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+/*********************************************************************************************************************
+
+Some Dynax games using the second version of their blitter
+
+driver by Luca Elia and Nicola Salmoria
+
+CPU: Z80
+Sound: various
+VDP: HD46505SP (6845) (CRT controller)
+Custom: TC17G032AP-0246 (blitter)
+
+---------------------------------------------------------------------------------------------------------------------
+Year + Game Main Board Sub Board Sound Clock Palette Notes
+---------------------------------------------------------------------------------------------------------------------
+88 Hana no Mai D1610088L1 AY8912 YM2203 M5205 PROM
+88 Hana Kochou D201901L2 D201901L1-0 AY8912 YM2203 M5205 PROM
+89 Hana Oriduru D2304268L AY8912 YM2413 M5205 RAM
+89 Dragon Punch D24? YM2203 PROM
+89 Mahjong Friday D2607198L1 YM2413 PROM
+89 Sports Match D31? YM2203 PROM
+90 Jong Tou Ki D1505178-A D2711078L-B AY8912 YM2203 M5205 PROM 2 x Z80, 2 x blitter
+90 Mahjong Campus Hunting D3312108L1-1 D23SUB1 AY8912 YM2413 M5205 RAM
+90 Hanajingi D3312108L1-2 ? AY8912 YM2413 M5205 ? no dumped code
+90 7jigen no Youseitachi D3707198L1 D23SUB1 AY8912 YM2413 M5205 RAM
+90 Mahjong Electron Base AY8912 YM2413 RAM
+90 Mahjong X-Tal/Diamond 7 D4005208L1-1 D23SUB AY8912 YM2413 M5205 RAM
+90 Neruton Haikujiradan D4005208L1-1 D4508308L-2 AY8912 YM2413 M5205 RAM
+91 Mahjong Dial Q2 D5212298L-1 YM2413 PROM
+91 Mahjong Yarunara D5512068L1-1 D4508308L-2 AY8912 YM2413 M5205 M6242 RAM NL-001
+91 Hana wo Yaraneba! D5512068L1-1 D4508308L-2 AY8912 YM2413 M5205 M6242 RAM NL-001, TC17G032AP-0246, Battery
+91 Mahjong Angels D5512068L1-1 D6107068L-1 AY8912 YM2413 M5205 RAM
+91 Mahjong Comic Gekijou Vol.1 D5512068L1-1 D6107068L-1 AY8912 YM2413 M5205 M6242 RAM NL-001, Battery
+91 Mahjong Tenkaigen AY8910 YM2413 M6242 RAM TMP91P640, protection, Battery
+92 Quiz TV Gassyuukoku Q&Q D5512068L1-2 D6410288L-1 AY8912 YM2413 M5205 RAM
+92 Hanafuda Hana Tengoku D6502208L1 D6107068L-1 AY8910 YM2413 M6242 RAM
+94 Mahjong Reach (bootleg) bootleg AY8910 YM2413 M6242 PROM TMP91P640, Battery
+94 Maya YM2203 PROM
+96 Mahjong Raijinhai DX D10010318L1 D10502168 AY8910 M6242 PROM undumped TMP91P640 code, Battery
+9? Inca YM2203 PROM
+---------------------------------------------------------------------------------------------------------------------
+
+Notes:
+
+- In some games (drgpunch,hanamai,hnoridur etc) there's a more complete service mode.
+ To enter it, set the service mode dip switch and reset keeping start1 pressed.
+ In hnkochou, keep F2 pressed and reset.
+
+- sprtmtch and drgpunch are "clones", but the gfx are very different; sprtmtch
+ is a trimmed down version, without all animations between levels.
+
+- according to the readme, mjfriday should have a M5205. However there don't seem to be
+ accesses to it, and looking at the ROMs I don't see ADPCM data. Note that apart from a
+ minor difference in the memory map mjfriday and mjdialq2 are identical, and mjdialq2
+ doesn't have a 5205 either. Therefore, I think it's either a mistake in the readme or
+ the chip is on the board but unused.
+
+TODO:
+
+- Palette banking is not correct, see quiztvqq cross hatch test.
+
+- Scrolling / wrap enable is not correct in hnoridur type hardware. See the dynax
+ logo in neruton: it has to do with writes to c3/c4 and there are 2 additional
+ scroll registers at 64/66.
+
+- 7jigen: priority 0x30 is ok when used in the "gals check", but is wrong during
+ attract mode, where the girl is hidden by the background. Another possible
+ priority issue in attract mode is when the balls scroll over the devil.
+
+- neruton / majxtal7: girls are behind the background in demo mode.
+
+*********************************************************************************************************************/
+
+#include "driver.h"
+#include "includes/dynax.h"
+#include "cpu/tlcs90/tlcs90.h"
+#include "machine/msm6242.h"
+#include "sound/ay8910.h"
+#include "sound/2203intf.h"
+#include "sound/3812intf.h"
+#include "sound/msm5205.h"
+#include "sound/2413intf.h"
+#include "rendlay.h"
+
+/***************************************************************************
+
+
+ Interrupts
+
+
+***************************************************************************/
+
+/***************************************************************************
+ Sports Match
+***************************************************************************/
+
+UINT8 dynax_blitter_irq;
+static UINT8 dynax_sound_irq;
+static UINT8 dynax_vblank_irq;
+
+/* It runs in IM 0, thus needs an opcode on the data bus */
+void sprtmtch_update_irq(void)
+{
+ int irq = ((dynax_sound_irq) ? 0x08 : 0) |
+ ((dynax_vblank_irq) ? 0x10 : 0) |
+ ((dynax_blitter_irq) ? 0x20 : 0) ;
+ cpunum_set_input_line_and_vector(0, 0, irq ? ASSERT_LINE : CLEAR_LINE, 0xc7 | irq); /* rst $xx */
+}
+
+static WRITE8_HANDLER( dynax_vblank_ack_w )
+{
+ dynax_vblank_irq = 0;
+ sprtmtch_update_irq();
+}
+
+static WRITE8_HANDLER( dynax_blitter_ack_w )
+{
+ dynax_blitter_irq = 0;
+ sprtmtch_update_irq();
+}
+
+static INTERRUPT_GEN( sprtmtch_vblank_interrupt )
+{
+ dynax_vblank_irq = 1;
+ sprtmtch_update_irq();
+}
+
+static void sprtmtch_sound_callback(int state)
+{
+ dynax_sound_irq = state;
+ sprtmtch_update_irq();
+}
+
+
+/***************************************************************************
+ Jantouki - Main CPU
+***************************************************************************/
+
+UINT8 dynax_blitter2_irq;
+
+/* It runs in IM 0, thus needs an opcode on the data bus */
+void jantouki_update_irq(void)
+{
+ int irq = ((dynax_blitter_irq) ? 0x08 : 0) |
+ ((dynax_blitter2_irq) ? 0x10 : 0) |
+ ((dynax_vblank_irq) ? 0x20 : 0) ;
+ cpunum_set_input_line_and_vector(0, 0, irq ? ASSERT_LINE : CLEAR_LINE, 0xc7 | irq); /* rst $xx */
+}
+
+static WRITE8_HANDLER( jantouki_vblank_ack_w )
+{
+ dynax_vblank_irq = 0;
+ jantouki_update_irq();
+}
+
+static WRITE8_HANDLER( jantouki_blitter_ack_w )
+{
+ dynax_blitter_irq = data;
+ jantouki_update_irq();
+}
+
+static WRITE8_HANDLER( jantouki_blitter2_ack_w )
+{
+ dynax_blitter2_irq = data;
+ jantouki_update_irq();
+}
+
+static INTERRUPT_GEN( jantouki_vblank_interrupt )
+{
+ dynax_vblank_irq = 1;
+ jantouki_update_irq();
+}
+
+
+/***************************************************************************
+ Jantouki - Sound CPU
+***************************************************************************/
+
+static UINT8 dynax_soundlatch_irq;
+static UINT8 dynax_sound_vblank_irq;
+
+static void jantouki_sound_update_irq(void)
+{
+ int irq = ((dynax_sound_irq) ? 0x08 : 0) |
+ ((dynax_soundlatch_irq) ? 0x10 : 0) |
+ ((dynax_sound_vblank_irq) ? 0x20 : 0) ;
+ cpunum_set_input_line_and_vector(1, 0, irq ? ASSERT_LINE : CLEAR_LINE, 0xc7 | irq); /* rst $xx */
+}
+
+static INTERRUPT_GEN( jantouki_sound_vblank_interrupt )
+{
+ dynax_sound_vblank_irq = 1;
+ jantouki_sound_update_irq();
+}
+
+static WRITE8_HANDLER( jantouki_sound_vblank_ack_w )
+{
+ dynax_sound_vblank_irq = 0;
+ jantouki_sound_update_irq();
+}
+
+static void jantouki_sound_callback(int state)
+{
+ dynax_sound_irq = state;
+ jantouki_sound_update_irq();
+}
+
+
+/***************************************************************************
+
+
+ Memory Maps
+
+
+***************************************************************************/
+
+/***************************************************************************
+ Sports Match
+***************************************************************************/
+
+static WRITE8_HANDLER( dynax_coincounter_0_w )
+{
+ coin_counter_w(0, data);
+}
+static WRITE8_HANDLER( dynax_coincounter_1_w )
+{
+ coin_counter_w(1, data);
+}
+
+static READ8_HANDLER( ret_ff ) { return 0xff; }
+
+
+static int keyb;
+
+static READ8_HANDLER( hanamai_keyboard_0_r )
+{
+ int res = 0x3f;
+
+ /* the game reads all rows at once (keyb = 0) to check if a key is pressed */
+ if (~keyb & 0x01) res &= readinputport(3);
+ if (~keyb & 0x02) res &= readinputport(4);
+ if (~keyb & 0x04) res &= readinputport(5);
+ if (~keyb & 0x08) res &= readinputport(6);
+ if (~keyb & 0x10) res &= readinputport(7);
+
+ return res;
+}
+
+static READ8_HANDLER( hanamai_keyboard_1_r )
+{
+ int res = 0x3f;
+
+ /* the game reads all rows at once (keyb = 0) to check if a key is pressed */
+ if (~keyb & 0x01) res &= readinputport(8);
+ if (~keyb & 0x02) res &= readinputport(9);
+ if (~keyb & 0x04) res &= readinputport(10);
+ if (~keyb & 0x08) res &= readinputport(11);
+ if (~keyb & 0x10) res &= readinputport(12);
+
+ return res;
+}
+
+static WRITE8_HANDLER( hanamai_keyboard_w )
+{
+ keyb = data;
+}
+
+
+static WRITE8_HANDLER( dynax_rombank_w )
+{
+ UINT8 *ROM = memory_region(REGION_CPU1);
+ memory_set_bankptr(1,&ROM[0x08000+0x8000*(data & 0x0f)]);
+}
+
+static WRITE8_HANDLER( jantouki_sound_rombank_w )
+{
+ UINT8 *ROM = memory_region(REGION_CPU2);
+ memory_set_bankptr(2,&ROM[0x08000+0x8000*data]);
+}
+
+
+static int hnoridur_bank;
+
+static WRITE8_HANDLER( hnoridur_rombank_w )
+{
+ UINT8 *ROM = memory_region(REGION_CPU1) + 0x10000 + 0x8000*data;
+//logerror("%04x: rom bank = %02x\n",activecpu_get_pc(),data);
+ memory_set_bankptr(1,ROM);
+ hnoridur_bank = data;
+}
+
+static UINT8 palette_ram[16*256*2];
+static int palbank;
+
+static WRITE8_HANDLER( hnoridur_palbank_w )
+{
+ palbank = data & 0x0f;
+ dynax_blit_palbank_w(0,data);
+}
+
+static WRITE8_HANDLER( hnoridur_palette_w )
+{
+ switch (hnoridur_bank)
+ {
+ case 0x10:
+ if (offset >= 0x100) return;
+ palette_ram[256*palbank + offset + 16*256] = data;
+ break;
+
+ case 0x14:
+ if (offset >= 0x100) return;
+ palette_ram[256*palbank + offset] = data;
+ break;
+
+ // hnoridur: R/W RAM
+ case 0x18:
+ {
+ UINT8 *RAM = memory_region(REGION_CPU1) + 0x10000 + hnoridur_bank * 0x8000;
+ RAM[offset] = data;
+ return;
+ }
+
+ default:
+ popmessage("palette_w with bank = %02x",hnoridur_bank);
+ break;
+ }
+
+ {
+ int x = (palette_ram[256*palbank + offset]<<8) + palette_ram[256*palbank + offset + 16*256];
+ /* The bits are in reverse order! */
+ int r = BITSWAP8((x >> 0) & 0x1f, 7,6,5, 0,1,2,3,4 );
+ int g = BITSWAP8((x >> 5) & 0x1f, 7,6,5, 0,1,2,3,4 );
+ int b = BITSWAP8((x >> 10) & 0x1f, 7,6,5, 0,1,2,3,4 );
+ palette_set_color_rgb(Machine,256*palbank + offset,pal5bit(r),pal5bit(g),pal5bit(b));
+ }
+}
+
+static WRITE8_HANDLER( yarunara_palette_w )
+{
+ int addr = 512*palbank + offset;
+
+ switch (hnoridur_bank)
+ {
+ case 0x10:
+ palette_ram[addr] = data;
+ break;
+
+ case 0x1c: // RTC
+ msm6242_w(offset,data);
+ return;
+
+ default:
+ popmessage("palette_w with bank = %02x",hnoridur_bank);
+ return;
+ }
+
+ {
+ int br = palette_ram[addr & ~0x10]; // bbbrrrrr
+ int bg = palette_ram[addr | 0x10]; // bb0ggggg
+ int r = br & 0x1f;
+ int g = bg & 0x1f;
+ int b = ((bg & 0xc0)>>3) | ((br & 0xe0)>>5);
+ palette_set_color_rgb(Machine, 256*palbank + ((offset&0xf)|((offset&0x1e0)>>1)) ,pal5bit(r),pal5bit(g),pal5bit(b));
+ }
+}
+
+static WRITE8_HANDLER( nanajign_palette_w )
+{
+ switch (hnoridur_bank)
+ {
+ case 0x10:
+ palette_ram[256*palbank + offset + 16*256] = data;
+ break;
+
+ case 0x14:
+ palette_ram[256*palbank + offset] = data;
+ break;
+
+ default:
+ popmessage("palette_w with bank = %02x",hnoridur_bank);
+ break;
+ }
+
+ {
+ int bg = palette_ram[256*palbank + offset];
+ int br = palette_ram[256*palbank + offset + 16*256];
+ int r = br & 0x1f;
+ int g = bg & 0x1f;
+ int b = ((bg & 0xc0)>>3) | ((br & 0xe0)>>5);
+ palette_set_color_rgb(Machine,256*palbank + offset,pal5bit(r),pal5bit(g),pal5bit(b));
+ }
+}
+
+static int msm5205next;
+static int resetkludge;
+
+static void adpcm_int(int data)
+{
+ static int toggle;
+
+ MSM5205_data_w(0,msm5205next >> 4);
+ msm5205next<<=4;
+
+ toggle = 1 - toggle;
+ if (toggle)
+ {
+ if (resetkludge) // don't know what's wrong, but NMIs when the 5205 is reset make the game crash
+ cpunum_set_input_line(0, INPUT_LINE_NMI, PULSE_LINE);
+ }
+}
+static void adpcm_int_cpu1(int data)
+{
+ static int toggle;
+
+ MSM5205_data_w(0,msm5205next >> 4);
+ msm5205next<<=4;
+
+ toggle = 1 - toggle;
+ if (toggle)
+ {
+ if (resetkludge) // don't know what's wrong, but NMIs when the 5205 is reset make the game crash
+ cpunum_set_input_line(1, INPUT_LINE_NMI, PULSE_LINE); // cpu1
+ }
+}
+
+
+static WRITE8_HANDLER( adpcm_data_w )
+{
+ msm5205next = data;
+}
+
+static WRITE8_HANDLER( adpcm_reset_w )
+{
+ resetkludge = data & 1;
+ MSM5205_reset_w(0,~data & 1);
+}
+
+static MACHINE_RESET( adpcm )
+{
+ /* start with the MSM5205 reset */
+ resetkludge = 0;
+ MSM5205_reset_w(0,1);
+}
+
+static WRITE8_HANDLER( yarunara_layer_half_w )
+{
+ hanamai_layer_half_w(0,data >> 1);
+}
+static WRITE8_HANDLER( yarunara_layer_half2_w )
+{
+ hnoridur_layer_half2_w(0,data >> 1);
+}
+
+static ADDRESS_MAP_START( sprtmtch_mem_map, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE( 0x0000, 0x6fff ) AM_ROM
+ AM_RANGE( 0x7000, 0x7fff ) AM_RAM AM_BASE(&generic_nvram) AM_SIZE(&generic_nvram_size)
+ AM_RANGE( 0x8000, 0xffff ) AM_ROMBANK(1)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( hnoridur_mem_map, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE( 0x0000, 0x6fff ) AM_ROM
+ AM_RANGE( 0x7000, 0x7fff ) AM_RAM AM_BASE(&generic_nvram) AM_SIZE(&generic_nvram_size)
+ AM_RANGE( 0x8000, 0xffff ) AM_READWRITE(MRA8_BANK1, hnoridur_palette_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( mcnpshnt_mem_map, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE( 0x0000, 0x5fff ) AM_ROM
+ AM_RANGE( 0x6000, 0x6fff ) AM_RAM
+ AM_RANGE( 0x7000, 0x7fff ) AM_RAM AM_BASE(&generic_nvram) AM_SIZE(&generic_nvram_size)
+ AM_RANGE( 0x8000, 0xffff ) AM_READWRITE(MRA8_BANK1, hnoridur_palette_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( nanajign_mem_map, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE( 0x0000, 0x5fff ) AM_ROM
+ AM_RANGE( 0x6000, 0x6fff ) AM_RAM
+ AM_RANGE( 0x7000, 0x7fff ) AM_RAM AM_BASE(&generic_nvram) AM_SIZE(&generic_nvram_size)
+ AM_RANGE( 0x8000, 0x80ff ) AM_WRITE(nanajign_palette_w )
+ AM_RANGE( 0x8000, 0xffff ) AM_ROMBANK(1)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( mjdialq2_mem_map, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE( 0x0800, 0x0fff ) AM_RAM
+ AM_RANGE( 0x1000, 0x1fff ) AM_RAM AM_BASE(&generic_nvram) AM_SIZE(&generic_nvram_size)
+ AM_RANGE( 0x0000, 0x7fff ) AM_ROM
+ AM_RANGE( 0x8000, 0xffff ) AM_ROMBANK(1)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( yarunara_mem_map, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE( 0x0000, 0x5fff ) AM_ROM
+ AM_RANGE( 0x6000, 0x6fff ) AM_RAM
+ AM_RANGE( 0x7000, 0x7fff ) AM_RAM AM_BASE(&generic_nvram) AM_SIZE(&generic_nvram_size)
+ AM_RANGE( 0x8000, 0xffff ) AM_ROMBANK(1)
+ AM_RANGE( 0x8000, 0x81ff ) AM_WRITE(yarunara_palette_w ) // Palette or RTC
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( jantouki_mem_map, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE( 0x0000, 0x5fff ) AM_ROM
+ AM_RANGE( 0x6000, 0x6fff ) AM_RAM
+ AM_RANGE( 0x7000, 0x7fff ) AM_RAM AM_BASE(&generic_nvram) AM_SIZE(&generic_nvram_size)
+ AM_RANGE( 0x8000, 0xffff ) AM_ROMBANK(1)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( jantouki_sound_mem_map, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE( 0x0000, 0x6fff ) AM_ROM
+ AM_RANGE( 0x7000, 0x7fff ) AM_RAM
+ AM_RANGE( 0x8000, 0xffff ) AM_ROMBANK(2)
+ADDRESS_MAP_END
+
+
+
+static ADDRESS_MAP_START( hanamai_io_map, ADDRESS_SPACE_IO, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
+ AM_RANGE( 0x00, 0x00 ) AM_WRITE ( dynax_extra_scrollx_w ) // screen scroll X
+ AM_RANGE( 0x20, 0x20 ) AM_WRITE ( dynax_extra_scrolly_w ) // screen scroll Y
+ AM_RANGE( 0x41, 0x47 ) AM_WRITE ( dynax_blitter_rev2_w ) // Blitter
+ AM_RANGE( 0x50, 0x50 ) AM_WRITE ( dynax_rombank_w ) // BANK ROM Select hnkochou only
+ AM_RANGE( 0x60, 0x60 ) AM_READ ( hanamai_keyboard_0_r ) // P1
+ AM_RANGE( 0x61, 0x61 ) AM_READ ( hanamai_keyboard_1_r ) // P2
+ AM_RANGE( 0x62, 0x62 ) AM_READ ( input_port_2_r ) // Coins
+ AM_RANGE( 0x63, 0x63 ) AM_READ ( ret_ff ) // ?
+ AM_RANGE( 0x64, 0x64 ) AM_WRITE ( hanamai_keyboard_w ) // keyboard row select
+ AM_RANGE( 0x65, 0x65 ) AM_WRITE ( dynax_rombank_w ) // BANK ROM Select hanamai only
+ AM_RANGE( 0x66, 0x66 ) AM_WRITE ( dynax_vblank_ack_w ) // VBlank IRQ Ack
+ AM_RANGE( 0x67, 0x67 ) AM_WRITE ( adpcm_data_w ) // MSM5205 data
+ AM_RANGE( 0x68, 0x68 ) AM_WRITE ( dynax_layer_enable_w ) // Layers Enable
+ AM_RANGE( 0x69, 0x69 ) AM_WRITE ( hanamai_priority_w ) // layer priority
+ AM_RANGE( 0x6a, 0x6a ) AM_WRITE ( dynax_blit_dest_w ) // Destination Layer
+ AM_RANGE( 0x6b, 0x6b ) AM_WRITE ( dynax_blit_pen_w ) // Destination Pen
+ AM_RANGE( 0x6c, 0x6c ) AM_WRITE ( dynax_blit_palette01_w ) // Layers Palettes (Low Bits)
+ AM_RANGE( 0x6d, 0x6d ) AM_WRITE ( dynax_blit_palette23_w ) //
+ AM_RANGE( 0x6e, 0x6e ) AM_WRITE ( dynax_blit_backpen_w ) // Background Color
+ AM_RANGE( 0x70, 0x70 ) AM_WRITE ( adpcm_reset_w ) // MSM5205 reset
+ AM_RANGE( 0x71, 0x71 ) AM_WRITE ( dynax_flipscreen_w ) // Flip Screen
+ AM_RANGE( 0x72, 0x72 ) AM_WRITE ( dynax_coincounter_0_w ) // Coin Counters
+ AM_RANGE( 0x73, 0x73 ) AM_WRITE ( dynax_coincounter_1_w ) //
+ AM_RANGE( 0x74, 0x74 ) AM_WRITE ( dynax_blitter_ack_w ) // Blitter IRQ Ack
+ AM_RANGE( 0x76, 0x76 ) AM_WRITE ( dynax_blit_palbank_w ) // Layers Palettes (High Bit)
+ AM_RANGE( 0x77, 0x77 ) AM_WRITE ( hanamai_layer_half_w ) // half of the interleaved layer to write to
+ AM_RANGE( 0x78, 0x78 ) AM_READWRITE ( YM2203_status_port_0_r, YM2203_control_port_0_w ) // YM2203
+ AM_RANGE( 0x79, 0x79 ) AM_READWRITE ( YM2203_read_port_0_r, YM2203_write_port_0_w ) // 2 x DSW
+ AM_RANGE( 0x7a, 0x7a ) AM_WRITE ( AY8910_control_port_0_w ) // AY8910
+ AM_RANGE( 0x7b, 0x7b ) AM_WRITE ( AY8910_write_port_0_w ) //
+// AM_RANGE( 0x7c, 0x7c ) AM_WRITE ( MWA8_NOP ) // CRT Controller
+// AM_RANGE( 0x7d, 0x7d ) AM_WRITE ( MWA8_NOP ) //
+ AM_RANGE( 0x7e, 0x7e ) AM_WRITE ( dynax_blit_romregion_w ) // Blitter ROM bank
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( hnoridur_io_map, ADDRESS_SPACE_IO, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
+ AM_RANGE( 0x01, 0x07 ) AM_WRITE ( dynax_blitter_rev2_w ) // Blitter
+// AM_RANGE( 0x10, 0x10 ) AM_WRITE ( MWA8_NOP ) // CRT Controller
+// AM_RANGE( 0x11, 0x11 ) AM_WRITE ( MWA8_NOP ) // CRT Controller
+ AM_RANGE( 0x20, 0x20 ) AM_WRITE ( hanamai_keyboard_w ) // keyboard row select
+ AM_RANGE( 0x21, 0x21 ) AM_READ ( input_port_2_r ) // Coins
+ AM_RANGE( 0x22, 0x22 ) AM_READ ( hanamai_keyboard_1_r ) // P2
+ AM_RANGE( 0x23, 0x23 ) AM_READ ( hanamai_keyboard_0_r ) // P1
+ AM_RANGE( 0x24, 0x24 ) AM_READ ( input_port_1_r ) // DSW2
+ AM_RANGE( 0x25, 0x25 ) AM_READ ( input_port_14_r ) // DSW4
+ AM_RANGE( 0x26, 0x26 ) AM_READ ( input_port_13_r ) // DSW3
+ AM_RANGE( 0x30, 0x30 ) AM_WRITE ( adpcm_reset_w ) // MSM5205 reset
+ AM_RANGE( 0x32, 0x32 ) AM_WRITE ( adpcm_data_w ) // MSM5205 data
+ AM_RANGE( 0x34, 0x34 ) AM_WRITE ( YM2413_register_port_0_w ) // YM2413
+ AM_RANGE( 0x35, 0x35 ) AM_WRITE ( YM2413_data_port_0_w ) //
+ AM_RANGE( 0x36, 0x36 ) AM_READ ( AY8910_read_port_0_r ) // AY8910, DSW1
+ AM_RANGE( 0x38, 0x38 ) AM_WRITE ( AY8910_write_port_0_w ) // AY8910
+ AM_RANGE( 0x3a, 0x3a ) AM_WRITE ( AY8910_control_port_0_w ) //
+ AM_RANGE( 0x40, 0x40 ) AM_WRITE ( dynax_blit_pen_w ) // Destination Pen
+ AM_RANGE( 0x41, 0x41 ) AM_WRITE ( dynax_blit_dest_w ) // Destination Layer
+ AM_RANGE( 0x42, 0x42 ) AM_WRITE ( dynax_blit_palette01_w ) // Layers Palettes
+ AM_RANGE( 0x43, 0x43 ) AM_WRITE ( dynax_blit_palette23_w ) //
+ AM_RANGE( 0x44, 0x44 ) AM_WRITE ( hanamai_priority_w ) // layer priority and enable
+ AM_RANGE( 0x45, 0x45 ) AM_WRITE ( dynax_blit_backpen_w ) // Background Color
+ AM_RANGE( 0x46, 0x46 ) AM_WRITE ( dynax_blit_romregion_w ) // Blitter ROM bank
+ AM_RANGE( 0x47, 0x47 ) AM_WRITE ( hnoridur_palbank_w )
+ AM_RANGE( 0x50, 0x50 ) AM_WRITE ( dynax_extra_scrollx_w ) // screen scroll X
+ AM_RANGE( 0x51, 0x51 ) AM_WRITE ( dynax_extra_scrolly_w ) // screen scroll Y
+ AM_RANGE( 0x54, 0x54 ) AM_WRITE ( hnoridur_rombank_w ) // BANK ROM Select
+ AM_RANGE( 0x55, 0x55 ) AM_WRITE ( MWA8_NOP ) // ? VBlank IRQ Ack
+ AM_RANGE( 0x56, 0x56 ) AM_WRITE ( dynax_vblank_ack_w ) // VBlank IRQ Ack
+ AM_RANGE( 0x57, 0x57 ) AM_READ ( ret_ff ) // ?
+ AM_RANGE( 0x60, 0x60 ) AM_WRITE ( dynax_flipscreen_w ) // Flip Screen
+ AM_RANGE( 0x61, 0x61 ) AM_WRITE ( hanamai_layer_half_w ) // half of the interleaved layer to write to
+ AM_RANGE( 0x62, 0x62 ) AM_WRITE ( hnoridur_layer_half2_w ) //
+ AM_RANGE( 0x67, 0x67 ) AM_WRITE ( dynax_blitter_ack_w ) // Blitter IRQ Ack
+ AM_RANGE( 0x70, 0x70 ) AM_WRITE ( dynax_coincounter_0_w ) // Coin Counters
+ AM_RANGE( 0x71, 0x71 ) AM_WRITE ( dynax_coincounter_1_w ) //
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+ Yarunara / Quiz TV Q&Q / Mahjong Angels
+***************************************************************************/
+
+static UINT8 yarunara_select, yarunara_ip;
+static WRITE8_HANDLER( yarunara_input_w )
+{
+ switch (offset)
+ {
+ case 0: yarunara_select = data;
+ yarunara_ip = 0;
+ break;
+
+ case 1: break;
+ }
+
+}
+
+static READ8_HANDLER( yarunara_input_r )
+{
+ switch (offset)
+ {
+ case 0:
+ {
+ switch( yarunara_select )
+ {
+ case 0x00:
+ return readinputportbytag("IN2"); // coins
+
+ case 0x02:
+ return 0xff; // bit 7 must be 1. Bit 2?
+
+ default:
+ return 0xff;
+ }
+ }
+
+ case 1:
+ {
+ switch( yarunara_select )
+ {
+ // player 2
+ case 0x01: //quiztvqq
+ case 0x81:
+ return readinputport(3 + 5 + yarunara_ip++);
+
+ // player 1
+ case 0x02: //quiztvqq
+ case 0x82:
+ return readinputport(3 + yarunara_ip++);
+
+ default:
+ return 0xff;
+ }
+ }
+ }
+ return 0xff;
+}
+
+static WRITE8_HANDLER( yarunara_rombank_w )
+{
+ UINT8 *rom = memory_region(REGION_CPU1) + 0x10000 + 0x8000 * data;
+ memory_set_bankptr(1, rom);
+
+ hnoridur_bank = data;
+}
+
+static WRITE8_HANDLER( yarunara_flipscreen_w )
+{
+ dynax_flipscreen_w(0,(data&2)?1:0);
+}
+
+static WRITE8_HANDLER( yarunara_blit_romregion_w )
+{
+ switch(data)
+ {
+ case 0x00: dynax_blit_romregion_w(0,0); return;
+ case 0x01: dynax_blit_romregion_w(0,1); return;
+ case 0x80: dynax_blit_romregion_w(0,2); return;
+ case 0x81: dynax_blit_romregion_w(0,3); return;
+ case 0x82: dynax_blit_romregion_w(0,4); return; // mjcomv1
+ }
+ logerror("%04x: unmapped romregion=%02X\n",activecpu_get_pc(),data);
+}
+
+static ADDRESS_MAP_START( yarunara_io_map, ADDRESS_SPACE_IO, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
+ AM_RANGE( 0x00, 0x01 ) AM_WRITE ( yarunara_input_w ) // Controls
+ AM_RANGE( 0x02, 0x03 ) AM_READ ( yarunara_input_r ) //
+ AM_RANGE( 0x11, 0x17 ) AM_WRITE ( dynax_blitter_rev2_w ) // Blitter
+ AM_RANGE( 0x20, 0x20 ) AM_WRITE ( adpcm_reset_w ) // MSM5205 reset
+ AM_RANGE( 0x22, 0x22 ) AM_WRITE ( adpcm_data_w ) // MSM5205 data
+ AM_RANGE( 0x24, 0x24 ) AM_WRITE ( YM2413_register_port_0_w ) // YM2413
+ AM_RANGE( 0x25, 0x25 ) AM_WRITE ( YM2413_data_port_0_w ) //
+ AM_RANGE( 0x28, 0x28 ) AM_WRITE ( AY8910_write_port_0_w ) // AY8910
+ AM_RANGE( 0x2a, 0x2a ) AM_WRITE ( AY8910_control_port_0_w ) //
+ AM_RANGE( 0x48, 0x48 ) AM_WRITE ( dynax_extra_scrollx_w ) // screen scroll X
+ AM_RANGE( 0x49, 0x49 ) AM_WRITE ( dynax_extra_scrolly_w ) // screen scroll Y
+ AM_RANGE( 0x4a, 0x4a ) AM_WRITE ( yarunara_rombank_w ) // BANK ROM Select
+ AM_RANGE( 0x4b, 0x4b ) AM_WRITE ( dynax_vblank_ack_w ) // VBlank IRQ Ack
+ AM_RANGE( 0x4c, 0x4c ) AM_READ ( input_port_0_r ) // DSW 1
+ AM_RANGE( 0x4f, 0x4f ) AM_READ ( input_port_1_r ) // DSW 2
+ AM_RANGE( 0x50, 0x50 ) AM_WRITE ( yarunara_flipscreen_w )
+ AM_RANGE( 0x51, 0x51 ) AM_WRITE ( yarunara_layer_half_w ) // half of the interleaved layer to write to
+ AM_RANGE( 0x52, 0x52 ) AM_WRITE ( yarunara_layer_half2_w ) //
+ // 53 ?
