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-rw-r--r--src/mame/drivers/dec8.cpp3758
1 files changed, 0 insertions, 3758 deletions
diff --git a/src/mame/drivers/dec8.cpp b/src/mame/drivers/dec8.cpp
deleted file mode 100644
index e443f17e22a..00000000000
--- a/src/mame/drivers/dec8.cpp
+++ /dev/null
@@ -1,3758 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:Bryan McPhail,Stephane Humbert
-/***************************************************************************
-
-Various Data East 8 bit games:
-
- Last Mission (rev 6) (c) 1986 Data East USA (2*6809 + I8751)
- Last Mission (rev 5) (c) 1986 Data East USA (2*6809 + I8751)
- Last Mission (Japan) (c) 1986 Data East Corporation (2*6809 + I8751)
- Shackled (c) 1986 Data East USA (2*6809 + I8751)
- Breywood (c) 1986 Data East Corporation (2*6809 + I8751)
- Gondomania (c) 1987 Data East USA (6809 + I8751)
- Makyou Senshi (c) 1987 Data East Corporation (6809 + I8751)
- Garyo Retsuden (c) 1987 Data East Corporation (6809 + I8751)
- The Real Ghostbusters (2p) (c) 1987 Data East USA (6809 + I8751)
- The Real Ghostbusters (3p) (c) 1987 Data East USA (6809 + I8751)
- Meikyuu Hunter G (c) 1987 Data East Corporation (6809 + I8751)
- Captain Silver (World) (c) 1987 Data East Corporation (2*6809 + I8751)
- Captain Silver (Japan) (c) 1987 Data East Corporation (2*6809 + I8751)
- Psycho-Nics Oscar (World) (c) 1987 Data East Corporation (2*6809)
- Psycho-Nics Oscar (US) (c) 1988 Data East USA (2*6809)
- Psycho-Nics Oscar (Japan) (c) 1987 Data East Corporation (2*6809)
- Super Real Darwin (World) (c) 1987 Data East Corporation (6809 + I8751)
- Super Real Darwin (Japan) (c) 1987 Data East Corporation (6809 + I8751)
- Cobra Command (World) (c) 1988 Data East Corporation (6809)
- Cobra Command (Japan) (c) 1988 Data East Corporation (6809)
-
- All games use a 6502 for sound (some are encrypted), all games except Cobracom
- and Oscar use an Intel 8751 for protection & coinage. For the games without
- (fake) MCU, the coinage dip switch (sometimes based on the manual) is simulated.
-
- Meikyuu Hunter G was formerly known as Mazehunter.
-
- Emulation by Bryan McPhail, mish@tendril.co.uk
-
-To do:
- Super Real Darwin 'Double' sprites appearing from the top of the screen are clipped
- Strangely coloured butterfly on Garyo Retsuden water levels!
-
- Thanks to Jose Miguel Morales Farreras for Super Real Darwin information!
-
-***************************************************************************/
-
-#include "emu.h"
-#include "includes/dec8.h"
-
-#include "cpu/m6502/m6502.h"
-#include "cpu/m6809/hd6309.h"
-#include "cpu/m6809/m6809.h"
-#include "machine/deco222.h"
-#include "sound/2203intf.h"
-#include "sound/3526intf.h"
-#include "sound/3812intf.h"
-#include "sound/msm5205.h"
-
-#include "speaker.h"
-
-
-/******************************************************************************/
-
-
-void dec8_state::dec8_mxc06_karn_buffer_spriteram_w(uint8_t data)
-{
- uint8_t* spriteram = m_spriteram->live();
- // copy to a 16-bit region for the sprite chip
- for (int i=0;i<0x800/2;i++)
- {
- m_buffered_spriteram16[i] = spriteram[(i*2)+1] | (spriteram[(i*2)+0] <<8);
- }
-}
-
-/* Only used by ghostb, gondo, garyoret, other games can control buffering */
-WRITE_LINE_MEMBER(dec8_state::screen_vblank_dec8)
-{
- // rising edge
- if (state)
- {
- dec8_mxc06_karn_buffer_spriteram_w(0);
- }
-}
-
-uint8_t dec8_state::i8751_h_r()
-{
- return m_i8751_return >> 8; /* MSB */
-}
-
-uint8_t dec8_state::i8751_l_r()
-{
- return m_i8751_return & 0xff; /* LSB */
-}
-
-void dec8_state::i8751_reset_w(uint8_t data)
-{
- // ? reset the actual MCU?
- //m_i8751_return = 0;
-}
-
-/******************************************************************************/
-
-uint8_t dec8_state::gondo_player_1_r(offs_t offset)
-{
- int val = 1 << ioport("AN0")->read();
-
- switch (offset)
- {
- case 0: /* Rotary low byte */
- return ~(val & 0xff);
- case 1: /* Joystick = bottom 4 bits, rotary = top 4 */
- return ((~val >> 4) & 0xf0) | (ioport("IN0")->read() & 0xf);
- }
- return 0xff;
-}
-
-uint8_t dec8_state::gondo_player_2_r(offs_t offset)
-{
- int val = 1 << ioport("AN1")->read();
-
- switch (offset)
- {
- case 0: /* Rotary low byte */
- return ~(val & 0xff);
- case 1: /* Joystick = bottom 4 bits, rotary = top 4 */
- return ((~val >> 4) & 0xf0) | (ioport("IN1")->read() & 0xf);
- }
- return 0xff;
-}
-
-/******************************************************************************/
-
-/***************************************************
-*
-* Hook-up for games that we have a proper MCU dump.
-*
-***************************************************/
-
-void dec8_state::device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr)
-{
- switch (id)
- {
- case TIMER_DEC8_I8751:
- // The schematics show a clocked LS194 shift register (3A) is used to automatically
- // clear the IRQ request. The MCU does not clear it itself.
- m_mcu->set_input_line(MCS51_INT1_LINE, CLEAR_LINE);
- break;
- case TIMER_DEC8_M6502:
- // Gondomania schematics show a LS194 for the sound IRQ, sharing the 6502 clock
- // S1=H, S0=L, LSI=H, and QA is the only output connected (to NMI)
- m_audiocpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE);
- break;
- default:
- throw emu_fatalerror("Unknown id in dec8_state::device_timer");
- }
-}
-
-void dec8_state::dec8_i8751_w(offs_t offset, uint8_t data)
-{
- switch (offset)
- {
- case 0: /* High byte - SECIRQ is trigged on activating this latch */
- m_i8751_value = (m_i8751_value & 0xff) | (data << 8);
- m_mcu->set_input_line(MCS51_INT1_LINE, ASSERT_LINE);
- m_i8751_timer->adjust(m_mcu->clocks_to_attotime(64)); // 64 clocks not confirmed
- break;
- case 1: /* Low byte */
- m_i8751_value = (m_i8751_value & 0xff00) | data;
- break;
- }
-}
-
-/******************************************************************************/
-
-void dec8_state::dec8_bank_w(uint8_t data)
-{
- m_mainbank->set_entry(data & 0x0f);
-}
-
-/* Used by Ghostbusters, Meikyuu Hunter G & Gondomania */
-void dec8_state::ghostb_bank_w(uint8_t data)
-{
- /* Bit 0: SECCLR - acknowledge interrupt from I8751
- Bit 1: NMI enable/disable
- Bit 2: Not connected according to schematics
- Bit 3: Screen flip
- Bits 4-7: Bank switch
- */
-
- m_mainbank->set_entry(data >> 4);
-
- m_secclr = BIT(data, 0);
- if (!m_secclr)
- m_maincpu->set_input_line(M6809_IRQ_LINE, CLEAR_LINE);
-
- if (m_nmigate.found())
- m_nmigate->in_w<0>(BIT(data, 1));
- else
- {
- // Ghostbusters needs to acknowledge/disable NMIs in a different way
- m_nmi_enable = BIT(data, 1);
- if (!m_nmi_enable)
- m_maincpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE);
- }
-
- flip_screen_set(BIT(data, 3));
-}
-
-void dec8_state::csilver_control_w(uint8_t data)
-{
- /*
- Bit 0x0f - ROM bank switch.
- Bit 0x10 - Always set(?)
- Bit 0x20 - Unused.
- Bit 0x40 - Unused.
- Bit 0x80 - Hold subcpu reset line high if clear, else low? (Not needed anyway)
- */
- m_mainbank->set_entry(data & 0x0f);
-}
-
-void dec8_state::dec8_sound_w(uint8_t data)
-{
- m_soundlatch->write(data);
- m_audiocpu->set_input_line(m6502_device::NMI_LINE, ASSERT_LINE);
- m_m6502_timer->adjust(m_audiocpu->cycles_to_attotime(3));
-}
-
-WRITE_LINE_MEMBER(dec8_state::csilver_adpcm_int)
-{
- m_toggle ^= 1;
- if (m_toggle)
- m_audiocpu->set_input_line(m6502_device::IRQ_LINE, HOLD_LINE);
-
- m_msm->data_w(m_msm5205next >> 4);
- m_msm5205next <<= 4;
-}
-
-uint8_t dec8_state::csilver_adpcm_reset_r()
-{
- m_msm->reset_w(0);
- return 0;
-}
-
-void dec8_state::csilver_adpcm_data_w(uint8_t data)
-{
- m_msm5205next = data;
-}
-
-void dec8_state::csilver_sound_bank_w(uint8_t data)
-{
- m_soundbank->set_entry((data & 0x08) >> 3);
-}
-
-/******************************************************************************/
-
-void dec8_state::main_irq_on_w(uint8_t data)
-{
- m_maincpu->set_input_line(M6809_IRQ_LINE, ASSERT_LINE);
-}
-
-void dec8_state::main_irq_off_w(uint8_t data)
-{
- m_maincpu->set_input_line(M6809_IRQ_LINE, CLEAR_LINE);
-}
-
-void dec8_state::main_firq_off_w(uint8_t data)
-{
- m_maincpu->set_input_line(M6809_FIRQ_LINE, CLEAR_LINE);
-}
-
-void dec8_state::sub_irq_on_w(uint8_t data)
-{
- m_subcpu->set_input_line(M6809_IRQ_LINE, ASSERT_LINE);
-}
-
-void dec8_state::sub_irq_off_w(uint8_t data)
-{
- m_subcpu->set_input_line(M6809_IRQ_LINE, CLEAR_LINE);
-}
-
-void dec8_state::sub_firq_off_w(uint8_t data)
-{
- m_subcpu->set_input_line(M6809_FIRQ_LINE, CLEAR_LINE);
-}
-
-/******************************************************************************/
-
-void dec8_state::flip_screen_w(uint8_t data) { flip_screen_set(data); }
-
-/******************************************************************************/
-
-void dec8_state::lastmisn_map(address_map &map)
-{
- map(0x0000, 0x0fff).ram().share("share1");
- map(0x1000, 0x13ff).ram().w(m_palette, FUNC(deco_rmc3_device::write8)).share("palette");
- map(0x1400, 0x17ff).ram().w(m_palette, FUNC(deco_rmc3_device::write8_ext)).share("palette_ext");
- map(0x1800, 0x1800).portr("IN0").w(FUNC(dec8_state::sub_irq_off_w));
- map(0x1801, 0x1801).portr("IN1").w(FUNC(dec8_state::main_irq_off_w));
- map(0x1802, 0x1802).portr("IN2").w(FUNC(dec8_state::main_firq_off_w));
- map(0x1803, 0x1803).portr("DSW0").w(FUNC(dec8_state::main_irq_on_w));
- map(0x1804, 0x1804).portr("DSW1").w(FUNC(dec8_state::sub_irq_on_w));
- map(0x1805, 0x1805).w(FUNC(dec8_state::dec8_mxc06_karn_buffer_spriteram_w)); /* DMA */
- map(0x1806, 0x1806).r(FUNC(dec8_state::i8751_h_r));
- map(0x1807, 0x1807).rw(FUNC(dec8_state::i8751_l_r), FUNC(dec8_state::flip_screen_w));
- map(0x1809, 0x1809).w(FUNC(dec8_state::lastmisn_scrollx_w)); /* Scroll LSB */
- map(0x180b, 0x180b).w(FUNC(dec8_state::lastmisn_scrolly_w)); /* Scroll LSB */
- map(0x180c, 0x180c).w(FUNC(dec8_state::dec8_sound_w));
- map(0x180d, 0x180d).w(FUNC(dec8_state::lastmisn_control_w)); /* Bank switch + Scroll MSB */
- map(0x180e, 0x180f).w(FUNC(dec8_state::dec8_i8751_w));
- map(0x2000, 0x27ff).ram().w(FUNC(dec8_state::dec8_videoram_w)).share("videoram");
- map(0x2800, 0x2fff).ram().share("spriteram");
- map(0x3000, 0x37ff).ram().share("share2");
- map(0x3800, 0x3fff).rw(FUNC(dec8_state::dec8_bg_data_r), FUNC(dec8_state::dec8_bg_data_w)).share("bg_data");
- map(0x4000, 0x7fff).bankr("mainbank");
- map(0x8000, 0xffff).rom();
-}
-
-void dec8_state::lastmisn_sub_map(address_map &map)
-{
- map(0x0000, 0x0fff).ram().share("share1");
- map(0x1000, 0x13ff).ram().w(m_palette, FUNC(deco_rmc3_device::write8)).share("palette");
- map(0x1400, 0x17ff).ram().w(m_palette, FUNC(deco_rmc3_device::write8_ext)).share("palette_ext");
- map(0x1800, 0x1800).portr("IN0").w(FUNC(dec8_state::sub_irq_off_w));
- map(0x1801, 0x1801).portr("IN1").w(FUNC(dec8_state::main_irq_off_w));
- map(0x1802, 0x1802).portr("IN2").w(FUNC(dec8_state::main_firq_off_w));
- map(0x1803, 0x1803).portr("DSW0").w(FUNC(dec8_state::main_irq_on_w));
- map(0x1804, 0x1804).portr("DSW1").w(FUNC(dec8_state::sub_irq_on_w));
- map(0x1805, 0x1805).w(FUNC(dec8_state::dec8_mxc06_karn_buffer_spriteram_w)); /* DMA */
- map(0x1806, 0x1806).r(FUNC(dec8_state::i8751_h_r));
- map(0x1807, 0x1807).rw(FUNC(dec8_state::i8751_l_r), FUNC(dec8_state::flip_screen_w));
- map(0x180c, 0x180c).w(FUNC(dec8_state::dec8_sound_w));
- map(0x180e, 0x180f).w(FUNC(dec8_state::dec8_i8751_w));
- map(0x2000, 0x27ff).ram().w(FUNC(dec8_state::dec8_videoram_w));
- map(0x2800, 0x2fff).writeonly().share("spriteram");
- map(0x3000, 0x37ff).ram().share("share2");
- map(0x3800, 0x3fff).rw(FUNC(dec8_state::dec8_bg_data_r), FUNC(dec8_state::dec8_bg_data_w));
- map(0x4000, 0xffff).rom();
-}
-
-void dec8_state::shackled_map(address_map &map)
-{
- map(0x0000, 0x0fff).ram().share("share1");
- map(0x1000, 0x13ff).ram().w(m_palette, FUNC(deco_rmc3_device::write8)).share("palette");
- map(0x1400, 0x17ff).ram().w(m_palette, FUNC(deco_rmc3_device::write8_ext)).share("palette_ext");
- map(0x1800, 0x1800).portr("IN0").w(FUNC(dec8_state::sub_irq_off_w));
- map(0x1801, 0x1801).portr("IN1").w(FUNC(dec8_state::main_irq_off_w));
- map(0x1802, 0x1802).portr("IN2").w(FUNC(dec8_state::sub_firq_off_w));
- map(0x1803, 0x1803).portr("DSW0").w(FUNC(dec8_state::main_irq_on_w));
- map(0x1804, 0x1804).portr("DSW1").w(FUNC(dec8_state::sub_irq_on_w));
- map(0x1805, 0x1805).w(FUNC(dec8_state::dec8_mxc06_karn_buffer_spriteram_w)); /* DMA */
- map(0x1807, 0x1807).w(FUNC(dec8_state::flip_screen_w));
- map(0x1809, 0x1809).w(FUNC(dec8_state::lastmisn_scrollx_w)); /* Scroll LSB */
- map(0x180b, 0x180b).w(FUNC(dec8_state::lastmisn_scrolly_w)); /* Scroll LSB */
- map(0x180c, 0x180c).w(FUNC(dec8_state::dec8_sound_w));
- map(0x180d, 0x180d).w(FUNC(dec8_state::shackled_control_w)); /* Bank switch + Scroll MSB */
- map(0x2000, 0x27ff).ram().w(FUNC(dec8_state::dec8_videoram_w));
- map(0x2800, 0x2fff).ram().share("spriteram");
- map(0x3000, 0x37ff).ram().share("share2");
- map(0x3800, 0x3fff).rw(FUNC(dec8_state::dec8_bg_data_r), FUNC(dec8_state::dec8_bg_data_w)).share("bg_data");
- map(0x4000, 0x7fff).bankr("mainbank");
- map(0x8000, 0xffff).rom();
-}
-
-void dec8_state::shackled_sub_map(address_map &map)
-{
- map(0x0000, 0x0fff).ram().share("share1");
- map(0x1000, 0x13ff).ram().w(m_palette, FUNC(deco_rmc3_device::write8)).share("palette");
- map(0x1400, 0x17ff).ram().w(m_palette, FUNC(deco_rmc3_device::write8_ext)).share("palette_ext");
- map(0x1800, 0x1800).portr("IN0").w(FUNC(dec8_state::sub_irq_off_w));
- map(0x1801, 0x1801).portr("IN1").w(FUNC(dec8_state::main_irq_off_w));
- map(0x1802, 0x1802).portr("IN2").w(FUNC(dec8_state::sub_firq_off_w));
- map(0x1803, 0x1803).portr("DSW0").w(FUNC(dec8_state::main_irq_on_w));
- map(0x1804, 0x1804).portr("DSW1").w(FUNC(dec8_state::sub_irq_on_w));
- map(0x1805, 0x1805).w(FUNC(dec8_state::dec8_mxc06_karn_buffer_spriteram_w)); /* DMA */
- map(0x1806, 0x1806).r(FUNC(dec8_state::i8751_h_r));
- map(0x1807, 0x1807).rw(FUNC(dec8_state::i8751_l_r), FUNC(dec8_state::flip_screen_w));
- map(0x1809, 0x1809).w(FUNC(dec8_state::lastmisn_scrollx_w)); /* Scroll LSB */
- map(0x180b, 0x180b).w(FUNC(dec8_state::lastmisn_scrolly_w)); /* Scroll LSB */
- map(0x180c, 0x180c).w(FUNC(dec8_state::dec8_sound_w));
- map(0x180d, 0x180d).w(FUNC(dec8_state::shackled_control_w)); /* Bank switch + Scroll MSB */
- map(0x180e, 0x180f).w(FUNC(dec8_state::dec8_i8751_w));
- map(0x2000, 0x27ff).ram().w(FUNC(dec8_state::dec8_videoram_w)).share("videoram");
- map(0x2800, 0x2fff).ram().share("spriteram");
- map(0x3000, 0x37ff).ram().share("share2");
- map(0x3800, 0x3fff).rw(FUNC(dec8_state::dec8_bg_data_r), FUNC(dec8_state::dec8_bg_data_w));
- map(0x4000, 0xffff).rom();
-}
-
-void dec8_state::gondo_map(address_map &map)
-{
- map(0x0000, 0x17ff).ram();
- map(0x1800, 0x1fff).ram().w(FUNC(dec8_state::dec8_videoram_w)).share("videoram");
- map(0x2000, 0x27ff).rw(FUNC(dec8_state::dec8_bg_data_r), FUNC(dec8_state::dec8_bg_data_w)).share("bg_data");
- map(0x2800, 0x2bff).ram().w(m_palette, FUNC(deco_rmc3_device::write8)).share("palette");
- map(0x2c00, 0x2fff).ram().w(m_palette, FUNC(deco_rmc3_device::write8_ext)).share("palette_ext");
- map(0x3000, 0x37ff).ram().share("spriteram"); /* Sprites */
- map(0x3800, 0x3800).portr("DSW0"); /* Dip 1 */
- map(0x3801, 0x3801).portr("DSW1"); /* Dip 2 */
- map(0x380a, 0x380b).r(FUNC(dec8_state::gondo_player_1_r)); /* Player 1 rotary */
- map(0x380c, 0x380d).r(FUNC(dec8_state::gondo_player_2_r)); /* Player 2 rotary */
- map(0x380e, 0x380e).portr("IN3"); /* VBL */
- map(0x380f, 0x380f).portr("IN2"); /* Fire buttons */
- map(0x3810, 0x3810).w(FUNC(dec8_state::dec8_sound_w));
- map(0x3818, 0x382f).w(FUNC(dec8_state::gondo_scroll_w));
- map(0x3830, 0x3830).w(FUNC(dec8_state::ghostb_bank_w)); /* Bank + NMI enable */
- map(0x3838, 0x3838).r(FUNC(dec8_state::i8751_h_r));
- map(0x3839, 0x3839).r(FUNC(dec8_state::i8751_l_r));
- map(0x383a, 0x383b).w(FUNC(dec8_state::dec8_i8751_w));
- map(0x4000, 0x7fff).bankr("mainbank");
- map(0x8000, 0xffff).rom();
-}
-
-void dec8_state::garyoret_map(address_map &map)
-{
- map(0x0000, 0x17ff).ram();
- map(0x1800, 0x1fff).ram().w(FUNC(dec8_state::dec8_videoram_w)).share("videoram");
- map(0x2000, 0x27ff).rw(FUNC(dec8_state::dec8_bg_data_r), FUNC(dec8_state::dec8_bg_data_w)).share("bg_data");
- map(0x2800, 0x2bff).ram().w(m_palette, FUNC(deco_rmc3_device::write8)).share("palette");
- map(0x2c00, 0x2fff).ram().w(m_palette, FUNC(deco_rmc3_device::write8_ext)).share("palette_ext");
- map(0x3000, 0x37ff).ram().share("spriteram"); /* Sprites */
- map(0x3800, 0x3800).portr("DSW0"); /* Dip 1 */
- map(0x3801, 0x3801).portr("DSW1"); /* Dip 2 */
- map(0x3808, 0x3808).nopr(); /* ? */
- map(0x380a, 0x380a).portr("IN1"); /* Player 2 + VBL */
- map(0x380b, 0x380b).portr("IN0"); /* Player 1 */
- map(0x3810, 0x3810).w(FUNC(dec8_state::dec8_sound_w));
- map(0x3818, 0x382f).w(FUNC(dec8_state::gondo_scroll_w));
- map(0x3830, 0x3830).w(FUNC(dec8_state::ghostb_bank_w)); /* Bank + NMI enable */
- map(0x3838, 0x3839).w(FUNC(dec8_state::dec8_i8751_w));
- map(0x383a, 0x383a).r(FUNC(dec8_state::i8751_h_r));
- map(0x383b, 0x383b).r(FUNC(dec8_state::i8751_l_r));
- map(0x4000, 0x7fff).bankr("mainbank");
- map(0x8000, 0xffff).rom();
-}
-
-void dec8_state::meikyuh_map(address_map &map)
-{
- map(0x0000, 0x0fff).ram();
- map(0x1000, 0x17ff).ram();
- map(0x1800, 0x1fff).ram().w(FUNC(dec8_state::dec8_videoram_w)).share("videoram");
- map(0x2000, 0x27ff).rw("tilegen1", FUNC(deco_bac06_device::pf_data_8bit_r), FUNC(deco_bac06_device::pf_data_8bit_w));
- map(0x2800, 0x2bff).ram(); // colscroll? mirror?
