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Diffstat (limited to 'src/mame/drivers/deadang.cpp')
-rw-r--r--src/mame/drivers/deadang.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mame/drivers/deadang.cpp b/src/mame/drivers/deadang.cpp
index ebe2e8d9d09..361eb30c691 100644
--- a/src/mame/drivers/deadang.cpp
+++ b/src/mame/drivers/deadang.cpp
@@ -301,7 +301,7 @@ static const gfx_layout popnrun_spritelayout =
/* Graphics Decode Information */
-static GFXDECODE_START( deadang )
+static GFXDECODE_START( gfx_deadang )
GFXDECODE_ENTRY( "gfx1", 0x000000, charlayout, 512, 16 )
GFXDECODE_ENTRY( "gfx2", 0x000000, spritelayout, 768, 16 )
GFXDECODE_ENTRY( "gfx3", 0x000000, spritelayout, 1024, 16 )
@@ -309,7 +309,7 @@ static GFXDECODE_START( deadang )
GFXDECODE_ENTRY( "gfx5", 0x000000, spritelayout, 0, 16 )
GFXDECODE_END
-static GFXDECODE_START( popnrun )
+static GFXDECODE_START( gfx_popnrun )
GFXDECODE_ENTRY( "gfx1", 0x000000, popnrun_charlayout, 0x20, 4 )
// TODO: probably runs on ROM based palette or just uses the first three entries?
GFXDECODE_ENTRY( "gfx2", 0x000000, spritelayout, 0, 8 )
@@ -375,7 +375,7 @@ MACHINE_CONFIG_START(deadang_state::deadang)
MCFG_SCREEN_UPDATE_DRIVER(deadang_state, screen_update)
MCFG_SCREEN_PALETTE("palette")
- MCFG_GFXDECODE_ADD("gfxdecode", "palette", deadang)
+ MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_deadang)
MCFG_PALETTE_ADD("palette", 2048)
MCFG_PALETTE_FORMAT(xxxxBBBBGGGGRRRR)
@@ -420,7 +420,7 @@ MACHINE_CONFIG_START(popnrun_state::popnrun)
MCFG_DEVICE_REMOVE("watchdog")
- MCFG_GFXDECODE_MODIFY("gfxdecode", popnrun)
+ MCFG_GFXDECODE_MODIFY("gfxdecode", gfx_popnrun)
MCFG_DEVICE_REMOVE("ym1")
MCFG_DEVICE_REMOVE("ym2")