTAL_16MHz/4/4, OKIM6295_PIN7_HIGH) // pin 7 can be changed by the game code, see f006 on z80
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30)
+MACHINE_CONFIG_END
+
+ROM_START( sgyxz )
+ ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 Code */
+ ROM_LOAD16_BYTE( "sgyxz_prg1.bin", 0x000001, 0x20000, CRC(d8511929) SHA1(4de9263778f327693f4d1e21b48e43806f673487) )
+ ROM_CONTINUE( 0x80001, 0x20000 )
+ ROM_CONTINUE( 0x40001, 0x20000 )
+ ROM_CONTINUE( 0xc0001, 0x20000 )
+ ROM_LOAD16_BYTE( "sgyxz_prg2.bin", 0x000000, 0x20000, CRC(95429c83) SHA1(e981624d018132e5625a66113b6ac4fc44e55cf7) )
+ ROM_CONTINUE( 0x80000, 0x20000 )
+ ROM_CONTINUE( 0x40000, 0x20000 )
+ ROM_CONTINUE( 0xc0000, 0x20000 )
+ ROM_FILL(0x708da, 4, 0xff) // patch out protections
+ ROM_FILL(0xf11ea, 1, 0x60)
+ ROM_FILL(0x00007, 1, 0xa2) // start address
+ ROM_FILL(0x02448, 1, 0x07) // transitions
+
+ ROM_REGION( 0x400000, "gfx", 0 )
+ ROMX_LOAD("sgyxz_gfx1.bin", 0x000000, 0x80000, CRC(a60be9f6) SHA1(2298a4b6a2c83b76dc106a1efa19606b298d378a), ROM_GROUPWORD | ROM_SKIP(6) ) // 'picture 1'
+ ROM_CONTINUE( 0x000004, 0x80000 )
+ ROM_CONTINUE( 0x200000, 0x80000 )
+ ROM_CONTINUE( 0x200004, 0x80000 )
+ ROMX_LOAD("sgyxz_gfx2.bin", 0x000002, 0x80000, CRC(6ad9d048) SHA1(d47212d28d0a1ce349e4c59e5d0d99c541b3458e), ROM_GROUPWORD | ROM_SKIP(6) ) // 'picture 2'
+ ROM_CONTINUE( 0x000006, 0x80000 )
+ ROM_CONTINUE( 0x200002, 0x80000 )
+ ROM_CONTINUE( 0x200006, 0x80000 )
+
+ ROM_REGION( 0x20000, "audiocpu", 0 ) /* Z80 code */
+ ROM_LOAD( "sgyxz_snd2.bin", 0x00000, 0x10000, CRC(210c376f) SHA1(0d937c86078d0a106f5636b7daf5fc0266c2c2ec) )
+ ROM_RELOAD( 0x8000, 0x10000 )
+
+ ROM_REGION( 0x040000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "sgyxz_snd1.bin", 0x00000, 0x40000, CRC(c15ac0f2) SHA1(8d9e5519d9820e4ac4f70555088c80e64d052c9d) )
+ROM_END
+
+
+
+// ************************************************************************* PUNIPIC, PUNIPIC2, PUNIPIC3
+
+MACHINE_START_MEMBER(cps_state, punipic)
+{
+ m_layer_enable_reg = 0x12;
+ m_layer_mask_reg[0] = 0x14;
+ m_layer_mask_reg[1] = 0x16;
+ m_layer_mask_reg[2] = 0x08;
+ m_layer_mask_reg[3] = 0x0a;
+ m_layer_scroll1x_offset = 0x46; // text
+ m_layer_scroll3x_offset = 0x46; // green patch in the park
+ m_sprite_base = 0x000;
+ m_sprite_list_end_marker = 0x8000;
+ m_sprite_x_offset = 0;
+}
+
+static MACHINE_CONFIG_START( punipic, cps_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, 12000000)
+ MCFG_CPU_PROGRAM_MAP(punipic_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", cps_state, cps1_interrupt)
+
+ //MCFG_CPU_ADD("audiocpu", PIC16C57, 12000000)
+ //MCFG_DEVICE_DISABLE() /* no valid dumps .. */
+
+ MCFG_MACHINE_START_OVERRIDE(cps_state, punipic)
+
+ MCFG_EEPROM_SERIAL_93C46_8BIT_ADD("eeprom")
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(8*8, (64-8)*8-1, 2*8, 30*8-1 )
+ MCFG_SCREEN_UPDATE_DRIVER(cps_state, screen_update_fcrash)
+ MCFG_SCREEN_VBLANK_DRIVER(cps_state, screen_eof_cps1)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", cps1)
+ MCFG_PALETTE_ADD("palette", 0xc00)
+
+ MCFG_VIDEO_START_OVERRIDE(cps_state,cps1)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_OKIM6295_ADD("oki", 1000000, OKIM6295_PIN7_HIGH)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30)
+MACHINE_CONFIG_END
+
+/* bootleg with pic, like dinopic / dinopic2 */
+ROM_START( punipic )
+ ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "cpu5.bin", 0x000000, 0x80000, CRC(c3151563) SHA1(61d3a20c25fea8a94ae6e473a87c21968867cba0) )
+ ROM_LOAD16_BYTE( "cpu3.bin", 0x000001, 0x80000, CRC(8c2593ac) SHA1(4261bc72b96c3a5690df35c5d8b71524765693d9) )
+ ROM_LOAD16_BYTE( "cpu4.bin", 0x100000, 0x80000, CRC(665a5485) SHA1(c07920d110ca9c35f6cbff94a6a889c17300f994) )
+ ROM_LOAD16_BYTE( "cpu2.bin", 0x100001, 0x80000, CRC(d7b13f39) SHA1(eb7cd92b44fdef3b72672b0be6786c526421b627) )
+
+ ROM_REGION( 0x400000, "gfx", 0 )
+ ROMX_LOAD( "gfx9.bin", 0x000000, 0x40000, CRC(9b9a887a) SHA1(8805b36fc18837bd7c64c751b435d72b763b2235), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x000004, 0x40000)
+ ROMX_LOAD( "gfx8.bin", 0x000001, 0x40000, CRC(2b94287a) SHA1(815d88e66f537e17550fc0483616f02f7126bfb1), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x000005, 0x40000)
+ ROMX_LOAD( "gfx7.bin", 0x000002, 0x40000, CRC(e9bd74f5) SHA1(8ed7098c69d1c70093c99956bf82e532bd6fc7ac), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x000006, 0x40000)
+ ROMX_LOAD( "gfx6.bin", 0x000003, 0x40000, CRC(a5e1c8a4) SHA1(3596265a45cf6bbf16c623f0fce7cdc65f9338ad), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x000007, 0x40000)
+ ROMX_LOAD( "gfx13.bin", 0x200000, 0x40000, CRC(6d75a193) SHA1(6c5a89517926d7ba4a925a3df800d4bdb8a6938d), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x200004, 0x40000)
+ ROMX_LOAD( "gfx12.bin", 0x200001, 0x40000, CRC(a3c205c1) SHA1(6317cc49434dbbb9a249ddd4b50bd791803b3ebe), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x200005, 0x40000)
+ ROMX_LOAD( "gfx11.bin", 0x200002, 0x40000, CRC(22f2ec92) SHA1(9186bfc5db71dc5b099c9a985e8fdd5710772d1c), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x200006, 0x40000)
+ ROMX_LOAD( "gfx10.bin", 0x200003, 0x40000, CRC(763974c9) SHA1(f9b93c7cf0cb8c212fc21c57c85459b7d2e4e2fd), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x200007, 0x40000)
+
+ ROM_REGION( 0x28000, "audiocpu", 0 ) /* PIC16c57 - protected */
+ ROM_LOAD( "pic16c57", 0x00000, 0x4000, NO_DUMP )
+
+ ROM_REGION( 0x200000, "oki", 0 ) /* OKI6295 */
+ ROM_LOAD( "sound.bin", 0x000000, 0x80000, CRC(aeec9dc6) SHA1(56fd62e8db8aa96cdd242d8c705849a413567780) )
+ROM_END
+
+/* alt bootleg with PIC, same program roms as above, bigger GFX roms
+
+Punisher
+1993, Capcom
+
+This is a bootleg version running on a single PCB.