+ // 54 ?
+ AM_RANGE( 0x57, 0x57 ) AM_WRITE ( dynax_blitter_ack_w ) // Blitter IRQ Ack
+ AM_RANGE( 0x68, 0x68 ) AM_WRITE ( dynax_blit_pen_w ) // Destination Pen
+ AM_RANGE( 0x69, 0x69 ) AM_WRITE ( dynax_blit_dest_w ) // Destination Layer
+ AM_RANGE( 0x6a, 0x6a ) AM_WRITE ( dynax_blit_palette01_w ) // Layers Palettes
+ AM_RANGE( 0x6b, 0x6b ) AM_WRITE ( dynax_blit_palette23_w ) //
+ AM_RANGE( 0x6c, 0x6c ) AM_WRITE ( hanamai_priority_w ) // layer priority and enable
+ AM_RANGE( 0x6d, 0x6d ) AM_WRITE ( dynax_blit_backpen_w ) // Background Color
+ AM_RANGE( 0x6e, 0x6e ) AM_WRITE ( yarunara_blit_romregion_w ) // Blitter ROM bank
+ADDRESS_MAP_END
+
+
+// Almost identical to hnoridur
+static ADDRESS_MAP_START( mcnpshnt_io_map, ADDRESS_SPACE_IO, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
+ AM_RANGE( 0x01, 0x07 ) AM_WRITE ( dynax_blitter_rev2_w ) // Blitter
+// AM_RANGE( 0x10, 0x10 ) AM_WRITE ( MWA8_NOP ) // CRT Controller
+// AM_RANGE( 0x11, 0x11 ) AM_WRITE ( MWA8_NOP ) // CRT Controller
+ AM_RANGE( 0x20, 0x20 ) AM_WRITE ( hanamai_keyboard_w ) // keyboard row select
+ AM_RANGE( 0x21, 0x21 ) AM_READ ( input_port_2_r ) // Coins
+ AM_RANGE( 0x22, 0x22 ) AM_READ ( hanamai_keyboard_1_r ) // P2
+ AM_RANGE( 0x23, 0x23 ) AM_READ ( hanamai_keyboard_0_r ) // P1
+ AM_RANGE( 0x24, 0x24 ) AM_READ ( input_port_0_r ) // DSW2
+ AM_RANGE( 0x26, 0x26 ) AM_READ ( input_port_1_r ) // DSW3
+ AM_RANGE( 0x30, 0x30 ) AM_WRITE ( adpcm_reset_w ) // MSM5205 reset
+ AM_RANGE( 0x32, 0x32 ) AM_WRITE ( adpcm_data_w ) // MSM5205 data
+ AM_RANGE( 0x34, 0x34 ) AM_WRITE ( YM2413_register_port_0_w ) // YM2413
+ AM_RANGE( 0x35, 0x35 ) AM_WRITE ( YM2413_data_port_0_w ) //
+ AM_RANGE( 0x38, 0x38 ) AM_WRITE ( AY8910_write_port_0_w ) // AY8910
+ AM_RANGE( 0x3a, 0x3a ) AM_WRITE ( AY8910_control_port_0_w ) //
+ AM_RANGE( 0x40, 0x40 ) AM_WRITE ( dynax_blit_pen_w ) // Destination Pen
+ AM_RANGE( 0x41, 0x41 ) AM_WRITE ( dynax_blit_dest_w ) // Destination Layer
+ AM_RANGE( 0x42, 0x42 ) AM_WRITE ( dynax_blit_palette01_w ) // Layers Palettes
+ AM_RANGE( 0x43, 0x43 ) AM_WRITE ( dynax_blit_palette23_w ) //
+ AM_RANGE( 0x44, 0x44 ) AM_WRITE ( hanamai_priority_w ) // layer priority and enable
+ AM_RANGE( 0x45, 0x45 ) AM_WRITE ( dynax_blit_backpen_w ) // Background Color
+ AM_RANGE( 0x46, 0x46 ) AM_WRITE ( yarunara_blit_romregion_w ) // Blitter ROM bank
+ AM_RANGE( 0x47, 0x47 ) AM_WRITE ( hnoridur_palbank_w )
+ AM_RANGE( 0x50, 0x50 ) AM_WRITE ( dynax_extra_scrollx_w ) // screen scroll X
+ AM_RANGE( 0x51, 0x51 ) AM_WRITE ( dynax_extra_scrolly_w ) // screen scroll Y
+ AM_RANGE( 0x54, 0x54 ) AM_WRITE ( hnoridur_rombank_w ) // BANK ROM Select
+ AM_RANGE( 0x56, 0x56 ) AM_WRITE ( dynax_vblank_ack_w ) // VBlank IRQ Ack
+ AM_RANGE( 0x57, 0x57 ) AM_READ ( ret_ff ) // ?
+ AM_RANGE( 0x60, 0x60 ) AM_WRITE ( dynax_flipscreen_w ) // Flip Screen
+ AM_RANGE( 0x61, 0x61 ) AM_WRITE ( hanamai_layer_half_w ) // half of the interleaved layer to write to
+ AM_RANGE( 0x62, 0x62 ) AM_WRITE ( hnoridur_layer_half2_w ) //
+ AM_RANGE( 0x67, 0x67 ) AM_WRITE ( dynax_blitter_ack_w ) // Blitter IRQ Ack
+ AM_RANGE( 0x70, 0x70 ) AM_WRITE ( dynax_coincounter_0_w ) // Coin Counters
+ AM_RANGE( 0x71, 0x71 ) AM_WRITE ( dynax_coincounter_1_w ) //
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( sprtmtch_io_map, ADDRESS_SPACE_IO, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
+ AM_RANGE( 0x01, 0x07 ) AM_WRITE ( dynax_blitter_rev2_w ) // Blitter
+ AM_RANGE( 0x10, 0x10 ) AM_READWRITE ( YM2203_status_port_0_r, YM2203_control_port_0_w ) // YM2203
+ AM_RANGE( 0x11, 0x11 ) AM_READWRITE ( YM2203_read_port_0_r, YM2203_write_port_0_w ) // 2 x DSW
+// AM_RANGE( 0x12, 0x12 ) AM_WRITE ( MWA8_NOP ) // CRT Controller
+// AM_RANGE( 0x13, 0x13 ) AM_WRITE ( MWA8_NOP ) // CRT Controller
+ AM_RANGE( 0x20, 0x20 ) AM_READ ( input_port_0_r ) // P1
+ AM_RANGE( 0x21, 0x21 ) AM_READ ( input_port_1_r ) // P2
+ AM_RANGE( 0x22, 0x22 ) AM_READ ( input_port_2_r ) // Coins
+ AM_RANGE( 0x23, 0x23 ) AM_READ ( ret_ff ) // ?
+ AM_RANGE( 0x30, 0x30 ) AM_WRITE ( dynax_layer_enable_w ) // Layers Enable
+ AM_RANGE( 0x31, 0x31 ) AM_WRITE ( dynax_rombank_w ) // BANK ROM Select
+ AM_RANGE( 0x32, 0x32 ) AM_WRITE ( dynax_blit_dest_w ) // Destination Layer
+ AM_RANGE( 0x33, 0x33 ) AM_WRITE ( dynax_blit_pen_w ) // Destination Pen
+ AM_RANGE( 0x34, 0x34 ) AM_WRITE ( dynax_blit_palette01_w ) // Layers Palettes (Low Bits)
+ AM_RANGE( 0x35, 0x35 ) AM_WRITE ( dynax_blit_palette23_w ) //
+ AM_RANGE( 0x36, 0x36 ) AM_WRITE ( dynax_blit_backpen_w ) // Background Color
+ AM_RANGE( 0x37, 0x37 ) AM_WRITE ( dynax_vblank_ack_w ) // VBlank IRQ Ack
+// AM_RANGE( 0x40, 0x40 ) AM_WRITE ( adpcm_reset_w ) // MSM5205 reset
+ AM_RANGE( 0x41, 0x41 ) AM_WRITE ( dynax_flipscreen_w ) // Flip Screen
+ AM_RANGE( 0x42, 0x42 ) AM_WRITE ( dynax_coincounter_0_w ) // Coin Counters
+ AM_RANGE( 0x43, 0x43 ) AM_WRITE ( dynax_coincounter_1_w ) //
+ AM_RANGE( 0x44, 0x44 ) AM_WRITE ( dynax_blitter_ack_w ) // Blitter IRQ Ack
+ AM_RANGE( 0x45, 0x45 ) AM_WRITE ( dynax_blit_palbank_w ) // Layers Palettes (High Bit)
+ADDRESS_MAP_END
+
+
+
+static ADDRESS_MAP_START( mjfriday_io_map, ADDRESS_SPACE_IO, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
+ AM_RANGE( 0x00, 0x00 ) AM_WRITE ( dynax_blit_pen_w ) // Destination Pen
+ AM_RANGE( 0x01, 0x01 ) AM_WRITE ( dynax_blit_palette01_w ) // Layers Palettes (Low Bits)
+ AM_RANGE( 0x02, 0x02 ) AM_WRITE ( dynax_rombank_w ) // BANK ROM Select
+ AM_RANGE( 0x03, 0x03 ) AM_WRITE ( dynax_blit_backpen_w ) // Background Color
+ AM_RANGE( 0x10, 0x11 ) AM_WRITE ( mjdialq2_blit_dest_w ) // Destination Layer
+ AM_RANGE( 0x12, 0x12 ) AM_WRITE ( dynax_blit_palbank_w ) // Layers Palettes (High Bit)
+ AM_RANGE( 0x13, 0x13 ) AM_WRITE ( dynax_flipscreen_w ) // Flip Screen
+ AM_RANGE( 0x14, 0x14 ) AM_WRITE ( dynax_coincounter_0_w ) // Coin Counters
+ AM_RANGE( 0x15, 0x15 ) AM_WRITE ( dynax_coincounter_1_w ) //
+ AM_RANGE( 0x16, 0x17 ) AM_WRITE ( mjdialq2_layer_enable_w ) // Layers Enable
+ AM_RANGE( 0x41, 0x47 ) AM_WRITE ( dynax_blitter_rev2_w ) // Blitter
+// AM_RANGE( 0x50, 0x50 ) AM_WRITE ( MWA8_NOP ) // CRT Controller
+// AM_RANGE( 0x51, 0x51 ) AM_WRITE ( MWA8_NOP ) // CRT Controller
+ AM_RANGE( 0x60, 0x60 ) AM_WRITE ( hanamai_keyboard_w ) // keyboard row select
+ AM_RANGE( 0x61, 0x61 ) AM_READ ( input_port_2_r ) // Coins
+ AM_RANGE( 0x62, 0x62 ) AM_READ ( hanamai_keyboard_1_r ) // P2
+ AM_RANGE( 0x63, 0x63 ) AM_READ ( hanamai_keyboard_0_r ) // P1
+ AM_RANGE( 0x64, 0x64 ) AM_READ ( input_port_0_r ) // DSW
+ AM_RANGE( 0x67, 0x67 ) AM_READ ( input_port_1_r ) // DSW
+ AM_RANGE( 0x70, 0x70 ) AM_WRITE ( YM2413_register_port_0_w ) // YM2413
+ AM_RANGE( 0x71, 0x71 ) AM_WRITE ( YM2413_data_port_0_w ) //
+// AM_RANGE( 0x80, 0x80 ) AM_WRITE ( MWA8_NOP ) // IRQ ack?
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( nanajign_io_map, ADDRESS_SPACE_IO, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
+ AM_RANGE( 0x00, 0x00 ) AM_WRITE ( adpcm_reset_w ) // MSM5205 reset
+ AM_RANGE( 0x02, 0x02 ) AM_WRITE ( adpcm_data_w ) // MSM5205 data
+ AM_RANGE( 0x04, 0x04 ) AM_WRITE ( YM2413_register_port_0_w ) // YM2413
+ AM_RANGE( 0x05, 0x05 ) AM_WRITE ( YM2413_data_port_0_w ) //
+ AM_RANGE( 0x08, 0x08 ) AM_WRITE ( AY8910_write_port_0_w ) // AY8910
+ AM_RANGE( 0x0a, 0x0a ) AM_WRITE ( AY8910_control_port_0_w ) //
+ AM_RANGE( 0x10, 0x10 ) AM_WRITE ( hanamai_keyboard_w ) // keyboard row select
+ AM_RANGE( 0x11, 0x11 ) AM_READ ( input_port_2_r ) // Coins
+ AM_RANGE( 0x12, 0x12 ) AM_READ ( hanamai_keyboard_1_r ) // P2
+ AM_RANGE( 0x13, 0x13 ) AM_READ ( hanamai_keyboard_0_r ) // P1
+ AM_RANGE( 0x14, 0x14 ) AM_READ ( input_port_0_r ) // DSW1
+ AM_RANGE( 0x15, 0x15 ) AM_READ ( input_port_1_r ) // DSW2
+ AM_RANGE( 0x16, 0x16 ) AM_READ ( input_port_13_r ) // DSW3
+// AM_RANGE( 0x20, 0x21 ) AM_WRITE ( MWA8_NOP ) // CRT Controller
+ AM_RANGE( 0x31, 0x37 ) AM_WRITE ( dynax_blitter_rev2_w ) // Blitter
+ AM_RANGE( 0x40, 0x40 ) AM_WRITE ( dynax_coincounter_0_w ) // Coin Counter
+ AM_RANGE( 0x50, 0x50 ) AM_WRITE ( dynax_flipscreen_w ) // Flip Screen
+ AM_RANGE( 0x51, 0x51 ) AM_WRITE ( hanamai_layer_half_w ) // half of the interleaved layer to write to
+ AM_RANGE( 0x52, 0x52 ) AM_WRITE ( hnoridur_layer_half2_w ) //
+ AM_RANGE( 0x57, 0x57 ) AM_WRITE ( dynax_blitter_ack_w ) // Blitter IRQ Ack
+ AM_RANGE( 0x60, 0x60 ) AM_WRITE ( dynax_extra_scrollx_w ) // screen scroll X
+ AM_RANGE( 0x62, 0x62 ) AM_WRITE ( dynax_extra_scrolly_w ) // screen scroll Y
+ AM_RANGE( 0x6a, 0x6a ) AM_WRITE ( hnoridur_rombank_w ) // BANK ROM Select
+ AM_RANGE( 0x6c, 0x6c ) AM_WRITE ( dynax_vblank_ack_w ) // VBlank IRQ Ack
+ AM_RANGE( 0x70, 0x70 ) AM_WRITE ( dynax_blit_pen_w ) // Destination Pen
+ AM_RANGE( 0x71, 0x71 ) AM_WRITE ( dynax_blit_dest_w ) // Destination Layer
+ AM_RANGE( 0x72, 0x72 ) AM_WRITE ( dynax_blit_palette01_w ) // Layers Palettes
+ AM_RANGE( 0x73, 0x73 ) AM_WRITE ( dynax_blit_palette23_w ) //
+ AM_RANGE( 0x74, 0x74 ) AM_WRITE ( hanamai_priority_w ) // layer priority and enable
+ AM_RANGE( 0x75, 0x75 ) AM_WRITE ( dynax_blit_backpen_w ) // Background Color
+ AM_RANGE( 0x76, 0x76 ) AM_WRITE ( yarunara_blit_romregion_w ) // Blitter ROM bank
+ AM_RANGE( 0x77, 0x77 ) AM_WRITE ( hnoridur_palbank_w )
+ADDRESS_MAP_END
+
+
+
+
+
+/***************************************************************************
+ Jantouki - Main CPU
+***************************************************************************/
+
+static UINT8 dynax_soundlatch_ack;
+static UINT8 dynax_soundlatch_full;
+static UINT8 latch;
+
+static READ8_HANDLER( jantouki_soundlatch_ack_r )
+{
+ return (dynax_soundlatch_ack) ? 0x80 : 0;
+}
+
+static WRITE8_HANDLER( jantouki_soundlatch_w )
+{
+ dynax_soundlatch_ack = 1;
+ dynax_soundlatch_full = 1;
+ dynax_soundlatch_irq = 1;
+ latch = data;
+ jantouki_sound_update_irq();
+}
+
+static READ8_HANDLER( jantouki_blitter_busy_r )
+{
+ return 0; // bit 0 & 1
+}
+
+static WRITE8_HANDLER( jantouki_rombank_w )
+{
+ UINT8 *ROM = memory_region(REGION_CPU1);
+ memory_set_bankptr(1,&ROM[0x8000 + 0x8000*(data&0x0f)]);
+ set_led_status(0,data & 0x10); // maybe
+}
+
+static ADDRESS_MAP_START( jantouki_io_map, ADDRESS_SPACE_IO, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
+// AM_RANGE( 0x40, 0x41 ) AM_WRITE ( MWA8_NOP ) // CRT Controller
+ AM_RANGE( 0x48, 0x48 ) AM_WRITE ( jantouki_rombank_w ) // BANK ROM Select
+ AM_RANGE( 0x49, 0x49 ) AM_WRITE ( jantouki_soundlatch_w ) // To Sound CPU
+ AM_RANGE( 0x4a, 0x4a ) AM_READ ( jantouki_soundlatch_ack_r ) // Soundlatch status
+ AM_RANGE( 0x4b, 0x4b ) AM_WRITE ( dynax_blit2_dest_w ) // Destination Layer 2
+ AM_RANGE( 0x4d, 0x4d ) AM_WRITE ( dynax_blit_dest_w ) // Destination Layer
+ AM_RANGE( 0x4f, 0x4f ) AM_WRITE ( dynax_blit2_romregion_w ) // Blitter 2 ROM bank
+ AM_RANGE( 0x50, 0x50 ) AM_WRITE ( jantouki_vblank_ack_w ) // VBlank IRQ Ack
+ AM_RANGE( 0x51, 0x51 ) AM_WRITE ( hanamai_keyboard_w ) // keyboard row select
+ AM_RANGE( 0x52, 0x52 ) AM_READ ( hanamai_keyboard_0_r ) // P1
+ AM_RANGE( 0x54, 0x54 ) AM_READ ( input_port_2_r ) // Coins
+ AM_RANGE( 0x55, 0x55 ) AM_READ ( input_port_0_r ) // DSW1
+ AM_RANGE( 0x56, 0x56 ) AM_READ ( input_port_1_r ) // DSW2
+ AM_RANGE( 0x58, 0x58 ) AM_WRITE ( dynax_coincounter_0_w ) // Coin Counter
+ AM_RANGE( 0x5b, 0x5b ) AM_WRITE ( dynax_blit2_palbank_w ) // Layers Palettes (High Bit)
+ AM_RANGE( 0x5d, 0x5d ) AM_WRITE ( dynax_blit_palbank_w ) //
+ AM_RANGE( 0x5e, 0x5e ) AM_WRITE ( jantouki_blitter_ack_w ) // Blitter IRQ Ack
+ AM_RANGE( 0x5f, 0x5f ) AM_WRITE ( jantouki_blitter2_ack_w ) // Blitter 2 IRQ Ack
+ AM_RANGE( 0x60, 0x60 ) AM_WRITE ( dynax_blit_palette67_w ) // Layers Palettes (Low Bits)
+ AM_RANGE( 0x61, 0x61 ) AM_WRITE ( dynax_blit_palette45_w ) //
+ AM_RANGE( 0x62, 0x62 ) AM_WRITE ( dynax_blit_palette23_w ) //
+ AM_RANGE( 0x63, 0x63 ) AM_WRITE ( dynax_blit_palette01_w ) //
+ AM_RANGE( 0x64, 0x64 ) AM_WRITE ( dynax_blit_backpen_w ) // Background Color
+ AM_RANGE( 0x65, 0x65 ) AM_WRITE ( dynax_blit2_pen_w ) // Destination Pen 2
+ AM_RANGE( 0x66, 0x66 ) AM_WRITE ( dynax_blit_pen_w ) // Destination Pen
+ AM_RANGE( 0x67, 0x67 ) AM_READ ( jantouki_blitter_busy_r ) //
+ AM_RANGE( 0x69, 0x6f ) AM_WRITE ( jantouki_blitter2_rev2_w ) // Blitter 2
+ AM_RANGE( 0x71, 0x77 ) AM_WRITE ( jantouki_blitter_rev2_w ) // Blitter
+ AM_RANGE( 0x78, 0x7e ) AM_WRITE ( jantouki_layer_enable_w ) // Layers Enable
+ADDRESS_MAP_END
+
+/***************************************************************************
+ Jantouki - Sound CPU
+***************************************************************************/
+
+static WRITE8_HANDLER( jantouki_soundlatch_ack_w )
+{
+ dynax_soundlatch_ack = data;
+ dynax_soundlatch_irq = 0;
+ jantouki_sound_update_irq();
+}
+
+static READ8_HANDLER( jantouki_soundlatch_r )
+{
+ dynax_soundlatch_full = 0;
+ return latch;
+}
+
+static READ8_HANDLER( jantouki_soundlatch_status_r )
+{
+ return (dynax_soundlatch_full) ? 0 : 0x80;
+}
+
+static ADDRESS_MAP_START( jantouki_sound_io_map, ADDRESS_SPACE_IO, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
+ AM_RANGE( 0x00, 0x00 ) AM_WRITE ( jantouki_sound_rombank_w ) // BANK ROM Select
+ AM_RANGE( 0x10, 0x10 ) AM_WRITE ( jantouki_sound_vblank_ack_w ) // VBlank IRQ Ack
+ AM_RANGE( 0x21, 0x21 ) AM_READ ( AY8910_read_port_0_r ) // AY8910
+ AM_RANGE( 0x22, 0x22 ) AM_WRITE ( AY8910_write_port_0_w ) //
+ AM_RANGE( 0x23, 0x23 ) AM_WRITE ( AY8910_control_port_0_w ) //
+ AM_RANGE( 0x28, 0x28 ) AM_READWRITE ( YM2203_status_port_0_r, YM2203_control_port_0_w ) // YM2203
+ AM_RANGE( 0x29, 0x29 ) AM_READWRITE ( YM2203_read_port_0_r, YM2203_write_port_0_w ) //
+ AM_RANGE( 0x30, 0x30 ) AM_WRITE ( adpcm_reset_w ) // MSM5205 reset
+ AM_RANGE( 0x40, 0x40 ) AM_WRITE ( adpcm_data_w ) // MSM5205 data
+ AM_RANGE( 0x50, 0x50 ) AM_READ ( jantouki_soundlatch_status_r ) // Soundlatch status
+ AM_RANGE( 0x60, 0x60 ) AM_WRITE ( jantouki_soundlatch_ack_w ) // Soundlatch status
+ AM_RANGE( 0x70, 0x70 ) AM_READ ( jantouki_soundlatch_r ) // From Main CPU
+ADDRESS_MAP_END
+
+
+
+/***************************************************************************
+ Mahjong Electron Base
+***************************************************************************/
+
+static READ8_HANDLER( mjelctrn_keyboard_1_r )
+{
+ return (hanamai_keyboard_1_r(0) & 0x3f) | (readinputport(15) ? 0x40 : 0);
+}
+
+static READ8_HANDLER( mjelctrn_dsw_r )
+{
+ int dsw = (keyb & 0xc0) >> 6;
+ if (dsw >= 2) dsw = dsw - 2 + 13; // 0-3 -> IN0,IN1,IN13,IN14
+ return readinputport(dsw);
+}
+
+static WRITE8_HANDLER( mjelctrn_blitter_ack_w )
+{
+ dynax_blitter_irq = 0;
+}
+
+static ADDRESS_MAP_START( mjelctrn_io_map, ADDRESS_SPACE_IO, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
+ AM_RANGE( 0x00, 0x00 ) AM_WRITE ( adpcm_reset_w ) // MSM5205 reset
+ AM_RANGE( 0x02, 0x02 ) AM_WRITE ( adpcm_data_w ) // MSM5205 data
+ AM_RANGE( 0x04, 0x04 ) AM_WRITE ( YM2413_register_port_0_w ) // YM2413
+ AM_RANGE( 0x05, 0x05 ) AM_WRITE ( YM2413_data_port_0_w ) //
+ AM_RANGE( 0x08, 0x08 ) AM_WRITE ( AY8910_write_port_0_w ) // AY8910
+ AM_RANGE( 0x0a, 0x0a ) AM_WRITE ( AY8910_control_port_0_w ) //
+ AM_RANGE( 0x11, 0x12 ) AM_WRITE ( mjelctrn_blitter_ack_w ) //?
+// AM_RANGE( 0x20, 0x20 ) AM_WRITE ( MWA8_NOP ) // CRT Controller
+// AM_RANGE( 0x21, 0x21 ) AM_WRITE ( MWA8_NOP ) // CRT Controller
+ AM_RANGE( 0x40, 0x40 ) AM_WRITE ( dynax_coincounter_0_w ) // Coin Counters
+ AM_RANGE( 0x41, 0x41 ) AM_WRITE ( dynax_coincounter_1_w ) //
+ AM_RANGE( 0x60, 0x60 ) AM_WRITE ( dynax_extra_scrollx_w ) // screen scroll X
+ AM_RANGE( 0x62, 0x62 ) AM_WRITE ( dynax_extra_scrolly_w ) // screen scroll Y
+// AM_RANGE( 0x64, 0x64 ) AM_WRITE ( dynax_extra_scrollx_w ) // screen scroll X
+// AM_RANGE( 0x66, 0x66 ) AM_WRITE ( dynax_extra_scrolly_w ) // screen scroll Y
+ AM_RANGE( 0x6a, 0x6a ) AM_WRITE ( hnoridur_rombank_w ) // BANK ROM Select
+ AM_RANGE( 0x80, 0x80 ) AM_WRITE ( hanamai_keyboard_w ) // keyboard row select
+ AM_RANGE( 0x81, 0x81 ) AM_READ ( input_port_2_r ) // Coins
+ AM_RANGE( 0x82, 0x82 ) AM_READ ( mjelctrn_keyboard_1_r ) // P2
+ AM_RANGE( 0x83, 0x83 ) AM_READ ( hanamai_keyboard_0_r ) // P1
+ AM_RANGE( 0x84, 0x84 ) AM_READ ( mjelctrn_dsw_r ) // DSW x 4
+ AM_RANGE( 0x85, 0x85 ) AM_READ ( ret_ff ) // ?
+ AM_RANGE( 0xa1, 0xa7 ) AM_WRITE ( dynax_blitter_rev2_w ) // Blitter
+ AM_RANGE( 0xc0, 0xc0 ) AM_WRITE ( dynax_flipscreen_w ) // Flip Screen
+ AM_RANGE( 0xc1, 0xc1 ) AM_WRITE ( hanamai_layer_half_w ) // half of the interleaved layer to write to
+ AM_RANGE( 0xc2, 0xc2 ) AM_WRITE ( hnoridur_layer_half2_w ) //
+// c3,c4 seem to be related to wrap around enable
+ AM_RANGE( 0xe0, 0xe0 ) AM_WRITE ( dynax_blit_pen_w ) // Destination Pen
+ AM_RANGE( 0xe1, 0xe1 ) AM_WRITE ( dynax_blit_dest_w ) // Destination Layer
+ AM_RANGE( 0xe2, 0xe2 ) AM_WRITE ( dynax_blit_palette01_w ) // Layers Palettes
+ AM_RANGE( 0xe3, 0xe3 ) AM_WRITE ( dynax_blit_palette23_w ) //
+ AM_RANGE( 0xe4, 0xe4 ) AM_WRITE ( hanamai_priority_w ) // layer priority and enable
+ AM_RANGE( 0xe5, 0xe5 ) AM_WRITE ( dynax_blit_backpen_w ) // Background Color
+ AM_RANGE( 0xe6, 0xe6 ) AM_WRITE ( yarunara_blit_romregion_w ) // Blitter ROM bank
+ AM_RANGE( 0xe7, 0xe7 ) AM_WRITE ( hnoridur_palbank_w )
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+ Hanafuda Hana Tengoku
+***************************************************************************/
+
+static UINT8 htengoku_select, htengoku_dsw, htengoku_ip, htengoku_coins, htengoku_hopper;
+static WRITE8_HANDLER( htengoku_select_w )
+{
+ htengoku_select = data;
+ htengoku_ip = 0;
+}
+
+static WRITE8_HANDLER( htengoku_dsw_w )
+{
+ htengoku_dsw = data;
+}
+static READ8_HANDLER( htengoku_dsw_r )
+{
+
+ if (!(htengoku_dsw & 0x01)) return readinputport(11);
+ if (!(htengoku_dsw & 0x02)) return readinputport(12);
+ if (!(htengoku_dsw & 0x04)) return readinputport(13);
+ if (!(htengoku_dsw & 0x08)) return readinputport(14);
+ if (!(htengoku_dsw & 0x10)) return readinputport(15);
+ logerror("%06x: warning, unknown bits read, htengoku_dsw = %02x\n", activecpu_get_pc(), htengoku_dsw);
+
+ return 0xff;
+}
+
+static WRITE8_HANDLER( htengoku_coin_w )
+{
+ switch ( htengoku_select )
+ {
+ case 0x0c:
+ // bit 0 = coin counter
+ // bit 1 = out counter
+ // bit 2 = hopper
+ coin_counter_w(0, data & 1);
+ htengoku_hopper = data & 0x04;
+#ifdef MAME_DEBUG
+// popmessage("COINS %02x",data);
+#endif
+ htengoku_coins = data;
+
+ case 0x0d: break; // ff resets input port sequence?
+
+ case 0xff: break; // CRT controller?
+ default:
+ logerror("%04x: coins_w with select = %02x, data = %02x\n",activecpu_get_pc(),htengoku_select,data);
+ }
+}
+
+static READ8_HANDLER( htengoku_input_r )
+{
+ switch( htengoku_select )
+ {
+ case 0x81: return readinputport(1 + 5 + htengoku_ip++);
+ case 0x82: return readinputport(1 + htengoku_ip++);
+ case 0x0d: return 0xff; // unused
+ }
+ logerror("%04x: input_r with select = %02x\n",activecpu_get_pc(),htengoku_select);
+ return 0xff;
+}
+
+static READ8_HANDLER( htengoku_coin_r )
+{
+ switch( htengoku_select )
+ {
+ case 0x00: return readinputport(0);
+ case 0x01: return 0xff; //?