- map(0x2c00, 0x2fff).rw("tilegen1", FUNC(deco_bac06_device::pf_rowscroll_8bit_r), FUNC(deco_bac06_device::pf_rowscroll_8bit_w));
- map(0x3000, 0x37ff).ram().share("spriteram");
- map(0x3800, 0x3800).portr("IN0"); /* Player 1 */
- map(0x3800, 0x3800).w(FUNC(dec8_state::dec8_sound_w));
- map(0x3801, 0x3801).portr("IN1"); /* Player 2 */
- map(0x3802, 0x3802).portr("IN2"); /* Player 3 */
- map(0x3803, 0x3803).portr("DSW0"); /* Start buttons + VBL */
- map(0x3820, 0x3820).portr("DSW1"); /* Dip */
- map(0x3820, 0x3827).w("tilegen1", FUNC(deco_bac06_device::pf_control0_8bit_w));
- map(0x3830, 0x383f).rw("tilegen1", FUNC(deco_bac06_device::pf_control1_8bit_r), FUNC(deco_bac06_device::pf_control1_8bit_w));
- map(0x3840, 0x3840).r(FUNC(dec8_state::i8751_h_r));
- map(0x3840, 0x3840).w(FUNC(dec8_state::ghostb_bank_w));
- map(0x3860, 0x3860).r(FUNC(dec8_state::i8751_l_r));
- map(0x3860, 0x3861).w(FUNC(dec8_state::dec8_i8751_w));
- map(0x4000, 0x7fff).bankr("mainbank");
- map(0x8000, 0xffff).rom();
-}
-
-void dec8_state::csilver_map(address_map &map)
-{
- map(0x0000, 0x0fff).ram().share("share1");
- map(0x1000, 0x13ff).ram().w(m_palette, FUNC(deco_rmc3_device::write8)).share("palette");
- map(0x1400, 0x17ff).ram().w(m_palette, FUNC(deco_rmc3_device::write8_ext)).share("palette_ext");
- map(0x1800, 0x1800).portr("IN1").w(FUNC(dec8_state::sub_irq_off_w));
- map(0x1801, 0x1801).portr("IN0").w(FUNC(dec8_state::main_irq_off_w));
- map(0x1802, 0x1802).w(FUNC(dec8_state::main_firq_off_w));
- map(0x1803, 0x1803).portr("IN2").w(FUNC(dec8_state::main_irq_on_w));
- map(0x1804, 0x1804).portr("DSW1").w(FUNC(dec8_state::sub_irq_on_w));
- map(0x1805, 0x1805).portr("DSW0").w(FUNC(dec8_state::dec8_mxc06_karn_buffer_spriteram_w)); /* Dip 1, DMA */
- map(0x1807, 0x1807).w(FUNC(dec8_state::flip_screen_w));
- map(0x1808, 0x180b).w(FUNC(dec8_state::dec8_scroll2_w));
- map(0x180c, 0x180c).w(FUNC(dec8_state::dec8_sound_w));
- map(0x180d, 0x180d).w(FUNC(dec8_state::csilver_control_w));
- map(0x180e, 0x180f).w(FUNC(dec8_state::dec8_i8751_w));
- map(0x1c00, 0x1c00).r(FUNC(dec8_state::i8751_h_r));
- map(0x1e00, 0x1e00).r(FUNC(dec8_state::i8751_l_r));
- map(0x2000, 0x27ff).ram().w(FUNC(dec8_state::dec8_videoram_w));
- map(0x2800, 0x2fff).ram().share("spriteram");
- map(0x3000, 0x37ff).ram().share("share2");
- map(0x3800, 0x3fff).rw(FUNC(dec8_state::dec8_bg_data_r), FUNC(dec8_state::dec8_bg_data_w)).share("bg_data");
- map(0x4000, 0x7fff).bankr("mainbank");
- map(0x8000, 0xffff).rom();
-}
-
-void dec8_state::csilver_sub_map(address_map &map)
-{
- map(0x0000, 0x0fff).ram().share("share1");
- map(0x1000, 0x13ff).ram().w(m_palette, FUNC(deco_rmc3_device::write8)).share("palette");
- map(0x1400, 0x17ff).ram().w(m_palette, FUNC(deco_rmc3_device::write8_ext)).share("palette_ext");
- map(0x1800, 0x1800).w(FUNC(dec8_state::sub_irq_off_w));
- map(0x1801, 0x1801).w(FUNC(dec8_state::main_irq_off_w));
- map(0x1802, 0x1802).w(FUNC(dec8_state::main_firq_off_w));
- map(0x1803, 0x1803).portr("IN2").w(FUNC(dec8_state::main_irq_on_w));
- map(0x1804, 0x1804).portr("DSW1").w(FUNC(dec8_state::sub_irq_on_w));
- map(0x1805, 0x1805).portr("DSW0").w(FUNC(dec8_state::dec8_mxc06_karn_buffer_spriteram_w)); /* DMA */
- map(0x180c, 0x180c).w(FUNC(dec8_state::dec8_sound_w));
- map(0x2000, 0x27ff).ram().w(FUNC(dec8_state::dec8_videoram_w)).share("videoram");
- map(0x2800, 0x2fff).ram().share("spriteram");
- map(0x3000, 0x37ff).ram().share("share2");
- map(0x3800, 0x3fff).rw(FUNC(dec8_state::dec8_bg_data_r), FUNC(dec8_state::dec8_bg_data_w));
- map(0x4000, 0xffff).rom();
-}
-
-void dec8_state::oscar_map(address_map &map)
-{
- map(0x0000, 0x0eff).ram().share("share1");
- map(0x0f00, 0x0fff).ram();
- map(0x1000, 0x1fff).ram().share("share2");
- map(0x2000, 0x27ff).ram().w(FUNC(dec8_state::dec8_videoram_w)).share("videoram");
- map(0x2800, 0x2fff).rw("tilegen1", FUNC(deco_bac06_device::pf_data_8bit_r), FUNC(deco_bac06_device::pf_data_8bit_w));
- map(0x3000, 0x37ff).ram().share("spriteram"); /* Sprites */
- map(0x3800, 0x3bff).ram().w(m_palette, FUNC(deco_rmc3_device::write8)).share("palette");
- map(0x3c00, 0x3c00).portr("IN0");
- map(0x3c01, 0x3c01).portr("IN1");
- map(0x3c02, 0x3c02).portr("IN2"); /* VBL & coins */
- map(0x3c03, 0x3c03).portr("DSW0"); /* Dip 1 */
- map(0x3c04, 0x3c04).portr("DSW1");
- map(0x3c00, 0x3c07).w("tilegen1", FUNC(deco_bac06_device::pf_control0_8bit_w));
- map(0x3c10, 0x3c1f).w("tilegen1", FUNC(deco_bac06_device::pf_control1_8bit_w));
- map(0x3c80, 0x3c80).w(FUNC(dec8_state::dec8_mxc06_karn_buffer_spriteram_w)); /* DMA */
- map(0x3d00, 0x3d00).w(FUNC(dec8_state::dec8_bank_w)); /* BNKS */
- map(0x3d80, 0x3d80).w(m_soundlatch, FUNC(generic_latch_8_device::write)); /* SOUN */
- map(0x3e00, 0x3e00).w(FUNC(dec8_state::oscar_coin_clear_w)); /* COINCL */
- map(0x3e80, 0x3e80).w(FUNC(dec8_state::sub_irq_on_w)); /* IRQ 2 */
- map(0x3e81, 0x3e81).w(FUNC(dec8_state::main_irq_off_w)); /* IRC 1 */
- map(0x3e82, 0x3e82).w(FUNC(dec8_state::main_irq_on_w)); /* IRQ 1 */
- map(0x3e83, 0x3e83).w(FUNC(dec8_state::sub_irq_off_w)); /* IRC 2 */
- map(0x4000, 0x7fff).bankr("mainbank");
- map(0x8000, 0xffff).rom();
-}
-
-void dec8_state::oscar_sub_map(address_map &map)
-{
- map(0x0000, 0x0eff).ram().share("share1");
- map(0x0f00, 0x0fff).ram();
- map(0x1000, 0x1fff).ram().share("share2");
- map(0x3e80, 0x3e80).w(FUNC(dec8_state::sub_irq_on_w)); /* IRQ 2 */
- map(0x3e81, 0x3e81).w(FUNC(dec8_state::main_irq_off_w)); /* IRC 1 */
- map(0x3e82, 0x3e82).w(FUNC(dec8_state::main_irq_on_w)); /* IRQ 1 */
- map(0x3e83, 0x3e83).w(FUNC(dec8_state::sub_irq_off_w)); /* IRC 2 */
- map(0x4000, 0xffff).rom();
-}
-
-void dec8_state::srdarwin_map(address_map &map)
-{
- map(0x0000, 0x05ff).ram();
- map(0x0600, 0x07ff).ram().share("spriteram");
- map(0x0800, 0x0fff).ram().w(FUNC(dec8_state::srdarwin_videoram_w)).share("videoram");
- map(0x1000, 0x13ff).ram();
- map(0x1400, 0x17ff).rw(FUNC(dec8_state::dec8_bg_data_r), FUNC(dec8_state::dec8_bg_data_w)).share("bg_data");
- map(0x1800, 0x1801).w(FUNC(dec8_state::dec8_i8751_w));
- map(0x1802, 0x1802).w(FUNC(dec8_state::i8751_reset_w)); /* Maybe.. */
- map(0x1803, 0x1803).nopw(); /* NMI ack */
- map(0x1804, 0x1804).w(m_spriteram, FUNC(buffered_spriteram8_device::write)); /* DMA */
- map(0x1805, 0x1806).w(FUNC(dec8_state::srdarwin_control_w)); /* Scroll & Bank */
- map(0x2000, 0x2000).rw(FUNC(dec8_state::i8751_h_r), FUNC(dec8_state::dec8_sound_w)); /* Sound */
- map(0x2001, 0x2001).rw(FUNC(dec8_state::i8751_l_r), FUNC(dec8_state::flip_screen_w)); /* Flipscreen */
- map(0x2800, 0x288f).w(m_palette, FUNC(deco_rmc3_device::write8)).share("palette");
- map(0x3000, 0x308f).w(m_palette, FUNC(deco_rmc3_device::write8_ext)).share("palette_ext");
- map(0x3800, 0x3800).portr("DSW0"); /* Dip 1 */
- map(0x3801, 0x3801).portr("IN0"); /* Player 1 */
- map(0x3802, 0x3802).portr("IN1"); /* Player 2 (cocktail) + VBL */
- map(0x3803, 0x3803).portr("DSW1"); /* Dip 2 */
- map(0x4000, 0x7fff).bankr("mainbank");
- map(0x8000, 0xffff).rom();
-}
-
-void dec8_state::cobra_map(address_map &map)
-{
- map(0x0000, 0x07ff).ram();
- map(0x0800, 0x0fff).rw("tilegen1", FUNC(deco_bac06_device::pf_data_8bit_r), FUNC(deco_bac06_device::pf_data_8bit_w));
- map(0x1000, 0x17ff).rw("tilegen2", FUNC(deco_bac06_device::pf_data_8bit_r), FUNC(deco_bac06_device::pf_data_8bit_w));
- map(0x1800, 0x1fff).ram();
- map(0x2000, 0x27ff).ram().w(FUNC(dec8_state::dec8_videoram_w)).share("videoram");
- map(0x2800, 0x2fff).ram().share("spriteram");
- map(0x3000, 0x31ff).ram().w(m_palette, FUNC(deco_rmc3_device::write8)).share("palette");
- map(0x3200, 0x37ff).writeonly(); /* Unused */
- map(0x3800, 0x3800).portr("IN0"); /* Player 1 */
- map(0x3801, 0x3801).portr("IN1"); /* Player 2 */
- map(0x3802, 0x3802).portr("DSW0"); /* Dip 1 */
- map(0x3803, 0x3803).portr("DSW1"); /* Dip 2 */
- map(0x3800, 0x3807).w("tilegen1", FUNC(deco_bac06_device::pf_control0_8bit_w));
- map(0x3810, 0x381f).w("tilegen1", FUNC(deco_bac06_device::pf_control1_8bit_w));
- map(0x3a00, 0x3a00).portr("IN2"); /* VBL & coins */
- map(0x3a00, 0x3a07).w("tilegen2", FUNC(deco_bac06_device::pf_control0_8bit_w));
- map(0x3a10, 0x3a1f).w("tilegen2", FUNC(deco_bac06_device::pf_control1_8bit_w));
- map(0x3c00, 0x3c00).w(FUNC(dec8_state::dec8_bank_w));
- map(0x3c02, 0x3c02).w(FUNC(dec8_state::dec8_mxc06_karn_buffer_spriteram_w)); /* DMA */
- map(0x3e00, 0x3e00).w(FUNC(dec8_state::dec8_sound_w));
- map(0x4000, 0x7fff).bankr("mainbank");
- map(0x8000, 0xffff).rom();
-}
-
-/******************************************************************************/
-
-/* Used for Cobra Command, Maze Hunter, Super Real Darwin etc */
-void dec8_state::dec8_s_map(address_map &map)
-{
- map(0x0000, 0x05ff).ram();
- map(0x2000, 0x2001).w("ym1", FUNC(ym2203_device::write));
- map(0x4000, 0x4001).w("ym2", FUNC(ym3812_device::write));
- map(0x6000, 0x6000).r(m_soundlatch, FUNC(generic_latch_8_device::read));
- map(0x8000, 0xffff).rom();
-}
-
-/* Used by Gondomania, Psycho-Nics Oscar & Garyo Retsuden */
-void dec8_state::oscar_s_map(address_map &map)
-{
- map(0x0000, 0x05ff).ram();
- map(0x2000, 0x2001).w("ym1", FUNC(ym2203_device::write));
- map(0x4000, 0x4001).w("ym2", FUNC(ym3526_device::write));
- map(0x6000, 0x6000).r(m_soundlatch, FUNC(generic_latch_8_device::read));
- map(0x8000, 0xffff).rom();
-}
-
-/* Used by Last Mission, Shackled & Breywood */
-void dec8_state::ym3526_s_map(address_map &map)
-{
- map(0x0000, 0x05ff).ram();
- map(0x0800, 0x0801).w("ym1", FUNC(ym2203_device::write));
- map(0x1000, 0x1001).w("ym2", FUNC(ym3526_device::write));
- map(0x3000, 0x3000).r(m_soundlatch, FUNC(generic_latch_8_device::read));
- map(0x8000, 0xffff).rom();
-}
-
-/* Captain Silver - same sound system as Pocket Gal */
-void dec8_state::csilver_s_map(address_map &map)
-{
- map(0x0000, 0x07ff).ram();
- map(0x0800, 0x0801).w("ym1", FUNC(ym2203_device::write));
- map(0x1000, 0x1001).w("ym2", FUNC(ym3526_device::write));
- map(0x1800, 0x1800).w(FUNC(dec8_state::csilver_adpcm_data_w)); /* ADPCM data for the MSM5205 chip */
- map(0x2000, 0x2000).w(FUNC(dec8_state::csilver_sound_bank_w));
- map(0x3000, 0x3000).r(m_soundlatch, FUNC(generic_latch_8_device::read));
- map(0x3400, 0x3400).r(FUNC(dec8_state::csilver_adpcm_reset_r)); /* ? not sure */
- map(0x4000, 0x7fff).bankr("soundbank");
- map(0x8000, 0xffff).rom();
-}
-
-/******************************************************************************/
-
-/*
- Gondomania schematics show the following:
-
- Port P0 - attached to 2 * LS374 at location 4C & 1C
- Port P1 - attached to 2 * LS374 at location 3C & 2C
- Port P2.2 -> SECIRQ (IRQ to main CPU)
- Port P2.3 -> 'COUNT' (Enable coin counter - also wired directly to coinage) [not emulated]
- Port P2.4-7 -> Enable latches 4C, 1C, 3C, 2C
- Port P3.4-7 -> Directly attached to coinage connector (3 coins & service)
-
-*/
-
-uint8_t dec8_state::i8751_port0_r()
-{
- return m_i8751_port0;
-}
-
-void dec8_state::i8751_port0_w(uint8_t data)
-{
- m_i8751_port0 = data;
-}
-
-uint8_t dec8_state::i8751_port1_r()
-{
- return m_i8751_port1;
-}
-
-void dec8_state::i8751_port1_w(uint8_t data)
-{
- m_i8751_port1 = data;
-}
-
-void dec8_state::gondo_mcu_to_main_w(uint8_t data)
-{
- // P2 - controls latches for main CPU communication
- if ((data&0x10)==0)
- m_i8751_port0 = m_i8751_value>>8;
- if ((data&0x20)==0)
- m_i8751_port1 = m_i8751_value&0xff;
- if ((data&0x40)==0)
- m_i8751_return = (m_i8751_return & 0xff) | (m_i8751_port0 << 8);
- if ((data&0x80)==0)
- m_i8751_return = (m_i8751_return & 0xff00) | m_i8751_port1;
-
- // P2 - IRQ to main CPU
- if (BIT(data, 2) && !BIT(m_i8751_p2, 2) && m_secclr)
- m_maincpu->set_input_line(M6809_IRQ_LINE, ASSERT_LINE);
- m_i8751_p2 = data;
-}
-
-void dec8_state::shackled_mcu_to_main_w(uint8_t data)
-{
- // P2 - controls latches for main CPU communication
- if ((data&0x10)==0)
- {
- m_i8751_port0 = m_i8751_value>>8;
-
- // mcu sets p0 to 0x00
- m_mcu->set_port_forced_input(0, m_i8751_port0);
- }
- if ((data&0x20)==0)
- m_i8751_port1 = m_i8751_value&0xff;
- if ((data&0x40)==0)
- m_i8751_return = (m_i8751_return & 0xff) | (m_i8751_port0 << 8);
- if ((data&0x80)==0)
- m_i8751_return = (m_i8751_return & 0xff00) | m_i8751_port1;
-
- // P2 - IRQ to main CPU
- if (BIT(data, 2) && !BIT(m_i8751_p2, 2))
- m_subcpu->set_input_line(M6809_FIRQ_LINE, ASSERT_LINE);
-
- if (!BIT(data, 0))
- m_mcu->set_input_line(MCS51_INT0_LINE, CLEAR_LINE);
- if (!BIT(data, 1))
- m_mcu->set_input_line(MCS51_INT1_LINE, CLEAR_LINE);
-
- m_i8751_p2 = data;
-}
-
-/*
- Super Real Darwin is similar but only appears to have a single port
-*/
-
-void dec8_state::srdarwin_mcu_to_main_w(uint8_t data)
-{
- // P2 - controls latches for main CPU communication
- if ((data & 0x10) == 0)
- {
- m_i8751_port0 = m_i8751_value >> 8;
- }
- if ((data & 0x20) == 0)
- {
- m_i8751_port0 = m_i8751_value & 0xff;
- }
- if ((data&0x40)==0)
- m_i8751_return = (m_i8751_return & 0xff) | (m_i8751_port0 << 8);
- if ((data&0x80)==0)
- m_i8751_return = (m_i8751_return & 0xff00) | m_i8751_port0;
-
- // P2 - IRQ to main CPU
- if ((data&0x04)==0)
- m_maincpu->set_input_line(M6809_IRQ_LINE, ASSERT_LINE);
-
- // guess, toggled after above.
- if ((data&0x02)==0)
- m_maincpu->set_input_line(MCS51_INT1_LINE, CLEAR_LINE);
-}
-
-
-void dec8_state::csilver_mcu_to_main_w(uint8_t data)
-{
- if (~data & 0x10)
- m_i8751_port0 = m_i8751_value >> 8;
-
- if (~data & 0x20)
- m_i8751_port1 = m_i8751_value & 0xff;
-
- if (~data & 0x40)
- {
- m_i8751_return = (m_i8751_return & 0xff) | (m_i8751_port0 << 8);
- m_maincpu->set_input_line(M6809_FIRQ_LINE, ASSERT_LINE); // FIRQ to main cpu
- }
-
- if (~data & 0x80)
- m_i8751_return = (m_i8751_return & 0xff00) | m_i8751_port1;
-
- m_i8751_p2 = data;
-}
-
-/******************************************************************************/
-
-#define PLAYER1_JOYSTICK /* Player 1 controls */ \
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY \
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY \
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY \
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
-
-#define PLAYER2_JOYSTICK /* Player 2 controls */ \
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL \
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL \
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL \
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
-
-
-/* verified from M6809 code */
-static INPUT_PORTS_START( lastmisn )
- PORT_START("IN0")
- PLAYER1_JOYSTICK
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) /* shoot */
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) /* bomb */
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) /* select */
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
- PORT_START("IN1")
- PLAYER2_JOYSTICK
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL /* shoot */
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL /* bomb */
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL /* select */
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
- PORT_START("IN2")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) // coins read through MCU
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED ) // coins read through MCU
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
-
- PORT_START("I8751")
- PORT_BIT( 0x1f, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_WRITE_LINE_DEVICE_MEMBER("coin", input_merger_device, in_w<0>)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_WRITE_LINE_DEVICE_MEMBER("coin", input_merger_device, in_w<1>)
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_WRITE_LINE_DEVICE_MEMBER("coin", input_merger_device, in_w<2>)
-
- PORT_START("DSW0")
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) )
- PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) )
- PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
- PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) )
- PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
- PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x04, DEF_STR( 3C_1C ) )
- PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) )
- PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
- PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) )
- PORT_DIPNAME( 0x40, 0x40, "Invulnerability (Cheat)")
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x80, "Infinite Lives (Cheat)")
- PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
-
- PORT_START("DSW1")
- PORT_DIPNAME( 0x01, 0x01, DEF_STR( Lives ) )
- PORT_DIPSETTING( 0x01, "3" )
- PORT_DIPSETTING( 0x00, "5" )
- PORT_DIPNAME( 0x06, 0x06, DEF_STR( Bonus_Life ) ) /* tables at 0x82c1 (4 words) and 0xde38 (3 words) in 'lastmisn', 0x82c1 and 0xde17 in 'lastmisno' */
- PORT_DIPSETTING( 0x06, "30k 70k 70k+" )
- PORT_DIPSETTING( 0x04, "40k 90k 90k+" )
- PORT_DIPSETTING( 0x02, "40k and 80k" )
- PORT_DIPSETTING( 0x00, "50k only" )
- PORT_DIPNAME( 0x18, 0x18, DEF_STR( Difficulty ) )
- PORT_DIPSETTING( 0x18, DEF_STR( Easy ) )
- PORT_DIPSETTING( 0x10, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x08, DEF_STR( Hard ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
- PORT_DIPUNUSED( 0x20, IP_ACTIVE_LOW )
- PORT_DIPUNUSED( 0x40, IP_ACTIVE_LOW )
- PORT_DIPNAME( 0x80, 0x00, DEF_STR( Allow_Continue ) )
- PORT_DIPSETTING( 0x80, DEF_STR( No ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
-INPUT_PORTS_END
-
-/* verified from M6809 code */
-static INPUT_PORTS_START( lastmisnj )
- PORT_INCLUDE(lastmisn)
-
- PORT_MODIFY("DSW1")
- PORT_DIPNAME( 0x06, 0x06, DEF_STR( Bonus_Life ) ) /* tables at 0x82b7 (4 words) and 0xdd29 (3 words) */
- PORT_DIPSETTING( 0x06, "30k 50k 50k+" )
- PORT_DIPSETTING( 0x04, "30k 70k 70k+" )
- PORT_DIPSETTING( 0x02, "50k 100k 100k+" )
- PORT_DIPSETTING( 0x00, "50k only" )
- PORT_DIPNAME( 0x18, 0x18, DEF_STR( Difficulty ) )
- PORT_DIPSETTING( 0x18, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x10, DEF_STR( Hard ) ) /* "difficult" */
- PORT_DIPSETTING( 0x08, DEF_STR( Very_Hard ) ) /* "very difficult" */
- PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) /* "top difficult" */
- PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW )
-INPUT_PORTS_END
-
-
-/* verified from M6809 code */
-static INPUT_PORTS_START( shackled )
- PORT_START("IN0")
- PLAYER1_JOYSTICK
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("IN1")
- PLAYER2_JOYSTICK
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
-
- PORT_START("IN2")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) // coins read through MCU
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED ) // coins read through MCU
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED ) // tested and discarded by vestigial code at start
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
-
- PORT_START("I8751")
- PORT_BIT( 0x1f, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_WRITE_LINE_DEVICE_MEMBER("coin", input_merger_device, in_w<0>)
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_WRITE_LINE_DEVICE_MEMBER("coin", input_merger_device, in_w<1>)
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_WRITE_LINE_DEVICE_MEMBER("coin", input_merger_device, in_w<2>)
-
- PORT_START("DSW0")
- PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) )
- PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPUNUSED( 0x02, IP_ACTIVE_LOW )
- PORT_DIPUNUSED( 0x04, IP_ACTIVE_LOW )
- PORT_DIPUNUSED( 0x08, IP_ACTIVE_LOW )
- PORT_DIPNAME( 0x10, 0x10, "Leave Off" ) /* game doesn't boot when this is On - code at 0x401a - related to MCU - "dias" in Dip Switches page */
- PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPUNUSED( 0x20, IP_ACTIVE_LOW )
- PORT_DIPUNUSED( 0x40, IP_ACTIVE_LOW )
- PORT_DIPNAME( 0x80, 0x80, "Freeze" )
- PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
-
- PORT_START("DSW1")
- /* tables in main CPU : 0x859b (Help), 0x85e9 (6-Help), 0x8fbe (Coin), 0x91b6 (Heart) */
- PORT_DIPNAME( 0x07, 0x07, "Coin/Heart/Help/6-Help" ) /* name from Dip Switches page */
- PORT_DIPSETTING( 0x00, "2/100/50/200" )
- PORT_DIPSETTING( 0x01, "4/100/60/300" )
- PORT_DIPSETTING( 0x02, "6/200/70/300" )
- PORT_DIPSETTING( 0x03, "8/200/80/400" )
- PORT_DIPSETTING( 0x07, "10/200/100/500" )
- PORT_DIPSETTING( 0x06, "12/300/100/600" )
- PORT_DIPSETTING( 0x05, "18/400/200/700" )
- PORT_DIPSETTING( 0x04, "20/500/200/800" )
- PORT_DIPUNUSED( 0x08, IP_ACTIVE_LOW )
- PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) )
- PORT_DIPSETTING( 0x30, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x20, DEF_STR( Hard ) )
- PORT_DIPSETTING( 0x10, DEF_STR( Very_Hard ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
- PORT_DIPUNUSED( 0x40, IP_ACTIVE_LOW )
- PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
- PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
-INPUT_PORTS_END
-
-/* verified from M6809 code */
-static INPUT_PORTS_START( breywood )
- PORT_INCLUDE(shackled)
-
- PORT_MODIFY("DSW1")
- PORT_DIPNAME( 0x0f, 0x0f, "Power" ) /* table at 0x41be in sub CPU */
- PORT_DIPSETTING( 0x07, "200" )
- PORT_DIPSETTING( 0x0b, "300" )
- PORT_DIPSETTING( 0x03, "400" )
- PORT_DIPSETTING( 0x0d, "500" )
- PORT_DIPSETTING( 0x05, "600" )
- PORT_DIPSETTING( 0x09, "700" )
- PORT_DIPSETTING( 0x01, "800" )
- PORT_DIPSETTING( 0x0e, "900" )
- PORT_DIPSETTING( 0x0f, "1000" )
- PORT_DIPSETTING( 0x06, "2000" )
- PORT_DIPSETTING( 0x0a, "3000" )
- PORT_DIPSETTING( 0x02, "4000" )
- PORT_DIPSETTING( 0x0c, "5000" )
- PORT_DIPSETTING( 0x04, "6000" )
- PORT_DIPSETTING( 0x08, "7000" )
- PORT_DIPSETTING( 0x00, "8000" )
-INPUT_PORTS_END
-
-
-/* verified from HD6309 code */
-static INPUT_PORTS_START( gondo )
- PORT_START("IN0")
- PLAYER1_JOYSTICK
- /* Top 4 bits are rotary controller */
-
- PORT_START("IN1")
- PLAYER2_JOYSTICK
- /* Top 4 bits are rotary controller */
-
- PORT_START("IN2")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
- PORT_START("IN3")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
-
- PORT_START("I8751") /* hooked up on the i8751 */
- /* Low 4 bits not connected on schematics */
- PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3 ) /* produces sound but gives 0 credits - coinage not initialised in the MCU */
-
- PORT_START("AN0") /* player 1 12-way rotary control */
- PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE PORT_FULL_TURN_COUNT(12)
-
- PORT_START("AN1") /* player 2 12-way rotary control */
- PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_N) PORT_CODE_INC(KEYCODE_M) PORT_PLAYER(2) PORT_REVERSE PORT_FULL_TURN_COUNT(12)
-
- PORT_START("DSW0")
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) /* table at 0x01b8 in MCU (4 bytes : coins in 4 MSbits and credits in 4 LSbits) */
- PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
- PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) /* table at 0x01bc in MCU (4 bytes : coins in 4 MSbits and credits in 4 LSbits) */
- PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) )
- PORT_DIPUNUSED( 0x10, IP_ACTIVE_LOW )
- PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x20, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x80, "Swap buttons" ) /* code at 0x8a2b in 'gondo', 0x88c5 in 'makyosen' - undocumented in the manual */
- PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
-
- PORT_START("DSW1")
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
- PORT_DIPSETTING( 0x01, "1" )
- PORT_DIPSETTING( 0x03, "3" )
- PORT_DIPSETTING( 0x02, "5" )
- PORT_DIPSETTING( 0x00, "Infinite (Cheat)") /* gives 99 lives */
- PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
- PORT_DIPSETTING( 0x08, DEF_STR( Easy ) )
- PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
- PORT_DIPNAME( 0x10, 0x00, DEF_STR( Allow_Continue ) )
- PORT_DIPSETTING( 0x10, DEF_STR( No ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
- PORT_DIPUNUSED( 0x20, IP_ACTIVE_LOW )
- PORT_DIPUNUSED( 0x40, IP_ACTIVE_LOW )
- PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW )
-INPUT_PORTS_END
-
-
-/* verified from HD6309 code - coinage needs further checking when the MCU is available */
-static INPUT_PORTS_START( garyoret )
- PORT_START("IN0")
- PLAYER1_JOYSTICK
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) /* shoot */
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) /* bomb */
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
-
- PORT_START("IN1")
- PLAYER2_JOYSTICK
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) /* shoot */
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) /* bomb */
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
-
- PORT_START("I8751") /* hooked up on the (fake) i8751 */
- PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3 ) /* produces sound but gives 0 credits - coinage not initialised in the (fake) MCU */
-
- PORT_START("DSW0")
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) )
- PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
- PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) )
- PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) )
- PORT_DIPUNUSED( 0x10, IP_ACTIVE_LOW )
- PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x20, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW ) /* not tested - no cocktail when simultaneous players anyway */
-
- PORT_START("DSW1")
- PORT_DIPNAME( 0x01, 0x01, DEF_STR( Lives ) )
- PORT_DIPSETTING( 0x01, "3" )
- PORT_DIPSETTING( 0x00, "5" )
- PORT_DIPUNUSED( 0x02, IP_ACTIVE_LOW )
- PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
- PORT_DIPSETTING( 0x08, DEF_STR( Easy ) )
- PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
- PORT_DIPUNUSED( 0x10, IP_ACTIVE_LOW )
- PORT_DIPUNUSED( 0x20, IP_ACTIVE_LOW )
- PORT_DIPNAME( 0x40, 0x40, "Leave Off" ) /* game doesn't boot when this is On - code at 0x807f and test at 0x819e */
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW )
-INPUT_PORTS_END
-
-
-/* verified from HD6309 code */
-static INPUT_PORTS_START( ghostb )
- PORT_START("IN0")
- PLAYER1_JOYSTICK
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) /* "FIRE" */
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) /* beam / upgradable shot when out of energy */
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
- PORT_START("IN1")
- PLAYER2_JOYSTICK
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) /* "FIRE" */
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) /* beam / upgradable shot when out of energy */
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
- PORT_START("IN2")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
- PORT_START("I8751")
- /* Low 4 bits not connected on schematics */
- PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3 ) /* produce sound but gives 0 credits - "ANDA" instruction at 0x8a5a */
-
- PORT_START("DSW0")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
- PORT_DIPUNUSED( 0x10, IP_ACTIVE_LOW )
- PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x20, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW ) /* not tested - no cocktail when simultaneous players anyway */
-
- PORT_START("DSW1")
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) /* lives are added when STARTn is pressed */
- PORT_DIPSETTING( 0x01, "1" )
- PORT_DIPSETTING( 0x03, "3" )
- PORT_DIPSETTING( 0x02, "5" )
- PORT_DIPSETTING( 0x00, "Invulnerability (Cheat)") /* gives 1 life */
- PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
- PORT_DIPSETTING( 0x08, DEF_STR( Easy ) )
- PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
- PORT_DIPNAME( 0x30, 0x30, "Max Scene Time" ) /* 1:00 is added when STARTn is pressed until max scene time is reached */
- PORT_DIPSETTING( 0x00, "4:00" )
- PORT_DIPSETTING( 0x10, "4:30" )
- PORT_DIPSETTING( 0x30, "5:00" )
- PORT_DIPSETTING( 0x20, "6:00" )
- PORT_DIPNAME( 0x40, 0x00, DEF_STR( Allow_Continue ) )
- PORT_DIPSETTING( 0x40, DEF_STR( No ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
- PORT_DIPNAME( 0x80, 0x80, "Energy Bonus" ) /* energy is set to value each new life */
- PORT_DIPSETTING( 0x80, DEF_STR( None ) ) /* 0x0100 */
- PORT_DIPSETTING( 0x00, "+25%" ) /* 0x0140 */
-INPUT_PORTS_END
-
-/* verified from HD6309 code */
-static INPUT_PORTS_START( ghostb2a )
- PORT_INCLUDE(ghostb)
-
- /* BUTTON1 : upgradable shot - BUTTON2 : beam (provided you have energy) */
-
- PORT_MODIFY("I8751")
- /* Low 4 bits not connected on schematics */
- PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3 ) /* produce sound but gives 0 lives - "ANDA" instruction at 0x8a20 */
-
- PORT_MODIFY("DSW0")
- /* NO start buttons - to start a game, press any button from any player */
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
- PORT_MODIFY("DSW1")
- /* lives are added when COINn is pressed */
- /* 1:00 is added when COINn is pressed until max scene time is reached */
- PORT_DIPNAME( 0x80, 0x80, "Energy Bonus" ) /* energy is added when COINn is pressed */
- PORT_DIPSETTING( 0x80, DEF_STR( None ) ) /* 0x0040 */
- PORT_DIPSETTING( 0x00, "+50%" ) /* 0x0060 */
-INPUT_PORTS_END
-
-/* verified from HD6309 code */
-static INPUT_PORTS_START( ghostb3 )
- PORT_INCLUDE(ghostb2a)
-
- PORT_MODIFY("IN2")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) /* upgradable shot */
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3) /* beam (provided you have energy) */
-
- PORT_MODIFY("I8751")
- /* Low 4 bits not connected on schematics */
- PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3 )
-INPUT_PORTS_END
-
-/* verified from HD6309 code */
-static INPUT_PORTS_START( meikyuh )
- PORT_INCLUDE(ghostb)
-
- PORT_MODIFY("I8751")
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) /* gives 4 credits for 14 coins ! */
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 )
-
- /* BUTTON1 : upgradable shot - BUTTON2 : circular fire (provided you have energy) - BUTTON1 + BUTTON2 : beam (provided you have energy) */
-
- PORT_MODIFY("DSW1")
- /* lives are added when STARTn is pressed - 1 extra life is awarded on 2nd credit and after for the same player who gets then 2, 4 or 6 additional lives */
- /* max time scene is always 6:00 at start - 0:30 is subed every 8 levels - 1:00 is added when STARTn is pressed until max scene time is reached */
- PORT_DIPNAME( 0x10, 0x10, "Energy Bonus" ) /* energy is added when STARTn is pressed */
- PORT_DIPSETTING( 0x10, DEF_STR( None ) ) /* 0x0020 */
- PORT_DIPSETTING( 0x00, "+50%" ) /* 0x0030 */
- PORT_DIPUNUSED( 0x20, IP_ACTIVE_LOW )
- PORT_DIPNAME( 0x80, 0x80, "Freeze" )
- PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
-INPUT_PORTS_END
-
-
-/* verified from M6809 code - coinage needs further checking when the MCU is available */
-static INPUT_PORTS_START( csilver )
- PORT_START("IN0")
- PLAYER1_JOYSTICK
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) /* sword */
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) /* jump */
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
- PORT_START("IN1")
- PLAYER2_JOYSTICK
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL /* sword */
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL /* jump */
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
- PORT_START("IN2")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) // coins read through MCU
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED ) // ^
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
-
- PORT_START("DSW0")
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) )
- PORT_DIPSETTING( 0x03, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) )
- PORT_DIPSETTING( 0x01, DEF_STR( 1C_4C ) )
- PORT_DIPSETTING( 0x00, DEF_STR( 1C_6C ) )
- PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) )
- PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
- PORT_DIPSETTING( 0x04, DEF_STR( 3C_1C ) )
- PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
- PORT_DIPUNUSED( 0x10, IP_ACTIVE_LOW )
- PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x20, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
- PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
-
- PORT_START("DSW1")
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
- PORT_DIPSETTING( 0x01, "1" )
- PORT_DIPSETTING( 0x03, "3" )
- PORT_DIPSETTING( 0x02, "5" )
- PORT_DIPSETTING( 0x00, "255 (Cheat)")
- PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
- PORT_DIPSETTING( 0x08, DEF_STR( Easy ) )
- PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
- PORT_DIPNAME( 0x10, 0x10, DEF_STR( Allow_Continue ) )
- PORT_DIPSETTING( 0x00, DEF_STR( No ) )
- PORT_DIPSETTING( 0x10, DEF_STR( Yes ) )
- PORT_DIPUNUSED( 0x20, IP_ACTIVE_LOW )
- PORT_DIPNAME( 0x40, 0x40, "No Key for Door (Cheat)") /* code at 0x9816 in sub CPU */
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW )
-
- PORT_START("I8751") /* hooked up on the i8751 */
- PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3 )
-INPUT_PORTS_END
-
-/* verified from M6809 code - coinage needs further checking when the MCU is available */
-static INPUT_PORTS_START( csilverj )
- PORT_INCLUDE(csilver)
-
- PORT_MODIFY("DSW0")
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) )
- PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
- PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) )
- PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) )
-INPUT_PORTS_END
-
-
-
-/* verified from HD6309 code */
-static INPUT_PORTS_START( oscar )
- PORT_START("IN0")
- PLAYER1_JOYSTICK
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) /* shoot */
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) /* jump */
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) /* select */
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
-
- PORT_START("IN1")
- PLAYER2_JOYSTICK
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL /* shoot */
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL /* jump */
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL /* select */
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
-
- PORT_START("IN2")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_WRITE_LINE_DEVICE_MEMBER("coin", input_merger_device, in_w<0>)
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_WRITE_LINE_DEVICE_MEMBER("coin", input_merger_device, in_w<1>)
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_WRITE_LINE_DEVICE_MEMBER("coin", input_merger_device, in_w<2>)
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
-
- PORT_START("DSW0")
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) /* table at 0xf8e3 (4 * 2 bytes : coins then credits) */
- PORT_DIPSETTING( 0x03, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) )
- PORT_DIPSETTING( 0x01, DEF_STR( 1C_4C ) )
- PORT_DIPSETTING( 0x00, DEF_STR( 1C_6C ) )
- PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) /* table at 0xf8eb (4 * 2 bytes : coins then credits) */
- PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
- PORT_DIPSETTING( 0x04, DEF_STR( 3C_1C ) )
- PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
- PORT_DIPNAME( 0x10, 0x10, "Freeze Mode" )
- PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x20, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
- PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
-
- PORT_START("DSW1")
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
- PORT_DIPSETTING( 0x01, "1" )
- PORT_DIPSETTING( 0x03, "3" )
- PORT_DIPSETTING( 0x02, "5" )
- PORT_DIPSETTING( 0x00, "Infinite (Cheat)")
- PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
- PORT_DIPSETTING( 0x08, DEF_STR( Easy ) )
- PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
- PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) /* tables at 0x82d8 (4 words) and 0xf3fe (3 words) */
- PORT_DIPSETTING( 0x30, "40k 100k 60k+" )
- PORT_DIPSETTING( 0x20, "60k 160k 100k+" )
- PORT_DIPSETTING( 0x10, "90k 240k 150k+" )
- PORT_DIPSETTING( 0x00, "50k only" )
- PORT_DIPNAME( 0x40, 0x40, "Invulnerability (Cheat)") /* not when falling into void or water - also gives infinite time */
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x80, DEF_STR( Allow_Continue ) )
- PORT_DIPSETTING( 0x00, DEF_STR( No ) )
- PORT_DIPSETTING( 0x80, DEF_STR( Yes ) )
-INPUT_PORTS_END
-
-/* verified from HD6309 code */
-static INPUT_PORTS_START( oscarj )
- PORT_INCLUDE(oscar)
-
- PORT_MODIFY("DSW0")
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) /* table at 0xf8d6 (4 * 2 bytes : coins then credits) in 'oscarj1', 0xf8e6 in 'oscarj2', 0xf8f2 in 'oscaru' */
- PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
- PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) /* table at 0xf8de (4 * 2 bytes : coins then credits) in 'oscarj1', 0xf8ee in 'oscarj2', 0xf8fa in 'oscaru' */
- PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) )
-
- /* bonus lives : tables at 0x82d8 (4 words) and 0xf3f1 (3 words) in 'oscarj1', 0x82de and 0xf401 in 'orscarj2', 0x82d8 and 0xf412 in 'orscaru' - same as in 'oscar' */
-INPUT_PORTS_END
-
-
-/* verified from M6809 code - coinage needs further checking when the MCU is available */
-static INPUT_PORTS_START( srdarwin )
- PORT_START("IN0")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
-
- PORT_START("IN1")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
- PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
-
- PORT_START("I8751") /* hooked up on the i8751 */
- PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNUSED )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3 )
-
- PORT_START("DSW0")
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) )
- PORT_DIPSETTING( 0x03, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) )
- PORT_DIPSETTING( 0x01, DEF_STR( 1C_4C ) )
- PORT_DIPSETTING( 0x00, DEF_STR( 1C_6C ) )
- PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) )
- PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
- PORT_DIPSETTING( 0x04, DEF_STR( 3C_1C ) )
- PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
- PORT_DIPUNUSED( 0x10, IP_ACTIVE_LOW )
- PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x20, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
- PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
-
- PORT_START("DSW1")
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
- PORT_DIPSETTING( 0x01, "1" )
- PORT_DIPSETTING( 0x03, "3" )
- PORT_DIPSETTING( 0x02, "5" )
- PORT_DIPSETTING( 0x00, "28 (Cheat)")
- PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
- PORT_DIPSETTING( 0x08, DEF_STR( Easy ) )
- PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
- PORT_DIPNAME( 0x10, 0x10, DEF_STR( Bonus_Life ) )
- PORT_DIPSETTING( 0x10, "Every 50k" ) /* table at 0xab06 - last bonus life at 850k */
- PORT_DIPSETTING( 0x00, "Every 100k" ) /* table at 0xab17 - last bonus life at 900k */
- PORT_DIPNAME( 0x20, 0x20, "After Stage 10" ) /* code at 0xab94 */
- PORT_DIPSETTING( 0x20, "Back to Stage 1" )
- PORT_DIPSETTING( 0x00, "Game Over" )
- PORT_DIPUNUSED( 0x40, IP_ACTIVE_LOW )
- PORT_DIPNAME( 0x80, 0x80, DEF_STR( Allow_Continue ) )
- PORT_DIPSETTING( 0x00, DEF_STR( No ) )
- PORT_DIPSETTING( 0x80, DEF_STR( Yes ) )
-INPUT_PORTS_END
-
-/* verified from M6809 code - coinage needs further checking when the MCU is available */
-static INPUT_PORTS_START( srdarwinj )
- PORT_INCLUDE(srdarwin)
-
- PORT_MODIFY("DSW0")
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) )
- PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
- PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) )
- PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) )
-INPUT_PORTS_END
-
-
-/* verified from M6809 code */
-static INPUT_PORTS_START( cobracom )
- PORT_START("IN0")
- PLAYER1_JOYSTICK
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) /* fire */
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) /* missile */
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
-
- PORT_START("IN1")
- PLAYER2_JOYSTICK
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) /* fire */
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) /* missile */
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
-
- PORT_START("IN2")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) /* always adds 1 credit */
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen")
-
- PORT_START("DSW0")
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) /* code at 0x88b7 in 'cobracom', 0x890e in 'cobracomj' */
- PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
- PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
- PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) /* code at 0x889b in 'cobracom', 0x88f2 in 'cobracomj' */
- PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
- PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
- PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
- PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x20, DEF_STR( On ) )
- PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
- PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
- PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
-
- PORT_START("DSW1")
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
- PORT_DIPSETTING( 0x03, "3" )
- PORT_DIPSETTING( 0x02, "4" )
- PORT_DIPSETTING( 0x01, "5" )
- PORT_DIPSETTING( 0x00, "99 (Cheat)") /* lose a life before getting 2nd bonus life ! */
- PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
- PORT_DIPSETTING( 0x08, DEF_STR( Easy ) )
- PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
- PORT_DIPNAME( 0x10, 0x10, DEF_STR( Allow_Continue ) )
- PORT_DIPSETTING( 0x00, DEF_STR( No ) )
- PORT_DIPSETTING( 0x10, DEF_STR( Yes ) )
- PORT_DIPNAME( 0x20, 0x20, DEF_STR( Bonus_Life ) ) /* table at 0xa898 (2* 2 words) in 'cobracomj', 0xa8fe in 'cobracomj' */
- PORT_DIPSETTING( 0x20, "50k and 150k" )
- PORT_DIPSETTING( 0x00, "100k and 200k" )
- PORT_DIPUNUSED( 0x40, IP_ACTIVE_LOW )
- PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW ) /* previously "Freeze" : code at 0x8849 in 'cobracomj', 0x88a0 in 'cobracomj' */
-INPUT_PORTS_END
-
-/******************************************************************************/
-
-static const gfx_layout charlayout_32k =
-{
- 8,8,
- 1024,
- 2,
- { 0x4000*8,0x0000*8 },
- { 0, 1, 2, 3, 4, 5, 6, 7 },
- { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
- 8*8 /* every sprite takes 8 consecutive bytes */
-};
-
-static const gfx_layout chars_3bpp =
-{
- 8,8,
- 1024,
- 3,
- { 0x6000*8,0x4000*8,0x2000*8 },
- { 0, 1, 2, 3, 4, 5, 6, 7 },
- { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
- 8*8 /* every sprite takes 8 consecutive bytes */
-};
-
-/* SRDarwin characters - very unusual layout for Data East */
-static const gfx_layout charlayout_16k =
-{
- 8,8, /* 8*8 characters */
- 1024,
- 2, /* 2 bits per pixel */
- { 0, 4 }, /* the two bitplanes for 4 pixels are packed into one byte */
- { 0x2000*8+0, 0x2000*8+1, 0x2000*8+2, 0x2000*8+3, 0, 1, 2, 3 },
- { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
- 8*8 /* every char takes 8 consecutive bytes */
-};
-
-static const gfx_layout oscar_charlayout =
-{
- 8,8,
- 1024,
- 3,
- { 0x3000*8,0x2000*8,0x1000*8 },
- { 0, 1, 2, 3, 4, 5, 6, 7 },
- { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
- 8*8 /* every sprite takes 8 consecutive bytes */
-};
-
-/* Darwin sprites - only 3bpp */
-static const gfx_layout sr_sprites =
-{
- 16,16,
- 2048,
- 3,
- { 0x10000*8,0x20000*8,0x00000*8 },
- { 16*8, 1+(16*8), 2+(16*8), 3+(16*8), 4+(16*8), 5+(16*8), 6+(16*8), 7+(16*8),
- 0,1,2,3,4,5,6,7 },
- { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 ,8*8,9*8,10*8,11*8,12*8,13*8,14*8,15*8 },
- 16*16
-};
-
-static const gfx_layout srdarwin_tiles =
-{
- 16,16,
- 256,
- 4,
- { 0x8000*8, 0x8000*8+4, 0, 4 },
- { 0, 1, 2, 3, 1024*8*8+0, 1024*8*8+1, 1024*8*8+2, 1024*8*8+3,
- 16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+1024*8*8+0, 16*8+1024*8*8+1, 16*8+1024*8*8+2, 16*8+1024*8*8+3 },
- { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
- 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
- 32*8 /* every tile takes 32 consecutive bytes */
-};
-
-static const gfx_layout tiles =
-{
- 16,16,
- 4096,
- 4,
- { 0x60000*8,0x40000*8,0x20000*8,0x00000*8 },
- { 16*8, 1+(16*8), 2+(16*8), 3+(16*8), 4+(16*8), 5+(16*8), 6+(16*8), 7+(16*8),
- 0,1,2,3,4,5,6,7 },
- { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 ,8*8,9*8,10*8,11*8,12*8,13*8,14*8,15*8},
- 16*16
-};
-
-/* X flipped on Ghostbusters tiles */
-static const gfx_layout tiles_r =
-{
- 16,16,
- 2048,
- 4,
- { 0x20000*8,0x00000*8,0x30000*8,0x10000*8 },
- { 7,6,5,4,3,2,1,0,
- 7+(16*8), 6+(16*8), 5+(16*8), 4+(16*8), 3+(16*8), 2+(16*8), 1+(16*8), 0+(16*8) },
- { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 ,8*8,9*8,10*8,11*8,12*8,13*8,14*8,15*8},
- 16*16
-};
-
-static GFXDECODE_START( gfx_cobracom )
- GFXDECODE_ENTRY( "gfx1", 0, charlayout_32k, 0, 8 )
- GFXDECODE_ENTRY( "gfx2", 0, tiles, 64, 4 )
- GFXDECODE_ENTRY( "gfx4", 0, tiles, 128, 4 )
- GFXDECODE_ENTRY( "gfx3", 0, tiles, 192, 4 )
-GFXDECODE_END
-
-static GFXDECODE_START( gfx_ghostb )
- GFXDECODE_ENTRY( "gfx1", 0, chars_3bpp, 0, 4 )
- GFXDECODE_ENTRY( "gfx2", 0, tiles, 256, 16 )
- GFXDECODE_ENTRY( "gfx3", 0, tiles_r, 512, 16 )
-GFXDECODE_END
-
-static GFXDECODE_START( gfx_srdarwin )
- GFXDECODE_ENTRY( "gfx1", 0x00000, charlayout_16k,128, 4 ) /* Only 1 used so far :/ */
- GFXDECODE_ENTRY( "gfx2", 0x00000, sr_sprites, 64, 8 )
- GFXDECODE_ENTRY( "gfx3", 0x00000, srdarwin_tiles, 0, 8 )
- GFXDECODE_ENTRY( "gfx3", 0x10000, srdarwin_tiles, 0, 8 )
- GFXDECODE_ENTRY( "gfx3", 0x20000, srdarwin_tiles, 0, 8 )
- GFXDECODE_ENTRY( "gfx3", 0x30000, srdarwin_tiles, 0, 8 )
-GFXDECODE_END
-
-static GFXDECODE_START( gfx_gondo )
- GFXDECODE_ENTRY( "gfx1", 0, chars_3bpp, 0, 16 ) /* Chars */
- GFXDECODE_ENTRY( "gfx2", 0, tiles, 256, 32 ) /* Sprites */
- GFXDECODE_ENTRY( "gfx3", 0, tiles, 768, 16 ) /* Tiles */
-GFXDECODE_END
-
-static GFXDECODE_START( gfx_oscar )
- GFXDECODE_ENTRY( "gfx1", 0, oscar_charlayout, 256, 8 ) /* Chars */
- GFXDECODE_ENTRY( "gfx2", 0, tiles, 0, 16 ) /* Sprites */
- GFXDECODE_ENTRY( "gfx3", 0, tiles, 384, 8 ) /* Tiles */
-GFXDECODE_END
-
-static GFXDECODE_START( gfx_shackled )
- GFXDECODE_ENTRY( "gfx1", 0, chars_3bpp, 0, 4 )
- GFXDECODE_ENTRY( "gfx2", 0, tiles, 256, 16 )
- GFXDECODE_ENTRY( "gfx3", 0, tiles, 768, 16 )
-GFXDECODE_END
-