+
+PCB Layout
+----------
+
+|-----------------------------------------|
+| 93C46 SOUND 30MHz PAL |
+| M6295 PIC16C57 |
+| 6116 PAL 6116 |
+| 6116 6116 ACTEL |
+| 6116 A1020B |
+|J 6116 |
+|A TEST 6116 |
+|M 6116 |
+|M |
+|A |
+| 62256 62256 62256 PU13478 |
+| PRG1 PRG2 |
+| PRG3 PRG4 62256 PU11256 |
+| PAL|
+| 68000 24MHz PAL PAL |
+|-----------------------------------------|
+
+Notes:
+ Measured clocks
+ ---------------
+ 68000 clock: 12.000MHz (24 / 2)
+ M6295 clock: 937.5kHz (30 / 32), sample rate = 30000000 / 32 / 132
+ 16C57 clock: 3.75MHz (30 / 8) NOTE! 4096 bytes internal ROM is protected and can't be read out.
+ VSYNC : 60Hz
+
+ ROMs
+ ----
+ PRG* - 4M MASK ROM (read as 27C040)
+ SOUND - 4M MASK ROM (read as 27C040)
+ PU* - 16M MASK ROM (read as 27C160)
+
+*/
+
+ROM_START( punipic2 )
+ ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "prg4.bin", 0x000000, 0x80000, CRC(c3151563) SHA1(61d3a20c25fea8a94ae6e473a87c21968867cba0) )
+ ROM_LOAD16_BYTE( "prg3.bin", 0x000001, 0x80000, CRC(8c2593ac) SHA1(4261bc72b96c3a5690df35c5d8b71524765693d9) )
+ ROM_LOAD16_BYTE( "prg2.bin", 0x100000, 0x80000, CRC(665a5485) SHA1(c07920d110ca9c35f6cbff94a6a889c17300f994) )
+ ROM_LOAD16_BYTE( "prg1.bin", 0x100001, 0x80000, CRC(d7b13f39) SHA1(eb7cd92b44fdef3b72672b0be6786c526421b627) )
+
+ ROM_REGION( 0x400000, "gfx", 0 )
+ ROMX_LOAD( "pu11256.bin", 0x000000, 0x80000, CRC(6581faea) SHA1(2b0e96998002a1df96c7869ec965257d2ecfb531), ROM_GROUPWORD | ROM_SKIP(6) )
+ ROM_CONTINUE( 0x200000, 0x80000 )
+ ROM_CONTINUE( 0x000004, 0x80000 )
+ ROM_CONTINUE( 0x200004, 0x80000 )
+ ROMX_LOAD( "pu13478.bin", 0x000002, 0x80000, CRC(61613de4) SHA1(8f8c46ce907be2b4c4715ad88bfd1456818bdd2c), ROM_GROUPWORD | ROM_SKIP(6) )
+ ROM_CONTINUE( 0x200002, 0x80000 )
+ ROM_CONTINUE( 0x000006, 0x80000 )
+ ROM_CONTINUE( 0x200006, 0x80000 )
+
+ ROM_REGION( 0x28000, "audiocpu", 0 ) /* PIC16c57 - protected */
+ ROM_LOAD( "pic16c57", 0x00000, 0x4000, NO_DUMP )
+
+ ROM_REGION( 0x200000, "oki", 0 ) /* OKI6295 */
+ ROM_LOAD( "sound.bin", 0x000000, 0x80000, CRC(aeec9dc6) SHA1(56fd62e8db8aa96cdd242d8c705849a413567780) )
+
+ ROM_REGION( 0x200000, "user1", 0 ) /* other */
+ ROM_LOAD( "93c46.bin", 0x00, 0x80, CRC(36ab4e7d) SHA1(60bea43051d86d9aefcbb7a390cf0c7d8b905a4b) )
+ROM_END
+
+/* the readme doesn't actually state this has a PIC, and there's no sound rom
+ so it might be different */
+
+ROM_START( punipic3 )
+ ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "psb5b.rom", 0x000000, 0x80000, CRC(58f42c05) SHA1(e243928f0bbecdf2a8d07cf4a6fdea4440e46c01) )
+ ROM_LOAD16_BYTE( "psb3b.rom", 0x000001, 0x80000, CRC(90113db4) SHA1(4decc203ae3ee4abcb2e017f11cd20eae2abf3f3) )
+ ROM_LOAD16_BYTE( "psb4a.rom", 0x100000, 0x80000, CRC(665a5485) SHA1(c07920d110ca9c35f6cbff94a6a889c17300f994) )
+ ROM_LOAD16_BYTE( "psb2a.rom", 0x100001, 0x80000, CRC(d7b13f39) SHA1(eb7cd92b44fdef3b72672b0be6786c526421b627) )
+
+ ROM_REGION( 0x400000, "gfx", 0 )
+ ROMX_LOAD( "psb-a.rom", 0x000000, 0x80000, CRC(57f0f5e3) SHA1(130b6e92181994bbe874261e0895db65d4f3d5d1), ROM_GROUPWORD | ROM_SKIP(6) )
+ ROM_CONTINUE( 0x000004, 0x80000 )
+ ROM_CONTINUE( 0x200000, 0x80000 )
+ ROM_CONTINUE( 0x200004, 0x80000 )
+ ROMX_LOAD( "psb-b.rom", 0x000002, 0x80000, CRC(d9eb867e) SHA1(9b6eaa4a780da5c9cf09658fcab3a1a6f632c2f4), ROM_GROUPWORD | ROM_SKIP(6) )
+ ROM_CONTINUE( 0x000006, 0x80000 )
+ ROM_CONTINUE( 0x200002, 0x80000 )
+ ROM_CONTINUE( 0x200006, 0x80000 )
+
+ ROM_REGION( 0x28000, "audiocpu", ROMREGION_ERASE00 ) /* PIC16c57 (maybe, not listed in readme) */
+ //ROM_LOAD( "pic16c57", 0x00000, 0x4000, NO_DUMP )
+
+ ROM_REGION( 0x200000, "oki", ROMREGION_ERASE00 ) /* OKI6295 */
+ //ROM_LOAD( "sound.bin", 0x000000, 0x80000, CRC(aeec9dc6) SHA1(56fd62e8db8aa96cdd242d8c705849a413567780) )
+ROM_END
+
+DRIVER_INIT_MEMBER(cps_state, punipic)
+{
+ UINT16 *mem16 = (UINT16 *)memregion("maincpu")->base();
+ mem16[0x5A8/2] = 0x4E71; // set data pointers
+ mem16[0x4DF0/2] = 0x33ED;
+ mem16[0x4DF2/2] = 0xDB2E;
+ mem16[0x4DF4/2] = 0x0080;
+ mem16[0x4DF6/2] = 0x0152;
+ mem16[0x4DF8/2] = 0x4E75;
+
+ DRIVER_INIT_CALL(dinopic);
+}
+
+DRIVER_INIT_MEMBER(cps_state, punipic3)
+{
+ UINT16 *mem16 = (UINT16 *)memregion("maincpu")->base();
+ mem16[0x5A6/2] = 0x4E71; // set data pointers
+ mem16[0x5A8/2] = 0x4E71;
+
+ DRIVER_INIT_CALL(dinopic);
+}
+
+
+
+// ************************************************************************* SF2M1
+
