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+// license:BSD-3-Clause
+// copyright-holders:Luca Elia, Nicola Salmoria
+/*********************************************************************************************************************
+
+Some Dynax games using the second version of their blitter
+
+driver by Luca Elia and Nicola Salmoria
+
+CPU: Z80 or TLCS90
+Sound: [AY] + [YM] + [YM] + [M5205] / M6295
+VDP: HD46505SP (6845) (CRT controller)
+Custom: TC17G032AP-0246 (blitter)
+
+---------------------------------------------------------------------------------------------------------------------
+Year + Game Main Board Sub Board CPU Sound Clock Color Notes
+---------------------------------------------------------------------------------------------------------------------
+88 Jong Yu Ki D1505178-A D1505178-B Z80*2 AY8912 YM2203 M5205 PROM? 2 x TC17G032AP-0246
+88 Hana no Mai D1610088L1 Z80 AY8912 YM2203 M5205 PROM
+88 Hana Kochou D201901L2 D201901L1-0 Z80 AY8912 YM2203 M5205 PROM
+89 Hana Oriduru D2304268L Z80 AY8912 YM2413 M5205 RAM
+89 Dragon Punch D24? Z80 YM2203 PROM
+89 Mj Friday D2607198L1 Z80 YM2413 PROM
+89 Mj Gekisha D2809218L-1 D2809218L-2 TLCS YM2413 PROM Battery
+89 Sports Match D31? Z80 YM2203 PROM
+90 Jong Tou Ki D1505178-A D2711078L-B Z80*2 AY8912 YM2203 M5205 PROM 2 x Blitter
+90 Mj Campus Hunting D3312108L1-1 D23SUB1 Z80 AY8912 YM2413 M5205 RAM
+90 Hana Jingi no number D3312108L1-2 Z80 AY8912 YM2413 M5205 RAM
+90 7jigen no Youseitachi D3707198L1 D23SUB1 Z80 AY8912 YM2413 M5205 RAM
+89 Mj Electromagnetic Base D3803248L1 Z80 AY8912 YM2413 M5205 RAM
+90 Mj Electron Base Z80 AY8912 YM2413 RAM
+90 Mj X-Tal/Diamond 7 D4005208L1-1 D23SUB Z80 AY8912 YM2413 M5205 RAM
+90 Mj Neruton Haikujiradan D4005208L1-1 D4508308L-2 Z80 AY8912 YM2413 M5205 RAM
+91 Mj Dial Q2 D5212298L-1 Z80 YM2413 PROM
+91 Mj Yarunara D5512068L1-1 D4508308L-2 Z80 AY8912 YM2413 M5205 M6242 RAM NL-001
+91 Hana wo Yaraneba! D5512068L1-1 D4508308L-2 Z80 AY8912 YM2413 M5205 M6242 RAM NL-001, Battery
+91 Mj Angels D5512068L1-1 D6107068L-1 Z80 AY8912 YM2413 M5205 RAM
+91 Mj Comic Gekijou V.1 D5512068L1-1 D6107068L-1 Z80 AY8912 YM2413 M5205 M6242 RAM NL-001, Battery
+91 Mj Tenkaigen TLCS AY8910 YM2413 M6242 RAM Protection, Battery
+91 Mj Ougon No Pai D6209038L1-0 TLCS AY8910 YM2413 RAM Undumped TMP91P640 Code, Battery
+92 Quiz TV Gassyuukoku D5512068L1-2 D6410288L-1 Z80 AY8912 YM2413 M5205 RAM
+92 Hanafuda Hana Tengoku D6502208L1 D6107068L-1 Z80 AY8910 YM2413 M6242 RAM
+94 Castle Of Dracula Z80 M6295 PROM Blitter is an FPGA
+94 Mj Reach (bootleg) bootleg TLCS AY8910 YM2413 M6242 PROM Battery
+94 Maya Z80 YM2203 PROM Blitter is an FPGA
+96 Mj Raijinhai DX D10010318L1 D10502168 TLCS AY8910 M6242 PROM Undumped TMP91P640 Code, Battery
+9? Inca Z80 YM2203 PROM
+---------------------------------------------------------------------------------------------------------------------
+
+Notes:
+
+- In some games (drgpunch,hanamai,hnoridur etc) there's a more complete service mode.
+ To enter it, set the service mode dip switch and reset keeping start1 pressed.
+ In hnkochou, keep F2 pressed and reset.
+
+- sprtmtch and drgpunch are "clones", but the gfx are very different; sprtmtch
+ is a trimmed down version, without all animations between levels.
+
+- according to the readme, mjfriday should have a M5205. However there don't seem to be
+ accesses to it, and looking at the ROMs I don't see ADPCM data. Note that apart from a
+ minor difference in the memory map mjfriday and mjdialq2 are identical, and mjdialq2
+ doesn't have a 5205 either. Therefore, I think it's either a mistake in the readme or
+ the chip is on the board but unused.
+
+TODO:
+
+- Palette banking is not correct, see quiztvqq cross hatch test.
+
+- Scrolling / wrap enable is not correct in hnoridur type hardware. See the dynax
+ logo in neruton: it has to do with writes to c3/c4 and there are 2 additional
+ scroll registers at 64/66.
+
+- 7jigen: priority 0x30 is ok when used in the "gals check", but is wrong during
+ attract mode, where the girl is hidden by the background. Another possible
+ priority issue in attract mode is when the balls scroll over the devil.
+
+- neruton / majxtal7: girls are behind the background in demo mode.
+
+*********************************************************************************************************************/
+
+#include "emu.h"
+#include "cpu/z80/z80.h"
+#include "includes/dynax.h"
+#include "cpu/tlcs90/tlcs90.h"
+#include "sound/ay8910.h"
+#include "sound/2203intf.h"
+#include "sound/3812intf.h"
+#include "machine/nvram.h"
+#include "rendlay.h"
+
+/***************************************************************************
+
+
+ Interrupts
+
+
+***************************************************************************/
+
+/***************************************************************************
+ Sports Match
+***************************************************************************/
+
+
+/* It runs in IM 0, thus needs an opcode on the data bus */
+void dynax_state::sprtmtch_update_irq()
+{
+ int irq = (m_sound_irq ? 0x08 : 0) | ((m_vblank_irq) ? 0x10 : 0) | ((m_blitter_irq) ? 0x20 : 0) ;
+ m_maincpu->set_input_line_and_vector(0, irq ? ASSERT_LINE : CLEAR_LINE, 0xc7 | irq); /* rst $xx */
+}
+
+WRITE8_MEMBER(dynax_state::dynax_vblank_ack_w)
+{
+ m_vblank_irq = 0;
+ sprtmtch_update_irq();
+}
+
+WRITE8_MEMBER(dynax_state::dynax_blitter_ack_w)
+{
+ m_blitter_irq = 0;
+ sprtmtch_update_irq();
+}
+
+INTERRUPT_GEN_MEMBER(dynax_state::sprtmtch_vblank_interrupt)
+{
+ m_vblank_irq = 1;
+ sprtmtch_update_irq();
+}
+
+WRITE_LINE_MEMBER(dynax_state::sprtmtch_sound_callback)
+{
+ m_sound_irq = state;
+ sprtmtch_update_irq();
+}
+
+
+/***************************************************************************
+ Jantouki - Main CPU
+***************************************************************************/
+
+/* It runs in IM 0, thus needs an opcode on the data bus */
+void dynax_state::jantouki_update_irq()
+{
+ int irq = ((m_blitter_irq) ? 0x08 : 0) | ((m_blitter2_irq) ? 0x10 : 0) | ((m_vblank_irq) ? 0x20 : 0) ;
+ m_maincpu->set_input_line_and_vector(0, irq ? ASSERT_LINE : CLEAR_LINE, 0xc7 | irq); /* rst $xx */
+}
+
+WRITE8_MEMBER(dynax_state::jantouki_vblank_ack_w)
+{
+ m_vblank_irq = 0;
+ jantouki_update_irq();
+}
+
+WRITE8_MEMBER(dynax_state::jantouki_blitter_ack_w)
+{
+ m_blitter_irq = data;
+ jantouki_update_irq();
+}
+
+WRITE8_MEMBER(dynax_state::jantouki_blitter2_ack_w)
+{
+ m_blitter2_irq = data;
+ jantouki_update_irq();
+}
+
+INTERRUPT_GEN_MEMBER(dynax_state::jantouki_vblank_interrupt)
+{
+ m_vblank_irq = 1;
+ jantouki_update_irq();
+}
+
+
+/***************************************************************************
+ Jantouki - Sound CPU
+***************************************************************************/
+
+void dynax_state::jantouki_sound_update_irq()
+{
+ int irq = ((m_sound_irq) ? 0x08 : 0) | ((m_soundlatch_irq) ? 0x10 : 0) | ((m_sound_vblank_irq) ? 0x20 : 0) ;
+ m_soundcpu->set_input_line_and_vector(0, irq ? ASSERT_LINE : CLEAR_LINE, 0xc7 | irq); /* rst $xx */
+}
+
+INTERRUPT_GEN_MEMBER(dynax_state::jantouki_sound_vblank_interrupt)
+{
+ m_sound_vblank_irq = 1;
+ jantouki_sound_update_irq();
+}
+
+WRITE8_MEMBER(dynax_state::jantouki_sound_vblank_ack_w)
+{
+ m_sound_vblank_irq = 0;
+ jantouki_sound_update_irq();
+}
+
+WRITE_LINE_MEMBER(dynax_state::jantouki_sound_callback)
+{
+ m_sound_irq = state;
+ jantouki_sound_update_irq();
+}
+
+
+/***************************************************************************
+
+
+ Memory Maps
+
+
+***************************************************************************/
+
+/***************************************************************************
+ Sports Match
+***************************************************************************/
+
+WRITE8_MEMBER(dynax_state::dynax_coincounter_0_w)
+{
+ coin_counter_w(machine(), 0, data);
+}
+
+WRITE8_MEMBER(dynax_state::dynax_coincounter_1_w)
+{
+ coin_counter_w(machine(), 1, data);
+}
+
+READ8_MEMBER(dynax_state::ret_ff)
+{
+ return 0xff;
+}
+
+
+READ8_MEMBER(dynax_state::hanamai_keyboard_0_r)
+{
+ int res = 0x3f;
+
+ /* the game reads all rows at once (keyb = 0) to check if a key is pressed */
+ if (!BIT(m_keyb, 0)) res &= ioport("KEY0")->read();
+ if (!BIT(m_keyb, 1)) res &= ioport("KEY1")->read();
+ if (!BIT(m_keyb, 2)) res &= ioport("KEY2")->read();
+ if (!BIT(m_keyb, 3)) res &= ioport("KEY3")->read();
+ if (!BIT(m_keyb, 4)) res &= ioport("KEY4")->read();
+
+ return res;
+}
+
+READ8_MEMBER(dynax_state::hanamai_keyboard_1_r)
+{
+ int res = 0x3f;
+
+ /* the game reads all rows at once (keyb = 0) to check if a key is pressed */
+ if (!BIT(m_keyb, 0)) res &= ioport("KEY5")->read();
+ if (!BIT(m_keyb, 1)) res &= ioport("KEY6")->read();
+ if (!BIT(m_keyb, 2)) res &= ioport("KEY7")->read();
+ if (!BIT(m_keyb, 3)) res &= ioport("KEY8")->read();
+ if (!BIT(m_keyb, 4)) res &= ioport("KEY9")->read();
+
+ return res;
+}
+
+WRITE8_MEMBER(dynax_state::hanamai_keyboard_w)
+{
+ m_keyb = data;
+}
+
+
+WRITE8_MEMBER(dynax_state::dynax_rombank_w)
+{
+ membank("bank1")->set_entry(data & 0x0f);
+}
+
+WRITE8_MEMBER(dynax_state::jantouki_sound_rombank_w)
+{
+ membank("bank2")->set_entry(data);
+}
+
+
+WRITE8_MEMBER(dynax_state::hnoridur_rombank_w)
+{
+ int bank_n = (memregion("maincpu")->bytes() - 0x10000) / 0x8000;
+
+ //logerror("%04x: rom bank = %02x\n", space.device().safe_pc(), data);
+ if (data < bank_n)
+ membank("bank1")->set_entry(data);
+ else
+ logerror("rom_bank = %02x (larger than the maximum bank %02x)\n", data, bank_n);
+ m_hnoridur_bank = data;
+}
+
+
+WRITE8_MEMBER(dynax_state::hnoridur_palbank_w)
+{
+ m_palbank = data & 0x0f;
+ dynax_blit_palbank_w(space, 0, data);
+}
+
+WRITE8_MEMBER(dynax_state::hnoridur_palette_w)
+{
+ switch (m_hnoridur_bank)
+ {
+ case 0x10:
+ if (offset >= 0x100)
+ return;
+ m_palette_ram[256 * m_palbank + offset + 16 * 256] = data;
+ break;
+
+ case 0x14:
+ if (offset >= 0x100)
+ return;
+ m_palette_ram[256 * m_palbank + offset] = data;
+ break;
+
+ // hnoridur: R/W RAM
+ case 0x18:
+ {
+ UINT8 *RAM = memregion("maincpu")->base() + 0x10000 + m_hnoridur_bank * 0x8000;
+ RAM[offset] = data;
+ return;
+ }
+
+ default:
+ popmessage("palette_w with bank = %02x", m_hnoridur_bank);
+ break;
+ }
+
+ {
+ int x = (m_palette_ram[256 * m_palbank + offset] << 8) + m_palette_ram[256 * m_palbank + offset + 16 * 256];
+ /* The bits are in reverse order! */
+ int r = BITSWAP8((x >> 0) & 0x1f, 7, 6, 5, 0, 1, 2, 3, 4);
+ int g = BITSWAP8((x >> 5) & 0x1f, 7, 6, 5, 0, 1, 2, 3, 4);
+ int b = BITSWAP8((x >> 10) & 0x1f, 7, 6, 5, 0, 1, 2, 3, 4);
+ m_palette->set_pen_color(256 * m_palbank + offset, pal5bit(r), pal5bit(g), pal5bit(b));
+ }
+}
+
+WRITE8_MEMBER(dynax_state::yarunara_palette_w)
+{
+ int addr = 512 * m_palbank + offset;
+
+ switch (m_hnoridur_bank)
+ {
+ case 0x10:
+ m_palette_ram[addr] = data;
+ break;
+
+ case 0x1c: // RTC
+ {
+ m_rtc->write(space, offset,data);
+ }
+ return;
+
+ default:
+ popmessage("palette_w with bank = %02x", m_hnoridur_bank);
+ return;
+ }
+
+ {
+ int br = m_palette_ram[addr & ~0x10]; // bbbrrrrr
+ int bg = m_palette_ram[addr | 0x10]; // bb0ggggg
+ int r = br & 0x1f;
+ int g = bg & 0x1f;
+ int b = ((bg & 0xc0) >> 3) | ((br & 0xe0) >> 5);
+ m_palette->set_pen_color(256 * m_palbank + ((offset & 0x0f) | ((offset & 0x1e0) >> 1)), pal5bit(r), pal5bit(g), pal5bit(b));
+ }
+}
+
+WRITE8_MEMBER(dynax_state::nanajign_palette_w)
+{
+ switch (m_hnoridur_bank)
+ {
+ case 0x10:
+ m_palette_ram[256 * m_palbank + offset + 16 * 256] = data;
+ break;
+
+ case 0x14:
+ m_palette_ram[256 * m_palbank + offset] = data;
+ break;
+
+ default:
+ popmessage("palette_w with bank = %02x", m_hnoridur_bank);
+ break;
+ }
+
+ {
+ int bg = m_palette_ram[256 * m_palbank + offset];
+ int br = m_palette_ram[256 * m_palbank + offset + 16 * 256];
+ int r = br & 0x1f;
+ int g = bg & 0x1f;
+ int b = ((bg & 0xc0) >> 3) | ((br & 0xe0) >> 5);
+ m_palette->set_pen_color(256 * m_palbank + offset, pal5bit(r), pal5bit(g), pal5bit(b));
+ }
+}
+
+
+WRITE_LINE_MEMBER(dynax_state::adpcm_int)
+{
+ m_msm->data_w(m_msm5205next >> 4);
+ m_msm5205next <<= 4;
+
+ m_toggle = 1 - m_toggle;
+
+ if (m_toggle)
+ {
+ if (m_resetkludge) // don't know what's wrong, but NMIs when the 5205 is reset make the game crash
+ m_maincpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE);
+ }
+}
+
+WRITE_LINE_MEMBER(dynax_state::adpcm_int_cpu1)
+{
+ m_msm->data_w(m_msm5205next >> 4);
+ m_msm5205next <<= 4;
+
+ m_toggle_cpu1 = 1 - m_toggle_cpu1;
+ if (m_toggle_cpu1)
+ {
+ if (m_resetkludge) // don't know what's wrong, but NMIs when the 5205 is reset make the game crash
+ m_soundcpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE); // cpu1
+ }
+}
+
+
+WRITE8_MEMBER(dynax_state::adpcm_data_w)
+{
+ m_msm5205next = data;
+}
+
+WRITE8_MEMBER(dynax_state::adpcm_reset_w)
+{
+ m_resetkludge = data & 1;
+ m_msm->reset_w(~data & 1);
+}
+
+MACHINE_RESET_MEMBER(dynax_state,adpcm)
+{
+ /* start with the MSM5205 reset */
+ m_resetkludge = 0;
+ m_msm->reset_w(1);
+}
+
+WRITE8_MEMBER(dynax_state::yarunara_layer_half_w)
+{
+ hanamai_layer_half_w(space, 0, data >> 1);
+}
+
+WRITE8_MEMBER(dynax_state::yarunara_layer_half2_w)
+{
+ hnoridur_layer_half2_w(space, 0, data >> 1);
+}
+
+static ADDRESS_MAP_START( cdracula_mem_map, AS_PROGRAM, 8, dynax_state )
+ AM_RANGE( 0x0000, 0xbfff ) AM_ROM
+ AM_RANGE( 0xc000, 0xffff ) AM_RAM
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( sprtmtch_mem_map, AS_PROGRAM, 8, dynax_state )
+ AM_RANGE( 0x0000, 0x6fff ) AM_ROM
+ AM_RANGE( 0x7000, 0x7fff ) AM_RAM AM_SHARE("nvram")
+ AM_RANGE( 0x8000, 0xffff ) AM_ROMBANK("bank1")
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( hnoridur_mem_map, AS_PROGRAM, 8, dynax_state )
+ AM_RANGE( 0x0000, 0x6fff ) AM_ROM
+ AM_RANGE( 0x7000, 0x7fff ) AM_RAM AM_SHARE("nvram")
+ AM_RANGE( 0x8000, 0xffff ) AM_READ_BANK("bank1") AM_WRITE(hnoridur_palette_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( mcnpshnt_mem_map, AS_PROGRAM, 8, dynax_state )
+ AM_RANGE( 0x0000, 0x5fff ) AM_ROM
+ AM_RANGE( 0x6000, 0x6fff ) AM_RAM
+ AM_RANGE( 0x7000, 0x7fff ) AM_RAM AM_SHARE("nvram")
+ AM_RANGE( 0x8000, 0xffff ) AM_READ_BANK("bank1") AM_WRITE(hnoridur_palette_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( nanajign_mem_map, AS_PROGRAM, 8, dynax_state )
+ AM_RANGE( 0x0000, 0x5fff ) AM_ROM
+ AM_RANGE( 0x6000, 0x6fff ) AM_RAM
+ AM_RANGE( 0x7000, 0x7fff ) AM_RAM AM_SHARE("nvram")
+ AM_RANGE( 0x8000, 0x80ff ) AM_WRITE(nanajign_palette_w)
+ AM_RANGE( 0x8000, 0xffff ) AM_ROMBANK("bank1")
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( mjdialq2_mem_map, AS_PROGRAM, 8, dynax_state )
+ AM_RANGE( 0x0800, 0x0fff ) AM_RAM
+ AM_RANGE( 0x1000, 0x1fff ) AM_RAM AM_SHARE("nvram")
+ AM_RANGE( 0x0000, 0x7fff ) AM_ROM
+ AM_RANGE( 0x8000, 0xffff ) AM_ROMBANK("bank1")
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( yarunara_mem_map, AS_PROGRAM, 8, dynax_state )
+ AM_RANGE( 0x0000, 0x5fff ) AM_ROM
+ AM_RANGE( 0x6000, 0x6fff ) AM_RAM
+ AM_RANGE( 0x7000, 0x7fff ) AM_RAM AM_SHARE("nvram")
+ AM_RANGE( 0x8000, 0xffff ) AM_ROMBANK("bank1")
+ AM_RANGE( 0x8000, 0x81ff ) AM_WRITE(yarunara_palette_w) // Palette or RTC
+ADDRESS_MAP_END
+
+//identical to yarunara, but nvram is in the 0x6000 - 0x6fff range
+static ADDRESS_MAP_START( quiztvqq_mem_map, AS_PROGRAM, 8, dynax_state )
+ AM_RANGE( 0x0000, 0x5fff ) AM_ROM
+ AM_RANGE( 0x6000, 0x6fff ) AM_RAM AM_SHARE("nvram")
+ AM_RANGE( 0x7000, 0x7fff ) AM_RAM
+ AM_RANGE( 0x8000, 0xffff ) AM_ROMBANK("bank1")
+ AM_RANGE( 0x8000, 0x81ff ) AM_WRITE(yarunara_palette_w) // Palette or RTC
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( jantouki_mem_map, AS_PROGRAM, 8, dynax_state )
+ AM_RANGE( 0x0000, 0x5fff ) AM_ROM
+ AM_RANGE( 0x6000, 0x6fff ) AM_RAM
+ AM_RANGE( 0x7000, 0x7fff ) AM_RAM AM_SHARE("nvram")
+ AM_RANGE( 0x8000, 0xffff ) AM_ROMBANK("bank1")
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( jantouki_sound_mem_map, AS_PROGRAM, 8, dynax_state )
+ AM_RANGE( 0x0000, 0x77ff ) AM_ROM
+ AM_RANGE( 0x7800, 0x7fff ) AM_RAM
+ AM_RANGE( 0x8000, 0xffff ) AM_ROMBANK("bank2")
+ADDRESS_MAP_END
+
+
+
+static ADDRESS_MAP_START( hanamai_io_map, AS_IO, 8, dynax_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE( 0x00, 0x00 ) AM_WRITE(dynax_extra_scrollx_w) // screen scroll X
+ AM_RANGE( 0x20, 0x20 ) AM_WRITE(dynax_extra_scrolly_w) // screen scroll Y
+ AM_RANGE( 0x41, 0x47 ) AM_WRITE(dynax_blitter_rev2_w) // Blitter
+ AM_RANGE( 0x50, 0x50 ) AM_WRITE(dynax_rombank_w) // BANK ROM Select hnkochou only
+ AM_RANGE( 0x60, 0x60 ) AM_READ(hanamai_keyboard_0_r) // P1
+ AM_RANGE( 0x61, 0x61 ) AM_READ(hanamai_keyboard_1_r) // P2
+ AM_RANGE( 0x62, 0x62 ) AM_READ_PORT("COINS") // Coins
+ AM_RANGE( 0x63, 0x63 ) AM_READ(ret_ff) // ?
+ AM_RANGE( 0x64, 0x64 ) AM_WRITE(hanamai_keyboard_w) // keyboard row select
+ AM_RANGE( 0x65, 0x65 ) AM_WRITE(dynax_rombank_w) // BANK ROM Select hanamai only
+ AM_RANGE( 0x66, 0x66 ) AM_WRITE(dynax_vblank_ack_w) // VBlank IRQ Ack
+ AM_RANGE( 0x67, 0x67 ) AM_WRITE(adpcm_data_w) // MSM5205 data
+ AM_RANGE( 0x68, 0x68 ) AM_WRITE(dynax_layer_enable_w) // Layers Enable
+ AM_RANGE( 0x69, 0x69 ) AM_WRITE(hanamai_priority_w) // layer priority
+ AM_RANGE( 0x6a, 0x6a ) AM_WRITE(dynax_blit_dest_w) // Destination Layer
+ AM_RANGE( 0x6b, 0x6b ) AM_WRITE(dynax_blit_pen_w) // Destination Pen
+ AM_RANGE( 0x6c, 0x6c ) AM_WRITE(dynax_blit_palette01_w) // Layers Palettes (Low Bits)
+ AM_RANGE( 0x6d, 0x6d ) AM_WRITE(dynax_blit_palette23_w) //
+ AM_RANGE( 0x6e, 0x6e ) AM_WRITE(dynax_blit_backpen_w) // Background Color
+ AM_RANGE( 0x70, 0x70 ) AM_WRITE(adpcm_reset_w) // MSM5205 reset
+ AM_RANGE( 0x71, 0x71 ) AM_WRITE(dynax_flipscreen_w) // Flip Screen
+ AM_RANGE( 0x72, 0x72 ) AM_WRITE(dynax_coincounter_0_w) // Coin Counters
+ AM_RANGE( 0x73, 0x73 ) AM_WRITE(dynax_coincounter_1_w) //
+ AM_RANGE( 0x74, 0x74 ) AM_WRITE(dynax_blitter_ack_w) // Blitter IRQ Ack
+ AM_RANGE( 0x76, 0x76 ) AM_WRITE(dynax_blit_palbank_w) // Layers Palettes (High Bit)
+ AM_RANGE( 0x77, 0x77 ) AM_WRITE(hanamai_layer_half_w) // half of the interleaved layer to write to
+ AM_RANGE( 0x78, 0x79 ) AM_DEVREADWRITE("ym2203", ym2203_device, read, write) // 2 x DSW
+ AM_RANGE( 0x7a, 0x7b ) AM_DEVWRITE("aysnd", ay8910_device, address_data_w) // AY8910
+// AM_RANGE( 0x7c, 0x7c ) AM_WRITENOP // CRT Controller
+// AM_RANGE( 0x7d, 0x7d ) AM_WRITENOP //
+ AM_RANGE( 0x7e, 0x7e ) AM_WRITE(dynax_blit_romregion_w) // Blitter ROM bank
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( hnoridur_io_map, AS_IO, 8, dynax_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE( 0x01, 0x07 ) AM_WRITE(dynax_blitter_rev2_w) // Blitter
+// AM_RANGE( 0x10, 0x10 ) AM_WRITENOP // CRT Controller
+// AM_RANGE( 0x11, 0x11 ) AM_WRITENOP // CRT Controller
+ AM_RANGE( 0x20, 0x20 ) AM_WRITE(hanamai_keyboard_w) // keyboard row select
+ AM_RANGE( 0x21, 0x21 ) AM_READ_PORT("COINS") // Coins
+ AM_RANGE( 0x22, 0x22 ) AM_READ(hanamai_keyboard_1_r) // P2
+ AM_RANGE( 0x23, 0x23 ) AM_READ(hanamai_keyboard_0_r) // P1
+ AM_RANGE( 0x24, 0x24 ) AM_READ_PORT("DSW1") // DSW2
+ AM_RANGE( 0x25, 0x25 ) AM_READ_PORT("DSW3") // DSW4
+ AM_RANGE( 0x26, 0x26 ) AM_READ_PORT("DSW2") // DSW3
+ AM_RANGE( 0x30, 0x30 ) AM_WRITE(adpcm_reset_w) // MSM5205 reset
+ AM_RANGE( 0x32, 0x32 ) AM_WRITE(adpcm_data_w) // MSM5205 data
+ AM_RANGE( 0x34, 0x35 ) AM_DEVWRITE("ym2413", ym2413_device, write) //
+ AM_RANGE( 0x36, 0x36 ) AM_DEVREAD("aysnd", ay8910_device, data_r) // AY8910, DSW0
+ AM_RANGE( 0x38, 0x38 ) AM_DEVWRITE("aysnd", ay8910_device, data_w) // AY8910
+ AM_RANGE( 0x3a, 0x3a ) AM_DEVWRITE("aysnd", ay8910_device, address_w) //
+ AM_RANGE( 0x40, 0x40 ) AM_WRITE(dynax_blit_pen_w) // Destination Pen
+ AM_RANGE( 0x41, 0x41 ) AM_WRITE(dynax_blit_dest_w) // Destination Layer
+ AM_RANGE( 0x42, 0x42 ) AM_WRITE(dynax_blit_palette01_w) // Layers Palettes
+ AM_RANGE( 0x43, 0x43 ) AM_WRITE(dynax_blit_palette23_w) //
+ AM_RANGE( 0x44, 0x44 ) AM_WRITE(hanamai_priority_w) // layer priority and enable
+ AM_RANGE( 0x45, 0x45 ) AM_WRITE(dynax_blit_backpen_w) // Background Color
+ AM_RANGE( 0x46, 0x46 ) AM_WRITE(dynax_blit_romregion_w) // Blitter ROM bank
+ AM_RANGE( 0x47, 0x47 ) AM_WRITE(hnoridur_palbank_w)
+ AM_RANGE( 0x50, 0x50 ) AM_WRITE(dynax_extra_scrollx_w) // screen scroll X
+ AM_RANGE( 0x51, 0x51 ) AM_WRITE(dynax_extra_scrolly_w) // screen scroll Y
+ AM_RANGE( 0x54, 0x54 ) AM_WRITE(hnoridur_rombank_w) // BANK ROM Select
+ AM_RANGE( 0x55, 0x55 ) AM_WRITENOP // ? VBlank IRQ Ack
+ AM_RANGE( 0x56, 0x56 ) AM_WRITE(dynax_vblank_ack_w) // VBlank IRQ Ack
+ AM_RANGE( 0x57, 0x57 ) AM_READ(ret_ff) // ?
+ AM_RANGE( 0x60, 0x60 ) AM_WRITE(dynax_flipscreen_w) // Flip Screen
+ AM_RANGE( 0x61, 0x61 ) AM_WRITE(hanamai_layer_half_w) // half of the interleaved layer to write to
+ AM_RANGE( 0x62, 0x62 ) AM_WRITE(hnoridur_layer_half2_w) //
+ AM_RANGE( 0x67, 0x67 ) AM_WRITE(dynax_blitter_ack_w) // Blitter IRQ Ack
+ AM_RANGE( 0x70, 0x70 ) AM_WRITE(dynax_coincounter_0_w) // Coin Counters
+ AM_RANGE( 0x71, 0x71 ) AM_WRITE(dynax_coincounter_1_w) //
+ADDRESS_MAP_END
+
+/***************************************************************************
+ Hana Jingi
+***************************************************************************/
+
+WRITE8_MEMBER(dynax_state::hjingi_bank_w)
+{
+ m_hnoridur_bank = data;
+}
+
+WRITE8_MEMBER(dynax_state::hjingi_lockout_w)
+{
+ coin_lockout_w(machine(), 0, (~data) & 0x01);
+}
+
+WRITE8_MEMBER(dynax_state::hjingi_hopper_w)
+{
+ m_hopper = data & 0x01;
+}
+
+UINT8 dynax_state::hjingi_hopper_bit()
+{
+ return (m_hopper && !(m_screen->frame_number() % 10)) ? 0 : (1 << 6);
+}
+
+READ8_MEMBER(dynax_state::hjingi_keyboard_0_r)
+{
+ return hanamai_keyboard_0_r(space, 0) | hjingi_hopper_bit();
+}
+
+READ8_MEMBER(dynax_state::hjingi_keyboard_1_r)
+{
+ return hanamai_keyboard_1_r(space, 0) | ioport("BET")->read();
+}
+
+static ADDRESS_MAP_START( hjingi_mem_map, AS_PROGRAM, 8, dynax_state )
+ AM_RANGE( 0x0000, 0x01ff ) AM_ROM
+ AM_RANGE( 0x0200, 0x1fff ) AM_RAM AM_SHARE("nvram")
+ AM_RANGE( 0x2000, 0x7fff ) AM_ROM
+ AM_RANGE( 0x8000, 0xffff ) AM_READ_BANK("bank1") AM_WRITE(hnoridur_palette_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( hjingi_io_map, AS_IO, 8, dynax_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE( 0x01, 0x07 ) AM_WRITE(dynax_blitter_rev2_w) // Blitter
+
+// AM_RANGE( 0x10, 0x10 ) AM_WRITENOP // CRT Controller
+// AM_RANGE( 0x11, 0x11 ) AM_WRITENOP // CRT Controller
+
+ AM_RANGE( 0x20, 0x20 ) AM_WRITE(hanamai_keyboard_w) // keyboard row select
+ AM_RANGE( 0x21, 0x21 ) AM_READ_PORT("COINS") // Coins
+ AM_RANGE( 0x22, 0x22 ) AM_READ(hjingi_keyboard_1_r) // P2 + Hopper
+ AM_RANGE( 0x23, 0x23 ) AM_READ(hjingi_keyboard_0_r) // P1 + Hopper
+ AM_RANGE( 0x24, 0x24 ) AM_READ_PORT("DSW1") // DSW1
+ AM_RANGE( 0x25, 0x25 ) AM_READ_PORT("DSW3") // DSW3
+ AM_RANGE( 0x26, 0x26 ) AM_READ_PORT("DSW2") // DSW2
+
+ AM_RANGE( 0x30, 0x30 ) AM_WRITE(adpcm_reset_w) // MSM5205 reset
+ AM_RANGE( 0x32, 0x32 ) AM_WRITE(adpcm_data_w) // MSM5205 data
+ AM_RANGE( 0x34, 0x35 ) AM_DEVWRITE("ym2413", ym2413_device, write) //
+
+ AM_RANGE( 0x36, 0x36 ) AM_DEVREAD("aysnd", ay8910_device, data_r) // AY8910, DSW0
+ AM_RANGE( 0x38, 0x38 ) AM_DEVWRITE("aysnd", ay8910_device, data_w) // AY8910
+ AM_RANGE( 0x3a, 0x3a ) AM_DEVWRITE("aysnd", ay8910_device, address_w) //
+
+ AM_RANGE( 0x40, 0x40 ) AM_WRITE(dynax_blit_pen_w) // Destination Pen
+ AM_RANGE( 0x41, 0x41 ) AM_WRITE(dynax_blit_dest_w) // Destination Layer
+ AM_RANGE( 0x42, 0x42 ) AM_WRITE(dynax_blit_palette01_w) // Layers Palettes
+ AM_RANGE( 0x43, 0x43 ) AM_WRITE(dynax_blit_palette23_w) //
+ AM_RANGE( 0x44, 0x44 ) AM_WRITE(hanamai_priority_w) // layer priority and enable
+ AM_RANGE( 0x45, 0x45 ) AM_WRITE(dynax_blit_backpen_w) // Background Color
+ AM_RANGE( 0x46, 0x46 ) AM_WRITE(dynax_blit_romregion_w) // Blitter ROM bank
+ AM_RANGE( 0x47, 0x47 ) AM_WRITE(hnoridur_palbank_w)
+
+ AM_RANGE( 0x50, 0x50 ) AM_WRITE(dynax_extra_scrollx_w) // screen scroll X
+ AM_RANGE( 0x51, 0x51 ) AM_WRITE(dynax_extra_scrolly_w) // screen scroll Y
+
+ AM_RANGE( 0x54, 0x54 ) AM_WRITE(hjingi_bank_w) //
+
+ AM_RANGE( 0x56, 0x56 ) AM_WRITE(dynax_vblank_ack_w) // VBlank IRQ Ack
+ AM_RANGE( 0x57, 0x57 ) AM_READ(ret_ff) // Blitter Busy
+ AM_RANGE( 0x67, 0x67 ) AM_WRITE(dynax_blitter_ack_w) // Blitter IRQ Ack
+
+ AM_RANGE( 0x60, 0x60 ) AM_WRITE(dynax_flipscreen_w) // Flip Screen
+ AM_RANGE( 0x61, 0x61 ) AM_WRITE(hanamai_layer_half_w) // half of the interleaved layer to write to
+ AM_RANGE( 0x62, 0x62 ) AM_WRITE(hnoridur_layer_half2_w) //
+
+ AM_RANGE( 0x70, 0x70 ) AM_WRITE(dynax_coincounter_0_w) // Coin Counters
+ AM_RANGE( 0x71, 0x71 ) AM_WRITE(dynax_coincounter_1_w) //
+ AM_RANGE( 0x72, 0x72 ) AM_WRITE(hjingi_hopper_w) // Hopper
+ AM_RANGE( 0x73, 0x73 ) AM_WRITE(hjingi_lockout_w) // Coin Lockout
+
+ AM_RANGE( 0x80, 0x80 ) AM_WRITE(hnoridur_rombank_w) // BANK ROM Select
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+ Yarunara / Quiz TV Q&Q / Mahjong Angels
+***************************************************************************/
+
+WRITE8_MEMBER(dynax_state::yarunara_input_w)
+{
+ switch (offset)
+ {
+ case 0: m_input_sel = data;
+ m_keyb = 0;
+ break;
+
+ case 1: break;
+ }
+
+}
+
+READ8_MEMBER(dynax_state::yarunara_input_r)
+{
+ static const char *const keynames0[] = { "KEY0", "KEY1", "KEY2", "KEY3", "KEY4" };
+ static const char *const keynames1[] = { "KEY5", "KEY6", "KEY7", "KEY8", "KEY9" };
+
+ switch (offset)
+ {
+ case 0:
+ {
+ switch (m_input_sel)
+ {
+ case 0x00:
+ return ioport("COINS")->read(); // coins
+
+ case 0x02:
+ return 0xff; // bit 7 must be 1. Bit 2?
+
+ default:
+ return 0xff;
+ }
+ }
+
+ case 1:
+ {
+ switch (m_input_sel)
+ {
+ // player 2
+ case 0x01: //quiztvqq
+ case 0x81:
+ return ioport(keynames1[m_keyb++])->read();
+
+ // player 1
+ case 0x02: //quiztvqq
+ case 0x82:
+ return ioport(keynames0[m_keyb++])->read();
+
+ default:
+ return 0xff;
+ }
+ }
+ }
+ return 0xff;
+}
+
+WRITE8_MEMBER(dynax_state::yarunara_rombank_w)
+{
+ int bank_n = (memregion("maincpu")->bytes() - 0x10000) / 0x8000;
+
+ //logerror("%04x: rom bank = %02x\n", space.device().safe_pc(), data);
+ if (data < bank_n)
+ membank("bank1")->set_entry(data);
+ else
+ logerror("rom_bank = %02x (larger than the maximum bank %02x)\n",data, bank_n);
+ m_hnoridur_bank = data;
+}
+
+WRITE8_MEMBER(dynax_state::yarunara_flipscreen_w)
+{
+ dynax_flipscreen_w(space, 0, BIT(data, 1));
+}
+
+WRITE8_MEMBER(dynax_state::yarunara_flipscreen_inv_w)
+{
+ dynax_flipscreen_w(space, 0, !BIT(data, 1));
+}
+
+WRITE8_MEMBER(dynax_state::yarunara_blit_romregion_w)
+{
+ switch(data)
+ {
+ case 0x00: dynax_blit_romregion_w(space, 0, 0); return;
+ case 0x01: dynax_blit_romregion_w(space, 0, 1); return;
+ case 0x80: dynax_blit_romregion_w(space, 0, 2); return;
+ case 0x81: dynax_blit_romregion_w(space, 0, 3); return;
+ case 0x82: dynax_blit_romregion_w(space, 0, 4); return; // mjcomv1
+ }
+ logerror("%04x: unmapped romregion=%02X\n", space.device().safe_pc(), data);
+}
+
+static ADDRESS_MAP_START( yarunara_io_map, AS_IO, 8, dynax_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE( 0x00, 0x01 ) AM_WRITE(yarunara_input_w) // Controls
+ AM_RANGE( 0x02, 0x03 ) AM_READ(yarunara_input_r) //
+ AM_RANGE( 0x11, 0x17 ) AM_WRITE(dynax_blitter_rev2_w) // Blitter
+ AM_RANGE( 0x20, 0x20 ) AM_WRITE(adpcm_reset_w) // MSM5205 reset
+ AM_RANGE( 0x22, 0x22 ) AM_WRITE(adpcm_data_w) // MSM5205 data
+ AM_RANGE( 0x24, 0x25 ) AM_DEVWRITE("ym2413", ym2413_device, write) //
+ AM_RANGE( 0x28, 0x28 ) AM_DEVWRITE("aysnd", ay8910_device, data_w) // AY8910
+ AM_RANGE( 0x2a, 0x2a ) AM_DEVWRITE("aysnd", ay8910_device, address_w) //
+ AM_RANGE( 0x48, 0x48 ) AM_WRITE(dynax_extra_scrollx_w) // screen scroll X
+ AM_RANGE( 0x49, 0x49 ) AM_WRITE(dynax_extra_scrolly_w) // screen scroll Y
+ AM_RANGE( 0x4a, 0x4a ) AM_WRITE(yarunara_rombank_w) // BANK ROM Select
+ AM_RANGE( 0x4b, 0x4b ) AM_WRITE(dynax_vblank_ack_w) // VBlank IRQ Ack
+ AM_RANGE( 0x4c, 0x4c ) AM_READ_PORT("DSW0") // DSW 1
+ AM_RANGE( 0x4f, 0x4f ) AM_READ_PORT("DSW1") // DSW 2
+ AM_RANGE( 0x50, 0x50 ) AM_WRITE(yarunara_flipscreen_w)
+ AM_RANGE( 0x51, 0x51 ) AM_WRITE(yarunara_layer_half_w) // half of the interleaved layer to write to
+ AM_RANGE( 0x52, 0x52 ) AM_WRITE(yarunara_layer_half2_w) //
+ // 53 ?