+ case 0x02: return 0xbf | ((htengoku_hopper && !(cpu_getcurrentframe()%10)) ? 0 : (1<<6));; // bit 7 = blitter busy, bit 6 = hopper
+ case 0x03: return htengoku_coins;
+ }
+ logerror("%04x: coin_r with select = %02x\n",activecpu_get_pc(),htengoku_select);
+ return 0xff;
+}
+
+static WRITE8_HANDLER( htengoku_rombank_w )
+{
+ UINT8 *rom = memory_region(REGION_CPU1) + 0x10000 + 0x8000 * (data & 0x7);
+ memory_set_bankptr(1, rom);
+
+ hnoridur_bank = data;
+}
+
+static WRITE8_HANDLER( htengoku_blit_romregion_w )
+{
+ switch(data)
+ {
+ case 0x80: dynax_blit_romregion_w(0,0); return;
+ case 0x81: dynax_blit_romregion_w(0,1); return;
+ case 0x00: dynax_blit_romregion_w(0,2); return;
+ }
+ logerror("%04x: unmapped romregion=%02X\n",activecpu_get_pc(),data);
+}
+
+static READ8_HANDLER( unk_r )
+{
+ return 0x78;
+}
+
+static ADDRESS_MAP_START( htengoku_io_map, ADDRESS_SPACE_IO, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
+ AM_RANGE( 0x01, 0x07 ) AM_WRITE ( dynax_blitter_rev2_w ) // Blitter
+ AM_RANGE( 0x20, 0x20 ) AM_WRITE ( htengoku_select_w ) // Controls
+ AM_RANGE( 0x21, 0x21 ) AM_WRITE ( htengoku_coin_w ) //
+ AM_RANGE( 0x22, 0x22 ) AM_READ ( htengoku_coin_r ) //
+ AM_RANGE( 0x23, 0x23 ) AM_READ ( htengoku_input_r ) //
+ AM_RANGE( 0x40, 0x40 ) AM_WRITE ( AY8910_control_port_0_w ) // AY8910
+ AM_RANGE( 0x42, 0x42 ) AM_READ ( AY8910_read_port_0_r ) //
+ AM_RANGE( 0x44, 0x44 ) AM_WRITE ( AY8910_write_port_0_w ) //
+ AM_RANGE( 0x46, 0x46 ) AM_WRITE ( YM2413_register_port_0_w ) // YM2413
+ AM_RANGE( 0x47, 0x47 ) AM_WRITE ( YM2413_data_port_0_w ) //
+ AM_RANGE( 0x80, 0x8f ) AM_READWRITE( msm6242_r, msm6242_w ) // 6242RTC
+ AM_RANGE( 0xa0, 0xa3 ) AM_WRITE ( ddenlovr_palette_base_w ) // ddenlovr mixer chip
+ AM_RANGE( 0xa4, 0xa7 ) AM_WRITE ( ddenlovr_palette_mask_w )
+ AM_RANGE( 0xa8, 0xab ) AM_WRITE ( ddenlovr_transparency_pen_w )
+ AM_RANGE( 0xac, 0xaf ) AM_WRITE ( ddenlovr_transparency_mask_w )
+ // b0-b3 ?
+ AM_RANGE( 0xb4, 0xb4 ) AM_WRITE ( ddenlovr_bgcolor_w )
+ AM_RANGE( 0xb5, 0xb5 ) AM_WRITE ( ddenlovr_priority_w )
+ AM_RANGE( 0xb6, 0xb6 ) AM_WRITE ( ddenlovr_layer_enable_w )
+ AM_RANGE( 0xb8, 0xb8 ) AM_READ ( unk_r ) // ? must be 78 on startup
+ AM_RANGE( 0xc2, 0xc2 ) AM_WRITE ( htengoku_rombank_w ) // BANK ROM Select
+ AM_RANGE( 0xc0, 0xc0 ) AM_WRITE ( dynax_extra_scrollx_w ) // screen scroll X
+ AM_RANGE( 0xc1, 0xc1 ) AM_WRITE ( dynax_extra_scrolly_w ) // screen scroll Y
+ AM_RANGE( 0xc3, 0xc3 ) AM_WRITE ( dynax_vblank_ack_w ) // VBlank IRQ Ack
+ AM_RANGE( 0xc4, 0xc4 ) AM_WRITE ( dynax_blit_pen_w ) // Destination Pen
+ AM_RANGE( 0xc5, 0xc5 ) AM_WRITE ( dynax_blit_dest_w ) // Destination Layer
+ AM_RANGE( 0xc6, 0xc6 ) AM_WRITE ( htengoku_blit_romregion_w ) // Blitter ROM bank
+ AM_RANGE( 0xe0, 0xe0 ) AM_WRITE ( yarunara_flipscreen_w )
+ AM_RANGE( 0xe1, 0xe1 ) AM_WRITE ( yarunara_layer_half_w ) // half of the interleaved layer to write to
+ AM_RANGE( 0xe2, 0xe2 ) AM_WRITE ( yarunara_layer_half2_w ) //
+ AM_RANGE( 0xe5, 0xe5 ) AM_WRITE ( dynax_blitter_ack_w ) // Blitter IRQ Ack
+ADDRESS_MAP_END
+
+
+/***************************************************************************
+ Mahjong Tenkaigen
+***************************************************************************/
+
+static int rombank;
+static UINT8 *romptr;
+static int tenkai_dswsel, tenkai_ipsel, tenkai_ip;
+static UINT8 tenkai_p5_val;
+
+static WRITE8_HANDLER( tenkai_ipsel_w )
+{
+ switch (offset)
+ {
+ case 0: tenkai_ipsel = data;
+ tenkai_ip = 0;
+ break;
+
+ case 1: break;
+ }
+
+}
+
+static WRITE8_HANDLER( tenkai_ip_w )
+{
+ switch( tenkai_ipsel )
+ {
+ case 0x0c:
+ coin_counter_w(0, data & 0x01);
+ coin_counter_w(1, data & 0x02);
+ // bit 2?
+ // bit 3?
+// popmessage("%02x",data);
+ return;
+
+ case 0x0d:
+ if (data != 0xff)
+ break;
+ return;
+ }
+ logerror("%04x: unmapped ip_sel=%02x written with %02x\n",activecpu_get_pc(),tenkai_ipsel,data);
+}
+
+static READ8_HANDLER( tenkai_ip_r )
+{
+ switch (offset)
+ {
+ case 0:
+ {
+ switch( tenkai_ipsel )
+ {
+ case 0x00:
+ return readinputport(5); // coins
+
+ default:
+ logerror("%04x: unmapped ip_sel=%02x read from offs %x\n",activecpu_get_pc(),tenkai_ipsel,offset);
+ return 0xff;
+ }
+ }
+
+ case 1:
+ {
+ switch( tenkai_ipsel )
+ {
+ case 0x0d:
+ return 0xff;
+
+ // player 2
+ case 0x81:
+ if (tenkai_ip >= 5)
+ logerror("%04x: unmapped tenkai_ip=%02x read\n",activecpu_get_pc(),tenkai_ip);
+ return 0xff;//readinputport(6 + 5 + tenkai_ip++);
+
+ // player 1
+ case 0x82:
+ if (tenkai_ip >= 5)
+ logerror("%04x: unmapped tenkai_ip=%02x read\n",activecpu_get_pc(),tenkai_ip);
+ return readinputport(6 + tenkai_ip++);
+
+ default:
+ logerror("%04x: unmapped ip_sel=%02x read from offs %x\n",activecpu_get_pc(),tenkai_ipsel,offset);
+ return 0xff;
+ }
+ }
+ }
+ return 0xff;
+}
+
+
+static WRITE8_HANDLER( tenkai_dswsel_w )
+{
+ tenkai_dswsel = data;
+}
+static READ8_HANDLER( tenkai_dsw_r )
+{
+ if (~tenkai_dswsel & 0x01) return readinputport(0);
+ if (~tenkai_dswsel & 0x02) return readinputport(1);
+ if (~tenkai_dswsel & 0x04) return readinputport(2);
+ if (~tenkai_dswsel & 0x08) return readinputport(3);
+ if (~tenkai_dswsel & 0x10) return readinputport(4);
+ logerror("%04x: unmapped dsw %02x read\n",activecpu_get_pc(),tenkai_dswsel);
+ return 0xff;
+}
+
+static READ8_HANDLER( tenkai_palette_r )
+{
+ return palette_ram[ 512*palbank + offset ];
+}
+
+static WRITE8_HANDLER( tenkai_palette_w )
+{
+ int addr = 512*palbank + offset;
+ palette_ram[addr] = data;
+ {
+ int br = palette_ram[addr & ~0x10]; // bbbrrrrr
+ int bg = palette_ram[addr | 0x10]; // bb0ggggg
+ int r = br & 0x1f;
+ int g = bg & 0x1f;
+ int b = ((bg & 0xc0)>>3) | ((br & 0xe0)>>5);
+ palette_set_color_rgb(Machine, 256*palbank + ((offset&0xf)|((offset&0x1e0)>>1)) ,pal5bit(r),pal5bit(g),pal5bit(b));
+ }
+}
+
+static void tenkai_update_rombank(void)
+{
+ romptr = memory_region(REGION_CPU1) + 0x10000 + 0x8000 * rombank;
+// logerror("rombank = %02x\n",rombank);
+}
+
+static READ8_HANDLER( tenkai_p3_r )
+{
+ return 0x00;
+}
+static WRITE8_HANDLER( tenkai_p3_w )
+{
+ rombank = ((data & 0x04) << 1) | (rombank & 0x07);
+ tenkai_update_rombank();
+}
+static WRITE8_HANDLER( tenkai_p4_w )
+{
+ rombank = (rombank & 0x08) | ((data & 0x0e) >> 1);
+ tenkai_update_rombank();
+}
+// Added by Whistler - START
+static READ8_HANDLER( tenkai_p5_r )
+{
+ return tenkai_p5_val;
+}
+static WRITE8_HANDLER( tenkai_p6_w )
+{
+ tenkai_p5_val &= 0x0f;
+ if (data & 0x0f)
+ {
+ tenkai_p5_val |= (1 << 4);
+ }
+}
+static WRITE8_HANDLER( tenkai_p7_w )
+{
+ tenkai_p5_val &= 0xf0;
+ if (data & 0x03)
+ {
+ tenkai_p5_val |= (1 << 3);
+ }
+}
+// Added by Whistler - END
+static WRITE8_HANDLER( tenkai_p8_w )
+{
+ rombank = ((data & 0x08) << 1) | (rombank & 0x0f);
+ tenkai_update_rombank();
+}
+static READ8_HANDLER( tenkai_p8_r )
+{
+ return 0x00;
+}
+
+static READ8_HANDLER( tenkai_8000_r )
+{
+ if (rombank < 0x10)
+ {
+ return romptr[offset];
+ }
+ else if ( (rombank == 0x10) && (offset < 0x10) )
+ {
+ return msm6242_r(offset);
+ }
+ else if (rombank == 0x12)
+ {
+ return tenkai_palette_r(offset);
+ }
+
+ logerror("%04x: unmapped offset %04X read with rombank=%02X\n",activecpu_get_pc(),offset,rombank);
+ return 0x00;
+}
+
+static WRITE8_HANDLER( tenkai_8000_w )
+{
+ if ( (rombank == 0x10) && (offset < 0x10) )
+ {
+ msm6242_w(offset,data);
+ return;
+ }
+ else if (rombank == 0x12)
+ {
+ tenkai_palette_w(offset,data);
+ return;
+ }
+
+ logerror("%04x: unmapped offset %04X=%02X written with rombank=%02X\n",activecpu_get_pc(),offset,data,rombank);
+}
+
+static int tenkai_6c, tenkai_70;
+static void tenkai_show_6c(void)
+{
+// popmessage("%02x %02x",tenkai_6c,tenkai_70);
+}
+static WRITE8_HANDLER( tenkai_6c_w )
+{
+ tenkai_6c = data;
+ tenkai_show_6c();
+}
+static WRITE8_HANDLER( tenkai_70_w )
+{
+ tenkai_70 = data;
+ tenkai_show_6c();
+}
+
+static WRITE8_HANDLER( tenkai_blit_romregion_w )
+{
+ switch(data)
+ {
+ case 0x00: dynax_blit_romregion_w(0,0); return;
+ case 0x83: dynax_blit_romregion_w(0,1); return;
+ case 0x80: dynax_blit_romregion_w(0,2); return;
+ }
+ logerror("%04x: unmapped romregion=%02X\n",activecpu_get_pc(),data);
+}
+
+static ADDRESS_MAP_START( tenkai_map, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE( 0x0000, 0x5fff ) AM_ROM
+ AM_RANGE( 0x6000, 0x6fff ) AM_RAM
+ AM_RANGE( 0x7000, 0x7fff ) AM_RAM AM_BASE(&generic_nvram) AM_SIZE(&generic_nvram_size)
+ AM_RANGE( 0x8000, 0xffff ) AM_READWRITE( tenkai_8000_r, tenkai_8000_w )
+ AM_RANGE( 0x10000, 0x10000 ) AM_READ ( AY8910_read_port_0_r ) // AY8910
+ AM_RANGE( 0x10008, 0x10008 ) AM_WRITE( AY8910_write_port_0_w ) //
+ AM_RANGE( 0x10010, 0x10010 ) AM_WRITE( AY8910_control_port_0_w ) //
+ AM_RANGE( 0x10020, 0x10020 ) AM_WRITE( YM2413_register_port_0_w ) // YM2413
+ AM_RANGE( 0x10021, 0x10021 ) AM_WRITE( YM2413_data_port_0_w ) //
+ AM_RANGE( 0x10040, 0x10040 ) AM_WRITE( dynax_blit_pen_w ) // Destination Pen
+ AM_RANGE( 0x10044, 0x10044 ) AM_WRITE( tenkai_blit_dest_w ) // Destination Layer
+ AM_RANGE( 0x10048, 0x10048 ) AM_WRITE( tenkai_blit_palette23_w ) // Layers Palettes
+ AM_RANGE( 0x1004c, 0x1004c ) AM_WRITE( tenkai_blit_palette01_w ) //
+ AM_RANGE( 0x10050, 0x10050 ) AM_WRITE( tenkai_priority_w ) // layer priority and enable
+ AM_RANGE( 0x10054, 0x10054 ) AM_WRITE( dynax_blit_backpen_w ) // Background Color
+ AM_RANGE( 0x10058, 0x10058 ) AM_WRITE( tenkai_blit_romregion_w ) // Blitter ROM bank
+ AM_RANGE( 0x10060, 0x10060 ) AM_WRITE( yarunara_flipscreen_w ) // Flip Screen
+ AM_RANGE( 0x10064, 0x10064 ) AM_WRITE( yarunara_layer_half_w ) // half of the interleaved layer to write to
+ AM_RANGE( 0x10068, 0x10068 ) AM_WRITE( yarunara_layer_half2_w ) //
+ AM_RANGE( 0x1006c, 0x1006c ) AM_WRITE( tenkai_6c_w ) // ?
+ AM_RANGE( 0x10070, 0x10070 ) AM_WRITE( tenkai_70_w ) // ?
+ AM_RANGE( 0x1007c, 0x1007c ) AM_WRITE( MWA8_NOP ) // IRQ Ack? (0,2)
+ AM_RANGE( 0x100c0, 0x100c0 ) AM_WRITE( tenkai_ipsel_w )
+ AM_RANGE( 0x100c1, 0x100c1 ) AM_WRITE( tenkai_ip_w )
+ AM_RANGE( 0x100c2, 0x100c3 ) AM_READ ( tenkai_ip_r )
+ AM_RANGE( 0x100e1, 0x100e7 ) AM_WRITE( tenkai_blitter_rev2_w ) // Blitter (inverted scroll values)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( tenkai_io_map, ADDRESS_SPACE_IO, 8 )
+ AM_RANGE( T90_P3, T90_P3 ) AM_READWRITE( tenkai_p3_r , tenkai_p3_w )
+ AM_RANGE( T90_P4, T90_P4 ) AM_WRITE( tenkai_p4_w )
+ AM_RANGE( T90_P5, T90_P5 ) AM_READ( tenkai_p5_r )
+ AM_RANGE( T90_P6, T90_P6 ) AM_WRITE( tenkai_p6_w )
+ AM_RANGE( T90_P7, T90_P7 ) AM_WRITE( tenkai_p7_w )
+ AM_RANGE( T90_P8, T90_P8 ) AM_READWRITE( tenkai_p8_r, tenkai_p8_w )
+ADDRESS_MAP_END
+
+
+
+/***************************************************************************
+
+
+ Input Ports
+
+
+***************************************************************************/
+
+static INPUT_PORTS_START( MAHJONG_KEYS )
+ // Keyboard 1
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_PLAYER(1)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_PLAYER(1)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_PLAYER(1)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) PORT_PLAYER(1) // "l"
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_PLAYER(1) // "f"
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ // Keyboard 2
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) PORT_PLAYER(2) // "l"
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_PLAYER(2) // "f"
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( MAHJONG_KEYS_BET )
+ // Keyboard 1
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_PLAYER(1)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_PLAYER(1)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_PLAYER(1)
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_PLAYER(1)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) PORT_PLAYER(1) // "l"
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) PORT_PLAYER(1) // "t"
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) PORT_PLAYER(1) // "w"
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_PLAYER(1) // "f"
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) PORT_PLAYER(1) // "b"
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) PORT_PLAYER(1) // "s"
+
+ // Keyboard 2
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_PLAYER(2)
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) PORT_PLAYER(2) // "l"
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) PORT_PLAYER(2) // "t"
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) PORT_PLAYER(2) // "w"
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_PLAYER(2) // "f"
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) PORT_PLAYER(2) // "b"
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) PORT_PLAYER(2) // "s"
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( HANAFUDA_KEYS )
+ // Keyboard 1
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1") PORT_CODE(KEYCODE_1_PAD)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("5") PORT_CODE(KEYCODE_5_PAD)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME(DEF_STR( Yes )) PORT_CODE(KEYCODE_M)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2") PORT_CODE(KEYCODE_2_PAD)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("6") PORT_CODE(KEYCODE_6_PAD)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME(DEF_STR( No )) PORT_CODE(KEYCODE_N)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3") PORT_CODE(KEYCODE_3_PAD)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("7") PORT_CODE(KEYCODE_7_PAD)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("4") PORT_CODE(KEYCODE_4_PAD)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("8") PORT_CODE(KEYCODE_8_PAD)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) // "l"
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) // "f"
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ // Keyboard 2
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) PORT_PLAYER(2) // "l"
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_PLAYER(2) // "f"
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( HANAFUDA_KEYS_BET )
+ // Keyboard 1
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1") PORT_CODE(KEYCODE_1_PAD)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("5") PORT_CODE(KEYCODE_5_PAD)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME(DEF_STR( Yes )) PORT_CODE(KEYCODE_M)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2") PORT_CODE(KEYCODE_2_PAD)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("6") PORT_CODE(KEYCODE_6_PAD)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME(DEF_STR( No )) PORT_CODE(KEYCODE_N)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3") PORT_CODE(KEYCODE_3_PAD)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("7") PORT_CODE(KEYCODE_7_PAD)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("4") PORT_CODE(KEYCODE_4_PAD)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("8") PORT_CODE(KEYCODE_8_PAD)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) PORT_PLAYER(1) // "l"
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) PORT_PLAYER(1) // "t"
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) PORT_PLAYER(1) // "w"
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_PLAYER(1) // "f"
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) PORT_PLAYER(1) // "b"
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) PORT_PLAYER(1) // "s"
+
+ // Keyboard 2
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_PLAYER(2)
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) PORT_PLAYER(2) // "l"
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) PORT_PLAYER(2) // "t"
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) PORT_PLAYER(2) // "w"
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_PLAYER(2) // "f"
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) PORT_PLAYER(2) // "b"
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) PORT_PLAYER(2) // "s"
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( hanamai )
+ PORT_START_TAG("DSW0")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
+
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
+
+ PORT_INCLUDE( HANAFUDA_KEYS )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( hnkochou )
+ PORT_START_TAG("DSW0")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN2 ) // Pay
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_SERVICE_NO_TOGGLE(0x04, IP_ACTIVE_LOW ) // Test (there isn't a dip switch)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) // Note
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_INCLUDE( HANAFUDA_KEYS_BET )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( hnoridur )
+ PORT_START_TAG("DSW0") /* note that these are in reverse order wrt the others */
+ PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0xc0, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) )
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "Select Stage" )
+ PORT_DIPSETTING( 0x02, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_SERVICE( 0x01, IP_ACTIVE_LOW )
+
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
+
+ PORT_INCLUDE( HANAFUDA_KEYS )
+
+ PORT_START_TAG("IN13")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("IN14")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( sprtmtch )
+ PORT_START_TAG("IN0")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
+
+ PORT_START_TAG("IN1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(10)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(10)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("DSW0")
+ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) )
+ PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x18, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
+
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x07, 0x04, DEF_STR( Difficulty ) ) // Time
+ PORT_DIPSETTING( 0x00, "1 (Easy)" )
+ PORT_DIPSETTING( 0x01, "2" )
+ PORT_DIPSETTING( 0x02, "3" )
+ PORT_DIPSETTING( 0x03, "4" )
+ PORT_DIPSETTING( 0x04, "5" )
+ PORT_DIPSETTING( 0x05, "6" )
+ PORT_DIPSETTING( 0x06, "7" )
+ PORT_DIPSETTING( 0x07, "8 (Hard)" )
+ PORT_DIPNAME( 0x18, 0x10, "Vs Time" )
+ PORT_DIPSETTING( 0x18, "8 s" )
+ PORT_DIPSETTING( 0x10, "10 s" )
+ PORT_DIPSETTING( 0x08, "12 s" )
+ PORT_DIPSETTING( 0x00, "14 s" )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Unknown 2-7" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Unknown 2-8" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( mjfriday )
+ PORT_START_TAG("DSW0")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x04, 0x04, "PINFU with TSUMO" )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x18, 0x18, "Player Strength" )
+ PORT_DIPSETTING( 0x18, "Weak" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x08, "Strong" )
+ PORT_DIPSETTING( 0x00, "Strongest" )
+ PORT_DIPNAME( 0x60, 0x60, "CPU Strength" )
+ PORT_DIPSETTING( 0x60, "Weak" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x20, "Strong" )
+ PORT_DIPSETTING( 0x00, "Strongest" )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, "Auto TSUMO" )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "Full Test" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "17B"
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "18B"
+ PORT_SERVICE(0x04, IP_ACTIVE_LOW ) // Test (there isn't a dip switch)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "06B"
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "18A"
+
+ PORT_INCLUDE( MAHJONG_KEYS )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( mjdialq2 )
+ PORT_START_TAG("DSW0")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "17B"
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "18B"
+ PORT_SERVICE_NO_TOGGLE(0x04, IP_ACTIVE_LOW) // Test (there isn't a dip switch)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "06B"
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "18A"
+
+ PORT_INCLUDE( MAHJONG_KEYS )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( yarunara )
+ PORT_START_TAG("DSW0")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Easy ) ) // 1,6
+ PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) ) // 3,4
+ PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) // 5,2
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) // 7,0
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Use Password" )
+ PORT_DIPSETTING( 0x40, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x80, 0x80, "Set Date" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, "PINFU with TSUMO" )
+ PORT_DIPSETTING( 0x01, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x02, 0x02, "Unknown 2-1" )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "Unknown 2-2" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "Unknown 2-3*" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Unknown 2-4" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "Choose Bonus (Cheat)")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Unknown 2-6" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "17B"
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "18B"
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "06B"
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
+
+ PORT_INCLUDE( MAHJONG_KEYS )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( hanayara )
+ PORT_START_TAG("DSW0")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Easy ) ) // 1,6
+ PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) ) // 3,4
+ PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) // 5,2
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) // 7,0
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Use Password" )
+ PORT_DIPSETTING( 0x40, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x80, 0x80, "Set Date" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x01, 0x01, "PINFU with TSUMO" )
+ PORT_DIPSETTING( 0x01, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x02, 0x02, "Unknown 2-1" )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "Unknown 2-2" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "Unknown 2-3*" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Unknown 2-4" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "Choose Bonus (Cheat)")
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Unknown 2-6" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "17B"
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "18B"
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "06B"
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
+
+ PORT_INCLUDE( HANAFUDA_KEYS )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( quiztvqq )
+ PORT_START_TAG("DSW0")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Voices" )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x80, 0x80, "Set Date" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x03, 0x03, "Unknown 2-0&1" )
+ PORT_DIPSETTING( 0x03, "0" )
+ PORT_DIPSETTING( 0x02, "1" )
+ PORT_DIPSETTING( 0x01, "2" )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPNAME( 0x04, 0x04, "Unknown 2-2" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "Unknown 2-3*" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Unknown 2-4*" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "Unknown 2-5" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Unknown 2-6" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1) // Test, during boot
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN3")
+ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
+ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
+ PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_START1 )
+
+ PORT_START_TAG("IN4")
+ PORT_BIT( 0x3f, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_START_TAG("IN5")
+ PORT_BIT( 0x3f, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_START_TAG("IN6")
+ PORT_BIT( 0x3f, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_START_TAG("IN7")
+ PORT_BIT( 0x3f, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ // Keyboard 2
+ PORT_START_TAG("IN8")
+ PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
+ PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_START2 )
+
+ PORT_START_TAG("IN9")
+ PORT_BIT( 0x3f, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_START_TAG("IN10")
+ PORT_BIT( 0x3f, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_START_TAG("IN11")
+ PORT_BIT( 0x3f, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_START_TAG("IN12")
+ PORT_BIT( 0x3f, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( mcnpshnt )
+ PORT_START_TAG("DSW0")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x06, 0x06, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x06, "0" )
+ PORT_DIPSETTING( 0x04, "1" )
+ PORT_DIPSETTING( 0x02, "2" )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPNAME( 0x18, 0x18, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x18, DEF_STR( 1C_1C ) )
+// PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) //*
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x07, "0" )
+ PORT_DIPSETTING( 0x06, "1" )
+ PORT_DIPSETTING( 0x05, "2" )
+ PORT_DIPSETTING( 0x04, "3" )
+ PORT_DIPSETTING( 0x03, "4" )
+ PORT_DIPSETTING( 0x02, "5" )
+ PORT_DIPSETTING( 0x01, "6" )
+ PORT_DIPSETTING( 0x00, "7" )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Choose Bonus (Cheat)")
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) //*
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) //*
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) // Test
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
+
+ PORT_INCLUDE( MAHJONG_KEYS )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( nanajign )
+ PORT_START_TAG("DSW0")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x38, 0x38, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x38, "0" )
+ PORT_DIPSETTING( 0x30, "1" )
+ PORT_DIPSETTING( 0x28, "2" )
+ PORT_DIPSETTING( 0x20, "3" )
+ PORT_DIPSETTING( 0x18, "4" )
+ PORT_DIPSETTING( 0x10, "5" )
+ PORT_DIPSETTING( 0x08, "6" )
+ PORT_DIPSETTING( 0x00, "7" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) //?
