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-rw-r--r--src/mame/drivers/dynadice.cpp331
1 files changed, 0 insertions, 331 deletions
diff --git a/src/mame/drivers/dynadice.cpp b/src/mame/drivers/dynadice.cpp
deleted file mode 100644
index 2018f35472f..00000000000
--- a/src/mame/drivers/dynadice.cpp
+++ /dev/null
@@ -1,331 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:Tomasz Slanina, Pierpaolo Prazzoli
-/*
-Dynamic Dice (??)
-
-Driver by
- Tomasz Slanina
- Pierpaolo Prazzoli
---
-Old, rusty, not working pcb :
-
-
-Main PCB :
-
-m5l8080ap (8080)
-
-dy_1.bin (1H)
-dy_2.bin (1L)
-dy_3.bin (1P)
-
-dip 6x (all off)
-
-xtal 18.432 mhz
-
---
-Sub PCB DYNA-529-81ST :
-
-AY-3-8910
-Z80
-
-dy_4.bin
-dy_5.bin
-dy_6.bin (near Z80)
-*/
-
-#include "emu.h"
-#include "cpu/i8085/i8085.h"
-#include "cpu/z80/z80.h"
-#include "machine/gen_latch.h"
-#include "machine/nvram.h"
-#include "sound/ay8910.h"
-#include "emupal.h"
-#include "screen.h"
-#include "speaker.h"
-#include "tilemap.h"
-
-
-class dynadice_state : public driver_device
-{
-public:
- dynadice_state(const machine_config &mconfig, device_type type, const char *tag) :
- driver_device(mconfig, type, tag),
- m_videoram(*this, "videoram"),
- m_maincpu(*this, "maincpu"),
- m_gfxdecode(*this, "gfxdecode"),
- m_ay8910(*this, "ay8910")
- { }
-
- void dynadice(machine_config &config);
-
- void init_dynadice();
-
-protected:
- virtual void machine_start() override;
- virtual void machine_reset() override;
- virtual void video_start() override;
-
-private:
- /* memory pointers */
- required_shared_ptr<uint8_t> m_videoram;
-// uint8_t * m_nvram; // currently this uses generic nvram handling
-
- required_device<cpu_device> m_maincpu;
- required_device<gfxdecode_device> m_gfxdecode;
- required_device<ay8910_device> m_ay8910;
-
- /* video-related */
- tilemap_t *m_bg_tilemap;
- tilemap_t *m_top_tilemap;
-
- /* misc */
- int m_ay_data;
-
- DECLARE_WRITE8_MEMBER(videoram_w);
- DECLARE_WRITE8_MEMBER(sound_data_w);
- DECLARE_WRITE8_MEMBER(sound_control_w);
-
- TILE_GET_INFO_MEMBER(get_tile_info);
-
- uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
-
- void dynadice_io_map(address_map &map);
- void dynadice_map(address_map &map);
- void dynadice_sound_io_map(address_map &map);
- void dynadice_sound_map(address_map &map);
-};
-
-
-WRITE8_MEMBER(dynadice_state::videoram_w)
-{
- m_videoram[offset] = data;
- m_bg_tilemap->mark_tile_dirty(offset);
- m_top_tilemap->mark_all_dirty();
-}
-
-WRITE8_MEMBER(dynadice_state::sound_data_w)
-{
- m_ay_data = data;
-}
-
-WRITE8_MEMBER(dynadice_state::sound_control_w)
-{
-/*
- AY 3-8910 :
-
- D0 - BC1
- D1 - BC2
- D2 - BDIR
- D3 - /Reset
-
-*/
- if ((data & 7) == 7)
- m_ay8910->address_w(m_ay_data);
-
- if ((data & 7) == 6)
- m_ay8910->data_w(m_ay_data);
-}
-
-
-void dynadice_state::dynadice_map(address_map &map)
-{
- map(0x0000, 0x1fff).rom();
- map(0x2000, 0x23ff).ram().w(FUNC(dynadice_state::videoram_w)).share("videoram");
- map(0x4000, 0x40ff).ram().share("nvram");
-}
-
-void dynadice_state::dynadice_io_map(address_map &map)
-{
- map(0x50, 0x50).portr("IN0");
- map(0x51, 0x51).portr("IN1");
- map(0x52, 0x52).portr("DSW");
