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-rw-r--r--src/mame/drivers/djboy.c1046
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diff --git a/src/mame/drivers/djboy.c b/src/mame/drivers/djboy.c
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+++ b/src/mame/drivers/djboy.c
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+/*
+DJ Boy (c)1989 Kanako
+
+Hardware has many similarities to Airbusters.
+
+Self Test has two parts:
+1) color test : press button#3 to advance past color pattern
+2) i/o and sound test: use buttons 1,2,3 to select and play sound/music
+
+- CPU0 manages sprites, which are also used to display text
+ irq (0x10) - timing/watchdog
+ irq (0x30) - processes sprites
+ nmi: wakes up this cpu
+
+- CPU1 manages the protection device, palette, and tilemap(s)
+ nmi: resets this cpu
+ irq: game update
+
+- CPU2 manages sound chips
+ irq: update music
+ nmi: handle sound command
+
+- The "BEAST" protection device has access to dipswitches and player inputs.
+
+Genre: Scrolling Fighter
+Orientation: Horizontal
+Type: Raster: Standard Resolution
+CRT: Color
+Conversion Class: JAMMA
+Number of Simultaneous Players: 2
+Maximum number of Players: 2
+Gameplay: Joint
+Control Panel Layout: Multiple Player
+Joystick: 8-way
+Buttons: 3 - Punch, Kick, Jump
+Sound: Amplified Mono (one channel) - Stereo sound is available
+through a 4-pin header (voice of Wolfman Jack!!)
+
+DJ Boy
+1990, Kaneko / American Sammy Corp.
+
+PCB Layout
+----------
+
+BS
+|----------------------------------------------|
+| 6264 BS15 6116 |
+| BS-101 6116 |
+| BS-005 780C-2 |
+| BS-004 DSW1 DSW2 |
+| 6264 IO-JAMMA|
+| 16MHz PAL1|----------| |
+| 12MHz | BEAST | J|
+| |----------| A|
+| BS-003 * M|
+| 6116 BS-203 6295 YM2203 M|
+| BS-000 YM3014 A|
+| |-------| 6295 324 4558 |
+| BS-001 |KANEKO | 780C-2 324 |
+| |PANDORA| VOL JP|
+| BS-002 | | BS-100 PAL2 324 |
+| |-------| 6264 VOL CN1|
+| BS07 4464 4464 BS19 BS-200 LA4460 |
+| 4464 4464 PAL3 D780C-2 LA4460 |
+|----------------------------------------------|
+
+Notes:
+ D780C-2 - Z80 CPU. clock 6.000MHz [12/2] (for all 3 Z80 CPUs)
+ BEAST - DIP40 Microcontroller, 8xxx series (8041/8042/8751 etc).
+ Clock 6.000MHz on pins 18 & 19
+ chip is stamped 'KANEKO Beast (C)Intel '80 (C)KANEKO 1988'
+ YM2203 - Yamaha YM2203, clock 3.000MHz [12/4]
+ 6295 - OKI M6295, clock 1.500MHz [12/8]. Sample rate (Hz) = 12000000 / 8 / 165
+ PANDORA - Custom Kaneko graphics generator chip stamped 'PX79C480FP-3 PANDORA-CHIP' (QFP160)
+ 4464 - 64k x4 DRAM (DIP18)
+ 6116 - 2k x8 SRAM (DIP24)
+ 6264 - 8k x8 SRAM (DIP28)
+ VSync - 57.5Hz
+ HSync - 15.68kHz
+ JP - 3 pin jumper to set mono/stereo sound output
+ CN1 - 4 pin connector for speakers when jumper is set for stereo sound output
+ PAL1 - PAL16L8 stamped 'BS-501'
+ PAL2 - PAL16L8 stamped 'BS-502'
+ PAL3 - PAL16L8 stamped 'BS-500'
+ IO-JAMMA- Custom Kaneko ceramic I/O input resistor pack stamped 'I/O JAMMA MC-8282837'
+ LA4460 - Sanyo 12W Power Amplifier (SIL10)
+ * - Unpopulated DIP32 position
+ ROMs -
+ BS15.6Y 27C512 EPROM (DIP28) \ There is an alt. set of labels used for these ROMs with an 'S'
+ BS07.1B 27C512 EPROM (DIP28) | added to the name (i.e. 'BS15S'), but the actual ROM contents is identical
+ BS19.4B 27C1001 EPROM (DIP32) / to the regular set (both sets dumped / verified)
+ BS-000.1H 4M MASKROM (DIP32) {sprite}
+ BS-001.1F 4M MASKROM (DIP32) {sprite}
+ BS-002.1D 4M MASKROM (DIP32) {sprite}
+ BS-003.1K 4M MASKROM (DIP32) {sprite}
+ BS-004.1S 4M MASKROM (DIP32) {tile}
+ BS-005.1U 4M MASKROM (DIP32) {tile}
+ BS-100.4D 1M MASKROM (DIP28) {z80}
+ BS-101.6W 1M MASKROM (DIP28) {z80 data}
+ BS-200.8C 1M MASKROM (DIP28) {z80}
+ BS-203.5J 2M MASKROM (DIP32) {oki-m6295 samples}
+
+ DIPs - SW1
+ |--------------------------------------------|
+ | 1 2 3 4 5 6 7 8 |
+ |--------------------------------------------|
+ |SCREEN NORMAL OFF |
+ | FLIP ON |
+ |--------------------------------------------|
+ |GAME NORMAL OFF |