+ // 54 ?
+ AM_RANGE( 0x57, 0x57 ) AM_WRITE(dynax_blitter_ack_w) // Blitter IRQ Ack
+ AM_RANGE( 0x68, 0x68 ) AM_WRITE(dynax_blit_pen_w) // Destination Pen
+ AM_RANGE( 0x69, 0x69 ) AM_WRITE(dynax_blit_dest_w) // Destination Layer
+ AM_RANGE( 0x6a, 0x6a ) AM_WRITE(dynax_blit_palette01_w) // Layers Palettes
+ AM_RANGE( 0x6b, 0x6b ) AM_WRITE(dynax_blit_palette23_w) //
+ AM_RANGE( 0x6c, 0x6c ) AM_WRITE(hanamai_priority_w) // layer priority and enable
+ AM_RANGE( 0x6d, 0x6d ) AM_WRITE(dynax_blit_backpen_w) // Background Color
+ AM_RANGE( 0x6e, 0x6e ) AM_WRITE(yarunara_blit_romregion_w) // Blitter ROM bank
+ADDRESS_MAP_END
+
+
+// Almost identical to hnoridur
+static ADDRESS_MAP_START( mcnpshnt_io_map, AS_IO, 8, dynax_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE( 0x01, 0x07 ) AM_WRITE(dynax_blitter_rev2_w) // Blitter
+// AM_RANGE( 0x10, 0x10 ) AM_WRITENOP // CRT Controller
+// AM_RANGE( 0x11, 0x11 ) AM_WRITENOP // CRT Controller
+ AM_RANGE( 0x20, 0x20 ) AM_WRITE(hanamai_keyboard_w) // keyboard row select
+ AM_RANGE( 0x21, 0x21 ) AM_READ_PORT("COINS") // Coins
+ AM_RANGE( 0x22, 0x22 ) AM_READ(hanamai_keyboard_1_r) // P2
+ AM_RANGE( 0x23, 0x23 ) AM_READ(hanamai_keyboard_0_r) // P1
+ AM_RANGE( 0x24, 0x24 ) AM_READ_PORT("DSW0") // DSW2
+ AM_RANGE( 0x26, 0x26 ) AM_READ_PORT("DSW1") // DSW3
+ AM_RANGE( 0x30, 0x30 ) AM_WRITE(adpcm_reset_w) // MSM5205 reset
+ AM_RANGE( 0x32, 0x32 ) AM_WRITE(adpcm_data_w) // MSM5205 data
+ AM_RANGE( 0x34, 0x35 ) AM_DEVWRITE("ym2413", ym2413_device, write) //
+ AM_RANGE( 0x38, 0x38 ) AM_DEVWRITE("aysnd", ay8910_device, data_w) // AY8910
+ AM_RANGE( 0x3a, 0x3a ) AM_DEVWRITE("aysnd", ay8910_device, address_w) //
+ AM_RANGE( 0x40, 0x40 ) AM_WRITE(dynax_blit_pen_w) // Destination Pen
+ AM_RANGE( 0x41, 0x41 ) AM_WRITE(dynax_blit_dest_w) // Destination Layer
+ AM_RANGE( 0x42, 0x42 ) AM_WRITE(dynax_blit_palette01_w) // Layers Palettes
+ AM_RANGE( 0x43, 0x43 ) AM_WRITE(dynax_blit_palette23_w) //
+ AM_RANGE( 0x44, 0x44 ) AM_WRITE(hanamai_priority_w) // layer priority and enable
+ AM_RANGE( 0x45, 0x45 ) AM_WRITE(dynax_blit_backpen_w) // Background Color
+ AM_RANGE( 0x46, 0x46 ) AM_WRITE(yarunara_blit_romregion_w) // Blitter ROM bank
+ AM_RANGE( 0x47, 0x47 ) AM_WRITE(hnoridur_palbank_w)
+ AM_RANGE( 0x50, 0x50 ) AM_WRITE(dynax_extra_scrollx_w) // screen scroll X
+ AM_RANGE( 0x51, 0x51 ) AM_WRITE(dynax_extra_scrolly_w) // screen scroll Y
+ AM_RANGE( 0x54, 0x54 ) AM_WRITE(hnoridur_rombank_w) // BANK ROM Select
+ AM_RANGE( 0x56, 0x56 ) AM_WRITE(dynax_vblank_ack_w) // VBlank IRQ Ack
+ AM_RANGE( 0x57, 0x57 ) AM_READ(ret_ff) // ?
+ AM_RANGE( 0x60, 0x60 ) AM_WRITE(dynax_flipscreen_w) // Flip Screen
+ AM_RANGE( 0x61, 0x61 ) AM_WRITE(hanamai_layer_half_w) // half of the interleaved layer to write to
+ AM_RANGE( 0x62, 0x62 ) AM_WRITE(hnoridur_layer_half2_w) //
+ AM_RANGE( 0x67, 0x67 ) AM_WRITE(dynax_blitter_ack_w) // Blitter IRQ Ack
+ AM_RANGE( 0x70, 0x70 ) AM_WRITE(dynax_coincounter_0_w) // Coin Counters
+ AM_RANGE( 0x71, 0x71 ) AM_WRITE(dynax_coincounter_1_w) //
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( sprtmtch_io_map, AS_IO, 8, dynax_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE( 0x01, 0x07 ) AM_WRITE(dynax_blitter_rev2_w) // Blitter
+ AM_RANGE( 0x10, 0x11 ) AM_DEVREADWRITE("ym2203", ym2203_device, read, write) // 2 x DSW
+// AM_RANGE( 0x12, 0x12 ) AM_WRITENOP // CRT Controller
+// AM_RANGE( 0x13, 0x13 ) AM_WRITENOP // CRT Controller
+ AM_RANGE( 0x20, 0x20 ) AM_READ_PORT("P1") // P1
+ AM_RANGE( 0x21, 0x21 ) AM_READ_PORT("P2") // P2
+ AM_RANGE( 0x22, 0x22 ) AM_READ_PORT("COINS") // Coins
+ AM_RANGE( 0x23, 0x23 ) AM_READ(ret_ff) // ?
+ AM_RANGE( 0x30, 0x30 ) AM_WRITE(dynax_layer_enable_w) // Layers Enable
+ AM_RANGE( 0x31, 0x31 ) AM_WRITE(dynax_rombank_w) // BANK ROM Select
+ AM_RANGE( 0x32, 0x32 ) AM_WRITE(dynax_blit_dest_w) // Destination Layer
+ AM_RANGE( 0x33, 0x33 ) AM_WRITE(dynax_blit_pen_w) // Destination Pen
+ AM_RANGE( 0x34, 0x34 ) AM_WRITE(dynax_blit_palette01_w) // Layers Palettes (Low Bits)
+ AM_RANGE( 0x35, 0x35 ) AM_WRITE(dynax_blit_palette23_w) //
+ AM_RANGE( 0x36, 0x36 ) AM_WRITE(dynax_blit_backpen_w) // Background Color
+ AM_RANGE( 0x37, 0x37 ) AM_WRITE(dynax_vblank_ack_w) // VBlank IRQ Ack
+// AM_RANGE( 0x40, 0x40 ) AM_WRITE(adpcm_reset_w) // MSM5205 reset
+ AM_RANGE( 0x41, 0x41 ) AM_WRITE(dynax_flipscreen_w) // Flip Screen
+ AM_RANGE( 0x42, 0x42 ) AM_WRITE(dynax_coincounter_0_w) // Coin Counters
+ AM_RANGE( 0x43, 0x43 ) AM_WRITE(dynax_coincounter_1_w) //
+ AM_RANGE( 0x44, 0x44 ) AM_WRITE(dynax_blitter_ack_w) // Blitter IRQ Ack
+ AM_RANGE( 0x45, 0x45 ) AM_WRITE(dynax_blit_palbank_w) // Layers Palettes (High Bit)
+ADDRESS_MAP_END
+
+
+
+static ADDRESS_MAP_START( mjfriday_io_map, AS_IO, 8, dynax_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE( 0x00, 0x00 ) AM_WRITE(dynax_blit_pen_w) // Destination Pen
+ AM_RANGE( 0x01, 0x01 ) AM_WRITE(dynax_blit_palette01_w) // Layers Palettes (Low Bits)
+ AM_RANGE( 0x02, 0x02 ) AM_WRITE(dynax_rombank_w) // BANK ROM Select
+ AM_RANGE( 0x03, 0x03 ) AM_WRITE(dynax_blit_backpen_w) // Background Color
+ AM_RANGE( 0x10, 0x11 ) AM_WRITE(mjdialq2_blit_dest_w) // Destination Layer
+ AM_RANGE( 0x12, 0x12 ) AM_WRITE(dynax_blit_palbank_w) // Layers Palettes (High Bit)
+ AM_RANGE( 0x13, 0x13 ) AM_WRITE(dynax_flipscreen_w) // Flip Screen
+ AM_RANGE( 0x14, 0x14 ) AM_WRITE(dynax_coincounter_0_w) // Coin Counters
+ AM_RANGE( 0x15, 0x15 ) AM_WRITE(dynax_coincounter_1_w) //
+ AM_RANGE( 0x16, 0x17 ) AM_WRITE(mjdialq2_layer_enable_w) // Layers Enable
+ AM_RANGE( 0x41, 0x47 ) AM_WRITE(dynax_blitter_rev2_w) // Blitter
+// AM_RANGE( 0x50, 0x50 ) AM_WRITENOP // CRT Controller
+// AM_RANGE( 0x51, 0x51 ) AM_WRITENOP // CRT Controller
+ AM_RANGE( 0x60, 0x60 ) AM_WRITE(hanamai_keyboard_w) // keyboard row select
+ AM_RANGE( 0x61, 0x61 ) AM_READ_PORT("COINS") // Coins
+ AM_RANGE( 0x62, 0x62 ) AM_READ(hanamai_keyboard_1_r) // P2
+ AM_RANGE( 0x63, 0x63 ) AM_READ(hanamai_keyboard_0_r) // P1
+ AM_RANGE( 0x64, 0x64 ) AM_READ_PORT("DSW0") // DSW
+ AM_RANGE( 0x67, 0x67 ) AM_READ_PORT("DSW1") // DSW
+ AM_RANGE( 0x70, 0x71 ) AM_DEVWRITE("ym2413", ym2413_device, write) //
+// AM_RANGE( 0x80, 0x80 ) AM_WRITENOP // IRQ ack?
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( nanajign_io_map, AS_IO, 8, dynax_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE( 0x00, 0x00 ) AM_WRITE(adpcm_reset_w) // MSM5205 reset
+ AM_RANGE( 0x02, 0x02 ) AM_WRITE(adpcm_data_w) // MSM5205 data
+ AM_RANGE( 0x04, 0x05 ) AM_DEVWRITE("ym2413", ym2413_device, write) //
+ AM_RANGE( 0x08, 0x08 ) AM_DEVWRITE("aysnd", ay8910_device, data_w) // AY8910
+ AM_RANGE( 0x0a, 0x0a ) AM_DEVWRITE("aysnd", ay8910_device, address_w) //
+ AM_RANGE( 0x10, 0x10 ) AM_WRITE(hanamai_keyboard_w) // keyboard row select
+ AM_RANGE( 0x11, 0x11 ) AM_READ_PORT("COINS") // Coins
+ AM_RANGE( 0x12, 0x12 ) AM_READ(hanamai_keyboard_1_r) // P2
+ AM_RANGE( 0x13, 0x13 ) AM_READ(hanamai_keyboard_0_r) // P1
+ AM_RANGE( 0x14, 0x14 ) AM_READ_PORT("DSW0") // DSW1
+ AM_RANGE( 0x15, 0x15 ) AM_READ_PORT("DSW1") // DSW2
+ AM_RANGE( 0x16, 0x16 ) AM_READ_PORT("DSW2") // DSW3
+// AM_RANGE( 0x20, 0x21 ) AM_WRITENOP // CRT Controller
+ AM_RANGE( 0x31, 0x37 ) AM_WRITE(dynax_blitter_rev2_w) // Blitter
+ AM_RANGE( 0x40, 0x40 ) AM_WRITE(dynax_coincounter_0_w) // Coin Counter
+ AM_RANGE( 0x50, 0x50 ) AM_WRITE(dynax_flipscreen_w) // Flip Screen
+ AM_RANGE( 0x51, 0x51 ) AM_WRITE(hanamai_layer_half_w) // half of the interleaved layer to write to
+ AM_RANGE( 0x52, 0x52 ) AM_WRITE(hnoridur_layer_half2_w) //
+ AM_RANGE( 0x57, 0x57 ) AM_WRITE(dynax_blitter_ack_w) // Blitter IRQ Ack
+ AM_RANGE( 0x60, 0x60 ) AM_WRITE(dynax_extra_scrollx_w) // screen scroll X
+ AM_RANGE( 0x62, 0x62 ) AM_WRITE(dynax_extra_scrolly_w) // screen scroll Y
+ AM_RANGE( 0x6a, 0x6a ) AM_WRITE(hnoridur_rombank_w) // BANK ROM Select
+ AM_RANGE( 0x6c, 0x6c ) AM_WRITE(dynax_vblank_ack_w) // VBlank IRQ Ack
+ AM_RANGE( 0x70, 0x70 ) AM_WRITE(dynax_blit_pen_w) // Destination Pen
+ AM_RANGE( 0x71, 0x71 ) AM_WRITE(dynax_blit_dest_w) // Destination Layer
+ AM_RANGE( 0x72, 0x72 ) AM_WRITE(dynax_blit_palette01_w) // Layers Palettes
+ AM_RANGE( 0x73, 0x73 ) AM_WRITE(dynax_blit_palette23_w) //
+ AM_RANGE( 0x74, 0x74 ) AM_WRITE(hanamai_priority_w) // layer priority and enable
+ AM_RANGE( 0x75, 0x75 ) AM_WRITE(dynax_blit_backpen_w) // Background Color
+ AM_RANGE( 0x76, 0x76 ) AM_WRITE(yarunara_blit_romregion_w) // Blitter ROM bank
+ AM_RANGE( 0x77, 0x77 ) AM_WRITE(hnoridur_palbank_w)
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+ Jantouki - Main CPU
+***************************************************************************/
+
+READ8_MEMBER(dynax_state::jantouki_soundlatch_ack_r)
+{
+ return (m_soundlatch_ack) ? 0x80 : 0;
+}
+
+WRITE8_MEMBER(dynax_state::jantouki_soundlatch_w)
+{
+ m_soundlatch_ack = 1;
+ m_soundlatch_full = 1;
+ m_soundlatch_irq = 1;
+ m_latch = data;
+ jantouki_sound_update_irq();
+}
+
+READ8_MEMBER(dynax_state::jantouki_blitter_busy_r)
+{
+ return 0; // bit 0 & 1
+}
+
+WRITE8_MEMBER(dynax_state::jantouki_rombank_w)
+{
+ membank("bank1")->set_entry(data & 0x0f);
+ set_led_status(machine(), 0, data & 0x10); // maybe
+}
+
+static ADDRESS_MAP_START( jantouki_io_map, AS_IO, 8, dynax_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+// AM_RANGE( 0x40, 0x41 ) AM_WRITENOP // CRT Controller
+ AM_RANGE( 0x48, 0x48 ) AM_WRITE(jantouki_rombank_w) // BANK ROM Select
+ AM_RANGE( 0x49, 0x49 ) AM_WRITE(jantouki_soundlatch_w) // To Sound CPU
+ AM_RANGE( 0x4a, 0x4a ) AM_READ(jantouki_soundlatch_ack_r) // Soundlatch status
+ AM_RANGE( 0x4b, 0x4b ) AM_WRITE(dynax_blit2_dest_w) // Destination Layer 2
+ AM_RANGE( 0x4d, 0x4d ) AM_WRITE(dynax_blit_dest_w) // Destination Layer
+ AM_RANGE( 0x4f, 0x4f ) AM_WRITE(dynax_blit2_romregion_w) // Blitter 2 ROM bank
+ AM_RANGE( 0x50, 0x50 ) AM_WRITE(jantouki_vblank_ack_w) // VBlank IRQ Ack
+ AM_RANGE( 0x51, 0x51 ) AM_WRITE(hanamai_keyboard_w) // keyboard row select
+ AM_RANGE( 0x52, 0x52 ) AM_READ(hanamai_keyboard_0_r) // P1
+ AM_RANGE( 0x54, 0x54 ) AM_READ_PORT("COINS") // Coins
+ AM_RANGE( 0x55, 0x55 ) AM_READ_PORT("DSW0") // DSW1
+ AM_RANGE( 0x56, 0x56 ) AM_READ_PORT("DSW1") // DSW2
+ AM_RANGE( 0x58, 0x58 ) AM_WRITE(dynax_coincounter_0_w) // Coin Counter
+ AM_RANGE( 0x5b, 0x5b ) AM_WRITE(dynax_blit2_palbank_w) // Layers Palettes (High Bit)
+ AM_RANGE( 0x5d, 0x5d ) AM_WRITE(dynax_blit_palbank_w) //
+ AM_RANGE( 0x5e, 0x5e ) AM_WRITE(jantouki_blitter_ack_w) // Blitter IRQ Ack
+ AM_RANGE( 0x5f, 0x5f ) AM_WRITE(jantouki_blitter2_ack_w) // Blitter 2 IRQ Ack
+ AM_RANGE( 0x60, 0x60 ) AM_WRITE(dynax_blit_palette67_w) // Layers Palettes (Low Bits)
+ AM_RANGE( 0x61, 0x61 ) AM_WRITE(dynax_blit_palette45_w) //
+ AM_RANGE( 0x62, 0x62 ) AM_WRITE(dynax_blit_palette23_w) //
+ AM_RANGE( 0x63, 0x63 ) AM_WRITE(dynax_blit_palette01_w) //
+ AM_RANGE( 0x64, 0x64 ) AM_WRITE(dynax_blit_backpen_w) // Background Color
+ AM_RANGE( 0x65, 0x65 ) AM_WRITE(dynax_blit2_pen_w) // Destination Pen 2
+ AM_RANGE( 0x66, 0x66 ) AM_WRITE(dynax_blit_pen_w) // Destination Pen
+ AM_RANGE( 0x67, 0x67 ) AM_READ(jantouki_blitter_busy_r) //
+ AM_RANGE( 0x69, 0x6f ) AM_WRITE(jantouki_blitter2_rev2_w) // Blitter 2
+ AM_RANGE( 0x71, 0x77 ) AM_WRITE(jantouki_blitter_rev2_w) // Blitter
+ AM_RANGE( 0x78, 0x7e ) AM_WRITE(jantouki_layer_enable_w) // Layers Enable
+ADDRESS_MAP_END
+
+/***************************************************************************
+ Jantouki - Sound CPU
+***************************************************************************/
+
+WRITE8_MEMBER(dynax_state::jantouki_soundlatch_ack_w)
+{
+ m_soundlatch_ack = data;
+ m_soundlatch_irq = 0;
+ jantouki_sound_update_irq();
+}
+
+READ8_MEMBER(dynax_state::jantouki_soundlatch_r)
+{
+ m_soundlatch_full = 0;
+ return m_latch;
+}
+
+READ8_MEMBER(dynax_state::jantouki_soundlatch_status_r)
+{
+ return (m_soundlatch_full) ? 0 : 0x80;
+}
+
+static ADDRESS_MAP_START( jantouki_sound_io_map, AS_IO, 8, dynax_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE( 0x00, 0x00 ) AM_WRITE(jantouki_sound_rombank_w) // BANK ROM Select
+ AM_RANGE( 0x10, 0x10 ) AM_WRITE(jantouki_sound_vblank_ack_w) // VBlank IRQ Ack
+ AM_RANGE( 0x21, 0x21 ) AM_DEVREAD("aysnd", ay8910_device, data_r) // AY8910
+ AM_RANGE( 0x22, 0x23 ) AM_DEVWRITE("aysnd", ay8910_device, data_address_w) //
+ AM_RANGE( 0x28, 0x29 ) AM_DEVREADWRITE("ym2203", ym2203_device, read, write) //
+ AM_RANGE( 0x30, 0x30 ) AM_WRITE(adpcm_reset_w) // MSM5205 reset
+ AM_RANGE( 0x40, 0x40 ) AM_WRITE(adpcm_data_w) // MSM5205 data
+ AM_RANGE( 0x50, 0x50 ) AM_READ(jantouki_soundlatch_status_r) // Soundlatch status
+ AM_RANGE( 0x60, 0x60 ) AM_WRITE(jantouki_soundlatch_ack_w) // Soundlatch status
+ AM_RANGE( 0x70, 0x70 ) AM_READ(jantouki_soundlatch_r) // From Main CPU
+ADDRESS_MAP_END
+
+
+
+/***************************************************************************
+ Mahjong Electron Base
+***************************************************************************/
+
+READ8_MEMBER(dynax_state::mjelctrn_keyboard_1_r)
+{
+ return (hanamai_keyboard_1_r(space, 0) & 0x3f) | (ioport("FAKE")->read() ? 0x40 : 0);
+}
+
+READ8_MEMBER(dynax_state::mjelctrn_dsw_r)
+{
+ int dsw = (m_keyb & 0xc0) >> 6;
+ static const char *const dswnames[] = { "DSW0", "DSW1", "DSW2", "DSW3" };
+
+ return ioport(dswnames[dsw])->read();
+}
+
+WRITE8_MEMBER(dynax_state::mjelctrn_blitter_ack_w)
+{
+ m_blitter_irq = 0;
+}
+
+static ADDRESS_MAP_START( mjelctrn_io_map, AS_IO, 8, dynax_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE( 0x00, 0x00 ) AM_WRITE(adpcm_reset_w) // MSM5205 reset
+ AM_RANGE( 0x02, 0x02 ) AM_WRITE(adpcm_data_w) // MSM5205 data
+ AM_RANGE( 0x04, 0x05 ) AM_DEVWRITE("ym2413", ym2413_device, write) //
+ AM_RANGE( 0x08, 0x08 ) AM_DEVWRITE("aysnd", ay8910_device, data_w) // AY8910
+ AM_RANGE( 0x0a, 0x0a ) AM_DEVWRITE("aysnd", ay8910_device, address_w) //
+ AM_RANGE( 0x11, 0x12 ) AM_WRITE(mjelctrn_blitter_ack_w) //?
+// AM_RANGE( 0x20, 0x20 ) AM_WRITENOP // CRT Controller
+// AM_RANGE( 0x21, 0x21 ) AM_WRITENOP // CRT Controller
+ AM_RANGE( 0x40, 0x40 ) AM_WRITE(dynax_coincounter_0_w) // Coin Counters
+ AM_RANGE( 0x41, 0x41 ) AM_WRITE(dynax_coincounter_1_w) //
+ AM_RANGE( 0x60, 0x60 ) AM_WRITE(dynax_extra_scrollx_w) // screen scroll X
+ AM_RANGE( 0x62, 0x62 ) AM_WRITE(dynax_extra_scrolly_w) // screen scroll Y
+// AM_RANGE( 0x64, 0x64 ) AM_WRITE(dynax_extra_scrollx_w) // screen scroll X
+// AM_RANGE( 0x66, 0x66 ) AM_WRITE(dynax_extra_scrolly_w) // screen scroll Y
+ AM_RANGE( 0x6a, 0x6a ) AM_WRITE(hnoridur_rombank_w) // BANK ROM Select
+ AM_RANGE( 0x80, 0x80 ) AM_WRITE(hanamai_keyboard_w) // keyboard row select
+ AM_RANGE( 0x81, 0x81 ) AM_READ_PORT("COINS") // Coins
+ AM_RANGE( 0x82, 0x82 ) AM_READ(mjelctrn_keyboard_1_r) // P2
+ AM_RANGE( 0x83, 0x83 ) AM_READ(hanamai_keyboard_0_r) // P1
+ AM_RANGE( 0x84, 0x84 ) AM_READ(mjelctrn_dsw_r) // DSW x 4
+ AM_RANGE( 0x85, 0x85 ) AM_READ(ret_ff) // ?
+ AM_RANGE( 0xa1, 0xa7 ) AM_WRITE(dynax_blitter_rev2_w) // Blitter
+ AM_RANGE( 0xc0, 0xc0 ) AM_WRITE(dynax_flipscreen_w) // Flip Screen
+ AM_RANGE( 0xc1, 0xc1 ) AM_WRITE(hanamai_layer_half_w) // half of the interleaved layer to write to
+ AM_RANGE( 0xc2, 0xc2 ) AM_WRITE(hnoridur_layer_half2_w) //
+// c3,c4 seem to be related to wrap around enable
+ AM_RANGE( 0xe0, 0xe0 ) AM_WRITE(dynax_blit_pen_w) // Destination Pen
+ AM_RANGE( 0xe1, 0xe1 ) AM_WRITE(dynax_blit_dest_w) // Destination Layer
+ AM_RANGE( 0xe2, 0xe2 ) AM_WRITE(dynax_blit_palette01_w) // Layers Palettes
+ AM_RANGE( 0xe3, 0xe3 ) AM_WRITE(dynax_blit_palette23_w) //
+ AM_RANGE( 0xe4, 0xe4 ) AM_WRITE(hanamai_priority_w) // layer priority and enable
+ AM_RANGE( 0xe5, 0xe5 ) AM_WRITE(dynax_blit_backpen_w) // Background Color
+ AM_RANGE( 0xe6, 0xe6 ) AM_WRITE(yarunara_blit_romregion_w) // Blitter ROM bank
+ AM_RANGE( 0xe7, 0xe7 ) AM_WRITE(hnoridur_palbank_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( mjembase_io_map, AS_IO, 8, dynax_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE( 0x04, 0x05 ) AM_DEVWRITE("ym2413", ym2413_device, write) //
+ AM_RANGE( 0x06, 0x06 ) AM_DEVREAD("aysnd", ay8910_device, data_r) // AY8910, dsw0
+ AM_RANGE( 0x08, 0x08 ) AM_DEVWRITE("aysnd", ay8910_device, data_w) //
+ AM_RANGE( 0x0a, 0x0a ) AM_DEVWRITE("aysnd", ay8910_device, address_w) //
+ AM_RANGE( 0x11, 0x12 ) AM_WRITE(mjelctrn_blitter_ack_w) //?
+ AM_RANGE( 0x1c, 0x1c ) AM_READ_PORT("DSW1")
+ AM_RANGE( 0x1e, 0x1e ) AM_READ_PORT("DSW2")
+ AM_RANGE( 0x20, 0x20 ) AM_WRITE(hanamai_keyboard_w) // keyboard row select
+ AM_RANGE( 0x21, 0x21 ) AM_READ_PORT("COINS") // Coins
+ AM_RANGE( 0x22, 0x22 ) AM_READ(mjelctrn_keyboard_1_r) // P2
+ AM_RANGE( 0x23, 0x23 ) AM_READ(hanamai_keyboard_0_r) // P1
+ AM_RANGE( 0x24, 0x24 ) AM_READ_PORT("DSW3")
+// AM_RANGE( 0x40, 0x40 ) AM_WRITENOP // CRT Controller
+// AM_RANGE( 0x41, 0x41 ) AM_WRITENOP // CRT Controller
+ AM_RANGE( 0x61, 0x67 ) AM_WRITE(dynax_blitter_rev2_w) // Blitter
+ AM_RANGE( 0x80, 0x80 ) AM_WRITE(dynax_flipscreen_w) // Flip Screen
+ AM_RANGE( 0x81, 0x81 ) AM_WRITE(hanamai_layer_half_w) // half of the interleaved layer to write to
+ AM_RANGE( 0x82, 0x82 ) AM_WRITE(hnoridur_layer_half2_w) //
+ AM_RANGE( 0x83, 0x83 ) AM_WRITE(dynax_coincounter_0_w) // Coin Counters
+ AM_RANGE( 0x84, 0x84 ) AM_WRITE(dynax_coincounter_1_w) //
+ AM_RANGE( 0xa0, 0xa0 ) AM_WRITE(hnoridur_rombank_w) // BANK ROM Select
+ AM_RANGE( 0xc0, 0xc0 ) AM_WRITE(dynax_blit_pen_w) // Destination Pen
+ AM_RANGE( 0xc1, 0xc1 ) AM_WRITE(mjembase_blit_dest_w) // Destination Layer
+ AM_RANGE( 0xc2, 0xc2 ) AM_WRITE(dynax_blit_palette01_w) // Layers Palettes
+ AM_RANGE( 0xc3, 0xc3 ) AM_WRITE(mjembase_blit_palette23_w) //
+ AM_RANGE( 0xc4, 0xc4 ) AM_WRITE(mjembase_priority_w) // layer priority and enable
+ AM_RANGE( 0xc5, 0xc5 ) AM_WRITE(dynax_blit_backpen_w) // Background Color
+ AM_RANGE( 0xc6, 0xc6 ) AM_WRITE(yarunara_blit_romregion_w) // Blitter ROM bank
+ AM_RANGE( 0xc7, 0xc7 ) AM_WRITE(hnoridur_palbank_w)
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+ Mahjong Tenkaigen
+***************************************************************************/
+
+WRITE8_MEMBER(dynax_state::tenkai_ipsel_w)
+{
+ switch (offset)
+ {
+ case 0: m_input_sel = data;
+ m_keyb = 0;
+ break;
+
+ case 1: break;
+ }
+
+}
+
+WRITE8_MEMBER(dynax_state::tenkai_ip_w)
+{
+ switch (m_input_sel)
+ {
+ case 0x0c:
+ coin_counter_w(machine(), 0, data & 0x01);
+ coin_counter_w(machine(), 1, data & 0x02);
+ // bit 2?
+ // bit 3?
+// popmessage("%02x", data);
+ return;
+
+ case 0x0d:
+ if (data != 0xff)
+ break;
+ return;
+ }
+ logerror("%04x: unmapped ip_sel=%02x written with %02x\n", space.device().safe_pc(), m_input_sel, data);
+}
+
+READ8_MEMBER(dynax_state::tenkai_ip_r)
+{
+ static const char *const keynames0[] = { "KEY0", "KEY1", "KEY2", "KEY3", "KEY4" };
+ //static const char *const keynames1[] = { "KEY5", "KEY6", "KEY7", "KEY8", "KEY9" };
+
+ switch (offset)
+ {
+ case 0:
+ {
+ switch (m_input_sel)
+ {
+ case 0x00:
+ return ioport("COINS")->read(); // coins
+
+ default:
+ logerror("%04x: unmapped ip_sel=%02x read from offs %x\n", space.device().safe_pc(), m_input_sel, offset);
+ return 0xff;
+ }
+ }
+
+ case 1:
+ {
+ switch (m_input_sel)
+ {
+ case 0x0d:
+ return 0xff;
+
+ // player 2
+ case 0x81:
+ if (m_keyb >= 5)
+ logerror("%04x: unmapped keyb=%02x read\n", space.device().safe_pc(), m_keyb);
+ return 0xff;//ioport(keynames1[m_keyb++])->read();
+
+ // player 1
+ case 0x82:
+ if (m_keyb >= 5)
+ logerror("%04x: unmapped keyb=%02x read\n", space.device().safe_pc(), m_keyb);
+ return ioport(keynames0[m_keyb++])->read();
+
+ default:
+ logerror("%04x: unmapped ip_sel=%02x read from offs %x\n", space.device().safe_pc(), m_input_sel, offset);
+ return 0xff;
+ }
+ }
+ }
+ return 0xff;
+}
+
+
+WRITE8_MEMBER(dynax_state::tenkai_dswsel_w)
+{
+ m_dsw_sel = data;
+}
+
+READ8_MEMBER(dynax_state::tenkai_dsw_r)
+{
+ if (!BIT(m_dsw_sel, 0)) return ioport("DSW0")->read();
+ if (!BIT(m_dsw_sel, 1)) return ioport("DSW1")->read();
+ if (!BIT(m_dsw_sel, 2)) return ioport("DSW2")->read();
+ if (!BIT(m_dsw_sel, 3)) return ioport("DSW3")->read();
+ if (!BIT(m_dsw_sel, 4)) return ioport("DSW4")->read();
+ logerror("%s: unmapped dsw %02x read\n", machine().describe_context(), m_dsw_sel);
+
+ return 0xff;
+}
+
+READ8_MEMBER(dynax_state::tenkai_palette_r)
+{
+ return m_palette_ram[512 * m_palbank + offset];
+}
+
+WRITE8_MEMBER(dynax_state::tenkai_palette_w)
+{
+ int addr = 512 * m_palbank + offset;
+ m_palette_ram[addr] = data;
+
+ {
+ int br = m_palette_ram[addr & ~0x10]; // bbbrrrrr
+ int bg = m_palette_ram[addr | 0x10]; // bb0ggggg
+ int r = br & 0x1f;
+ int g = bg & 0x1f;
+ int b = ((bg & 0xc0) >> 3) | ((br & 0xe0) >> 5);
+ m_palette->set_pen_color(256 * m_palbank + ((offset & 0xf) | ((offset & 0x1e0) >> 1)), pal5bit(r), pal5bit(g), pal5bit(b));
+ }
+}
+
+void dynax_state::tenkai_update_rombank()
+{
+ m_romptr = memregion("maincpu")->base() + 0x10000 + 0x8000 * m_rombank;
+// logerror("rombank = %02x\n", m_rombank);
+}
+
+READ8_MEMBER(dynax_state::tenkai_p3_r)
+{
+ return 0x00;
+}
+
+WRITE8_MEMBER(dynax_state::tenkai_p3_w)
+{
+ m_rombank = ((data & 0x04) << 1) | (m_rombank & 0x07);
+ tenkai_update_rombank();
+}
+WRITE8_MEMBER(dynax_state::tenkai_p4_w)
+{
+ m_rombank = (m_rombank & 0x08) | ((data & 0x0e) >> 1);
+ tenkai_update_rombank();
+}
+
+READ8_MEMBER(dynax_state::tenkai_p5_r)
+{
+ return m_tenkai_p5_val;
+}
+
+WRITE8_MEMBER(dynax_state::tenkai_p6_w)
+{
+ m_tenkai_p5_val &= 0x0f;
+
+ if (data & 0x0f)
+ m_tenkai_p5_val |= (1 << 4);
+}
+
+WRITE8_MEMBER(dynax_state::tenkai_p7_w)
+{
+ m_tenkai_p5_val &= 0xf0;
+
+ if (data & 0x03)
+ m_tenkai_p5_val |= (1 << 3);
+}
+
+WRITE8_MEMBER(dynax_state::tenkai_p8_w)
+{
+ m_rombank = ((data & 0x08) << 1) | (m_rombank & 0x0f);
+ tenkai_update_rombank();
+}
+
+READ8_MEMBER(dynax_state::tenkai_p8_r)
+{
+ return 0x00;
+}
+
+READ8_MEMBER(dynax_state::tenkai_8000_r)
+{
+ if (m_rombank < 0x10)
+ return m_romptr[offset];
+ else if ((m_rombank == 0x10) && (offset < 0x10))
+ {
+ return m_rtc->read(space, offset);
+ }
+ else if (m_rombank == 0x12)
+ return tenkai_palette_r(space, offset);
+
+ logerror("%04x: unmapped offset %04X read with rombank=%02X\n", space.device().safe_pc(), offset, m_rombank);
+ return 0x00;
+}
+
+WRITE8_MEMBER(dynax_state::tenkai_8000_w)
+{
+ if ((m_rombank == 0x10) && (offset < 0x10))
+ {
+ m_rtc->write(space, offset, data);
+ return;
+ }
+ else if (m_rombank == 0x12)
+ {
+ tenkai_palette_w(space, offset, data);
+ return;
+ }
+
+ logerror("%04x: unmapped offset %04X=%02X written with rombank=%02X\n", space.device().safe_pc(), offset, data, m_rombank);
+}
+
+void dynax_state::tenkai_show_6c()
+{
+// popmessage("%02x %02x", m_tenkai_6c, m_tenkai_70);
+}
+
+WRITE8_MEMBER(dynax_state::tenkai_6c_w)
+{
+ m_tenkai_6c = data;
+ tenkai_show_6c();
+}
+
+WRITE8_MEMBER(dynax_state::tenkai_70_w)
+{
+ m_tenkai_70 = data;
+ tenkai_show_6c();
+}
+
+WRITE8_MEMBER(dynax_state::tenkai_blit_romregion_w)
+{
+ switch (data)
+ {
+ case 0x00: dynax_blit_romregion_w(space, 0, 0); return;
+ case 0x83: dynax_blit_romregion_w(space, 0, 1); return;
+ case 0x80: dynax_blit_romregion_w(space, 0, 2); return;
+ }
+ logerror("%04x: unmapped romregion=%02X\n", space.device().safe_pc(), data);
+}
+
+static ADDRESS_MAP_START( tenkai_map, AS_PROGRAM, 8, dynax_state )
+ AM_RANGE( 0x0000, 0x5fff ) AM_ROM
+ AM_RANGE( 0x6000, 0x6fff ) AM_RAM
+ AM_RANGE( 0x7000, 0x7fff ) AM_RAM AM_SHARE("nvram")
+ AM_RANGE( 0x8000, 0xffff ) AM_READWRITE(tenkai_8000_r, tenkai_8000_w)
+ AM_RANGE( 0x10000, 0x10000 ) AM_DEVREAD("aysnd", ay8910_device, data_r) // AY8910
+ AM_RANGE( 0x10008, 0x10008 ) AM_DEVWRITE("aysnd", ay8910_device, data_w) //
+ AM_RANGE( 0x10010, 0x10010 ) AM_DEVWRITE("aysnd", ay8910_device, address_w) //
+ AM_RANGE( 0x10020, 0x10021 ) AM_DEVWRITE("ym2413", ym2413_device, write) //
+ AM_RANGE( 0x10040, 0x10040 ) AM_WRITE(dynax_blit_pen_w) // Destination Pen
+ AM_RANGE( 0x10044, 0x10044 ) AM_WRITE(tenkai_blit_dest_w) // Destination Layer
+ AM_RANGE( 0x10048, 0x10048 ) AM_WRITE(tenkai_blit_palette23_w) // Layers Palettes
+ AM_RANGE( 0x1004c, 0x1004c ) AM_WRITE(tenkai_blit_palette01_w) //
+ AM_RANGE( 0x10050, 0x10050 ) AM_WRITE(tenkai_priority_w) // layer priority and enable
+ AM_RANGE( 0x10054, 0x10054 ) AM_WRITE(dynax_blit_backpen_w) // Background Color
+ AM_RANGE( 0x10058, 0x10058 ) AM_WRITE(tenkai_blit_romregion_w) // Blitter ROM bank
+ AM_RANGE( 0x10060, 0x10060 ) AM_WRITE(yarunara_flipscreen_inv_w) // Flip Screen
+ AM_RANGE( 0x10064, 0x10064 ) AM_WRITE(yarunara_layer_half_w) // half of the interleaved layer to write to
+ AM_RANGE( 0x10068, 0x10068 ) AM_WRITE(yarunara_layer_half2_w) //
+ AM_RANGE( 0x1006c, 0x1006c ) AM_WRITE(tenkai_6c_w) // ?
+ AM_RANGE( 0x10070, 0x10070 ) AM_WRITE(tenkai_70_w) // ?