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) //*
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) //*
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) //*
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) //*
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) // Test
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
+
+ PORT_INCLUDE( MAHJONG_KEYS )
+
+ PORT_START_TAG("IN8")
+ PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( jantouki )
+ PORT_START_TAG("DSW0")
+ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x07, "0" ) // 0 6 2
+ PORT_DIPSETTING( 0x06, "1" ) // 0 6 1
+ PORT_DIPSETTING( 0x05, "2" ) // 1 5 2
+ PORT_DIPSETTING( 0x04, "3" ) // 1 5 1
+ PORT_DIPSETTING( 0x03, "4" ) // 2 4 2
+ PORT_DIPSETTING( 0x02, "5" ) // 2 4 1
+ PORT_DIPSETTING( 0x01, "6" ) // 2 3 1
+ PORT_DIPSETTING( 0x00, "7" ) // 2 2 1
+ PORT_DIPNAME( 0x18, 0x18, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x18, DEF_STR( 1C_1C ) )
+// PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) //*
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) //*
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("DSW1")
+ PORT_DIPNAME( 0x07, 0x07, "Hours" )
+ PORT_DIPSETTING( 0x07, "08:30" )
+ PORT_DIPSETTING( 0x06, "09:00" )
+ PORT_DIPSETTING( 0x05, "09:30" )
+ PORT_DIPSETTING( 0x04, "10:00" )
+ PORT_DIPSETTING( 0x03, "10:30" )
+ PORT_DIPSETTING( 0x02, "11:00" )
+ PORT_DIPSETTING( 0x01, "11:30" )
+ PORT_DIPSETTING( 0x00, "12:00" )
+ PORT_DIPNAME( 0x08, 0x08, "Moles On Gal's Face" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Choose Game Mode" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "Bonus Coin Every" )
+ PORT_DIPSETTING( 0x00, "30" )
+ PORT_DIPSETTING( 0x20, "150" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) //*
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_SERVICE_NO_TOGGLE(0x04, IP_ACTIVE_LOW )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
+
+ PORT_START_TAG("IN3")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN)
+
+ PORT_START_TAG("IN4")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET )
+
+ PORT_START_TAG("IN5")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN6")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START_TAG("IN7")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( mjelct3 )
+ PORT_START_TAG("DSW2") // 7c21 (select = 00)
+ PORT_DIPNAME( 0x03, 0x03, "Difficulty?" )
+ PORT_DIPSETTING( 0x03, "0" ) // 20
+ PORT_DIPSETTING( 0x00, "1" ) // 32
+ PORT_DIPSETTING( 0x01, "2" ) // 64
+ PORT_DIPSETTING( 0x02, "3" ) // c8
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" )
+ PORT_DIPNAME( 0x30, 0x30, "Min Pay?" )
+ PORT_DIPSETTING( 0x30, "1" )
+ PORT_DIPSETTING( 0x20, "2" )
+ PORT_DIPSETTING( 0x10, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0x40, 0x40, "Allow Coin Out" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Win A Prize?" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("DSW1") // 7c20 (select = 40)
+ PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate" )
+ PORT_DIPSETTING( 0x00, "50" )
+ PORT_DIPSETTING( 0x01, "53" )
+ PORT_DIPSETTING( 0x02, "56" )
+ PORT_DIPSETTING( 0x03, "59" )
+ PORT_DIPSETTING( 0x04, "62" )
+ PORT_DIPSETTING( 0x05, "65" )
+ PORT_DIPSETTING( 0x06, "68" )
+ PORT_DIPSETTING( 0x07, "71" )
+ PORT_DIPSETTING( 0x08, "75" )
+ PORT_DIPSETTING( 0x09, "78" )
+ PORT_DIPSETTING( 0x0a, "81" )
+ PORT_DIPSETTING( 0x0b, "84" )
+ PORT_DIPSETTING( 0x0c, "87" )
+ PORT_DIPSETTING( 0x0d, "90" )
+ PORT_DIPSETTING( 0x0e, "93" )
+ PORT_DIPSETTING( 0x0f, "96" )
+ PORT_DIPNAME( 0x30, 0x30, "Max Bet" )
+ PORT_DIPSETTING( 0x30, "1" )
+ PORT_DIPSETTING( 0x20, "5" )
+ PORT_DIPSETTING( 0x10, "10" )
+ PORT_DIPSETTING( 0x00, "20" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE4 ) // Pay
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // 18B
+ PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) // Test
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) // Note
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) // Coin
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) // Service
+
+ PORT_INCLUDE( MAHJONG_KEYS_BET )
+
+ PORT_START_TAG("DSW3") // 7c22 (select = 80)
+ PORT_DIPNAME( 0x07, 0x07, "YAKUMAN Bonus" )
+ PORT_DIPSETTING( 0x07, "Cut" )
+ PORT_DIPSETTING( 0x06, "1 T" )
+ PORT_DIPSETTING( 0x05, "300" )
+ PORT_DIPSETTING( 0x04, "500" )
+ PORT_DIPSETTING( 0x03, "700" )
+ PORT_DIPSETTING( 0x02, "1000" )
+// PORT_DIPSETTING( 0x01, "1000" )
+// PORT_DIPSETTING( 0x00, "1000" )
+ PORT_DIPNAME( 0x08, 0x08, "YAKU times" )
+ PORT_DIPSETTING( 0x08, "1" )
+ PORT_DIPSETTING( 0x00, "2" )
+ PORT_DIPNAME( 0x10, 0x10, "Win Rate?" )
+ PORT_DIPSETTING( 0x10, DEF_STR( High ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Low ) )
+ PORT_DIPNAME( 0x20, 0x20, "Draw New Tile (Part 3 Only)" )
+ PORT_DIPSETTING( 0x00, "Automatic" )
+ PORT_DIPSETTING( 0x20, "Manual" )
+ PORT_DIPNAME( 0x40, 0x40, "DonDen Key" )
+ PORT_DIPSETTING( 0x40, "A" )
+ PORT_DIPSETTING( 0x00, "Flip Flop" )
+ PORT_DIPNAME( 0x80, 0x00, "Subtitle" )
+ PORT_DIPSETTING( 0x80, "None (Part 2)" )
+ PORT_DIPSETTING( 0x00, "Super Express (Part 3)" )
+
+ PORT_START_TAG("DSW4") // 7c23 (select = c0)
+ PORT_DIPNAME( 0x01, 0x01, "Last Chance" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "Pay Rate?" )
+ PORT_DIPSETTING( 0x02, DEF_STR( High ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Low ) )
+ PORT_DIPNAME( 0x04, 0x04, "Choose Bonus" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "In-Game Bet?" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, "In-Game Music" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Select Girl" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Moles On Gal's Face" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( On ) )
+
+ PORT_START_TAG("FAKE") // IN10 - Fake DSW
+ PORT_DIPNAME( 0xff, 0xff, "Allow Bets" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0xff, DEF_STR( On ) )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( mjelctrn )
+ PORT_START_TAG("DSW2") // 7c21 (select = 00)
+ PORT_DIPNAME( 0x03, 0x03, "Difficulty?" )
+ PORT_DIPSETTING( 0x03, "0" ) // 20
+ PORT_DIPSETTING( 0x00, "1" ) // 32
+ PORT_DIPSETTING( 0x01, "2" ) // 64
+ PORT_DIPSETTING( 0x02, "3" ) // c8
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" )
+ PORT_DIPNAME( 0x30, 0x30, "Min Pay?" )
+ PORT_DIPSETTING( 0x30, "1" )
+ PORT_DIPSETTING( 0x20, "2" )
+ PORT_DIPSETTING( 0x10, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0x40, 0x40, "Allow Coin Out" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Win A Prize?" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("DSW1") // 7c20 (select = 40)
+ PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate" )
+ PORT_DIPSETTING( 0x00, "50" )
+ PORT_DIPSETTING( 0x01, "53" )
+ PORT_DIPSETTING( 0x02, "56" )
+ PORT_DIPSETTING( 0x03, "59" )
+ PORT_DIPSETTING( 0x04, "62" )
+ PORT_DIPSETTING( 0x05, "65" )
+ PORT_DIPSETTING( 0x06, "68" )
+ PORT_DIPSETTING( 0x07, "71" )
+ PORT_DIPSETTING( 0x08, "75" )
+ PORT_DIPSETTING( 0x09, "78" )
+ PORT_DIPSETTING( 0x0a, "81" )
+ PORT_DIPSETTING( 0x0b, "84" )
+ PORT_DIPSETTING( 0x0c, "87" )
+ PORT_DIPSETTING( 0x0d, "90" )
+ PORT_DIPSETTING( 0x0e, "93" )
+ PORT_DIPSETTING( 0x0f, "96" )
+ PORT_DIPNAME( 0x30, 0x30, "Max Bet" )
+ PORT_DIPSETTING( 0x30, "1" )
+ PORT_DIPSETTING( 0x20, "5" )
+ PORT_DIPSETTING( 0x10, "10" )
+ PORT_DIPSETTING( 0x00, "20" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE4 ) // Pay
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // 18B
+ PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) // Test
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) // Note
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) // Coin
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) // Service
+
+ PORT_INCLUDE( MAHJONG_KEYS_BET )
+
+ PORT_START_TAG("DSW3") // 7c22 (select = 80)
+ PORT_DIPNAME( 0x07, 0x07, "YAKUMAN Bonus" )
+ PORT_DIPSETTING( 0x07, "Cut" )
+ PORT_DIPSETTING( 0x06, "1 T" )
+ PORT_DIPSETTING( 0x05, "300" )
+ PORT_DIPSETTING( 0x04, "500" )
+ PORT_DIPSETTING( 0x03, "700" )
+ PORT_DIPSETTING( 0x02, "1000" )
+// PORT_DIPSETTING( 0x01, "1000" )
+// PORT_DIPSETTING( 0x00, "1000" )
+ PORT_DIPNAME( 0x08, 0x08, "YAKU times" )
+ PORT_DIPSETTING( 0x08, "1" )
+ PORT_DIPSETTING( 0x00, "2" )
+ PORT_DIPNAME( 0x10, 0x10, "Win Rate?" )
+ PORT_DIPSETTING( 0x10, DEF_STR( High ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Low ) )
+ PORT_DIPNAME( 0x20, 0x20, "Draw New Tile (Part 4 Only)" )
+ PORT_DIPSETTING( 0x00, "Automatic" )
+ PORT_DIPSETTING( 0x20, "Manual" )
+ PORT_DIPNAME( 0x40, 0x40, "DonDen Key" )
+ PORT_DIPSETTING( 0x40, "A" )
+ PORT_DIPSETTING( 0x00, "Flip Flop" )
+ PORT_DIPNAME( 0x80, 0x00, "Subtitle" )
+ PORT_DIPSETTING( 0x80, "None (Part 2)" )
+ PORT_DIPSETTING( 0x00, "???? (Part 4)" )
+
+ PORT_START_TAG("DSW4") // 7c23 (select = c0)
+ PORT_DIPNAME( 0x01, 0x01, "Last Chance" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "Pay Rate?" )
+ PORT_DIPSETTING( 0x02, DEF_STR( High ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Low ) )
+ PORT_DIPNAME( 0x04, 0x04, "Choose Bonus" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "In-Game Bet?" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, "In-Game Music" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Select Girl" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, "Girls" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("FAKE") // IN10 - Fake DSW
+ PORT_DIPNAME( 0xff, 0xff, "Allow Bets" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0xff, DEF_STR( On ) )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( majxtal7 )
+ PORT_START_TAG("DSW2") // select = 00
+ PORT_DIPNAME( 0x03, 0x03, "Difficulty?" )
+ PORT_DIPSETTING( 0x03, "0" ) // 20
+ PORT_DIPSETTING( 0x00, "1" ) // 32
+ PORT_DIPSETTING( 0x01, "2" ) // 64
+ PORT_DIPSETTING( 0x02, "3" ) // c8
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" )
+ PORT_DIPNAME( 0x30, 0x30, "Min Pay?" )
+ PORT_DIPSETTING( 0x30, "1" )
+ PORT_DIPSETTING( 0x20, "2" )
+ PORT_DIPSETTING( 0x10, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0x40, 0x40, "Allow Coin Out" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Win A Prize?" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("DSW1") // select = 40
+ PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate" )
+ PORT_DIPSETTING( 0x00, "50" )
+ PORT_DIPSETTING( 0x01, "53" )
+ PORT_DIPSETTING( 0x02, "56" )
+ PORT_DIPSETTING( 0x03, "59" )
+ PORT_DIPSETTING( 0x04, "62" )
+ PORT_DIPSETTING( 0x05, "65" )
+ PORT_DIPSETTING( 0x06, "68" )
+ PORT_DIPSETTING( 0x07, "71" )
+ PORT_DIPSETTING( 0x08, "75" )
+ PORT_DIPSETTING( 0x09, "78" )
+ PORT_DIPSETTING( 0x0a, "81" )
+ PORT_DIPSETTING( 0x0b, "84" )
+ PORT_DIPSETTING( 0x0c, "87" )
+ PORT_DIPSETTING( 0x0d, "90" )
+ PORT_DIPSETTING( 0x0e, "93" )
+ PORT_DIPSETTING( 0x0f, "96" )
+ PORT_DIPNAME( 0x30, 0x30, "Max Bet" )
+ PORT_DIPSETTING( 0x30, "1" )
+ PORT_DIPSETTING( 0x20, "5" )
+ PORT_DIPSETTING( 0x10, "10" )
+ PORT_DIPSETTING( 0x00, "20" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE4 ) // Pay
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // 18B
+ PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) // Test
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) // Note
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) // Coin
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) // Service
+
+ PORT_INCLUDE( MAHJONG_KEYS_BET )
+
+ PORT_START_TAG("DSW3") // select = 80
+ PORT_DIPNAME( 0x07, 0x07, "YAKUMAN Bonus" )
+ PORT_DIPSETTING( 0x07, "Cut" )
+ PORT_DIPSETTING( 0x06, "1 T" )
+ PORT_DIPSETTING( 0x05, "300" )
+ PORT_DIPSETTING( 0x04, "500" )
+ PORT_DIPSETTING( 0x03, "700" )
+ PORT_DIPSETTING( 0x02, "1000" )
+// PORT_DIPSETTING( 0x01, "1000" )
+// PORT_DIPSETTING( 0x00, "1000" )
+ PORT_DIPNAME( 0x08, 0x08, "YAKU times" )
+ PORT_DIPSETTING( 0x08, "1" )
+ PORT_DIPSETTING( 0x00, "2" )
+ PORT_DIPNAME( 0x10, 0x10, "Win Rate?" )
+ PORT_DIPSETTING( 0x10, DEF_STR( High ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Low ) )
+ PORT_DIPNAME( 0x20, 0x20, "Draw New Tile (Part 4 Only)" )
+ PORT_DIPSETTING( 0x00, "Automatic" )
+ PORT_DIPSETTING( 0x20, "Manual" )
+ PORT_DIPNAME( 0x40, 0x40, "DonDen Key" )
+ PORT_DIPSETTING( 0x40, "A" )
+ PORT_DIPSETTING( 0x00, "Flip Flop" )
+ PORT_DIPNAME( 0x80, 0x80, "Title" )
+ PORT_DIPSETTING( 0x80, "X-Tal" )
+ PORT_DIPSETTING( 0x00, "Diamond" )
+
+ PORT_START_TAG("DSW4") // select = c0
+ PORT_DIPNAME( 0x01, 0x01, "Last Chance" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "Pay Rate?" )
+ PORT_DIPSETTING( 0x02, DEF_STR( High ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Low ) )
+ PORT_DIPNAME( 0x04, 0x04, "Choose Bonus" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "In-Game Bet?" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x00, "In-Game Music" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Select Girl" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("FAKE") // IN10 - Fake DSW
+ PORT_DIPNAME( 0xff, 0xff, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0xff, DEF_STR( On ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( neruton )
+ PORT_START_TAG("DSW2") //6a77 (select = 00)
+ PORT_DIPNAME( 0x07, 0x07, "Hours" )
+ PORT_DIPSETTING( 0x07, "08:30" )
+ PORT_DIPSETTING( 0x06, "09:00" )
+ PORT_DIPSETTING( 0x05, "09:30" )
+ PORT_DIPSETTING( 0x04, "10:00" )
+ PORT_DIPSETTING( 0x03, "10:30" )
+ PORT_DIPSETTING( 0x02, "11:00" )
+ PORT_DIPSETTING( 0x01, "11:30" )
+ PORT_DIPSETTING( 0x00, "12:00" )
+ PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, "30" )
+ PORT_DIPSETTING( 0x20, "60" )
+ PORT_DIPNAME( 0x40, 0x40, "See Opponent's Tiles (Cheat)")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_SERVICE( 0x80, IP_ACTIVE_LOW )
+
+ PORT_START_TAG("DSW1") // 6a76 (select = 40)
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x04, 0x04, "PINFU with TSUMO" )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x38, 0x20, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x38, "1 (Easy)" )
+ PORT_DIPSETTING( 0x30, "2" )
+ PORT_DIPSETTING( 0x28, "3" )
+ PORT_DIPSETTING( 0x20, "4" )
+ PORT_DIPSETTING( 0x18, "5" )
+ PORT_DIPSETTING( 0x10, "6" )
+ PORT_DIPSETTING( 0x08, "7" )
+ PORT_DIPSETTING( 0x00, "8 (Hard)" )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START_TAG("IN2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) // 17B
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // 18B
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1) // Test
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // 06B
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) // Coin
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) // 18A
+
+ PORT_INCLUDE( MAHJONG_KEYS )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( tenkai )
+ PORT_START // 0
+ PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate" )
+ PORT_DIPSETTING( 0x00, "50" )
+ PORT_DIPSETTING( 0x01, "53" )
+ PORT_DIPSETTING( 0x02, "56" )
+ PORT_DIPSETTING( 0x03, "59" )
+ PORT_DIPSETTING( 0x04, "62" )
+ PORT_DIPSETTING( 0x05, "65" )
+ PORT_DIPSETTING( 0x06, "68" )
+ PORT_DIPSETTING( 0x07, "71" )
+ PORT_DIPSETTING( 0x08, "75" )
+ PORT_DIPSETTING( 0x09, "78" )
+ PORT_DIPSETTING( 0x0a, "81" )
+ PORT_DIPSETTING( 0x0b, "84" )
+ PORT_DIPSETTING( 0x0c, "87" )
+ PORT_DIPSETTING( 0x0d, "90" )
+ PORT_DIPSETTING( 0x0e, "93" )
+ PORT_DIPSETTING( 0x0f, "96" )
+ PORT_DIPNAME( 0x30, 0x10, "Odds Rate" )
+ PORT_DIPSETTING( 0x30, "1 2 4 8 12 16 24 32" )
+ PORT_DIPSETTING( 0x00, "1 2 3 5 8 15 30 50" )
+ PORT_DIPSETTING( 0x10, "1 2 3 5 10 25 50 100" )
+ PORT_DIPSETTING( 0x20, "1 2 3 5 10 50 100 200" )
+ PORT_DIPNAME( 0xc0, 0x40, "Max Bet" )
+ PORT_DIPSETTING( 0xc0, "1" )
+ PORT_DIPSETTING( 0x80, "5" )
+ PORT_DIPSETTING( 0x40, "10" )
+ PORT_DIPSETTING( 0x00, "20" )
+
+ PORT_START // 1
+ PORT_DIPNAME( 0x03, 0x03, "Unknown 1-0&1" )
+ PORT_DIPSETTING( 0x03, "1:1" )
+ PORT_DIPSETTING( 0x02, "1:2" )
+ PORT_DIPSETTING( 0x01, "1:5" )
+ PORT_DIPSETTING( 0x00, "1:10" )
+ PORT_DIPNAME( 0x0c, 0x0c, "Min Credits To Start" )
+ PORT_DIPSETTING( 0x0c, "1" )
+ PORT_DIPSETTING( 0x08, "2" )
+ PORT_DIPSETTING( 0x04, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0x70, 0x70, "YAKUMAN Bonus" )
+ PORT_DIPSETTING( 0x70, "Cut" )
+ PORT_DIPSETTING( 0x60, "1 T" )
+ PORT_DIPSETTING( 0x50, "300" )
+ PORT_DIPSETTING( 0x40, "500" )
+ PORT_DIPSETTING( 0x30, "700" )
+ PORT_DIPSETTING( 0x20, "1000" )
+// PORT_DIPSETTING( 0x10, "1000" )
+// PORT_DIPSETTING( 0x00, "1000" )
+ PORT_DIPNAME( 0x80, 0x80, "Unknown 1-7" )
+ PORT_DIPSETTING( 0x00, "1" )
+ PORT_DIPSETTING( 0x80, "2" )
+
+ PORT_START // 2
+ PORT_DIPNAME( 0x01, 0x01, "Unknown 2-0" )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "Unknown 2-1" )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "Girls (Demo)" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "Unknown 2-3" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Unknown 2-4" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "Unknown 2-5" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Unknown 2-6" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "DonDen Key" )
+ PORT_DIPSETTING( 0x80, "Start" )
+ PORT_DIPSETTING( 0x00, "Flip Flop" )
+
+ PORT_START // 3
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x00, "In-Game Music" )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "Select Girl" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x00, "Moles On Gal's Face" )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Unknown 3-4" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "Unknown 3-5" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Unknown 3-6" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Set Date" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START // 4 (top)
+ PORT_DIPNAME( 0x01, 0x01, "Credits Per Note" )
+ PORT_DIPSETTING( 0x01, "5" )
+ PORT_DIPSETTING( 0x00, "10" )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "Unknown top-2" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "Unknown top-3" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Unknown top-4" )
+ PORT_DIPSETTING( 0x10, "8" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0x20, 0x20, "Unknown top-5" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Subtitle" )
+ PORT_DIPSETTING( 0x40, DEF_STR( None ) )
+ PORT_DIPSETTING( 0x00, "Part 2" )
+ PORT_DIPNAME( 0x80, 0x80, "Unknown top-7" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START // 5
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE4 ) // Pay
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // 18B
+ PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) // Test
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) // Note
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) // Coin
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) // Service
+
+ PORT_INCLUDE( MAHJONG_KEYS_BET )
+INPUT_PORTS_END
+
+
+static INPUT_PORTS_START( mjreach )
+ PORT_START // 0
+ PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate" )
+ PORT_DIPSETTING( 0x00, "50" )
+ PORT_DIPSETTING( 0x01, "53" )
+ PORT_DIPSETTING( 0x02, "56" )
+ PORT_DIPSETTING( 0x03, "59" )
+ PORT_DIPSETTING( 0x04, "62" )
+ PORT_DIPSETTING( 0x05, "65" )
+ PORT_DIPSETTING( 0x06, "68" )
+ PORT_DIPSETTING( 0x07, "71" )
+ PORT_DIPSETTING( 0x08, "75" )
+ PORT_DIPSETTING( 0x09, "78" )
+ PORT_DIPSETTING( 0x0a, "81" )
+ PORT_DIPSETTING( 0x0b, "84" )
+ PORT_DIPSETTING( 0x0c, "87" )
+ PORT_DIPSETTING( 0x0d, "90" )
+ PORT_DIPSETTING( 0x0e, "93" )
+ PORT_DIPSETTING( 0x0f, "96" )
+ PORT_DIPNAME( 0x30, 0x10, "Odds Rate" )
+ PORT_DIPSETTING( 0x30, "1 2 4 8 12 16 24 32" )
+ PORT_DIPSETTING( 0x00, "1 2 3 5 8 15 30 50" )
+ PORT_DIPSETTING( 0x10, "1 2 3 5 10 25 50 100" )
+ PORT_DIPSETTING( 0x20, "1 2 3 5 10 50 100 200" )
+ PORT_DIPNAME( 0xc0, 0x40, "Max Bet" )
+ PORT_DIPSETTING( 0xc0, "1" )
+ PORT_DIPSETTING( 0x80, "5" )
+ PORT_DIPSETTING( 0x40, "10" )
+ PORT_DIPSETTING( 0x00, "20" )
+
+ PORT_START // 1
+ PORT_DIPNAME( 0x03, 0x03, "Unknown 1-0&1" )
+ PORT_DIPSETTING( 0x03, "1:1" )
+ PORT_DIPSETTING( 0x02, "1:2" )
+ PORT_DIPSETTING( 0x01, "1:5" )
+ PORT_DIPSETTING( 0x00, "1:10" )
+ PORT_DIPNAME( 0x0c, 0x0c, "Min Credits To Start" )
+ PORT_DIPSETTING( 0x0c, "1" )
+ PORT_DIPSETTING( 0x08, "2" )
+ PORT_DIPSETTING( 0x04, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0x70, 0x70, "YAKUMAN Bonus" )
+ PORT_DIPSETTING( 0x70, "Cut" )
+ PORT_DIPSETTING( 0x60, "1 T" )
+ PORT_DIPSETTING( 0x50, "300" )
+ PORT_DIPSETTING( 0x40, "500" )
+ PORT_DIPSETTING( 0x30, "700" )
+ PORT_DIPSETTING( 0x20, "1000" )
+// PORT_DIPSETTING( 0x10, "1000" )
+// PORT_DIPSETTING( 0x00, "1000" )
+ PORT_DIPNAME( 0x80, 0x80, "Unknown 1-7" )
+ PORT_DIPSETTING( 0x00, "1" )
+ PORT_DIPSETTING( 0x80, "2" )
+
+ PORT_START // 2
+ PORT_DIPNAME( 0x01, 0x01, "Unknown 2-0" )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "Unknown 2-1" )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "Unknown 2-2" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "Unknown 2-3" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Unknown 2-4" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "Unknown 2-5" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Unknown 2-6" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Unknown 2-7" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START // 3
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x02, "Unknown 3-1" )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "Unknown 3-2" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "DonDen Key" )
+ PORT_DIPSETTING( 0x08, "Start" )
+ PORT_DIPSETTING( 0x00, "Flip Flop" )
+ PORT_DIPNAME( 0x10, 0x10, "Unknown 3-4" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "Unknown 3-5" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Unknown 3-6" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Unknown 3-7" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START // 4 (top)
+ PORT_DIPNAME( 0x01, 0x01, "Credits Per Note" )
+ PORT_DIPSETTING( 0x01, "5" )
+ PORT_DIPSETTING( 0x00, "10" )
+ PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0c, 0x0c, "Unknown top-2&3" )
+ PORT_DIPSETTING( 0x0c, "300" )
+ PORT_DIPSETTING( 0x08, "500" )
+ PORT_DIPSETTING( 0x04, "700" )
+ PORT_DIPSETTING( 0x00, "1000" )
+ PORT_DIPNAME( 0x10, 0x10, "Unknown top-4" )
+ PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20, 0x20, "Unknown top-5" )
+ PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Unknown top-6" )
+ PORT_DIPSETTING( 0x40, "1" )
+ PORT_DIPSETTING( 0x00, "3" )
+ PORT_DIPNAME( 0x80, 0x80, "Unknown top-7" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START // 5
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE4 ) // Pay
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // 18B
+ PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) // Test
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // Analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // Memory Reset
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) // Note
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) // Coin
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) // Service
+
+ PORT_INCLUDE( MAHJONG_KEYS_BET )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( htengoku )
+ PORT_START // IN0
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE4 ) // medal out
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE2 ) // analyzer
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE3 ) // data clear
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) // note
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_INCLUDE( HANAFUDA_KEYS_BET )
+
+ PORT_START // IN11 - DSW1
+ PORT_DIPNAME( 0x01, 0x01, "Show Girls" )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x02, 0x02, "Select Stage" )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x04, 0x04, "Secret Trick" )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x08, 0x08, "Secret Character" )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x10, 0x10, "In Game Sounds" )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40, 0x40, "Guide" )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START // IN12 - DSW2
+ PORT_DIPNAME( 0x07, 0x05, "Payout Rate" )
+ PORT_DIPSETTING( 0x00, "Lowest" )
+ PORT_DIPSETTING( 0x01, "Lower" )
+ PORT_DIPSETTING( 0x02, DEF_STR( Low ) )
+ PORT_DIPSETTING( 0x03, "Bit Low" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Medium ) )
+ PORT_DIPSETTING( 0x05, DEF_STR( High ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( Higher ) )
+ PORT_DIPSETTING( 0x07, DEF_STR( Highest ) )
+ PORT_DIPNAME( 0x08, 0x08, "Payout Wave" )
+ PORT_DIPSETTING( 0x00, "Small" )
+ PORT_DIPSETTING( 0x08, "Big" )
+ PORT_DIPNAME( 0x10, 0x10, "Goko Yaku" )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x60, 0x60, "Double-Up Win Rate" )
+ PORT_DIPSETTING( 0x00, "65%" )
+ PORT_DIPSETTING( 0x20, "70%" )
+ PORT_DIPSETTING( 0x40, "75%" )
+ PORT_DIPSETTING( 0x60, "80%" )
+ PORT_DIPNAME( 0x80, 0x80, "Unknown 2-7" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START // IN13 - DSW3
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" )
+ PORT_DIPNAME( 0x04, 0x04, "Credits Per Note" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPSETTING( 0x04, "10" )
+ PORT_DIPNAME( 0x08, 0x08, "Max Bet" )
+ PORT_DIPSETTING( 0x08, "5" )
+ PORT_DIPSETTING( 0x00, "10" )
+ PORT_DIPNAME( 0x30, 0x30, "Min Rate To Start" )
+ PORT_DIPSETTING( 0x30, "1" )
+ PORT_DIPSETTING( 0x20, "2" )
+ PORT_DIPSETTING( 0x10, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPNAME( 0xc0, 0xc0, "Credits Limit" )
+ PORT_DIPSETTING( 0xc0, "1000" )
+ PORT_DIPSETTING( 0x80, "2000" )
+ PORT_DIPSETTING( 0x40, "3000" )
+ PORT_DIPSETTING( 0x00, "5000" )
+
+ PORT_START // IN14 - DSW4
+ PORT_DIPNAME( 0x03, 0x03, "Odds For Goko" )
+ PORT_DIPSETTING( 0x03, "100" )
+ PORT_DIPSETTING( 0x02, "200" )
+ PORT_DIPSETTING( 0x01, "250" )
+ PORT_DIPSETTING( 0x00, "300" )
+ PORT_DIPNAME( 0x0c, 0x0c, "Odds For Shiko" )
+ PORT_DIPSETTING( 0x0c, "50" )
+ PORT_DIPSETTING( 0x08, "60" )
+ PORT_DIPSETTING( 0x04, "70" )
+ PORT_DIPSETTING( 0x00, "80" )
+ PORT_DIPNAME( 0x30, 0x30, "Odds For Ameshiko" )
+ PORT_DIPSETTING( 0x30, "20" )
+ PORT_DIPSETTING( 0x20, "30" )
+ PORT_DIPSETTING( 0x10, "40" )
+ PORT_DIPSETTING( 0x00, "50" )
+ PORT_DIPNAME( 0x40, 0x40, "Unknown 4-6" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Unknown 4-7" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START // IN15 - DSWs top bits
+ PORT_SERVICE( 0x01, IP_ACTIVE_LOW )
+ PORT_DIPNAME( 0x02, 0x02, "Set Clock" )
+ PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x04, "Unknown 2-8" )
+ PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x08, "Unknown 2-9" )
+ PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10, 0x10, "Pay Out Type" )
+ PORT_DIPSETTING( 0x10, "Credit" )
+ PORT_DIPSETTING( 0x00, "Hopper" )
+ PORT_DIPNAME( 0x20, 0x20, "Hopper Switch" )
+ PORT_DIPSETTING( 0x20, "Active Low" )
+ PORT_DIPSETTING( 0x00, "Active High" )
+ PORT_DIPNAME( 0x40, 0x40, "Unknown 4-8" )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Unknown 4-9" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+
+/***************************************************************************
+
+
+ Machine Drivers
+
+
+***************************************************************************/
+
+/***************************************************************************
+ Hana no Mai
+***************************************************************************/
+
+static struct YM2203interface hanamai_ym2203_interface =
+{
+ input_port_1_r, /* Port A Read: DSW */
+ input_port_0_r, /* Port B Read: DSW */
+ 0, /* Port A Write */
+ 0, /* Port B Write */
+ sprtmtch_sound_callback /* IRQ handler */
+};
+
+static struct MSM5205interface hanamai_msm5205_interface =
+{
+ adpcm_int, /* IRQ handler */
+ MSM5205_S48_4B /* 8 KHz, 4 Bits */
+};
+
+
+
+static MACHINE_DRIVER_START( hanamai )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD_TAG("main",Z80,22000000 / 4) /* 5.5MHz */
+ MDRV_CPU_PROGRAM_MAP(sprtmtch_mem_map,0)
+ MDRV_CPU_IO_MAP(hanamai_io_map,0)
+ MDRV_CPU_VBLANK_INT(sprtmtch_vblank_interrupt,1) /* IM 0 needs an opcode on the data bus */
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+ MDRV_MACHINE_RESET(adpcm)
+
+ MDRV_NVRAM_HANDLER(generic_0fill)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(512, 256)
+ MDRV_SCREEN_VISIBLE_AREA(0, 512-1-4, 16+8, 255-8)
+ MDRV_PALETTE_LENGTH(512)
+
+ MDRV_PALETTE_INIT(sprtmtch) // static palette
+ MDRV_VIDEO_START(hanamai)
+ MDRV_VIDEO_UPDATE(hanamai)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(AY8910, 22000000 / 8)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20)
+
+ MDRV_SOUND_ADD(YM2203, 22000000 / 8)
+ MDRV_SOUND_CONFIG(hanamai_ym2203_interface)
+ MDRV_SOUND_ROUTE(0, "mono", 0.20)
+ MDRV_SOUND_ROUTE(1, "mono", 0.20)
+ MDRV_SOUND_ROUTE(2, "mono", 0.20)
+ MDRV_SOUND_ROUTE(3, "mono", 0.50)
+
+ MDRV_SOUND_ADD(MSM5205, 384000)
+ MDRV_SOUND_CONFIG(hanamai_msm5205_interface)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_DRIVER_END
+
+
+
+/***************************************************************************
+ Hana Oriduru
+***************************************************************************/
+
+static struct AY8910interface hnoridur_ay8910_interface =
+{
+ input_port_0_r /* Port A Read: DSW */
+};
+
+static MACHINE_DRIVER_START( hnoridur )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD_TAG("main",Z80,22000000 / 4) /* 5.5MHz */
+ MDRV_CPU_PROGRAM_MAP(hnoridur_mem_map,0)
+ MDRV_CPU_IO_MAP(hnoridur_io_map,0)
+ MDRV_CPU_VBLANK_INT(sprtmtch_vblank_interrupt,1) /* IM 0 needs an opcode on the data bus */
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+ MDRV_MACHINE_RESET(adpcm)
+
+ MDRV_NVRAM_HANDLER(generic_0fill)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(512, 256)
+ MDRV_SCREEN_VISIBLE_AREA(0, 512-1-4, 16, 256-1)
+ MDRV_PALETTE_LENGTH(16*256)
+
+ MDRV_VIDEO_START(hnoridur)
+ MDRV_VIDEO_UPDATE(hnoridur)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(AY8910, 22000000 / 16)
+ MDRV_SOUND_CONFIG(hnoridur_ay8910_interface)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20)
+
+ MDRV_SOUND_ADD(YM2413, 3579545)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+
+ MDRV_SOUND_ADD(MSM5205, 384000)
+ MDRV_SOUND_CONFIG(hanamai_msm5205_interface)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_DRIVER_END
+
+
+/***************************************************************************
+ Sports Match
+***************************************************************************/
+
+static struct YM2203interface sprtmtch_ym2203_interface =
+{
+ input_port_3_r, /* Port A Read: DSW */
+ input_port_4_r, /* Port B Read: DSW */
+ 0, /* Port A Write */
+ 0, /* Port B Write */
+ sprtmtch_sound_callback, /* IRQ handler */
+};
+
+static MACHINE_DRIVER_START( sprtmtch )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(Z80,22000000 / 4) /* 5.5MHz */
+ MDRV_CPU_PROGRAM_MAP(sprtmtch_mem_map,0)
+ MDRV_CPU_IO_MAP(sprtmtch_io_map,0)
+ MDRV_CPU_VBLANK_INT(sprtmtch_vblank_interrupt,1) /* IM 0 needs an opcode on the data bus */
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+
+ MDRV_NVRAM_HANDLER(generic_0fill)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(512, 256)
+ MDRV_SCREEN_VISIBLE_AREA(0, 512-1, 16, 256-1)
+ MDRV_PALETTE_LENGTH(512)
+
+ MDRV_PALETTE_INIT(sprtmtch) // static palette
+ MDRV_VIDEO_START(sprtmtch)
+ MDRV_VIDEO_UPDATE(sprtmtch)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(YM2203, 22000000 / 8)
+ MDRV_SOUND_CONFIG(sprtmtch_ym2203_interface)
+ MDRV_SOUND_ROUTE(0, "mono", 0.20)
+ MDRV_SOUND_ROUTE(1, "mono", 0.20)
+ MDRV_SOUND_ROUTE(2, "mono", 0.20)
+ MDRV_SOUND_ROUTE(3, "mono", 1.0)
+MACHINE_DRIVER_END
+
+
+/***************************************************************************
+ Mahjong Friday
+***************************************************************************/
+
+static MACHINE_DRIVER_START( mjfriday )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD_TAG("main",Z80,24000000/4) /* 6 MHz? */
+ MDRV_CPU_PROGRAM_MAP(sprtmtch_mem_map,0)
+ MDRV_CPU_IO_MAP(mjfriday_io_map,0)
+ MDRV_CPU_VBLANK_INT(irq0_line_hold,1)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+
+ MDRV_NVRAM_HANDLER(generic_0fill)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(256, 256)
+ MDRV_SCREEN_VISIBLE_AREA(0, 256-1, 16, 256-1)
+ MDRV_PALETTE_LENGTH(512)
+
+ MDRV_PALETTE_INIT(sprtmtch) // static palette
+ MDRV_VIDEO_START(mjdialq2)
+ MDRV_VIDEO_UPDATE(mjdialq2)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(YM2413, 24000000/6)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_DRIVER_END
+
+
+/***************************************************************************
+ Mahjong Dial Q2
+***************************************************************************/
+
+static MACHINE_DRIVER_START( mjdialq2 )
+
+ /* basic machine hardware */
+ MDRV_IMPORT_FROM( mjfriday )
+ MDRV_CPU_MODIFY("main")
+ MDRV_CPU_PROGRAM_MAP(mjdialq2_mem_map,0)
+MACHINE_DRIVER_END
+
+
+/***************************************************************************
+ Yarunara / Quiz TV Q&Q / Mahjong Angels
+***************************************************************************/
+
+/* the old code here didn't work..
+ what was it trying to do?