-/******************************************************************************/
-
-/* Coins generate NMI's */
-WRITE_LINE_MEMBER(dec8_state::oscar_coin_irq)
-{
- if (state && !m_coin_state)
- m_maincpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE);
- m_coin_state = bool(state);
-}
-
-void dec8_state::oscar_coin_clear_w(uint8_t data)
-{
- m_maincpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE);
-}
-
-WRITE_LINE_MEMBER(dec8_state::shackled_coin_irq)
-{
- if (state && !m_coin_state)
- m_mcu->set_input_line(MCS51_INT0_LINE, ASSERT_LINE);
- m_coin_state = bool(state);
-}
-
-/******************************************************************************/
-
-
-void dec8_state::machine_start()
-{
- m_i8751_timer = timer_alloc(TIMER_DEC8_I8751);
- m_m6502_timer = timer_alloc(TIMER_DEC8_M6502);
- m_i8751_p2 = 0xff;
-
- save_item(NAME(m_secclr));
- save_item(NAME(m_i8751_p2));
- save_item(NAME(m_latch));
- save_item(NAME(m_coin_state));
- save_item(NAME(m_i8751_port0));
- save_item(NAME(m_i8751_port1));
- save_item(NAME(m_i8751_return));
- save_item(NAME(m_i8751_value));
- save_item(NAME(m_coinage_id));
- save_item(NAME(m_coin1));
- save_item(NAME(m_coin2));
- save_item(NAME(m_need1));
- save_item(NAME(m_need2));
- save_item(NAME(m_cred1));
- save_item(NAME(m_cred2));
- save_item(NAME(m_credits));
- save_item(NAME(m_snd));
- save_item(NAME(m_msm5205next));
- save_item(NAME(m_toggle));
-
- save_item(NAME(m_scroll2));
- save_item(NAME(m_bg_control));
- save_item(NAME(m_pf1_control));
-}
-
-void dec8_state::machine_reset()
-{
- int i;
-
- m_i8751_port0 = m_i8751_port1 = 0;
- m_i8751_return = m_i8751_value = 0;
- m_coinage_id = 0;
- m_coin1 = m_coin2 = m_credits = m_snd = 0;
- m_need1 = m_need2 = m_cred1 = m_cred2 = 1;
- m_msm5205next = 0;
- m_toggle = 0;
-
- m_scroll2[0] = m_scroll2[1] = m_scroll2[2] = m_scroll2[3] = 0;
- for (i = 0; i < 0x20; i++)
- {
- m_bg_control[i] = 0;
- m_pf1_control[i] = 0;
- }
-
- // reset clears LS273 latch, which disables NMI
- if (m_nmigate.found())
- ghostb_bank_w(0);
-}
-
-
-// DECO video CRTC, unverified
-void dec8_state::set_screen_raw_params_data_east(machine_config &config)
-{
- m_screen->set_raw(XTAL(12'000'000)/2,384,0,256,272,8,248);
-}
-
-void dec8_state::lastmisn(machine_config &config)
-{
- /* basic machine hardware */
- MC6809E(config, m_maincpu, 2000000);
- m_maincpu->set_addrmap(AS_PROGRAM, &dec8_state::lastmisn_map);
-
- MC6809E(config, m_subcpu, 2000000);
- m_subcpu->set_addrmap(AS_PROGRAM, &dec8_state::lastmisn_sub_map);
-
- M6502(config, m_audiocpu, 1500000);
- m_audiocpu->set_addrmap(AS_PROGRAM, &dec8_state::ym3526_s_map); /* NMIs are caused by the main CPU */
-
- I8751(config, m_mcu, XTAL(8'000'000));
- m_mcu->port_in_cb<0>().set(FUNC(dec8_state::i8751_port0_r));
- m_mcu->port_out_cb<0>().set(FUNC(dec8_state::i8751_port0_w));
- m_mcu->port_in_cb<1>().set(FUNC(dec8_state::i8751_port1_r));
- m_mcu->port_out_cb<1>().set(FUNC(dec8_state::i8751_port1_w));
- m_mcu->port_out_cb<2>().set(FUNC(dec8_state::shackled_mcu_to_main_w));
- m_mcu->port_in_cb<3>().set_ioport("I8751");
-
- config.set_maximum_quantum(attotime::from_hz(12000));
-
- INPUT_MERGER_ANY_LOW(config, "coin").output_handler().set(FUNC(dec8_state::shackled_coin_irq));
-
- /* video hardware */
- BUFFERED_SPRITERAM8(config, m_spriteram);
-
- DECO_KARNOVSPRITES(config, m_spritegen_krn, 0);
-
- SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
-// m_screen->set_refresh_hz(58);
-// m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(529)); /* 58Hz, 529us Vblank duration */
-// m_screen->set_size(32*8, 32*8);
-// m_screen->set_visarea(0*8, 32*8-1, 1*8, 31*8-1);
- set_screen_raw_params_data_east(config);
- m_screen->set_screen_update(FUNC(dec8_state::screen_update_lastmisn));
- m_screen->set_palette(m_palette);
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_shackled);
- DECO_RMC3(config, m_palette, 0, 1024); // xxxxBBBBGGGGRRRR with custom weighting
-
- MCFG_VIDEO_START_OVERRIDE(dec8_state,lastmisn)
-
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
-
- GENERIC_LATCH_8(config, m_soundlatch);
-
- ym2203_device &ym1(YM2203(config, "ym1", 1500000));
- ym1.add_route(0, "mono", 0.23);
- ym1.add_route(1, "mono", 0.23);
- ym1.add_route(2, "mono", 0.23);
- ym1.add_route(3, "mono", 0.20);
-
- ym3526_device &ym2(YM3526(config, "ym2", 3000000));
- ym2.irq_handler().set_inputline(m_audiocpu, m6502_device::IRQ_LINE);
- ym2.add_route(ALL_OUTPUTS, "mono", 0.70);
-}
-
-void dec8_state::shackled(machine_config &config)
-{
- /* basic machine hardware */
- MC6809E(config, m_maincpu, 2000000);
- m_maincpu->set_addrmap(AS_PROGRAM, &dec8_state::shackled_map);
-
- MC6809E(config, m_subcpu, 2000000);
- m_subcpu->set_addrmap(AS_PROGRAM, &dec8_state::shackled_sub_map);
-
- M6502(config, m_audiocpu, 1500000);
- m_audiocpu->set_addrmap(AS_PROGRAM, &dec8_state::ym3526_s_map); /* NMIs are caused by the main CPU */
-
- I8751(config, m_mcu, XTAL(8'000'000));
- m_mcu->port_in_cb<0>().set(FUNC(dec8_state::i8751_port0_r));
- m_mcu->port_out_cb<0>().set(FUNC(dec8_state::i8751_port0_w));
- m_mcu->port_in_cb<1>().set(FUNC(dec8_state::i8751_port1_r));
- m_mcu->port_out_cb<1>().set(FUNC(dec8_state::i8751_port1_w));
- m_mcu->port_out_cb<2>().set(FUNC(dec8_state::shackled_mcu_to_main_w));
- m_mcu->port_in_cb<3>().set_ioport("I8751");
-
-// config.set_maximum_quantum(attotime::from_hz(100000));
- config.set_perfect_quantum(m_maincpu); // needs heavy sync, otherwise one of the two CPUs will miss an IRQ and cause the game to hang
-
- INPUT_MERGER_ANY_LOW(config, "coin").output_handler().set(FUNC(dec8_state::shackled_coin_irq));
-
- /* video hardware */
- BUFFERED_SPRITERAM8(config, m_spriteram);
-
- DECO_KARNOVSPRITES(config, m_spritegen_krn, 0);
-
- SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
-// m_screen->set_refresh_hz(58);
-// m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(529)); /* 58Hz, 529us Vblank duration */
-// m_screen->set_size(32*8, 32*8);
-// m_screen->set_visarea(0*8, 32*8-1, 1*8, 31*8-1);
- set_screen_raw_params_data_east(config);
- m_screen->set_screen_update(FUNC(dec8_state::screen_update_shackled));
- m_screen->set_palette(m_palette);
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_shackled);
- DECO_RMC3(config, m_palette, 0, 1024); // xxxxBBBBGGGGRRRR with custom weighting
-
- MCFG_VIDEO_START_OVERRIDE(dec8_state,shackled)
-
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
-
- GENERIC_LATCH_8(config, m_soundlatch);
-
- ym2203_device &ym1(YM2203(config, "ym1", 1500000));
- ym1.add_route(0, "mono", 0.23);
- ym1.add_route(1, "mono", 0.23);
- ym1.add_route(2, "mono", 0.23);
- ym1.add_route(3, "mono", 0.20);
-
- ym3526_device &ym2(YM3526(config, "ym2", 3000000));
- ym2.irq_handler().set_inputline(m_audiocpu, m6502_device::IRQ_LINE);
- ym2.add_route(ALL_OUTPUTS, "mono", 0.70);
-}
-
-void dec8_state::gondo(machine_config &config)
-{
- /* basic machine hardware */
- HD6309E(config, m_maincpu, 3000000); /* HD63C09EP */
- m_maincpu->set_addrmap(AS_PROGRAM, &dec8_state::gondo_map);
-
- M6502(config, m_audiocpu, 1500000);
- m_audiocpu->set_addrmap(AS_PROGRAM, &dec8_state::oscar_s_map); /* NMIs are caused by the main CPU */
-
- I8751(config, m_mcu, XTAL(8'000'000));
- m_mcu->port_in_cb<0>().set(FUNC(dec8_state::i8751_port0_r));
- m_mcu->port_out_cb<0>().set(FUNC(dec8_state::i8751_port0_w));
- m_mcu->port_in_cb<1>().set(FUNC(dec8_state::i8751_port1_r));
- m_mcu->port_out_cb<1>().set(FUNC(dec8_state::i8751_port1_w));
- m_mcu->port_out_cb<2>().set(FUNC(dec8_state::gondo_mcu_to_main_w));
- m_mcu->port_in_cb<3>().set_ioport("I8751");
-
- /* video hardware */
- BUFFERED_SPRITERAM8(config, m_spriteram);
-
- DECO_KARNOVSPRITES(config, m_spritegen_krn, 0);
- m_spritegen_krn->set_colpri_callback(FUNC(dec8_state::gondo_colpri_cb));
-
- SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
-// m_screen->set_refresh_hz(58);
-// m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(529) /* 58Hz, 529us Vblank duration */);
-// m_screen->set_size(32*8, 32*8);
-// m_screen->set_visarea(0*8, 32*8-1, 1*8, 31*8-1);
- set_screen_raw_params_data_east(config);
- m_screen->set_screen_update(FUNC(dec8_state::screen_update_gondo));
- m_screen->screen_vblank().set(FUNC(dec8_state::screen_vblank_dec8));
- m_screen->screen_vblank().append(m_nmigate, FUNC(input_merger_device::in_w<1>));
- m_screen->set_palette(m_palette);
-
- INPUT_MERGER_ALL_HIGH(config, m_nmigate).output_handler().set_inputline(m_maincpu, INPUT_LINE_NMI);
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_gondo);
- DECO_RMC3(config, m_palette, 0, 1024); // xxxxBBBBGGGGRRRR with custom weighting
-
- MCFG_VIDEO_START_OVERRIDE(dec8_state,gondo)
-
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
-
- GENERIC_LATCH_8(config, m_soundlatch);
-
- ym2203_device &ym1(YM2203(config, "ym1", 1500000));
- ym1.add_route(0, "mono", 0.23);
- ym1.add_route(1, "mono", 0.23);
- ym1.add_route(2, "mono", 0.23);
- ym1.add_route(3, "mono", 0.20);
-
- ym3526_device &ym2(YM3526(config, "ym2", 3000000));
- ym2.irq_handler().set_inputline(m_audiocpu, m6502_device::IRQ_LINE);
- ym2.add_route(ALL_OUTPUTS, "mono", 0.70);
-}
-
-void dec8_state::garyoret(machine_config &config)
-{
- /* basic machine hardware */
- HD6309E(config, m_maincpu, 3000000); /* HD63C09EP */
- m_maincpu->set_addrmap(AS_PROGRAM, &dec8_state::garyoret_map);
-
- M6502(config, m_audiocpu, 1500000);
- m_audiocpu->set_addrmap(AS_PROGRAM, &dec8_state::oscar_s_map); /* NMIs are caused by the main CPU */
-
- I8751(config, m_mcu, XTAL(8'000'000));
- m_mcu->port_in_cb<0>().set(FUNC(dec8_state::i8751_port0_r));
- m_mcu->port_out_cb<0>().set(FUNC(dec8_state::i8751_port0_w));
- m_mcu->port_in_cb<1>().set(FUNC(dec8_state::i8751_port1_r));
- m_mcu->port_out_cb<1>().set(FUNC(dec8_state::i8751_port1_w));
- m_mcu->port_out_cb<2>().set(FUNC(dec8_state::gondo_mcu_to_main_w));
- m_mcu->port_in_cb<3>().set_ioport("I8751");
-
- /* video hardware */
- BUFFERED_SPRITERAM8(config, m_spriteram);
-
- DECO_KARNOVSPRITES(config, m_spritegen_krn, 0);
-
- SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
-// m_screen->set_refresh_hz(58);
-// m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(529) /* 58Hz, 529us Vblank duration */);
-// m_screen->set_size(32*8, 32*8);
-// m_screen->set_visarea(0*8, 32*8-1, 1*8, 31*8-1);
- set_screen_raw_params_data_east(config);
- m_screen->set_screen_update(FUNC(dec8_state::screen_update_garyoret));
- m_screen->screen_vblank().set(FUNC(dec8_state::screen_vblank_dec8));
- m_screen->screen_vblank().append(m_nmigate, FUNC(input_merger_device::in_w<1>));
- m_screen->set_palette(m_palette);
-
- INPUT_MERGER_ALL_HIGH(config, m_nmigate).output_handler().set_inputline(m_maincpu, INPUT_LINE_NMI);
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_gondo);
- DECO_RMC3(config, m_palette, 0, 1024); // xxxxBBBBGGGGRRRR with custom weighting
-
- MCFG_VIDEO_START_OVERRIDE(dec8_state,garyoret)
-
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
-
- GENERIC_LATCH_8(config, m_soundlatch);
-
- ym2203_device &ym1(YM2203(config, "ym1", 1500000));
- ym1.add_route(0, "mono", 0.23);
- ym1.add_route(1, "mono", 0.23);
- ym1.add_route(2, "mono", 0.23);
- ym1.add_route(3, "mono", 0.20);
-
- ym3526_device &ym2(YM3526(config, "ym2", 3000000));
- ym2.irq_handler().set_inputline(m_audiocpu, m6502_device::IRQ_LINE);
- ym2.add_route(ALL_OUTPUTS, "mono", 0.70);
-}
-
-void dec8_state::ghostb(machine_config &config)
-{
- /* basic machine hardware */
- HD6309E(config, m_maincpu, XTAL(12'000'000) / 4); /* HD63C09EP, clock verified */
- m_maincpu->set_addrmap(AS_PROGRAM, &dec8_state::meikyuh_map);
-
- DECO_222(config, m_audiocpu, XTAL(12'000'000) / 8); /* also seen with stock M6502, clock verified */
- m_audiocpu->set_addrmap(AS_PROGRAM, &dec8_state::dec8_s_map); /* NMIs are caused by the main CPU */
-
- I8751(config, m_mcu, XTAL(8'000'000)); /* 8.0MHz OSC next to MCU - clock verified */
- m_mcu->port_in_cb<0>().set(FUNC(dec8_state::i8751_port0_r));
- m_mcu->port_out_cb<0>().set(FUNC(dec8_state::i8751_port0_w));
- m_mcu->port_in_cb<1>().set(FUNC(dec8_state::i8751_port1_r));
- m_mcu->port_out_cb<1>().set(FUNC(dec8_state::i8751_port1_w));
- m_mcu->port_out_cb<2>().set(FUNC(dec8_state::gondo_mcu_to_main_w));
- m_mcu->port_in_cb<3>().set_ioport("I8751");
-
- /* video hardware */
- BUFFERED_SPRITERAM8(config, m_spriteram);
-
- DECO_BAC06(config, m_tilegen[0], 0);
- m_tilegen[0]->set_gfx_region_wide(2, 2, 0);
- m_tilegen[0]->set_gfxdecode_tag(m_gfxdecode);
-
- DECO_KARNOVSPRITES(config, m_spritegen_krn, 0);
-
- SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
-// m_screen->set_refresh_hz(58);
-// m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(529) /* 58Hz, 529us Vblank duration */);
-// m_screen->set_size(32*8, 32*8);
-// m_screen->set_visarea(0*8, 32*8-1, 1*8, 31*8-1);
- set_screen_raw_params_data_east(config);
- m_screen->set_screen_update(FUNC(dec8_state::screen_update_ghostb));
- m_screen->screen_vblank().set(FUNC(dec8_state::screen_vblank_dec8));
- m_screen->screen_vblank().append([this] (int state) { if (state && m_nmi_enable) m_maincpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE); });
- m_screen->set_palette(m_palette);
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_ghostb);
- DECO_RMC3(config, m_palette, 0, 1024); // xxxxBBBBGGGGRRRR with custom weighting
- m_palette->set_prom_region("proms");
- m_palette->set_init(m_palette, FUNC(deco_rmc3_device::palette_init_proms));
- MCFG_VIDEO_START_OVERRIDE(dec8_state,ghostb)
-
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
-
- GENERIC_LATCH_8(config, m_soundlatch);
-
- ym2203_device &ym1(YM2203(config, "ym1", XTAL(12'000'000) / 8)); // clock verified
- ym1.add_route(0, "mono", 0.23);
- ym1.add_route(1, "mono", 0.23);
- ym1.add_route(2, "mono", 0.23);
- ym1.add_route(3, "mono", 0.20);
-
- ym3812_device &ym2(YM3812(config, "ym2", XTAL(12'000'000) / 4)); // clock verified
- ym2.irq_handler().set_inputline(m_audiocpu, m6502_device::IRQ_LINE);
- ym2.add_route(ALL_OUTPUTS, "mono", 0.70);
-}
-
-void dec8_state::meikyuh(machine_config &config)
-{
- ghostb(config);
- M6502(config.replace(), m_audiocpu, 1500000);
- m_audiocpu->set_addrmap(AS_PROGRAM, &dec8_state::dec8_s_map);
-}
-
-
-void dec8_state::csilver(machine_config &config)
-{
- /* basic machine hardware */
- MC6809E(config, m_maincpu, XTAL(12'000'000)/8); /* verified on pcb */
- m_maincpu->set_addrmap(AS_PROGRAM, &dec8_state::csilver_map);
-
- MC6809E(config, m_subcpu, XTAL(12'000'000)/8); /* verified on pcb */
- m_subcpu->set_addrmap(AS_PROGRAM, &dec8_state::csilver_sub_map);
-
- M6502(config, m_audiocpu, XTAL(12'000'000)/8); /* verified on pcb */
- m_audiocpu->set_addrmap(AS_PROGRAM, &dec8_state::csilver_s_map); /* NMIs are caused by the main CPU */
-
- config.set_maximum_quantum(attotime::from_hz(6000));
-
- I8751(config, m_mcu, XTAL(8'000'000));
- m_mcu->port_in_cb<0>().set(FUNC(dec8_state::i8751_port0_r));
- m_mcu->port_out_cb<0>().set(FUNC(dec8_state::i8751_port0_w));
- m_mcu->port_in_cb<1>().set(FUNC(dec8_state::i8751_port1_r));
- m_mcu->port_out_cb<1>().set(FUNC(dec8_state::i8751_port1_w));
- m_mcu->port_out_cb<2>().set(FUNC(dec8_state::csilver_mcu_to_main_w));
- m_mcu->port_in_cb<3>().set_ioport("I8751");
-
- config.set_perfect_quantum(m_maincpu);
-
- /* video hardware */
- BUFFERED_SPRITERAM8(config, m_spriteram);
-
- DECO_KARNOVSPRITES(config, m_spritegen_krn, 0);
-
- SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
-// m_screen->set_refresh_hz(58);
-// m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(529)); /* 58Hz, 529us Vblank duration */
-// m_screen->set_size(32*8, 32*8);
-// m_screen->set_visarea(0*8, 32*8-1, 1*8, 31*8-1);
- set_screen_raw_params_data_east(config);
- m_screen->set_screen_update(FUNC(dec8_state::screen_update_lastmisn));
- m_screen->set_palette(m_palette);
- m_screen->screen_vblank().set_inputline(m_subcpu, INPUT_LINE_NMI);
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_shackled);
- DECO_RMC3(config, m_palette, 0, 1024); // xxxxBBBBGGGGRRRR with custom weighting
-
- MCFG_VIDEO_START_OVERRIDE(dec8_state,lastmisn)
-
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
-
- GENERIC_LATCH_8(config, m_soundlatch);
-
- ym2203_device &ym1(YM2203(config, "ym1", XTAL(12'000'000)/8)); /* verified on pcb */
- ym1.add_route(0, "mono", 0.23);
- ym1.add_route(1, "mono", 0.23);
- ym1.add_route(2, "mono", 0.23);
- ym1.add_route(3, "mono", 0.20);
-
- ym3526_device &ym2(YM3526(config, "ym2", XTAL(12'000'000)/4)); /* verified on pcb */
- ym2.irq_handler().set_inputline(m_audiocpu, m6502_device::IRQ_LINE);
- ym2.add_route(ALL_OUTPUTS, "mono", 0.70);
-
- MSM5205(config, m_msm, XTAL(384'000)); /* verified on pcb */
- m_msm->vck_legacy_callback().set(FUNC(dec8_state::csilver_adpcm_int)); /* interrupt function */
- m_msm->set_prescaler_selector(msm5205_device::S48_4B); /* 8KHz */
- m_msm->add_route(ALL_OUTPUTS, "mono", 0.88);
-}
-
-void dec8_state::oscar(machine_config &config)
-{
- /* basic machine hardware */
- HD6309(config, m_maincpu, XTAL(12'000'000)/2); /* PCB seen both HD6309 or MC6809, clock verified on pcb */
- m_maincpu->set_addrmap(AS_PROGRAM, &dec8_state::oscar_map);
-
- HD6309(config, m_subcpu, XTAL(12'000'000)/2); /* PCB seen both HD6309 or MC6809, clock verified on pcb */
- m_subcpu->set_addrmap(AS_PROGRAM, &dec8_state::oscar_sub_map);
-
- DECO_222(config, m_audiocpu, XTAL(12'000'000)/8); // IC labeled "C10707-1"
- m_audiocpu->set_addrmap(AS_PROGRAM, &dec8_state::oscar_s_map); /* NMIs are caused by the main CPU */
-
- config.set_maximum_quantum(attotime::from_hz(2400)); /* 40 CPU slices per frame */
-
- INPUT_MERGER_ANY_LOW(config, "coin").output_handler().set(FUNC(dec8_state::oscar_coin_irq)); // 1S1588 x3 (D1-D3) + RCDM-I5
-
- /* video hardware */
- BUFFERED_SPRITERAM8(config, m_spriteram);
-
- DECO_BAC06(config, m_tilegen[0], 0);
- m_tilegen[0]->set_gfx_region_wide(2, 2, 0);
- m_tilegen[0]->set_gfxdecode_tag(m_gfxdecode);
- m_tilegen[0]->set_tile_callback(FUNC(dec8_state::oscar_tile_cb));
-
- DECO_MXC06(config, m_spritegen_mxc, 0);
-
- SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
-// m_screen->set_refresh_hz(58);
-// m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(2500)); /* 58Hz, 529us Vblank duration */
-// m_screen->set_size(32*8, 32*8);
-// m_screen->set_visarea(0*8, 32*8-1, 1*8, 31*8-1);
- set_screen_raw_params_data_east(config);
- m_screen->set_screen_update(FUNC(dec8_state::screen_update_oscar));
- m_screen->set_palette(m_palette);
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_oscar);
- DECO_RMC3(config, m_palette, 0, 1024); // xxxxBBBBGGGGRRRR with custom weighting
-
- MCFG_VIDEO_START_OVERRIDE(dec8_state,oscar)
-
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
-
- GENERIC_LATCH_8(config, m_soundlatch);
- m_soundlatch->data_pending_callback().set_inputline(m_audiocpu, m6502_device::NMI_LINE);
-
- ym2203_device &ym1(YM2203(config, "ym1", XTAL(12'000'000)/8)); /* verified on pcb */
- ym1.add_route(0, "mono", 0.23);
- ym1.add_route(1, "mono", 0.23);
- ym1.add_route(2, "mono", 0.23);
- ym1.add_route(3, "mono", 0.20);
-
- ym3526_device &ym2(YM3526(config, "ym2", XTAL(12'000'000)/4)); /* verified on pcb */
- ym2.irq_handler().set_inputline(m_audiocpu, m6502_device::IRQ_LINE);
- ym2.add_route(ALL_OUTPUTS, "mono", 0.70);
-}
-
-void dec8_state::srdarwin(machine_config &config)
-{
- /* basic machine hardware */
- MC6809E(config, m_maincpu, 2000000); /* MC68A09EP */
- m_maincpu->set_addrmap(AS_PROGRAM, &dec8_state::srdarwin_map);
-
- DECO_222(config, m_audiocpu, 1500000);
- m_audiocpu->set_addrmap(AS_PROGRAM, &dec8_state::dec8_s_map); /* NMIs are caused by the main CPU */
-
- I8751(config, m_mcu, XTAL(8'000'000)); /* unknown frequency */
- m_mcu->port_in_cb<0>().set(FUNC(dec8_state::i8751_port0_r));
- m_mcu->port_out_cb<0>().set(FUNC(dec8_state::i8751_port0_w));
- m_mcu->port_out_cb<2>().set(FUNC(dec8_state::srdarwin_mcu_to_main_w));
- m_mcu->port_in_cb<3>().set_ioport("I8751");
-
- config.set_perfect_quantum(m_maincpu); /* needed for stability with emulated MCU or sometimes commands get missed and game crashes at bosses */
-
- /* video hardware */
- BUFFERED_SPRITERAM8(config, m_spriteram);
-
- SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
-// m_screen->set_refresh_hz(58);
-// m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(529)); /* 58Hz, 529us Vblank duration */
-// m_screen->set_size(32*8, 32*8);
-// m_screen->set_visarea(0*8, 32*8-1, 1*8, 31*8-1);
- set_screen_raw_params_data_east(config);
- m_screen->set_screen_update(FUNC(dec8_state::screen_update_srdarwin));
- m_screen->set_palette(m_palette);
- m_screen->screen_vblank().set_inputline(m_maincpu, INPUT_LINE_NMI);
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_srdarwin);
- DECO_RMC3(config, m_palette, 0, 144); // xxxxBBBBGGGGRRRR with custom weighting
-
- MCFG_VIDEO_START_OVERRIDE(dec8_state,srdarwin)
-
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
-
- GENERIC_LATCH_8(config, m_soundlatch);
-
- ym2203_device &ym1(YM2203(config, "ym1", 1500000));
- ym1.add_route(0, "mono", 0.23);
- ym1.add_route(1, "mono", 0.23);
- ym1.add_route(2, "mono", 0.23);
- ym1.add_route(3, "mono", 0.20);
-
- ym3812_device &ym2(YM3812(config, "ym2", 3000000));
- ym2.irq_handler().set_inputline(m_audiocpu, m6502_device::IRQ_LINE);
- ym2.add_route(ALL_OUTPUTS, "mono", 0.70);
-}
-
-void dec8_state::cobracom(machine_config &config)
-{
- /* basic machine hardware */
- MC6809E(config, m_maincpu, 2000000); /* MC68B09EP */
- m_maincpu->set_addrmap(AS_PROGRAM, &dec8_state::cobra_map);
-
- M6502(config, m_audiocpu, 1500000);
- m_audiocpu->set_addrmap(AS_PROGRAM, &dec8_state::dec8_s_map); /* NMIs are caused by the main CPU */
-
- /* video hardware */
- BUFFERED_SPRITERAM8(config, m_spriteram);
-
- DECO_BAC06(config, m_tilegen[0], 0);
- m_tilegen[0]->set_gfx_region_wide(2, 2, 0);
- m_tilegen[0]->set_gfxdecode_tag(m_gfxdecode);
-
- DECO_BAC06(config, m_tilegen[1], 0);
- m_tilegen[1]->set_gfx_region_wide(3, 3, 0);
- m_tilegen[1]->set_gfxdecode_tag(m_gfxdecode);
-
- DECO_MXC06(config, m_spritegen_mxc, 0);
- m_spritegen_mxc->set_colpri_callback(FUNC(dec8_state::cobracom_colpri_cb));
-
- SCREEN(config, m_screen, SCREEN_TYPE_RASTER);
-// m_screen->set_refresh_hz(58);
-// m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(529)); /* 58Hz, 529us Vblank duration */
-// m_screen->set_size(32*8, 32*8);
-// m_screen->set_visarea(0*8, 32*8-1, 1*8, 31*8-1);
- set_screen_raw_params_data_east(config);
- m_screen->set_screen_update(FUNC(dec8_state::screen_update_cobracom));
- m_screen->set_palette(m_palette);
- m_screen->screen_vblank().set_inputline(m_maincpu, INPUT_LINE_NMI);
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_cobracom);
- DECO_RMC3(config, m_palette, 0, 256); // xxxxBBBBGGGGRRRR with custom weighting
-
- MCFG_VIDEO_START_OVERRIDE(dec8_state,cobracom)
-
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
-
- GENERIC_LATCH_8(config, m_soundlatch);
-
- ym2203_device &ym1(YM2203(config, "ym1", 1500000));
- ym1.add_route(0, "mono", 0.53);