+static MACHINE_CONFIG_START( sf2m1, cps_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, XTAL_12MHz )
+ MCFG_CPU_PROGRAM_MAP(sf2m1_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", cps_state, cps1_interrupt)
+
+ MCFG_CPU_ADD("audiocpu", Z80, XTAL_3_579545MHz)
+ MCFG_CPU_PROGRAM_MAP(sgyxz_sound_map)
+
+ MCFG_MACHINE_START_OVERRIDE(cps_state,sf2m1)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_RAW_PARAMS(CPS_PIXEL_CLOCK, CPS_HTOTAL, CPS_HBEND, CPS_HBSTART, CPS_VTOTAL, CPS_VBEND, CPS_VBSTART)
+ MCFG_SCREEN_UPDATE_DRIVER(cps_state, screen_update_fcrash)
+ MCFG_SCREEN_VBLANK_DRIVER(cps_state, screen_eof_cps1)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", cps1)
+ MCFG_PALETTE_ADD("palette", 0xc00)
+ MCFG_VIDEO_START_OVERRIDE(cps_state,cps1)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+ MCFG_YM2151_ADD("2151", XTAL_3_579545MHz)
+ MCFG_YM2151_IRQ_HANDLER(INPUTLINE("audiocpu", 0))
+ MCFG_SOUND_ROUTE(0, "mono", 0.35)
+ MCFG_SOUND_ROUTE(1, "mono", 0.35)
+ MCFG_OKIM6295_ADD("oki", XTAL_16MHz/4/4, OKIM6295_PIN7_HIGH)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30)
+MACHINE_CONFIG_END
+
+ROM_START( sf2m1 )
+ ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "222e", 0x000000, 0x80000, CRC(1e20d0a3) SHA1(5e05b52fd938aff5190bca7e178705d7236aef66) )
+ ROM_LOAD16_BYTE( "196e", 0x000001, 0x80000, CRC(88cc38a3) SHA1(6049962f943bd37748a9531cc3254e8b59326eac) )
+ ROM_LOAD16_WORD_SWAP( "s92_21a.bin", 0x100000, 0x80000, CRC(925a7877) SHA1(1960dca35f0ca6f2b399a9fccfbc0132ac6425d1) )
+
+ ROM_REGION( 0x600000, "gfx", 0 )
+ ROMX_LOAD( "s92_01.bin", 0x000000, 0x80000, CRC(03b0d852) SHA1(f370f25c96ad2b94f8c53d6b7139100285a25bef) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "s92_02.bin", 0x000002, 0x80000, CRC(840289ec) SHA1(2fb42a242f60ba7e74009b5a90eb26e035ba1e82) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "s92_03.bin", 0x000004, 0x80000, CRC(cdb5f027) SHA1(4c7d944fef200fdfcaf57758b901b5511188ed2e) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "s92_04.bin", 0x000006, 0x80000, CRC(e2799472) SHA1(27d3796429338d82a8de246a0ea06dd487a87768) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "s92_05.bin", 0x200000, 0x80000, CRC(ba8a2761) SHA1(4b696d66c51611e43522bed752654314e76d33b6) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "s92_06.bin", 0x200002, 0x80000, CRC(e584bfb5) SHA1(ebdf1f5e2638eed3a65dda82b1ed9151a355f4c9) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "s92_07.bin", 0x200004, 0x80000, CRC(21e3f87d) SHA1(4a4961bb68c3a1ce15f9d393d9c03ecb2466cc29) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "s92_08.bin", 0x200006, 0x80000, CRC(befc47df) SHA1(520390420da3a0271ba90b0a933e65143265e5cf) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "s92_10.bin", 0x400000, 0x80000, CRC(960687d5) SHA1(2868c31121b1c7564e9767b9a19cdbf655c7ed1d) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "s92_11.bin", 0x400002, 0x80000, CRC(978ecd18) SHA1(648a59706b93c84b4206a968ecbdc3e834c476f6) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "s92_12.bin", 0x400004, 0x80000, CRC(d6ec9a0a) SHA1(ed6143f8737013b6ef1684e37c05e037e7a80dae) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "s92_13.bin", 0x400006, 0x80000, CRC(ed2c67f6) SHA1(0083c0ffaf6fe7659ff0cf822be4346cd6e61329) , ROM_GROUPWORD | ROM_SKIP(6) )
+
+ ROM_REGION( 0x18000, "audiocpu", 0 ) /* 64k for the audio CPU (+banks) */
+ ROM_LOAD( "s92_09.bin", 0x00000, 0x08000, CRC(08f6b60e) SHA1(8258fcaca4ac419312531eec67079b97f471179c) )
+ ROM_CONTINUE( 0x10000, 0x08000 )
+
+ ROM_REGION( 0x40000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "s92_18.bin", 0x00000, 0x20000, CRC(7f162009) SHA1(346bf42992b4c36c593e21901e22c87ae4a7d86d) )
+ ROM_LOAD( "s92_19.bin", 0x20000, 0x20000, CRC(beade53f) SHA1(277c397dc12752719ec6b47d2224750bd1c07f79) )
+ROM_END
+
+DRIVER_INIT_MEMBER(cps_state, sf2m1)
+{
+ UINT16 *mem16 = (UINT16 *)memregion("maincpu")->base();
+ mem16[0x64E/2] = 0x6046; // fix priorities
+
+ DRIVER_INIT_CALL(dinopic);
+
+}
+
+
+
+// ************************************************************************* SF2MDT, SF2MDTA
+
+
+/*
+CPU
+
+1x MC68000P12 (main)
+1x TPC1020AFN-084C (main)
+1x Z0840006PSC-Z80CPU (sound)
+1x YM2151 (sound)
+1x YM3012 (sound)
+2x M5205 (sound)
+2x LM324N (sound)
+1x TDA2003 (sound)
+1x oscillator 24.000000MHz
+1x oscillator 30.000MHz
+ROMs
+
+14x AM27C040 (1,3,6,7,8,9,10,11,12,13,14,15,16,17)
+3x TMS27C010A (2,4,5)