+ AM_RANGE( 0x1007c, 0x1007c ) AM_WRITENOP // IRQ Ack? (0,2)
+ AM_RANGE( 0x100c0, 0x100c0 ) AM_WRITE(tenkai_ipsel_w)
+ AM_RANGE( 0x100c1, 0x100c1 ) AM_WRITE(tenkai_ip_w)
+ AM_RANGE( 0x100c2, 0x100c3 ) AM_READ(tenkai_ip_r)
+ AM_RANGE( 0x100e1, 0x100e7 ) AM_WRITE(tenkai_blitter_rev2_w) // Blitter (inverted scroll values)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( tenkai_io_map, AS_IO, 8, dynax_state )
+ AM_RANGE( T90_P3, T90_P3 ) AM_READWRITE(tenkai_p3_r, tenkai_p3_w)
+ AM_RANGE( T90_P4, T90_P4 ) AM_WRITE(tenkai_p4_w)
+ AM_RANGE( T90_P5, T90_P5 ) AM_READ(tenkai_p5_r)
+ AM_RANGE( T90_P6, T90_P6 ) AM_WRITE(tenkai_p6_w)
+ AM_RANGE( T90_P7, T90_P7 ) AM_WRITE(tenkai_p7_w)
+ AM_RANGE( T90_P8, T90_P8 ) AM_READWRITE(tenkai_p8_r, tenkai_p8_w)
+ADDRESS_MAP_END
+
+/***************************************************************************
+ Mahjong Gekisha
+***************************************************************************/
+
+READ8_MEMBER(dynax_state::gekisha_keyboard_0_r)
+{
+ int res = 0x3f;
+
+ if (!BIT(m_keyb, 0)) res &= ioport("KEY0")->read();
+ if (!BIT(m_keyb, 1)) res &= ioport("KEY1")->read();
+ if (!BIT(m_keyb, 2)) res &= ioport("KEY2")->read();
+ if (!BIT(m_keyb, 3)) res &= ioport("KEY3")->read();
+ if (!BIT(m_keyb, 4)) res &= ioport("KEY4")->read();
+
+ return res;
+}
+READ8_MEMBER(dynax_state::gekisha_keyboard_1_r)
+{
+ int res = 0x3f;
+
+ if (!BIT(m_keyb, 0)) res &= ioport("KEY5")->read();
+ if (!BIT(m_keyb, 1)) res &= ioport("KEY6")->read();
+ if (!BIT(m_keyb, 2)) res &= ioport("KEY7")->read();
+ if (!BIT(m_keyb, 3)) res &= ioport("KEY8")->read();
+ if (!BIT(m_keyb, 4)) res &= ioport("KEY9")->read();
+
+ // bit 6
+ res |= ioport("BET")->read();
+
+ // bit 7 = blitter busy
+
+ return res;
+}
+
+WRITE8_MEMBER(dynax_state::gekisha_hopper_w)
+{
+ m_gekisha_val[offset] = data;
+// popmessage("%02x %02x", gekisha_val[0], gekisha_val[1]);
+}
+
+void dynax_state::gekisha_set_rombank( UINT8 data )
+{
+ m_rombank = data;
+ m_romptr = memregion("maincpu")->base() + 0x8000 + m_rombank * 0x8000;
+}
+
+WRITE8_MEMBER(dynax_state::gekisha_p4_w)
+{
+ m_gekisha_rom_enable = !BIT(data, 3);
+ gekisha_set_rombank(BIT(data, 2));
+}
+
+READ8_MEMBER(dynax_state::gekisha_8000_r)
+{
+ if (m_gekisha_rom_enable)
+ return m_romptr[offset];
+
+ switch (offset + 0x8000)
+ {
+ case 0x8061: return ioport("COINS")->read();
+ case 0x8062: return gekisha_keyboard_1_r(space, 0);
+ case 0x8063: return gekisha_keyboard_0_r(space, 0);
+ case 0x8064: return ioport("DSW1")->read();
+ case 0x8065: return ioport("DSW3")->read();
+ case 0x8066: return ioport("DSW4")->read();
+ case 0x8067: return ioport("DSW2")->read();
+ }
+
+ logerror("%04x: unmapped offset %04X read with rombank=%02X\n",space.device().safe_pc(), offset, m_rombank);
+ return 0x00;
+}
+
+WRITE8_MEMBER(dynax_state::gekisha_8000_w)
+{
+ if (!m_gekisha_rom_enable)
+ {
+ switch (offset + 0x8000)
+ {
+ // same offsets as mjfriday
+
+ case 0x8001: dynax_blit_palette01_w(space, offset - 0x01, data); return;
+
+// case 0x8002: // ? 1
+
+ case 0x8003: dynax_blit_backpen_w(space, offset - 0x03, data); return;
+
+ case 0x8010:
+ case 0x8011: mjdialq2_blit_dest_w(space, offset - 0x10, data); return;
+
+ case 0x8012: dynax_blit_palbank_w(space, offset - 0x12, data); return;
+
+ case 0x8013: dynax_flipscreen_w(space, offset - 0x13, data); return;
+
+ case 0x8014: dynax_coincounter_0_w(space, offset - 0x14, data); return;
+ case 0x8015: dynax_coincounter_1_w(space, offset - 0x15, data); return;
+
+ case 0x8016:
+ case 0x8017: mjdialq2_layer_enable_w(space, offset - 0x16, data); return;
+
+ case 0x8020:
+ case 0x8021: gekisha_hopper_w(space, offset - 0x20, data); return;
+
+ case 0x8041:
+ case 0x8042:
+ case 0x8043:
+ case 0x8044:
+ case 0x8045:
+ case 0x8046:
+ case 0x8047: dynax_blitter_rev2_w(space, offset - 0x41, data); return;
+
+ case 0x8050: // CRT controller
+ case 0x8051: return;
+
+ case 0x8070: m_ym2413->register_port_w(space, 0, data); return;
+ case 0x8071: m_ym2413->data_port_w(space, 0, data); return;
+
+ case 0x8060: m_keyb = data; return;
+
+// case 0x8080: // ? 0,1,6 (bit 0 = screen disable?)
+// popmessage("80 = %02x", data);
+// break;
+ }
+ }
+ logerror("%04x: unmapped offset %04X=%02X written with rombank=%02X\n", space.device().safe_pc(), offset, data, m_rombank);
+}
+
+
+static ADDRESS_MAP_START( gekisha_map, AS_PROGRAM, 8, dynax_state )
+ AM_RANGE( 0x0000, 0x6fff ) AM_ROM
+ AM_RANGE( 0x7000, 0x7fff ) AM_RAM AM_SHARE("nvram")
+ AM_RANGE( 0x8000, 0xffff ) AM_READWRITE(gekisha_8000_r, gekisha_8000_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( gekisha_io_map, AS_IO, 8, dynax_state )
+ AM_RANGE( T90_P4, T90_P4 ) AM_WRITE(gekisha_p4_w)
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+ Castle Of Dracula
+***************************************************************************/
+
+WRITE8_MEMBER(dynax_state::cdracula_sound_rombank_w)
+{
+// logerror("%s: sound bank = %02x\n", machine().describe_context(), data);
+
+ int num_banks = memregion("oki")->bytes() / 0x40000;
+ if (data < num_banks)
+ m_oki->set_bank_base(data * 0x40000);
+ else
+ logerror("%s: warning, invalid sound bank = %02x\n", machine().describe_context(), data);
+}
+
+static ADDRESS_MAP_START( cdracula_io_map, AS_IO, 8, dynax_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE( 0x01, 0x07 ) AM_WRITE(cdracula_blitter_rev2_w) // Blitter + Destination Layers
+ AM_RANGE( 0x10, 0x10 ) AM_DEVREADWRITE("oki", okim6295_device, read, write)
+ AM_RANGE( 0x11, 0x11 ) AM_NOP // unpopulated oki
+// AM_RANGE( 0x12, 0x12 ) AM_WRITENOP // CRT Controller
+// AM_RANGE( 0x13, 0x13 ) AM_WRITENOP // CRT Controller
+ AM_RANGE( 0x20, 0x20 ) AM_READ_PORT("P1") // P1
+ AM_RANGE( 0x21, 0x21 ) AM_READ_PORT("P2") // P2
+ AM_RANGE( 0x22, 0x22 ) AM_READ_PORT("COINS") // Coins
+ AM_RANGE( 0x30, 0x30 ) AM_WRITE(dynax_layer_enable_w) // Layers Enable
+// AM_RANGE( 0x31, 0x31 ) AM_WRITE(dynax_rombank_w) // BANK ROM Select
+ AM_RANGE( 0x32, 0x32 ) AM_WRITE(dynax_blit_pen_w) // Destination Pen
+ AM_RANGE( 0x33, 0x33 ) AM_WRITE(dynax_blit_flags_w) // Flags + Do Blit
+ AM_RANGE( 0x34, 0x34 ) AM_WRITE(dynax_blit_palette01_w) // Layers Palettes (Low Bits)
+ AM_RANGE( 0x35, 0x35 ) AM_WRITE(dynax_blit_palette23_w) //
+ AM_RANGE( 0x36, 0x36 ) AM_WRITE(dynax_blit_backpen_w) // Background Color
+ AM_RANGE( 0x37, 0x37 ) AM_WRITE(dynax_vblank_ack_w) // VBlank IRQ Ack
+ AM_RANGE( 0x41, 0x41 ) AM_WRITE(dynax_flipscreen_w) // Flip Screen
+ AM_RANGE( 0x44, 0x44 ) AM_WRITE(jantouki_blitter_ack_w) // Blitter IRQ Ack
+ AM_RANGE( 0x45, 0x45 ) AM_WRITE(dynax_blit_palbank_w) // Layers Palettes (High Bit)
+ AM_RANGE( 0x60, 0x60 ) AM_READ_PORT("DSW2")
+ AM_RANGE( 0x61, 0x61 ) AM_READ_PORT("DSW1")
+ AM_RANGE( 0x6b, 0x6b ) AM_WRITE(cdracula_sound_rombank_w) // OKI Bank
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+
+
+ Input Ports
+
+
+***************************************************************************/
+
+static INPUT_PORTS_START( MAHJONG_KEYS )
+ PORT_START("KEY0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_PLAYER(1)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 )
+
+ PORT_START("KEY1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_PLAYER(1)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_PLAYER(1)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY3")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY4")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) PORT_PLAYER(1) // "l"
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_PLAYER(1) // "f"
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY5")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
+
+ PORT_START("KEY6")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY7")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY8")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY9")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) PORT_PLAYER(2) // "l"
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_PLAYER(2) // "f"
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( MAHJONG_KEYS_BET )
+ PORT_START("KEY0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_PLAYER(1)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 )
+
+ PORT_START("KEY1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_PLAYER(1)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_PLAYER(1)
+
+ PORT_START("KEY2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_PLAYER(1)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY3")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY4")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) PORT_PLAYER(1) // "l"
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) PORT_PLAYER(1) // "t"
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) PORT_PLAYER(1) // "w"
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_PLAYER(1) // "f"
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) PORT_PLAYER(1) // "b"
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) PORT_PLAYER(1) // "s"
+
+ PORT_START("KEY5")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
+
+ PORT_START("KEY6")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_PLAYER(2)
+
+ PORT_START("KEY7")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY8")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY9")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) PORT_PLAYER(2) // "l"
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) PORT_PLAYER(2) // "t"
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) PORT_PLAYER(2) // "w"
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_PLAYER(2) // "f"
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) PORT_PLAYER(2) // "b"
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) PORT_PLAYER(2) // "s"
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( HANAFUDA_KEYS )
+ PORT_START("KEY0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_HANAFUDA_A ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_HANAFUDA_E ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_HANAFUDA_YES ) PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 )
+
+ PORT_START("KEY1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_HANAFUDA_B ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_HANAFUDA_F ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_HANAFUDA_NO ) PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_HANAFUDA_C ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_HANAFUDA_G ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY3")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_HANAFUDA_D ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_HANAFUDA_H ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY4")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) PORT_PLAYER(1) // "l"
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_PLAYER(1) // "f"
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY5")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_HANAFUDA_A ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_HANAFUDA_E ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_HANAFUDA_YES ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
+
+ PORT_START("KEY6")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_HANAFUDA_B ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_HANAFUDA_F ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_HANAFUDA_NO ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY7")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_HANAFUDA_C ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_HANAFUDA_G ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY8")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_HANAFUDA_D ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_HANAFUDA_H ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY9")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) PORT_PLAYER(2) // "l"
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_PLAYER(2) // "f"
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+INPUT_PORTS_START( HANAFUDA_KEYS_BET )
+ PORT_START("KEY0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_HANAFUDA_A ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_HANAFUDA_E ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_HANAFUDA_YES ) PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 )
+
+ PORT_START("KEY1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_HANAFUDA_B ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_HANAFUDA_F ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_HANAFUDA_NO ) PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_PLAYER(1)
+
+ PORT_START("KEY2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_HANAFUDA_C ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_HANAFUDA_G ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY3")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_HANAFUDA_D ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_HANAFUDA_H ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY4")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) // "l"
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) // "t"
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) // "w"
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) // "f"
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) // "b"
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) // "s"
+
+ PORT_START("KEY5")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_HANAFUDA_A ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_HANAFUDA_E ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_HANAFUDA_YES ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
+
+ PORT_START("KEY6")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_HANAFUDA_B ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_HANAFUDA_F ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_HANAFUDA_NO ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_PLAYER(2)
+
+ PORT_START("KEY7")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_HANAFUDA_C ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_HANAFUDA_G ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY8")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_HANAFUDA_D ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_HANAFUDA_H ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY9")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) PORT_PLAYER(2) // "l"
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) PORT_PLAYER(2) // "t"
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) PORT_PLAYER(2) // "w"
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_PLAYER(2) // "f"
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) PORT_PLAYER(2) // "b"
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) PORT_PLAYER(2) // "s"
+INPUT_PORTS_END
+
+#ifdef UNREFERENCED_CODE
+static INPUT_PORTS_START( HANAFUDA_KEYS_BET_ALT )
+ PORT_START("KEY0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_HANAFUDA_A ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_HANAFUDA_E ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_HANAFUDA_YES ) PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) // "t"
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 )
+
+ PORT_START("KEY1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_HANAFUDA_B ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_HANAFUDA_F ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_HANAFUDA_NO ) PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) // "s"
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_HANAFUDA_C ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_HANAFUDA_G ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) // "b"
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY3")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_HANAFUDA_D ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_HANAFUDA_H ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) // "w"
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY4")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY5")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_HANAFUDA_A ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_HANAFUDA_E ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_HANAFUDA_YES ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) PORT_PLAYER(2) // "t"
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
+
+ PORT_START("KEY6")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_HANAFUDA_B ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_HANAFUDA_F ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_HANAFUDA_NO ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) PORT_PLAYER(2) // "s"
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY7")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_HANAFUDA_C ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_HANAFUDA_G ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) PORT_PLAYER(2) // "b"
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY8")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_HANAFUDA_D ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_HANAFUDA_H ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) PORT_PLAYER(2) // "w"
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY9")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+#endif
+
+static INPUT_PORTS_START( cdracula )
+ PORT_START("P1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) // erase on highscore entry
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
+
+ PORT_START("P2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) // erase on highscore entry
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
+
+ PORT_START("COINS")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(10)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(10)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("DSW1") // port $61 -> c217
+ PORT_DIPNAME( 0x03, 0x02, DEF_STR( Difficulty ) ) PORT_DIPLOCATION( "SW1:1,2" )
+ PORT_DIPSETTING( 0x03, DEF_STR( Easy ) ) // 44
+ PORT_DIPSETTING( 0x02, DEF_STR( Normal ) ) // 47
+ PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) // 4a
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) // 4d
+ PORT_DIPNAME( 0x0c, 0x08, "Time" ) PORT_DIPLOCATION( "SW1:3,4" )
+ PORT_DIPSETTING( 0x0c, "120 sec" )
+ PORT_DIPSETTING( 0x08, "90 sec" )
+ PORT_DIPSETTING( 0x04, "60 sec" )
+ PORT_DIPSETTING( 0x00, "60 sec (duplicate)" )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) ) PORT_DIPLOCATION( "SW1:5" )
+ PORT_DIPSETTING( 0x10, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0x20, 0x20, "Max Lives" ) PORT_DIPLOCATION( "SW1:6" )
+ PORT_DIPSETTING( 0x20, "5" )
+ PORT_DIPSETTING( 0x00, "8" )
+ PORT_DIPNAME( 0x40, 0x40, "Unknown 1-7" ) PORT_DIPLOCATION( "SW1:7" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) PORT_DIPLOCATION( "SW1:8" )
+
+ PORT_START("DSW2") // port $60 -> c216
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPLOCATION( "SW2:1,2" )
+ PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x04, 0x04, "Unknown 2-3" ) PORT_DIPLOCATION( "SW2:3" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "Reset Tiles After Miss" ) PORT_DIPLOCATION( "SW2:4" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Unknown 2-5" ) PORT_DIPLOCATION( "SW2:5" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION( "SW2:6" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Sound Test" ) PORT_DIPLOCATION( "SW2:7" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Graphics Test" ) PORT_DIPLOCATION( "SW2:8" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( hanamai )
+ PORT_START("DSW0")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("COINS")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
+
+ PORT_INCLUDE( HANAFUDA_KEYS )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( hnkochou )
+ PORT_START("DSW0")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("COINS")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) PORT_CODE(KEYCODE_4) // Pay
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_SERVICE_NO_TOGGLE(0x04, IP_ACTIVE_LOW ) // Test (there isn't a dip switch)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) // Note
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_INCLUDE( HANAFUDA_KEYS_BET )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( hnoridur )
+ PORT_START("DSW0") /* note that these are in reverse order wrt the others */
+ PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0xc0, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) )
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "Select Stage" )
+ PORT_DIPSETTING( 0x02, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_SERVICE( 0x01, IP_ACTIVE_LOW )
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("COINS")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
+
+ PORT_INCLUDE( HANAFUDA_KEYS )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( hjingi )
+ PORT_START("DSW0") /* note that these are in reverse order wrt the others */
+ PORT_DIPNAME( 0x80, 0x80, "Stage Select" )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "Gal" ) // "Renchan Gal"
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x10, 0x10, "Game Music" )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "Suggest Move" ) // "Teach TEFUDA"
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x01, IP_ACTIVE_LOW )
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x07, 0x07, "Payout Rate" )
+ PORT_DIPSETTING( 0x07, DEF_STR( Highest ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( Higher ) )
+ PORT_DIPSETTING( 0x05, DEF_STR( High) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Medium ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( Low ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Very_Low ) )
+// PORT_DIPSETTING( 0x01, DEF_STR( ) )
+// PORT_DIPSETTING( 0x00, DEF_STR( ) )
+ PORT_DIPNAME( 0x08, 0x08, "Payout Rate Change" )
+ PORT_DIPSETTING( 0x08, "Big" )
+ PORT_DIPSETTING( 0x00, "Small" )
+ PORT_DIPNAME( 0x10, 0x10, "Double-Up Game Rate" )
+ PORT_DIPSETTING( 0x10, DEF_STR( High ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Low ) )
+ PORT_DIPNAME( 0x20, 0x20, "GOKOU Odds" )
+ PORT_DIPSETTING( 0x20, "100" )
+ PORT_DIPSETTING( 0x00, "200" )
+ PORT_DIPNAME( 0x40, 0x40, "GOKOU Cut" )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x80, 0x80, "3-Renchan Bonus" )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Yes ) )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" )
+ PORT_DIPNAME( 0x04, 0x04, "Credits Per Note" )
+ PORT_DIPSETTING( 0x04, "5" )
+ PORT_DIPSETTING( 0x00, "10" )
+ PORT_DIPNAME( 0x18, 0x18, "Max Bet" )
+ PORT_DIPSETTING( 0x18, "5" )
+ PORT_DIPSETTING( 0x10, "10" )
+ PORT_DIPSETTING( 0x08, "20" )
+ PORT_DIPSETTING( 0x00, "50" )
+ PORT_DIPNAME( 0x60, 0x60, "Min Rate To Play" )
+ PORT_DIPSETTING( 0x60, "1" )
+ PORT_DIPSETTING( 0x40, "2" )
+ PORT_DIPSETTING( 0x20, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0x80, 0x80, "Higi" )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Yes ) )
+
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "Pay Out Type" )
+ PORT_DIPSETTING( 0x02, "Credit" )
+ PORT_DIPSETTING( 0x00, "Hopper" )
+ PORT_DIPNAME( 0x04, 0x04, "Hopper Switch" )
+ PORT_DIPSETTING( 0x04, "Active Low" )
+ PORT_DIPSETTING( 0x00, "Active High" )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("COINS")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) PORT_CODE(KEYCODE_4) // Pay
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE4 ) // 18B
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) // Key In
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) // 18A
+
+ PORT_INCLUDE( HANAFUDA_KEYS_BET )
+// PORT_INCLUDE( HANAFUDA_KEYS_BET_ALT )
+
+ PORT_START("BET")
+ PORT_CONFNAME( 0x40, 0x40, "Allow Betting" )
+ PORT_CONFSETTING( 0x40, DEF_STR( Yes ) ) // 2 keyboards, normal bet layout, hopper not pulsing in key test
+// PORT_CONFSETTING( 0x00, DEF_STR( No ) ) // 1 keyboard, alt bet layout, hopper pulsing in key test
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( drgpunch )
+ PORT_START("P1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
+
+ PORT_START("P2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
+
+ PORT_START("COINS")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(10)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(10)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("DSW0")
+ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) )
+ PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x18, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x07, 0x04, DEF_STR( Difficulty ) ) // Time
+ PORT_DIPSETTING( 0x00, "1 (Easy)" )
+ PORT_DIPSETTING( 0x01, "2" )
+ PORT_DIPSETTING( 0x02, "3" )
+ PORT_DIPSETTING( 0x03, "4" )
+ PORT_DIPSETTING( 0x04, "5" )
+ PORT_DIPSETTING( 0x05, "6" )
+ PORT_DIPSETTING( 0x06, "7" )
+ PORT_DIPSETTING( 0x07, "8 (Hard)" )
+ PORT_DIPNAME( 0x18, 0x10, "Vs Time" )
+ PORT_DIPSETTING( 0x18, "8 s" )
+ PORT_DIPSETTING( 0x10, "10 s" )
+ PORT_DIPSETTING( 0x08, "12 s" )
+ PORT_DIPSETTING( 0x00, "14 s" )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Unknown 2-7" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Unknown 2-8" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( sprtmtch )
+ PORT_INCLUDE( drgpunch )
+
+ PORT_MODIFY("DSW1")
+ PORT_DIPNAME( 0x40, 0x40, "Intermissions" ) // Does not apply to drgpunch
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( mjfriday )
+ PORT_START("DSW0")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x04, 0x04, "PINFU with TSUMO" )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x18, 0x18, "Player Strength" )
+ PORT_DIPSETTING( 0x18, "Weak" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x08, "Strong" )
+ PORT_DIPSETTING( 0x00, "Strongest" )
+ PORT_DIPNAME( 0x60, 0x60, "CPU Strength" )
+ PORT_DIPSETTING( 0x60, "Weak" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x20, "Strong" )
+ PORT_DIPSETTING( 0x00, "Strongest" )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, "Auto TSUMO" )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "Full Test" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("COINS")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "17B"
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "18B"
+ PORT_SERVICE(0x04, IP_ACTIVE_LOW ) // Test (there isn't a dip switch)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "06B"
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "18A"
+
+ PORT_INCLUDE( MAHJONG_KEYS )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( mjdialq2 )
+ PORT_START("DSW0")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x07, 0x07, "Time Setting" )
+ PORT_DIPSETTING( 0x07, "08:30" )
+ PORT_DIPSETTING( 0x06, "09:00" )
+ PORT_DIPSETTING( 0x05, "09:30" )
+ PORT_DIPSETTING( 0x04, "10:00" )
+ PORT_DIPSETTING( 0x03, "10:30" )
+ PORT_DIPSETTING( 0x02, "11:00" )
+ PORT_DIPSETTING( 0x01, "11:30" )
+ PORT_DIPSETTING( 0x00, "12:00" )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Select Special Item" ) /* Allows to select which one of the nine special items you want. */
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Debug" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("COINS")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "17B"
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "18B"
+ PORT_SERVICE_NO_TOGGLE(0x04, IP_ACTIVE_LOW) // Test (there isn't a dip switch)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "06B"
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "18A"
+
+ PORT_INCLUDE( MAHJONG_KEYS )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( yarunara )
+ PORT_START("DSW0")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Easy ) ) // 1,6
+ PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) ) // 3,4
+ PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) // 5,2
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) // 7,0
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Use Password" )
+ PORT_DIPSETTING( 0x40, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x80, 0x80, "Set Date" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, "PINFU with TSUMO" )
+ PORT_DIPSETTING( 0x01, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x02, 0x02, "Unknown 2-1" )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "Unknown 2-2" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "Unknown 2-3*" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Unknown 2-4" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "Choose Bonus (Cheat)")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Unknown 2-6" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
+
+ PORT_START("COINS")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "17B"
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "18B"
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "06B"
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
+
+ PORT_INCLUDE( MAHJONG_KEYS )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( hanayara )
+ PORT_START("DSW0")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Easy ) ) // 1,6
+ PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) ) // 3,4
+ PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) // 5,2
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) // 7,0
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Use Password" )
+ PORT_DIPSETTING( 0x40, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x80, 0x80, "Set Date" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, "PINFU with TSUMO" )
+ PORT_DIPSETTING( 0x01, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x02, 0x02, "Unknown 2-1" )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "Unknown 2-2" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "Unknown 2-3*" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Unknown 2-4" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "Choose Bonus (Cheat)")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Unknown 2-6" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
+
+ PORT_START("COINS")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "17B"
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "18B"
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "06B"
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
+
+ PORT_INCLUDE( HANAFUDA_KEYS )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( quiztvqq )
+ PORT_START("DSW0")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Voices" )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x80, 0x80, "Set Date" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x03, 0x03, "Unknown 2-0&1" )
+ PORT_DIPSETTING( 0x03, "0" )
+ PORT_DIPSETTING( 0x02, "1" )
+ PORT_DIPSETTING( 0x01, "2" )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPNAME( 0x04, 0x04, "Unknown 2-2" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "Unknown 2-3*" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Unknown 2-4*" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "Unknown 2-5" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Unknown 2-6" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
+
+ PORT_START("COINS")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1) // Test, during boot
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY0")
+ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
+ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
+ PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_START1 )
+
+ PORT_START("KEY1")
+ PORT_BIT( 0x3f, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_START("KEY2")
+ PORT_BIT( 0x3f, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_START("KEY3")
+ PORT_BIT( 0x3f, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_START("KEY4")
+ PORT_BIT( 0x3f, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY5")
+ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
+ PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_START2 )
+
+ PORT_START("KEY6")
+ PORT_BIT( 0x3f, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_START("KEY7")
+ PORT_BIT( 0x3f, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_START("KEY8")
+ PORT_BIT( 0x3f, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_START("KEY9")
+ PORT_BIT( 0x3f, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( mcnpshnt )
+ PORT_START("DSW0")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x06, 0x06, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x06, "0" )
+ PORT_DIPSETTING( 0x04, "1" )
+ PORT_DIPSETTING( 0x02, "2" )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPNAME( 0x18, 0x18, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x18, DEF_STR( 1C_1C ) )
+// PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x20, 0x20, "Auto TSUMO" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x07, 0x07, "Time Setting" )
+ PORT_DIPSETTING( 0x07, "8:30" )
+ PORT_DIPSETTING( 0x06, "9:00" )
+ PORT_DIPSETTING( 0x05, "9:30" )
+ PORT_DIPSETTING( 0x04, "10:00" )
+ PORT_DIPSETTING( 0x03, "10:30" )
+ PORT_DIPSETTING( 0x02, "11:00" )
+ PORT_DIPSETTING( 0x01, "11:30" )
+ PORT_DIPSETTING( 0x00, "12:00" )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Buy Screen Bonus Points" ) /* Sets your points to 100 every time you arrive at the screen for buying special items. */
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ /* make your game last at least 4 or 5 minutes. Continue if necessary. Before the next round you begin,
+ you will get some sort of message in Japanese stating that it is some sort of lucky time of day for you, and
+ you get 100 bonus points (for purchasing items). */
+ PORT_DIPNAME( 0x20, 0x20, "Lucky Time Of Day Bonus" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
+
+ PORT_START("COINS")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) // Test
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
+
+ PORT_INCLUDE( MAHJONG_KEYS )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( nanajign )
+ PORT_START("DSW0")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x38, 0x38, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x38, "0" )
+ PORT_DIPSETTING( 0x30, "1" )
+ PORT_DIPSETTING( 0x28, "2" )
+ PORT_DIPSETTING( 0x20, "3" )
+ PORT_DIPSETTING( 0x18, "4" )
+ PORT_DIPSETTING( 0x10, "5" )
+ PORT_DIPSETTING( 0x08, "6" )
+ PORT_DIPSETTING( 0x00, "7" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) //?
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) //*
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) //*
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) //*
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) //*
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
+
+ PORT_START("COINS")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) // Test
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
+
+ PORT_INCLUDE( MAHJONG_KEYS )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( janyuki )
+ PORT_START("DSW0")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x18, 0x18, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
+// PORT_DIPSETTING( 0x08, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x18, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) //*
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) //*
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x03, "0" )
+ PORT_DIPSETTING( 0x02, "1" )
+ PORT_DIPSETTING( 0x01, "2" )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) //*
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) //*
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) //*
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("COINS")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_SERVICE_NO_TOGGLE(0x04, IP_ACTIVE_LOW )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer / Hardware Test
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
+
+ PORT_START("KEY0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN)
+
+ PORT_START("KEY1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN)
+
+ PORT_START("KEY2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY3")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY4")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( jantouki )
+ PORT_START("DSW0")
+ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x07, "0" ) // 0 6 2
+ PORT_DIPSETTING( 0x06, "1" ) // 0 6 1
+ PORT_DIPSETTING( 0x05, "2" ) // 1 5 2
+ PORT_DIPSETTING( 0x04, "3" ) // 1 5 1
+ PORT_DIPSETTING( 0x03, "4" ) // 2 4 2
+ PORT_DIPSETTING( 0x02, "5" ) // 2 4 1
+ PORT_DIPSETTING( 0x01, "6" ) // 2 3 1
+ PORT_DIPSETTING( 0x00, "7" ) // 2 2 1
+ PORT_DIPNAME( 0x18, 0x18, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x18, DEF_STR( 1C_1C ) )
+// PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) //*
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) //*
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x07, 0x07, "Time Setting" )
+ PORT_DIPSETTING( 0x07, "08:30" )
+ PORT_DIPSETTING( 0x06, "09:00" )
+ PORT_DIPSETTING( 0x05, "09:30" )
+ PORT_DIPSETTING( 0x04, "10:00" )
+ PORT_DIPSETTING( 0x03, "10:30" )
+ PORT_DIPSETTING( 0x02, "11:00" )
+ PORT_DIPSETTING( 0x01, "11:30" )
+ PORT_DIPSETTING( 0x00, "12:00" )
+ PORT_DIPNAME( 0x08, 0x00, "Nudity" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( No ) ) // Moles On Gal's Face
+ PORT_DIPNAME( 0x10, 0x10, "Buy Screen Bonus Points" ) /* Sets your points to 100 every time you arrive at the screen for buying special items. */
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ /* make your game last at least 4 or 5 minutes. Continue if necessary. Before the next round you begin,
+ you will get some sort of message in Japanese stating that it is some sort of lucky time of day for you, and
+ you get 100 bonus points (for purchasing items). */
+ PORT_DIPNAME( 0x20, 0x20, "Lucky Time Of Day Bonus" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) //*
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("COINS")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_SERVICE_NO_TOGGLE(0x04, IP_ACTIVE_LOW )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
+
+ PORT_START("KEY0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN)
+
+ PORT_START("KEY1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET )
+
+ PORT_START("KEY2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY3")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("KEY4")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( mjembase )
+ PORT_START("DSW2") /* DIP1, 7c20 (port $1e) */
+ PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate" )
+ PORT_DIPSETTING( 0x00, "50" )
+ PORT_DIPSETTING( 0x01, "53" )
+ PORT_DIPSETTING( 0x02, "56" )
+ PORT_DIPSETTING( 0x03, "59" )
+ PORT_DIPSETTING( 0x04, "62" )
+ PORT_DIPSETTING( 0x05, "65" )
+ PORT_DIPSETTING( 0x06, "68" )
+ PORT_DIPSETTING( 0x07, "71" )
+ PORT_DIPSETTING( 0x08, "75" )
+ PORT_DIPSETTING( 0x09, "78" )
+ PORT_DIPSETTING( 0x0a, "81" )
+ PORT_DIPSETTING( 0x0b, "84" )
+ PORT_DIPSETTING( 0x0c, "87" )
+ PORT_DIPSETTING( 0x0d, "90" )
+ PORT_DIPSETTING( 0x0e, "93" )
+ PORT_DIPSETTING( 0x0f, "96" )
+ PORT_DIPNAME( 0x30, 0x30, "Max Bet" )
+ PORT_DIPSETTING( 0x30, "1" )
+ PORT_DIPSETTING( 0x20, "5" )
+ PORT_DIPSETTING( 0x10, "10" )
