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Diffstat (limited to 'src/mame/drivers/dunhuang.cpp')
-rw-r--r--src/mame/drivers/dunhuang.cpp867
1 files changed, 0 insertions, 867 deletions
diff --git a/src/mame/drivers/dunhuang.cpp b/src/mame/drivers/dunhuang.cpp
deleted file mode 100644
index 4ec6c63c861..00000000000
--- a/src/mame/drivers/dunhuang.cpp
+++ /dev/null
@@ -1,867 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:Luca Elia
-/*********************************************************************************************************************
-
-Mahjong Dunhuang (C)1995 Spirit
-
-driver by Luca Elia
-
-PCB Layout
-----------
-
-|---------------------------------------|
-|uPD1242H VOL UM3567 AR17961 ROM6|
-| 3.579545MHz |
-| DSW1(8) ROM5|
-| VOL DSW2(8) |
-| DSW3(8) ROM4|
-| DSW4(8) |
-| DSW5(8) ROM3|
-|1 WF19054 |
-|8 ROM2|
-|W |-------| |
-|A | | |
-|Y | * | |
-| | | |
-| |-------| |
-| 12MHz 6264 |
-| |
-| |
-|1 PAL 6264 |
-|0 |
-|W Z80 |
-|A HM86171-80 BATTERY 6264 |
-|Y PAL |
-| PAL PAL ROM1|
-|---------------------------------------|
-Notes:
- Uses common 10-way/18-way Mahjong pinout
- Z80 - clock 6.000MHz [12/2]
- WF19054 - == AY3-8910. Clock = 1.500MHz [12/8]
- UM3567 - == YM2413. Clock 3.579545MHz
- HM86171 - Hualon Microelectronics HMC HM86171 VGA 256 colour RAMDAC (DIP28)
- 6264 - UT6264PC-70LL 8k x8 SRAM (DIP28)
- * - QFP120 IC marked 55102602-12. Logo on the chip is of two 5 1/4 inch floppy
- discs standing upright and next to each other, with the corner facing up,
- like 2 pyramids. The middle hole and head access slot are visible too.
- Chip was manufactured 50th week of 1993
- AR17961 - == Oki M6295 (QFP44). Clock = 1.500MHz [12/8]. pin 7 = high
- VSync - 60Hz
- HSync - 15.28kHz
-
-*********************************************************************************************************************/
-
-#include "emu.h"
-#include "cpu/z80/z80.h"
-#include "machine/watchdog.h"
-#include "sound/ay8910.h"
-#include "sound/okim6295.h"
-#include "sound/ym2413.h"
-#include "video/ramdac.h"
-#include "emupal.h"
-#include "screen.h"
-#include "speaker.h"
-#include "tilemap.h"
-
-
-#define DUNHUANG_DEBUG 0
-
-
-class dunhuang_state : public driver_device
-{
-public:
- dunhuang_state(const machine_config &mconfig, device_type type, const char *tag)
- : driver_device(mconfig, type, tag),
- m_maincpu(*this, "maincpu"),
- m_gfxdecode(*this, "gfxdecode"),
- m_screen(*this, "screen"),
- m_palette(*this, "palette"),
- m_mainbank(*this, "mainbank"),
- m_inputs(*this, {"IN0", "IN1", "IN2", "IN3", "IN4"}),
- m_dsw(*this, {"DSW1", "DSW2", "DSW3", "DSW4", "DSW5"}),
- m_service(*this, "SERVICE") { }
-
- void dunhuang(machine_config &config);
-
-private:
- DECLARE_WRITE8_MEMBER(pos_x_w);
- DECLARE_WRITE8_MEMBER(pos_y_w);
- DECLARE_WRITE8_MEMBER(tile_w);
- DECLARE_WRITE8_MEMBER(tile2_w);
- DECLARE_WRITE8_MEMBER(clear_y_w);
- DECLARE_WRITE8_MEMBER(horiz_clear_w);
- DECLARE_WRITE8_MEMBER(vert_clear_w);
- DECLARE_WRITE8_MEMBER(block_dest_w);