+3x PAL 16S20 (ic7,ic72, ic80) (read protected, not dumped)
+3x GAL20V8A (ic120, ic121, ic169) (read protected, not dumped)
+
+Note
+
+1x JAMMA edge connector
+1x trimmer (volume)
+3x 8x2 switches dip
+*/
+
+ROM_START( sf2mdt )
+ ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "3.ic172", 0x000000, 0x80000, CRC(5301b41f) SHA1(6855a57b21e8c5d74e5cb18f9ce6af650d7fb422) )
+ ROM_LOAD16_BYTE( "1.ic171", 0x000001, 0x80000, CRC(c1c803f6) SHA1(9fe18ae2553a63d8e4dcc20bafd5a4634f8b93c4) )
+ ROM_LOAD16_BYTE( "4.ic176", 0x100000, 0x20000, CRC(1073b7b6) SHA1(81ca1eab65ceac69520584bb23a684ccb9d92f89) )
+ ROM_LOAD16_BYTE( "2.ic175", 0x100001, 0x20000, CRC(924c6ce2) SHA1(676a912652bd75da5087f0c7eae047b7681a993c) )
+
+ ROM_REGION( 0x600000, "gfx", 0 ) /* rearranged in init */
+ ROMX_LOAD( "7.ic90", 0x000000, 0x80000, CRC(896eaf48) SHA1(5a13ae8b554e05eed3d5749aaf5845d499bce45b) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "10.ic88", 0x000002, 0x80000, CRC(ef3f5be8) SHA1(d4e1de7d7caf6977e48544d6701618ae70c717f9) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "13.ic89", 0x000004, 0x80000, CRC(305dd72a) SHA1(c373b517c23f3b019abb06e21f6b9ab6e1e47909) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "16.ic87", 0x000006, 0x80000, CRC(e57f6db9) SHA1(b37f95737804002ec0e237472eaacf0bc1e868e8) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "6.ic91", 0x200000, 0x80000, CRC(054cd5c4) SHA1(07f275e118c141a84ca15a2e9edc81694af37cf2) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "9.ic93", 0x200002, 0x80000, CRC(818ca33d) SHA1(dfb707e17c83216f8a62e905f8c7cd6d406b417b) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "12.ic92", 0x200004, 0x80000, CRC(87e069e8) SHA1(cddd3be84f8379134590bfbbb080518f28120e49) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "15.ic94", 0x200006, 0x80000, CRC(5dfb44d1) SHA1(08e44b8efc84f9cfc829aabf704155ddc700de76) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "8.ic86", 0x400000, 0x80000, CRC(34bbb3fa) SHA1(7794e89258f12b17d38c3d302dc15c502a8c8eb6) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "11.ic84", 0x400002, 0x80000, CRC(cea6d1d6) SHA1(9c953db42f0d877e43c0c239f69a00df39a18295) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "14.ic85", 0x400004, 0x80000, CRC(7d9f1a67) SHA1(6deb7fff867c42b13a32bb11eda798cfdb4cbaa8) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "17.ic83", 0x400006, 0x80000, CRC(91a9a05d) SHA1(5266ceddd2df925e79b4200843dec2f7aa9297b3) , ROM_GROUPWORD | ROM_SKIP(6) )
+
+ ROM_REGION( 0x30000, "audiocpu", 0 ) /* Sound program + samples */
+ ROM_LOAD( "5.ic26", 0x00000, 0x20000, CRC(17d5ba8a) SHA1(6ff3b8860d7e1fdee3561846f645eb4d3a8965ec) )
+ ROM_RELOAD( 0x10000, 0x20000 )
+ROM_END
+
+ROM_START( sf2mdta )
+/* unconfirmed if working on real hardware, pf4 is a bad dump (bad pin) */
+ ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "3.mdta", 0x000000, 0x80000, CRC(9f544ef4) SHA1(f784809e59a5fcabd6d15d3f1c36250a5528c9f8) )
+ ROM_LOAD16_BYTE( "5.mdta", 0x000001, 0x80000, CRC(d76d6621) SHA1(aa9cea9ddace212a7b3c535b8f6e3fbc50da1f94) )
+ ROM_LOAD16_BYTE( "2.mdta", 0x100000, 0x20000, CRC(74844192) SHA1(99cd546c78cce7f632007af454d8a55eddb6b19b) )
+ ROM_LOAD16_BYTE( "4.mdta", 0x100001, 0x20000, CRC(bd98ff15) SHA1(ed902d949b0b5c5beaaea78a4b418ffa6db9e1df) )
+
+ ROM_REGION( 0x600000, "gfx", 0 )
+ ROMX_LOAD( "pf4 sh058.ic89", 0x000000, 0x100000, CRC(16289710) SHA1(4f3236712b979a1eb2fa97740e32d7913cee0d0d), ROM_GROUPWORD | ROM_SKIP(2) )
+ ROMX_LOAD( "pf7 sh072.ic92", 0x000002, 0x100000, CRC(fb78022e) SHA1(b8974387056dd52db96b01cc4648edc814398c7e), ROM_GROUPWORD | ROM_SKIP(2) )
+ ROMX_LOAD( "pf5 sh036.ic90", 0x200000, 0x100000, CRC(0a6be48b) SHA1(b7e72c94d4e3eb4a6bba6608d9b9a093c8901ad9), ROM_GROUPWORD | ROM_SKIP(2) )
+ ROMX_LOAD( "pf8 sh074.ic93", 0x200002, 0x100000, CRC(6258c7cf) SHA1(4cd7519245c0aa816934a43e6743160f715d7dc2), ROM_GROUPWORD | ROM_SKIP(2) )
+ ROMX_LOAD( "pf6 sh070.ic88", 0x400000, 0x100000, CRC(9b5b09d7) SHA1(698a6aab41e495bd0c37a19aee16a84f04d15797), ROM_GROUPWORD | ROM_SKIP(2) )
+ ROMX_LOAD( "pf9 sh001.ic91", 0x400002, 0x100000, CRC(9f25090e) SHA1(12ff0431ef6550db446985c8914ac7d78eec6b6d), ROM_GROUPWORD | ROM_SKIP(2) )
+
+ ROM_REGION( 0x30000, "audiocpu", 0 ) /* Sound program + samples */
+ ROM_LOAD( "1.ic28", 0x00000, 0x20000, CRC(d5bee9cc) SHA1(e638cb5ce7a22c18b60296a7defe8b03418da56c) )
+ ROM_RELOAD( 0x10000, 0x20000 )
+ROM_END
+
+ROM_START( sf2mdtb )
+ ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "3.ic172", 0x000000, 0x80000, CRC(0bdb9da2) SHA1(5224ee81d94be70a84ffaa3a56b8093aa36d6b4f) ) // sldh
+ ROM_LOAD16_BYTE( "1.ic171", 0x000001, 0x80000, CRC(d88abbce) SHA1(57667a92710bb1d37daed09262c3064d09cbf4af) ) // sldh
+ ROM_LOAD16_BYTE( "4.ic176", 0x100000, 0x20000, CRC(74844192) SHA1(99cd546c78cce7f632007af454d8a55eddb6b19b) ) // sldh
+ ROM_LOAD16_BYTE( "2.ic175", 0x100001, 0x20000, CRC(bd98ff15) SHA1(ed902d949b0b5c5beaaea78a4b418ffa6db9e1df) ) // sldh
+
+ ROM_REGION( 0x600000, "gfx", 0 ) /* rearranged in init */
+ ROMX_LOAD( "7.ic90", 0x000000, 0x80000, CRC(896eaf48) SHA1(5a13ae8b554e05eed3d5749aaf5845d499bce45b) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "10.ic88", 0x000002, 0x80000, CRC(ef3f5be8) SHA1(d4e1de7d7caf6977e48544d6701618ae70c717f9) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "13.ic89", 0x000004, 0x80000, CRC(305dd72a) SHA1(c373b517c23f3b019abb06e21f6b9ab6e1e47909) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "16.ic87", 0x000006, 0x80000, CRC(e57f6db9) SHA1(b37f95737804002ec0e237472eaacf0bc1e868e8) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "6.ic91", 0x200000, 0x80000, CRC(054cd5c4) SHA1(07f275e118c141a84ca15a2e9edc81694af37cf2) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "9.ic93", 0x200002, 0x80000, CRC(818ca33d) SHA1(dfb707e17c83216f8a62e905f8c7cd6d406b417b) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "12.ic92", 0x200004, 0x80000, CRC(87e069e8) SHA1(cddd3be84f8379134590bfbbb080518f28120e49) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "15.ic94", 0x200006, 0x80000, CRC(5dfb44d1) SHA1(08e44b8efc84f9cfc829aabf704155ddc700de76) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "8.ic86", 0x400000, 0x80000, CRC(34bbb3fa) SHA1(7794e89258f12b17d38c3d302dc15c502a8c8eb6) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "11.ic84", 0x400002, 0x80000, CRC(cea6d1d6) SHA1(9c953db42f0d877e43c0c239f69a00df39a18295) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "14.ic85", 0x400004, 0x80000, CRC(7d9f1a67) SHA1(6deb7fff867c42b13a32bb11eda798cfdb4cbaa8) , ROM_GROUPWORD | ROM_SKIP(6) )
+ ROMX_LOAD( "17.ic83", 0x400006, 0x80000, CRC(91a9a05d) SHA1(5266ceddd2df925e79b4200843dec2f7aa9297b3) , ROM_GROUPWORD | ROM_SKIP(6) )
+
+ ROM_REGION( 0x30000, "audiocpu", 0 ) /* Sound program + samples */
+ ROM_LOAD( "5.ic28", 0x00000, 0x20000, CRC(d5bee9cc) SHA1(e638cb5ce7a22c18b60296a7defe8b03418da56c) )
+ ROM_RELOAD( 0x10000, 0x20000 )
+ROM_END
+
+ROM_START( sf2b )
+ ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */
+ ROM_LOAD16_WORD_SWAP( "pf1-2-sg076.bin", 0x000000, 0x100000, CRC(1d15bc7a) SHA1(834627545f191f39de6beb008c89623f2b88c13b) )
+
+ ROM_REGION( 0x600000, "gfx", 0 )
+ ROMX_LOAD( "pf4-sg072.bin", 0x000000, 0x100000, CRC(16289710) SHA1(4f3236712b979a1eb2fa97740e32d7913cee0d0d), ROM_GROUPWORD | ROM_SKIP(2) )
+ ROMX_LOAD( "pf7-sg103.bin", 0x000002, 0x100000, CRC(fb78022e) SHA1(b8974387056dd52db96b01cc4648edc814398c7e), ROM_GROUPWORD | ROM_SKIP(2) )
+ ROMX_LOAD( "pf5-sg095.bin", 0x200000, 0x100000, CRC(0a6be48b) SHA1(b7e72c94d4e3eb4a6bba6608d9b9a093c8901ad9), ROM_GROUPWORD | ROM_SKIP(2) )
+ ROMX_LOAD( "pf8-sg101.bin", 0x200002, 0x100000, CRC(6258c7cf) SHA1(4cd7519245c0aa816934a43e6743160f715d7dc2), ROM_GROUPWORD | ROM_SKIP(2) )
+ ROMX_LOAD( "pf6-sg068.bin", 0x400000, 0x100000, CRC(9b5b09d7) SHA1(698a6aab41e495bd0c37a19aee16a84f04d15797), ROM_GROUPWORD | ROM_SKIP(2) )
+ ROMX_LOAD( "pf9-sh001.bin", 0x400002, 0x100000, CRC(9f25090e) SHA1(12ff0431ef6550db446985c8914ac7d78eec6b6d), ROM_GROUPWORD | ROM_SKIP(2) )
+
+ ROM_REGION( 0x30000, "audiocpu", 0 ) /* Sound program + samples */
+ ROM_LOAD( "3snd.ic28", 0x00000, 0x20000, CRC(d5bee9cc) SHA1(e638cb5ce7a22c18b60296a7defe8b03418da56c) )
+ ROM_RELOAD( 0x10000, 0x20000 )
+ROM_END
+
+
+ROM_START( sf2m9 )
+ ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "27040.6", 0x000000, 0x80000, CRC(16c6372e) SHA1(5d5a49392f2fb806e66e0ac137df00425ca52e7f) )
+ ROM_LOAD16_BYTE( "27040.5", 0x000001, 0x80000, CRC(137d5f2e) SHA1(835e9b767e6499f161c5c4fd9a31a9f54b3ee68f) )
+ ROM_LOAD16_BYTE( "27010.4", 0x100000, 0x20000, CRC(8226c11c) SHA1(9588bd64e338901394805aca8a234f880674dc60) )
+ ROM_LOAD16_BYTE( "27010.3", 0x100001, 0x20000, CRC(924c6ce2) SHA1(676a912652bd75da5087f0c7eae047b7681a993c) )
+
+
+ ROM_REGION( 0x600000, "gfx", 0 )
