diff options
Diffstat (limited to 'src/mame/drivers/espial.c')
-rw-r--r-- | src/mame/drivers/espial.c | 443 |
1 files changed, 443 insertions, 0 deletions
diff --git a/src/mame/drivers/espial.c b/src/mame/drivers/espial.c new file mode 100644 index 00000000000..ddac1e1089f --- /dev/null +++ b/src/mame/drivers/espial.c @@ -0,0 +1,443 @@ +/*************************************************************************** + + Espial hardware games + +Espial: The Orca logo is displayed, but looks to be "blacked out" via the + color proms by having 0x1c & 0x1d set to black. + +***************************************************************************/ + +#include "driver.h" +#include "espial.h" +#include "cpu/z80/z80.h" +#include "sound/ay8910.h" + + +static UINT8 sound_nmi_enabled; + +static TIMER_CALLBACK( interrupt_disable ) +{ + //interrupt_enable = 0; + cpu_interrupt_enable(0,0); +} + +MACHINE_RESET( espial ) +{ + /* we must start with NMI interrupts disabled */ + timer_call_after_resynch(0, interrupt_disable); + sound_nmi_enabled = FALSE; +} + + +WRITE8_HANDLER( zodiac_master_interrupt_enable_w ) +{ + interrupt_enable_w(offset,~data & 1); +} + + +WRITE8_HANDLER( espial_sound_nmi_enable_w ) +{ + sound_nmi_enabled = data & 1; +} + + +INTERRUPT_GEN( espial_sound_nmi_gen ) +{ + if (sound_nmi_enabled) + nmi_line_pulse(); +} + + +INTERRUPT_GEN( zodiac_master_interrupt ) +{ + if (cpu_getiloops() == 0) + nmi_line_pulse(); + else + irq0_line_hold(); +} + + +WRITE8_HANDLER( zodiac_master_soundlatch_w ) +{ + soundlatch_w(offset, data); + cpunum_set_input_line(1, 0, HOLD_LINE); +} + + + +static ADDRESS_MAP_START( espial_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x4fff) AM_READ(MRA8_ROM) + AM_RANGE(0x5800, 0x5fff) AM_READ(MRA8_RAM) + AM_RANGE(0x6081, 0x6081) AM_READ(input_port_0_r) + AM_RANGE(0x6082, 0x6082) AM_READ(input_port_1_r) + AM_RANGE(0x6083, 0x6083) AM_READ(input_port_2_r) + AM_RANGE(0x6084, 0x6084) AM_READ(input_port_3_r) + AM_RANGE(0x6090, 0x6090) AM_READ(soundlatch_r) /* the main CPU reads the command back from the slave */ + AM_RANGE(0x7000, 0x7000) AM_READ(watchdog_reset_r) + AM_RANGE(0x8000, 0x803f) AM_READ(MRA8_RAM) + AM_RANGE(0x8400, 0x87ff) AM_READ(MRA8_RAM) + AM_RANGE(0x8c00, 0x903f) AM_READ(MRA8_RAM) + AM_RANGE(0x9400, 0x97ff) AM_READ(MRA8_RAM) + AM_RANGE(0xc000, 0xcfff) AM_READ(MRA8_ROM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( espial_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x4fff) AM_WRITE(MWA8_ROM) + AM_RANGE(0x5800, 0x5fff) AM_WRITE(MWA8_RAM) + AM_RANGE(0x6090, 0x6090) AM_WRITE(zodiac_master_soundlatch_w) + AM_RANGE(0x7000, 0x7000) AM_WRITE(watchdog_reset_w) + AM_RANGE(0x7100, 0x7100) AM_WRITE(zodiac_master_interrupt_enable_w) + AM_RANGE(0x7200, 0x7200) AM_WRITE(espial_flipscreen_w) + AM_RANGE(0x8000, 0x801f) AM_WRITE(MWA8_RAM) AM_BASE(&espial_spriteram_1) + AM_RANGE(0x8400, 0x87ff) AM_WRITE(espial_videoram_w) AM_BASE(&espial_videoram) + AM_RANGE(0x8800, 0x880f) AM_WRITE(MWA8_RAM) AM_BASE(&espial_spriteram_3) + AM_RANGE(0x8c00, 