+ set an irq and clear it before its even taken? */
+
+static INTERRUPT_GEN( yarunara_clock_interrupt )
+{
+ static int i=0;
+ i^=1;
+
+ if (i==1)
+ {
+ dynax_sound_irq = 0;
+ }
+ else
+ {
+ dynax_sound_irq = 1;
+ }
+
+ sprtmtch_update_irq();
+}
+
+static MACHINE_DRIVER_START( yarunara )
+
+ /* basic machine hardware */
+ MDRV_IMPORT_FROM( hnoridur )
+ MDRV_CPU_MODIFY("main")
+ MDRV_CPU_PROGRAM_MAP(yarunara_mem_map,0)
+ MDRV_CPU_IO_MAP(yarunara_io_map,0)
+ MDRV_CPU_PERIODIC_INT(yarunara_clock_interrupt, 60) // RTC
+
+ MDRV_NVRAM_HANDLER(generic_0fill)
+
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_VISIBLE_AREA(0, 336-1, 8, 256-1-8-1)
+MACHINE_DRIVER_END
+
+
+/***************************************************************************
+ Mahjong Campus Hunting
+***************************************************************************/
+
+static MACHINE_DRIVER_START( mcnpshnt )
+
+ MDRV_IMPORT_FROM( hnoridur )
+ MDRV_CPU_MODIFY("main")
+ MDRV_CPU_PROGRAM_MAP(mcnpshnt_mem_map,0)
+ MDRV_CPU_IO_MAP(mcnpshnt_io_map,0)
+
+ MDRV_VIDEO_START(mcnpshnt) // different priorities
+MACHINE_DRIVER_END
+
+
+/***************************************************************************
+ 7jigen
+***************************************************************************/
+
+static MACHINE_DRIVER_START( nanajign )
+
+ MDRV_IMPORT_FROM( hnoridur )
+ MDRV_CPU_MODIFY("main")
+ MDRV_CPU_PROGRAM_MAP(nanajign_mem_map,0)
+ MDRV_CPU_IO_MAP(nanajign_io_map,0)
+MACHINE_DRIVER_END
+
+
+/***************************************************************************
+ Jantouki
+***************************************************************************/
+
+// dual monitor, 2 CPU's, 2 blitters
+
+static struct YM2203interface jantouki_ym2203_interface =
+{
+ 0, /* Port A Read: DSW */
+ 0, /* Port B Read: DSW */
+ 0, /* Port A Write */
+ 0, /* Port B Write */
+ jantouki_sound_callback /* IRQ handler */
+};
+
+static struct MSM5205interface jantouki_msm5205_interface =
+{
+ adpcm_int_cpu1, /* IRQ handler */
+ MSM5205_S48_4B /* 8 KHz, 4 Bits */
+};
+
+static MACHINE_DRIVER_START( jantouki )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD_TAG("main",Z80,22000000 / 4) /* 5.5MHz */
+ MDRV_CPU_PROGRAM_MAP(jantouki_mem_map,0)
+ MDRV_CPU_IO_MAP(jantouki_io_map,0)
+ MDRV_CPU_VBLANK_INT(jantouki_vblank_interrupt, 1) /* IM 0 needs an opcode on the data bus */
+
+ MDRV_CPU_ADD_TAG("sound",Z80,22000000 / 4) /* 5.5MHz */
+ MDRV_CPU_PROGRAM_MAP(jantouki_sound_mem_map,0)
+ MDRV_CPU_IO_MAP(jantouki_sound_io_map,0)
+ MDRV_CPU_VBLANK_INT(jantouki_sound_vblank_interrupt,1) /* IM 0 needs an opcode on the data bus */
+
+ MDRV_MACHINE_RESET(adpcm)
+
+ MDRV_NVRAM_HANDLER(generic_0fill)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_PALETTE_LENGTH(512)
+ MDRV_DEFAULT_LAYOUT(layout_dualhuov)
+
+ MDRV_SCREEN_ADD("top", 0x000)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+ MDRV_SCREEN_SIZE(512, 256)
+ MDRV_SCREEN_VISIBLE_AREA(0, 512-1, 16, 256-1)
+
+ MDRV_SCREEN_ADD("bottom", 0x000)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+ MDRV_SCREEN_SIZE(512, 256)
+ MDRV_SCREEN_VISIBLE_AREA(0, 512-1, 16, 256-1)
+
+ MDRV_PALETTE_INIT(sprtmtch) // static palette
+ MDRV_VIDEO_START(jantouki)
+ MDRV_VIDEO_UPDATE(jantouki)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(AY8910, 22000000 / 8)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20)
+
+ MDRV_SOUND_ADD(YM2203, 22000000 / 8)
+ MDRV_SOUND_CONFIG(jantouki_ym2203_interface)
+ MDRV_SOUND_ROUTE(0, "mono", 0.20)
+ MDRV_SOUND_ROUTE(1, "mono", 0.20)
+ MDRV_SOUND_ROUTE(2, "mono", 0.20)
+ MDRV_SOUND_ROUTE(3, "mono", 0.50)
+
+ MDRV_SOUND_ADD(MSM5205, 384000)
+ MDRV_SOUND_CONFIG(jantouki_msm5205_interface)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_DRIVER_END
+
+
+/***************************************************************************
+ Mahjong Electron Base
+***************************************************************************/
+
+/* It runs in IM 2, thus needs a vector on the data bus:
+ 0xfa and 0xfc are very similar, they should be triggered by the blitter
+ 0xf8 is vblank */
+void mjelctrn_update_irq(void)
+{
+ dynax_blitter_irq = 1;
+ cpunum_set_input_line_and_vector(0, 0, HOLD_LINE, 0xfa);
+}
+
+static INTERRUPT_GEN( mjelctrn_vblank_interrupt )
+{
+ // This is a kludge to avoid losing blitter interrupts
+ // there should be a vblank ack mechanism
+ if (!dynax_blitter_irq)
+ cpunum_set_input_line_and_vector(0, 0, HOLD_LINE, 0xf8);
+}
+
+static MACHINE_DRIVER_START( mjelctrn )
+
+ MDRV_IMPORT_FROM( hnoridur )
+ MDRV_CPU_MODIFY("main")
+ MDRV_CPU_PROGRAM_MAP(nanajign_mem_map,0)
+ MDRV_CPU_IO_MAP(mjelctrn_io_map,0)
+ MDRV_CPU_VBLANK_INT(mjelctrn_vblank_interrupt,1) /* IM 2 needs a vector on the data bus */
+
+ MDRV_VIDEO_START(mjelctrn)
+MACHINE_DRIVER_END
+
+
+/***************************************************************************
+ Neruton
+***************************************************************************/
+
+/* It runs in IM 2, thus needs a vector on the data bus:
+ 0x42 and 0x44 are very similar, they should be triggered by the blitter
+ 0x40 is vblank
+ 0x46 is a periodic irq? */
+void neruton_update_irq(void)
+{
+ dynax_blitter_irq = 1;
+ cpunum_set_input_line_and_vector(0, 0, HOLD_LINE, 0x42);
+}
+
+static INTERRUPT_GEN( neruton_vblank_interrupt )
+{
+ // This is a kludge to avoid losing blitter interrupts
+ // there should be a vblank ack mechanism
+ if (dynax_blitter_irq) return;
+
+ switch(cpu_getiloops())
+ {
+ case 0: cpunum_set_input_line_and_vector(0, 0, HOLD_LINE, 0x40); break;
+ default: cpunum_set_input_line_and_vector(0, 0, HOLD_LINE, 0x46);
+ }
+}
+
+static MACHINE_DRIVER_START( neruton )
+
+ MDRV_IMPORT_FROM( mjelctrn )
+ MDRV_CPU_MODIFY("main")
+ MDRV_CPU_VBLANK_INT(neruton_vblank_interrupt,1+10) /* IM 2 needs a vector on the data bus */
+
+ MDRV_VIDEO_START(neruton)
+MACHINE_DRIVER_END
+
+/***************************************************************************
+ Mahjong X-Tal 7
+***************************************************************************/
+
+/* It runs in IM 2, thus needs a vector on the data bus:
+ 0x42 and 0x44 are very similar, they should be triggered by the blitter
+ 0x40 is vblank */
+static INTERRUPT_GEN( majxtal7_vblank_interrupt )
+{
+ // This is a kludge to avoid losing blitter interrupts
+ // there should be a vblank ack mechanism
+ if (dynax_blitter_irq) return;
+
+ cpunum_set_input_line_and_vector(0, 0, HOLD_LINE, 0x40);
+}
+
+static MACHINE_DRIVER_START( majxtal7 )
+
+ MDRV_IMPORT_FROM( neruton )
+ MDRV_CPU_MODIFY("main")
+ MDRV_CPU_VBLANK_INT(majxtal7_vblank_interrupt,1) /* IM 2 needs a vector on the data bus */
+
+MACHINE_DRIVER_END
+
+
+/***************************************************************************
+ Hanafuda Hana Tengoku
+***************************************************************************/
+
+static struct AY8910interface htengoku_ay8910_interface =
+{
+ // A B
+ htengoku_dsw_r, 0, // R
+ 0, htengoku_dsw_w // W
+};
+
+static MACHINE_DRIVER_START( htengoku )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD_TAG("main",Z80,20000000 / 4)
+ MDRV_CPU_PROGRAM_MAP(yarunara_mem_map,0)
+ MDRV_CPU_IO_MAP(htengoku_io_map,0)
+ MDRV_CPU_VBLANK_INT(sprtmtch_vblank_interrupt,1) /* IM 0 needs an opcode on the data bus */
+ MDRV_CPU_PERIODIC_INT(yarunara_clock_interrupt, 60) // RTC
+
+ MDRV_NVRAM_HANDLER(generic_0fill)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(512, 256)
+ MDRV_SCREEN_VISIBLE_AREA(0, 336-1, 0+8, 256-1-8)
+ MDRV_PALETTE_LENGTH(16*256)
+
+ MDRV_VIDEO_START(htengoku)
+ MDRV_VIDEO_UPDATE(ddenlovr)
+ MDRV_VIDEO_EOF(htengoku)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(AY8910, 20000000 / 16)
+ MDRV_SOUND_CONFIG(htengoku_ay8910_interface)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20)
+
+ MDRV_SOUND_ADD(YM2413, 3579545)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_DRIVER_END
+
+
+/***************************************************************************
+ Mahjong Tenkaigen
+***************************************************************************/
+
+static INTERRUPT_GEN( tenkai_interrupt )
+{
+ switch(cpu_getiloops())
+ {
+ case 0: cpunum_set_input_line(0, INPUT_LINE_IRQ0, HOLD_LINE); break;
+ case 1: cpunum_set_input_line(0, INPUT_LINE_IRQ1, HOLD_LINE); break;
+ case 2: cpunum_set_input_line(0, INPUT_LINE_IRQ2, HOLD_LINE); break;
+ }
+}
+
+static struct AY8910interface tenkai_ay8910_interface =
+{
+ // A // B
+ tenkai_dsw_r, 0, // Read
+ 0, tenkai_dswsel_w // Write
+};
+
+static MACHINE_DRIVER_START( tenkai )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD_TAG("main",TMP91640, 21472700 / 2)
+ MDRV_CPU_PROGRAM_MAP(tenkai_map,0)
+ MDRV_CPU_IO_MAP(tenkai_io_map,0)
+ MDRV_CPU_VBLANK_INT(tenkai_interrupt,3)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+
+ MDRV_NVRAM_HANDLER(generic_0fill)
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(512, 256)
+ MDRV_SCREEN_VISIBLE_AREA(0, 512-1, 4, 255-8-4)
+ MDRV_PALETTE_LENGTH(16*256)
+
+ MDRV_VIDEO_START(mjelctrn)
+ MDRV_VIDEO_UPDATE(hnoridur)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(AY8910, 22000000 / 16)
+ MDRV_SOUND_CONFIG(tenkai_ay8910_interface)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.20)
+
+ MDRV_SOUND_ADD(YM2413, 3579545)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+MACHINE_DRIVER_END
+
+static MACHINE_DRIVER_START( majrjhdx )
+ MDRV_IMPORT_FROM( tenkai )
+ MDRV_PALETTE_LENGTH(512)
+ MDRV_PALETTE_INIT(sprtmtch) // static palette
+MACHINE_DRIVER_END
+
+/***************************************************************************
+
+
+ ROMs Loading
+
+
+***************************************************************************/
+
+
+/***************************************************************************
+
+Hana no Mai
+(c)1988 Dynax
+
+D1610088L1
+
+CPU: Z80-A
+Sound: AY-3-8912A
+ YM2203C
+ M5205
+OSC: 22.000MHz
+Custom: (TC17G032AP-0246)
+
+***************************************************************************/
+
+ROM_START( hanamai )
+ ROM_REGION( 0x90000, REGION_CPU1, 0 ) // Z80 Code
+ ROM_LOAD( "1611.13a", 0x00000, 0x10000, CRC(5ca0b073) SHA1(56b64077e7967fdbb87a7685ca9662cc7881b5ec) )
+ ROM_LOAD( "1610.14a", 0x48000, 0x10000, CRC(b20024aa) SHA1(bb6ce9821c1edbf7d4cfadc58a2b257755856937) )
+
+ ROM_REGION( 0xf0000, REGION_GFX1, 0 ) // blitter data
+ ROM_LOAD( "1604.12e", 0x000000, 0x20000, CRC(3b8362f7) SHA1(166ce1fe5c48b02b728cf9b90f3dfae4461a3e2c) )
+ ROM_LOAD( "1609.12c", 0x020000, 0x20000, CRC(91c5d211) SHA1(343ee4273e8075ba9c2f545c1ee2e403623e3185) )
+ ROM_LOAD( "1603.13e", 0x040000, 0x20000, CRC(16a2a680) SHA1(7cd5de9a36fd05261d23f0a0e90d871b132368f0) )
+ ROM_LOAD( "1608.13c", 0x060000, 0x20000, CRC(793dd4f8) SHA1(57c32fae553ba9d37c2ffdbfa96ede113f7bcccb) )
+ ROM_LOAD( "1602.14e", 0x080000, 0x20000, CRC(3189a45f) SHA1(06e8cb1b6dd6d7e00a7270d4c76b894aba2e7734) )
+ ROM_LOAD( "1607.14c", 0x0a0000, 0x20000, CRC(a58edfd0) SHA1(8112b0e0bf8c5bdd1d2e3338d23fe36cf3972a43) )
+ ROM_LOAD( "1601.15e", 0x0c0000, 0x20000, CRC(84ff07af) SHA1(d7259056c4e09171aa8b9342ebaf3b8a3490613a) )
+ ROM_LOAD( "1606.15c", 0x0e0000, 0x10000, CRC(ce7146c1) SHA1(dc2e202a67d1618538eb04248c1b2c7d7f62151e) )
+
+ ROM_REGION( 0x30000, REGION_GFX2, 0 ) // blitter data
+ ROM_LOAD( "1605.10e", 0x00000, 0x10000, CRC(0f4fd9e4) SHA1(8bdc8b46bf4dafead25a5adaebb74d547386ce23) )
+ ROM_LOAD( "1612.10c", 0x20000, 0x10000, CRC(8d9fb6e1) SHA1(2763f73069147d62fd46bb961b64cc9598687a28) )
+
+ ROM_REGION( 0x400, REGION_PROMS, ROMREGION_DISPOSE ) // Color PROMs
+ ROM_LOAD( "2.3j", 0x000, 0x200, CRC(7b0618a5) SHA1(df3aadcc7d54fab0c07f85d20c138a45798644e4) ) // FIXED BITS (0xxxxxxx)
+ ROM_LOAD( "1.4j", 0x200, 0x200, CRC(9cfcdd2d) SHA1(a649e9381754c4a19ccecc6e558067cc3ff27f91) )
+ROM_END
+
+
+/***************************************************************************
+
+Hana Kochou (Hana no Mai BET ver.)
+(c)1988 Dynax
+
+D201901L2
+D201901L1-0
+
+CPU: Z80-A
+Sound: AY-3-8912A
+ YM2203C
+ M5205
+OSC: 22.000MHz
+VDP: HD46505SP
+Custom: (TC17G032AP-0246)
+
+***************************************************************************/
+
+ROM_START( hnkochou )
+ ROM_REGION( 0x90000, REGION_CPU1, 0 ) // Z80 Code
+ ROM_LOAD( "2009.s4a", 0x00000, 0x10000, CRC(b3657123) SHA1(3385edb2055abc7be3abb030509c6ac71907a5f3) )
+ ROM_LOAD( "2008.s3a", 0x18000, 0x10000, CRC(1c009be0) SHA1(0f950d2685f8b67f37065e19deae0cf0cb9594f1) )
+
+ ROM_REGION( 0x0e0000, REGION_GFX1, 0 ) // blitter data
+ ROM_LOAD( "2004.12e", 0x000000, 0x20000, CRC(178aa996) SHA1(0bc8b7c093ed46a91c5781c03ae707d3dafaeef4) )
+ ROM_LOAD( "2005.12c", 0x020000, 0x20000, CRC(ca57cac5) SHA1(7a55e1cb5cee5a38c67199f589e0c7ae5cd907a0) )
+ ROM_LOAD( "2003.13e", 0x040000, 0x20000, CRC(092edf8d) SHA1(3d030462f96edbb0fa4efcc2a5302c17661dce54) )
+ ROM_LOAD( "2006.13c", 0x060000, 0x20000, CRC(610c22ec) SHA1(af47bf94e01d1a83aa2a7195c906e13038057c35) )
+ ROM_LOAD( "2002.14e", 0x080000, 0x20000, CRC(759b717d) SHA1(fd719fd792459789b559a1e99173144322605b8e) )
+ ROM_LOAD( "2007.14c", 0x0a0000, 0x20000, CRC(d0f22355) SHA1(7b027930624ff1f883d620a8e78f962e821f4b23) )
+ ROM_LOAD( "2001.15e", 0x0c0000, 0x20000, CRC(09ace2b5) SHA1(1756e3a52523557aa481c6bd6cdf168567af82ff) )
+
+ ROM_REGION( 0x400, REGION_PROMS, ROMREGION_DISPOSE ) // Color PROMs
+ ROM_LOAD( "2.3j", 0x000, 0x200, CRC(7b0618a5) SHA1(df3aadcc7d54fab0c07f85d20c138a45798644e4) ) // FIXED BITS (0xxxxxxx)
+ ROM_LOAD( "1.4j", 0x200, 0x200, CRC(9cfcdd2d) SHA1(a649e9381754c4a19ccecc6e558067cc3ff27f91) )
+ROM_END
+
+
+
+/***************************************************************************
+
+Hana Oriduru
+(c)1989 Dynax
+D2304268L
+
+CPU : Z80B
+Sound: AY-3-8912A YM2413 M5205
+OSC : 22MHz (X1, near main CPU), 384KHz (X2, near M5205)
+ 3.58MHz (X3, Sound section)
+
+CRT Controller: HD46505SP (6845)
+Custom chip: DYNAX TC17G032AP-0246 JAPAN 8929EAI
+
+***************************************************************************/
+
+ROM_START( hnoridur )
+ ROM_REGION( 0x10000 + 0x19*0x8000, REGION_CPU1, 0 ) // Z80 Code
+ ROM_LOAD( "2309.12", 0x00000, 0x20000, CRC(5517dd68) SHA1(3da27032a412b51b67e852b61166c2fdc138a370) )
+ ROM_RELOAD( 0x10000, 0x20000 )
+
+ ROM_REGION( 0x100000, REGION_GFX1, 0 ) // blitter data
+ ROM_LOAD( "2302.21", 0x000000, 0x20000, CRC(9dde2d59) SHA1(96df4ba97ee9611d9a3c7bcaae9cd97815a7b8a5) )
+ ROM_LOAD( "2303.22", 0x020000, 0x20000, CRC(1ac59443) SHA1(e70fe6184e7090cf7229d83b87db65f7715de2a8) )
+ ROM_LOAD( "2301.20", 0x040000, 0x20000, CRC(24391ddc) SHA1(6a2e3fae4b6d0b1d8073306f37c9fdaa04b69eb8) )
+ ROM_LOAD( "2304.1", 0x060000, 0x20000, CRC(3756c745) SHA1(f275a72d6e07f21148900d24a8018d03504f249f) )
+ ROM_LOAD( "2305.2", 0x080000, 0x20000, CRC(249d360a) SHA1(688fced1298c345a18314d2c88664c757a2de35c) )
+ ROM_LOAD( "2306.3", 0x0a0000, 0x20000, CRC(014a4945) SHA1(0cd747787a81226fd4937616a6ce45af731a4049) )
+ ROM_LOAD( "2307.4", 0x0c0000, 0x20000, CRC(8b6f8a2d) SHA1(c5f3ec64a7ea3edc556182f42e6da4842d88e0ba) )
+ ROM_LOAD( "2308.5", 0x0e0000, 0x20000, CRC(6f996e6e) SHA1(c2b916afbfd257417f0383ad261f3720a027fdd9) )
+ROM_END
+
+
+
+/***************************************************************************
+
+Sports Match
+Dynax 1989
+
+ 5563
+ 3101
+ SW2 SW1
+ 3103
+ YM2203 3102
+ 16V8
+ Z80 DYNAX
+ 22MHz
+
+ 6845
+ 53462
+ 17G 53462
+ 18G 53462
+ 53462
+ 53462
+ 53462
+
+***************************************************************************/
+
+ROM_START( drgpunch )
+ ROM_REGION( 0x90000, REGION_CPU1, 0 ) // Z80 Code
+ ROM_LOAD( "2401.3d", 0x00000, 0x10000, CRC(b310709c) SHA1(6ad6cfb54856f65a888ac44e694890f32f26e049) )
+ ROM_LOAD( "2402.6d", 0x28000, 0x10000, CRC(d21ed237) SHA1(7e1c7b40c300578132ebd79cbad9f7976cc85947) )
+
+ ROM_REGION( 0xc0000, REGION_GFX1, 0 ) // blitter data
+ ROM_LOAD( "2403.6c", 0x00000, 0x20000, CRC(b936f202) SHA1(4920d29a814ebdd74ce6f780cf821c8cb8142d9f) )
+ ROM_LOAD( "2404.5c", 0x20000, 0x20000, CRC(2ee0683a) SHA1(e29225e08be11f6971fa04ce2715be914d29976b) )
+ ROM_LOAD( "2405.3c", 0x40000, 0x20000, CRC(aefbe192) SHA1(9ed0ec7d6357eedec80a90364f196e43a5bfee03) )
+ ROM_LOAD( "2406.1c", 0x60000, 0x20000, CRC(e137f96e) SHA1(c652f3cb17a56127d30a516af75154e15d7ce6c0) )
+ ROM_LOAD( "2407.6a", 0x80000, 0x20000, CRC(f3f1b065) SHA1(531317e4d1ab5db60595ca3327234a6bdea79ce9) )
+ ROM_LOAD( "2408.5a", 0xa0000, 0x20000, CRC(3a91e2b9) SHA1(b762c38ff2ebbd4ed832ca772973a15dd4a4ad73) )
+
+ ROM_REGION( 0x400, REGION_PROMS, ROMREGION_DISPOSE ) // Color PROMs
+ ROM_LOAD( "2.18g", 0x000, 0x200, CRC(9adccc33) SHA1(acf4d5a28430378dbccc1b9fa0b6391cc8149fee) ) // FIXED BITS (0xxxxxxx)
+ ROM_LOAD( "1.17g", 0x200, 0x200, CRC(324fa9cf) SHA1(a03e23d9a9687dec4c23a8e41254a3f4b70c7e25) )
+ROM_END
+
+ROM_START( sprtmtch )
+ ROM_REGION( 0x90000, REGION_CPU1, 0 ) // Z80 Code
+ ROM_LOAD( "3101.3d", 0x00000, 0x08000, CRC(d8fa9638) SHA1(9851d38b6b3f56cf3cc101419c24f8d5f97950a9) )
+ ROM_CONTINUE( 0x28000, 0x08000 )
+
+ ROM_REGION( 0x40000, REGION_GFX1, 0 ) // blitter data
+ ROM_LOAD( "3102.6c", 0x00000, 0x20000, CRC(46f90e59) SHA1(be4411c3cfa8c8ab26eba935289df0f0fd545b62) )
+ ROM_LOAD( "3103.5c", 0x20000, 0x20000, CRC(ad29d7bd) SHA1(09ab84164e5cd14b595f33d129863735901aa922) )
+
+ ROM_REGION( 0x400, REGION_PROMS, ROMREGION_DISPOSE ) // Color PROMs
+ ROM_LOAD( "18g", 0x000, 0x200, CRC(dcc4e0dd) SHA1(4e0fb8fd7192bf32247966742df4b80585f32c37) ) // FIXED BITS (0xxxxxxx)
+ ROM_LOAD( "17g", 0x200, 0x200, CRC(5443ebfb) SHA1(5b63220a3f6520e353db99b06e645640d1cfde2f) )
+ROM_END
+
+
+/***************************************************************************
+
+Mahjong Friday
+(c)1989 Dynax
+D2607198L1
+
+CPU : Zilog Z0840006PSC (Z80)
+Sound: YM2413 M5205
+OSC : 24MHz (X1)
+
+CRT Controller: HD46505SP (6845)
+Custom chip: DYNAX TC17G032AP-0246 JAPAN 8828EAI
+
+***************************************************************************/
+
+ROM_START( mjfriday )
+ ROM_REGION( 0x90000, REGION_CPU1, 0 ) // Z80 Code
+ ROM_LOAD( "2606.2b", 0x00000, 0x10000, CRC(00e0e0d3) SHA1(89fa4d684ec36d5e974e39294efd65a9fd832517) )
+ ROM_LOAD( "2605.2c", 0x28000, 0x10000, CRC(5459ebda) SHA1(86e51f0c120de87be8f51b498a562360e6b242b8) )
+
+ ROM_REGION( 0x80000, REGION_GFX1, 0 ) // blitter data
+ ROM_LOAD( "2601.2h", 0x000000, 0x20000, CRC(70a01fc7) SHA1(0ed2f7c258f3cd82229bea7514d262fca57bd925) )
+ ROM_LOAD( "2602.2g", 0x020000, 0x20000, CRC(d9167c10) SHA1(0fa34a065b3ffd5d35d03275bdcdf753045d6491) )
+ ROM_LOAD( "2603.2f", 0x040000, 0x20000, CRC(11892916) SHA1(0680ab77fc1a2cdb78637bf0c506f03ca514014b) )
+ ROM_LOAD( "2604.2e", 0x060000, 0x20000, CRC(3cc1a65d) SHA1(221dc17042e46e58dc4634eef798568747aef3a2) )
+
+ ROM_REGION( 0x400, REGION_PROMS, ROMREGION_DISPOSE ) // Color PROMs
+ ROM_LOAD( "d26_2.9e", 0x000, 0x200, CRC(d6db5c60) SHA1(89ee10d092011c2c4eaab2c097aa88f5bb98bb97) ) // FIXED BITS (0xxxxxxx)
+ ROM_LOAD( "d26_1.8e", 0x200, 0x200, CRC(af5edf32) SHA1(7202e0aa1ee3f22e3c5fb69a88db455a241929c5) )
+ROM_END
+
+
+/***************************************************************************
+
+Maya
+Promat, 1994
+
+PCB Layout
+----------
+
+ 6845 6264 3
+ DSW1 DSW2 1 4
+ YM2203 2 5
+ 3014B
+
+ Z80
+ 22.1184MHz
+
+ PROM1 TPC1020 D41264
+ PROM2 (x6)
+
+
+Notes:
+ Z80 Clock: 5.522MHz
+ HSync: 15.925 kHz
+ VSync: 60Hz
+
+
+***************************************************************************/
+
+ROM_START( maya )
+ ROM_REGION( 0x90000, REGION_CPU1, 0 ) // Z80 Code
+ ROM_LOAD( "1.17e", 0x00000, 0x10000, CRC(5aaa015e) SHA1(b84d02b1b6c07636176f226fef09a034d00445f0) )
+ ROM_LOAD( "2.15e", 0x28000, 0x10000, CRC(7ea5b49a) SHA1(aaae848669d9f88c0660f46cc801e4eb0f5e3b89) )
+
+ ROM_REGION( 0xc0000, REGION_GFX1, 0 )
+ ROM_LOAD( "3.18g", 0x00000, 0x40000, CRC(8534af04) SHA1(b9bc94541776b5c0c6bf0ecc63ffef914756376e) )
+ ROM_LOAD( "4.17g", 0x40000, 0x40000, CRC(ab85ce5e) SHA1(845b846e0fb8c9fcd1540960cda006fdac364fea) )
+ ROM_LOAD( "5.15g", 0x80000, 0x40000, CRC(c4316dec) SHA1(2e727a491a71eb1f4d9f338cc6ec76e03f7b46fd) )
+
+ ROM_REGION( 0x400, REGION_PROMS, ROMREGION_DISPOSE ) // Color PROMs
+ ROM_LOAD( "prom2.5b", 0x000, 0x200, CRC(d276bf61) SHA1(987058b37182a54a360a80a2f073b000606a11c9) ) // FIXED BITS (0xxxxxxx)
+ ROM_LOAD( "prom1.6b", 0x200, 0x200, CRC(e38eb360) SHA1(739960dd57ec3305edd57aa63816a81ddfbebf3e) )
+ROM_END
+
+ROM_START( inca )
+ ROM_REGION( 0x90000, REGION_CPU1, 0 ) // Z80 Code
+ ROM_LOAD( "am27c512.1", 0x00000, 0x10000, CRC(b0d513f7) SHA1(65ef4702302bbfc7c7a77f7353120ee3f5c94b31) )
+ ROM_LOAD( "2.15e", 0x28000, 0x10000, CRC(7ea5b49a) SHA1(aaae848669d9f88c0660f46cc801e4eb0f5e3b89) )
+
+ ROM_REGION( 0xc0000, REGION_GFX1, 0 )
+ ROM_LOAD( "m27c2001.3", 0x00000, 0x40000, CRC(3a3c54ea) SHA1(2743c6a66d3eff60080c9183fa2bf9081207ac6b) )
+ ROM_LOAD( "am27c020.4", 0x40000, 0x40000, CRC(d3571d63) SHA1(5f0abb0da19af34bbd3eb93270311e824839deb4) )
+ ROM_LOAD( "m27c2001.5", 0x80000, 0x40000, CRC(bde60c29) SHA1(3ff7fbd5978bec27ff2ecf5977f640c66058e45d) )
+
+ ROM_REGION( 0x400, REGION_PROMS, ROMREGION_DISPOSE ) // Color PROMs
+ ROM_LOAD( "n82s147n.2", 0x000, 0x200, CRC(268bd9d3) SHA1(1f77d9dc58ab29f013ee21d7ec521b90be72610d) ) // FIXED BITS (0xxxxxxx)
+ ROM_LOAD( "n82s147n.1", 0x200, 0x200, CRC(618dbeb3) SHA1(10c8a558430fd1c2cabf9133d3e4f0a5f80eab83) )
+ROM_END
+
+
+static DRIVER_INIT( maya )
+{
+ /* Address lines scrambling on 1 z80 rom */
+ int i;
+ UINT8 *gfx = (UINT8 *)memory_region(REGION_GFX1);
+ UINT8 *rom = memory_region(REGION_CPU1) + 0x28000,
+ *end = rom + 0x10000;
+ for (;rom < end; rom+=8)
+ {
+ UINT8 temp[8];
+ temp[0] = rom[0]; temp[1] = rom[1]; temp[2] = rom[2]; temp[3] = rom[3];
+ temp[4] = rom[4]; temp[5] = rom[5]; temp[6] = rom[6]; temp[7] = rom[7];
+
+ rom[0] = temp[0]; rom[1] = temp[4]; rom[2] = temp[1]; rom[3] = temp[5];
+ rom[4] = temp[2]; rom[5] = temp[6]; rom[6] = temp[3]; rom[7] = temp[7];
+ }
+
+ /* Address lines scrambling on the blitter data roms */
+ rom = malloc_or_die(0xc0000);
+ memcpy(rom, gfx, 0xc0000);
+ for (i = 0; i < 0xc0000; i++)
+ gfx[i] = rom[BITSWAP24(i,23,22,21,20,19,18,14,15, 16,17,13,12,11,10,9,8, 7,6,5,4,3,2,1,0)];
+ free(rom);
+}
+
+
+/***************************************************************************
+
+Mahjong Dial Q2
+(c)1991 Dynax
+D5212298L-1
+
+CPU : Z80
+Sound: YM2413
+OSC : (240-100 624R001 KSSOB)?