- map(0x62, 0x62).nopw();
- map(0x63, 0x63).w("soundlatch", FUNC(generic_latch_8_device::write));
- map(0x70, 0x77).nopw();
-}
-
-void dynadice_state::dynadice_sound_map(address_map &map)
-{
- map(0x0000, 0x07ff).rom();
- map(0x2000, 0x23ff).ram();
-}
-
-void dynadice_state::dynadice_sound_io_map(address_map &map)
-{
- map.global_mask(0xff);
- map(0x00, 0x00).r("soundlatch", FUNC(generic_latch_8_device::read));
- map(0x01, 0x01).w("soundlatch", FUNC(generic_latch_8_device::write));
- map(0x02, 0x02).w(FUNC(dynadice_state::sound_data_w));
- map(0x03, 0x03).w(FUNC(dynadice_state::sound_control_w));
-}
-
-static INPUT_PORTS_START( dynadice )
- PORT_START("IN0")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_DIPNAME( 0x02, 0x02, "Initialize NVRAM" )
- PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_BIT( 0x30, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
- PORT_START("IN1")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) /* increase number of coins */
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) /* decrease number of coins */
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) /* start /stop */
-
- PORT_START("DSW")
- PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Coinage ) )
- PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ))
- PORT_DIPSETTING( 0x04, DEF_STR( 4C_1C ))
- PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ))
- PORT_DIPSETTING( 0x0c, DEF_STR( 2C_1C ))
- PORT_DIPSETTING( 0x1c, DEF_STR( 1C_1C ))
- PORT_DIPSETTING( 0x18, DEF_STR( 1C_2C ))
- PORT_DIPSETTING( 0x14, DEF_STR( 1C_3C ))
- PORT_DIPSETTING( 0x10, DEF_STR( 1C_4C ))
-
- PORT_DIPNAME( 0x01, 0x01, "DSW 1-0" )
- PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x02, 0x02, "DSW 1-1" )
- PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x20, 0x20, "DSW 1-5" )
- PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x40, "DSW 1-6" )
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x80, "DSW 1-7" )
- PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
-INPUT_PORTS_END
-
-static const gfx_layout charlayout =
-{
- 8,8,
- RGN_FRAC(1,1),
- 1,
- { 0 },
- { 0, 1, 2, 3, 4, 5, 6, 7 },
- { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
- 8*8
-};
-
-static const gfx_layout charlayout2 =
-{
- 8,8,
- RGN_FRAC(1,1),
- 3,
- { 5,6,7 },
- { 0, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
- { 0*8*8, 1*8*8, 2*8*8, 3*8*8, 4*8*8, 5*8*8, 6*8*8, 7*8*8 },
- 8*8*8
-};
-
-
-static GFXDECODE_START( gfx_dynadice )
- GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 1 ) /* 1bpp */
- GFXDECODE_ENTRY( "gfx2", 0, charlayout2, 0, 1 ) /* 3bpp */
-GFXDECODE_END
-
-TILE_GET_INFO_MEMBER(dynadice_state::get_tile_info)
-{
- int code = m_videoram[tile_index];
- SET_TILE_INFO_MEMBER(1, code, 0, 0);
-}
-
-void dynadice_state::video_start()
-{
- /* pacman - style videoram layout */
- m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(dynadice_state::get_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
- m_top_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(dynadice_state::get_tile_info)), TILEMAP_SCAN_COLS, 8, 8, 2, 32);
- m_bg_tilemap->set_scrollx(0, -16);
-}
-