+ PORT_DIPSETTING( 0x00, "20" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW1") /* DIP2, 7c21 (port $1c) */
+ PORT_DIPNAME( 0x03, 0x03, "Difficulty?" )
+ PORT_DIPSETTING( 0x03, "0" ) // 20
+ PORT_DIPSETTING( 0x00, "1" ) // 32
+ PORT_DIPSETTING( 0x01, "2" ) // 64
+ PORT_DIPSETTING( 0x02, "3" ) // c8
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" )
+ PORT_DIPNAME( 0x30, 0x30, "Min Pay?" )
+ PORT_DIPSETTING( 0x30, "1" )
+ PORT_DIPSETTING( 0x20, "2" )
+ PORT_DIPSETTING( 0x10, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0x40, 0x40, "Allow Coin Out" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Win A Prize?" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW0") /* DIP3, 7c22 (port $06, AY) */ /* note that these are in reverse order wrt the others */
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "DonDen Key" )
+ PORT_DIPSETTING( 0x02, "A" )
+ PORT_DIPSETTING( 0x00, "Flip Flop" )
+ PORT_DIPNAME( 0x04, 0x04, "Draw New Tile" )
+ PORT_DIPSETTING( 0x00, "Automatic" )
+ PORT_DIPSETTING( 0x04, "Manual" )
+ PORT_DIPNAME( 0x08, 0x08, "Win Rate?" )
+ PORT_DIPSETTING( 0x08, DEF_STR( High ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Low ) )
+ PORT_DIPNAME( 0x10, 0x10, "YAKU times" )
+ PORT_DIPSETTING( 0x10, "1" )
+ PORT_DIPSETTING( 0x00, "2" )
+ PORT_DIPNAME( 0xe0, 0xe0, "YAKUMAN Bonus" )
+ PORT_DIPSETTING( 0xe0, "Cut" )
+ PORT_DIPSETTING( 0x60, "1 T" )
+ PORT_DIPSETTING( 0xa0, "300" )
+ PORT_DIPSETTING( 0x20, "500" )
+ PORT_DIPSETTING( 0xc0, "700" )
+ PORT_DIPSETTING( 0x40, "1000" )
+// PORT_DIPSETTING( 0x80, "1000" )
+// PORT_DIPSETTING( 0x00, "1000" )
+
+ PORT_START("DSW3") /* DIP4, 7c23 (port $24) */
+ PORT_DIPNAME( 0x01, 0x01, "Last Chance" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "Pay Rate?" )
+ PORT_DIPSETTING( 0x02, DEF_STR( High ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Low ) )
+ PORT_DIPNAME( 0x04, 0x04, "Choose Bonus" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "In-Game Bet?" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, "In-Game Music" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Select Girl" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, "Nudity" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( No ) ) // Moles On Gal's Face
+
+ PORT_START("FAKE") /* IN10 - Fake DSW */
+ PORT_DIPNAME( 0xff, 0xff, "Allow Bets" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0xff, DEF_STR( On ) )
+
+ PORT_START("COINS")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) PORT_CODE(KEYCODE_4) // Pay
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // 18B
+ PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) // Test
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) // Note
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) // Coin
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) // Service
+
+ PORT_INCLUDE( MAHJONG_KEYS_BET )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( mjelct3 )
+ PORT_START("DSW0") /* 7c21 (select = 00) */
+ PORT_DIPNAME( 0x03, 0x03, "Difficulty?" )
+ PORT_DIPSETTING( 0x03, "0" ) // 20
+ PORT_DIPSETTING( 0x00, "1" ) // 32
+ PORT_DIPSETTING( 0x01, "2" ) // 64
+ PORT_DIPSETTING( 0x02, "3" ) // c8
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" )
+ PORT_DIPNAME( 0x30, 0x30, "Min Pay?" )
+ PORT_DIPSETTING( 0x30, "1" )
+ PORT_DIPSETTING( 0x20, "2" )
+ PORT_DIPSETTING( 0x10, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0x40, 0x40, "Allow Coin Out" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Win A Prize?" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW1") /* 7c20 (select = 40) */
+ PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate" )
+ PORT_DIPSETTING( 0x00, "50" )
+ PORT_DIPSETTING( 0x01, "53" )
+ PORT_DIPSETTING( 0x02, "56" )
+ PORT_DIPSETTING( 0x03, "59" )
+ PORT_DIPSETTING( 0x04, "62" )
+ PORT_DIPSETTING( 0x05, "65" )
+ PORT_DIPSETTING( 0x06, "68" )
+ PORT_DIPSETTING( 0x07, "71" )
+ PORT_DIPSETTING( 0x08, "75" )
+ PORT_DIPSETTING( 0x09, "78" )
+ PORT_DIPSETTING( 0x0a, "81" )
+ PORT_DIPSETTING( 0x0b, "84" )
+ PORT_DIPSETTING( 0x0c, "87" )
+ PORT_DIPSETTING( 0x0d, "90" )
+ PORT_DIPSETTING( 0x0e, "93" )
+ PORT_DIPSETTING( 0x0f, "96" )
+ PORT_DIPNAME( 0x30, 0x30, "Max Bet" )
+ PORT_DIPSETTING( 0x30, "1" )
+ PORT_DIPSETTING( 0x20, "5" )
+ PORT_DIPSETTING( 0x10, "10" )
+ PORT_DIPSETTING( 0x00, "20" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("COINS")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) PORT_CODE(KEYCODE_4) // Pay
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // 18B
+ PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) // Test
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) // Note
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) // Coin
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) // Service
+
+ PORT_INCLUDE( MAHJONG_KEYS_BET )
+
+ PORT_START("DSW2") /* 7c22 (select = 80) */
+ PORT_DIPNAME( 0x07, 0x07, "YAKUMAN Bonus" )
+ PORT_DIPSETTING( 0x07, "Cut" )
+ PORT_DIPSETTING( 0x06, "1 T" )
+ PORT_DIPSETTING( 0x05, "300" )
+ PORT_DIPSETTING( 0x04, "500" )
+ PORT_DIPSETTING( 0x03, "700" )
+ PORT_DIPSETTING( 0x02, "1000" )
+// PORT_DIPSETTING( 0x01, "1000" )
+// PORT_DIPSETTING( 0x00, "1000" )
+ PORT_DIPNAME( 0x08, 0x08, "YAKU times" )
+ PORT_DIPSETTING( 0x08, "1" )
+ PORT_DIPSETTING( 0x00, "2" )
+ PORT_DIPNAME( 0x10, 0x10, "Win Rate?" )
+ PORT_DIPSETTING( 0x10, DEF_STR( High ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Low ) )
+ PORT_DIPNAME( 0x20, 0x20, "Draw New Tile (Part 3 Only)" )
+ PORT_DIPSETTING( 0x00, "Automatic" )
+ PORT_DIPSETTING( 0x20, "Manual" )
+ PORT_DIPNAME( 0x40, 0x40, "DonDen Key" )
+ PORT_DIPSETTING( 0x40, "A" )
+ PORT_DIPSETTING( 0x00, "Flip Flop" )
+ PORT_DIPNAME( 0x80, 0x00, "Subtitle" )
+ PORT_DIPSETTING( 0x80, "None (Part 2)" )
+ PORT_DIPSETTING( 0x00, "Super Express (Part 3)" )
+
+ PORT_START("DSW3") /* 7c23 (select = c0) */
+ PORT_DIPNAME( 0x01, 0x01, "Last Chance" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "Pay Rate?" )
+ PORT_DIPSETTING( 0x02, DEF_STR( High ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Low ) )
+ PORT_DIPNAME( 0x04, 0x04, "Choose Bonus" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "In-Game Bet?" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, "In-Game Music" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Select Girl" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, "Nudity" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( No ) ) // Moles On Gal's Face
+
+ PORT_START("FAKE") /* IN10 - Fake DSW */
+ PORT_DIPNAME( 0xff, 0xff, "Allow Bets" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0xff, DEF_STR( On ) )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( mjelctrn )
+ PORT_START("DSW0") /* 7c21 (select = 00) */
+ PORT_DIPNAME( 0x03, 0x03, "Difficulty?" )
+ PORT_DIPSETTING( 0x03, "0" ) // 20
+ PORT_DIPSETTING( 0x00, "1" ) // 32
+ PORT_DIPSETTING( 0x01, "2" ) // 64
+ PORT_DIPSETTING( 0x02, "3" ) // c8
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" )
+ PORT_DIPNAME( 0x30, 0x30, "Min Pay?" )
+ PORT_DIPSETTING( 0x30, "1" )
+ PORT_DIPSETTING( 0x20, "2" )
+ PORT_DIPSETTING( 0x10, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0x40, 0x40, "Allow Coin Out" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Win A Prize?" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW1") /* 7c20 (select = 40) */
+ PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate" )
+ PORT_DIPSETTING( 0x00, "50" )
+ PORT_DIPSETTING( 0x01, "53" )
+ PORT_DIPSETTING( 0x02, "56" )
+ PORT_DIPSETTING( 0x03, "59" )
+ PORT_DIPSETTING( 0x04, "62" )
+ PORT_DIPSETTING( 0x05, "65" )
+ PORT_DIPSETTING( 0x06, "68" )
+ PORT_DIPSETTING( 0x07, "71" )
+ PORT_DIPSETTING( 0x08, "75" )
+ PORT_DIPSETTING( 0x09, "78" )
+ PORT_DIPSETTING( 0x0a, "81" )
+ PORT_DIPSETTING( 0x0b, "84" )
+ PORT_DIPSETTING( 0x0c, "87" )
+ PORT_DIPSETTING( 0x0d, "90" )
+ PORT_DIPSETTING( 0x0e, "93" )
+ PORT_DIPSETTING( 0x0f, "96" )
+ PORT_DIPNAME( 0x30, 0x30, "Max Bet" )
+ PORT_DIPSETTING( 0x30, "1" )
+ PORT_DIPSETTING( 0x20, "5" )
+ PORT_DIPSETTING( 0x10, "10" )
+ PORT_DIPSETTING( 0x00, "20" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("COINS")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) PORT_CODE(KEYCODE_4) // Pay
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // 18B
+ PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) // Test
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) // Note
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) // Coin
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) // Service
+
+ PORT_INCLUDE( MAHJONG_KEYS_BET )
+
+ PORT_START("DSW2") /* 7c22 (select = 80) */
+ PORT_DIPNAME( 0x07, 0x07, "YAKUMAN Bonus" )
+ PORT_DIPSETTING( 0x07, "Cut" )
+ PORT_DIPSETTING( 0x06, "1 T" )
+ PORT_DIPSETTING( 0x05, "300" )
+ PORT_DIPSETTING( 0x04, "500" )
+ PORT_DIPSETTING( 0x03, "700" )
+ PORT_DIPSETTING( 0x02, "1000" )
+// PORT_DIPSETTING( 0x01, "1000" )
+// PORT_DIPSETTING( 0x00, "1000" )
+ PORT_DIPNAME( 0x08, 0x08, "YAKU times" )
+ PORT_DIPSETTING( 0x08, "1" )
+ PORT_DIPSETTING( 0x00, "2" )
+ PORT_DIPNAME( 0x10, 0x10, "Win Rate?" )
+ PORT_DIPSETTING( 0x10, DEF_STR( High ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Low ) )
+ PORT_DIPNAME( 0x20, 0x20, "Draw New Tile (Part 4 Only)" )
+ PORT_DIPSETTING( 0x00, "Automatic" )
+ PORT_DIPSETTING( 0x20, "Manual" )
+ PORT_DIPNAME( 0x40, 0x40, "DonDen Key" )
+ PORT_DIPSETTING( 0x40, "A" )
+ PORT_DIPSETTING( 0x00, "Flip Flop" )
+ PORT_DIPNAME( 0x80, 0x00, "Subtitle" )
+ PORT_DIPSETTING( 0x80, "None (Part 2)" )
+ PORT_DIPSETTING( 0x00, "???? (Part 4)" )
+
+ PORT_START("DSW3") // 7c23 (select = c0)
+ PORT_DIPNAME( 0x01, 0x01, "Last Chance" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "Pay Rate?" )
+ PORT_DIPSETTING( 0x02, DEF_STR( High ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Low ) )
+ PORT_DIPNAME( 0x04, 0x04, "Choose Bonus" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "In-Game Bet?" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, "In-Game Music" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Select Girl" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, "Girls" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("FAKE") /* IN10 - Fake DSW */
+ PORT_DIPNAME( 0xff, 0xff, "Allow Bets" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0xff, DEF_STR( On ) )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( majxtal7 )
+ PORT_START("DSW0") /* select = 00 */
+ PORT_DIPNAME( 0x03, 0x03, "Difficulty?" )
+ PORT_DIPSETTING( 0x03, "0" ) // 20
+ PORT_DIPSETTING( 0x00, "1" ) // 32
+ PORT_DIPSETTING( 0x01, "2" ) // 64
+ PORT_DIPSETTING( 0x02, "3" ) // c8
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" )
+ PORT_DIPNAME( 0x30, 0x30, "Min Pay?" )
+ PORT_DIPSETTING( 0x30, "1" )
+ PORT_DIPSETTING( 0x20, "2" )
+ PORT_DIPSETTING( 0x10, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0x40, 0x40, "Allow Coin Out" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Win A Prize?" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW1") /* select = 40 */
+ PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate" )
+ PORT_DIPSETTING( 0x00, "50" )
+ PORT_DIPSETTING( 0x01, "53" )
+ PORT_DIPSETTING( 0x02, "56" )
+ PORT_DIPSETTING( 0x03, "59" )
+ PORT_DIPSETTING( 0x04, "62" )
+ PORT_DIPSETTING( 0x05, "65" )
+ PORT_DIPSETTING( 0x06, "68" )
+ PORT_DIPSETTING( 0x07, "71" )
+ PORT_DIPSETTING( 0x08, "75" )
+ PORT_DIPSETTING( 0x09, "78" )
+ PORT_DIPSETTING( 0x0a, "81" )
+ PORT_DIPSETTING( 0x0b, "84" )
+ PORT_DIPSETTING( 0x0c, "87" )
+ PORT_DIPSETTING( 0x0d, "90" )
+ PORT_DIPSETTING( 0x0e, "93" )
+ PORT_DIPSETTING( 0x0f, "96" )
+ PORT_DIPNAME( 0x30, 0x30, "Max Bet" )
+ PORT_DIPSETTING( 0x30, "1" )
+ PORT_DIPSETTING( 0x20, "5" )
+ PORT_DIPSETTING( 0x10, "10" )
+ PORT_DIPSETTING( 0x00, "20" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("COINS")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) PORT_CODE(KEYCODE_4) // Pay
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // 18B
+ PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) // Test
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) // Note
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) // Coin
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) // Service
+
+ PORT_INCLUDE( MAHJONG_KEYS_BET )
+
+ PORT_START("DSW2") /* select = 80 */
+ PORT_DIPNAME( 0x07, 0x07, "YAKUMAN Bonus" )
+ PORT_DIPSETTING( 0x07, "Cut" )
+ PORT_DIPSETTING( 0x06, "1 T" )
+ PORT_DIPSETTING( 0x05, "300" )
+ PORT_DIPSETTING( 0x04, "500" )
+ PORT_DIPSETTING( 0x03, "700" )
+ PORT_DIPSETTING( 0x02, "1000" )
+// PORT_DIPSETTING( 0x01, "1000" )
+// PORT_DIPSETTING( 0x00, "1000" )
+ PORT_DIPNAME( 0x08, 0x08, "YAKU times" )
+ PORT_DIPSETTING( 0x08, "1" )
+ PORT_DIPSETTING( 0x00, "2" )
+ PORT_DIPNAME( 0x10, 0x10, "Win Rate?" )
+ PORT_DIPSETTING( 0x10, DEF_STR( High ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Low ) )
+ PORT_DIPNAME( 0x20, 0x20, "Draw New Tile (Part 4 Only)" )
+ PORT_DIPSETTING( 0x00, "Automatic" )
+ PORT_DIPSETTING( 0x20, "Manual" )
+ PORT_DIPNAME( 0x40, 0x40, "DonDen Key" )
+ PORT_DIPSETTING( 0x40, "A" )
+ PORT_DIPSETTING( 0x00, "Flip Flop" )
+ PORT_DIPNAME( 0x80, 0x80, "Title" )
+ PORT_DIPSETTING( 0x80, "X-Tal" )
+ PORT_DIPSETTING( 0x00, "Diamond" )
+
+ PORT_START("DSW3") /* select = c0 */
+ PORT_DIPNAME( 0x01, 0x01, "Last Chance" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "Pay Rate?" )
+ PORT_DIPSETTING( 0x02, DEF_STR( High ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Low ) )
+ PORT_DIPNAME( 0x04, 0x04, "Choose Bonus" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "In-Game Bet?" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, "In-Game Music" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Select Girl" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("FAKE") /* IN10 - Fake DSW */
+ PORT_DIPNAME( 0xff, 0xff, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0xff, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( neruton )
+ PORT_START("DSW0") /* 6a77 (select = 00) */
+ PORT_DIPNAME( 0x07, 0x07, "Time Setting" )
+ PORT_DIPSETTING( 0x07, "08:30" )
+ PORT_DIPSETTING( 0x06, "09:00" )
+ PORT_DIPSETTING( 0x05, "09:30" )
+ PORT_DIPSETTING( 0x04, "10:00" )
+ PORT_DIPSETTING( 0x03, "10:30" )
+ PORT_DIPSETTING( 0x02, "11:00" )
+ PORT_DIPSETTING( 0x01, "11:30" )
+ PORT_DIPSETTING( 0x00, "12:00" )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, "30" )
+ PORT_DIPSETTING( 0x20, "60" )
+ PORT_DIPNAME( 0x40, 0x40, "See Opponent's Tiles (Cheat)")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
+
+ PORT_START("DSW1") /* 6a76 (select = 40) */
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x04, 0x04, "PINFU with TSUMO" )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x38, 0x20, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x38, "1 (Easy)" )
+ PORT_DIPSETTING( 0x30, "2" )
+ PORT_DIPSETTING( 0x28, "3" )
+ PORT_DIPSETTING( 0x20, "4" )
+ PORT_DIPSETTING( 0x18, "5" )
+ PORT_DIPSETTING( 0x10, "6" )
+ PORT_DIPSETTING( 0x08, "7" )
+ PORT_DIPSETTING( 0x00, "8 (Hard)" )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("COINS")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) // 17B
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // 18B
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1) // Test
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // 06B
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) // Coin
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // 18A
+
+ PORT_INCLUDE( MAHJONG_KEYS )
+
+ /* 2008-06 FP: the following are needed to make happy the read handlers shared with mjelctrn */
+ PORT_START("DSW2")
+ PORT_START("DSW3")
+ PORT_START("FAKE")
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( tenkai )
+ PORT_START("DSW0")
+ PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate" )
+ PORT_DIPSETTING( 0x00, "50" )
+ PORT_DIPSETTING( 0x01, "53" )
+ PORT_DIPSETTING( 0x02, "56" )
+ PORT_DIPSETTING( 0x03, "59" )
+ PORT_DIPSETTING( 0x04, "62" )
+ PORT_DIPSETTING( 0x05, "65" )
+ PORT_DIPSETTING( 0x06, "68" )
+ PORT_DIPSETTING( 0x07, "71" )
+ PORT_DIPSETTING( 0x08, "75" )
+ PORT_DIPSETTING( 0x09, "78" )
+ PORT_DIPSETTING( 0x0a, "81" )
+ PORT_DIPSETTING( 0x0b, "84" )
+ PORT_DIPSETTING( 0x0c, "87" )
+ PORT_DIPSETTING( 0x0d, "90" )
+ PORT_DIPSETTING( 0x0e, "93" )
+ PORT_DIPSETTING( 0x0f, "96" )
+ PORT_DIPNAME( 0x30, 0x10, "Odds Rate" )
+ PORT_DIPSETTING( 0x30, "1 2 4 8 12 16 24 32" )
+ PORT_DIPSETTING( 0x00, "1 2 3 5 8 15 30 50" )
+ PORT_DIPSETTING( 0x10, "1 2 3 5 10 25 50 100" )
+ PORT_DIPSETTING( 0x20, "1 2 3 5 10 50 100 200" )
+ PORT_DIPNAME( 0xc0, 0x40, "Max Bet" )
+ PORT_DIPSETTING( 0xc0, "1" )
+ PORT_DIPSETTING( 0x80, "5" )
+ PORT_DIPSETTING( 0x40, "10" )
+ PORT_DIPSETTING( 0x00, "20" )
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x03, 0x03, "Unknown 1-0&1" )
+ PORT_DIPSETTING( 0x03, "1:1" )
+ PORT_DIPSETTING( 0x02, "1:2" )
+ PORT_DIPSETTING( 0x01, "1:5" )
+ PORT_DIPSETTING( 0x00, "1:10" )
+ PORT_DIPNAME( 0x0c, 0x0c, "Min Rate To Play" )
+ PORT_DIPSETTING( 0x0c, "1" )
+ PORT_DIPSETTING( 0x08, "2" )
+ PORT_DIPSETTING( 0x04, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0x70, 0x70, "YAKUMAN Bonus" )
+ PORT_DIPSETTING( 0x70, "Cut" )
+ PORT_DIPSETTING( 0x60, "1 T" )
+ PORT_DIPSETTING( 0x50, "300" )
+ PORT_DIPSETTING( 0x40, "500" )
+ PORT_DIPSETTING( 0x30, "700" )
+ PORT_DIPSETTING( 0x20, "1000" )
+// PORT_DIPSETTING( 0x10, "1000" )
+// PORT_DIPSETTING( 0x00, "1000" )
+ PORT_DIPNAME( 0x80, 0x80, "Unknown 1-7" )
+ PORT_DIPSETTING( 0x00, "1" )
+ PORT_DIPSETTING( 0x80, "2" )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x01, 0x01, "Unknown 2-0" )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "Unknown 2-1" )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "Girls (Demo)" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "Unknown 2-3" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Unknown 2-4" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "Unknown 2-5" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Unknown 2-6" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "DonDen Key" )
+ PORT_DIPSETTING( 0x80, "Start" )
+ PORT_DIPSETTING( 0x00, "Flip Flop" )
+
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x00, "In-Game Music" )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "Select Girl" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x00, "Moles On Gal's Face" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Unknown 3-4" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "Unknown 3-5" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Unknown 3-6" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Set Date" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW4") /* (top) */
+ PORT_DIPNAME( 0x01, 0x01, "Credits Per Note" )
+ PORT_DIPSETTING( 0x01, "5" )
+ PORT_DIPSETTING( 0x00, "10" )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "Unknown top-2" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "Unknown top-3" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Unknown top-4" )
+ PORT_DIPSETTING( 0x10, "8" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0x20, 0x20, "Unknown top-5" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Subtitle" )
+ PORT_DIPSETTING( 0x40, DEF_STR( None ) )
+ PORT_DIPSETTING( 0x00, "Part 2" )
+ PORT_DIPNAME( 0x80, 0x80, "Unknown top-7" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("COINS")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) PORT_CODE(KEYCODE_4) // Pay
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // 18B
+ PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) // Test
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) // Note
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) // Coin
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) // Service
+
+ PORT_INCLUDE( MAHJONG_KEYS_BET )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( mjreach )
+ PORT_START("DSW0")
+ PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate" )
+ PORT_DIPSETTING( 0x00, "50" )
+ PORT_DIPSETTING( 0x01, "53" )
+ PORT_DIPSETTING( 0x02, "56" )
+ PORT_DIPSETTING( 0x03, "59" )
+ PORT_DIPSETTING( 0x04, "62" )
+ PORT_DIPSETTING( 0x05, "65" )
+ PORT_DIPSETTING( 0x06, "68" )
+ PORT_DIPSETTING( 0x07, "71" )
+ PORT_DIPSETTING( 0x08, "75" )
+ PORT_DIPSETTING( 0x09, "78" )
+ PORT_DIPSETTING( 0x0a, "81" )
+ PORT_DIPSETTING( 0x0b, "84" )
+ PORT_DIPSETTING( 0x0c, "87" )
+ PORT_DIPSETTING( 0x0d, "90" )
+ PORT_DIPSETTING( 0x0e, "93" )
+ PORT_DIPSETTING( 0x0f, "96" )
+ PORT_DIPNAME( 0x30, 0x10, "Odds Rate" )
+ PORT_DIPSETTING( 0x30, "1 2 4 8 12 16 24 32" )
+ PORT_DIPSETTING( 0x00, "1 2 3 5 8 15 30 50" )
+ PORT_DIPSETTING( 0x10, "1 2 3 5 10 25 50 100" )
+ PORT_DIPSETTING( 0x20, "1 2 3 5 10 50 100 200" )
+ PORT_DIPNAME( 0xc0, 0x40, "Max Bet" )
+ PORT_DIPSETTING( 0xc0, "1" )
+ PORT_DIPSETTING( 0x80, "5" )
+ PORT_DIPSETTING( 0x40, "10" )
+ PORT_DIPSETTING( 0x00, "20" )
+
+ PORT_START("DSW1")
+ PORT_DIPNAME( 0x03, 0x03, "Unknown 1-0&1" )
+ PORT_DIPSETTING( 0x03, "1:1" )
+ PORT_DIPSETTING( 0x02, "1:2" )
+ PORT_DIPSETTING( 0x01, "1:5" )
+ PORT_DIPSETTING( 0x00, "1:10" )
+ PORT_DIPNAME( 0x0c, 0x0c, "Min Rate To Play" )
+ PORT_DIPSETTING( 0x0c, "1" )
+ PORT_DIPSETTING( 0x08, "2" )
+ PORT_DIPSETTING( 0x04, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0x70, 0x70, "YAKUMAN Bonus" )
+ PORT_DIPSETTING( 0x70, "Cut" )
+ PORT_DIPSETTING( 0x60, "1 T" )
+ PORT_DIPSETTING( 0x50, "300" )
+ PORT_DIPSETTING( 0x40, "500" )
+ PORT_DIPSETTING( 0x30, "700" )
+ PORT_DIPSETTING( 0x20, "1000" )
+// PORT_DIPSETTING( 0x10, "1000" )
+// PORT_DIPSETTING( 0x00, "1000" )
+ PORT_DIPNAME( 0x80, 0x80, "Unknown 1-7" )
+ PORT_DIPSETTING( 0x00, "1" )
+ PORT_DIPSETTING( 0x80, "2" )
+
+ PORT_START("DSW2")
+ PORT_DIPNAME( 0x01, 0x01, "Unknown 2-0" )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "Unknown 2-1" )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "Unknown 2-2" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "Unknown 2-3" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Unknown 2-4" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "Unknown 2-5" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Unknown 2-6" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Unknown 2-7" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW3")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "Unknown 3-1" )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "Unknown 3-2" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "DonDen Key" )
+ PORT_DIPSETTING( 0x08, "Start" )
+ PORT_DIPSETTING( 0x00, "Flip Flop" )
+ PORT_DIPNAME( 0x10, 0x10, "Unknown 3-4" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "Unknown 3-5" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Unknown 3-6" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Unknown 3-7" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW4") /* 4 (top) */
+ PORT_DIPNAME( 0x01, 0x01, "Credits Per Note" )
+ PORT_DIPSETTING( 0x01, "5" )
+ PORT_DIPSETTING( 0x00, "10" )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0c, 0x0c, "Unknown top-2&3" )
+ PORT_DIPSETTING( 0x0c, "300" )
+ PORT_DIPSETTING( 0x08, "500" )
+ PORT_DIPSETTING( 0x04, "700" )
+ PORT_DIPSETTING( 0x00, "1000" )
+ PORT_DIPNAME( 0x10, 0x10, "Unknown top-4" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "Unknown top-5" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Unknown top-6" )
+ PORT_DIPSETTING( 0x40, "1" )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPNAME( 0x80, 0x80, "Unknown top-7" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("COINS")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) PORT_CODE(KEYCODE_4) // Pay
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // 18B
+ PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) // Test
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) // Note
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) // Coin
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) // Service
+
+ PORT_INCLUDE( MAHJONG_KEYS_BET )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( gekisha )
+ PORT_START("DSW1") // $7C20
+ PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate" )
+ PORT_DIPSETTING( 0x00, "50" )
+ PORT_DIPSETTING( 0x01, "53" )
+ PORT_DIPSETTING( 0x02, "56" )
+ PORT_DIPSETTING( 0x03, "59" )
+ PORT_DIPSETTING( 0x04, "62" )
+ PORT_DIPSETTING( 0x05, "65" )
+ PORT_DIPSETTING( 0x06, "68" )
+ PORT_DIPSETTING( 0x07, "71" )
+ PORT_DIPSETTING( 0x08, "75" )
+ PORT_DIPSETTING( 0x09, "78" )
+ PORT_DIPSETTING( 0x0a, "81" )
+ PORT_DIPSETTING( 0x0b, "84" )
+ PORT_DIPSETTING( 0x0c, "87" )
+ PORT_DIPSETTING( 0x0d, "90" )
+ PORT_DIPSETTING( 0x0e, "93" )
+ PORT_DIPSETTING( 0x0f, "96" )
+ PORT_DIPNAME( 0x30, 0x30, "Max Bet" )
+ PORT_DIPSETTING( 0x30, "1" )
+ PORT_DIPSETTING( 0x20, "5" )
+ PORT_DIPSETTING( 0x10, "10" )
+ PORT_DIPSETTING( 0x00, "20" )
+ PORT_DIPNAME( 0x40, 0x40, "Credits Per Note" )
+ PORT_DIPSETTING( 0x40, "5" )
+ PORT_DIPSETTING( 0x00, "10" )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW2") // $7C21
+ PORT_DIPNAME( 0x03, 0x03, "Odds Rate" )
+ PORT_DIPSETTING( 0x03, "1 2 4 8 12 16 24 32" )
+ PORT_DIPSETTING( 0x00, "1 2 3 5 8 15 30 50" )
+ PORT_DIPSETTING( 0x01, "1 2 3 5 10 25 50 100 " )
+ PORT_DIPSETTING( 0x02, "1 2 3 5 10 50 100 200" )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" )
+ PORT_DIPNAME( 0x30, 0x30, "Min Rate To Play" )
+ PORT_DIPSETTING( 0x30, "1" )
+ PORT_DIPSETTING( 0x20, "2" )
+ PORT_DIPSETTING( 0x10, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0x40, 0x40, "Unknown 2-6" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Unknown 2-7" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("DSW3") // $7c22
+ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x07, "0" )
+ PORT_DIPSETTING( 0x06, "1" )
+ PORT_DIPSETTING( 0x05, "2" )
+ PORT_DIPSETTING( 0x04, "3" )
+ PORT_DIPSETTING( 0x03, "4" )
+ PORT_DIPSETTING( 0x02, "5" )
+ PORT_DIPSETTING( 0x01, "6" )
+ PORT_DIPSETTING( 0x00, "7" )
+ PORT_DIPNAME( 0x08, 0x08, "Unknown 3-3" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Unknown 3-4" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "Unknown 3-5" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Unknown 3-6" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "DonDen Key" )
+ PORT_DIPSETTING( 0x80, "A" )
+ PORT_DIPSETTING( 0x00, "Flip Flop" )
+
+ PORT_START("DSW4") // $7c23
+ PORT_DIPNAME( 0x01, 0x01, "Unknown 4-0" )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "Unknown 4-1" )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "Auto Tsumo after Reach" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "Unknown 4-3" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Girls (Demo)" )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x20, 0x20, "Unknown 4-5" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Unknown 4-7" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START("BET")
+ PORT_DIPNAME( 0x40, 0x40, "Bet" )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Yes ) )
+
+ PORT_START("COINS")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) PORT_CODE(KEYCODE_4) // Pay
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) // Test
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) // Note
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) // Coin
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_INCLUDE( MAHJONG_KEYS_BET )
+INPUT_PORTS_END
+
+
+/***************************************************************************
+
+
+ Machine Drivers
+
+
+***************************************************************************/
+
+MACHINE_START_MEMBER(dynax_state,dynax)
+{
+ save_item(NAME(m_sound_irq));
+ save_item(NAME(m_vblank_irq));
+ save_item(NAME(m_blitter_irq));
+ save_item(NAME(m_blitter2_irq));
+ save_item(NAME(m_soundlatch_irq));
+ save_item(NAME(m_sound_vblank_irq));
+
+ save_item(NAME(m_input_sel));
+ save_item(NAME(m_dsw_sel));
+ save_item(NAME(m_keyb));
+ save_item(NAME(m_coins));
+ save_item(NAME(m_hopper));
+ save_item(NAME(m_hnoridur_bank));
+ save_item(NAME(m_palbank));
+ save_item(NAME(m_msm5205next));
+ save_item(NAME(m_resetkludge));
+ save_item(NAME(m_toggle));
+ save_item(NAME(m_toggle_cpu1));
+ save_item(NAME(m_yarunara_clk_toggle));
+ save_item(NAME(m_soundlatch_ack));
+ save_item(NAME(m_soundlatch_full));
+ save_item(NAME(m_latch));
+ save_item(NAME(m_rombank));
+ save_item(NAME(m_tenkai_p5_val));
+ save_item(NAME(m_tenkai_6c));
+ save_item(NAME(m_tenkai_70));
+ save_item(NAME(m_gekisha_val));
+ save_item(NAME(m_palette_ram));
+ save_item(NAME(m_gekisha_rom_enable));
+}
+
+MACHINE_RESET_MEMBER(dynax_state,dynax)
+{
+ if (m_msm != NULL)
+ MACHINE_RESET_CALL_MEMBER(adpcm);
+
+ m_sound_irq = 0;
+ m_vblank_irq = 0;
+ m_blitter_irq = 0;
+ m_blitter2_irq = 0;
+ m_soundlatch_irq = 0;
+ m_sound_vblank_irq = 0;
+
+ m_input_sel = 0;
+ m_dsw_sel = 0;
+ m_keyb = 0;
+ m_coins = 0;
+ m_hopper = 0;
+ m_hnoridur_bank = 0;
+ m_palbank = 0;
+ m_msm5205next = 0;
+ m_resetkludge = 0;
+ m_toggle = 0;
+ m_toggle_cpu1 = 0;
+ m_yarunara_clk_toggle = 0;
+ m_soundlatch_ack = 0;
+ m_soundlatch_full = 0;
+ m_latch = 0;
+ m_rombank = 0;
+ m_tenkai_p5_val = 0;
+ m_tenkai_6c = 0;
+ m_tenkai_70 = 0;
+ m_gekisha_val[0] = 0;
+ m_gekisha_val[1] = 0;
+ m_gekisha_rom_enable = 0;
+
+ memset(m_palette_ram, 0, ARRAY_LENGTH(m_palette_ram));
+}
+
+MACHINE_START_MEMBER(dynax_state,hanamai)
+{
+ UINT8 *ROM = memregion("maincpu")->base();
+ membank("bank1")->configure_entries(0, 0x10, &ROM[0x8000], 0x8000);
+
+ MACHINE_START_CALL_MEMBER(dynax);
+}
+
+MACHINE_START_MEMBER(dynax_state,hnoridur)
+{
+ UINT8 *ROM = memregion("maincpu")->base();
+ int bank_n = (memregion("maincpu")->bytes() - 0x10000) / 0x8000;
+
+ membank("bank1")->configure_entries(0, bank_n, &ROM[0x10000], 0x8000);
+
+ MACHINE_START_CALL_MEMBER(dynax);
+}
+
+/***************************************************************************
+ Castle Of Dracula
+***************************************************************************/
+
+static MACHINE_CONFIG_START( cdracula, dynax_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, XTAL_21_4772MHz/4) /* 5.3693175MHz measured */
+ MCFG_CPU_PROGRAM_MAP(cdracula_mem_map)
+ MCFG_CPU_IO_MAP(cdracula_io_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", dynax_state, sprtmtch_vblank_interrupt) /* IM 0 needs an opcode on the data bus */
+
+ MCFG_MACHINE_START_OVERRIDE(dynax_state,dynax)
+ MCFG_MACHINE_RESET_OVERRIDE(dynax_state,dynax)
+
+// MCFG_NVRAM_ADD_0FILL("nvram") // no battery
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(58.56)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(512, 256)
+ MCFG_SCREEN_VISIBLE_AREA(16, 512-16-1, 16, 256-1)
+ MCFG_SCREEN_UPDATE_DRIVER(dynax_state, screen_update_cdracula)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_PALETTE_ADD("palette", 512)
+
+ MCFG_PALETTE_INIT_OWNER(dynax_state,sprtmtch) // static palette
+ MCFG_VIDEO_START_OVERRIDE(dynax_state,hanamai)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_OKIM6295_ADD("oki", XTAL_4MHz / 4, OKIM6295_PIN7_HIGH) /* 1MHz measured */
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
+MACHINE_CONFIG_END
+
+
+/***************************************************************************
+ Hana no Mai
+***************************************************************************/
+
+static MACHINE_CONFIG_START( hanamai, dynax_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu",Z80,22000000 / 4) /* 5.5MHz */
+ MCFG_CPU_PROGRAM_MAP(sprtmtch_mem_map)
+ MCFG_CPU_IO_MAP(hanamai_io_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", dynax_state, sprtmtch_vblank_interrupt) /* IM 0 needs an opcode on the data bus */
+
+ MCFG_MACHINE_START_OVERRIDE(dynax_state,hanamai)
+ MCFG_MACHINE_RESET_OVERRIDE(dynax_state,dynax)
+
+ MCFG_NVRAM_ADD_0FILL("nvram")
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(512, 256)
+ MCFG_SCREEN_VISIBLE_AREA(0, 512-1-4, 16+8, 255-8)
+ MCFG_SCREEN_UPDATE_DRIVER(dynax_state, screen_update_hanamai)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_PALETTE_ADD("palette", 512)
+
+ MCFG_PALETTE_INIT_OWNER(dynax_state,sprtmtch) // static palette
+ MCFG_VIDEO_START_OVERRIDE(dynax_state,hanamai)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("aysnd", AY8910, 22000000 / 8)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20)
+
+ MCFG_SOUND_ADD("ym2203", YM2203, 22000000 / 8)
+ MCFG_YM2203_IRQ_HANDLER(WRITELINE(dynax_state, sprtmtch_sound_callback))
+ MCFG_AY8910_PORT_A_READ_CB(IOPORT("DSW1"))
+ MCFG_AY8910_PORT_B_READ_CB(IOPORT("DSW0"))
+ MCFG_SOUND_ROUTE(0, "mono", 0.20)
+ MCFG_SOUND_ROUTE(1, "mono", 0.20)
+ MCFG_SOUND_ROUTE(2, "mono", 0.20)
+ MCFG_SOUND_ROUTE(3, "mono", 0.50)
+
+ MCFG_SOUND_ADD("msm", MSM5205, 384000)
+ MCFG_MSM5205_VCLK_CB(WRITELINE(dynax_state, adpcm_int)) /* IRQ handler */
+ MCFG_MSM5205_PRESCALER_SELECTOR(MSM5205_S48_4B) /* 8 KHz, 4 Bits */
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_CONFIG_END
+
+
+
+/***************************************************************************
+ Hana Oriduru
+***************************************************************************/
+
+static MACHINE_CONFIG_START( hnoridur, dynax_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu",Z80,XTAL_22MHz / 4) /* 5.5MHz */
+ MCFG_CPU_PROGRAM_MAP(hnoridur_mem_map)
+ MCFG_CPU_IO_MAP(hnoridur_io_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", dynax_state, sprtmtch_vblank_interrupt) /* IM 0 needs an opcode on the data bus */
+
+ MCFG_MACHINE_START_OVERRIDE(dynax_state,hnoridur)
+ MCFG_MACHINE_RESET_OVERRIDE(dynax_state,dynax)
+
+ MCFG_NVRAM_ADD_0FILL("nvram")
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(512, 256+22)
+ MCFG_SCREEN_VISIBLE_AREA(0, 512-1-4, 16, 256-1)
+ MCFG_SCREEN_UPDATE_DRIVER(dynax_state, screen_update_hnoridur)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_PALETTE_ADD("palette", 16*256)
+
+ MCFG_VIDEO_START_OVERRIDE(dynax_state,hnoridur)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("aysnd", AY8910, XTAL_22MHz / 16)
+ MCFG_AY8910_PORT_A_READ_CB(IOPORT("DSW0"))
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20)
+
+ MCFG_SOUND_ADD("ym2413", YM2413, XTAL_3_579545MHz)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+
+ MCFG_SOUND_ADD("msm", MSM5205, XTAL_384kHz)
+ MCFG_MSM5205_VCLK_CB(WRITELINE(dynax_state, adpcm_int)) /* IRQ handler */
+ MCFG_MSM5205_PRESCALER_SELECTOR(MSM5205_S48_4B) /* 8 KHz, 4 Bits */
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_CONFIG_END
+
+
+/***************************************************************************
+ Hana Jingi
+***************************************************************************/
+
+static MACHINE_CONFIG_START( hjingi, dynax_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu",Z80, XTAL_22MHz / 4)
+ MCFG_CPU_PROGRAM_MAP(hjingi_mem_map)
+ MCFG_CPU_IO_MAP(hjingi_io_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", dynax_state, sprtmtch_vblank_interrupt) /* IM 0 needs an opcode on the data bus */
+
+ MCFG_MACHINE_START_OVERRIDE(dynax_state,hnoridur)
+ MCFG_MACHINE_RESET_OVERRIDE(dynax_state,dynax)
+
+ MCFG_NVRAM_ADD_0FILL("nvram")
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(512, 256)
+ MCFG_SCREEN_VISIBLE_AREA(0, 512-1-4, 16, 256-1)
+ MCFG_SCREEN_UPDATE_DRIVER(dynax_state, screen_update_hnoridur)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_PALETTE_ADD("palette", 16*256)
+
+ MCFG_VIDEO_START_OVERRIDE(dynax_state,hnoridur)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("aysnd", AY8910, XTAL_22MHz / 16)
+ MCFG_AY8910_PORT_A_READ_CB(IOPORT("DSW0"))
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20)
+
+ MCFG_SOUND_ADD("ym2413", YM2413, XTAL_3_579545MHz )
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+
+ MCFG_SOUND_ADD("msm", MSM5205, XTAL_384kHz )
+ MCFG_MSM5205_VCLK_CB(WRITELINE(dynax_state, adpcm_int)) /* IRQ handler */
+ MCFG_MSM5205_PRESCALER_SELECTOR(MSM5205_S48_4B) /* 8 KHz, 4 Bits */
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_CONFIG_END
+
+
+/***************************************************************************
+ Sports Match
+***************************************************************************/
+
+static MACHINE_CONFIG_START( sprtmtch, dynax_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80,22000000 / 4) /* 5.5MHz */
+ MCFG_CPU_PROGRAM_MAP(sprtmtch_mem_map)
+ MCFG_CPU_IO_MAP(sprtmtch_io_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", dynax_state, sprtmtch_vblank_interrupt) /* IM 0 needs an opcode on the data bus */
+
+ MCFG_MACHINE_START_OVERRIDE(dynax_state,hanamai)
+ MCFG_MACHINE_RESET_OVERRIDE(dynax_state,dynax)
+
+ MCFG_NVRAM_ADD_0FILL("nvram")
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(512, 256)
+ MCFG_SCREEN_VISIBLE_AREA(0, 512-1, 16, 256-1)
+ MCFG_SCREEN_UPDATE_DRIVER(dynax_state, screen_update_sprtmtch)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_PALETTE_ADD("palette", 512)
+
+ MCFG_PALETTE_INIT_OWNER(dynax_state,sprtmtch) // static palette
+ MCFG_VIDEO_START_OVERRIDE(dynax_state,sprtmtch)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("ym2203", YM2203, 22000000 / 8)
+ MCFG_YM2203_IRQ_HANDLER(WRITELINE(dynax_state, sprtmtch_sound_callback))
+ MCFG_AY8910_PORT_A_READ_CB(IOPORT("DSW0"))
+ MCFG_AY8910_PORT_B_READ_CB(IOPORT("DSW1"))
+ MCFG_SOUND_ROUTE(0, "mono", 0.20)
+ MCFG_SOUND_ROUTE(1, "mono", 0.20)
+ MCFG_SOUND_ROUTE(2, "mono", 0.20)
+ MCFG_SOUND_ROUTE(3, "mono", 1.0)
+MACHINE_CONFIG_END
+
+
+/***************************************************************************
+ Mahjong Friday
+***************************************************************************/
+
+static MACHINE_CONFIG_START( mjfriday, dynax_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu",Z80,24000000/4) /* 6 MHz? */
+ MCFG_CPU_PROGRAM_MAP(sprtmtch_mem_map)
+ MCFG_CPU_IO_MAP(mjfriday_io_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", dynax_state, irq0_line_hold)
+
+ MCFG_MACHINE_START_OVERRIDE(dynax_state,hanamai)
+ MCFG_MACHINE_RESET_OVERRIDE(dynax_state,dynax)
+
+ MCFG_NVRAM_ADD_0FILL("nvram")
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(256, 256)
+ MCFG_SCREEN_VISIBLE_AREA(0, 256-1, 16, 256-1)
+ MCFG_SCREEN_UPDATE_DRIVER(dynax_state, screen_update_mjdialq2)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_PALETTE_ADD("palette", 512)
+
+ MCFG_PALETTE_INIT_OWNER(dynax_state,sprtmtch) // static palette
+ MCFG_VIDEO_START_OVERRIDE(dynax_state,mjdialq2)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("ym2413", YM2413, 24000000/6)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_CONFIG_END
+
+
+/***************************************************************************
+ Mahjong Dial Q2
+***************************************************************************/
+
+static MACHINE_CONFIG_DERIVED( mjdialq2, mjfriday )
+
+ /* basic machine hardware */
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(mjdialq2_mem_map)
+MACHINE_CONFIG_END
+
+
+/***************************************************************************
+ Yarunara / Quiz TV Q&Q / Mahjong Angels
+***************************************************************************/
+
+/* the old code here didn't work..
+ what was it trying to do?
