diff options
Diffstat (limited to 'src/mame/drivers/dgpix.c')
-rw-r--r-- | src/mame/drivers/dgpix.c | 606 |
1 files changed, 606 insertions, 0 deletions
diff --git a/src/mame/drivers/dgpix.c b/src/mame/drivers/dgpix.c new file mode 100644 index 00000000000..2d1ffa56eca --- /dev/null +++ b/src/mame/drivers/dgpix.c @@ -0,0 +1,606 @@ +/******************************************************************** + + "dgPIX" games driver + + Games Supported: + --------------------------------------------------------------------------- + - X-Files (c) 1999 dgPIX Entertainment Inc. + - King of Dynast Gear (version 1.8) (c) 1999 EZ Graphics [*] + - Fishing Maniac 3 (c) 2002 Saero Entertainment + + [*] the version number is written in the flash roms at the beginning of the game settings + + + Games Needed: + --------------------------------------------------------------------------- + - Elfin (c) 1999 dgPIX Entertainment Inc. + + + Original bugs: + - In King of Dynast Gear, Roger's fast attack shows some blank lines + in the sword "shadow" if you do it in the left direction + + Info about the cpu inside KS0164 sound chip: + - "The 16-bit CPU core was Sequoia's design and was licensed to Samsung. + It was a 16-bit core with a nearly perfectly orthogonal instruction set. + You could even multiply the PC by the stack pointer if you wanted." + + + + driver by Pierpaolo Prazzoli & Tomasz Slanina + + - Pierpaolo Prazzoli 2006.05.06 + - added Fishing Maniac 3 + + - Pierpaolo Prazzoli 2006.01.16 + - added King of Dynast Gear (protection patched by Tomasz) + - fixed frame buffer drawing + - fixed flash roms reading + - added game settings writing to flash roms + - added coin counters + + - TS 2005.02.15 + Added double buffering + + - TS 2005.02.06 + Preliminary emulation of X-Files. VRender0- is probably just framebuffer. + Patch in DRIVER_INIT removes call at RAM adr $8f30 - protection ? + (without fix, game freezes int one of startup screens - like on real + board with protection PIC removed) + +*********************************************************************/ + +#include "driver.h" + +static UINT32 *vram; +static int vbuffer = 0; +static mame_bitmap *bitmaps[2]; + +static int flash_roms; +static UINT32 flash_cmd = 0; + +static READ32_HANDLER( flash_r ) +{ + UINT32 *ROM = (UINT32 *)memory_region(REGION_USER1); + + if(offset >= (0x2000000 - flash_roms * 0x400000) / 4) + { + if(flash_cmd == 0x90900000) + { + //read maker ID and chip ID + return 0x00890014; + } + else if(flash_cmd == 0x00700000) + { + //read status + return 0x80<<16; + } + else if(flash_cmd == 0x70700000) + { + //read status and ? + return 0x82<<16; + } + else if(flash_cmd == 0xe8e80000) + { + //read status ? + return 0x80<<16; + } + } + + return ROM[offset]; +} + +static WRITE32_HANDLER( flash_w ) +{ + static INT32 first_offset = -1; + + if(flash_cmd == 0x20200000) + { + // erase game settings + if(data == 0xd0d00000) + { + // point to game settings + UINT8 *rom = (UINT8 *)memory_region(REGION_USER1) + offset*4; + + // erase one block + memset(rom, 0xff, 0x10000); + + flash_cmd = 0; + } + } + else if(flash_cmd == 0x0f0f0000) + { + if(data == 0xd0d00000 && offset == first_offset) + { + // finished + flash_cmd = 0; + first_offset = -1; + } + else + { + UINT16 *rom = (UINT16 *)memory_region(REGION_USER1); + + // write game settings + + if(ACCESSING_LSW32) + rom[BYTE_XOR_BE(offset*2 + 1)] = data & 0xffff; + else + rom[BYTE_XOR_BE(offset*2 + 0)] = (data & 0xffff0000) >> 16; + } + } + else + { + flash_cmd = data; + + if(flash_cmd == 0x0f0f0000 && first_offset == -1) + { + first_offset = offset; + } + } +} + +static void plot_pixel_rgb(int x, int y, int color) +{ + if (bitmaps[vbuffer]->bpp == 32) + { + UINT32 b = (color & 0x001f) << 3; + UINT32 g = (color & 0x03e0) >> 2; + UINT32 r = (color & 0x7c00) >> 7; + *BITMAP_ADDR32(bitmaps[vbuffer], y, x) = b | (g<<8) | (r<<16); + } + else + { + /* color is BGR; convert to RGB */ + color = ((color & 0x1f) << 10) | (color & 0x3e0) | ((color & 0x7c00) >> 10); + *BITMAP_ADDR16(bitmaps[vbuffer], y, x) = color; + } +} + +static WRITE32_HANDLER( vram_w ) +{ + int x,y; + + switch(mem_mask) + { + case 0: + vram_w(offset,data,0x0000ffff); + vram_w(offset,data,0xffff0000); + return; + + case 0xffff: + if(data & 0x80000000) + return; + break; + + case 0xffff0000: + if(data & 0x8000) + return; + break; + } + + COMBINE_DATA(&vram[offset+(0x40000/4)*vbuffer]); + + y = offset >> 8; + x = offset & 0xff; + + if(x < 320/2 && y < 240) + { + plot_pixel_rgb(x*2, y,(vram[offset+(0x40000/4)*vbuffer]>>16) & 0x7fff); + plot_pixel_rgb(x*2+1,y, vram[offset+(0x40000/4)*vbuffer] & 0x7fff); + } +} + +static READ32_HANDLER( vram_r ) +{ + return vram[offset+(0x40000/4)*vbuffer]; +} + +static WRITE32_HANDLER( vbuffer_w ) +{ + static int old_vbuf = 3; + + if(old_vbuf == 3 && (data & 3) == 2) + { + vbuffer ^= 1; + } + + old_vbuf = data & 3; +} + +static WRITE32_HANDLER( coin_w ) +{ + coin_counter_w(0, data & 1); + coin_counter_w(1, data & 2); +} + +static ADDRESS_MAP_START( cpu_map, ADDRESS_SPACE_PROGRAM, 32 ) + AM_RANGE(0x00000000, 0x007fffff) AM_RAM + AM_RANGE(0x40000000, 0x4003ffff) AM_READWRITE(vram_r, vram_w) + AM_RANGE(0xe0000000, 0xe1ffffff) AM_READWRITE(flash_r, flash_w) + AM_RANGE(0xe2000000, 0xe3ffffff) AM_READWRITE(flash_r, flash_w) + AM_RANGE(0xffc00000, 0xffffffff) AM_ROM AM_REGION(REGION_USER1, 0x1c00000) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( io_map, ADDRESS_SPACE_IO, 32 ) + AM_RANGE(0x0200, 0x0203) AM_READNOP // used to sync with the protecion PIC? tested bits 0 and 1 + AM_RANGE(0x0400, 0x0403) AM_READWRITE(input_port_0_dword_r, vbuffer_w) + AM_RANGE(0x0a10, 0x0a13) AM_READ(input_port_1_dword_r) + AM_RANGE(0x0200, 0x0203) AM_WRITE(coin_w) + AM_RANGE(0x0c00, 0x0c03) AM_WRITENOP // writes only: 1, 0, 1 at startup + AM_RANGE(0x0c80, 0x0c83) AM_WRITENOP // sound commands / latches + AM_RANGE(0x0c80, 0x0c83) AM_READNOP //read at startup -> cmp 0xFE + AM_RANGE(0x0c84, 0x0c87) AM_READNOP // sound