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Diffstat (limited to 'src/mame/drivers/ddenlovr.c')
-rw-r--r-- | src/mame/drivers/ddenlovr.c | 8511 |
1 files changed, 8511 insertions, 0 deletions
diff --git a/src/mame/drivers/ddenlovr.c b/src/mame/drivers/ddenlovr.c new file mode 100644 index 00000000000..2d0ed88b8b0 --- /dev/null +++ b/src/mame/drivers/ddenlovr.c @@ -0,0 +1,8511 @@ +/*************************************************************************** + +Some Dynax/Nakanihon games using the third version of their blitter + +Driver by Nicola Salmoria, Luca Elia + +Hardware: +CPU: Z80 or 68000 +Sound: (AY-3-8910) + YM2413 + MSM6295 +Other: Real Time Clock (Oki MSM6242B or 72421B) + +----------------------------------------------------------------------------------------------------------------------------- +Year + Game Board CPU Sound Custom Other +----------------------------------------------------------------------------------------------------------------------------- +92 Monkey Mole Panic 2xZ80 AY8910 + YM2413 + M6295 NL-001 1108(x2) 1427(x2) 8251 +93 Animalandia Jr. 2xZ80 AY8910 + YM2413 + M6295 NL-001 NL-003(x2) NL-004(x2) 8251 +93 Quiz Channel Question N7311208L1-2 Z80 YM2413 + M6295 NL-002 1108F0405 1427F0071 +93 First Funky Fighter N7403208L-2 2xZ80 YM2149 + YM2413 + M6295 NL-001 NL-002 NL-005 +94 Mysterious World D7107058L1-1 Z80 YM2149 + YM2413 + M6295 NL-002 1108F0405 1427F0071 4L02? +94 Mysterious Universe D7107058L1-1 Z80 YM2149 + YM2413 + M6295 NL-002 1108F0405 1427F0071 +94 Mysterious Orient D7107058L1-1 Z80 YM2149 + YM2413 + M6295 NL-002 1108F0405 1427F0071 +94 Quiz 365 68000 AY8910 + YM2413 + M6295 +94 Rong Rong (J) N8010178L1 Z80 YM2413 + M6295 NL-002 1108F0405 1427F0071 4L02F2637 +94 Hana Ginga D8102048L1 Z80 YM2149 + YM2413 + M6295 NL-002 1108F0405 1427F0071 4L02? +94 Super Hana Paradise N8010178L1+N73RSUB Z80 YM2413 + M6295 NL-002 1108F0406 1427F0071 4L02F2637 +95 Dai Chuuka Ken D11107218L1 Z80 AY8910 + YM2413 + M6295 70C160F009 +95 Hana Gokou N83061581L1 Z80 AY8910 + YM2413 + M6295 NL-002 1108? 1427? 4L02? +95 Nettoh Quiz Champion 68000 AY8910 + YM2413 + M6295 +95 Don Den Lover (J) D1120901L8 68000 YMZ284 + YM2413 + M6295 NL-005 +96 Don Den Lover (HK) D11309208L1 68000 YMZ284 + YM2413 + M6295 NL-005 +96 Panel&Variety Akamaru 68000 YMZ284 + YM2413 + M6295 NL-005 +96 Fantasic Love NS5000101+? Z80 YMZ284 + YM2413 + M6295 NL-005 +96 Hana Kanzashi Z80 YM2413 + M6295 70C160F011? +97 Hana Kagerou Z80 YM2413 + M6295 70C160F011 +98 Chuukanejyo D11107218L1 Z80 AY8910 + YM2413 + M6295 70C160F009 +98 Reach Ippatsu Z80 YM2413 + M6295 70C160F011 +----------------------------------------------------------------------------------------------------------------------------- + +Notes: + +- the zooming Dynax logo in ddenlovr would flicker because the palette is + updated one frame after the bitmap. This is fixed using a framebuffer but I + don't think it's correct. + + +TODO: + +- NVRAM, RTC + +- verify whether clip_width/height is actually clip_x_end/y_end + (this also applies to rectangles drawing, command 1c): + the girl in hanakanz divided in 3 chunks (during the intro when bet is on) + is ok with the latter setting; scene 2 of gal 1 check in hkagerou (press 1 in scene 1) + is maybe clipped too much this way and hints at the former setting being correct. + There is an #if to switch between the two modes in do_plot. + +- ddenlovr: understand the extra commands for the blitter compressed data, + used only by this game. + +- ddenlovr: sometimes the colors of the girl in the presentation before the + beginning of a stage are wrong, and they correct themselves when the board + is drawn. +- The palette problems mentioned above happen in other games as well, e.g. + quizchq attract mode. + +- the registers right after the palette bank selectors (e00048-e0004f in ddenlovr) + are not understood. They are related to the layer enable register and to the + unknown blitter register 05. + ddenlovr has a function at 001798 to initialize these four registers. It uses + a table with 7 possible different layouts: + 0f 0f 3f cf + 4f 0f af 1f + 0f 0f 6f 9f + 0f 0f 0f ff + 0f 0f 7f 8f + 0f 0f cf 3f + 0f 0f 8f 7f + the table is copied to e00048-e0004f and is also used to create a 16-entry + array used to feed blitter register 05. Every element of the array is the OR + of the values in the table above corresponding to bits set in the layer enable + register. Note that in the table above the top 4 bits are split among the four + entries. + +- The meaning of blitter commands 43 and 8c is not understood. + +- quizchq: it locks up, some samples are played at the wrong pitch + +- quiz365 protection + +- ddenlvrj, akamaru: the elapsed time text in the "game information" screen + is all wrong (RTC/interrupts related). + +***************************************************************************/ + +#include "driver.h" +#include "cpu/z80/z80.h" +#include "sound/ay8910.h" +#include "sound/okim6295.h" +#include "sound/2413intf.h" +#include "machine/msm6242.h" +#include "profiler.h" + +UINT8 *ddenlovr_pixmap[8]; +static mame_bitmap *framebuffer; +static int extra_layers; + + +/*************************************************************************** + + Blitter Data Format + +The gfx data is a bitstream. Command size is always 3 bits, argument size +can be from 1 to 8 bits (up to 16 bits seem to be allowed, but not used). + +Data starts with an 8 bit header: +7------- not used +-654---- size-1 of arguments indicating pen number (B) +----3210 size-1 of arguments indicating number of pixels (A) + +The commands are: +000 Increment Y +001 Followed by A bits (N) and by B bits (P): draw N+1 pixels using pen P +010 Followed by A bits (N) and by (N+1)*B bits: copy N+1 pixels +011 Followed by A bits (N): skip N pixels +100 not used +101 Followed by 4 bits: change argument size +110 Followed by 3 bits: change pen size +111 Stop. + +The drawing operation is verified (quiz365) to modify ddenlovr_blit_y. + +***************************************************************************/ + +static int ddenlovr_dest_layer; +static int ddenlovr_blit_flip; +static int ddenlovr_blit_x; +static int ddenlovr_blit_y; +static int ddenlovr_blit_address; +static int ddenlovr_blit_pen,ddenlovr_blit_pen_mode; +static int ddenlovr_blitter_irq_flag,ddenlovr_blitter_irq_enable; +static int ddenlovr_rect_width, ddenlovr_rect_height; +static int ddenlovr_clip_width, ddenlovr_clip_height; +static int ddenlovr_line_length; +static int ddenlovr_clip_ctrl = 0xf,ddenlovr_clip_x,ddenlovr_clip_y; +static int ddenlovr_scroll[8*2]; +static int ddenlovr_priority, ddenlovr_priority2; +static int ddenlovr_bgcolor, ddenlovr_bgcolor2; +static int ddenlovr_layer_enable=0x0f, ddenlovr_layer_enable2=0x0f; +static int ddenlovr_palette_base[8], ddenlovr_palette_mask[8]; +static int ddenlovr_transparency_pen[8], ddenlovr_transparency_mask[8]; +static int ddenlovr_blit_reg; +static int ddenlovr_blit_pen_mask = 0xff; // not implemented +static int ddenlovr_blit_rom_bits; // usually 8, 16 in hanakanz +static const int *ddenlovr_blit_commands; + +enum { BLIT_NEXT = 0, BLIT_LINE, BLIT_COPY, BLIT_SKIP, BLIT_CHANGE_NUM, BLIT_CHANGE_PEN, BLIT_UNKNOWN, BLIT_STOP }; +// 0 1 2 3 4 5 6 7 +static const int ddenlovr_commands[8] = { BLIT_NEXT, BLIT_LINE, BLIT_COPY, BLIT_SKIP, BLIT_UNKNOWN, BLIT_CHANGE_NUM, BLIT_CHANGE_PEN, BLIT_STOP }; +static const int hanakanz_commands[8] = { BLIT_NEXT, BLIT_CHANGE_PEN, BLIT_CHANGE_NUM, BLIT_UNKNOWN, BLIT_SKIP, BLIT_COPY, BLIT_LINE, BLIT_STOP }; +static const int mjflove_commands[8] = { BLIT_STOP, BLIT_CHANGE_PEN, BLIT_CHANGE_NUM, BLIT_UNKNOWN, BLIT_SKIP, BLIT_COPY, BLIT_LINE, BLIT_NEXT }; + +VIDEO_START(ddenlovr) +{ + int i; + for (i = 0; i < 8; i++) + { + ddenlovr_pixmap[i] = auto_malloc(512*512); + ddenlovr_scroll[i*2+0] = ddenlovr_scroll[i*2+1] = 0; + } + + framebuffer = auto_bitmap_alloc(machine->screen[0].width,machine->screen[0].height,machine->screen[0].format); + + extra_layers = 0; + + // older games do not set these !? + ddenlovr_clip_width = 0x400; + ddenlovr_clip_height = 0x400; + + ddenlovr_blit_rom_bits = 8; + ddenlovr_blit_commands = ddenlovr_commands; +} + +static VIDEO_START(mmpanic) +{ + video_start_ddenlovr(machine); + + extra_layers = 1; +} + +static VIDEO_START(hanakanz) +{ + video_start_ddenlovr(machine); + + ddenlovr_blit_rom_bits = 16; + ddenlovr_blit_commands = hanakanz_commands; +} + +static VIDEO_START(mjflove) +{ + video_start_ddenlovr(machine); + + ddenlovr_blit_commands = mjflove_commands; +} + +static void ddenlovr_flipscreen_w( UINT8 data ) +{ + logerror("flipscreen = %02x (%s)\n",data,(data&1)?"off":"on"); +} + +static void ddenlovr_blit_flip_w( UINT8 data ) +{ + if ((data ^ ddenlovr_blit_flip) & 0xec) + { +#ifdef MAME_DEBUG + popmessage("warning ddenlovr_blit_flip = %02x",data); +#endif + logerror("warning ddenlovr_blit_flip = %02x\n",data); + } + + ddenlovr_blit_flip = data; +} + +WRITE8_HANDLER( ddenlovr_bgcolor_w ) +{ + ddenlovr_bgcolor = data; +} + +static WRITE8_HANDLER( ddenlovr_bgcolor2_w ) +{ + ddenlovr_bgcolor2 = data; +} + +static WRITE16_HANDLER( ddenlovr16_bgcolor_w ) +{ + if (ACCESSING_LSB) + ddenlovr_bgcolor_w(offset,data); +} + + +WRITE8_HANDLER( ddenlovr_priority_w ) +{ + ddenlovr_priority = data; +} + +static WRITE8_HANDLER( ddenlovr_priority2_w ) +{ + ddenlovr_priority2 = data; +} + +static WRITE16_HANDLER( ddenlovr16_priority_w ) +{ + if (ACCESSING_LSB) + ddenlovr_priority_w(offset,data); +} + + +WRITE8_HANDLER( ddenlovr_layer_enable_w ) +{ + ddenlovr_layer_enable = data; +} + +static WRITE8_HANDLER( ddenlovr_layer_enable2_w ) +{ + ddenlovr_layer_enable2 = data; +} + + +static WRITE16_HANDLER( ddenlovr16_layer_enable_w ) +{ + if (ACCESSING_LSB) + ddenlovr_layer_enable_w(offset,data); +} + + + + +static void do_plot(int x,int y,int pen) +{ + int addr, temp; + int xclip, yclip; + + y &= 0x1ff; + x &= 0x1ff; + + // swap x & y (see hanakanz gal check) + if (ddenlovr_blit_flip & 0x10) { temp = x; x = y; y = temp; } + + // clipping rectangle (see hanakanz / hkagerou gal check) +#if 0 + xclip = (x < ddenlovr_clip_x) || (x > ddenlovr_clip_x+ddenlovr_clip_width); + yclip = (y < ddenlovr_clip_y) || (y > ddenlovr_clip_y+ddenlovr_clip_height); +#else + xclip = (x < ddenlovr_clip_x) || (x > ddenlovr_clip_width); + yclip = (y < ddenlovr_clip_y) || (y > ddenlovr_clip_height); +#endif + + if (!(ddenlovr_clip_ctrl & 1) && xclip) return; + if (!(ddenlovr_clip_ctrl & 2) && !xclip) return; + if (!(ddenlovr_clip_ctrl & 4) && yclip) return; + if (!(ddenlovr_clip_ctrl & 8) && !yclip) return; + + addr = 512 * y + x; + + if (ddenlovr_dest_layer & 0x0001) ddenlovr_pixmap[0][addr] = pen; + if (ddenlovr_dest_layer & 0x0002) ddenlovr_pixmap[1][addr] = pen; + if (ddenlovr_dest_layer & 0x0004) ddenlovr_pixmap[2][addr] = pen; + if (ddenlovr_dest_layer & 0x0008) ddenlovr_pixmap[3][addr] = pen; + + if (!extra_layers) return; + + if (ddenlovr_dest_layer & 0x0100) ddenlovr_pixmap[4][addr] = pen; + if (ddenlovr_dest_layer & 0x0200) ddenlovr_pixmap[5][addr] = pen; + if (ddenlovr_dest_layer & 0x0400) ddenlovr_pixmap[6][addr] = pen; + if (ddenlovr_dest_layer & 0x0800) ddenlovr_pixmap[7][addr] = pen; +} + + +INLINE int fetch_bit(UINT8 *src_data,int src_len,int *bit_addr) +{ + int baddr = *bit_addr; + + *bit_addr = ((*bit_addr) + 1) & 0x7ffffff; + + if (baddr/8 >= src_len) + { +#ifdef MAME_DEBUG + popmessage("GFX ROM OVER %06x",baddr/8); +#endif + return 1; + } + + return (src_data[baddr / 8] >> (7 - (baddr & 7))) & 1; +} + +INLINE int fetch_word(UINT8 *src_data,int src_len,int *bit_addr,int word_len) +{ + int res = 0; + + while (word_len--) + { + res = (res << 1) | fetch_bit(src_data,src_len,bit_addr); + } + return res; +} + + + +INLINE void log_draw_error(int src, int cmd) +{ + popmessage("%06x: warning unknown pixel command %02x",src,cmd); + logerror("%06x: warning unknown pixel command %02x\n",src,cmd); +} + +/* Copy from ROM + initialized arguments are + 0D/0E/0F source data pointer + 14 X + 02 Y + 00 dest layer + 05 unknown, related to layer + 04 blit_pen + 06 blit_pen_mode (replace values stored in ROM) +*/ + +static int blit_draw(int src,int sx) +{ + UINT8 *src_data = memory_region(REGION_GFX1); + int src_len = memory_region_length(REGION_GFX1); + int bit_addr = (src & 0xffffff) * ddenlovr_blit_rom_bits; /* convert to bit address */ + int pen_size, arg_size, cmd; + int x; + int xinc = (ddenlovr_blit_flip & 1) ? -1 : 1; + int yinc = (ddenlovr_blit_flip & 2) ? -1 : 1; + + pen_size = fetch_word(src_data,src_len,&bit_addr,4) + 1; + arg_size = fetch_word(src_data,src_len,&bit_addr,4) + 1; + +#ifdef MAME_DEBUG + if (pen_size > 4 || arg_size > 8) + popmessage("warning: pen_size %d arg_size %d",pen_size,arg_size); +#endif + + x = sx; + + for (;;) + { + cmd = fetch_word(src_data,src_len,&bit_addr,3); + switch ( ddenlovr_blit_commands[cmd] ) + { + case BLIT_NEXT: + /* next line */ + ddenlovr_blit_y += yinc; + x = sx; + break; + + case BLIT_LINE: + { + int length = fetch_word(src_data,src_len,&bit_addr,arg_size); + int pen = fetch_word(src_data,src_len,&bit_addr,pen_size); + if (ddenlovr_blit_pen_mode) pen = (ddenlovr_blit_pen & 0x0f); + pen |= ddenlovr_blit_pen & 0xf0; + while (length-- >= 0) + { + do_plot(x,ddenlovr_blit_y,pen); + x += xinc; + } + } + break; + + case BLIT_COPY: + { + int length = fetch_word(src_data,src_len,&bit_addr,arg_size); + while (length-- >= 0) + { + int pen = fetch_word(src_data,src_len,&bit_addr,pen_size); + if (ddenlovr_blit_pen_mode) pen = (ddenlovr_blit_pen & 0x0f); + pen |= ddenlovr_blit_pen & 0xf0; + do_plot(x,ddenlovr_blit_y,pen); + x += xinc; + } + } + break; + + case BLIT_SKIP: + x += xinc * fetch_word(src_data,src_len,&bit_addr,arg_size); + break; + + case BLIT_CHANGE_NUM: + arg_size = fetch_word(src_data,src_len,&bit_addr,4) + 1; + break; + + case BLIT_CHANGE_PEN: + pen_size = fetch_word(src_data,src_len,&bit_addr,3) + 1; + break; + + default: + log_draw_error(src,cmd); + // fall through + case BLIT_STOP: + return ((bit_addr + ddenlovr_blit_rom_bits - 1) / ddenlovr_blit_rom_bits) & 0xffffff; + } + } +} + + + +/* Draw a simple rectangle +*/ +static void blit_rect_xywh(void) +{ + int x,y; + +#ifdef MAME_DEBUG +// if (ddenlovr_clip_ctrl != 0x0f) +// popmessage("RECT clipx=%03x clipy=%03x ctrl=%x",ddenlovr_clip_x,ddenlovr_clip_y,ddenlovr_clip_ctrl); +#endif + + for (y = 0; y <= ddenlovr_rect_height; y++) + for (x = 0; x <= ddenlovr_rect_width; x++) + do_plot( x + ddenlovr_blit_x, y + ddenlovr_blit_y, ddenlovr_blit_pen); +} + + + +/* Unknown. Initialized arguments are + 00 dest layer + 05 unknown, related to layer + 14 X - always 0? + 02 Y + 0a width - always 0? + 0b height + 04 blit_pen + 0c line_length - always 0? +*/ +static void blit_rect_yh(void) +{ + int start = 512 * ddenlovr_blit_y; + int length = 512 * (ddenlovr_rect_height+1); + +#ifdef MAME_DEBUG +// if (ddenlovr_clip_ctrl != 0x0f) +// popmessage("UNK8C clipx=%03x clipy=%03x ctrl=%x",ddenlovr_clip_x,ddenlovr_clip_y,ddenlovr_clip_ctrl); +#endif + + if (start < 512*512) + { + if (start + length > 512*512) + length = 512*512 - start; + + if (ddenlovr_dest_layer & 0x0001) memset(ddenlovr_pixmap[0] + start,ddenlovr_blit_pen,length); + if (ddenlovr_dest_layer & 0x0002) memset(ddenlovr_pixmap[1] + start,ddenlovr_blit_pen,length); + if (ddenlovr_dest_layer & 0x0004) memset(ddenlovr_pixmap[2] + start,ddenlovr_blit_pen,length); + if (ddenlovr_dest_layer & 0x0008) memset(ddenlovr_pixmap[3] + start,ddenlovr_blit_pen,length); + + if (!extra_layers) return; + + if (ddenlovr_dest_layer & 0x0100) memset(ddenlovr_pixmap[4] + start,ddenlovr_blit_pen,length); + if (ddenlovr_dest_layer & 0x0200) memset(ddenlovr_pixmap[5] + start,ddenlovr_blit_pen,length); + if (ddenlovr_dest_layer & 0x0400) memset(ddenlovr_pixmap[6] + start,ddenlovr_blit_pen,length); + if (ddenlovr_dest_layer & 0x0800) memset(ddenlovr_pixmap[7] + start,ddenlovr_blit_pen,length); + } +} + + + +/* Fill from (X,Y) to end of ddenlovr_pixmap + initialized arguments are + 00 dest layer + 05 unknown, related to layer + 14 X + 02 Y + 04 blit_pen +*/ +static void blit_fill_xy(int x, int y) +{ + int start = 512 * y + x; + +#ifdef MAME_DEBUG +// if (x || y) +// popmessage("FILL command X %03x Y %03x",x,y); +#endif + + if (ddenlovr_dest_layer & 0x0001) memset(ddenlovr_pixmap[0] + start,ddenlovr_blit_pen,512*512 - start); + if (ddenlovr_dest_layer & 0x0002) memset(ddenlovr_pixmap[1] + start,ddenlovr_blit_pen,512*512 - start); + if (ddenlovr_dest_layer & 0x0004) memset(ddenlovr_pixmap[2] + start,ddenlovr_blit_pen,512*512 - start); + if (ddenlovr_dest_layer & 0x0008) memset(ddenlovr_pixmap[3] + start,ddenlovr_blit_pen,512*512 - start); + + if (!extra_layers) return; + + if (ddenlovr_dest_layer & 0x0100) memset(ddenlovr_pixmap[4] + start,ddenlovr_blit_pen,512*512 - start); + if (ddenlovr_dest_layer & 0x0200) memset(ddenlovr_pixmap[5] + start,ddenlovr_blit_pen,512*512 - start); + if (ddenlovr_dest_layer & 0x0400) memset(ddenlovr_pixmap[6] + start,ddenlovr_blit_pen,512*512 - start); + if (ddenlovr_dest_layer & 0x0800) memset(ddenlovr_pixmap[7] + start,ddenlovr_blit_pen,512*512 - start); +} + + + +/* Draw horizontal line + initialized arguments are + 00 dest layer + 05 unknown, related to layer + 14 X + 02 Y + 0c line length + 04 blit_pen + ddenlovr_blit_x and ddenlovr_blit_y are left pointing to the last pixel at the end of the command +*/ +static void blit_horiz_line(void) +{ + int i; + +#ifdef MAME_DEBUG + popmessage("LINE X"); + + if (ddenlovr_clip_ctrl != 0x0f) + popmessage("LINE X clipx=%03x clipy=%03x ctrl=%x",ddenlovr_clip_x,ddenlovr_clip_y,ddenlovr_clip_ctrl); + + if (ddenlovr_blit_flip) + popmessage("LINE X flip=%x",ddenlovr_blit_flip); +#endif + + for (i = 0; i <= ddenlovr_line_length; i++) + do_plot(ddenlovr_blit_x++,ddenlovr_blit_y,ddenlovr_blit_pen); +} + + + +/* Draw vertical line + initialized arguments are + 00 dest layer + 05 unknown, related to layer + 14 X + 02 Y + 0c line length + 04 blit_pen + ddenlovr_blit_x and ddenlovr_blit_y are left pointing to the last pixel at the end of the command +*/ +static void blit_vert_line(void) +{ + int i; + +#ifdef MAME_DEBUG + popmessage("LINE Y"); + + if (ddenlovr_clip_ctrl != 0x0f) + popmessage("LINE Y clipx=%03x clipy=%03x ctrl=%x",ddenlovr_clip_x,ddenlovr_clip_y,ddenlovr_clip_ctrl); +#endif + + for (i = 0; i <= ddenlovr_line_length; i++) + do_plot(ddenlovr_blit_x,ddenlovr_blit_y++,ddenlovr_blit_pen); +} + + + + +INLINE void log_blit(int data) +{ +#if 1 + logerror("%06x: blit src %06x x %03x y %03x flags %02x layer %02x pen %02x penmode %02x w %03x h %03x linelen %03x clip: ctrl %x xy %03x %03x wh %03x %03x\n", + activecpu_get_pc(), + ddenlovr_blit_address,ddenlovr_blit_x,ddenlovr_blit_y,data, + ddenlovr_dest_layer,ddenlovr_blit_pen,ddenlovr_blit_pen_mode,ddenlovr_rect_width,ddenlovr_rect_height,ddenlovr_line_length, + ddenlovr_clip_ctrl,ddenlovr_clip_x,ddenlovr_clip_y, ddenlovr_clip_width,ddenlovr_clip_height ); +#endif +} + +static void blitter_w(int blitter, offs_t offset,UINT8 data,int irq_vector) +{ + static int ddenlovr_blit_reg[2]; + int hi_bits; + +profiler_mark(PROFILER_VIDEO); + + switch(offset) + { + case 0: + ddenlovr_blit_reg[blitter] = data; + break; + + case 1: + hi_bits = (ddenlovr_blit_reg[blitter] & 0xc0) << 2; + + switch(ddenlovr_blit_reg[blitter] & 0x3f) + { + case 0x00: + if (blitter) ddenlovr_dest_layer = (ddenlovr_dest_layer & 0x00ff) | (data<<8); + else ddenlovr_dest_layer = (ddenlovr_dest_layer & 0xff00) | (data<<0); + break; + + case 0x01: + ddenlovr_flipscreen_w(data); + break; + + case 0x02: + ddenlovr_blit_y = data | hi_bits; + break; + + case 0x03: + ddenlovr_blit_flip_w(data); + break; + + case 0x04: + ddenlovr_blit_pen = data; + break; + + case 0x05: + ddenlovr_blit_pen_mask = data; + break; + + case 0x06: + // related to pen, can be 0 or 1 for 0x10 blitter command + // 0 = only bits 7-4 of ddenlovr_blit_pen contain data + // 1 = bits 3-0 contain data as well + ddenlovr_blit_pen_mode = data; + break; + + case 0x0a: + ddenlovr_rect_width = data | hi_bits; + break; + + case 0x0b: + ddenlovr_rect_height = data | hi_bits; + break; + + case 0x0c: + ddenlovr_line_length = data | hi_bits; + break; + + case 0x0d: + ddenlovr_blit_address = (ddenlovr_blit_address & 0xffff00) | (data <<0); + break; + case 0x0e: + ddenlovr_blit_address = (ddenlovr_blit_address & 0xff00ff) | (data <<8); + break; + case 0x0f: + ddenlovr_blit_address = (ddenlovr_blit_address & 0x00ffff) | (data<<16); + break; + + case 0x14: + ddenlovr_blit_x = data | hi_bits; + break; + + case 0x16: + ddenlovr_clip_x = data | hi_bits; + break; + + case 0x17: + ddenlovr_clip_y = data | hi_bits; + break; + + case 0x18: + case 0x19: + case 0x1a: + case 0x1b: + case 0x1c: + case 0x1d: + case 0x1e: + case 0x1f: + ddenlovr_scroll[blitter*8 + (ddenlovr_blit_reg[blitter] & 7)] = data | hi_bits; + break; + + case 0x20: + ddenlovr_clip_ctrl = data; + break; + + case 0x24: + + log_blit(data); + + switch (data) + { + case 0x04: blit_fill_xy(0, 0); + break; + case 0x14: blit_fill_xy(ddenlovr_blit_x, ddenlovr_blit_y); + break; + + case 0x10: ddenlovr_blit_address = blit_draw(ddenlovr_blit_address,ddenlovr_blit_x); + break; + + case 0x13: blit_horiz_line(); + break; + case 0x1b: blit_vert_line(); + break; + + case 0x1c: blit_rect_xywh(); + break; + + // These two are issued one after the other (43 then 8c) + // 8c is issued immediately after 43 has finished, without + // changing any argument + case 0x43: break; + case 0x8c: blit_rect_yh(); + break; + + default: + ; + #ifdef MAME_DEBUG + popmessage("unknown blitter command %02x",data); + logerror("%06x: unknown blitter command %02x\n", activecpu_get_pc(), data); + #endif + } + + if (irq_vector) + { + /* quizchq */ + cpunum_set_input_line_and_vector(0, 0, HOLD_LINE, irq_vector); + } + else + { + /* ddenlovr */ + if (ddenlovr_blitter_irq_enable) + { + ddenlovr_blitter_irq_flag = 1; + cpunum_set_input_line(0,1,HOLD_LINE); + } + } + break; + + default: + logerror("%06x: Blitter %d reg %02x = %02x\n", activecpu_get_pc(), blitter, ddenlovr_blit_reg[blitter], data); + break; + } + } + +profiler_mark(PROFILER_END); +} + + + + +// differences wrt blitter_data_w: slightly different blitter commands +static void blitter_w_funkyfig(int blitter, offs_t offset,UINT8 data,int irq_vector) +{ + static int ddenlovr_blit_reg[2]; + int hi_bits; + +profiler_mark(PROFILER_VIDEO); + + switch(offset) + { + case 0: + ddenlovr_blit_reg[blitter] = data; + break; + + case 1: + hi_bits = (ddenlovr_blit_reg[blitter] & 0xc0) << 2; + + switch(ddenlovr_blit_reg[blitter] & 0x3f) + { + case 0x00: + if (blitter) ddenlovr_dest_layer = (ddenlovr_dest_layer & 0x00ff) | (data<<8); + else ddenlovr_dest_layer = (ddenlovr_dest_layer & 0xff00) | (data<<0); + break; + + case 0x01: + ddenlovr_flipscreen_w(data); + break; + + case 0x02: + ddenlovr_blit_y = data | hi_bits; + break; + + case 0x03: + ddenlovr_blit_flip_w(data); + break; + + case 0x04: + ddenlovr_blit_pen = data; + break; + + case 0x05: + ddenlovr_blit_pen_mask = data; + break; + + case 0x06: + // related to pen, can be 0 or 1 for 0x10 blitter command + // 0 = only bits 7-4 of ddenlovr_blit_pen contain data + // 1 = bits 3-0 contain data as well + ddenlovr_blit_pen_mode = data; + break; + + case 0x0a: + ddenlovr_rect_width = data | hi_bits; + break; + + case 0x0b: + ddenlovr_rect_height = data | hi_bits; + break; + + case 0x0c: + ddenlovr_line_length = data | hi_bits; + break; + + case 0x0d: + ddenlovr_blit_address = (ddenlovr_blit_address & 0xffff00) | (data <<0); + break; + case 0x0e: + ddenlovr_blit_address = (ddenlovr_blit_address & 0xff00ff) | (data <<8); + break; + case 0x0f: + ddenlovr_blit_address = (ddenlovr_blit_address & 0x00ffff) | (data<<16); + break; + + case 0x14: + ddenlovr_blit_x = data | hi_bits; + break; + + case 0x16: + ddenlovr_clip_x = data | hi_bits; + break; + + case 0x17: + ddenlovr_clip_y = data | hi_bits; + break; + + case 0x18: + case 0x19: + case 0x1a: + case 0x1b: + case 0x1c: + case 0x1d: + case 0x1e: + case 0x1f: + ddenlovr_scroll[blitter*8 + (ddenlovr_blit_reg[blitter] & 7)] = data | hi_bits; + break; + + case 0x20: + ddenlovr_clip_ctrl = data; + break; + + case 0x24: + + log_blit(data); + + switch (data) + { + + case 0x84: // same as 04? + case 0x04: blit_fill_xy(0, 0); + break; + +// unused? +// case 0x14: blit_fill_xy(ddenlovr_blit_x, ddenlovr_blit_y); +// break; + + case 0x00/*0x10*/: ddenlovr_blit_address = blit_draw(ddenlovr_blit_address,ddenlovr_blit_x); + break; + + case 0x0b: // same as 03? see the drawing of the R in "cRoss hatch" (key test) + case 0x03/*0x13*/: blit_horiz_line(); + break; +// unused? +// case 0x1b: blit_vert_line(); +// break; + + case 0x0c/*0x1c*/: blit_rect_xywh(); + break; + + // These two are issued one after the other (43 then 8c) + // 8c is issued immediately after 43 has finished, without + // changing any argument + case 0x43: break; + case 0x8c: blit_rect_yh(); + break; + + default: + ; + #ifdef MAME_DEBUG + popmessage("unknown blitter command %02x",data); + logerror("%06x: unknown blitter command %02x\n", activecpu_get_pc(), data); + #endif + } + + cpunum_set_input_line_and_vector(0, 0, HOLD_LINE, irq_vector); + break; + + default: + logerror("%06x: Blitter %d reg %02x = %02x\n", activecpu_get_pc(), blitter, ddenlovr_blit_reg[blitter], data); + break; + } + } + +profiler_mark(PROFILER_END); +} + + + + +static WRITE8_HANDLER( hanakanz_blitter_reg_w ) +{ + ddenlovr_blit_reg = data; +} + +// differences wrt blitter_data_w: registers are shuffled around, hi_bits in the low bits, clip_w/h, includes layers registers +static WRITE8_HANDLER( hanakanz_blitter_data_w ) +{ + int hi_bits; + +profiler_mark(PROFILER_VIDEO); + + hi_bits = (ddenlovr_blit_reg & 0x03) << 8; + + switch(ddenlovr_blit_reg & 0xfe) + { + case 0x00: + ddenlovr_dest_layer = data; + break; + + case 0x04: + ddenlovr_flipscreen_w(data); + break; + + case 0x08: + ddenlovr_blit_y = data | hi_bits; + break; + + case 0x0c: + ddenlovr_blit_flip_w(data); + break; + + case 0x10: + ddenlovr_blit_pen = data; + break; + + case 0x14: + ddenlovr_blit_pen_mask = data; + break; + + case 0x18: + // related to pen, can be 0 or 1 for 0x10 blitter command + // 0 = only bits 7-4 of ddenlovr_blit_pen contain data + // 1 = bits 3-0 contain data as well + ddenlovr_blit_pen_mode = data; + break; + + case 0x28: + ddenlovr_rect_width = data | hi_bits; + break; + + case 0x2c: + ddenlovr_rect_height = data | hi_bits; + break; + + case 0x30: + ddenlovr_line_length = data | hi_bits; + break; + + case 0x34: + ddenlovr_blit_address = (ddenlovr_blit_address & 0xffff00) | (data <<0); + break; + case 0x38: + ddenlovr_blit_address = (ddenlovr_blit_address & 0xff00ff) | (data <<8); + break; + case 0x3c: + ddenlovr_blit_address = (ddenlovr_blit_address & 0x00ffff) | (data<<16); + break; + + case 0x50: + ddenlovr_blit_x = data | hi_bits; + break; + + case 0x58: + ddenlovr_clip_x = data | hi_bits; + break; + + case 0x5c: + ddenlovr_clip_y = data | hi_bits; + break; + + case 0x60: + case 0x64: + case 0x68: + case 0x6c: + case 0x70: + case 0x74: + case 0x78: + case 0x7c: + ddenlovr_scroll[(ddenlovr_blit_reg & 0x1c) >> 2] = data | hi_bits; + break; + + case 0x80: + ddenlovr_clip_ctrl = data; + break; + + case 0x88: + case 0x8a: // can be 3ff + ddenlovr_clip_height = data | hi_bits; + break; + + case 0x8c: + case 0x8e: // can be 3ff + ddenlovr_clip_width = data | hi_bits; + break; + + case 0xc0: + case 0xc2: + case 0xc4: + case 0xc6: + ddenlovr_palette_base[(ddenlovr_blit_reg >> 1) & 3] = data | (hi_bits & 0x100); + break; + + case 0xc8: + case 0xca: + case 0xcc: + case 0xce: + ddenlovr_palette_mask[(ddenlovr_blit_reg >> 1) & 3] = data; + break; + + case 0xd0: + case 0xd2: + case 0xd4: + case 0xd6: + ddenlovr_transparency_pen[(ddenlovr_blit_reg >> 1) & 3] = data; + break; + + case 0xd8: + case 0xda: + case 0xdc: + case 0xde: + ddenlovr_transparency_mask[(ddenlovr_blit_reg >> 1) & 3] = data; + break; + + case 0xe4: + ddenlovr_priority_w(0,data); + break; + + case 0xe6: + ddenlovr_layer_enable_w(0,data); + break; + + case 0xe8: + ddenlovr_bgcolor = data | hi_bits; + break; + + case 0x90: + + log_blit(data); + + switch (data) + { + case 0x04: blit_fill_xy(0, 0); + break; + case 0x14: blit_fill_xy(ddenlovr_blit_x, ddenlovr_blit_y); + break; + + case 0x10: ddenlovr_blit_address = blit_draw(ddenlovr_blit_address,ddenlovr_blit_x); + break; + + case 0x13: blit_horiz_line(); + break; + case 0x1b: blit_vert_line(); + break; + + case 0x1c: blit_rect_xywh(); + break; + + // These two are issued one after the other (43 then 8c) + // 8c is issued immediately after 43 has finished, without + // changing any argument + case 0x43: break; + case 0x8c: blit_rect_yh(); + break; + + default: + ; + #ifdef MAME_DEBUG + popmessage("unknown blitter command %02x",data); + logerror("%06x: unknown blitter command %02x\n", activecpu_get_pc(), data); + #endif + } + + // NO IRQ !? + + break; + + default: + logerror("%06x: Blitter 0 reg %02x = %02x\n", activecpu_get_pc(), ddenlovr_blit_reg, data); + break; + } + +profiler_mark(PROFILER_END); +} + + +static WRITE8_HANDLER( rongrong_blitter_w ) +{ + blitter_w(0,offset,data,0xf8); +} + +static WRITE16_HANDLER( ddenlovr_blitter_w ) +{ + if (ACCESSING_LSB) + blitter_w(0,offset,data & 0xff,0); +} + + +static WRITE16_HANDLER( ddenlovr_blitter_irq_ack_w ) +{ + if (ACCESSING_LSB) + { + if (data & 1) + { + ddenlovr_blitter_irq_enable = 1; + } + else + { + ddenlovr_blitter_irq_enable = 0; + ddenlovr_blitter_irq_flag = 0; + } + } +} + + +static READ8_HANDLER( rongrong_gfxrom_r ) +{ + UINT8 *rom = memory_region( REGION_GFX1 ); + size_t size = memory_region_length( REGION_GFX1 ); + int address = ddenlovr_blit_address; + + if (address >= size) + { + logerror("CPU#0 PC %06X: Error, Blitter address %06X out of range\n", activecpu_get_pc(), address); + address %= size; + } + + ddenlovr_blit_address = (ddenlovr_blit_address + 1) & 0xffffff; + + return rom[address]; +} + +static READ16_HANDLER( ddenlovr_gfxrom_r ) +{ + return rongrong_gfxrom_r(offset); +} + + + +static void copylayer(mame_bitmap *bitmap,const rectangle *cliprect,int layer) +{ + int x,y; + int scrollx = ddenlovr_scroll[layer/4*8 + (layer%4) + 0]; + int scrolly = ddenlovr_scroll[layer/4*8 + (layer%4) + 4]; + + int palbase = ddenlovr_palette_base[layer]; + int penmask = ddenlovr_palette_mask[layer]; + + int transpen = ddenlovr_transparency_pen[layer]; + int transmask = ddenlovr_transparency_mask[layer]; + + palbase &= ~penmask; + transpen &= transmask; + + if (((ddenlovr_layer_enable2 << 4) | ddenlovr_layer_enable) & (1 << layer)) + { + for (y = cliprect->min_y;y <= cliprect->max_y;y++) + { + for (x = cliprect->min_x;x <= cliprect->max_x;x++) + { + int pen = ddenlovr_pixmap[layer][512 * ((y + scrolly) & 0x1ff) + ((x + scrollx) & 0x1ff)]; + if ( (pen & transmask) != transpen ) + { + pen &= penmask; + pen |= palbase; + *BITMAP_ADDR16(bitmap, y, x) = pen; + } + } + } + } +} + +VIDEO_UPDATE(ddenlovr) +{ + copybitmap(bitmap,framebuffer,0,0,0,0,cliprect,TRANSPARENCY_NONE,0); + return 0; +} + +/* + I do the following in a eof handler, to avoid palette/gfx synchronization + issues with frameskipping +*/ +VIDEO_EOF(ddenlovr) +{ + static const int order[24][4] = + { + { 3,2,1,0 }, { 2,3,1,0 }, { 3,1,2,0 }, { 1,3,2,0 }, { 2,1,3,0 }, { 1,2,3,0 }, + { 3,2,0,1 }, { 2,3,0,1 }, { 3,0,2,1 }, { 0,3,2,1 }, { 2,0,3,1 }, { 0,2,3,1 }, + { 3,1,0,2 }, { 1,3,0,2 }, { 3,0,1,2 }, { 0,3,1,2 }, { 1,0,3,2 }, { 0,1,3,2 }, + { 2,1,0,3 }, { 1,2,0,3 }, { 2,0,1,3 }, { 0,2,1,3 }, { 1,0,2,3 }, { 0,1,2,3 } + }; + + int pri; + + int enab = ddenlovr_layer_enable; + int enab2 = ddenlovr_layer_enable2; + +#if 0 + static int base = 0x0; + + int next; + memset(ddenlovr_pixmap[0],0,512*512); + memset(ddenlovr_pixmap[1],0,512*512); + memset(ddenlovr_pixmap[2],0,512*512); + memset(ddenlovr_pixmap[3],0,512*512); + ddenlovr_dest_layer = 8; + ddenlovr_blit_pen = 0; + ddenlovr_blit_pen_mode = 0; + ddenlovr_blit_y = 5; + ddenlovr_clip_ctrl = 0x0f; + next = blit_draw(base,0); + popmessage("GFX %06x",base); + if (input_code_pressed(KEYCODE_S)) base = next; + if (input_code_pressed_once(KEYCODE_X)) base = next; + if (input_code_pressed(KEYCODE_C)) { base--; while ((memory_region(REGION_GFX1)[base] & 0xf0) != 0x30) base--; } + if (input_code_pressed(KEYCODE_V)) { base++; while ((memory_region(REGION_GFX1)[base] & 0xf0) != 0x30) base++; } + if (input_code_pressed_once(KEYCODE_D)) { base--; while ((memory_region(REGION_GFX1)[base] & 0xf0) != 0x30) base--; } + if (input_code_pressed_once(KEYCODE_F)) { base++; while ((memory_region(REGION_GFX1)[base] & 0xf0) != 0x30) base++; } +#endif + + fillbitmap(framebuffer,ddenlovr_bgcolor,&machine->screen[0].visarea); + +#ifdef MAME_DEBUG + if (input_code_pressed(KEYCODE_Z)) + { + int mask,mask2; + + mask = 0; + + if (input_code_pressed(KEYCODE_Q)) mask |= 1; + if (input_code_pressed(KEYCODE_W)) mask |= 2; + if (input_code_pressed(KEYCODE_E)) mask |= 4; + if (input_code_pressed(KEYCODE_R)) mask |= 8; + + mask2 = 0; + + if (extra_layers) + { + if (input_code_pressed(KEYCODE_A)) mask2 |= 1; + if (input_code_pressed(KEYCODE_S)) mask2 |= 2; + if (input_code_pressed(KEYCODE_D)) mask2 |= 4; + if (input_code_pressed(KEYCODE_F)) mask2 |= 8; + } + + if (mask || mask2) + { + ddenlovr_layer_enable &= mask; + ddenlovr_layer_enable2 &= mask2; + } + } +#endif + + pri = ddenlovr_priority; + + if (pri >= 24) + { + popmessage("priority = %02x",pri); + pri = 0; + } + + copylayer(framebuffer,&machine->screen[0].visarea,order[pri][0]); + copylayer(framebuffer,&machine->screen[0].visarea,order[pri][1]); + copylayer(framebuffer,&machine->screen[0].visarea,order[pri][2]); + copylayer(framebuffer,&machine->screen[0].visarea,order[pri][3]); + + if (extra_layers) + { + pri = ddenlovr_priority2; + + if (pri >= 24) + { + popmessage("priority2 = %02x",pri); + pri = 0; + } + + copylayer(framebuffer,&machine->screen[0].visarea,order[pri][0]+4); + copylayer(framebuffer,&machine->screen[0].visarea,order[pri][1]+4); + copylayer(framebuffer,&machine->screen[0].visarea,order[pri][2]+4); + copylayer(framebuffer,&machine->screen[0].visarea,order[pri][3]+4); + } + + ddenlovr_layer_enable = enab; + ddenlovr_layer_enable2 = enab2; +} + +static READ16_HANDLER( ddenlovr_special_r ) +{ + int res = readinputport(2) | (ddenlovr_blitter_irq_flag << 6); + + return res; +} + +static WRITE16_HANDLER( ddenlovr_coincounter_0_w ) +{ + if (ACCESSING_LSB) + coin_counter_w(0, data & 1); +} +static WRITE16_HANDLER( ddenlovr_coincounter_1_w ) +{ + if (ACCESSING_LSB) + coin_counter_w(1, data & 1); +} + + +static UINT8 palram[0x200]; + +static WRITE8_HANDLER( rongrong_palette_w ) +{ + int r,g,b,d1,d2,indx; + + palram[offset] = data; + + indx = ((offset & 0x1e0) >> 1) | (offset & 0x00f); + d1 = palram[offset & ~0x10]; + d2 = palram[offset | 0x10]; + + r = d1 & 0x1f; + g = d2 & 0x1f; + /* what were they smoking??? */ + b = ((d1 & 0xe0) >> 5) | (d2 & 0xc0) >> 3; + + palette_set_color_rgb(Machine,indx,pal5bit(r),pal5bit(g),pal5bit(b)); +} + +static WRITE16_HANDLER( ddenlovr_palette_w ) +{ + if (ACCESSING_LSB) + rongrong_palette_w(offset,data & 0xff); +} + + +WRITE8_HANDLER( ddenlovr_palette_base_w ) +{ + ddenlovr_palette_base[offset] = data; +} +static WRITE8_HANDLER( ddenlovr_palette_base2_w ) +{ + ddenlovr_palette_base[offset+4] = data; +} + +WRITE8_HANDLER( ddenlovr_palette_mask_w ) +{ + ddenlovr_palette_mask[offset] = data; +} +static WRITE8_HANDLER( ddenlovr_palette_mask2_w ) +{ + ddenlovr_palette_mask[offset+4] = data; +} + +WRITE8_HANDLER( ddenlovr_transparency_pen_w ) +{ + ddenlovr_transparency_pen[offset] = data; +} +static WRITE8_HANDLER( ddenlovr_transparency_pen2_w ) +{ + ddenlovr_transparency_pen[offset+4] = data; +} + +WRITE8_HANDLER( ddenlovr_transparency_mask_w ) +{ + ddenlovr_transparency_mask[offset] = data; +} +static WRITE8_HANDLER( ddenlovr_transparency_mask2_w ) +{ + ddenlovr_transparency_mask[offset+4] = data; +} + + +static WRITE16_HANDLER( ddenlovr16_palette_base_w ) +{ + if (ACCESSING_LSB) + ddenlovr_palette_base[offset] = data & 0xff; +} + +static WRITE16_HANDLER( ddenlovr16_palette_mask_w ) +{ + if (ACCESSING_LSB) + ddenlovr_palette_mask[offset] = data & 0xff; +} + +static WRITE16_HANDLER( ddenlovr16_transparency_pen_w ) +{ + if (ACCESSING_LSB) + ddenlovr_transparency_pen[offset] = data & 0xff; +} + +static WRITE16_HANDLER( ddenlovr16_transparency_mask_w ) +{ + if (ACCESSING_LSB) + ddenlovr_transparency_mask[offset] = data & 0xff; +} + + +static WRITE8_HANDLER( quizchq_oki_bank_w ) +{ + OKIM6295_set_bank_base(0, (data & 1) * 0x40000); +} + +static WRITE16_HANDLER( ddenlovr_oki_bank_w ) +{ + if (ACCESSING_LSB) + OKIM6295_set_bank_base(0, (data & 7) * 0x40000); +} + + +static int okibank; + +static WRITE16_HANDLER( quiz365_oki_bank1_w ) +{ + if (ACCESSING_LSB) + { + okibank = (okibank & 2) | (data & 1); + OKIM6295_set_bank_base(0, okibank * 0x40000); + } +} + +static WRITE16_HANDLER( quiz365_oki_bank2_w ) +{ + if (ACCESSING_LSB) + { + okibank = (okibank & 1) | ((data & 1) << 1); + OKIM6295_set_bank_base(0, okibank * 0x40000); + } +} + + + +static READ8_HANDLER( unk_r ) +{ + return 0x78; +} + +static READ16_HANDLER( unk16_r ) +{ + return unk_r(offset); +} + + +static UINT8 ddenlovr_select, ddenlovr_select2; + +static WRITE8_HANDLER( ddenlovr_select_w ) +{ + ddenlovr_select = data; +} + +static WRITE16_HANDLER( ddenlovr_select_16_w ) +{ + if (ACCESSING_LSB) + ddenlovr_select = data; +} + +static WRITE8_HANDLER( ddenlovr_select2_w ) +{ + ddenlovr_select2 = data; +} + +static WRITE16_HANDLER( ddenlovr_select2_16_w ) +{ + if (ACCESSING_LSB) + ddenlovr_select2 = data; +} + +static READ8_HANDLER( rongrong_input2_r ) +{ +// logerror("%04x: input2_r offset %d select %x\n",activecpu_get_pc(),offset,ddenlovr_select2 ); + /* 0 and 1 are read from offset 1, 2 from offset 0... */ + switch( ddenlovr_select2 ) + { + case 0x00: return readinputport(0); + case 0x01: return readinputport(1); + case 0x02: return readinputport(2); + } + return 0xff; +} + + +static READ8_HANDLER( quiz365_input_r ) +{ + if (!