- ym1.add_route(1, "mono", 0.53);
- ym1.add_route(2, "mono", 0.53);
- ym1.add_route(3, "mono", 0.50);
-
- ym3812_device &ym2(YM3812(config, "ym2", 3000000));
- ym2.irq_handler().set_inputline(m_audiocpu, m6502_device::IRQ_LINE);
- ym2.add_route(ALL_OUTPUTS, "mono", 0.70);
-}
-
-/******************************************************************************/
-
-ROM_START( lastmisn )
- ROM_REGION( 0x20000, "maincpu", 0 )
- ROM_LOAD( "last_mission_dl03-8.13h", 0x08000, 0x08000, CRC(a4f8d54b) SHA1(4525826fa5d12c22e0f3bc1c3a9673b86a34aad1) ) /* Rev 8 roms */
- ROM_LOAD( "last_mission_dl04-5.7h", 0x10000, 0x10000, CRC(7dea1552) SHA1(920684413e2ba4313111e79821c5714977b26b1a) )
-
- ROM_REGION( 0x10000, "sub", 0 ) /* CPU 2, 1st 16k is empty */
- ROM_LOAD( "last_mission_dl02-5.18h", 0x0000, 0x10000, CRC(ec9b5daf) SHA1(86d47bad123676abc82dd7c92943878c54c33075) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 )
- ROM_LOAD( "last_mission_dl05-.5h", 0x8000, 0x8000, CRC(1a5df8c0) SHA1(83d36b1d5fb87f50c44f3110804d6bbdbbc0da99) )
-
- ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */
- ROM_LOAD( "last_mission_dl00-e.18a", 0x0000, 0x1000, CRC(e97481c6) SHA1(5c6b0e3585712c03b1b657c814c502c396ffa333) BAD_DUMP ) /* not verified to be the same data as the "A" MCU dump */
-
- ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "last_mission_dl01-.2a", 0x00000, 0x2000, CRC(f3787a5d) SHA1(3701df42cb2aca951963703e72c6c7b272eed82b) )
- ROM_CONTINUE( 0x06000, 0x2000 )
- ROM_CONTINUE( 0x04000, 0x2000 )
- ROM_CONTINUE( 0x02000, 0x2000 )
-
- ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "last_mission_dl11-.13f", 0x00000, 0x08000, CRC(36579d3b) SHA1(8edf952dafcd5bc66e08074687f0bec809fd4c2f) )
- ROM_LOAD( "last_mission_dl12-.9f", 0x20000, 0x08000, CRC(2ba6737e) SHA1(c5e4c27726bf14e9cd60d62e2f17ea5be8093c37) )
- ROM_LOAD( "last_mission_dl13-.8f", 0x40000, 0x08000, CRC(39a7dc93) SHA1(3b7968fd06ac0379525c1d3e73f8bbe18ea36439) )
- ROM_LOAD( "last_mission_dl10-.16f", 0x60000, 0x08000, CRC(fe275ea8) SHA1(2f089f96583235f1f5226ef2a64b430d84efbeee) )
-
- ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles */
- ROM_LOAD( "last_mission_dl09-.12k", 0x00000, 0x10000, CRC(6a5a0c5d) SHA1(0106cf693c284be5faf96e56b651fab92a410915) )
- ROM_LOAD( "last_mission_dl08-.14k", 0x20000, 0x10000, CRC(3b38cfce) SHA1(d6829bed6916fb301c08031bd466ee4dcc05b275) )
- ROM_LOAD( "last_mission_dl07-.15k", 0x40000, 0x10000, CRC(1b60604d) SHA1(1ee15cfdac87f7eeb92050766293b894cfad1466) )
- ROM_LOAD( "last_mission_dl06-.17k", 0x60000, 0x10000, CRC(c43c26a7) SHA1(896e278935b100edc12cd970469f2e8293eb96cc) )
-
- ROM_REGION( 256, "proms", 0 )
- ROM_LOAD( "dl-14.9c", 0x00000, 0x100, CRC(2e55aa12) SHA1(c0f2b9649467eb9d2c1e47589b5990f5c5e8cc93) ) /* Priority (Not yet used) */
-ROM_END
-
-ROM_START( lastmisnu6 )
- ROM_REGION( 0x20000, "maincpu", 0 )
- ROM_LOAD( "last_mission_dl03-6.13h", 0x08000, 0x08000, CRC(47751a5e) SHA1(190970a6eb849781e8853f2bed7b34ac44e569ca) ) /* Rev 6 roms */
- ROM_LOAD( "last_mission_dl04-5.7h", 0x10000, 0x10000, CRC(7dea1552) SHA1(920684413e2ba4313111e79821c5714977b26b1a) )
-
- ROM_REGION( 0x10000, "sub", 0 ) /* CPU 2, 1st 16k is empty */
- ROM_LOAD( "last_mission_dl02-5.18h", 0x0000, 0x10000, CRC(ec9b5daf) SHA1(86d47bad123676abc82dd7c92943878c54c33075) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 )
- ROM_LOAD( "last_mission_dl05-.5h", 0x8000, 0x8000, CRC(1a5df8c0) SHA1(83d36b1d5fb87f50c44f3110804d6bbdbbc0da99) )
-
- ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */
- ROM_LOAD( "last_mission_dl00-a.18a", 0x0000, 0x1000, CRC(e97481c6) SHA1(5c6b0e3585712c03b1b657c814c502c396ffa333) ) /* Hand written "A", some MCUs are known to be labeled DL00-7, it's not verified to be the same data */
-
- ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "last_mission_dl01-.2a", 0x00000, 0x2000, CRC(f3787a5d) SHA1(3701df42cb2aca951963703e72c6c7b272eed82b) )
- ROM_CONTINUE( 0x06000, 0x2000 )
- ROM_CONTINUE( 0x04000, 0x2000 )
- ROM_CONTINUE( 0x02000, 0x2000 )
-
- ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "last_mission_dl11-.13f", 0x00000, 0x08000, CRC(36579d3b) SHA1(8edf952dafcd5bc66e08074687f0bec809fd4c2f) )
- ROM_LOAD( "last_mission_dl12-.9f", 0x20000, 0x08000, CRC(2ba6737e) SHA1(c5e4c27726bf14e9cd60d62e2f17ea5be8093c37) )
- ROM_LOAD( "last_mission_dl13-.8f", 0x40000, 0x08000, CRC(39a7dc93) SHA1(3b7968fd06ac0379525c1d3e73f8bbe18ea36439) )
- ROM_LOAD( "last_mission_dl10-.16f", 0x60000, 0x08000, CRC(fe275ea8) SHA1(2f089f96583235f1f5226ef2a64b430d84efbeee) )
-
- ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles */
- ROM_LOAD( "last_mission_dl09-.12k", 0x00000, 0x10000, CRC(6a5a0c5d) SHA1(0106cf693c284be5faf96e56b651fab92a410915) )
- ROM_LOAD( "last_mission_dl08-.14k", 0x20000, 0x10000, CRC(3b38cfce) SHA1(d6829bed6916fb301c08031bd466ee4dcc05b275) )
- ROM_LOAD( "last_mission_dl07-.15k", 0x40000, 0x10000, CRC(1b60604d) SHA1(1ee15cfdac87f7eeb92050766293b894cfad1466) )
- ROM_LOAD( "last_mission_dl06-.17k", 0x60000, 0x10000, CRC(c43c26a7) SHA1(896e278935b100edc12cd970469f2e8293eb96cc) )
-
- ROM_REGION( 256, "proms", 0 )
- ROM_LOAD( "dl-14.9c", 0x00000, 0x100, CRC(2e55aa12) SHA1(c0f2b9649467eb9d2c1e47589b5990f5c5e8cc93) ) /* Priority (Not yet used) */
-ROM_END
-
-ROM_START( lastmisnu5 )
- ROM_REGION( 0x20000, "maincpu", 0 )
- ROM_LOAD( "last_mission_dl03-5.13h", 0x08000, 0x08000, CRC(357f5f6b) SHA1(a114aac50db62a6bcb943681e517ad7c88ec47f4) ) /* Rev 5 roms */
- ROM_LOAD( "last_mission_dl04-5.7h", 0x10000, 0x10000, CRC(7dea1552) SHA1(920684413e2ba4313111e79821c5714977b26b1a) )
-
- ROM_REGION( 0x10000, "sub", 0 ) /* CPU 2, 1st 16k is empty */
- ROM_LOAD( "last_mission_dl02-5.18h", 0x0000, 0x10000, CRC(ec9b5daf) SHA1(86d47bad123676abc82dd7c92943878c54c33075) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 )
- ROM_LOAD( "last_mission_dl05-.5h", 0x8000, 0x8000, CRC(1a5df8c0) SHA1(83d36b1d5fb87f50c44f3110804d6bbdbbc0da99) )
-
- ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */
- ROM_LOAD( "last_mission_dl00-a.18a", 0x0000, 0x1000, CRC(e97481c6) SHA1(5c6b0e3585712c03b1b657c814c502c396ffa333) ) /* Hand written "A", some MCUs are known to be labeled DL00-7, it's not verified to be the same data */
-
- ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "last_mission_dl01-.2a", 0x00000, 0x2000, CRC(f3787a5d) SHA1(3701df42cb2aca951963703e72c6c7b272eed82b) )
- ROM_CONTINUE( 0x06000, 0x2000 )
- ROM_CONTINUE( 0x04000, 0x2000 )
- ROM_CONTINUE( 0x02000, 0x2000 )
-
- ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "last_mission_dl11-.13f", 0x00000, 0x08000, CRC(36579d3b) SHA1(8edf952dafcd5bc66e08074687f0bec809fd4c2f) )
- ROM_LOAD( "last_mission_dl12-.9f", 0x20000, 0x08000, CRC(2ba6737e) SHA1(c5e4c27726bf14e9cd60d62e2f17ea5be8093c37) )
- ROM_LOAD( "last_mission_dl13-.8f", 0x40000, 0x08000, CRC(39a7dc93) SHA1(3b7968fd06ac0379525c1d3e73f8bbe18ea36439) )
- ROM_LOAD( "last_mission_dl10-.16f", 0x60000, 0x08000, CRC(fe275ea8) SHA1(2f089f96583235f1f5226ef2a64b430d84efbeee) )
-
- ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles */
- ROM_LOAD( "last_mission_dl09-.12k", 0x00000, 0x10000, CRC(6a5a0c5d) SHA1(0106cf693c284be5faf96e56b651fab92a410915) )
- ROM_LOAD( "last_mission_dl08-.14k", 0x20000, 0x10000, CRC(3b38cfce) SHA1(d6829bed6916fb301c08031bd466ee4dcc05b275) )
- ROM_LOAD( "last_mission_dl07-.15k", 0x40000, 0x10000, CRC(1b60604d) SHA1(1ee15cfdac87f7eeb92050766293b894cfad1466) )
- ROM_LOAD( "last_mission_dl06-.17k", 0x60000, 0x10000, CRC(c43c26a7) SHA1(896e278935b100edc12cd970469f2e8293eb96cc) )
-
- ROM_REGION( 256, "proms", 0 )
- ROM_LOAD( "dl-14.9c", 0x00000, 0x100, CRC(2e55aa12) SHA1(c0f2b9649467eb9d2c1e47589b5990f5c5e8cc93) ) /* Priority (Not yet used) */
-ROM_END
-
-ROM_START( lastmisnj )
- ROM_REGION( 0x20000, "maincpu", 0 )
- ROM_LOAD( "dl03-.13h", 0x08000, 0x08000, CRC(4be5e7e1) SHA1(9f943658663da31947cebdcbcb5f4e2be0714c06) )
- ROM_LOAD( "dl04-.7h", 0x10000, 0x10000, CRC(f026adf9) SHA1(4ccd0e714a6eb7cee388c93beee2d5510407c961) )
-
- ROM_REGION( 0x10000, "sub", 0 ) /* CPU 2, 1st 16k is empty */
- ROM_LOAD( "dl02-.18h", 0x0000, 0x10000, CRC(d0de2b5d) SHA1(e0bb34c2a2ef6fc6f05ab9a98bd23a39004c0c05) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 )
- ROM_LOAD( "last_mission_dl05-.5h", 0x8000, 0x8000, CRC(1a5df8c0) SHA1(83d36b1d5fb87f50c44f3110804d6bbdbbc0da99) )
-
- ROM_REGION( 0x1000, "mcu", 0 ) // created from dump of the US version
- ROM_LOAD( "last_mission_japan.18a", 0x0000, 0x1000, BAD_DUMP CRC(0d58c3a1) SHA1(184e75324b7ab2de8e6441f0c954046db80b2640) ) /* correct ROM label when real MCU is dumped */
-
- ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "last_mission_dl01-.2a", 0x00000, 0x2000, CRC(f3787a5d) SHA1(3701df42cb2aca951963703e72c6c7b272eed82b) )
- ROM_CONTINUE( 0x06000, 0x2000 )
- ROM_CONTINUE( 0x04000, 0x2000 )
- ROM_CONTINUE( 0x02000, 0x2000 )
-
- ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "last_mission_dl11-.13f", 0x00000, 0x08000, CRC(36579d3b) SHA1(8edf952dafcd5bc66e08074687f0bec809fd4c2f) )
- ROM_LOAD( "last_mission_dl12-.9f", 0x20000, 0x08000, CRC(2ba6737e) SHA1(c5e4c27726bf14e9cd60d62e2f17ea5be8093c37) )
- ROM_LOAD( "last_mission_dl13-.8f", 0x40000, 0x08000, CRC(39a7dc93) SHA1(3b7968fd06ac0379525c1d3e73f8bbe18ea36439) )
- ROM_LOAD( "last_mission_dl10-.16f", 0x60000, 0x08000, CRC(fe275ea8) SHA1(2f089f96583235f1f5226ef2a64b430d84efbeee) )
-
- ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles */
- ROM_LOAD( "last_mission_dl09-.12k", 0x00000, 0x10000, CRC(6a5a0c5d) SHA1(0106cf693c284be5faf96e56b651fab92a410915) )
- ROM_LOAD( "last_mission_dl08-.14k", 0x20000, 0x10000, CRC(3b38cfce) SHA1(d6829bed6916fb301c08031bd466ee4dcc05b275) )
- ROM_LOAD( "last_mission_dl07-.15k", 0x40000, 0x10000, CRC(1b60604d) SHA1(1ee15cfdac87f7eeb92050766293b894cfad1466) )
- ROM_LOAD( "last_mission_dl06-.17k", 0x60000, 0x10000, CRC(c43c26a7) SHA1(896e278935b100edc12cd970469f2e8293eb96cc) )
-
- ROM_REGION( 256, "proms", 0 )
- ROM_LOAD( "dl-14.9c", 0x00000, 0x100, CRC(2e55aa12) SHA1(c0f2b9649467eb9d2c1e47589b5990f5c5e8cc93) ) /* Priority (Not yet used) */
-ROM_END
-
-ROM_START( shackled )
- ROM_REGION( 0x50000, "maincpu", 0 )
- ROM_LOAD( "dk-02.13h", 0x08000, 0x08000, CRC(87f8fa85) SHA1(1cb93a60eefdb453a3cc6ec9c5cc2e367fb8aeb0) )
- ROM_LOAD( "dk-06.7h", 0x10000, 0x10000, CRC(69ad62d1) SHA1(1aa23b12ab4f1908cddd25f091e1f9bd70a5113c) )
- ROM_LOAD( "dk-05.8h", 0x20000, 0x10000, CRC(598dd128) SHA1(10843c5352eef03c8675df6abaf23c9c9c795aa3) )
- ROM_LOAD( "dk-04.10h", 0x30000, 0x10000, CRC(36d305d4) SHA1(17586c316aff405cf20c1467d69c98fa2a3c2630) )
- ROM_LOAD( "dk-03.11h", 0x40000, 0x08000, CRC(6fd90fd1) SHA1(2f8db17e5545c82d243a7e23e7bda2c2a9101360) )
- ROM_RELOAD( 0x48000, 0x08000 )
-
- ROM_REGION( 0x10000, "sub", 0 ) /* CPU 2, 1st 16k is empty */
- ROM_LOAD( "dk-01.18h", 0x00000, 0x10000, CRC(71fe3bda) SHA1(959cce01362b2c670c2e15b03a78a1ff9cea4ee9) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 )
- ROM_LOAD( "dk-07.5h", 0x08000, 0x08000, CRC(887e4bcc) SHA1(6427396080e9cd8647adff47c8ed04593a14268c) )
-
- ROM_REGION( 0x1000, "mcu", 0 ) /* ID8751H (fake) MCU (based on 'breywood' with ID byte changed from 00 to 01) */
- ROM_LOAD( "dk.18a", 0x0000, 0x1000, CRC(1af06149) SHA1(b9cb2a4986dbcfc78b0cbea2c1e2bdac1db479cd) BAD_DUMP )
-
- ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "dk-00.2a", 0x00000, 0x08000, CRC(69b975aa) SHA1(38cb96768c79ff1aa1b4b190e08ec9155baf698a) )
-
- ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "dk-12.15k", 0x00000, 0x10000, CRC(615c2371) SHA1(30b25dc27d34646d886a465c77622eaa894d83c3) )
- ROM_LOAD( "dk-13.14k", 0x10000, 0x10000, CRC(479aa503) SHA1(1167f0d15439c95a1094f81855203e863ce0488d) )
- ROM_LOAD( "dk-14.13k", 0x20000, 0x10000, CRC(cdc24246) SHA1(1a4189bc2b1fa99740dd7921608159936ba3bd07) )
- ROM_LOAD( "dk-15.11k", 0x30000, 0x10000, CRC(88db811b) SHA1(7d3c4a80925f323efb589798b4a341d1a2ca95f9) )
- ROM_LOAD( "dk-16.10k", 0x40000, 0x10000, CRC(061a76bd) SHA1(5bcb513e48bed9b7c4207d94531be691a85e295d) )
- ROM_LOAD( "dk-17.9k", 0x50000, 0x10000, CRC(a6c5d8af) SHA1(58f3fece9a5ef8b39090a2f39610381b8e7cdbf7) )
- ROM_LOAD( "dk-18.8k", 0x60000, 0x10000, CRC(4d466757) SHA1(701d79bebbba4f266e19080d16ff2f93ffa94287) )
- ROM_LOAD( "dk-19.6k", 0x70000, 0x10000, CRC(1911e83e) SHA1(174e9db3f2211ecbbb93c6bda8f6185dbfdbc818) )
-
- ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles */
- ROM_LOAD( "dk-11.12k", 0x00000, 0x10000, CRC(5cf5719f) SHA1(8c7582ac19010421ec748391a193aa18e51b981f) )
- ROM_LOAD( "dk-10.14k", 0x20000, 0x10000, CRC(408e6d08) SHA1(28cb76792e5f84bd101a91cb82597a5939804f84) )
- ROM_LOAD( "dk-09.15k", 0x40000, 0x10000, CRC(c1557fac) SHA1(7d39ec793113a48baf45c2ea07abb07e2e48985a) )
- ROM_LOAD( "dk-08.17k", 0x60000, 0x10000, CRC(5e54e9f5) SHA1(1ab41a3bde1f2c2be670e89cf402be28001c17d1) )
-
- ROM_REGION( 256, "proms", 0 )
- ROM_LOAD( "dk-20.9c", 0x00000, 0x100, CRC(ff3cd588) SHA1(7360a9f046d517885d456d89026d047fb1fd8d5a) ) /* Priority (Not yet used) BPROM type MB7052 */
-ROM_END
-
-ROM_START( breywood )
- ROM_REGION( 0x50000, "maincpu", 0 )
- ROM_LOAD( "dj02-2.13h", 0x08000, 0x08000, CRC(c19856b9) SHA1(766994703bb59879c311675353d7231ad27c7c16) )
- ROM_LOAD( "dj06-2.7h", 0x10000, 0x10000, CRC(2860ea02) SHA1(7ac090c3ae9d71baa6227ec9555f1c9f2d25ea0d) )
- ROM_LOAD( "dj05-2.8h", 0x20000, 0x10000, CRC(0fdd915e) SHA1(262df956dfc727c710ade28af7f33fddaafd7ee2) )
- ROM_LOAD( "dj04-2.10h", 0x30000, 0x10000, CRC(71036579) SHA1(c58ff3222b5bcd75d58c5f282554e92103e80916) )
- ROM_LOAD( "dj03-2.11h", 0x40000, 0x08000, CRC(308f4893) SHA1(539c138ff01c5718cc8a982482b989468d532699) )
- ROM_RELOAD( 0x48000, 0x08000 )
-
- ROM_REGION( 0x10000, "sub", 0 ) /* CPU 2, 1st 16k is empty */
- ROM_LOAD( "dj1-2y.18h", 0x0000, 0x10000, CRC(3d9fb623) SHA1(6e5eaad9bb0a432e2da5da5b18a2ed36617bdde2) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 )
- ROM_LOAD( "dj07-1.5h", 0x8000, 0x8000, CRC(4a471c38) SHA1(963ed7b6afeefdfc2cf0d65b0998f973330e6495) )
-
- ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */
- ROM_LOAD( "dj.18a", 0x0000, 0x1000, CRC(4cb20332) SHA1(e0bbba7be22e7bcff82fb0ae441410e559ec4566) )
-
- ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "dj-00.2a", 0x00000, 0x08000, CRC(815a891a) SHA1(e557d6a35821a8589d9e3df0f42131b58b08c8ca) )
-
- ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "dj12.15k", 0x00000, 0x10000, CRC(2b7634f2) SHA1(56d963d4960d9b3e888c8107340763e176adfa9b) )
- ROM_LOAD( "dj13.14k", 0x10000, 0x10000, CRC(4530a952) SHA1(99251a21347815cba465669e18df31262bcdaba1) )
- ROM_LOAD( "dj14.13k", 0x20000, 0x10000, CRC(87c28833) SHA1(3f1a294065326389d304e540bc880844c6c7cb06) )
- ROM_LOAD( "dj15.11k", 0x30000, 0x10000, CRC(bfb43a4d) SHA1(56092935147a3b643a9b39eb7cfc067a764644c5) )
- ROM_LOAD( "dj16.10k", 0x40000, 0x10000, CRC(f9848cc4) SHA1(6d8e77b67ce4d418defba6f6979632f31d2307c6) )
- ROM_LOAD( "dj17.9k", 0x50000, 0x10000, CRC(baa3d218) SHA1(3c31df23cc871cffd9a4dafae106e4a98f5af848) )
- ROM_LOAD( "dj18.8k", 0x60000, 0x10000, CRC(12afe533) SHA1(6df3471c16a714d118717da549a7523aa388ddd3) )
- ROM_LOAD( "dj19.6k", 0x70000, 0x10000, CRC(03373755) SHA1(d2541dd957803168f246d96b7cd74eae7fd43188) )
-
- ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles */
- ROM_LOAD( "dj11.12k", 0x00000, 0x10000, CRC(067e2a43) SHA1(f1da7455aab21f94ed25a93b0ebfde69baa475d1) )
- ROM_LOAD( "dj10.14k", 0x20000, 0x10000, CRC(c19733aa) SHA1(3dfcfd33c5c4f792bb941ac933301c03ddd72b03) )
- ROM_LOAD( "dj09.15k", 0x40000, 0x10000, CRC(e37d5dbe) SHA1(ff79b4f6d8b0a3061e78d15480df0155650f347f) )
- ROM_LOAD( "dj08.17k", 0x60000, 0x10000, CRC(beee880f) SHA1(9a818a75cbec425a13f629bda6d50aa341aa1896) )
-
- ROM_REGION( 256, "proms", 0 )
- ROM_LOAD( "dk-20.9c", 0x00000, 0x100, CRC(ff3cd588) SHA1(7360a9f046d517885d456d89026d047fb1fd8d5a) ) /* Priority (Not yet used) BPROM type MB7052 */
-ROM_END
-
-ROM_START( gondo )
- ROM_REGION( 0x40000, "maincpu", 0 )
- ROM_LOAD( "dt00-e.f3", 0x08000, 0x08000, CRC(912a7eee) SHA1(15af89babf166dadaa77640e1973d7ebb4c078db) ) // Verified only DT00-E & DT03-E have the "-E" extention
- ROM_LOAD( "dt01.f5", 0x10000, 0x10000, CRC(c39bb877) SHA1(9beb59ba19f38417c5d4d36e8f3c41f2b017d2d6) )
- ROM_LOAD( "dt02.f6", 0x20000, 0x10000, CRC(925307a4) SHA1(1e8b8eb21df1a11b14c981b343b34c6cc3676517) ) // same label as the US version, but content identical to Japanese version
- ROM_LOAD( "dt03-e.f7", 0x30000, 0x10000, CRC(ee7475eb) SHA1(8c68198ea1c3e89c9c2c4ba0e5d3f47afb8eecd4) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 )
- ROM_LOAD( "dt05-e.h5", 0x8000, 0x8000, CRC(ec08aa29) SHA1(ce83974ae095d9518d1ebf9f7e712f0cbc2c1b42) )
-
- ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */
- ROM_LOAD( "dt-e.b1", 0x0000, 0x1000, BAD_DUMP CRC(0d0532ec) SHA1(30894f69ff24c1be4b684e07729bbb3e0f353086) ) // hand-crafted from the US version
-
- ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "dt14-e.b18", 0x00000, 0x08000, CRC(00cbe9c8) SHA1(de7b640de8fd54ee79194945c96d5768d09f483b) ) // identical to Japanese version
-
- ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "dt19.f13", 0x00000, 0x10000, CRC(da2abe4b) SHA1(d53e4769671f3fd437edcff7e7ea05156bbcb45d) ) // All sprite data matches the Japanese set
- ROM_LOAD( "dt20-e.f15", 0x10000, 0x08000, CRC(0eef7f56) SHA1(05c23aa6a598478cd4822634cff96055c585e9d2) ) // Verified only DT17-E, DT18-E, DT20-E & DT22-E have the "-E" extention
- ROM_LOAD( "dt16.f9", 0x20000, 0x10000, CRC(e9955d8f) SHA1(aeef5e18f9d36c1bab3000e95205ce1b18cfbf0b) ) // DT15, DT16, DT19 & DT21 do NOT have the "-E" extention
- ROM_LOAD( "dt18-e.f12", 0x30000, 0x08000, CRC(2b2d1468) SHA1(a144ac1b367e1fec876156230e9ab1c99416962e) )
- ROM_LOAD( "dt15.f8", 0x40000, 0x10000, CRC(a54b2eb6) SHA1(25cb61f67135672154f1ad8e0c49ec04655e91de) )
- ROM_LOAD( "dt17-e.f11", 0x50000, 0x08000, CRC(75ae349a) SHA1(15755a28925d5ed37fab4bd988716fcc5d20c290) )
- ROM_LOAD( "dt21.f16", 0x60000, 0x10000, CRC(1c5f682d) SHA1(4b7022cce930a9e9a0087c91e8344269fe7ed889) )
- ROM_LOAD( "dt22-e.f18", 0x70000, 0x08000, CRC(c8ffb148) SHA1(ae1a8b3cd1f5e423dc1a3c7d05f9fe7c689432e3) )
-
- ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles */
- ROM_LOAD( "dt08.h10", 0x00000, 0x08000, CRC(aec483f5) SHA1(1d6de823ab0eeb9c89e9c227428ff278663627f3) ) // Tiles data is the same for all 3 regions
- ROM_CONTINUE( 0x10000, 0x08000 )
- ROM_LOAD( "dt09.h12", 0x08000, 0x08000, CRC(446f0ce0) SHA1(072b88d6de5aa0ed6b1d60c266bcf170dea927d5) )
- ROM_LOAD( "dt06.h7", 0x20000, 0x08000, CRC(3fe1527f) SHA1(b8df4bef2b1a879b65214025fc3b5998ef5c8886) )
- ROM_CONTINUE( 0x30000, 0x08000 )
- ROM_LOAD( "dt07.h9", 0x28000, 0x08000, CRC(61f9bce5) SHA1(ef8a5f5e4c66a143304bcab50ca87579f1507864) )
- ROM_LOAD( "dt12.h16", 0x40000, 0x08000, CRC(1a72ca8d) SHA1(f412758452cb3417e85c355ccb8794fde7edf1cc) )
- ROM_CONTINUE( 0x50000, 0x08000 )
- ROM_LOAD( "dt13.h18", 0x48000, 0x08000, CRC(ccb81aec) SHA1(56e524ed4373b7bd1074a0d22ff75ede379f1696) )
- ROM_LOAD( "dt10.h13", 0x60000, 0x08000, CRC(cfcfc9ed) SHA1(57f43d638cf864d68420f0203740be7bda9da5ca) )
- ROM_CONTINUE( 0x70000, 0x08000 )
- ROM_LOAD( "dt11.h15", 0x68000, 0x08000, CRC(53e9cf17) SHA1(8cbb45154a60f42f1b1e7299b12d2e92fc194df8) )
-
- ROM_REGION( 1024, "proms", 0 )
- ROM_LOAD( "ds-23.b10", 0x00000, 0x400, CRC(dcbfec4e) SHA1(a375caef4575746870e285d90ba991ea7daefad6) ) /* BPROM type MB7122E for Priority (Not yet used) */
-ROM_END
-
-ROM_START( gondou )
- ROM_REGION( 0x40000, "maincpu", 0 )
- ROM_LOAD( "dt00.f3", 0x08000, 0x08000, CRC(a8cf9118) SHA1(865744c9866957d686a31608d356e279fe58934e) )
- ROM_LOAD( "dt01.f5", 0x10000, 0x10000, CRC(c39bb877) SHA1(9beb59ba19f38417c5d4d36e8f3c41f2b017d2d6) )
- ROM_LOAD( "dt02.f6", 0x20000, 0x10000, CRC(bb5e674b) SHA1(8057dc7464a8b6987536f248d607957923b223cf) )
- ROM_LOAD( "dt03.f7", 0x30000, 0x10000, CRC(99c32b13) SHA1(3d79f48e7d198cb2e519d592a89eda505044bce5) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 )
- ROM_LOAD( "dt05.h5", 0x8000, 0x8000, CRC(ec08aa29) SHA1(ce83974ae095d9518d1ebf9f7e712f0cbc2c1b42) ) // == dt05-e.h5
-
- ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */
- ROM_LOAD( "dt-a.b1", 0x0000, 0x1000, CRC(03abceeb) SHA1(a16b779d7cea1c1437f85fa6b6e08894a46a5674) )
-
- ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "dt14.b18", 0x00000, 0x08000, CRC(4bef16e1) SHA1(b8157a7a1b8f36cea1fd353267a4e03d920cb4aa) )
-
- ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "dt19.f13", 0x00000, 0x10000, CRC(da2abe4b) SHA1(d53e4769671f3fd437edcff7e7ea05156bbcb45d) )
- ROM_LOAD( "dt20.f15", 0x10000, 0x08000, CRC(42d01002) SHA1(5a289ffdc83c05f21908a5d0b6247da5b51c1ddd) ) // Unique data to the US set
- ROM_LOAD( "dt16.f9", 0x20000, 0x10000, CRC(e9955d8f) SHA1(aeef5e18f9d36c1bab3000e95205ce1b18cfbf0b) )
- ROM_LOAD( "dt18.f12", 0x30000, 0x08000, CRC(c0c5df1c) SHA1(5b0f71f590434cdd0545ce098666798927727469) ) // Unique data to the US set
- ROM_LOAD( "dt15.f8", 0x40000, 0x10000, CRC(a54b2eb6) SHA1(25cb61f67135672154f1ad8e0c49ec04655e91de) )
- ROM_LOAD( "dt17.f11", 0x50000, 0x08000, CRC(3bbcff0d) SHA1(a8f7aa56ff49ed6b29240c3504d6c9945944953b) ) // Unique data to the US set
- ROM_LOAD( "dt21.f16", 0x60000, 0x10000, CRC(1c5f682d) SHA1(4b7022cce930a9e9a0087c91e8344269fe7ed889) )
- ROM_LOAD( "dt22.f18", 0x70000, 0x08000, CRC(c1876a5f) SHA1(66122ce765723765e20036bd4d461a210c8b94d3) ) // Unique data to the US set
-
- ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles */
- ROM_LOAD( "dt08.h10", 0x00000, 0x08000, CRC(aec483f5) SHA1(1d6de823ab0eeb9c89e9c227428ff278663627f3) ) // Tiles data is the same for all 3 regions
- ROM_CONTINUE( 0x10000, 0x08000 )
- ROM_LOAD( "dt09.h12", 0x08000, 0x08000, CRC(446f0ce0) SHA1(072b88d6de5aa0ed6b1d60c266bcf170dea927d5) )
- ROM_LOAD( "dt06.h7", 0x20000, 0x08000, CRC(3fe1527f) SHA1(b8df4bef2b1a879b65214025fc3b5998ef5c8886) )
- ROM_CONTINUE( 0x30000, 0x08000 )
- ROM_LOAD( "dt07.h9", 0x28000, 0x08000, CRC(61f9bce5) SHA1(ef8a5f5e4c66a143304bcab50ca87579f1507864) )
- ROM_LOAD( "dt12.h16", 0x40000, 0x08000, CRC(1a72ca8d) SHA1(f412758452cb3417e85c355ccb8794fde7edf1cc) )
- ROM_CONTINUE( 0x50000, 0x08000 )
- ROM_LOAD( "dt13.h18", 0x48000, 0x08000, CRC(ccb81aec) SHA1(56e524ed4373b7bd1074a0d22ff75ede379f1696) )
- ROM_LOAD( "dt10.h13", 0x60000, 0x08000, CRC(cfcfc9ed) SHA1(57f43d638cf864d68420f0203740be7bda9da5ca) )
- ROM_CONTINUE( 0x70000, 0x08000 )
- ROM_LOAD( "dt11.h15", 0x68000, 0x08000, CRC(53e9cf17) SHA1(8cbb45154a60f42f1b1e7299b12d2e92fc194df8) )
-
- ROM_REGION( 1024, "proms", 0 )
- ROM_LOAD( "ds-23.b10", 0x00000, 0x400, CRC(dcbfec4e) SHA1(a375caef4575746870e285d90ba991ea7daefad6) ) /* BPROM type MB7122E for Priority (Not yet used) */
-ROM_END
-
-ROM_START( makyosen )
- ROM_REGION( 0x40000, "maincpu", 0 )
- ROM_LOAD( "ds00.f3", 0x08000, 0x08000, CRC(33bb16fe) SHA1(5d3873b66e0d08b35d56a8b508c774b27368a100) )
- ROM_LOAD( "ds01.f5", 0x10000, 0x10000, CRC(c39bb877) SHA1(9beb59ba19f38417c5d4d36e8f3c41f2b017d2d6) )
- ROM_LOAD( "ds02.f6", 0x20000, 0x10000, CRC(925307a4) SHA1(1e8b8eb21df1a11b14c981b343b34c6cc3676517) )
- ROM_LOAD( "ds03.f7", 0x30000, 0x10000, CRC(9c0fcbf6) SHA1(bfe42b5277fea111840a9f59b2cb8dfe44444029) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 )