+ ROMX_LOAD( "tat-01.bin", 0x000000, 0x40000, CRC(a887f7d4) SHA1(d7e0c46b3ab1c6352f45033cb9e610d9c34d51fb), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x000004, 0x40000)
+ ROMX_LOAD( "tat-05.bin", 0x000001, 0x40000, CRC(9390ff23) SHA1(b234169615aa952e3b15c7b0dfb495e499ba49ef), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x000005, 0x40000)
+ ROMX_LOAD( "tat-02.bin", 0x000002, 0x40000, CRC(afb3b589) SHA1(9721fa705d62814e416c38a6c3e698efb9385a98), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x000006, 0x40000)
+ ROMX_LOAD( "tat-06.bin", 0x000003, 0x40000, CRC(90f2053e) SHA1(a78710421e702b410650c45c3dec21bf16799fb4), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x000007, 0x40000)
+
+ ROMX_LOAD( "tat-03.bin", 0x200000, 0x40000, CRC(79fa8bf0) SHA1(9f8f7b8dc54a75226beb017b9ca9fd62a9e42f6b), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x200004, 0x40000)
+ ROMX_LOAD( "tat-07.bin", 0x200001, 0x40000, CRC(6a5f153c) SHA1(f3d82ad01e2e4bdb2039815747fa14399c69753a), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x200005, 0x40000)
+ ROMX_LOAD( "tat-04.bin", 0x200002, 0x40000, CRC(32518120) SHA1(56ffa5fffb714cff8be8be5a3675b8a5fa29b2bc), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x200006, 0x40000)
+ ROMX_LOAD( "tat-08.bin", 0x200003, 0x40000, CRC(c16579ae) SHA1(42c9d6df9f3b015f5d1ad4fa2b34ea90bb37bcae), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x200007, 0x40000)
+
+ ROMX_LOAD( "tat-09.bin", 0x400000, 0x40000, CRC(169d85a6) SHA1(dd98c8807e80465858b2eac10825e598c37e1a93), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x400004, 0x40000)
+ ROMX_LOAD( "tat-11.bin", 0x400001, 0x40000, CRC(32a3a841) SHA1(6f9a13b8828998d194dd3933b032c75efed9cab3), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x400005, 0x40000)
+ ROMX_LOAD( "tat-10.bin", 0x400002, 0x40000, CRC(0c638630) SHA1(709d183d181a0509c7ed839c59214851468d2bb8), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x400006, 0x40000)
+ ROMX_LOAD( "tat-12.bin", 0x400003, 0x40000, CRC(6ee19b94) SHA1(c45119d04879b6ca23a3f7749175c56b381b43f2), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x400007, 0x40000)
+
+ ROM_REGION( 0x18000, "audiocpu", 0 ) /* 64k for the audio CPU (+banks) */
+ ROM_LOAD( "27512.1", 0x00000, 0x08000, CRC(08f6b60e) SHA1(8258fcaca4ac419312531eec67079b97f471179c) )
+ ROM_CONTINUE( 0x10000, 0x08000 )
+
+ ROM_REGION( 0x40000, "oki", 0 ) /* Samples */
+ ROM_LOAD( "27020.2", 0x00000, 0x40000, CRC(6cfffb11) SHA1(995526183ffd35f92e9096500a3fe6237faaa2dd) )
+
+ ROM_REGION( 0x00c8d, "pld", 0 ) /* pal/gal */
+ ROM_LOAD( "gal20v8.68kadd", 0x00000, 0x00c8d, CRC(27cdd376) SHA1(9fb5844b33002bec80fb92d3e5d1bbc779087300) )//68k address decoder
+
+ROM_END
+
+DRIVER_INIT_MEMBER(cps_state, sf2mdt)
+{
+ int i;
+ UINT32 gfx_size = memregion( "gfx" )->bytes();
+ UINT8 *rom = memregion( "gfx" )->base();
+ UINT8 tmp;
+
+ for( i = 0; i < gfx_size; i += 8 )
+ {
+ tmp = rom[i + 1];
+ rom[i + 1] = rom[i + 4];
+ rom[i + 4] = tmp;
+ tmp = rom[i + 3];
+ rom[i + 3] = rom[i + 6];
+ rom[i + 6] = tmp;
+ }
+
+ m_maincpu->space(AS_PROGRAM).install_write_handler(0x708100, 0x7081ff, write16_delegate(FUNC(cps_state::sf2mdt_layer_w),this));
+ DRIVER_INIT_CALL(sf2mdta);
+}
+
+
+
+DRIVER_INIT_MEMBER(cps_state, sf2mdtb)
+{
+ int i;
+ UINT32 gfx_size = memregion( "gfx" )->bytes();
+ UINT8 *rom = memregion( "gfx" )->base();
+ UINT8 tmp;
+
+ for( i = 0; i < gfx_size; i += 8 )
+ {
+ tmp = rom[i + 1];
+ rom[i + 1] = rom[i + 4];
+ rom[i + 4] = tmp;
+ tmp = rom[i + 3];
+ rom[i + 3] = rom[i + 6];
+ rom[i + 6] = tmp;
+ }
+
+ /* bootleg sprite ram */
+ m_bootleg_sprite_ram = (UINT16*)m_maincpu->space(AS_PROGRAM).install_ram(0x700000, 0x703fff);
+ m_maincpu->space(AS_PROGRAM).install_ram(0x704000, 0x707fff, m_bootleg_sprite_ram); /* both of these need to be mapped */
+
+ DRIVER_INIT_CALL(cps1);
+}
+
+
+DRIVER_INIT_MEMBER(cps_state, sf2mdta)
+{
+ /* bootleg sprite ram */
+ m_bootleg_sprite_ram = (UINT16*)m_maincpu->space(AS_PROGRAM).install_ram(0x700000, 0x703fff);
+ m_maincpu->space(AS_PROGRAM).install_ram(0x704000, 0x707fff, m_bootleg_sprite_ram); /* both of these need to be mapped - see the "Magic Delta Turbo" text on the title screen */
+
+ m_bootleg_work_ram = (UINT16*)m_maincpu->space(AS_PROGRAM).install_ram(0xfc0000, 0xfcffff); /* this has moved */
+
+ DRIVER_INIT_CALL(cps1);
+}
+
+DRIVER_INIT_MEMBER(cps_state, sf2b)
+{
+ /* bootleg sprite ram */
+ m_bootleg_sprite_ram = (UINT16*)m_maincpu->space(AS_PROGRAM).install_ram(0x700000, 0x703fff);