status, checks bit 0x40 and 0x80 +ADDRESS_MAP_END + + +static NVRAM_HANDLER( flashroms ) +{ + if (read_or_write) + { + // point to game settings + UINT8 *rom = (UINT8 *)memory_region(REGION_USER1) + 0x1c00000 + 0x360000; + UINT8 tmp[0x40000]; + int i; + + // save the new settings + for( i = 0; i < 0x40000; i++ ) + tmp[i] = rom[WORD_XOR_BE(i)]; + + mame_fwrite( file, tmp, 0x40000 ); + } + else if (file) + { + // point to game settings + UINT8 *rom = (UINT8 *)memory_region(REGION_USER1) + 0x1c00000 + 0x360000; + UINT8 tmp[0x40000]; + int i; + + mame_fread( file, tmp, 0x40000 ); + + // overlap the default settings with the saved ones + for( i = 0; i < 0x40000; i++ ) + rom[WORD_XOR_BE(i)] = tmp[i]; + } +} + +static INPUT_PORTS_START( dgpix ) + PORT_START + PORT_BIT( 0x00000003, IP_ACTIVE_LOW, IPT_VBLANK ) //value 2 is used by fmaniac3 + PORT_BIT( 0xfffffffc, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START + PORT_BIT( 0x00000001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x00000002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x00000004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x00000008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x00000010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x00000020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x00000040, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x00000080, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x00000100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x00000200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x00000400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x00000800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x00001000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x00002000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x00004000, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x00008000, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_SERVICE_NO_TOGGLE( 0x00010000, IP_ACTIVE_LOW ) + PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0xff000000, IP_ACTIVE_LOW, IPT_UNUSED ) +INPUT_PORTS_END + +static VIDEO_START( dgpix ) +{ + vram = auto_malloc(0x40000*2); + bitmaps[0] = auto_bitmap_alloc(machine->screen[0].width,machine->screen[0].height,machine->screen[0].format); + bitmaps[1] = auto_bitmap_alloc(machine->screen[0].width,machine->screen[0].height,machine->screen[0].format); +} + +static VIDEO_UPDATE( dgpix ) +{ + copybitmap(bitmap,bitmaps[vbuffer ^ 1],0,0,0,0,cliprect,TRANSPARENCY_NONE,0); + return 0; +} + +static MACHINE_DRIVER_START( dgpix ) + MDRV_CPU_ADD(E132XT, 20000000) + MDRV_CPU_PROGRAM_MAP(cpu_map,0) + MDRV_CPU_IO_MAP(io_map,0) + +/* + unknown 16bit sound cpu, embedded inside the KS0164 sound chip + running at 16.9MHz +*/ + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION) + + MDRV_NVRAM_HANDLER(flashroms) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER ) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_RGB15) + MDRV_SCREEN_SIZE(512, 