+ set an irq and clear it before its even taken? */
+
+INTERRUPT_GEN_MEMBER(dynax_state::yarunara_clock_interrupt)
+{
+ m_yarunara_clk_toggle ^= 1;
+
+ if (m_yarunara_clk_toggle == 1)
+ m_sound_irq = 0;
+ else
+ m_sound_irq = 1;
+
+ sprtmtch_update_irq();
+}
+
+static MACHINE_CONFIG_DERIVED( yarunara, hnoridur )
+
+ /* basic machine hardware */
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(yarunara_mem_map)
+ MCFG_CPU_IO_MAP(yarunara_io_map)
+ MCFG_CPU_PERIODIC_INT_DRIVER(dynax_state, yarunara_clock_interrupt, 60) // RTC
+
+ MCFG_NVRAM_REPLACE_0FILL("nvram")
+
+ MCFG_SCREEN_MODIFY("screen")
+ MCFG_SCREEN_VISIBLE_AREA(0, 336-1, 8, 256-1-8-1)
+
+ /* devices */
+ MCFG_DEVICE_ADD("rtc", MSM6242, XTAL_32_768kHz)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( quiztvqq, yarunara )
+
+ /* basic machine hardware */
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(quiztvqq_mem_map)
+MACHINE_CONFIG_END
+
+
+/***************************************************************************
+ Mahjong Campus Hunting
+***************************************************************************/
+
+static MACHINE_CONFIG_DERIVED( mcnpshnt, hnoridur )
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(mcnpshnt_mem_map)
+ MCFG_CPU_IO_MAP(mcnpshnt_io_map)
+
+ MCFG_VIDEO_START_OVERRIDE(dynax_state,mcnpshnt) // different priorities
+MACHINE_CONFIG_END
+
+
+/***************************************************************************
+ 7jigen
+***************************************************************************/
+
+static MACHINE_CONFIG_DERIVED( nanajign, hnoridur )
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(nanajign_mem_map)
+ MCFG_CPU_IO_MAP(nanajign_io_map)
+MACHINE_CONFIG_END
+
+
+/***************************************************************************
+ Jantouki
+***************************************************************************/
+
+// dual monitor, 2 CPU's, 2 blitters
+
+MACHINE_START_MEMBER(dynax_state,jantouki)
+{
+ UINT8 *MAIN = memregion("maincpu")->base();
+ UINT8 *SOUND = memregion("soundcpu")->base();
+
+ membank("bank1")->configure_entries(0, 0x10, &MAIN[0x8000], 0x8000);
+ membank("bank2")->configure_entries(0, 12, &SOUND[0x8000], 0x8000);
+
+ MACHINE_START_CALL_MEMBER(dynax);
+}
+
+
+static MACHINE_CONFIG_START( jantouki, dynax_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu",Z80,22000000 / 4) /* 5.5MHz */
+ MCFG_CPU_PROGRAM_MAP(jantouki_mem_map)
+ MCFG_CPU_IO_MAP(jantouki_io_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("top", dynax_state, jantouki_vblank_interrupt) /* IM 0 needs an opcode on the data bus */
+
+ MCFG_CPU_ADD("soundcpu",Z80,22000000 / 4) /* 5.5MHz */
+ MCFG_CPU_PROGRAM_MAP(jantouki_sound_mem_map)
+ MCFG_CPU_IO_MAP(jantouki_sound_io_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("top", dynax_state, jantouki_sound_vblank_interrupt) /* IM 0 needs an opcode on the data bus */
+
+ MCFG_MACHINE_START_OVERRIDE(dynax_state,jantouki)
+ MCFG_MACHINE_RESET_OVERRIDE(dynax_state,dynax)
+
+ MCFG_NVRAM_ADD_0FILL("nvram")
+
+ /* video hardware */
+ MCFG_PALETTE_ADD("palette", 512)
+ MCFG_PALETTE_INIT_OWNER(dynax_state,sprtmtch) // static palette
+ MCFG_DEFAULT_LAYOUT(layout_dualhuov)
+
+ MCFG_SCREEN_ADD("top", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(512, 256)
+ MCFG_SCREEN_VISIBLE_AREA(0, 512-1, 16, 256-1)
+ MCFG_SCREEN_UPDATE_DRIVER(dynax_state, screen_update_jantouki_top)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_SCREEN_ADD("bottom", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(512, 256)
+ MCFG_SCREEN_VISIBLE_AREA(0, 512-1, 16, 256-1)
+ MCFG_SCREEN_UPDATE_DRIVER(dynax_state, screen_update_jantouki_bottom)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_VIDEO_START_OVERRIDE(dynax_state,jantouki)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("aysnd", AY8910, 22000000 / 8)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20)
+
+ MCFG_SOUND_ADD("ym2203", YM2203, 22000000 / 8)
+ MCFG_YM2203_IRQ_HANDLER(WRITELINE(dynax_state, jantouki_sound_callback))
+ MCFG_SOUND_ROUTE(0, "mono", 0.20)
+ MCFG_SOUND_ROUTE(1, "mono", 0.20)
+ MCFG_SOUND_ROUTE(2, "mono", 0.20)
+ MCFG_SOUND_ROUTE(3, "mono", 0.50)
+
+ MCFG_SOUND_ADD("msm", MSM5205, 384000)
+ MCFG_MSM5205_VCLK_CB(WRITELINE(dynax_state, adpcm_int_cpu1)) /* IRQ handler */
+ MCFG_MSM5205_PRESCALER_SELECTOR(MSM5205_S48_4B) /* 8 KHz, 4 Bits */
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+
+ /* devices */
+ MCFG_DEVICE_ADD("rtc", MSM6242, XTAL_32_768kHz)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( janyuki, jantouki )
+ MCFG_PALETTE_MODIFY("palette")
+ MCFG_PALETTE_INIT_OWNER(dynax_state,janyuki) // static palette
+MACHINE_CONFIG_END
+
+
+/***************************************************************************
+ Mahjong Electron Base
+***************************************************************************/
+
+/* It runs in IM 2, thus needs a vector on the data bus:
+ 0xfa and 0xfc are very similar, they should be triggered by the blitter
+ 0xf8 is vblank */
+void dynax_state::mjelctrn_update_irq()
+{
+ m_blitter_irq = 1;
+ m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xfa);
+}
+
+INTERRUPT_GEN_MEMBER(dynax_state::mjelctrn_vblank_interrupt)
+{
+ // This is a kludge to avoid losing blitter interrupts
+ // there should be a vblank ack mechanism
+ if (!m_blitter_irq)
+ device.execute().set_input_line_and_vector(0, HOLD_LINE, 0xf8);
+}
+
+static MACHINE_CONFIG_DERIVED( mjelctrn, hnoridur )
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(nanajign_mem_map)
+ MCFG_CPU_IO_MAP(mjelctrn_io_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", dynax_state, mjelctrn_vblank_interrupt) /* IM 2 needs a vector on the data bus */
+
+ MCFG_VIDEO_START_OVERRIDE(dynax_state,mjelctrn)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( mjembase, hnoridur )
+ MCFG_CPU_MODIFY("maincpu") // TMPZ84015
+ MCFG_CPU_PROGRAM_MAP(nanajign_mem_map)
+ MCFG_CPU_IO_MAP(mjembase_io_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", dynax_state, mjelctrn_vblank_interrupt) /* IM 2 needs a vector on the data bus */
+
+ MCFG_VIDEO_START_OVERRIDE(dynax_state,mjembase)
+MACHINE_CONFIG_END
+
+/***************************************************************************
+ Neruton
+***************************************************************************/
+
+/* It runs in IM 2, thus needs a vector on the data bus:
+ 0x42 and 0x44 are very similar, they should be triggered by the blitter
+ 0x40 is vblank
+ 0x46 is a periodic irq? */
+void dynax_state::neruton_update_irq()
+{
+ m_blitter_irq = 1;
+ m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0x42);
+}
+
+TIMER_DEVICE_CALLBACK_MEMBER(dynax_state::neruton_irq_scanline)
+{
+ int scanline = param;
+
+ // This is a kludge to avoid losing blitter interrupts
+ // there should be a vblank ack mechanism
+ if (m_blitter_irq) return;
+
+ if(scanline == 256)
+ m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0x40);
+ else if((scanline % 32) == 0)
+ m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0x46);
+}
+
+static MACHINE_CONFIG_DERIVED( neruton, mjelctrn )
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", dynax_state, neruton_irq_scanline, "screen", 0, 1)
+
+ MCFG_VIDEO_START_OVERRIDE(dynax_state,neruton)
+MACHINE_CONFIG_END
+
+/***************************************************************************
+ Mahjong X-Tal 7
+***************************************************************************/
+
+/* It runs in IM 2, thus needs a vector on the data bus:
+ 0x42 and 0x44 are very similar, they should be triggered by the blitter
+ 0x40 is vblank */
+
+TIMER_DEVICE_CALLBACK_MEMBER(dynax_state::majxtal7_vblank_interrupt)
+{
+ int scanline = param;
+
+ // This is a kludge to avoid losing blitter interrupts
+ // there should be a vblank ack mechanism
+ if (m_blitter_irq) return;
+
+ if(scanline == 256)
+ m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0x40);
+ else if((scanline % 32) == 0)
+ m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0x44); // temp kludge
+}
+
+static MACHINE_CONFIG_DERIVED( majxtal7, neruton )
+ MCFG_TIMER_MODIFY("scantimer")
+ MCFG_TIMER_DRIVER_CALLBACK(dynax_state, majxtal7_vblank_interrupt)
+MACHINE_CONFIG_END
+
+
+
+/***************************************************************************
+ Mahjong Tenkaigen
+***************************************************************************/
+
+TIMER_DEVICE_CALLBACK_MEMBER(dynax_state::tenkai_interrupt)
+{
+ int scanline = param;
+
+ if(scanline == 256)
+ m_maincpu->set_input_line(INPUT_LINE_IRQ0, HOLD_LINE);
+
+ if(scanline == 0)
+ m_maincpu->set_input_line(INPUT_LINE_IRQ1, HOLD_LINE);
+}
+
+MACHINE_START_MEMBER(dynax_state,tenkai)
+{
+ MACHINE_START_CALL_MEMBER(dynax);
+
+ machine().save().register_postload(save_prepost_delegate(FUNC(dynax_state::tenkai_update_rombank), this));
+}
+
+WRITE_LINE_MEMBER(dynax_state::tenkai_rtc_irq)
+{
+ m_maincpu->set_input_line(INPUT_LINE_IRQ2, HOLD_LINE);
+}
+
+
+static MACHINE_CONFIG_START( tenkai, dynax_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu",TMP91640, 21472700 / 2)
+ MCFG_CPU_PROGRAM_MAP(tenkai_map)
+ MCFG_CPU_IO_MAP(tenkai_io_map)
+ MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", dynax_state, tenkai_interrupt, "screen", 0, 1)
+
+ MCFG_MACHINE_START_OVERRIDE(dynax_state,tenkai)
+ MCFG_MACHINE_RESET_OVERRIDE(dynax_state,dynax)
+
+ MCFG_NVRAM_ADD_0FILL("nvram")
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(512, 256+22)
+ MCFG_SCREEN_VISIBLE_AREA(4, 512-1, 4, 255-8-4) // hide first 4 horizontal pixels (see scroll of gal 4 in test mode)
+ MCFG_SCREEN_UPDATE_DRIVER(dynax_state, screen_update_hnoridur)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_PALETTE_ADD("palette", 16*256)
+
+ MCFG_VIDEO_START_OVERRIDE(dynax_state,mjelctrn)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("aysnd", AY8910, 22000000 / 16)
+ MCFG_AY8910_PORT_A_READ_CB(READ8(dynax_state, tenkai_dsw_r))
+ MCFG_AY8910_PORT_B_WRITE_CB(WRITE8(dynax_state, tenkai_dswsel_w))
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20)
+
+ MCFG_SOUND_ADD("ym2413", YM2413, 3579545)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+
+ /* devices */
+ MCFG_DEVICE_ADD("rtc", MSM6242, XTAL_32_768kHz)
+ MCFG_MSM6242_OUT_INT_HANDLER(WRITELINE(dynax_state, tenkai_rtc_irq))
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( majrjhdx, tenkai )
+ MCFG_PALETTE_MODIFY("palette")
+ MCFG_PALETTE_ENTRIES(512)
+ MCFG_PALETTE_INIT_OWNER(dynax_state,sprtmtch) // static palette
+MACHINE_CONFIG_END
+
+/***************************************************************************
+ Mahjong Gekisha
+***************************************************************************/
+
+void dynax_state::gekisha_bank_postload()
+{
+ gekisha_set_rombank(m_rombank);
+}
+
+MACHINE_START_MEMBER(dynax_state,gekisha)
+{
+ MACHINE_START_CALL_MEMBER(dynax);
+
+ machine().save().register_postload(save_prepost_delegate(FUNC(dynax_state::gekisha_bank_postload), this));
+}
+
+MACHINE_RESET_MEMBER(dynax_state,gekisha)
+{
+ MACHINE_RESET_CALL_MEMBER(dynax);
+
+ gekisha_set_rombank(0);
+}
+
+static MACHINE_CONFIG_START( gekisha, dynax_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu",TMP90841, XTAL_10MHz ) // ?
+ MCFG_CPU_PROGRAM_MAP(gekisha_map)
+ MCFG_CPU_IO_MAP(gekisha_io_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", dynax_state, irq0_line_hold)
+
+ MCFG_MACHINE_START_OVERRIDE(dynax_state,gekisha)
+ MCFG_MACHINE_RESET_OVERRIDE(dynax_state,gekisha)
+
+ MCFG_NVRAM_ADD_0FILL("nvram")
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(256, 256)
+ MCFG_SCREEN_VISIBLE_AREA(2, 256-1, 16, 256-1)
+ MCFG_SCREEN_UPDATE_DRIVER(dynax_state, screen_update_mjdialq2)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_PALETTE_ADD("palette", 512)
+ MCFG_PALETTE_INIT_OWNER(dynax_state,sprtmtch) // static palette
+ MCFG_VIDEO_START_OVERRIDE(dynax_state,mjdialq2)
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("aysnd", AY8910, XTAL_24MHz / 16) // ?
+ MCFG_AY8910_PORT_A_READ_CB(READ8(dynax_state, tenkai_dsw_r))
+ MCFG_AY8910_PORT_B_WRITE_CB(WRITE8(dynax_state, tenkai_dswsel_w))
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20)
+
+ MCFG_SOUND_ADD("ym2413", YM2413, XTAL_24MHz / 8) // ?
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_CONFIG_END
+
+
+/***************************************************************************
+
+
+ ROMs Loading
+
+
+***************************************************************************/
+
+
+/***************************************************************************
+
+Castle Of Dracula
+1994 Y.S.E.
+
+Not a Dynax board:
+
+GoldStar Z8400A PS (40-pin plastic DIP)
+GoldStar GM68B45S
+TI TPC1020AFN-084C
+OKI M6295 (second OKI spot is unpopulated)
+2 x DSW8, 28-way connector
+PAL16L8ACN
+4 MHz & 21.47727 MHz XTALs
+
+Clocks:
+ Z80 - 5.359MHz measured (21.47727MHz/4)
+ M6295 - 1Mhz (4Mhz/4)
+
+ V-SYNC - 58.560 Hz
+ H-SYNC - 15.41 KHz
+***************************************************************************/
+
+ROM_START( cdracula )
+ ROM_REGION( 0x10000, "maincpu", 0 ) // Z80 Code
+ ROM_LOAD( "escape.u202", 0x000000, 0x10000, CRC(92ceb689) SHA1(1b5d6cd51fc961f1b9a7b99d9ba48da8ea2e503b) )
+
+ ROM_REGION( 0xc0000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "escape.u214", 0x00000, 0x40000, CRC(52c2f3bc) SHA1(764fb447d749c1b83d2bb6bcd517949a1cd76593) )
+ ROM_LOAD( "escape.u212", 0x40000, 0x40000, CRC(df536e91) SHA1(2c988e7793b2665d8ebb12a8f80a9aefdd3ed1dd) )
+ ROM_LOAD( "escape.u210", 0x80000, 0x40000, CRC(d3f5bac2) SHA1(d81ac3ca159985b0a79d02ebe707b46fdeaefe64) )
+
+ ROM_REGION( 0xc0000, "oki", 0 )
+ ROM_LOAD( "escape.ua", 0x00000, 0x20000, CRC(2f25be27) SHA1(9b7653ae9ebfd4a301d786c5c731478774e5171d) )
+ ROM_LOAD( "escape.ub", 0x20000, 0x20000, CRC(536a8dd0) SHA1(1ec226b0cd4d1320cdfce0a447ea0e481b85a802) )
+ ROM_LOAD( "escape.uc", 0x40000, 0x20000, CRC(393fa285) SHA1(654ab2fb92efa28f65bcc7c70a9fae2e43657309) )
+ ROM_LOAD( "escape.ud", 0x60000, 0x20000, CRC(eff474af) SHA1(7ab1f0079d051c9b0c4aa566a4d92032c7060d8e) )
+ ROM_LOAD( "escape.ue", 0x80000, 0x20000, CRC(0f9dc93b) SHA1(a3b33795cf07882ecc80d9afa5174e771ee0df08) )
+ ROM_FILL( 0xa0000, 0x20000, 0 )
+
+ ROM_REGION( 0x400, "proms", 0 ) // Color PROMs
+ ROM_LOAD( "82s147an.u26", 0x000, 0x200, CRC(1a3fe146) SHA1(7d1b4dd66fc95ea5ed584f0bb571cca09fe519b0) ) // FIXED BITS (00xxxxxx)
+ ROM_LOAD( "82s147an.u25", 0x200, 0x200, CRC(31791990) SHA1(526c0d516f290dc6cc2ec76d9bcec8c900e2ae10) )
+ROM_END
+
+
+/***************************************************************************
+
+Hana no Mai
+(c)1988 Dynax
+
+D1610088L1
+
+CPU: Z80-A
+Sound: AY-3-8912A
+ YM2203C
+ M5205
+OSC: 22.000MHz
+Custom: (TC17G032AP-0246)
+
+***************************************************************************/
+
+ROM_START( hanamai )
+ ROM_REGION( 0x90000, "maincpu", 0 ) // Z80 Code
+ ROM_LOAD( "1611.13a", 0x00000, 0x10000, CRC(5ca0b073) SHA1(56b64077e7967fdbb87a7685ca9662cc7881b5ec) )
+ ROM_LOAD( "1610.14a", 0x48000, 0x10000, CRC(b20024aa) SHA1(bb6ce9821c1edbf7d4cfadc58a2b257755856937) )
+
+ ROM_REGION( 0xf0000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "1604.12e", 0x000000, 0x20000, CRC(3b8362f7) SHA1(166ce1fe5c48b02b728cf9b90f3dfae4461a3e2c) )
+ ROM_LOAD( "1609.12c", 0x020000, 0x20000, CRC(91c5d211) SHA1(343ee4273e8075ba9c2f545c1ee2e403623e3185) )
+ ROM_LOAD( "1603.13e", 0x040000, 0x20000, CRC(16a2a680) SHA1(7cd5de9a36fd05261d23f0a0e90d871b132368f0) )
+ ROM_LOAD( "1608.13c", 0x060000, 0x20000, CRC(793dd4f8) SHA1(57c32fae553ba9d37c2ffdbfa96ede113f7bcccb) )
+ ROM_LOAD( "1602.14e", 0x080000, 0x20000, CRC(3189a45f) SHA1(06e8cb1b6dd6d7e00a7270d4c76b894aba2e7734) )
+ ROM_LOAD( "1607.14c", 0x0a0000, 0x20000, CRC(a58edfd0) SHA1(8112b0e0bf8c5bdd1d2e3338d23fe36cf3972a43) )
+ ROM_LOAD( "1601.15e", 0x0c0000, 0x20000, CRC(84ff07af) SHA1(d7259056c4e09171aa8b9342ebaf3b8a3490613a) )
+ ROM_LOAD( "1606.15c", 0x0e0000, 0x10000, CRC(ce7146c1) SHA1(dc2e202a67d1618538eb04248c1b2c7d7f62151e) )
+
+ ROM_REGION( 0x30000, "gfx2", 0 ) // blitter data
+ ROM_LOAD( "1605.10e", 0x00000, 0x10000, CRC(0f4fd9e4) SHA1(8bdc8b46bf4dafead25a5adaebb74d547386ce23) )
+ ROM_LOAD( "1612.10c", 0x20000, 0x10000, CRC(8d9fb6e1) SHA1(2763f73069147d62fd46bb961b64cc9598687a28) )
+
+ ROM_REGION( 0x400, "proms", 0 ) // Color PROMs
+ ROM_LOAD( "2.3j", 0x000, 0x200, CRC(7b0618a5) SHA1(df3aadcc7d54fab0c07f85d20c138a45798644e4) ) // FIXED BITS (0xxxxxxx)
+ ROM_LOAD( "1.4j", 0x200, 0x200, CRC(9cfcdd2d) SHA1(a649e9381754c4a19ccecc6e558067cc3ff27f91) )
+ROM_END
+
+
+/***************************************************************************
+
+Hana Kochou (Hana no Mai BET ver.)
+(c)1988 Dynax
+
+D201901L2
+D201901L1-0
+
+CPU: Z80-A
+Sound: AY-3-8912A
+ YM2203C
+ M5205
+OSC: 22.000MHz
+VDP: HD46505SP
+Custom: (TC17G032AP-0246)
+
+***************************************************************************/
+
+ROM_START( hnkochou )
+ ROM_REGION( 0x90000, "maincpu", 0 ) // Z80 Code
+ ROM_LOAD( "2009.s4a", 0x00000, 0x10000, CRC(b3657123) SHA1(3385edb2055abc7be3abb030509c6ac71907a5f3) )
+ ROM_LOAD( "2008.s3a", 0x18000, 0x10000, CRC(1c009be0) SHA1(0f950d2685f8b67f37065e19deae0cf0cb9594f1) )
+
+ ROM_REGION( 0x0e0000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "2004.12e", 0x000000, 0x20000, CRC(178aa996) SHA1(0bc8b7c093ed46a91c5781c03ae707d3dafaeef4) )
+ ROM_LOAD( "2005.12c", 0x020000, 0x20000, CRC(ca57cac5) SHA1(7a55e1cb5cee5a38c67199f589e0c7ae5cd907a0) )
+ ROM_LOAD( "2003.13e", 0x040000, 0x20000, CRC(092edf8d) SHA1(3d030462f96edbb0fa4efcc2a5302c17661dce54) )
+ ROM_LOAD( "2006.13c", 0x060000, 0x20000, CRC(610c22ec) SHA1(af47bf94e01d1a83aa2a7195c906e13038057c35) )
+ ROM_LOAD( "2002.14e", 0x080000, 0x20000, CRC(759b717d) SHA1(fd719fd792459789b559a1e99173144322605b8e) )
+ ROM_LOAD( "2007.14c", 0x0a0000, 0x20000, CRC(d0f22355) SHA1(7b027930624ff1f883d620a8e78f962e821f4b23) )
+ ROM_LOAD( "2001.15e", 0x0c0000, 0x20000, CRC(09ace2b5) SHA1(1756e3a52523557aa481c6bd6cdf168567af82ff) )
+
+ ROM_REGION( 0x400, "proms", 0 ) // Color PROMs
+ ROM_LOAD( "2.3j", 0x000, 0x200, CRC(7b0618a5) SHA1(df3aadcc7d54fab0c07f85d20c138a45798644e4) ) // FIXED BITS (0xxxxxxx)
+ ROM_LOAD( "1.4j", 0x200, 0x200, CRC(9cfcdd2d) SHA1(a649e9381754c4a19ccecc6e558067cc3ff27f91) )
+ROM_END
+
+
+
+/***************************************************************************
+
+Hana Oriduru
+(c)1989 Dynax
+D2304268L
+
+CPU : Z80B
+Sound: AY-3-8912A YM2413 M5205
+OSC : 22MHz (X1, near main CPU), 384KHz (X2, near M5205)
+ 3.58MHz (X3, Sound section)
+
+CRT Controller: HD46505SP (6845)
+Custom chip: DYNAX TC17G032AP-0246 JAPAN 8929EAI
+
+***************************************************************************/
+
+ROM_START( hnoridur )
+ ROM_REGION( 0x10000 + 0x19*0x8000, "maincpu", 0 ) // Z80 Code
+ ROM_LOAD( "2309.12", 0x00000, 0x20000, CRC(5517dd68) SHA1(3da27032a412b51b67e852b61166c2fdc138a370) )
+ ROM_RELOAD( 0x10000, 0x20000 )
+
+ ROM_REGION( 0x100000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "2302.21", 0x000000, 0x20000, CRC(9dde2d59) SHA1(96df4ba97ee9611d9a3c7bcaae9cd97815a7b8a5) )
+ ROM_LOAD( "2303.22", 0x020000, 0x20000, CRC(1ac59443) SHA1(e70fe6184e7090cf7229d83b87db65f7715de2a8) )
+ ROM_LOAD( "2301.20", 0x040000, 0x20000, CRC(24391ddc) SHA1(6a2e3fae4b6d0b1d8073306f37c9fdaa04b69eb8) )
+ ROM_LOAD( "2304.1", 0x060000, 0x20000, CRC(3756c745) SHA1(f275a72d6e07f21148900d24a8018d03504f249f) )
+ ROM_LOAD( "2305.2", 0x080000, 0x20000, CRC(249d360a) SHA1(688fced1298c345a18314d2c88664c757a2de35c) )
+ ROM_LOAD( "2306.3", 0x0a0000, 0x20000, CRC(014a4945) SHA1(0cd747787a81226fd4937616a6ce45af731a4049) )
+ ROM_LOAD( "2307.4", 0x0c0000, 0x20000, CRC(8b6f8a2d) SHA1(c5f3ec64a7ea3edc556182f42e6da4842d88e0ba) )
+ ROM_LOAD( "2308.5", 0x0e0000, 0x20000, CRC(6f996e6e) SHA1(c2b916afbfd257417f0383ad261f3720a027fdd9) )
+ROM_END
+
+
+
+/***************************************************************************
+
+Sports Match
+Dynax 1989
+
+ 5563
+ 3101
+ SW2 SW1
+ 3103
+ YM2203 3102
+ 16V8
+ Z80 DYNAX
+ 22MHz
+
+ 6845
+ 53462
+ 17G 53462
+ 18G 53462
+ 53462
+ 53462
+ 53462
+
+***************************************************************************/
+
+ROM_START( drgpunch )
+ ROM_REGION( 0x90000, "maincpu", 0 ) // Z80 Code
+ ROM_LOAD( "2401.3d", 0x00000, 0x10000, CRC(b310709c) SHA1(6ad6cfb54856f65a888ac44e694890f32f26e049) )
+ ROM_LOAD( "2402.6d", 0x28000, 0x10000, CRC(d21ed237) SHA1(7e1c7b40c300578132ebd79cbad9f7976cc85947) )
+
+ ROM_REGION( 0xc0000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "2403.6c", 0x00000, 0x20000, CRC(b936f202) SHA1(4920d29a814ebdd74ce6f780cf821c8cb8142d9f) )
+ ROM_LOAD( "2404.5c", 0x20000, 0x20000, CRC(2ee0683a) SHA1(e29225e08be11f6971fa04ce2715be914d29976b) )
+ ROM_LOAD( "2405.3c", 0x40000, 0x20000, CRC(aefbe192) SHA1(9ed0ec7d6357eedec80a90364f196e43a5bfee03) )
+ ROM_LOAD( "2406.1c", 0x60000, 0x20000, CRC(e137f96e) SHA1(c652f3cb17a56127d30a516af75154e15d7ce6c0) )
+ ROM_LOAD( "2407.6a", 0x80000, 0x20000, CRC(f3f1b065) SHA1(531317e4d1ab5db60595ca3327234a6bdea79ce9) )
+ ROM_LOAD( "2408.5a", 0xa0000, 0x20000, CRC(3a91e2b9) SHA1(b762c38ff2ebbd4ed832ca772973a15dd4a4ad73) )
+
+ ROM_REGION( 0x400, "proms", 0 ) // Color PROMs
+ ROM_LOAD( "2.18g", 0x000, 0x200, CRC(9adccc33) SHA1(acf4d5a28430378dbccc1b9fa0b6391cc8149fee) ) // FIXED BITS (0xxxxxxx)
+ ROM_LOAD( "1.17g", 0x200, 0x200, CRC(324fa9cf) SHA1(a03e23d9a9687dec4c23a8e41254a3f4b70c7e25) )
+ROM_END
+
+ROM_START( sprtmtch )
+ ROM_REGION( 0x90000, "maincpu", 0 ) // Z80 Code
+ ROM_LOAD( "3101.3d", 0x00000, 0x08000, CRC(d8fa9638) SHA1(9851d38b6b3f56cf3cc101419c24f8d5f97950a9) )
+ ROM_CONTINUE( 0x28000, 0x08000 )
+
+ ROM_REGION( 0x40000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "3102.6c", 0x00000, 0x20000, CRC(46f90e59) SHA1(be4411c3cfa8c8ab26eba935289df0f0fd545b62) )
+ ROM_LOAD( "3103.5c", 0x20000, 0x20000, CRC(ad29d7bd) SHA1(09ab84164e5cd14b595f33d129863735901aa922) )
+
+ ROM_REGION( 0x400, "proms", 0 ) // Color PROMs
+ ROM_LOAD( "18g", 0x000, 0x200, CRC(dcc4e0dd) SHA1(4e0fb8fd7192bf32247966742df4b80585f32c37) ) // FIXED BITS (0xxxxxxx)
+ ROM_LOAD( "17g", 0x200, 0x200, CRC(5443ebfb) SHA1(5b63220a3f6520e353db99b06e645640d1cfde2f) )
+ROM_END
+
+
+/***************************************************************************
+
+Mahjong Friday
+(c)1989 Dynax
+D2607198L1
+
+CPU : Zilog Z0840006PSC (Z80)
+Sound: YM2413 M5205
+OSC : 24MHz (X1)
+
+CRT Controller: HD46505SP (6845)
+Custom chip: DYNAX TC17G032AP-0246 JAPAN 8828EAI
+
+***************************************************************************/
+
+ROM_START( mjfriday )
+ ROM_REGION( 0x90000, "maincpu", 0 ) // Z80 Code
+ ROM_LOAD( "2606.2b", 0x00000, 0x10000, CRC(00e0e0d3) SHA1(89fa4d684ec36d5e974e39294efd65a9fd832517) )
+ ROM_LOAD( "2605.2c", 0x28000, 0x10000, CRC(5459ebda) SHA1(86e51f0c120de87be8f51b498a562360e6b242b8) )
+
+ ROM_REGION( 0x80000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "2601.2h", 0x000000, 0x20000, CRC(70a01fc7) SHA1(0ed2f7c258f3cd82229bea7514d262fca57bd925) )
+ ROM_LOAD( "2602.2g", 0x020000, 0x20000, CRC(d9167c10) SHA1(0fa34a065b3ffd5d35d03275bdcdf753045d6491) )
+ ROM_LOAD( "2603.2f", 0x040000, 0x20000, CRC(11892916) SHA1(0680ab77fc1a2cdb78637bf0c506f03ca514014b) )
+ ROM_LOAD( "2604.2e", 0x060000, 0x20000, CRC(3cc1a65d) SHA1(221dc17042e46e58dc4634eef798568747aef3a2) )
+
+ ROM_REGION( 0x400, "proms", 0 ) // Color PROMs
+ ROM_LOAD( "d26_2.9e", 0x000, 0x200, CRC(d6db5c60) SHA1(89ee10d092011c2c4eaab2c097aa88f5bb98bb97) ) // FIXED BITS (0xxxxxxx)
+ ROM_LOAD( "d26_1.8e", 0x200, 0x200, CRC(af5edf32) SHA1(7202e0aa1ee3f22e3c5fb69a88db455a241929c5) )
+ROM_END
+
+
+/***************************************************************************
+
+Maya
+Promat, 1994
+
+PCB Layout
+----------
+
+ 6845 6264 3
+ DSW1 DSW2 1 4
+ YM2203 2 5
+ 3014B
+
+ Z80
+ 22.1184MHz
+
+ PROM1 TPC1020 D41264
+ PROM2 (x6)
+
+
+Notes:
+ Z80 Clock: 5.522MHz
+ HSync: 15.925 kHz
+ VSync: 60Hz
+
+
+***************************************************************************/
+
+ROM_START( maya )
+ ROM_REGION( 0x90000, "maincpu", 0 ) // Z80 Code
+ ROM_LOAD( "1.17e", 0x00000, 0x10000, CRC(5aaa015e) SHA1(b84d02b1b6c07636176f226fef09a034d00445f0) )
+ ROM_LOAD( "2.15e", 0x28000, 0x10000, CRC(7ea5b49a) SHA1(aaae848669d9f88c0660f46cc801e4eb0f5e3b89) )
+
+ ROM_REGION( 0xc0000, "gfx1", 0 )
+ ROM_LOAD( "3.18g", 0x00000, 0x40000, CRC(8534af04) SHA1(b9bc94541776b5c0c6bf0ecc63ffef914756376e) )
+ ROM_LOAD( "4.17g", 0x40000, 0x40000, CRC(ab85ce5e) SHA1(845b846e0fb8c9fcd1540960cda006fdac364fea) )
+ ROM_LOAD( "5.15g", 0x80000, 0x40000, CRC(c4316dec) SHA1(2e727a491a71eb1f4d9f338cc6ec76e03f7b46fd) )
+
+ ROM_REGION( 0x400, "proms", 0 ) // Color PROMs
+ ROM_LOAD( "prom2.5b", 0x000, 0x200, CRC(d276bf61) SHA1(987058b37182a54a360a80a2f073b000606a11c9) ) // FIXED BITS (0xxxxxxx)
+ ROM_LOAD( "prom1.6b", 0x200, 0x200, CRC(e38eb360) SHA1(739960dd57ec3305edd57aa63816a81ddfbebf3e) )
+ROM_END
+
+ROM_START( mayaa )
+ ROM_REGION( 0x90000, "maincpu", 0 ) // Z80 Code
+ ROM_LOAD( "512-1.17e", 0x00000, 0x10000, CRC(00e3c72c) SHA1(2b01fafae242ec91a9c91deb2c6787265c0e2d4c) )
+ ROM_LOAD( "512-2.15e", 0x28000, 0x10000, CRC(7ea5b49a) SHA1(aaae848669d9f88c0660f46cc801e4eb0f5e3b89) )
+
+ ROM_REGION( 0xc0000, "gfx1", 0 )
+ ROM_LOAD( "27c020-1.18g", 0x00000, 0x40000, CRC(deb7ead8) SHA1(06f47a170382a837d8e997fa23f4b3b516386adc) )
+ ROM_LOAD( "27c020-2.17g", 0x40000, 0x40000, CRC(1929d93a) SHA1(a8d36aafac25b816598074d172ec8cb31c716afa) )
+ ROM_LOAD( "27c020-3.15g", 0x80000, 0x40000, CRC(5c80645a) SHA1(fed12fa85e6f4ab6b4b94211013f18f723246ad1) )
+
+ ROM_REGION( 0x400, "proms", 0 ) // Color PROMs
+ ROM_LOAD( "promat01.bin", 0x000, 0x200, CRC(d276bf61) SHA1(987058b37182a54a360a80a2f073b000606a11c9) ) // FIXED BITS (0xxxxxxx)
+ ROM_LOAD( "promat02.bin", 0x200, 0x200, CRC(e38eb360) SHA1(739960dd57ec3305edd57aa63816a81ddfbebf3e) )
+ROM_END
+
+ROM_START( mayab )
+ ROM_REGION( 0x90000, "maincpu", 0 ) // Z80 Code
+ ROM_LOAD( "512-1.bin", 0x00000, 0x10000, CRC(8ac94f49) SHA1(3c1e86c1aad67fb8cb1eb534a272222b58f1ff0f) )
+ ROM_LOAD( "512-2.bin", 0x28000, 0x10000, CRC(7ea5b49a) SHA1(aaae848669d9f88c0660f46cc801e4eb0f5e3b89) )
+
+ ROM_REGION( 0xc0000, "gfx1", 0 )
+ ROM_LOAD( "27c020-1.bin", 0x00000, 0x40000, CRC(8d41d7ca) SHA1(7e28845457d00481b313ee52b8c7674f75b8c3c0) )
+ ROM_LOAD( "27c020-2.bin", 0x40000, 0x40000, CRC(ab85ce5e) SHA1(845b846e0fb8c9fcd1540960cda006fdac364fea) )
+ ROM_LOAD( "27c020-3.bin", 0x80000, 0x40000, CRC(c4316dec) SHA1(2e727a491a71eb1f4d9f338cc6ec76e03f7b46fd) )
+
+ ROM_REGION( 0x400, "proms", 0 ) // Color PROMs
+ ROM_LOAD( "promat01.bin", 0x000, 0x200, CRC(d276bf61) SHA1(987058b37182a54a360a80a2f073b000606a11c9) ) // FIXED BITS (0xxxxxxx)
+ ROM_LOAD( "promat02.bin", 0x200, 0x200, CRC(e38eb360) SHA1(739960dd57ec3305edd57aa63816a81ddfbebf3e) )
+ROM_END
+
+ROM_START( mayac )
+ ROM_REGION( 0x90000, "maincpu", 0 ) // Z80 Code
+ ROM_LOAD( "e16", 0x00000, 0x10000, CRC(badafb62) SHA1(eabe390f5b3ca6acd4b194b65b81fda7ddca35b8) )
+ ROM_LOAD( "e15", 0x28000, 0x10000, CRC(7ea5b49a) SHA1(aaae848669d9f88c0660f46cc801e4eb0f5e3b89) )
+
+ ROM_REGION( 0xc0000, "gfx1", 0 )
+ ROM_LOAD( "g18", 0x00000, 0x40000, CRC(b621955c) SHA1(8bb3cf16585f33e81921efe7958cf8ca08e8df7f) )
+ ROM_LOAD( "g16", 0x40000, 0x40000, CRC(26b1c824) SHA1(e1a1a51ef94a3933d5fe4b3d47ad2c1dfb9a1c19) )
+ ROM_LOAD( "g15", 0x80000, 0x40000, CRC(f7c6f77e) SHA1(27ba271ec67504dc0c6f9b20362206bbd4b0d90a) )
+
+ ROM_REGION( 0x400, "proms", 0 ) // Color PROMs
+ ROM_LOAD( "82s147-2.b5", 0x000, 0x200, CRC(5091de2b) SHA1(ae13676cd2fbde1b87c85480283b24440e069ba4) ) // FIXED BITS (0xxxxxxx)
+ ROM_LOAD( "82s147-1.b6", 0x200, 0x200, CRC(6d4940cd) SHA1(33875fd846977f8839fdb0f2a259959994552f35) )
+ROM_END
+
+
+ROM_START( inca )
+ ROM_REGION( 0x90000, "maincpu", 0 ) // Z80 Code
+ ROM_LOAD( "am27c512.1", 0x00000, 0x10000, CRC(b0d513f7) SHA1(65ef4702302bbfc7c7a77f7353120ee3f5c94b31) )
+ ROM_LOAD( "2.15e", 0x28000, 0x10000, CRC(7ea5b49a) SHA1(aaae848669d9f88c0660f46cc801e4eb0f5e3b89) )
+
+ ROM_REGION( 0xc0000, "gfx1", 0 )
+ ROM_LOAD( "m27c2001.3", 0x00000, 0x40000, CRC(3a3c54ea) SHA1(2743c6a66d3eff60080c9183fa2bf9081207ac6b) )
+ ROM_LOAD( "am27c020.4", 0x40000, 0x40000, CRC(d3571d63) SHA1(5f0abb0da19af34bbd3eb93270311e824839deb4) )
+ ROM_LOAD( "m27c2001.5", 0x80000, 0x40000, CRC(bde60c29) SHA1(3ff7fbd5978bec27ff2ecf5977f640c66058e45d) )
+
+ ROM_REGION( 0x400, "proms", 0 ) // Color PROMs
+ ROM_LOAD( "n82s147n.2", 0x000, 0x200, CRC(268bd9d3) SHA1(1f77d9dc58ab29f013ee21d7ec521b90be72610d) ) // FIXED BITS (0xxxxxxx)
+ ROM_LOAD( "n82s147n.1", 0x200, 0x200, CRC(618dbeb3) SHA1(10c8a558430fd1c2cabf9133d3e4f0a5f80eab83) )
+ROM_END
+
+
+
+/*
+
+Black Touch
+
+
+PCB Layout
+----------
+
+YANG GI CO LTD
+432605-0003
+|----------------------------------------|
+| DSW1 DSW2 DIP40 |
+| YM2203 |
+| 41264 41264 |
+| 82S147 41264 41264 |
+| 82S147 41264 41264 |
+| 22.1184MHz |
+|J Z80 |
+|A 10D |
+|M 8D DIP40 |
+|M 6264 |
+|A |
+| GM68B45S |
+| |
+| |
+| |
+| |
+| G1 H1 I1 |
+|----------------------------------------|
+Notes:
+ Z80 clock 5.5296MHz [22.1184/4]
+ YM2203 clock 2.7648MHz [22.1184/8]
+ DIP40 - surface scratched, unknown
+
+ */
+
+ROM_START( blktouch )
+ ROM_REGION( 0x90000, "maincpu", 0 ) // Z80 Code
+ ROM_LOAD( "u43_d8", 0x00000, 0x10000, CRC(0972ab8c) SHA1(ff751fbb37562f216a4fddebd9190acee1f357c8) )
+ ROM_LOAD( "u45_d10", 0x28000, 0x10000, CRC(5745424a) SHA1(d244d9a9b4c49d255f114842147ba0a795a3e9ac) )
+
+ ROM_REGION( 0xc0000, "gfx1", 0 )
+ ROM_LOAD( "u33_g1", 0x80000, 0x40000, CRC(88737a8b) SHA1(9d812ee732f6cc43c78d8585dabf1b51ed4b89ba) )
+ ROM_LOAD( "u34_h1", 0x40000, 0x40000, CRC(07216e11) SHA1(402b201c665503a2c9bb1b2f74da0c3db5c3f660) )
+ ROM_LOAD( "u35_i1", 0x00000, 0x40000, CRC(4ae52ccb) SHA1(84c9466e6f574ec99947084a2e8a336935ad4186) )
+
+ ROM_REGION( 0x400, "proms", 0 ) // Color PROMs
+ ROM_LOAD( "u12", 0x200, 0x200, CRC(80d282ff) SHA1(3ad8dc61fe098ceac3a4be8742c1b360dfa7223a) )
+ ROM_LOAD( "u13", 0x000, 0x200, CRC(6984aaa9) SHA1(91645cd944cb21266edd13e55a8dc846f6edc419) )
+ROM_END
+
+DRIVER_INIT_MEMBER(dynax_state,blktouch)
+{
+ // fearsome encryption ;-)
+ UINT8 *src = (UINT8 *)memregion("maincpu")->base();
+ int i;
+
+ for (i = 0; i < 0x90000; i++)
+ {
+ src[i] = BITSWAP8(src[i], 7, 6, 5, 3, 4, 2, 1, 0);
+
+ }
+
+ src = (UINT8 *)memregion("gfx1")->base();
+
+ for (i = 0; i < 0xc0000; i++)
+ {
+ src[i] = BITSWAP8(src[i], 7, 6, 5, 3, 4, 2, 1, 0);
+
+ }
+}
+
+
+DRIVER_INIT_MEMBER(dynax_state, maya_common)
+{
+ /* Address lines scrambling on 1 z80 rom */
+ UINT8 *rom = memregion("maincpu")->base() + 0x28000, *end = rom + 0x10000;
+ for ( ; rom < end; rom += 8)
+ {
+ UINT8 temp[8];
+ temp[0] = rom[0]; temp[1] = rom[1]; temp[2] = rom[2]; temp[3] = rom[3];
+ temp[4] = rom[4]; temp[5] = rom[5]; temp[6] = rom[6]; temp[7] = rom[7];
+
+ rom[0] = temp[0]; rom[1] = temp[4]; rom[2] = temp[1]; rom[3] = temp[5];
+ rom[4] = temp[2]; rom[5] = temp[6]; rom[6] = temp[3]; rom[7] = temp[7];
+ }
+}
+
+
+DRIVER_INIT_MEMBER(dynax_state,maya)
+{
+ DRIVER_INIT_CALL(maya_common);
+
+ UINT8 *gfx = (UINT8 *)memregion("gfx1")->base();
+ int i;
+
+ /* Address lines scrambling on the blitter data roms */
+ {
+ dynamic_buffer rom(0xc0000);
+ memcpy(&rom[0], gfx, 0xc0000);
+ for (i = 0; i < 0xc0000; i++)
+ gfx[i] = rom[BITSWAP24(i, 23, 22, 21, 20, 19, 18, 14, 15, 16, 17, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0)];
+ }
+}
+
+
+DRIVER_INIT_MEMBER(dynax_state,mayac)
+{
+ DRIVER_INIT_CALL(maya_common);
+
+ UINT8 *gfx = (UINT8 *)memregion("gfx1")->base();
+ int i;
+
+ /* Address lines scrambling on the blitter data roms */
+ {
+ dynamic_buffer rom(0xc0000);
+ memcpy(&rom[0], gfx, 0xc0000);
+ for (i = 0; i < 0xc0000; i++)
+ gfx[i] = rom[BITSWAP24(i, 23, 22, 21, 20, 19, 18, 17, 14, 16, 15, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0)];
+ }
+}
+
+
+/***************************************************************************
+
+Mahjong Dial Q2
+(c)1991 Dynax
+D5212298L-1
+
+CPU : Z80
+Sound: YM2413
+OSC : (240-100 624R001 KSSOB)?