- ROM_LOAD( "ds05.h5", 0x8000, 0x8000, CRC(e6e28ca9) SHA1(3b1f8219331db1910bfb428f8964f8fc1063df6f) ) // == dt05-e.h5
-
- ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */
- ROM_LOAD( "ds.b1", 0x0000, 0x1000, CRC(08f36e35) SHA1(e8913da71704a89fad41d5bfba45682119166681) )
-
- ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "ds14.b18", 0x00000, 0x08000, CRC(00cbe9c8) SHA1(de7b640de8fd54ee79194945c96d5768d09f483b) )
-
- ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "ds19.f13", 0x00000, 0x10000, CRC(da2abe4b) SHA1(d53e4769671f3fd437edcff7e7ea05156bbcb45d) ) // == dt19.f13
- ROM_LOAD( "ds20.f15", 0x10000, 0x08000, CRC(0eef7f56) SHA1(05c23aa6a598478cd4822634cff96055c585e9d2) ) // == dt20-e.f15
- ROM_LOAD( "ds16.f9", 0x20000, 0x10000, CRC(e9955d8f) SHA1(aeef5e18f9d36c1bab3000e95205ce1b18cfbf0b) ) // == dt16.f9
- ROM_LOAD( "ds18.f12", 0x30000, 0x08000, CRC(2b2d1468) SHA1(a144ac1b367e1fec876156230e9ab1c99416962e) ) // == dt18-e.f12
- ROM_LOAD( "ds15.f8", 0x40000, 0x10000, CRC(a54b2eb6) SHA1(25cb61f67135672154f1ad8e0c49ec04655e91de) ) // == dt15.f8
- ROM_LOAD( "ds17.f11", 0x50000, 0x08000, CRC(75ae349a) SHA1(15755a28925d5ed37fab4bd988716fcc5d20c290) ) // == dt17-e.f11
- ROM_LOAD( "ds21.f16", 0x60000, 0x10000, CRC(1c5f682d) SHA1(4b7022cce930a9e9a0087c91e8344269fe7ed889) ) // == dt21.f16
- ROM_LOAD( "ds22.f18", 0x70000, 0x08000, CRC(c8ffb148) SHA1(ae1a8b3cd1f5e423dc1a3c7d05f9fe7c689432e3) ) // == dt22-e.f18
-
- ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles */
- ROM_LOAD( "ds08.h10", 0x00000, 0x08000, CRC(aec483f5) SHA1(1d6de823ab0eeb9c89e9c227428ff278663627f3) ) // Tiles data is the same for all 3 regions
- ROM_CONTINUE( 0x10000, 0x08000 )
- ROM_LOAD( "ds09.h12", 0x08000, 0x08000, CRC(446f0ce0) SHA1(072b88d6de5aa0ed6b1d60c266bcf170dea927d5) )
- ROM_LOAD( "ds06.h7", 0x20000, 0x08000, CRC(3fe1527f) SHA1(b8df4bef2b1a879b65214025fc3b5998ef5c8886) )
- ROM_CONTINUE( 0x30000, 0x08000 )
- ROM_LOAD( "ds07.h9", 0x28000, 0x08000, CRC(61f9bce5) SHA1(ef8a5f5e4c66a143304bcab50ca87579f1507864) )
- ROM_LOAD( "ds12.h16", 0x40000, 0x08000, CRC(1a72ca8d) SHA1(f412758452cb3417e85c355ccb8794fde7edf1cc) )
- ROM_CONTINUE( 0x50000, 0x08000 )
- ROM_LOAD( "ds13.h18", 0x48000, 0x08000, CRC(ccb81aec) SHA1(56e524ed4373b7bd1074a0d22ff75ede379f1696) )
- ROM_LOAD( "ds10.h13", 0x60000, 0x08000, CRC(cfcfc9ed) SHA1(57f43d638cf864d68420f0203740be7bda9da5ca) )
- ROM_CONTINUE( 0x70000, 0x08000 )
- ROM_LOAD( "ds11.h15", 0x68000, 0x08000, CRC(53e9cf17) SHA1(8cbb45154a60f42f1b1e7299b12d2e92fc194df8) )
-
- ROM_REGION( 1024, "proms", 0 )
- ROM_LOAD( "ds-23.b10", 0x00000, 0x400, CRC(dcbfec4e) SHA1(a375caef4575746870e285d90ba991ea7daefad6) ) /* BPROM type MB7122E for Priority (Not yet used) */
-
- ROM_REGION( 0x0600, "plds", 0 )
- ROM_LOAD( "pal16r4nc.u10", 0x0000, 0x0104, NO_DUMP ) /* PAL is read protected */
- ROM_LOAD( "pal16r4nc.g11", 0x0200, 0x0104, NO_DUMP ) /* PAL is read protected */
- ROM_LOAD( "pal16r4nc.s1", 0x0400, 0x0104, NO_DUMP ) /* PAL is read protected */
-ROM_END
-
-ROM_START( garyoret )
- ROM_REGION( 0x50000, "maincpu", 0 )
- ROM_LOAD( "dv00", 0x08000, 0x08000, CRC(cceaaf05) SHA1(b8f54638feab77d023e01ced947e1269f0d19fd8) )
- ROM_LOAD( "dv01", 0x10000, 0x10000, CRC(c33fc18a) SHA1(0d9594b0e6c39aea5b9f15f6aa364b31604f1066) )
- ROM_LOAD( "dv02", 0x20000, 0x10000, CRC(f9e26ce7) SHA1(8589594ebc7ae16942739382273a222dfa30b3b7) )
- ROM_LOAD( "dv03", 0x30000, 0x10000, CRC(55d8d699) SHA1(da1519cd54d27cc406420ce0845e43f7228cfd4e) )
- ROM_LOAD( "dv04", 0x40000, 0x10000, CRC(ed3d00ee) SHA1(6daa2ee509235ad03d3012a00382820279add620) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 )
- ROM_LOAD( "dv05", 0x08000, 0x08000, CRC(c97c347f) SHA1(a1b22733dc15d524af97db3e608a82503a49b182) )
-
- ROM_REGION( 0x1000, "mcu", 0 ) /* ID8751H (fake) MCU based on 'gondo' one */
- ROM_LOAD( "dv__.mcu", 0x0000, 0x1000, BAD_DUMP CRC(37cacec6) SHA1(d81fe36939ccac784a83a69dfc6898b22a4515ec) )
-
- ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "dv14", 0x00000, 0x08000, CRC(fb2bc581) SHA1(d597976c5ae586166c49051cc3de8cf0c2e5a5e1) ) /* Characters */
-
- ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "dv22", 0x00000, 0x10000, CRC(cef0367e) SHA1(8beb3a6b91ec0a6ec052243c8f626a581d349f65) )
- ROM_LOAD( "dv21", 0x10000, 0x08000, CRC(90042fb7) SHA1(f19bbf158c92030e8fddb5087b5b69b71956baf8) )
- ROM_LOAD( "dv20", 0x20000, 0x10000, CRC(451a2d8c) SHA1(f4eea444b797d394edeb514ddc1c494fd7ccc2f2) )
- ROM_LOAD( "dv19", 0x30000, 0x08000, CRC(14e1475b) SHA1(f0aec5b7b4be0da06a73ed382e7e851654e47e47) )
- ROM_LOAD( "dv18", 0x40000, 0x10000, CRC(7043bead) SHA1(5d1be8b9cd56ae43d60406b05258d20de980096d) )
- ROM_LOAD( "dv17", 0x50000, 0x08000, CRC(28f449d7) SHA1(cf1bc690b67910c42ad09531ab1d88461d00b944) )
- ROM_LOAD( "dv16", 0x60000, 0x10000, CRC(37e4971e) SHA1(9442c315b7cdbcc046d9e6838cb793c1857174ed) )
- ROM_LOAD( "dv15", 0x70000, 0x08000, CRC(ca41b6ac) SHA1(d7a9ef6c89741c1e8e17a668a9d39ea089f5c73f) )
-
- ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles */
- ROM_LOAD( "dv08", 0x00000, 0x08000, CRC(89c13e15) SHA1(6507e60de5cd78a5b46090e4825a44c2a23631d7) )
- ROM_CONTINUE( 0x10000, 0x08000 )
- ROM_LOAD( "dv09", 0x08000, 0x08000, CRC(6a345a23) SHA1(b86f81b9fe25acd833ca3e2cff6cfa853c02280a) )
- ROM_CONTINUE( 0x18000, 0x08000 )
-
- ROM_LOAD( "dv06", 0x20000, 0x08000, CRC(1eb52a20) SHA1(46670ed973f794be9c2c7e6bf5d97db51211e9a9) )
- ROM_CONTINUE( 0x30000, 0x08000 )
- ROM_LOAD( "dv07", 0x28000, 0x08000, CRC(e7346ef8) SHA1(8083a7a182e8ed904daf2f692115d01b3d0830eb) )
- ROM_CONTINUE( 0x38000, 0x08000 )
-
- ROM_LOAD( "dv12", 0x40000, 0x08000, CRC(46ba5af4) SHA1(a1c13e7e3c85060202120b64e3cee32c1f733270) )
- ROM_CONTINUE( 0x50000, 0x08000 )
- ROM_LOAD( "dv13", 0x48000, 0x08000, CRC(a7af6dfd) SHA1(fa41bdafb64c79bd9769903fd37d4d5172b66a52) )
- ROM_CONTINUE( 0x58000, 0x08000 )
-
- ROM_LOAD( "dv10", 0x60000, 0x08000, CRC(68b6d75c) SHA1(ac719ef6b30ac9e63fab13cb359e6114493f274d) )
- ROM_CONTINUE( 0x70000, 0x08000 )
- ROM_LOAD( "dv11", 0x68000, 0x08000, CRC(b5948aee) SHA1(587afbfeda985bede9e4b5f57dad6763f4294962) )
- ROM_CONTINUE( 0x78000, 0x08000 )
-ROM_END
-
-ROM_START( ghostb )
- ROM_REGION( 0x50000, "maincpu", 0 )
- ROM_LOAD( "dz01-22.1d", 0x08000, 0x08000, CRC(fc65fdf2) SHA1(b6ffe2043d5dbff061a9806631646428eed95dd3) )
- ROM_LOAD( "dz02.3d", 0x10000, 0x10000, CRC(8e117541) SHA1(7dfa6eabb29f39a615f3e5123bddcc7197ab82d0) )
- ROM_LOAD( "dz03.4d", 0x20000, 0x10000, CRC(5606a8f4) SHA1(e46e887f13f648fe2162cb853b3c20fa60e3d215) )
- ROM_LOAD( "dz04-21.6d", 0x30000, 0x10000, CRC(7d46582f) SHA1(22e70675d76e2a93a732370fa42cc4b79381f4b0) )
- ROM_LOAD( "dz05-21.7d", 0x40000, 0x10000, CRC(23e1c758) SHA1(c6432682e1d4429d0cfa8de6a05ca0152611b5b1) )
-
- ROM_REGION( 2*0x10000, "audiocpu", 0 ) /* 64K for sound CPU + 64k for decrypted opcodes */
- ROM_LOAD( "dz06.5f", 0x8000, 0x8000, CRC(798f56df) SHA1(aee33cd0c102015114e17f6cb98945e7cc806f55) )
-
- ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */
- ROM_LOAD( "dz-1.1b", 0x0000, 0x1000, CRC(9f5f3cb5) SHA1(5ef2b8a5411dde28277d9364db014763019ecf15) )
-
- ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "dz00.16b", 0x00000, 0x08000, CRC(992b4f31) SHA1(a9f255286193ccc261a9b6983aabf3c76ebe5ce5) )
-
- ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "dz15.14f", 0x00000, 0x10000, CRC(a01a5fd9) SHA1(c15e11fbc0ede9e4a232abe37e6d221d5789ce8e) )
- ROM_LOAD( "dz16.15f", 0x10000, 0x10000, CRC(5a9a344a) SHA1(f4e8c2bae023ce996e99383873eba23ab6f972a8) )
- ROM_LOAD( "dz12.9f", 0x20000, 0x10000, CRC(817fae99) SHA1(4179501aedbdf5bb0824bf1c13e033685e57a207) )
- ROM_LOAD( "dz14.12f", 0x30000, 0x10000, CRC(0abbf76d) SHA1(fefb0cb7b866452b890bcf8c47b1ed95df35095e) )
- ROM_LOAD( "dz11.8f", 0x40000, 0x10000, CRC(a5e19c24) SHA1(a4aae81a116577ee3cdd9e1a46cae413ae252b76) )
- ROM_LOAD( "dz13.1f", 0x50000, 0x10000, CRC(3e7c0405) SHA1(2cdcb9a902acecec0729a906b7edb44baf130d32) )
- ROM_LOAD( "dz17.17f", 0x60000, 0x10000, CRC(40361b8b) SHA1(6ee59129e236ead3d9b828fb9726311b7a4f2ff6) )
- ROM_LOAD( "dz18.18f", 0x70000, 0x10000, CRC(8d219489) SHA1(0490ad84085d1a60ece1b8ab45f0c551d2ac219d) )
-
- ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
- ROM_LOAD( "dz07.12f", 0x00000, 0x10000, CRC(e7455167) SHA1(a4582ced57862563ef626a25ced4072bc2c95750) )
- ROM_LOAD( "dz08.14f", 0x10000, 0x10000, CRC(32f9ddfe) SHA1(2b8c228b0ca938ab7495d53e1a39275a8b872828) )
- ROM_LOAD( "dz09.15f", 0x20000, 0x10000, CRC(bb6efc02) SHA1(ec501cd4a624d9c36a545dd100bc4f2f8b1e5cc0) )
- ROM_LOAD( "dz10.17f", 0x30000, 0x10000, CRC(6ef9963b) SHA1(f12a2e2b0451a118234b2995185bb14d4998d430) )
-
- ROM_REGION( 0x0800, "proms", 0 )
- ROM_LOAD( "dz19a.10d", 0x0000, 0x0400, CRC(47e1f83b) SHA1(f073eea1f33ed7a4862e4efd143debf1e0ee64b4) )
- ROM_LOAD( "dz20a.11d", 0x0400, 0x0400, CRC(d8fe2d99) SHA1(56f8fcf2f871c7d52d4299a5b9988401ada4319d) )
-ROM_END
-
-ROM_START( ghostb2a )
- ROM_REGION( 0x50000, "maincpu", 0 )
- ROM_LOAD( "dz01.1d", 0x08000, 0x08000, CRC(7c5bb4b1) SHA1(75865102c9bfbf9bd341b8ea54f49904c727f474) )
- ROM_LOAD( "dz02.3d", 0x10000, 0x10000, CRC(8e117541) SHA1(7dfa6eabb29f39a615f3e5123bddcc7197ab82d0) )
- ROM_LOAD( "dz03.4d", 0x20000, 0x10000, CRC(5606a8f4) SHA1(e46e887f13f648fe2162cb853b3c20fa60e3d215) )
- ROM_LOAD( "dz04.6d", 0x30000, 0x10000, CRC(d09bad99) SHA1(bde8e4316cedf1d292f0aed8627b0dc6794c6e07) )
- ROM_LOAD( "dz05.7d", 0x40000, 0x10000, CRC(0315f691) SHA1(3bfad18b9f230e64c608a22af20c3b00dca3e6da) )
-
- ROM_REGION( 2*0x10000, "audiocpu", 0 ) /* 64K for sound CPU + 64k for decrypted opcodes */
- ROM_LOAD( "dz06.5f", 0x8000, 0x8000, CRC(798f56df) SHA1(aee33cd0c102015114e17f6cb98945e7cc806f55) )
-
- ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */
- ROM_LOAD( "dz-1.1b", 0x0000, 0x1000, CRC(9f5f3cb5) SHA1(5ef2b8a5411dde28277d9364db014763019ecf15) )
-
- ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "dz00.16b", 0x00000, 0x08000, CRC(992b4f31) SHA1(a9f255286193ccc261a9b6983aabf3c76ebe5ce5) )
-
- ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "dz15.14f", 0x00000, 0x10000, CRC(a01a5fd9) SHA1(c15e11fbc0ede9e4a232abe37e6d221d5789ce8e) )
- ROM_LOAD( "dz16.15f", 0x10000, 0x10000, CRC(5a9a344a) SHA1(f4e8c2bae023ce996e99383873eba23ab6f972a8) )
- ROM_LOAD( "dz12.9f", 0x20000, 0x10000, CRC(817fae99) SHA1(4179501aedbdf5bb0824bf1c13e033685e57a207) )
- ROM_LOAD( "dz14.12f", 0x30000, 0x10000, CRC(0abbf76d) SHA1(fefb0cb7b866452b890bcf8c47b1ed95df35095e) )
- ROM_LOAD( "dz11.8f", 0x40000, 0x10000, CRC(a5e19c24) SHA1(a4aae81a116577ee3cdd9e1a46cae413ae252b76) )
- ROM_LOAD( "dz13.1f", 0x50000, 0x10000, CRC(3e7c0405) SHA1(2cdcb9a902acecec0729a906b7edb44baf130d32) )
- ROM_LOAD( "dz17.17f", 0x60000, 0x10000, CRC(40361b8b) SHA1(6ee59129e236ead3d9b828fb9726311b7a4f2ff6) )
- ROM_LOAD( "dz18.18f", 0x70000, 0x10000, CRC(8d219489) SHA1(0490ad84085d1a60ece1b8ab45f0c551d2ac219d) )
-
- ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
- ROM_LOAD( "dz07.12f", 0x00000, 0x10000, CRC(e7455167) SHA1(a4582ced57862563ef626a25ced4072bc2c95750) )
- ROM_LOAD( "dz08.14f", 0x10000, 0x10000, CRC(32f9ddfe) SHA1(2b8c228b0ca938ab7495d53e1a39275a8b872828) )
- ROM_LOAD( "dz09.15f", 0x20000, 0x10000, CRC(bb6efc02) SHA1(ec501cd4a624d9c36a545dd100bc4f2f8b1e5cc0) )
- ROM_LOAD( "dz10.17f", 0x30000, 0x10000, CRC(6ef9963b) SHA1(f12a2e2b0451a118234b2995185bb14d4998d430) )
-
- ROM_REGION( 0x0800, "proms", 0 )
- ROM_LOAD( "dz19a.10d", 0x0000, 0x0400, CRC(47e1f83b) SHA1(f073eea1f33ed7a4862e4efd143debf1e0ee64b4) )
- ROM_LOAD( "dz20a.11d", 0x0400, 0x0400, CRC(d8fe2d99) SHA1(56f8fcf2f871c7d52d4299a5b9988401ada4319d) )
-ROM_END
-
-ROM_START( ghostb3 )
- ROM_REGION( 0x50000, "maincpu", 0 )
- ROM_LOAD( "dz01-3b.1d", 0x08000, 0x08000, CRC(c8cc862a) SHA1(e736107beb11a12cdf413655c6874df28d5a9c70) )
- ROM_LOAD( "dz02.3d", 0x10000, 0x10000, CRC(8e117541) SHA1(7dfa6eabb29f39a615f3e5123bddcc7197ab82d0) )
- ROM_LOAD( "dz03.4d", 0x20000, 0x10000, CRC(5606a8f4) SHA1(e46e887f13f648fe2162cb853b3c20fa60e3d215) )
- ROM_LOAD( "dz04-1.6d", 0x30000, 0x10000, CRC(3c3eb09f) SHA1(ae4975992698fa97c68a857a25b470a05539160a) )
- ROM_LOAD( "dz05-1.7d", 0x40000, 0x10000, CRC(b4971d33) SHA1(25e052c4b414c7bd7b6e3ae9c211873902afb5f7) )
-
- ROM_REGION( 2*0x10000, "audiocpu", 0 ) /* 64K for sound CPU + 64k for decrypted opcodes */
- ROM_LOAD( "dz06.5f", 0x8000, 0x8000, CRC(798f56df) SHA1(aee33cd0c102015114e17f6cb98945e7cc806f55) )
-
- ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */
- ROM_LOAD( "dz-1.1b", 0x0000, 0x1000, CRC(9f5f3cb5) SHA1(5ef2b8a5411dde28277d9364db014763019ecf15) )
-
- ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "dz00.16b", 0x00000, 0x08000, CRC(992b4f31) SHA1(a9f255286193ccc261a9b6983aabf3c76ebe5ce5) )
-
- ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "dz15.14f", 0x00000, 0x10000, CRC(a01a5fd9) SHA1(c15e11fbc0ede9e4a232abe37e6d221d5789ce8e) )
- ROM_LOAD( "dz16.15f", 0x10000, 0x10000, CRC(5a9a344a) SHA1(f4e8c2bae023ce996e99383873eba23ab6f972a8) )
- ROM_LOAD( "dz12.9f", 0x20000, 0x10000, CRC(817fae99) SHA1(4179501aedbdf5bb0824bf1c13e033685e57a207) )
- ROM_LOAD( "dz14.12f", 0x30000, 0x10000, CRC(0abbf76d) SHA1(fefb0cb7b866452b890bcf8c47b1ed95df35095e) )
- ROM_LOAD( "dz11.8f", 0x40000, 0x10000, CRC(a5e19c24) SHA1(a4aae81a116577ee3cdd9e1a46cae413ae252b76) )
- ROM_LOAD( "dz13.1f", 0x50000, 0x10000, CRC(3e7c0405) SHA1(2cdcb9a902acecec0729a906b7edb44baf130d32) )
- ROM_LOAD( "dz17.17f", 0x60000, 0x10000, CRC(40361b8b) SHA1(6ee59129e236ead3d9b828fb9726311b7a4f2ff6) )
- ROM_LOAD( "dz18.18f", 0x70000, 0x10000, CRC(8d219489) SHA1(0490ad84085d1a60ece1b8ab45f0c551d2ac219d) )
-
- ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
- ROM_LOAD( "dz07.12f", 0x00000, 0x10000, CRC(e7455167) SHA1(a4582ced57862563ef626a25ced4072bc2c95750) )
- ROM_LOAD( "dz08.14f", 0x10000, 0x10000, CRC(32f9ddfe) SHA1(2b8c228b0ca938ab7495d53e1a39275a8b872828) )
- ROM_LOAD( "dz09.15f", 0x20000, 0x10000, CRC(bb6efc02) SHA1(ec501cd4a624d9c36a545dd100bc4f2f8b1e5cc0) )
- ROM_LOAD( "dz10.17f", 0x30000, 0x10000, CRC(6ef9963b) SHA1(f12a2e2b0451a118234b2995185bb14d4998d430) )
-
- ROM_REGION( 0x0800, "proms", 0 )
- ROM_LOAD( "dz19a.10d", 0x0000, 0x0400, CRC(47e1f83b) SHA1(f073eea1f33ed7a4862e4efd143debf1e0ee64b4) )
- ROM_LOAD( "dz20a.11d", 0x0400, 0x0400, CRC(d8fe2d99) SHA1(56f8fcf2f871c7d52d4299a5b9988401ada4319d) )
-ROM_END
-
-// DZ-1 is the verified correct MCU code for the ghostb3a set below - program ROMs work on a real PCB, but stall here in the demo mode
-// Both DZ01-2 & DZ04- ROMs have been verified correct from multiple sources
-ROM_START( ghostb3a )
- ROM_REGION( 0x50000, "maincpu", 0 )
- ROM_LOAD( "dz01-2.1d", 0x08000, 0x08000, CRC(1b16890e) SHA1(eebd253d616b6286937b72cfb64612877f383932) )
- ROM_LOAD( "dz02-.3d", 0x10000, 0x10000, CRC(8e117541) SHA1(7dfa6eabb29f39a615f3e5123bddcc7197ab82d0) ) // == dz02.3d (ghostb3)
- ROM_LOAD( "dz03-.4d", 0x20000, 0x10000, CRC(5606a8f4) SHA1(e46e887f13f648fe2162cb853b3c20fa60e3d215) ) // == dz03.4d (ghostb3)
- ROM_LOAD( "dz04-.6d", 0x30000, 0x10000, CRC(490b4525) SHA1(3066b76f8fe99c8f9f1cdf943209883a199a4184) )
- ROM_LOAD( "dz05-.7d", 0x40000, 0x10000, CRC(b4971d33) SHA1(25e052c4b414c7bd7b6e3ae9c211873902afb5f7) ) // == dz05-1.7d (ghostb3)
-
- ROM_REGION( 2*0x10000, "audiocpu", 0 ) /* 64K for sound CPU + 64k for decrypted opcodes */
- ROM_LOAD( "dz06.5f", 0x8000, 0x8000, CRC(798f56df) SHA1(aee33cd0c102015114e17f6cb98945e7cc806f55) )
-
- ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */
- ROM_LOAD( "dz-1.1b", 0x0000, 0x1000, CRC(9f5f3cb5) SHA1(5ef2b8a5411dde28277d9364db014763019ecf15) )
-
- ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "dz00.16b", 0x00000, 0x08000, CRC(992b4f31) SHA1(a9f255286193ccc261a9b6983aabf3c76ebe5ce5) )
-
- ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "dz15.14f", 0x00000, 0x10000, CRC(a01a5fd9) SHA1(c15e11fbc0ede9e4a232abe37e6d221d5789ce8e) )
- ROM_LOAD( "dz16.15f", 0x10000, 0x10000, CRC(5a9a344a) SHA1(f4e8c2bae023ce996e99383873eba23ab6f972a8) )
- ROM_LOAD( "dz12.9f", 0x20000, 0x10000, CRC(817fae99) SHA1(4179501aedbdf5bb0824bf1c13e033685e57a207) )
- ROM_LOAD( "dz14.12f", 0x30000, 0x10000, CRC(0abbf76d) SHA1(fefb0cb7b866452b890bcf8c47b1ed95df35095e) )
- ROM_LOAD( "dz11.8f", 0x40000, 0x10000, CRC(a5e19c24) SHA1(a4aae81a116577ee3cdd9e1a46cae413ae252b76) )
- ROM_LOAD( "dz13.1f", 0x50000, 0x10000, CRC(3e7c0405) SHA1(2cdcb9a902acecec0729a906b7edb44baf130d32) )
- ROM_LOAD( "dz17.17f", 0x60000, 0x10000, CRC(40361b8b) SHA1(6ee59129e236ead3d9b828fb9726311b7a4f2ff6) )
- ROM_LOAD( "dz18.18f", 0x70000, 0x10000, CRC(8d219489) SHA1(0490ad84085d1a60ece1b8ab45f0c551d2ac219d) )
-
- ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
- ROM_LOAD( "dz07.12f", 0x00000, 0x10000, CRC(e7455167) SHA1(a4582ced57862563ef626a25ced4072bc2c95750) )
- ROM_LOAD( "dz08.14f", 0x10000, 0x10000, CRC(32f9ddfe) SHA1(2b8c228b0ca938ab7495d53e1a39275a8b872828) )
- ROM_LOAD( "dz09.15f", 0x20000, 0x10000, CRC(bb6efc02) SHA1(ec501cd4a624d9c36a545dd100bc4f2f8b1e5cc0) )
- ROM_LOAD( "dz10.17f", 0x30000, 0x10000, CRC(6ef9963b) SHA1(f12a2e2b0451a118234b2995185bb14d4998d430) )
-
- ROM_REGION( 0x0800, "proms", 0 )
- ROM_LOAD( "dz19a.10d", 0x0000, 0x0400, CRC(47e1f83b) SHA1(f073eea1f33ed7a4862e4efd143debf1e0ee64b4) )
- ROM_LOAD( "dz20a.11d", 0x0400, 0x0400, CRC(d8fe2d99) SHA1(56f8fcf2f871c7d52d4299a5b9988401ada4319d) )
-ROM_END
-
-/*
-Meikyuu Hunter G (also known as Maze Hunter)
-Data East, 1987
-
-PCB Layout
-----------
-
-DE-0273-1
-|-------------------------------------------------------------|
-| 2018 DW09 DW00 |
-| 2018 |
-| DW08 |-|
-| |---------| 6264 | |
-| | | DW07 | |
-| |L7A0072 | | |
-| |DATA EAST| DW06 | |
-| |BAC 06 | | |
-|J |---------| | |
-|A DW19 |-|
-|M |
-|M DSW1 DSW2 DW18 |
-|A |-|
-| 6116 |---| | |
-| | H | | |
-| DW05 | D | DW04 | |
-| | 6 | 2018 | |
-| 65C02 YM3812 | 3 | DW03 | |
-| | C | | |
-| YM2203 YM3014 | 0 | DW02 |-|
-| YM3014 | 9 | |
-| VOL UPC324 |---| DW01-5 i8751H 8MHz |
-|-------------------------------------------------------------|
-Notes:
- 2018 - 2K x8 SRAM (DIP24)
- 6116 - 2K x8 SRAM (DIP24)
- 6264 - 8K x8 SRAM (DIP28)
- 6502 CPU clock - 1.500MHz
- 6309 CPU clock - 3.000MHz
- YM2203 clock - 1.500MHz
- 8751 clock - 8.000MHz (contents secured)
- YM3812 clock - 3.000MHz
- VSync - 58Hz
- HSync - 15.68kHz
- ROMs -
- DW00/DW01/DW05 - 27C256
- DW02/DW03/DW04 \
- DW06/DW07/DW08/DW09 / 27C512
- DW18 - Fujitsu MB7132, compatible with Philips 82S181
- DW19 - Fujitsu MB7122, compatible with Philips 82S137
-
-
-DE-0259-1
-|-------------------------------------------------------------|
-| |
-| 2018 |
-| 2018 |-|
-| 2018 | |
-| 2018 | |
-| 2018 2018 | |
-| | |
-| DW10 |-------| | |
-| | | | |
-| DW11 2018 | DRL40 | |-|
-| | | |
-| DW12 |-------| |
-| |-|
-| DW13 2018 | |
-| VSC30 |-------| | |
-| DW14 | | | |
-| | DRL40 | | |
-| DW15 2018 | | | |
-| HMC20 |-------| | |
-| DW16 |-|
-| |
-|12MHz DW17 2018 |
-|-------------------------------------------------------------|
-Notes:
- 2018 - 2K x8 SRAM (DIP24)
- All ROMs 27512
- DECO Custom ICs -
- DECO VSC30 M60348 6102 (DIP40)
- DECO HMC20 M60232 722001 (DIP28)
- DATA EAST DRL40 TC17G042AF 8053 8702A (x2, QFP144)
-*/
-
-ROM_START( meikyuh )
- ROM_REGION( 0x40000, "maincpu", 0 )
- ROM_LOAD( "dw01-5.1d", 0x08000, 0x08000, CRC(87610c39) SHA1(47b83e7decd18f117d00a9f55c42da93b337c04a) )
- ROM_LOAD( "dw02.3d", 0x10000, 0x10000, CRC(40c9b0b8) SHA1(81deb25e00eb4d4c5133ea42cda279c318ee771c) )
- ROM_LOAD( "dw03.4d", 0x20000, 0x10000, CRC(5606a8f4) SHA1(e46e887f13f648fe2162cb853b3c20fa60e3d215) )
- ROM_LOAD( "dw04.6d", 0x30000, 0x10000, CRC(235c0c36) SHA1(f0635f8348459cb8a56eb6184f1bc31c3a82de6a) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 )
- ROM_LOAD( "dw05.5f", 0x8000, 0x8000, CRC(c28c4d82) SHA1(ad88506bcbc9763e39d6e6bb25ef2bd6aa929f30) )
-
- ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */
- ROM_LOAD( "dw.1b", 0x0000, 0x1000, CRC(28e9ced9) SHA1(a3d6dfa1e44fa93c0f30fa0a88b6dd3d6e5c4dda) )
-
- ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "dw00.16b", 0x00000, 0x8000, CRC(3d25f15c) SHA1(590518460d069bc235b5efebec81731d7a2375de) )
-
- ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "dw14.14f", 0x00000, 0x10000, CRC(9b0dbfa9) SHA1(c9db6e70b217a34fbc2bf17da3f5ec6f0130514a) )
- ROM_LOAD( "dw15.15f", 0x10000, 0x10000, CRC(95683fda) SHA1(aa91ad1cd685790e29e16d64bd75a5b4367cf87b) )
- ROM_LOAD( "dw11.9f", 0x20000, 0x10000, CRC(1b1fcca7) SHA1(17e510c1b3efa0f6da49461c286b89295db6b9a6) )
- ROM_LOAD( "dw13.12f", 0x30000, 0x10000, CRC(e7413056) SHA1(62048a9648cbb6b651e3409f77cee268822fd2e1) )
- ROM_LOAD( "dw10.8f", 0x40000, 0x10000, CRC(57667546) SHA1(e7756997ea04204e62404ce8069f8cdb33cb4565) )
- ROM_LOAD( "dw12.1f", 0x50000, 0x10000, CRC(4c548db8) SHA1(988411ab41884c926ca971e7b58f406f85be3b54) )
- ROM_LOAD( "dw16.17f", 0x60000, 0x10000, CRC(e5bcf927) SHA1(b96bd4c124c9745fae1c1f35bdbbdec9f97ab4a5) )
- ROM_LOAD( "dw17.18f", 0x70000, 0x10000, CRC(9e10f723) SHA1(159c5e3d821a10b64cd6d538d19063d0f5b057c0) )
-
- ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
- ROM_LOAD( "dw06.12f", 0x00000, 0x10000, CRC(b65e029d) SHA1(f8791d57f688f16e0f076361603510e7133f4e36) )
- ROM_LOAD( "dw07.14f", 0x10000, 0x10000, CRC(668d995d) SHA1(dc6221de6103168c8e19f2c6eb159b8989ca2208) )
- ROM_LOAD( "dw08.15f", 0x20000, 0x10000, CRC(bb2cf4a0) SHA1(78806adb6a9ad9fc0707ead567a3220eb2bdb32f) )
- ROM_LOAD( "dw09.17f", 0x30000, 0x10000, CRC(6a528d13) SHA1(f1ef592f1efea637abde26bb8e3d02d552582a43) )
-
- ROM_REGION( 0x0800, "proms", 0 )
- ROM_LOAD( "dw18.9d", 0x0000, 0x0400, CRC(75f1945f) SHA1(6fa436ae21851ec30847d57c31bdd2fd695e08af) )
- ROM_LOAD( "dw19.10d", 0x0400, 0x0400, CRC(cc16f3fa) SHA1(4562106ff752f5fc5ae00ff098141e5d74fe4700) )
-ROM_END
-
-/*
-
-Meikyuu Hunter G (Japan, set 2)
-
-set 2 - the code is very different, but is this an original board? it lacks original labels
- and the IC positions are different on the sprite roms
-
-this version lacks the linescroll effects when starting the game / demoplay, but the demoplay seems
-more complete, whereas in set 1 the players appear to get stuck before reaching the boss
-
-also is 27512.15f a good dump? graphic roms usually match, might be a good idea to check 27512.6d too
-
-CPU
----
-
-CPUs PCB (AT0789A):
-1x MC68B09EP (main)
-1x 8751H (missing, the socket is empty!)
-1x UM6502 (sound)
-1x YM2203 (sound)
-1x YM3526 (sound)
-2x Y3414B (sound)
-1x CA324E (sound)
-1x oscillator 8.0000MHz
-
-ROMs PCB (AT0789B):
-1x oscillator 12.000MHz
-
-
-ROMs
-----
-
-CPUs PCB (AT0789A):
-3x P27256
-2x TMM24512
-5x M27512ZB
-3x N82S137N (not dumped)
-
-ROMs PCB (AT0789B):
-8x M27512ZB
-3x PAL16R4ANC (not dumped)
-Note CPUs PCB (AT0789A):
-1x 28x2 JAMMA edge connector
-1x trimmer (volume)
-2x 8 switches dip
-2x 50 pins flat cable connector to ROMs PCB
-
-ROMs PCB (AT0789B):
-2x 50 pins flat cable connector to CPUs PCB
-
-------------------------------------
-There is a small piggyback attached under CPUs PCB full of 74Sxx
-
-This boards looks like a legit PCB from Data East, even if a Data East logo is not present.
-
-ALL MEMORIES ARE MASK ROMS!