256) + MDRV_SCREEN_VISIBLE_AREA(0, 319, 0, 239) + MDRV_PALETTE_LENGTH(32768) + + MDRV_VIDEO_START(dgpix) + MDRV_VIDEO_UPDATE(dgpix) + + /* sound hardware */ + // KS0164 sound chip +MACHINE_DRIVER_END + +/* + +X-Files +dgPIX Entertainment Inc. 1999 + +Contrary to what you might think on first hearing the title, this game +is like Match It 2 etc. However, the quality of the graphics +is outstanding, perhaps the most high quality seen in this "type" of game. +At the end of the level, you are presented with a babe, where you can use +the joystick and buttons to scroll up and down and zoom in for erm... +a closer inspection of the 'merchandise' ;-)) + + +PCB Layout +---------- + + +VRenderOMinus Rev4 +------------------------------------------------------- +| | +| DA1545A C-O-N-N-1 C | +| O | +| POT1 T2316162 SEC KS0164 N | +| POT2 T2316162 N | +|J 169NDK19: 3 | +|A 20MHz CONN2 | +|M KA4558 | +|M | +|A SEC KM6161002CJ-12 | +| E1-32XT | +| SEC KM6161002CJ-12 | +| | +| ST7705C SEC KM6161002CJ-12 | +| B1 XCS05 | +| B2 B3 14.31818MHz SEC KM6161002CJ-12 | +------------------------------------------------------- + + +Notes +----- +ST7705C : Reset/Watchdog IC (SOIC8) +E1-32XT : Hyperstone E1-32XT CPU +169NDK19 : Xtal, 16.9MHz +CONN1,CONN2,CONN3: Connectors for small daughterboard containing + 3x DA28F320J5 (32M surface mounted SSOP56 Flash ROM) +XCS05 : XILINX XCS05 PLD +B1,B2,B3 : Push Buttons for TEST, SERVICE and RESET +SEC KS0164 : Samsung Electronics KS0164 General Midi compliant 32-voice Wavetable Synthesizer Chip + with built-in 16bit CPU and MPU-401 compatibility. (QFP100) +T2316162 : Main program RAM (SOJ44) +SEC KM6161002 : Graphics RAM (SOJ44) + +*/ + +ROM_START( xfiles ) + ROM_REGION32_BE( 0x2000000, REGION_USER1, ROMREGION_ERASE00 ) /* Hyperstone CPU Code & Data */ + /* 0 - 0x17fffff empty space */ + ROM_LOAD16_WORD_SWAP( "u8.bin", 0x1800000, 0x400000, CRC(3b2c2bc1) SHA1(1c07fb5bd8a8c9b5fb169e6400fef845f3aee7aa) ) + ROM_LOAD16_WORD_SWAP( "u9.bin", 0x1c00000, 0x400000, CRC(6ecdd1eb) SHA1(e26c9711e589865cc75ec693d382758fa52528b8) ) + + ROM_REGION( 0x400000, REGION_CPU2, 0 ) /* sound rom */ + ROM_LOAD16_WORD_SWAP( "u10.bin", 0x0000000, 0x400000, CRC(f2ef1eb9) SHA1(d033d140fce6716d7d78509aa5387829f0a1404c) ) + + ROM_REGION( 0x1000, REGION_CPU3, ROMREGION_DISPOSE ) /* PIC */ + ROM_LOAD( "xfiles_pic", 0x0000, 0x1000, NO_DUMP ) // protected +ROM_END + +/* +King of Dynast Gear +EZ Graphics, 1999 + +This game runs on the same hardware as X-Files. + +PCB Layout +---------- + +VRenderO Minus Rev5 dgPIX Entertainment Inc. 1999 +|-----------------------------------------------------| +|TDA1515 C-O-N-N-1 | +| DA1545A C | +| O | +| VOL1 K4E151611 KS0164 N | +| VOL2 K4E151611 N | +|J 169NDK19 3 | +|A 20MHz CONN2 | +|M KA4558 | +|M | +|A KM6161002 | +| E1-32XT | +| KM6161002 | +| | +| ST7705C KM6161002 | +| B1 XCS05 | +| B2 B3 14.31818MHz LED KM6161002 | +|-----------------------------------------------------| +Notes: + ST7705C - Reset/Watchdog IC (SOIC8) + E1-32XT - Hyperstone E1-32XT CPU (QFP144) + 169NDK19 - Xtal, 16.9344MHz + CONN1,CONN2, - Connectors for joining main board to small sub-board + CONN3 + XCS05 - Xilinx Spartan XCS05 FPGA (QFP100) + B1,B2,B3 - Push Buttons for TEST, SERVICE and RESET + KS0164 - Samsung Electronics KS0164 General Midi compliant 32-voice Wavetable Synthesizer Chip + with built-in 16bit CPU and MPU-401 compatibility. (QFP100) + K4E151611 - Samsung K4E151611C-JC60 1M x16Bit CMOS EDO DRAM (SOJ44) + KM6161002 - Samsung KM6161002CJ-12 64k x16Bit High-Speed CMOS SRAM (SOJ44) + +Sub-Board +--------- + +Flash Module Type-A REV2 dgPIX Entertainment Inc. 1999 +|---------------------------------------| +| C-O-N-N-1 U100 | +|C FLASH.U3 FLASH.U5| +|O FLASH.U2 FLASH.U4 | +|N FLASH.U10 | +|N | +|3 FLASH.U7 FLASH.U9| +| CONN2 FLASH.U6 FLASH.U8 | +|---------------------------------------| +Notes: + FLASH - Intel DA28F320J5 32M x8 StrataFlash surface-mounted FlashROM (SSOP56) + CONN1,CONN2, + CONN3 - Connectors for joining small sub-board to main board + U100 - A custom programmed PIC (Programmable Interrupt Controller), rebadged as 'dgPIX-PR1' (DIP18) + +*/ + +ROM_START( kdynastg ) + ROM_REGION32_BE( 0x2000000, REGION_USER1, ROMREGION_ERASE00 ) /* Hyperstone CPU Code & Data */ + /* 0 - 0x0ffffff empty space */ + ROM_LOAD16_WORD_SWAP( "flash.u6", 0x1000000, 0x400000, CRC(280dd64e) SHA1(0e23b227b1183fb5591c3a849b5a5fe7faa23cc8) ) + ROM_LOAD16_WORD_SWAP( "flash.u7", 0x1400000, 0x400000, CRC(f9125894) SHA1(abaad31f7a02143ea7029e47e6baf2976365f70c) ) + ROM_LOAD16_WORD_SWAP( "flash.u8", 0x1800000, 0x400000, CRC(1016b61c) SHA1(eab4934e1f41cc26259e5187a94ceebd45888a94) ) + ROM_LOAD16_WORD_SWAP( "flash.u9", 0x1c00000, 0x400000, CRC(093d9243) SHA1(2a643acc7144193aaa3606a84b0c67aadb4c543b) ) + + ROM_REGION( 0x400000, REGION_CPU2, 0 ) /* sound rom */ + ROM_LOAD16_WORD_SWAP( "flash.u10", 0x0000000, 0x400000, CRC(3f103cb1) SHA1(2ff9bd73f3005f09d872018b81c915b01d6703f5) ) + + ROM_REGION( 0x1000, REGION_CPU3, ROMREGION_DISPOSE ) /* PIC */ + ROM_LOAD( "kdynastg_pic", 0x0000, 0x1000, NO_DUMP ) // protected +ROM_END + +/* +Fishing Maniac 3 +Saero Entertainment, 2002 + +This game runs on hardware that is identical to XFiles and King Of Dynast Gear +but with less ROMs and no PIC. + +PCB Layout +---------- + +VRenderO Minus Rev4 dgPIX Entertainment Inc. 1999 +|-----------------------------------------------------| +|TDA1515 C-O-N-N-1 | +| DA1545A C | +| O | +| VOL1 K4E151611 KS0164 N | +| VOL2 K4E151611 N | +|J 169NDK19 3 | +|A 20MHz CONN2 | +|M KA4558 | +|M | +|A KM6161002 | +| E1-32XT | +| KM6161002 | +| | +| ST7705C KM6161002 | +| B1 XCS05 | +| B2 B3 14.31818MHz LED KM6161002 | +|-----------------------------------------------------| +Notes: + ST7705C - Reset/Watchdog IC (SOIC8) + E1-32XT - Hyperstone E1-32XT CPU (QFP144) + 169NDK19 - Xtal, 16.9344MHz + CONN1,CONN2, - Connectors for joining main board to small sub-board + CONN3 + XCS05 - Xilinx Spartan XCS05 FPGA (QFP100) + B1,B2,B3 - Push Buttons