+Other: TC17G032AP-0246
+CRT Controller: HD46505SP (6845)
+
+***************************************************************************/
+
+ROM_START( mjdialq2 )
+ ROM_REGION( 0x78000, "maincpu", 0 ) // Z80 Code
+ ROM_LOAD( "5201.2b", 0x00000, 0x10000, CRC(5186c2df) SHA1(f05ae3fd5e6c39f3bf2263eaba645d89c454bd70) )
+ ROM_RELOAD( 0x10000, 0x08000 ) // 1
+ ROM_CONTINUE( 0x20000, 0x08000 ) // 3
+ ROM_LOAD( "5202.2c", 0x30000, 0x08000, CRC(8e8b0038) SHA1(44130bb29b569610826e1fc7e4b2822f0e1034b1) ) // 5
+ ROM_CONTINUE( 0x70000, 0x08000 ) // d
+
+ ROM_REGION( 0xa0000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "5207.2h", 0x00000, 0x20000, CRC(7794cd62) SHA1(7fa2fd50d7c975c381dda36f505df0e152196bb5) )
+ ROM_LOAD( "5206.2g", 0x20000, 0x20000, CRC(9e810021) SHA1(cf1052c96b9da3abb263be1ce8481aeded2c5d00) )
+ ROM_LOAD( "5205.2f", 0x40000, 0x20000, CRC(8c05572f) SHA1(544a5eb8b989fb1195986ed856da04350941ef59) )
+ ROM_LOAD( "5204.2e", 0x60000, 0x20000, CRC(958ef9ab) SHA1(ec768c587dc9e6b691564b6b35abbece252bcd28) )
+ ROM_LOAD( "5203.2d", 0x80000, 0x20000, CRC(706072d7) SHA1(d4692296d234b824961a94390e6d646ed9a7d5fd) )
+
+ ROM_REGION( 0x400, "proms", 0 ) // Color PROMs
+ ROM_LOAD( "d52-2.9e", 0x000, 0x200, CRC(18585ce3) SHA1(7f2e20bb09c1d810910094a6b19e5151666d74ac) ) // FIXED BITS (0xxxxxxx)
+ ROM_LOAD( "d52-1.8e", 0x200, 0x200, CRC(8868247a) SHA1(97652025c411b379dfab576dc7f2d8d0d61d0828) )
+ROM_END
+
+// Program roms from a non-working pcb. The other roms match the parent.
+ROM_START( mjdialq2a )
+ ROM_REGION( 0x78000, "maincpu", 0 ) // Z80 Code
+ ROM_LOAD( "5201.2b", 0x00000, 0x10000, CRC(6b735bb0) SHA1(2756e8711cf3be45ec0ca97bce621135df71e9fc) )
+ ROM_RELOAD( 0x10000, 0x08000 ) // 1
+ ROM_CONTINUE( 0x20000, 0x08000 ) // 3
+ ROM_LOAD( "5202.2c", 0x30000, 0x08000, CRC(7819521f) SHA1(57a385b4ff3343dfa47499ddc25db26b3b64a441) ) // 5
+ ROM_CONTINUE( 0x70000, 0x08000 ) // d
+
+ ROM_REGION( 0xa0000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "5207.2h", 0x00000, 0x20000, CRC(7794cd62) SHA1(7fa2fd50d7c975c381dda36f505df0e152196bb5) )
+ ROM_LOAD( "5206.2g", 0x20000, 0x20000, CRC(9e810021) SHA1(cf1052c96b9da3abb263be1ce8481aeded2c5d00) )
+ ROM_LOAD( "5205.2f", 0x40000, 0x20000, CRC(8c05572f) SHA1(544a5eb8b989fb1195986ed856da04350941ef59) )
+ ROM_LOAD( "5204.2e", 0x60000, 0x20000, CRC(958ef9ab) SHA1(ec768c587dc9e6b691564b6b35abbece252bcd28) )
+ ROM_LOAD( "5203.2d", 0x80000, 0x20000, CRC(706072d7) SHA1(d4692296d234b824961a94390e6d646ed9a7d5fd) )
+
+ ROM_REGION( 0x400, "proms", 0 ) // Color PROMs
+ ROM_LOAD( "d52-2.9e", 0x000, 0x200, CRC(18585ce3) SHA1(7f2e20bb09c1d810910094a6b19e5151666d74ac) ) // FIXED BITS (0xxxxxxx)
+ ROM_LOAD( "d52-1.8e", 0x200, 0x200, CRC(8868247a) SHA1(97652025c411b379dfab576dc7f2d8d0d61d0828) )
+ROM_END
+
+
+/***************************************************************************
+
+Mahjong Yarunara
+(c)1991 Dynax
+D5512068L1-1
+D4508308L-2 (sub board)
+
+CPU : Z80B
+Sound: AY-3-8912A YM2413 M5205
+OSC : 22.000MHz (near main CPU), 14.31818MHz (Sound section)
+ YC-38 (X1), 384KHz (X2, M5205)
+
+ROMs (all ROMs are 541000 = 27C010 compatible):
+5501M.2D [d86fade5]
+5502M.4D [1ef09ff0]
+5503M.8C [9276a10a]
+5504M.9C [6ac42304]
+5505M.10C [b2ca9838]
+5506M.11C [161058fd]
+5507M.13C [7de17b26]
+5508M.16C [ced3155b]
+5509M.17C [ca46ed48]
+
+Subboard ROMs (5515M is 27C040, others are 541000):
+5510M.2A [bb9c71e1]
+5511M.3A [40ee77d8]
+5512M.4A [b4220316]
+5513M.1B [32b7bcbd]
+5514M.2B [ac714bb7]
+5515M.4B [ef130237]
+
+PALs (not dumped):
+D55A.4E
+D55B.11F
+D55C.16N
+D55D.17D
+D55EH.6A
+
+CRT controller:
+HD46505SP (6845)
+
+Real time clock:
+OKI M6242B
+
+Custom chip:
+DYNAX NL-001 WD10100
+
+***************************************************************************/
+
+ROM_START( yarunara )
+ ROM_REGION( 0x10000 + 0x1d*0x8000, "maincpu", 0 ) // Z80 Code
+ ROM_LOAD( "5501m.2d", 0x00000, 0x20000, CRC(d86fade5) SHA1(4ae5e22972eb4ead9aa4a455ff1a18e128c33ed6) )
+ ROM_RELOAD( 0x10000, 0x20000 )
+ ROM_LOAD( "5502m.4d", 0x30000, 0x20000, CRC(1ef09ff0) SHA1(bbedcc1c0f5b43c78e0c3ce0fc1a3c28025562ec) )
+
+ ROM_REGION( 0x80000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "5507m.13c", 0x000000, 0x80000, CRC(7de17b26) SHA1(326667063ab045ac50e850f2f7821a65317879ad) )
+
+ ROM_REGION( 0xc0000, "gfx2", 0 ) // blitter data
+ ROM_LOAD( "5508m.16c", 0x00000, 0x20000, CRC(ced3155b) SHA1(658e3947781f1be2ee87b43952999281c66683a6) )
+ ROM_LOAD( "5509m.17c", 0x20000, 0x20000, CRC(ca46ed48) SHA1(0769ac0b211181b7b57033f09f72828c885186cc) )
+ ROM_LOAD( "5506m.11c", 0x40000, 0x20000, CRC(161058fd) SHA1(cfc21abdc036e874d34bfa3c60486a5ab87cf9cd) )
+ ROM_LOAD( "5505m.10c", 0x60000, 0x20000, CRC(b2ca9838) SHA1(7104697802a0466fab40414a467146a224eb6a74) )
+ ROM_LOAD( "5504m.9c", 0x80000, 0x20000, CRC(6ac42304) SHA1(ce822da6d61e68578c08c9f1d0af1557c64ac5ae) )
+ ROM_LOAD( "5503m.8c", 0xa0000, 0x20000, CRC(9276a10a) SHA1(5a68fff20631a2002509d6cace06b5a9fa0e75d2) )
+
+ ROM_REGION( 0x80000, "gfx3", 0 ) // blitter data
+ ROM_LOAD( "5515m.4b", 0x00000, 0x80000, CRC(ef130237) SHA1(2c8f7a15249115b2cdcb3a8e0896ea8601e323d9) )
+
+ ROM_REGION( 0xa0000, "gfx4", 0 ) // blitter data
+ ROM_LOAD( "5514m.2b", 0x00000, 0x20000, CRC(ac714bb7) SHA1(64056cbed9d0c4f68611921754c3e6a9bb14f7cc) )
+ ROM_LOAD( "5513m.1b", 0x20000, 0x20000, CRC(32b7bcbd) SHA1(13277ae3f158da332e69c6f4f8828dfabbf3ea0a) )
+ ROM_LOAD( "5512m.4a", 0x40000, 0x20000, CRC(b4220316) SHA1(b0797c9c6ab226520d29c780ea709f62e02dd268) )
+ ROM_LOAD( "5511m.3a", 0x60000, 0x20000, CRC(40ee77d8) SHA1(e0dd9750d8b7b7dd9695a8365bdc926bd6d9f886) )
+ ROM_LOAD( "5510m.2a", 0x80000, 0x20000, CRC(bb9c71e1) SHA1(21f2977196aaa27b76ee6547a08aba8da7aba76c) )
+ROM_END
+
+
+/***************************************************************************
+
+Hana wo Yaraneba!
+(c)1991 Dynax
+
+D5512068L1-1
+CPU: Z80B
+Sound: AY38912A/P YM2413 M5205
+OSC: 20.0000MHz 14.31818MHz ?(near 6242)
+Others: Battery, M6242B
+Custom: NL-001
+ TC17G032AP-0246
+
+ROMs:
+5501H.2D
+5502H.4D
+
+5503H.8C
+5504H.9C
+5505H.10C
+5506H.11C
+5507H.13C
+5508H.16C
+5509H.17C
+
+on Subboard D4508308L-2
+5510H.2A
+5511H.3A
+5512H.4A
+5513H.1B
+5514H.2B
+5515H.4B
+
+dumped by sayu
+--- Team Japump!!! ---
+
+***************************************************************************/
+
+ROM_START( hanayara )
+ ROM_REGION( 0x10000 + 0x1d*0x8000, "maincpu", 0 ) // Z80 Code
+ ROM_LOAD( "5501h.2d", 0x00000, 0x20000, CRC(124860b7) SHA1(205459d95f876433a9ca329fe31cfe9b08023baf) )
+ ROM_RELOAD( 0x10000, 0x20000 )
+ ROM_LOAD( "5502h.4d", 0x30000, 0x20000, CRC(93407801) SHA1(63dc3419f97d86221dbdd67b5be41d713364496b) )
+
+ ROM_REGION( 0xd0000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "5507h.13c", 0x00000, 0x80000, CRC(7de17b26) SHA1(326667063ab045ac50e850f2f7821a65317879ad) )
+
+ ROM_REGION( 0xc0000, "gfx2", 0 ) // blitter data
+ ROM_LOAD( "5508h.16c", 0x00000, 0x20000, CRC(ced3155b) SHA1(658e3947781f1be2ee87b43952999281c66683a6) )
+ ROM_LOAD( "5509h.17c", 0x20000, 0x20000, CRC(ca46ed48) SHA1(0769ac0b211181b7b57033f09f72828c885186cc) )
+ ROM_LOAD( "5506h.11c", 0x40000, 0x20000, CRC(161058fd) SHA1(cfc21abdc036e874d34bfa3c60486a5ab87cf9cd) )
+ ROM_LOAD( "5505h.10c", 0x60000, 0x20000, CRC(b2ca9838) SHA1(7104697802a0466fab40414a467146a224eb6a74) )
+ ROM_LOAD( "5504h.9c", 0x80000, 0x20000, CRC(6ac42304) SHA1(ce822da6d61e68578c08c9f1d0af1557c64ac5ae) )
+ ROM_LOAD( "5503h.8c", 0xa0000, 0x20000, CRC(9276a10a) SHA1(5a68fff20631a2002509d6cace06b5a9fa0e75d2) )
+
+ ROM_REGION( 0x80000, "gfx3", 0 ) // blitter data
+ ROM_LOAD( "5515h.4b", 0x00000, 0x80000, CRC(ca742acc) SHA1(0aab6b3bbd0a229a0d6843849704f4faf27c8f72) )
+
+ ROM_REGION( 0xa0000, "gfx4", 0 ) // blitter data
+ ROM_LOAD( "5514h.2b", 0x00000, 0x20000, CRC(ac714bb7) SHA1(64056cbed9d0c4f68611921754c3e6a9bb14f7cc) )
+ ROM_LOAD( "5513h.1b", 0x20000, 0x20000, CRC(32b7bcbd) SHA1(13277ae3f158da332e69c6f4f8828dfabbf3ea0a) )
+ ROM_LOAD( "5512h.4a", 0x40000, 0x20000, CRC(b4220316) SHA1(b0797c9c6ab226520d29c780ea709f62e02dd268) )
+ ROM_LOAD( "5511h.3a", 0x60000, 0x20000, CRC(40ee77d8) SHA1(e0dd9750d8b7b7dd9695a8365bdc926bd6d9f886) )
+ ROM_LOAD( "5510h.2a", 0x80000, 0x20000, CRC(bb9c71e1) SHA1(21f2977196aaa27b76ee6547a08aba8da7aba76c) )
+ROM_END
+
+
+/***************************************************************************
+
+Quiz TV Gassyuukoku Q&Q (JPN ver.)
+(c)1992 Dynax
+
+DX-BASE (Dynax Motherboard System) D5512068L1-2
+D6410288L-1 (SUB)
+
+6401.2D prg. / samples
+6402.4D
+6403.5D
+
+6404.S2A chr.
+6405.S2B
+6406.S2C
+6407.S2D
+6408.S2E
+6409.S2F
+6410.S2G
+6411.S2H
+6412.S3A
+6413.S3B
+
+***************************************************************************/
+
+ROM_START( quiztvqq )
+ ROM_REGION( 0x10000 + 0x28*0x8000, "maincpu", 0 ) // Z80 Code
+ ROM_LOAD( "6401.2d", 0x000000, 0x020000, CRC(ce0e237c) SHA1(fd94a45052e3a68ef8cda2853b911a9993675fa6) )
+ // 14-17
+ ROM_RELOAD( 0x0b0000, 0x020000 )
+ // 04-07
+ ROM_LOAD( "6402.4d", 0x030000, 0x020000, CRC(cf7a9aa8) SHA1(9eaa8b318479e82cbcf133c227c61be92d282996) )
+ // 24-27
+ ROM_CONTINUE( 0x130000, 0x020000 )
+ // 08-0b
+ ROM_LOAD( "6403.5d", 0x050000, 0x020000, CRC(62402ac9) SHA1(bf52d22b119d54410dad4949b0687bb0edf3e143) )
+
+// ROM_REGION( 0x00000, "gfx1", 0 ) // blitter data
+// unused
+
+// ROM_REGION( 0x00000, "gfx2", 0 ) // blitter data
+// unused
+
+ ROM_REGION( 0x100000, "gfx3", 0 ) // blitter data
+ ROM_LOAD( "6404.s2a", 0x00000, 0x80000, CRC(996ebe0f) SHA1(6492644aa14b0c2859add31878b5a8d7870981c8) )
+ ROM_LOAD( "6405.s2b", 0x80000, 0x20000, CRC(666bfb03) SHA1(e345a198d3e1bc69f22c6f43869ffa2b1501c4ad) )
+ ROM_LOAD( "6406.s2c", 0xa0000, 0x20000, CRC(006871ef) SHA1(ebf78b2e46e26d98a7d8952bd29e78c893243c7a) )
+ ROM_LOAD( "6407.s2d", 0xc0000, 0x20000, CRC(9cc61541) SHA1(a3c0e06c6ad77cb7b2e86a70c2e27e6a74c35f12) )
+ ROM_LOAD( "6408.s2e", 0xe0000, 0x20000, CRC(65a98946) SHA1(4528b300fa3b01d992cf50e87430105463ea3fbd) )
+
+ ROM_REGION( 0xa0000, "gfx4", 0 ) // blitter data
+ ROM_LOAD( "6409.s2f", 0x00000, 0x20000, CRC(d5d11061) SHA1(c7ab5aedde6998d62427cc7c4bcf767e9b832a60) )
+ ROM_LOAD( "6410.s2g", 0x20000, 0x20000, CRC(bd769d46) SHA1(46f1f9e36f7b5f8deec5f7cce8c0992178ad3be0) )
+ ROM_LOAD( "6411.s2h", 0x40000, 0x20000, CRC(7bd43065) SHA1(13b4fcc4155f555ec0c7fbb2f3bb6c19c2788cf5) )
+ ROM_LOAD( "6412.s3a", 0x60000, 0x20000, CRC(43e645f3) SHA1(67a2975d4428142a2fbfd1d7b20139a15757bfb4) )
+ ROM_LOAD( "6413.s3b", 0x80000, 0x20000, CRC(f7b81238) SHA1(447d983971bed978816dd836504ffcfae0023a69) )
+ROM_END
+
+
+/***************************************************************************
+
+Mahjong Angels (Comic Theater Vol.2)
+(c)1991 Dynax
+
+DX-BASE (Dynax Motherboard System) D5512068L1-1
+D6107068L-1 (SUB)
+
+612-01.2D prg. / samples
+612-02.4D
+612-03.5D
+
+612-04.S1A chr.
+612-05.S2A
+612-06.S1B
+612-07.S2B
+612-08.S3C
+612-09.S4C
+612-10.S5C
+612-11.S6C
+
+***************************************************************************/
+
+ROM_START( mjangels )
+ ROM_REGION( 0x10000 + 0x28*0x8000, "maincpu", 0 ) // Z80 Code
+ ROM_LOAD( "612-01.2d", 0x000000, 0x020000, CRC(cd353ba9) SHA1(8344dc5dd482ad6d36aa1e6b5824a09a3627dc65) )
+ // 00-03
+ ROM_RELOAD( 0x010000, 0x20000 )
+ // 0c-0f
+ ROM_RELOAD( 0x070000, 0x20000 )
+ // 24-27
+ ROM_RELOAD( 0x130000, 0x20000 )
+ // 04-07
+ ROM_LOAD( "612-02.4d", 0x030000, 0x020000, CRC(c1be70f9) SHA1(a0bd266b15c1677e5f41411217ca91d25c75e347) )
+ // 08-0b
+ ROM_LOAD( "612-03.5d", 0x050000, 0x020000, CRC(62402ac9) SHA1(bf52d22b119d54410dad4949b0687bb0edf3e143) )
+
+// ROM_REGION( 0x00000, "gfx1", 0 ) // blitter data
+// unused
+
+// ROM_REGION( 0x00000, "gfx2", 0 ) // blitter data
+// unused
+
+ ROM_REGION( 0xc0000, "gfx3", 0 ) // blitter data
+ ROM_LOAD( "612-04.s1a", 0x00000, 0x80000, CRC(c9b568a0) SHA1(e6c68ee4871020ded48e8a92546a8183a25f331f) )
+ ROM_LOAD( "612-05.s2a", 0x80000, 0x40000, CRC(2ed51c5d) SHA1(0d912f8dc64f8fae35ca61cc0a938187a13ab328) )
+
+ ROM_REGION( 0xc0000, "gfx4", 0 ) // blitter data
+ ROM_LOAD( "612-06.s1b", 0x00000, 0x20000, CRC(8612904d) SHA1(5386e93ad16146ce4e48e81df304e8bf9d2db199) )
+ ROM_LOAD( "612-07.s2b", 0x20000, 0x20000, CRC(0828c59d) SHA1(60c451de062c9e0000875022329450a55e913a3c) )
+ ROM_LOAD( "612-11.s6c", 0x40000, 0x20000, CRC(473b6fcd) SHA1(1b99b1370bc739f0f00671c6b6cbb3255d581b55) )
+ ROM_LOAD( "612-10.s5c", 0x60000, 0x20000, CRC(bf1edb0e) SHA1(932ca328c5968529d52b2c629b6bb866cfa1e784) )
+ ROM_LOAD( "612-09.s4c", 0x80000, 0x20000, CRC(8345999e) SHA1(c70c731ababcb28752dd4961d6dc54d43cb6bcba) )
+ ROM_LOAD( "612-08.s3c", 0xa0000, 0x20000, CRC(aad88516) SHA1(e6c7ef3325a17b2945530847998d314685c39f5d) )
+ROM_END
+
+
+/***************************************************************************
+
+Mahjong Campus Hunting
+(c)1990 Dynax
+D3312108L1-1
+D23SUB BOARD1 (sub board)
+
+CPU : Z80B
+Sound: AY-3-8912A YM2413 M5205
+OSC : 22MHz (X1, near main CPU), 384KHz (X2, near M5205)
+ 3.58MHz (X3, Sound section)
+
+ROMs:
+3309.20 [0c7d72f0] OKI M271000ZB
+3310.21 [28f5f194] |
+3311.22 [cddbf667] |
+3312.1 [cf0afbb5] |
+3313.2 [36e25beb] |
+3314.3 [f1cf01bc] |
+3315.4 [7cac01c7] /
+
+3316.10 [44006ee5] M5M27C101P
+3317.11 [4bb62bb4] /
+3318.12 [e3b457a8] 27C010
+
+Subboard ROMs:
+3301.1B [8ec98d60] OKI M271000ZB
+3302.2B [d7024f2d] |
+3303.3B [01548edc] |
+3304.4B [deef9a4e] |
+3305.1A [8a9ebab8] |
+3306.2A [86afcc80] |
+3307.3A [07dbaf8a] |
+3308.4A [a2cac53d] /
+
+PALs:
+D33A.24 (16L8)
+D33B.79 (16L8)
+D33C.67 (16R8)
+
+CRT Controller:
+HD46505SP (6845)
+
+Custom chip:
+DYNAX TC17G032AP-0246 JAPAN 8951EAY
+
+***************************************************************************/
+
+ROM_START( mcnpshnt )
+ ROM_REGION( 0x10000 + 0xc*0x8000, "maincpu", 0 ) // Z80 Code
+ ROM_LOAD( "3318.12", 0x000000, 0x020000, CRC(e3b457a8) SHA1(b768895797157cad029ac1f652a838ecf6587d4f) )
+ ROM_RELOAD( 0x010000, 0x020000 )
+ ROM_LOAD( "3317.11", 0x030000, 0x020000, CRC(4bb62bb4) SHA1(0de5605cecb1e729a5b5b866274395945cf88aa3) )
+ ROM_LOAD( "3316.10", 0x050000, 0x020000, CRC(44006ee5) SHA1(287ffd095755dc2a1e40e667723985c9052fdcdf) )
+
+ ROM_REGION( 0xe0000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "3310.21", 0x00000, 0x20000, CRC(28f5f194) SHA1(ceb4605b25c49b6e6087e2e2f5db608d7e3ed0b2) )
+ ROM_LOAD( "3311.22", 0x20000, 0x20000, CRC(cddbf667) SHA1(fbf94b8fdbe09cec5469c5f09d28e4d206763f90) )
+ ROM_LOAD( "3309.20", 0x40000, 0x20000, CRC(0c7d72f0) SHA1(cbd0f29a31eab565b0e31fe1612e73164e6c61b4) )
+ ROM_LOAD( "3312.1", 0x60000, 0x20000, CRC(cf0afbb5) SHA1(da340d49fb9513014f619124af56c115932cf18c) )
+ ROM_LOAD( "3313.2", 0x80000, 0x20000, CRC(36e25beb) SHA1(21577849b356192d32d990d02d03092aa344e92e) )
+ ROM_LOAD( "3314.3", 0xa0000, 0x20000, CRC(f1cf01bc) SHA1(fb02593d8b772b5e0128017998a0e15fc0708898) )
+ ROM_LOAD( "3315.4", 0xc0000, 0x20000, CRC(7cac01c7) SHA1(cee5f157a23087b97709ff860078572b389e60cb) )
+
+// ROM_REGION( 0x00000, "gfx2", 0 ) // blitter data
+// unused
+
+ ROM_REGION( 0x100000, "gfx3", 0 ) // blitter data
+ ROM_LOAD( "3301.1b", 0x00000, 0x20000, CRC(8ec98d60) SHA1(e98d947096abb78e91c3013ede9eae7719b1d7b9) )
+ ROM_LOAD( "3302.2b", 0x20000, 0x20000, CRC(d7024f2d) SHA1(49dfc26dc91a8632459852968766a5263be138eb) )
+ ROM_LOAD( "3303.3b", 0x40000, 0x20000, CRC(01548edc) SHA1(a64b509a744dd010997d5b2cd4d12d2767dde6c8) )
+ ROM_LOAD( "3304.4b", 0x60000, 0x20000, CRC(deef9a4e) SHA1(e0be7ba644e383d669a5ff1eb24c46461cc586a5) )
+ ROM_LOAD( "3308.4a", 0x80000, 0x20000, CRC(a2cac53d) SHA1(fc580a85c94748afc1bbc49e25662e5a5cc8bb36) )
+ ROM_LOAD( "3307.3a", 0xa0000, 0x20000, CRC(07dbaf8a) SHA1(99f995b71ca116d2e5587e08f9b0b4493d96937b) )
+ ROM_LOAD( "3306.2a", 0xc0000, 0x20000, CRC(86afcc80) SHA1(e5d818761bb375b6c862546e238b2c6cf13898a8) )
+ ROM_LOAD( "3305.1a", 0xe0000, 0x20000, CRC(8a9ebab8) SHA1(755c40a64541518b27cfa94959feb5de6f55b358) )
+ROM_END
+
+
+/***************************************************************************
+
+7jigen no Youseitachi (Mahjong 7 Dimensions)
+(c)1990 Dynax
+
+D3707198L1
+D23SUB BOARD1
+
+CPU: Z80-B
+Sound: AY-3-8912A
+ YM2413
+ M5205
+OSC: 22.000MHz
+ 3.58MHz
+ 384KHz
+VDP: HD46505SP
+Custom: (TC17G032AP-0246)
+
+
+3701.1A prg.
+
+3702.3A samples
+3703.4A
+
+3704.S1B chr.
+3705.S2B
+3706.S3B
+3707.S4B
+3708.S1A
+3709.S2A
+3710.S3A
+3711.S4A
+3712.14A
+3713.16A
+3714.17A
+3715.18A
+3716.20A
+3717.17B
+
+***************************************************************************/
+
+ROM_START( 7jigen )
+ ROM_REGION( 0x10000 + 0xc*0x8000, "maincpu", 0 ) // Z80 Code
+ ROM_LOAD( "3701.1a", 0x00000, 0x20000, CRC(ee8ab3c4) SHA1(9ccc9e9697dd452cd28e38c81cebea0b862f0642) )
+ ROM_RELOAD( 0x10000, 0x20000 )
+ ROM_LOAD( "3702.3a", 0x30000, 0x20000, CRC(4e43a0bb) SHA1(d98a1ab43dcfab3d2a17f99db797f7bfa17e5ecc) )
+ ROM_LOAD( "3703.4a", 0x50000, 0x20000, CRC(ec77b564) SHA1(5e9d5540b300e88c3ecdb53bca38830621eb0382) )
+
+ ROM_REGION( 0xc0000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "3713.16a", 0x00000, 0x20000, CRC(f3a745d2) SHA1(37b55e2c290b165a5afaf4c7b8539bb57dd0d927) )
+ ROM_LOAD( "3712.14a", 0x20000, 0x20000, CRC(88786680) SHA1(34a31448a9f3e287d7c7fe478736771c5ef259e2) )
+ ROM_LOAD( "3715.18a", 0x40000, 0x20000, CRC(19f7ab13) SHA1(ac11e43981e8667c2637b66d93ac052fb27e521d) )
+ ROM_LOAD( "3716.20a", 0x60000, 0x20000, CRC(4f0c7f06) SHA1(e0bbbb69cdd16932778e0b2f67e7ed068991a0b9) )
+ ROM_LOAD( "3717.17b", 0x80000, 0x20000, CRC(960cfd62) SHA1(df8ee9eb8617a5e8605170d404872e1c6f0987f0) )
+ ROM_LOAD( "3714.17a", 0xa0000, 0x20000, CRC(44ba5e35) SHA1(0c5c2b2a78aa397ea3d1264821ff717d093b81ae) )
+
+// ROM_REGION( 0x00000, "gfx2", 0 ) // blitter data
+// unused
+
+ ROM_REGION( 0x100000, "gfx3", 0 ) // blitter data
+ ROM_LOAD( "3704.s1b", 0x00000, 0x20000, CRC(26348ae4) SHA1(3659d18608848c58ad980a79bc1c29da238a5604) )
+ ROM_LOAD( "3705.s2b", 0x20000, 0x20000, CRC(5b5ea036) SHA1(187a7f6356ead05d8e3d9f5efa82554004429780) )
+ ROM_LOAD( "3706.s3b", 0x40000, 0x20000, CRC(7fdfb600) SHA1(ce4485e43ee6bf63b4e8e3bb91267295995c736f) )
+ ROM_LOAD( "3707.s4b", 0x60000, 0x20000, CRC(67fa83ea) SHA1(f8b0012aaaf125b7266dbf1ae7df23d04d484e54) )
+ ROM_LOAD( "3711.s4a", 0x80000, 0x20000, CRC(f1d4399d) SHA1(866af46900a4b04db69c838b7ec7e347a5fadd3d) )
+ ROM_LOAD( "3710.s3a", 0xa0000, 0x20000, CRC(0a92af7c) SHA1(4383dc8f3019b3b2716d32e1c91b0ac5b1e367c3) )
+ ROM_LOAD( "3709.s2a", 0xc0000, 0x20000, CRC(86f27f1c) SHA1(43b829597993d3043d5bbb0a468f603910638b87) )
+ ROM_LOAD( "3708.s1a", 0xe0000, 0x20000, CRC(8082d0ac) SHA1(44d708f8e307b782105082092edd3ea9affd2329) )
+ROM_END
+
+
+/***************************************************************************
+
+Jong Yu Ki
+(c)1988 Dynax
+
+D1505178-A (main board)
+D1505178-B (ROM board)
+
+CPU: Z80-B
+Sound: Z80-B
+ AY-3-8912A
+ YM2203C
+ M5205
+OSC: 22.000MHz
+VDP: HD46505SP
+Custom: (TC17G032AP-0246) x2
+
+
+c0.bin MROM1 main prg.
+c1.bin MROM2
+
+d0.bin SROM1 sound prg.
+d1.bin SROM2 sound data
+d2.bin SROM3
+
+b0.bin BROM1 bottom monitor chr.
+b1.bin BROM2
+b2.bin BROM3
+b3.bin BROM4
+
+a0.bin AROM1 top monitor chr.
+a1.bin AROM2
+a2.bin AROM3
+a3.bin AROM4
+a4.bin AROM5
+a5.bin AROM6
+a6.bin AROM7
+a7.bin AROM8
+a8.bin AROM9
+a9.bin AROM10
+a10.bin AROM11
+a11.bin AROM12
+a12.bin AROM13
+a13.bin AROM14
+
+***************************************************************************/
+
+ROM_START( janyuki )
+ ROM_REGION( 0x20000, "maincpu", 0 ) // Z80 Code
+ ROM_LOAD( "c0.6b", 0x000000, 0x10000, CRC(b91dde00) SHA1(75117428b9ffadf7513243799504b2b9f9c0e90c) )
+ ROM_LOAD( "c1.6c", 0x010000, 0x10000, CRC(a32108bb) SHA1(c226cbefa673068a8d25dc76b3a7132d46ba41da) )
+
+ ROM_REGION( 0x68000, "soundcpu", 0 ) // Z80 Code
+ ROM_LOAD( "d0.8g", 0x000000, 0x10000, CRC(849cee82) SHA1(71aa76845ac80305dbaee203a1d21e8ca160e7e3) )
+ // banks 4-b:
+ ROM_LOAD( "d1.8f", 0x028000, 0x20000, CRC(2b6ea286) SHA1(11f5c6fd4611a5b34d7171ce1cb3870cc6c0438a) )
+ ROM_LOAD( "d2.8e", 0x048000, 0x20000, CRC(31d7c298) SHA1(c51489c73b319153f2d6a47c6cd0b4b90fdc2011) )
+
+ ROM_REGION( 0x80000, "gfx1", 0 ) // blitter 2 data
+ ROM_LOAD( "b0.6d", 0x000000, 0x20000, CRC(d05ca62e) SHA1(4d29c7a6b81227b2dc6a922d9cbadd23f6fbc26e) )
+ ROM_LOAD( "b1.4c", 0x020000, 0x20000, CRC(4cb131fb) SHA1(239c58c4662a7d2db08331d5fb9cd2c96e24190b) )
+ ROM_LOAD( "b2.4d", 0x040000, 0x20000, CRC(a8b46c90) SHA1(b4b49ee68524fad741c0a93a2a912550bec592a8) )
+ ROM_LOAD( "b3.6e", 0x060000, 0x20000, CRC(ef460f4b) SHA1(dcbe88dd5cf21529a846cb17aec16c6279d296b5) )
+
+ ROM_REGION( 0x100000, "gfx2", 0 ) // blitter data
+ ROM_LOAD( "a0.6f", 0x000000, 0x20000, CRC(23501699) SHA1(c1a9c1ef483bcf7d93aa84c7207791128f773294) )
+ ROM_LOAD( "a1.6g", 0x020000, 0x20000, CRC(3d58063b) SHA1(059ff975d084cc121d24549cd4e3799032261d4d) )
+ ROM_LOAD( "a2.4e", 0x040000, 0x20000, CRC(7064752b) SHA1(3885bec0e28ba0c9052e76e26a3702f68a612216) )
+ ROM_LOAD( "a3.4f", 0x060000, 0x20000, CRC(51d987c9) SHA1(4f41a64837e7b14ebce898315ef81b9804dcc1c8) )
+ ROM_LOAD( "a4.4g", 0x080000, 0x20000, CRC(f0a877d6) SHA1(71e6a836b73282f8006b32ff971cc1c0533ef800) )
+ ROM_LOAD( "a5.3c", 0x0a0000, 0x20000, CRC(c39c4e68) SHA1(79c1393c882d1cc7dc05b7164a2a572cec559c72) )
+ ROM_LOAD( "a6.3d", 0x0c0000, 0x20000, CRC(8fea07cd) SHA1(dee1d162cb1c032167e037b760f2330617933656) )
+ ROM_LOAD( "a7.3e", 0x0e0000, 0x20000, CRC(49ddf196) SHA1(2837f0ca1969c78a81284b2b7887c2450c6448f2) )
+
+ ROM_REGION( 0xc0000, "gfx3", 0 ) // blitter 2 data
+ ROM_LOAD( "a8.3f", 0x000000, 0x20000, CRC(a608c3f3) SHA1(8564571511938c6ffc9503a863f315a083bb6f95) )
+ ROM_LOAD( "a9.3g", 0x020000, 0x20000, CRC(05937b3f) SHA1(5f5a1743423903a6e79986f42737ee5f8298073c) )
+ ROM_LOAD( "a10.1c", 0x040000, 0x20000, CRC(37f9bbc7) SHA1(c38fc271bc9762235b5d377f017f078faff02a44) )
+ ROM_LOAD( "a11.1d", 0x060000, 0x20000, CRC(f48f0413) SHA1(88b18c2d4729babb7b6b44bcbeec8c14e4a434f8) )
+ ROM_LOAD( "a12.1e", 0x080000, 0x20000, CRC(13e82b8f) SHA1(426dac512f0e62460fc4b095b20227824ac9213b) )
+ ROM_LOAD( "a13.1f", 0x0a0000, 0x20000, CRC(414370a4) SHA1(af2377b243939d60bdc69d6894a37ef5a86e4441) )
+
+ ROM_REGION( 0x400, "proms", 0 ) // Color PROMs
+ // upper screen?
+ ROM_LOAD( "n82s147an.20h", 0x000000, 0x000200, CRC(958f066c) SHA1(1275be8e56d9ec9c9c1242bb598eedcd30175f71) )
+ ROM_LOAD( "n82s147an.19h", 0x000200, 0x000200, CRC(3f685690) SHA1(6849d72458f5755bcd182be2c8096d39d836a6ff) )
+ // lower screen?
+ ROM_LOAD( "n82s147an.18g", 0x000000, 0x000200, CRC(958f066c) SHA1(1275be8e56d9ec9c9c1242bb598eedcd30175f71) ) // bad on the PCB, copied from 20h
+ ROM_LOAD( "n82s147an.19g", 0x000200, 0x000200, CRC(3f685690) SHA1(6849d72458f5755bcd182be2c8096d39d836a6ff) )
+ROM_END
+
+
+/***************************************************************************
+
+Jantouki
+(c)1989 Dynax
+
+D1505178-A (main board)
+D2711078L-B (ROM board)
+
+CPU: Z80-B
+Sound: Z80-B
+ AY-3-8912A
+ YM2203C
+ M5205
+OSC: 22.000MHz
+VDP: HD46505SP
+Custom: (TC17G032AP-0246) x2
+
+
+2702.6D MROM1 main prg.
+2701.6C MROM2
+
+2705.6G SROM1 sound prg.
+2704.6F SROM2 sound data
+2703.6E SROM3
+
+2709.3G BROM1 chr.
+2710.3F BROM2
+2711.3E BROM3
+2712.3D BROM4
+2713.3C BROM5
+2706.5G BROM6
+2707.5F BROM7
+2708.5E BROM8
+
+2718.1G AROM1 chr.