- DECLARE_WRITE8_MEMBER(block_x_w);
- DECLARE_WRITE8_MEMBER(block_y_w);
- DECLARE_WRITE8_MEMBER(block_w_w);
- DECLARE_WRITE8_MEMBER(block_c_w);
- DECLARE_WRITE8_MEMBER(block_addr_lo_w);
- DECLARE_WRITE8_MEMBER(block_addr_hi_w);
- DECLARE_WRITE8_MEMBER(block_h_w);
- DECLARE_WRITE8_MEMBER(layers_w);
- DECLARE_WRITE8_MEMBER(input_w);
- DECLARE_READ8_MEMBER(service_r);
- DECLARE_READ8_MEMBER(input_r);
- DECLARE_WRITE8_MEMBER(rombank_w);
- DECLARE_READ8_MEMBER(dsw_r);
- uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
-
- void dunhuang_io_map(address_map &map);
- void dunhuang_map(address_map &map);
- void ramdac_map(address_map &map);
-
- virtual void machine_start() override;
- virtual void machine_reset() override;
- virtual void video_start() override;
-
- /* video-related */
- tilemap_t *m_tmap;
- tilemap_t *m_tmap2;
- int m_written;
- int m_written2;
- uint8_t m_pos_x;
- uint8_t m_pos_y;
- uint8_t m_clear_y;
- uint8_t m_block_x;
- uint8_t m_block_y;
- uint8_t m_block_w;
- uint8_t m_block_h;
- uint8_t m_block_addr_hi;
- uint8_t m_block_addr_lo;
- uint8_t m_block_dest;
- uint8_t m_block_c;
- uint8_t m_layers;
-
- /* input-related */
- uint8_t m_input;
- uint8_t m_hopper;
-
- /* memory */
- uint16_t m_videoram[0x40 * 0x20];
- uint16_t m_videoram2[0x40 * 0x8];
- uint8_t m_colorram[0x40 * 0x20];
- uint8_t m_colorram2[0x40 * 0x8];
-
- TILE_GET_INFO_MEMBER(get_tile_info);
- TILE_GET_INFO_MEMBER(get_tile_info2);
-
- required_device<cpu_device> m_maincpu;
- required_device<gfxdecode_device> m_gfxdecode;
- required_device<screen_device> m_screen;
- required_device<palette_device> m_palette;
- required_memory_bank m_mainbank;
- required_ioport_array<5> m_inputs;
- required_ioport_array<5> m_dsw;
- required_ioport m_service;
-};
-
-
-/***************************************************************************
- Video Hardware
-***************************************************************************/
-
-
-TILE_GET_INFO_MEMBER(dunhuang_state::get_tile_info)
-{
- uint16_t code = m_videoram[tile_index];
- uint8_t color = m_colorram[tile_index] & 0x0f;
- SET_TILE_INFO_MEMBER(0, code, color, 0);
-}
-TILE_GET_INFO_MEMBER(dunhuang_state::get_tile_info2)
-{
- uint16_t code = m_videoram2[tile_index];
- uint8_t color = m_colorram2[tile_index] & 0x0f;
- SET_TILE_INFO_MEMBER(1, code, color, 0);
-}
-
-void dunhuang_state::video_start()
-{
- m_tmap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(dunhuang_state::get_tile_info)), TILEMAP_SCAN_ROWS, 8,8, 0x40,0x20);
- m_tmap2 = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(dunhuang_state::get_tile_info2)), TILEMAP_SCAN_ROWS, 8,32, 0x40,0x8);
-
- m_tmap->set_transparent_pen(0);
- m_tmap2->set_transparent_pen(0);
-
- save_item(NAME(m_videoram));
- save_item(NAME(m_colorram));
- save_item(NAME(m_videoram2));
- save_item(NAME(m_colorram2));
-}
-
-uint32_t dunhuang_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
-{
- int layers_ctrl = -1;
-
-#if DUNHUANG_DEBUG
-if (machine().input().code_pressed(KEYCODE_Z))
-{