+Other: TC17G032AP-0246
+CRT Controller: HD46505SP (6845)
+
+***************************************************************************/
+
+ROM_START( mjdialq2 )
+ ROM_REGION( 0x78000, REGION_CPU1, 0 ) // Z80 Code
+ ROM_LOAD( "5201.2b", 0x00000, 0x10000, CRC(5186c2df) SHA1(f05ae3fd5e6c39f3bf2263eaba645d89c454bd70) )
+ ROM_RELOAD( 0x10000, 0x08000 ) // 1
+ ROM_CONTINUE( 0x20000, 0x08000 ) // 3
+ ROM_LOAD( "5202.2c", 0x30000, 0x08000, CRC(8e8b0038) SHA1(44130bb29b569610826e1fc7e4b2822f0e1034b1) ) // 5
+ ROM_CONTINUE( 0x70000, 0x08000 ) // d
+
+ ROM_REGION( 0xa0000, REGION_GFX1, 0 ) // blitter data
+ ROM_LOAD( "5207.2h", 0x00000, 0x20000, CRC(7794cd62) SHA1(7fa2fd50d7c975c381dda36f505df0e152196bb5) )
+ ROM_LOAD( "5206.2g", 0x20000, 0x20000, CRC(9e810021) SHA1(cf1052c96b9da3abb263be1ce8481aeded2c5d00) )
+ ROM_LOAD( "5205.2f", 0x40000, 0x20000, CRC(8c05572f) SHA1(544a5eb8b989fb1195986ed856da04350941ef59) )
+ ROM_LOAD( "5204.2e", 0x60000, 0x20000, CRC(958ef9ab) SHA1(ec768c587dc9e6b691564b6b35abbece252bcd28) )
+ ROM_LOAD( "5203.2d", 0x80000, 0x20000, CRC(706072d7) SHA1(d4692296d234b824961a94390e6d646ed9a7d5fd) )
+
+ ROM_REGION( 0x400, REGION_PROMS, ROMREGION_DISPOSE ) // Color PROMs
+ ROM_LOAD( "d52-2.9e", 0x000, 0x200, CRC(18585ce3) SHA1(7f2e20bb09c1d810910094a6b19e5151666d74ac) ) // FIXED BITS (0xxxxxxx)
+ ROM_LOAD( "d52-1.8e", 0x200, 0x200, CRC(8868247a) SHA1(97652025c411b379dfab576dc7f2d8d0d61d0828) )
+ROM_END
+
+
+/***************************************************************************
+
+Mahjong Yarunara
+(c)1991 Dynax
+D5512068L1-1
+D4508308L-2 (sub board)
+
+CPU : Z80B
+Sound: AY-3-8912A YM2413 M5205
+OSC : 22.000MHz (near main CPU), 14.31818MHz (Sound section)
+ YC-38 (X1), 384KHz (X2, M5205)
+
+ROMs (all ROMs are 541000 = 27C010 compatible):
+5501M.2D [d86fade5]
+5502M.4D [1ef09ff0]
+5503M.8C [9276a10a]
+5504M.9C [6ac42304]
+5505M.10C [b2ca9838]
+5506M.11C [161058fd]
+5507M.13C [7de17b26]
+5508M.16C [ced3155b]
+5509M.17C [ca46ed48]
+
+Subboard ROMs (5515M is 27C040, others are 541000):
+5510M.2A [bb9c71e1]
+5511M.3A [40ee77d8]
+5512M.4A [b4220316]
+5513M.1B [32b7bcbd]
+5514M.2B [ac714bb7]
+5515M.4B [ef130237]
+
+PALs (not dumped):
+D55A.4E
+D55B.11F
+D55C.16N
+D55D.17D
+D55EH.6A
+
+CRT controller:
+HD46505SP (6845)
+
+Real time clock:
+OKI M6242B
+
+Custom chip:
+DYNAX NL-001 WD10100
+
+***************************************************************************/
+
+ROM_START( yarunara )
+ ROM_REGION( 0x10000 + 0x1d*0x8000, REGION_CPU1, 0 ) // Z80 Code
+ ROM_LOAD( "5501m.2d", 0x00000, 0x20000, CRC(d86fade5) SHA1(4ae5e22972eb4ead9aa4a455ff1a18e128c33ed6) )
+ ROM_RELOAD( 0x10000, 0x20000 )
+ ROM_LOAD( "5502m.4d", 0x30000, 0x20000, CRC(1ef09ff0) SHA1(bbedcc1c0f5b43c78e0c3ce0fc1a3c28025562ec) )
+
+ ROM_REGION( 0x80000, REGION_GFX1, 0 ) // blitter data
+ ROM_LOAD( "5507m.13c", 0x000000, 0x80000, CRC(7de17b26) SHA1(326667063ab045ac50e850f2f7821a65317879ad) )
+
+ ROM_REGION( 0xc0000, REGION_GFX2, 0 ) // blitter data
+ ROM_LOAD( "5508m.16c", 0x00000, 0x20000, CRC(ced3155b) SHA1(658e3947781f1be2ee87b43952999281c66683a6) )
+ ROM_LOAD( "5509m.17c", 0x20000, 0x20000, CRC(ca46ed48) SHA1(0769ac0b211181b7b57033f09f72828c885186cc) )
+ ROM_LOAD( "5506m.11c", 0x40000, 0x20000, CRC(161058fd) SHA1(cfc21abdc036e874d34bfa3c60486a5ab87cf9cd) )
+ ROM_LOAD( "5505m.10c", 0x60000, 0x20000, CRC(b2ca9838) SHA1(7104697802a0466fab40414a467146a224eb6a74) )
+ ROM_LOAD( "5504m.9c", 0x80000, 0x20000, CRC(6ac42304) SHA1(ce822da6d61e68578c08c9f1d0af1557c64ac5ae) )
+ ROM_LOAD( "5503m.8c", 0xa0000, 0x20000, CRC(9276a10a) SHA1(5a68fff20631a2002509d6cace06b5a9fa0e75d2) )
+
+ ROM_REGION( 0x80000, REGION_GFX3, 0 ) // blitter data
+ ROM_LOAD( "5515m.4b", 0x00000, 0x80000, CRC(ef130237) SHA1(2c8f7a15249115b2cdcb3a8e0896ea8601e323d9) )
+
+ ROM_REGION( 0xa0000, REGION_GFX4, 0 ) // blitter data
+ ROM_LOAD( "5514m.2b", 0x00000, 0x20000, CRC(ac714bb7) SHA1(64056cbed9d0c4f68611921754c3e6a9bb14f7cc) )
+ ROM_LOAD( "5513m.1b", 0x20000, 0x20000, CRC(32b7bcbd) SHA1(13277ae3f158da332e69c6f4f8828dfabbf3ea0a) )
+ ROM_LOAD( "5512m.4a", 0x40000, 0x20000, CRC(b4220316) SHA1(b0797c9c6ab226520d29c780ea709f62e02dd268) )
+ ROM_LOAD( "5511m.3a", 0x60000, 0x20000, CRC(40ee77d8) SHA1(e0dd9750d8b7b7dd9695a8365bdc926bd6d9f886) )
+ ROM_LOAD( "5510m.2a", 0x80000, 0x20000, CRC(bb9c71e1) SHA1(21f2977196aaa27b76ee6547a08aba8da7aba76c) )
+ROM_END
+
+
+/***************************************************************************
+
+Hana wo Yaraneba!
+(c)1991 Dynax
+
+D5512068L1-1
+CPU: Z80B
+Sound: AY38912A/P YM2413 M5205
+OSC: 20.0000MHz 14.31818MHz ?(near 6242)
+Others: Battery, M6242B
+Custom: NL-001
+ TC17G032AP-0246
+
+ROMs:
+5501H.2D
+5502H.4D
+
+5503H.8C
+5504H.9C
+5505H.10C
+5506H.11C
+5507H.13C
+5508H.16C
+5509H.17C
+
+on Subboard D4508308L-2
+5510H.2A
+5511H.3A
+5512H.4A
+5513H.1B
+5514H.2B
+5515H.4B
+
+dumped by sayu
+--- Team Japump!!! ---
+
+***************************************************************************/
+
+ROM_START( hanayara )
+ ROM_REGION( 0x50000, REGION_CPU1, 0 ) // Z80 Code
+ ROM_LOAD( "5501h.2d", 0x00000, 0x20000, CRC(124860b7) SHA1(205459d95f876433a9ca329fe31cfe9b08023baf) )
+ ROM_RELOAD( 0x10000, 0x20000 )
+ ROM_LOAD( "5502h.4d", 0x30000, 0x20000, CRC(93407801) SHA1(63dc3419f97d86221dbdd67b5be41d713364496b) )
+
+ ROM_REGION( 0xd0000, REGION_GFX1, 0 ) // blitter data
+ ROM_LOAD( "5507h.13c", 0x00000, 0x80000, CRC(7de17b26) SHA1(326667063ab045ac50e850f2f7821a65317879ad) )
+
+ ROM_REGION( 0xc0000, REGION_GFX2, 0 ) // blitter data
+ ROM_LOAD( "5508h.16c", 0x00000, 0x20000, CRC(ced3155b) SHA1(658e3947781f1be2ee87b43952999281c66683a6) )
+ ROM_LOAD( "5509h.17c", 0x20000, 0x20000, CRC(ca46ed48) SHA1(0769ac0b211181b7b57033f09f72828c885186cc) )
+ ROM_LOAD( "5506h.11c", 0x40000, 0x20000, CRC(161058fd) SHA1(cfc21abdc036e874d34bfa3c60486a5ab87cf9cd) )
+ ROM_LOAD( "5505h.10c", 0x60000, 0x20000, CRC(b2ca9838) SHA1(7104697802a0466fab40414a467146a224eb6a74) )
+ ROM_LOAD( "5504h.9c", 0x80000, 0x20000, CRC(6ac42304) SHA1(ce822da6d61e68578c08c9f1d0af1557c64ac5ae) )
+ ROM_LOAD( "5503h.8c", 0xa0000, 0x20000, CRC(9276a10a) SHA1(5a68fff20631a2002509d6cace06b5a9fa0e75d2) )
+
+ ROM_REGION( 0x80000, REGION_GFX3, 0 ) // blitter data
+ ROM_LOAD( "5515h.4b", 0x00000, 0x80000, CRC(ca742acc) SHA1(0aab6b3bbd0a229a0d6843849704f4faf27c8f72) )
+
+ ROM_REGION( 0xa0000, REGION_GFX4, 0 ) // blitter data
+ ROM_LOAD( "5514h.2b", 0x00000, 0x20000, CRC(ac714bb7) SHA1(64056cbed9d0c4f68611921754c3e6a9bb14f7cc) )
+ ROM_LOAD( "5513h.1b", 0x20000, 0x20000, CRC(32b7bcbd) SHA1(13277ae3f158da332e69c6f4f8828dfabbf3ea0a) )
+ ROM_LOAD( "5512h.4a", 0x40000, 0x20000, CRC(b4220316) SHA1(b0797c9c6ab226520d29c780ea709f62e02dd268) )
+ ROM_LOAD( "5511h.3a", 0x60000, 0x20000, CRC(40ee77d8) SHA1(e0dd9750d8b7b7dd9695a8365bdc926bd6d9f886) )
+ ROM_LOAD( "5510h.2a", 0x80000, 0x20000, CRC(bb9c71e1) SHA1(21f2977196aaa27b76ee6547a08aba8da7aba76c) )
+ROM_END
+
+
+/***************************************************************************
+
+Quiz TV Gassyuukoku Q&Q (JPN ver.)
+(c)1992 Dynax
+
+DX-BASE (Dynax Motherboard System) D5512068L1-2
+D6410288L-1 (SUB)
+
+6401.2D prg. / samples
+6402.4D
+6403.5D
+
+6404.S2A chr.
+6405.S2B
+6406.S2C
+6407.S2D
+6408.S2E
+6409.S2F
+6410.S2G
+6411.S2H
+6412.S3A
+6413.S3B
+
+***************************************************************************/
+
+ROM_START( quiztvqq )
+ ROM_REGION( 0x10000 + 0x28*0x8000, REGION_CPU1, 0 ) // Z80 Code
+ ROM_LOAD( "6401.2d", 0x000000, 0x020000, CRC(ce0e237c) SHA1(fd94a45052e3a68ef8cda2853b911a9993675fa6) )
+ // 14-17
+ ROM_RELOAD( 0x0b0000, 0x020000 )
+ // 04-07
+ ROM_LOAD( "6402.4d", 0x030000, 0x020000, CRC(cf7a9aa8) SHA1(9eaa8b318479e82cbcf133c227c61be92d282996) )
+ // 24-27
+ ROM_CONTINUE( 0x130000, 0x020000 )
+ // 08-0b
+ ROM_LOAD( "6403.5d", 0x050000, 0x020000, CRC(62402ac9) SHA1(bf52d22b119d54410dad4949b0687bb0edf3e143) )
+
+// ROM_REGION( 0x00000, REGION_GFX1, 0 ) // blitter data
+// unused
+
+// ROM_REGION( 0x00000, REGION_GFX2, 0 ) // blitter data
+// unused
+
+ ROM_REGION( 0x100000, REGION_GFX3, 0 ) // blitter data
+ ROM_LOAD( "6404.s2a", 0x00000, 0x80000, CRC(996ebe0f) SHA1(6492644aa14b0c2859add31878b5a8d7870981c8) )
+ ROM_LOAD( "6405.s2b", 0x80000, 0x20000, CRC(666bfb03) SHA1(e345a198d3e1bc69f22c6f43869ffa2b1501c4ad) )
+ ROM_LOAD( "6406.s2c", 0xa0000, 0x20000, CRC(006871ef) SHA1(ebf78b2e46e26d98a7d8952bd29e78c893243c7a) )
+ ROM_LOAD( "6407.s2d", 0xc0000, 0x20000, CRC(9cc61541) SHA1(a3c0e06c6ad77cb7b2e86a70c2e27e6a74c35f12) )
+ ROM_LOAD( "6408.s2e", 0xe0000, 0x20000, CRC(65a98946) SHA1(4528b300fa3b01d992cf50e87430105463ea3fbd) )
+
+ ROM_REGION( 0xa0000, REGION_GFX4, 0 ) // blitter data
+ ROM_LOAD( "6409.s2f", 0x00000, 0x20000, CRC(d5d11061) SHA1(c7ab5aedde6998d62427cc7c4bcf767e9b832a60) )
+ ROM_LOAD( "6410.s2g", 0x20000, 0x20000, CRC(bd769d46) SHA1(46f1f9e36f7b5f8deec5f7cce8c0992178ad3be0) )
+ ROM_LOAD( "6411.s2h", 0x40000, 0x20000, CRC(7bd43065) SHA1(13b4fcc4155f555ec0c7fbb2f3bb6c19c2788cf5) )
+ ROM_LOAD( "6412.s3a", 0x60000, 0x20000, CRC(43e645f3) SHA1(67a2975d4428142a2fbfd1d7b20139a15757bfb4) )
+ ROM_LOAD( "6413.s3b", 0x80000, 0x20000, CRC(f7b81238) SHA1(447d983971bed978816dd836504ffcfae0023a69) )
+ROM_END
+
+
+/***************************************************************************
+
+Mahjong Angels (Comic Theater Vol.2)
+(c)1991 Dynax
+
+DX-BASE (Dynax Motherboard System) D5512068L1-1
+D6107068L-1 (SUB)
+
+612-01.2D prg. / samples
+612-02.4D
+612-03.5D
+
+612-04.S1A chr.
+612-05.S2A
+612-06.S1B
+612-07.S2B
+612-08.S3C
+612-09.S4C
+612-10.S5C
+612-11.S6C
+
+***************************************************************************/
+
+ROM_START( mjangels )
+ ROM_REGION( 0x10000 + 0x28*0x8000, REGION_CPU1, 0 ) // Z80 Code
+ ROM_LOAD( "612-01.2d", 0x000000, 0x020000, CRC(cd353ba9) SHA1(8344dc5dd482ad6d36aa1e6b5824a09a3627dc65) )
+ // 00-03
+ ROM_RELOAD( 0x010000, 0x20000 )
+ // 0c-0f
+ ROM_RELOAD( 0x070000, 0x20000 )
+ // 24-27
+ ROM_RELOAD( 0x130000, 0x20000 )
+ // 04-07
+ ROM_LOAD( "612-02.4d", 0x030000, 0x020000, CRC(c1be70f9) SHA1(a0bd266b15c1677e5f41411217ca91d25c75e347) )
+ // 08-0b
+ ROM_LOAD( "612-03.5d", 0x050000, 0x020000, CRC(62402ac9) SHA1(bf52d22b119d54410dad4949b0687bb0edf3e143) )
+
+// ROM_REGION( 0x00000, REGION_GFX1, 0 ) // blitter data
+// unused
+
+// ROM_REGION( 0x00000, REGION_GFX2, 0 ) // blitter data
+// unused
+
+ ROM_REGION( 0xc0000, REGION_GFX3, 0 ) // blitter data
+ ROM_LOAD( "612-04.s1a", 0x00000, 0x80000, CRC(c9b568a0) SHA1(e6c68ee4871020ded48e8a92546a8183a25f331f) )
+ ROM_LOAD( "612-05.s2a", 0x80000, 0x40000, CRC(2ed51c5d) SHA1(0d912f8dc64f8fae35ca61cc0a938187a13ab328) )
+
+ ROM_REGION( 0xc0000, REGION_GFX4, 0 ) // blitter data
+ ROM_LOAD( "612-06.s1b", 0x00000, 0x20000, CRC(8612904d) SHA1(5386e93ad16146ce4e48e81df304e8bf9d2db199) )
+ ROM_LOAD( "612-07.s2b", 0x20000, 0x20000, CRC(0828c59d) SHA1(60c451de062c9e0000875022329450a55e913a3c) )
+ ROM_LOAD( "612-11.s6c", 0x40000, 0x20000, CRC(473b6fcd) SHA1(1b99b1370bc739f0f00671c6b6cbb3255d581b55) )
+ ROM_LOAD( "612-10.s5c", 0x60000, 0x20000, CRC(bf1edb0e) SHA1(932ca328c5968529d52b2c629b6bb866cfa1e784) )
+ ROM_LOAD( "612-09.s4c", 0x80000, 0x20000, CRC(8345999e) SHA1(c70c731ababcb28752dd4961d6dc54d43cb6bcba) )
+ ROM_LOAD( "612-08.s3c", 0xa0000, 0x20000, CRC(aad88516) SHA1(e6c7ef3325a17b2945530847998d314685c39f5d) )
+ROM_END
+
+
+/***************************************************************************
+
+Mahjong Campus Hunting
+(c)1990 Dynax
+D3312108L1-1
+D23SUB BOARD1 (sub board)
+
+CPU : Z80B
+Sound: AY-3-8912A YM2413 M5205
+OSC : 22MHz (X1, near main CPU), 384KHz (X2, near M5205)
+ 3.58MHz (X3, Sound section)
+
+ROMs:
+3309.20 [0c7d72f0] OKI M271000ZB
+3310.21 [28f5f194] |
+3311.22 [cddbf667] |
+3312.1 [cf0afbb5] |
+3313.2 [36e25beb] |
+3314.3 [f1cf01bc] |
+3315.4 [7cac01c7] /
+
+3316.10 [44006ee5] M5M27C101P
+3317.11 [4bb62bb4] /
+3318.12 [e3b457a8] 27C010
+
+Subboard ROMs:
+3301.1B [8ec98d60] OKI M271000ZB
+3302.2B [d7024f2d] |
+3303.3B [01548edc] |
+3304.4B [deef9a4e] |
+3305.1A [8a9ebab8] |
+3306.2A [86afcc80] |
+3307.3A [07dbaf8a] |
+3308.4A [a2cac53d] /
+
+PALs:
+D33A.24 (16L8)
+D33B.79 (16L8)
+D33C.67 (16R8)
+
+CRT Controller:
+HD46505SP (6845)
+
+Custom chip:
+DYNAX TC17G032AP-0246 JAPAN 8951EAY
+
+***************************************************************************/
+
+ROM_START( mcnpshnt )
+ ROM_REGION( 0x10000 + 0xc*0x8000, REGION_CPU1, 0 ) // Z80 Code
+ ROM_LOAD( "3318.12", 0x000000, 0x020000, CRC(e3b457a8) SHA1(b768895797157cad029ac1f652a838ecf6587d4f) )
+ ROM_RELOAD( 0x010000, 0x020000 )
+ ROM_LOAD( "3317.11", 0x030000, 0x020000, CRC(4bb62bb4) SHA1(0de5605cecb1e729a5b5b866274395945cf88aa3) )
+ ROM_LOAD( "3316.10", 0x050000, 0x020000, CRC(44006ee5) SHA1(287ffd095755dc2a1e40e667723985c9052fdcdf) )
+
+ ROM_REGION( 0xe0000, REGION_GFX1, 0 ) // blitter data
+ ROM_LOAD( "3310.21", 0x00000, 0x20000, CRC(28f5f194) SHA1(ceb4605b25c49b6e6087e2e2f5db608d7e3ed0b2) )
+ ROM_LOAD( "3311.22", 0x20000, 0x20000, CRC(cddbf667) SHA1(fbf94b8fdbe09cec5469c5f09d28e4d206763f90) )
+ ROM_LOAD( "3309.20", 0x40000, 0x20000, CRC(0c7d72f0) SHA1(cbd0f29a31eab565b0e31fe1612e73164e6c61b4) )
+ ROM_LOAD( "3312.1", 0x60000, 0x20000, CRC(cf0afbb5) SHA1(da340d49fb9513014f619124af56c115932cf18c) )
+ ROM_LOAD( "3313.2", 0x80000, 0x20000, CRC(36e25beb) SHA1(21577849b356192d32d990d02d03092aa344e92e) )
+ ROM_LOAD( "3314.3", 0xa0000, 0x20000, CRC(f1cf01bc) SHA1(fb02593d8b772b5e0128017998a0e15fc0708898) )
+ ROM_LOAD( "3315.4", 0xc0000, 0x20000, CRC(7cac01c7) SHA1(cee5f157a23087b97709ff860078572b389e60cb) )
+
+// ROM_REGION( 0x00000, REGION_GFX2, 0 ) // blitter data
+// unused
+
+ ROM_REGION( 0x100000, REGION_GFX3, 0 ) // blitter data
+ ROM_LOAD( "3301.1b", 0x00000, 0x20000, CRC(8ec98d60) SHA1(e98d947096abb78e91c3013ede9eae7719b1d7b9) )
+ ROM_LOAD( "3302.2b", 0x20000, 0x20000, CRC(d7024f2d) SHA1(49dfc26dc91a8632459852968766a5263be138eb) )
+ ROM_LOAD( "3303.3b", 0x40000, 0x20000, CRC(01548edc) SHA1(a64b509a744dd010997d5b2cd4d12d2767dde6c8) )
+ ROM_LOAD( "3304.4b", 0x60000, 0x20000, CRC(deef9a4e) SHA1(e0be7ba644e383d669a5ff1eb24c46461cc586a5) )
+ ROM_LOAD( "3308.4a", 0x80000, 0x20000, CRC(a2cac53d) SHA1(fc580a85c94748afc1bbc49e25662e5a5cc8bb36) )
+ ROM_LOAD( "3307.3a", 0xa0000, 0x20000, CRC(07dbaf8a) SHA1(99f995b71ca116d2e5587e08f9b0b4493d96937b) )
+ ROM_LOAD( "3306.2a", 0xc0000, 0x20000, CRC(86afcc80) SHA1(e5d818761bb375b6c862546e238b2c6cf13898a8) )
+ ROM_LOAD( "3305.1a", 0xe0000, 0x20000, CRC(8a9ebab8) SHA1(755c40a64541518b27cfa94959feb5de6f55b358) )
+ROM_END
+
+
+/***************************************************************************
+
+7jigen no Youseitachi (Mahjong 7 Dimensions)
+(c)1990 Dynax
+
+D3707198L1
+D23SUB BOARD1
+
+CPU: Z80-B
+Sound: AY-3-8912A
+ YM2413
+ M5205
+OSC: 22.000MHz
+ 3.58MHz
+ 384KHz
+VDP: HD46505SP
+Custom: (TC17G032AP-0246)
+
+
+3701.1A prg.
+
+3702.3A samples
+3703.4A
+
+3704.S1B chr.
+3705.S2B
+3706.S3B
+3707.S4B
+3708.S1A
+3709.S2A
+3710.S3A
+3711.S4A
+3712.14A
+3713.16A
+3714.17A
+3715.18A
+3716.20A
+3717.17B
+
+***************************************************************************/
+
+ROM_START( 7jigen )
+ ROM_REGION( 0x10000 + 0xc*0x8000, REGION_CPU1, 0 ) // Z80 Code
+ ROM_LOAD( "3701.1a", 0x00000, 0x20000, CRC(ee8ab3c4) SHA1(9ccc9e9697dd452cd28e38c81cebea0b862f0642) )
+ ROM_RELOAD( 0x10000, 0x20000 )
+ ROM_LOAD( "3702.3a", 0x30000, 0x20000, CRC(4e43a0bb) SHA1(d98a1ab43dcfab3d2a17f99db797f7bfa17e5ecc) )
+ ROM_LOAD( "3703.4a", 0x50000, 0x20000, CRC(ec77b564) SHA1(5e9d5540b300e88c3ecdb53bca38830621eb0382) )
+
+ ROM_REGION( 0xc0000, REGION_GFX1, 0 ) // blitter data
+ ROM_LOAD( "3713.16a", 0x00000, 0x20000, CRC(f3a745d2) SHA1(37b55e2c290b165a5afaf4c7b8539bb57dd0d927) )
+ ROM_LOAD( "3712.14a", 0x20000, 0x20000, CRC(88786680) SHA1(34a31448a9f3e287d7c7fe478736771c5ef259e2) )
+ ROM_LOAD( "3715.18a", 0x40000, 0x20000, CRC(19f7ab13) SHA1(ac11e43981e8667c2637b66d93ac052fb27e521d) )
+ ROM_LOAD( "3716.20a", 0x60000, 0x20000, CRC(4f0c7f06) SHA1(e0bbbb69cdd16932778e0b2f67e7ed068991a0b9) )
+ ROM_LOAD( "3717.17b", 0x80000, 0x20000, CRC(960cfd62) SHA1(df8ee9eb8617a5e8605170d404872e1c6f0987f0) )
+ ROM_LOAD( "3714.17a", 0xa0000, 0x20000, CRC(44ba5e35) SHA1(0c5c2b2a78aa397ea3d1264821ff717d093b81ae) )
+
+// ROM_REGION( 0x00000, REGION_GFX2, 0 ) // blitter data
+// unused
+
+ ROM_REGION( 0x100000, REGION_GFX3, 0 ) // blitter data
+ ROM_LOAD( "3704.s1b", 0x00000, 0x20000, CRC(26348ae4) SHA1(3659d18608848c58ad980a79bc1c29da238a5604) )
+ ROM_LOAD( "3705.s2b", 0x20000, 0x20000, CRC(5b5ea036) SHA1(187a7f6356ead05d8e3d9f5efa82554004429780) )
+ ROM_LOAD( "3706.s3b", 0x40000, 0x20000, CRC(7fdfb600) SHA1(ce4485e43ee6bf63b4e8e3bb91267295995c736f) )
+ ROM_LOAD( "3707.s4b", 0x60000, 0x20000, CRC(67fa83ea) SHA1(f8b0012aaaf125b7266dbf1ae7df23d04d484e54) )
+ ROM_LOAD( "3711.s4a", 0x80000, 0x20000, CRC(f1d4399d) SHA1(866af46900a4b04db69c838b7ec7e347a5fadd3d) )
+ ROM_LOAD( "3710.s3a", 0xa0000, 0x20000, CRC(0a92af7c) SHA1(4383dc8f3019b3b2716d32e1c91b0ac5b1e367c3) )
+ ROM_LOAD( "3709.s2a", 0xc0000, 0x20000, CRC(86f27f1c) SHA1(43b829597993d3043d5bbb0a468f603910638b87) )
+ ROM_LOAD( "3708.s1a", 0xe0000, 0x20000, CRC(8082d0ac) SHA1(44d708f8e307b782105082092edd3ea9affd2329) )
+ROM_END
+
+
+/***************************************************************************
+
+Jantouki
+(c)1989 Dynax
+
+D1505178-A (main board)
+D2711078L-B (ROM board)
+
+CPU: Z80-B
+Sound: Z80-B
+ AY-3-8912A
+ YM2203C
+ M5205
+OSC: 22.000MHz
+VDP: HD46505SP
+Custom: (TC17G032AP-0246) x2
+
+
+2702.6D MROM1 main prg.
+2701.6C MROM2
+
+2705.6G SROM1 sound prg.
+2704.6F SROM2 sound data
+2703.6E SROM3
+
+2709.3G BROM1 chr.
+2710.3F BROM2
+2711.3E BROM3
+2712.3D BROM4
+2713.3C BROM5
+2706.5G BROM6
+2707.5F BROM7
+2708.5E BROM8
+
+2718.1G AROM1 chr.