+ |MODE TEST ON |
+ |--------------------------------------------|
+ |COIN1 1C/1P OFF OFF |
+ | 1C/2P ON OFF |
+ | 2C/1P OFF ON |
+ | 2C/3P ON ON |
+ | |
+ |COIN2 1C/1P OFF OFF|
+ | 1C/2P ON OFF|
+ | 2C/1P OFF ON |
+ | 2C/3P ON ON |
+ |--------------------------------------------|
+ |SW1 & SW4 NOT USED ALWAYS OFF |
+ |--------------------------------------------|
+
+ SW2
+ |--------------------------------------------|
+ | 1 2 3 4 5 6 7 8 |
+ |--------------------------------------------|
+ |DIFFICULTY |
+ |NORMAL OFF OFF |
+ |EASY ON OFF |
+ |HARD OFF ON |
+ |HARDEST ON ON |
+ |--------------------------------------------|
+ |BONUS |
+ |10,30,50,70,90 OFF OFF |
+ |10,20,30,40,50, |
+ |60,70,80,90 ON OFF |
+ |20,50 OFF ON |
+ |NONE ON ON |
+ |--------------------------------------------|
+ |LIVES 5 OFF OFF |
+ | 3 ON OFF |
+ | 7 OFF ON |
+ | 9 ON ON |
+ |--------------------------------------------|
+ |DEMO SOUND YES OFF |
+ | NO ON |
+ |--------------------------------------------|
+ |SPEAKER STEREO OFF|
+ |OUTPUT MONO ON|
+ |--------------------------------------------|
+*/
+
+#include "driver.h"
+#include "cpu/z80/z80.h"
+#include "sound/2203intf.h"
+#include "sound/okim6295.h"
+#include "video/kan_pand.h"
+
+/* public functions from video/djboy.h */
+extern void djboy_set_videoreg( UINT8 data );
+extern WRITE8_HANDLER( djboy_scrollx_w );
+extern WRITE8_HANDLER( djboy_scrolly_w );
+extern WRITE8_HANDLER( djboy_videoram_w );
+extern WRITE8_HANDLER( djboy_paletteram_w );
+extern VIDEO_START( djboy );
+extern VIDEO_UPDATE( djboy );
+extern VIDEO_EOF( djboy );
+
+static UINT8 *sharedram;
+static READ8_HANDLER( sharedram_r ) { return sharedram[offset]; }
+static WRITE8_HANDLER( sharedram_w ) { sharedram[offset] = data; }
+
+/******************************************************************************/
+
+/* KANEKO BEAST state */
+
+static int prot_busy_count;
+#define PROT_OUTPUT_BUFFER_SIZE 8
+static UINT8 prot_output_buffer[PROT_OUTPUT_BUFFER_SIZE];
+static int prot_available_data_count;
+static int prot_offs; /* internal state */
+static UINT8 prot_ram[0x80]; /* internal RAM */
+static UINT8 prot_param[8];
+static int coin;
+static int complete;
+static int lives[2];
+
+static enum
+{
+ eDJBOY_ATTRACT_HIGHSCORE,
+ eDJBOY_ATTRACT_TITLE,
+ eDJBOY_ATTRACT_GAMEPLAY,
+ eDJBOY_PRESS_P1_START,
+ eDJBOY_PRESS_P1_OR_P2_START,
+ eDJBOY_ACTIVE_GAMEPLAY
+} mDjBoyState;
+
+static enum
+{
+ ePROT_NORMAL,
+ ePROT_WRITE_BYTES,
+ ePROT_WRITE_BYTE,
+ ePROT_READ_BYTES,
+ ePROT_WAIT_DSW1_WRITEBACK,
+ ePROT_WAIT_DSW2_WRITEBACK,
+ ePROT_STORE_PARAM
+} prot_mode;
+
+static void
+ProtectionOut( int i, UINT8 data )
+{
+ if( prot_available_data_count == i )
+ {
+ prot_output_buffer[prot_available_data_count++] = data;
+ }
+ else
+ {
+ logerror( "prot_output_buffer overflow!\n" );
+ exit(1);
+ }
+} /* ProtectionOut */
+
+static int
+GetLives( void )
+{
+ int dsw = readinputport(4);
+ switch( dsw&0x30 )
+ {
+ case 0x10: return 3;
+ case 0x00: return 5;
+ case 0x20: return 7;
+ case 0x30: return 9;
+ }
+ return 0;
+} /* GetLives */
+
+static WRITE8_HANDLER( coinplus_w )
+{
+ int dsw = readinputport(3);
+ coin_counter_w( 0, data&1 );
+ coin_counter_w( 1, data&2 );
+ if( data&1 )
+ { /* TODO: coinage adjustments */
+ logerror( "COIN A+\n" );
+ switch( (dsw&0x30)>>4 )
+ {
+ case 0: coin += 4; break; /* 1 coin, 1 credit */
+ case 1: coin += 8; break; /* 1 coin, 2 credits */
+ case 2: coin += 2; break; /* 2 coins, 1 credit */
+ case 3: coin += 6; break; /* 2 coins, 3 credits */
+ }
+ }
+ if( data&2 )
+ {
+ logerror( "COIN B+\n" );
+ switch( (dsw&0xc0)>>6 )
+ {
+ case 0: coin += 4; break; /* 1 coin, 1 credit */
+ case 1: coin += 8; break; /* 1 coin, 2 credits */
+ case 2: coin += 2; break; /* 2 coins, 1 credit */
+ case 3: coin += 6; break; /* 2 coins, 3 credits */
+ }
+ }
+} /* coinplus_w */
+
+static void
+OutputProtectionState( int i, int type )
+{
+ int io = ~readinputport(0);
+ int dat = 0x00;
+
+ switch( mDjBoyState )