-uint32_t dynadice_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
-{
- rectangle myclip = cliprect;
- myclip.max_x = 15;
- m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
- m_top_tilemap->draw(screen, bitmap, myclip, 0, 0);
- return 0;
-}
-
-void dynadice_state::machine_start()
-{
- save_item(NAME(m_ay_data));
-}
-
-void dynadice_state::machine_reset()
-{
- m_ay_data = 0;
-}
-
-void dynadice_state::dynadice(machine_config &config)
-{
- /* basic machine hardware */
- I8080(config, m_maincpu, 18.432_MHz_XTAL / 8);
- m_maincpu->set_addrmap(AS_PROGRAM, &dynadice_state::dynadice_map);
- m_maincpu->set_addrmap(AS_IO, &dynadice_state::dynadice_io_map);
-
- z80_device &audiocpu(Z80(config, "audiocpu", 18.432_MHz_XTAL / 6));
- audiocpu.set_addrmap(AS_PROGRAM, &dynadice_state::dynadice_sound_map);
- audiocpu.set_addrmap(AS_IO, &dynadice_state::dynadice_sound_io_map);
-
-
- NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0);
-
- /* video hardware */
- screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
- screen.set_refresh_hz(60);
- screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
- screen.set_size(256+16, 256);
- screen.set_visarea(0*8, 34*8-1, 3*8, 28*8-1);
- screen.set_screen_update(FUNC(dynadice_state::screen_update));
- screen.set_palette("palette");
-
- GFXDECODE(config, m_gfxdecode, "palette", gfx_dynadice);
- PALETTE(config, "palette", palette_device::BRG_3BIT);
-
- SPEAKER(config, "mono").front_center();
-
- GENERIC_LATCH_8(config, "soundlatch");
-
- AY8910(config, m_ay8910, 2000000).add_route(ALL_OUTPUTS, "mono", 1.0);
-}
-
-ROM_START( dynadice )
- ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD( "dy_1.bin", 0x0000, 0x1000, CRC(4ad18724) SHA1(78151b02a727f4272eff72765883df9ca09606c3) )
- ROM_LOAD( "dy_2.bin", 0x1000, 0x0800, CRC(82cb1873) SHA1(661f33af4a536b7929d432d755ab44f9280f82db) )
- ROM_LOAD( "dy_3.bin", 0x1800, 0x0800, CRC(a8edad20) SHA1(b812141f216355c986047969326bd1e036be71e6) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 )
- ROM_LOAD( "dy_6.bin", 0x0000, 0x0800, CRC(d4e6e6a3) SHA1(84c0fcfd8326a4301accbd192df6e372b98ae537) )
-
- ROM_REGION( 0x0800, "gfx1", 0 )
- ROM_LOAD( "dy_4.bin", 0x0000, 0x0800, CRC(306b851b) SHA1(bf69ed126d32b31e1711ff23c5a75b8a8bd28207) )
-
- ROM_REGION( 0x0800*8, "gfx2", ROMREGION_ERASE00 )
- /* gfx data will be rearranged here for 8x8 3bpp tiles */
-
- ROM_REGION( 0x0800, "user1",0 )
- ROM_LOAD( "dy_5.bin", 0x0000, 0x0800, CRC(e4799462) SHA1(5cd0f003572540522d72706bc5a8fa6588553031) )
-ROM_END
-
-void dynadice_state::init_dynadice()
-{
- uint8_t *usr1 = memregion("user1")->base();
- uint8_t *cpu2 = memregion("audiocpu")->base();
- uint8_t *gfx1 = memregion("gfx1")->base();
- uint8_t *gfx2 = memregion("gfx2")->base();
-
- cpu2[0x0b] = 0x23; /* bug in game code Dec HL -> Inc HL*/
-
- /* 1bpp tiles -> 3bpp tiles (dy_5.bin contains bg/fg color data for each tile line) */
- for (int i = 0; i < 0x800; i++)
- for (int j = 0; j < 8; j++)
- gfx2[(i << 3) + j] = (gfx1[i] & (0x80 >> j)) ? (usr1[i] & 7) : (usr1[i] >> 4);
-}
-
-GAME( 19??, dynadice, 0, dynadice, dynadice, dynadice_state, init_dynadice, ROT90, "<unknown>", "Dynamic Dice", MACHINE_SUPPORTS_SAVE )