0x8fff) AM_WRITE(espial_attributeram_w) AM_BASE(&espial_attributeram) + AM_RANGE(0x9000, 0x901f) AM_WRITE(MWA8_RAM) AM_BASE(&espial_spriteram_2) + AM_RANGE(0x9020, 0x903f) AM_WRITE(espial_scrollram_w) AM_BASE(&espial_scrollram) + AM_RANGE(0x9400, 0x97ff) AM_WRITE(espial_colorram_w) AM_BASE(&espial_colorram) + AM_RANGE(0xc000, 0xcfff) AM_WRITE(MWA8_ROM) +ADDRESS_MAP_END + + +/* there are a lot of unmapped reads from all over memory as the + code uses POP instructions in a delay loop */ +static ADDRESS_MAP_START( netwars_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x3fff) AM_READ(MRA8_ROM) + AM_RANGE(0x5800, 0x5fff) AM_READ(MRA8_RAM) + AM_RANGE(0x6081, 0x6081) AM_READ(input_port_0_r) + AM_RANGE(0x6082, 0x6082) AM_READ(input_port_1_r) + AM_RANGE(0x6083, 0x6083) AM_READ(input_port_2_r) + AM_RANGE(0x6084, 0x6084) AM_READ(input_port_3_r) + AM_RANGE(0x6090, 0x6090) AM_READ(soundlatch_r) /* the main CPU reads the command back from the slave */ + AM_RANGE(0x7000, 0x7000) AM_READ(watchdog_reset_r) + AM_RANGE(0x8000, 0x97ff) AM_READ(MRA8_RAM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( netwars_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x3fff) AM_WRITE(MWA8_ROM) + AM_RANGE(0x5800, 0x5fff) AM_WRITE(MWA8_RAM) + AM_RANGE(0x6090, 0x6090) AM_WRITE(zodiac_master_soundlatch_w) + AM_RANGE(0x7000, 0x7000) AM_WRITE(watchdog_reset_w) + AM_RANGE(0x7100, 0x7100) AM_WRITE(zodiac_master_interrupt_enable_w) + AM_RANGE(0x7200, 0x7200) AM_WRITE(espial_flipscreen_w) + AM_RANGE(0x8000, 0x801f) AM_WRITE(MWA8_RAM) AM_BASE(&espial_spriteram_1) + AM_RANGE(0x8000, 0x87ff) AM_WRITE(espial_videoram_w) AM_BASE(&espial_videoram) + AM_RANGE(0x8800, 0x880f) AM_WRITE(MWA8_RAM) AM_BASE(&espial_spriteram_3) + AM_RANGE(0x8800, 0x8fff) AM_WRITE(espial_attributeram_w) AM_BASE(&espial_attributeram) + AM_RANGE(0x9000, 0x901f) AM_WRITE(MWA8_RAM) AM_BASE(&espial_spriteram_2) + AM_RANGE(0x9020, 0x903f) AM_WRITE(espial_scrollram_w) AM_BASE(&espial_scrollram) + AM_RANGE(0x9000, 0x97ff) AM_WRITE(espial_colorram_w) AM_BASE(&espial_colorram) +ADDRESS_MAP_END + + +static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x1fff) AM_READ(MRA8_ROM) + AM_RANGE(0x2000, 0x23ff) AM_READ(MRA8_RAM) + AM_RANGE(0x6000, 0x6000) AM_READ(soundlatch_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x1fff) AM_WRITE(MWA8_ROM) + AM_RANGE(0x2000, 0x23ff) AM_WRITE(MWA8_RAM) + AM_RANGE(0x4000, 0x4000) AM_WRITE(espial_sound_nmi_enable_w) + AM_RANGE(0x6000, 0x6000) AM_WRITE(soundlatch_w) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_writeport, ADDRESS_SPACE_IO, 8 ) + ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x00, 0x00) AM_WRITE(AY8910_control_port_0_w) + AM_RANGE(0x01, 0x01) AM_WRITE(AY8910_write_port_0_w) +ADDRESS_MAP_END + + +static INPUT_PORTS_START( espial ) + PORT_START /* IN0 */ + PORT_DIPNAME( 0x01, 0x00, "Number of Buttons" ) + PORT_DIPSETTING( 0x01, "1" ) + PORT_DIPSETTING( 0x00, "2" ) + PORT_DIPNAME( 0x02, 0x02, "Enemy Bullets Vulnerable" ) /* you can shoot bullets */ + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START /* IN1 */ + PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPSETTING( 0x01, "4" ) + PORT_DIPSETTING( 0x02, "5" ) + PORT_DIPSETTING( 0x03, "6" ) + PORT_DIPNAME( 0x1c, 0x00, DEF_STR( Coinage ) ) + PORT_DIPSETTING( 0x14, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x18, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x1c, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Bonus_Life ) ) /* Sources on the net show 20K/50K & 40K/70K */ + PORT_DIPSETTING( 0x00, "20k and every 70k" ) + PORT_DIPSETTING( 0x20, "50k and every 100k" ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x80, DEF_STR( On ) ) + + PORT_START /* IN2 */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL + + PORT_START /* IN3 */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY +INPUT_PORTS_END + + +static INPUT_PORTS_START( netwars ) + PORT_START /* IN0 */ + PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) /* probably unused */ + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x01, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) /* used */ + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) /* probably unused */ + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) /* used */ + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START /* IN1 */ + PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPSETTING( 0x01, "4" ) + PORT_DIPSETTING( 0x02, "5" ) + PORT_DIPSETTING( 0x03, "6" ) + PORT_DIPNAME( 0x1c, 0x00, DEF_STR( Coinage ) ) + PORT_DIPSETTING( 0x14, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x18, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x1c, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING( 0x00, "20k and every 70k" ) + PORT_DIPSETTING( 0x20, "50k and every 100k" ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x80, DEF_STR( On ) ) + + PORT_START /* IN2 */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_COCKTAIL + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_COCKTAIL + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + + PORT_START /* IN3 */ + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1 ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY +INPUT_PORTS_END + + +static const gfx_layout charlayout = +{ + 8,8, + RGN_FRAC(2,2), + 2, + { 0, 4 }, + { STEP4(0,1), STEP4(8*8,1) }, + { STEP8(0,8) }, + 16*8 +}; + +static const gfx_layout spritelayout = +{ + 16,16, + RGN_FRAC(1,2), + 2, + { RGN_FRAC(0,2), RGN_FRAC(1,2) }, + { STEP8(0,1), STEP8(8*8,1) }, + { STEP8(0,8), STEP8(16*8,8) }, + 32*8 +}; + + +static GFXDECODE_START( espial ) + GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 64 ) + GFXDECODE_ENTRY( REGION_GFX2, 0, spritelayout, 0, 64 ) +GFXDECODE_END + + + + +static MACHINE_DRIVER_START( espial ) + + /* basic machine hardware */ + MDRV_CPU_ADD_TAG("main", Z80, 3072000) /* 3.072 MHz */ + MDRV_CPU_PROGRAM_MAP(espial_readmem,espial_writemem) + MDRV_CPU_VBLANK_INT(zodiac_master_interrupt,2) + + MDRV_CPU_ADD(Z80, 3072000) /* 2 MHz?????? */ + MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) + MDRV_CPU_IO_MAP(0,sound_writeport) + MDRV_CPU_VBLANK_INT(espial_sound_nmi_gen,4) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION) + + MDRV_MACHINE_RESET(espial) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(32*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) + MDRV_GFXDECODE(espial) + MDRV_PALETTE_LENGTH(256) + + MDRV_PALETTE_INIT(espial) + MDRV_VIDEO_START(espial) + MDRV_VIDEO_UPDATE(espial) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + MDRV_SOUND_ADD(AY8910, 1500000) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) +MACHINE_DRIVER_END + +static MACHINE_DRIVER_START( netwars ) + + /* basic machine hardware */ + MDRV_IMPORT_FROM(espial) + + MDRV_CPU_MODIFY("main") + MDRV_CPU_PROGRAM_MAP(netwars_readmem,netwars_writemem) + + /* video hardware */ + MDRV_SCREEN_SIZE(32*8, 64*8) + + MDRV_VIDEO_START(netwars) +MACHINE_DRIVER_END + + + +/*************************************************************************** + + Game driver(s) + +***************************************************************************/ + +ROM_START( espial ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "esp3.4f", 0x0000, 0x2000, CRC(0973c8a4) SHA1(d1fc6775870710b3dfea4e58a937ab996021adb1) ) + ROM_LOAD( "esp4.4h", 0x2000, 0x2000, CRC(6034d7e5) SHA1(62c9699088f4ee1c69ec10a2f82feddd4083efef) ) + ROM_LOAD( "esp6.bin", 0x4000, 0x1000, CRC(357025b4) SHA1(8bc62f564fcbe37bd490452b2d569d1981f76db1) ) + ROM_LOAD( "esp5.bin", 0xc000, 0x1000, CRC(d03a2fc4) SHA1(791d70e4354350507f4c39d6115c046254168895) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "esp1.4n", 0x0000, 0x1000, CRC(fc7729e9) SHA1(96dfec574521fa4fe2588fbac2ef1caba6c1b884) ) + ROM_LOAD( "esp2.4r", 0x1000, 0x1000, CRC(e4e256da) SHA1(8007471405bdcf90e29657a3ac2c2f84c9db7c9b) ) + + ROM_REGION( 0x3000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "espial8.4b", 0x0000, 0x2000, CRC(2f43036f) SHA1(316e9fab778d6c0abb0b6673aba33dfbe44b1262) ) + ROM_LOAD( "espial7.4a", 0x2000, 0x1000, CRC(ebfef046) SHA1(5aa6efb7254fb42e814c1a29c5363f2d0727452f) ) + + ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "espial10.4e", 0x0000, 0x1000, CRC(de80fbc1) SHA1(f5601eac8cb35a92c51bf81e5ac5a2b79bcde28f) ) + ROM_LOAD( "espial9.4d", 0x1000, 0x1000, CRC(48c258a0) SHA1(55e72b9072ddc05f848e5a6fae159c554102010b) ) + + ROM_REGION( 0x0200, REGION_PROMS, 0 ) /* The MMI6301 Bipolar PROM is compatible to the 82s129 */ + ROM_LOAD( "mmi6301.1f", 0x0000, 0x0100, CRC(d12de557) SHA1(53e8a57dfab677cc5b9cdd83d2fbeb93169bcefd) ) /* palette low 4 bits */ + ROM_LOAD( "mmi6301.1h", 0x0100, 0x0100, CRC(4c84fe70) SHA1(7ac52bd5b19663b9526ecb678e61db9939d2285d) ) /* palette high 4 bits */ +ROM_END + +ROM_START( espialu ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "espial3.4f", 0x0000, 0x2000, CRC(10f1da30) SHA1(8954ca3c7fccb8dd8433015ee303bb75a98f3474) ) + ROM_LOAD( "espial4.4h", 0x2000, 0x2000, CRC(d2adbe39) SHA1(13c6041fd0e7c49988af89e3bab1b20999336928) ) + ROM_LOAD( "espial.6", 0x4000, 