+ {
+ case eDJBOY_ATTRACT_HIGHSCORE:
+ if( coin>=4 )
+ {
+ dat = 0x01;
+ mDjBoyState = eDJBOY_PRESS_P1_START;
+ logerror( "COIN UP\n" );
+ }
+ else if( complete )
+ {
+ dat = 0x06;
+ mDjBoyState = eDJBOY_ATTRACT_TITLE;
+ }
+ break;
+
+ case eDJBOY_ATTRACT_TITLE:
+ if( coin>=4 )
+ {
+ dat = 0x01;
+ mDjBoyState = eDJBOY_PRESS_P1_START;
+ logerror( "COIN UP\n" );
+ }
+ else if( complete )
+ {
+ dat = 0x15;
+ mDjBoyState = eDJBOY_ATTRACT_GAMEPLAY;
+ }
+ break;
+
+ case eDJBOY_ATTRACT_GAMEPLAY:
+ if( coin>=4 )
+ {
+ dat = 0x01;
+ mDjBoyState = eDJBOY_PRESS_P1_START;
+ logerror( "COIN UP\n" );
+ }
+ else if( complete )
+ {
+ dat = 0x0b;
+ mDjBoyState = eDJBOY_ATTRACT_HIGHSCORE;
+ }
+ break;
+
+ case eDJBOY_PRESS_P1_START:
+ if( io&1 )
+ { /* p1 start */
+ dat = 0x16;
+ mDjBoyState = eDJBOY_ACTIVE_GAMEPLAY;
+ logerror( "P1 START\n" );
+ }
+ else if( coin>=8 )
+ {
+ dat = 0x05;
+ mDjBoyState = eDJBOY_PRESS_P1_OR_P2_START;
+ logerror( "COIN2 UP\n" );
+ }
+ break;
+
+ case eDJBOY_PRESS_P1_OR_P2_START:
+ if( io&1 )
+ { /* p1 start */
+ dat = 0x16;
+ mDjBoyState = eDJBOY_ACTIVE_GAMEPLAY;
+ lives[0] = GetLives();
+ logerror( "P1 START!\n" );
+ coin-=4;
+ }
+ else if( io&2 )
+ { /* p2 start */
+ dat = 0x0a;
+ mDjBoyState = eDJBOY_ACTIVE_GAMEPLAY;
+ lives[0] = GetLives();
+ lives[1] = GetLives();
+ logerror( "P2 START!\n" );
+ coin-=8;
+ }
+ break;
+
+ case eDJBOY_ACTIVE_GAMEPLAY:
+ if( lives[0]==0 && lives[1]==0 && complete )
+ { /* continue countdown complete */
+ dat = 0x0f;
+ logerror( "countdown complete!\n" );
+ mDjBoyState = eDJBOY_ATTRACT_HIGHSCORE;
+ }
+ else if( coin>=4 )
+ {
+ if( (io&1) && lives[0]==0 )
+ {
+ dat = 0x12; /* continue (P1) */
+ lives[0] = GetLives();
+ mDjBoyState = eDJBOY_ACTIVE_GAMEPLAY;
+ coin-=4;
+ logerror( "P1 CONTINUE!\n" );
+ }
+ else if( (io&2) && lives[1]==0 )
+ {
+ dat = 0x08; /* continue (P2) */
+ lives[1] = GetLives();
+ mDjBoyState = eDJBOY_ACTIVE_GAMEPLAY;
+ coin-=4;
+ logerror( "P2 CONTINUE!\n" );
+ }
+ }
+ break;
+ }
+ complete = 0;
+ ProtectionOut( i, dat );
+} /* OutputProtectionState */
+
+static void
+CommonProt( int i, int type )
+{
+ int displayedCredits = coin/4;
+ if( displayedCredits>9 )
+ {
+ displayedCredits = 9;
+ }
+ ProtectionOut( i++, displayedCredits );
+ ProtectionOut( i++, readinputport(0) ); /* COIN/START */
+ OutputProtectionState( i, type );
+} /* CommonProt */
+
+static WRITE8_HANDLER( beast_data_w )
+{
+ prot_busy_count = 1;
+
+ logerror( "0x%04x: prot_w(0x%02x)\n", activecpu_get_pc(), data );
+
+ watchdog_reset_w(0,0);
+
+ if( prot_mode == ePROT_WAIT_DSW1_WRITEBACK )
+ {
+ logerror( "[DSW1_WRITEBACK]\n" );
+ ProtectionOut( 0, readinputport(4) ); /* DSW2 */
+ prot_mode = ePROT_WAIT_DSW2_WRITEBACK;
+ }
+ else if( prot_mode == ePROT_WAIT_DSW2_WRITEBACK )
+ {
+ logerror( "[DSW2_WRITEBACK]\n" );
+ prot_mode = ePROT_STORE_PARAM;
+ prot_offs = 0;
+ }
+ else if( prot_mode == ePROT_STORE_PARAM )
+ {
+ logerror( "prot param[%d]: 0x%02x\n", prot_offs, data );
+ if( prot_offs<8 )
+ {
+ prot_param[prot_offs++] = data;
+ }
+ if( prot_offs == 8 )
+ {
+ prot_mode = ePROT_NORMAL;
+ }
+ }
+ else if( prot_mode == ePROT_WRITE_BYTE )
+ { /* pc == 0x79cd */
+ prot_ram[(prot_offs++)&0x7f] = data;
+ prot_mode = ePROT_WRITE_BYTES;
+ }
+ else
+ {
+ switch( data )
+ {
+ case 0x00:
+ if( prot_mode == ePROT_WRITE_BYTES )
+ { /* next byte is data to write to internal prot RAM */
+ prot_mode = ePROT_WRITE_BYTE;
+ }
+ else if( prot_mode == ePROT_READ_BYTES )
+ { /* request next byte of internal prot RAM */
+ ProtectionOut( 0, prot_ram[(prot_offs++)&0x7f] );
+ }
+ else
+ {
+ logerror( "UNEXPECTED PREFIX!\n" );
+ }
+ break;
+
+ case 0x01: // pc=7389
+ OutputProtectionState( 0, 0x01 );
+ break;
+
+ case 0x02:
+ CommonProt( 0,0x02 );
+ break;
+
+ case 0x03: /* prepare for memory write to protection device ram (pc == 0x7987) */ // -> 0x02
+ logerror( "[WRITE BYTES]\n" );
+ prot_mode = ePROT_WRITE_BYTES;
+ prot_offs = 0;
+ break;
+
+ case 0x04:
+ ProtectionOut( 0,0 ); // ?
