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Diffstat (limited to 'src/mame/drivers/dominob.cpp')
-rw-r--r--src/mame/drivers/dominob.cpp376
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diff --git a/src/mame/drivers/dominob.cpp b/src/mame/drivers/dominob.cpp
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--- a/src/mame/drivers/dominob.cpp
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-// license:BSD-3-Clause
-// copyright-holders:Tomasz Slanina, David Haywood
-/***************************************************************************
-
- Domino Block
- Domino Block ver.2
-
- Driver by Tomasz Slanina
- some bits by David Haywood
- Fixed Dip Switches and additional infos by Stephh
-
- Based on the Arkanoid driver
-
- This is a hacked up version of Arkanoid with high colour backgrounds
- and gameplay modifications. It runs on custom Korean hardware.
-
- Button 1 = 'use Domino' - The ball will bounce along the bricks in a
- horizontal line without coming down
- until a "hole" or a grey or gold brick
-
- Button 2 = 'use Rocket' - Your paddle will jump to the top of the screen
- then back down, destroying everything in its path
-
- Bonus Lives always at 200000, 500000, then every 300000 (no Dip Switch)
-
- There are 6 stages of 5 rounds. When these 30 levels are completed,
- you'll have to complete round 1 of each stage with a smaller bat.
- When this stage 7 is completed, the game ends but you can't enter
- your initials if you have achieved a high score !
-
- It's funny to see that this game, as 'arkanoid', does NOT allow you
- to enter "SEX" as initials (which will be replaced by "H !") ;)
-
-PCB Layout:
-
-
-|--------------------------------------|
-|UPC1241 U114 2016 |
-|DSW(8) VOL U113 |
-| YM2149 U112 |
-| U111 6116 |
-| 6116 |
-| 6116 |
-|J MC4584 |
-|A 6116 6116 |
-|M |-------| |
-|M |ACTEL | |
-|A |A1020B | |
-| | | |
-| |-------| |
-| 6116 U35 |
-|CN1 U34 12MHz|
-| Z80 U83 U33 |
-|--------------------------------------|
-Notes:
- CN1 - 4 pin connector for spinner controls
- Z80 - clock 6.000MHz [12/2]
- YM2149 - clock 3.000MHz [12/4]
- VSync - 59.1524Hz
- HSync - 15.616kHz
-
-
-***************************************************************************/
-
-#include "emu.h"
-#include "cpu/z80/z80.h"
-#include "sound/ay8910.h"
-#include "emupal.h"
-#include "screen.h"
-#include "speaker.h"
-
-class dominob_state : public driver_device
-{
-public:
- dominob_state(const machine_config &mconfig, device_type type, const char *tag) :
- driver_device(mconfig, type, tag),
- m_videoram(*this, "videoram"),
- m_spriteram(*this, "spriteram"),
- m_bgram(*this, "bgram"),
- m_maincpu(*this, "maincpu"),
- m_gfxdecode(*this, "gfxdecode"),
- m_palette(*this, "palette")
- { }
-
- void dominob(machine_config &config);
-
-protected:
- virtual void video_start() override;
-
-private:
- /* memory pointers */
- required_shared_ptr<uint8_t> m_videoram;
- required_shared_ptr<uint8_t> m_spriteram;
- required_shared_ptr<uint8_t> m_bgram;
-
- required_device<cpu_device> m_maincpu;
- required_device<gfxdecode_device> m_gfxdecode;
- required_device<palette_device> m_palette;
-
- /* input-related */
- //uint8_t m_paddle_select;
- //uint8_t m_paddle_value;
-
- DECLARE_WRITE8_MEMBER(dominob_d008_w);
- DECLARE_READ8_MEMBER(dominob_unk_port02_r);
- uint32_t screen_update_dominob(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
- void draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect );
- void memmap(address_map &map);
- void portmap(address_map &map);
-};
-
-void dominob_state::video_start()
-{
- m_gfxdecode->gfx(0)->set_granularity(8);
-}
-
-void dominob_state::draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect )
-{
- int offs;
-
- for (offs = 0; offs < m_spriteram.bytes(); offs += 4)
- {
- int sx, sy, code;
-
- sx = m_spriteram[offs];
- sy = 248 - m_spriteram[offs + 1];
- if (flip_screen_x()) sx = 248 - sx;
- if (flip_screen_y()) sy = 248 - sy;
-
- code = m_spriteram[offs + 3] + ((m_spriteram[offs + 2] & 0x03) << 8) ;
-
- m_gfxdecode->gfx(0)->transpen(bitmap,cliprect,
- 2 * code,
- ((m_spriteram[offs + 2] & 0xf8) >> 3) ,
- flip_screen_x(),flip_screen_y(),
- sx,sy + (flip_screen_y() ? 8 : -8),0);
- m_gfxdecode->gfx(0)->transpen(bitmap,cliprect,
- 2 * code + 1,
- ((m_spriteram[offs + 2] & 0xf8) >> 3) ,
- flip_screen_x(),flip_screen_y(),
- sx,sy,0);
- }
-}
-
-
-uint32_t dominob_state::screen_update_dominob(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
-{
- int x,y;
- int index = 0;
-
- /* Convert to tilemaps? */
- for (y = 0; y < 256 / 32; y++)
- {
- for (x = 0; x < 256 / 32; x++)
- {
- m_gfxdecode->gfx(1)->opaque(bitmap,
- cliprect,
- m_bgram[index] + 256 * (m_bgram[index + 1] & 0xf),
- m_bgram[index + 1] >> 4,
- 0, 0,
- x * 32, y * 32);
- index += 2;
- }
- }
-
- for (y = 0; y < 32; y++)
- {
- for (x = 0; x < 32; x++)
- {
- m_gfxdecode->gfx(0)->transpen(bitmap,
- cliprect,
- m_videoram[(y * 32 + x) * 2 + 1] + (m_videoram[(y * 32 + x) * 2] & 7) * 256,
- (m_videoram[(y * 32 + x) * 2] >> 3),
- 0, 0,
- x * 8, y * 8,0);
- }
- }
-
- draw_sprites(bitmap, cliprect);
-
- return 0;
-}
-
-
-WRITE8_MEMBER(dominob_state::dominob_d008_w)
-{
- /* is there a purpose on this ? always set to 0x00 (read from 0xc47b in RAM) */
-}
-
-void dominob_state::memmap(address_map &map)
-{
- map(0x0000, 0xbfff).rom().nopw(); // there are some garbage writes to ROM
- map(0xc000, 0xc7ff).ram();
-
- map(0xd000, 0xd001).w("aysnd", FUNC(ym2149_device::address_data_w));
- map(0xd001, 0xd001).r("aysnd", FUNC(ym2149_device::data_r));
- map(0xd008, 0xd008).w(FUNC(dominob_state::dominob_d008_w));
- map(0xd00c, 0xd00c).portr("IN0");
- map(0xd010, 0xd010).portr("IN1").nopw();
- map(0xd018, 0xd018).portr("IN2").nopw();
-
- map(0xe000, 0xe7ff).ram().share("videoram");
- map(0xe800, 0xe83f).ram().share("spriteram");
- map(0xe840, 0xefff).ram();
- map(0xf000, 0xf07f).ram().share("bgram");
- map(0xf080, 0xf7ff).ram();
- map(0xf800, 0xfbff).ram().w(m_palette, FUNC(palette_device::write8)).share("palette");
- map(0xfc00, 0xffff).ram();
-}
-
-/* I don't know if this has a purpose - also read in 'arkatayt' but not handled */
-READ8_MEMBER(dominob_state::dominob_unk_port02_r)
-{
- return 0xff;
-}
-
-void dominob_state::portmap(address_map &map)
-{
- map.global_mask(0xff);
- map(0x02, 0x02).r(FUNC(dominob_state::dominob_unk_port02_r));
-}
-
-
-static INPUT_PORTS_START( dominob )
- PORT_START("IN0")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) /* works (subs 2 credits), but starts a 1 player game as START1 */
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) /* SERVICE1 in 'arkanoid' */
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* TILT in 'arkanoid' */
- PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* COIN1 in 'arkanoid' */
- PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* COIN2 in 'arkanoid' */
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_CUSTOM )
- PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM )
-
- PORT_START("IN1")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) /* also works in "demo mode" ! */
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) /* also works in "demo mode" ! */
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* player 2 BUTTON1 in 'arkanoid' - only read to select the girl */
- PORT_BIT( 0xf8, IP_ACTIVE_HIGH, IPT_UNKNOWN )
-
- PORT_START("IN2") /* Spinner Player 1 */
- PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(30) PORT_KEYDELTA(15)
-
- PORT_START("IN3") /* Spinner Player 2 */ /* No Player 2 */
-// PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(30) PORT_KEYDELTA(15) PORT_COCKTAIL
-
- PORT_START("DSW")
- PORT_DIPNAME( 0x01, 0x01, DEF_STR( Coinage ) )
- PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x01, DEF_STR( 1C_1C ) )
- PORT_DIPNAME( 0x06, 0x06, "Difficulty 1" ) /* code at 0x1a82 - table at 0x1aa4 (4 * 8 bytes) */
- PORT_DIPSETTING( 0x06, DEF_STR( Easy ) ) /* starting speed = 0x02/0x03/0x03/0x03/0x03 - max speed = 0x09 */
- PORT_DIPSETTING( 0x04, DEF_STR( Medium ) ) /* starting speed = 0x03/0x04/0x04/0x04/0x04 - max speed = 0x09 */
- PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) /* starting speed = 0x03/0x04/0x05/0x05/0x05 - max speed = 0x0b */
- PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) /* starting speed = 0x04/0x05/0x06/0x06/0x06 - max speed = 0x0b */
- PORT_DIPNAME( 0x18, 0x18, "Difficulty 2" ) /* code at 0x03b5 - table at 0x040c (4 * 16 bytes) */
- PORT_DIPSETTING( 0x18, DEF_STR( Easy ) ) /* increase speed when 0x30/0x30/0x30/0x40/0x40/0x50/0x50/0x50/0x50/0x80 - when max speed, speed = 0x06 */
- PORT_DIPSETTING( 0x10, DEF_STR( Medium ) ) /* increase speed when 0x30/0x30/0x30/0x30/0x40/0x40/0x40/0x40/0x40/0x90 - when max speed, speed = 0x07 */
- PORT_DIPSETTING( 0x08, DEF_STR( Hard ) ) /* increase speed when 0x30/0x30/0x20/0x20/0x30/0x30/0x30/0x40/0x40/0xa0 - when max speed, speed = 0x08 */
- PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) /* increase speed when 0x20/0x20/0x20/0x20/0x20/0x30/0x30/0x30/0x40/0xc0 - when max speed, speed = 0x09 */
- PORT_DIPNAME( 0x60, 0x40, DEF_STR( Lives ) )
- PORT_DIPSETTING( 0x60, "1" )
- PORT_DIPSETTING( 0x40, "3" )
- PORT_DIPSETTING( 0x20, "5" )
- PORT_DIPSETTING( 0x00, "7" )
- PORT_DIPNAME( 0x80, 0x80, "Striptease" )
- PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
-INPUT_PORTS_END
-
-
-static const gfx_layout charlayout =
-{
- 8,8,
- RGN_FRAC(1,3),
- 3,
- { RGN_FRAC(2,3), RGN_FRAC(1,3), RGN_FRAC(0,3)},
- { 0, 1, 2, 3, 4, 5, 6, 7 },
- { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
- 8*8
-};
-
-static const gfx_layout bglayout =
-{
- 32,32,
- RGN_FRAC(1,4),
- 4,
- {
- RGN_FRAC(3,4),
- RGN_FRAC(2,4),
- RGN_FRAC(1,4),
- RGN_FRAC(0,4) },
- { 0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31 },
- { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 ,8*32,9*32,10*32,11*32,12*32,13*32,14*32,15*32,
- 16*32,17*32,18*32,19*32,20*32,21*32,22*32,23*32,24*32,25*32,26*32,27*32,28*32,29*32,30*32,31*32},
- 16*32*2
-};
-
-static GFXDECODE_START( gfx_dominob )
- GFXDECODE_ENTRY("gfx1", 0, charlayout, 0, 0x20)
- GFXDECODE_ENTRY("gfx2", 0, bglayout, 0x100, 0x10)
-GFXDECODE_END
-
-
-void dominob_state::dominob(machine_config &config)
-{
- /* basic machine hardware */
- Z80(config, m_maincpu, XTAL(12'000'000)/2);
- m_maincpu->set_addrmap(AS_PROGRAM, &dominob_state::memmap);