0x1000, CRC(baa60bc1) SHA1(fc3d3f2e0316efb31161b28984fc8bd94473b783) ) + ROM_LOAD( "espial.5", 0xc000, 0x1000, CRC(6d7bbfc1) SHA1(d886a76ce4a23c1310135bf1e4ffeda6d44625e7) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "espial1.4n", 0x0000, 0x1000, CRC(1e5ec20b) SHA1(f3bee38737321edf2d1ea753124421416441666e) ) + ROM_LOAD( "espial2.4r", 0x1000, 0x1000, CRC(3431bb97) SHA1(97343bfb5e49cd1d26799723d8c5a31eff7b1170) ) + + ROM_REGION( 0x3000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "espial8.4b", 0x0000, 0x2000, CRC(2f43036f) SHA1(316e9fab778d6c0abb0b6673aba33dfbe44b1262) ) + ROM_LOAD( "espial7.4a", 0x2000, 0x1000, CRC(ebfef046) SHA1(5aa6efb7254fb42e814c1a29c5363f2d0727452f) ) + + ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "espial10.4e", 0x0000, 0x1000, CRC(de80fbc1) SHA1(f5601eac8cb35a92c51bf81e5ac5a2b79bcde28f) ) + ROM_LOAD( "espial9.4d", 0x1000, 0x1000, CRC(48c258a0) SHA1(55e72b9072ddc05f848e5a6fae159c554102010b) ) + + ROM_REGION( 0x0200, REGION_PROMS, 0 ) /* The MMI6301 Bipolar PROM is compatible to the 82s129 */ + ROM_LOAD( "mmi6301.1f", 0x0000, 0x0100, CRC(d12de557) SHA1(53e8a57dfab677cc5b9cdd83d2fbeb93169bcefd) ) /* palette low 4 bits */ + ROM_LOAD( "mmi6301.1h", 0x0100, 0x0100, CRC(4c84fe70) SHA1(7ac52bd5b19663b9526ecb678e61db9939d2285d) ) /* palette high 4 bits */ +ROM_END + +ROM_START( netwars ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "netw3.4f", 0x0000, 0x2000, CRC(8e782991) SHA1(4fd533035b61b7006ef94300bb63474fb9e1c9f0) ) + ROM_LOAD( "netw4.4h", 0x2000, 0x2000, CRC(6e219f61) SHA1(a27304017251777be501861e106a670fff078d54) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "netw1.4n", 0x0000, 0x1000, CRC(53939e16) SHA1(938f505db0cfcfafb751378ae0c139b7f32404cb) ) + ROM_LOAD( "netw2.4r", 0x1000, 0x1000, CRC(c096317a) SHA1(e61a3e9107481fd80309172a1a9a431903e02489) ) + + ROM_REGION( 0x4000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "netw8.4b", 0x0000, 0x2000, CRC(2320277e) SHA1(4e05f6833de89f8f7cc0a0d1cbec03656f8b54a1) ) + ROM_LOAD( "netw7.4a", 0x2000, 0x2000, CRC(25cc5b7f) SHA1(2e089c3d5f8ebba676a959ba71bc9c1750312721) ) + + ROM_REGION( 0x2000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "netw10.4e", 0x0000, 0x1000, CRC(87b65625) SHA1(a702726c0fbe7669604f48bf2c19a54031645731) ) + ROM_LOAD( "netw9.4d", 0x1000, 0x1000, CRC(830d0218) SHA1(c726a4a9dd1f10279f79cbe5fdd693a62d9d3ac5) ) + + ROM_REGION( 0x0200, REGION_PROMS, 0 ) /* The MMI6301 Bipolar PROM is compatible to the 82s129 */ + ROM_LOAD( "mmi6301.1f", 0x0000, 0x0100, CRC(f3ae1fe2) SHA1(4f259f8da3c9ecdc6010f83b6abc1371366bd0ab) ) /* palette low 4 bits */ + ROM_LOAD( "mmi6301.1h", 0x0100, 0x0100, CRC(c44c3771) SHA1(c86125fac28fafc744957258bf3bb5a6dc664b54) ) /* palette high 4 bits */ +ROM_END + + + +GAME( 1983, espial, 0, espial, espial, 0, ROT0, "[Orca] Thunderbolt", "Espial (Europe)", 0 ) +GAME( 1983, espialu, espial, espial, espial, 0, ROT0, "[Orca] Thunderbolt", "Espial (US?)", 0 ) +GAME( 1983, netwars, 0, netwars, netwars, 0, ROT90, "Orca (Esco Trading Co license)", "Net Wars", 0 ) |