+ ProtectionOut( 1,0 ); // ?
+ ProtectionOut( 2,0 ); // ?
+ ProtectionOut( 3,0 ); // ?
+ CommonProt( 4,0x04 );
+ break;
+
+ case 0x05: /* 0x71f4 */
+ ProtectionOut( 0,readinputport(1) ); // to $42
+ ProtectionOut( 1,0 ); // ?
+ ProtectionOut( 2,readinputport(2) ); // to $43
+ ProtectionOut( 3,0 ); // ?
+ ProtectionOut( 4,0 ); // ?
+ CommonProt( 5,0x05 );
+ break;
+
+ case 0x07:
+ CommonProt( 0,0x07 );
+ break;
+
+ case 0x08: /* pc == 0x727a */
+ ProtectionOut( 0,readinputport(0) ); /* COIN/START */
+ ProtectionOut( 1,readinputport(1) ); /* JOY1 */
+ ProtectionOut( 2,readinputport(2) ); /* JOY2 */
+ ProtectionOut( 3,readinputport(3) ); /* DSW1 */
+ ProtectionOut( 4,readinputport(4) ); /* DSW2 */
+ CommonProt( 5, 0x08 );
+ break;
+
+ case 0x09:
+ ProtectionOut( 0,0 ); // ?
+ ProtectionOut( 1,0 ); // ?
+ ProtectionOut( 2,0 ); // ?
+ CommonProt( 3, 0x09 );
+ break;
+
+ case 0x0a:
+ CommonProt( 0,0x0a );
+ break;
+
+ case 0x0c:
+ CommonProt( 1,0x0c );
+ break;
+
+ case 0x0d:
+ CommonProt( 2,0x0d );
+ break;
+
+ case 0xfe: /* prepare for memory read from protection device ram (pc == 0x79ee, 0x7a3f) */
+ if( prot_mode == ePROT_WRITE_BYTES )
+ {
+ prot_mode = ePROT_READ_BYTES;
+ logerror( "[READ BYTES]\n" );
+ }
+ else
+ {
+ prot_mode = ePROT_WRITE_BYTES;
+ logerror( "[WRITE BYTES*]\n" );
+ }
+ prot_offs = 0;
+ break;
+
+ case 0xff: /* read DSW (pc == 0x714d) */
+ ProtectionOut( 0,readinputport(3) ); /* DSW1 */
+ prot_mode = ePROT_WAIT_DSW1_WRITEBACK;
+ break;
+
+ case 0xa9: /* 1-player game: P1 dies
+ 2-player game: P2 dies */
+ if( lives[0]>0 && lives[1]>0 )
+ {
+ lives[1]--;
+ logerror( "%02x P2 DIE(%d)\n", data, lives[1] );
+ }
+ else if( lives[0]>0 )
+ {
+ lives[0]--;
+ logerror( "%02x P1 DIE(%d)\n", data, lives[0] );
+ }
+ else
+ {
+ logerror( "%02x COMPLETE.\n", data );
+ complete = 0xa9;
+ }
+ break;
+
+ case 0x92: /* p2 lost life; in 2-p game, P1 died */
+ if( lives[0]>0 && lives[1]>0 )
+ {
+ lives[0]--;
+ logerror( "%02x P1 DIE(%d)\n", data, lives[0] );
+ }
+ else if( lives[1]>0 )
+ {
+ lives[1]--;
+ logerror( "%02x P2 DIE (%d)\n", data, lives[1] );
+ }
+ else
+ {
+ logerror( "%02x COMPLETE.\n", data );
+ complete = 0x92;
+ }
+ break;
+
+ case 0xa3: /* p2 bonus life */
+ lives[1]++;
+ logerror( "%02x P2 BONUS(%d)\n", data, lives[1] );
+ break;
+
+ case 0xa5: /* p1 bonus life */
+ lives[0]++;
+ logerror( "%02x P1 BONUS(%d)\n", data, lives[0] );
+ break;
+
+ case 0xad: /* 1p game start ack */
+ logerror( "%02x 1P GAME START\n", data );
+ break;
+
+ case 0xb0: /* 1p+2p game start ack */
+ logerror( "%02x 1P+2P GAME START\n", data );
+ break;
+
+ case 0xb3: /* 1p continue ack */
+ logerror( "%02x 1P CONTINUE\n", data );
+ break;
+
+ case 0xb7: /* 2p continue ack */
+ logerror( "%02x 2P CONTINUE\n", data );
+ break;
+
+ default:
+ case 0x97:
+ case 0x9a:
+ logerror( "!!0x%04x: prot_w(0x%02x)\n", activecpu_get_pc(), data );
+ break;
+ }
+ }
+} /* beast_data_w */
+
+static READ8_HANDLER( beast_data_r )
+{ /* port#4 */
+ UINT8 data = 0x00;
+ if( prot_available_data_count )
+ {
+ int i;
+ data = prot_output_buffer[0];
+ prot_available_data_count--;
+ for( i=0; i<prot_available_data_count; i++ )
+ {
+ prot_output_buffer[i] = prot_output_buffer[i+1];
+ }
+ }
+ else
+ {
+ logerror( "prot_r: data expected!\n" );
+ }
+ logerror( "0x%04x: prot_r() == 0x%02x\n", activecpu_get_pc(), data );
+ return data;
+} /* beast_data_r */
+
+static READ8_HANDLER( beast_status_r )
+{ /* port 0xc */
+ UINT8 result = 0;
+ if( prot_busy_count )
+ {
+ prot_busy_count--;
+ result |= 1<<3;
+ }
+ if( !prot_available_data_count )
+ {
+ result |= 1<<2;
+ }
+ return result;
+} /* beast_status_r */
+
+/******************************************************************************/
+static int bankxor;
+
+static DRIVER_INIT( djboy )
+{
+ bankxor = 0x00;
+}
+static DRIVER_INIT( djboyj )
+{
+ bankxor = 0x1f;
+}
+
+static WRITE8_HANDLER( trigger_nmi_on_cpu0 )
+{
+ cpunum_set_input_line(0, INPUT_LINE_NMI, PULSE_LINE);
+}
+
+static WRITE8_HANDLER( cpu0_bankswitch_w )
+{
+ unsigned char *RAM = memory_region(REGION_CPU1);
+ data ^= bankxor;
+ memory_set_bankptr(4,&RAM[0x10000]); /* unsure if/how this area is banked */
+ if( data < 4 )
+ {
+ RAM = &RAM[0x2000 * data];
+ }
+ else
+ {
+ RAM = &RAM[0x10000 + 0x2000 * (data-4)];
+ }
+ memory_set_bankptr(1,RAM);
+}
+
+/******************************************************************************/
+
+/**
+ * xx------ msb scrollx
+ * --x----- msb scrolly
+ * ---x---- screen flip
+ * ----xxxx bank
+ */
+static WRITE8_HANDLER( cpu1_bankswitch_w )
+{
+ UINT8 *RAM = memory_region(REGION_CPU2);
+ djboy_set_videoreg( data );
+ switch( data&0xf )
+ {
+ /* bs65.5y */
+ case 0x00: memory_set_bankptr(2,&RAM[0x00000]); break;
+ case 0x01: memory_set_bankptr(2,&RAM[0x04000]); break;
+ case 0x02: memory_set_bankptr(2,&RAM[0x10000]); break;
+ case 0x03: memory_set_bankptr(2,&RAM[0x14000]); break;
+
+ /* bs101.6w */
+ case 0x08: memory_set_bankptr(2,&RAM[0x18000]); break;
+ case 0x09: memory_set_bankptr(2,&RAM[0x1c000]); break;
+ case 0x0a: memory_set_bankptr(2,&RAM[0x20000]); break;
+ case 0x0b: memory_set_bankptr(2,&RAM[0x24000]); break;
+ case 0x0c: memory_set_bankptr(2,&RAM[0x28000]); break;
+ case 0x0d: memory_set_bankptr(2,&RAM[0x2c000]); break;
+ case 0x0e: memory_set_bankptr(2,&RAM[0x30000]); break;
+ case 0x0f: memory_set_bankptr(2,&RAM[0x34000]); break;
+
+ default:
+ break;
+ }
+}
+
+/******************************************************************************/
+
+static WRITE8_HANDLER( trigger_nmi_on_sound_cpu2 )
+{
+ soundlatch_w(0,data);
+ cpunum_set_input_line(2, INPUT_LINE_NMI, PULSE_LINE);
+} /* trigger_nmi_on_sound_cpu2 */
+
+static WRITE8_HANDLER( cpu2_bankswitch_w )
+{
+ UINT8 *RAM = memory_region(REGION_CPU3);
+
+ if( data<3 )
+ {
+ RAM = &RAM[0x04000 * data];
+ }
+ else
+ {
+ RAM = &RAM[0x10000 + 0x4000*(data-3)];
+ }
+ memory_set_bankptr(3,RAM);
+}
+
+/******************************************************************************/
+
+static ADDRESS_MAP_START( cpu0_am, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM)
+ AM_RANGE(0x8000, 0xafff) AM_READ(MRA8_BANK4)
+ AM_RANGE(0xb000, 0xbfff) AM_READWRITE( pandora_spriteram_r, pandora_spriteram_w )
+ AM_RANGE(0xc000, 0xdfff) AM_READ(MRA8_BANK1)
+ AM_RANGE(0xe000, 0xefff) AM_READ(MRA8_RAM) AM_WRITE(MWA8_RAM) AM_BASE(&sharedram)
+ AM_RANGE(0xf000, 0xf7ff) AM_READ(MRA8_RAM) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0xf800, 0xffff) AM_READ(MRA8_RAM) AM_WRITE(MWA8_RAM)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( cpu0_port_am, ADDRESS_SPACE_IO, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
+ AM_RANGE(0x00, 0x00) AM_WRITE(cpu0_bankswitch_w)
+ADDRESS_MAP_END
+
+/******************************************************************************/
+
+static ADDRESS_MAP_START( cpu1_am, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM)
+ AM_RANGE(0x8000, 0xbfff) AM_READ(MRA8_BANK2)
+ AM_RANGE(0xc000, 0xcfff) AM_READ(MRA8_RAM) AM_WRITE(djboy_videoram_w) AM_BASE(&videoram)
+ AM_RANGE(0xd000, 0xd3ff) AM_READ(MRA8_RAM) AM_WRITE(djboy_paletteram_w) AM_BASE(&paletteram)
+ AM_RANGE(0xd400, 0xd8ff) AM_READ(MRA8_RAM) AM_WRITE(MWA8_RAM)
+ AM_RANGE(0xe000, 0xffff) AM_READ(sharedram_r) AM_WRITE(sharedram_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( cpu1_port_am, ADDRESS_SPACE_IO, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
+ AM_RANGE(0x00, 0x00) AM_WRITE(cpu1_bankswitch_w)