- int msk = 0;
- if (machine().input().code_pressed(KEYCODE_Q)) msk |= 1;
- if (machine().input().code_pressed(KEYCODE_W)) msk |= 2;
- if (msk != 0) layers_ctrl &= msk;
-}
-#endif
-
- bitmap.fill(m_palette->black_pen(), cliprect);
-
- switch (m_layers)
- {
- case 0x04: // girl select: bg over fg
- if (layers_ctrl & 2) m_tmap2->draw(screen, bitmap, cliprect, TILEMAP_DRAW_OPAQUE, 0);
- if (layers_ctrl & 1) m_tmap->draw(screen, bitmap, cliprect, 0, 0);
- break;
- case 0x05: // dips: must hide fg
- if (layers_ctrl & 1) m_tmap->draw(screen, bitmap, cliprect, TILEMAP_DRAW_OPAQUE, 0);
- break;
- case 0x07: // game,demo: fg over bg
- default:
- if (layers_ctrl & 1) m_tmap->draw(screen, bitmap, cliprect, TILEMAP_DRAW_OPAQUE, 0);
- if (layers_ctrl & 2) m_tmap2->draw(screen, bitmap, cliprect, 0, 0);
- break;
- }
-
- return 0;
-}
-
-// Tilemaps access
-
-WRITE8_MEMBER(dunhuang_state::pos_x_w)
-{
- m_pos_x = data & 0x3f;
- m_written = 0;
- m_written2 = 0;
-}
-
-WRITE8_MEMBER(dunhuang_state::pos_y_w)
-{
- m_pos_y = data;
- m_written = 0;
- m_written2 = 0;
-}
-
-WRITE8_MEMBER(dunhuang_state::tile_w)
-{
- int addr;
-
- if (m_written & (1 << offset))
- {
- m_written = 0;
- m_pos_x++;
- if (m_pos_x == 0x40)
- {
- m_pos_x = 0;
- m_pos_y++;
- }
- }
- m_written |= 1 << offset;
-
- addr = (m_pos_x & 0x3f) + (m_pos_y & 0x1f) * 0x40;
- switch (offset)
- {
- case 0: m_videoram[addr] = (m_videoram[addr] & 0xff00) | data; break;
- case 1: m_videoram[addr] = (m_videoram[addr] & 0x00ff) | (data<<8); break;
- case 2: m_colorram[addr] = data; break;
- }
- m_tmap->mark_tile_dirty(addr);
-}
-
-WRITE8_MEMBER(dunhuang_state::tile2_w)
-{
- int addr;
-
- if (m_written2 & (1 << offset))
- {
- m_written2 = 0;
- m_pos_x++;
- if (m_pos_x == 0x40)
- {
- m_pos_x = 0;
- m_pos_y++;
- }
- }
- m_written2 |= 1 << offset;
-
- addr = (m_pos_x & 0x3f) + (m_pos_y & 0x07) * 0x40;
- switch (offset)
- {
- case 0: m_videoram2[addr] = (m_videoram2[addr] & 0xff00) | data; break;
- case 1: m_videoram2[addr] = (m_videoram2[addr] & 0x00ff) | (data<<8); break;
- case 2: m_colorram2[addr] = data; break;
- }
- m_tmap2->mark_tile_dirty(addr);
-}
-
-// Clear a row of tiles (videoram)
-
-WRITE8_MEMBER(dunhuang_state::clear_y_w)
-{
- m_clear_y = data;
-}
-WRITE8_MEMBER(dunhuang_state::horiz_clear_w)
-{
- int i;
-// logerror("%06x: horiz clear, y = %02x, data = %02d\n", m_maincpu->pc(), m_clear_y,data);
- for (i = 0; i < 0x40; i++)
- {
- int addr = m_clear_y * 0x40 + i;
-
- m_videoram[addr] = 0;
- m_colorram[addr] = 0;
- m_tmap->mark_tile_dirty(addr);
- }
-}
-
-// Clear a column of tiles (videoram2)
-
-WRITE8_MEMBER(dunhuang_state::vert_clear_w)
-{
- int i;
-// logerror("%06x: vert clear, x = %02x, y = %02x, data = %02x\n", m_maincpu->pc(), m_pos_x,m_pos_y,data);
- for (i = 0; i < 0x08; i++)
- {
- int addr = (m_pos_x & 0x3f) + (i & 0x07) * 0x40;
-
- m_videoram2[addr] = 1;
- m_colorram2[addr] = 0;
- m_tmap2->mark_tile_dirty(addr);
- }
-}
-
-
-// Draw a block of tiles.
-//
-// The tiles codes are read from the graphics roms too!