+2719.1F AROM2
+2720.1E AROM3
+2721.1D AROM4
+2722.1C AROM5
+2714.2G AROM6
+2715.2F AROM7
+2716.2E AROM8
+2717.2D AROM9
+
+27-1_19H.18G color
+27-2.20H.19G
+
+***************************************************************************/
+
+ROM_START( jantouki )
+ ROM_REGION( 0x20000, "maincpu", 0 ) // Z80 Code
+ ROM_LOAD( "2702.6d", 0x000000, 0x010000, CRC(9e9bea93) SHA1(c8b1a0621d3dae37d809bdbaa4ed4af73847b714) )
+ ROM_LOAD( "2701.6c", 0x010000, 0x010000, CRC(a58bc982) SHA1(5cdea3cdf3eaacb6bdf6ddb68e3d57fe53d70bb9) )
+
+ ROM_REGION( 0x68000, "soundcpu", 0 ) // Z80 Code
+ ROM_LOAD( "2705.6g", 0x000000, 0x010000, CRC(9d21e4af) SHA1(454601f4cb89da53c6881f4d8109d3c0babcfe5e) )
+ // banks 4-b:
+ ROM_LOAD( "2704.6f", 0x028000, 0x020000, CRC(4bb62bb4) SHA1(0de5605cecb1e729a5b5b866274395945cf88aa3) )
+ ROM_LOAD( "2703.6e", 0x048000, 0x020000, CRC(44006ee5) SHA1(287ffd095755dc2a1e40e667723985c9052fdcdf) )
+
+ ROM_REGION( 0x100000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "2709.3g", 0x00000, 0x20000, CRC(e6dd4853) SHA1(85394e34eee95cd4430d062b3dbdfbe066c661b6) )
+ ROM_LOAD( "2710.3f", 0x20000, 0x20000, CRC(7ef4d92f) SHA1(414e26242e824f5d4c40a039a3f3486f84338325) )
+ ROM_LOAD( "2711.3e", 0x40000, 0x20000, CRC(8bfee4c2) SHA1(7c0e7535f7d7cd7f665e7925ff0cdab6b96a4b83) )
+ ROM_LOAD( "2712.3d", 0x60000, 0x20000, CRC(6ecd4913) SHA1(00a2355d6cb1643b7cc964e702a4ac5cfe7906c5) )
+ ROM_LOAD( "2713.3c", 0x80000, 0x20000, CRC(33272f5d) SHA1(8a23ef0e6ad24905fd5c249e8ea8560ec29a585c) )
+ ROM_LOAD( "2706.5g", 0xa0000, 0x20000, CRC(fd72b190) SHA1(3d790dc1e40cbf963d8413ea91e518e19973734d) )
+ ROM_LOAD( "2707.5f", 0xc0000, 0x20000, CRC(4ec7a81e) SHA1(a6227ca2b648ebc1a5a5f6fbfc6412c44752b77d) )
+ ROM_LOAD( "2708.5e", 0xe0000, 0x20000, CRC(45845dc9) SHA1(cec3f82e3440f724f59d8386c8d2b0e030703ed5) )
+
+ ROM_REGION( 0x100000, "gfx2", 0 ) // blitter 2 data
+ ROM_LOAD( "2718.1g", 0x00000, 0x20000, CRC(65608d7e) SHA1(28a960450d2d1cfb314c574123c2fbc61f2ded51) )
+ ROM_LOAD( "2719.1f", 0x20000, 0x20000, CRC(4cbc9361) SHA1(320d3ce504ad2e27937e7e3a761c672a22749658) )
+ ROM_LOAD( "2720.1e", 0x40000, 0x20000, CRC(4c9a25e5) SHA1(0298a5dad034b1ac113f6e07f4e9334ed6e0e89b) )
+ ROM_LOAD( "2721.1d", 0x60000, 0x20000, CRC(715c864a) SHA1(a4b436ddeaa161d6661063b6de503f07ecc5894a) )
+ ROM_LOAD( "2722.1c", 0x80000, 0x20000, CRC(cc0b0cd7) SHA1(ccd3ff1cafbcaf87439a6dfe38b5057febc15012) )
+ ROM_LOAD( "2714.2g", 0xa0000, 0x20000, CRC(17341b6b) SHA1(0ae43e53429e9561a00ea9597299477f2c7ddf4b) )
+ ROM_LOAD( "2715.2f", 0xc0000, 0x20000, CRC(486b7138) SHA1(623ddb0e9a9444cf0e920b78562a4748fa1c54d9) )
+ ROM_LOAD( "2716.2e", 0xe0000, 0x20000, CRC(f388b0da) SHA1(4c04509eeda3f82bf6f8940a406e17423d0210a0) )
+
+ ROM_REGION( 0x20000, "gfx3", 0 ) // blitter 2 data
+ ROM_LOAD( "2717.2d", 0x00000, 0x20000, CRC(3666bead) SHA1(2067bb894b76be2b51649bb1144e84e6ff0ab378) )
+
+ ROM_REGION( 0x400, "proms", 0 ) // Color PROMs
+ ROM_LOAD( "27-2_20h.19g", 0x000000, 0x000200, CRC(32d3f091) SHA1(ab9e8f467fc85357fb900bceae32909ce1f2d9c1) )
+ ROM_LOAD( "27-1_19h.18g", 0x000200, 0x000200, CRC(9382a2a1) SHA1(0d14eb85017f87ddbe66e4f6443028e91540b36e) )
+ROM_END
+
+
+/***************************************************************************
+
+ Mahjong Electron Base
+
+***************************************************************************/
+
+ROM_START( mjelctrn )
+ ROM_REGION( 0x30000, "maincpu", 0 ) // Z80 Code
+ ROM_LOAD( "u27b-020", 0x00000, 0x20000, CRC(7773d382) SHA1(1d2ae799677e99c7cba09b0a2c49bb9310232e80) )
+ ROM_CONTINUE( 0x00000, 0x20000 )
+ ROM_RELOAD( 0x10000, 0x20000 )
+ ROM_CONTINUE( 0x28000, 0x08000 )
+ ROM_CONTINUE( 0x20000, 0x08000 )
+ ROM_CONTINUE( 0x18000, 0x08000 )
+ ROM_CONTINUE( 0x10000, 0x08000 )
+
+ ROM_REGION( 0x100000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "eb-01.rom", 0x000000, 0x100000, CRC(e5c41448) SHA1(b8322e32b0cb3d771316c9c4f7be91de6e422a24) )
+
+ ROM_REGION( 0x080000, "gfx2", 0 ) // blitter data
+ ROM_LOAD( "eb-02.rom", 0x000000, 0x080000, CRC(e1f1b431) SHA1(04a612aff4c30cb8ea741f228bfa7e4289acfee8) )
+
+ ROM_REGION( 0x040000, "gfx3", 0 ) // blitter data
+ ROM_LOAD( "mj-1c020", 0x000000, 0x040000, CRC(f8e8d91b) SHA1(409e276157b328e7bbba5dda6a4c7adc020d519a) )
+ROM_END
+
+ROM_START( mjelct3 )
+ ROM_REGION( 0x30000, "maincpu", 0 ) // Z80 Code
+ ROM_LOAD( "se-3010", 0x00000, 0x20000, CRC(370347e7) SHA1(2dc9f1fde4efaaff887722aae6507d7e9fac8eb6) )
+ ROM_RELOAD( 0x10000, 0x08000 )
+ ROM_CONTINUE( 0x28000, 0x08000 )
+ ROM_CONTINUE( 0x20000, 0x08000 )
+ ROM_CONTINUE( 0x18000, 0x08000 )
+
+ ROM_REGION( 0x100000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "eb-01.rom", 0x000000, 0x100000, CRC(e5c41448) SHA1(b8322e32b0cb3d771316c9c4f7be91de6e422a24) )
+
+ ROM_REGION( 0x80000, "gfx2", 0 ) // blitter data
+ ROM_LOAD( "eb-02.rom", 0x00000, 0x80000, CRC(e1f1b431) SHA1(04a612aff4c30cb8ea741f228bfa7e4289acfee8) )
+ROM_END
+
+ROM_START( mjelct3a )
+ ROM_REGION( 0x30000, "maincpu", 0 ) // Z80 Code
+ ROM_LOAD( "dz-00.rom", 0x00000, 0x20000, CRC(d28358f7) SHA1(995c16e0865048069f79411574256a88d58c6be9) )
+ ROM_RELOAD( 0x10000, 0x08000 )
+ ROM_CONTINUE( 0x28000, 0x08000 )
+ ROM_CONTINUE( 0x20000, 0x08000 )
+ ROM_CONTINUE( 0x18000, 0x08000 )
+
+ ROM_REGION( 0x100000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "eb-01.rom", 0x000000, 0x100000, CRC(e5c41448) SHA1(b8322e32b0cb3d771316c9c4f7be91de6e422a24) )
+
+ ROM_REGION( 0x80000, "gfx2", 0 ) // blitter data
+ ROM_LOAD( "eb-02.rom", 0x00000, 0x80000, CRC(e1f1b431) SHA1(04a612aff4c30cb8ea741f228bfa7e4289acfee8) )
+ROM_END
+
+/***************************************************************************
+Mahjong Electron Base (bootleg)
+
+PCB works (see s/shot in archive), but I couldn't get it
+to do anything other than show a diagnostic screen??
+
+PCB Layout
+----------
+
+5G009B
+|--------------------------------------------|
+| VOL E5.U2 ALS9106 |
+|uPC1242H TMS4461 TMS4461|
+| SANYA-01.U8 |
+| TMS4461 TMS4461|
+| |
+| 3.579545MHz 6116 TMS4461|
+| |
+| 6116 TMS4461|
+| YM2149 |
+| |
+| |-------| |
+| 6845 |TAICOM | |
+| |AL9301 | DSW2|
+| Z84C015 | | |
+| |-------| DSW3|
+| DSW(2) |
+| PRG.U27 21.25MHz DSW4|
+| 6264 |
+| 10-WAY 18-WAY DSW5|
+|--------------------------------------------|
+Notes:
+PCB uses standard 10-way/18-way Mahjong pinout
+ALS9106 - sound related?, tied to U2 & U8
+AL9301 - TAICOM AL9301 graphics generator (QFP160)
+Z84C015 - Toshiba TMPZ84C015BF-6 Z80 compatible CPU
+***************************************************************************/
+
+ROM_START( mjelctrb )
+ ROM_REGION( 0x30000, "maincpu", 0 ) // Z80 Code
+ ROM_LOAD( "prog.u27", 0x00000, 0x20000, CRC(688990ca) SHA1(34825cee8f76de93f12ccf2a1021f9c5369da46a) )
+ ROM_RELOAD( 0x28000, 0x08000 )
+ ROM_CONTINUE( 0x20000, 0x08000 )
+ ROM_CONTINUE( 0x18000, 0x08000 )
+ ROM_CONTINUE( 0x10000, 0x08000 )
+
+ ROM_REGION( 0x100000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "eb-01.rom", 0x000000, 0x100000, CRC(e5c41448) SHA1(b8322e32b0cb3d771316c9c4f7be91de6e422a24) )
+
+ ROM_REGION( 0x80000, "gfx2", 0 ) // blitter data
+ ROM_LOAD( "eb-02.rom", 0x00000, 0x80000, CRC(e1f1b431) SHA1(04a612aff4c30cb8ea741f228bfa7e4289acfee8) )
+ROM_END
+
+/***************************************************************************
+
+Mahjong Electromagnetic Base (Dynax, 1989)
+
+PCB Layout
+----------
+
+D3803248L1
+sticker: M6100524A
+ |--------------------------------------|
+ | TMS4461 17G032 3804 |
+|-| TMS4461 3805 |
+| TMS4461 TMS4461 3801 3806 |
+| TMS4461 TMS4461 3802 3807 |
+| 3803 3808 |
+| PAL 3809 |
+| 6845SP 381A |
+| 2018 PAL |
+| DSW4 384KHz 2018 DSW1 0.1UF|
+| LM358 M5205 |
+| LM358 YM2413 CPU TC5563|
+| MB3712 AY-3-8912 |
+|-|VOL DSW3 DSW2 |
+ |VOL 3.579545MHz 22MHz 3815 |
+ |--------------------------------------|
+Notes:
+ CPU - surface scratched, clock input 11MHz [22/2], looks like TMPZ84015
+ AY-3-8912 - clock 1.375MHz [22/16]
+ YM2413 - clock 3.579545MHz
+ M5205 - clock 384kHz
+ 6845SP - clock 2.75MHz [22/8], VSync pin - 60.1188Hz, HSync pin - 15.8112kHz
+ TMS4461 - 1Mx4-bit DRAM
+ 2018 - 2kx8-bit SRAM
+ TC5563 - 8kx8-bit SRAM
+ 17G032 - custom Dynax GFX chip
+ DSW1-4 - 8-position DIP switches
+ 0.1UF - 5.5v 0.1UF supercap
+ MB3712 - Fujitsu MB3712 AMP
+
+***************************************************************************/
+
+ROM_START( mjembase )
+ ROM_REGION( 0x30000, "maincpu", 0 )
+ ROM_LOAD( "dynax_3815.20a", 0x00000, 0x20000, CRC(35b35b48) SHA1(9966804337a7c6de160a09087e1fea3b0a515fe4) )
+ ROM_RELOAD( 0x10000, 0x20000 )
+
+ ROM_REGION( 0x100000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "dynax_3803.7c", 0x000000, 0x20000, CRC(5480c4f8) SHA1(8f533683eb08281f50247c17e7ccfcfd2d8f1937) )
+ ROM_LOAD( "dynax_3802.6c", 0x020000, 0x20000, CRC(ba27976a) SHA1(cb9ce82054b7568507807a891ada3d39adf094d2) )
+ ROM_LOAD( "dynax_3801.5c", 0x040000, 0x20000, CRC(84a013ac) SHA1(3d5c196f7474bb13d9b724befec3de7f247953e3) )
+ ROM_LOAD( "dynax_3804.1a", 0x060000, 0x20000, CRC(8c055525) SHA1(8e31bef48a8b89e79ecb8b71855bc20036667561) )
+ ROM_LOAD( "dynax_3805.3a", 0x080000, 0x20000, CRC(a27b2063) SHA1(9da26086832f047c65ad88147e65d1f65e9b7677) )
+ ROM_LOAD( "dynax_3806.5a", 0x0a0000, 0x20000, CRC(42486764) SHA1(217ea04fad8853b03522474a70a322642a5301a5) )
+ ROM_LOAD( "dynax_3807.6a", 0x0c0000, 0x20000, CRC(c29abf8f) SHA1(79e05fc0decd450622189ce1c8681c4442c566b0) )
+ ROM_LOAD( "dynax_3808.7a", 0x0e0000, 0x20000, CRC(72efcd62) SHA1(9b84043fc9b2dcaf97a58aba0ba4ce27ee64381c) )
+
+ ROM_REGION( 0x040000, "gfx2", 0 ) // blitter data
+ ROM_LOAD( "dynax_3809.9a", 0x000000, 0x20000, CRC(7c239069) SHA1(71c8b437a555ab48ce600ff283d50e0a21e9f8eb) )
+ ROM_LOAD( "dynax_381a.10a", 0x020000, 0x20000, CRC(72c092c7) SHA1(3a4f1cd56c9544dcd4689e385c98407c45ac894c) )
+ROM_END
+
+
+/*
+
+Sea Hunter Penguin
+
+CPU
+1x Z8400A (main)
+1x YM2203C (sound)
+1x blank DIP40 with GND on pin 1,22 and +5 on pin 20
+1x oscillator 22.1184MHz
+ROMs
+
+2x 27512 (u43,u45)
+6x 27C010
+
+ROM u43.8d contains
+
+MODEL:SEA HUNTER(EXT)
+PROGRAM BY:WSAC SYSTEMS,.
+
+DATE:1995/02/20
+
+VER:1.30
+
+*/
+
+ROM_START( shpeng )
+ ROM_REGION( 0x90000, "maincpu", 0 ) // Z80 Code
+ ROM_LOAD( "u43.8d", 0x00000, 0x10000, CRC(6b993f68) SHA1(4d3ad750e23be93342c61c454498d432e40587bb) )
+ ROM_LOAD( "u45.9d", 0x28000, 0x10000, CRC(6e79a1d1) SHA1(a72706425bcbd0faee4cf0220942fdcf510d4e89) )
+
+ ROM_REGION( 0xc0000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "u110.1j", 0x00000, 0x20000, CRC(31abac75) SHA1(20e91496ccb379d9449925b5aaca3532caaf9522) ) // ok! - main sprites etc.
+ ROM_LOAD( "u111.0j", 0x20000, 0x20000, CRC(0672bfc9) SHA1(ea35af45cdfa72ae1e7dc13a09ed1db09c0062ec) ) // ok?
+ ROM_LOAD( "u84.1h", 0x40000, 0x20000, CRC(7b476fac) SHA1(6b61b675fbfcc17a77b9757ea330f8d3e8751633) )
+ ROM_LOAD( "u804.0h", 0x60000, 0x20000, CRC(abb2f1c3) SHA1(9faccbba26c0540d9edbd76ca8bf67069db0bb53) )
+ ROM_LOAD( "u74.1g", 0x80000, 0x20000, CRC(2ac46b6e) SHA1(0046ee7ede1acff45e64c85a9fca8fc8efa31026) )
+ ROM_LOAD( "u704.0g", 0xa0000, 0x20000, CRC(b062c928) SHA1(8c43689a1b8c444f91acbc7371eda744874eb538) )
+
+ ROM_REGION( 0x400, "proms", ROMREGION_ERASE00 ) // Color PROMs
+ ROM_LOAD( "n82s147n.u13", 0x000, 0x200, CRC(29b6415b) SHA1(8085ff3265cda2d564da3dff609eb05ff02fae49) ) // FIXED BITS (0xxxxxxx) (Ok)
+ ROM_LOAD( "n82s147n.u12", 0x200, 0x200, BAD_DUMP CRC(7b940daa) SHA1(3903ebef644b2519aebbbb6d16872441b283c780) ) // BADADDR xxx-xxxxx (Bad Read, Prom has a broken leg!)
+
+ /* this rom doesn't belong here, it is from Dragon Punch, but shpeng hardware and game code is a hack
+ of dragon punch. This rom is better than the bad dump above for the sprite colours, although the
+ colours on the intro/cutscenes are wrong */
+ ROM_LOAD_OPTIONAL( "1.17g", 0x200, 0x200, CRC(324fa9cf) SHA1(a03e23d9a9687dec4c23a8e41254a3f4b70c7e25) )
+ROM_END
+
+
+// Decrypted by yong
+DRIVER_INIT_MEMBER(dynax_state,mjelct3)
+{
+ int i;
+ UINT8 *rom = memregion("maincpu")->base();
+ size_t size = memregion("maincpu")->bytes();
+ dynamic_buffer rom1(size);
+
+ memcpy(&rom1[0], rom, size);
+ for (i = 0; i < size; i++)
+ rom[i] = BITSWAP8(rom1[BITSWAP24(i,23,22,21,20,19,18,17,16,15,14,13,12,11,10,9,8, 1,6,5,4,3,2,7, 0)], 7,6, 1,4,3,2,5,0);
+}
+
+DRIVER_INIT_MEMBER(dynax_state,mjelct3a)
+{
+ int i, j;
+ UINT8 *rom = memregion("maincpu")->base();
+ size_t size = memregion("maincpu")->bytes();
+ dynamic_buffer rom1(size);
+
+ memcpy(&rom1[0], rom, size);
+ for (i = 0; i < size; i++)
+ {
+ j = i & ~0x7e00;
+ switch(i & 0x7000)
+ {
+ case 0x0000: j |= 0x0400; break;
+ case 0x1000: j |= 0x4400; break;
+ case 0x2000: j |= 0x4200; break;
+ case 0x3000: j |= 0x0200; break;
+ case 0x4000: j |= 0x4600; break;
+ case 0x5000: j |= 0x4000; break;
+// case 0x6000: j |= 0x0000; break;
+ case 0x7000: j |= 0x0600; break;
+ }
+ switch(i & 0x0e00)
+ {
+ case 0x0000: j |= 0x2000; break;
+ case 0x0200: j |= 0x3800; break;
+ case 0x0400: j |= 0x2800; break;
+ case 0x0600: j |= 0x0800; break;
+ case 0x0800: j |= 0x1800; break;
+// case 0x0a00: j |= 0x0000; break;
+ case 0x0c00: j |= 0x1000; break;
+ case 0x0e00: j |= 0x3000; break;
+ }
+ rom[j] = rom1[i];
+ }
+
+ DRIVER_INIT_CALL(mjelct3);
+}
+
+
+/***************************************************************************
+
+Mahjong Neruton Haikujiradan (Rev. B?)
+(c)1990 Dynax / Yukiyoshi Tokoro (Illustration)
+D4005208L1-1
+D4508308L-2 (sub board)
+
+CPU : Z80?
+Sound: AY-3-8912A YM2413 M5205
+OSC : 22MHz (near main CPU), 3.58MHz (Sound section)
+
+ROMs (all ROMs are 27C010 compatible):
+4501B.1A [0e53eeee]
+4502.3A [c296293f]
+4511.11A [c4a96b6e]
+4512.13A [d7ebbcb9]
+4513.14A [e3bed454]
+4514.15A [ee258483]
+4515.17A [3bce0ca1]
+4516.18A [ee6b7e3b]
+4517.19A [b31f9694]
+4518.17C [fa88668e]
+4519.18C [68aca5f3]
+4520.19C [7bb2b298]
+
+Subboard ROMs:
+4503.1A [dcbe2805]
+4504.2A [7b3387af]
+4505.3A [6f9fd275]
+4506.4A [6eac8b3c]
+4507.1B [106e6133]
+4508.2B [5c451ed4]
+4509.3B [4e1e6a2d]
+4510.4B [455305a1]
+
+
+PALs:
+10B (?)
+10E (?)
+15E (?)
+D45SUB.6A (16L8)
+
+CRT Controller:
+HD46505SP (6845)
+
+***************************************************************************/
+
+ROM_START( neruton )
+ ROM_REGION( 0x50000, "maincpu", 0 ) // Z80 Code
+ ROM_LOAD( "4501b.1a", 0x00000, 0x20000, CRC(0e53eeee) SHA1(883138618a11295bfac148da4a092e01d92229b3) )
+ ROM_RELOAD( 0x10000, 0x20000 )
+ ROM_LOAD( "4502.3a", 0x30000, 0x20000, CRC(c296293f) SHA1(466e87f7eca102568f1f00c6ba77dacc3df300dd) )
+
+ ROM_REGION( 0x100000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "4511.11a", 0x00000, 0x20000, CRC(c4a96b6e) SHA1(15a6776509e0d30929f6a261798afe7dc0401d4e) )
+ ROM_LOAD( "4512.13a", 0x20000, 0x20000, CRC(d7ebbcb9) SHA1(b8edd8b93eca8d36056c02f8b69ff8313c9ab120) )
+ ROM_LOAD( "4513.14a", 0x40000, 0x20000, CRC(e3bed454) SHA1(03a66d31b8f41abc4ce83ebe22f8d14414d92152) )
+ ROM_LOAD( "4514.15a", 0x60000, 0x20000, CRC(ee258483) SHA1(8c685fee4eaff5978f0ec222c33d55123a8fa496) )
+ ROM_LOAD( "4515.17a", 0x80000, 0x20000, CRC(3bce0ca1) SHA1(1d0bb379077c52a63aa982bbe77f89df7b5b7b14) )
+ ROM_LOAD( "4516.18a", 0xa0000, 0x20000, CRC(ee6b7e3b) SHA1(5290fad850c7a52039cd9d26082bff8615bf3797) )
+ ROM_LOAD( "4517.19a", 0xc0000, 0x20000, CRC(b31f9694) SHA1(f22fc44908be4f1ef8dada57860f95ee74495605) )
+ ROM_LOAD( "4519.18c", 0xe0000, 0x20000, CRC(68aca5f3) SHA1(f03328362777e6d536f730bc3b52371d5daca54e) )
+
+ ROM_REGION( 0x40000, "gfx2", 0 ) // blitter data
+ ROM_LOAD( "4520.19c", 0x00000, 0x20000, CRC(7bb2b298) SHA1(643d21f6a45640bad5ec84af9745339487a7408c) )
+ ROM_LOAD( "4518.17c", 0x20000, 0x20000, CRC(fa88668e) SHA1(fce80a8badacf39f30c36952cbe0a1491b8faef1) )
+
+ ROM_REGION( 0x100000, "gfx3", 0 ) // blitter data
+ ROM_LOAD( "4510.4b", 0x00000, 0x20000, CRC(455305a1) SHA1(103e1eaac485b37786a1d1d411819788ed385467) )
+ ROM_LOAD( "4509.3b", 0x20000, 0x20000, CRC(4e1e6a2d) SHA1(04c71dd11594921142b6aa9554c0fe1b40254463) )
+ ROM_LOAD( "4508.2b", 0x40000, 0x20000, CRC(5c451ed4) SHA1(59a27ddfae541cb61dafb32bdb5de8ddbc5abb8d) )
+ ROM_LOAD( "4507.1b", 0x60000, 0x20000, CRC(106e6133) SHA1(d08deb17ea82fe43e458a11eea26ce98c26c51c1) )
+ ROM_LOAD( "4506.4a", 0x80000, 0x20000, CRC(6eac8b3c) SHA1(70dbe3af582384571872e7b6b51df4192daed227) )
+ ROM_LOAD( "4505.3a", 0xa0000, 0x20000, CRC(6f9fd275) SHA1(123a928dcb60624d61a55b2fef25156975ba26c9) )
+ ROM_LOAD( "4504.2a", 0xc0000, 0x20000, CRC(7b3387af) SHA1(403cf67287469ae6ce9a7f662f6d82f62dac349b) )
+ ROM_LOAD( "4503.1a", 0xe0000, 0x20000, CRC(dcbe2805) SHA1(713edd2e3c950bc689446441eb85197bb7b1eb89) )
+ROM_END
+
+/***************************************************************************
+
+Mahjong Neruton Haikujiradan (Rev. A?) [Mahjong Crimson-Whales]
+
+Only one rom differs from neruton: 4501a.1a (4501b.1a in neruton)
+
+***************************************************************************/
+
+ROM_START( nerutona )
+ ROM_REGION( 0x50000, "maincpu", 0 ) // Z80 Code
+ ROM_LOAD( "4501a.1a", 0x00000, 0x20000, CRC(82361a95) SHA1(360fa767dc1515bf853458e95e321fc66f8dcf47) )
+ ROM_RELOAD( 0x10000, 0x20000 )
+ ROM_LOAD( "4502.3a", 0x30000, 0x20000, CRC(c296293f) SHA1(466e87f7eca102568f1f00c6ba77dacc3df300dd) )
+
+ ROM_REGION( 0x100000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "4511.11a", 0x00000, 0x20000, CRC(c4a96b6e) SHA1(15a6776509e0d30929f6a261798afe7dc0401d4e) )
+ ROM_LOAD( "4512.13a", 0x20000, 0x20000, CRC(d7ebbcb9) SHA1(b8edd8b93eca8d36056c02f8b69ff8313c9ab120) )
+ ROM_LOAD( "4513.14a", 0x40000, 0x20000, CRC(e3bed454) SHA1(03a66d31b8f41abc4ce83ebe22f8d14414d92152) )
+ ROM_LOAD( "4514.15a", 0x60000, 0x20000, CRC(ee258483) SHA1(8c685fee4eaff5978f0ec222c33d55123a8fa496) )
+ ROM_LOAD( "4515.17a", 0x80000, 0x20000, CRC(3bce0ca1) SHA1(1d0bb379077c52a63aa982bbe77f89df7b5b7b14) )
+ ROM_LOAD( "4516.18a", 0xa0000, 0x20000, CRC(ee6b7e3b) SHA1(5290fad850c7a52039cd9d26082bff8615bf3797) )
+ ROM_LOAD( "4517.19a", 0xc0000, 0x20000, CRC(b31f9694) SHA1(f22fc44908be4f1ef8dada57860f95ee74495605) )
+ ROM_LOAD( "4519.18c", 0xe0000, 0x20000, CRC(68aca5f3) SHA1(f03328362777e6d536f730bc3b52371d5daca54e) )
+
+ ROM_REGION( 0x40000, "gfx2", 0 ) // blitter data
+ ROM_LOAD( "4520.19c", 0x00000, 0x20000, CRC(7bb2b298) SHA1(643d21f6a45640bad5ec84af9745339487a7408c) )
+ ROM_LOAD( "4518.17c", 0x20000, 0x20000, CRC(fa88668e) SHA1(fce80a8badacf39f30c36952cbe0a1491b8faef1) )
+
+ ROM_REGION( 0x100000, "gfx3", 0 ) // blitter data
+ ROM_LOAD( "4510.4b", 0x00000, 0x20000, CRC(455305a1) SHA1(103e1eaac485b37786a1d1d411819788ed385467) )
+ ROM_LOAD( "4509.3b", 0x20000, 0x20000, CRC(4e1e6a2d) SHA1(04c71dd11594921142b6aa9554c0fe1b40254463) )
+ ROM_LOAD( "4508.2b", 0x40000, 0x20000, CRC(5c451ed4) SHA1(59a27ddfae541cb61dafb32bdb5de8ddbc5abb8d) )
+ ROM_LOAD( "4507.1b", 0x60000, 0x20000, CRC(106e6133) SHA1(d08deb17ea82fe43e458a11eea26ce98c26c51c1) )
+ ROM_LOAD( "4506.4a", 0x80000, 0x20000, CRC(6eac8b3c) SHA1(70dbe3af582384571872e7b6b51df4192daed227) )
+ ROM_LOAD( "4505.3a", 0xa0000, 0x20000, CRC(6f9fd275) SHA1(123a928dcb60624d61a55b2fef25156975ba26c9) )
+ ROM_LOAD( "4504.2a", 0xc0000, 0x20000, CRC(7b3387af) SHA1(403cf67287469ae6ce9a7f662f6d82f62dac349b) )
+ ROM_LOAD( "4503.1a", 0xe0000, 0x20000, CRC(dcbe2805) SHA1(713edd2e3c950bc689446441eb85197bb7b1eb89) )
+ROM_END
+
+
+/***************************************************************************
+
+Mahjong Crystal 7
+Dynax, 1990
+
+PCB Layout
+----------
+
+D4005208L1-1
+|------------------------------------------------------------------|
+| VR1 3.579545MHz 3-8912 22MHz|------| 4001.1A |
+| VR2 358 |TMPZ84| 4002.3A |
+| YM2413 6845 |C015-6| |
+| 358 384kHz |------| |
+| M5205 |
+| 5563 |
+|M 5.5V_BAT|
+|A 6264 |
+|H |
+|J 6264 PAL PAL |
+|O |
+|N |
+|G DSW1(8) |
+|2 DSW2(8) |
+|8 DSW3(8) |
+| DSW4(8) |------------ 4011.11A -| |-ROM-sub-board-D23SUB--|
+| | 4012.13A | | |
+| | 4013.14A | | 4003.1B 4007.1A |
+| | 4014.15A-|| | |-||
+| HM53461 PAL | | || | 4004.2B 4008.2A | ||
+| HM53461 HM53461 | | || | | ||
+| HM53461 HM53461 | | || | 4005.3B 4009.3A | ||
+| HM53461 HM53461 | |-|| | |-||
+| HM53461 |----------| | | | 4006.4B 4010.4A |
+| | % | | | | |
+| |----------| | | | |
+|------------------------------------------|-----------------------| |-----------------------|
+Notes:
+ TMPZ84C015-6 - Toshiba TMPZ84C015F-6 (QFP100)
+ XTAL1- 11.000MHz [22/2], XTAL2- 11.000MHz [22/2], CLKIN- 5.500MHz [22/4], CLKOUT- 5.500MHz [22/4]
+ % - SDIP64 IC, surface scratched off. This is most likely a Dynax NL-00x graphics generator or similar.
+ AY-3-8912 clock - 1.375MHz [22/16]
+ YM2413 clock - 3.579545MHz
+ M5205 clock - 384kHz
+ VSync - 60Hz
+ HSync - 15.87kHz
+
+***************************************************************************/
+
+ROM_START( majxtal7 )
+ ROM_REGION( 0x50000, "maincpu", 0 ) // Z80 Code
+ ROM_LOAD( "4001.1a", 0x00000, 0x20000, CRC(82fc6dd5) SHA1(3c6e58d4c302a0f305c67c31fce6a1d4cbfe5f78) )
+ ROM_RELOAD( 0x10000, 0x20000 )
+ ROM_LOAD( "4002.3a", 0x30000, 0x10000, CRC(b5fec88f) SHA1(bc3a2404150edd570ea7d320b2d43735fbdce195) )
+ ROM_RELOAD( 0x40000, 0x10000 )
+
+ ROM_REGION( 0x80000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "4011.11a", 0x00000, 0x20000, CRC(63551c37) SHA1(338f62125d217ab7a928476d36dd2797480ef3c1) )
+ ROM_LOAD( "4012.13a", 0x20000, 0x20000, CRC(51a431d5) SHA1(df2327b61154f5c8eddc7572c08e714daa1498b4) )
+ ROM_LOAD( "4013.14a", 0x40000, 0x20000, CRC(cdbb24f8) SHA1(6bec3931ceaed75bfee9079e095786b088b95e70) )
+ ROM_LOAD( "4014.15a", 0x60000, 0x20000, CRC(f2677938) SHA1(778ce4a6bebef934749f65acd0b6472fd314ce7a) )
+
+// ROM_REGION( 0x00000, "gfx2", 0 ) // blitter data
+// unused
+
+ ROM_REGION( 0x100000, "gfx3", 0 ) // blitter data
+ ROM_LOAD( "4003.1b", 0x00000, 0x20000, CRC(26348ae4) SHA1(3659d18608848c58ad980a79bc1c29da238a5604) )
+ ROM_LOAD( "4004.2b", 0x20000, 0x20000, CRC(5b5ea036) SHA1(187a7f6356ead05d8e3d9f5efa82554004429780) )
+ ROM_LOAD( "4005.3b", 0x40000, 0x20000, CRC(7fdfb600) SHA1(ce4485e43ee6bf63b4e8e3bb91267295995c736f) )
+ ROM_LOAD( "4006.4b", 0x60000, 0x20000, CRC(67fa83ea) SHA1(f8b0012aaaf125b7266dbf1ae7df23d04d484e54) )
+ ROM_LOAD( "4010.4a", 0x80000, 0x20000, CRC(f1d4399d) SHA1(866af46900a4b04db69c838b7ec7e347a5fadd3d) )
+ ROM_LOAD( "4009.3a", 0xa0000, 0x20000, CRC(0a92af7c) SHA1(4383dc8f3019b3b2716d32e1c91b0ac5b1e367c3) )
+ ROM_LOAD( "4008.2a", 0xc0000, 0x20000, CRC(86f27f1c) SHA1(43b829597993d3043d5bbb0a468f603910638b87) )
+ ROM_LOAD( "4007.1a", 0xe0000, 0x20000, CRC(8082d0ac) SHA1(44d708f8e307b782105082092edd3ea9affd2329) )
+ROM_END
+
+/***************************************************************************
+
+Mahjong Raijinhai DX
+Dynax, 1996
+
+PCB Layout
+----------
+
+Top board
+
+D10010318L1
+sticker - D10502168
+|----------------------------------------|
+|DSW2(1) DSW4(10) DIP16|
+| |---| |
+|DSW1(10) DSW3(10)| * | |
+| |---| PROM2 |
+| |
+| PROM1 |
+| |
+| |
+| |
+| |
+| 1051.5E |
+| |-------------| |
+| | & | 1052.4E |---||
+| |-------------| | D ||
+|12MHz 1053.3E | I ||
+| | P ||
+|BATTERY 32.768kHz |40 ||
+| CLOCK 6264 |---||
+|----------------------------------------|
+Notes:
+ Most of the chips have their surface scratched off.
+ * - Unknown PLCC44 IC. Possibly Mach110 or similar CPLD
+ & - Unknown SDIP64 IC. Probably a Toshiba TMP91P640. Clock input 12.000MHz
+ Was read as a TMP91P640 and found to be protected.
+ CLOCK - Some kind of clock IC, like Oki M6242 or similar
+ PROM1 - TBP28S42 (equivalent to 82S147) PROM labelled 'D105-1'
+ PROM2 - TBP28S42 (equivalent to 82S147) PROM labelled 'D105-2'
+ DIP16 - Socket for cable that joins to lower board
+ DIP40 - Socket for connector that joins to lower board
+
+
+Bottom board
+
+|--------------------------------------------------------|
+| BATTERY 6116 |
+| VOL |
+| |
+| DIP40 |
+| |
+| DSW(8) 18.432MHz|
+| |
+| |
+|M DIP16 |
+|A 4116 4116 |
+|H |
+|J 4116 4116 |
+|O |
+|N 4116 4116 |
+|G |
+|2 4116 4116 |
+|8 AY3-8910 |
+| 4116 4116 |
+| |
+| 4116 4116 |
+| |
+| 4116 4116 |
+| |
+| 4116 4116 |
+|--------------------------------------------------------|
+Notes:
+ DIP16 - Socket for cable that joins to upper board
+ DIP40 - Socket for connector that joins to upper board
+ AY3-8910 clock - 1.536 [18.432/12]
+ HSync - 15.5kHz
+ VSync - 60Hz
+
+***************************************************************************/
+
+ROM_START( majrjhdx )
+ ROM_REGION( 0x50000, "maincpu", 0 )
+ ROM_LOAD( "1051d.5e", 0x00000, 0x40000, CRC(54c31732) SHA1(049e76c42fd248f975c7cce7e74b1f79e2a96bea) )
+ ROM_RELOAD( 0x10000, 0x40000 ) // the first 0x4000 bytes are Z80 code from "MAHJONG THE MYSTERIOUS ORIENT"!
