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Diffstat (limited to 'src/mame/drivers/egghunt.cpp')
-rw-r--r--src/mame/drivers/egghunt.cpp488
1 files changed, 0 insertions, 488 deletions
diff --git a/src/mame/drivers/egghunt.cpp b/src/mame/drivers/egghunt.cpp
deleted file mode 100644
index 0362bf2f5b1..00000000000
--- a/src/mame/drivers/egghunt.cpp
+++ /dev/null
@@ -1,488 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:David Haywood
-/*
-
-Egg Hunt
-
-hardware seems close to mitchell.cpp
---
-palette format is different
-has a sound cpu
-ports shuffled around a bit
-
-
-
-the following string is at the start of the roms
-
-INVI IMAGE COPYWRITE 1995 OCT SEOUL IN KOREA
-TEL 02-569-5830
-PROGRMED BY JANG-K.Y
-GRAPHIC DESIGN KIM-Y.H & LEE-H.M
-
-(and in the sound program)
-SOUND DIRECTOR LEE-S.O
-
-the screen says VH-K October 1995, are VH-K another company involved?
-
----------------------
-
-Egghunt by Invi Image
-
-PCB marked "Invi Image Co. 1995 IZ80B-1"
-The pcb has poor quality and resembles a bootleg.
-
-2x Z80
-1x AD65 (oki 6295 probably)
-1x OSc 12mhz
-1x OSC 30mhz
-1x FPGA
-2x Dipswitch
-
-Note: rom 3 has the 16th pin overlapped and soldered to 15th....it seems it's a manufacturer choice since pin 16 on the socket is not connected with any trace on the pcb
-I dumped it with this configuration. In case I'll redump it desoldering pin 16 from 15
-
-*/
-
-#include "emu.h"
-#include "cpu/z80/z80.h"
-#include "machine/gen_latch.h"
-#include "sound/okim6295.h"
-#include "emupal.h"
-#include "screen.h"
-#include "speaker.h"
-#include "tilemap.h"
-
-class egghunt_state : public driver_device
-{
-public:
- egghunt_state(const machine_config &mconfig, device_type type, const char *tag) :
- driver_device(mconfig, type, tag),
- m_audiocpu(*this, "audiocpu"),
- m_atram(*this, "atram"),
- m_maincpu(*this, "maincpu"),
- m_oki(*this, "oki"),
- m_gfxdecode(*this, "gfxdecode"),
- m_palette(*this, "palette"),
- m_soundlatch(*this, "soundlatch")
- { }
-
- void egghunt(machine_config &config);
-
-private:
- /* video-related */
- tilemap_t *m_bg_tilemap;
- uint8_t m_vidram_bank;
-
- /* misc */
- uint8_t m_okibanking;
- uint8_t m_gfx_banking;
-
- /* devices */
- required_device<cpu_device> m_audiocpu;
-
- /* memory */
- required_shared_ptr<uint8_t> m_atram;
- uint8_t m_bgram[0x1000];
- uint8_t m_spram[0x1000];
- DECLARE_READ8_MEMBER(egghunt_bgram_r);
- DECLARE_WRITE8_MEMBER(egghunt_bgram_w);
- DECLARE_WRITE8_MEMBER(egghunt_atram_w);
- DECLARE_WRITE8_MEMBER(egghunt_gfx_banking_w);
- DECLARE_WRITE8_MEMBER(egghunt_vidram_bank_w);
- DECLARE_WRITE8_MEMBER(egghunt_soundlatch_w);
- DECLARE_READ8_MEMBER(egghunt_okibanking_r);
- DECLARE_WRITE8_MEMBER(egghunt_okibanking_w);
- TILE_GET_INFO_MEMBER(get_bg_tile_info);
- virtual void machine_start() override;
- virtual void machine_reset() override;
- virtual void video_start() override;
- uint32_t screen_update_egghunt(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
- void draw_sprites( bitmap_ind16 &bitmap,const rectangle &cliprect );
- required_device<cpu_device> m_maincpu;
- required_device<okim6295_device> m_oki;
- required_device<gfxdecode_device> m_gfxdecode;
- required_device<palette_device> m_palette;
- required_device<generic_latch_8_device> m_soundlatch;