-//
-
-WRITE8_MEMBER(dunhuang_state::block_dest_w)
-{
- m_block_dest = data;
-}
-
-WRITE8_MEMBER(dunhuang_state::block_x_w)
-{
- m_block_x = data;
-}
-
-WRITE8_MEMBER(dunhuang_state::block_y_w)
-{
- m_block_y = data;
-}
-
-WRITE8_MEMBER(dunhuang_state::block_w_w)
-{
- m_block_w = data;
-}
-
-WRITE8_MEMBER(dunhuang_state::block_c_w)
-{
- m_block_c = data;
-}
-
-WRITE8_MEMBER(dunhuang_state::block_addr_lo_w)
-{
- m_block_addr_lo = data;
-}
-
-WRITE8_MEMBER(dunhuang_state::block_addr_hi_w)
-{
- m_block_addr_hi = data;
-}
-
-
-WRITE8_MEMBER(dunhuang_state::block_h_w)
-{
- int i,j, addr;
- uint8_t *tile_addr;
-
-// logerror("%06x: block dst %x, src %x, xy %x %x, wh %x %x, clr %x\n", m_maincpu->pc(), m_block_dest, (m_block_addr_hi << 8) + m_block_addr_lo, m_block_x,m_block_y,m_block_w+1,m_block_h+1,m_block_c);
-
- m_block_h = data;
-
- tile_addr = memregion("gfx2")->base() + ((m_block_addr_hi << 8) + m_block_addr_lo) * 4;
-
- switch (m_block_dest)
- {
- case 0x04: // write to videoram
- for (j = 0; j <= m_block_h; j++)
- {
- for (i = 0; i <= m_block_w; i++)
- {
- addr = ((m_block_x + i)& 0x3f) + ((m_block_y + j) & 0x1f) * 0x40;
-
- m_videoram[addr] = (tile_addr[1] << 8) | tile_addr[0];
- m_colorram[addr] = m_block_c;
- m_tmap->mark_tile_dirty(addr);
- tile_addr += 4;
- }
- }
- break;
-
- case 0x08: // write to videoram2
- for (j = 0; j <= m_block_h; j++)
- {
- for (i = 0; i <= m_block_w; i++)
- {
- addr = ((m_block_x + i)& 0x3f) + ((m_block_y + j) & 0x7) * 0x40;
-
- m_videoram2[addr] = (tile_addr[1] << 8) | tile_addr[0];
- m_colorram2[addr] = m_block_c;
- m_tmap2->mark_tile_dirty(addr);
- tile_addr += 4;
- }
- }
- break;
-
- default:
- popmessage("%06x: block dst=%x", m_maincpu->pc(), m_block_dest);
- }
-}
-
-// Layers control (not understood)
-
-WRITE8_MEMBER(dunhuang_state::layers_w)
-{
-// popmessage("layers %02x",data);
- m_layers = data;
-}
-
-/***************************************************************************
- Memory Maps
-***************************************************************************/
-
-void dunhuang_state::dunhuang_map(address_map &map)
-{
- map(0x0000, 0x5fff).rom();
- map(0x6000, 0x7fff).ram();
- map(0x8000, 0xffff).bankr("mainbank");
-}
-
-// Inputs
-
-WRITE8_MEMBER(dunhuang_state::input_w)
-{
- m_input = data;
-}
-
-READ8_MEMBER(dunhuang_state::service_r)
-{
- return m_service->read()
- | ((m_hopper && !(m_screen->frame_number() % 10)) ? 0x00 : 0x08) // bit 3: hopper sensor
- | 0x80 // bit 7 low -> tiles block transferrer busy
- ;
-}
-
-READ8_MEMBER(dunhuang_state::dsw_r)
-{
- if (!(m_input & 0x01)) return m_dsw[0]->read();
- if (!(m_input & 0x02)) return m_dsw[1]->read();
- if (!(m_input & 0x04)) return m_dsw[2]->read();
- if (!(m_input & 0x08)) return m_dsw[3]->read();
- if (!(m_input & 0x10)) return m_dsw[4]->read();
- logerror("%s: warning, unknown dsw bits read, input = %02x\n", machine().describe_context(), m_input);
- return 0xff;
-}
-READ8_MEMBER(dunhuang_state::input_r)
-{
- if (!(m_input & 0x01)) return m_inputs[0]->read();
- if (!(m_input & 0x02)) return m_inputs[1]->read();
- if (!(m_input & 0x04)) return m_inputs[2]->read();
- if (!(m_input & 0x08)) return m_inputs[3]->read();
- if (!(m_input & 0x10)) return m_inputs[4]->read();
- logerror("%s: warning, unknown input bits read, input = %02x\n", machine().describe_context(), m_input);
- return 0xff;
-}
-
-WRITE8_MEMBER(dunhuang_state::rombank_w)
-{
- // ? data & 0x01
- // ? data & 0x02
-
- m_mainbank->set_entry(((data >> 2) & 0x7));
-
- // COIN OUT: data & 0x20
- machine().bookkeeping().coin_counter_w(0, data & 0x40);
- m_hopper = data & 0x80;
-}
-
-
-void dunhuang_state::dunhuang_io_map(address_map &map)
-{
- map(0x0000, 0x0000).w(FUNC(dunhuang_state::pos_x_w));
- map(0x0001, 0x0001).w(FUNC(dunhuang_state::pos_y_w));
- map(0x0002, 0x0004).w(FUNC(dunhuang_state::tile_w));
- map(0x0005, 0x0007).w(FUNC(dunhuang_state::tile2_w));
-
- map(0x0008, 0x0008).w(FUNC(dunhuang_state::vert_clear_w));
-
- map(0x000c, 0x000c).r("watchdog", FUNC(watchdog_timer_device::reset_r));
-
- map(0x000f, 0x000f).w(FUNC(dunhuang_state::block_addr_lo_w));
- map(0x0010, 0x0010).w(FUNC(dunhuang_state::block_addr_hi_w));
-// map(0x0011, 0x0011) ?