+2719.1F AROM2
+2720.1E AROM3
+2721.1D AROM4
+2722.1C AROM5
+2714.2G AROM6
+2715.2F AROM7
+2716.2E AROM8
+2717.2D AROM9
+
+27-1_19H.18G color
+27-2.20H.19G
+***************************************************************************/
+
+ROM_START( jantouki )
+ ROM_REGION( 0x20000, REGION_CPU1, 0 ) // Z80 Code
+ ROM_LOAD( "2702.6d", 0x000000, 0x010000, CRC(9e9bea93) SHA1(c8b1a0621d3dae37d809bdbaa4ed4af73847b714) )
+ ROM_LOAD( "2701.6c", 0x010000, 0x010000, CRC(a58bc982) SHA1(5cdea3cdf3eaacb6bdf6ddb68e3d57fe53d70bb9) )
+
+ ROM_REGION( 0x68000, REGION_CPU2, 0 ) // Z80 Code
+ ROM_LOAD( "2705.6g", 0x000000, 0x010000, CRC(9d21e4af) SHA1(454601f4cb89da53c6881f4d8109d3c0babcfe5e) )
+ // banks 4-b:
+ ROM_LOAD( "2704.6f", 0x028000, 0x020000, CRC(4bb62bb4) SHA1(0de5605cecb1e729a5b5b866274395945cf88aa3) )
+ ROM_LOAD( "2703.6e", 0x048000, 0x020000, CRC(44006ee5) SHA1(287ffd095755dc2a1e40e667723985c9052fdcdf) )
+
+ ROM_REGION( 0x100000, REGION_GFX1, 0 ) // blitter data
+ ROM_LOAD( "2709.3g", 0x00000, 0x20000, CRC(e6dd4853) SHA1(85394e34eee95cd4430d062b3dbdfbe066c661b6) )
+ ROM_LOAD( "2710.3f", 0x20000, 0x20000, CRC(7ef4d92f) SHA1(414e26242e824f5d4c40a039a3f3486f84338325) )
+ ROM_LOAD( "2711.3e", 0x40000, 0x20000, CRC(8bfee4c2) SHA1(7c0e7535f7d7cd7f665e7925ff0cdab6b96a4b83) )
+ ROM_LOAD( "2712.3d", 0x60000, 0x20000, CRC(6ecd4913) SHA1(00a2355d6cb1643b7cc964e702a4ac5cfe7906c5) )
+ ROM_LOAD( "2713.3c", 0x80000, 0x20000, CRC(33272f5d) SHA1(8a23ef0e6ad24905fd5c249e8ea8560ec29a585c) )
+ ROM_LOAD( "2706.5g", 0xa0000, 0x20000, CRC(fd72b190) SHA1(3d790dc1e40cbf963d8413ea91e518e19973734d) )
+ ROM_LOAD( "2707.5f", 0xc0000, 0x20000, CRC(4ec7a81e) SHA1(a6227ca2b648ebc1a5a5f6fbfc6412c44752b77d) )
+ ROM_LOAD( "2708.5e", 0xe0000, 0x20000, CRC(45845dc9) SHA1(cec3f82e3440f724f59d8386c8d2b0e030703ed5) )
+
+ ROM_REGION( 0x100000, REGION_GFX2, 0 ) // blitter 2 data
+ ROM_LOAD( "2718.1g", 0x00000, 0x20000, CRC(65608d7e) SHA1(28a960450d2d1cfb314c574123c2fbc61f2ded51) )
+ ROM_LOAD( "2719.1f", 0x20000, 0x20000, CRC(4cbc9361) SHA1(320d3ce504ad2e27937e7e3a761c672a22749658) )
+ ROM_LOAD( "2720.1e", 0x40000, 0x20000, CRC(4c9a25e5) SHA1(0298a5dad034b1ac113f6e07f4e9334ed6e0e89b) )
+ ROM_LOAD( "2721.1d", 0x60000, 0x20000, CRC(715c864a) SHA1(a4b436ddeaa161d6661063b6de503f07ecc5894a) )
+ ROM_LOAD( "2722.1c", 0x80000, 0x20000, CRC(cc0b0cd7) SHA1(ccd3ff1cafbcaf87439a6dfe38b5057febc15012) )
+ ROM_LOAD( "2714.2g", 0xa0000, 0x20000, CRC(17341b6b) SHA1(0ae43e53429e9561a00ea9597299477f2c7ddf4b) )
+ ROM_LOAD( "2715.2f", 0xc0000, 0x20000, CRC(486b7138) SHA1(623ddb0e9a9444cf0e920b78562a4748fa1c54d9) )
+ ROM_LOAD( "2716.2e", 0xe0000, 0x20000, CRC(f388b0da) SHA1(4c04509eeda3f82bf6f8940a406e17423d0210a0) )
+
+ ROM_REGION( 0x20000, REGION_GFX3, 0 ) // blitter 2 data
+ ROM_LOAD( "2717.2d", 0x00000, 0x20000, CRC(3666bead) SHA1(2067bb894b76be2b51649bb1144e84e6ff0ab378) )
+
+ ROM_REGION( 0x400, REGION_PROMS, ROMREGION_DISPOSE ) // Color PROMs
+ ROM_LOAD( "27-2_20h.19g", 0x000000, 0x000200, CRC(32d3f091) SHA1(ab9e8f467fc85357fb900bceae32909ce1f2d9c1) )
+ ROM_LOAD( "27-1_19h.18g", 0x000200, 0x000200, CRC(9382a2a1) SHA1(0d14eb85017f87ddbe66e4f6443028e91540b36e) )
+ROM_END
+
+
+/***************************************************************************
+
+ Mahjong Electron Base
+
+***************************************************************************/
+
+ROM_START( mjelctrn )
+ ROM_REGION( 0x30000, REGION_CPU1, 0 ) // Z80 Code
+ ROM_LOAD( "u27b-020", 0x00000, 0x20000, CRC(7773d382) SHA1(1d2ae799677e99c7cba09b0a2c49bb9310232e80) )
+ ROM_CONTINUE( 0x00000, 0x20000 )
+ ROM_RELOAD( 0x10000, 0x20000 )
+ ROM_CONTINUE( 0x28000, 0x08000 )
+ ROM_CONTINUE( 0x20000, 0x08000 )
+ ROM_CONTINUE( 0x18000, 0x08000 )
+ ROM_CONTINUE( 0x10000, 0x08000 )
+
+ ROM_REGION( 0x100000, REGION_GFX1, 0 ) // blitter data
+ ROM_LOAD( "eb-01.rom", 0x000000, 0x100000, CRC(e5c41448) SHA1(b8322e32b0cb3d771316c9c4f7be91de6e422a24) )
+
+ ROM_REGION( 0x080000, REGION_GFX2, 0 ) // blitter data
+ ROM_LOAD( "eb-02.rom", 0x000000, 0x080000, CRC(e1f1b431) SHA1(04a612aff4c30cb8ea741f228bfa7e4289acfee8) )
+
+ ROM_REGION( 0x040000, REGION_GFX3, 0 ) // blitter data
+ ROM_LOAD( "mj-1c020", 0x000000, 0x040000, CRC(f8e8d91b) SHA1(409e276157b328e7bbba5dda6a4c7adc020d519a) )
+ROM_END
+
+ROM_START( mjelct3 )
+ ROM_REGION( 0x30000, REGION_CPU1, 0 ) // Z80 Code
+ ROM_LOAD( "se-3010", 0x00000, 0x20000, CRC(370347e7) SHA1(2dc9f1fde4efaaff887722aae6507d7e9fac8eb6) )
+ ROM_RELOAD( 0x10000, 0x08000 )
+ ROM_CONTINUE( 0x28000, 0x08000 )
+ ROM_CONTINUE( 0x20000, 0x08000 )
+ ROM_CONTINUE( 0x18000, 0x08000 )
+
+ ROM_REGION( 0x100000, REGION_GFX1, 0 ) // blitter data
+ ROM_LOAD( "eb-01.rom", 0x000000, 0x100000, CRC(e5c41448) SHA1(b8322e32b0cb3d771316c9c4f7be91de6e422a24) )
+
+ ROM_REGION( 0x80000, REGION_GFX2, 0 ) // blitter data
+ ROM_LOAD( "eb-02.rom", 0x00000, 0x80000, CRC(e1f1b431) SHA1(04a612aff4c30cb8ea741f228bfa7e4289acfee8) )
+ROM_END
+
+ROM_START( mjelct3a )
+ ROM_REGION( 0x30000, REGION_CPU1, 0 ) // Z80 Code
+ ROM_LOAD( "dz-00.rom", 0x00000, 0x20000, CRC(d28358f7) SHA1(995c16e0865048069f79411574256a88d58c6be9) )
+ ROM_RELOAD( 0x10000, 0x08000 )
+ ROM_CONTINUE( 0x28000, 0x08000 )
+ ROM_CONTINUE( 0x20000, 0x08000 )
+ ROM_CONTINUE( 0x18000, 0x08000 )
+
+ ROM_REGION( 0x100000, REGION_GFX1, 0 ) // blitter data
+ ROM_LOAD( "eb-01.rom", 0x000000, 0x100000, CRC(e5c41448) SHA1(b8322e32b0cb3d771316c9c4f7be91de6e422a24) )
+
+ ROM_REGION( 0x80000, REGION_GFX2, 0 ) // blitter data
+ ROM_LOAD( "eb-02.rom", 0x00000, 0x80000, CRC(e1f1b431) SHA1(04a612aff4c30cb8ea741f228bfa7e4289acfee8) )
+ROM_END
+
+/*
+
+Sea Hunter Penguin
+
+CPU
+1x Z8400A (main)
+1x YM2203C (sound)
+1x blank DIP40 with GND on pin 1,22 and +5 on pin 20
+1x oscillator 22.1184MHz
+ROMs
+
+2x 27512 (u43,u45)
+6x 27C010
+
+ROM u43.8d contains
+
+MODEL:SEA HUNTER(EXT)
+PROGRAM BY:WSAC SYSTEMS,.
+
+DATE:1995/02/20
+
+VER:1.30
+
+*/
+
+ROM_START( shpeng )
+ ROM_REGION( 0x90000, REGION_CPU1, 0 ) // Z80 Code
+ ROM_LOAD( "u43.8d", 0x00000, 0x10000, CRC(6b993f68) SHA1(4d3ad750e23be93342c61c454498d432e40587bb) )
+ ROM_LOAD( "u45.9d", 0x28000, 0x10000, CRC(6e79a1d1) SHA1(a72706425bcbd0faee4cf0220942fdcf510d4e89) )
+
+ ROM_REGION( 0xc0000, REGION_GFX1, 0 ) // blitter data
+ ROM_LOAD( "u110.1j", 0x00000, 0x20000, CRC(31abac75) SHA1(20e91496ccb379d9449925b5aaca3532caaf9522) ) // ok! - main sprites etc.
+ ROM_LOAD( "u111.0j", 0x20000, 0x20000, CRC(0672bfc9) SHA1(ea35af45cdfa72ae1e7dc13a09ed1db09c0062ec) ) // ok?
+ ROM_LOAD( "u84.1h", 0x40000, 0x20000, CRC(7b476fac) SHA1(6b61b675fbfcc17a77b9757ea330f8d3e8751633) )
+ ROM_LOAD( "u804.0h", 0x60000, 0x20000, CRC(abb2f1c3) SHA1(9faccbba26c0540d9edbd76ca8bf67069db0bb53) )
+ ROM_LOAD( "u74.1g", 0x80000, 0x20000, CRC(2ac46b6e) SHA1(0046ee7ede1acff45e64c85a9fca8fc8efa31026) )
+ ROM_LOAD( "u704.0g", 0xa0000, 0x20000, CRC(b062c928) SHA1(8c43689a1b8c444f91acbc7371eda744874eb538) )
+
+ ROM_REGION( 0x400, REGION_PROMS, ROMREGION_DISPOSE ) // Color PROMs
+ ROM_LOAD( "n82s147n.u13", 0x000, 0x200, CRC(29b6415b) SHA1(8085ff3265cda2d564da3dff609eb05ff02fae49) ) // FIXED BITS (0xxxxxxx) (Ok)
+ ROM_LOAD( "n82s147n.u12", 0x200, 0x200, BAD_DUMP CRC(7b940daa) SHA1(3903ebef644b2519aebbbb6d16872441b283c780) ) // BADADDR xxx-xxxxx (Bad Read, Prom has a broken leg!)
+
+ /* this rom doesn't belong here, it is from Dragon Punch, but shpeng hardware and game code is a hack
+ of dragon punch. This rom is better than the bad dump above for the sprite colours, although the
+ colours on the intro/cutscenes are wrong */
+ ROM_LOAD_OPTIONAL( "1.17g", 0x200, 0x200, CRC(324fa9cf) SHA1(a03e23d9a9687dec4c23a8e41254a3f4b70c7e25) )
+ROM_END
+
+
+// Decrypted by yong
+static DRIVER_INIT( mjelct3 )
+{
+ int i;
+ UINT8 *rom = memory_region(REGION_CPU1);
+ size_t size = memory_region_length(REGION_CPU1);
+ UINT8 *rom1 = malloc_or_die(size);
+
+ memcpy(rom1,rom,size);
+ for (i = 0; i < size; i++)
+ rom[i] = BITSWAP8(rom1[BITSWAP24(i,23,22,21,20,19,18,17,16,15,14,13,12,11,10,9,8, 1,6,5,4,3,2,7, 0)], 7,6, 1,4,3,2,5,0);
+ free(rom1);
+}
+
+static DRIVER_INIT( mjelct3a )
+{
+ int i,j;
+ UINT8 *rom = memory_region(REGION_CPU1);
+ size_t size = memory_region_length(REGION_CPU1);
+ UINT8 *rom1 = malloc_or_die(size);
+
+ memcpy(rom1,rom,size);
+ for (i = 0; i < size; i++)
+ {
+ j = i & ~0x7e00;
+ switch(i & 0x7000)
+ {
+ case 0x0000: j |= 0x0400; break;
+ case 0x1000: j |= 0x4400; break;
+ case 0x2000: j |= 0x4200; break;
+ case 0x3000: j |= 0x0200; break;
+ case 0x4000: j |= 0x4600; break;
+ case 0x5000: j |= 0x4000; break;
+// case 0x6000: j |= 0x0000; break;
+ case 0x7000: j |= 0x0600; break;
+ }
+ switch(i & 0x0e00)
+ {
+ case 0x0000: j |= 0x2000; break;
+ case 0x0200: j |= 0x3800; break;
+ case 0x0400: j |= 0x2800; break;
+ case 0x0600: j |= 0x0800; break;
+ case 0x0800: j |= 0x1800; break;
+// case 0x0a00: j |= 0x0000; break;
+ case 0x0c00: j |= 0x1000; break;
+ case 0x0e00: j |= 0x3000; break;
+ }
+ rom[j] = rom1[i];
+ }
+ free(rom1);
+
+ driver_init_mjelct3(machine);
+}
+
+
+/***************************************************************************
+
+Neruton Haikujiradan
+(c)1990 Dynax / Yukiyoshi Tokoro (Illustration)
+D4005208L1-1
+D4508308L-2 (sub board)
+
+CPU : Z80?
+Sound: AY-3-8912A YM2413 M5205
+OSC : 22MHz (near main CPU), 3.58MHz (Sound section)
+
+ROMs (all ROMs are 27C010 compatible):
+4501B.1A [0e53eeee]
+4502.3A [c296293f]
+4511.11A [c4a96b6e]
+4512.13A [d7ebbcb9]
+4513.14A [e3bed454]
+4514.15A [ee258483]
+4515.17A [3bce0ca1]
+4516.18A [ee6b7e3b]
+4517.19A [b31f9694]
+4518.17C [fa88668e]
+4519.18C [68aca5f3]
+4520.19C [7bb2b298]
+
+Subboard ROMs:
+4503.1A [dcbe2805]
+4504.2A [7b3387af]
+4505.3A [6f9fd275]
+4506.4A [6eac8b3c]
+4507.1B [106e6133]
+4508.2B [5c451ed4]
+4509.3B [4e1e6a2d]
+4510.4B [455305a1]
+
+
+PALs:
+10B (?)
+10E (?)
+15E (?)
+D45SUB.6A (16L8)
+
+CRT Controller:
+HD46505SP (6845)
+
+***************************************************************************/
+
+ROM_START( neruton )
+ ROM_REGION( 0x50000, REGION_CPU1, 0 ) // Z80 Code
+ ROM_LOAD( "4501b.1a", 0x000000, 0x020000, CRC(0e53eeee) SHA1(883138618a11295bfac148da4a092e01d92229b3) )
+ ROM_RELOAD( 0x010000, 0x020000 )
+ ROM_LOAD( "4502.3a", 0x030000, 0x020000, CRC(c296293f) SHA1(466e87f7eca102568f1f00c6ba77dacc3df300dd) )
+
+ ROM_REGION( 0x100000, REGION_GFX1, 0 ) // blitter data
+ ROM_LOAD( "4511.11a", 0x00000, 0x20000, CRC(c4a96b6e) SHA1(15a6776509e0d30929f6a261798afe7dc0401d4e) )
+ ROM_LOAD( "4512.13a", 0x20000, 0x20000, CRC(d7ebbcb9) SHA1(b8edd8b93eca8d36056c02f8b69ff8313c9ab120) )
+ ROM_LOAD( "4513.14a", 0x40000, 0x20000, CRC(e3bed454) SHA1(03a66d31b8f41abc4ce83ebe22f8d14414d92152) )
+ ROM_LOAD( "4514.15a", 0x60000, 0x20000, CRC(ee258483) SHA1(8c685fee4eaff5978f0ec222c33d55123a8fa496) )
+ ROM_LOAD( "4515.17a", 0x80000, 0x20000, CRC(3bce0ca1) SHA1(1d0bb379077c52a63aa982bbe77f89df7b5b7b14) )
+ ROM_LOAD( "4516.18a", 0xa0000, 0x20000, CRC(ee6b7e3b) SHA1(5290fad850c7a52039cd9d26082bff8615bf3797) )
+ ROM_LOAD( "4517.19a", 0xc0000, 0x20000, CRC(b31f9694) SHA1(f22fc44908be4f1ef8dada57860f95ee74495605) )
+ ROM_LOAD( "4519.18c", 0xe0000, 0x20000, CRC(68aca5f3) SHA1(f03328362777e6d536f730bc3b52371d5daca54e) )
+
+ ROM_REGION( 0x40000, REGION_GFX2, 0 ) // blitter data
+ ROM_LOAD( "4520.19c", 0x00000, 0x20000, CRC(7bb2b298) SHA1(643d21f6a45640bad5ec84af9745339487a7408c) )
+ ROM_LOAD( "4518.17c", 0x20000, 0x20000, CRC(fa88668e) SHA1(fce80a8badacf39f30c36952cbe0a1491b8faef1) )
+
+ ROM_REGION( 0x100000, REGION_GFX3, 0 ) // blitter data
+ ROM_LOAD( "4510.4b", 0x00000, 0x20000, CRC(455305a1) SHA1(103e1eaac485b37786a1d1d411819788ed385467) )
+ ROM_LOAD( "4509.3b", 0x20000, 0x20000, CRC(4e1e6a2d) SHA1(04c71dd11594921142b6aa9554c0fe1b40254463) )
+ ROM_LOAD( "4508.2b", 0x40000, 0x20000, CRC(5c451ed4) SHA1(59a27ddfae541cb61dafb32bdb5de8ddbc5abb8d) )
+ ROM_LOAD( "4507.1b", 0x60000, 0x20000, CRC(106e6133) SHA1(d08deb17ea82fe43e458a11eea26ce98c26c51c1) )
+ ROM_LOAD( "4506.4a", 0x80000, 0x20000, CRC(6eac8b3c) SHA1(70dbe3af582384571872e7b6b51df4192daed227) )
+ ROM_LOAD( "4505.3a", 0xa0000, 0x20000, CRC(6f9fd275) SHA1(123a928dcb60624d61a55b2fef25156975ba26c9) )
+ ROM_LOAD( "4504.2a", 0xc0000, 0x20000, CRC(7b3387af) SHA1(403cf67287469ae6ce9a7f662f6d82f62dac349b) )
+ ROM_LOAD( "4503.1a", 0xe0000, 0x20000, CRC(dcbe2805) SHA1(713edd2e3c950bc689446441eb85197bb7b1eb89) )
+ROM_END
+
+
+/***************************************************************************
+
+Mahjong Crystal 7
+Dynax, 1990
+
+PCB Layout
+----------
+
+D4005208L1-1
+|------------------------------------------------------------------|
+| VR1 3.579545MHz 3-8912 22MHz|------| 4001.1A |
+| VR2 358 |TMPZ84| 4002.3A |
+| YM2413 6845 |C015-6| |
+| 358 384kHz |------| |
+| M5205 |
+| 5563 |
+|M 5.5V_BAT|
+|A 6264 |
+|H |
+|J 6264 PAL PAL |
+|O |
+|N |
+|G DSW1(8) |
+|2 DSW2(8) |
+|8 DSW3(8) |
+| DSW4(8) |------------ 4011.11A -| |-ROM-sub-board-D23SUB--|
+| | 4012.13A | | |
+| | 4013.14A | | 4003.1B 4007.1A |
+| | 4014.15A-|| | |-||
+| HM53461 PAL | | || | 4004.2B 4008.2A | ||
+| HM53461 HM53461 | | || | | ||
+| HM53461 HM53461 | | || | 4005.3B 4009.3A | ||
+| HM53461 HM53461 | |-|| | |-||
+| HM53461 |----------| | | | 4006.4B 4010.4A |
+| | % | | | | |
+| |----------| | | | |
+|------------------------------------------|-----------------------| |-----------------------|
+Notes:
+ TMPZ84C015-6 - Toshiba TMPZ84C015F-6 (QFP100)
+ XTAL1- 11.000MHz [22/2], XTAL2- 11.000MHz [22/2], CLKIN- 5.500MHz [22/4], CLKOUT- 5.500MHz [22/4]
+ % - SDIP64 IC, surface scratched off. This is most likely a Dynax NL-00x graphics generator or similar.
+ AY-3-8912 clock - 1.375MHz [22/16]
+ YM2413 clock - 3.579545MHz
+ M5205 clock - 384kHz
+ VSync - 60Hz
+ HSync - 15.87kHz
+
+***************************************************************************/
+
+ROM_START( majxtal7 )
+ ROM_REGION( 0x50000, REGION_CPU1, 0 ) // Z80 Code
+ ROM_LOAD( "4001.1a", 0x00000, 0x20000, CRC(82fc6dd5) SHA1(3c6e58d4c302a0f305c67c31fce6a1d4cbfe5f78) )
+ ROM_RELOAD( 0x10000, 0x20000 )
+ ROM_LOAD( "4002.3a", 0x30000, 0x10000, CRC(b5fec88f) SHA1(bc3a2404150edd570ea7d320b2d43735fbdce195) )
+ ROM_RELOAD( 0x40000, 0x10000 )
+
+ ROM_REGION( 0x80000, REGION_GFX1, 0 ) // blitter data
+ ROM_LOAD( "4011.11a", 0x00000, 0x20000, CRC(63551c37) SHA1(338f62125d217ab7a928476d36dd2797480ef3c1) )
+ ROM_LOAD( "4012.13a", 0x20000, 0x20000, CRC(51a431d5) SHA1(df2327b61154f5c8eddc7572c08e714daa1498b4) )
+ ROM_LOAD( "4013.14a", 0x40000, 0x20000, CRC(cdbb24f8) SHA1(6bec3931ceaed75bfee9079e095786b088b95e70) )
+ ROM_LOAD( "4014.15a", 0x60000, 0x20000, CRC(f2677938) SHA1(778ce4a6bebef934749f65acd0b6472fd314ce7a) )
+
+// ROM_REGION( 0x00000, REGION_GFX2, 0 ) // blitter data
+// unused
+
+ ROM_REGION( 0x100000, REGION_GFX3, 0 ) // blitter data
+ ROM_LOAD( "4003.1b", 0x00000, 0x20000, CRC(26348ae4) SHA1(3659d18608848c58ad980a79bc1c29da238a5604) )
+ ROM_LOAD( "4004.2b", 0x20000, 0x20000, CRC(5b5ea036) SHA1(187a7f6356ead05d8e3d9f5efa82554004429780) )
+ ROM_LOAD( "4005.3b", 0x40000, 0x20000, CRC(7fdfb600) SHA1(ce4485e43ee6bf63b4e8e3bb91267295995c736f) )
+ ROM_LOAD( "4006.4b", 0x60000, 0x20000, CRC(67fa83ea) SHA1(f8b0012aaaf125b7266dbf1ae7df23d04d484e54) )
+ ROM_LOAD( "4010.4a", 0x80000, 0x20000, CRC(f1d4399d) SHA1(866af46900a4b04db69c838b7ec7e347a5fadd3d) )
+ ROM_LOAD( "4009.3a", 0xa0000, 0x20000, CRC(0a92af7c) SHA1(4383dc8f3019b3b2716d32e1c91b0ac5b1e367c3) )
+ ROM_LOAD( "4008.2a", 0xc0000, 0x20000, CRC(86f27f1c) SHA1(43b829597993d3043d5bbb0a468f603910638b87) )
+ ROM_LOAD( "4007.1a", 0xe0000, 0x20000, CRC(8082d0ac) SHA1(44d708f8e307b782105082092edd3ea9affd2329) )
+ROM_END
+
+/***************************************************************************
+
+Mahjong Raijinhai DX
+Dynax, 1996
+
+PCB Layout
+----------
+
+Top board
+
+D10010318L1
+sticker - D10502168
+|----------------------------------------|
+|DSW2(1) DSW4(10) DIP16|
+| |---| |
+|DSW1(10) DSW3(10)| * | |
+| |---| PROM2 |
+| |
+| PROM1 |
+| |
+| |
+| |
+| |
+| 1051.5E |
+| |-------------| |
+| | & | 1052.4E |---||
+| |-------------| | D ||
+|12MHz 1053.3E | I ||
+| | P ||
+|BATTERY 32.768kHz |40 ||
+| CLOCK 6264 |---||
+|----------------------------------------|
+Notes:
+ Most of the chips have their surface scratched off.
+ * - Unknown PLCC44 IC. Possibly Mach110 or similar CPLD
+ & - Unknown SDIP64 IC. Probably a Toshiba TMP91P640. Clock input 12.000MHz
+ Was read as a TMP91P640 and found to be protected.
+ CLOCK - Some kind of clock IC, like Oki M6242 or similar
+ PROM1 - TBP28S42 (equivalent to 82S147) PROM labelled 'D105-1'
+ PROM2 - TBP28S42 (equivalent to 82S147) PROM labelled 'D105-2'
+ DIP16 - Socket for cable that joins to lower board
+ DIP40 - Socket for connector that joins to lower board
+
+
+Bottom board
+
+|--------------------------------------------------------|
+| BATTERY 6116 |
+| VOL |
+| |
+| DIP40 |
+| |
+| DSW(8) 18.432MHz|
+| |
+| |
+|M DIP16 |
+|A 4116 4116 |
+|H |
+|J 4116 4116 |
+|O |
+|N 4116 4116 |
+|G |
+|2 4116 4116 |
+|8 AY3-8910 |
+| 4116 4116 |
+| |
+| 4116 4116 |
+| |
+| 4116 4116 |
+| |
+| 4116 4116 |
+|--------------------------------------------------------|
+Notes:
+ DIP16 - Socket for cable that joins to upper board
+ DIP40 - Socket for connector that joins to upper board
+ AY3-8910 clock - 1.536 [18.432/12]
+ HSync - 15.5kHz
+ VSync - 60Hz
+
+***************************************************************************/
+
+ROM_START( majrjhdx )
+ ROM_REGION( 0x50000, REGION_CPU1, 0 )
+ ROM_LOAD( "1051d.5e", 0x00000, 0x40000, CRC(54c31732) SHA1(049e76c42fd248f975c7cce7e74b1f79e2a96bea) )
+ ROM_RELOAD( 0x10000, 0x40000 ) // the first 0x4000 bytes are Z80 code from "MAHJONG THE MYSTERIOUS ORIENT"!
+ ROM_LOAD( "tmp91p640n-10.5b", 0x00000, 0x04000, NO_DUMP )
+
+ ROM_REGION( 0x100000, REGION_GFX1, 0 ) // blitter data
+ ROM_LOAD( "1053d.3e", 0x00000, 0x80000, CRC(10bf7f0f) SHA1(c042240296ac7202da14e809bff36c9b0f97a3df) )
+ ROM_LOAD( "1052d.4e", 0x80000, 0x80000, CRC(7200599c) SHA1(32e7caad9a9ea756b699f601fab90a419a437f57) )
+
+ ROM_REGION( 0x400, REGION_PROMS, ROMREGION_DISPOSE ) // Color PROMs
+ ROM_LOAD( "d105-2.7e", 0x000, 0x200, CRC(587bca5a) SHA1(327f7bfa035f652bbbfba3f74715515236322c09) )
+ ROM_LOAD( "d105-1.6e", 0x200, 0x200, CRC(6d0ce028) SHA1(35f70000a850782356734323fa93b150a77f807c) )
+ROM_END
+
+/***************************************************************************
+
+Mahjong Reach (bootleg)
+Dynax, 1994
+
+PCB Layout
+----------
+
+|-------------------------------------------|
+| 10-WAY 18-WAY M6242B BATTERY |
+| 4558 3.579545MHz 32.768kHz 6264 |
+|uPC1241H VOL DSW DSW ROM.U15|
+| UM3567 DSW DSW |
+| DSW YM2149 PAL |
+| |
+|2 TK-102 TMP91C640|
+|8 6116 |
+|W |
+|A PAL |
+|Y |
+| |
+| |
+| |
+| |
+| PAL |
+| ROM.U12 |
+| 81461 81461 TK-101 |
+| 81461 81461 ROM.U13 |
+| 81461 81461 21.47727MHz |
+|-------------------------------------------|
+
+***************************************************************************/
+
+ROM_START( mjreach )
+ ROM_REGION( 0x50000, REGION_CPU1, 0 )
+ ROM_LOAD( "rom.u15", 0x00000, 0x40000, CRC(d914ac92) SHA1(f3284d2a74380b33fd5fe8f73fe88c8360a9b783) )
+ ROM_RELOAD( 0x10000, 0x40000 )
+
+ ROM_REGION( 0x100000, REGION_GFX1, 0 ) // blitter data
+ ROM_LOAD( "rom.u13", 0x00000, 0x80000, CRC(c4c7c2fc) SHA1(adb33a8f0ff99c9574bd91fc570f82882d1381f9) )
+ ROM_LOAD( "rom.u12", 0x80000, 0x40000, CRC(87f47db6) SHA1(e9e9aae2b7b8dcb7d873a1b715ad4c9629c8936b) )
+ ROM_RELOAD( 0xc0000, 0x40000 )
+
+ ROM_REGION( 0x100000, REGION_GFX2, 0 ) // blitter data
+ ROM_LOAD( "rom.u13", 0x00000, 0x80000, CRC(c4c7c2fc) SHA1(adb33a8f0ff99c9574bd91fc570f82882d1381f9) )
+ ROM_RELOAD( 0x80000, 0x80000 )
+ROM_END
+
+static DRIVER_INIT( mjreach )
+{
+ memory_install_write8_handler(0, ADDRESS_SPACE_PROGRAM, 0x10060, 0x10060, 0, 0, yarunara_flipscreen_w);
+}
+
+/***************************************************************************
+
+Mahjong Tenkaigen
+Dynax, 1991
+
+PCB Layout
+----------
+
+ |------| |---------------|
+|----------| |-------| |----------------------|
+| LM358 M6242 6264 BATT |
+| UPC1242 UM3567 3.57945MHz DSW1 DSW2 TAICOM-00.2C |
+| VOL AY-3-8910 DSW3 DSW4 PAL1 |
+| DSW5 |-------------| |
+| ULN2003 6116 |TMP91P640N-10| |
+| |(SDIP64) | |
+| |-------------| |
+| PAL2 |
+| |
+| |
+| |
+| PAL3 |
+| |
+| 3013554 TAICOM-02.11B |
+| 3013554 PAL4 TAICOM-03.13B |
+| |-------| |
+| 41264 41264 41264 |AL9106 | |
+| |(QFP64)| |
+| 41264 41264 41264 |-------| TAICOM-01.15B |
+| 21.47727MHz |
+------------------------------------------------------------------
+Notes:
+ TMP91P640N-10 - Main CPU; Toshiba TMP91P640N-10 Microcontroller with 16k internal ROM,
+ TLCS-90 core, running at 10.73635MHz [21.4727 / 2] (SDIP64)
+ DSW1-4 - 10 switches each
+ DSW5 - 8 switches each
+ UM3567 - United Microelectronics Corporation UMC3567, compatible with YM2413 FM sound chip, running at 3.579549MHz (DIP24)
+ UPC1242 - 5W Audio Power Amplifier
+ LM358 - Low Power Dual Op Amp (DIP8)
+ PAL1 - AMD PALCE16V8H (DIP20)
+ PAL2 - AMI 18CV8 (DIP20)
+ PAL3 - Signetics PLHS16L8ACN (DIP20)
+ PAL4 - AMD PALCE22V10H (DIP24)
+ 6116 - 2K x8 SRAM (DIP24)
+ 6264 - 8K x8 SRAM (DIP28)
+ AY-3-8910 - Microchip AY-3-8910A Programmable Sound Generator, running at 1.34204375MHz [21.4727 / 16] (DIP40)
+ VOL - Volume Potentiometer
+ 3013554 - Microchip 3013554-00 118438 (x2, DIP16)
+ M6242 - OKI M6242 Real Time Clock chip (DIP18)
+ 41264 - NEC D41264C18184043 64K x4 VRAM (x6, SDIP24)
+ ULN2003 - 7-bit 50V 500mA TTL-input NPN Darlington Driver (DIP16)
+ AL9106 - AL9106 graphics generator (QFP64)
+
+ ROMs - Filename Device
+ ----------------------------------------------------
+ TAICOM-00.2C - ST M27C2001 256K x8 EPROM (DIP32)
+ TAICOM-01.15B - 4MBit MASKROM (DIP32)
+ TAICOM-02.11B - 4MBit MASKROM (DIP32)
+ TAICOM-03.13B - AMD AM27C040 512K x8 EPROM (DIP32)
+ TMP91P640N-10.5B - Internal 16K ROM from MCU
+
+***************************************************************************/
+
+ROM_START( tenkai )
+ ROM_REGION( 0x50000, REGION_CPU1, 0 )
+ ROM_LOAD( "taicom00.2c", 0x00000, 0x40000, CRC(a35e54db) SHA1(247c856e19989fb834e8ed135393927bbd9c0277) )
+ ROM_RELOAD( 0x10000, 0x40000 )
+ ROM_LOAD( "tmp91p640n-10.5b", 0x00000, 0x04000, CRC(509f1c97) SHA1(08557bea2e924053fd5bc9de5e306f3ecf8e98e6) )
+
+ // Note by Whistler:
+ // It appears that the first half of lzc-01.u6 in tenkaibb (as well as the same data in other bootleg versions)
+ // does not exist _anywhere_ in this rom dump, and in this way some girls won't show correctly (such as the 3rd one)
+ ROM_REGION( 0x80000, REGION_GFX1, 0 ) // blitter data
+ ROM_LOAD( "taicom01.15b", 0x000000, 0x80000, CRC(39e4e6f3) SHA1(5b543a5933446091d7cfd519d5a6f23047d8a9f2) )
+
+ ROM_REGION( 0x100000, REGION_GFX2, 0 ) // blitter data
+ ROM_LOAD( "taicom02.11b", 0x000000, 0x80000, CRC(aae8cfb7) SHA1(736c6148aa6e7b22ca19615a27e9a10d41778aa7) )
+ ROM_LOAD( "taicom03.13b", 0x080000, 0x80000, CRC(68cb730a) SHA1(7ce90e34fa51d50a7668ac1c5ccbc18bebe8ad84) )
+ROM_END
+
+/***************************************************************************
+
+Mahjong Tenkaigen Part 2 (bootleg)
+Dynax, 1991
+
+PCB Layout
+----------
+
+83228-3.GT
+|-------------------------------------------|
+| 4558 3.579545MHz DSW DSW BATTERY|
+|uPC1241H VOL DSW DSW |
+| K-663 |
+|1 M5255 32.768kHz|
+|8 TK-102 PAL |
+|W PAL RTC62421 |
+|A DSW 6116 PAL |
+|Y 6264 |
+| |
+| MC0 |
+| PAL PAL |
+| TMP91C640N |
+| |
+| PAL MC1 |
+|1 PAL |
+|0 MC2 |
+|W 81461 81461 TK-101 |
+|A 81461 81461 MC3 |
+|Y 81461 81461 21.2MHz |
+|-------------------------------------------|
+
+romcmp tenkai2b tenkai:
+
+mc0.u11 [1/4] taicom00.2c [1/4] 33.557129%
+mc0.u11 [2/4] taicom00.2c [2/4] 37.846375%
+mc0.u11 [3/4] taicom00.2c [3/4] IDENTICAL
+
+mc1.u8 [2/2] taicom01.15b IDENTICAL
+
+mc2.u21 [1/2] taicom02.11b IDENTICAL
+mc2.u21 [2/2] taicom03.13b 92.501640%
+
+mc3.u15 [2/2] taicom00.2c [4/4] IDENTICAL
+
+***************************************************************************/
+
+ROM_START( tenkai2b )
+ ROM_REGION( 0x50000, REGION_CPU1, 0 )
+ ROM_LOAD( "tmp91p640n-10.5b", 0x00000, 0x04000, NO_DUMP )
+ ROM_LOAD( "mc0.u11", 0x10000, 0x40000, CRC(8488a3ab) SHA1(f367a2dcc65410929db595b3c442d310d50a4940) )
+
+ ROM_REGION( 0x100000, REGION_GFX1, 0 ) // blitter data
+ ROM_LOAD( "mc1.u8", 0x000000, 0x100000, CRC(786698e3) SHA1(9ddf4e31f454fb3c7969b1433771e95a976de741) )
+
+ ROM_REGION( 0x100000, REGION_GFX2, 0 ) // blitter data
+ ROM_LOAD( "mc2.u21", 0x000000, 0x100000, CRC(713f79d7) SHA1(6e518b3127b232cc280b172dedbbc708987f9325) )
+
+ ROM_REGION( 0x100000, REGION_GFX3, 0 ) // blitter data
+ ROM_COPY( REGION_GFX1, 0, 0, 0x100000 )
+ ROM_LOAD( "mc3.u15", 0x00000, 0x20000, CRC(5b552cdf) SHA1(86aaa02dcf8dab670d818287c91c8cb296362401) ) // 1xxxxxxxxxxxxxxxx = 0xFF
+ROM_END
+
+/***************************************************************************
+
+Mahjong Tenkaigen (bootleg)
+Dynax, 1991
+
+PCB Layout
+----------
+
+|-------------------------------------------|
+| 4558 3.579545MHz 32.768kHz BATTERY|
+|uPC1241H VOL DSW DSW 6242B |
+| YM2413 DSW DSW |
+|1 YM2149 PAL |
+|8 TK-102 |
+|W |
+|A 6116 |
+|Y 6264 |
+| |
+| TDH-12M |
+| PAL |
+| TMP91P640N |
+| |
+| PAL LZC-01 |
+|1 PAL |
+|0 LZC-02 |
+|W 81461 81461 TK-101 |
+|A 81461 81461 LZC-03 |
+|Y 81461 81461 21.2MHz |
+|-------------------------------------------|
+
+romcmp tenkaibb tenkai2b:
+
+lzc-01.u6 mc1.u8 IDENTICAL
+
+lzc-02.u19 [1/2] mc2.u21 [1/2] IDENTICAL
+lzc-02.u19 [2/2] mc2.u21 [2/2] 92.501640%
+
+lzc-03.u15 mc3.u15 IDENTICAL
+
+tdh-12m.u11 [3/4] mc0.u11 [3/4] 99.998474%
+tdh-12m.u11 [4/4] mc0.u11 [4/4] 99.597168%
+
+romcmp tenkaibb tenkai:
+
+lzc-01.u6 [2/2] taicom01.15b IDENTICAL
+
+lzc-02.u19 [1/2] taicom02.11b IDENTICAL
+lzc-02.u19 [2/2] taicom03.13b IDENTICAL
+
+lzc-03.u15 [2/2] taicom00.2c [4/4] IDENTICAL
+
+tdh-12m.u11 [3/4] taicom00.2c [3/4] 99.998474%
+tdh-12m.u11 [4/4] taicom00.2c [4/4] IDENTICAL
+
+***************************************************************************/
+
+ROM_START( tenkaibb )
+ ROM_REGION( 0x50000, REGION_CPU1, 0 )
+ ROM_LOAD( "tdh-12m.u11", 0x00000, 0x40000, CRC(7b877721) SHA1(41bba10ffb3d72af84d6577d4785225fe1ecc640) )
+ ROM_RELOAD( 0x10000, 0x40000 )
+
+ ROM_REGION( 0x100000, REGION_GFX1, 0 ) // blitter data
+ ROM_LOAD( "lzc-01.u6", 0x000000, 0x100000, CRC(786698e3) SHA1(9ddf4e31f454fb3c7969b1433771e95a976de741) )
+
+ ROM_REGION( 0x100000, REGION_GFX2, 0 ) // blitter data
+ ROM_LOAD( "lzc-02.u19", 0x000000, 0x100000, CRC(90a19443) SHA1(8f593c00e39dd5acc76b058591019d117967a17b) )
+
+ ROM_REGION( 0x100000, REGION_GFX3, 0 ) // blitter data
+ ROM_COPY( REGION_GFX1, 0, 0, 0x100000 )
+ ROM_LOAD( "lzc-03.u15", 0x000000, 0x020000, CRC(5b552cdf) SHA1(86aaa02dcf8dab670d818287c91c8cb296362401) ) // 1xxxxxxxxxxxxxxxx = 0xFF
+ROM_END
+
+/***************************************************************************
+
+Mahjong Tenkaigen (bootleg)
+Dynax, 1991
+
+PCB Layout
+----------
+
+|-------------------------------------------|
+| 10-WAY 18-WAY M6242B BATTERY |
+| 4558 3.579545MHz 32.768kHz 6264 |
+|uPC1241H VOL DSW DSW ROM.U15|
+| UM3567 DSW DSW |
+| DSW YM2149 PAL |
+| |
+|2 TK-102 TMP91C640|
+|8 6116 |
+|W |
+|A PAL |
+|Y |
+| |
+| |
+| |
+| |
+| PAL |
+| ROM.U12 |
+| 81461 81461 TK-101 |
+| 81461 81461 ROM.U13 |
+| 81461 81461 21.47727MHz |
+|-------------------------------------------|
+
+romcmp tenkai tenkaicb:
+
+taicom00.2c [3/4] rom.u15 [3/4] 99.998474%
+taicom00.2c [4/4] rom.u15 [4/4] IDENTICAL
+
+taicom01.15b rom.u12 IDENTICAL
+
+taicom03.13b rom.u13 IDENTICAL
+
+***************************************************************************/
+
+ROM_START( tenkaicb )
+ ROM_REGION( 0x50000, REGION_CPU1, 0 )
+ ROM_LOAD( "rom.u15", 0x00000, 0x40000, CRC(7b877721) SHA1(41bba10ffb3d72af84d6577d4785225fe1ecc640) )
+ ROM_RELOAD( 0x10000, 0x40000 )
+
+ ROM_REGION( 0x100000, REGION_GFX1, 0 ) // blitter data
+ ROM_LOAD( "rom.u13", 0x00000, 0x80000, CRC(68cb730a) SHA1(7ce90e34fa51d50a7668ac1c5ccbc18bebe8ad84) )
+ ROM_LOAD( "rom.u12", 0x80000, 0x80000, CRC(39e4e6f3) SHA1(5b543a5933446091d7cfd519d5a6f23047d8a9f2) )
+
+ ROM_REGION( 0x100000, REGION_GFX2, ROMREGION_ERASEFF ) // blitter data
+
+ ROM_LOAD( "rom.u13", 0x80000, 0x80000, CRC(68cb730a) SHA1(7ce90e34fa51d50a7668ac1c5ccbc18bebe8ad84) )//ok
+ROM_END
+
+/***************************************************************************
+
+Mahjong Tenkaigen (? PCB is not working)
+
+PCB Layout
+----------
+
+|-------------------------------------------|
+| 4558 3.579545MHz BATTERY |
+|uPC1241H VOL K-663A DSW DSW 6264 |
+| DSW DSW TYDG001 |
+| DSW NL-002 YM2149 PAL |
+|1 |
+|8 6116 TMP91C640|
+|W |
+|A TYDG004 TYDG002 |
+|Y PAL |
+| |
+| |
+| TYDG005 TYDG003 |
+| PAL |
+| PAL |
+|1 PAL |
+|0 |
+|W 81461 81461 TK-101 |
+|A 81461 81461 |
+|Y 81461 81461 21.245MHz |
+|-------------------------------------------|
+
+romcmp tenkaid tenkaibb:
+
+tydg002.u8 lzc-01.u6 [1/2] IDENTICAL
+tydg005.u19 lzc-01.u6 [2/2] IDENTICAL
+
+tydg001.u11 [1/4] tdh-12m.u11 [odd 2/2] 6.478882%
+tydg001.u11 [2/4] lzc-03.u15 [odd] 31.292725%
+tydg001.u11 [3/4] tdh-12m.u11 [even 2/2] 55.366516%
+tydg001.u11 [4/4] lzc-03.u15 [even] 59.931946%
+
+tydg003.u6 [1/2] lzc-02.u19 [3/4] 2.625275%
+tydg003.u6 [2/2] lzc-02.u19 [2/4] 1.834488%
+
+tydg004.u21 [1/2] lzc-02.u19 [1/4] 3.769302%
+tydg004.u21 [2/2] lzc-02.u19 [4/4] 14.524460%
+
+romcmp tenkaid tenkai:
+
+tydg005.u19 taicom01.15b IDENTICAL
+
+tydg001.u11 [1/4] taicom00.2c [1/4] 26.155090%
+tydg001.u11 [2/4] taicom00.2c [3/4] 22.038269%
+tydg001.u11 [3/4] taicom00.2c [2/4] 4.237366%
+tydg001.u11 [4/4] taicom00.2c [4/4] 59.855652%
+
+tydg002.u8 [4/4] taicom03.13b [2/4] 4.472351%
+
+tydg003.u6 [1/4] taicom02.11b [3/4] 2.860260%
+tydg003.u6 [2/4] taicom03.13b [3/4] 6.129456%
+tydg003.u6 [3/4] taicom02.11b [2/4] 2.205658%
+
+tydg004.u21 [1/4] taicom02.11b [1/4] 5.610657%
+tydg004.u21 [2/4] taicom03.13b [1/4] 1.743317%
+tydg004.u21 [3/4] taicom02.11b [4/4] 2.343750%
+tydg004.u21 [4/4] taicom03.13b [4/4] 24.230194%
+
+***************************************************************************/
+
+ROM_START( tenkaid )
+ ROM_REGION( 0x50000, REGION_CPU1, 0 )
+ ROM_LOAD( "tmp91p640n-10.5b", 0x00000, 0x04000, NO_DUMP )
+ ROM_LOAD( "tydg001.u11", 0x10000, 0x40000, CRC(4ffa543c) SHA1(ab6ec7bd735358643f5186c6c983fa8b599fe84b) )
+
+ ROM_REGION( 0x200000, REGION_GFX1, 0 ) // blitter data
+ ROM_LOAD( "tydg002.u8", 0x000000, 0x80000, CRC(b0f08a20) SHA1(5f7083d5caadd77594eaf46efa11a8756cefcf7d) )
+ ROM_LOAD( "tydg005.u19", 0x080000, 0x80000, CRC(39e4e6f3) SHA1(5b543a5933446091d7cfd519d5a6f23047d8a9f2) )
+ ROM_LOAD( "tydg003.u6", 0x100000, 0x80000, CRC(60717d91) SHA1(85dbb510d33b36d2255b740ccc4917216dd21497) )
+ ROM_LOAD( "tydg004.u21", 0x180000, 0x80000, CRC(b7d49d04) SHA1(756c35bbe207b5bfc6e05d6da99a7ad5a3453506) )
+ROM_END
+
+/***************************************************************************
+
+tenkaigen set 2
+
+romcmp tenkaie tenkai:
+
+epr-a01.rom taicom00.2c IDENTICAL
+
+lzc-01.rom [2/2] taicom01.15b IDENTICAL
+
+lzc-02.rom [1/2] taicom02.11b IDENTICAL
+lzc-02.rom [2/2] taicom03.13b IDENTICAL
+
+***************************************************************************/
+
+ROM_START( tenkaie )
+ ROM_REGION( 0x50000, REGION_CPU1, 0 )
+ ROM_LOAD( "tmp91p640n-10.5b", 0x00000, 0x04000, NO_DUMP )
+ ROM_LOAD( "epr-a01.rom", 0x10000, 0x40000, CRC(a35e54db) SHA1(247c856e19989fb834e8ed135393927bbd9c0277) )
+
+ ROM_REGION( 0x100000, REGION_GFX1, 0 ) // blitter data
+ ROM_LOAD( "lzc-01.rom", 0x000000, 0x100000, CRC(786698e3) SHA1(9ddf4e31f454fb3c7969b1433771e95a976de741) )
+
+ ROM_REGION( 0x100000, REGION_GFX2, 0 ) // blitter data
+ ROM_LOAD( "lzc-02.rom", 0x000000, 0x100000, CRC(90a19443) SHA1(8f593c00e39dd5acc76b058591019d117967a17b) )
+ROM_END
+
+/***************************************************************************
+
+Mahjong Comic Gekijou Vol.1
+(c)1991 Dynax / Tenho Iwatani
+D5512068L1-1 (main PCB)
+D6107068L-1 (sub PCB)
+
+CPU: Z80B
+Sound: AY-3-8912, YM2413, M5205
+OSC: 20.0000MHz (near Z80B)
+ 14.31818MHz (near sound section)
+ ?MHz (near RTC)
+Custom: DYNAX NL-001
+ DYNAX TC17G032AP-0246
+Others: 3.6V Ni-Cd Battery, M6242B RTC
+
+ROMs:
+6101.2D [60552776] \
+6102.4D [4b4f3966] -- Programs?
+
+6103.5D [6d56e5c1] -- Samples?
+
+6104.1A [04eb1ce0] \
+6105.2A [54115f33] |
+6106.3A [093faddb] |
+6107.4A [0b0997f5] |
+6108.5A [bd31ae6f] |
+6109.1B [cf718f69] |- Graphics
+6110.2B [2865eae4] |
+6111.3B [581edcc0] |
+6112.4B [3083c0cf] |
+6113.5B [e34e9541] |
+6114.1C [1aa9a1d7] /
+
+d61a.4e \
+d61b.7b -- PAL16CEV8 (not dumped)
+
+6104-6114 and D61B is on sub PCB, others are on main PCB
+
+***************************************************************************/
+
+ROM_START( mjcomv1 )
+ ROM_REGION( 0x10000 + 0x28*0x8000, REGION_CPU1, 0 ) // Z80 Code
+ ROM_LOAD( "6101.2d", 0x000000, 0x20000, CRC(60552776) SHA1(9876f1aece8f25b7e495c6fac24ebb5028916f73) )
+ // 00-03
+ ROM_RELOAD( 0x010000, 0x20000 )
+ // 0c-0f
+ ROM_RELOAD( 0x070000, 0x20000 )
+ // 24-27
+ ROM_RELOAD( 0x130000, 0x20000 )
+ // 04-07
+ ROM_LOAD( "6102.4d", 0x030000, 0x20000, CRC(4b4f3966) SHA1(150cf8fe6342ea9a956073b3ebba6553c13e9cf8) )
+ // 08-0b
+ ROM_LOAD( "6103.5d", 0x050000, 0x20000, CRC(6d56e5c1) SHA1(2c02a400d21e442cdd68bf6210b397b770cde3b5) ) // 1ST AND 2ND HALF IDENTICAL
+
+// ROM_REGION( 0x00000, REGION_GFX1, 0 ) // blitter data
+// unused
+
+// ROM_REGION( 0x00000, REGION_GFX2, 0 ) // blitter data
+// unused
+
+ ROM_REGION( 0x100000, REGION_GFX3, 0 ) // blitter data
+ // 0x00000, 0x20000
+ ROM_LOAD( "6105.2a", 0x20000, 0x20000, CRC(54115f33) SHA1(ed7d00c9b5c8aad066cf92c627b36c3a5e982d9f) )
+ ROM_LOAD( "6106.3a", 0x40000, 0x20000, CRC(093faddb) SHA1(ac8ee5abcd8a7b28f28407f5488c21a4bbff305a) )
+ ROM_LOAD( "6107.4a", 0x60000, 0x20000, CRC(0b0997f5) SHA1(ef31ca2818b8aef7fac01293e34fd7b37c8326f4) )
+ ROM_LOAD( "6108.5a", 0x80000, 0x20000, CRC(bd31ae6f) SHA1(cc322dd07acab85874e5f033c65d2c99838d7474) )
+ ROM_LOAD( "6109.1b", 0xa0000, 0x20000, CRC(cf718f69) SHA1(0e8f9e6c9ef35f71a4b7fcaf62e4c22b486dcb9d) )
+ ROM_LOAD( "6110.2b", 0xc0000, 0x20000, CRC(2865eae4) SHA1(dd945a2a531a08e654f13c135bb9cb799589d513) )
+ ROM_LOAD( "6111.3b", 0xe0000, 0x20000, CRC(581edcc0) SHA1(d52de6ca199f03e0d88c8e4275fe2b37b3ef6016) )
+
+ ROM_REGION( 0x60000, REGION_GFX4, 0 ) // blitter data
+ ROM_LOAD( "6112.4b", 0x00000, 0x20000, CRC(3083c0cf) SHA1(24465e2d01cb0f0646644a3a5d57d9c0f456cf96) )
+ ROM_LOAD( "6113.5b", 0x20000, 0x20000, CRC(e34e9541) SHA1(fbe457b4107730f3d633536e82b9271dcbc71559) )
+ ROM_LOAD( "6114.1c", 0x40000, 0x20000, CRC(1aa9a1d7) SHA1(67991ff4968443e596fd2fadb097e32d2e6802c3) )
+
+ ROM_REGION( 0x80000, REGION_GFX5, 0 ) // blitter data
+ ROM_LOAD( "6104.1a", 0x00000, 0x80000, CRC(04eb1ce0) SHA1(670b213db190bb845c0a99e0a8b166ebff8a7ea1) )
+ROM_END
+
+
+/***************************************************************************
+
+Hanajingi
+(c)1990 Dynax
+
+D3312108L1-2
+CPU: (surface scrached SDIP64, TLCS-90?)
+Sound: AY38912A/P YM2413 M5205
+OSC: 22MHz 358-100(3.579545?) 384KHz
+VDP: HD46505SP
+
+ROMs:
+H01.20
+H02.21
+H03.22
+H04.1
+H05.2
+H06.3
+H07.4
+H08.5
+H09.6
+
+H10B.4A (on subboard)
+
+dumped by sayu
+--- Team Japump!!! ---
+
+H01.20 = 2301.20 Hana Oriduru (Japan)
+H02.21 = 2302.21 Hana Oriduru (Japan)
+H03.22 = 2303.22 Hana Oriduru (Japan)
+H04.1 = 2304.1 Hana Oriduru (Japan)
+H05.2 = 2305.2 Hana Oriduru (Japan)
+H06.3 = 2306.3 Hana Oriduru (Japan)
+H07.4 = 2307.4 Hana Oriduru (Japan)
+H08.5 = 2308.5 Hana Oriduru (Japan)
+H09.6 NO MATCH
+H10B.4A = 5509m.17c Mahjong Yarunara (Japan)
+ = 6508.6c Hanafuda Hana Tengoku (Japan)
+ = 5509h.17c Hana wo Yaraneba! (Japan)
+
+***************************************************************************/
+
+ROM_START( hjingi )
+ ROM_REGION( 0x30000, REGION_CPU1, 0 )
+ ROM_LOAD( "hanajngi.code", 0x00000, 0x20000, NO_DUMP )
+ ROM_RELOAD( 0x10000, 0x20000 )
+
+ ROM_REGION( 0x100000, REGION_GFX1, 0 ) // blitter data
+ ROM_LOAD( "h02.21", 0x00000, 0x20000, CRC(9dde2d59) SHA1(96df4ba97ee9611d9a3c7bcaae9cd97815a7b8a5) )
+ ROM_LOAD( "h03.22", 0x20000, 0x20000, CRC(1ac59443) SHA1(e70fe6184e7090cf7229d83b87db65f7715de2a8) )
+ ROM_LOAD( "h01.20", 0x40000, 0x20000, CRC(24391ddc) SHA1(6a2e3fae4b6d0b1d8073306f37c9fdaa04b69eb8) )
+ ROM_LOAD( "h04.1", 0x60000, 0x20000, CRC(3756c745) SHA1(f275a72d6e07f21148900d24a8018d03504f249f) )
+ ROM_LOAD( "h05.2", 0x80000, 0x20000, CRC(249d360a) SHA1(688fced1298c345a18314d2c88664c757a2de35c) )
+ ROM_LOAD( "h06.3", 0xa0000, 0x20000, CRC(014a4945) SHA1(0cd747787a81226fd4937616a6ce45af731a4049) )
+ ROM_LOAD( "h07.4", 0xc0000, 0x20000, CRC(8b6f8a2d) SHA1(c5f3ec64a7ea3edc556182f42e6da4842d88e0ba) )
+ ROM_LOAD( "h08.5", 0xe0000, 0x20000, CRC(6f996e6e) SHA1(c2b916afbfd257417f0383ad261f3720a027fdd9) )
+
+ ROM_REGION( 0x40000, REGION_GFX2, 0 ) // blitter data
+ ROM_LOAD( "h09.6", 0x00000, 0x20000, CRC(86bde64d) SHA1(d9b79184697044ae8a4d04ea22deca2e14162065) )
+ ROM_LOAD( "h10b.4a",0x20000, 0x20000, CRC(ca46ed48) SHA1(0769ac0b211181b7b57033f09f72828c885186cc) )
+ROM_END
+
+
+/***************************************************************************
+
+Hanafuda Hana Tengoku
+(c)1992 Dynax
+
+D6502208L1
+CPU : TMP91P640? (surface scratched)
+Sound : AY38910A/P(YM2149F version exists), YM2413
+OSC : 20.00000MHz, 14.31818MHz, ?(near 6242)
+Others: M6242B(RTC), battery
+DIPs : 10 position (x4), 4 position (x1)
+ROMs : 6501.4B
+ 6509.10B
+ 6510.11B
+
+D6107068L-1
+ROMs : 6502.1A
+ 6503.2A
+ 6504.1B
+ 6505.2B
+ 6506.4C
+ 6507.5C
+ 6508.6C
+
+dumped by sayu
+--- Team Japump!!! ---
+
+
+Daughterboard number - D6107068L-1
+Top daughterboard has most of the ROMs
+Mainboard has roms labelled 6501, 6509, 6510
+The main board is almost like a few other Dynax Mahjong PCB's I've
+documented, so most of the details should be the same. The layout is
+similar to Mysterious World.
+
+Mainboard number - D6502208L1
+Mainboard main parts include.....
+AY3-8910
+YM2413
+RAM TC5563 x1
+RAM 2018 x1
+RAM HM53461 x6 (plus 2 empty spaces for 2 more)
+RAM TC524256 x2
+M6242 RTC + BATTERY
+Two scratched SDIP64 chips (possibly NL-001 and NL-002 or similar)
+Another scratched chip QFP64.... should be another known Dynax IC.
+DIP40 chip near ROM 6501... surface scratched too. Probably Z80
+XTALs - 20Mz, 14.31818MHz
+DSWs - 4x 10-position, 1x 4-position
+
+***************************************************************************/
+
+ROM_START( htengoku )
+ ROM_REGION( 0x50000, REGION_CPU1, 0 ) // Z80 Code
+ ROM_LOAD( "6501.4b", 0x00000, 0x40000, CRC(29a7fc83) SHA1(5d3cf0a72918e58b5b60f7c978e559c7c1306bce) )
+ ROM_RELOAD( 0x10000, 0x40000 )
+
+ ROM_REGION( 0x80000, REGION_GFX1, 0 ) // blitter data
+ ROM_LOAD( "6506.4c", 0x00000, 0x80000, CRC(7de17b26) SHA1(326667063ab045ac50e850f2f7821a65317879ad) )
+
+ ROM_REGION( 0xc0000, REGION_GFX2, 0 ) // blitter data
+ ROM_LOAD( "6507.5c", 0x00000, 0x20000, CRC(ced3155b) SHA1(658e3947781f1be2ee87b43952999281c66683a6) )
+ ROM_LOAD( "6508.6c", 0x20000, 0x20000, CRC(ca46ed48) SHA1(0769ac0b211181b7b57033f09f72828c885186cc) )
+ ROM_LOAD( "6505.2b", 0x40000, 0x20000, CRC(161058fd) SHA1(cfc21abdc036e874d34bfa3c60486a5ab87cf9cd) )
+ ROM_LOAD( "6504.1b", 0x60000, 0x20000, CRC(b2ca9838) SHA1(7104697802a0466fab40414a467146a224eb6a74) )
+ ROM_LOAD( "6503.2a", 0x80000, 0x20000, CRC(6ac42304) SHA1(ce822da6d61e68578c08c9f1d0af1557c64ac5ae) )
+ ROM_LOAD( "6502.1a", 0xa0000, 0x20000, CRC(9276a10a) SHA1(5a68fff20631a2002509d6cace06b5a9fa0e75d2) )
+
+ ROM_REGION( 0xa0000, REGION_GFX3, 0 ) // blitter data
+ ROM_LOAD( "6509.10b", 0x00000, 0x80000, CRC(f8524c28) SHA1(d50b99664c9f0735838adb55aa7db53e58a43f99) )
+ ROM_LOAD( "6510.11b", 0x80000, 0x20000, CRC(0fdd6edf) SHA1(c6870ab538987110337e6e154cba98391c68fb98) )
+ROM_END
+
+
+/***************************************************************************
+
+
+ Game Drivers
+
+
+***************************************************************************/
+
+GAME( 1988, hanamai, 0, hanamai, hanamai, 0, ROT180, "Dynax", "Hana no Mai (Japan)", 0 )
+GAME( 1989, hnkochou, hanamai, hanamai, hnkochou, 0, ROT180, "Dynax", "Hana Kochou [BET] (Japan)", 0 )
+GAME( 1989, hnoridur, 0, hnoridur, hnoridur, 0, ROT180, "Dynax", "Hana Oriduru (Japan)", 0 )
+GAME( 1989, drgpunch, 0, sprtmtch, sprtmtch, 0, ROT0, "Dynax", "Dragon Punch (Japan)", 0 )
+GAME( 1989, sprtmtch, drgpunch, sprtmtch, sprtmtch, 0, ROT0, "Dynax (Fabtek license)", "Sports Match", 0 )
+GAME( 1989, mjfriday, 0, mjfriday, mjfriday, 0, ROT180, "Dynax", "Mahjong Friday (Japan)", 0 )
+GAME( 1990, mcnpshnt, 0, mcnpshnt, mcnpshnt, 0, ROT0, "Dynax", "Mahjong Campus Hunting (Japan)", 0 )
+GAME( 1990, 7jigen, 0, nanajign, nanajign, 0, ROT180, "Dynax", "7jigen no Youseitachi - Mahjong 7 Dimensions (Japan)", GAME_IMPERFECT_GRAPHICS )
+GAME( 1991, mjdialq2, 0, mjdialq2, mjdialq2, 0, ROT180, "Dynax", "Mahjong Dial Q2 (Japan)", 0 )
+GAME( 1991, yarunara, 0, yarunara, yarunara, 0, ROT180, "Dynax", "Mahjong Yarunara (Japan)", 0 )
+GAME( 1991, mjangels, 0, yarunara, yarunara, 0, ROT180, "Dynax", "Mahjong Angels - Comic Theater Vol.2 (Japan)", 0 )
+GAME( 1992, quiztvqq, 0, yarunara, quiztvqq, 0, ROT180, "Dynax", "Quiz TV Gassyuukoku Q&Q (Japan)", 0 )
+GAME( 1994, maya, 0, sprtmtch, sprtmtch, maya, ROT0, "Promat", "Maya", 0 )
+GAME( 199?, inca, maya, sprtmtch, sprtmtch, maya, ROT0, "<unknown>", "Inca", 0 )
+GAME( 1990, jantouki, 0, jantouki, jantouki, 0, ROT0, "Dynax", "Jong Tou Ki (Japan)", 0 )
+GAME( 1993, mjelctrn, 0, mjelctrn, mjelctrn, mjelct3, ROT180, "Dynax", "Mahjong Electron Base (parts 2 & 4, Japan)", 0 )
+GAME( 1990, mjelct3, mjelctrn, mjelctrn, mjelct3, mjelct3, ROT180, "Dynax", "Mahjong Electron Base (parts 2 & 3, Japan)", 0 )
+GAME( 1990, mjelct3a, mjelctrn, mjelctrn, mjelct3, mjelct3a, ROT180, "Dynax", "Mahjong Electron Base (parts 2 & 3, alt., Japan)", 0 )
+GAME( 1990, hjingi, 0, majxtal7, majxtal7, 0, ROT0, "Dynax", "Hanajingi", GAME_NOT_WORKING )
+GAME( 1990, majxtal7, 0, majxtal7, majxtal7, mjelct3, ROT180, "Dynax", "Mahjong X-Tal 7 - Crystal Mahjong / Mahjong Diamond 7 (Japan)",GAME_IMPERFECT_GRAPHICS )
+GAME( 1990, neruton, 0, neruton, neruton, mjelct3, ROT180, "Dynax / Yukiyoshi Tokoro", "Mahjong Neruton Haikujirada (Japan)", GAME_IMPERFECT_GRAPHICS )
+GAME( 1991, hanayara, 0, yarunara, hanayara, 0, ROT180, "Dynax", "Hana wo Yaraneba! (Japan)", 0 )
+GAME( 1991, mjcomv1, 0, yarunara, yarunara, 0, ROT180, "Dynax", "Mahjong Comic Gekijou Vol.1 (Japan)", 0 )
+GAME( 1991, tenkai, 0, tenkai, tenkai, 0, ROT180, "Dynax", "Mahjong Tenkaigen", GAME_NOT_WORKING )
+GAME( 1991, tenkai2b, tenkai, tenkai, tenkai, 0, ROT180, "Dynax", "Mahjong Tenkaigen Part 2 (bootleg)", GAME_NOT_WORKING )
+GAME( 1991, tenkaibb, tenkai, tenkai, tenkai, 0, ROT180, "Dynax", "Mahjong Tenkaigen (bootleg b)", 0 )
+GAME( 1991, tenkaicb, tenkai, tenkai, tenkai, 0, ROT180, "Dynax", "Mahjong Tenkaigen (bootleg c)", GAME_NOT_WORKING )
+GAME( 1991, tenkaid, tenkai, tenkai, tenkai, 0, ROT180, "Dynax", "Mahjong Tenkaigen (set 1)", GAME_NOT_WORKING )
+GAME( 1991, tenkaie, tenkai, tenkai, tenkai, 0, ROT180, "Dynax", "Mahjong Tenkaigen (set 2)", GAME_NOT_WORKING )
+GAME( 1992, htengoku, 0, htengoku, htengoku, 0, ROT180, "Dynax", "Hanafuda Hana Tengoku (Japan)", 0 )
+GAME( 1994, mjreach, 0, tenkai, mjreach, mjreach, ROT0, "Dynax", "Mahjong Reach (bootleg)", 0 )
+GAME( 1995, shpeng, 0, sprtmtch, sprtmtch, 0, ROT0, "WSAC Systems?", "Sea Hunter Penguin", GAME_WRONG_COLORS ) // not a dynax board. proms?
+GAME( 1996, majrjhdx, 0, majrjhdx, tenkai, 0, ROT0, "Dynax", "Mahjong Raijinhai DX", GAME_NOT_WORKING )