+ ROM_LOAD( "tmp91p640n-10.5b", 0x00000, 0x04000, NO_DUMP )
+
+ ROM_REGION( 0x100000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "1053d.3e", 0x00000, 0x80000, CRC(10bf7f0f) SHA1(c042240296ac7202da14e809bff36c9b0f97a3df) )
+ ROM_LOAD( "1052d.4e", 0x80000, 0x80000, CRC(7200599c) SHA1(32e7caad9a9ea756b699f601fab90a419a437f57) )
+
+ ROM_REGION( 0x400, "proms", 0 ) // Color PROMs
+ ROM_LOAD( "d105-2.7e", 0x000, 0x200, CRC(587bca5a) SHA1(327f7bfa035f652bbbfba3f74715515236322c09) )
+ ROM_LOAD( "d105-1.6e", 0x200, 0x200, CRC(6d0ce028) SHA1(35f70000a850782356734323fa93b150a77f807c) )
+ROM_END
+
+/***************************************************************************
+
+Mahjong Reach (bootleg)
+Dynax, 1994
+
+PCB Layout
+----------
+
+|-------------------------------------------|
+| 10-WAY 18-WAY M6242B BATTERY |
+| 4558 3.579545MHz 32.768kHz 6264 |
+|uPC1241H VOL DSW DSW ROM.U15|
+| UM3567 DSW DSW |
+| DSW YM2149 PAL |
+| |
+|2 TK-102 TMP91C640|
+|8 6116 |
+|W |
+|A PAL |
+|Y |
+| |
+| |
+| |
+| |
+| PAL |
+| ROM.U12 |
+| 81461 81461 TK-101 |
+| 81461 81461 ROM.U13 |
+| 81461 81461 21.47727MHz |
+|-------------------------------------------|
+
+***************************************************************************/
+
+ROM_START( mjreach )
+ ROM_REGION( 0x50000, "maincpu", 0 )
+ ROM_LOAD( "rom.u15", 0x00000, 0x40000, CRC(d914ac92) SHA1(f3284d2a74380b33fd5fe8f73fe88c8360a9b783) )
+ ROM_RELOAD( 0x10000, 0x40000 )
+
+ ROM_REGION( 0x100000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "rom.u13", 0x00000, 0x80000, CRC(c4c7c2fc) SHA1(adb33a8f0ff99c9574bd91fc570f82882d1381f9) )
+ ROM_LOAD( "rom.u12", 0x80000, 0x40000, CRC(87f47db6) SHA1(e9e9aae2b7b8dcb7d873a1b715ad4c9629c8936b) )
+ ROM_RELOAD( 0xc0000, 0x40000 )
+
+ ROM_REGION( 0x100000, "gfx2", 0 ) // blitter data
+ ROM_LOAD( "rom.u13", 0x00000, 0x80000, CRC(c4c7c2fc) SHA1(adb33a8f0ff99c9574bd91fc570f82882d1381f9) )
+ ROM_RELOAD( 0x80000, 0x80000 )
+ROM_END
+
+DRIVER_INIT_MEMBER(dynax_state,mjreach)
+{
+ m_maincpu->space(AS_PROGRAM).install_write_handler(0x10060, 0x10060, write8_delegate(FUNC(dynax_state::yarunara_flipscreen_w),this));
+}
+
+/***************************************************************************
+
+Mahjong Tenkaigen
+Dynax, 1991
+
+PCB Layout
+----------
+
+ |------| |---------------|
+|----------| |-------| |----------------------|
+| LM358 M6242 6264 BATT |
+| UPC1242 UM3567 3.57945MHz DSW1 DSW2 TAICOM-00.2C |
+| VOL AY-3-8910 DSW3 DSW4 PAL1 |
+| DSW5 |-------------| |
+| ULN2003 6116 |TMP91P640N-10| |
+| |(SDIP64) | |
+| |-------------| |
+| PAL2 |
+| |
+| |
+| |
+| PAL3 |
+| |
+| 3013554 TAICOM-02.11B |
+| 3013554 PAL4 TAICOM-03.13B |
+| |-------| |
+| 41264 41264 41264 |AL9106 | |
+| |(QFP64)| |
+| 41264 41264 41264 |-------| TAICOM-01.15B |
+| 21.47727MHz |
+------------------------------------------------------------------
+Notes:
+ TMP91P640N-10 - Main CPU; Toshiba TMP91P640N-10 Microcontroller with 16k internal ROM,
+ TLCS-90 core, running at 10.73635MHz [21.4727 / 2] (SDIP64)
+ DSW1-4 - 10 switches each
+ DSW5 - 8 switches each
+ UM3567 - United Microelectronics Corporation UMC3567, compatible with YM2413 FM sound chip, running at 3.579549MHz (DIP24)
+ UPC1242 - 5W Audio Power Amplifier
+ LM358 - Low Power Dual Op Amp (DIP8)
+ PAL1 - AMD PALCE16V8H (DIP20)
+ PAL2 - AMI 18CV8 (DIP20)
+ PAL3 - Signetics PLHS16L8ACN (DIP20)
+ PAL4 - AMD PALCE22V10H (DIP24)
+ 6116 - 2K x8 SRAM (DIP24)
+ 6264 - 8K x8 SRAM (DIP28)
+ AY-3-8910 - Microchip AY-3-8910A Programmable Sound Generator, running at 1.34204375MHz [21.4727 / 16] (DIP40)
+ VOL - Volume Potentiometer
+ 3013554 - Microchip 3013554-00 118438 (x2, DIP16)
+ M6242 - OKI M6242 Real Time Clock chip (DIP18)
+ 41264 - NEC D41264C18184043 64K x4 VRAM (x6, SDIP24)
+ ULN2003 - 7-bit 50V 500mA TTL-input NPN Darlington Driver (DIP16)
+ AL9106 - AL9106 graphics generator (QFP64)
+
+ ROMs - Filename Device
+ ----------------------------------------------------
+ TAICOM-00.2C - ST M27C2001 256K x8 EPROM (DIP32)
+ TAICOM-01.15B - 4MBit MASKROM (DIP32)
+ TAICOM-02.11B - 4MBit MASKROM (DIP32)
+ TAICOM-03.13B - AMD AM27C040 512K x8 EPROM (DIP32)
+ TMP91P640N-10.5B - Internal 16K ROM from MCU
+
+***************************************************************************/
+
+ROM_START( tenkai )
+ ROM_REGION( 0x50000, "maincpu", 0 )
+ ROM_LOAD( "taicom00.2c", 0x00000, 0x40000, CRC(a35e54db) SHA1(247c856e19989fb834e8ed135393927bbd9c0277) )
+ ROM_RELOAD( 0x10000, 0x40000 )
+ ROM_LOAD( "tmp91p640n-10.5b", 0x00000, 0x04000, CRC(509f1c97) SHA1(08557bea2e924053fd5bc9de5e306f3ecf8e98e6) )
+
+ // Note by Whistler:
+ // It appears that the first half of lzc-01.u6 in tenkaibb (as well as the same data in other bootleg versions)
+ // does not exist _anywhere_ in this rom dump, and in this way some girls won't show correctly (such as the 3rd one)
+ ROM_REGION( 0x100000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "tydg002.u8", 0x000000, 0x80000, BAD_DUMP CRC(b0f08a20) SHA1(5f7083d5caadd77594eaf46efa11a8756cefcf7d) ) // not dumped, rom taken from ougonpaib
+ ROM_LOAD( "taicom01.15b", 0x080000, 0x80000, BAD_DUMP CRC(39e4e6f3) SHA1(5b543a5933446091d7cfd519d5a6f23047d8a9f2) ) // either this was dumped half size, or the above rom was missing from the pcb
+
+ ROM_REGION( 0x100000, "gfx2", 0 ) // blitter data
+ ROM_LOAD( "taicom02.11b", 0x000000, 0x80000, CRC(aae8cfb7) SHA1(736c6148aa6e7b22ca19615a27e9a10d41778aa7) )
+ ROM_LOAD( "taicom03.13b", 0x080000, 0x80000, CRC(68cb730a) SHA1(7ce90e34fa51d50a7668ac1c5ccbc18bebe8ad84) )
+ROM_END
+
+/***************************************************************************
+
+Mahjong Tenkaigen Part 2 (bootleg)
+Dynax, 1991
+
+PCB Layout
+----------
+
+83228-3.GT
+|-------------------------------------------|
+| 4558 3.579545MHz DSW DSW BATTERY|
+|uPC1241H VOL DSW DSW |
+| K-663 |
+|1 M5255 32.768kHz|
+|8 TK-102 PAL |
+|W PAL RTC62421 |
+|A DSW 6116 PAL |
+|Y 6264 |
+| |
+| MC0 |
+| PAL PAL |
+| TMP91C640N |
+| |
+| PAL MC1 |
+|1 PAL |
+|0 MC2 |
+|W 81461 81461 TK-101 |
+|A 81461 81461 MC3 |
+|Y 81461 81461 21.2MHz |
+|-------------------------------------------|
+
+romcmp tenkai2b tenkai:
+
+mc0.u11 [1/4] taicom00.2c [1/4] 33.557129%
+mc0.u11 [2/4] taicom00.2c [2/4] 37.846375%
+mc0.u11 [3/4] taicom00.2c [3/4] IDENTICAL
+
+mc1.u8 [2/2] taicom01.15b IDENTICAL
+
+mc2.u21 [1/2] taicom02.11b IDENTICAL
+mc2.u21 [2/2] taicom03.13b 92.501640%
+
+mc3.u15 [2/2] taicom00.2c [4/4] IDENTICAL
+
+***************************************************************************/
+
+ROM_START( tenkai2b )
+ ROM_REGION( 0x50000, "maincpu", 0 )
+ ROM_LOAD( "mc0.u11", 0x00000, 0x40000, CRC(8488a3ab) SHA1(f367a2dcc65410929db595b3c442d310d50a4940) )
+ ROM_RELOAD( 0x10000, 0x40000 )
+ // tenkai internal rom is incompatible with the code of this set
+ ROM_LOAD( "tenkai2b_tmp91p640n-10.5b", 0x00000, 0x04000, NO_DUMP )
+
+ ROM_REGION( 0x100000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "mc1.u8", 0x000000, 0x100000, CRC(786698e3) SHA1(9ddf4e31f454fb3c7969b1433771e95a976de741) )
+
+ ROM_REGION( 0x100000, "gfx2", 0 ) // blitter data
+ ROM_LOAD( "mc2.u21", 0x000000, 0x100000, CRC(713f79d7) SHA1(6e518b3127b232cc280b172dedbbc708987f9325) )
+
+ ROM_REGION( 0x100000, "gfx3", 0 ) // blitter data
+ ROM_COPY( "gfx1", 0, 0, 0x100000 )
+ ROM_LOAD( "mc3.u15", 0x00000, 0x20000, CRC(5b552cdf) SHA1(86aaa02dcf8dab670d818287c91c8cb296362401) ) // 1xxxxxxxxxxxxxxxx = 0xFF
+ROM_END
+
+/***************************************************************************
+
+Mahjong Tenkaigen (bootleg)
+Dynax, 1991
+
+PCB Layout
+----------
+
+|-------------------------------------------|
+| 4558 3.579545MHz 32.768kHz BATTERY|
+|uPC1241H VOL DSW DSW 6242B |
+| YM2413 DSW DSW |
+|1 YM2149 PAL |
+|8 TK-102 |
+|W |
+|A 6116 |
+|Y 6264 |
+| |
+| TDH-12M |
+| PAL |
+| TMP91P640N |
+| |
+| PAL LZC-01 |
+|1 PAL |
+|0 LZC-02 |
+|W 81461 81461 TK-101 |
+|A 81461 81461 LZC-03 |
+|Y 81461 81461 21.2MHz |
+|-------------------------------------------|
+
+romcmp tenkaibb tenkai2b:
+
+lzc-01.u6 mc1.u8 IDENTICAL
+
+lzc-02.u19 [1/2] mc2.u21 [1/2] IDENTICAL
+lzc-02.u19 [2/2] mc2.u21 [2/2] 92.501640%
+
+lzc-03.u15 mc3.u15 IDENTICAL
+
+tdh-12m.u11 [3/4] mc0.u11 [3/4] 99.998474%
+tdh-12m.u11 [4/4] mc0.u11 [4/4] 99.597168%
+
+romcmp tenkaibb tenkai:
+
+lzc-01.u6 [2/2] taicom01.15b IDENTICAL
+
+lzc-02.u19 [1/2] taicom02.11b IDENTICAL
+lzc-02.u19 [2/2] taicom03.13b IDENTICAL
+
+lzc-03.u15 [2/2] taicom00.2c [4/4] IDENTICAL
+
+tdh-12m.u11 [3/4] taicom00.2c [3/4] 99.998474%
+tdh-12m.u11 [4/4] taicom00.2c [4/4] IDENTICAL
+
+***************************************************************************/
+
+ROM_START( tenkaibb )
+ ROM_REGION( 0x50000, "maincpu", 0 )
+ ROM_LOAD( "tdh-12m.u11", 0x00000, 0x40000, CRC(7b877721) SHA1(41bba10ffb3d72af84d6577d4785225fe1ecc640) )
+ ROM_RELOAD( 0x10000, 0x40000 )
+
+ ROM_REGION( 0x100000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "lzc-01.u6", 0x000000, 0x100000, CRC(786698e3) SHA1(9ddf4e31f454fb3c7969b1433771e95a976de741) )
+
+ ROM_REGION( 0x100000, "gfx2", 0 ) // blitter data
+ ROM_LOAD( "lzc-02.u19", 0x000000, 0x100000, CRC(90a19443) SHA1(8f593c00e39dd5acc76b058591019d117967a17b) )
+
+ ROM_REGION( 0x100000, "gfx3", 0 ) // blitter data
+ ROM_COPY( "gfx1", 0, 0, 0x100000 )
+ ROM_LOAD( "lzc-03.u15", 0x000000, 0x020000, CRC(5b552cdf) SHA1(86aaa02dcf8dab670d818287c91c8cb296362401) ) // 1xxxxxxxxxxxxxxxx = 0xFF
+ROM_END
+
+/***************************************************************************
+
+Mahjong Tenkaigen (bootleg)
+Dynax, 1991
+
+PCB Layout
+----------
+
+|-------------------------------------------|
+| 10-WAY 18-WAY M6242B BATTERY |
+| 4558 3.579545MHz 32.768kHz 6264 |
+|uPC1241H VOL DSW DSW ROM.U15|
+| UM3567 DSW DSW |
+| DSW YM2149 PAL |
+| |
+|2 TK-102 TMP91C640|
+|8 6116 |
+|W |
+|A PAL |
+|Y |
+| |
+| |
+| |
+| |
+| PAL |
+| ROM.U12 |
+| 81461 81461 TK-101 |
+| 81461 81461 ROM.U13 |
+| 81461 81461 21.47727MHz |
+|-------------------------------------------|
+
+romcmp tenkai tenkaicb:
+
+taicom00.2c [3/4] rom.u15 [3/4] 99.998474%
+taicom00.2c [4/4] rom.u15 [4/4] IDENTICAL
+
+taicom01.15b rom.u12 IDENTICAL
+
+taicom03.13b rom.u13 IDENTICAL
+
+***************************************************************************/
+
+ROM_START( tenkaicb )
+ ROM_REGION( 0x50000, "maincpu", 0 )
+ ROM_LOAD( "rom.u15", 0x00000, 0x40000, CRC(7b877721) SHA1(41bba10ffb3d72af84d6577d4785225fe1ecc640) )
+ ROM_RELOAD( 0x10000, 0x40000 )
+ // it doesn't need the internal rom from tenkai
+
+ ROM_REGION( 0x100000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "tydg002.u8", 0x00000, 0x80000, BAD_DUMP CRC(b0f08a20) SHA1(5f7083d5caadd77594eaf46efa11a8756cefcf7d) ) // not dumped, rom taken from ougonpaib
+ ROM_LOAD( "rom.u12", 0x80000, 0x80000, BAD_DUMP CRC(39e4e6f3) SHA1(5b543a5933446091d7cfd519d5a6f23047d8a9f2) ) // either this was dumped half size, or the above rom was missing from the pcb
+
+ ROM_REGION( 0x100000, "gfx2", 0 ) // blitter data
+ ROM_LOAD( "taicom02.11b", 0x00000, 0x80000, BAD_DUMP CRC(aae8cfb7) SHA1(736c6148aa6e7b22ca19615a27e9a10d41778aa7) ) // not dumped, rom taken from tenkai
+ ROM_LOAD( "rom.u13", 0x80000, 0x80000, BAD_DUMP CRC(68cb730a) SHA1(7ce90e34fa51d50a7668ac1c5ccbc18bebe8ad84) ) // either this was dumped half size, or the above rom was missing from the pcb
+ROM_END
+
+/***************************************************************************
+
+tenkaigen set 2
+
+romcmp tenkaie tenkai:
+
+epr-a01.rom taicom00.2c IDENTICAL
+
+lzc-01.rom [2/2] taicom01.15b IDENTICAL
+
+lzc-02.rom [1/2] taicom02.11b IDENTICAL
+lzc-02.rom [2/2] taicom03.13b IDENTICAL
+
+***************************************************************************/
+
+ROM_START( tenkaie )
+ ROM_REGION( 0x50000, "maincpu", 0 )
+ ROM_LOAD( "epr-a01.rom", 0x00000, 0x40000, CRC(a35e54db) SHA1(247c856e19989fb834e8ed135393927bbd9c0277) )
+ ROM_RELOAD( 0x10000, 0x40000 )
+ ROM_LOAD( "tmp91p640n-10.5b", 0x00000, 0x04000, BAD_DUMP CRC(509f1c97) SHA1(08557bea2e924053fd5bc9de5e306f3ecf8e98e6) ) // sldh - not dumped, rom taken from tenkai
+
+ ROM_REGION( 0x100000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "lzc-01.rom", 0x000000, 0x100000, CRC(786698e3) SHA1(9ddf4e31f454fb3c7969b1433771e95a976de741) )
+
+ ROM_REGION( 0x100000, "gfx2", 0 ) // blitter data
+ ROM_LOAD( "lzc-02.rom", 0x000000, 0x100000, CRC(90a19443) SHA1(8f593c00e39dd5acc76b058591019d117967a17b) )
+ROM_END
+
+/***************************************************************************
+
+Mahjong Ougon No Pai
+DYNAX D6209038L1-0
+
+AY-3-8910A, rest of the chips are scratched
+2 x DSW10, 2 x DSW8, 1 x DSW4, Battery
+
+***************************************************************************/
+
+ROM_START( ougonpai )
+ ROM_REGION( 0x90000, "maincpu", 0 )
+ ROM_LOAD( "dynax_6201b.2c", 0x00000, 0x40000, CRC(18ef8eda) SHA1(48a3e4566b0a86db907602fd235c01d96eddec23) )
+ ROM_RELOAD( 0x10000, 0x40000 )
+ ROM_RELOAD( 0x50000, 0x40000 )
+ ROM_LOAD( "ougonpai_tmp91p640n-10.5b", 0x00000, 0x04000, NO_DUMP )
+
+ ROM_REGION( 0x100000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "dynax_6202.11b", 0x00000, 0x80000, CRC(b0f08a20) SHA1(5f7083d5caadd77594eaf46efa11a8756cefcf7d) ) // = tydg002.u8 (ougonpaib)
+ ROM_LOAD( "dynax_6203.13b", 0x80000, 0x80000, CRC(60717d91) SHA1(85dbb510d33b36d2255b740ccc4917216dd21497) ) // = tydg003.u6 (ougonpaib)
+
+ ROM_REGION( 0x100000, "gfx2", 0 ) // blitter data
+ ROM_LOAD( "dynax_6204.14b", 0x00000, 0x80000, CRC(4142f94b) SHA1(9982f12333973b307c210e39310eafc88b8620e1) ) // ~= tydg004.u21 (ougonpaib)
+ ROM_LOAD( "dynax_6205.15b", 0x80000, 0x80000, CRC(39e4e6f3) SHA1(5b543a5933446091d7cfd519d5a6f23047d8a9f2) ) // = tydg005.u19 (ougonpaib)
+ROM_END
+
+/***************************************************************************
+
+Mahjong Ougon No Pai (bootleg, PCB is not working)
+
+PCB Layout
+----------
+
+|-------------------------------------------|
+| 4558 3.579545MHz BATTERY |
+|uPC1241H VOL K-663A DSW DSW 6264 |
+| DSW DSW TYDG001 |
+| DSW NL-002 YM2149 PAL |
+|1 |
+|8 6116 TMP91C640|
+|W |
+|A TYDG004 TYDG002 |
+|Y PAL |
+| |
+| |
+| TYDG005 TYDG003 |
+| PAL |
+| PAL |
+|1 PAL |
+|0 |
+|W 81461 81461 TK-101 |
+|A 81461 81461 |
+|Y 81461 81461 21.245MHz |
+|-------------------------------------------|
+
+***************************************************************************/
+
+ROM_START( ougonpaib )
+ ROM_REGION( 0x90000, "maincpu", 0 )
+ ROM_LOAD( "tydg001.u11", 0x00000, 0x40000, CRC(4ffa543c) SHA1(ab6ec7bd735358643f5186c6c983fa8b599fe84b) )
+ ROM_RELOAD( 0x10000, 0x40000 )
+ ROM_RELOAD( 0x50000, 0x40000 )
+ // tenkai internal rom is incompatible with the code of this set
+ ROM_LOAD( "ougonpaib_tmp91p640n-10.5b", 0x00000, 0x04000, NO_DUMP )
+
+ ROM_REGION( 0x100000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "tydg002.u8", 0x00000, 0x80000, CRC(b0f08a20) SHA1(5f7083d5caadd77594eaf46efa11a8756cefcf7d) ) // = lzc-01.u6 [1/2]
+ ROM_LOAD( "tydg003.u6", 0x80000, 0x80000, CRC(60717d91) SHA1(85dbb510d33b36d2255b740ccc4917216dd21497) )
+
+ ROM_REGION( 0x100000, "gfx2", 0 ) // blitter data
+ ROM_LOAD( "tydg004.u21", 0x00000, 0x80000, CRC(b7d49d04) SHA1(756c35bbe207b5bfc6e05d6da99a7ad5a3453506) )
+ ROM_LOAD( "tydg005.u19", 0x80000, 0x80000, CRC(39e4e6f3) SHA1(5b543a5933446091d7cfd519d5a6f23047d8a9f2) ) // = taicom01.15b = lzc-01.u6 [2/2]
+ROM_END
+
+/***************************************************************************
+
+Mahjong Comic Gekijou Vol.1
+(c)1991 Dynax / Tenho Iwatani
+D5512068L1-1 (main PCB)
+D6107068L-1 (sub PCB)
+
+CPU: Z80B
+Sound: AY-3-8912, YM2413, M5205
+OSC: 20.0000MHz (near Z80B)
+ 14.31818MHz (near sound section)
+ ?MHz (near RTC)
+Custom: DYNAX NL-001
+ DYNAX TC17G032AP-0246
+Others: 3.6V Ni-Cd Battery, M6242B RTC
+
+ROMs:
+6101.2D [60552776] \
+6102.4D [4b4f3966] -- Programs?
+
+6103.5D [6d56e5c1] -- Samples?
+
+6104.1A [04eb1ce0] \
+6105.2A [54115f33] |
+6106.3A [093faddb] |
+6107.4A [0b0997f5] |
+6108.5A [bd31ae6f] |
+6109.1B [cf718f69] |- Graphics
+6110.2B [2865eae4] |
+6111.3B [581edcc0] |
+6112.4B [3083c0cf] |
+6113.5B [e34e9541] |
+6114.1C [1aa9a1d7] /
+
+d61a.4e \
+d61b.7b -- PAL16CEV8 (not dumped)
+
+6104-6114 and D61B is on sub PCB, others are on main PCB
+
+***************************************************************************/
+
+ROM_START( mjcomv1 )
+ ROM_REGION( 0x10000 + 0x28*0x8000, "maincpu", 0 ) // Z80 Code
+ ROM_LOAD( "6101.2d", 0x000000, 0x20000, CRC(60552776) SHA1(9876f1aece8f25b7e495c6fac24ebb5028916f73) )
+ // 00-03
+ ROM_RELOAD( 0x010000, 0x20000 )
+ // 0c-0f
+ ROM_RELOAD( 0x070000, 0x20000 )
+ // 24-27
+ ROM_RELOAD( 0x130000, 0x20000 )
+ // 04-07
+ ROM_LOAD( "6102.4d", 0x030000, 0x20000, CRC(4b4f3966) SHA1(150cf8fe6342ea9a956073b3ebba6553c13e9cf8) )
+ // 08-0b
+ ROM_LOAD( "6103.5d", 0x050000, 0x20000, CRC(6d56e5c1) SHA1(2c02a400d21e442cdd68bf6210b397b770cde3b5) ) // 1ST AND 2ND HALF IDENTICAL
+
+// ROM_REGION( 0x00000, "gfx1", 0 ) // blitter data
+// unused
+
+// ROM_REGION( 0x00000, "gfx2", 0 ) // blitter data
+// unused
+
+ ROM_REGION( 0x100000, "gfx3", 0 ) // blitter data
+ // 0x00000, 0x20000
+ ROM_LOAD( "6105.2a", 0x20000, 0x20000, CRC(54115f33) SHA1(ed7d00c9b5c8aad066cf92c627b36c3a5e982d9f) )
+ ROM_LOAD( "6106.3a", 0x40000, 0x20000, CRC(093faddb) SHA1(ac8ee5abcd8a7b28f28407f5488c21a4bbff305a) )
+ ROM_LOAD( "6107.4a", 0x60000, 0x20000, CRC(0b0997f5) SHA1(ef31ca2818b8aef7fac01293e34fd7b37c8326f4) )
+ ROM_LOAD( "6108.5a", 0x80000, 0x20000, CRC(bd31ae6f) SHA1(cc322dd07acab85874e5f033c65d2c99838d7474) )
+ ROM_LOAD( "6109.1b", 0xa0000, 0x20000, CRC(cf718f69) SHA1(0e8f9e6c9ef35f71a4b7fcaf62e4c22b486dcb9d) )
+ ROM_LOAD( "6110.2b", 0xc0000, 0x20000, CRC(2865eae4) SHA1(dd945a2a531a08e654f13c135bb9cb799589d513) )
+ ROM_LOAD( "6111.3b", 0xe0000, 0x20000, CRC(581edcc0) SHA1(d52de6ca199f03e0d88c8e4275fe2b37b3ef6016) )
+
+ ROM_REGION( 0x60000, "gfx4", 0 ) // blitter data
+ ROM_LOAD( "6112.4b", 0x00000, 0x20000, CRC(3083c0cf) SHA1(24465e2d01cb0f0646644a3a5d57d9c0f456cf96) )
+ ROM_LOAD( "6113.5b", 0x20000, 0x20000, CRC(e34e9541) SHA1(fbe457b4107730f3d633536e82b9271dcbc71559) )
+ ROM_LOAD( "6114.1c", 0x40000, 0x20000, CRC(1aa9a1d7) SHA1(67991ff4968443e596fd2fadb097e32d2e6802c3) )
+
+ ROM_REGION( 0x80000, "gfx5", 0 ) // blitter data
+ ROM_LOAD( "6104.1a", 0x00000, 0x80000, CRC(04eb1ce0) SHA1(670b213db190bb845c0a99e0a8b166ebff8a7ea1) )
+ROM_END
+
+
+/***************************************************************************
+
+Hana Jingi
+Dynax 1990
+
+PCB Layout
+----------
+
+|---------------------------------------------------|
+| PAL SDIP64 H04.1 |
+| MB81461 H05.2 |
+| MB81461 MB81461 H01.20 H06.3 |
+| MB81461 MB81461 H02.21 H07.4 |
+| MB81461 MB81461 PAL H03.22 H08.5 |
+|M MB81461 H09.6 |
+|A HD46505 |
+|H |
+|J |
+|O 6116 PAL |
+|N DSW2 |
+|G DSW3 6116 |
+| DSW4 M5205 |------22MHz------|
+| 384kHz | |
+| LM358 AY38912 | |
+|MB3712 LM358 YM2413 ULN2003 | /\ |
+|VOL1 VOL2 3.579545MHz DSW1 JP1 | DIP40 | |
+|---------------------------------|------------|----|
+Notes: Sub Board Above
+ JP1 - 8 position connector
+ AY38912 - Clock 1.375MHz [22/16]
+ YM2413 - Clock 3.579545MHz
+ M5205 - Clock 384kHz
+ ALL ROMs- Type 27C010
+
+
+Sub Board
+---------
+D3312108L1-2
+|----------------|
+|DIP16 DIP14 SW1 |
+| DIP24 0.1F|
+| Z80 DIP28 |
+| DIP40 H10B.4A |
+|----------------|
+Notes:
+ DIP40 - connection socket
+ DIP28 - Scratched chip, likely 6264 or 62256 SRAM
+ DIP14 - Scratched chip, likely logic
+ DIP16 - Scratched chip, likely logic
+ DIP24 - Scratched chip, likely a PAL (PAL22V10 or something)
+ 0.1F - 0.1 Farad supercap
+ SW1 - SPST switch
+ Z80 - Clock 5.5MHz [22/4]
+ H10B.4A - 27C010 EPROM
+
+***************************************************************************/
+
+ROM_START( hjingi )
+ ROM_REGION( 0x30000, "maincpu", 0 )
+ ROM_LOAD( "h10b.4a", 0x00000, 0x20000, CRC(e1152b17) SHA1(ced822eafa96c89dda82fd8ea002e86c2eb4438a) )
+ ROM_RELOAD( 0x10000, 0x20000 )
+
+ ROM_REGION( 0x100000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "h02.21", 0x00000, 0x20000, CRC(9dde2d59) SHA1(96df4ba97ee9611d9a3c7bcaae9cd97815a7b8a5) )
+ ROM_LOAD( "h03.22", 0x20000, 0x20000, CRC(1ac59443) SHA1(e70fe6184e7090cf7229d83b87db65f7715de2a8) )
+ ROM_LOAD( "h01.20", 0x40000, 0x20000, CRC(24391ddc) SHA1(6a2e3fae4b6d0b1d8073306f37c9fdaa04b69eb8) )
+ ROM_LOAD( "h04.1", 0x60000, 0x20000, CRC(3756c745) SHA1(f275a72d6e07f21148900d24a8018d03504f249f) )
+ ROM_LOAD( "h05.2", 0x80000, 0x20000, CRC(249d360a) SHA1(688fced1298c345a18314d2c88664c757a2de35c) )
+ ROM_LOAD( "h06.3", 0xa0000, 0x20000, CRC(014a4945) SHA1(0cd747787a81226fd4937616a6ce45af731a4049) )
+ ROM_LOAD( "h07.4", 0xc0000, 0x20000, CRC(8b6f8a2d) SHA1(c5f3ec64a7ea3edc556182f42e6da4842d88e0ba) )
+ ROM_LOAD( "h08.5", 0xe0000, 0x20000, CRC(6f996e6e) SHA1(c2b916afbfd257417f0383ad261f3720a027fdd9) )
+
+ ROM_REGION( 0x20000, "gfx2", 0 ) // blitter data
+ ROM_LOAD( "h09.6", 0x00000, 0x20000, CRC(86bde64d) SHA1(d9b79184697044ae8a4d04ea22deca2e14162065) )
+ROM_END
+
+// dump of the program roms only?
+ROM_START( hjingia )
+ ROM_REGION( 0x30000, "maincpu", 0 )
+ ROM_LOAD( "h10b.4a", 0x00000, 0x20000, CRC(a77a062a) SHA1(cae76effd573c20e20172829220587a5d200eb9e) )
+ ROM_RELOAD( 0x10000, 0x20000 )
+
+ ROM_REGION( 0x100000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "h02.21", 0x00000, 0x20000, CRC(9dde2d59) SHA1(96df4ba97ee9611d9a3c7bcaae9cd97815a7b8a5) )
+ ROM_LOAD( "h03.22", 0x20000, 0x20000, CRC(1ac59443) SHA1(e70fe6184e7090cf7229d83b87db65f7715de2a8) )
+ ROM_LOAD( "h01.20", 0x40000, 0x20000, CRC(24391ddc) SHA1(6a2e3fae4b6d0b1d8073306f37c9fdaa04b69eb8) )
+ ROM_LOAD( "h04.1", 0x60000, 0x20000, CRC(3756c745) SHA1(f275a72d6e07f21148900d24a8018d03504f249f) )
+ ROM_LOAD( "h05.2", 0x80000, 0x20000, CRC(249d360a) SHA1(688fced1298c345a18314d2c88664c757a2de35c) )
+ ROM_LOAD( "h06.3", 0xa0000, 0x20000, CRC(014a4945) SHA1(0cd747787a81226fd4937616a6ce45af731a4049) )
+ ROM_LOAD( "h07.4", 0xc0000, 0x20000, CRC(8b6f8a2d) SHA1(c5f3ec64a7ea3edc556182f42e6da4842d88e0ba) )
+ ROM_LOAD( "h08.5", 0xe0000, 0x20000, CRC(6f996e6e) SHA1(c2b916afbfd257417f0383ad261f3720a027fdd9) )
+
+ ROM_REGION( 0x20000, "gfx2", 0 ) // blitter data
+ ROM_LOAD( "h09.6", 0x00000, 0x20000, CRC(86bde64d) SHA1(d9b79184697044ae8a4d04ea22deca2e14162065) )
+ROM_END
+
+/***************************************************************************
+
+Mahjong Gekisha
+1989 Dynax
+
+PCB Layout
+----------
+ SUBBOARD HERE
+D2809218L-1 |
+|--------------------------|---|-------|
+| | \/ 5563|
+| 2801 2802 2803 2804 2805 |
+| HD46505 | |
+| | |
+| TC17G032AP-0246 |
+|M | |
+|A 4461 |-----------|
+|H 4461 0.1F|
+|J |
+|O 82S147 PAL |
+|N DSW1 |
+|G DSW2 82S147 |
+| DSW3 |
+| DSW4 YM2413 |
+| 62003 |
+| MB3712 VOL CN1 24MHz|
+|--------------------------------------|
+Notes:
+ CN1 - 8 pin connector
+ 0.1F - 0.1 Farad Supercap
+ 5563 - 8kx8 SRAM
+ 4461 - TMS4461 64kx4 Multiport Video RAM
+
+
+Sub Board
+
+D2809218L-2
+|------------|
+|DIP16 10MHz|
+| SDIP64 |
+| |
+|DIP20 DIP20|
+| |
+| 2806.IC6 |
+|------------|
+Notes:
+ DIPxx - unknown DIP chips, surface scratched
+ SDIP64 - probably MCU
+ 2806.IC6 - 27C512 EPROM
+
+***************************************************************************/
+
+ROM_START( gekisha )
+ ROM_REGION( 0x50000, "maincpu", 0 ) // TLCS90 Code
+ ROM_LOAD( "2806.ic6", 0x00000, 0x10000, CRC(823214d7) SHA1(61e6b892f4bbed7ef5630e434f009b1cbf1a4a95) )
+ ROM_LOAD( "2805.ic19", 0x10000, 0x10000, CRC(03e2ed1a) SHA1(644153a186a787efdb12a108d49700e1c94e8af2) )
+
+ ROM_REGION( 0x70000, "gfx1", 0 ) // blitter data
+ ROM_LOAD( "2801.ic40", 0x00000, 0x20000, CRC(cf75f9a4) SHA1(d078d009c347f927d8efd325921f4f75f6485c79) )
+ ROM_LOAD( "2802.ic32", 0x20000, 0x20000, CRC(c505c64a) SHA1(3920a085e7afacc1fa2fbc862d0e92fc2955d636) )
+ ROM_LOAD( "2803.ic31", 0x40000, 0x20000, CRC(bfc8ffca) SHA1(adceebcde8f0b649219503257bb968202697b96a) )
+ ROM_LOAD( "2804.ic22", 0x60000, 0x10000, CRC(94911930) SHA1(08bc57329a3c7aa716d9aee87bf84a2992269c07) )
+
+ ROM_REGION( 0x400, "proms", 0 ) // Color PROMs (same as mjfriday)
+ ROM_LOAD( "pr2.ic27", 0x000, 0x200, CRC(d6db5c60) SHA1(89ee10d092011c2c4eaab2c097aa88f5bb98bb97) ) // FIXED BITS (0xxxxxxx)
+ ROM_LOAD( "pr1.ic26", 0x200, 0x200, CRC(af5edf32) SHA1(7202e0aa1ee3f22e3c5fb69a88db455a241929c5) )
+ROM_END
+
+
+/***************************************************************************
+
+
+ Game Drivers
+
+
+***************************************************************************/
+
+GAME( 1988, janyuki, 0, janyuki, janyuki, driver_device, 0, ROT0, "Dynax", "Jong Yu Ki (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1989, hnkochou, 0, hanamai, hnkochou, driver_device, 0, ROT180, "Dynax", "Hana Kochou (Japan, Bet)", MACHINE_SUPPORTS_SAVE )
+GAME( 1988, hanamai, hnkochou, hanamai, hanamai, driver_device, 0, ROT180, "Dynax", "Hana no Mai (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1990, hjingi, 0, hjingi, hjingi, driver_device, 0, ROT180, "Dynax", "Hana Jingi (Japan, Bet)", MACHINE_SUPPORTS_SAVE ) // 1990 05/01 11:58:24
+GAME( 1990, hjingia, hjingi, hjingi, hjingi, driver_device, 0, ROT180, "Dynax", "Hana Jingi (Japan, Bet, alt.)", MACHINE_SUPPORTS_SAVE ) // 1990 05/01 11:58:24
+GAME( 1989, hnoridur, hjingi, hnoridur, hnoridur, driver_device, 0, ROT180, "Dynax", "Hana Oriduru (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1989, drgpunch, 0, sprtmtch, drgpunch, driver_device, 0, ROT0, "Dynax", "Dragon Punch (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1989, sprtmtch, drgpunch, sprtmtch, sprtmtch, driver_device, 0, ROT0, "Dynax (Fabtek license)", "Sports Match", MACHINE_SUPPORTS_SAVE )
+/* these 3 are Korean hacks / bootlegs of Dragon Punch / Sports Match */
+GAME( 1994, maya, 0, sprtmtch, drgpunch, dynax_state, maya, ROT0, "Promat", "Maya (set 1)", MACHINE_SUPPORTS_SAVE ) // this set has backgrounds blacked out in attract
+GAME( 1994, mayaa, maya, sprtmtch, drgpunch, dynax_state, maya, ROT0, "Promat", "Maya (set 2)", MACHINE_SUPPORTS_SAVE ) // this set has backgrounds blacked out in attract
+GAME( 1994, mayab, maya, sprtmtch, drgpunch, dynax_state, maya, ROT0, "Promat", "Maya (set 3)", MACHINE_SUPPORTS_SAVE )
+GAME( 1994, mayac, maya, sprtmtch, drgpunch, dynax_state, mayac, ROT0, "Promat", "Maya (set 4, clean)", MACHINE_SUPPORTS_SAVE )
+GAME( 199?, inca, 0, sprtmtch, drgpunch, dynax_state, maya, ROT0, "<unknown>", "Inca", MACHINE_SUPPORTS_SAVE )
+GAME( 199?, blktouch, 0, sprtmtch, drgpunch, dynax_state, blktouch, ROT0, "Yang Gi Co Ltd.", "Black Touch (Korea)", MACHINE_SUPPORTS_SAVE )
+
+GAME( 1989, mjfriday, 0, mjfriday, mjfriday, driver_device, 0, ROT180, "Dynax", "Mahjong Friday (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1989, gekisha, 0, gekisha, gekisha, driver_device, 0, ROT180, "Dynax", "Mahjong Gekisha", MACHINE_SUPPORTS_SAVE )
+GAME( 1990, mcnpshnt, 0, mcnpshnt, mcnpshnt, driver_device, 0, ROT0, "Dynax", "Mahjong Campus Hunting (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1990, 7jigen, 0, nanajign, nanajign, driver_device, 0, ROT180, "Dynax", "7jigen no Youseitachi - Mahjong 7 Dimensions (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
+GAME( 1990, jantouki, 0, jantouki, jantouki, driver_device, 0, ROT0, "Dynax", "Jong Tou Ki (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1991, mjdialq2, 0, mjdialq2, mjdialq2, driver_device, 0, ROT180, "Dynax", "Mahjong Dial Q2 (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1991, mjdialq2a,mjdialq2, mjdialq2, mjdialq2, driver_device, 0, ROT180, "Dynax", "Mahjong Dial Q2 (Japan, alt.)", MACHINE_SUPPORTS_SAVE )
+GAME( 1991, yarunara, 0, yarunara, yarunara, driver_device, 0, ROT180, "Dynax", "Mahjong Yarunara (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1991, mjangels, 0, yarunara, yarunara, driver_device, 0, ROT180, "Dynax", "Mahjong Angels - Comic Theater Vol.2 (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1992, quiztvqq, 0, quiztvqq, quiztvqq, driver_device, 0, ROT180, "Dynax", "Quiz TV Gassyuukoku Q&Q (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1993, mjelctrn, 0, mjelctrn, mjelctrn, dynax_state, mjelct3, ROT180, "Dynax", "Mahjong Electron Base (parts 2 & 4, Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1989, mjembase, mjelctrn, mjembase, mjembase, dynax_state, mjelct3, ROT180, "Dynax", "Mahjong Electromagnetic Base", MACHINE_SUPPORTS_SAVE )
+GAME( 1990, mjelct3, mjelctrn, mjelctrn, mjelct3, dynax_state, mjelct3, ROT180, "Dynax", "Mahjong Electron Base (parts 2 & 3, Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1990, mjelct3a, mjelctrn, mjelctrn, mjelct3, dynax_state, mjelct3a, ROT180, "Dynax", "Mahjong Electron Base (parts 2 & 3, alt., Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1993, mjelctrb, mjelctrn, mjelctrn, mjelct3, dynax_state, mjelct3, ROT180, "bootleg", "Mahjong Electron Base (parts 2 & 4, Japan, bootleg)", MACHINE_SUPPORTS_SAVE )
+GAME( 1990, majxtal7, 0, majxtal7, majxtal7, dynax_state, mjelct3, ROT180, "Dynax", "Mahjong X-Tal 7 - Crystal Mahjong / Mahjong Diamond 7 (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
+GAME( 1990, neruton, 0, neruton, neruton, dynax_state, mjelct3, ROT180, "Dynax / Yukiyoshi Tokoro", "Mahjong Neruton Haikujiradan (Japan, Rev. B?)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
+GAME( 1990, nerutona, neruton, neruton, neruton, dynax_state, mjelct3, ROT180, "Dynax / Yukiyoshi Tokoro", "Mahjong Neruton Haikujiradan (Japan, Rev. A?)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
+GAME( 1991, hanayara, 0, yarunara, hanayara, driver_device, 0, ROT180, "Dynax", "Hana wo Yaraneba! (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1991, mjcomv1, 0, yarunara, yarunara, driver_device, 0, ROT180, "Dynax", "Mahjong Comic Gekijou Vol.1 (Japan)", MACHINE_SUPPORTS_SAVE )
+GAME( 1991, tenkai, 0, tenkai, tenkai, driver_device, 0, ROT0, "Dynax", "Mahjong Tenkaigen", MACHINE_SUPPORTS_SAVE )
+GAME( 1991, tenkai2b, tenkai, tenkai, tenkai, driver_device, 0, ROT0, "bootleg", "Mahjong Tenkaigen Part 2 (bootleg)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
+GAME( 1991, tenkaibb, tenkai, tenkai, tenkai, driver_device, 0, ROT0, "bootleg", "Mahjong Tenkaigen (bootleg b)", MACHINE_SUPPORTS_SAVE )
+GAME( 1991, tenkaicb, tenkai, tenkai, tenkai, driver_device, 0, ROT0, "bootleg", "Mahjong Tenkaigen (bootleg c)", MACHINE_SUPPORTS_SAVE )
+GAME( 1991, tenkaie, tenkai, tenkai, tenkai, driver_device, 0, ROT0, "Dynax", "Mahjong Tenkaigen (set 2)", MACHINE_SUPPORTS_SAVE )
+GAME( 1991, ougonpai, 0, tenkai, tenkai, driver_device, 0, ROT0, "Dynax", "Mahjong Ougon No Pai", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
+GAME( 1991, ougonpaib,ougonpai, tenkai, tenkai, driver_device, 0, ROT0, "bootleg", "Mahjong Ougon No Pai (bootleg)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
+GAME( 1994, mjreach, 0, tenkai, mjreach, dynax_state, mjreach, ROT0, "bootleg / Dynax", "Mahjong Reach (bootleg)", MACHINE_SUPPORTS_SAVE )
+GAME( 1994, cdracula, 0, cdracula, cdracula, driver_device, 0, ROT0, "Yun Sung (Escape license)","Castle Of Dracula", MACHINE_SUPPORTS_SAVE ) // not a dynax board
+GAME( 1995, shpeng, 0, sprtmtch, drgpunch, driver_device, 0, ROT0, "WSAC Systems?", "Sea Hunter Penguin", MACHINE_NO_COCKTAIL | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE ) // not a dynax board. proms?
+GAME( 1996, majrjhdx, 0, majrjhdx, tenkai, driver_device, 0, ROT0, "Dynax", "Mahjong Raijinhai DX", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )