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Diffstat (limited to 'src/mame/drivers/ddragon3.c')
-rw-r--r--src/mame/drivers/ddragon3.c240
1 files changed, 120 insertions, 120 deletions
diff --git a/src/mame/drivers/ddragon3.c b/src/mame/drivers/ddragon3.c
index c840db30fc6..1b121afdd4f 100644
--- a/src/mame/drivers/ddragon3.c
+++ b/src/mame/drivers/ddragon3.c
@@ -145,7 +145,7 @@ ROMs (All ROMs are 27C010 EPROM. - means not populated)
#include "sound/okim6295.h"
#include "includes/ddragon3.h"
-#define PIXEL_CLOCK (XTAL_28MHz / 4)
+#define PIXEL_CLOCK (XTAL_28MHz / 4)
/*************************************
@@ -179,14 +179,14 @@ WRITE16_MEMBER(ddragon3_state::ddragon3_io_w)
case 2:
/* this gets written to on startup and at the end of IRQ6
- ** possibly trigger IRQ on sound CPU
- */
+ ** possibly trigger IRQ on sound CPU
+ */
m_maincpu->set_input_line(6, CLEAR_LINE);
break;
case 3:
/* this gets written to on startup,
- ** and at the end of IRQ5 (input port read) */
+ ** and at the end of IRQ5 (input port read) */
m_maincpu->set_input_line(5, CLEAR_LINE);
break;
@@ -282,9 +282,9 @@ static INPUT_PORTS_START( ddragon3 )
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
- PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) // punch
- PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) // jump
- PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) // kick
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) // punch
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) // jump
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) // kick
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
@@ -304,41 +304,41 @@ static INPUT_PORTS_START( ddragon3 )
PORT_START("DSW")
PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2")
- PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) )
- PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x0003, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x0002, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0003, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x0002, DEF_STR( 1C_2C ) )
PORT_DIPUNUSED_DIPLOC( 0x0004, 0x0004, "SW1:3" )
PORT_DIPUNUSED_DIPLOC( 0x0008, 0x0008, "SW1:4" )
PORT_DIPNAME( 0x0010, 0x0010, "Continue Discount" ) PORT_DIPLOCATION("SW1:5")
- PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6")
- PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0020, DEF_STR( On ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0020, DEF_STR( On ) )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
- PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPUNUSED_DIPLOC( 0x0080, 0x0080, "SW1:8" )
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
- PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) )
- PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
+ PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x0400, 0x0400, "Player Vs. Player Damage" ) PORT_DIPLOCATION("SW2:3")
- PORT_DIPSETTING( 0x0400, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPSETTING( 0x0400, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPUNUSED_DIPLOC( 0x0800, 0x0800, "SW2:4" )
PORT_SERVICE_DIPLOC( 0x1000, IP_ACTIVE_LOW, "SW2:5" )
PORT_DIPNAME( 0x2000, 0x2000, "Stage Clear Energy" ) PORT_DIPLOCATION("SW2:6")
- PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x2000, "50" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x2000, "50" )
PORT_DIPNAME( 0x4000, 0x4000, "Starting Energy" ) PORT_DIPLOCATION("SW2:7")
- PORT_DIPSETTING( 0x0000, "200" )
- PORT_DIPSETTING( 0x4000, "230" )
+ PORT_DIPSETTING( 0x0000, "200" )
+ PORT_DIPSETTING( 0x4000, "230" )
PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Players ) ) PORT_DIPLOCATION("SW2:8")
- PORT_DIPSETTING( 0x8000, "2" )
- PORT_DIPSETTING( 0x0000, "3" )
+ PORT_DIPSETTING( 0x8000, "2" )
+ PORT_DIPSETTING( 0x0000, "3" )
PORT_START("P3")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
@@ -358,8 +358,8 @@ static INPUT_PORTS_START( ctribe )
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
- PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) // punch
- PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) // jump
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) // punch
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) // jump
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) // Unused in game but work on input test
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
@@ -367,9 +367,9 @@ static INPUT_PORTS_START( ctribe )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
- PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
- PORT_DIPSETTING( 0x1000, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
+ PORT_DIPSETTING( 0x1000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPUNUSED_DIPLOC( 0x2000, 0x2000, "SW1:8" )
PORT_BIT( 0xc000, IP_ACTIVE_LOW, IPT_UNUSED )
@@ -383,19 +383,19 @@ static INPUT_PORTS_START( ctribe )
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START2 )
- PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2")
- PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) )
- PORT_DIPSETTING( 0x0100, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x0300, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x0200, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2")
+ PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x0100, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0300, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x0200, DEF_STR( 1C_2C ) )
PORT_DIPUNUSED_DIPLOC( 0x0400, 0x0400, "SW1:3" )
PORT_DIPUNUSED_DIPLOC( 0x0800, 0x0800, "SW1:4" )
- PORT_DIPNAME( 0x1000, 0x1000, "Continue Discount" ) PORT_DIPLOCATION("SW1:5")
- PORT_DIPSETTING( 0x1000, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6")
- PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x2000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x1000, 0x1000, "Continue Discount" ) PORT_DIPLOCATION("SW1:5")
+ PORT_DIPSETTING( 0x1000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x2000, DEF_STR( On ) )
PORT_BIT( 0xc000, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("IN2")
@@ -409,32 +409,32 @@ static INPUT_PORTS_START( ctribe )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START3 )
PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
- PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) )
- PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
+ PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x0400, 0x0400, "Timer Speed" ) PORT_DIPLOCATION("SW2:3")
- PORT_DIPSETTING( 0x0400, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x0000, "Fast" )
+ PORT_DIPSETTING( 0x0400, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x0000, "Fast" )
PORT_DIPNAME( 0x0800, 0x0800, "FBI Logo" ) PORT_DIPLOCATION("SW2:4")
- PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0800, DEF_STR( On ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0800, DEF_STR( On ) )
PORT_SERVICE_DIPLOC( 0x1000, IP_ACTIVE_LOW, "SW2:5" )
PORT_DIPNAME( 0x2000, 0x2000, "Stage Clear Energy" ) PORT_DIPLOCATION("SW2:6")
- PORT_DIPSETTING( 0x2000, "0" ) PORT_CONDITION("IN3", 0x0100, EQUALS, 0x0100)
- PORT_DIPSETTING( 0x0000, "50" ) PORT_CONDITION("IN3", 0x0100, EQUALS, 0x0100)
- PORT_DIPSETTING( 0x2000, "100" ) PORT_CONDITION("IN3", 0x0100, EQUALS, 0x0000)
- PORT_DIPSETTING( 0x0000, "150" ) PORT_CONDITION("IN3", 0x0100, EQUALS, 0x0000)
+ PORT_DIPSETTING( 0x2000, "0" ) PORT_CONDITION("IN3", 0x0100, EQUALS, 0x0100)
+ PORT_DIPSETTING( 0x0000, "50" ) PORT_CONDITION("IN3", 0x0100, EQUALS, 0x0100)
+ PORT_DIPSETTING( 0x2000, "100" ) PORT_CONDITION("IN3", 0x0100, EQUALS, 0x0000)
+ PORT_DIPSETTING( 0x0000, "150" ) PORT_CONDITION("IN3", 0x0100, EQUALS, 0x0000)
PORT_BIT( 0xc000, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("IN3")
PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_DIPNAME( 0x0100, 0x0100, "More Stage Clear Energy" ) PORT_DIPLOCATION("SW2:7")
- PORT_DIPSETTING( 0x0100, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPSETTING( 0x0100, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Players ) ) PORT_DIPLOCATION("SW2:8")
- PORT_DIPSETTING( 0x0200, "2" )
- PORT_DIPSETTING( 0x0000, "3" )
+ PORT_DIPSETTING( 0x0200, "2" )
+ PORT_DIPSETTING( 0x0000, "3" )
PORT_BIT( 0xfc00, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END
@@ -446,17 +446,17 @@ static INPUT_PORTS_START( ddragon3b )
PORT_MODIFY("IN2")
PORT_DIPNAME( 0x0400, 0x0400, "Player Vs. Player Damage" ) PORT_DIPLOCATION("SW2:3")
- PORT_DIPSETTING( 0x0400, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPSETTING( 0x0400, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x2000, 0x2000, "Stage Clear Energy" ) PORT_DIPLOCATION("SW2:6")
- PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x2000, "50" )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x2000, "50" )
PORT_DIPUNUSED_DIPLOC( 0x0800, 0x0800, "SW2:4" )
PORT_MODIFY("IN3")
PORT_DIPNAME( 0x0100, 0x0100, "Starting Energy" ) PORT_DIPLOCATION("SW2:7")
- PORT_DIPSETTING( 0x0000, "200" )
- PORT_DIPSETTING( 0x0100, "230" )
+ PORT_DIPSETTING( 0x0000, "200" )
+ PORT_DIPSETTING( 0x0100, "230" )
INPUT_PORTS_END
static INPUT_PORTS_START( ctribeb )
@@ -474,27 +474,27 @@ INPUT_PORTS_END
static const gfx_layout tile_layout =
{
- 16,16, /* 16*16 tiles */
- 8192, /* 8192 tiles */
- 4, /* 4 bits per pixel */
- { 0, 0x40000*8, 2*0x40000*8 , 3*0x40000*8 }, /* the bitplanes are separated */
+ 16,16, /* 16*16 tiles */
+ 8192, /* 8192 tiles */
+ 4, /* 4 bits per pixel */
+ { 0, 0x40000*8, 2*0x40000*8 , 3*0x40000*8 }, /* the bitplanes are separated */
{ 0, 1, 2, 3, 4, 5, 6, 7,
16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
- 32*8 /* every tile takes 32 consecutive bytes */
+ 32*8 /* every tile takes 32 consecutive bytes */
};
static const gfx_layout sprite_layout = {
- 16,16, /* 16*16 tiles */
+ 16,16, /* 16*16 tiles */
0x90000/32, /* 4096 tiles */
- 4, /* 4 bits per pixel */
+ 4, /* 4 bits per pixel */
{ 0, 0x100000*8, 2*0x100000*8 , 3*0x100000*8 }, /* the bitplanes are separated */
{ 0, 1, 2, 3, 4, 5, 6, 7,
16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
- 32*8 /* every tile takes 32 consecutive bytes */
+ 32*8 /* every tile takes 32 consecutive bytes */
};
/*************************************
@@ -505,7 +505,7 @@ static const gfx_layout sprite_layout = {
static GFXDECODE_START( ddragon3 )
GFXDECODE_ENTRY( "gfx1", 0, tile_layout, 256, 32 )
- GFXDECODE_ENTRY( "gfx2", 0, sprite_layout, 0, 16 )
+ GFXDECODE_ENTRY( "gfx2", 0, sprite_layout, 0, 16 )
GFXDECODE_END
@@ -584,7 +584,7 @@ static MACHINE_CONFIG_START( ddragon3, ddragon3_state )
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
- MCFG_SCREEN_RAW_PARAMS(PIXEL_CLOCK, 448, 0, 320, 272, 8, 248) /* HTOTAL and VTOTAL are guessed */
+ MCFG_SCREEN_RAW_PARAMS(PIXEL_CLOCK, 448, 0, 320, 272, 8, 248) /* HTOTAL and VTOTAL are guessed */
MCFG_SCREEN_UPDATE_DRIVER(ddragon3_state, screen_update_ddragon3)
MCFG_GFXDECODE(ddragon3)
@@ -639,20 +639,20 @@ MACHINE_CONFIG_END
*************************************/
ROM_START( ddragon3 )
- ROM_REGION( 0x80000, "maincpu", 0 ) /* 64k for cpu code */
+ ROM_REGION( 0x80000, "maincpu", 0 ) /* 64k for cpu code */
ROM_LOAD16_BYTE( "30a14-0.ic78", 0x00001, 0x40000, CRC(f42fe016) SHA1(11511aa43caa12b36a795bfaefee824821282523) )
ROM_LOAD16_BYTE( "30a15-0.ic79", 0x00000, 0x20000, CRC(ad50e92c) SHA1(facac5bbe11716d076a40eacbb67f7caab7a4a27) )
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for sound cpu code */
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for sound cpu code */
ROM_LOAD( "30a13-0.ic43", 0x00000, 0x10000, CRC(1e974d9b) SHA1(8e54ff747efe587a2e971c15e729445c4e232f0f) )
- ROM_REGION( 0x200000, "gfx1", 0 ) /* Background */
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Background */
ROM_LOAD( "30j-7.ic4", 0x000000, 0x40000, CRC(89d58d32) SHA1(54cfc154024e014f537c7ae0c2275ece50413bc5) )
ROM_LOAD( "30j-6.ic5", 0x040000, 0x40000, CRC(9bf1538e) SHA1(c7cb96c6b1ac73ec52f46b2a6687bfcfd375ab44) )
ROM_LOAD( "30j-5.ic6", 0x080000, 0x40000, CRC(8f671a62) SHA1(b5dba61ad6ed39440bb98f7b2dc1111779d6c4a1) )
ROM_LOAD( "30j-4.ic7", 0x0c0000, 0x40000, CRC(0f74ea1c) SHA1(6bd8dd89bd22b29038cf502a898336e95e50a9cc) )
- ROM_REGION( 0x400000, "gfx2", 0 ) /* Sprites */
+ ROM_REGION( 0x400000, "gfx2", 0 ) /* Sprites */
ROM_LOAD( "30j-3.ic9", 0x000000, 0x80000, CRC(b3151871) SHA1(a647b4d9bddd6b8715a1d24641391a2e2d0f8867) )
ROM_LOAD( "30a12-0.ic8", 0x080000, 0x10000, CRC(20d64bea) SHA1(c2bd86bc5310f13f158ca2f93cfc57e5dbf01f7e) )
ROM_LOAD( "30j-2.ic11", 0x100000, 0x80000, CRC(41c6fb08) SHA1(9fb6105bdc9ff8eeaacf378d208cf6d32a09401b) )
@@ -662,7 +662,7 @@ ROM_START( ddragon3 )
ROM_LOAD( "30j-0.ic15", 0x300000, 0x80000, CRC(f15dafbe) SHA1(68049c4542e1c7119bbf1be1fa44e3eea9c11b6e) )
ROM_LOAD( "30a9-0.ic14", 0x380000, 0x10000, CRC(5a47e7a4) SHA1(74b9dff6e3d5fe22ea505dc439121ff64889769c) )
- ROM_REGION( 0x080000, "oki", 0 ) /* ADPCM Samples */
+ ROM_REGION( 0x080000, "oki", 0 ) /* ADPCM Samples */
ROM_LOAD( "30j-8.ic73", 0x000000, 0x80000, CRC(c3ad40f3) SHA1(6f3f5fc5b1050fc9a366e02e8e507183a624494d) )
ROM_REGION( 0x0100, "proms", 0 )
@@ -670,20 +670,20 @@ ROM_START( ddragon3 )
ROM_END
ROM_START( ddragon3j )
- ROM_REGION( 0x80000, "maincpu", 0 ) /* 64k for cpu code */
+ ROM_REGION( 0x80000, "maincpu", 0 ) /* 64k for cpu code */
ROM_LOAD16_BYTE( "30j15.ic78", 0x00001, 0x40000, CRC(40618cbc) SHA1(cb05498003a45d773983501d3a0f1584a25dcdd3) )
ROM_LOAD16_BYTE( "30j14.ic79", 0x00000, 0x20000, CRC(96827e80) SHA1(499c0c67d55ff4816ad8832d1d8836eb7432bd13) )
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for sound cpu code */
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for sound cpu code */
ROM_LOAD( "30j13.ic43", 0x00000, 0x10000, CRC(1e974d9b) SHA1(8e54ff747efe587a2e971c15e729445c4e232f0f) )
- ROM_REGION( 0x200000, "gfx1", 0 ) /* Background */
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Background */
ROM_LOAD( "30j-7.ic4", 0x000000, 0x40000, CRC(89d58d32) SHA1(54cfc154024e014f537c7ae0c2275ece50413bc5) )
ROM_LOAD( "30j-6.ic5", 0x040000, 0x40000, CRC(9bf1538e) SHA1(c7cb96c6b1ac73ec52f46b2a6687bfcfd375ab44) )
ROM_LOAD( "30j-5.ic6", 0x080000, 0x40000, CRC(8f671a62) SHA1(b5dba61ad6ed39440bb98f7b2dc1111779d6c4a1) )
ROM_LOAD( "30j-4.ic7", 0x0c0000, 0x40000, CRC(0f74ea1c) SHA1(6bd8dd89bd22b29038cf502a898336e95e50a9cc) )
- ROM_REGION( 0x400000, "gfx2", 0 ) /* Sprites */
+ ROM_REGION( 0x400000, "gfx2", 0 ) /* Sprites */
ROM_LOAD( "30j-3.ic9", 0x000000, 0x80000, CRC(b3151871) SHA1(a647b4d9bddd6b8715a1d24641391a2e2d0f8867) )
ROM_LOAD( "30j12-0.ic8", 0x080000, 0x10000, CRC(1e9290d7) SHA1(77e660d2dc9a0e2c4c8ceb3e47b7ce674bceb34a) )
ROM_LOAD( "30j-2.ic11", 0x100000, 0x80000, CRC(41c6fb08) SHA1(9fb6105bdc9ff8eeaacf378d208cf6d32a09401b) )
@@ -693,7 +693,7 @@ ROM_START( ddragon3j )
ROM_LOAD( "30j-0.ic15", 0x300000, 0x80000, CRC(f15dafbe) SHA1(68049c4542e1c7119bbf1be1fa44e3eea9c11b6e) )
ROM_LOAD( "30j9-0.ic14", 0x380000, 0x10000, CRC(2759ae84) SHA1(02c70958259f56174ce2ba2db56040dad72be02b) )
- ROM_REGION( 0x080000, "oki", 0 ) /* ADPCM Samples */
+ ROM_REGION( 0x080000, "oki", 0 ) /* ADPCM Samples */
ROM_LOAD( "30j-8.ic73", 0x000000, 0x80000, CRC(c3ad40f3) SHA1(6f3f5fc5b1050fc9a366e02e8e507183a624494d) )
ROM_REGION( 0x0100, "proms", 0 )
@@ -701,14 +701,14 @@ ROM_START( ddragon3j )
ROM_END
ROM_START( ddragon3p )
- ROM_REGION( 0x80000, "maincpu", 0 ) /* 64k for cpu code */
+ ROM_REGION( 0x80000, "maincpu", 0 ) /* 64k for cpu code */
ROM_LOAD16_BYTE( "30a14-0.ic80", 0x00001, 0x40000, CRC(f42fe016) SHA1(11511aa43caa12b36a795bfaefee824821282523) )
ROM_LOAD16_BYTE( "30a15-0.ic79", 0x00000, 0x20000, CRC(ad50e92c) SHA1(facac5bbe11716d076a40eacbb67f7caab7a4a27) )
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for sound cpu code */
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for sound cpu code */
ROM_LOAD( "30a13-0.ic43", 0x00000, 0x10000, CRC(1e974d9b) SHA1(8e54ff747efe587a2e971c15e729445c4e232f0f) )
- ROM_REGION( 0x200000, "gfx1", 0 ) /* Background */
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Background */
ROM_LOAD( "14.ic45", 0x000000, 0x20000, CRC(b036a27b) SHA1(c13589c3882bb86f14a3b0143f2d9a4474350ddd) )
ROM_LOAD( "15.ic46", 0x020000, 0x20000, CRC(24d0bf41) SHA1(2e9c26c8078d17323af6ba378c7ceaed9045d3f7) )
ROM_LOAD( "30.ic13", 0x040000, 0x20000, CRC(72fe2b16) SHA1(92f02381c0216cf5cfede6813e4dcb814a040091) )
@@ -718,7 +718,7 @@ ROM_START( ddragon3p )
ROM_LOAD( "21.ic25", 0x0c0000, 0x20000, CRC(902744b9) SHA1(eea623ce013bc270b1611982dd2f9388b205dbb3) )
ROM_LOAD( "22.ic26", 0x0e0000, 0x20000, CRC(5b142d4d) SHA1(88e22e102efa35449c0d9f6139eb0718528a9d72) )
- ROM_REGION( 0x400000, "gfx2", 0 ) /* Sprites */
+ ROM_REGION( 0x400000, "gfx2", 0 ) /* Sprites */
ROM_LOAD( "9.ic39", 0x000000, 0x20000, CRC(726c49b7) SHA1(dbafad47bb6b717c409fdc5d81c413f1282f2bbb) )
ROM_LOAD( "10.ic40", 0x020000, 0x20000, CRC(37a1c335) SHA1(de70ba51788b601591c3aff71cb94aae349b272d) )
ROM_LOAD( "11.ic41", 0x040000, 0x20000, CRC(2bcfe63c) SHA1(678ef0e7cc38e4df1e1d1e3f5cba6601aa520ec6) )
@@ -743,7 +743,7 @@ ROM_START( ddragon3p )
ROM_LOAD( "28.ic6", 0x360000, 0x20000, CRC(80c1cb74) SHA1(5558fa36b238cff1bee9df921e77d7de2062bf15) )
ROM_LOAD( "30a9-0.ic7", 0x380000, 0x20000, CRC(9199a77b) SHA1(35b9a2a707ffd7dd2cfc2bea0c78f02f3639d1bd) )
- ROM_REGION( 0x080000, "oki", 0 ) /* ADPCM Samples */
+ ROM_REGION( 0x080000, "oki", 0 ) /* ADPCM Samples */
ROM_LOAD( "2.ic73", 0x000000, 0x40000, CRC(3af21dbe) SHA1(295d0b7f33c55ef37a71382a22edd8fc97fa5353) )
ROM_LOAD( "3.ic74", 0x040000, 0x40000, CRC(c28b53cd) SHA1(93d29669ec899fd5852f61b1d91d0a90cc30e192) )
@@ -752,22 +752,22 @@ ROM_START( ddragon3p )
ROM_END
ROM_START( ddragon3b )
- ROM_REGION( 0x80000, "maincpu", 0 ) /* 64k for cpu code */
+ ROM_REGION( 0x80000, "maincpu", 0 ) /* 64k for cpu code */
ROM_LOAD16_BYTE( "dd3.01", 0x00001, 0x20000, CRC(68321d8b) SHA1(bd34d361e8ef18ef2b7e8bfe438b1b098c3151b5) )
ROM_LOAD16_BYTE( "dd3.03", 0x00000, 0x20000, CRC(bc05763b) SHA1(49f661fdc98bd43a6622945e9aa8d8e7a7dc1ce6) )
ROM_LOAD16_BYTE( "dd3.02", 0x40001, 0x20000, CRC(38d9ae75) SHA1(d42e1d9c704c66bad94e14d14f5e0b7209cc938e) )
/* No EVEN rom! */
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for sound cpu code */
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for sound cpu code */
ROM_LOAD( "dd3.06", 0x00000, 0x10000, CRC(1e974d9b) SHA1(8e54ff747efe587a2e971c15e729445c4e232f0f) )
- ROM_REGION( 0x200000, "gfx1", 0 ) /* Background */
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Background */
ROM_LOAD( "dd3.f", 0x000000, 0x40000, CRC(89d58d32) SHA1(54cfc154024e014f537c7ae0c2275ece50413bc5) )
ROM_LOAD( "dd3.e", 0x040000, 0x40000, CRC(9bf1538e) SHA1(c7cb96c6b1ac73ec52f46b2a6687bfcfd375ab44) )
ROM_LOAD( "dd3.b", 0x080000, 0x40000, CRC(8f671a62) SHA1(b5dba61ad6ed39440bb98f7b2dc1111779d6c4a1) )
ROM_LOAD( "dd3.a", 0x0c0000, 0x40000, CRC(0f74ea1c) SHA1(6bd8dd89bd22b29038cf502a898336e95e50a9cc) )
- ROM_REGION( 0x400000, "gfx2", 0 ) /* Sprites */
+ ROM_REGION( 0x400000, "gfx2", 0 ) /* Sprites */
ROM_LOAD( "dd3.3e", 0x000000, 0x20000, CRC(726c49b7) SHA1(dbafad47bb6b717c409fdc5d81c413f1282f2bbb) ) //4a
ROM_LOAD( "dd3.3d", 0x020000, 0x20000, CRC(37a1c335) SHA1(de70ba51788b601591c3aff71cb94aae349b272d) ) //3a
ROM_LOAD( "dd3.3c", 0x040000, 0x20000, CRC(2bcfe63c) SHA1(678ef0e7cc38e4df1e1d1e3f5cba6601aa520ec6) ) //2a
@@ -792,7 +792,7 @@ ROM_START( ddragon3b )
ROM_LOAD( "dd3.0b", 0x360000, 0x20000, CRC(80c1cb74) SHA1(5558fa36b238cff1bee9df921e77d7de2062bf15) ) //1d
ROM_LOAD( "dd3.0a", 0x380000, 0x10000, CRC(5a47e7a4) SHA1(74b9dff6e3d5fe22ea505dc439121ff64889769c) ) //5d
- ROM_REGION( 0x080000, "oki", 0 ) /* ADPCM Samples */
+ ROM_REGION( 0x080000, "oki", 0 ) /* ADPCM Samples */
ROM_LOAD( "dd3.j7", 0x000000, 0x40000, CRC(3af21dbe) SHA1(295d0b7f33c55ef37a71382a22edd8fc97fa5353) )
ROM_LOAD( "dd3.j8", 0x040000, 0x40000, CRC(c28b53cd) SHA1(93d29669ec899fd5852f61b1d91d0a90cc30e192) )
@@ -801,22 +801,22 @@ ROM_START( ddragon3b )
ROM_END
ROM_START( ctribe )
- ROM_REGION( 0x80000, "maincpu", 0 ) /* 64k for cpu code */
+ ROM_REGION( 0x80000, "maincpu", 0 ) /* 64k for cpu code */
ROM_LOAD16_BYTE( "28a16-2.ic26", 0x00001, 0x20000, CRC(c46b2e63) SHA1(86ace715dca48c78a46da1d102de47e5f948a86c) )
ROM_LOAD16_BYTE( "28a15-2.ic25", 0x00000, 0x20000, CRC(3221c755) SHA1(0f6fe5cd6947f6547585eedb7fc5e6af8544b1f7) )
ROM_LOAD16_BYTE( "28j17-0.104", 0x40001, 0x10000, CRC(8c2c6dbd) SHA1(b99b9be6e0bdc8340fedd258819c4df587926a84) )
/* No EVEN rom! */
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for sound cpu code */
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for sound cpu code */
ROM_LOAD( "28a10-0.ic89", 0x00000, 0x8000, CRC(4346de13) SHA1(67c6de90ba31a325f03e64d28c9391a315ee359c) )
- ROM_REGION( 0x200000, "gfx1", 0 ) /* Background */
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Background */
ROM_LOAD( "28j7-0.ic11", 0x000000, 0x40000, CRC(a8b773f1) SHA1(999e41dfeb3fb937da769c4a33bb29bf4076dc63) )
ROM_LOAD( "28j6-0.ic13", 0x040000, 0x40000, CRC(617530fc) SHA1(b9155ed0ae1437bf4d0b7a95e769bc05a820ecec) )
ROM_LOAD( "28j5-0.ic12", 0x080000, 0x40000, CRC(cef0a821) SHA1(c7a35048d5ebf3f09abf9d27f91d12adc03befeb) )
ROM_LOAD( "28j4-0.ic14", 0x0c0000, 0x40000, CRC(b84fda09) SHA1(3ae0c0ec6c398dea17e248b017ea3e2f6c3571e1) )
- ROM_REGION( 0x400000, "gfx2", 0 ) /* Sprites */
+ ROM_REGION( 0x400000, "gfx2", 0 ) /* Sprites */
ROM_LOAD( "28j3-0.ic77", 0x000000, 0x80000, CRC(1ac2a461) SHA1(17436f5dcf29041ca5f470dfae538e4fc12153cc) )
ROM_LOAD( "28a14-0.ic60", 0x080000, 0x10000, CRC(972faddb) SHA1(f2b211e8f8301667e6c9a3ce9612e39b16e66a67) )
ROM_LOAD( "28j2-0.ic78", 0x100000, 0x80000, CRC(8c796707) SHA1(7417ad0413083876ed65a8612845ccb0d2717530) )
@@ -835,22 +835,22 @@ ROM_START( ctribe )
ROM_END
ROM_START( ctribe1 )
- ROM_REGION( 0x80000, "maincpu", 0 ) /* 64k for cpu code */
+ ROM_REGION( 0x80000, "maincpu", 0 ) /* 64k for cpu code */
ROM_LOAD16_BYTE( "1_28a16-2.ic26", 0x00001, 0x20000, CRC(f00f8443) SHA1(3c099b6bea9956cc60ce4a9a5d790ac2bf7d77bd) )
ROM_LOAD16_BYTE( "1_28a15-2.ic25", 0x00000, 0x20000, CRC(dd70079f) SHA1(321b523fefec2a962d0afa20b33428e7caea8958) )
ROM_LOAD16_BYTE( "28j17-0.104", 0x40001, 0x10000, CRC(8c2c6dbd) SHA1(b99b9be6e0bdc8340fedd258819c4df587926a84) )
/* No EVEN rom! */
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for sound cpu code */
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for sound cpu code */
ROM_LOAD( "28a10-0.ic89", 0x00000, 0x8000, CRC(4346de13) SHA1(67c6de90ba31a325f03e64d28c9391a315ee359c) )
- ROM_REGION( 0x200000, "gfx1", 0 ) /* Background */
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Background */
ROM_LOAD( "28j7-0.ic11", 0x000000, 0x40000, CRC(a8b773f1) SHA1(999e41dfeb3fb937da769c4a33bb29bf4076dc63) )
ROM_LOAD( "28j6-0.ic13", 0x040000, 0x40000, CRC(617530fc) SHA1(b9155ed0ae1437bf4d0b7a95e769bc05a820ecec) )
ROM_LOAD( "28j5-0.ic12", 0x080000, 0x40000, CRC(cef0a821) SHA1(c7a35048d5ebf3f09abf9d27f91d12adc03befeb) )
ROM_LOAD( "28j4-0.ic14", 0x0c0000, 0x40000, CRC(b84fda09) SHA1(3ae0c0ec6c398dea17e248b017ea3e2f6c3571e1) )
- ROM_REGION( 0x400000, "gfx2", 0 ) /* Sprites */
+ ROM_REGION( 0x400000, "gfx2", 0 ) /* Sprites */
ROM_LOAD( "28j3-0.ic77", 0x000000, 0x80000, CRC(1ac2a461) SHA1(17436f5dcf29041ca5f470dfae538e4fc12153cc) )
ROM_LOAD( "28a14-0.ic60", 0x080000, 0x10000, CRC(972faddb) SHA1(f2b211e8f8301667e6c9a3ce9612e39b16e66a67) )
ROM_LOAD( "28j2-0.ic78", 0x100000, 0x80000, CRC(8c796707) SHA1(7417ad0413083876ed65a8612845ccb0d2717530) )
@@ -869,22 +869,22 @@ ROM_START( ctribe1 )
ROM_END
ROM_START( ctribej )
- ROM_REGION( 0x80000, "maincpu", 0 ) /* 64k for cpu code */
+ ROM_REGION( 0x80000, "maincpu", 0 ) /* 64k for cpu code */
ROM_LOAD16_BYTE( "28j16-02.26", 0x00001, 0x20000, CRC(658b8568) SHA1(899682f6ab28b184654c51c1169216974043f1b9) )
ROM_LOAD16_BYTE( "28j15-12.25", 0x00000, 0x20000, CRC(50aac7e7) SHA1(af77107f325f9b45a92c544328d3073ed1db5465) )
ROM_LOAD16_BYTE( "28j17-0.104", 0x40001, 0x10000, CRC(8c2c6dbd) SHA1(b99b9be6e0bdc8340fedd258819c4df587926a84) )
/* No EVEN rom! */
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for sound cpu code */
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for sound cpu code */
ROM_LOAD( "28j10-0.89", 0x00000, 0x8000, CRC(4346de13) SHA1(67c6de90ba31a325f03e64d28c9391a315ee359c) )
- ROM_REGION( 0x200000, "gfx1", 0 ) /* Background */
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Background */
ROM_LOAD( "28j7-0.ic11", 0x000000, 0x40000, CRC(a8b773f1) SHA1(999e41dfeb3fb937da769c4a33bb29bf4076dc63) )
ROM_LOAD( "28j6-0.ic13", 0x040000, 0x40000, CRC(617530fc) SHA1(b9155ed0ae1437bf4d0b7a95e769bc05a820ecec) )
ROM_LOAD( "28j5-0.ic12", 0x080000, 0x40000, CRC(cef0a821) SHA1(c7a35048d5ebf3f09abf9d27f91d12adc03befeb) )
ROM_LOAD( "28j4-0.ic14", 0x0c0000, 0x40000, CRC(b84fda09) SHA1(3ae0c0ec6c398dea17e248b017ea3e2f6c3571e1) )
- ROM_REGION( 0x400000, "gfx2", 0 ) /* Sprites */
+ ROM_REGION( 0x400000, "gfx2", 0 ) /* Sprites */
ROM_LOAD( "28j3-0.ic77", 0x000000, 0x80000, CRC(1ac2a461) SHA1(17436f5dcf29041ca5f470dfae538e4fc12153cc) )
ROM_LOAD( "28j14-0.60", 0x080000, 0x10000, CRC(6869050a) SHA1(34bdab383f2b0c5327306d419f65ce7974e1b7ba) )
ROM_LOAD( "28j2-0.ic78", 0x100000, 0x80000, CRC(8c796707) SHA1(7417ad0413083876ed65a8612845ccb0d2717530) )
@@ -903,22 +903,22 @@ ROM_START( ctribej )
ROM_END
ROM_START( ctribeb )
- ROM_REGION( 0x80000, "maincpu", 0 ) /* 64k for cpu code */
+ ROM_REGION( 0x80000, "maincpu", 0 ) /* 64k for cpu code */
ROM_LOAD16_BYTE( "ct_ep1.rom", 0x00001, 0x20000, CRC(9cfa997f) SHA1(ee49b4b9e9cd29616f244fdf3912ef743e2404ce) )
ROM_LOAD16_BYTE( "ct_ep3.rom", 0x00000, 0x20000, CRC(2ece8681) SHA1(17ee2ceb893e2eb08fa4cabcdebcec02bee16cda) )
ROM_LOAD16_BYTE( "ct_ep2.rom", 0x40001, 0x10000, CRC(8c2c6dbd) SHA1(b99b9be6e0bdc8340fedd258819c4df587926a84) )
/* No EVEN rom! */
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for sound cpu code */
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for sound cpu code */
ROM_LOAD( "ct_ep4.rom", 0x00000, 0x8000, CRC(4346de13) SHA1(67c6de90ba31a325f03e64d28c9391a315ee359c) )
- ROM_REGION( 0x200000, "gfx1", 0 ) /* Background */
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Background */
ROM_LOAD( "ct_mr7.rom", 0x000000, 0x40000, CRC(a8b773f1) SHA1(999e41dfeb3fb937da769c4a33bb29bf4076dc63) )
ROM_LOAD( "ct_mr6.rom", 0x040000, 0x40000, CRC(617530fc) SHA1(b9155ed0ae1437bf4d0b7a95e769bc05a820ecec) )
ROM_LOAD( "ct_mr5.rom", 0x080000, 0x40000, CRC(cef0a821) SHA1(c7a35048d5ebf3f09abf9d27f91d12adc03befeb) )
ROM_LOAD( "ct_mr4.rom", 0x0c0000, 0x40000, CRC(b84fda09) SHA1(3ae0c0ec6c398dea17e248b017ea3e2f6c3571e1) )
- ROM_REGION( 0x400000, "gfx2", 0 ) /* Sprites */
+ ROM_REGION( 0x400000, "gfx2", 0 ) /* Sprites */
ROM_LOAD( "ct_mr3.rom", 0x000000, 0x80000, CRC(1ac2a461) SHA1(17436f5dcf29041ca5f470dfae538e4fc12153cc) )
ROM_LOAD( "ct_ep5.rom", 0x080000, 0x10000, CRC(972faddb) SHA1(f2b211e8f8301667e6c9a3ce9612e39b16e66a67) )
ROM_LOAD( "ct_mr2.rom", 0x100000, 0x80000, CRC(8c796707) SHA1(7417ad0413083876ed65a8612845ccb0d2717530) )
@@ -928,22 +928,22 @@ ROM_START( ctribeb )
ROM_LOAD( "ct_mr0.rom", 0x300000, 0x80000, CRC(ba73c49e) SHA1(830099027ede1f7c56bb0bf3cdef3018b92e0b87) )
ROM_LOAD( "ct_ep8.rom", 0x380000, 0x10000, CRC(4da1d8e5) SHA1(568e9e8d00f1b1ca27c28df5fc0ffc74ad91da7e) )
- ROM_REGION( 0x040000, "oki", 0 ) /* ADPCM Samples */
+ ROM_REGION( 0x040000, "oki", 0 ) /* ADPCM Samples */
ROM_LOAD( "ct_mr8.rom", 0x020000, 0x20000, CRC(9963a6be) SHA1(b09b8f52b7fe5ceac34bc7d70c235d60d808fcbf) )
- ROM_CONTINUE( 0x000000, 0x20000 )
+ ROM_CONTINUE( 0x000000, 0x20000 )
ROM_END
ROM_START( ctribeb2 )
- ROM_REGION( 0x80000, "maincpu", 0 ) /* 64k for cpu code */
+ ROM_REGION( 0x80000, "maincpu", 0 ) /* 64k for cpu code */
ROM_LOAD16_BYTE( "1.bin", 0x00001, 0x20000, CRC(9cfa997f) SHA1(ee49b4b9e9cd29616f244fdf3912ef743e2404ce) )
ROM_LOAD16_BYTE( "3.bin", 0x00000, 0x20000, CRC(2ece8681) SHA1(17ee2ceb893e2eb08fa4cabcdebcec02bee16cda) )
ROM_LOAD16_BYTE( "2.bin", 0x40001, 0x10000, CRC(8c2c6dbd) SHA1(b99b9be6e0bdc8340fedd258819c4df587926a84) )
/* No EVEN rom! */
- ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for sound cpu code */
+ ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for sound cpu code */
ROM_LOAD( "6.bin", 0x00000, 0x10000, CRC(0101df2d) SHA1(35e1efa4a11c0f9d9db5ee057926e5de29c3a4c1) )
- ROM_REGION( 0x200000, "gfx1", 0 ) /* Background */
+ ROM_REGION( 0x200000, "gfx1", 0 ) /* Background */
ROM_LOAD( "7.bin", 0x000000, 0x40000, CRC(a8b773f1) SHA1(999e41dfeb3fb937da769c4a33bb29bf4076dc63) )
ROM_LOAD( "8.bin", 0x040000, 0x40000, CRC(617530fc) SHA1(b9155ed0ae1437bf4d0b7a95e769bc05a820ecec) )
ROM_LOAD( "11.bin", 0x080000, 0x40000, CRC(cef0a821) SHA1(c7a35048d5ebf3f09abf9d27f91d12adc03befeb) )
@@ -953,7 +953,7 @@ ROM_START( ctribeb2 )
ROM_LOAD( "13.bin", 0x180000, 0x20000, CRC(59e01fe1) SHA1(67f5a4e9c9e9ebc6218b7c2ede0e5ff51682ee2f) )
ROM_LOAD( "14.bin", 0x1c0000, 0x20000, CRC(a69ab4f3) SHA1(bc99c6a587c972cb5c9e719c53ef921a28f1498e) )
- ROM_REGION( 0x400000, "gfx2", 0 ) /* Sprites */
+ ROM_REGION( 0x400000, "gfx2", 0 ) /* Sprites */
ROM_LOAD( "34.bin", 0x000000, 0x20000, CRC(5b498f0e) SHA1(9d93ca1f44e1f04eb3b66db6027130683c9431a2) )
ROM_LOAD( "33.bin", 0x020000, 0x20000, CRC(14d79049) SHA1(250c87aa238fc794cd0f07e3388b97137cc1228f) )
ROM_LOAD( "32.bin", 0x040000, 0x20000, CRC(9631ea23) SHA1(de0a6595731d185ea18959bd04e3ac9e4261a8f8) )
@@ -975,7 +975,7 @@ ROM_START( ctribeb2 )
ROM_LOAD( "16.bin", 0x360000, 0x20000, CRC(cd1e9bd5) SHA1(1f956ab476b2c403c0dbf9e6169cfe2c51bb45ac) )
ROM_LOAD( "15.bin", 0x380000, 0x10000, CRC(4da1d8e5) SHA1(568e9e8d00f1b1ca27c28df5fc0ffc74ad91da7e) )
- ROM_REGION( 0x040000, "oki", 0 ) /* ADPCM Samples */
+ ROM_REGION( 0x040000, "oki", 0 ) /* ADPCM Samples */
ROM_LOAD( "5.bin", 0x000000, 0x20000, CRC(f92a7f4a) SHA1(3717ef64876be9ada378b449749918ce9072073a) )
ROM_LOAD( "4.bin", 0x020000, 0x20000, CRC(1a3a0b39) SHA1(8847530027cf4be03ffbc6d78dee97b459d03a04) )
ROM_END