- m_maincpu->set_addrmap(AS_IO, &dominob_state::portmap);
- m_maincpu->set_vblank_int("screen", FUNC(dominob_state::irq0_line_hold));
-
- /* video hardware */
- screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
- screen.set_refresh_hz(59.1524);
- screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
- screen.set_size(32*8, 32*8);
- screen.set_visarea(0*8, 32*8-1, 2*8, 32*8-1);
- screen.set_screen_update(FUNC(dominob_state::screen_update_dominob));
- screen.set_palette(m_palette);
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_dominob);
- PALETTE(config, m_palette).set_format(palette_device::xRGB_444, 512);
-
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
- ym2149_device &aysnd(YM2149(config, "aysnd", XTAL(12'000'000)/4));
- aysnd.port_b_read_callback().set_ioport("DSW");
- aysnd.add_route(ALL_OUTPUTS, "mono", 0.30);
-}
-
-/***************************************************************************
-
- Game driver(s)
-
-***************************************************************************/
-
-ROM_START( dominob )
- ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD( "u81", 0x0000, 0x10000, CRC(709b7a29) SHA1(7c95cbaf669a0885101a48e937868c245f87567e) )
-
- ROM_REGION( 0x18000, "gfx1", 0 )
- ROM_LOAD( "u33", 0x00000, 0x8000, CRC(359c98de) SHA1(5c96dfb538c6b25530582f8c2a0cb20d85c39f68) )
- ROM_LOAD( "u34", 0x08000, 0x8000, CRC(0031f713) SHA1(9341f84081e2d8954e476236e93e49b4d8819b8f) )
- ROM_LOAD( "u35", 0x10000, 0x8000, CRC(6eb87657) SHA1(40ff9d6f21ade48b16f0cefea08a9364a4ee9144) )
-
- ROM_REGION( 0x100000, "gfx2", 0 )
- ROM_LOAD( "u111", 0x00000, 0x40000, CRC(b835be84) SHA1(bbb744a28df00017f81d6eac12b00b5f3aca3a8b) )
- ROM_CONTINUE(0x00000,0x40000) // 1ST AND 2ND HALF IDENTICAL
- ROM_LOAD( "u112", 0x40000, 0x40000, CRC(60d7bfd7) SHA1(9f6475ce717e3d5a42aaaacc3ec340e74b7e40b4) )
- ROM_CONTINUE(0x40000,0x40000) // 1ST AND 2ND HALF IDENTICAL
- ROM_LOAD( "u113", 0x80000, 0x40000, CRC(3c999d1e) SHA1(e10c61d7868d9c902e337c9947506761878e31a5) )
- ROM_CONTINUE(0x80000,0x40000) // 1ST AND 2ND HALF IDENTICAL
- ROM_LOAD( "u114", 0xc0000, 0x40000, CRC(2364124e) SHA1(55dc6c46f54655c574a96f5c920e4e1f2e05fd5d) )
- ROM_CONTINUE(0xc0000,0x40000) // 1ST AND 2ND HALF IDENTICAL
-ROM_END
-
-
-ROM_START( dominobv2 )
- ROM_REGION( 0x10000, "maincpu", 0 )
- ROM_LOAD( "u81v2", 0x0000, 0x10000, CRC(a27473c0) SHA1(87b4da27e5279fefb6ce37b3ed94a800b1d105c3) )
-
- ROM_REGION( 0x18000, "gfx1", 0 )
- ROM_LOAD( "u33", 0x00000, 0x8000, CRC(359c98de) SHA1(5c96dfb538c6b25530582f8c2a0cb20d85c39f68) )
- ROM_LOAD( "u34", 0x08000, 0x8000, CRC(0031f713) SHA1(9341f84081e2d8954e476236e93e49b4d8819b8f) )
- ROM_LOAD( "u35", 0x10000, 0x8000, CRC(6eb87657) SHA1(40ff9d6f21ade48b16f0cefea08a9364a4ee9144) )
-
- ROM_REGION( 0x100000, "gfx2", 0 )
- ROM_LOAD( "u111v2", 0x00000, 0x40000, CRC(597e43bf) SHA1(782661c0dacff39d8bf9100a4edc60284bb3b558) )
- ROM_LOAD( "u112v2", 0x40000, 0x40000, CRC(b149b015) SHA1(e062eab8c61350ca996afd0fc8b2e78fda312d32) )
- ROM_LOAD( "u113v2", 0x80000, 0x40000, CRC(0b804675) SHA1(284eb4377f8334ec09be9a9ba9faad854ab5385e) )
- ROM_LOAD( "u114v2", 0xc0000, 0x40000, CRC(df17ee65) SHA1(1cb434719a8c406726d2c966392be03a2dc1d758) )
-ROM_END
-
-GAME( 1996, dominob, 0, dominob, dominob, dominob_state, empty_init, ROT0, "Wonwoo Systems", "Domino Block", MACHINE_SUPPORTS_SAVE )
-GAME( 1996, dominobv2, dominob, dominob, dominob, dominob_state, empty_init, ROT0, "Wonwoo Systems", "Domino Block ver.2", MACHINE_SUPPORTS_SAVE )