(ddenlovr_select & 0x01)) return readinputport(3); + if (!(ddenlovr_select & 0x02)) return readinputport(4); + if (!(ddenlovr_select & 0x04)) return readinputport(5); + if (!(ddenlovr_select & 0x08)) return 0xff;//mame_rand(Machine); + if (!(ddenlovr_select & 0x10)) return 0xff;//mame_rand(Machine); + return 0xff; +} + +static READ16_HANDLER( quiz365_input2_r ) +{ +// logerror("%04x: input2_r offset %d select %x\n",activecpu_get_pc(),offset,ddenlovr_select2 ); + /* 0 and 1 are read from offset 1, 2 from offset 0... */ + switch( ddenlovr_select2 ) + { + case 0x10: return readinputport(0); + case 0x11: return readinputport(1); + case 0x12: return readinputport(2) | (ddenlovr_blitter_irq_flag << 6); + } + return 0xff; +} + +static UINT8 rongrong_blitter_busy_select; + +static WRITE8_HANDLER( rongrong_blitter_busy_w ) +{ + rongrong_blitter_busy_select = data; + if (data != 0x18) + logerror("%04x: rongrong_blitter_busy_w data = %02x\n",activecpu_get_pc(),data); +} +static READ8_HANDLER( rongrong_blitter_busy_r ) +{ + switch( rongrong_blitter_busy_select ) + { + case 0x18: return 0; // bit 5 = blitter busy + + default: + logerror("%04x: rongrong_blitter_busy_r with select = %02x\n",activecpu_get_pc(),rongrong_blitter_busy_select); + } + return 0xff; +} + + +static WRITE16_HANDLER( quiz365_coincounter_w ) +{ + if (ACCESSING_LSB) + { + if (ddenlovr_select2 == 0x1c) + { + coin_counter_w(0, ~data & 1); + coin_counter_w(1, ~data & 4); + } + } +} + +/* +37,28,12 11 -> 88 +67,4c,3a ?? -> 51 +*/ +static UINT16 quiz365_protection[2]; +static READ16_HANDLER( quiz365_protection_r ) +{ + switch(quiz365_protection[0]) + { + case 0x3a: + return 0x0051; + default: + return 0x0088; + } +} +static WRITE16_HANDLER( quiz365_protection_w ) +{ + COMBINE_DATA(quiz365_protection + offset); +} + +static ADDRESS_MAP_START( quiz365_readmem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x17ffff) AM_READ(MRA16_ROM ) // ROM + AM_RANGE(0x200c02, 0x200c03) AM_READ(quiz365_protection_r ) // Protection + AM_RANGE(0x300204, 0x300207) AM_READ(quiz365_input2_r ) // + AM_RANGE(0x300270, 0x300271) AM_READ(unk16_r ) // ? must be 78 on startup (not necessary in ddlover) + AM_RANGE(0x300286, 0x300287) AM_READ(ddenlovr_gfxrom_r ) // Video Chip + AM_RANGE(0x3002c0, 0x3002c1) AM_READ(OKIM6295_status_0_lsb_r ) // Sound + AM_RANGE(0x300340, 0x30035f) AM_READ(msm6242_lsb_r ) // 6242RTC + AM_RANGE(0x300384, 0x300385) AM_READ(AY8910_read_port_0_lsb_r ) + AM_RANGE(0xff0000, 0xffffff) AM_READ(MRA16_RAM ) // RAM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( quiz365_writemem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x17ffff) AM_WRITE(MWA16_ROM ) // ROM + AM_RANGE(0x200000, 0x2003ff) AM_WRITE(ddenlovr_palette_w ) // Palette + AM_RANGE(0x200e0a, 0x200e0d) AM_WRITE(quiz365_protection_w ) // Protection +// AM_RANGE(0x201000, 0x2017ff) AM_WRITE(MWA16_RAM ) // ? + AM_RANGE(0x300200, 0x300201) AM_WRITE(ddenlovr_select2_16_w ) + AM_RANGE(0x300202, 0x300203) AM_WRITE(quiz365_coincounter_w ) // Coin Counters + more stuff written on startup + AM_RANGE(0x300240, 0x300247) AM_WRITE(ddenlovr16_palette_base_w ) + AM_RANGE(0x300248, 0x30024f) AM_WRITE(ddenlovr16_palette_mask_w ) + AM_RANGE(0x300250, 0x300257) AM_WRITE(ddenlovr16_transparency_pen_w ) + AM_RANGE(0x300258, 0x30025f) AM_WRITE(ddenlovr16_transparency_mask_w) + AM_RANGE(0x300268, 0x300269) AM_WRITE(ddenlovr16_bgcolor_w ) + AM_RANGE(0x30026a, 0x30026b) AM_WRITE(ddenlovr16_priority_w ) + AM_RANGE(0x30026c, 0x30026d) AM_WRITE(ddenlovr16_layer_enable_w ) + AM_RANGE(0x300280, 0x300283) AM_WRITE(ddenlovr_blitter_w ) + AM_RANGE(0x300300, 0x300301) AM_WRITE(YM2413_register_port_0_lsb_w ) + AM_RANGE(0x300302, 0x300303) AM_WRITE(YM2413_data_port_0_lsb_w ) + AM_RANGE(0x300340, 0x30035f) AM_WRITE(msm6242_lsb_w ) // 6242RTC + AM_RANGE(0x3003ca, 0x3003cb) AM_WRITE(ddenlovr_blitter_irq_ack_w ) // Blitter irq acknowledge + AM_RANGE(0x300380, 0x300381) AM_WRITE(AY8910_control_port_0_lsb_w ) + AM_RANGE(0x300382, 0x300383) AM_WRITE(AY8910_write_port_0_lsb_w ) + AM_RANGE(0x3002c0, 0x3002c1) AM_WRITE(OKIM6295_data_0_lsb_w ) + AM_RANGE(0x3003c2, 0x3003c3) AM_WRITE(quiz365_oki_bank1_w ) + AM_RANGE(0x3003cc, 0x3003cd) AM_WRITE(quiz365_oki_bank2_w ) + AM_RANGE(0xff0000, 0xffffff) AM_WRITE(MWA16_RAM ) // RAM +ADDRESS_MAP_END + + +static UINT16 *ddenlvrj_dsw_sel; + +static READ16_HANDLER( ddenlvrj_dsw_r ) +{ + UINT16 dsw = 0; + if ((~*ddenlvrj_dsw_sel) & 0x01) dsw |= readinputport(3); // dsw 1 + if ((~*ddenlvrj_dsw_sel) & 0x02) dsw |= readinputport(4); // dsw 2 + if ((~*ddenlvrj_dsw_sel) & 0x04) dsw |= readinputport(5); // ? + return dsw; +} + +static WRITE16_HANDLER( ddenlvrj_coincounter_w ) +{ + if (ACCESSING_LSB) + { + coin_counter_w(0, data & 0x01); + coin_counter_w(1, data & 0x04); + // data & 0x80 ? + } +} + +static READ16_HANDLER( ddenlvrj_blitter_r ) +{ + return readinputport(2) | (ddenlovr_blitter_irq_flag ? 0x60 : 0x00 ); // bit 4 = 1 -> blitter busy +} + +static ADDRESS_MAP_START( ddenlvrj_readmem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x07ffff) AM_READ(MRA16_ROM ) // ROM + AM_RANGE(0x300070, 0x300071) AM_READ(unk16_r ) // ? must be 78 on startup (not necessary in ddlover) + AM_RANGE(0x300086, 0x300087) AM_READ(ddenlovr_gfxrom_r ) // Video Chip + AM_RANGE(0x300100, 0x30011f) AM_READ(msm6242_lsb_r ) // 6242RTC + AM_RANGE(0x300180, 0x300181) AM_READ(input_port_0_word_r ) // P1 + AM_RANGE(0x300182, 0x300183) AM_READ(input_port_1_word_r ) // P2 + AM_RANGE(0x300184, 0x300185) AM_READ(ddenlvrj_blitter_r ) // Coins + ? + AM_RANGE(0x300186, 0x300187) AM_READ(ddenlvrj_dsw_r ) // DSW + AM_RANGE(0x300240, 0x300241) AM_READ(OKIM6295_status_0_lsb_r ) // Sound + AM_RANGE(0xff0000, 0xffffff) AM_READ(MRA16_RAM ) // RAM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( ddenlvrj_writemem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x07ffff) AM_WRITE(MWA16_ROM ) // ROM + AM_RANGE(0x200000, 0x2003ff) AM_WRITE(ddenlovr_palette_w ) // Palette +// AM_RANGE(0x201000, 0x2017ff) AM_WRITE(MWA16_RAM ) // ? B0 on startup, then 00 + AM_RANGE(0x300040, 0x300047) AM_WRITE(ddenlovr16_palette_base_w ) + AM_RANGE(0x300048, 0x30004f) AM_WRITE(ddenlovr16_palette_mask_w ) + AM_RANGE(0x300050, 0x300057) AM_WRITE(ddenlovr16_transparency_pen_w ) + AM_RANGE(0x300058, 0x30005f) AM_WRITE(ddenlovr16_transparency_mask_w) + AM_RANGE(0x300068, 0x300069) AM_WRITE(ddenlovr16_bgcolor_w ) + AM_RANGE(0x30006a, 0x30006b) AM_WRITE(ddenlovr16_priority_w ) + AM_RANGE(0x30006c, 0x30006d) AM_WRITE(ddenlovr16_layer_enable_w ) + AM_RANGE(0x300080, 0x300083) AM_WRITE(ddenlovr_blitter_w ) + AM_RANGE(0x3000c0, 0x3000c1) AM_WRITE(YM2413_register_port_0_lsb_w ) + AM_RANGE(0x3000c2, 0x3000c3) AM_WRITE(YM2413_data_port_0_lsb_w ) + AM_RANGE(0x300100, 0x30011f) AM_WRITE(msm6242_lsb_w ) // 6242RTC + AM_RANGE(0x300140, 0x300141) AM_WRITE(AY8910_control_port_0_lsb_w ) + AM_RANGE(0x300142, 0x300143) AM_WRITE(AY8910_write_port_0_lsb_w ) + AM_RANGE(0x300188, 0x300189) AM_WRITE(ddenlvrj_coincounter_w ) // Coin Counters + AM_RANGE(0x30018a, 0x30018b) AM_WRITE(MWA16_RAM ) AM_BASE( &ddenlvrj_dsw_sel ) // DSW select + AM_RANGE(0x30018c, 0x30018d) AM_WRITE(ddenlovr_oki_bank_w ) + AM_RANGE(0x3001ca, 0x3001cb) AM_WRITE(ddenlovr_blitter_irq_ack_w ) // Blitter irq acknowledge + AM_RANGE(0x300240, 0x300241) AM_WRITE(OKIM6295_data_0_lsb_w ) + AM_RANGE(0xff0000, 0xffffff) AM_WRITE(MWA16_RAM ) // RAM +ADDRESS_MAP_END + + +static ADDRESS_MAP_START( ddenlovr_readmem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x07ffff) AM_READ(MRA16_ROM ) // ROM + AM_RANGE(0xe00086, 0xe00087) AM_READ(ddenlovr_gfxrom_r ) // Video Chip + AM_RANGE(0xe00070, 0xe00071) AM_READ(unk16_r ) // ? must be 78 on startup (not necessary in ddlover) + AM_RANGE(0xe00100, 0xe00101) AM_READ(input_port_0_word_r ) // P1? + AM_RANGE(0xe00102, 0xe00103) AM_READ(input_port_1_word_r ) // P2? + AM_RANGE(0xe00104, 0xe00105) AM_READ(ddenlovr_special_r ) // Coins + ? + AM_RANGE(0xe00200, 0xe00201) AM_READ(input_port_3_word_r ) // DSW + AM_RANGE(0xe00500, 0xe0051f) AM_READ(msm6242_lsb_r ) // 6242RTC + AM_RANGE(0xe00604, 0xe00605) AM_READ(AY8910_read_port_0_lsb_r ) + AM_RANGE(0xe00700, 0xe00701) AM_READ(OKIM6295_status_0_lsb_r ) // Sound + AM_RANGE(0xff0000, 0xffffff) AM_READ(MRA16_RAM ) // RAM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( ddenlovr_writemem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x07ffff) AM_WRITE(MWA16_ROM ) // ROM + AM_RANGE(0x300000, 0x300001) AM_WRITE(ddenlovr_oki_bank_w ) + AM_RANGE(0xd00000, 0xd003ff) AM_WRITE(ddenlovr_palette_w ) // Palette +// AM_RANGE(0xd01000, 0xd017ff) MWA16_RAM ) // ? B0 on startup, then 00 + AM_RANGE(0xe00040, 0xe00047) AM_WRITE(ddenlovr16_palette_base_w ) + AM_RANGE(0xe00048, 0xe0004f) AM_WRITE(ddenlovr16_palette_mask_w ) + AM_RANGE(0xe00050, 0xe00057) AM_WRITE(ddenlovr16_transparency_pen_w ) + AM_RANGE(0xe00058, 0xe0005f) AM_WRITE(ddenlovr16_transparency_mask_w) + AM_RANGE(0xe00068, 0xe00069) AM_WRITE(ddenlovr16_bgcolor_w ) + AM_RANGE(0xe0006a, 0xe0006b) AM_WRITE(ddenlovr16_priority_w ) + AM_RANGE(0xe0006c, 0xe0006d) AM_WRITE(ddenlovr16_layer_enable_w ) + AM_RANGE(0xe00080, 0xe00083) AM_WRITE(ddenlovr_blitter_w ) + AM_RANGE(0xe00302, 0xe00303) AM_WRITE(ddenlovr_blitter_irq_ack_w ) // Blitter irq acknowledge + AM_RANGE(0xe00308, 0xe00309) AM_WRITE(ddenlovr_coincounter_0_w ) // Coin Counters + AM_RANGE(0xe0030c, 0xe0030d) AM_WRITE(ddenlovr_coincounter_1_w ) // + AM_RANGE(0xe00400, 0xe00401) AM_WRITE(YM2413_register_port_0_lsb_w ) + AM_RANGE(0xe00402, 0xe00403) AM_WRITE(YM2413_data_port_0_lsb_w ) + AM_RANGE(0xe00500, 0xe0051f) AM_WRITE(msm6242_lsb_w ) // 6242RTC +// AM_RANGE(0xe00302, 0xe00303) AM_WRITE(MWA16_NOP ) // ? + AM_RANGE(0xe00600, 0xe00601) AM_WRITE(AY8910_control_port_0_lsb_w ) + AM_RANGE(0xe00602, 0xe00603) AM_WRITE(AY8910_write_port_0_lsb_w ) + AM_RANGE(0xe00700, 0xe00701) AM_WRITE(OKIM6295_data_0_lsb_w ) + AM_RANGE(0xff0000, 0xffffff) AM_WRITE(MWA16_RAM ) // RAM +ADDRESS_MAP_END + + +static READ16_HANDLER( nettoqc_special_r ) +{ + return readinputport(2) | (ddenlovr_blitter_irq_flag ? 0x60 : 0x00 ); +} + +static READ16_HANDLER( nettoqc_input_r ) +{ + if (!(ddenlovr_select & 0x01)) return readinputport(3); + if (!(ddenlovr_select & 0x02)) return readinputport(4); + if (!(ddenlovr_select & 0x04)) return readinputport(5); + return 0xffff; +} + +/* + Protection: + + Writes 37 28 12 to 200e0b then 11 to 200e0d. Expects to read 88 from 200c03 + Writes 67 4c 3a to 200e0b then 19 to 200e0d. Expects to read 51 from 200c03 +*/ + +static UINT16 *nettoqc_protection_val; + +static READ16_HANDLER( nettoqc_protection_r ) +{ + switch( nettoqc_protection_val[0] & 0xff ) + { + case 0x3a: return 0x0051; + default: return 0x0088; + } +} + +static WRITE16_HANDLER( nettoqc_coincounter_w ) +{ + if (ACCESSING_LSB) + { + coin_counter_w(0, data & 0x01); + coin_counter_w(1, data & 0x04); + // data & 0x80 ? + } +} + +static WRITE16_HANDLER( nettoqc_oki_bank_w ) +{ + if (ACCESSING_LSB) + OKIM6295_set_bank_base(0, (data & 3) * 0x40000); +} + +static ADDRESS_MAP_START( nettoqc_readmem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x17ffff) AM_READ(MRA16_ROM ) // ROM + AM_RANGE(0x200c02, 0x200c03) AM_READ(nettoqc_protection_r ) // + AM_RANGE(0x300070, 0x300071) AM_READ(unk16_r ) // ? must be 78 on startup (not necessary in ddlover) + AM_RANGE(0x300086, 0x300087) AM_READ(ddenlovr_gfxrom_r ) // Video Chip + AM_RANGE(0x300100, 0x30011f) AM_READ(msm6242_lsb_r ) // 6242RTC + AM_RANGE(0x300180, 0x300181) AM_READ(input_port_0_word_r ) // + AM_RANGE(0x300182, 0x300183) AM_READ(input_port_1_word_r ) // + AM_RANGE(0x300184, 0x300185) AM_READ(nettoqc_special_r ) // Coins + ? + AM_RANGE(0x300186, 0x300187) AM_READ(nettoqc_input_r ) // DSW's + AM_RANGE(0x300240, 0x300241) AM_READ(OKIM6295_status_0_lsb_r ) // Sound + AM_RANGE(0xff0000, 0xffffff) AM_READ(MRA16_RAM ) // RAM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( nettoqc_writemem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x17ffff) AM_WRITE(MWA16_ROM ) // ROM + AM_RANGE(0x200000, 0x2003ff) AM_WRITE(ddenlovr_palette_w ) // Palette + AM_RANGE(0x200e0a, 0x200e0d) AM_WRITE(MWA16_RAM) AM_BASE(&nettoqc_protection_val ) // + AM_RANGE(0x201000, 0x2017ff) AM_WRITE(MWA16_RAM ) // ? + AM_RANGE(0x300040, 0x300047) AM_WRITE(ddenlovr16_palette_base_w ) + AM_RANGE(0x300048, 0x30004f) AM_WRITE(ddenlovr16_palette_mask_w ) + AM_RANGE(0x300050, 0x300057) AM_WRITE(ddenlovr16_transparency_pen_w ) + AM_RANGE(0x300058, 0x30005f) AM_WRITE(ddenlovr16_transparency_mask_w) + AM_RANGE(0x300068, 0x300069) AM_WRITE(ddenlovr16_bgcolor_w ) + AM_RANGE(0x30006a, 0x30006b) AM_WRITE(ddenlovr16_priority_w ) + AM_RANGE(0x30006c, 0x30006d) AM_WRITE(ddenlovr16_layer_enable_w ) + AM_RANGE(0x300080, 0x300083) AM_WRITE(ddenlovr_blitter_w ) + AM_RANGE(0x3000c0, 0x3000c1) AM_WRITE(YM2413_register_port_0_lsb_w ) + AM_RANGE(0x3000c2, 0x3000c3) AM_WRITE(YM2413_data_port_0_lsb_w ) + AM_RANGE(0x300100, 0x30011f) AM_WRITE(msm6242_lsb_w ) // 6242RTC + AM_RANGE(0x300140, 0x300141) AM_WRITE(AY8910_control_port_0_lsb_w ) + AM_RANGE(0x300142, 0x300143) AM_WRITE(AY8910_write_port_0_lsb_w ) + AM_RANGE(0x300188, 0x300189) AM_WRITE(nettoqc_coincounter_w ) // Coin Counters + AM_RANGE(0x30018a, 0x30018b) AM_WRITE(ddenlovr_select_16_w ) // + AM_RANGE(0x30018c, 0x30018d) AM_WRITE(nettoqc_oki_bank_w ) + AM_RANGE(0x3001ca, 0x3001cb) AM_WRITE(ddenlovr_blitter_irq_ack_w ) // Blitter irq acknowledge + AM_RANGE(0x300240, 0x300241) AM_WRITE(OKIM6295_data_0_lsb_w ) + AM_RANGE(0xff0000, 0xffffff) AM_WRITE(MWA16_RAM ) // RAM +ADDRESS_MAP_END + + +/*************************************************************************** + Rong Rong +***************************************************************************/ + +static READ8_HANDLER( rongrong_input_r ) +{ + if (!(ddenlovr_select & 0x01)) return readinputport(3); + if (!(ddenlovr_select & 0x02)) return readinputport(4); + if (!(ddenlovr_select & 0x04)) return 0xff;//mame_rand(Machine); + if (!(ddenlovr_select & 0x08)) return 0xff;//mame_rand(Machine); + if (!(ddenlovr_select & 0x10)) return readinputport(5); + return 0xff; +} + +static WRITE8_HANDLER( rongrong_select_w ) +{ + UINT8 *rom = memory_region(REGION_CPU1); + +//logerror("%04x: rongrong_select_w %02x\n",activecpu_get_pc(),data); + /* bits 0-4 = **both** ROM bank **AND** input select */ + memory_set_bankptr(1, &rom[0x10000 + 0x8000 * (data & 0x1f)]); + ddenlovr_select = data; + + /* bits 5-7 = RAM bank */ + memory_set_bankptr(2, &rom[0x110000 + 0x1000 * ((data & 0xe0) >> 5)]); +} + + + +static ADDRESS_MAP_START( quizchq_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x5fff) AM_READ(MRA8_ROM ) // ROM + AM_RANGE(0x6000, 0x6fff) AM_READ(MRA8_RAM ) // RAM + AM_RANGE(0x7000, 0x7fff) AM_READ(MRA8_BANK2 ) // RAM (Banked) + AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_BANK1 ) // ROM (Banked) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( quizchq_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x6000, 0x6fff) AM_WRITE(MWA8_RAM ) // RAM + AM_RANGE(0x7000, 0x7fff) AM_WRITE(MWA8_BANK2 ) // RAM (Banked) + AM_RANGE(0x8000, 0x81ff) AM_WRITE(rongrong_palette_w ) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( quizchq_readport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x03, 0x03) AM_READ(rongrong_gfxrom_r ) + AM_RANGE(0x1b, 0x1b) AM_READ(rongrong_blitter_busy_r ) + AM_RANGE(0x1c, 0x1c) AM_READ(rongrong_input_r ) + AM_RANGE(0x22, 0x23) AM_READ(rongrong_input2_r ) + AM_RANGE(0x40, 0x40) AM_READ(OKIM6295_status_0_r ) + AM_RANGE(0x98, 0x98) AM_READ(unk_r ) // ? must be 78 on startup + AM_RANGE(0xa0, 0xaf) AM_READ(msm6242_r ) // 6242RTC +ADDRESS_MAP_END + +static ADDRESS_MAP_START( quizchq_writeport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x00, 0x01) AM_WRITE(rongrong_blitter_w ) + AM_RANGE(0x1b, 0x1b) AM_WRITE(rongrong_blitter_busy_w ) + AM_RANGE(0x1e, 0x1e) AM_WRITE(rongrong_select_w ) + AM_RANGE(0x20, 0x20) AM_WRITE(ddenlovr_select2_w ) + AM_RANGE(0x40, 0x40) AM_WRITE(OKIM6295_data_0_w ) + AM_RANGE(0x60, 0x60) AM_WRITE(YM2413_register_port_0_w ) + AM_RANGE(0x61, 0x61) AM_WRITE(YM2413_data_port_0_w ) + AM_RANGE(0x80, 0x83) AM_WRITE(ddenlovr_palette_base_w ) + AM_RANGE(0x84, 0x87) AM_WRITE(ddenlovr_palette_mask_w ) + AM_RANGE(0x88, 0x8b) AM_WRITE(ddenlovr_transparency_pen_w ) + AM_RANGE(0x8c, 0x8f) AM_WRITE(ddenlovr_transparency_mask_w ) + AM_RANGE(0x94, 0x94) AM_WRITE(ddenlovr_bgcolor_w ) + AM_RANGE(0x95, 0x95) AM_WRITE(ddenlovr_priority_w ) + AM_RANGE(0x96, 0x96) AM_WRITE(ddenlovr_layer_enable_w ) + AM_RANGE(0xa0, 0xaf) AM_WRITE(msm6242_w ) // 6242RTC + AM_RANGE(0xc0, 0xc0) AM_WRITE(quizchq_oki_bank_w ) + AM_RANGE(0xc2, 0xc2) AM_WRITE(MWA8_NOP ) // enables palette RAM at 8000 +ADDRESS_MAP_END + + + +static ADDRESS_MAP_START( rongrong_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x5fff) AM_READ(MRA8_ROM ) // ROM + AM_RANGE(0x6000, 0x6fff) AM_READ(MRA8_RAM ) // RAM + AM_RANGE(0x7000, 0x7fff) AM_READ(MRA8_BANK2 ) // RAM (Banked) + AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_BANK1 ) // ROM (Banked) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( rongrong_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x6000, 0x6fff) AM_WRITE(MWA8_RAM ) // RAM + AM_RANGE(0x7000, 0x7fff) AM_WRITE(MWA8_BANK2 ) // RAM (Banked) + AM_RANGE(0xf000, 0xf1ff) AM_WRITE(rongrong_palette_w ) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( rongrong_readport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x03, 0x03) AM_READ(rongrong_gfxrom_r ) + AM_RANGE(0x1b, 0x1b) AM_READ(rongrong_blitter_busy_r ) + AM_RANGE(0x1c, 0x1c) AM_READ(rongrong_input_r ) + AM_RANGE(0x20, 0x2f) AM_READ(msm6242_r ) // 6242RTC + AM_RANGE(0x40, 0x40) AM_READ(OKIM6295_status_0_r ) + AM_RANGE(0x98, 0x98) AM_READ(unk_r ) // ? must be 78 on startup + AM_RANGE(0xa2, 0xa3) AM_READ(rongrong_input2_r ) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( rongrong_writeport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x00, 0x01) AM_WRITE(rongrong_blitter_w ) + AM_RANGE(0x1b, 0x1b) AM_WRITE(rongrong_blitter_busy_w ) + AM_RANGE(0x1e, 0x1e) AM_WRITE(rongrong_select_w ) + AM_RANGE(0x20, 0x2f) AM_WRITE(msm6242_w ) // 6242RTC + AM_RANGE(0x40, 0x40) AM_WRITE(OKIM6295_data_0_w ) + AM_RANGE(0x60, 0x60) AM_WRITE(YM2413_register_port_0_w ) + AM_RANGE(0x61, 0x61) AM_WRITE(YM2413_data_port_0_w ) + AM_RANGE(0x80, 0x83) AM_WRITE(ddenlovr_palette_base_w ) + AM_RANGE(0x84, 0x87) AM_WRITE(ddenlovr_palette_mask_w ) + AM_RANGE(0x88, 0x8b) AM_WRITE(ddenlovr_transparency_pen_w ) + AM_RANGE(0x8c, 0x8f) AM_WRITE(ddenlovr_transparency_mask_w ) + AM_RANGE(0x94, 0x94) AM_WRITE(ddenlovr_bgcolor_w ) + AM_RANGE(0x95, 0x95) AM_WRITE(ddenlovr_priority_w ) + AM_RANGE(0x96, 0x96) AM_WRITE(ddenlovr_layer_enable_w ) + AM_RANGE(0xa0, 0xa0) AM_WRITE(ddenlovr_select2_w ) + AM_RANGE(0xc2, 0xc2) AM_WRITE(MWA8_NOP ) // enables palette RAM at f000, and protection device at f705/f706/f601 +ADDRESS_MAP_END +/* +1e input select,1c input read + 3e=dsw1 3d=dsw2 +a0 input select,a2 input read (protection?) + 0=? 1=? 2=coins(from a3) +*/ + + +/*************************************************************************** + Monkey Mole Panic +***************************************************************************/ + + +static READ8_HANDLER( magic_r ) +{ + return 0x01; +} + +static WRITE8_HANDLER( mmpanic_rombank_w ) +{ + UINT8 *rom = memory_region(REGION_CPU1); + memory_set_bankptr(1, &rom[0x10000 + 0x8000 * (data & 0x7)]); + /* Bit 4? */ +} + +static WRITE8_HANDLER( mmpanic_soundlatch_w ) +{ + soundlatch_w(0,data); + cpunum_set_input_line(1, INPUT_LINE_NMI, PULSE_LINE); +} + +static WRITE8_HANDLER( mmpanic_blitter_w ) +{ + blitter_w(0,offset,data,0xdf); // RST 18 +} +static WRITE8_HANDLER( mmpanic_blitter2_w ) +{ + blitter_w(1,offset,data,0xdf); // RST 18 +} + +/* A led for each of the 9 buttons */ +static UINT16 mmpanic_leds; + +static void mmpanic_update_leds(void) +{ + set_led_status(0,mmpanic_leds); +} + +/* leds 1-8 */ +static WRITE8_HANDLER( mmpanic_leds_w ) +{ + mmpanic_leds = (mmpanic_leds & 0xff00) | data; + mmpanic_update_leds(); +} +/* led 9 */ +static WRITE8_HANDLER( mmpanic_leds2_w ) +{ + mmpanic_leds = (mmpanic_leds & 0xfeff) | (data ? 0x0100 : 0); + mmpanic_update_leds(); +} + + +static WRITE8_HANDLER( mmpanic_lockout_w ) +{ + if (ddenlovr_select == 0x0c) + { + coin_counter_w(0,(~data) & 0x01); + coin_lockout_w(0,(~data) & 0x02); + set_led_status(1,(~data) & 0x04); + } +} + +static READ8_HANDLER( mmpanic_link_r ) { return 0xff; } + +/* Main CPU */ + +static ADDRESS_MAP_START( mmpanic_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0051, 0x0051) AM_READ(magic_r ) // ? + AM_RANGE(0x0000, 0x5fff) AM_READ(MRA8_ROM ) // ROM + AM_RANGE(0x6000, 0x6fff) AM_READ(MRA8_RAM ) // RAM + AM_RANGE(0x7000, 0x7fff) AM_READ(MRA8_BANK2 ) // RAM (Banked) + AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_BANK1 ) // ROM (Banked) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( mmpanic_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x6000, 0x6fff) AM_WRITE(MWA8_RAM ) // RAM + AM_RANGE(0x7000, 0x7fff) AM_WRITE(MWA8_BANK2 ) // RAM (Banked) + AM_RANGE(0x8000, 0x81ff) AM_WRITE(rongrong_palette_w ) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( mmpanic_readport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x00, 0x0f) AM_READ(msm6242_r ) // 6242RTC + AM_RANGE(0x38, 0x38) AM_READ(unk_r ) // ? must be 78 on startup + AM_RANGE(0x58, 0x58) AM_READ(unk_r ) // ? must be 78 on startup + AM_RANGE(0x63, 0x63) AM_READ(rongrong_gfxrom_r ) // Video Chip + AM_RANGE(0x6a, 0x6a) AM_READ(input_port_0_r ) + AM_RANGE(0x6b, 0x6b) AM_READ(input_port_1_r ) + AM_RANGE(0x6c, 0x6d) AM_READ(mmpanic_link_r ) // Other cabinets? + AM_RANGE(0x7c, 0x7c) AM_READ(OKIM6295_status_0_r ) // Sound + AM_RANGE(0x94, 0x94) AM_READ(input_port_2_r ) // DSW 1 + AM_RANGE(0x98, 0x98) AM_READ(input_port_3_r ) // DSW 2 + AM_RANGE(0x9c, 0x9c) AM_READ(input_port_4_r ) // DSW 1&2 high bits +ADDRESS_MAP_END + +static ADDRESS_MAP_START( mmpanic_writeport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x00, 0x0f) AM_WRITE(msm6242_w ) // 6242RTC + // Layers 0-3: + AM_RANGE(0x20, 0x23) AM_WRITE(ddenlovr_palette_base_w ) + AM_RANGE(0x24, 0x27) AM_WRITE(ddenlovr_palette_mask_w ) + AM_RANGE(0x28, 0x2b) AM_WRITE(ddenlovr_transparency_pen_w ) + AM_RANGE(0x2c, 0x2f) AM_WRITE(ddenlovr_transparency_mask_w ) + AM_RANGE(0x34, 0x34) AM_WRITE(ddenlovr_bgcolor_w ) + AM_RANGE(0x35, 0x35) AM_WRITE(ddenlovr_priority_w ) + AM_RANGE(0x36, 0x36) AM_WRITE(ddenlovr_layer_enable_w ) + // Layers 4-7: + AM_RANGE(0x40, 0x43) AM_WRITE(ddenlovr_palette_base2_w ) + AM_RANGE(0x44, 0x47) AM_WRITE(ddenlovr_palette_mask2_w ) + AM_RANGE(0x48, 0x4b) AM_WRITE(ddenlovr_transparency_pen2_w ) + AM_RANGE(0x4c, 0x4f) AM_WRITE(ddenlovr_transparency_mask2_w) + AM_RANGE(0x54, 0x54) AM_WRITE(ddenlovr_bgcolor2_w ) + AM_RANGE(0x55, 0x55) AM_WRITE(ddenlovr_priority2_w ) + AM_RANGE(0x56, 0x56) AM_WRITE(ddenlovr_layer_enable2_w ) + + AM_RANGE(0x60, 0x61) AM_WRITE(mmpanic_blitter_w ) + AM_RANGE(0x64, 0x65) AM_WRITE(mmpanic_blitter2_w ) + AM_RANGE(0x68, 0x68) AM_WRITE(ddenlovr_select_w ) + AM_RANGE(0x69, 0x69) AM_WRITE(mmpanic_lockout_w ) + AM_RANGE(0x74, 0x74) AM_WRITE(mmpanic_rombank_w ) + + AM_RANGE(0x78, 0x78) AM_WRITE(MWA8_NOP ) // 0, during RST 08 (irq acknowledge?) + + AM_RANGE(0x7c, 0x7c) AM_WRITE(OKIM6295_data_0_w ) // Sound + AM_RANGE(0x8c, 0x8c) AM_WRITE(mmpanic_soundlatch_w ) // + AM_RANGE(0x88, 0x88) AM_WRITE(mmpanic_leds_w ) // Leds + AM_RANGE(0x90, 0x90) AM_WRITE(MWA8_NOP ) // written just before port 8c + AM_RANGE(0xa6, 0xa6) AM_WRITE(mmpanic_leds2_w ) // +ADDRESS_MAP_END + +/* Sound CPU */ + +static ADDRESS_MAP_START( mmpanic_sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x5fff) AM_READ(MRA8_ROM ) // ROM + AM_RANGE(0x6000, 0x66ff) AM_READ(MRA8_RAM ) // RAM + AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_ROM ) // ROM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( mmpanic_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x6000, 0x66ff) AM_WRITE(MWA8_RAM ) // RAM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( mmpanic_sound_readport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x00, 0x00) AM_READ(soundlatch_r ) + AM_RANGE(0x02, 0x02) AM_READ(MRA8_NOP ) // read just before port 00 + AM_RANGE(0x04, 0x04) AM_READ(MRA8_NOP ) // read only once at the start +ADDRESS_MAP_END + +static ADDRESS_MAP_START( mmpanic_sound_writeport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x04, 0x04) AM_WRITE(MWA8_NOP ) // 0, during IRQ + AM_RANGE(0x06, 0x06) AM_WRITE(MWA8_NOP ) // almost always 1, sometimes 0 + AM_RANGE(0x08, 0x08) AM_WRITE(YM2413_register_port_0_w ) + AM_RANGE(0x09, 0x09) AM_WRITE(YM2413_data_port_0_w ) + AM_RANGE(0x0c, 0x0c) AM_WRITE(AY8910_write_port_0_w ) + AM_RANGE(0x0e, 0x0e) AM_WRITE(AY8910_control_port_0_w ) +ADDRESS_MAP_END + + + +/*************************************************************************** + The First Funky Fighter +***************************************************************************/ + +/* Main CPU */ + +static ADDRESS_MAP_START( funkyfig_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x5fff) AM_READ( MRA8_ROM ) + AM_RANGE(0x6000, 0x6fff) AM_READ( MRA8_RAM ) + AM_RANGE(0x7000, 0x7fff) AM_READ( MRA8_BANK2 ) // RAM (Banked) + AM_RANGE(0x8000, 0xffff) AM_READ( MRA8_BANK1 ) // ROM (Banked) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( funkyfig_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x6000, 0x6fff) AM_WRITE( MWA8_RAM ) + AM_RANGE(0x7000, 0x7fff) AM_WRITE( MWA8_BANK2 ) // RAM (Banked) + AM_RANGE(0x8000, 0x81ff) AM_WRITE( rongrong_palette_w ) + AM_RANGE(0x8400, 0x87ff) AM_WRITE( MWA8_NOP ) +ADDRESS_MAP_END + + +static READ8_HANDLER( funkyfig_busy_r ) +{ + // bit 0 ? + return 0x00; // bit 7 = blitter busy +} + +static WRITE8_HANDLER( funkyfig_blitter_w ) +{ + blitter_w_funkyfig(0,offset,data,0xe0); +} + +static WRITE8_HANDLER( funkyfig_rombank_w ) +{ + UINT8 *rom = memory_region(REGION_CPU1); + + ddenlovr_select = data; + + memory_set_bankptr(1, &rom[0x10000 + 0x8000 * (data & 0x0f)]); + // bit 4 selects palette ram at 8000? + memory_set_bankptr(2, &rom[0x90000 + 0x1000 * ((data & 0xe0) >> 5)]); +} + +static READ8_HANDLER( funkyfig_dsw_r ) +{ + if (!(ddenlovr_select & 0x01)) return readinputport(3); + if (!(ddenlovr_select & 0x02)) return readinputport(4); + if (!(ddenlovr_select & 0x04)) return readinputport(5); + logerror("%06x: warning, unknown bits read, ddenlovr_select = %02x\n", activecpu_get_pc(), ddenlovr_select); + return 0xff; +} + +static UINT8 funkyfig_lockout; + +static READ8_HANDLER( funkyfig_coin_r ) +{ + switch( ddenlovr_select2 ) + { + case 0x22: return readinputport(2); + case 0x23: return funkyfig_lockout; + } + logerror("%06x: warning, unknown bits read, ddenlovr_select2 = %02x\n", activecpu_get_pc(), ddenlovr_select2); + return 0xff; +} + +static READ8_HANDLER( funkyfig_key_r ) +{ + switch( ddenlovr_select2 ) + { + case 0x20: return readinputport(0); + case 0x21: return readinputport(1); + } + logerror("%06x: warning, unknown bits read, ddenlovr_select2 = %02x\n", activecpu_get_pc(), ddenlovr_select2); + return 0xff; +} + +static WRITE8_HANDLER( funkyfig_lockout_w ) +{ + switch( ddenlovr_select2 ) + { + case 0x2c: + funkyfig_lockout = data; + coin_counter_w(0, data & 0x01); + coin_lockout_w(0,(~data) & 0x02); + if (data & ~0x03) + logerror("%06x: warning, unknown bits written, lockout = %02x\n", activecpu_get_pc(), data); + break; + +// case 0xef: 16 bytes on startup + + default: + logerror("%06x: warning, unknown bits written, ddenlovr_select2 = %02x, data = %02x\n", activecpu_get_pc(), ddenlovr_select2, data); + } +} + +static ADDRESS_MAP_START( funkyfig_readport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x00, 0x00) AM_READ( OKIM6295_status_0_r ) // Sound + AM_RANGE(0x04, 0x04) AM_READ( funkyfig_busy_r ) + AM_RANGE(0x1c, 0x1c) AM_READ( funkyfig_dsw_r ) + AM_RANGE(0x23, 0x23) AM_READ( rongrong_gfxrom_r ) // Video Chip + AM_RANGE(0x40, 0x4f) AM_READ( msm6242_r ) // 6242RTC + AM_RANGE(0x78, 0x78) AM_READ( unk_r ) // ? must be 78 on startup + AM_RANGE(0x82, 0x82) AM_READ( funkyfig_coin_r ) + AM_RANGE(0x83, 0x83) AM_READ( funkyfig_key_r ) +// Other cabinets? +ADDRESS_MAP_END + +static ADDRESS_MAP_START( funkyfig_writeport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x00, 0x00) AM_WRITE( OKIM6295_data_0_w ) // Sound + AM_RANGE(0x01, 0x01) AM_WRITE( mmpanic_leds_w ) // Leds + AM_RANGE(0x02, 0x02) AM_WRITE( mmpanic_soundlatch_w ) // + AM_RANGE(0x1e, 0x1e) AM_WRITE( funkyfig_rombank_w ) + AM_RANGE(0x20, 0x21) AM_WRITE( funkyfig_blitter_w ) + AM_RANGE(0x40, 0x4f) AM_WRITE( msm6242_w ) // 6242RTC + + // Layers 0-3: + AM_RANGE(0x60, 0x63) AM_WRITE( ddenlovr_palette_base_w ) + AM_RANGE(0x64, 0x67) AM_WRITE( ddenlovr_palette_mask_w ) + AM_RANGE(0x68, 0x6b) AM_WRITE( ddenlovr_transparency_pen_w ) + AM_RANGE(0x6c, 0x6f) AM_WRITE( ddenlovr_transparency_mask_w) + AM_RANGE(0x74, 0x74) AM_WRITE( ddenlovr_bgcolor_w ) + AM_RANGE(0x75, 0x75) AM_WRITE( ddenlovr_priority_w ) + AM_RANGE(0x76, 0x76) AM_WRITE( ddenlovr_layer_enable_w ) + + AM_RANGE(0x80, 0x80) AM_WRITE( ddenlovr_select2_w ) + AM_RANGE(0x81, 0x81) AM_WRITE( funkyfig_lockout_w ) + AM_RANGE(0xa2, 0xa2) AM_WRITE( mmpanic_leds2_w ) +ADDRESS_MAP_END + + +/* Sound CPU */ + +static ADDRESS_MAP_START( funkyfig_sound_readport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x02, 0x02) AM_READ(soundlatch_r ) + AM_RANGE(0x04, 0x04) AM_READ(MRA8_NOP ) // read only once at the start +ADDRESS_MAP_END + + + +/*************************************************************************** + + Hana Kanzashi + +***************************************************************************/ + +static WRITE8_HANDLER( hanakanz_rombank_w ) +{ + UINT8 *rom = memory_region(REGION_CPU1); + + memory_set_bankptr(1, &rom[0x10000 + 0x8000 * (data & 0x0f)]); + + memory_set_bankptr(2, &rom[0x90000 + 0x1000 * ((data & 0xf0) >> 4)]); +} + +static ADDRESS_MAP_START( hanakanz_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x5fff) AM_READ(MRA8_ROM ) // ROM + AM_RANGE(0x6000, 0x6fff) AM_READ(MRA8_RAM ) // RAM + AM_RANGE(0x7000, 0x7fff) AM_READ(MRA8_BANK2 ) // RAM (Banked) + AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_BANK1 ) // ROM (Banked) +ADDRESS_MAP_END +static ADDRESS_MAP_START( hanakanz_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x6000, 0x6fff) AM_WRITE(MWA8_RAM ) // RAM + AM_RANGE(0x7000, 0x7fff) AM_WRITE(MWA8_BANK2 ) // RAM (Banked) +ADDRESS_MAP_END + + +static UINT8 keyb,dsw; +static WRITE8_HANDLER( hanakanz_keyb_w ) +{ + keyb = data; +} +static WRITE8_HANDLER( hanakanz_dsw_w ) +{ + dsw = data; +} + +static READ8_HANDLER( hanakanz_keyb_r ) +{ + UINT8 val = 0xff; + + if (!(keyb & 0x01)) val = readinputport(offset * 5 + 1); + else if (!(keyb & 0x02)) val = readinputport(offset * 5 + 2); + else if (!(keyb & 0x04)) val = readinputport(offset * 5 + 3); + else if (!(keyb & 0x08)) val = readinputport(offset * 5 + 4); + else if (!(keyb & 0x10)) val = readinputport(offset * 5 + 5); + + val |= readinputport(16 + offset); + return val; +} + +static READ8_HANDLER( hanakanz_dsw_r ) +{ + if (!(dsw & 0x01)) return readinputport(11); + if (!(dsw & 0x02)) return readinputport(12); + if (!(dsw & 0x04)) return readinputport(13); + if (!(dsw & 0x08)) return readinputport(14); + if (!(dsw & 0x10)) return readinputport(15); + return 0xff; +} + +static READ8_HANDLER( hanakanz_busy_r ) +{ + return 0x80; // bit 7 == 0 -> blitter busy +} + +static READ8_HANDLER( hanakanz_gfxrom_r ) +{ + UINT8 *rom = memory_region( REGION_GFX1 ); + size_t size = memory_region_length( REGION_GFX1 ); + int address = (ddenlovr_blit_address & 0xffffff) * 2; + + static UINT8 romdata[2]; + + if (address >= size) + { + logerror("CPU#0 PC %06X: Error, Blitter address %06X out of range\n", activecpu_get_pc(), address); + address %= size; + } + + if (offset == 0) + { + romdata[0] = rom[address + 0]; + romdata[1] = rom[address + 1]; + + ddenlovr_blit_address = (ddenlovr_blit_address + 1) & 0xffffff; + + return romdata[0]; + } + else + { + return romdata[1]; + } +} + + +static WRITE8_HANDLER( hanakanz_coincounter_w ) +{ + // bit 0 = coin counter + // bit 1 = out counter + // bit 2 = 1 if bet on + // bit 3 = 1 if bet off + + coin_counter_w(0, data & 1); + + if (data & 0xf0) + logerror("%04x: warning, coin counter = %02x\n", activecpu_get_pc(), data); + +#ifdef MAME_DEBUG +// popmessage("93 = %02x",data); +#endif +} + +static WRITE8_HANDLER( hanakanz_palette_w ) +{ + static int palette_index; + + if (ddenlovr_blit_reg & 0x80) + { + palette_index = data | ((ddenlovr_blit_reg & 1) << 8); + } + else + { + // 0bbggggg bbbrrrrr + // 04343210 21043210 + + int g = ddenlovr_blit_reg & 0x1f; + int r = data & 0x1f; + int b = ((data & 0xe0) >> 5) | ((ddenlovr_blit_reg & 0x60) >> 2); + palette_set_color_rgb(Machine,(palette_index++)&0x1ff,pal5bit(r),pal5bit(g),pal5bit(b)); + } +} + +static WRITE8_HANDLER( hanakanz_oki_bank_w ) +{ + OKIM6295_set_bank_base(0, (data & 0x40) ? 0x40000 : 0); +} + +static READ8_HANDLER( hanakanz_rand_r ) +{ + return mame_rand(Machine); +} + +static ADDRESS_MAP_START( hanakanz_readport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x2c, 0x2c) AM_READ( hanakanz_busy_r ) + AM_RANGE(0x32, 0x32) AM_READ( hanakanz_dsw_r ) + AM_RANGE(0x83, 0x84) AM_READ( hanakanz_gfxrom_r ) + AM_RANGE(0x90, 0x90) AM_READ( input_port_0_r ) + AM_RANGE(0x91, 0x92) AM_READ( hanakanz_keyb_r ) + AM_RANGE(0x96, 0x96) AM_READ( hanakanz_rand_r ) + AM_RANGE(0xc0, 0xc0) AM_READ( OKIM6295_status_0_r ) + AM_RANGE(0xe0, 0xef) AM_READ( msm6242_r ) // 6242RTC +ADDRESS_MAP_END + +static ADDRESS_MAP_START( hanakanz_writeport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x2c, 0x2c) AM_WRITE( hanakanz_oki_bank_w ) + AM_RANGE(0x2e, 0x2e) AM_WRITE( hanakanz_blitter_reg_w ) + AM_RANGE(0x30, 0x30) AM_WRITE( hanakanz_rombank_w ) + AM_RANGE(0x31, 0x31) AM_WRITE( hanakanz_dsw_w ) + AM_RANGE(0x80, 0x80) AM_WRITE( hanakanz_blitter_data_w ) + AM_RANGE(0x81, 0x81) AM_WRITE( hanakanz_palette_w ) + AM_RANGE(0x93, 0x93) AM_WRITE( hanakanz_coincounter_w ) + AM_RANGE(0x94, 0x94) AM_WRITE( hanakanz_keyb_w ) + AM_RANGE(0xa0, 0xa0) AM_WRITE( YM2413_register_port_0_w ) + AM_RANGE(0xa1, 0xa1) AM_WRITE( YM2413_data_port_0_w ) + AM_RANGE(0xc0, 0xc0) AM_WRITE( OKIM6295_data_0_w ) + AM_RANGE(0xe0, 0xef) AM_WRITE( msm6242_w ) // 6242RTC +ADDRESS_MAP_END + + +static ADDRESS_MAP_START( hkagerou_readport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x2c, 0x2c) AM_READ( hanakanz_busy_r ) + AM_RANGE(0x32, 0x32) AM_READ( hanakanz_dsw_r ) + AM_RANGE(0x83, 0x84) AM_READ( hanakanz_gfxrom_r ) + AM_RANGE(0xb0, 0xb0) AM_READ( input_port_0_r ) + AM_RANGE(0xb1, 0xb2) AM_READ( hanakanz_keyb_r ) + AM_RANGE(0xb6, 0xb6) AM_READ( hanakanz_rand_r ) + AM_RANGE(0xc0, 0xc0) AM_READ( OKIM6295_status_0_r ) + AM_RANGE(0xe0, 0xef) AM_READ( msm6242_r ) // 6242RTC +ADDRESS_MAP_END + +static ADDRESS_MAP_START( hkagerou_writeport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x2c, 0x2c) AM_WRITE( hanakanz_oki_bank_w ) + AM_RANGE(0x2e, 0x2e) AM_WRITE( hanakanz_blitter_reg_w ) + AM_RANGE(0x30, 0x30) AM_WRITE( hanakanz_rombank_w ) + AM_RANGE(0x31, 0x31) AM_WRITE( hanakanz_dsw_w ) + AM_RANGE(0x80, 0x80) AM_WRITE( hanakanz_blitter_data_w ) + AM_RANGE(0x81, 0x81) AM_WRITE( hanakanz_palette_w ) + AM_RANGE(0xa0, 0xa0) AM_WRITE( YM2413_register_port_0_w ) + AM_RANGE(0xa1, 0xa1) AM_WRITE( YM2413_data_port_0_w ) + AM_RANGE(0xb3, 0xb3) AM_WRITE( hanakanz_coincounter_w ) + AM_RANGE(0xb4, 0xb4) AM_WRITE( hanakanz_keyb_w ) + AM_RANGE(0xc0, 0xc0) AM_WRITE( OKIM6295_data_0_w ) + AM_RANGE(0xe0, 0xef) AM_WRITE( msm6242_w ) // 6242RTC +ADDRESS_MAP_END + + +static UINT8 mjreach1_protection_val; + +static WRITE8_HANDLER( mjreach1_protection_w ) +{ + mjreach1_protection_val = data; +} + +static READ8_HANDLER( mjreach1_protection_r ) +{ + return mjreach1_protection_val; +} + +static ADDRESS_MAP_START( mjreach1_readport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x2c, 0x2c) AM_READ( hanakanz_busy_r ) + AM_RANGE(0x32, 0x32) AM_READ( hanakanz_dsw_r ) + AM_RANGE(0x83, 0x84) AM_READ( hanakanz_gfxrom_r ) + AM_RANGE(0x92, 0x92) AM_READ( hanakanz_rand_r ) + AM_RANGE(0x93, 0x93) AM_READ( mjreach1_protection_r ) + AM_RANGE(0x94, 0x94) AM_READ( input_port_0_r ) + AM_RANGE(0x95, 0x96) AM_READ( hanakanz_keyb_r ) + AM_RANGE(0xc0, 0xc0) AM_READ( OKIM6295_status_0_r ) + AM_RANGE(0xe0, 0xef) AM_READ( msm6242_r ) // 6242RTC +ADDRESS_MAP_END + +static ADDRESS_MAP_START( mjreach1_writeport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x2c, 0x2c) AM_WRITE( hanakanz_oki_bank_w ) + AM_RANGE(0x2e, 0x2e) AM_WRITE( hanakanz_blitter_reg_w ) + AM_RANGE(0x30, 0x30) AM_WRITE( hanakanz_rombank_w ) + AM_RANGE(0x31, 0x31) AM_WRITE( hanakanz_dsw_w ) + AM_RANGE(0x80, 0x80) AM_WRITE( hanakanz_blitter_data_w ) + AM_RANGE(0x81, 0x81) AM_WRITE( hanakanz_palette_w ) + AM_RANGE(0x90, 0x90) AM_WRITE( hanakanz_keyb_w ) + AM_RANGE(0x93, 0x93) AM_WRITE( mjreach1_protection_w ) + AM_RANGE(0x97, 0x97) AM_WRITE( hanakanz_coincounter_w ) + AM_RANGE(0xa0, 0xa0) AM_WRITE( YM2413_register_port_0_w ) + AM_RANGE(0xa1, 0xa1) AM_WRITE( YM2413_data_port_0_w ) + AM_RANGE(0xc0, 0xc0) AM_WRITE( OKIM6295_data_0_w ) + AM_RANGE(0xe0, 0xef) AM_WRITE( msm6242_w ) // 6242RTC +ADDRESS_MAP_END + + +/*************************************************************************** + Mahjong Chuukanejyo +***************************************************************************/ + +static READ8_HANDLER( mjchuuka_keyb_r ) +{ + UINT8 val = 0xff; + + if (!(keyb & 0x01)) val = readinputport(offset * 5 + 1); + else if (!(keyb & 0x02)) val = readinputport(offset * 5 + 2); + else if (!(keyb & 0x04)) val = readinputport(offset * 5 + 3); + else if (!(keyb & 0x08)) val = readinputport(offset * 5 + 4); + else if (!(keyb & 0x10)) val = readinputport(offset * 5 + 5); + + val |= readinputport(16 + offset); + if (offset) val |= 0x80; // blitter busy + return val; +} + +static WRITE8_HANDLER( mjchuuka_blitter_w ) +{ + hanakanz_blitter_reg_w(0,offset >> 8); + hanakanz_blitter_data_w(0,data); +} + +static UINT8 mjchuuka_romdata[2]; + +static void mjchuuka_get_romdata(void) +{ + UINT8 *rom = memory_region( REGION_GFX1 ); + size_t size = memory_region_length( REGION_GFX1 ); + int address = (ddenlovr_blit_address & 0xffffff) * 2; + + if (address >= size) + { + logerror("CPU#0 PC %06X: Error, Blitter address %06X out of range\n", activecpu_get_pc(), address); + address %= size; + } + + mjchuuka_romdata[0] = rom[address + 0]; + mjchuuka_romdata[1] = rom[address + 1]; +} + +static READ8_HANDLER( mjchuuka_gfxrom_0_r ) +{ + mjchuuka_get_romdata(); + ddenlovr_blit_address++; + return mjchuuka_romdata[0]; +} +static READ8_HANDLER( mjchuuka_gfxrom_1_r ) +{ + return mjchuuka_romdata[1]; +} + +static WRITE8_HANDLER( mjchuuka_palette_w ) +{ + static int palette_index; + UINT16 rgb = (offset & 0xff00) | data; + + if (rgb & 0x8000) + { + palette_index = rgb & 0x1ff; + } + else + { + // 0bbggggg bbbrrrrr + // 04343210 21043210 + + int r = (rgb >> 0) & 0x1f; + int g = (rgb >> 8) & 0x1f; + int b = ((rgb >> 5) & 0x07) | ((rgb & 0x6000) >> 10); + palette_set_color_rgb(Machine,(palette_index++)&0x1ff,pal5bit(r),pal5bit(g),pal5bit(b)); + } +} + +static WRITE8_HANDLER( mjchuuka_coincounter_w ) +{ + // bit 0 = in counter + // bit 1 = out counter + // bit 3 = lockout + // bit 8? + + coin_counter_w(0, data & 0x01); + coin_lockout_w(0,(~data) & 0x08); + + if (data & 0x74) + logerror("%04x: warning, coin counter = %02x\n", activecpu_get_pc(), data); + +#ifdef MAME_DEBUG +// popmessage("40 = %02x",data); +#endif +} + +static WRITE8_HANDLER( mjchuuka_oki_bank_w ) +{ + // data & 0x08 ? + OKIM6295_set_bank_base(0, (data & 0x01) ? 0x40000 : 0); + +#ifdef MAME_DEBUG +// popmessage("1e = %02x",data); +#endif +} + +static ADDRESS_MAP_START( mjchuuka_readport, ADDRESS_SPACE_IO, 8 ) // 16 bit I/O + AM_RANGE(0x13, 0x13) AM_MIRROR(0xff00) AM_READ( hanakanz_rand_r ) + AM_RANGE(0x23, 0x23) AM_MIRROR(0xff00) AM_READ( mjchuuka_gfxrom_0_r ) + AM_RANGE(0x42, 0x42) AM_MIRROR(0xff00) AM_READ( input_port_0_r ) + AM_RANGE(0x43, 0x44) AM_MIRROR(0xff00) AM_READ( mjchuuka_keyb_r ) + AM_RANGE(0x45, 0x45) AM_MIRROR(0xff00) AM_READ( mjchuuka_gfxrom_1_r ) + AM_RANGE(0x60, 0x60) AM_MIRROR(0xff00) AM_READ( input_port_11_r ) // DSW 1 + AM_RANGE(0x61, 0x61) AM_MIRROR(0xff00) AM_READ( input_port_12_r ) // DSW 2 + AM_RANGE(0x62, 0x62) AM_MIRROR(0xff00) AM_READ( input_port_13_r ) // DSW 3 + AM_RANGE(0x63, 0x63) AM_MIRROR(0xff00) AM_READ( input_port_14_r ) // DSW 4 + AM_RANGE(0x64, 0x64) AM_MIRROR(0xff00) AM_READ( input_port_15_r ) // DSW 1-4 high bits + AM_RANGE(0x80, 0x80) AM_MIRROR(0xff00) AM_READ( OKIM6295_status_0_r ) + AM_RANGE(0xc0, 0xcf) AM_MIRROR(0xff00) AM_READ( msm6242_r ) // 6242RTC +ADDRESS_MAP_END + +static ADDRESS_MAP_START( mjchuuka_writeport, ADDRESS_SPACE_IO, 8 ) // 16 bit I/O + AM_RANGE(0x1c, 0x1c) AM_MIRROR(0xff00) AM_WRITE( hanakanz_rombank_w ) + AM_SPACE(0x20, 0xff) AM_WRITE( mjchuuka_blitter_w ) + AM_SPACE(0x21, 0xff) AM_WRITE( mjchuuka_palette_w ) + AM_RANGE(0x40, 0x40) AM_MIRROR(0xff00) AM_WRITE( mjchuuka_coincounter_w ) + AM_RANGE(0x41, 0x41) AM_MIRROR(0xff00) AM_WRITE( hanakanz_keyb_w ) + AM_RANGE(0x80, 0x80) AM_MIRROR(0xff00) AM_WRITE( OKIM6295_data_0_w ) + AM_RANGE(0xc0, 0xcf) AM_MIRROR(0xff00) AM_WRITE( msm6242_w ) // 6242RTC + AM_RANGE(0xa0, 0xa0) AM_MIRROR(0xff00) AM_WRITE( YM2413_register_port_0_w ) + AM_RANGE(0xa1, 0xa1) AM_MIRROR(0xff00) AM_WRITE( YM2413_data_port_0_w ) + AM_RANGE(0xe0, 0xe0) AM_MIRROR(0xff00) AM_WRITE( AY8910_control_port_0_w ) + AM_RANGE(0xe1, 0xe1) AM_MIRROR(0xff00) AM_WRITE( AY8910_write_port_0_w ) + AM_RANGE(0x1e, 0x1e) AM_MIRROR(0xff00) AM_WRITE( mjchuuka_oki_bank_w ) +ADDRESS_MAP_END + + +/*************************************************************************** + Mahjong The Mysterious World +***************************************************************************/ + +static ADDRESS_MAP_START( mjmyster_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x5fff) AM_READ( MRA8_ROM ) // ROM + AM_RANGE(0x6000, 0x6fff) AM_READ( MRA8_RAM ) // RAM + AM_RANGE(0x7000, 0x7fff) AM_READ( MRA8_BANK2 ) // RAM (Banked) + AM_RANGE(0x8000, 0xffff) AM_READ( MRA8_BANK1 ) // ROM/RAM (Banked) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( mjmyster_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x6000, 0x6fff) AM_WRITE( MWA8_RAM ) // RAM + AM_RANGE(0x7000, 0x7fff) AM_WRITE( MWA8_BANK2 ) // RAM (Banked) + AM_RANGE(0xf000, 0xf1ff) AM_WRITE( rongrong_palette_w ) // RAM enabled by bit 4 of rombank + AM_RANGE(0xf200, 0xffff) AM_WRITE( MWA8_NOP ) // "" +ADDRESS_MAP_END + +static WRITE8_HANDLER( mjmyster_rambank_w ) +{ + UINT8 *rom = memory_region(REGION_CPU1); + memory_set_bankptr(2, &rom[0x90000 + 0x1000 * (data & 0x07)]); +// logerror("%04x: rambank = %02x\n", activecpu_get_pc(), data); +} + +static WRITE8_HANDLER( mjmyster_select2_w ) +{ + ddenlovr_select2 = data; + + if (data & 0x80) keyb = 1; +} + +static READ8_HANDLER( mjmyster_coins_r ) +{ + switch( ddenlovr_select2 ) + { + case 0x00: return readinputport(0); + case 0x01: return 0xff; + case 0x02: return 0xff; // bit 7 = 0 -> blitter busy, + hopper switch + case 0x03: return 0xff; + } + + logerror("%06x: warning, unknown bits read, ddenlovr_select2 = %02x\n", activecpu_get_pc(), ddenlovr_select2); + + return 0xff; +} + +static READ8_HANDLER( mjmyster_keyb_r ) +{ + UINT8 ret = 0xff; + + if (keyb & 0x01) ret = readinputport(1); + else if (keyb & 0x02) ret = readinputport(2); + else if (keyb & 0x04) ret = readinputport(3); + else if (keyb & 0x08) ret = readinputport(4); + else if (keyb & 0x10) ret = readinputport(5); + else logerror("%06x: warning, unknown bits read, keyb = %02x\n", activecpu_get_pc(), keyb); + + keyb <<= 1; + + return ret; +} + +static READ8_HANDLER( mjmyster_dsw_r ) +{ + if (!(ddenlovr_select & 0x01)) return readinputport(9); + if (!(ddenlovr_select & 0x02)) return readinputport(8); + if (!(ddenlovr_select & 0x04)) return readinputport(7); + if (!(ddenlovr_select & 0x08)) return readinputport(6); + if (!(ddenlovr_select & 0x10)) return readinputport(10); + logerror("%06x: warning, unknown bits read, ddenlovr_select = %02x\n", activecpu_get_pc(), ddenlovr_select); + return 0xff; +} + +static WRITE8_HANDLER( mjmyster_coincounter_w ) +{ + switch( ddenlovr_select2 ) + { + case 0x0c: + coin_counter_w(0, (~data) & 0x01); // coin in + coin_counter_w(0, (~data) & 0x02); // coin out actually + #ifdef MAME_DEBUG +// popmessage("cc: %02x",data); + #endif + + break; + + default: + logerror("%06x: warning, unknown bits written, ddenlovr_select2 = %02x, data = %02x\n", activecpu_get_pc(), ddenlovr_select2, data); + } +} + +static WRITE8_HANDLER( mjmyster_blitter_w ) +{ + blitter_w(0,offset,data,0xfc); +} + +static ADDRESS_MAP_START( mjmyster_readport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x03, 0x03) AM_READ( rongrong_gfxrom_r ) + AM_RANGE(0x22, 0x22) AM_READ( mjmyster_coins_r ) + AM_RANGE(0x23, 0x23) AM_READ( mjmyster_keyb_r ) + AM_RANGE(0x40, 0x40) AM_READ( OKIM6295_status_0_r ) + AM_RANGE(0x44, 0x44) AM_READ( AY8910_read_port_0_r ) + AM_RANGE(0x60, 0x6f) AM_READ( msm6242_r ) // 6242RTC + AM_RANGE(0x98, 0x98) AM_READ( unk_r ) // ? must be 78 on startup + AM_RANGE(0xc2, 0xc2) AM_READ( hanakanz_rand_r ) + AM_RANGE(0xc3, 0xc3) AM_READ( mjmyster_dsw_r ) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( mjmyster_writeport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x00, 0x01) AM_WRITE( mjmyster_blitter_w ) + AM_RANGE(0x1c, 0x1c) AM_WRITE( mjmyster_rambank_w ) + AM_RANGE(0x1e, 0x1e) AM_WRITE( mmpanic_rombank_w ) + AM_RANGE(0x20, 0x20) AM_WRITE( mjmyster_select2_w ) + AM_RANGE(0x21, 0x21) AM_WRITE( mjmyster_coincounter_w ) + AM_RANGE(0x40, 0x40) AM_WRITE( OKIM6295_data_0_w ) + AM_RANGE(0x42, 0x42) AM_WRITE( YM2413_register_port_0_w ) + AM_RANGE(0x43, 0x43) AM_WRITE( YM2413_data_port_0_w ) + AM_RANGE(0x46, 0x46) AM_WRITE( AY8910_write_port_0_w ) + AM_RANGE(0x48, 0x48) AM_WRITE( AY8910_control_port_0_w ) + AM_RANGE(0x60, 0x6f) AM_WRITE( msm6242_w ) // 6242RTC + AM_RANGE(0x80, 0x83) AM_WRITE( ddenlovr_palette_base_w ) + AM_RANGE(0x84, 0x87) AM_WRITE( ddenlovr_palette_mask_w ) + AM_RANGE(0x88, 0x8b) AM_WRITE( ddenlovr_transparency_pen_w ) + AM_RANGE(0x8c, 0x8f) AM_WRITE( ddenlovr_transparency_mask_w) + AM_RANGE(0x94, 0x94) AM_WRITE( ddenlovr_bgcolor_w ) + AM_RANGE(0x95, 0x95) AM_WRITE( ddenlovr_priority_w ) + AM_RANGE(0x96, 0x96) AM_WRITE( ddenlovr_layer_enable_w ) +ADDRESS_MAP_END + +/*************************************************************************** + Hanafuda Hana Ginga +***************************************************************************/ + +static UINT8 hginga_rombank; +static WRITE8_HANDLER( hginga_rombank_w ) +{ + UINT8 *rom = memory_region(REGION_CPU1); + memory_set_bankptr(1, &rom[0x10000 + 0x8000 * (data & 0x7)]); + hginga_rombank = data; +} + +// similar to rongrong +static READ8_HANDLER( hginga_protection_r ) +{ + UINT8 *rom = memory_region(REGION_CPU1); + if (hginga_rombank & 0x10) + return hanakanz_rand_r(0); + return rom[0x10000 + 0x8000 * (hginga_rombank & 0x7) + 0xf601 - 0x8000]; +} + +static ADDRESS_MAP_START( hginga_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x5fff) AM_READ( MRA8_ROM ) // ROM + AM_RANGE(0x6000, 0x6fff) AM_READ( MRA8_RAM ) // RAM + AM_RANGE(0x7000, 0x7fff) AM_READ( MRA8_BANK2 ) // RAM (Banked) + AM_RANGE(0xf601, 0xf601) AM_READ( hginga_protection_r ) + AM_RANGE(0x8000, 0xffff) AM_READ( MRA8_BANK1 ) // ROM/RAM (Banked) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( hginga_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x6000, 0x6fff) AM_WRITE( MWA8_RAM ) // RAM + AM_RANGE(0x7000, 0x7fff) AM_WRITE( MWA8_BANK2 ) // RAM (Banked) + AM_RANGE(0xf000, 0xf1ff) AM_WRITE( rongrong_palette_w ) // RAM enabled by bit 4 of rombank + AM_RANGE(0xf700, 0xf706) AM_WRITE( MWA8_NOP ) +ADDRESS_MAP_END + +static READ8_HANDLER( hginga_dsw_r ) +{ + if (!(ddenlovr_select & 0x01)) return readinputport(11); + if (!(ddenlovr_select & 0x02)) return readinputport(12); + if (!(ddenlovr_select & 0x04)) return readinputport(13); + if (!(ddenlovr_select & 0x08)) return readinputport(14); + if (!(ddenlovr_select & 0x10)) return readinputport(15); + logerror("%06x: warning, unknown bits read, ddenlovr_select = %02x\n", activecpu_get_pc(), ddenlovr_select); + return 0xff; +} + +static UINT8 hginga_select, hginga_ip, hginga_coins; + +static WRITE8_HANDLER( hginga_input_w ) +{ + hginga_select = data; + hginga_ip = 0; +} + +static READ8_HANDLER( hginga_coins_r ) +{ + switch( hginga_select ) + { + case 0x20: return readinputport(0); + case 0x21: return readinputport(16); + case 0x22: return 0x7f; // bit 7 = blitter busy, bit 6 = hopper + case 0x23: return hginga_coins; + } + logerror("%04x: coins_r with select = %02x\n",activecpu_get_pc(),hginga_select); + return 0xff; +} + +static WRITE8_HANDLER( hginga_80_w ) +{ +// popmessage("port 80 = %02x",data); +} + +static WRITE8_HANDLER( hginga_coins_w ) +{ + switch( hginga_select ) + { + case 0x2d: + break; + case 0x2c: + // bit 0 = coin counter + // bit 1 = out counter + // bit 2 = 1 if bet on + // bit 3 = 1 if bet on + // bit 7? + coin_counter_w(0, data & 1); +#ifdef MAME_DEBUG +// popmessage("COINS %02x",data); +#endif + hginga_coins = data; + break; + default: + logerror("%04x: coins_w with select = %02x, data = %02x\n",activecpu_get_pc(),hginga_select,data); + } +} + +static READ8_HANDLER( hginga_input_r ) +{ + switch( hginga_select ) + { + case 0x2d: + return 0xff; + + // player 1 + case 0xa1: + return readinputport(1 + hginga_ip++); + + // player 2 + case 0xa2: + return readinputport(1 + 5 + hginga_ip++); + } + logerror("%04x: input_r with select = %02x\n",activecpu_get_pc(),hginga_select); + return 0xff; +} + +static WRITE8_HANDLER( hginga_blitter_w ) +{ + if (offset == 0) + { + ddenlovr_blit_reg = data; + } + else + { + switch (ddenlovr_blit_reg & 0x3f) + { + case 0x00: + switch (data & 0xf) + { + case 0x03: + case 0x06: + case 0x0a: + data = data & ~2; // do not mirror writes of other layers to layer 1? (see code at 38d) + break; + } + break; + + case 0x24: + if (data == 0x1b) + data = 0x13; // vertical lines -> horizontal lines (see numbers drawn on cards on "first chance") + break; + } + } + blitter_w(0,offset,data,0xfc); +} + +static ADDRESS_MAP_START( hginga_readport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x03, 0x03) AM_READ( rongrong_gfxrom_r ) + AM_RANGE(0x1c, 0x1c) AM_READ( MRA8_NOP ) + AM_RANGE(0x24, 0x24) AM_READ( AY8910_read_port_0_r ) + AM_RANGE(0x60, 0x6f) AM_READ( msm6242_r ) // 6242RTC + AM_RANGE(0x42, 0x42) AM_READ( hginga_coins_r ) + AM_RANGE(0x43, 0x43) AM_READ( hginga_input_r ) + AM_RANGE(0xb8, 0xb8) AM_READ( unk_r ) // ? must be 78 on startup +ADDRESS_MAP_END + +static ADDRESS_MAP_START( hginga_writeport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x00, 0x01) AM_WRITE( hginga_blitter_w ) + AM_RANGE(0x1c, 0x1c) AM_WRITE( mjmyster_rambank_w ) + AM_RANGE(0x1e, 0x1e) AM_WRITE( hginga_rombank_w ) + AM_RANGE(0x22, 0x22) AM_WRITE( YM2413_register_port_0_w ) + AM_RANGE(0x23, 0x23) AM_WRITE( YM2413_data_port_0_w ) + AM_RANGE(0x26, 0x26) AM_WRITE( AY8910_write_port_0_w ) + AM_RANGE(0x28, 0x28) AM_WRITE( AY8910_control_port_0_w ) + AM_RANGE(0x40, 0x40) AM_WRITE( hginga_input_w ) + AM_RANGE(0x41, 0x41) AM_WRITE( hginga_coins_w ) + AM_RANGE(0x60, 0x6f) AM_WRITE( msm6242_w ) // 6242RTC + AM_RANGE(0x80, 0x80) AM_WRITE( hginga_80_w ) + AM_RANGE(0xa0, 0xa3) AM_WRITE( ddenlovr_palette_base_w ) + AM_RANGE(0xa4, 0xa7) AM_WRITE( ddenlovr_palette_mask_w ) + AM_RANGE(0xa8, 0xab) AM_WRITE( ddenlovr_transparency_pen_w ) + AM_RANGE(0xac, 0xaf) AM_WRITE( ddenlovr_transparency_mask_w) + AM_RANGE(0xb4, 0xb4) AM_WRITE( ddenlovr_bgcolor_w ) + AM_RANGE(0xb5, 0xb5) AM_WRITE( ddenlovr_priority_w ) + AM_RANGE(0xb6, 0xb6) AM_WRITE( ddenlovr_layer_enable_w ) +ADDRESS_MAP_END + + +/*************************************************************************** + Hanafuda Hana Gokou +***************************************************************************/ + +static UINT8 hgokou_hopper; + +static UINT8 hgokou_player_r(int player) +{ + UINT8 hopper_bit = ((hgokou_hopper && !(cpu_getcurrentframe()%10)) ? 0 : (1<<6)); + + if (!(ddenlovr_select2 & 0x01)) return readinputport(player * 5 + 1) | hopper_bit; + if (!(ddenlovr_select2 & 0x02)) return readinputport(player * 5 + 2) | hopper_bit; + if (!(ddenlovr_select2 & 0x04)) return readinputport(player * 5 + 3) | hopper_bit; + if (!(ddenlovr_select2 & 0x08)) return readinputport(player * 5 + 4) | hopper_bit; + if (!(ddenlovr_select2 & 0x10)) return readinputport(player * 5 + 5) | hopper_bit; + + return 0x7f; // bit 7 = blitter busy, bit 6 = hopper +} + +static READ8_HANDLER( hgokou_input_r ) +{ + switch (hginga_select) + { + case 0x20: return readinputport(0); + case 0x21: return hgokou_player_r(1); + case 0x22: return hgokou_player_r(0); + case 0x23: return hginga_coins; + } + logerror("%06x: warning, unknown bits read, hginga_select = %02x\n", activecpu_get_pc(), hginga_select); + return 0xff; +} + +static WRITE8_HANDLER( hgokou_input_w ) +{ + switch (hginga_select) + { + case 0x2c: + // bit 0 = coin counter + // bit 1 = out counter + // bit 2 = hopper + coin_counter_w(0, data & 1); + hgokou_hopper = data & 0x04; +#ifdef MAME_DEBUG +// popmessage("COINS %02x",data); +#endif + hginga_coins = data; + break; + + case 0x2d: ddenlovr_select2 = data; break; + + case 0x2f: break; // ? written with 2f + + default: + logerror("%04x: input_w with select = %02x, data = %02x\n",activecpu_get_pc(),hginga_select,data); + } +} + +// similar to rongrong +static READ8_HANDLER( hgokou_protection_r ) +{ + UINT8 *rom = memory_region(REGION_CPU1); + if (hginga_rombank == 0) + return hanakanz_rand_r(0); + return rom[0x10000 + 0x8000 * (hginga_rombank & 0x7) + 0xe601 - 0x8000]; +} + +static ADDRESS_MAP_START( hgokou_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x5fff) AM_READ(MRA8_ROM ) // ROM + AM_RANGE(0x6000, 0x6fff) AM_READ(MRA8_RAM ) // RAM + AM_RANGE(0x7000, 0x7fff) AM_READ(MRA8_BANK2 ) // RAM (Banked) + AM_RANGE(0xe601, 0xe601) AM_READ(hgokou_protection_r ) + AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_BANK1 ) // ROM (Banked) +ADDRESS_MAP_END +static ADDRESS_MAP_START( hgokou_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x6000, 0x6fff) AM_WRITE(MWA8_RAM ) // RAM + AM_RANGE(0x7000, 0x7fff) AM_WRITE(MWA8_BANK2 ) // RAM (Banked) + AM_RANGE(0xe000, 0xe1ff) AM_WRITE(rongrong_palette_w ) + AM_RANGE(0xe700, 0xe706) AM_WRITE(MWA8_NOP ) +ADDRESS_MAP_END + + +static ADDRESS_MAP_START( hgokou_readport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x03, 0x03) AM_READ(rongrong_gfxrom_r ) + AM_RANGE(0x1c, 0x1c) AM_READ(MRA8_NOP ) // ? ack on RTC int + AM_RANGE(0x20, 0x2f) AM_READ(msm6242_r ) // 6242RTC + AM_RANGE(0x58, 0x58) AM_READ(unk_r ) // ? must be 78 on startup + AM_RANGE(0x62, 0x62) AM_READ(hgokou_input_r ) + AM_RANGE(0x80, 0x80) AM_READ(OKIM6295_status_0_r ) + AM_RANGE(0x84, 0x84) AM_READ(AY8910_read_port_0_r ) + AM_RANGE(0xb0, 0xb0) AM_READ(hanakanz_rand_r ) +ADDRESS_MAP_END +static ADDRESS_MAP_START( hgokou_writeport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x00, 0x01) AM_WRITE(hginga_blitter_w ) + AM_RANGE(0x1c, 0x1c) AM_WRITE(mjmyster_rambank_w ) + AM_RANGE(0x1e, 0x1e) AM_WRITE(hginga_rombank_w ) + AM_RANGE(0x20, 0x2f) AM_WRITE(msm6242_w ) // 6242RTC + AM_RANGE(0x40, 0x43) AM_WRITE(ddenlovr_palette_base_w ) + AM_RANGE(0x44, 0x47) AM_WRITE(ddenlovr_palette_mask_w ) + AM_RANGE(0x48, 0x4b) AM_WRITE(ddenlovr_transparency_pen_w ) + AM_RANGE(0x4c, 0x4f) AM_WRITE(ddenlovr_transparency_mask_w ) + AM_RANGE(0x54, 0x54) AM_WRITE(ddenlovr_bgcolor_w ) + AM_RANGE(0x55, 0x55) AM_WRITE(ddenlovr_priority_w ) + AM_RANGE(0x56, 0x56) AM_WRITE(ddenlovr_layer_enable_w ) + AM_RANGE(0x60, 0x60) AM_WRITE(hginga_input_w ) + AM_RANGE(0x61, 0x61) AM_WRITE(hgokou_input_w ) + AM_RANGE(0x80, 0x80) AM_WRITE(OKIM6295_data_0_w ) + AM_RANGE(0x82, 0x82) AM_WRITE(YM2413_register_port_0_w ) + AM_RANGE(0x83, 0x83) AM_WRITE(YM2413_data_port_0_w ) + AM_RANGE(0x86, 0x86) AM_WRITE(AY8910_write_port_0_w ) + AM_RANGE(0x88, 0x88) AM_WRITE(AY8910_control_port_0_w ) +ADDRESS_MAP_END + + +/*************************************************************************** + Super Hana Paradise +***************************************************************************/ + +static WRITE8_HANDLER( hparadis_select_w ) +{ + UINT8 *rom = memory_region(REGION_CPU1); + + ddenlovr_select = data; + hginga_ip = 0; + + memory_set_bankptr(1, &rom[0x10000 + 0x8000 * (data & 0x07)]); + memory_set_bankptr(2, &rom[0x50000 + 0x1000 * ((data & 0xe0) >> 5)]); +} + + +static READ8_HANDLER( hparadis_input_r ) +{ + switch (hginga_select) + { + case 0x00: return readinputport(0); // P1 (Joy) + case 0x01: return readinputport(1); // P2 (Joy) + case 0x02: return readinputport(2); // Coins + case 0x0d: return 0x00; + case 0x80: return readinputport(3 + hginga_ip++); // P1 (Keys) + case 0x81: return readinputport(8 + hginga_ip++); // P2 (Keys) + } + logerror("%06x: warning, unknown bits read, hginga_select = %02x\n", activecpu_get_pc(), hginga_select); + return 0xff; +} + +static READ8_HANDLER( hparadis_dsw_r ) +{ + if (!(ddenlovr_select & 0x01)) return readinputport(13); + if (!(ddenlovr_select & 0x02)) return readinputport(14); + if (!(ddenlovr_select & 0x04)) return 0xff; + if (!(ddenlovr_select & 0x08)) return 0xff; + if (!(ddenlovr_select & 0x10)) return readinputport(15); + return 0xff; +} + +static WRITE8_HANDLER( hparadis_coin_w ) +{ + switch ( hginga_select ) + { + case 0x0c: coin_counter_w(0, data & 1); break; + case 0x0d: break; + default: + logerror("%04x: coins_w with select = %02x, data = %02x\n",activecpu_get_pc(),hginga_select,data); + } +} + +static ADDRESS_MAP_START( hparadis_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x5fff) AM_READ(MRA8_ROM ) // ROM + AM_RANGE(0x6000, 0x6fff) AM_READ(MRA8_RAM ) // RAM + AM_RANGE(0x7000, 0x7fff) AM_READ(MRA8_BANK2 ) // RAM (Banked) + AM_RANGE(0x8000, 0xffff) AM_READ(MRA8_BANK1 ) // ROM (Banked) +ADDRESS_MAP_END +static ADDRESS_MAP_START( hparadis_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x6000, 0x6fff) AM_WRITE(MWA8_RAM ) // RAM + AM_RANGE(0x7000, 0x7fff) AM_WRITE(MWA8_BANK2 ) // RAM (Banked) + AM_RANGE(0xc000, 0xc1ff) AM_WRITE(rongrong_palette_w ) +ADDRESS_MAP_END + +// the RTC seems unused +static ADDRESS_MAP_START( hparadis_readport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x03, 0x03) AM_READ(rongrong_gfxrom_r ) + AM_RANGE(0x1b, 0x1b) AM_READ(rongrong_blitter_busy_r ) + AM_RANGE(0x1c, 0x1c) AM_READ(hparadis_dsw_r ) + AM_RANGE(0x40, 0x40) AM_READ(OKIM6295_status_0_r ) + AM_RANGE(0x98, 0x98) AM_READ(unk_r ) // ? must be 78 on startup + AM_RANGE(0xa2, 0xa3) AM_READ(hparadis_input_r ) +ADDRESS_MAP_END +static ADDRESS_MAP_START( hparadis_writeport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x00, 0x01) AM_WRITE(rongrong_blitter_w ) + AM_RANGE(0x1b, 0x1b) AM_WRITE(rongrong_blitter_busy_w ) + AM_RANGE(0x1e, 0x1e) AM_WRITE(hparadis_select_w ) + AM_RANGE(0x40, 0x40) AM_WRITE(OKIM6295_data_0_w ) + AM_RANGE(0x60, 0x60) AM_WRITE(YM2413_register_port_0_w ) + AM_RANGE(0x61, 0x61) AM_WRITE(YM2413_data_port_0_w ) + AM_RANGE(0x80, 0x83) AM_WRITE(ddenlovr_palette_base_w ) + AM_RANGE(0x84, 0x87) AM_WRITE(ddenlovr_palette_mask_w ) + AM_RANGE(0x88, 0x8b) AM_WRITE(ddenlovr_transparency_pen_w ) + AM_RANGE(0x8c, 0x8f) AM_WRITE(ddenlovr_transparency_mask_w ) + AM_RANGE(0x94, 0x94) AM_WRITE(ddenlovr_bgcolor_w ) + AM_RANGE(0x95, 0x95) AM_WRITE(ddenlovr_priority_w ) + AM_RANGE(0x96, 0x96) AM_WRITE(ddenlovr_layer_enable_w ) + AM_RANGE(0xa0, 0xa0) AM_WRITE(hginga_input_w ) + AM_RANGE(0xa1, 0xa1) AM_WRITE(hparadis_coin_w ) + AM_RANGE(0xc2, 0xc2) AM_WRITE(MWA8_NOP ) // enables palette RAM at c000 +ADDRESS_MAP_END + + +/*************************************************************************** + Mahjong Mysterious World +***************************************************************************/ + +static READ8_HANDLER( mjmywrld_coins_r ) +{ + switch( ddenlovr_select2 ) + { + case 0x80: return readinputport(0); + case 0x81: return 0x00; + case 0x82: return 0xff; // bit 7 = 0 -> blitter busy, + hopper switch + case 0x83: return 0x00; + } + + logerror("%06x: warning, unknown bits read, ddenlovr_select2 = %02x\n", activecpu_get_pc(), ddenlovr_select2); + + return 0xff; +} + +static ADDRESS_MAP_START( mjmywrld_readport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x03, 0x03) AM_READ( rongrong_gfxrom_r ) + AM_RANGE(0x22, 0x22) AM_READ( mjmywrld_coins_r ) + AM_RANGE(0x23, 0x23) AM_READ( mjmyster_keyb_r ) + AM_RANGE(0x40, 0x40) AM_READ( OKIM6295_status_0_r ) + AM_RANGE(0x44, 0x44) AM_READ( AY8910_read_port_0_r ) + AM_RANGE(0x60, 0x6f) AM_READ( msm6242_r ) // 6242RTC + AM_RANGE(0x98, 0x98) AM_READ( unk_r ) // ? must be 78 on startup + AM_RANGE(0xc0, 0xc0) AM_READ( hanakanz_rand_r ) + AM_RANGE(0xe0, 0xe0) AM_READ( mjmyster_dsw_r ) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( mjmywrld_writeport, ADDRESS_SPACE_IO, 8 ) ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x00, 0x01) AM_WRITE( mjmyster_blitter_w ) + AM_RANGE(0x1c, 0x1c) AM_WRITE( mjmyster_rambank_w ) + AM_RANGE(0x1e, 0x1e) AM_WRITE( hginga_rombank_w ) + AM_RANGE(0x20, 0x20) AM_WRITE( mjmyster_select2_w ) + AM_RANGE(0x21, 0x21) AM_WRITE( mjmyster_coincounter_w ) + AM_RANGE(0x40, 0x40) AM_WRITE( OKIM6295_data_0_w ) + AM_RANGE(0x42, 0x42) AM_WRITE( YM2413_register_port_0_w ) + AM_RANGE(0x43, 0x43) AM_WRITE( YM2413_data_port_0_w ) + AM_RANGE(0x46, 0x46) AM_WRITE( AY8910_write_port_0_w ) + AM_RANGE(0x48, 0x48) AM_WRITE( AY8910_control_port_0_w ) + AM_RANGE(0x60, 0x6f) AM_WRITE( msm6242_w ) // 6242RTC + AM_RANGE(0x80, 0x83) AM_WRITE( ddenlovr_palette_base_w ) + AM_RANGE(0x84, 0x87) AM_WRITE( ddenlovr_palette_mask_w ) + AM_RANGE(0x88, 0x8b) AM_WRITE( ddenlovr_transparency_pen_w ) + AM_RANGE(0x8c, 0x8f) AM_WRITE( ddenlovr_transparency_mask_w) + AM_RANGE(0x94, 0x94) AM_WRITE( ddenlovr_bgcolor_w ) + AM_RANGE(0x95, 0x95) AM_WRITE( ddenlovr_priority_w ) + AM_RANGE(0x96, 0x96) AM_WRITE( ddenlovr_layer_enable_w ) +ADDRESS_MAP_END + + +/*************************************************************************** + Panel & Variety Akamaru Q Jousyou Dont-R +***************************************************************************/ + +static UINT16 akamaru_protection1; +static READ16_HANDLER( akamaru_protection1_r ) +{ + return (akamaru_protection1 & 0x0008) ? 0x0001 : 0x0000; +} +static WRITE16_HANDLER( akamaru_protection1_w ) +{ + int bank; + COMBINE_DATA( &akamaru_protection1 ); + // BCD number? + bank = (((akamaru_protection1>>4)&0xf)%10) * 10 + ((akamaru_protection1&0xf)%10); + OKIM6295_set_bank_base(0, bank * 0x40000); + +// popmessage("bank $%0x (%d)",akamaru_protection1, bank); +} + + +static UINT16 *akamaru_protection2; +static READ16_HANDLER( akamaru_protection2_r ) +{ + return 0x55; +} + +static UINT16 *akamaru_dsw_sel; +static READ16_HANDLER( akamaru_dsw_r ) +{ + UINT16 dsw = 0; + if (akamaru_dsw_sel[1] == 0xff) dsw |= readinputport(3); + if (akamaru_dsw_sel[0] == 0xff) dsw |= readinputport(4); + return dsw; +} + +static READ16_HANDLER( akamaru_blitter_r ) +{ + return ddenlovr_blitter_irq_flag << 6; // bit 7 = 1 -> blitter busy +} + +static READ16_HANDLER( akamaru_e0010d_r ) +{ + return 0xffff; // read but not used, it seems +} + +static ADDRESS_MAP_START( akamaru_readmem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x1fffff) AM_READ(MRA16_ROM ) // ROM + AM_RANGE(0x624680, 0x624681) AM_READ(akamaru_protection1_r ) + AM_RANGE(0xe00086, 0xe00087) AM_READ(ddenlovr_gfxrom_r ) // Video Chip + AM_RANGE(0xe00070, 0xe00071) AM_READ(unk16_r ) // ? must be 78 on startup (not necessary in ddlover) + AM_RANGE(0xe00100, 0xe00101) AM_READ(input_port_0_word_r ) // P1? + AM_RANGE(0xe00102, 0xe00103) AM_READ(input_port_1_word_r ) // P2? + AM_RANGE(0xe00104, 0xe00105) AM_READ(input_port_2_word_r ) // Coins + AM_RANGE(0xe00106, 0xe00107) AM_READ(akamaru_protection2_r ) + AM_RANGE(0xe0010c, 0xe0010d) AM_READ(akamaru_e0010d_r ) + AM_RANGE(0xe00200, 0xe00201) AM_READ(akamaru_dsw_r ) // DSW + AM_RANGE(0xe00204, 0xe00205) AM_READ(akamaru_blitter_r ) // Blitter Busy & IRQ + AM_RANGE(0xe00500, 0xe0051f) AM_READ(msm6242_lsb_r ) // 6242RTC + AM_RANGE(0xe00604, 0xe00605) AM_READ(AY8910_read_port_0_lsb_r ) + AM_RANGE(0xe00700, 0xe00701) AM_READ(OKIM6295_status_0_lsb_r ) // Sound + AM_RANGE(0xff0000, 0xffffff) AM_READ(MRA16_RAM ) // RAM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( akamaru_writemem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x1fffff) AM_WRITE(MWA16_ROM ) // ROM + AM_RANGE(0x213570, 0x213571) AM_WRITE(akamaru_protection1_w ) // OKI bank + AM_RANGE(0xd00000, 0xd003ff) AM_WRITE(ddenlovr_palette_w ) // Palette +// AM_RANGE(0xd01000, 0xd017ff) AM_WRITE(MWA16_RAM ) // 0 + AM_RANGE(0xe00040, 0xe00047) AM_WRITE(ddenlovr16_palette_base_w ) + AM_RANGE(0xe00048, 0xe0004f) AM_WRITE(ddenlovr16_palette_mask_w ) + AM_RANGE(0xe00050, 0xe00057) AM_WRITE(ddenlovr16_transparency_pen_w ) + AM_RANGE(0xe00058, 0xe0005f) AM_WRITE(ddenlovr16_transparency_mask_w) + AM_RANGE(0xe00068, 0xe00069) AM_WRITE(ddenlovr16_bgcolor_w ) + AM_RANGE(0xe0006a, 0xe0006b) AM_WRITE(ddenlovr16_priority_w ) + AM_RANGE(0xe0006c, 0xe0006d) AM_WRITE(ddenlovr16_layer_enable_w ) + AM_RANGE(0xe00080, 0xe00083) AM_WRITE(ddenlovr_blitter_w ) + AM_RANGE(0xe00108, 0xe0010b) AM_WRITE(MWA16_RAM ) AM_BASE( &akamaru_protection2 ) + AM_RANGE(0xe00302, 0xe00303) AM_WRITE(ddenlovr_blitter_irq_ack_w ) // Blitter irq acknowledge + AM_RANGE(0xe00304, 0xe00307) AM_WRITE(MWA16_RAM ) AM_BASE( &akamaru_dsw_sel ) // DSW select + AM_RANGE(0xe00308, 0xe00309) AM_WRITE(ddenlovr_coincounter_0_w ) // Coin Counters + AM_RANGE(0xe0030c, 0xe0030d) AM_WRITE(ddenlovr_coincounter_1_w ) // + AM_RANGE(0xe00400, 0xe00401) AM_WRITE(YM2413_register_port_0_lsb_w ) + AM_RANGE(0xe00402, 0xe00403) AM_WRITE(YM2413_data_port_0_lsb_w ) + AM_RANGE(0xe00500, 0xe0051f) AM_WRITE(msm6242_lsb_w ) // 6242RTC + AM_RANGE(0xe00600, 0xe00601) AM_WRITE(AY8910_control_port_0_lsb_w ) + AM_RANGE(0xe00602, 0xe00603) AM_WRITE(AY8910_write_port_0_lsb_w ) + AM_RANGE(0xe00700, 0xe00701) AM_WRITE(OKIM6295_data_0_lsb_w ) + AM_RANGE(0xff0000, 0xffffff) AM_WRITE(MWA16_RAM ) // RAM +ADDRESS_MAP_END + + +/*************************************************************************** + Mahjong Fantasic Love +***************************************************************************/ + +static WRITE8_HANDLER( mjflove_rombank_w ) +{ + UINT8 *rom = memory_region(REGION_CPU1); + memory_set_bankptr(1, &rom[0x10000 + 0x8000 * (data & 0xf)]); +} + +static WRITE8_HANDLER( mjflove_okibank_w ) +{ + OKIM6295_set_bank_base(0, (data & 0x07) * 0x40000); +// popmessage("SOUND = %02x",data); +} + +static READ8_HANDLER( mjflove_protection_r ) +{ + return 0x27; +} + +static READ8_HANDLER( mjflove_keyb_r ) +{ + UINT8 val = 0xff; + + if (!(keyb & 0x01)) val = readinputport(offset * 5 + 1); + else if (!(keyb & 0x02)) val = readinputport(offset * 5 + 2); + else if (!(keyb & 0x04)) val = readinputport(offset * 5 + 3); + else if (!(keyb & 0x08)) val = readinputport(offset * 5 + 4); + else if (!(keyb & 0x10)) val = readinputport(offset * 5 + 5); + + return val; +} + +static UINT8 mjflove_irq_cause; + +static READ8_HANDLER( mjflove_blitter_r ) +{ + // bit 7 = 1 -> blitter busy + // bit 6 = 0 -> VBLANK? + // bit 5 = 0 -> RTC? + return readinputport(0) | mjflove_irq_cause; +} + +static WRITE8_HANDLER( mjflove_blitter_w ) +{ + blitter_w(0,offset,data,0); +} + +static WRITE8_HANDLER( mjflove_coincounter_w ) +{ + // bit 0 = in counter + coin_counter_w(0, data & 0x01); + + if (data & 0xfe) + { + logerror("%04x: warning, coin counter = %02x\n", activecpu_get_pc(), data); +// popmessage("COIN = %02x",data); + } +} + +static ADDRESS_MAP_START( mjflove_readport, ADDRESS_SPACE_IO, 8 ) // 16 bit I/O + AM_RANGE(0x0010, 0x0010) AM_READ( hanakanz_rand_r ) AM_MIRROR(0xff00) + AM_RANGE(0x001c, 0x001c) AM_READ( input_port_12_r ) AM_MIRROR(0xff00) + AM_RANGE(0x0038, 0x0038) AM_READ( MRA8_NOP ) // ? ack or watchdog + AM_RANGE(0x0043, 0x0043) AM_READ( rongrong_gfxrom_r ) + AM_RANGE(0x0080, 0x0081) AM_READ( mjflove_keyb_r ) + AM_RANGE(0x0082, 0x0082) AM_READ( mjflove_blitter_r ) + AM_RANGE(0x00da, 0x00da) AM_READ( mjflove_protection_r ) AM_MIRROR(0xff00) + AM_RANGE(0x0100, 0x0100) AM_READ( input_port_11_r ) + AM_RANGE(0x0280, 0x028f) AM_READ( msm6242_r ) // 6242RTC + AM_RANGE(0x0380, 0x0380) AM_READ( OKIM6295_status_0_r ) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( mjflove_writeport, ADDRESS_SPACE_IO, 8 ) // 16 bit I/O + AM_RANGE(0x001e, 0x001e) AM_WRITE( hanakanz_keyb_w ) AM_MIRROR(0xff00) + AM_RANGE(0x0020, 0x0023) AM_WRITE( ddenlovr_palette_base_w ) + AM_RANGE(0x0024, 0x0027) AM_WRITE( ddenlovr_palette_mask_w ) + AM_RANGE(0x0028, 0x002b) AM_WRITE( ddenlovr_transparency_pen_w ) + AM_RANGE(0x002c, 0x002f) AM_WRITE( ddenlovr_transparency_mask_w) + AM_RANGE(0x0034, 0x0034) AM_WRITE( ddenlovr_bgcolor_w ) + AM_RANGE(0x0035, 0x0035) AM_WRITE( ddenlovr_priority_w ) + AM_RANGE(0x0036, 0x0036) AM_WRITE( ddenlovr_layer_enable_w ) + AM_RANGE(0x0040, 0x0041) AM_WRITE( mjflove_blitter_w ) AM_MIRROR(0xff00) + AM_RANGE(0x00f2, 0x00f2) AM_WRITE( mjmyster_rambank_w ) AM_MIRROR(0xff00) + AM_RANGE(0x00f8, 0x00f8) AM_WRITE( mjflove_rombank_w ) AM_MIRROR(0xff00) + AM_RANGE(0x00fa, 0x00fa) AM_WRITE( mjflove_okibank_w ) + AM_RANGE(0x0181, 0x0181) AM_WRITE( MWA8_NOP ) // ? int. enable + AM_RANGE(0x0184, 0x0184) AM_WRITE( mjflove_coincounter_w ) + AM_RANGE(0x0200, 0x0200) AM_WRITE( YM2413_register_port_0_w ) + AM_RANGE(0x0201, 0x0201) AM_WRITE( YM2413_data_port_0_w ) + AM_RANGE(0x0280, 0x028f) AM_WRITE( msm6242_w ) // 6242RTC + AM_RANGE(0x0300, 0x0300) AM_WRITE( AY8910_control_port_0_w ) + AM_RANGE(0x0301, 0x0301) AM_WRITE( AY8910_write_port_0_w ) + AM_RANGE(0x0380, 0x0380) AM_WRITE( OKIM6295_data_0_w ) +ADDRESS_MAP_END + + +static INPUT_PORTS_START( ddenlvrj ) + PORT_START // IN0 - Player 1 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN1 - Player 2 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN2 - Coins + ? + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1) /* Test */ + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_SPECIAL ) // blitter busy flag + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SPECIAL ) // blitter irq flag? + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL ) // RTC + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SPECIAL ) + + PORT_START // IN3 - DSW1 + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "Helps" ) + PORT_DIPSETTING( 0x20, "1" ) + PORT_DIPSETTING( 0x00, "2" ) + PORT_DIPNAME( 0x40, 0x40, "Unknown 1-6" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "Unknown 1-7" ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN4 - DSW2 + PORT_DIPNAME( 0x07, 0x07, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x06, "1 (Easy)" ) + PORT_DIPSETTING( 0x05, "2" ) + PORT_DIPSETTING( 0x04, "3" ) + PORT_DIPSETTING( 0x07, "4 (Normal)" ) + PORT_DIPSETTING( 0x03, "5" ) + PORT_DIPSETTING( 0x02, "6" ) + PORT_DIPSETTING( 0x01, "7" ) + PORT_DIPSETTING( 0x00, "8 (Hard)" ) + PORT_DIPNAME( 0x18, 0x18, "Timer Speed" ) + PORT_DIPSETTING( 0x10, "Slow" ) + PORT_DIPSETTING( 0x18, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x08, "Fast" ) + PORT_DIPSETTING( 0x00, "Fastest" ) + PORT_DIPNAME( 0x20, 0x20, "Unknown 2-5" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "Unknown 2-6" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "Unknown 2-7" ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN5 - DSW1 & 2 top bits + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_SERVICE( 0x02, IP_ACTIVE_LOW ) + PORT_DIPNAME( 0x04, 0x04, "Unknown 2-8" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "Unknown 2-9" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, "Unknown 3-4" ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "Unknown 3-5" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "Unknown 3-6" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x00, "Force Test Mode?" ) // shows all dsw's as off + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Yes ) ) +INPUT_PORTS_END + + +static INPUT_PORTS_START( ddenlovr ) + PORT_START // IN0 - Player 1 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN1 - Player 2 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN2 - Coins + ? + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1) /* Test */ + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SPECIAL ) // ? quiz365 + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL ) // blitter irq flag + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SPECIAL ) // blitter busy flag + + PORT_START // IN3 - DSW + PORT_SERVICE( 0x01, IP_ACTIVE_LOW ) + PORT_DIPNAME( 0x02, 0x02, "Unknown 1-1" ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, "Unknown 1-2" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "Unknown 1-3" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, "Unknown 1-4" ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "Comments / Help" ) + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Yes ) ) + PORT_DIPNAME( 0xc0, 0xc0, "Show Girl" ) + PORT_DIPSETTING( 0x80, DEF_STR( No ) ) + PORT_DIPSETTING( 0x40, "Yes, Clothed" ) + PORT_DIPSETTING( 0xc0, "Yes, Bikini" ) + PORT_DIPSETTING( 0x00, "Yes, Topless" ) +INPUT_PORTS_END + + +static INPUT_PORTS_START( nettoqc ) + PORT_START // IN0 - Player 1 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN1 - Player 2 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN2 - Coins + ? + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1) /* Test */ + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_SPECIAL ) // blitter busy flag + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SPECIAL ) // ? + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL ) // blitter irq flag + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SPECIAL ) + + PORT_START // IN3 - DSW + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0c, "1" ) + PORT_DIPSETTING( 0x08, "2" ) + PORT_DIPSETTING( 0x04, "3" ) + PORT_DIPSETTING( 0x00, "5" ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Free_Play ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "Unknown 1-6*" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "Unknown 1-7*" ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN4 - DSW + PORT_DIPNAME( 0x03, 0x03, "Unknown 2-0&1*" ) + PORT_DIPSETTING( 0x02, "0" ) + PORT_DIPSETTING( 0x03, "1" ) + PORT_DIPSETTING( 0x01, "2" ) + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPNAME( 0x04, 0x04, "Unknown 2-2" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "Unknown 2-3*" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, "Unknown 2-4*" ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "Unknown 2-5*" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "Unknown 2-6*" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "Unknown 2-7*" ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN5 - DSW + PORT_DIPNAME( 0x01, 0x01, "Unknown 1-8*" ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_SERVICE( 0x02, IP_ACTIVE_LOW ) + PORT_DIPNAME( 0x04, 0x04, "Unknown 2-8*" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "Unknown 2-9*" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_BIT( 0x70, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_DIPNAME( 0x80, 0x00, "Detailed Tests" ) // menu "8 OPTION" in service mode + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + + +static INPUT_PORTS_START( quiz365 ) + PORT_START // IN0 - Player 1 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN1 - Player 2 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN2 - Coins + ? + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1) /* Test */ + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SPECIAL ) // ? quiz365 + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL ) // blitter irq flag + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SPECIAL ) // blitter busy flag + + PORT_START // IN3 - DSW + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "Unknown 1-5*" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0xc0, 0xc0, "Unknown 1-6&7" ) + PORT_DIPSETTING( 0x40, "0" ) + PORT_DIPSETTING( 0x80, "1" ) + PORT_DIPSETTING( 0xc0, "2" ) +// PORT_DIPSETTING( 0x00, "2" ) + + PORT_START // IN4 - DSW + PORT_DIPNAME( 0x03, 0x03, "Unknown 2-0&1" ) + PORT_DIPSETTING( 0x02, "0" ) + PORT_DIPSETTING( 0x03, "1" ) + PORT_DIPSETTING( 0x01, "2" ) + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPNAME( 0x0c, 0x0c, "Unknown 2-2&3" ) + PORT_DIPSETTING( 0x08, "0" ) + PORT_DIPSETTING( 0x0c, "1" ) + PORT_DIPSETTING( 0x04, "2" ) + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPNAME( 0x10, 0x10, "Unknown 2-4" ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "Unknown 2-5" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "Unknown 2-6" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "Unknown 2-7" ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN5 - DSW + PORT_DIPNAME( 0x01, 0x01, "Unknown 3-0" ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_SERVICE( 0x02, IP_ACTIVE_LOW ) + PORT_DIPNAME( 0x04, 0x00, "Detailed Tests" ) // menu "8 OPTION" in service mode + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "Unknown 3-3" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNKNOWN ) +INPUT_PORTS_END + + +static INPUT_PORTS_START( rongrong ) + PORT_START // IN0 - Player 1 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) + + PORT_START // IN1 - Player 2 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + + PORT_START // IN2 - Coins + ? + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1) PORT_TOGGLE + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SPECIAL ) // ? quiz365 + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SPECIAL ) // ? blitter irq flag ? + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SPECIAL ) // ? blitter busy flag ? + + PORT_START // IN3 - DSW + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Free_Play ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "Helps" ) + PORT_DIPSETTING( 0x00, "2" ) + PORT_DIPSETTING( 0x20, "3" ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x40, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN4 - DSW + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x03, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0c, "0" ) + PORT_DIPSETTING( 0x08, "1" ) + PORT_DIPSETTING( 0x04, "2" ) + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPNAME( 0x30, 0x30, "VS Rounds" ) + PORT_DIPSETTING( 0x30, "1" ) + PORT_DIPSETTING( 0x20, "2" ) + PORT_DIPSETTING( 0x10, "3" ) +// PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN5 - DSW + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_SERVICE( 0x02, IP_ACTIVE_LOW ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "Select Round" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNKNOWN ) +INPUT_PORTS_END + +static INPUT_PORTS_START( quizchq ) + PORT_START // IN0 - Player 1 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN1 - Player 2 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN2 - Coins + ? + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1) /* Test */ + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SPECIAL ) // ? quiz365 + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SPECIAL ) // ? blitter irq flag ? + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SPECIAL ) // ? blitter busy flag ? + + PORT_START // IN3 - DSW + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x10, 0x10, "Unknown 1-4" ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds )) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x20, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "Unknown 1-6" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "Set Date" ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN4 - DSW + PORT_DIPNAME( 0x01, 0x01, "Unknown 2-0" ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, "Unknown 2-1" ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, "Unknown 2-2" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "Unknown 2-3" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, "Unknown 2-4" ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "Unknown 2-5" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "Unknown 2-6" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) + + PORT_START // IN5 - DSW + PORT_DIPNAME( 0x01, 0x01, "Unknown 1-0" ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, "Unknown 1-1" ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, "Unknown 1-2" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "Unknown 1-3" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNKNOWN ) +INPUT_PORTS_END + +static INPUT_PORTS_START( mmpanic ) + PORT_START // IN0 6a (68 = 1:used? 2:normal 3:goes to 69) + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // tested? + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1) /* Test */ + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // tested? + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("8") PORT_CODE(KEYCODE_8_PAD) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("9") PORT_CODE(KEYCODE_9_PAD) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SPECIAL ) // busy? + + PORT_START // IN1 6b (68 = 0 & 1) + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1") PORT_CODE(KEYCODE_1_PAD) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2") PORT_CODE(KEYCODE_2_PAD) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3") PORT_CODE(KEYCODE_3_PAD) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("4") PORT_CODE(KEYCODE_4_PAD) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("5") PORT_CODE(KEYCODE_5_PAD) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("6") PORT_CODE(KEYCODE_6_PAD) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("7") PORT_CODE(KEYCODE_7_PAD) + + PORT_START // IN2 - DSW + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x1c, 0x10, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x1c, "0" ) + PORT_DIPSETTING( 0x18, "1" ) + PORT_DIPSETTING( 0x14, "2" ) + PORT_DIPSETTING( 0x10, "3" ) + PORT_DIPSETTING( 0x0c, "4" ) + PORT_DIPSETTING( 0x08, "5" ) +// PORT_DIPSETTING( 0x04, "5" ) +// PORT_DIPSETTING( 0x00, "5" ) + PORT_DIPNAME( 0x20, 0x20, "Linked Cabinets" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x40, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "Unknown 1-7*" ) // 2-0 is related to the same thing (flip?) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN3 - DSW + PORT_DIPNAME( 0x01, 0x01, "Unknown 2-0*" ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x0c, 0x0c, "Unknown 2-2&3*" ) + PORT_DIPSETTING( 0x0c, "10" ) + PORT_DIPSETTING( 0x08, "20" ) + PORT_DIPSETTING( 0x04, "40" ) + PORT_DIPSETTING( 0x00, "80" ) + PORT_DIPNAME( 0x10, 0x10, "Unknown 2-4*" ) // used? + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "Unknown 2-5*" ) // used? + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "Unknown 2-6*" ) // 6 & 7? + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "Unknown 2-7*" ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN4 - DSW + PORT_DIPNAME( 0x01, 0x01, "Set Date" ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_SERVICE( 0x02, IP_ACTIVE_LOW ) + PORT_DIPNAME( 0x04, 0x04, "Unknown 3-2*" ) // used? + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "Unknown 3-3*" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, "Unknown 3-4" ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "Unknown 3-5" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "Unknown 3-6*" ) // used? + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "Unknown 3-7*" ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + + +static INPUT_PORTS_START( animaljr ) + PORT_START // IN0 6a (68 = 1:used? 2:normal 3:goes to 69) + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1) /* Test */ + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SPECIAL ) // busy? + + PORT_START // IN1 6b (68 = 0 & 1) + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) // tested ? + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1") PORT_CODE(KEYCODE_1_PAD) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2") PORT_CODE(KEYCODE_2_PAD) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3") PORT_CODE(KEYCODE_3_PAD) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("4") PORT_CODE(KEYCODE_4_PAD) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("5") PORT_CODE(KEYCODE_5_PAD) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("6") PORT_CODE(KEYCODE_6_PAD) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN2 - DSW + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x04, 0x04, "Unknown 1-2" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "Unknown 1-3" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, "Unknown 1-4" ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0xe0, 0x80, "Difficulty?" ) + PORT_DIPSETTING( 0xe0, "0" ) + PORT_DIPSETTING( 0xc0, "1" ) + PORT_DIPSETTING( 0xa0, "2" ) + PORT_DIPSETTING( 0x80, "3" ) + PORT_DIPSETTING( 0x60, "4" ) + PORT_DIPSETTING( 0x40, "5" ) + PORT_DIPSETTING( 0x20, "6" ) + PORT_DIPSETTING( 0x00, "7" ) + + PORT_START // IN3 - DSW + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, "Unknown 2-2*" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x18, 0x18, "Unknown 2-3&4" ) // used ? +// PORT_DIPSETTING( 0x10, "0" ) + PORT_DIPSETTING( 0x00, "0" ) + PORT_DIPSETTING( 0x18, "1" ) + PORT_DIPSETTING( 0x08, "2" ) + PORT_DIPNAME( 0x20, 0x20, "Unknown 2-5" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x00, "Pirate Fight" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "Taito Copyright" ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x80, DEF_STR( On ) ) + + PORT_START // IN4 - DSW + PORT_DIPNAME( 0x01, 0x01, "Unknown 3-0*" ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, "Tickets" ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, "Unknown 3-2*" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_SERVICE( 0x08, IP_ACTIVE_LOW ) + PORT_DIPNAME( 0x10, 0x10, "Unknown 3-4" ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "Unknown 3-5" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "Unknown 3-6" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "Unknown 3-7" ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + + +static INPUT_PORTS_START( hanakanz ) + + PORT_START // IN0 - Coins + Service Keys + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE3 ) // medal out + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1) // Test + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 ) // analyzer + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE2 ) // data clear + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) // note + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + // keyb 2 + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) // A + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) // E + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // I + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME(DEF_STR(Yes)) PORT_CODE(KEYCODE_Y) // M + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Kan + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) // B + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) // F + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // J + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME(DEF_STR(No)) PORT_CODE(KEYCODE_N) // N + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Reach + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_PLAYER(2) // BET + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) // C + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) // G + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // K + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Chi + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Ron + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) // D + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) // H + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // L + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) // PON + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) PORT_PLAYER(2) // "t" + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) PORT_PLAYER(2) // "w" + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_PLAYER(2) // Flip Flop + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) PORT_PLAYER(2) // "b" + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) PORT_PLAYER(2) // "s" + + // keyb 1 + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1") PORT_CODE(KEYCODE_1_PAD) // A + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("5") PORT_CODE(KEYCODE_5_PAD) // E + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // I + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME(DEF_STR(Yes)) PORT_CODE(KEYCODE_ENTER_PAD) // M + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Kan + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2") PORT_CODE(KEYCODE_2_PAD) // B + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("6") PORT_CODE(KEYCODE_6_PAD) // F + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // J + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME(DEF_STR(No)) PORT_CODE(KEYCODE_DEL_PAD) // N + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Reach + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) // BET + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3") PORT_CODE(KEYCODE_3_PAD) // C + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("7") PORT_CODE(KEYCODE_7_PAD) // G + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // K + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Chi + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Ron + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("4") PORT_CODE(KEYCODE_4_PAD) // D + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("8") PORT_CODE(KEYCODE_8_PAD) // H + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // L + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) // PON + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) // "t" + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) // "w" + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) // Flip Flop + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) // "b" + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) // "s" + + PORT_START // IN11 - DSW1 + PORT_DIPNAME( 0x07, 0x07, "Unknown 1-0&1&2" ) + PORT_DIPSETTING( 0x07, "0" ) + PORT_DIPSETTING( 0x06, "1" ) + PORT_DIPSETTING( 0x05, "2" ) + PORT_DIPSETTING( 0x04, "3" ) + PORT_DIPSETTING( 0x03, "4" ) + PORT_DIPSETTING( 0x02, "5" ) + PORT_DIPSETTING( 0x01, "6" ) + PORT_DIPSETTING( 0x00, "7" ) + PORT_DIPNAME( 0x08, 0x08, "Unknown 1-3" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, "Unknown 1-4" ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x60, 0x60, "Unknown 1-5&6" ) + PORT_DIPSETTING( 0x60, "0" ) + PORT_DIPSETTING( 0x40, "1" ) + PORT_DIPSETTING( 0x20, "2" ) + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPNAME( 0x80, 0x80, "Unknown 1-7" ) + PORT_DIPSETTING( 0x00, "5" ) + PORT_DIPSETTING( 0x80, "10" ) + + PORT_START // IN12 - DSW2 + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x0c, 0x0c, "Unknown 2-2&3" ) + PORT_DIPSETTING( 0x0c, "10" ) + PORT_DIPSETTING( 0x08, "20" ) + PORT_DIPSETTING( 0x04, "30" ) + PORT_DIPSETTING( 0x00, "50" ) + PORT_DIPNAME( 0x30, 0x30, "Unknown 2-4&5" ) + PORT_DIPSETTING( 0x30, "100" ) + PORT_DIPSETTING( 0x20, "200" ) + PORT_DIPSETTING( 0x10, "250" ) + PORT_DIPSETTING( 0x00, "300" ) + PORT_DIPNAME( 0xc0, 0xc0, "Unknown 2-6&7" ) + PORT_DIPSETTING( 0xc0, "50" ) + PORT_DIPSETTING( 0x80, "60" ) + PORT_DIPSETTING( 0x40, "70" ) + PORT_DIPSETTING( 0x00, "80" ) + + PORT_START // IN13 - DSW3 + PORT_DIPNAME( 0x03, 0x03, "Game Type" ) + PORT_DIPSETTING( 0x03, "8 Cards" ) + PORT_DIPSETTING( 0x02, "6 Cards (Bets)" ) + PORT_DIPSETTING( 0x01, "6 Cards (Bets)?" ) + PORT_DIPSETTING( 0x00, "6 Cards (Bets)??" ) + PORT_DIPNAME( 0x04, 0x04, "(C) Nihon (Censored)" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x18, 0x18, "Unknown 3-3&4" ) + PORT_DIPSETTING( 0x18, "10" ) + PORT_DIPSETTING( 0x10, "20" ) + PORT_DIPSETTING( 0x08, "30" ) + PORT_DIPSETTING( 0x00, "50" ) + PORT_DIPNAME( 0x60, 0x60, "Unknown 3-5&6" ) + PORT_DIPSETTING( 0x60, "0" ) + PORT_DIPSETTING( 0x40, "1" ) + PORT_DIPSETTING( 0x20, "2" ) + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPNAME( 0x80, 0x80, "Girl" ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x80, DEF_STR( On ) ) + + PORT_START // IN14 - DSW4 + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x01, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, "Unknown 4-1" ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, "Unknown 4-2" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "Unknown 4-3" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, "Unknown 4-4" ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "Unknown 4-5" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "Keyboard" ) + PORT_DIPSETTING( 0x40, "Hanafuda" ) + PORT_DIPSETTING( 0x00, "Mahjong" ) + PORT_DIPNAME( 0x80, 0x80, "Unknown 4-7" ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN15 - DSWs top bits + PORT_DIPNAME( 0x01, 0x01, "Unknown 1-8" ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, "Unknown 1-9" ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x0c, 0x0c, "Unknown 2-8&9" ) + PORT_DIPSETTING( 0x0c, "20" ) + PORT_DIPSETTING( 0x08, "30" ) + PORT_DIPSETTING( 0x04, "40" ) + PORT_DIPSETTING( 0x00, "50" ) + PORT_DIPNAME( 0x10, 0x10, "Unknown 3-8" ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "Unknown 3-9" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "Unknown 4-8" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) + + PORT_START // IN16 - Fake DSW + PORT_DIPNAME( 0x40, 0x40, "Allow Bets" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN17 - Fake DSW + PORT_DIPNAME( 0x40, 0x40, "? Hopper M." ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + +INPUT_PORTS_END + + +static INPUT_PORTS_START( hkagerou ) + + PORT_START // IN0 - Coins + Service Keys + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE3 ) // medal out + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1) // Test + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 ) // analyzer + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE2 ) // data clear + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) // note + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + // keyb 2 + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) // A + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) // E + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // I + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME(DEF_STR(Yes)) PORT_CODE(KEYCODE_Y) // M + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Kan + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) // B + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) // F + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // J + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME(DEF_STR(No)) PORT_CODE(KEYCODE_N) // N + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Reach + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_PLAYER(2) // BET + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) // C + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) // G + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // K + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Chi + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Ron + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) // D + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) // H + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // L + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) // PON + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) PORT_PLAYER(2) // "t" + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) PORT_PLAYER(2) // "w" + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_PLAYER(2) // Flip Flop + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) PORT_PLAYER(2) // "b" + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) PORT_PLAYER(2) // "s" + + // keyb 1 + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1") PORT_CODE(KEYCODE_1_PAD) // A + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("5") PORT_CODE(KEYCODE_5_PAD) // E + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // I + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME(DEF_STR(Yes)) PORT_CODE(KEYCODE_ENTER_PAD) // M + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) // "t" + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2") PORT_CODE(KEYCODE_2_PAD) // B + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("6") PORT_CODE(KEYCODE_6_PAD) // F + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // J + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME(DEF_STR(No)) PORT_CODE(KEYCODE_DEL_PAD) // N + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) // "s" + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) // BET + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3") PORT_CODE(KEYCODE_3_PAD) // C + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("7") PORT_CODE(KEYCODE_7_PAD) // G + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // K + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) // "b" + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Ron + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("4") PORT_CODE(KEYCODE_4_PAD) // D + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("8") PORT_CODE(KEYCODE_8_PAD) // H + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // L + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) // "w" + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) // "t" + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) // "w" + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) // Flip Flop + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) // "b" + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) // "s" + + PORT_START // IN11 - DSW1 + PORT_DIPNAME( 0x07, 0x07, "Unknown 1-0&1&2" ) + PORT_DIPSETTING( 0x07, "0" ) + PORT_DIPSETTING( 0x06, "1" ) + PORT_DIPSETTING( 0x05, "2" ) + PORT_DIPSETTING( 0x04, "3" ) + PORT_DIPSETTING( 0x03, "4" ) + PORT_DIPSETTING( 0x02, "5" ) + PORT_DIPSETTING( 0x01, "6" ) + PORT_DIPSETTING( 0x00, "7" ) + PORT_DIPNAME( 0x08, 0x08, "Unknown 1-3" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, "Unknown 1-4" ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x60, 0x60, "Unknown 1-5&6" ) + PORT_DIPSETTING( 0x60, "0" ) + PORT_DIPSETTING( 0x40, "1" ) + PORT_DIPSETTING( 0x20, "2" ) + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPNAME( 0x80, 0x80, "Credits Per Note" ) + PORT_DIPSETTING( 0x00, "25" ) + PORT_DIPSETTING( 0x80, "50" ) + + PORT_START // IN12 - DSW2 + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" ) + PORT_DIPNAME( 0x0c, 0x0c, "Unknown 2-2&3" ) + PORT_DIPSETTING( 0x0c, "10" ) + PORT_DIPSETTING( 0x08, "20" ) + PORT_DIPSETTING( 0x04, "30" ) + PORT_DIPSETTING( 0x00, "50" ) + PORT_DIPNAME( 0x30, 0x30, "Unknown 2-4&5" ) + PORT_DIPSETTING( 0x30, "100" ) + PORT_DIPSETTING( 0x20, "200" ) + PORT_DIPSETTING( 0x10, "250" ) + PORT_DIPSETTING( 0x00, "300" ) + PORT_DIPNAME( 0xc0, 0xc0, "Unknown 2-6&7" ) + PORT_DIPSETTING( 0xc0, "50" ) + PORT_DIPSETTING( 0x80, "60" ) + PORT_DIPSETTING( 0x40, "70" ) + PORT_DIPSETTING( 0x00, "80" ) + + PORT_START // IN13 - DSW3 + PORT_DIPNAME( 0x01, 0x01, "Game Type?" ) + PORT_DIPSETTING( 0x01, "0" ) + PORT_DIPSETTING( 0x00, "1" ) + PORT_DIPNAME( 0x02, 0x02, "Unknown 3-2" ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, "(C) Nihon (Censored)" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x18, 0x18, "Unknown 3-3&4" ) + PORT_DIPSETTING( 0x18, "10" ) + PORT_DIPSETTING( 0x10, "20" ) + PORT_DIPSETTING( 0x08, "30" ) + PORT_DIPSETTING( 0x00, "50" ) + PORT_DIPNAME( 0x60, 0x60, "Unknown 3-5&6" ) + PORT_DIPSETTING( 0x60, "0" ) + PORT_DIPSETTING( 0x40, "1" ) + PORT_DIPSETTING( 0x20, "2" ) + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPNAME( 0x80, 0x80, "Girl?" ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x80, DEF_STR( On ) ) + + PORT_START // IN14 - DSW4 + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x01, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, "Unknown 4-1" ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, "Unknown 4-2" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "Unknown 4-3" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, "Unknown 4-4" ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "Unknown 4-5" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "Keyboard" ) + PORT_DIPSETTING( 0x40, "Hanafuda" ) + PORT_DIPSETTING( 0x00, "Mahjong" ) + PORT_DIPNAME( 0x80, 0x80, "Unknown 4-7" ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN15 - DSWs top bits + PORT_DIPNAME( 0x01, 0x01, "Unknown 1-8" ) + PORT_DIPSETTING( 0x00, "5" ) + PORT_DIPSETTING( 0x01, "10" ) + PORT_DIPNAME( 0x02, 0x02, "Unknown 1-9" ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x0c, 0x0c, "Unknown 2-8&9" ) + PORT_DIPSETTING( 0x0c, "20" ) + PORT_DIPSETTING( 0x08, "30" ) + PORT_DIPSETTING( 0x04, "40" ) + PORT_DIPSETTING( 0x00, "50" ) + PORT_DIPNAME( 0x10, 0x10, "Unknown 3-8" ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "Unknown 3-9" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "Unknown 4-8" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) + + PORT_START // IN16 - Fake DSW + PORT_DIPNAME( 0x40, 0x40, "Disable Bets" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN17 - Fake DSW + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + +INPUT_PORTS_END + + +static INPUT_PORTS_START( mjreach1 ) + + PORT_START // IN0 - Coins + Service Keys + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE3 ) // medal out + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_SERVICE(0x04, IP_ACTIVE_LOW) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 ) // analyzer + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE2 ) // data clear + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) // note + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + // keyb 2 + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_PLAYER(2) // A + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_PLAYER(2) // E + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_PLAYER(2) // I + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_PLAYER(2) // M + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_PLAYER(2) // Kan + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) // Start 2 + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_PLAYER(2) // B + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_PLAYER(2) // F + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_PLAYER(2) // J + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_PLAYER(2) // N + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_PLAYER(2) // Reach + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_PLAYER(2) // BET + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_PLAYER(2) // C + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_PLAYER(2) // G + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_PLAYER(2) // K + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_PLAYER(2) // Chi + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_PLAYER(2) // Ron + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_PLAYER(2) // D + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_PLAYER(2) // H + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_PLAYER(2) // L + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_PLAYER(2) // Pon + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) PORT_PLAYER(2) // "l" + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) PORT_PLAYER(2) // "t" + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) PORT_PLAYER(2) // "w" + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_PLAYER(2) // Flip Flop + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) PORT_PLAYER(2) // "b" + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) PORT_PLAYER(2) // "s" + + // keyb 1 + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) // A + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) // E + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) // I + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) // M + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) // Kan + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 ) // Start 1 + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) // B + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) // F + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) // J + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) // N + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) // Reach + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) // BET + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) // C + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) // G + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) // K + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) // Chi + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) // Ron + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) // D + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) // H + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) // L + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) // Pon + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) // "l" + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) // "t" + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) // "w" + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) // Flip Flop + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) // "b" + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) // "s" + + PORT_START // IN11 - DSW1 + PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate (%)" ) + PORT_DIPSETTING( 0x00, "50" ) + PORT_DIPSETTING( 0x01, "53" ) + PORT_DIPSETTING( 0x02, "56" ) + PORT_DIPSETTING( 0x03, "59" ) + PORT_DIPSETTING( 0x04, "62" ) + PORT_DIPSETTING( 0x05, "65" ) + PORT_DIPSETTING( 0x06, "68" ) + PORT_DIPSETTING( 0x07, "71" ) + PORT_DIPSETTING( 0x08, "75" ) + PORT_DIPSETTING( 0x09, "78" ) + PORT_DIPSETTING( 0x0a, "81" ) + PORT_DIPSETTING( 0x0b, "84" ) + PORT_DIPSETTING( 0x0c, "87" ) + PORT_DIPSETTING( 0x0d, "90" ) + PORT_DIPSETTING( 0x0e, "93" ) + PORT_DIPSETTING( 0x0f, "96" ) + PORT_DIPNAME( 0x30, 0x30, "Odds Rate" ) + PORT_DIPSETTING( 0x30, "1 2 4 8 12 16 24 32" ) + PORT_DIPSETTING( 0x00, "1 2 3 5 8 15 30 50" ) + PORT_DIPSETTING( 0x20, "2 3 6 8 12 15 30 50" ) + PORT_DIPSETTING( 0x10, "1 2 3 5 10 25 50 100" ) + PORT_DIPNAME( 0xc0, 0xc0, "Max Bet" ) + PORT_DIPSETTING( 0xc0, "1" ) + PORT_DIPSETTING( 0x80, "5" ) + PORT_DIPSETTING( 0x40, "10" ) + PORT_DIPSETTING( 0x00, "20" ) + + PORT_START // IN12 - DSW2 + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" ) + PORT_DIPNAME( 0x0c, 0x0c, "Min Credits To Start" ) + PORT_DIPSETTING( 0x0c, "1" ) + PORT_DIPSETTING( 0x08, "2" ) + PORT_DIPSETTING( 0x04, "3" ) + PORT_DIPSETTING( 0x00, "5" ) + PORT_DIPNAME( 0x30, 0x30, "Payout" ) + PORT_DIPSETTING( 0x30, "300" ) + PORT_DIPSETTING( 0x20, "500" ) + PORT_DIPSETTING( 0x10, "700" ) + PORT_DIPSETTING( 0x00, "1000" ) + PORT_DIPNAME( 0x40, 0x40, "W-BET" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "Last Chance" ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN13 - DSW3 + PORT_DIPNAME( 0x07, 0x07, "YAKUMAN Bonus" ) + PORT_DIPSETTING( 0x07, "Cut" ) + PORT_DIPSETTING( 0x06, "1 T" ) + PORT_DIPSETTING( 0x05, "300" ) + PORT_DIPSETTING( 0x04, "500" ) + PORT_DIPSETTING( 0x03, "700" ) + PORT_DIPSETTING( 0x02, "1000" ) + PORT_DIPSETTING( 0x01, "1500" ) + PORT_DIPSETTING( 0x00, "2000" ) + PORT_DIPNAME( 0x18, 0x18, "YAKUMAN Times" ) +// PORT_DIPSETTING( 0x00, "1" ) + PORT_DIPSETTING( 0x18, "1" ) + PORT_DIPSETTING( 0x10, "2" ) + PORT_DIPSETTING( 0x08, "3" ) + PORT_DIPNAME( 0x20, 0x20, "3 BAI In YAKUMAN Bonus Chance" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "Auto Tsumo" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "Credit Timing" ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN14 - DSW4 + PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, "In Game Music" ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, "Girls (Demo)" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "Girls Show After 3 Renso" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x00, "Girls (Play)" ) // Shown as always OFF in dips sheet + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "Boys In Game" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "Boys" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "Don Den Key" ) + PORT_DIPSETTING( 0x80, "Start" ) + PORT_DIPSETTING( 0x00, "Flip/Flop" ) + + PORT_START // IN15 - DSWs top bits + PORT_DIPNAME( 0x01, 0x01, "Credits Per Note" ) + PORT_DIPSETTING( 0x01, "5" ) + PORT_DIPSETTING( 0x00, "10" ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x0c, 0x0c, "Computer Strength" ) + PORT_DIPSETTING( 0x0c, "Weak" ) + PORT_DIPSETTING( 0x08, DEF_STR( Normal )) + PORT_DIPSETTING( 0x04, "Strong" ) + PORT_DIPSETTING( 0x00, "Very Strong" ) + PORT_DIPNAME( 0x10, 0x10, "Game Style" ) + PORT_DIPSETTING( 0x10, "Credit" ) + PORT_DIPSETTING( 0x00, "Credit Time" ) + PORT_DIPNAME( 0x20, 0x20, "Start Method (Credit Time)" ) + PORT_DIPSETTING( 0x20, "?" ) + PORT_DIPSETTING( 0x00, "Rate" ) + PORT_DIPNAME( 0x40, 0x40, "Unknown 4-8" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "Unknown 4-9" ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN16 - Fake DSW + PORT_DIPNAME( 0x40, 0x40, "Bets?" ) + PORT_DIPSETTING( 0x40, "0" ) + PORT_DIPSETTING( 0x00, "1" ) + + PORT_START // IN17 - Fake DSW + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + +INPUT_PORTS_END + + +static INPUT_PORTS_START( mjchuuka ) + + PORT_START // IN0 - Coins + Service Keys + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE3 ) // medal out + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_SERVICE(0x04, IP_ACTIVE_LOW) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 ) // analyzer + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE2 ) // data clear + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) // note + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + // keyb 2 + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_PLAYER(2) // A + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_PLAYER(2) // E + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_PLAYER(2) // I + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_PLAYER(2) // M + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_PLAYER(2) // Kan + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) // Start 2 + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_PLAYER(2) // B + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_PLAYER(2) // F + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_PLAYER(2) // J + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_PLAYER(2) // N + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_PLAYER(2) // Reach + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_PLAYER(2) // BET + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_PLAYER(2) // C + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_PLAYER(2) // G + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_PLAYER(2) // K + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_PLAYER(2) // Chi + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_PLAYER(2) // Ron + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_PLAYER(2) // D + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_PLAYER(2) // H + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_PLAYER(2) // L + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_PLAYER(2) // Pon + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) PORT_PLAYER(2) // "l" + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) PORT_PLAYER(2) // "t" + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) PORT_PLAYER(2) // "w" + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_PLAYER(2) // Flip Flop + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) PORT_PLAYER(2) // "b" + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) PORT_PLAYER(2) // "s" + + // keyb 1 + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) // A + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) // E + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) // I + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) // M + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) // Kan + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 ) // Start 1 + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) // B + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) // F + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) // J + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) // N + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) // Reach + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) // BET + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) // C + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) // G + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) // K + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) // Chi + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) // Ron + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) // D + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) // H + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) // L + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) // Pon + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) // "l" + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) // "t" + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) // "w" + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) // Flip Flop + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) // "b" + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) // "s" + + PORT_START // IN11 - DSW1 + PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate (%)" ) + PORT_DIPSETTING( 0x00, "50" ) + PORT_DIPSETTING( 0x01, "53" ) + PORT_DIPSETTING( 0x02, "56" ) + PORT_DIPSETTING( 0x03, "59" ) + PORT_DIPSETTING( 0x04, "62" ) + PORT_DIPSETTING( 0x05, "65" ) + PORT_DIPSETTING( 0x06, "68" ) + PORT_DIPSETTING( 0x07, "71" ) + PORT_DIPSETTING( 0x08, "75" ) + PORT_DIPSETTING( 0x09, "78" ) + PORT_DIPSETTING( 0x0a, "81" ) + PORT_DIPSETTING( 0x0b, "84" ) + PORT_DIPSETTING( 0x0c, "87" ) + PORT_DIPSETTING( 0x0d, "90" ) + PORT_DIPSETTING( 0x0e, "93" ) + PORT_DIPSETTING( 0x0f, "96" ) + PORT_DIPNAME( 0x30, 0x30, "Odds Rate" ) + PORT_DIPSETTING( 0x20, "1 2 3 4 6 8 10 15" ) + PORT_DIPSETTING( 0x30, "1 2 4 8 12 16 24 32" ) + PORT_DIPSETTING( 0x00, "1 2 3 5 8 15 30 50" ) + PORT_DIPSETTING( 0x10, "1 2 3 5 10 25 50 100" ) + PORT_DIPNAME( 0xc0, 0xc0, "Max Bet" ) + PORT_DIPSETTING( 0xc0, "1" ) + PORT_DIPSETTING( 0x80, "5" ) + PORT_DIPSETTING( 0x40, "10" ) + PORT_DIPSETTING( 0x00, "20" ) + + PORT_START // IN12 - DSW2 + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" ) + PORT_DIPNAME( 0x0c, 0x0c, "Min Credits To Start" ) + PORT_DIPSETTING( 0x0c, "1" ) +// PORT_DIPSETTING( 0x08, "2" ) // ? these don't let you start a game +// PORT_DIPSETTING( 0x04, "3" ) +// PORT_DIPSETTING( 0x00, "5" ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, "10" ) + PORT_DIPSETTING( 0x00, "255" ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN13 - DSW3 + PORT_DIPNAME( 0x07, 0x07, "YAKUMAN Bonus" ) + PORT_DIPSETTING( 0x07, "Cut" ) + PORT_DIPSETTING( 0x06, "1 T" ) + PORT_DIPSETTING( 0x05, "300" ) + PORT_DIPSETTING( 0x04, "500" ) + PORT_DIPSETTING( 0x03, "700" ) + PORT_DIPSETTING( 0x02, "1000" ) + PORT_DIPSETTING( 0x01, "1000?" ) + PORT_DIPSETTING( 0x00, "1000?" ) + PORT_DIPNAME( 0x18, 0x18, "YAKUMAN Times" ) +// PORT_DIPSETTING( 0x00, "1" ) + PORT_DIPSETTING( 0x18, "1" ) + PORT_DIPSETTING( 0x10, "2" ) + PORT_DIPSETTING( 0x08, "3?" ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, "149" ) + PORT_DIPSETTING( 0x00, "212" ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN14 - DSW4 + PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, "In Game Music" ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x0c, 0x00, "Girls" ) + PORT_DIPSETTING( 0x0c, DEF_STR( No ) ) + PORT_DIPSETTING( 0x08, "Dressed" ) + PORT_DIPSETTING( 0x04, "Underwear" ) + PORT_DIPSETTING( 0x00, "Nude" ) + PORT_DIPNAME( 0x10, 0x00, "Girls Speech" ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN15 - DSWs top bits + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, "Credits Per Note" ) + PORT_DIPSETTING( 0x02, "5" ) + PORT_DIPSETTING( 0x00, "10" ) + PORT_DIPNAME( 0x0c, 0x0c, "Computer Strength?" ) + PORT_DIPSETTING( 0x0c, "Weak" ) + PORT_DIPSETTING( 0x08, DEF_STR( Normal )) + PORT_DIPSETTING( 0x04, "Strong" ) + PORT_DIPSETTING( 0x00, "Very Strong" ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "Unknown 4-8" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "Unknown 4-9" ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN16 - Fake DSW + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN17 - Fake DSW + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + +INPUT_PORTS_END + + +static INPUT_PORTS_START( funkyfig ) + PORT_START // IN0 - Keys (port 83 with port 80 = 20) + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1") PORT_CODE(KEYCODE_1_PAD) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2") PORT_CODE(KEYCODE_2_PAD) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3") PORT_CODE(KEYCODE_3_PAD) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("4") PORT_CODE(KEYCODE_4_PAD) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("5") PORT_CODE(KEYCODE_5_PAD) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("6") PORT_CODE(KEYCODE_6_PAD) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("7") PORT_CODE(KEYCODE_7_PAD) + + PORT_START // IN1 - ? (port 83 with port 80 = 21) + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START2 ) // ? + PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN2 - Coins (port 82 with port 80 = 22) + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("8") PORT_CODE(KEYCODE_8_PAD) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("9") PORT_CODE(KEYCODE_9_PAD) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN3 - DSW1 (low bits, port 1c with rombank = 1e) + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x1c, 0x10, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x18, "0" ) + PORT_DIPSETTING( 0x14, "1" ) + PORT_DIPSETTING( 0x1c, "2" ) + PORT_DIPSETTING( 0x10, "3" ) + PORT_DIPSETTING( 0x0c, "4" ) + PORT_DIPSETTING( 0x08, "5" ) +// PORT_DIPSETTING( 0x04, "5" ) +// PORT_DIPSETTING( 0x00, "5" ) + PORT_DIPNAME( 0x20, 0x20, "Linked Cabinets" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x40, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "Play Rock Smash" ) + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Yes ) ) + + PORT_START // IN4 - DSW2 (low bits, port 1c with rombank = 1d) + PORT_DIPNAME( 0x01, 0x01, "2 Player Game" ) + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x0c, 0x0c, "Unknown 2-2&3*" ) + PORT_DIPSETTING( 0x0c, "10" ) + PORT_DIPSETTING( 0x08, "20" ) + PORT_DIPSETTING( 0x04, "40" ) + PORT_DIPSETTING( 0x00, "80" ) + PORT_DIPNAME( 0x10, 0x10, "Unknown 2-4*" ) // used + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "Unknown 2-5*" ) // used + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0xc0, 0xc0, "Unknown 2-6&7*" ) // used + PORT_DIPSETTING( 0xc0, "0" ) + PORT_DIPSETTING( 0x80, "1" ) + PORT_DIPSETTING( 0x40, "2" ) + PORT_DIPSETTING( 0x00, "3" ) + + PORT_START // IN5 - DSW1 & 2 (high bits, port 1c with rombank = 1b) + PORT_DIPNAME( 0x01, 0x01, "Continue?" ) // related to continue + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_SERVICE( 0x02, IP_ACTIVE_LOW ) + PORT_DIPNAME( 0x04, 0x04, "Debug Text" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, "Country" ) + PORT_DIPSETTING( 0x08, DEF_STR( Japan ) ) + PORT_DIPSETTING( 0x00, DEF_STR( USA ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unused ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + + + +static INPUT_PORTS_START( mjmyster ) + PORT_START // IN0 - Coins + Service Keys + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE3 ) // medal out + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_SERVICE_NO_TOGGLE(0x04, IP_ACTIVE_LOW) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 ) // analyzer + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE2 ) // data clear + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) // note + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + // keyb 1 + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) // A + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) // E + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) // I + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) // M + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) // Kan + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 ) // Start 1 + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) // B + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) // F + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) // J + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) // N + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) // Reach + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) // BET + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) // C + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) // G + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) // K + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) // Chi + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) // Ron + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) // D + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) // H + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) // L + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) // Pon + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) // "l" + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) // "t" + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) // "w" + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) // Flip Flop + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) // "b" + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) // "s" + + PORT_START // IN6 - DSW1 + PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate (%)" ) + PORT_DIPSETTING( 0x00, "50" ) + PORT_DIPSETTING( 0x01, "53" ) + PORT_DIPSETTING( 0x02, "56" ) + PORT_DIPSETTING( 0x03, "59" ) + PORT_DIPSETTING( 0x04, "62" ) + PORT_DIPSETTING( 0x05, "65" ) + PORT_DIPSETTING( 0x06, "68" ) + PORT_DIPSETTING( 0x07, "71" ) + PORT_DIPSETTING( 0x08, "75" ) + PORT_DIPSETTING( 0x09, "78" ) + PORT_DIPSETTING( 0x0a, "81" ) + PORT_DIPSETTING( 0x0b, "84" ) + PORT_DIPSETTING( 0x0c, "87" ) + PORT_DIPSETTING( 0x0d, "90" ) + PORT_DIPSETTING( 0x0e, "93" ) + PORT_DIPSETTING( 0x0f, "96" ) + PORT_DIPNAME( 0x30, 0x30, "Odds Rate" ) + PORT_DIPSETTING( 0x20, "2 3 6 8 12 15 30 50" ) + PORT_DIPSETTING( 0x30, "1 2 4 8 12 16 24 32" ) + PORT_DIPSETTING( 0x00, "1 2 3 5 8 15 30 50" ) + PORT_DIPSETTING( 0x10, "1 2 3 5 10 25 50 100" ) + PORT_DIPNAME( 0xc0, 0xc0, "Max Bet" ) + PORT_DIPSETTING( 0xc0, "1" ) + PORT_DIPSETTING( 0x80, "5" ) + PORT_DIPSETTING( 0x40, "10" ) + PORT_DIPSETTING( 0x00, "20" ) + + PORT_START // IN7 - DSW2 + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" ) + PORT_DIPNAME( 0x0c, 0x0c, "Min Credits To Start" ) + PORT_DIPSETTING( 0x0c, "1" ) +// PORT_DIPSETTING( 0x08, "2" ) // ? these don't let you start a game +// PORT_DIPSETTING( 0x04, "3" ) +// PORT_DIPSETTING( 0x00, "5" ) + PORT_DIPNAME( 0x70, 0x70, "YAKUMAN Bonus" ) + PORT_DIPSETTING( 0x70, "Cut" ) + PORT_DIPSETTING( 0x60, "1 T" ) + PORT_DIPSETTING( 0x50, "300" ) + PORT_DIPSETTING( 0x40, "500" ) + PORT_DIPSETTING( 0x30, "700" ) + PORT_DIPSETTING( 0x20, "1000" ) + PORT_DIPSETTING( 0x10, "1000?" ) + PORT_DIPSETTING( 0x00, "1000?" ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN8 - DSW3 + PORT_DIPNAME( 0x03, 0x03, "YAKUMAN Times" ) +// PORT_DIPSETTING( 0x00, "1" ) + PORT_DIPSETTING( 0x03, "1" ) + PORT_DIPSETTING( 0x02, "2" ) + PORT_DIPSETTING( 0x01, "3?" ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x18, 0x18, "Payout" ) + PORT_DIPSETTING( 0x18, "300" ) + PORT_DIPSETTING( 0x10, "500" ) + PORT_DIPSETTING( 0x08, "700" ) + PORT_DIPSETTING( 0x00, "1000" ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN9 - DSW4 + PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, "In Game Music" ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Controls ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Region ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Japan ) ) + PORT_DIPSETTING( 0x00, "Hong Kong" ) + + PORT_START // IN10 - DSWs top bits + PORT_DIPNAME( 0x03, 0x03, "Computer Strength?" ) + PORT_DIPSETTING( 0x03, "Weak" ) + PORT_DIPSETTING( 0x02, DEF_STR( Normal )) + PORT_DIPSETTING( 0x01, "Strong" ) + PORT_DIPSETTING( 0x00, "Very Strong" ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, "149" ) + PORT_DIPSETTING( 0x00, "212" ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "Credits Per Note" ) + PORT_DIPSETTING( 0x40, "5" ) + PORT_DIPSETTING( 0x00, "10" ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x80, DEF_STR( On ) ) +INPUT_PORTS_END + +static INPUT_PORTS_START( hginga ) + + PORT_START // IN0 - Coins + Service Keys + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE3 ) // medal out +// PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1) // Test + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 ) // analyzer + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE2 ) // data clear + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) // note + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) +// PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + // keyb 2 + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_PLAYER(2) // A + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_PLAYER(2) // E + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // I + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_PLAYER(2) // M + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Kan + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_PLAYER(2) // B + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_PLAYER(2) // F + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // J + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_PLAYER(2) // N + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Reach + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_PLAYER(2) // BET + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_PLAYER(2) // C + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // G + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // K + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Chi + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Ron + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_PLAYER(2) // D + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // H + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // L + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) // PON + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) PORT_PLAYER(2) // "t" + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) PORT_PLAYER(2) // "w" + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_PLAYER(2) // Flip Flop + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) PORT_PLAYER(2) // "b" + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) PORT_PLAYER(2) // "s" + + // keyb 1 + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) // A + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) // E + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // I + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) // M + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Kan + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) // B + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) // F + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // J + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) // N + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Reach + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) // BET + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) // C + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // G + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // K + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Chi + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Ron + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) // D + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // H + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // L + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) // PON + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) // "t" + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) // "w" + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) // Flip Flop + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) // "b" + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) // "s" + + PORT_START // IN11 - DSW4 + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x01, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, "Unknown 4-1" ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, "Girls" ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "Unknown 4-3" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, "Change Cards" ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "Unknown 4-5" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "Unknown 4-6" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x00, "Cards Labels" ) + PORT_DIPSETTING( 0x80, "Numbers" ) + PORT_DIPSETTING( 0x00, "Letters" ) + + PORT_START // IN12 - DSW3 + PORT_DIPNAME( 0x03, 0x03, "Unknown 3-0&1" ) + PORT_DIPSETTING( 0x03, "1" ) + PORT_DIPSETTING( 0x02, "2" ) + PORT_DIPSETTING( 0x01, "3" ) + PORT_DIPSETTING( 0x00, "4" ) + PORT_DIPNAME( 0x04, 0x04, "Unknown 3-2" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x18, 0x18, "Unknown 3-3&4" ) + PORT_DIPSETTING( 0x18, "10" ) + PORT_DIPSETTING( 0x10, "20" ) + PORT_DIPSETTING( 0x08, "30" ) + PORT_DIPSETTING( 0x00, "50" ) + PORT_DIPNAME( 0x20, 0x20, "Unknown 3-5" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0xc0, 0xc0, "Unknown 3-6&7" ) + PORT_DIPSETTING( 0xc0, "0" ) + PORT_DIPSETTING( 0x80, "1" ) + PORT_DIPSETTING( 0x40, "2" ) + PORT_DIPSETTING( 0x00, "3" ) + + PORT_START // IN13 - DSW2 + PORT_DIPNAME( 0x03, 0x03, "Unknown 2-0&1" ) + PORT_DIPSETTING( 0x03, "1" ) + PORT_DIPSETTING( 0x02, "2" ) + PORT_DIPSETTING( 0x01, "5" ) + PORT_DIPSETTING( 0x00, "10" ) + PORT_DIPNAME( 0x04, 0x04, "Unknown 2-2" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "Unknown 2-3" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x30, 0x30, "Odds Rate" ) + PORT_DIPSETTING( 0x30, "2 5 6 20 50 100" ) + PORT_DIPSETTING( 0x20, "2 5 6 20 50 200" ) + PORT_DIPSETTING( 0x10, "2 5 6 20 50 250" ) + PORT_DIPSETTING( 0x00, "2 5 6 20 50 300" ) + PORT_DIPNAME( 0xc0, 0xc0, "Unknown 2-6&7" ) + PORT_DIPSETTING( 0xc0, "50" ) + PORT_DIPSETTING( 0x80, "60" ) + PORT_DIPSETTING( 0x40, "70" ) + PORT_DIPSETTING( 0x00, "80" ) + + PORT_START // IN14 - DSW1 + PORT_DIPNAME( 0x07, 0x07, "Unknown 1-0&1&2" ) + PORT_DIPSETTING( 0x07, "0" ) + PORT_DIPSETTING( 0x06, "1" ) + PORT_DIPSETTING( 0x05, "2" ) + PORT_DIPSETTING( 0x04, "3" ) + PORT_DIPSETTING( 0x03, "4" ) + PORT_DIPSETTING( 0x02, "5" ) + PORT_DIPSETTING( 0x01, "6" ) + PORT_DIPSETTING( 0x00, "7" ) + PORT_DIPNAME( 0x08, 0x08, "Unknown 1-3" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, "Unknown 1-4" ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x60, 0x60, "Unknown 1-5&6" ) + PORT_DIPSETTING( 0x60, "0" ) + PORT_DIPSETTING( 0x40, "1" ) + PORT_DIPSETTING( 0x20, "2" ) + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPNAME( 0x80, 0x80, "Unknown 1-7" ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN15 - DSWs top bits + PORT_DIPNAME( 0x01, 0x01, "Keyboard" ) + PORT_DIPSETTING( 0x00, "Hanafuda" ) // Requires different inputs + PORT_DIPSETTING( 0x01, "Mahjong" ) + PORT_SERVICE( 0x02, IP_ACTIVE_LOW ) + PORT_DIPNAME( 0x04, 0x04, "Unknown 2-8" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "Unknown 2-9" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, "Unknown 3-8" ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "Unknown 3-9" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "Unknown 4-8" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN16 - Fake DSW + PORT_DIPNAME( 0x40, 0x40, "Allow Bets" ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x40, DEF_STR( On ) ) + PORT_BIT( 0xbf, IP_ACTIVE_LOW, IPT_UNKNOWN ) +INPUT_PORTS_END + +static INPUT_PORTS_START( hgokou ) + PORT_START // IN0 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE3 ) // medal out + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1) PORT_TOGGLE + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 ) // analyzer + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE2 ) // data clear + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) // note + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + // keyb 1 + PORT_START // IN1 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1") PORT_CODE(KEYCODE_1_PAD) // A + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("5") PORT_CODE(KEYCODE_5_PAD) // E + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // I + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME(DEF_STR( Yes )) PORT_CODE(KEYCODE_Y) // M + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) // Kan + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 ) + + PORT_START // IN2 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2") PORT_CODE(KEYCODE_2_PAD) // B + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("6") PORT_CODE(KEYCODE_6_PAD) // F + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // J + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME(DEF_STR( No )) PORT_CODE(KEYCODE_N) // N + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) // Reach + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // BET + + PORT_START // IN3 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3") PORT_CODE(KEYCODE_3_PAD) // C + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // G + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // K + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) // Chi + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Ron + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN4 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("4") PORT_CODE(KEYCODE_4_PAD) // D + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // H + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // L + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) // PON + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN5 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "t" + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "w" + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "b" + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "s" + + // keyb 2 + PORT_START // IN6 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_PLAYER(2) // A + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_PLAYER(2) // E + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // I + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_PLAYER(2) // M + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) PORT_PLAYER(2) // Kan + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) + + PORT_START // IN7 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_PLAYER(2) // B + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_PLAYER(2) // F + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // J + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_PLAYER(2) // N + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) PORT_PLAYER(2) // Reach + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // BET + + PORT_START // IN8 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_PLAYER(2) // C + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_PLAYER(2) // G + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // K + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) PORT_PLAYER(2) // Chi + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Ron + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN9 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_PLAYER(2) // D + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_PLAYER(2) // H + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // L + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) PORT_PLAYER(2) // PON + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN10 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "t" + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "w" + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "b" + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "s" + + PORT_START // IN11 - DSW4 + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x01, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, "Unknown 4-1" ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, "Girls" ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "Unknown 4-3" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, "Change Cards" ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "Unknown 4-5" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "Unknown 4-6" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x00, "Cards Labels" ) + PORT_DIPSETTING( 0x80, "Numbers" ) + PORT_DIPSETTING( 0x00, "Letters" ) + + PORT_START // IN12 - DSW3 + PORT_DIPNAME( 0x03, 0x03, "Unknown 3-0&1" ) + PORT_DIPSETTING( 0x03, "1" ) + PORT_DIPSETTING( 0x02, "2" ) + PORT_DIPSETTING( 0x01, "3" ) + PORT_DIPSETTING( 0x00, "4" ) + PORT_DIPNAME( 0x04, 0x04, "Unknown 3-2" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x18, 0x18, "Unknown 3-3&4" ) + PORT_DIPSETTING( 0x18, "10" ) + PORT_DIPSETTING( 0x10, "20" ) + PORT_DIPSETTING( 0x08, "30" ) + PORT_DIPSETTING( 0x00, "50" ) + PORT_DIPNAME( 0x20, 0x20, "Unknown 3-5" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0xc0, 0xc0, "Unknown 3-6&7" ) + PORT_DIPSETTING( 0xc0, "0" ) + PORT_DIPSETTING( 0x80, "1" ) + PORT_DIPSETTING( 0x40, "2" ) + PORT_DIPSETTING( 0x00, "3" ) + + PORT_START // IN13 - DSW2 + PORT_DIPNAME( 0x03, 0x03, "Unknown 2-0&1" ) + PORT_DIPSETTING( 0x03, "1" ) + PORT_DIPSETTING( 0x02, "2" ) + PORT_DIPSETTING( 0x01, "5" ) + PORT_DIPSETTING( 0x00, "10" ) + PORT_DIPNAME( 0x04, 0x04, "Unknown 2-2" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "Unknown 2-3" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x30, 0x30, "Odds Rate" ) + PORT_DIPSETTING( 0x30, "2 5 6 20 50 100" ) + PORT_DIPSETTING( 0x20, "2 5 6 20 50 200" ) + PORT_DIPSETTING( 0x10, "2 5 6 20 50 250" ) + PORT_DIPSETTING( 0x00, "2 5 6 20 50 300" ) + PORT_DIPNAME( 0xc0, 0xc0, "Unknown 2-6&7" ) + PORT_DIPSETTING( 0xc0, "50" ) + PORT_DIPSETTING( 0x80, "60" ) + PORT_DIPSETTING( 0x40, "70" ) + PORT_DIPSETTING( 0x00, "80" ) + + PORT_START // IN14 - DSW1 + PORT_DIPNAME( 0x07, 0x07, "Unknown 1-0&1&2" ) + PORT_DIPSETTING( 0x07, "0" ) + PORT_DIPSETTING( 0x06, "1" ) + PORT_DIPSETTING( 0x05, "2" ) + PORT_DIPSETTING( 0x04, "3" ) + PORT_DIPSETTING( 0x03, "4" ) + PORT_DIPSETTING( 0x02, "5" ) + PORT_DIPSETTING( 0x01, "6" ) + PORT_DIPSETTING( 0x00, "7" ) + PORT_DIPNAME( 0x08, 0x08, "Unknown 1-3" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, "Unknown 1-4" ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x60, 0x60, "Unknown 1-5&6" ) + PORT_DIPSETTING( 0x60, "0" ) + PORT_DIPSETTING( 0x40, "1" ) + PORT_DIPSETTING( 0x20, "2" ) + PORT_DIPSETTING( 0x00, "3" ) + PORT_DIPNAME( 0x80, 0x80, "Unknown 1-7" ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN15 - DSWs top bits + PORT_DIPNAME( 0x01, 0x00, "Control Panel" ) + PORT_DIPSETTING( 0x00, "Hanafuda" ) + PORT_DIPSETTING( 0x01, "Mahjong" ) // Requires different inputs + PORT_SERVICE( 0x02, IP_ACTIVE_LOW ) + PORT_DIPNAME( 0x04, 0x04, "Unknown 2-8" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "Unknown 2-9" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, "Unknown 3-8" ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "Unknown 3-9" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "Unknown 4-8" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + +static INPUT_PORTS_START( mjmyornt ) + PORT_START // IN0 - Coins + Service Keys + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE3 ) // medal out + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_SERVICE_NO_TOGGLE(0x04, IP_ACTIVE_LOW) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 ) // analyzer + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE2 ) // data clear + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) // note + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + // keyb 1 + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) // A + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) // E + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) // I + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) // M + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) // Kan + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 ) // Start 1 + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) // B + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) // F + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) // J + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) // N + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) // Reach + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) // BET + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) // C + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) // G + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) // K + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) // Chi + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) // Ron + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) // D + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) // H + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) // L + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) // Pon + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) // "l" + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) // "t" + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) // "w" + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) // Flip Flop + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) // "b" + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) // "s" + + PORT_START // IN6 - DSW1 + PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate (%)" ) + PORT_DIPSETTING( 0x00, "50" ) + PORT_DIPSETTING( 0x01, "53" ) + PORT_DIPSETTING( 0x02, "56" ) + PORT_DIPSETTING( 0x03, "59" ) + PORT_DIPSETTING( 0x04, "62" ) + PORT_DIPSETTING( 0x05, "65" ) + PORT_DIPSETTING( 0x06, "68" ) + PORT_DIPSETTING( 0x07, "71" ) + PORT_DIPSETTING( 0x08, "75" ) + PORT_DIPSETTING( 0x09, "78" ) + PORT_DIPSETTING( 0x0a, "81" ) + PORT_DIPSETTING( 0x0b, "84" ) + PORT_DIPSETTING( 0x0c, "87" ) + PORT_DIPSETTING( 0x0d, "90" ) + PORT_DIPSETTING( 0x0e, "93" ) + PORT_DIPSETTING( 0x0f, "96" ) + PORT_DIPNAME( 0x30, 0x30, "Odds Rate" ) + PORT_DIPSETTING( 0x20, "2 3 6 8 12 15 30 50" ) + PORT_DIPSETTING( 0x30, "1 2 4 8 12 16 24 32" ) + PORT_DIPSETTING( 0x00, "1 2 3 5 8 15 30 50" ) + PORT_DIPSETTING( 0x10, "1 2 3 5 10 25 50 100" ) + PORT_DIPNAME( 0xc0, 0xc0, "Max Bet" ) + PORT_DIPSETTING( 0xc0, "1" ) + PORT_DIPSETTING( 0x80, "5" ) + PORT_DIPSETTING( 0x40, "10" ) + PORT_DIPSETTING( 0x00, "20" ) + + PORT_START // IN7 - DSW2 + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" ) + PORT_DIPNAME( 0x0c, 0x0c, "Min Credits To Start" ) + PORT_DIPSETTING( 0x0c, "1" ) +// PORT_DIPSETTING( 0x08, "2" ) // ? these don't let you start a game +// PORT_DIPSETTING( 0x04, "3" ) +// PORT_DIPSETTING( 0x00, "5" ) + PORT_DIPNAME( 0x70, 0x70, "YAKUMAN Bonus" ) + PORT_DIPSETTING( 0x70, "Cut" ) + PORT_DIPSETTING( 0x60, "1 T" ) + PORT_DIPSETTING( 0x50, "300" ) + PORT_DIPSETTING( 0x40, "500" ) + PORT_DIPSETTING( 0x30, "700" ) + PORT_DIPSETTING( 0x20, "1000" ) + PORT_DIPSETTING( 0x10, "1000?" ) + PORT_DIPSETTING( 0x00, "1000?" ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN8 - DSW3 + PORT_DIPNAME( 0x03, 0x03, "YAKUMAN Times" ) +// PORT_DIPSETTING( 0x00, "1" ) + PORT_DIPSETTING( 0x03, "1" ) + PORT_DIPSETTING( 0x02, "2" ) + PORT_DIPSETTING( 0x01, "3?" ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x18, 0x18, "Payout" ) + PORT_DIPSETTING( 0x18, "300" ) + PORT_DIPSETTING( 0x10, "500" ) + PORT_DIPSETTING( 0x08, "700" ) + PORT_DIPSETTING( 0x00, "1000" ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN9 - DSW4 + PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, "In Game Music" ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN10 - DSWs top bits + PORT_DIPNAME( 0x03, 0x03, "Computer Strength?" ) + PORT_DIPSETTING( 0x03, "Weak" ) + PORT_DIPSETTING( 0x02, DEF_STR( Normal )) + PORT_DIPSETTING( 0x01, "Strong" ) + PORT_DIPSETTING( 0x00, "Very Strong" ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, "149" ) + PORT_DIPSETTING( 0x00, "212" ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "Credits Per Note" ) + PORT_DIPSETTING( 0x40, "5" ) + PORT_DIPSETTING( 0x00, "10" ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x80, DEF_STR( On ) ) +INPUT_PORTS_END + +static INPUT_PORTS_START( mjmyuniv ) + PORT_START // IN0 - Coins + Service Keys + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE3 ) // medal out + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_SERVICE_NO_TOGGLE(0x04, IP_ACTIVE_LOW) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE1 ) // analyzer + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE2 ) // data clear + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) // note + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + // keyb 1 + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) // A + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) // E + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) // I + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) // M + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) // Kan + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 ) // Start 1 + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) // B + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) // F + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) // J + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) // N + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) // Reach + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) // BET + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) // C + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) // G + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) // K + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) // Chi + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) // Ron + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) // D + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) // H + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) // L + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) // Pon + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) // "l" + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) // "t" + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) // "w" + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) // Flip Flop + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) // "b" + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) // "s" + + PORT_START // IN6 - DSW1 + PORT_DIPNAME( 0x0f, 0x07, "Pay Out Rate (%)" ) + PORT_DIPSETTING( 0x00, "50" ) + PORT_DIPSETTING( 0x01, "53" ) + PORT_DIPSETTING( 0x02, "56" ) + PORT_DIPSETTING( 0x03, "59" ) + PORT_DIPSETTING( 0x04, "62" ) + PORT_DIPSETTING( 0x05, "65" ) + PORT_DIPSETTING( 0x06, "68" ) + PORT_DIPSETTING( 0x07, "71" ) + PORT_DIPSETTING( 0x08, "75" ) + PORT_DIPSETTING( 0x09, "78" ) + PORT_DIPSETTING( 0x0a, "81" ) + PORT_DIPSETTING( 0x0b, "84" ) + PORT_DIPSETTING( 0x0c, "87" ) + PORT_DIPSETTING( 0x0d, "90" ) + PORT_DIPSETTING( 0x0e, "93" ) + PORT_DIPSETTING( 0x0f, "96" ) + PORT_DIPNAME( 0x30, 0x30, "Odds Rate" ) + PORT_DIPSETTING( 0x20, "2 3 6 8 12 15 30 50" ) + PORT_DIPSETTING( 0x30, "1 2 4 8 12 16 24 32" ) + PORT_DIPSETTING( 0x00, "1 2 3 5 8 15 30 50" ) + PORT_DIPSETTING( 0x10, "1 2 3 5 10 25 50 100" ) + PORT_DIPNAME( 0xc0, 0xc0, "Max Bet" ) + PORT_DIPSETTING( 0xc0, "1" ) + PORT_DIPSETTING( 0x80, "5" ) + PORT_DIPSETTING( 0x40, "10" ) + PORT_DIPSETTING( 0x00, "20" ) + + PORT_START // IN7 - DSW2 + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x00, "1 Coin/10 Credits" ) + PORT_DIPNAME( 0x0c, 0x0c, "Min Credits To Start" ) + PORT_DIPSETTING( 0x0c, "1" ) +// PORT_DIPSETTING( 0x08, "2" ) // ? these don't let you start a game +// PORT_DIPSETTING( 0x04, "3" ) +// PORT_DIPSETTING( 0x00, "5" ) + PORT_DIPNAME( 0x70, 0x70, "YAKUMAN Bonus" ) + PORT_DIPSETTING( 0x70, "Cut" ) + PORT_DIPSETTING( 0x60, "1 T" ) + PORT_DIPSETTING( 0x50, "300" ) + PORT_DIPSETTING( 0x40, "500" ) + PORT_DIPSETTING( 0x30, "700" ) + PORT_DIPSETTING( 0x20, "1000" ) + PORT_DIPSETTING( 0x10, "1000?" ) + PORT_DIPSETTING( 0x00, "1000?" ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN8 - DSW3 + PORT_DIPNAME( 0x03, 0x03, "YAKUMAN Times" ) +// PORT_DIPSETTING( 0x00, "1" ) + PORT_DIPSETTING( 0x03, "1" ) + PORT_DIPSETTING( 0x02, "2" ) + PORT_DIPSETTING( 0x01, "3?" ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x18, 0x18, "Payout" ) + PORT_DIPSETTING( 0x18, "300" ) + PORT_DIPSETTING( 0x10, "500" ) + PORT_DIPSETTING( 0x08, "700" ) + PORT_DIPSETTING( 0x00, "1000" ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN9 - DSW4 + PORT_DIPNAME( 0x01, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, "In Game Music" ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN10 - DSWs top bits + PORT_DIPNAME( 0x03, 0x03, "Computer Strength?" ) + PORT_DIPSETTING( 0x03, "Weak" ) + PORT_DIPSETTING( 0x02, DEF_STR( Normal )) + PORT_DIPSETTING( 0x01, "Strong" ) + PORT_DIPSETTING( 0x00, "Very Strong" ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, "149" ) + PORT_DIPSETTING( 0x00, "212" ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "Credits Per Note" ) + PORT_DIPSETTING( 0x40, "5" ) + PORT_DIPSETTING( 0x00, "10" ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x80, DEF_STR( On ) ) +INPUT_PORTS_END + +static INPUT_PORTS_START( akamaru ) + PORT_START // IN0 - Player 1 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN1 - Player 2 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN2 - Coins + ? + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1) /* Test */ + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SPECIAL ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL ) // blitter irq flag + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SPECIAL ) // blitter busy flag + + PORT_START // IN3 - DSW1 + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "Unknown 1-5" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) + + PORT_START // IN4 - DSW2 + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x03, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x04, 0x04, "Unknown 2-2" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "Unknown 2-3" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, "Unknown 2-4" ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "Unknown 2-5" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "Unknown 2-6" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "Unknown 2-7" ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + +static INPUT_PORTS_START( mjflove ) + PORT_START // IN0 - Coins + Service Keys + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1) PORT_TOGGLE + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SPECIAL ) // RTC + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL ) // blitter irq flag + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SPECIAL ) // blitter busy flag + + // keyb 1 + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) // A + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) // E + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) // I + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) // M + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) // Kan + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 ) // Start 1 + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) // B + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) // F + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) // J + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) // N + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) // Reach + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) // BET + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) // C + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) // G + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) // K + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) // Chi + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) // Ron + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) // D + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) // H + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) // L + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) // Pon + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) // "l" + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) // "t" + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) // "w" + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) // Flip Flop + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) // "b" + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) // "s" + + // keyb 2 + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_PLAYER(2) // A + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_PLAYER(2) // E + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I ) PORT_PLAYER(2) // I + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_PLAYER(2) // M + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) PORT_PLAYER(2) // Kan + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) // Start 2 + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_PLAYER(2) // B + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_PLAYER(2) // F + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J ) PORT_PLAYER(2) // J + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_PLAYER(2) // N + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) PORT_PLAYER(2) // Reach + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_BET ) PORT_PLAYER(2) // BET + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_PLAYER(2) // C + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_PLAYER(2) // G + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K ) PORT_PLAYER(2) // K + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) PORT_PLAYER(2) // Chi + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) PORT_PLAYER(2) // Ron + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_PLAYER(2) // D + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_PLAYER(2) // H + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L ) PORT_PLAYER(2) // L + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) PORT_PLAYER(2) // Pon + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // nothing + + PORT_START + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_LAST_CHANCE ) PORT_PLAYER(2) // "l" + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_SCORE ) PORT_PLAYER(2) // "t" + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) PORT_PLAYER(2) // "w" + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_FLIP_FLOP ) PORT_PLAYER(2) // Flip Flop + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_BIG ) PORT_PLAYER(2) // "b" + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_SMALL ) PORT_PLAYER(2) // "s" + + PORT_START // IN11 - DSW1 + PORT_DIPNAME( 0x01, 0x01, "Unknown 2-0" ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, "Unknown 2-1" ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, "Unknown 2-2" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "Unknown 2-3" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, "Unknown 2-4" ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "Unknown 2-5" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "Unknown 2-6" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "Unknown 2-7" ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN12 - DSW2 + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x1c, 0x1c, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x18, "0" ) + PORT_DIPSETTING( 0x14, "1" ) + PORT_DIPSETTING( 0x10, "2" ) + PORT_DIPSETTING( 0x1c, "3" ) + PORT_DIPSETTING( 0x0c, "4" ) + PORT_DIPSETTING( 0x08, "5" ) + PORT_DIPSETTING( 0x04, "6" ) + PORT_DIPSETTING( 0x00, "7" ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x20, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "Unknown 1-6" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) +INPUT_PORTS_END + +static INPUT_PORTS_START( hparadis ) + PORT_START // IN0 - Player 1 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN1 - Player 2 + PORT_BIT( 0x3f, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN2 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1) PORT_TOGGLE + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE2 ) // analyzer + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE3 ) // data clear + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + // keyb 1 + PORT_START // IN3 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1") PORT_CODE(KEYCODE_1_PAD) // A + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("5") PORT_CODE(KEYCODE_5_PAD) // E + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // I + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME(DEF_STR( Yes )) PORT_CODE(KEYCODE_Y) // M + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Kan + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 ) + + PORT_START // IN4 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2") PORT_CODE(KEYCODE_2_PAD) // B + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("6") PORT_CODE(KEYCODE_6_PAD) // F + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // J + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME(DEF_STR( No )) PORT_CODE(KEYCODE_N) // N + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Reach + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // BET + + PORT_START // IN5 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3") PORT_CODE(KEYCODE_3_PAD) // C + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("7") PORT_CODE(KEYCODE_7_PAD) // G + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // K + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Chi + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Ron + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN6 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("4") PORT_CODE(KEYCODE_4_PAD) // D + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("8") PORT_CODE(KEYCODE_8_PAD) // H + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // L + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) // PON + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN7 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "t" + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "w" + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Flip Flop + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "b" + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "s" + + // keyb 2 + PORT_START // IN8 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A ) PORT_PLAYER(2) // A + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E ) PORT_PLAYER(2) // E + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // I + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) PORT_PLAYER(2) // M + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Kan + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) + + PORT_START // IN9 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B ) PORT_PLAYER(2) // B + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F ) PORT_PLAYER(2) // F + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // J + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N ) PORT_PLAYER(2) // N + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Reach + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // BET + + PORT_START // IN10 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C ) PORT_PLAYER(2) // C + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G ) PORT_PLAYER(2) // G + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // K + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Chi + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Ron + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN11 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D ) PORT_PLAYER(2) // D + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H ) PORT_PLAYER(2) // H + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // L + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) // PON + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN12 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "t" + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "w" + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) // Flip Flop + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "b" + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) // "s" + + PORT_START // IN13 - DSW1 + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + PORT_DIPNAME( 0x60, 0x60, "Control Panel" ) + PORT_DIPSETTING( 0x60, "Hanafuda" ) + PORT_DIPSETTING( 0x40, "Mahjong" ) + PORT_DIPSETTING( 0x20, DEF_STR( Joystick ) ) +// PORT_DIPSETTING( 0x00, DEF_STR( Joystick ) ) + PORT_DIPNAME( 0x80, 0x80, "First Chance" ) + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Yes ) ) + + PORT_START // IN14 - DSW2 + PORT_DIPNAME( 0x03, 0x03, "Unknown 2-0&1" ) + PORT_DIPSETTING( 0x03, "0" ) + PORT_DIPSETTING( 0x02, "1" ) + PORT_DIPSETTING( 0x01, "2" ) + PORT_DIPSETTING( 0x00, "0?" ) + PORT_DIPNAME( 0x04, 0x04, "Unknown 2-2" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "Unknown 2-3" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, "Unknown 2-4" ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "Unknown 2-5" ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "Unknown 2-6" ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "Unknown 2-7" ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START // IN15 - DSWs top bits + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_SERVICE( 0x02, IP_ACTIVE_LOW ) + PORT_DIPNAME( 0x04, 0x04, "Unknown 2-8" ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, "Unknown 2-9" ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + + +/*************************************************************************** + Don Den Lover Vol.1 +***************************************************************************/ + +static MACHINE_DRIVER_START( ddenlovr ) + + /* basic machine hardware */ + MDRV_CPU_ADD_TAG("main",M68000,24000000 / 2) + MDRV_CPU_PROGRAM_MAP(ddenlovr_readmem,ddenlovr_writemem) + MDRV_CPU_VBLANK_INT(irq1_line_hold,1) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(336, 256) + MDRV_SCREEN_VISIBLE_AREA(0, 336-1, 5, 256-16+5-1) + MDRV_PALETTE_LENGTH(0x100) + + MDRV_VIDEO_START(ddenlovr) + MDRV_VIDEO_EOF(ddenlovr) + MDRV_VIDEO_UPDATE(ddenlovr) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(YM2413, 3579545) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80) + + MDRV_SOUND_ADD_TAG("ay8910", AY8910, 1789772) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) + + MDRV_SOUND_ADD(OKIM6295, 1022720) + MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7high) // clock frequency & pin 7 not verified + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80) +MACHINE_DRIVER_END + +static MACHINE_DRIVER_START( ddenlvrj ) + + /* basic machine hardware */ + MDRV_IMPORT_FROM(ddenlovr) + MDRV_CPU_MODIFY("main") + MDRV_CPU_PROGRAM_MAP(ddenlvrj_readmem,ddenlvrj_writemem) +MACHINE_DRIVER_END + +static MACHINE_DRIVER_START( akamaru ) + + /* basic machine hardware */ + MDRV_IMPORT_FROM(ddenlovr) + MDRV_CPU_MODIFY("main") + MDRV_CPU_PROGRAM_MAP(akamaru_readmem,akamaru_writemem) +MACHINE_DRIVER_END + + +static struct AY8910interface quiz365_ay8910_interface = +{ + quiz365_input_r, + 0, + 0, + ddenlovr_select_w +}; + +static MACHINE_DRIVER_START( quiz365 ) + + /* basic machine hardware */ + MDRV_IMPORT_FROM(ddenlovr) + MDRV_CPU_MODIFY("main") + MDRV_CPU_PROGRAM_MAP(quiz365_readmem,quiz365_writemem) + + MDRV_SOUND_MODIFY("ay8910") + MDRV_SOUND_CONFIG(quiz365_ay8910_interface) +MACHINE_DRIVER_END + + +static MACHINE_DRIVER_START( nettoqc ) + + /* basic machine hardware */ + MDRV_IMPORT_FROM(ddenlovr) + MDRV_CPU_MODIFY("main") + MDRV_CPU_PROGRAM_MAP(nettoqc_readmem,nettoqc_writemem) +MACHINE_DRIVER_END + +/*************************************************************************** + Rong Rong +***************************************************************************/ + +/* the CPU is in Interrupt Mode 2 + vector can be 0xee, 0xf8 0xfa 0xfc + rongrong: 0xf8 and 0xfa do nothing + quizchq: 0xf8 and 0xfa are very similar, they should be triggered by the blitter + 0xee is vblank + 0xfc is from the 6242RTC + */ +static INTERRUPT_GEN( quizchq_irq ) +{ + static int count; + + /* I haven't found a irq ack register, so I need this kludge to + make sure I don't lose any interrupt generated by the blitter, + otherwise quizchq would lock up. */ + if (cpunum_get_info_int(0,CPUINFO_INT_INPUT_STATE + 0)) + return; + + if ((++count % 60) == 0) + cpunum_set_input_line_and_vector(0, 0, HOLD_LINE, 0xfc); + else + cpunum_set_input_line_and_vector(0, 0, HOLD_LINE, 0xee); +} + +/* +static INTERRUPT_GEN( rtc_irq ) +{ + cpunum_set_input_line_and_vector(0, 0, HOLD_LINE, 0xfc); +} +*/ + +static MACHINE_DRIVER_START( quizchq ) + + /* basic machine hardware */ + MDRV_CPU_ADD_TAG("main", Z80, 8000000) /* ? */ + MDRV_CPU_PROGRAM_MAP(quizchq_readmem,quizchq_writemem) + MDRV_CPU_IO_MAP(quizchq_readport,quizchq_writeport) + MDRV_CPU_VBLANK_INT(quizchq_irq,1) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(336, 256) + MDRV_SCREEN_VISIBLE_AREA(0, 336-1, 5, 256-16+5-1) + MDRV_PALETTE_LENGTH(0x100) + MDRV_COLORTABLE_LENGTH(0x100) + + MDRV_VIDEO_START(ddenlovr) + MDRV_VIDEO_EOF(ddenlovr) + MDRV_VIDEO_UPDATE(ddenlovr) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(YM2413, 3579545) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80) + + MDRV_SOUND_ADD(OKIM6295, 1022720) + MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7high) // clock frequency & pin 7 not verified + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80) +MACHINE_DRIVER_END + +static MACHINE_DRIVER_START( rongrong ) + + /* basic machine hardware */ + MDRV_IMPORT_FROM(quizchq) + MDRV_CPU_MODIFY("main") + MDRV_CPU_PROGRAM_MAP(rongrong_readmem,rongrong_writemem) + MDRV_CPU_IO_MAP(rongrong_readport,rongrong_writeport) +MACHINE_DRIVER_END + +/*************************************************************************** + + Monkey Mole Panic + +***************************************************************************/ + +/* the CPU is in Interrupt Mode 0: + + RST 08 is vblank + RST 18 is from the blitter + RST 20 is from the 6242RTC + */ +static INTERRUPT_GEN( mmpanic_irq ) +{ + static int count; + + /* I haven't found a irq ack register, so I need this kludge to + make sure I don't lose any interrupt generated by the blitter, + otherwise the game would lock up. */ + if (cpunum_get_info_int(0,CPUINFO_INT_INPUT_STATE + 0)) + return; + + if ((++count % 60) == 0) + cpunum_set_input_line_and_vector(0, 0, HOLD_LINE, 0xe7); // RST 20, clock + else + cpunum_set_input_line_and_vector(0, 0, HOLD_LINE, 0xcf); // RST 08, vblank +} + +static MACHINE_DRIVER_START( mmpanic ) + + /* basic machine hardware */ + MDRV_CPU_ADD_TAG("main", Z80, 8000000) + MDRV_CPU_PROGRAM_MAP(mmpanic_readmem,mmpanic_writemem) + MDRV_CPU_IO_MAP(mmpanic_readport,mmpanic_writeport) + MDRV_CPU_VBLANK_INT(mmpanic_irq,1) + + MDRV_CPU_ADD_TAG("sound", Z80, 3579545) + MDRV_CPU_PROGRAM_MAP(mmpanic_sound_readmem,mmpanic_sound_writemem) + MDRV_CPU_IO_MAP(mmpanic_sound_readport,mmpanic_sound_writeport) + MDRV_CPU_VBLANK_INT(irq0_line_hold,1) // NMI by main cpu + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(336, 256) + MDRV_SCREEN_VISIBLE_AREA(0, 336-1, 5, 256-16+5-1) + MDRV_PALETTE_LENGTH(0x100) + MDRV_COLORTABLE_LENGTH(0x100) + + MDRV_VIDEO_START(mmpanic) // extra layers + MDRV_VIDEO_EOF(ddenlovr) + MDRV_VIDEO_UPDATE(ddenlovr) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(YM2413, 3579545) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80) + + MDRV_SOUND_ADD(AY8910, 3579545) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) + + MDRV_SOUND_ADD(OKIM6295, 1022720) + MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7high) // clock frequency & pin 7 not verified + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80) +MACHINE_DRIVER_END + + +/*************************************************************************** + + Hana Kanzashi + +***************************************************************************/ + +/* the CPU is in Interrupt Mode 2 + vector can be 0xe0, 0xe2 + 0xe0 is vblank + 0xe2 is from the 6242RTC + */ +static INTERRUPT_GEN( hanakanz_irq ) +{ + static int count; + + /* I haven't found a irq ack register, so I need this kludge to + make sure I don't lose any interrupt generated by the blitter, + otherwise quizchq would lock up. */ + if (cpunum_get_info_int(0,CPUINFO_INT_INPUT_STATE + 0)) + return; + + if ((++count % 60) == 0) + cpunum_set_input_line_and_vector(0, 0, HOLD_LINE, 0xe2); + else + cpunum_set_input_line_and_vector(0, 0, HOLD_LINE, 0xe0); +} + +static MACHINE_DRIVER_START( hanakanz ) + + /* basic machine hardware */ + MDRV_CPU_ADD_TAG("main",Z80,8000000) // TMPZ84C015BF-8 + MDRV_CPU_PROGRAM_MAP(hanakanz_readmem,hanakanz_writemem) + MDRV_CPU_IO_MAP(hanakanz_readport,hanakanz_writeport) + MDRV_CPU_VBLANK_INT(hanakanz_irq,1) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(336, 256) + MDRV_SCREEN_VISIBLE_AREA(0, 336-1, 5, 256-11-1) + MDRV_PALETTE_LENGTH(0x200) + + MDRV_VIDEO_START(hanakanz) // blitter commands in the roms are shuffled around + MDRV_VIDEO_EOF(ddenlovr) + MDRV_VIDEO_UPDATE(ddenlovr) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(YM2413, 3579545) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80) + + MDRV_SOUND_ADD(OKIM6295, 1022720) + MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7high) // clock frequency & pin 7 not verified + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80) +MACHINE_DRIVER_END + +static MACHINE_DRIVER_START( hkagerou ) + /* basic machine hardware */ + MDRV_IMPORT_FROM( hanakanz ) + MDRV_CPU_MODIFY("main") + MDRV_CPU_IO_MAP(hkagerou_readport,hkagerou_writeport) +MACHINE_DRIVER_END + +static MACHINE_DRIVER_START( mjreach1 ) + /* basic machine hardware */ + MDRV_IMPORT_FROM( hanakanz ) + MDRV_CPU_MODIFY("main") + MDRV_CPU_IO_MAP(mjreach1_readport,mjreach1_writeport) +MACHINE_DRIVER_END + + +/*************************************************************************** + Mahjong Chuukanejyo +***************************************************************************/ + +/* the CPU is in Interrupt Mode 2 + vector can be 0xf8, 0xfa + 0xf8 is vblank + 0xfa is from the 6242RTC + */ +static INTERRUPT_GEN( mjchuuka_irq ) +{ + static int count; + + /* I haven't found a irq ack register, so I need this kludge to + make sure I don't lose any interrupt generated by the blitter, + otherwise quizchq would lock up. */ + if (cpunum_get_info_int(0,CPUINFO_INT_INPUT_STATE + 0)) + return; + + if ((++count % 60) == 0) + cpunum_set_input_line_and_vector(0, 0, HOLD_LINE, 0xfa); + else + cpunum_set_input_line_and_vector(0, 0, HOLD_LINE, 0xf8); +} + + +static MACHINE_DRIVER_START( mjchuuka ) + /* basic machine hardware */ + MDRV_IMPORT_FROM( hanakanz ) + MDRV_CPU_MODIFY("main") + MDRV_CPU_IO_MAP(mjchuuka_readport,mjchuuka_writeport) + MDRV_CPU_VBLANK_INT(mjchuuka_irq,1) + + MDRV_SOUND_ADD(AY8910, 1789772) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) +MACHINE_DRIVER_END + + +static MACHINE_DRIVER_START( funkyfig ) + + MDRV_IMPORT_FROM(mmpanic) + MDRV_CPU_MODIFY("main") + MDRV_CPU_PROGRAM_MAP(funkyfig_readmem,funkyfig_writemem) + MDRV_CPU_IO_MAP(funkyfig_readport,funkyfig_writeport) + MDRV_CPU_VBLANK_INT(mjchuuka_irq,1) + + MDRV_CPU_MODIFY("sound") + MDRV_CPU_IO_MAP(funkyfig_sound_readport,mmpanic_sound_writeport) + + MDRV_VIDEO_START(ddenlovr) // no extra layers? +MACHINE_DRIVER_END + + +/*************************************************************************** + Mahjong The Mysterious World +***************************************************************************/ + +/* the CPU is in Interrupt Mode 2 + vector can be 0xf8, 0xfa, 0xfc + 0xf8 is vblank + 0xfa and/or 0xfc are from the blitter (almost identical) + NMI triggered by the RTC + + To do: + + The game randomly locks up (like quizchq?) because of some lost + blitter interrupt I guess (nested blitter irqs?). Hence the hack + to trigger the blitter irq every frame. + */ +static INTERRUPT_GEN( mjmyster_irq ) +{ + /* I haven't found a irq ack register, so I need this kludge to + make sure I don't lose any interrupt generated by the blitter, + otherwise quizchq would lock up. */ + if (cpunum_get_info_int(0,CPUINFO_INT_INPUT_STATE + 0)) + return; + + switch( cpu_getiloops() ) + { + case 0: cpunum_set_input_line_and_vector(0, 0, HOLD_LINE, 0xf8); break; + case 1: cpunum_set_input_line_and_vector(0, 0, HOLD_LINE, 0xfa); break; + } +} + +static INTERRUPT_GEN( rtc_nmi_irq ) +{ + cpunum_set_input_line(0, INPUT_LINE_NMI, PULSE_LINE); +} + +static struct AY8910interface mjmyster_ay8910_interface = +{ + 0, + 0, + 0, + ddenlovr_select_w +}; + +static MACHINE_DRIVER_START( mjmyster ) + /* basic machine hardware */ + MDRV_IMPORT_FROM( quizchq ) + MDRV_CPU_MODIFY("main") + MDRV_CPU_PROGRAM_MAP(mjmyster_readmem,mjmyster_writemem) + MDRV_CPU_IO_MAP(mjmyster_readport,mjmyster_writeport) + MDRV_CPU_VBLANK_INT(mjmyster_irq, 2) + MDRV_CPU_PERIODIC_INT(rtc_nmi_irq, 1) + + MDRV_SOUND_ADD(AY8910, 3579545) + MDRV_SOUND_CONFIG(mjmyster_ay8910_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) +MACHINE_DRIVER_END + +/*************************************************************************** + Hanafuda Hana Ginga +***************************************************************************/ + +/* the CPU is in Interrupt Mode 2 + vector can be 0xf8, 0xfa, 0xfc, 0xee + 0xf8 is vblank + 0xfa and/or 0xfc are from the blitter (almost identical) + 0xee triggered by the RTC + */ +static INTERRUPT_GEN( hginga_irq ) +{ + static int count; + + /* I haven't found a irq ack register, so I need this kludge to + make sure I don't lose any interrupt generated by the blitter, + otherwise hginga would lock up. */ + if (cpunum_get_info_int(0,CPUINFO_INT_INPUT_STATE + 0)) + return; + + if ((++count % 60) == 0) + cpunum_set_input_line_and_vector(0, 0, HOLD_LINE, 0xee); + else + cpunum_set_input_line_and_vector(0, 0, HOLD_LINE, 0xf8); +} + +static struct AY8910interface hginga_ay8910_interface = +{ + // A B + hginga_dsw_r, 0, // R + 0, ddenlovr_select_w // W +}; + +static MACHINE_DRIVER_START( hginga ) + /* basic machine hardware */ + MDRV_IMPORT_FROM( quizchq ) + MDRV_CPU_MODIFY("main") + MDRV_CPU_PROGRAM_MAP(hginga_readmem,hginga_writemem) + MDRV_CPU_IO_MAP(hginga_readport,hginga_writeport) + MDRV_CPU_VBLANK_INT(hginga_irq, 1) + + MDRV_SOUND_ADD(AY8910, 3579545) + MDRV_SOUND_CONFIG(hginga_ay8910_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) +MACHINE_DRIVER_END + +static MACHINE_DRIVER_START( hgokou ) + /* basic machine hardware */ + MDRV_IMPORT_FROM( quizchq ) + MDRV_CPU_MODIFY("main") + MDRV_CPU_PROGRAM_MAP(hgokou_readmem,hgokou_writemem) + MDRV_CPU_IO_MAP(hgokou_readport,hgokou_writeport) + MDRV_CPU_VBLANK_INT(hginga_irq, 1) + + MDRV_SOUND_ADD(AY8910, 3579545) + MDRV_SOUND_CONFIG(hginga_ay8910_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) +MACHINE_DRIVER_END + +static MACHINE_DRIVER_START( mjmywrld ) + /* basic machine hardware */ + MDRV_IMPORT_FROM( mjmyster ) + MDRV_CPU_MODIFY("main") + MDRV_CPU_PROGRAM_MAP(hginga_readmem,hginga_writemem) + MDRV_CPU_IO_MAP(mjmywrld_readport,mjmywrld_writeport) +MACHINE_DRIVER_END + +static MACHINE_DRIVER_START( mjmyuniv ) + /* basic machine hardware */ + MDRV_IMPORT_FROM( quizchq ) + MDRV_CPU_MODIFY("main") + MDRV_CPU_PROGRAM_MAP(mjmyster_readmem,mjmyster_writemem) + MDRV_CPU_IO_MAP(mjmyster_readport,mjmyster_writeport) + MDRV_CPU_VBLANK_INT(mjmyster_irq, 2) + MDRV_CPU_PERIODIC_INT(rtc_nmi_irq, 1) + + MDRV_SOUND_ADD(AY8910, 1789772) + MDRV_SOUND_CONFIG(mjmyster_ay8910_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) +MACHINE_DRIVER_END + +static MACHINE_DRIVER_START( mjmyornt ) + /* basic machine hardware */ + MDRV_IMPORT_FROM( quizchq ) + MDRV_CPU_MODIFY("main") + MDRV_CPU_IO_MAP(mjmyster_readport,mjmyster_writeport) + MDRV_CPU_VBLANK_INT(mjmyster_irq, 2) + MDRV_CPU_PERIODIC_INT(rtc_nmi_irq, 1) + + MDRV_SOUND_ADD(AY8910, 1789772) + MDRV_SOUND_CONFIG(mjmyster_ay8910_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) +MACHINE_DRIVER_END + +static INTERRUPT_GEN( mjflove_irq ) +{ + mjflove_irq_cause = (1 << 5) | (1 << 6); + + switch (cpu_getiloops()) + { + case 0: + mjflove_irq_cause &= 1 << 5; + cpunum_set_input_line(0, 0, HOLD_LINE); + break; + case 1: + mjflove_irq_cause &= 1 << 6; + cpunum_set_input_line(0, 0, HOLD_LINE); + break; + } +} + +static MACHINE_DRIVER_START( mjflove ) + /* basic machine hardware */ + MDRV_IMPORT_FROM( quizchq ) + MDRV_CPU_MODIFY("main") + MDRV_CPU_PROGRAM_MAP(rongrong_readmem,rongrong_writemem) + MDRV_CPU_IO_MAP(mjflove_readport,mjflove_writeport) + MDRV_CPU_VBLANK_INT(mjflove_irq, 2) + + MDRV_VIDEO_START(mjflove) // blitter commands in the roms are shuffled around + + MDRV_SOUND_ADD(AY8910, 28636363/8) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) +MACHINE_DRIVER_END + +/* It runs in IM 2, thus needs a vector on the data bus: + 0xee is vblank */ +static INTERRUPT_GEN( hparadis_irq ) +{ + cpunum_set_input_line_and_vector(0, 0, HOLD_LINE, 0xee); +} + +static MACHINE_DRIVER_START( hparadis ) + /* basic machine hardware */ + MDRV_IMPORT_FROM( quizchq ) + MDRV_CPU_MODIFY("main") + MDRV_CPU_PROGRAM_MAP(hparadis_readmem,hparadis_writemem) + MDRV_CPU_IO_MAP(hparadis_readport,hparadis_writeport) + MDRV_CPU_VBLANK_INT(hparadis_irq, 1) +MACHINE_DRIVER_END + + +/*************************************************************************** + +Monkey Mole Panic +Nakanihon/Taito 1992 + 7001A 5563 6242 + 6295 7002 + Z80 + 8910 5563 16MHz + DynaX NL-001 7003 14.318MHz + Z80 24 MHz + 2018 + DynaX 524256 524256 DynaX + 1108 524256 524256 1427 + DynaX 524256 524256 DynaX + 1108 524256 524256 1427 + + 8251 7006 7005 7004 + + +The game asks players to slap buttons on a control panel and see mole-like creatures +get crunched on the eye-level video screen. + +An on-screen test mode means the ticket dispenser can be adjusted from 1-99 tickets +and 15 score possibilities. + +It also checks PCB EPROMs, switches and lamps, and the built-in income analyzer. + +There are six levels of difficulty for one or two players. + +The games are linkable (up to four) for competitive play. + +***************************************************************************/ + +ROM_START( mmpanic ) + ROM_REGION( 0x50000, REGION_CPU1, 0 ) /* Z80 Code */ + ROM_LOAD( "nwc7002a", 0x00000, 0x40000, CRC(725b337f) SHA1(4d1f1ebc4de524d959dde60498d3f7038c7f3ed2) ) + ROM_RELOAD( 0x10000, 0x40000 ) + + ROM_REGION( 0x20000, REGION_CPU2, 0 ) /* Z80 Code */ + ROM_LOAD( "nwc7003", 0x00000, 0x20000, CRC(4f02ce44) SHA1(9a3abd9c555d5863a2110d84d1a3f582ba9d56b9) ) // 1xxxxxxxxxxxxxxxx = 0xFF + + ROM_REGION( 0x280000, REGION_GFX1, 0 ) /* blitter data */ + ROM_LOAD( "nwc7004", 0x000000, 0x100000, CRC(5b4ad8c5) SHA1(a92a0bef01c71e745597ec96e7b8aa0ec26dc59d) ) + ROM_LOAD( "nwc7005", 0x100000, 0x100000, CRC(9ec41956) SHA1(5a92d725cee7052e1c3cd671b58795125c6a4ea9) ) + ROM_LOAD( "nwc7006a", 0x200000, 0x080000, CRC(9099c571) SHA1(9762612f41384602d545d2ec6dabd5f077d5fe21) ) + + ROM_REGION( 0x40000, REGION_SOUND1, 0 ) /* Samples */ + ROM_LOAD( "nwc7001a", 0x00000, 0x40000, CRC(1ae3660d) SHA1(c4711f00a30f7d2c80fe241d7e0a464f0bb2555f) ) +ROM_END + + +/*************************************************************************** + +Z80 x2 +OSC 24MHz, 14.31818MHz, 16MHz +Oki M6295 + YM2413 + AY-3-8910 +Oki 6242 + 3.6v battery + 32.768kHz (rtc) +Toshiba TMP82C51 (USART) +Custom ICs NL-004 (x2), NL-003 (x2), NL-001 +RAM 8kx8 near 7502S +RAM 8kx8 near 7503S +RAM 2kx8 near NL-001 +RAM 32kx8 (x8) near NL-003 & NL-003 +DIPs 10-position (x2) +PAL near 7504 +PAL near 7501S + +probably 7501S is damaged, I can not get a consistent read. 10 reads supplied for comparison. + +***************************************************************************/ + +ROM_START( animaljr ) + ROM_REGION( 0x50000, REGION_CPU1, 0 ) /* Z80 Code */ + ROM_LOAD( "7502s.2e", 0x00000, 0x40000, CRC(4b14a4be) SHA1(79f7207f7311c627ece1a0d8571b4bddcdefb336) ) + ROM_RELOAD( 0x10000, 0x40000 ) + + ROM_REGION( 0x20000, REGION_CPU2, 0 ) /* Z80 Code */ + ROM_LOAD( "7503s.8e", 0x00000, 0x20000, CRC(d1fac899) SHA1(dde2824d73b13c18b83e4c4b63fe7835bce87ea4) ) // 1xxxxxxxxxxxxxxxx = 0xFF + + ROM_REGION( 0x200000, REGION_GFX1, 0 ) /* blitter data */ + ROM_LOAD( "7504.17b", 0x000000, 0x100000, CRC(b62de6a3) SHA1(62abf09b52844d3b3325e8931cb572c15581964f) ) + ROM_LOAD( "7505.17d", 0x100000, 0x080000, CRC(729b073f) SHA1(8e41fafc47adbe76452e92ab1459536a5a46784d) ) + ROM_LOAD( "7506s.17f", 0x180000, 0x080000, CRC(1be1ae17) SHA1(57bf9bcd9df49cdbb1311ec9e850cb1a141e5069) ) + + ROM_REGION( 0x40000, REGION_SOUND1, 0 ) /* Samples */ + ROM_LOAD( "7501s_0.1h", 0x00000, 0x40000, BAD_DUMP CRC(59debb66) SHA1(9021722d3f8956946f102eddc7c676e1ef41574e) ) +ROM_END + + +/*************************************************************************** + +Quiz Channel Question (JPN ver.) +(c)1993 Nakanihon + +N7311208L1-2 +N73SUB + +CPU: TMPZ84C015BF-8 + +Sound: YM2413 + M6295 + +OSC: 16MHz + 28.6363MHz + 32.768KHz ? + +Custom: NL-002 - Nakanihon + (1108F0405) - Dynax + (1427F0071) - Dynax + +Others: M6242B (RTC?) + +***************************************************************************/ + +ROM_START( quizchq ) + ROM_REGION( 0x118000, REGION_CPU1, 0 ) /* Z80 Code + space for banked RAM */ + ROM_LOAD( "nwc7302.3e", 0x00000, 0x80000, CRC(14217f2d) SHA1(3cdffcf73e62586893bfaa7c47520b0698d3afda) ) + ROM_RELOAD( 0x10000, 0x80000 ) + ROM_LOAD( "nwc7303.4e", 0x90000, 0x80000, CRC(ffc77601) SHA1(b25c4a027e1fa4397dd86299dfe9251022b0d174) ) + + ROM_REGION( 0x320000, REGION_GFX1, 0 ) /* blitter data */ + ROM_LOAD( "nwc7307.s4b", 0x000000, 0x80000, CRC(a09d1dbe) SHA1(f17af24293eea803ebb5c758bffb4519dcad3a71) ) + ROM_LOAD( "nwc7306.s3b", 0x080000, 0x80000, CRC(52d27aac) SHA1(3c38278a5ce757ca0c4a22e4de6052132edd7cbc) ) + ROM_LOAD( "nwc7305.s2b", 0x100000, 0x80000, CRC(5f50914e) SHA1(1fe5df146e028995c53a5aca896546898d7b5914) ) + ROM_LOAD( "nwc7304.s1b", 0x180000, 0x80000, CRC(72866919) SHA1(12b0c95f98c8c76a47e561e1d5035b62f1ec0789) ) + ROM_LOAD( "nwc7310.s4a", 0x200000, 0x80000, CRC(5939aeab) SHA1(6fcf63d6801cb506822a6d06b7bce45ecbb0b4dd) ) + ROM_LOAD( "nwc7309.s3a", 0x280000, 0x80000, CRC(88c863b2) SHA1(60e5098c84ffb302abce788a064c323bece9cc6b) ) + ROM_LOAD( "nwc7308.s2a", 0x300000, 0x20000, CRC(6eb5c81d) SHA1(c8e31e246e1235c045f5a881c6db43a2aff848ff) ) + + ROM_REGION( 0x80000, REGION_SOUND1, 0 ) /* Samples */ + ROM_LOAD( "nwc7301.1f", 0x00000, 0x80000, CRC(52c672e8) SHA1(bc05155f4d9c711cc2ed187a4dd2207b886452f0) ) // 2 banks +ROM_END + +ROM_START( quizchql ) + ROM_REGION( 0x118000, REGION_CPU1, 0 ) /* Z80 Code + space for banked RAM */ + ROM_LOAD( "2.rom", 0x00000, 0x80000, CRC(1bf8fb25) SHA1(2f9a62654a018f19f6783be655d992c457551fc9) ) + ROM_RELOAD( 0x10000, 0x80000 ) + ROM_LOAD( "3.rom", 0x90000, 0x80000, CRC(6028198f) SHA1(f78c3cfc0663b44655cb75928941a5ec4a57c8ba) ) + + ROM_REGION( 0x420000, REGION_GFX1, 0 ) /* blitter data */ + ROM_LOAD( "4.rom", 0x000000, 0x80000, CRC(e6bdea31) SHA1(cb39d1d5e367ad2623c2bd0b2966541aa41bbb9b) ) + ROM_LOAD( "5.rom", 0x080000, 0x80000, CRC(c243f10a) SHA1(22366a9441b8317780e85065accfa59fe1cd8258) ) + ROM_LOAD( "11.rom", 0x100000, 0x80000, CRC(c9ae5880) SHA1(1bbda7293178132797dd017d71b24aba5ce57022) ) + ROM_LOAD( "7.rom", 0x180000, 0x80000, CRC(a490aa4e) SHA1(05ff9982f0fb1062701063905aeeb50f37283e18) ) + ROM_LOAD( "6.rom", 0x200000, 0x80000, CRC(fbf713b6) SHA1(3ce73fa30dc020053b313dca1587ef6dd8ba1690) ) + ROM_LOAD( "8.rom", 0x280000, 0x80000, CRC(68d4b79f) SHA1(5937760495461dbe6a12670d631754c772171289) ) + ROM_LOAD( "10.rom", 0x300000, 0x80000, CRC(d56eaf0e) SHA1(56214de0b08c7db703a9af7dfd7e2deb74f36542) ) + ROM_LOAD( "9.rom", 0x380000, 0x80000, CRC(a11d535a) SHA1(5e95f07807cd2a5a0eae6cb5c70ccf4516d65124) ) + ROM_LOAD( "12.rom", 0x400000, 0x20000, CRC(43f8e5c7) SHA1(de4c8cc0948b0ce9e1ddf4bea434a7640db451e2) ) + + ROM_REGION( 0x80000, REGION_SOUND1, 0 ) /* Samples */ + ROM_LOAD( "1snd.rom", 0x00000, 0x80000, CRC(cebb9220) SHA1(7a2ee750f2e608a37858b849914316dc778bcae2) ) // 2 banks +ROM_END + + + +ROM_START( quiz365 ) + ROM_REGION( 0x180000, REGION_CPU1, 0 ) /* 68000 Code */ + ROM_LOAD16_BYTE( "7805.4b", 0x000000, 0x080000, CRC(70f93543) SHA1(03fb3f19b451c49359719e72baf294b2e9873307) ) + ROM_LOAD16_BYTE( "7804.4d", 0x000001, 0x080000, CRC(2ae003f4) SHA1(4aafc75a68989d3a006a5959a64d589472f17474) ) + ROM_LOAD16_BYTE( "7803.3b", 0x100000, 0x040000, CRC(10d315b1) SHA1(9f1bb57ba32152cca3b88fc3f841451b2b506a74) ) + ROM_LOAD16_BYTE( "7802.3d", 0x100001, 0x040000, CRC(6616caa3) SHA1(3b3fda61fa62c10b4d9e07e898018ffc9fab0f91) ) + + ROM_REGION( 0x380000, REGION_GFX1, 0 ) /* blitter data */ + ROM_LOAD( "7810.14b", 0x000000, 0x100000, CRC(4b1a4984) SHA1(581ee032b396d65cd604f39846153a4dcb296aad) ) + ROM_LOAD( "7809.13b", 0x100000, 0x100000, CRC(139d52ab) SHA1(08d705301379fcb952cbb1add0e16a148e611bbb) ) + ROM_LOAD( "7808.12b", 0x200000, 0x080000, CRC(a09fd4a4) SHA1(016ecbf1d27a4890dee01e1966ec5efff6eb3afe) ) + ROM_LOAD( "7807.11b", 0x280000, 0x080000, CRC(988b3e84) SHA1(6c42d33c15806d1abe83994370c07ab7e446a111) ) + ROM_LOAD( "7806.10b", 0x300000, 0x080000, CRC(7f9aa228) SHA1(e5b4ece2df4d85c61af1fb9fbb8530fd3b8ef35e) ) + + ROM_REGION( 0x100000, REGION_SOUND1, 0 ) /* Samples */ + // piggy-backed sample roms dumped as 2 separate files + ROM_LOAD( "7801.1fu", 0x000000, 0x080000, CRC(53519d67) SHA1(c83b8504d5154c6667e25ff6e222e190ae771bc0) ) + ROM_LOAD( "7801.1fd", 0x080000, 0x080000, CRC(448c58dd) SHA1(991a4e2f82d2ee9b0839a76962c00e0848623879) ) +ROM_END + +ROM_START( quiz365t ) + ROM_REGION( 0x180000, REGION_CPU1, 0 ) /* 68000 Code */ + ROM_LOAD16_BYTE( "7805.rom", 0x000000, 0x080000, CRC(6db33222) SHA1(5f0cc9a15815252d8d5e85975ce8770717eb3ac8) ) + ROM_LOAD16_BYTE( "7804.rom", 0x000001, 0x080000, CRC(46d04ace) SHA1(b6489309d7704d2382802aa0f2f7526e367667ad) ) + ROM_LOAD16_BYTE( "7803.rom", 0x100000, 0x040000, CRC(5b7a78d3) SHA1(6ade16df301b57e4a7309834a47ca72300f50ffa) ) + ROM_LOAD16_BYTE( "7802.rom", 0x100001, 0x040000, CRC(c3238a9d) SHA1(6b4b2ab1315fc9e2667b4f8f394e00a27923f926) ) + + ROM_REGION( 0x400000, REGION_GFX1, 0 ) /* blitter data */ + ROM_LOAD( "7810.rom", 0x000000, 0x100000, CRC(4b1a4984) SHA1(581ee032b396d65cd604f39846153a4dcb296aad) ) + ROM_LOAD( "7809.rom", 0x100000, 0x100000, CRC(139d52ab) SHA1(08d705301379fcb952cbb1add0e16a148e611bbb) ) + ROM_LOAD( "7808.rom", 0x200000, 0x080000, CRC(a09fd4a4) SHA1(016ecbf1d27a4890dee01e1966ec5efff6eb3afe) ) + ROM_LOAD( "7806.rom", 0x280000, 0x100000, CRC(75767c6f) SHA1(aef925dec3acfc01093d29f44e4a70f0fe28f66d) ) + ROM_LOAD( "7807.rom", 0x380000, 0x080000, CRC(60fb1dfe) SHA1(35317220b6401ccb03bb4ab7d3c0b6ab7637d82a) ) + + ROM_REGION( 0x100000, REGION_SOUND1, 0 ) /* Samples */ + ROM_LOAD( "7801.rom", 0x080000, 0x080000, CRC(285cc62a) SHA1(7cb3bd0ead303787964bcf7a0ecf896b6a6bfa54) ) // bank 2,3 + ROM_CONTINUE( 0x000000, 0x080000 ) // bank 0,1 +ROM_END + + + +/*************************************************************************** + + Rong Rong + +Here are the proms for Nakanihon's Rong Rong +It's a quite nice Puzzle game. +The CPU don't have any numbers on it except for this: +Nakanihon +NL-002 +3J3 JAPAN +For the sound it uses A YM2413 + +***************************************************************************/ + +ROM_START( rongrong ) + ROM_REGION( 0x118000, REGION_CPU1, 0 ) /* Z80 Code + space for banked RAM */ + ROM_LOAD( "8002e.3e", 0x00000, 0x80000, CRC(062fa1b6) SHA1(f15a78c4192dbc56bb6ac0f92cffee88040b0a17) ) + ROM_RELOAD( 0x10000, 0x80000 ) + /* 90000-10ffff empty */ + + ROM_REGION( 0x280000, REGION_GFX1, 0 ) /* blitter data */ + ROM_LOAD( "8003.8c", 0x000000, 0x80000, CRC(f57192e5) SHA1(e33f5243028520492cd876be3e4b6a76a9b20d46) ) + ROM_LOAD( "8004.9c", 0x080000, 0x80000, CRC(c8c0b5cb) SHA1(d0c99908022b7d5d484e6d1990c00f15f7d8665a) ) + ROM_LOAD( "8005e.10c", 0x100000, 0x80000, CRC(11c7a23c) SHA1(96d6b82db2555f7d0df661367a7a09bd4eaecba9) ) + ROM_LOAD( "8006e.11c", 0x180000, 0x80000, CRC(137e9b83) SHA1(5458f8982ce84990f0bc56f9269e46c691301ba1) ) + ROM_LOAD( "8007e.12c", 0x200000, 0x80000, CRC(374a1d50) SHA1(bbbbaf048b06caaca292b9e3d4bf408ba5259ad6) ) + + ROM_REGION( 0x40000, REGION_SOUND1, 0 ) /* Samples */ + ROM_LOAD( "8001w.2f", 0x00000, 0x40000, CRC(8edc87a2) SHA1(87e8ad50be025263e682cbfb5623f3a35b17118f) ) + + ROM_REGION( 0x0200, REGION_PLDS, 0 ) + ROM_LOAD( "gal16v8b.1e", 0x0000, 0x0117, CRC(cf1b6e1d) SHA1(f1db4cd0636f390d745be33026b2e9e0da599d22) ) +ROM_END + +/*************************************************************************** + + Rong Rong (Europe) + Nakanihon + + Revision: 6.2.14 + + CPU: + 1x Nakanihon NL-002-3D1 (main) + 1x oscillator 28.6363MHz + 1x Toshiba TMPZ84C015BF-8-9328ECZ + 1x OKI M6295-3372202 (sound) + 1x YM2413-9344HAAG (sound) + 1x Tpshiba TD62003AP-9348K + 1x DYNAX 1108F405-9401EAI + 1x DYNAX 4L02F2637-9337EAI + 1x DYNAX 1427F0071-9232EAI + + ROMs: + 1x M27C2001-12FI (8001W)(sound) + 1x M27C4001-12FI (8002E)(sound) + 2x TC534000AP (8003-8004) + 2x M27C4001-12FI (8005E-8007E) + 1x TMS 27C040-15 (8006E) + 1x GAL16V8B-25LP + +***************************************************************************/ + +ROM_START( rongrngg ) + ROM_REGION( 0x118000, REGION_CPU1, 0 ) /* Z80 Code + space for banked RAM */ + ROM_LOAD( "rr_8002g.rom", 0x00000, 0x80000, CRC(9a5d2885) SHA1(9ca049085d14b1cfba6bd48adbb0b883494e7d29) ) + ROM_RELOAD( 0x10000, 0x80000 ) + /* 90000-10ffff empty */ + + ROM_REGION( 0x280000, REGION_GFX1, 0 ) /* blitter data */ + ROM_LOAD( "rr_8003.rom", 0x000000, 0x80000, CRC(f57192e5) SHA1(e33f5243028520492cd876be3e4b6a76a9b20d46) ) + ROM_LOAD( "rr_8004.rom", 0x080000, 0x80000, CRC(c8c0b5cb) SHA1(d0c99908022b7d5d484e6d1990c00f15f7d8665a) ) + ROM_LOAD( "rr_8005g.rom", 0x100000, 0x80000, CRC(11c7a23c) SHA1(96d6b82db2555f7d0df661367a7a09bd4eaecba9) ) + ROM_LOAD( "rr_8006g.rom", 0x180000, 0x80000, CRC(f3de77e6) SHA1(13839837eab6acf6f8d6a9ca08fe56c872d50e6a) ) + ROM_LOAD( "rr_8007g.rom", 0x200000, 0x80000, CRC(38a8caa3) SHA1(41d6745bb340b7f8708a6b772f241989aa7fa09d) ) + + ROM_REGION( 0x40000, REGION_SOUND1, 0 ) /* Samples */ + ROM_LOAD( "rr_8001w.rom", 0x00000, 0x40000, CRC(8edc87a2) SHA1(87e8ad50be025263e682cbfb5623f3a35b17118f) ) +ROM_END + +/*************************************************************************** + +Rong Rong (Japan) +(c)1994 Nakanihon (Dynax) + +N8010178L1 + +CPU : TMPZ84C015BF-8 +Sound : YM2413, M6295 +OSC : 28.6363MHz, ?(near CPU) +DIPs : 10 position (x2) +Custom: NL-002 + 1427F0071 (10D) + 4L02F2637 (10F) + 1108F0405 (10H) + +ROMs : 8001.2F [9fc8a367] - Samples + + 8002.3E [27142684] - Main program + + 8003.8C [f57192e5] \ + 8004.9C [c8c0b5cb] | + 8005.10C [d1e5f74c] |- Blitter data + 8006.11C [bcbd1b0b] | + 8007.12C [c76cbb69] / + +***************************************************************************/ + +ROM_START( rongrngj ) + ROM_REGION( 0x118000, REGION_CPU1, 0 ) /* Z80 Code + space for banked RAM */ + ROM_LOAD( "8002.3e", 0x00000, 0x80000, CRC(27142684) SHA1(4626576d032a89b558c8542f82b286e5673f8662) ) + ROM_RELOAD( 0x10000, 0x80000 ) + /* 90000-10ffff empty */ + + ROM_REGION( 0x240000, REGION_GFX1, 0 ) /* blitter data */ + ROM_LOAD( "8003.8c", 0x000000, 0x80000, CRC(f57192e5) SHA1(e33f5243028520492cd876be3e4b6a76a9b20d46) ) + ROM_LOAD( "8004.9c", 0x080000, 0x80000, CRC(c8c0b5cb) SHA1(d0c99908022b7d5d484e6d1990c00f15f7d8665a) ) + ROM_LOAD( "8005.10c", 0x100000, 0x80000, CRC(d1e5f74c) SHA1(808b37a4992f27768b85eea24fd868d5c9b1e1c0) ) + ROM_LOAD( "8006.11c", 0x180000, 0x80000, CRC(bcbd1b0b) SHA1(9b2f990de495b8fafbed71e9649d715f30768f0e) ) + ROM_LOAD( "8007.12c", 0x200000, 0x40000, CRC(c76cbb69) SHA1(691133fb4d6669106ea10880757168c45661154f) ) + + ROM_REGION( 0x40000, REGION_SOUND1, 0 ) /* Samples */ + ROM_LOAD( "8001.2f", 0x00000, 0x40000, CRC(9fc8a367) SHA1(bd8c9ddb3c1c8867321ca235f2d53cdc4c837907) ) +ROM_END + +/*************************************************************************** + +Netto Quiz Champion (c) Nakanihon + +CPU: 68HC000 +Sound: OKI6295 +Other: HN46505, unknown 68 pin, unknown 100 pin (x2), unknown 64 pin (part numbers scratched off). +PLDs: GAL16L8B (x2, protected) +RAM: TC524258BZ-10 (x5), TC55257BSPL-10 (x2), TC5588P-35 +XTAL1: 16 MHz +XTAL2: 28.63636 MHz + +***************************************************************************/ + +ROM_START( nettoqc ) + ROM_REGION( 0x180000, REGION_CPU1, 0 ) /* 68000 Code */ + ROM_LOAD16_BYTE( "10305.rom", 0x000000, 0x080000, CRC(ebb14a1f) SHA1(5e4511a878d0bcede79a287fb184e912c9eb7dc5) ) + ROM_LOAD16_BYTE( "10303.rom", 0x000001, 0x080000, CRC(30c114c3) SHA1(fa9c26d465d2d919e141bbc080a04ac0f87c7010) ) + ROM_LOAD16_BYTE( "10306.rom", 0x100000, 0x040000, CRC(f19fe827) SHA1(37907bf3206af5f4613dc80b6bd91c87dd6645ab) ) + ROM_LOAD16_BYTE( "10304.rom", 0x100001, 0x040000, CRC(da1f56e5) SHA1(76c865927ee8392dd77476a248816e04e60c784a) ) + ROM_CONTINUE( 0x100001, 0x040000 ) // 1ST AND 2ND HALF IDENTICAL + + ROM_REGION( 0x400000, REGION_GFX1, 0 ) /* blitter data */ + ROM_LOAD( "10307.rom", 0x000000, 0x100000, CRC(c7a3b05f) SHA1(c931670c5d14f8446404ad00d785fa73d97dedfc) ) + ROM_LOAD( "10308.rom", 0x100000, 0x100000, CRC(416807a1) SHA1(bccf746ddc9750e3956299fec5b3737a53b24c36) ) + ROM_LOAD( "10309.rom", 0x200000, 0x100000, CRC(81841272) SHA1(659c009c41ae54d330da41922c8afd1fb293d854) ) + ROM_LOAD( "10310.rom", 0x300000, 0x080000, CRC(0f790cda) SHA1(97c79b02ba95551514f8dee701bd71b53e41abf4) ) + ROM_LOAD( "10311.rom", 0x380000, 0x080000, CRC(41109231) SHA1(5e2f4684fd65dcdfb61a94099e0600c23a4740b2) ) + + ROM_REGION( 0x100000, REGION_SOUND1, 0 ) /* Samples */ + ROM_LOAD( "10301.rom", 0x000000, 0x080000, CRC(52afd952) SHA1(3ed6d92b78552d390ee305bb216648dbf6d63daf) ) + ROM_LOAD( "10302.rom", 0x080000, 0x080000, CRC(6e2d4660) SHA1(d7924af8807f7238a7885b204a8c352ff75298b7) ) +ROM_END + + +/*************************************************************************** + +Don Den Lover Vol.1 -Shiro Kuro Tsukeyo!