+ AM_RANGE(0x02, 0x02) AM_WRITE(trigger_nmi_on_sound_cpu2)
+ AM_RANGE(0x04, 0x04) AM_READ(beast_data_r) AM_WRITE(beast_data_w)
+ AM_RANGE(0x06, 0x06) AM_WRITE(djboy_scrolly_w)
+ AM_RANGE(0x08, 0x08) AM_WRITE(djboy_scrollx_w)
+ AM_RANGE(0x0a, 0x0a) AM_WRITE(trigger_nmi_on_cpu0)
+ AM_RANGE(0x0c, 0x0c) AM_READ(beast_status_r)
+ AM_RANGE(0x0e, 0x0e) AM_WRITE(coinplus_w)
+ADDRESS_MAP_END
+
+/******************************************************************************/
+
+static ADDRESS_MAP_START( cpu2_am, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM)
+ AM_RANGE(0x8000, 0xbfff) AM_READ(MRA8_BANK3)
+ AM_RANGE(0xc000, 0xdfff) AM_READ(MRA8_RAM) AM_WRITE(MWA8_RAM)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( cpu2_port_am, ADDRESS_SPACE_IO, 8 )
+ ADDRESS_MAP_FLAGS( AMEF_ABITS(8) )
+ AM_RANGE(0x00, 0x00) AM_WRITE(cpu2_bankswitch_w)
+ AM_RANGE(0x02, 0x02) AM_READ(YM2203_status_port_0_r) AM_WRITE(YM2203_control_port_0_w)
+ AM_RANGE(0x03, 0x03) AM_READ(YM2203_read_port_0_r) AM_WRITE(YM2203_write_port_0_w)
+ AM_RANGE(0x04, 0x04) AM_READ(soundlatch_r)
+ AM_RANGE(0x06, 0x06) AM_READ(OKIM6295_status_0_r) AM_WRITE(OKIM6295_data_0_w)
+ AM_RANGE(0x07, 0x07) AM_READ(OKIM6295_status_1_r) AM_WRITE(OKIM6295_data_1_w)
+ADDRESS_MAP_END
+
+/******************************************************************************/
+
+static const gfx_layout tile_layout =
+{
+ 16,16,
+ RGN_FRAC(1,1),
+ 4,
+ { 0, 1, 2, 3 },
+ {
+ 0*4,1*4,2*4,3*4,4*4,5*4,6*4,7*4,
+ 8*32+0*4,8*32+1*4,8*32+2*4,8*32+3*4,8*32+4*4,8*32+5*4,8*32+6*4,8*32+7*4
+ },
+ {
+ 0*32,1*32,2*32,3*32,4*32,5*32,6*32,7*32,
+ 16*32+0*32,16*32+1*32,16*32+2*32,16*32+3*32,16*32+4*32,16*32+5*32,16*32+6*32,16*32+7*32
+ },
+ 4*8*32
+};
+
+static GFXDECODE_START( djboy )
+ GFXDECODE_ENTRY( REGION_GFX1, 0, tile_layout, 0x100, 16 ) /* sprite bank */
+ GFXDECODE_ENTRY( REGION_GFX2, 0, tile_layout, 0x000, 16 ) /* background tiles */
+GFXDECODE_END
+
+/******************************************************************************/
+
+static INTERRUPT_GEN( djboy_interrupt )
+{ /* CPU1 uses interrupt mode 2. For now, just alternate the two interrupts. */
+ static int addr = 0xff;
+ addr ^= 0x02;
+ cpunum_set_input_line_and_vector(0, 0, HOLD_LINE, addr);
+}
+
+static MACHINE_DRIVER_START( djboy )
+ MDRV_CPU_ADD(Z80,6000000)
+ MDRV_CPU_PROGRAM_MAP(cpu0_am,0)
+ MDRV_CPU_IO_MAP(cpu0_port_am,0)
+ MDRV_CPU_VBLANK_INT(djboy_interrupt,2)
+
+ MDRV_CPU_ADD(Z80,6000000)
+ MDRV_CPU_PROGRAM_MAP(cpu1_am,0)
+ MDRV_CPU_IO_MAP(cpu1_port_am,0)
+ MDRV_CPU_VBLANK_INT(irq0_line_hold,1)
+
+ MDRV_CPU_ADD(Z80, 6000000)
+ MDRV_CPU_PROGRAM_MAP(cpu2_am,0)
+ MDRV_CPU_IO_MAP(cpu2_port_am,0)
+ MDRV_CPU_VBLANK_INT(irq0_line_hold,1)
+
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+ MDRV_INTERLEAVE(100)
+
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER )
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+
+ MDRV_SCREEN_SIZE(256, 256)
+ MDRV_SCREEN_VISIBLE_AREA(0, 256-1, 16, 256-16-1)
+ MDRV_GFXDECODE(djboy)
+ MDRV_PALETTE_LENGTH(0x200)
+
+ MDRV_VIDEO_START(djboy)
+ MDRV_VIDEO_UPDATE(djboy)
+ MDRV_VIDEO_EOF(djboy)
+
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(YM2203, 3000000)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
+
+ MDRV_SOUND_ADD(OKIM6295, 12000000 / 8)
+ MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7low)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+
+ MDRV_SOUND_ADD(OKIM6295, 12000000 / 8)
+ MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7low)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50)
+MACHINE_DRIVER_END
+
+ROM_START( djboy )
+ ROM_REGION( 0x48000, REGION_CPU1, 0 )
+ ROM_LOAD( "bs64.4b", 0x00000, 0x08000, CRC(b77aacc7) SHA1(78100d4695738a702f13807526eb1bcac759cce3) )
+ ROM_CONTINUE( 0x10000, 0x18000 )
+ ROM_LOAD( "bs100.4d", 0x28000, 0x20000, CRC(081e8af8) SHA1(3589dab1cf31b109a40370b4db1f31785023e2ed) )
+
+ ROM_REGION( 0x38000, REGION_CPU2, 0 )
+ ROM_LOAD( "bs65.5y", 0x00000, 0x08000, CRC(0f1456eb) SHA1(62ed48c0d71c1fabbb3f6ada60381f57f692cef8) )
+ ROM_CONTINUE( 0x10000, 0x08000 )
+ ROM_LOAD( "bs101.6w", 0x18000, 0x20000, CRC(a7c85577) SHA1(8296b96d5f69f6c730b7ed77fa8c93496b33529c) )
+
+ ROM_REGION( 0x24000, REGION_CPU3, 0 ) /* sound */
+ ROM_LOAD( "bs200.8c", 0x00000, 0x0c000, CRC(f6c19e51) SHA1(82193f71122df07cce0a7f057a87b89eb2d587a1) )
+ ROM_CONTINUE( 0x10000, 0x14000 )
+
+ ROM_REGION( 0x200000, REGION_GFX1, 0 ) /* sprites */
+ ROM_LOAD( "bs000.1h", 0x000000, 0x80000, CRC(be4bf805) SHA1(a73c564575fe89d26225ca8ec2d98b6ac319ac18) )
+ ROM_LOAD( "bs001.1f", 0x080000, 0x80000, CRC(fdf36e6b) SHA1(a8762458dfd5201304247c113ceb85e96e33d423) )
+ ROM_LOAD( "bs002.1d", 0x100000, 0x80000, CRC(c52fee7f) SHA1(bd33117f7a57899fd4ec0a77413107edd9c44629) )
+ ROM_LOAD( "bs003.1k", 0x180000, 0x80000, CRC(ed89acb4) SHA1(611af362606b73cd2cf501678b463db52dcf69c4) )
+ ROM_LOAD( "bs07.1b", 0x1f0000, 0x10000, CRC(d9b7a220) SHA1(ba3b528d50650c209c986268bb29b42ff1276eb2) ) // replaces last 0x200 tiles
+
+ ROM_REGION( 0x100000, REGION_GFX2, 0 ) /* background */
+ ROM_LOAD( "bs004.1s", 0x000000, 0x80000, CRC(2f1392c3) SHA1(1bc3030b3612766a02133eef0b4d20013c0495a4) )
+ ROM_LOAD( "bs005.1u", 0x080000, 0x80000, CRC(46b400c4) SHA1(35f4823364bbff1fc935994498d462bbd3bc6044) )
+
+ ROM_REGION( 0x40000, REGION_SOUND1, 0 ) /* OKI-M6295 samples */
+ ROM_LOAD( "bs203.5j", 0x000000, 0x40000, CRC(805341fb) SHA1(fb94e400e2283aaa806814d5a39d6196457dc822) )
+ROM_END
+
+ROM_START( djboya )
+ ROM_REGION( 0x48000, REGION_CPU1, 0 )
+ ROM_LOAD( "bs19s.rom", 0x00000, 0x08000, CRC(17ce9f6c) SHA1(a0c1832b05dc46991e8949067ca0278f5498835f) )
+ ROM_CONTINUE( 0x10000, 0x18000 )
+ ROM_LOAD( "bs100.4d", 0x28000, 0x20000, CRC(081e8af8) SHA1(3589dab1cf31b109a40370b4db1f31785023e2ed) )
+
+ ROM_REGION( 0x38000, REGION_CPU2, 0 )
+ ROM_LOAD( "bs15s.rom", 0x00000, 0x08000, CRC(e6f966b2) SHA1(f9df16035a8b09d87eb70315b216892e25d99b03) )
+ ROM_CONTINUE( 0x10000, 0x08000 )
+ ROM_LOAD( "bs101.6w", 0x18000, 0x20000, CRC(a7c85577) SHA1(8296b96d5f69f6c730b7ed77fa8c93496b33529c) )
+
+ ROM_REGION( 0x24000, REGION_CPU3, 0 ) /* sound */
+ ROM_LOAD( "bs200.8c", 0x00000, 0x0c000, CRC(f6c19e51) SHA1(82193f71122df07cce0a7f057a87b89eb2d587a1) )
+ ROM_CONTINUE( 0x10000, 0x14000 )
+
+ ROM_REGION( 0x200000, REGION_GFX1, 0 ) /* sprites */
+ ROM_LOAD( "bs000.1h", 0x000000, 0x80000, CRC(be4bf805) SHA1(a73c564575fe89d26225ca8ec2d98b6ac319ac18) )
+ ROM_LOAD( "bs001.1f", 0x080000, 0x80000, CRC(fdf36e6b) SHA1(a8762458dfd5201304247c113ceb85e96e33d423) )
+ ROM_LOAD( "bs002.1d", 0x100000, 0x80000, CRC(c52fee7f) SHA1(bd33117f7a57899fd4ec0a77413107edd9c44629) )
+ ROM_LOAD( "bs003.1k", 0x180000, 0x80000, CRC(ed89acb4) SHA1(611af362606b73cd2cf501678b463db52dcf69c4) )
+ ROM_LOAD( "bs07.1b", 0x1f0000, 0x10000, CRC(d9b7a220) SHA1(ba3b528d50650c209c986268bb29b42ff1276eb2) ) // replaces last 0x200 tiles
+
+ ROM_REGION( 0x100000, REGION_GFX2, 0 ) /* background */
+ ROM_LOAD( "bs004.1s", 0x000000, 0x80000, CRC(2f1392c3) SHA1(1bc3030b3612766a02133eef0b4d20013c0495a4) )
+ ROM_LOAD( "bs005.1u", 0x080000, 0x80000, CRC(46b400c4) SHA1(35f4823364bbff1fc935994498d462bbd3bc6044) )
+
+ ROM_REGION( 0x40000, REGION_SOUND1, 0 ) /* OKI-M6295 samples */
+ ROM_LOAD( "bs203.5j", 0x000000, 0x40000, CRC(805341fb) SHA1(fb94e400e2283aaa806814d5a39d6196457dc822) )
+ROM_END
+
+ROM_START( djboyj )
+ ROM_REGION( 0x48000, REGION_CPU1, 0 )
+ ROM_LOAD( "bs12.4b", 0x00000, 0x08000, CRC(0971523e) SHA1(f90cd02cedf8632f4b651de7ea75dc8c0e682f6e) )