- void egghunt_map(address_map &map);
- void io_map(address_map &map);
- void sound_map(address_map &map);
-};
-
-
-void egghunt_state::draw_sprites( bitmap_ind16 &bitmap,const rectangle &cliprect )
-{
- int flipscreen = 0;
- int offs, sx, sy;
-
- for (offs = 0x1000 - 0x40; offs >= 0; offs -= 0x20)
- {
- int code = m_spram[offs];
- int attr = m_spram[offs + 1];
- int color = attr & 0x0f;
- sx = m_spram[offs + 3] + ((attr & 0x10) << 4);
- sy = ((m_spram[offs + 2] + 8) & 0xff) - 8;
- code += (attr & 0xe0) << 3;
-
- if (attr & 0xe0)
- {
- switch(m_gfx_banking & 0x30)
- {
- // case 0x00:
- // case 0x10: code += 0; break;
- case 0x20: code += 0x400; break;
- case 0x30: code += 0x800; break;
- }
- }
-
- if (flipscreen)
- {
- sx = 496 - sx;
- sy = 240 - sy;
- }
- m_gfxdecode->gfx(1)->transpen(bitmap,cliprect,
- code,
- color,
- flipscreen,flipscreen,
- sx,sy,15);
- }
-}
-
-TILE_GET_INFO_MEMBER(egghunt_state::get_bg_tile_info)
-{
- int code = ((m_bgram[tile_index * 2 + 1] << 8) | m_bgram[tile_index * 2]) & 0x3fff;
- int colour = m_atram[tile_index] & 0x3f;
-
- if(code & 0x2000)
- {
- if((m_gfx_banking & 3) == 2)
- code += 0x2000;
- else if((m_gfx_banking & 3) == 3)
- code += 0x4000;
-// else if((m_gfx_banking & 3) == 1)
-// code += 0;
- }
-
- SET_TILE_INFO_MEMBER(0, code, colour, 0);
-}
-
-READ8_MEMBER(egghunt_state::egghunt_bgram_r)
-{
- if (m_vidram_bank)
- {
- return m_spram[offset];
- }
- else
- {
- return m_bgram[offset];
- }
-}
-
-WRITE8_MEMBER(egghunt_state::egghunt_bgram_w)
-{
- if (m_vidram_bank)
- {
- m_spram[offset] = data;
- }
- else
- {
- m_bgram[offset] = data;
- m_bg_tilemap->mark_tile_dirty(offset / 2);
- }
-}
-
-WRITE8_MEMBER(egghunt_state::egghunt_atram_w)
-{
- m_atram[offset] = data;
- m_bg_tilemap->mark_tile_dirty(offset);
-}
-
-
-void egghunt_state::video_start()
-{
- m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(egghunt_state::get_bg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 64, 32);
-
- save_item(NAME(m_bgram));
- save_item(NAME(m_spram));
-}
-
-uint32_t egghunt_state::screen_update_egghunt(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
-{
- m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
- draw_sprites(bitmap, cliprect);
- return 0;
-}
-
-WRITE8_MEMBER(egghunt_state::egghunt_gfx_banking_w)
-{
- // data & 0x03 is used for tile banking
- // data & 0x30 is used for sprites banking
- m_gfx_banking = data & 0x33;
-
- m_bg_tilemap->mark_all_dirty();
-}
-
-WRITE8_MEMBER(egghunt_state::egghunt_vidram_bank_w)
-{
- m_vidram_bank = data & 1;
-}
-
-WRITE8_MEMBER(egghunt_state::egghunt_soundlatch_w)
-{
- m_soundlatch->write(data);
- m_audiocpu->set_input_line(0, HOLD_LINE);
-}
-
-READ8_MEMBER(egghunt_state::egghunt_okibanking_r)
-{
- return m_okibanking;
-}
-
-WRITE8_MEMBER(egghunt_state::egghunt_okibanking_w)
-{
- m_okibanking = data;
- m_oki->set_rom_bank((data >> 4) & 1);
-}
-
-void egghunt_state::egghunt_map(address_map &map)
-{
- map(0x0000, 0x7fff).rom();
- map(0xc000, 0xc7ff).ram().w(m_palette, FUNC(palette_device::write8)).share("palette");
- map(0xc800, 0xcfff).ram().w(FUNC(egghunt_state::egghunt_atram_w)).share("atram");
- map(0xd000, 0xdfff).rw(FUNC(egghunt_state::egghunt_bgram_r), FUNC(egghunt_state::egghunt_bgram_w));
- map(0xe000, 0xffff).ram();
-}
-
-
-void egghunt_state::io_map(address_map &map)
-{
- map.global_mask(0xff);
- map(0x00, 0x00).portr("DSW1").w(FUNC(egghunt_state::egghunt_vidram_bank_w));
- map(0x01, 0x01).portr("SYSTEM").w(FUNC(egghunt_state::egghunt_gfx_banking_w));
- map(0x02, 0x02).portr("P1");
- map(0x03, 0x03).portr("P2").w(FUNC(egghunt_state::egghunt_soundlatch_w));
- map(0x04, 0x04).portr("DSW2");
- map(0x06, 0x06).portr("UNK").nopw();
- map(0x07, 0x07).nopw();
-}
-
-void egghunt_state::sound_map(address_map &map)
-{
- map(0x0000, 0x7fff).rom();
- map(0xe000, 0xe000).r(m_soundlatch, FUNC(generic_latch_8_device::read));
- map(0xe001, 0xe001).rw(FUNC(egghunt_state::egghunt_okibanking_r), FUNC(egghunt_state::egghunt_okibanking_w));
- map(0xe004, 0xe004).rw(m_oki, FUNC(okim6295_device::read), FUNC(okim6295_device::write));
- map(0xf000, 0xffff).ram();
-}
-
-
-static INPUT_PORTS_START( egghunt )
- PORT_START("DSW1")
- PORT_DIPNAME( 0x01, 0x01, "Debug Mode" ) // Run all the animations
- PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x60, 0x60, "Credits per Player" )
- PORT_DIPSETTING( 0x60, "1" )
-// PORT_DIPSETTING( 0x20, "2" ) /* One of these maybe 2 to start 1 to continue */
- PORT_DIPSETTING( 0x40, "2" )
- PORT_DIPSETTING( 0x00, "3" )
- PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
- PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
-
-
- PORT_START("SYSTEM")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )
-
- PORT_START("P1")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
-
- PORT_START("P2")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
-
- PORT_START("DSW2")
- PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x00, "Censor Pictures" )
- PORT_DIPSETTING( 0x00, DEF_STR( No ) )
- PORT_DIPSETTING( 0x80, DEF_STR( Yes ) )
-
- PORT_START("UNK")
- PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
-INPUT_PORTS_END
-
-
-
-static const gfx_layout tiles8x8_layout =
-{
- 8,8,
- RGN_FRAC(1,4),
- 4,
- { RGN_FRAC(2,4),RGN_FRAC(3,4),RGN_FRAC(0,4),RGN_FRAC(1,4) },
- { 0, 1, 2, 3, 4, 5, 6, 7 },
- { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
- 8*8
-};
-
-static const gfx_layout tiles16x16_layout =
-{
- 16,16,
- RGN_FRAC(1,4),
- 4,
- { RGN_FRAC(2,4),RGN_FRAC(3,4),RGN_FRAC(0,4),RGN_FRAC(1,4) },
- { 4, 5, 6, 7,0, 1, 2, 3, 16*8+4,16*8+5,16*8+6,16*8+7,16*8+0,16*8+1,16*8+2,16*8+3 },
- { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,8*8,9*8,10*8,11*8,12*8,13*8,14*8,15*8 },
- 16*16
-};
-
-static GFXDECODE_START( gfx_egghunt )
- GFXDECODE_ENTRY( "gfx1", 0, tiles8x8_layout, 0, 64 )
- GFXDECODE_ENTRY( "gfx2", 0, tiles16x16_layout, 0, 64 )
-GFXDECODE_END
-
-
-void egghunt_state::machine_start()
-{
- save_item(NAME(m_gfx_banking));
- save_item(NAME(m_okibanking));
- save_item(NAME(m_vidram_bank));
-}
-
-void egghunt_state::machine_reset()
-{
- m_gfx_banking = 0;
- m_okibanking = 0;
- m_vidram_bank = 0;
-}
-
-void egghunt_state::egghunt(machine_config &config)
-{
- /* basic machine hardware */
- Z80(config, m_maincpu, 12000000/2); /* 6 MHz ?*/
- m_maincpu->set_addrmap(AS_PROGRAM, &egghunt_state::egghunt_map);
- m_maincpu->set_addrmap(AS_IO, &egghunt_state::io_map);
- m_maincpu->set_vblank_int("screen", FUNC(egghunt_state::irq0_line_hold)); // or 2 like mitchell.cpp?
-
- Z80(config, m_audiocpu, 12000000/2); /* 6 MHz ?*/
- m_audiocpu->set_addrmap(AS_PROGRAM, &egghunt_state::sound_map);
-
-
- /* video hardware */
- screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
- screen.set_refresh_hz(60);
- screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
- screen.set_size(64*8, 32*8);
- screen.set_visarea(8*8, 56*8-1, 1*8, 31*8-1);
- screen.set_screen_update(FUNC(egghunt_state::screen_update_egghunt));
- screen.set_palette(m_palette);
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_egghunt);
-
- PALETTE(config, m_palette).set_format(palette_device::xRGB_555, 0x400);
-
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
-
- GENERIC_LATCH_8(config, m_soundlatch);
-
- OKIM6295(config, m_oki, 1056000, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 1.0); // clock frequency & pin 7 not verified
-}
-
-ROM_START( egghunt )
- ROM_REGION( 0x20000, "maincpu", 0 )
- ROM_LOAD( "prg.bin", 0x00000, 0x20000, CRC(eb647145) SHA1(792951b76b5fac01e72ae34a2fe2108e373c5b62) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 )
- ROM_LOAD( "rom2.bin", 0x00000, 0x10000, CRC(88a71bc3) SHA1(cf5acccfda9fda0d55af91a415a54391d0d0b7a2) )
-
- ROM_REGION( 0x100000, "gfx1", ROMREGION_INVERT )
- ROM_LOAD( "rom3.bin", 0x00000, 0x40000, CRC(9d51ac49) SHA1(b0785d746fb2872a04386016ffdee80e6174dfc0) )
- ROM_LOAD( "rom4.bin", 0x40000, 0x40000, CRC(41c63041) SHA1(24e9a21d448c144db2356329cf87dc99598c96dc) )
- ROM_LOAD( "rom5.bin", 0x80000, 0x40000, CRC(6f96cb97) SHA1(7dde7d2aec6b5f9929b98d06c07bb07bf7bd59dd) )
- ROM_LOAD( "rom6.bin", 0xc0000, 0x40000, CRC(b5a41d4b) SHA1(1b4cf9c944e3eb7dc2d26d8a73bf5efb7b53253a) )
-
- ROM_REGION( 0x80000, "gfx2", ROMREGION_INVERT )
- ROM_LOAD( "rom7.bin", 0x00000, 0x20000, CRC(1b43fb57) SHA1(f06e186bf514f2ad655df23636eab72e6fafd815) )
- ROM_LOAD( "rom8.bin", 0x20000, 0x20000, CRC(f8122d0d) SHA1(78551c689b9e4eeed5e1ae97d8c7a907a388a9ff) )
- ROM_LOAD( "rom9.bin", 0x40000, 0x20000, CRC(dbfa0ffe) SHA1(2aa759c0bd3945473a6d8fa48226ce6c6c94d740) )
- ROM_LOAD( "rom10.bin",0x60000, 0x20000, CRC(14f5fc74) SHA1(769bccf9c1b42c35c3aee3866ed015de7c83b710) )
-
- ROM_REGION( 0x80000, "oki", 0 )
- ROM_LOAD( "rom1.bin", 0x00000, 0x80000, CRC(f03589bc) SHA1(4d9c8422ac3c4c3ecba3bcf0ed47b8c7d5903f8c) )
-ROM_END
-
-GAME( 1995, egghunt, 0, egghunt, egghunt, egghunt_state, empty_init, ROT0, "Invi Image", "Egg Hunt", MACHINE_SUPPORTS_SAVE )