- map(0x0012, 0x0012).w(FUNC(dunhuang_state::block_c_w));
- map(0x0015, 0x0015).w(FUNC(dunhuang_state::block_x_w));
- map(0x0016, 0x0016).w(FUNC(dunhuang_state::block_y_w));
- map(0x0017, 0x0017).w(FUNC(dunhuang_state::block_w_w));
- map(0x0018, 0x0018).w(FUNC(dunhuang_state::block_h_w));
-
- map(0x0019, 0x0019).w(FUNC(dunhuang_state::clear_y_w));
- map(0x001a, 0x001a).w(FUNC(dunhuang_state::horiz_clear_w));
-
- map(0x001b, 0x001b).w(FUNC(dunhuang_state::block_dest_w));
-
- map(0x0081, 0x0081).w("ymsnd", FUNC(ym2413_device::register_port_w));
- map(0x0089, 0x0089).w("ymsnd", FUNC(ym2413_device::data_port_w));
-
- map(0x0082, 0x0082).w("oki", FUNC(okim6295_device::write));
-
- map(0x0083, 0x0083).w("ramdac", FUNC(ramdac_device::index_w));
- map(0x008b, 0x008b).w("ramdac", FUNC(ramdac_device::pal_w));
- map(0x0093, 0x0093).w("ramdac", FUNC(ramdac_device::mask_w));
-
- map(0x0084, 0x0084).r(FUNC(dunhuang_state::service_r));
- map(0x0085, 0x0085).r(FUNC(dunhuang_state::input_r));
-
- map(0x0086, 0x0086).w(FUNC(dunhuang_state::rombank_w));
- map(0x0087, 0x0087).w(FUNC(dunhuang_state::layers_w));
-
- map(0x0088, 0x0088).r("ay8910", FUNC(ay8910_device::data_r));
- map(0x0090, 0x0090).w("ay8910", FUNC(ay8910_device::data_w));
- map(0x0098, 0x0098).w("ay8910", FUNC(ay8910_device::address_w));
-}
-
-void dunhuang_state::ramdac_map(address_map &map)
-{
- map(0x000, 0x3ff).rw("ramdac", FUNC(ramdac_device::ramdac_pal_r), FUNC(ramdac_device::ramdac_rgb666_w));
-}
-
-/***************************************************************************
- Input Ports
-***************************************************************************/
-
-static INPUT_PORTS_START( dunhuang )
- PORT_START("DSW1") /* IN0 - DSW1 */
- PORT_DIPNAME( 0x0f, 0x0f, "Main Game Chance (%)" ) PORT_DIPLOCATION("SW1:1,2,3,4")
- PORT_DIPSETTING( 0x00, "78" )
- PORT_DIPSETTING( 0x01, "80" )
- PORT_DIPSETTING( 0x02, "81" )
- PORT_DIPSETTING( 0x03, "83" )
- PORT_DIPSETTING( 0x04, "84" )
- PORT_DIPSETTING( 0x05, "86" )
- PORT_DIPSETTING( 0x06, "87" )
- PORT_DIPSETTING( 0x07, "89" )
- PORT_DIPSETTING( 0x08, "90" )
- PORT_DIPSETTING( 0x09, "92" )
- PORT_DIPSETTING( 0x0a, "93" )
- PORT_DIPSETTING( 0x0b, "94" )
- PORT_DIPSETTING( 0x0c, "95" )
- PORT_DIPSETTING( 0x0d, "96" )
- PORT_DIPSETTING( 0x0e, "97" )
- PORT_DIPSETTING( 0x0f, "98" )
- PORT_DIPNAME( 0x30, 0x30, "Main Game Rate" ) PORT_DIPLOCATION("SW1:5,6")
- PORT_DIPSETTING( 0x30, "A" )
- PORT_DIPSETTING( 0x20, "B" )
- PORT_DIPSETTING( 0x10, "C" )
- PORT_DIPSETTING( 0x00, "D" )
- PORT_DIPNAME( 0x40, 0x40, "Input Tokens" ) PORT_DIPLOCATION("SW1:7")
- PORT_DIPSETTING( 0x40, "Keys" )
- PORT_DIPSETTING( 0x00, "Coins" )
- PORT_DIPNAME( 0x80, 0x80, "Output Tokens" ) PORT_DIPLOCATION("SW1:8")
- PORT_DIPSETTING( 0x80, "Keys" )
- PORT_DIPSETTING( 0x00, "Payout" )
-
- PORT_START("DSW2") /* IN1 - DSW2 */
- PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x01, "SW2:1" )
- PORT_DIPNAME( 0x06, 0x06, "Credits Per Coin" ) PORT_DIPLOCATION("SW2:2,3")
- PORT_DIPSETTING( 0x06, "1" )
- PORT_DIPSETTING( 0x04, "2" )
- PORT_DIPSETTING( 0x02, "5" )
- PORT_DIPSETTING( 0x00, "20" )
- PORT_DIPNAME( 0x18, 0x18, "Credits Per Key-In" ) PORT_DIPLOCATION("SW2:4,5")
- PORT_DIPSETTING( 0x18, "1" )
- PORT_DIPSETTING( 0x10, "10" )
- PORT_DIPSETTING( 0x08, "50" )
- PORT_DIPSETTING( 0x00, "100" )
- PORT_DIPNAME( 0x20, 0x20, "Credits Per Key-Out" ) PORT_DIPLOCATION("SW2:6")
- PORT_DIPSETTING( 0x20, "1" )
- PORT_DIPSETTING( 0x00, "100" )
- PORT_DIPNAME( 0xc0, 0xc0, "Max Credits" ) PORT_DIPLOCATION("SW2:7,8")
- PORT_DIPSETTING( 0x00, "300" )
- PORT_DIPSETTING( 0x40, "500" )
- PORT_DIPSETTING( 0x80, "1000" )
- PORT_DIPSETTING( 0xc0, "3000" )
-
- PORT_START("DSW3") /* IN2 - DSW3 */
- PORT_DIPNAME( 0x03, 0x03, "Min Bet" ) PORT_DIPLOCATION("SW3:1,2")
- PORT_DIPSETTING( 0x03, "1" )
- PORT_DIPSETTING( 0x02, "2" )
- PORT_DIPSETTING( 0x01, "3" )
- PORT_DIPSETTING( 0x00, "5" )
- PORT_DIPNAME( 0x0c, 0x0c, "Max Bet" ) PORT_DIPLOCATION("SW3:3,4")
- PORT_DIPSETTING( 0x0c, "1" )
- PORT_DIPSETTING( 0x08, "5" )
- PORT_DIPSETTING( 0x04, "10" )
- PORT_DIPSETTING( 0x00, "20" )
- PORT_DIPNAME( 0x30, 0x30, "Renso Bonus Time" ) PORT_DIPLOCATION("SW3:5,6")
- PORT_DIPSETTING( 0x00, DEF_STR( None ) )
- PORT_DIPSETTING( 0x10, "3" )
- PORT_DIPSETTING( 0x20, "5" )
- PORT_DIPSETTING( 0x30, "6" )
- PORT_DIPNAME( 0xc0, 0xc0, "DonDen Times" ) PORT_DIPLOCATION("SW3:7,8")
- PORT_DIPSETTING( 0x00, DEF_STR( None ) )
- PORT_DIPSETTING( 0x40, "3" )
- PORT_DIPSETTING( 0x80, "5" )
- PORT_DIPSETTING( 0xc0, "6" )
-
- PORT_START("DSW4") /* IN3 - DSW4 */
- PORT_DIPNAME( 0x07, 0x07, "Credits Limit" ) PORT_DIPLOCATION("SW4:1,2,3")
- PORT_DIPSETTING( 0x07, "2k" )
- PORT_DIPSETTING( 0x06, "3k" )
- PORT_DIPSETTING( 0x05, "5k" )
- PORT_DIPSETTING( 0x04, "10k" )
- PORT_DIPSETTING( 0x03, "20k" )
- PORT_DIPSETTING( 0x02, "30k" )
- PORT_DIPSETTING( 0x01, "50k" )
- PORT_DIPSETTING( 0x00, "100k" )
- PORT_DIPNAME( 0x38, 0x38, "Service-In Limit" ) PORT_DIPLOCATION("SW4:4,5,6")
- PORT_DIPSETTING( 0x00, "20k" )
- PORT_DIPSETTING( 0x08, "30k" )
- PORT_DIPSETTING( 0x10, "40k" )
- PORT_DIPSETTING( 0x18, "50k" )
- PORT_DIPSETTING( 0x20, "70k" )
- PORT_DIPSETTING( 0x28, "100k" )
- PORT_DIPSETTING( 0x30, "200k" )
- PORT_DIPSETTING( 0x38, "990k" )
- PORT_DIPNAME( 0x40, 0x40, "Hu Type" ) PORT_DIPLOCATION("SW4:7")
- PORT_DIPSETTING( 0x40, "Topple" )
- PORT_DIPSETTING( 0x00, "Non-Topple" )
- PORT_DIPNAME( 0x80, 0x80, "Double Up" ) PORT_DIPLOCATION("SW4:8")
- PORT_DIPSETTING( 0x00, DEF_STR( No ) )
- PORT_DIPSETTING( 0x80, DEF_STR( Yes ) )
-
- PORT_START("DSW5") /* IN4 - DSW5 */
- PORT_DIPNAME( 0x03, 0x03, "Douple Up Chance (%)" ) PORT_DIPLOCATION("SW5:1,2")
- PORT_DIPSETTING( 0x00, "50" )
- PORT_DIPSETTING( 0x01, "60" )
- PORT_DIPSETTING( 0x02, "70" )
- PORT_DIPSETTING( 0x03, "80" )
- PORT_DIPNAME( 0x04, 0x04, "Chinese Word" ) PORT_DIPLOCATION("SW5:3")
- PORT_DIPSETTING( 0x04, "3..6" )
- PORT_DIPSETTING( 0x00, "5..10" )
- PORT_DIPNAME( 0x08, 0x08, "Big Odds Times" ) PORT_DIPLOCATION("SW5:4")
- PORT_DIPSETTING( 0x00, "3" )
- PORT_DIPSETTING( 0x08, "5" )
- PORT_DIPNAME( 0x30, 0x30, "Hu Test Times" ) PORT_DIPLOCATION("SW5:5,6")
- PORT_DIPSETTING( 0x30, DEF_STR( None ) )
- PORT_DIPSETTING( 0x00, "5" )
- PORT_DIPSETTING( 0x10, "6" )
- PORT_DIPSETTING( 0x20, "8" )
- PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW5:7")
- PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x40, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x80, "Computer Strength" ) PORT_DIPLOCATION("SW5:8")
- PORT_DIPSETTING( 0x80, "Strong" )
- PORT_DIPSETTING( 0x00, "Weak" )
-
- PORT_START("SERVICE") /* IN5 - SERVICE */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE3 ) // clear (during boot)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE2 ) // book
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) // test (in game: dips, during boot: service mode)
- PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_CUSTOM ) // hopper sensor
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE4 ) // payout
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) // "coin jam" otherwise
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) // 0 = tiles block transferrer busy
-
- PORT_START("IN0") /* IN6 - P1 */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) // gun
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
- PORT_START("IN1") /* IN7 - P1 */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) // tin
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
- PORT_START("IN2") /* IN8 - P1 */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) // eat
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) // hu
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
- PORT_START("IN3") /* IN9 - P1 */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) // pon
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
- PORT_START("IN4") /* IN10 - P1 */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
-INPUT_PORTS_END
-
-
-/***************************************************************************
- Graphics Layout
-***************************************************************************/
-
-static const gfx_layout layout_8x8 =
-{
- 8,8,
- RGN_FRAC(1,1),
- 4,
- { 0, 1, 2, 3 },
- { 7*4, 6*4, 1*4, 0*4, 3*4, 2*4, 5*4, 4*4 },
- { STEP8(0,32) },
- 32*8
-};
-
-static const gfx_layout layout_8x32 =
-{
- 8,32,
- RGN_FRAC(1,1),
- 4,
- { 0, 1, 2, 3 },
- { 7*4, 6*4, 1*4, 0*4, 3*4, 2*4, 5*4, 4*4 },
- { STEP16(0,32), STEP16(16*32,32) },
- 32*32
-};
-
-static GFXDECODE_START( gfx_dunhuang )
- GFXDECODE_ENTRY( "gfx1", 0, layout_8x8, 0, 16 )
- GFXDECODE_ENTRY( "gfx2", 0, layout_8x32, 0, 16 )
-GFXDECODE_END
-
-
-/***************************************************************************
- Machine Drivers
-***************************************************************************/
-
-void dunhuang_state::machine_start()
-{
- m_mainbank->configure_entries(0, 8, memregion("maincpu")->base(), 0x8000);
-
- save_item(NAME(m_written));
- save_item(NAME(m_written2));
- save_item(NAME(m_pos_x));
- save_item(NAME(m_pos_y));
- save_item(NAME(m_clear_y));
- save_item(NAME(m_block_x));
- save_item(NAME(m_block_y));
- save_item(NAME(m_block_w));
- save_item(NAME(m_block_h));
- save_item(NAME(m_block_addr_hi));
- save_item(NAME(m_block_addr_lo));
- save_item(NAME(m_block_dest));
- save_item(NAME(m_block_c));
- save_item(NAME(m_layers));
- save_item(NAME(m_input));
- save_item(NAME(m_hopper));
-}
-
-void dunhuang_state::machine_reset()
-{
- m_written = 0;
- m_written2 = 0;
- m_pos_x = 0;
- m_pos_y = 0;
- m_clear_y = 0;
- m_block_x = 0;
- m_block_y = 0;
- m_block_w = 0;
- m_block_h = 0;
- m_block_addr_hi = 0;
- m_block_addr_lo = 0;
- m_block_dest = 0;
- m_block_c = 0;
- m_layers = 0;
- m_input = 0;
- m_hopper = 0;
-}
-
-
-void dunhuang_state::dunhuang(machine_config &config)
-{
- /* basic machine hardware */
- Z80(config, m_maincpu, 12000000/2);
- m_maincpu->set_addrmap(AS_PROGRAM, &dunhuang_state::dunhuang_map);
- m_maincpu->set_addrmap(AS_IO, &dunhuang_state::dunhuang_io_map);
- m_maincpu->set_vblank_int("screen", FUNC(dunhuang_state::irq0_line_hold));
-
- WATCHDOG_TIMER(config, "watchdog").set_time(attotime::from_seconds(5));
-
- /* video hardware */
- SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
- m_screen->set_refresh_hz(60);
- m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(0));
- m_screen->set_size(512, 256);
- m_screen->set_visarea(0+8, 512-8-1, 0+16, 256-16-1);
- m_screen->set_screen_update(FUNC(dunhuang_state::screen_update));
- m_screen->set_palette(m_palette);
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_dunhuang);
- PALETTE(config, m_palette).set_entries(0x100);
-
- ramdac_device &ramdac(RAMDAC(config, "ramdac", 0, m_palette)); // HMC HM86171 VGA 256 colour RAMDAC
- ramdac.set_addrmap(0, &dunhuang_state::ramdac_map);
-
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
-
- YM2413(config, "ymsnd", 3579545).add_route(ALL_OUTPUTS, "mono", 0.80);
-
- ay8910_device &ay8910(AY8910(config, "ay8910", 12000000/8));
- ay8910.port_b_read_callback().set(FUNC(dunhuang_state::dsw_r));
- ay8910.port_a_write_callback().set(FUNC(dunhuang_state::input_w));
- ay8910.add_route(ALL_OUTPUTS, "mono", 0.30);
-
- OKIM6295(config, "oki", 12000000/8, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 0.80);
-}
-
-
-/***************************************************************************
- ROMs Loading
-***************************************************************************/
-
-ROM_START( dunhuang )
- ROM_REGION( 0x40000, "maincpu", 0 )
- ROM_LOAD( "rom1.u9", 0x00000, 0x40000, CRC(843a0117) SHA1(26a838cb3552ea6a9ec55940fcbf83b06c068743) )
-
- ROM_REGION( 0xc0000, "gfx1", 0 )
- ROM_LOAD( "rom3.u4", 0x00000, 0x80000, CRC(1ff5d35e) SHA1(b808eb4f81be8fc77a58dadd661a9cc2b376a509) )
- ROM_LOAD( "rom2.u5", 0x80000, 0x40000, CRC(384fa1d3) SHA1(f329db17aacacf1768ebd6ca2cc612503db93fac) )
-
- ROM_REGION( 0xc0000, "gfx2", 0 ) // do not dispose
- ROM_LOAD( "rom4.u3", 0x00000, 0x40000, CRC(7db45227) SHA1(2a12a2b8a1e58946ce3e7c770b3ca4803c3c3ccd) )
- ROM_LOAD( "rom5.u2", 0x40000, 0x80000, CRC(d609880e) SHA1(3d69800e959e8f24ef950fea4312610c4407f6ba) )
-
- ROM_REGION( 0x40000, "oki", 0 )
- ROM_LOAD( "rom6.u1", 0x00000, 0x20000, CRC(31cfdc29) SHA1(725249eae9227eadf05418b799e0da0254bb2f51) )
-ROM_END
-
-GAME( 1995, dunhuang, 0, dunhuang, dunhuang, dunhuang_state, empty_init, ROT0, "Spirit", "Mahjong Dunhuang", MACHINE_SUPPORTS_SAVE )