+ ROM_CONTINUE( 0x10000, 0x18000 )
+ ROM_LOAD( "bs100.4d", 0x28000, 0x20000, CRC(081e8af8) SHA1(3589dab1cf31b109a40370b4db1f31785023e2ed) )
+
+ ROM_REGION( 0x38000, REGION_CPU2, 0 )
+ ROM_LOAD( "bs13.5y", 0x00000, 0x08000, CRC(5c3f2f96) SHA1(bb7ee028a2d8d3c76a78a29fba60bcc36e9399f5) )
+ ROM_CONTINUE( 0x10000, 0x08000 )
+ ROM_LOAD( "bs101.6w", 0x18000, 0x20000, CRC(a7c85577) SHA1(8296b96d5f69f6c730b7ed77fa8c93496b33529c) )
+
+ ROM_REGION( 0x24000, REGION_CPU3, 0 ) /* sound */
+ ROM_LOAD( "bs200.8c", 0x00000, 0x0c000, CRC(f6c19e51) SHA1(82193f71122df07cce0a7f057a87b89eb2d587a1) )
+ ROM_CONTINUE( 0x10000, 0x14000 )
+
+ ROM_REGION( 0x200000, REGION_GFX1, 0 ) /* sprites */
+ ROM_LOAD( "bs000.1h", 0x000000, 0x80000, CRC(be4bf805) SHA1(a73c564575fe89d26225ca8ec2d98b6ac319ac18) )
+ ROM_LOAD( "bs001.1f", 0x080000, 0x80000, CRC(fdf36e6b) SHA1(a8762458dfd5201304247c113ceb85e96e33d423) )
+ ROM_LOAD( "bs002.1d", 0x100000, 0x80000, CRC(c52fee7f) SHA1(bd33117f7a57899fd4ec0a77413107edd9c44629) )
+ ROM_LOAD( "bs003.1k", 0x180000, 0x80000, CRC(ed89acb4) SHA1(611af362606b73cd2cf501678b463db52dcf69c4) )
+ ROM_LOAD( "bsxx.1b", 0x1f0000, 0x10000, CRC(22c8aa08) SHA1(5521c9d73b4ee82a2de1992d6edc7ef62788ad72) ) // replaces last 0x200 tiles
+
+ ROM_REGION( 0x100000, REGION_GFX2, 0 ) /* background */
+ ROM_LOAD( "bs004.1s", 0x000000, 0x80000, CRC(2f1392c3) SHA1(1bc3030b3612766a02133eef0b4d20013c0495a4) )
+ ROM_LOAD( "bs005.1u", 0x080000, 0x80000, CRC(46b400c4) SHA1(35f4823364bbff1fc935994498d462bbd3bc6044) )
+
+ ROM_REGION( 0x40000, REGION_SOUND1, 0 ) /* OKI-M6295 samples */
+ ROM_LOAD( "bs-204.5j", 0x000000, 0x40000, CRC(510244f0) SHA1(afb502d46d268ad9cd209ae1da72c50e4e785626) )
+ROM_END
+
+static INPUT_PORTS_START( djboy )
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* labeled "TEST" in self test */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_TILT )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) /* punch */
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) /* kick */
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) /* jump */
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START
+ PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02, 0x00, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04, 0x00, DEF_STR( Service_Mode ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( On ) )
+ PORT_DIPNAME( 0x30, 0x00, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( 2C_3C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0xc0, DEF_STR( 2C_3C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 1C_2C ) )
+
+ PORT_START
+ PORT_DIPNAME( 0x03, 0x00, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x0c, 0x00, "Bonus" )
+ PORT_DIPSETTING( 0x00, "10,30,50,70,90" )
+ PORT_DIPSETTING( 0x04, "10,20,30,40,50,60,70,80,90" )
+ PORT_DIPSETTING( 0x08, "20,50" )
+ PORT_DIPSETTING( 0x0c, DEF_STR( None ) )
+ PORT_DIPNAME( 0x30, 0x00, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x10, "3" )
+ PORT_DIPSETTING( 0x00, "5" )
+ PORT_DIPSETTING( 0x20, "7" )
+ PORT_DIPSETTING( 0x30, "9" )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, "Stereo Sound" )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+/* YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MNTR, COMPANY, FULLNAME, FLAGS */
+GAME( 1989, djboy, 0, djboy, djboy, djboy, ROT0, "Kaneko (American Sammy license)", "DJ Boy (set 1)", 0) // Sammy & Williams logos in FG ROM
+GAME( 1989, djboya, djboy, djboy, djboy, djboy, ROT0, "Kaneko (American Sammy license)", "DJ Boy (set 2)", 0) // Sammy & Williams logos in FG ROM
+GAME( 1989, djboyj, djboy, djboy, djboy, djboyj, ROT0, "Kaneko (Sega license)", "DJ Boy (Japan)", 0 ) // Sega logo in FG ROM
+