+ m_maincpu->space(AS_PROGRAM).install_ram(0x704000, 0x707fff, m_bootleg_sprite_ram);
+
+ DRIVER_INIT_CALL(cps1);
+}
+
+// ************************************************************************* SLAMPIC
+
+MACHINE_START_MEMBER(cps_state, slampic)
+{
+ m_layer_enable_reg = 0x16;
+ m_layer_mask_reg[0] = 0x00;
+ m_layer_mask_reg[1] = 0x02;
+ m_layer_mask_reg[2] = 0x28;
+ m_layer_mask_reg[3] = 0x2a;
+ m_layer_scroll1x_offset = 0x40;
+ m_layer_scroll2x_offset = 0x40;
+ m_layer_scroll3x_offset = 0x40;
+ m_sprite_base = 0x1000;
+ m_sprite_list_end_marker = 0x8000;
+ m_sprite_x_offset = 0;
+}
+
+static MACHINE_CONFIG_START( slampic, cps_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, 12000000)
+ MCFG_CPU_PROGRAM_MAP(slampic_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", cps_state, cps1_interrupt)
+
+ //MCFG_CPU_ADD("audiocpu", PIC16C57, 12000000)
+ //MCFG_DEVICE_DISABLE() /* no valid dumps .. */
+
+ MCFG_MACHINE_START_OVERRIDE(cps_state, slampic)
+
+ MCFG_EEPROM_SERIAL_93C46_8BIT_ADD("eeprom")
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 32*8)
+ MCFG_SCREEN_VISIBLE_AREA(8*8, (64-8)*8-1, 2*8, 30*8-1 )
+ MCFG_SCREEN_UPDATE_DRIVER(cps_state, screen_update_fcrash)
+ MCFG_SCREEN_VBLANK_DRIVER(cps_state, screen_eof_cps1)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", cps1)
+ MCFG_PALETTE_ADD("palette", 0xc00)
+
+ MCFG_VIDEO_START_OVERRIDE(cps_state,cps1)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_OKIM6295_ADD("oki", 1000000, OKIM6295_PIN7_HIGH)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30)
+MACHINE_CONFIG_END
+
+ROM_START( slampic )
+ ROM_REGION( CODE_SIZE, "maincpu", 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "5.bin", 0x000000, 0x80000, CRC(7dba63cd) SHA1(222e781ffc40c5c23f5789c0682f549f00beeb8d) )
+ ROM_LOAD16_BYTE( "3.bin", 0x000001, 0x80000, CRC(d86671f3) SHA1(d95fae27b0f4d3688f1c2229c9d3780724a870a8) )
+ ROM_LOAD16_BYTE( "4.bin", 0x100000, 0x80000, CRC(d14d0e42) SHA1(b60c44193b247dc4856bd36d69cbbe9dcb2d21a7) )
+ ROM_LOAD16_BYTE( "2.bin", 0x100001, 0x80000, CRC(38063cd8) SHA1(e647433414ff4fdc0b2c4c7036b8995a95289efa) )
+
+ ROM_REGION( 0x600000, "gfx", 0 )
+ ROMX_LOAD( "9.bin", 0x000000, 0x40000, CRC(dc140351) SHA1(0e69e1c8ded85ba26eb8236449d38ead0243ae78), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x000004, 0x40000)
+ ROMX_LOAD( "8.bin", 0x000001, 0x40000, CRC(9ae88035) SHA1(3329e9582ca052940e115e759bb3d96f4a9c87fa), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x000005, 0x40000)
+ ROMX_LOAD( "7.bin", 0x000002, 0x40000, CRC(5321f759) SHA1(7538a6587cf1077921b938070185e0a0ce5ca922), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x000006, 0x40000)
+ ROMX_LOAD( "6.bin", 0x000003, 0x40000, CRC(c8eb5f76) SHA1(a361d2d2dfe71789736666b744ae5f1e4bf7e1b2), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x000007, 0x40000)
+ ROMX_LOAD( "17.bin", 0x200000, 0x40000, CRC(21652214) SHA1(039335251f6553c4f36e2d33e8b43fb5726e833e), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x200004, 0x40000)
+ ROMX_LOAD( "16.bin", 0x200001, 0x40000, CRC(d49d2eb0) SHA1(1af01575340730166975be93bae438e2b0492f98), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x200005, 0x40000)
+ ROMX_LOAD( "15.bin", 0x200002, 0x40000, CRC(0d98bfd6) SHA1(c11fbf555880a933a4cbf6faa517f59f8443304f), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x200006, 0x40000)
+ ROMX_LOAD( "14.bin", 0x200003, 0x40000, CRC(807284f1) SHA1(c747c3eaade31c2633fb0a0682dbea900bf2b092), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x200007, 0x40000)
+ ROMX_LOAD( "13.bin", 0x400000, 0x40000, CRC(293579c5) SHA1(9adafe29664b20834365b339f7ae379cdb9ee138), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x400004, 0x40000)
+ ROMX_LOAD( "12.bin", 0x400001, 0x40000, CRC(c3727ce7) SHA1(c4abc2c59152c59a45f85393e9525505bc2c9e6e), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x400005, 0x40000)
+ ROMX_LOAD( "11.bin", 0x400002, 0x40000, CRC(2919883b) SHA1(44ad979daae673c77b3157d2b352797d4ad0ec24), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x400006, 0x40000)
+ ROMX_LOAD( "10.bin", 0x400003, 0x40000, CRC(f538e620) SHA1(354cd0548b067dfc8782bbe13b0a9c2083dbd290), ROM_SKIP(7) )
+ ROM_CONTINUE( 0x400007, 0x40000)
+
+ ROM_REGION( 0x2000, "audiocpu", 0 ) /* PIC16c57 - protected, dump isn't valid */
+ ROM_LOAD( "pic16c57-xt-p.bin", 0x00000, 0x2000, BAD_DUMP CRC(aeae5ccc) SHA1(553afb68f7bf130cdf34e24512f72b4ecef1576f) )