-
-*/
-ROM_START( meikyuha )
- ROM_REGION( 0x40000, "maincpu", 0 )
- ROM_LOAD( "27256.1d", 0x08000, 0x08000, CRC(d5b5e8a2) SHA1(0155d1d0ddbd764b960148c3c9ef34223e101659) ) // dw-01-5.1d matched 6.552124%
- ROM_LOAD( "24512.3d", 0x10000, 0x10000, CRC(40c9b0b8) SHA1(81deb25e00eb4d4c5133ea42cda279c318ee771c) )
- ROM_LOAD( "24512.4d", 0x20000, 0x10000, CRC(5606a8f4) SHA1(e46e887f13f648fe2162cb853b3c20fa60e3d215) )
- ROM_LOAD( "27512.6d", 0x30000, 0x10000, CRC(8ca6055d) SHA1(37dc5d3b158dc5d7c9677fc4f82e10804181619f) ) // dw-04.6d matched 99.995422%
-
- ROM_REGION( 0x10000, "audiocpu", 0 )
- ROM_LOAD( "27256.5f", 0x8000, 0x8000, CRC(c28c4d82) SHA1(ad88506bcbc9763e39d6e6bb25ef2bd6aa929f30) )
-
- ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */
- ROM_LOAD( "dw.1b", 0x0000, 0x1000, CRC(28e9ced9) SHA1(a3d6dfa1e44fa93c0f30fa0a88b6dd3d6e5c4dda) )
-
- ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "27256.16b", 0x00000, 0x8000, CRC(3d25f15c) SHA1(590518460d069bc235b5efebec81731d7a2375de) )
-
- ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "92.6m", 0x00000, 0x10000, CRC(9b0dbfa9) SHA1(c9db6e70b217a34fbc2bf17da3f5ec6f0130514a) )
- ROM_LOAD( "93.6o", 0x10000, 0x10000, CRC(95683fda) SHA1(aa91ad1cd685790e29e16d64bd75a5b4367cf87b) )
- ROM_LOAD( "89.6i", 0x20000, 0x10000, CRC(1b1fcca7) SHA1(17e510c1b3efa0f6da49461c286b89295db6b9a6) )
- ROM_LOAD( "91.6l", 0x30000, 0x10000, CRC(e7413056) SHA1(62048a9648cbb6b651e3409f77cee268822fd2e1) )
- ROM_LOAD( "88.6h", 0x40000, 0x10000, CRC(57667546) SHA1(e7756997ea04204e62404ce8069f8cdb33cb4565) )
- ROM_LOAD( "90.6k", 0x50000, 0x10000, CRC(4c548db8) SHA1(988411ab41884c926ca971e7b58f406f85be3b54) )
- ROM_LOAD( "94.6p", 0x60000, 0x10000, CRC(e5bcf927) SHA1(b96bd4c124c9745fae1c1f35bdbbdec9f97ab4a5) )
- ROM_LOAD( "95.6r", 0x70000, 0x10000, CRC(9e10f723) SHA1(159c5e3d821a10b64cd6d538d19063d0f5b057c0) )
-
- ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
- ROM_LOAD( "27512.12f", 0x00000, 0x10000, CRC(b65e029d) SHA1(f8791d57f688f16e0f076361603510e7133f4e36) )
- ROM_LOAD( "27512.14f", 0x10000, 0x10000, CRC(668d995d) SHA1(dc6221de6103168c8e19f2c6eb159b8989ca2208) )
- ROM_LOAD( "27512.15f", 0x20000, 0x10000, CRC(547fe4e2) SHA1(f8406e7d2bbd2243fcfe27c7ba401f04536dadc9) ) // dw-08.15f matched 99.996948% (bad?)
- ROM_LOAD( "27512.17f", 0x30000, 0x10000, CRC(6a528d13) SHA1(f1ef592f1efea637abde26bb8e3d02d552582a43) )
-
- ROM_REGION( 0x0800, "proms", 0 ) // taken from other set
- ROM_LOAD( "dw18.9d", 0x0000, 0x0400, CRC(75f1945f) SHA1(6fa436ae21851ec30847d57c31bdd2fd695e08af) )
- ROM_LOAD( "dw19.10d", 0x0400, 0x0400, CRC(cc16f3fa) SHA1(4562106ff752f5fc5ae00ff098141e5d74fe4700) )
-ROM_END
-
-/*
-Main Components
----------------
-
-Top board (DATA EAST DE-0250-3):
-2x MC68B09EP (18e,19e)(main)
-1x RP65C02A (3f)(sound)
-1x YM3812 (1e)(sound)
-1x YM2203 (1f)(sound)
-2x Y30148 (1j,2j)(sound)
-1x OKI M5205 (3j)(sound)
-1x NEC PC3403C (1j)(sound)
-1x C4558C (2j)(sound)
-1x oscillator 8.000 (x1)
-1x ID8751H (read protected)
-
-Lower board (DATA EAST DE-0251-2):
-1x DECO TC15G032AY-0013-8644a-DSPC10 (square component, with 135 pass-through pins)(14h)
-1x DECO VSC30-M60348-6102 (DIL40)(9a)
-1x DECO HMC20-M60232-6902 (DIL28)(14a)
-1x oscillator 12.000 (x1)
-
-ROMs
-----
-
-Top board (DATA EAST DE-0250-3):
-2x MBM27256 (00,03)
-10x MBM27C512 (01,02,04,05,06,07,08,09,10,11)
-1x MB7122 (DIL18) (15)
-
-Lower board (DATA EAST DE-0251-2):
-3x MBM27C512
-
-Notes
------
-
-Top board (DATA EAST DE-0250-3):
-1x JAMMA edge connector
-2x 25x2 legs connectors to lower board (cn1,cn2)
-1x trimmer (volume)
-2x 8 switches dip (7k,16k)
-
-Lower board (DATA EAST DE-0251-2):
-2x 25x2 legs connectors to top board (cn1,cn2)
-
-*/
-
-
-ROM_START( csilver )
- ROM_REGION( 0x48000, "maincpu", 0 )
- ROM_LOAD( "dx03-12.18d", 0x08000, 0x08000, CRC(2d926e7c) SHA1(cf38e92904edb1870b0a4965f9049d67efe8cf6a) )
- ROM_LOAD( "dx01.12d", 0x10000, 0x10000, CRC(570fb50c) SHA1(3002f53182834a060fc282be1bc5767906e19ba2) )
- ROM_LOAD( "dx02.13d", 0x20000, 0x10000, CRC(58625890) SHA1(503a969085f6dcb16687217c48136ea22d07c89f) )
-
- ROM_REGION( 0x10000, "sub", 0 ) /* CPU 2, 1st 16k is empty */
- ROM_LOAD( "dx04-1.19d", 0x0000, 0x10000, CRC(29432691) SHA1(a76ecd27d217c66a0e43f93e29efe83c657925c3) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 )
- ROM_LOAD( "dx05.3f", 0x00000, 0x10000, CRC(eb32cf25) SHA1(9390c88033259c65eb15320e31f5d696970987cc) )
-
- ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */
- // 017F: B4 4C 0D : cjne a,#$4C,$018F (ID code 0x4c = World version)
- ROM_LOAD( "dx-8.19a", 0x0000, 0x1000, CRC(c0266263) SHA1(27ac6fa4af7195f04249c04dec168ab82158704e) )
-
- ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "dx00.3d", 0x00000, 0x08000, CRC(f01ef985) SHA1(d5b823bd7c0efcf3137f8643c5d99a260bed5675) )
-
- ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites (3bpp) */
- ROM_LOAD( "dx14.15k", 0x00000, 0x10000, CRC(80f07915) SHA1(ea100f12ef3a68110af911fa9beeb73b388f069d) )
- /* 0x10000-0x1ffff empty */
- ROM_LOAD( "dx13.13k", 0x20000, 0x10000, CRC(d32c02e7) SHA1(d0518ec31e9e3f7b4e76fba5d7c05c33c61a9c72) )
- /* 0x30000-0x3ffff empty */
- ROM_LOAD( "dx12.10k", 0x40000, 0x10000, CRC(ac78b76b) SHA1(c2be347fd950894401123ada8b27bfcfce53e66b) )
- /* 0x50000-0x5ffff empty */
- /* 0x60000-0x7ffff empty (no 4th plane) */
-
- ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles (3bpp) */
- ROM_LOAD( "dx06.5f", 0x00000, 0x10000, CRC(b6fb208c) SHA1(027d33f0b5feb6f0433134213cfcef96790eaace) )
- ROM_LOAD( "dx07.7f", 0x10000, 0x10000, CRC(ee3e1817) SHA1(013496976a9ffacf1587b3a6fc0f548becb1ab0e) )
- ROM_LOAD( "dx08.8f", 0x20000, 0x10000, CRC(705900fe) SHA1(53b9d09f9780a3bf3545bc27a2855ebee3884124) )
- ROM_LOAD( "dx09.10f", 0x30000, 0x10000, CRC(3192571d) SHA1(240c6c099f1e6edbf0be7d5a4ec396b056c9f70f) )
- ROM_LOAD( "dx10.12f", 0x40000, 0x10000, CRC(3ef77a32) SHA1(97b97c35a6ca994d2e7a6e7a63101eda9709bcb1) )
- ROM_LOAD( "dx11.13f", 0x50000, 0x10000, CRC(9cf3d5b8) SHA1(df4974f8412ab1cf65871b8e4e3dbee478bf4d21) )
-ROM_END
-
-/* Different IC positions to World set? */
-ROM_START( csilverj )
- ROM_REGION( 0x48000, "maincpu", 0 )
- ROM_LOAD( "dx03-3.a4", 0x08000, 0x08000, CRC(02dd8cfc) SHA1(f29c0d9dd03e8c52672c0f3dbee44a93c5b4261d) )
- ROM_LOAD( "dx01.a2", 0x10000, 0x10000, CRC(570fb50c) SHA1(3002f53182834a060fc282be1bc5767906e19ba2) )
- ROM_LOAD( "dx02.a3", 0x20000, 0x10000, CRC(58625890) SHA1(503a969085f6dcb16687217c48136ea22d07c89f) )
-
- ROM_REGION( 0x10000, "sub", 0 ) /* CPU 2, 1st 16k is empty */
- ROM_LOAD( "dx04-1.a5", 0x0000, 0x10000, CRC(29432691) SHA1(a76ecd27d217c66a0e43f93e29efe83c657925c3) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 )
- ROM_LOAD( "dx05.a6", 0x00000, 0x10000, CRC(eb32cf25) SHA1(9390c88033259c65eb15320e31f5d696970987cc) )
-
- ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */
- // hand modified version of csilver ROM
- ROM_LOAD( "id8751h_japan.mcu", 0x0000, 0x1000, BAD_DUMP CRC(6e801217) SHA1(2d8f7ae533dd8146acf8461d61ddd839544adf55) )
-
- ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "dx00.a1", 0x00000, 0x08000, CRC(f01ef985) SHA1(d5b823bd7c0efcf3137f8643c5d99a260bed5675) )
-
- ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites (3bpp) */
- ROM_LOAD( "dx14.b5", 0x00000, 0x10000, CRC(80f07915) SHA1(ea100f12ef3a68110af911fa9beeb73b388f069d) )
- /* 0x10000-0x1ffff empty */
- ROM_LOAD( "dx13.b4", 0x20000, 0x10000, CRC(d32c02e7) SHA1(d0518ec31e9e3f7b4e76fba5d7c05c33c61a9c72) )
- /* 0x30000-0x3ffff empty */
- ROM_LOAD( "dx12.b3", 0x40000, 0x10000, CRC(ac78b76b) SHA1(c2be347fd950894401123ada8b27bfcfce53e66b) )
- /* 0x50000-0x5ffff empty */
- /* 0x60000-0x7ffff empty (no 4th plane) */
-
- ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles (3bpp) */
- ROM_LOAD( "dx06.a7", 0x00000, 0x10000, CRC(b6fb208c) SHA1(027d33f0b5feb6f0433134213cfcef96790eaace) )
- ROM_LOAD( "dx07.a8", 0x10000, 0x10000, CRC(ee3e1817) SHA1(013496976a9ffacf1587b3a6fc0f548becb1ab0e) )
- ROM_LOAD( "dx08.a9", 0x20000, 0x10000, CRC(705900fe) SHA1(53b9d09f9780a3bf3545bc27a2855ebee3884124) )
- ROM_LOAD( "dx09.a10", 0x30000, 0x10000, CRC(3192571d) SHA1(240c6c099f1e6edbf0be7d5a4ec396b056c9f70f) )
- ROM_LOAD( "dx10.b1", 0x40000, 0x10000, CRC(3ef77a32) SHA1(97b97c35a6ca994d2e7a6e7a63101eda9709bcb1) )
- ROM_LOAD( "dx11.b2", 0x50000, 0x10000, CRC(9cf3d5b8) SHA1(df4974f8412ab1cf65871b8e4e3dbee478bf4d21) )
-ROM_END
-
-/* Same IC positions to World set */
-
-ROM_START( csilverja ) // DE-0250-3 + DE-0251-2
- ROM_REGION( 0x48000, "maincpu", 0 )
- ROM_LOAD( "dx03-1.18d", 0x08000, 0x08000, CRC(d42905be) SHA1(5a406466aa9bb2b2591d02fc87289cb93f7358c6) )
- ROM_LOAD( "dx01.12d", 0x10000, 0x10000, CRC(570fb50c) SHA1(3002f53182834a060fc282be1bc5767906e19ba2) )
- ROM_LOAD( "dx02.13d", 0x20000, 0x10000, CRC(58625890) SHA1(503a969085f6dcb16687217c48136ea22d07c89f) )
-
- ROM_REGION( 0x10000, "sub", 0 ) /* CPU 2, 1st 16k is empty */
- ROM_LOAD( "dx04-1.19d", 0x0000, 0x10000, CRC(29432691) SHA1(a76ecd27d217c66a0e43f93e29efe83c657925c3) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 )
- ROM_LOAD( "dx05.3f", 0x00000, 0x10000, CRC(eb32cf25) SHA1(9390c88033259c65eb15320e31f5d696970987cc) )
-
- ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */
- // hand modified version of csilver ROM
- ROM_LOAD( "id8751h_japan.mcu", 0x0000, 0x1000, BAD_DUMP CRC(6e801217) SHA1(2d8f7ae533dd8146acf8461d61ddd839544adf55) )
-
- ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "dx00.3d", 0x00000, 0x08000, CRC(f01ef985) SHA1(d5b823bd7c0efcf3137f8643c5d99a260bed5675) )
-
- ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites (3bpp) */
- ROM_LOAD( "dx14.15k", 0x00000, 0x10000, CRC(80f07915) SHA1(ea100f12ef3a68110af911fa9beeb73b388f069d) )
- /* 0x10000-0x1ffff empty */
- ROM_LOAD( "dx13.13k", 0x20000, 0x10000, CRC(d32c02e7) SHA1(d0518ec31e9e3f7b4e76fba5d7c05c33c61a9c72) )
- /* 0x30000-0x3ffff empty */
- ROM_LOAD( "dx12.10k", 0x40000, 0x10000, CRC(ac78b76b) SHA1(c2be347fd950894401123ada8b27bfcfce53e66b) )
- /* 0x50000-0x5ffff empty */
- /* 0x60000-0x7ffff empty (no 4th plane) */
-
- ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles (3bpp) */
- ROM_LOAD( "dx06.5f", 0x00000, 0x10000, CRC(b6fb208c) SHA1(027d33f0b5feb6f0433134213cfcef96790eaace) )
- ROM_LOAD( "dx07.7f", 0x10000, 0x10000, CRC(ee3e1817) SHA1(013496976a9ffacf1587b3a6fc0f548becb1ab0e) )
- ROM_LOAD( "dx08.8f", 0x20000, 0x10000, CRC(705900fe) SHA1(53b9d09f9780a3bf3545bc27a2855ebee3884124) )
- ROM_LOAD( "dx09.10f", 0x30000, 0x10000, CRC(3192571d) SHA1(240c6c099f1e6edbf0be7d5a4ec396b056c9f70f) )
- ROM_LOAD( "dx10.12f", 0x40000, 0x10000, CRC(3ef77a32) SHA1(97b97c35a6ca994d2e7a6e7a63101eda9709bcb1) )
- ROM_LOAD( "dx11.13f", 0x50000, 0x10000, CRC(9cf3d5b8) SHA1(df4974f8412ab1cf65871b8e4e3dbee478bf4d21) )
-ROM_END
-
-ROM_START( oscar )
- ROM_REGION( 0x20000, "maincpu", 0 )
- ROM_LOAD( "du10", 0x08000, 0x08000, CRC(120040d8) SHA1(22d5f84f3ca724cbf39dfc4790f2175ba4945aaf) ) /* Is "DU" code correct for "World" or is */
- ROM_LOAD( "ed09", 0x10000, 0x10000, CRC(e2d4bba9) SHA1(99f0310debe51f4bcd00b5fdaedc1caf2eeccdeb) ) /* this set really the first rev Japan set? */
-
- ROM_REGION( 0x10000, "sub", 0 ) /* CPU 2, 1st 16k is empty */
- ROM_LOAD( "du11", 0x0000, 0x10000, CRC(ff45c440) SHA1(4769944bcfebcdcba7ed7d5133d4d9f98890d75c) )
-
- ROM_REGION( 2*0x10000, "audiocpu", 0 ) /* 64K for sound CPU + 64k for decrypted opcodes */
- ROM_LOAD( "ed12", 0x8000, 0x8000, CRC(432031c5) SHA1(af2deea48b98eb0f9e85a4fb1486021f999f9abd) )
-
- ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "ed08", 0x00000, 0x04000, CRC(308ac264) SHA1(fd1c4ec4e4f99c33e93cd15e178c4714251a9b7e) )
-
- ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "ed04", 0x00000, 0x10000, CRC(416a791b) SHA1(e6541b713225289a43962363029eb0e22a1ecb4a) )
- ROM_LOAD( "ed05", 0x20000, 0x10000, CRC(fcdba431) SHA1(0be2194519c36ddf136610f60890506eda1faf0b) )
- ROM_LOAD( "ed06", 0x40000, 0x10000, CRC(7d50bebc) SHA1(06375f3273c48c7c7d81f1c15cbc5d3f3e05b8ed) )
- ROM_LOAD( "ed07", 0x60000, 0x10000, CRC(8fdf0fa5) SHA1(2b4d1ca1436864e89b13b3fa151a4a3708592e0a) )
-
- ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles */
- ROM_LOAD( "ed01", 0x00000, 0x10000, CRC(d3a58e9e) SHA1(35eda2aa630fc2c11a1aff2b00bcfabe2f3d4249) )
- ROM_LOAD( "ed03", 0x20000, 0x10000, CRC(4fc4fb0f) SHA1(0906762a3adbffe765e072255262fedaa78bdb2a) )
- ROM_LOAD( "ed00", 0x40000, 0x10000, CRC(ac201f2d) SHA1(77f13eb6a1a44444ca9b25363031451b0d68c988) )
- ROM_LOAD( "ed02", 0x60000, 0x10000, CRC(7ddc5651) SHA1(f5ec5245cf3d9d4d9c1df6a8128c24565e331317) )
-ROM_END
-
-ROM_START( oscaru )
- ROM_REGION( 0x20000, "maincpu", 0 )
- ROM_LOAD( "ed10", 0x08000, 0x08000, CRC(f9b0d4d4) SHA1(dc2aba978ba96f365027c7be5714728d5d7fb802) )
- ROM_LOAD( "ed09", 0x10000, 0x10000, CRC(e2d4bba9) SHA1(99f0310debe51f4bcd00b5fdaedc1caf2eeccdeb) )
-
- ROM_REGION( 0x10000, "sub", 0 ) /* CPU 2, 1st 16k is empty */
- ROM_LOAD( "ed11", 0x0000, 0x10000, CRC(10e5d919) SHA1(13bc3497cb4aaa6dd272853819212ad63656f8a7) )
-
- ROM_REGION( 2*0x10000, "audiocpu", 0 ) /* 64K for sound CPU + 64k for decrypted opcodes */
- ROM_LOAD( "ed12", 0x8000, 0x8000, CRC(432031c5) SHA1(af2deea48b98eb0f9e85a4fb1486021f999f9abd) )
-
- ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "ed08", 0x00000, 0x04000, CRC(308ac264) SHA1(fd1c4ec4e4f99c33e93cd15e178c4714251a9b7e) )
-
- ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "ed04", 0x00000, 0x10000, CRC(416a791b) SHA1(e6541b713225289a43962363029eb0e22a1ecb4a) )
- ROM_LOAD( "ed05", 0x20000, 0x10000, CRC(fcdba431) SHA1(0be2194519c36ddf136610f60890506eda1faf0b) )
- ROM_LOAD( "ed06", 0x40000, 0x10000, CRC(7d50bebc) SHA1(06375f3273c48c7c7d81f1c15cbc5d3f3e05b8ed) )
- ROM_LOAD( "ed07", 0x60000, 0x10000, CRC(8fdf0fa5) SHA1(2b4d1ca1436864e89b13b3fa151a4a3708592e0a) )
-
- ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles */
- ROM_LOAD( "ed01", 0x00000, 0x10000, CRC(d3a58e9e) SHA1(35eda2aa630fc2c11a1aff2b00bcfabe2f3d4249) )
- ROM_LOAD( "ed03", 0x20000, 0x10000, CRC(4fc4fb0f) SHA1(0906762a3adbffe765e072255262fedaa78bdb2a) )
- ROM_LOAD( "ed00", 0x40000, 0x10000, CRC(ac201f2d) SHA1(77f13eb6a1a44444ca9b25363031451b0d68c988) )
- ROM_LOAD( "ed02", 0x60000, 0x10000, CRC(7ddc5651) SHA1(f5ec5245cf3d9d4d9c1df6a8128c24565e331317) )
-
- ROM_REGION( 512, "proms", 0 )
- ROM_LOAD( "du-13.bin", 0x00000, 0x200, CRC(bea1f87e) SHA1(f5215992e4b53c9cd4c7e0b20ff5cfdce3ab6d02) ) /* Priority (Not yet used) */
-ROM_END
-
-ROM_START( oscarj1 )
- ROM_REGION( 0x20000, "maincpu", 0 )
- ROM_LOAD( "du10-1", 0x08000, 0x08000, CRC(4ebc9f7a) SHA1(df8fdc4b4b203dc1bdd048f069fb6b723bdea0d2) )
- ROM_LOAD( "ed09", 0x10000, 0x10000, CRC(e2d4bba9) SHA1(99f0310debe51f4bcd00b5fdaedc1caf2eeccdeb) )
-
- ROM_REGION( 0x10000, "sub", 0 ) /* CPU 2, 1st 16k is empty */
- ROM_LOAD( "du11", 0x0000, 0x10000, CRC(ff45c440) SHA1(4769944bcfebcdcba7ed7d5133d4d9f98890d75c) )
-
- ROM_REGION( 2*0x10000, "audiocpu", 0 ) /* 64K for sound CPU + 64k for decrypted opcodes */
- ROM_LOAD( "ed12", 0x8000, 0x8000, CRC(432031c5) SHA1(af2deea48b98eb0f9e85a4fb1486021f999f9abd) )
-
- ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "ed08", 0x00000, 0x04000, CRC(308ac264) SHA1(fd1c4ec4e4f99c33e93cd15e178c4714251a9b7e) )
-
- ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "ed04", 0x00000, 0x10000, CRC(416a791b) SHA1(e6541b713225289a43962363029eb0e22a1ecb4a) )
- ROM_LOAD( "ed05", 0x20000, 0x10000, CRC(fcdba431) SHA1(0be2194519c36ddf136610f60890506eda1faf0b) )
- ROM_LOAD( "ed06", 0x40000, 0x10000, CRC(7d50bebc) SHA1(06375f3273c48c7c7d81f1c15cbc5d3f3e05b8ed) )
- ROM_LOAD( "ed07", 0x60000, 0x10000, CRC(8fdf0fa5) SHA1(2b4d1ca1436864e89b13b3fa151a4a3708592e0a) )
-
- ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles */
- ROM_LOAD( "ed01", 0x00000, 0x10000, CRC(d3a58e9e) SHA1(35eda2aa630fc2c11a1aff2b00bcfabe2f3d4249) )
- ROM_LOAD( "ed03", 0x20000, 0x10000, CRC(4fc4fb0f) SHA1(0906762a3adbffe765e072255262fedaa78bdb2a) )
- ROM_LOAD( "ed00", 0x40000, 0x10000, CRC(ac201f2d) SHA1(77f13eb6a1a44444ca9b25363031451b0d68c988) )
- ROM_LOAD( "ed02", 0x60000, 0x10000, CRC(7ddc5651) SHA1(f5ec5245cf3d9d4d9c1df6a8128c24565e331317) )
-
- ROM_REGION( 512, "proms", 0 )
- ROM_LOAD( "du-13.bin", 0x00000, 0x200, CRC(bea1f87e) SHA1(f5215992e4b53c9cd4c7e0b20ff5cfdce3ab6d02) ) /* Priority (Not yet used) */
-ROM_END
-
-ROM_START( oscarj2 )
- ROM_REGION( 0x20000, "maincpu", 0 )
- ROM_LOAD( "du10-2", 0x08000, 0x08000, CRC(114e898d) SHA1(1072ccabe6d53c50cdfa1e27d5d848ecdd6559cc) )
- ROM_LOAD( "ed09", 0x10000, 0x10000, CRC(e2d4bba9) SHA1(99f0310debe51f4bcd00b5fdaedc1caf2eeccdeb) )
-
- ROM_REGION( 0x10000, "sub", 0 ) /* CPU 2, 1st 16k is empty */
- ROM_LOAD( "du11", 0x0000, 0x10000, CRC(ff45c440) SHA1(4769944bcfebcdcba7ed7d5133d4d9f98890d75c) )
-
- ROM_REGION( 2*0x10000, "audiocpu", 0 ) /* 64K for sound CPU + 64k for decrypted opcodes */
- ROM_LOAD( "ed12", 0x8000, 0x8000, CRC(432031c5) SHA1(af2deea48b98eb0f9e85a4fb1486021f999f9abd) )
-
- ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "ed08", 0x00000, 0x04000, CRC(308ac264) SHA1(fd1c4ec4e4f99c33e93cd15e178c4714251a9b7e) )
-
- ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "ed04", 0x00000, 0x10000, CRC(416a791b) SHA1(e6541b713225289a43962363029eb0e22a1ecb4a) )
- ROM_LOAD( "ed05", 0x20000, 0x10000, CRC(fcdba431) SHA1(0be2194519c36ddf136610f60890506eda1faf0b) )
- ROM_LOAD( "ed06", 0x40000, 0x10000, CRC(7d50bebc) SHA1(06375f3273c48c7c7d81f1c15cbc5d3f3e05b8ed) )
- ROM_LOAD( "ed07", 0x60000, 0x10000, CRC(8fdf0fa5) SHA1(2b4d1ca1436864e89b13b3fa151a4a3708592e0a) )
-
- ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles */
- ROM_LOAD( "ed01", 0x00000, 0x10000, CRC(d3a58e9e) SHA1(35eda2aa630fc2c11a1aff2b00bcfabe2f3d4249) )
- ROM_LOAD( "ed03", 0x20000, 0x10000, CRC(4fc4fb0f) SHA1(0906762a3adbffe765e072255262fedaa78bdb2a) )
- ROM_LOAD( "ed00", 0x40000, 0x10000, CRC(ac201f2d) SHA1(77f13eb6a1a44444ca9b25363031451b0d68c988) )
- ROM_LOAD( "ed02", 0x60000, 0x10000, CRC(7ddc5651) SHA1(f5ec5245cf3d9d4d9c1df6a8128c24565e331317) )
-
- ROM_REGION( 512, "proms", 0 )
- ROM_LOAD( "du-13.bin", 0x00000, 0x200, CRC(bea1f87e) SHA1(f5215992e4b53c9cd4c7e0b20ff5cfdce3ab6d02) ) /* Priority (Not yet used) */
-ROM_END
-
-ROM_START( srdarwin )
- ROM_REGION( 0x28000, "maincpu", 0 )
- ROM_LOAD( "dy_01-e.b14", 0x20000, 0x08000, CRC(176e9299) SHA1(20cd44ab610e384ab4f0172054c9adc432b12e9c) )
- ROM_CONTINUE( 0x08000, 0x08000 )
- ROM_LOAD( "dy_00.b16", 0x10000, 0x10000, CRC(2bf6b461) SHA1(435d922c7b9df7f2b2f774346caed81d330be8a0) )
-
- ROM_REGION( 2*0x10000, "audiocpu", 0 ) /* 64K for sound CPU + 64k for decrypted opcodes */
- ROM_LOAD( "dy_04.d7", 0x8000, 0x8000, CRC(2ae3591c) SHA1(f21b06d84e2c3d3895be0812024641fd006e45cf) )
-
- ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */
- // 0160: B4 6B 0D : cjne a,#$6B,$0170 (ID code 0x6b = World version)
- ROM_LOAD( "dy-e.d11", 0x0000, 0x1000, CRC(11cd6ca4) SHA1(ec70f84228e37f9fc1bda85fa52a009f61c500b2) )
-
- ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "dy_05.b6", 0x00000, 0x4000, CRC(8780e8a3) SHA1(03ea91fdc5aba8e139201604fb3bf9b69f71f056) )
-
- ROM_REGION( 0x30000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "dy_07.h16", 0x00000, 0x8000, CRC(97eaba60) SHA1(e3252b67bad7babcf4ece39f46ae4aeb950eb92b) )
- ROM_LOAD( "dy_06.h14", 0x08000, 0x8000, CRC(c279541b) SHA1(eb3737413499d07b6c2af99a95b27b2590e670c5) )
- ROM_LOAD( "dy_09.k13", 0x10000, 0x8000, CRC(d30d1745) SHA1(647b6121ab6fa812368da45e1295cc41f73be89d) )
- ROM_LOAD( "dy_08.k11", 0x18000, 0x8000, CRC(71d645fd) SHA1(a74a9b9697fc39b4e675e732a9d7d82976cc95dd) )
- ROM_LOAD( "dy_11.k16", 0x20000, 0x8000, CRC(fd9ccc5b) SHA1(b38c44c01acdc455d4192e4c8be1d68d9eb0c7b6) )
- ROM_LOAD( "dy_10.k14", 0x28000, 0x8000, CRC(88770ab8) SHA1(0a4a807a8d3b0653864bd984872d5567836f8cf8) )
-
- ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
- ROM_LOAD( "dy_03.b4", 0x00000, 0x4000, CRC(44f2a4f9) SHA1(97368dd112451cd630f2fa5ba54679e84e7d4d97) )
- ROM_CONTINUE( 0x10000, 0x4000 )
- ROM_CONTINUE( 0x20000, 0x4000 )
- ROM_CONTINUE( 0x30000, 0x4000 )
- ROM_LOAD( "dy_02.b5", 0x08000, 0x4000, CRC(522d9a9e) SHA1(248274ed6df604357cad386fcf0521b26810aa0e) )
- ROM_CONTINUE( 0x18000, 0x4000 )
- ROM_CONTINUE( 0x28000, 0x4000 )
- ROM_CONTINUE( 0x38000, 0x4000 )
-
- ROM_REGION( 256, "proms", 0 )
- ROM_LOAD( "dy_12.f4", 0x00000, 0x100, CRC(ebfaaed9) SHA1(5723dbfa3eb3fc4df8c8975b320a5c49848309d8) ) /* Priority (Not yet used) */
-ROM_END
-
-ROM_START( srdarwinj )
- ROM_REGION( 0x28000, "maincpu", 0 )
- ROM_LOAD( "dy_01.b14", 0x20000, 0x08000, CRC(1eeee4ff) SHA1(89a70de8bd61c671582b11773ce69b2edcd9c2f8) )
- ROM_CONTINUE( 0x08000, 0x08000 )
- ROM_LOAD( "dy_00.b16", 0x10000, 0x10000, CRC(2bf6b461) SHA1(435d922c7b9df7f2b2f774346caed81d330be8a0) )
-
- ROM_REGION( 2*0x10000, "audiocpu", 0 ) /* 64K for sound CPU + 64k for decrypted opcodes */
- ROM_LOAD( "dy_04.d7", 0x8000, 0x8000, CRC(2ae3591c) SHA1(f21b06d84e2c3d3895be0812024641fd006e45cf) )
-
- ROM_REGION( 0x1000, "mcu", 0 ) /* i8751 microcontroller */
- ROM_LOAD( "dy.d11", 0x0000, 0x1000, BAD_DUMP CRC(4ac2ca9d) SHA1(6e07788df9fcf4248a9d3e87b8c5f54776bd269e) ) // hand-modified copy of world version to correct region + coinage
-
- ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "dy_05.b6", 0x00000, 0x4000, CRC(8780e8a3) SHA1(03ea91fdc5aba8e139201604fb3bf9b69f71f056) )
-
- ROM_REGION( 0x30000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "dy_07.h16", 0x00000, 0x8000, CRC(97eaba60) SHA1(e3252b67bad7babcf4ece39f46ae4aeb950eb92b) )
- ROM_LOAD( "dy_06.h14", 0x08000, 0x8000, CRC(c279541b) SHA1(eb3737413499d07b6c2af99a95b27b2590e670c5) )
- ROM_LOAD( "dy_09.k13", 0x10000, 0x8000, CRC(d30d1745) SHA1(647b6121ab6fa812368da45e1295cc41f73be89d) )
- ROM_LOAD( "dy_08.k11", 0x18000, 0x8000, CRC(71d645fd) SHA1(a74a9b9697fc39b4e675e732a9d7d82976cc95dd) )
- ROM_LOAD( "dy_11.k16", 0x20000, 0x8000, CRC(fd9ccc5b) SHA1(b38c44c01acdc455d4192e4c8be1d68d9eb0c7b6) )
- ROM_LOAD( "dy_10.k14", 0x28000, 0x8000, CRC(88770ab8) SHA1(0a4a807a8d3b0653864bd984872d5567836f8cf8) )
-
- ROM_REGION( 0x40000, "gfx3", 0 ) /* tiles */
- ROM_LOAD( "dy_03.b4", 0x00000, 0x4000, CRC(44f2a4f9) SHA1(97368dd112451cd630f2fa5ba54679e84e7d4d97) )
- ROM_CONTINUE( 0x10000, 0x4000 )
- ROM_CONTINUE( 0x20000, 0x4000 )
- ROM_CONTINUE( 0x30000, 0x4000 )
- ROM_LOAD( "dy_02.b5", 0x08000, 0x4000, CRC(522d9a9e) SHA1(248274ed6df604357cad386fcf0521b26810aa0e) )
- ROM_CONTINUE( 0x18000, 0x4000 )
- ROM_CONTINUE( 0x28000, 0x4000 )
- ROM_CONTINUE( 0x38000, 0x4000 )
-
- ROM_REGION( 256, "proms", 0 )
- ROM_LOAD( "dy_12.f4", 0x00000, 0x100, CRC(ebfaaed9) SHA1(5723dbfa3eb3fc4df8c8975b320a5c49848309d8) ) /* Priority (Not yet used) */
-ROM_END
-
-ROM_START( cobracom )
- ROM_REGION( 0x30000, "maincpu", 0 )
- ROM_LOAD( "el11-5.5j", 0x08000, 0x08000, CRC(af0a8b05) SHA1(096e4e7f2785a20bfaec14277413ce4e20e90214) )
- ROM_LOAD( "el12-4.7j", 0x10000, 0x10000, CRC(7a44ef38) SHA1(d7dc277dce08f9d073290e100be4a7ca2e2b82cb) )
- ROM_LOAD( "el13.9j", 0x20000, 0x10000, CRC(04505acb) SHA1(2220efb277884588859375dab9960f04f07273a7) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 )
- ROM_LOAD( "el10-4.1f", 0x8000, 0x8000, CRC(edfad118) SHA1(10de8805472346fead62460a3fdc09ae26a4e0d5) )
-
- ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "el14.14j", 0x00000, 0x08000, CRC(47246177) SHA1(51b025740dc03b04009ac97d8d110ab521894386) )
-
- ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "el00-4.2a", 0x00000, 0x10000, CRC(122da2a8) SHA1(ce72f16abf7e5449c7d044d4b827e8735c3be0ff) )
- ROM_LOAD( "el01-4.3a", 0x20000, 0x10000, CRC(27bf705b) SHA1(196c35aaf3816d3eef4c2af6d146a90a48365d33) )
- ROM_LOAD( "el02-4.5a", 0x40000, 0x10000, CRC(c86fede6) SHA1(97584fa19591651fcfb39d1b2b6306165e93554c) )
- ROM_LOAD( "el03-4.6a", 0x60000, 0x10000, CRC(1d8a855b) SHA1(429261c200dddc62a330be8aea150b2037133188) )
-
- ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles 1 */
- ROM_LOAD( "el05.15a", 0x00000, 0x10000, CRC(1c4f6033) SHA1(4a7dece911166d1ff5f41df6ec5140596206d8d4) )
- ROM_LOAD( "el06.16a", 0x20000, 0x10000, CRC(d24ba794) SHA1(b34b7bbaab4ebdd81c87d363f087cc92e27e8d1c) )
- ROM_LOAD( "el04.13a", 0x40000, 0x10000, CRC(d80a49ce) SHA1(1a92413b5ab53f80e44a954433e69ec5fe2c0aa6) )
- ROM_LOAD( "el07.18a", 0x60000, 0x10000, CRC(6d771fc3) SHA1(f29979f3aa07bdb544fb0c1d773c5558b4533390) )
-
- ROM_REGION( 0x80000, "gfx4", 0 ) /* tiles 2 */
- ROM_LOAD( "el08.7d", 0x00000, 0x08000, CRC(cb0dcf4c) SHA1(e14853f83ee9ba5cbf2eb1e085fee4e65af3cc25) )
- ROM_CONTINUE( 0x40000, 0x08000 )
- ROM_LOAD( "el09.9d", 0x20000, 0x08000, CRC(1fae5be7) SHA1(be6e090b0b82648b385d9b6d11775f3ff40f0af3) )
- ROM_CONTINUE( 0x60000, 0x08000 )
-
- ROM_REGION( 0x0200, "proms", 0 )
- ROM_LOAD( "eh15.12f", 0x0000, 0x0200, CRC(279e540c) SHA1(9e5e707da9f7c403c63d77fa378f22da9906d4e5) )
-
- ROM_REGION( 0x0200, "plds", 0 )
- ROM_LOAD( "pt-0.16h", 0x0000, 0x0117, CRC(add5074f) SHA1(352d984ba4d50c437ee9e5d8e8d00b0da6b3b8f3) )
-ROM_END
-
-ROM_START( cobracoma )
- ROM_REGION( 0x30000, "maincpu", 0 )
- ROM_LOAD( "el11-4.5j", 0x08000, 0x08000, CRC(6dca6734) SHA1(1d165845680df2f1febd2b7d2f3163d68523496e) )
- ROM_LOAD( "el12-4.7j", 0x10000, 0x10000, CRC(7a44ef38) SHA1(d7dc277dce08f9d073290e100be4a7ca2e2b82cb) )
- ROM_LOAD( "el13.9j", 0x20000, 0x10000, CRC(04505acb) SHA1(2220efb277884588859375dab9960f04f07273a7) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 )
- ROM_LOAD( "el10-4.1f", 0x8000, 0x8000, CRC(edfad118) SHA1(10de8805472346fead62460a3fdc09ae26a4e0d5) )
-
- ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "el14.14j", 0x00000, 0x08000, CRC(47246177) SHA1(51b025740dc03b04009ac97d8d110ab521894386) )
-
- ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "el00-4.2a", 0x00000, 0x10000, CRC(122da2a8) SHA1(ce72f16abf7e5449c7d044d4b827e8735c3be0ff) )
- ROM_LOAD( "el01-4.3a", 0x20000, 0x10000, CRC(27bf705b) SHA1(196c35aaf3816d3eef4c2af6d146a90a48365d33) )
- ROM_LOAD( "el02-4.5a", 0x40000, 0x10000, CRC(c86fede6) SHA1(97584fa19591651fcfb39d1b2b6306165e93554c) )
- ROM_LOAD( "el03-4.6a", 0x60000, 0x10000, CRC(1d8a855b) SHA1(429261c200dddc62a330be8aea150b2037133188) )
-
- ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles 1 */
- ROM_LOAD( "el05.15a", 0x00000, 0x10000, CRC(1c4f6033) SHA1(4a7dece911166d1ff5f41df6ec5140596206d8d4) )
- ROM_LOAD( "el06.16a", 0x20000, 0x10000, CRC(d24ba794) SHA1(b34b7bbaab4ebdd81c87d363f087cc92e27e8d1c) )
- ROM_LOAD( "el04.13a", 0x40000, 0x10000, CRC(d80a49ce) SHA1(1a92413b5ab53f80e44a954433e69ec5fe2c0aa6) )
- ROM_LOAD( "el07.18a", 0x60000, 0x10000, CRC(6d771fc3) SHA1(f29979f3aa07bdb544fb0c1d773c5558b4533390) )
-
- ROM_REGION( 0x80000, "gfx4", 0 ) /* tiles 2 */
- ROM_LOAD( "el08.7d", 0x00000, 0x08000, CRC(cb0dcf4c) SHA1(e14853f83ee9ba5cbf2eb1e085fee4e65af3cc25) )
- ROM_CONTINUE( 0x40000, 0x08000 )
- ROM_LOAD( "el09.9d", 0x20000, 0x08000, CRC(1fae5be7) SHA1(be6e090b0b82648b385d9b6d11775f3ff40f0af3) )
- ROM_CONTINUE( 0x60000, 0x08000 )
-
- ROM_REGION( 0x0200, "proms", 0 )
- ROM_LOAD( "eh15.12f", 0x0000, 0x0200, CRC(279e540c) SHA1(9e5e707da9f7c403c63d77fa378f22da9906d4e5) )
-
- ROM_REGION( 0x0200, "plds", 0 )
- ROM_LOAD( "pt-0.16h", 0x0000, 0x0117, CRC(add5074f) SHA1(352d984ba4d50c437ee9e5d8e8d00b0da6b3b8f3) )
-ROM_END
-
-ROM_START( cobracomb )
- ROM_REGION( 0x30000, "maincpu", 0 )
- ROM_LOAD( "el11.5j", 0x08000, 0x08000, CRC(c6a102e3) SHA1(51d9781d13a8a98c9bbdf34fa79ebfd8a152567e) ) /* "zero" revision - IE: Original version */
- ROM_LOAD( "el12.7j", 0x10000, 0x10000, CRC(72b2dab4) SHA1(ff84a04cfe920a0d8105fbbd1f44ee86822cf0d3) ) /* "zero" revision - IE: Original version */
- ROM_LOAD( "el13.9j", 0x20000, 0x10000, CRC(04505acb) SHA1(2220efb277884588859375dab9960f04f07273a7) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 )
- ROM_LOAD( "el10.1f", 0x8000, 0x8000, CRC(62ca5e89) SHA1(b04acaccc58846e0d277868a873a440b7f8071b0) )
-
- ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "el14.14j", 0x00000, 0x08000, CRC(47246177) SHA1(51b025740dc03b04009ac97d8d110ab521894386) )
-
- ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "el00.2a", 0x00000, 0x10000, CRC(d96b6797) SHA1(01c4a9f2bebb13cba14636690cd5356db73f045e) )
- ROM_LOAD( "el01.3a", 0x20000, 0x10000, CRC(3fef9c02) SHA1(e4b731faf6a2f4e5fed8ba9bd07e0f203981ffec) )
- ROM_LOAD( "el02.5a", 0x40000, 0x10000, CRC(bfae6c34) SHA1(9503a120e11e9466cd9a2931fd44a631d72ca5f0) )
- ROM_LOAD( "el03.6a", 0x60000, 0x10000, CRC(d56790f8) SHA1(1cc7cb9f7102158de14a737e9317a54f01790ba8) )
-
- ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles 1 */
- ROM_LOAD( "el05.15a", 0x00000, 0x10000, CRC(1c4f6033) SHA1(4a7dece911166d1ff5f41df6ec5140596206d8d4) )
- ROM_LOAD( "el06.16a", 0x20000, 0x10000, CRC(d24ba794) SHA1(b34b7bbaab4ebdd81c87d363f087cc92e27e8d1c) )
- ROM_LOAD( "el04.13a", 0x40000, 0x10000, CRC(d80a49ce) SHA1(1a92413b5ab53f80e44a954433e69ec5fe2c0aa6) )
- ROM_LOAD( "el07.18a", 0x60000, 0x10000, CRC(6d771fc3) SHA1(f29979f3aa07bdb544fb0c1d773c5558b4533390) )
-
- ROM_REGION( 0x80000, "gfx4", 0 ) /* tiles 2 */
- ROM_LOAD( "el08.7d", 0x00000, 0x08000, CRC(cb0dcf4c) SHA1(e14853f83ee9ba5cbf2eb1e085fee4e65af3cc25) )
- ROM_CONTINUE( 0x40000, 0x08000 )
- ROM_LOAD( "el09.9d", 0x20000, 0x08000, CRC(1fae5be7) SHA1(be6e090b0b82648b385d9b6d11775f3ff40f0af3) )
- ROM_CONTINUE( 0x60000, 0x08000 )
-
- ROM_REGION( 0x0200, "proms", 0 )
- ROM_LOAD( "eh15.12f", 0x0000, 0x0200, CRC(279e540c) SHA1(9e5e707da9f7c403c63d77fa378f22da9906d4e5) )
-
- ROM_REGION( 0x0200, "plds", 0 )
- ROM_LOAD( "pt-0.16h", 0x0000, 0x0117, CRC(add5074f) SHA1(352d984ba4d50c437ee9e5d8e8d00b0da6b3b8f3) )
-ROM_END
-
-ROM_START( cobracomj )
- ROM_REGION( 0x30000, "maincpu", 0 )
- ROM_LOAD( "eh11.5j", 0x08000, 0x08000, CRC(868637e1) SHA1(8b1e3e045e341bb94b1f6c7d89198b22e6c19de7) )
- ROM_LOAD( "eh12.7j", 0x10000, 0x10000, CRC(7c878a83) SHA1(9b2a3083c6dae69626fdab16d97517d30eaa1859) )
- ROM_LOAD( "el13.9j", 0x20000, 0x10000, CRC(04505acb) SHA1(2220efb277884588859375dab9960f04f07273a7) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 )
- ROM_LOAD( "eh10.1f", 0x8000, 0x8000, CRC(62ca5e89) SHA1(b04acaccc58846e0d277868a873a440b7f8071b0) )
-
- ROM_REGION( 0x08000, "gfx1", 0 ) /* characters */
- ROM_LOAD( "eh14.14j", 0x00000, 0x08000, CRC(47246177) SHA1(51b025740dc03b04009ac97d8d110ab521894386) )
-
- ROM_REGION( 0x80000, "gfx2", 0 ) /* sprites */
- ROM_LOAD( "eh00.2a", 0x00000, 0x10000, CRC(d96b6797) SHA1(01c4a9f2bebb13cba14636690cd5356db73f045e) )
- ROM_LOAD( "eh01.3a", 0x20000, 0x10000, CRC(3fef9c02) SHA1(e4b731faf6a2f4e5fed8ba9bd07e0f203981ffec) )
- ROM_LOAD( "eh02.5a", 0x40000, 0x10000, CRC(bfae6c34) SHA1(9503a120e11e9466cd9a2931fd44a631d72ca5f0) )
- ROM_LOAD( "eh03.6a", 0x60000, 0x10000, CRC(d56790f8) SHA1(1cc7cb9f7102158de14a737e9317a54f01790ba8) )
-
- ROM_REGION( 0x80000, "gfx3", 0 ) /* tiles 1 */
- ROM_LOAD( "eh05.15a", 0x00000, 0x10000, CRC(1c4f6033) SHA1(4a7dece911166d1ff5f41df6ec5140596206d8d4) )
- ROM_LOAD( "eh06.16a", 0x20000, 0x10000, CRC(d24ba794) SHA1(b34b7bbaab4ebdd81c87d363f087cc92e27e8d1c) )
- ROM_LOAD( "eh04.13a", 0x40000, 0x10000, CRC(d80a49ce) SHA1(1a92413b5ab53f80e44a954433e69ec5fe2c0aa6) )
- ROM_LOAD( "eh07.18a", 0x60000, 0x10000, CRC(6d771fc3) SHA1(f29979f3aa07bdb544fb0c1d773c5558b4533390) )
-
- ROM_REGION( 0x80000, "gfx4", 0 ) /* tiles 2 */
- ROM_LOAD( "eh08.7d", 0x00000, 0x08000, CRC(cb0dcf4c) SHA1(e14853f83ee9ba5cbf2eb1e085fee4e65af3cc25) )
- ROM_CONTINUE( 0x40000, 0x08000 )
- ROM_LOAD( "eh09.9d", 0x20000, 0x08000, CRC(1fae5be7) SHA1(be6e090b0b82648b385d9b6d11775f3ff40f0af3) )
- ROM_CONTINUE( 0x60000, 0x08000 )
-
- ROM_REGION( 0x0200, "proms", 0 )
- ROM_LOAD( "eh15.12f", 0x0000, 0x0200, CRC(279e540c) SHA1(9e5e707da9f7c403c63d77fa378f22da9906d4e5) )
-
- ROM_REGION( 0x0200, "plds", 0 )
- ROM_LOAD( "pt-0.16h", 0x0000, 0x0117, CRC(add5074f) SHA1(352d984ba4d50c437ee9e5d8e8d00b0da6b3b8f3) )
-ROM_END
-
-// bootleg of the Japanese release manufactured in Italy. Contents are the same but for PROMs and PAL
-// main PCB is marked: "LC" on component side ("LC" is the Italian for "Lato Componenti" which translates to "Components Side")
-// main PCB is marked: "LS" on solder side ("LS" is the Italian for "Lato Saldature" which translates to "Solders Side")
-ROM_START( cobracomjb )
- ROM_REGION( 0x30000, "maincpu", 0 )
- ROM_LOAD( "cobra4.bin", 0x08000, 0x08000, CRC(868637e1) SHA1(8b1e3e045e341bb94b1f6c7d89198b22e6c19de7) )
- ROM_LOAD( "cobra3.bin", 0x10000, 0x10000, CRC(7c878a83) SHA1(9b2a3083c6dae69626fdab16d97517d30eaa1859) )
- ROM_LOAD( "cobra2.bin", 0x20000, 0x10000, CRC(04505acb) SHA1(2220efb277884588859375dab9960f04f07273a7) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 )
- ROM_LOAD( "cobra5.bin", 0x8000, 0x8000, CRC(62ca5e89) SHA1(b04acaccc58846e0d277868a873a440b7f8071b0) )
-
- ROM_REGION( 0x08000, "gfx1", 0 ) // characters
- ROM_LOAD( "cobra1.bin", 0x00000, 0x08000, CRC(47246177) SHA1(51b025740dc03b04009ac97d8d110ab521894386) )
-
- ROM_REGION( 0x80000, "gfx2", 0 ) // sprites
- ROM_LOAD( "cob17.bin", 0x00000, 0x10000, CRC(d96b6797) SHA1(01c4a9f2bebb13cba14636690cd5356db73f045e) )
- ROM_LOAD( "cob16.bin", 0x20000, 0x10000, CRC(3fef9c02) SHA1(e4b731faf6a2f4e5fed8ba9bd07e0f203981ffec) )
- ROM_LOAD( "cob15.bin", 0x40000, 0x10000, CRC(bfae6c34) SHA1(9503a120e11e9466cd9a2931fd44a631d72ca5f0) )
- ROM_LOAD( "cob14.bin", 0x60000, 0x10000, CRC(d56790f8) SHA1(1cc7cb9f7102158de14a737e9317a54f01790ba8) )
-
- ROM_REGION( 0x80000, "gfx3", 0 ) // tiles 1
- ROM_LOAD( "cob13.bin", 0x00000, 0x10000, CRC(1c4f6033) SHA1(4a7dece911166d1ff5f41df6ec5140596206d8d4) )
- ROM_LOAD( "cob12.bin", 0x20000, 0x10000, CRC(d24ba794) SHA1(b34b7bbaab4ebdd81c87d363f087cc92e27e8d1c) )
- ROM_LOAD( "cob11.bin", 0x40000, 0x10000, CRC(d80a49ce) SHA1(1a92413b5ab53f80e44a954433e69ec5fe2c0aa6) )
- ROM_LOAD( "cob10.bin", 0x60000, 0x10000, CRC(6d771fc3) SHA1(f29979f3aa07bdb544fb0c1d773c5558b4533390) )
-
- ROM_REGION( 0x80000, "gfx4", 0 ) // tiles 2
- ROM_LOAD( "cobra6.bin", 0x00000, 0x08000, CRC(c991298f) SHA1(3f79773a8def6b79b77c2ca6b8e8dbde5bdcd127) )
- ROM_LOAD( "cobra8.bin", 0x20000, 0x08000, CRC(6bcc5982) SHA1(5bafa9a7a115d2b67f4fd582dc79f7e2848e5010) )
- ROM_LOAD( "cobra7.bin", 0x40000, 0x08000, CRC(f5e267e5) SHA1(4abda964b8ebceeaba7717d4df23a85862934490) )
- ROM_LOAD( "cobra9.bin", 0x60000, 0x08000, CRC(c90443b5) SHA1(2ede9a05e54a662c1b08672921a0390d8ce128a7) )
-
- ROM_REGION( 0x0500, "proms", 0 )
- ROM_LOAD( "63s481n.3", 0x0000, 0x0200, CRC(279e540c) SHA1(9e5e707da9f7c403c63d77fa378f22da9906d4e5) )
- ROM_LOAD( "am27s21pc.1", 0x0200, 0x0100, CRC(9f6aa3e5) SHA1(518247d4581eee3a078269fcf0c86d182cf622cd) )
- ROM_LOAD( "am27s21pc.2", 0x0300, 0x0100, CRC(af46d1ee) SHA1(281bcc61d9d67b007c1399e228ec6baf6ab5d4ff) )
- ROM_LOAD( "am27s21pc.3", 0x0400, 0x0100, CRC(1e4189e8) SHA1(ce62b19005f565b734d8db3ee49d7c070ed53ad6) )
-
- ROM_REGION( 0x0104, "plds", 0 )
- ROM_LOAD( "pal16l8a-2cn.bin", 0x0000, 0x0104, CRC(3ef8cf68) SHA1(9410a139fb10628bc612d198f5c9f04b2b34f52f) )
-ROM_END
-
-/******************************************************************************/
-
-void dec8_state::init_dec8()
-{
- if (m_mainbank.found())
- {
- uint8_t *ROM = memregion("maincpu")->base();
- uint32_t max_bank = (memregion("maincpu")->bytes() - 0x10000) / 0x4000;
- m_mainbank->configure_entries(0, max_bank, &ROM[0x10000], 0x4000);
- }
- m_latch = 0;
-}
-
-void dec8_state::init_csilver()
-{
- uint8_t *RAM = memregion("audiocpu")->base();
- m_soundbank->configure_entries(0, 2, &RAM[0], 0x4000);
- init_dec8();
-}
-
-
-/******************************************************************************/
-
-GAME( 1986, lastmisn, 0, lastmisn, lastmisn, dec8_state, init_dec8, ROT270, "Data East Corporation", "Last Mission (World revision 8)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, lastmisnu6, lastmisn, lastmisn, lastmisn, dec8_state, init_dec8, ROT270, "Data East USA", "Last Mission (US revision 6)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, lastmisnu5, lastmisn, lastmisn, lastmisn, dec8_state, init_dec8, ROT270, "Data East USA", "Last Mission (US revision 5)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, lastmisnj, lastmisn, lastmisn, lastmisnj, dec8_state, init_dec8, ROT270, "Data East Corporation", "Last Mission (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, shackled, 0, shackled, shackled, dec8_state, init_dec8, ROT0, "Data East USA", "Shackled (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1986, breywood, shackled, shackled, breywood, dec8_state, init_dec8, ROT0, "Data East Corporation", "Breywood (Japan revision 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, gondo, 0, gondo, gondo, dec8_state, init_dec8, ROT270, "Data East Corporation", "Gondomania (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, gondou, gondo, gondo, gondo, dec8_state, init_dec8, ROT270, "Data East USA", "Gondomania (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, makyosen, gondo, gondo, gondo, dec8_state, init_dec8, ROT270, "Data East Corporation", "Makyou Senshi (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, garyoret, 0, garyoret, garyoret, dec8_state, init_dec8, ROT0, "Data East Corporation", "Garyo Retsuden (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ghostb, 0, ghostb, ghostb, dec8_state, init_dec8, ROT0, "Data East USA", "The Real Ghostbusters (US 2 Players, revision 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ghostb2a, ghostb, ghostb, ghostb2a, dec8_state, init_dec8, ROT0, "Data East USA", "The Real Ghostbusters (US 2 Players)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ghostb3, ghostb, ghostb, ghostb3, dec8_state, init_dec8, ROT0, "Data East USA", "The Real Ghostbusters (US 3 Players, revision 3B?)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, ghostb3a, ghostb, ghostb, ghostb3, dec8_state, init_dec8, ROT0, "Data East USA", "The Real Ghostbusters (US 3 Players, revision 2)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // ROMs confirmed working on PCB - stalls in demo mode
-GAME( 1987, meikyuh, ghostb, meikyuh, meikyuh, dec8_state, init_dec8, ROT0, "Data East Corporation", "Meikyuu Hunter G (Japan, set 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, meikyuha, ghostb, meikyuh, meikyuh, dec8_state, init_dec8, ROT0, "Data East Corporation", "Meikyuu Hunter G (Japan, set 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, csilver, 0, csilver, csilver, dec8_state, init_csilver, ROT0, "Data East Corporation", "Captain Silver (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, csilverj, csilver, csilver, csilverj, dec8_state, init_csilver, ROT0, "Data East Corporation", "Captain Silver (Japan, revision 3)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, csilverja, csilver, csilver, csilverj, dec8_state, init_csilver, ROT0, "Data East Corporation", "Captain Silver (Japan, revision 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, oscar, 0, oscar, oscar, dec8_state, init_dec8, ROT0, "Data East Corporation", "Psycho-Nics Oscar (World revision 0)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, oscaru, oscar, oscar, oscarj, dec8_state, init_dec8, ROT0, "Data East USA", "Psycho-Nics Oscar (US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, oscarj1, oscar, oscar, oscarj, dec8_state, init_dec8, ROT0, "Data East Corporation", "Psycho-Nics Oscar (Japan revision 1)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, oscarj2, oscar, oscar, oscarj, dec8_state, init_dec8, ROT0, "Data East Corporation", "Psycho-Nics Oscar (Japan revision 2)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, srdarwin, 0, srdarwin, srdarwin, dec8_state, init_dec8, ROT270, "Data East Corporation", "Super Real Darwin (World)", MACHINE_SUPPORTS_SAVE )
-GAME( 1987, srdarwinj, srdarwin, srdarwin, srdarwinj, dec8_state, init_dec8, ROT270, "Data East Corporation", "Super Real Darwin (Japan)", MACHINE_SUPPORTS_SAVE )
-
-// Unlike most Deco games of this period Cobra Command does not seem to have a Data East USA release. Instead the Data East Corporation release
-// was used in the US as evidenced by boards with the EL romset bearing AAMA seal stickers (American Amusement Machine Association)
-GAME( 1988, cobracom, 0, cobracom, cobracom, dec8_state, init_dec8, ROT0, "Data East Corporation", "Cobra-Command (World/US revision 5)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, cobracoma, cobracom, cobracom, cobracom, dec8_state, init_dec8, ROT0, "Data East Corporation", "Cobra-Command (World/US revision 4)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, cobracomb, cobracom, cobracom, cobracom, dec8_state, init_dec8, ROT0, "Data East Corporation", "Cobra-Command (World/US)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, cobracomj, cobracom, cobracom, cobracom, dec8_state, init_dec8, ROT0, "Data East Corporation", "Cobra-Command (Japan)", MACHINE_SUPPORTS_SAVE )
-GAME( 1988, cobracomjb, cobracom, cobracom, cobracom, dec8_state, init_dec8, ROT0, "bootleg", "Cobra-Command (Japan, bootleg)", MACHINE_SUPPORTS_SAVE )