for TEST, SERVICE and RESET + KS0164 - Samsung Electronics KS0164 General Midi compliant 32-voice Wavetable Synthesizer Chip + with built-in 16bit CPU and MPU-401 compatibility. (QFP100) + K4E151611 - Samsung K4E151611C-JC60 1M x16 CMOS EDO DRAM (SOJ44) + KM6161002 - Samsung KM6161002CJ-12 64k x16 High-Speed CMOS SRAM (SOJ44) + +Sub-Board +--------- + +Flash Module Type-A REV2 dgPIX Entertainment Inc. 1999 +|---------------------------------------| +| C-O-N-N-1 U100 | +|C FLASH.U3 FLASH.U5| +|O FLASH.U2 FLASH.U4 | +|N FLASH.U10 | +|N | +|3 FLASH.U7 FLASH.U9| +| CONN2 FLASH.U6 FLASH.U8 | +|---------------------------------------| +Notes: + FLASH - Intel DA28F320J5 32M x8 StrataFlash surface-mounted FlashROM (SSOP56) + Only U8, U9 & U10 are populated + CONN1,CONN2, + CONN3 - Connectors for joining small sub-board to main board + U100 - Empty 18 pin socket +*/ + +ROM_START( fmaniac3 ) + ROM_REGION32_BE( 0x2000000, REGION_USER1, ROMREGION_ERASE00 ) /* Hyperstone CPU Code & Data */ + /* 0 - 0x17fffff empty space */ + ROM_LOAD16_WORD_SWAP( "flash.u8", 0x1800000, 0x400000, CRC(dc08a224) SHA1(4d14145eb84ad13674296f81e90b9d60403fa0de) ) + ROM_LOAD16_WORD_SWAP( "flash.u9", 0x1c00000, 0x400000, CRC(c1fee95f) SHA1(0ed5ed9fa18e7da9242a6df2c210c46de25a2281) ) + + ROM_REGION( 0x400000, REGION_CPU2, 0 ) /* sound rom */ + ROM_LOAD16_WORD_SWAP( "flash.u10", 0x000000, 0x400000, CRC(dfeb91a0) SHA1(a4a79073c3f6135957ea8a4a66a9c71a3a39893c) ) + + ROM_REGION( 0x1000, REGION_CPU3, ROMREGION_DISPOSE ) /* PIC */ + // not present +ROM_END + +static DRIVER_INIT( xfiles ) +{ + UINT8 *rom = (UINT8 *)memory_region(REGION_USER1) + 0x1c00000; + + rom[BYTE4_XOR_BE(0x3aa92e)] = 3; + rom[BYTE4_XOR_BE(0x3aa92f)] = 0; + rom[BYTE4_XOR_BE(0x3aa930)] = 3; + rom[BYTE4_XOR_BE(0x3aa931)] = 0; + rom[BYTE4_XOR_BE(0x3aa932)] = 3; + rom[BYTE4_XOR_BE(0x3aa933)] = 0; + +// protection related ? +// memory_install_read32_handler(0, ADDRESS_SPACE_PROGRAM, 0xf0c8b440, 0xf0c8b447, 0, 0, MRA32_NOP ); + + flash_roms = 2; +} + +static DRIVER_INIT( kdynastg ) +{ + UINT8 *rom = (UINT8 *)memory_region(REGION_USER1) + 0x1c00000; + + rom[BYTE4_XOR_BE(0x3aaa10)] = 3; // 129f0 - nopped call + rom[BYTE4_XOR_BE(0x3aaa11)] = 0; + rom[BYTE4_XOR_BE(0x3aaa12)] = 3; + rom[BYTE4_XOR_BE(0x3aaa13)] = 0; + rom[BYTE4_XOR_BE(0x3aaa14)] = 3; + rom[BYTE4_XOR_BE(0x3aaa15)] = 0; + + rom[BYTE4_XOR_BE(0x3a45c8)] = 5; // c5a8 - added ret + rom[BYTE4_XOR_BE(0x3a45c9)] = 0; + +// protection related ? +// memory_install_read32_handler(0, ADDRESS_SPACE_PROGRAM, 0x12341234, 0x12341243, 0, 0, MRA32_NOP ); + + flash_roms = 4; +} + +static DRIVER_INIT( fmaniac3 ) +{ + flash_roms = 2; +} + +GAME( 1999, xfiles, 0, dgpix, dgpix, xfiles, ROT0, "dgPIX Entertainment Inc.", "X-Files", GAME_NO_SOUND ) +GAME( 1999, kdynastg, 0, dgpix, dgpix, kdynastg, ROT0, "EZ Graphics", "King of Dynast Gear (version 1.8)", GAME_NO_SOUND ) +GAME( 2002, fmaniac3, 0, dgpix, dgpix, fmaniac3, ROT0, "Saero Entertainment", "Fishing Maniac 3", GAME_NO_SOUND ) |