+
+ ROM_REGION( 0x80000, "oki", 0 ) /* OKI6295 samples */
+ ROM_LOAD( "18.bin", 0x00000, 0x80000, CRC(73a0c11c) SHA1(a66e1a964313e21c4436200d36c598dcb277cd34) )
+
+ ROM_REGION( 0x20000, "user1", 0 ) // not in the dump, but needed for protection
+ ROM_LOAD( "mb_qa.5k", 0x00000, 0x20000, CRC(e21a03c4) SHA1(98c03fd2c9b6bf8a4fc25a4edca87fff7c3c3819) )
+ROM_END
+
+
+// ************************************************************************* DRIVER MACROS
+
+GAME( 1990, cawingbl, cawing, cawingbl, cawingbl, cps_state, cawingbl, ROT0, "bootleg", "Carrier Air Wing (bootleg with 2xYM2203 + 2xMSM205 set 1)", MACHINE_SUPPORTS_SAVE ) // 901012 ETC
+GAME( 1990, cawingb2, cawing, cawingbl, cawingbl, cps_state, cawingbl, ROT0, "bootleg", "Carrier Air Wing (bootleg with 2xYM2203 + 2xMSM205 set 2)", MACHINE_SUPPORTS_SAVE ) // 901012 ETC
+
+GAME( 1993, dinopic, dino, dinopic, dino, cps_state, dinopic, ROT0, "bootleg", "Cadillacs and Dinosaurs (bootleg with PIC16c57, set 1)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 930201 ETC
+GAME( 1993, dinopic2, dino, dinopic, dino, cps_state, dinopic, ROT0, "bootleg", "Cadillacs and Dinosaurs (bootleg with PIC16c57, set 2)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // 930201 ETC
+
+GAME( 1990, fcrash, ffight, fcrash, fcrash, cps_state, cps1, ROT0, "bootleg (Playmark)", "Final Crash (bootleg of Final Fight)", MACHINE_SUPPORTS_SAVE )
+GAME( 1990, ffightbl, ffight, fcrash, fcrash, cps_state, cps1, ROT0, "bootleg", "Final Fight (bootleg)", MACHINE_SUPPORTS_SAVE )
+GAME( 1990, ffightbla, ffight, fcrash, fcrash, cps_state, cps1, ROT0, "bootleg", "Final Fight (bootleg on Final Crash PCB)", MACHINE_SUPPORTS_SAVE ) // same as Final Crash without the modified gfx
+
+GAME( 1991, kodb, kod, kodb, kodb, cps_state, kodb, ROT0, "bootleg (Playmark)", "The King of Dragons (bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 910731 "ETC"
+GAME( 1991, knightsb, knights, knightsb, knights, cps_state, dinopic, ROT0, "bootleg", "Knights of the Round (bootleg)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // 911127 - based on World version
+
+GAME( 1993, punipic, punisher, punipic, punisher, cps_state, punipic, ROT0, "bootleg", "The Punisher (bootleg with PIC16c57, set 1)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 930422 ETC
+GAME( 1993, punipic2, punisher, punipic, punisher, cps_state, punipic, ROT0, "bootleg", "The Punisher (bootleg with PIC16c57, set 2)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 930422 ETC
+GAME( 1993, punipic3, punisher, punipic, punisher, cps_state, punipic3, ROT0, "bootleg", "The Punisher (bootleg with PIC16c57, set 3)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 930422 ETC
+
+GAME( 1992, sf2m1, sf2ce, sf2m1, sf2, cps_state, sf2m1, ROT0, "bootleg", "Street Fighter II': Champion Edition (M1, bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 920313 ETC
+GAME( 1992, sf2mdt, sf2ce, sf2mdt, sf2mdt, cps_state, sf2mdt, ROT0, "bootleg", "Street Fighter II': Magic Delta Turbo (bootleg, set 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 920313 - based on (heavily modified) World version
+GAME( 1992, sf2mdta, sf2ce, sf2mdt, sf2mdt, cps_state, sf2mdta, ROT0, "bootleg", "Street Fighter II': Magic Delta Turbo (bootleg, set 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 920313 - based on World version
+GAME( 1992, sf2mdtb, sf2ce, sf2mdt, sf2mdtb, cps_state, sf2mdtb, ROT0, "bootleg", "Street Fighter II': Magic Delta Turbo (bootleg, set 3)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 920313 - based on World version
+
+GAME( 1992, sf2b, sf2, sf2b, sf2mdt, cps_state, sf2b, ROT0, "bootleg", "Street Fighter II: The World Warrior (bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) //910204 - based on World version
+
+GAME( 1992, sf2m9, sf2ce, sf2m1, sf2, cps_state, sf2m1, ROT0, "bootleg", "Street Fighter II': Champion Edition (M9, bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 920313 ETC
+
+GAME( 1993, slampic, slammast, slampic, slammast, cps_state, dinopic, ROT0, "bootleg", "Saturday Night Slam Masters (bootleg with PIC16c57)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) // 930713 ETC
+
+GAME( 1999, sgyxz, wof, sgyxz, sgyxz, cps_state, cps1, ROT0, "bootleg (All-In Electronic)", "Warriors of Fate ('sgyxz' bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 921005 - Sangokushi 2