- +(c)1995 Dynax +D1120901L8 + +CPU: 68000(surface scratched) +Sound: YM2413(OPLL) + YMZ284-D(AY-3-8910 without I/O ports) + M6295 +OSC: 2x ?MHz (surface-scratched) +Video: HD46505SP-2(HD68B45SP) +Others: Battery, RTC 62421B +All custom chips, PALs, GALs are surface-scratched. + +ROMs: +1121.2N [e2b8359e] \ +1122.2M [e8619d66] -- Samples + +1123.2H [d41cbed0] \ +1124.2D [6a9ec557] -- Programs + +1125.2B [0181f53c] \ +1126.2A [17ff2df4] | +1127.3D [9c136914] |- Blitter data +1128.3C [757c9941] | +1129.3B [957bc57e] / + +***************************************************************************/ + +ROM_START( ddenlvrj ) + ROM_REGION( 0x080000, REGION_CPU1, 0 ) /* 68000 Code */ + ROM_LOAD16_BYTE( "1124.2d", 0x000000, 0x040000, CRC(6a9ec557) SHA1(e1512601910a9d06e16a20e10ab7acc96a0819bd) ) + ROM_LOAD16_BYTE( "1123.2h", 0x000001, 0x040000, CRC(d41cbed0) SHA1(5c80f6a6cf15518120f664a0446355e80eeb2a0f) ) + + ROM_REGION( 0xe80000, REGION_GFX1, 0 ) /* blitter data */ + /* 000000-bfffff empty */ + ROM_LOAD( "1125.2b", 0xc00000, 0x080000, CRC(0181f53c) SHA1(64a6a2f00f81f7181700b83912033a6ee8bbf73a) ) + ROM_LOAD( "1126.2a", 0xc80000, 0x080000, CRC(17ff2df4) SHA1(7b6723e0a0f471698735a31aa19dc4ebabe35e8c) ) + ROM_LOAD( "1127.3d", 0xd00000, 0x080000, CRC(9c136914) SHA1(ff1f9a90814523cafdaa2ed36926482b1078aa89) ) + ROM_LOAD( "1128.3c", 0xd80000, 0x080000, CRC(757c9941) SHA1(31206112d4b20369b6584cae75dbe3b3e0ca9825) ) + ROM_LOAD( "1129.3b", 0xe00000, 0x080000, CRC(957bc57e) SHA1(801f5cc4e9da8b46dcd9488741585a5c8c88b51a) ) + + ROM_REGION( 0x200000, REGION_SOUND1, 0 ) /* Samples */ + ROM_LOAD( "1122.2m", 0x080000, 0x080000, CRC(e8619d66) SHA1(b40db5db1bd0a12cd66eb5192e53ddc5b85bd1cf) ) // bank 4, 5 + ROM_LOAD( "1121.2n", 0x100000, 0x080000, CRC(e2b8359e) SHA1(d882635370405610a1707d9e39a0d8e025ad6e22) ) // bank 2, 3 +ROM_END + + +/*************************************************************************** + +Don Den Lover Vol 1 +(C) Dynax Inc 1995 + +CPU: TMP68HC000N-12 +SND: OKI M6295, YM2413 (18 pin DIL), YMZ284-D (16 pin DIL. This chip is in place where a 40 pin chip is marked on PCB, + possibly a replacement for some other 40 pin YM chip?) +OSC: 28.636MHz (near large GFX chip), 24.000MHz (near CPU) +DIPS: 1 x 8 Position switch. DIP info is in Japanese ! +RAM: 1 x Toshiba TC5588-35, 2 x Toshiba TC55257-10, 5 x OKI M514262-70 + +OTHER: +Battery +RTC 72421B 4382 (18 pin DIL) +3 X PAL's (2 on daughter-board at locations 2E & 2D, 1 on main board near CPU at location 4C) +GFX Chip - NAKANIHON NL-005 (208 pin, square, surface-mounted) + +***************************************************************************/ + +ROM_START( ddenlovr ) + ROM_REGION( 0x080000, REGION_CPU1, 0 ) /* 68000 Code */ + ROM_LOAD16_BYTE( "1134h.1a", 0x000000, 0x040000, CRC(43accdff) SHA1(3023d4a071fc877f8e4325e95e586739077ccb02) ) + ROM_LOAD16_BYTE( "1133h.1c", 0x000001, 0x040000, CRC(361bf7b6) SHA1(1727112284cd1dcc1ed17ccba214cb0f8993650a) ) + + ROM_REGION( 0x480000, REGION_GFX1, 0 ) /* blitter data */ + /* 000000-1fffff empty */ + ROM_LOAD( "1135h.3h", 0x200000, 0x080000, CRC(ee143d8e) SHA1(61a36c64d450209071e996b418adf416dfa68fd9) ) + ROM_LOAD( "1136h.3f", 0x280000, 0x080000, CRC(58a662be) SHA1(3e2fc167bdee74ebfa63c3b1b0d822e3d898c30c) ) + ROM_LOAD( "1137h.3e", 0x300000, 0x080000, CRC(f96e0708) SHA1(e910970a4203b9b1943c853e3d869dd43cdfbc2d) ) + ROM_LOAD( "1138h.3d", 0x380000, 0x080000, CRC(633cff33) SHA1(aaf9ded832ae8889f413d3734edfcde099f9c319) ) + ROM_LOAD( "1139h.3c", 0x400000, 0x080000, CRC(be1189ca) SHA1(34b4102c6341ade03a1d44b6049ffa15666c6bb6) ) + + ROM_REGION( 0x200000, REGION_SOUND1, 0 ) /* Samples */ + ROM_LOAD( "1131h.1f", 0x080000, 0x080000, CRC(32f68241) SHA1(585b5e0d2d959af8b57ecc0a277aeda27e5cae9c) ) // bank 2, 3 + ROM_LOAD( "1132h.1e", 0x100000, 0x080000, CRC(2de6363d) SHA1(2000328e41bc0261f19e02323434e9dfdc61013a) ) // bank 4, 5 +ROM_END + +/* Korean bootleg board */ +ROM_START( ddenlovb ) + ROM_REGION( 0x080000, REGION_CPU1, 0 ) /* 68000 Code */ + ROM_LOAD16_BYTE( "rom2", 0x000000, 0x040000, CRC(cabdf78f) SHA1(789d4754c7b84964ee317b8a618f26a417f50bcc) ) + ROM_LOAD16_BYTE( "rom3", 0x000001, 0x040000, CRC(36f8d05e) SHA1(78f75175541ebf377f5375ea30d80ea91f380971) ) + + ROM_REGION( 0x480000, REGION_GFX1, 0 ) /* blitter data */ + ROM_LOAD( "rom4", 0x000000, 0x080000, CRC(ee143d8e) SHA1(61a36c64d450209071e996b418adf416dfa68fd9) ) + ROM_LOAD( "rom5", 0x080000, 0x080000, CRC(58a662be) SHA1(3e2fc167bdee74ebfa63c3b1b0d822e3d898c30c) ) + ROM_LOAD( "rom6", 0x100000, 0x080000, CRC(f96e0708) SHA1(e910970a4203b9b1943c853e3d869dd43cdfbc2d) ) + ROM_LOAD( "rom7", 0x180000, 0x080000, CRC(b47e27ec) SHA1(5a36e68eb7c868ce8ca9d11bd9bcaa7f101ee64f) ) + ROM_LOAD( "rom8", 0x200000, 0x080000, CRC(7c7beef6) SHA1(f8631aaec7cc01cc6478f3fc95fdac51c5b5d226) ) + + ROM_REGION( 0x200000, REGION_SOUND1, 0 ) /* Samples */ + ROM_LOAD( "rom1", 0x100000, 0x080000, CRC(ba4723e8) SHA1(fd32b33bd43773fed083990b59a3994f4a631b04) ) +ROM_END + +static DRIVER_INIT( rongrong ) +{ + /* Rong Rong seems to have a protection that works this way: + - write 01 to port c2 + - write three times to f705 (a fixed command?) + - write a parameter to f706 + - read the answer back from f601 + - write 00 to port c2 + The parameter is read from RAM location 60d4, and the answer + is written back there. No matter what the protection device + does, it seems that making 60d4 always read 0 is enough to + bypass the protection. Actually, I'm wondering if this + version of the game might be a bootleg with the protection + patched. (both sets need this) + */ + memory_install_read8_handler(0, ADDRESS_SPACE_PROGRAM, 0x60d4, 0x60d4, 0, 0, MRA8_NOP); +} + +/*************************************************************************** + +HANAKANZASHI +(c)1996 DYNAX.INC +CPU : Z-80 (TMPZ84C015BF-8) +SOUND : MSM6295 YM2413 +REAL TIME CLOCK : MSM6242 + +***************************************************************************/ + +ROM_START( hanakanz ) + ROM_REGION( 0x90000+16*0x1000, REGION_CPU1, 0 ) /* Z80 Code */ + ROM_LOAD( "50720.5b", 0x00000, 0x80000, CRC(dc40fcfc) SHA1(32c8b3d23039ac47504c881552572f2c22afa585) ) + ROM_RELOAD( 0x10000, 0x80000 ) + + ROM_REGION( 0x300000, REGION_GFX1, 0 ) /* blitter data */ + ROM_LOAD16_BYTE( "50740.8b", 0x000000, 0x80000, CRC(999e70ce) SHA1(421c137b43522fbf9f3f5aa86692dc563af86880) ) + ROM_LOAD16_BYTE( "50730.8c", 0x000001, 0x80000, CRC(54e1731d) SHA1(c3f60c4412665b379b4b630ead576691d7b2a598) ) + ROM_LOAD16_BYTE( "50760.10b", 0x100000, 0x80000, CRC(8fcb5da3) SHA1(86bd4f89e860cd476a026c21a87f34b7a208c539) ) + ROM_LOAD16_BYTE( "50750.10c", 0x100001, 0x80000, CRC(0e58bf9e) SHA1(5e04a637fc81fd48c6e1626ec06f2f1f4f52264a) ) + ROM_LOAD16_BYTE( "50780.12b", 0x200000, 0x80000, CRC(6dfd8a86) SHA1(4d0c9f2028533ebe51f2963cb776bde5c802883e) ) + ROM_LOAD16_BYTE( "50770.12c", 0x200001, 0x80000, CRC(118e6baf) SHA1(8e14baa967af87a74558f80584b7d483c98112be) ) + + ROM_REGION( 0x80000, REGION_SOUND1, 0 ) /* Samples */ + ROM_LOAD( "50710.1c", 0x00000, 0x80000, CRC(72ae072f) SHA1(024af2ae6aa12b7f76d12a9c589f07ec7f47e395) ) // 2 banks +ROM_END + + +/*************************************************************************** + +Hana Kagerou +(c)1996 Nakanihon (Dynax) + +CPU: KL5C80A12 + +Sound: YM2413 + M6295? + +OSC: 20.000MHz + 28.63636MHz + +Custom: (70C160F011) + + +NM5101.1C samples + +NM5102.5B prg. + +NM5103.8C chr. +NM5104.8B +NM5105.10C +NM5106.10B +NM5107.12C +NM5108.12B + +***************************************************************************/ + +ROM_START( hkagerou ) + ROM_REGION( 0x90000+16*0x1000, REGION_CPU1, 0 ) /* Z80 Code */ + ROM_LOAD( "nm5102.5b", 0x00000, 0x80000, CRC(c56c0856) SHA1(9b3c17c80498c9fa0ea91aa876aa4853c95ebb8c) ) + ROM_RELOAD( 0x10000, 0x80000 ) + + ROM_REGION( 0xe80000, REGION_GFX1, 0 ) /* blitter data */ + + ROM_LOAD16_BYTE( "nm5104.8b", 0xc00000, 0x080000, CRC(e91dd92b) SHA1(a4eb8a6237e63639da5fc1bc504c8dc2aee99ff5) ) + ROM_LOAD16_BYTE( "nm5103.8c", 0xc00001, 0x080000, CRC(4d4e248b) SHA1(f981ba8a05bac59c665fb0fd201ea8ff3bd87a3c) ) + ROM_LOAD16_BYTE( "nm5106.10b", 0xd00000, 0x080000, CRC(0853c32d) SHA1(120094d439f6bee05681e5d22998616639412011) ) + ROM_LOAD16_BYTE( "nm5105.10c", 0xd00001, 0x080000, CRC(f109ec10) SHA1(05b86f7e02329745b6208941d5ca02d392e8526f) ) + ROM_LOAD16_BYTE( "nm5108.12b", 0xe00000, 0x040000, CRC(d0a99b19) SHA1(555ba04f13e6f372f2b5fd6b6bafc9de65c78505) ) + ROM_LOAD16_BYTE( "nm5107.12c", 0xe00001, 0x040000, CRC(65a0ebbd) SHA1(81c108ed647b8f8c2903c4b01c8bc314ecfd9796) ) + + ROM_REGION( 0x80000, REGION_SOUND1, 0 ) /* Samples */ + ROM_LOAD( "nm5101.1c", 0x00000, 0x80000, CRC(bf7a397e) SHA1(163dfe68873bfcdf28bf11f235b3ca17e8bbf02d) ) // 2 banks +ROM_END + + +/*************************************************************************** + +Mahjong Reach Ippatsu +(c)1998 Nihon System/Dynax + +CPU: KL5C80A12 + +Sound: YM2413 + M6295 + +OSC: 20.000MHz + 28.63636MHz + 32.768KHz + +Custom: (70C160F011) +Others: M6242B (RTC) + + +52601.1C samples + +52602-N.5B prg. + +52603.8C chr. +52604.8B +52605.10C +52606.10B +52607.12C +52608.12B + +***************************************************************************/ + +ROM_START( mjreach1 ) + ROM_REGION( 0x90000+16*0x1000, REGION_CPU1, 0 ) /* Z80 Code */ + ROM_LOAD( "52602-n.5b", 0x00000, 0x80000, CRC(6bef7978) SHA1(56e38448fb03e868094d75e5b7de4e4f4a4e850a) ) + ROM_RELOAD( 0x10000, 0x80000 ) + + ROM_REGION( 0x500000, REGION_GFX1, 0 ) /* blitter data */ + ROM_LOAD16_BYTE( "52604.8b", 0x000000, 0x100000, CRC(6ce01bb4) SHA1(800043d8203ab5560ed0b24e0a4e01c14b6a3ac0) ) + ROM_LOAD16_BYTE( "52603.8c", 0x000001, 0x100000, CRC(16d2c169) SHA1(3e50b1109c86d0e8f931ce5a3abf20d807ebabba) ) + ROM_LOAD16_BYTE( "52606.10b", 0x200000, 0x100000, CRC(07fe5dae) SHA1(221ec21c2d84497af5b769d7409f8775be933783) ) + ROM_LOAD16_BYTE( "52605.10c", 0x200001, 0x100000, CRC(b5d57163) SHA1(d6480904bd72d298d48fbcb251b902b0b994cab1) ) + ROM_LOAD16_BYTE( "52608.12b", 0x400000, 0x080000, CRC(2f93dde4) SHA1(8efaa920e485f50ef7f4396cc8c47dfbfc97bd01) ) + ROM_LOAD16_BYTE( "52607.12c", 0x400001, 0x080000, CRC(5e685c4d) SHA1(57c99fb791429d0edb7416cffb4d1d1eb34a2813) ) + + ROM_REGION( 0x80000, REGION_SOUND1, 0 ) /* Samples */ + ROM_LOAD( "52601.1c", 0x00000, 0x80000, CRC(52666107) SHA1(1e1c17b1da7ded5fc52422c7e569ef02af1ee11d) ) // 2 banks +ROM_END + +/*************************************************************************** + +Mahjong Chuukanejyo +Dynax, 1995 + +PCB Layout +---------- +D11107218L1 +|-----------------------------------------------| +|10WAY 18WAY D12101 5.5V_BATT| +| 358 358 6606 | +| VOL 6868A | +| 16MHz | +| 95101 62256 | +| TMPZ84C015F-6 | +| D12102 | +|2 3631 | +|8 | +|W PAL | +|A 28.322MHz | +|Y | +| PAL | +| 70C160F009 | +| D12103 D12104 | +| TC524256Z-12 | +| TC524256Z-12 D12105 D12106 | +|DIP1 DIP2 TC524256Z-12 | +|DIP3 DIP4 TC524256Z-12 D12107 D12108 | +|-----------------------------------------------| +Notes: + Main CPU is Toshiba TMPZ84C015F-6 (QFP100) + 95101 - Unknown 40 pin DIP, maybe equivalent to AY-3-8910? + 6868A - Unknown 18 pin DIP, maybe some other sound related chip or a PIC? + 3631 - Unknown 18 pin DIP, maybe RTC or a PIC? + 6606 - Unknown QFP44, probably OKI M6295? + 70C160F009 - QFP208 Dynax Custom + + +***************************************************************************/ + +ROM_START( mjchuuka ) + ROM_REGION( 0x90000+16*0x1000, REGION_CPU1, 0 ) /* Z80 Code */ + ROM_LOAD( "d12102.5b", 0x00000, 0x80000, CRC(585a0a8e) SHA1(94b3eede36117fe0a34b61454484c72cd7f0ce6a) ) + ROM_RELOAD( 0x10000, 0x80000 ) + + ROM_REGION( 0x300000, REGION_GFX1, ROMREGION_ERASEFF ) /* blitter data */ + ROM_LOAD16_BYTE( "d12103.11c", 0x000000, 0x080000, CRC(83bfc841) SHA1(36547e737244f95004c598adeb46cebce9ab3231) ) + ROM_LOAD16_BYTE( "d12104.11a", 0x000001, 0x080000, CRC(1bf6220a) SHA1(ea18fdf6e1298a3b4c91fbf6219b1edcfecaeca3) ) + ROM_LOAD16_BYTE( "d12105.12c", 0x100000, 0x080000, CRC(3424c8ac) SHA1(ee48622b478d39c6bdb5a18cab204e14f7d54f7a) ) + ROM_LOAD16_BYTE( "d12106.12a", 0x100001, 0x080000, CRC(9052bd09) SHA1(3e8e32dea6c0cea895b7f16883e500e487689e72) ) + ROM_LOAD16_BYTE( "d12107.13c", 0x280000, 0x020000, CRC(184afa94) SHA1(57566123a6dde661770740ad7a6c364c7ef5de86) ) // 1xxxxxxxxxxxxxxxx = 0xFF + ROM_LOAD16_BYTE( "d12108.13a", 0x280001, 0x020000, CRC(f8e8558a) SHA1(69e64c83945c6462b704b6d9d0250c9d98f66859) ) // 1xxxxxxxxxxxxxxxx = 0xFF + + ROM_REGION( 0x80000, REGION_SOUND1, 0 ) /* Samples */ + ROM_LOAD( "d12101.1b", 0x00000, 0x80000, CRC(9759c65e) SHA1(cf098c07616b6d2a2ba10ff6ae0006442b675326) ) +ROM_END + + +/*************************************************************************** + +Mahjong The Dai Chuuka Ken (China Version) +Dynax, 1995 + +PCB Layout +---------- + +D11107218L1 DYNAX INC. NAGOYA JAPAN +|-----------------------------------------------------| +|10-WAY 18-WAY 1 5.5V| +| 6606 x | +| MB3712 VOL 358 | +| 358 | +| 16MHz 43256 | +| 6868A | +| 95101 Z84C015 2 | +| | +|2 3631 | +|8 | +|W | +|A PAL | +|Y 28.322MHz PAL | +| | +| |---------| | +| |NAKANIHON| | +| |70C160F009 3 4 | +| 44C251 | | | +| 44C251 | | 5 6 | +| DSW1 DSW2 44C251 |---------| | +| DSW3 DSW4 44C251 7 8 | +|-----------------------------------------------------| +Notes: + PCB uses common 10-way/18-way and 28-way Mahjong pinouts + 5.5V - Battery + 6606 - Compatible to M6295 (QFP44) + 6868A - compatible to YM2413 (DIP18) + 3631 - Unknown DIP18 chip (maybe RTC?) + Z84C015 - Toshiba TMPZ84C015BF-6 Z80 compatible CPU (clock input 16.0MHz) + 44C251 - Texas Instruments TMS44C251-12SD 256k x4 Dual Port VRAM (ZIP28) + 95101 - Winbond 95101, compatible to AY-3-8910 (DIP40) + 43256 - NEC D43256 32k x8 SRAM (DIP28) + 70C160F009 - Custom Dynax graphics generator (QFP160) + All DIPSW's have 10 switches per DIPSW + All ROMs are 27C040 + 1 - Sound samples + 2 - Main program + 3,4 - Graphics + 5-8 - unused DIP32 sockets + + The same PCB is used with 'Mahjong Zhong Hua Er Nu', with ROM locations + as follows.... + 1 - D1111-A.1B + 2 - D12102.5B + 3 - D12103.11C + 4 - D12104.11A + 5 - D12105.12C + 6 - D12106.12A + 7 - D12107.13C + 8 - D12108.13A + +***************************************************************************/ + +ROM_START( mjdchuka ) + ROM_REGION( 0x90000+16*0x1000, REGION_CPU1, 0 ) /* Z80 Code */ + ROM_LOAD( "2.5b", 0x00000, 0x80000, CRC(7957b4e7) SHA1(8b76c15694e42ff0b2ec5aeae059bf342f6bf476) ) + ROM_RELOAD( 0x10000, 0x80000 ) + + ROM_REGION( 0x100000, REGION_GFX1, ROMREGION_ERASEFF ) /* blitter data */ + ROM_LOAD16_BYTE( "3.11c", 0x000000, 0x080000, CRC(c66553c3) SHA1(6e5380fdb97cc8b52986f3a3a8cac43c0f38cf54) ) + ROM_LOAD16_BYTE( "4.11a", 0x000001, 0x080000, CRC(972852fb) SHA1(157f0a772bf060efc39033b10e63a6cb1022edf6) ) + + ROM_REGION( 0x80000, REGION_SOUND1, 0 ) /* Samples */ + ROM_LOAD( "1.1b", 0x00000, 0x80000, CRC(9759c65e) SHA1(cf098c07616b6d2a2ba10ff6ae0006442b675326) ) +ROM_END + + +/*************************************************************************** + +The First Funky Fighter +Nakanihon, 1994 + +PCB Layout +---------- + +N7403208L-2 +|------------------------------------------------------------------| +| VR1 7401 7402 32.768kHz M6242 3V_BATT| +| VR2 358 PAL M6295 TC55257 PAL | +| YM2413 TC5563 16MHz | +| 358 7403 | +| YM2149 Z80 TMPZ84C015BF-8 | +| | +|J | +|A | +|M NL-002 PAL | +|M | +|A DSW(10) | +| | +| DSW(10) | +| | +| TC5588 28.6363MHz | +| |-ROM-sub-board-N73RSUB-| +| | | +| DSW(4) |NL-005 PAL | +| SN75179 | | Sub-board contains 12 sockets. +| | 7404 7411 |----------- Only these 3 are populated. +| | 7405 7410 / | +|DB9 OMRON NL-006 TC524258BZ-10 7406 7409/ | +| G6A-474P TC524258BZ-10 TC524258BZ-10 7407 | +| TC524258BZ-10 TC524258BZ-10 7408 | +|DB9 TC524258BZ-10 PAL | +| | (on sub) | +|------------------------------------------|-----------------------| + +the second halves of 7408.13b, 7409.4b, 7410.3b and 7411.2b are identical + +***************************************************************************/ + +ROM_START( funkyfig ) + ROM_REGION( 0x90000 + 0x1000*8, REGION_CPU1, 0 ) /* Z80 Code + space for banked RAM */ + ROM_LOAD( "7403.3c", 0x00000, 0x80000, CRC(ad0f5e14) SHA1(82de58d7ba35266f2d96503d72487796a9693996) ) + ROM_RELOAD( 0x10000, 0x80000 ) + + ROM_REGION( 0x20000, REGION_CPU2, 0 ) /* Z80 Code */ + ROM_LOAD( "7401.1h", 0x00000, 0x20000, CRC(0f47d785) SHA1(d57733db6dcfb4c2cdaad04b5d3f0f569a0e7461) ) // 1xxxxxxxxxxxxxxxx = 0xFF + +ROM_REGION( 0x500000, REGION_GFX1, ROMREGION_ERASE00 ) /* blitter data */ + ROM_LOAD( "7404.8b", 0x000000, 0x080000, CRC(aa4ddf32) SHA1(864890795a238ab34a85ca55a387d7e5efafccee) ) // \ 7e6f + + ROM_LOAD( "7405.9b", 0x080000, 0x080000, CRC(fc125bd8) SHA1(150578f67d89be59eeeb811c159a789e5e9c993e) ) // / 35bb = b42a OK + ROM_LOAD( "7406.10b", 0x100000, 0x080000, BAD_DUMP CRC(04a214b1) SHA1(af3e652377f5652377c7dedfad7c2677695eaf46) ) // \ af08 + + ROM_LOAD( "7407.11b", 0x180000, 0x080000, BAD_DUMP CRC(635d4052) SHA1(7bc2f20d633c69352fc2d5634349c83055c99408) ) // / 6d64 = 1c6c ERR (should be 1c68!) + ROM_LOAD( "7409.4b", 0x200000, 0x100000, CRC(064082c3) SHA1(26b0eec56b06365740b213b34e33a4b94ebc1d25) ) // \ 15bd + + ROM_LOAD( "7410.3b", 0x280000, 0x100000, CRC(0ba67874) SHA1(3d984c77a843501e1075cadcc27820a35410ea3b) ) // / 2e4c = 4409 OK + ROM_LOAD( "7408.13b", 0x300000, 0x100000, CRC(9efe4c60) SHA1(6462dca2af38517639bd2f182e68b7b1fc98a312) ) // 0f46 + 1825 = 276b OK + ROM_LOAD( "7411.2b", 0x400000, 0x100000, CRC(1e9c73dc) SHA1(ba64de6168dc626dc89d38b3f9d8991163f5e63e) ) // f248 + 1825 OK (first half) + + ROM_REGION( 0x40000, REGION_SOUND1, 0 ) /* Samples */ + ROM_LOAD( "7402.1e", 0x000000, 0x040000, CRC(5038cc34) SHA1(65618b232a6592ad36f4abbaa40625c208a015fd) ) +ROM_END + +/*************************************************************************** + +The Mysterious World +(c) 1994 DynaX + +Board has a sticker labeled D7707308L1 +The actual PCB is printed as D7107058L1-1 + +Most all chips are surface scratched + +OSC: 24.000MHz, 14.318MHz +4 x 10 Switch Dipswitch +1 4 Switch Dipswitch +VR1, VR2 & Reset Switch +3.6V Ni/CD Battery +OKI M6242B - Real Time Clock + +56 pin Non-JAMMA Connector +20 pin unknown Connector +36 pin unknown Connector + +Sound Chips: +K-665 (OKI M6295) +YM2149F +YM2413 + +***************************************************************************/ + +ROM_START( mjmyster ) + ROM_REGION( 0x90000 + 0x1000*8, REGION_CPU1, 0 ) /* Z80 Code + space for banked RAM */ + ROM_LOAD( "77t2.c3", 0x00000, 0x40000, CRC(b1427cce) SHA1(1640f5bb6275cce92e38cf3e0c788b4e65606459) ) + ROM_RELOAD( 0x10000, 0x40000 ) + + ROM_REGION( 0x1a0000, REGION_GFX1, ROMREGION_ERASE00 ) /* blitter data */ + ROM_LOAD( "77t6.b12", 0x000000, 0x080000, CRC(a287589a) SHA1(58659dd7e019d1d32efeaec548c84a7ded637c50) ) + ROM_LOAD( "77t5.b11", 0x080000, 0x080000, CRC(a3475059) SHA1(ec86dcea3314b65d391a970680c021899c16449e) ) + ROM_LOAD( "77t4.b10", 0x100000, 0x080000, CRC(f45c24d6) SHA1(0eca68f2ca5722717f27ac0839359966daa2715b) ) + ROM_LOAD( "77t3.b9", 0x180000, 0x020000, CRC(8671165b) SHA1(23fad112909e82ac9d25dbb69bf6334f30fa6540) ) + + ROM_REGION( 0x40000, REGION_SOUND1, 0 ) /* Samples */ + ROM_LOAD( "77t1.d1", 0x000000, 0x020000, CRC(09b7a9b2) SHA1(64d9ccbb726bb6c5b362afc92bca2e3db87fd454) ) +ROM_END + + +/*************************************************************************** + +Mahjong The Mysterious World +Dynax, 1994 + +PCB Layout +---------- + +(no number) +|-------------------------------------------------------| +|MB3712 VOL 1.1E M6242B | +| K-665 32.768kHz PAL | +| YM2413 62256 | +| 2.3D | +| DSW5(8) YM2149 TMPZ84C015 | +| | +|M | +|A 16MHz| +|H PAL | +|J | +|O NL-002 | +|N PAL | +|G | +| 28.636MHz | +|DSW1(10) CY7C185 | +| | +|DSW2(10) 1108F0405 *** 1427F0071 3.10B | +| | +|DSW3(10) 4.11B | +| TC524256Z-10 TC524256Z-10 | +|DSW4(10) TC524256Z-10 TC524256Z-10 PAL PAL 5.12B | +|-------------------------------------------------------| +Notes: + TMPZ84C015 - Toshiba TMPZ84C015F-6 (QFP100). Clocks 16.000MHz (pins 65 & 66), 8.000MHz (pins 68 & 69) + 62256 - 32k x8 SRAM (DIP28) + TC524256Z-10 - Toshiba TC524256Z-10 256k x4 Dual Port VRAM (ZIP28) + 1427F0071 \ Dynax Custom ICs + 1108F0405 / + NL-002 / + *** - Unknown QFP100 (surface scratched) + K-665 - == Oki M6295 (QFP44). Clock 1.02272MHz [28.636/28]. pin 7 = high + YM2149 - Clock 3.579545MHz [28.636/8] + YM2413 - Clock 3.579545MHz [28.636/8] + VSync - 61Hz + HSync - 15.27kHz + +***************************************************************************/ + +ROM_START( mjmywrld ) + ROM_REGION( 0x90000 + 0x1000*8, REGION_CPU1, 0 ) /* Z80 Code + space for banked RAM */ + ROM_LOAD( "2.3d", 0x00000, 0x40000, CRC(a1ff31fa) SHA1(f132aaf59570cbbd2c4eff3ee7bd4cec26ce2fbb) ) + ROM_RELOAD( 0x10000, 0x40000 ) + + ROM_REGION( 0x1a0000, REGION_GFX1, ROMREGION_ERASE00 ) /* blitter data */ + ROM_LOAD( "5.12b", 0x000000, 0x100000, CRC(a1f26722) SHA1(604780c1df622a1fb05ea8175acfa774cbe9f6e1) ) + ROM_LOAD( "4.11b", 0x100000, 0x080000, CRC(f45c24d6) SHA1(0eca68f2ca5722717f27ac0839359966daa2715b) ) + ROM_LOAD( "3.10b", 0x180000, 0x020000, CRC(8671165b) SHA1(23fad112909e82ac9d25dbb69bf6334f30fa6540) ) + + ROM_REGION( 0x40000, REGION_SOUND1, 0 ) /* Samples */ + ROM_LOAD( "1.1e", 0x00000, 0x20000, CRC(09b7a9b2) SHA1(64d9ccbb726bb6c5b362afc92bca2e3db87fd454) ) +ROM_END + + +/*************************************************************************** + +Hanafuda Hana Ginga +Dynax, 1994 + +PCB Layout +---------- + +D8102048L1 (almost same PCB as The Mysterious World) +|-------------------------------------------------------| +|MB3712 VOL DSW1(10) M6242B 62256 SW | +| K-665 32.768kHz | +| DSW2(10) BATTERY | +| 8101.2B | +| DSW5(4) DSW3(10) PAL TMPZ84C015 | +| | +|M YM2413 DSW4(10) | +|A 16MHz| +|H YM2149 | +|J | +|O NL-002 PAL | +|N | +|G 8102.9A | +| 28.636MHz | +| CY7C185 8103.10A | +| | +| 1108F0405 *** 1427F0071 8104.11A | +| | +| | +| TC524256Z-10 TC524256Z-10 | +| TC524256Z-10 TC524256Z-10 PAL PAL | +|-------------------------------------------------------| +Notes: + TMPZ84C015 - Toshiba TMPZ84C015F-6 (QFP100). Clocks 16.000MHz (pins 65 & 66), 8.000MHz (pins 68 & 69) + 62256 - 32k x8 SRAM (DIP28) + TC524256Z-10 - Toshiba TC524256Z-10 256k x4 Dual Port VRAM (ZIP28) + 1427F0071 \ Dynax Custom ICs + 1108F0405 / + NL-002 / + *** - Unknown QFP100 (surface scratched) + K-665 - == Oki M6295 (QFP44). Clock 1.02272MHz [28.636/28]. pin 7 = high + YM2149 - Clock 3.579545MHz [28.636/8] + YM2413 - Clock 3.579545MHz [28.636/8] + VSync - 61Hz + HSync - 15.27kHz + SW - This resets the PCB and also clears the RAM (clears credits etc) + It is used on almost all Mahjong games by Dynax and IGS + +***************************************************************************/ + +ROM_START( hginga ) + ROM_REGION( 0x90000 + 0x1000*8, REGION_CPU1, 0 ) /* Z80 Code + space for banked RAM */ + ROM_LOAD( "8101.2b", 0x00000, 0x40000, CRC(77a64b71) SHA1(3426998746c834435ff10a8d1c6502ea64a5f2e2) ) + ROM_RELOAD( 0x10000, 0x40000 ) + + ROM_REGION( 0x180000, REGION_GFX1, ROMREGION_ERASEFF ) /* blitter data */ + ROM_LOAD( "8102.9a", 0x000000, 0x80000, CRC(0074af23) SHA1(39cd978bcc34b27fc896094cf2dd3b7d4596ab00) ) + ROM_LOAD( "8103.10a", 0x080000, 0x80000, CRC(a3a4ecb5) SHA1(08264cf131fd4c02d8b5925564cf8daa56e0bbc2) ) + ROM_LOAD( "8104.11a", 0x100000, 0x20000, CRC(24513af9) SHA1(ee1f440b64c1f8c1efc6f0c60e25cab257407865) ) + ROM_RELOAD( 0x120000, 0x20000 ) + ROM_RELOAD( 0x140000, 0x20000 ) + ROM_RELOAD( 0x160000, 0x20000 ) +ROM_END + + +/*************************************************************************** + +Mahjong The Mysterious Orient +Dynax, 1994 + +PCB Layout +---------- + +D7107058L1-1 +|-------------------------------------------------------| +|MB3712 VOL 7101.1E M6242B | +| K-665 32.768kHz PAL | +| YM2413 62256 | +| 7102.3D | +| DSW5(4) YM2149 TMPZ84C015 | +| | +|M | +|A 14.31818MHz| +|H PAL | +|J | +|O NL-002 | +|N PAL | +|G | +| | +|DSW1(10) 6116 | +| | +|DSW2(10) 1108F0405 1427F0071 7103.10B | +| | +|DSW3(10) 24MHz 7104.11B | +| TC524256Z-10 TC524256Z-10 | +|DSW4(10) TC524256Z-10 TC524256Z-10 PAL PAL 7105.12B | +|-------------------------------------------------------| +Notes: + TMPZ84C015 - Toshiba TMPZ84C015F-6 (QFP100). Clocks 14.31818 (pins 65 & 66), 7.15909MHz (pins 68 & 69) + 62256 - 32k x8 SRAM (DIP28) + TC524256Z-10 - Toshiba TC524256Z-10 256k x4 Dual Port VRAM (ZIP28) + 1427F0071 \ Dynax Custom ICs + 1108F0405 / + NL-002 / + K-665 - == Oki M6295 (QFP44). Clock 1.02272MHz [14.31818/14]. pin 7 = high + YM2149 - Clock 1.7897725MHz [14.31818/8] + YM2413 - Clock 3.579545MHz [14.31818/4] + VSync - 61Hz + HSync - 15.27kHz + +***************************************************************************/ + +ROM_START( mjmyornt ) + ROM_REGION( 0x90000 + 0x1000*8, REGION_CPU1, 0 ) /* Z80 Code + space for banked RAM */ + ROM_LOAD( "7102.3d", 0x00000, 0x40000, CRC(058f779b) SHA1(97253a86b2600c295f67e566ee3c0aa693ed117e) ) + ROM_RELOAD( 0x10000, 0x40000 ) + + ROM_REGION( 0x1a0000, REGION_GFX1, 0 ) /* blitter data */ + ROM_LOAD( "7105.12b", 0x000000, 0x100000, CRC(35ca0079) SHA1(41b950b6fb9b216671d55dc399acb058ec80391f) ) + ROM_LOAD( "7104.11b", 0x100000, 0x080000, CRC(6d0fd29a) SHA1(9b31668acf1790d9aecd1f8e8c0cb52a7a625d2d) ) + ROM_LOAD( "7103.10b", 0x180000, 0x020000, CRC(88511487) SHA1(eae3008ecfcfa9aed667e69742b91d8e9f7302ec) ) + + ROM_REGION( 0x40000, REGION_SOUND1, 0 ) /* Samples */ + ROM_LOAD( "7101.1e", 0x00000, 0x20000, CRC(09b7a9b2) SHA1(64d9ccbb726bb6c5b362afc92bca2e3db87fd454) ) +ROM_END + + +/*************************************************************************** + +Mahjong The Mysterious Universe +Dynax, 1994 + +PCB Layout +---------- + +D7107058L1-1 +|-------------------------------------------------------| +|MB3712 VOL 1.1E M6242B | +| K-665 32.768kHz PAL | +| YM2413 62256 | +| 2.3D | +| DSW5(8) YM2149 TMPZ84C015 | +| | +|M | +|A 14.31818MHz| +|H PAL | +|J | +|O NL-002 | +|N PAL | +|G | +| | +|DSW1(10) 6116 3.9B | +| | +|DSW2(10) 1108F0405 1427F0071 4.10B | +| | +|DSW3(10) 24MHz 5.11B | +| TC524256Z-10 TC524256Z-10 | +|DSW4(10) TC524256Z-10 TC524256Z-10 PAL PAL 6.12B | +|-------------------------------------------------------| +Notes: + TMPZ84C015 - Toshiba TMPZ84C015F-6 (QFP100). Clocks 14.31818 (pins 65 & 66), 7.15909MHz (pins 68 & 69) + 62256 - 32k x8 SRAM (DIP28) + TC524256Z-10 - Toshiba TC524256Z-10 256k x4 Dual Port VRAM (ZIP28) + 1427F0071 \ Dynax Custom ICs + 1108F0405 / + NL-002 / + K-665 - == Oki M6295 (QFP44). Clock 1.02272MHz [14.31818/14]. pin 7 = high + YM2149 - Clock 1.7897725MHz [14.31818/8] + YM2413 - Clock 3.579545MHz [14.31818/4] + VSync - 61Hz + HSync - 15.27kHz + +***************************************************************************/ + +ROM_START( mjmyuniv ) + ROM_REGION( 0x90000 + 0x1000*8, REGION_CPU1, 0 ) /* Z80 Code + space for banked RAM */ + ROM_LOAD( "2.3d", 0x00000, 0x40000, CRC(3284d714) SHA1(be2d5c5129ba9d689e030cb53bc30ed01c941703) ) + ROM_RELOAD( 0x10000, 0x40000 ) + + ROM_REGION( 0x600000, REGION_GFX1, 0 ) /* blitter data */ + // gap + ROM_LOAD( "5.11b", 0x400000, 0x80000, CRC(a287589a) SHA1(58659dd7e019d1d32efeaec548c84a7ded637c50) ) + ROM_LOAD( "6.12b", 0x480000, 0x80000, CRC(a3475059) SHA1(ec86dcea3314b65d391a970680c021899c16449e) ) + ROM_LOAD( "3.9b", 0x500000, 0x80000, CRC(f45c24d6) SHA1(0eca68f2ca5722717f27ac0839359966daa2715b) ) + ROM_LOAD( "4.10b", 0x580000, 0x80000, CRC(57fb94cc) SHA1(b0c7bd3fda19f877ab908c666aef79e208c5bfc3) ) + + ROM_REGION( 0x40000, REGION_SOUND1, 0 ) /* Samples */ + ROM_LOAD( "1.1e", 0x00000, 0x20000, CRC(09b7a9b2) SHA1(64d9ccbb726bb6c5b362afc92bca2e3db87fd454) ) +ROM_END + +/*************************************************************************** + +Panel & Variety Akamaru Q Jousyou Dont-R +(c)1996 Dynax (distributed by B&F) + +CPU: TMP68HC000N-12 +Sound: YM2413, YMZ284-D, M6295 (VRx2, 1 for BGM, 1 for Voice) +OSC: 24.00000MHz (near CPU), 28.63636MHz (near sound section) +RTC: 62421B +Custom: NAKANIHON NL-005 +PLD: Actel A1010B (printed NM500) + +ROMs (on subboard): +50101.1H (TMS 27C040) +50102.1G (TMS 27C040) +50103.1F (TMS 27C040) +50104.1E (TMS 27C040) +50105.1D (TMS 27C040) +50106.1C (TMS 27C040) +50107.1B (TMS 27C040) +50108.1A (TMS 27C040) +50109.2H (TC538000) +50110.3H (TC538000) +50111.4H (TMS 27C040) +50112.2D (TC538000) +50113.3D (TMS 27C040) +50114.4D (TMS 27C040) + +***************************************************************************/ + +ROM_START( akamaru ) + ROM_REGION( 0x200000, REGION_CPU1, 0 ) /* 68000 Code */ + ROM_LOAD16_BYTE( "50107.1b", 0x000000, 0x080000, CRC(8364d627) SHA1(ed445561b3a35e6445d1074000621554a6f26fc4) ) + ROM_LOAD16_BYTE( "50105.1d", 0x000001, 0x080000, CRC(42ff4bec) SHA1(4bab20706542056d39dfcd91314523bf0f7fff07) ) + ROM_LOAD16_BYTE( "50108.1a", 0x100000, 0x080000, CRC(1520ecad) SHA1(eaf44511148252eac0c7a7aab9bd689f87e5a40f) ) + ROM_LOAD16_BYTE( "50106.1c", 0x100001, 0x080000, CRC(8e081747) SHA1(ef7fb469455671ca7982c2455e8cb113c2750e30) ) + + ROM_REGION( 0x480000, REGION_GFX1, 0 ) /* blitter data */ + ROM_LOAD( "50109.2h", 0x000000, 0x100000, CRC(cdff154d) SHA1(d9cdf159cd55fef0dd1abe07c2f19f05f63b2d1e) ) + ROM_LOAD( "50112.2d", 0x100000, 0x100000, CRC(7fdd9853) SHA1(d4ada01fa49b2932d02df5eb3d3e7eaad535df0b) ) + ROM_LOAD( "50110.3h", 0x200000, 0x100000, CRC(06ca4d87) SHA1(c80708df3613d36950ba5cc98d36336533ee7699) ) + ROM_LOAD( "50113.3d", 0x300000, 0x080000, CRC(c9a571cd) SHA1(6493d458a8adc0774d6c0ff67ba272a8f6e9ce07) ) + ROM_LOAD( "50111.4h", 0x380000, 0x080000, CRC(b2de7a3c) SHA1(12b3e59f09dbad35a7a98e55ba64041cdb341488) ) + ROM_LOAD( "50114.4d", 0x400000, 0x080000, CRC(2af39dfd) SHA1(61cfced3807a80be3233d1df3eedad25b796a9cf) ) + + ROM_REGION( 0x300000, REGION_SOUND1, 0 ) /* Samples */ + // bank 0, 1 + ROM_LOAD( "50101.1h", 0x080000, 0x080000, CRC(6bef6cab) SHA1(bd1c7e06ac4fc9de368ad90f0a9fc602024eda35) ) // bank 2, 3 + ROM_LOAD( "50102.1g", 0x100000, 0x080000, CRC(056ac348) SHA1(26c34692dc858928268299743857c69e00eb969d) ) // bank 4, 5 + // bank 6, 7 + ROM_LOAD( "50104.1e", 0x200000, 0x080000, CRC(790f18c1) SHA1(72c1c6f711267e1b57dedad04bac44e3e0829725) ) // bank 8, 9 + ROM_LOAD( "50103.1f", 0x280000, 0x080000, CRC(aff3a753) SHA1(1ee4464107531d90a1decb85c5a0fb937dd6706b) ) // bank 10, 11 +ROM_END + +/*************************************************************************** + +Mahjong Fantasic Love +Nakanihon, 1996 + +PCB Layout +---------- +no number (scratched off) Looks like Don Den Lover h/w +|--------------------------------------------------| +|UPC1242H BATTERY P1 | +| M6295 TC55257 | +| * | +| 72421B_RTC TC55257 | +|YM2413 YMZ284-D PAL | +| | +| | +|J | +|A 24MHz | +|M 28.63636MHz | +|M M514262 | +|A | +| M514262 | +| |--------| | +| | | M514262 | +| | NL-005 | | +| TC5588 | | M514262 | +| | | | +| |--------| M514262 | +|DSW1(8) P2 | +|--------------------------------------------------| +Notes: + * - SDIP64 socket, not populated + P1/P2 - Connector joining to ROM daughterboard + TC55257 - 32k x8 SRAM + TC5588 - 8k x8 SRAM + M514262 - OKI M514262-70Z 262144-word x 4-bit Multiport DRAM + YMZ284 - Yamaha YMZ284-D Software Controlled Melody and Effect Sound Generator (DIP16) + Software compatible with YM2149. Clock 3.579545MHz [28.63636/8] + YM2413 - OPLL FM Sound Generator (DIP18). Clock 3.579545MHz [28.63636/8] + M6295 - Clock 1.02272MHz [28.63636/28]. Pin7 HIGH + VSync - 60Hz + HSync - 15.28kHz + + +Top Board +--------- +NS5000101 +|---------------------------------| +| 16MHz | +| & * | +| | +| | +| | +| DSW1(8)| +| | +|50001 50003 50005 50007 | +| 50002 50004 50006 | +| | +| | +|50008 50010 50012 | +| 50009 50011 50013| +| | +| | +|---------------------------------| +Notes: + & - Unknown PLCC68 chip (surface scratched). Maybe CPLD/FPGA or custom? Doesn't + look like 68000 as there is no measurable clock input on any pins. + * - Unknown QFP100 (surface scratched). Clock input of 16MHz. Possibly TMPZ84C015? + +***************************************************************************/ + +ROM_START( mjflove ) + ROM_REGION( 0x90000+16*0x1000, REGION_CPU1, 0 ) /* Z80 Code */ + ROM_LOAD( "50004.2e", 0x00000, 0x80000, CRC(20afcdec) SHA1(b3e7d6083dab812a497b69a501e9d993a8ca86e7) ) + ROM_RELOAD( 0x10000, 0x80000 ) + + ROM_REGION( 0x3c0000, REGION_GFX1, 0 ) /* blitter data */ + ROM_LOAD( "50005.2d", 0x000000, 0x80000, CRC(6494d5ad) SHA1(2313ee2f897320715c3de9a0de5c66e06b763a5f) ) + ROM_LOAD( "50006.2c", 0x080000, 0x80000, CRC(a1d61eb7) SHA1(4755c3843890f4682d5e5804153baba3d98ac2cc) ) + ROM_LOAD( "50007.2b", 0x100000, 0x80000, CRC(d79ea2f5) SHA1(9c783ee8fe1f646ad2402676c3b924678955a964) ) + ROM_LOAD( "50009.3h", 0x180000, 0x80000, CRC(cba17351) SHA1(22f901bcd7d1513a4fb56fb95f8568c842a3d42a) ) + ROM_LOAD( "50013.3a", 0x200000, 0x80000, CRC(ebb7c8bd) SHA1(16b4584d2a15c092ad7b2538850a39c81a5db753) ) + ROM_LOAD( "50010.3d", 0x280000, 0x80000, CRC(62c05df9) SHA1(da60ba77d2bcc560abfba9ca19586f90c07c4411) ) + ROM_LOAD( "50011.3c", 0x300000, 0x80000, CRC(7e05f586) SHA1(4dd17da3922365b9a1424f270ad07c5f6848558b) ) + ROM_LOAD( "50012.3b", 0x380000, 0x40000, CRC(9853e5e4) SHA1(8596459ab8614dbd2ddd068afb1b4655cbe3bb08) ) + + ROM_REGION( 0x200000, REGION_SOUND1, 0 ) /* Samples */ + ROM_LOAD( "50002.2h", 0x000000, 0x80000, CRC(955034db) SHA1(190f37b77df0331243d52a60ddbd9c1398053f18) ) // 0,1 + ROM_LOAD( "50003.2f", 0x080000, 0x80000, CRC(8845734a) SHA1(c44d006cdf41da0187283faa8d060ed5d2d183fd) ) // 2,3 + ROM_LOAD( "50001.2j", 0x100000, 0x80000, CRC(6c0a93fd) SHA1(6a4359af79a0c18979ab15c8a2700880ec530192) ) // 4,5 + ROM_LOAD( "50008.3j", 0x180000, 0x40000, CRC(4a95b5eb) SHA1(02306cb11c889772c19f1635dbd34c0d03192af1) ) // 6 + ROM_RELOAD( 0x1c0000, 0x40000 ) +ROM_END + +/*************************************************************************** + +Super Hana Paradise +1995 + +PCB almost like Mysterious World + +PCB Layout +---------- +N8010178L1 +|-------------------------------------------------------| +|MA1384 VOL 1011.2F | +| 62256 | +| M6295 1012.3E | +| VOL 16MHz | +| YM2413 TMPZ84C015 | +| | +|M | +|A NL-002 DSW1(10)| +|H | +|J DSW2(10)| +|O | +|N | +|G DIP32 | +| 28.636MHz | +| TC5588 DIP32 | +| | +| 1108F0406 4L02F2637 1427F0071 DIP32 | +| | +| DIP32 | +| TC524258Z-10 TC524258Z-10 | +| TC524258Z-10 TC524258Z-10 DIP32 | +|-------------------------------------------------------| +Notes: + TMPZ84C015 - Toshiba TMPZ84C015F-6 (QFP100). Clocks 16.000MHz (pins 65 & 66), 8.000MHz (pins 68 & 69) + 62256 - 32k x8 SRAM (DIP28) + TC5588 - 8k x8 SRAM (DIP28) + TC524258Z-10 - Toshiba TC524258Z-10 256k x4 Dual Port VRAM (ZIP28) + 1427F0071 \ + 1108F0406 | Dynax Custom ICs + NL-002 | + 4L02F2637 / + DIP32 - Empty sockets + M6295 - Oki M6295 (QFP44). Clock 1.02272MHz [28.636/28]. pin 7 = high + YM2413 - Clock 3.579545MHz [28.636/8] + VSync - 61Hz + HSync - 15.27kHz + +ROM Daughterboard N73RSUB +Contains the remaining ROMS, 1 PAL and nothing else +1013, 1014, 1015, 1016 + +-- + +Super Hana Paradise +(c)1994 Dynax + +D10110258L1 + +CPU: TMPZ84C015BF-8 +Sound: YM2413 M6295 +OSC: 28.6363MHz 16AKSS +Custom: NL-002 + 1427F0071 + 4L02F2637 + 1108F0405 + +ROMs: +1011.2F +1012.3E + +Subboard +1013.1A +1014.2A +1015.3A +1016.4A + +***************************************************************************/ + +ROM_START( hparadis ) + ROM_REGION( 0x50000+8*0x1000, REGION_CPU1, 0 ) /* Z80 Code */ + ROM_LOAD( "1012.3e", 0x00000, 0x40000, CRC(bd3a3a8f) SHA1(35d70c2869a93192de7041b5c90b8a8a5e910946) ) + ROM_RELOAD( 0x10000, 0x40000 ) + + ROM_REGION( 0x600000, REGION_GFX1, 0 ) /* blitter data */ + // unused + ROM_LOAD( "1015.3a", 0x400000, 0x80000, CRC(ea7b282e) SHA1(4fb33f3a8fe0dd792bcdd90894b90f1ac09ef6a5) ) + ROM_LOAD( "1014.2a", 0x480000, 0x80000, CRC(5f057c13) SHA1(d17211c3b697b48012018b738cff22fc4743d607) ) + ROM_LOAD( "1016.4a", 0x500000, 0x80000, CRC(c8e7ffb6) SHA1(9a7df1d6b3723e56b69d56831ce32c5326764a68) ) + ROM_LOAD( "1013.1a", 0x580000, 0x80000, CRC(c26b0563) SHA1(a09209c7e44fde418f917aed3a436bdf515942eb) ) + + ROM_REGION( 0x40000, REGION_SOUND1, 0 ) /* Samples */ + ROM_LOAD( "1011.2f", 0x00000, 0x40000, CRC(8c852b1a) SHA1(39e3e037f441df1d7cc7a698fea3e7825f8f6984) ) +ROM_END + + +/*************************************************************************** + +Hanafuda Hana Gokou +Dynax (Alba License), 1995 + +PCB almost like Mysterious World + +PCB Layout +---------- +N83061581L1 +|-------------------------------------------------------| +|MB3714 VOL DSW1(10) M6242B TC55257 BATTERY | +| 32.768kHz 1081.2D 1082B.2B | +| VOL DSW2(10) M6295 | +| DSW5(4) 16MHz | +| YM2413 DSW3(10) PAL TMPZ84C015 | +| | +|M DSW4(10) | +|A YM2149 | +|H * | +|J NL-002 28.63636MHz | +|O PAL | +|N | +|G | +|2 | +|8 1083.9A | +| | +| & % # 1084.10A| +| | +| TC5588 DIP32 | +| TC524258Z-10 TC524258Z-10 DIP32 | +| TC524258Z-10 TC524258Z-10 DIP32 | +|-------------------------------------------------------| +Notes: + TMPZ84C015 - Toshiba TMPZ84C015F-6 (QFP100). Clocks 16.000MHz (pins 65 & 66), 8.000MHz (pins 68 & 69) + TC55257 - 32k x8 SRAM (DIP28) + TC5588 - 8k x8 SRAM (DIP28) + TC524258Z-10 - Toshiba TC524258Z-10 256k x4 Dual Port VRAM (ZIP28) + & - Unknown QFP64. Possibly Dynax Custom 1108F0406 + % - Unknown QFP100. Possibly Dynax Custom 4L02F2637 + # - Unknown QFP100. Possibly Dynax Custom 1427F0071 + * - Unknown PLCC44. Possibly MACH311 or similar CPLD + DIP32 - Empty sockets + M6295 - Oki M6295 (QFP44). Clock 1.02272MHz [28.63636/28]. pin 7 = HIGH + YM2413 - Clock 3.579545MHz [28.63636/8] + YM2149 - Clock 3.579545MHz [28.63636/8] + VSync - 60Hz + HSync - 15.36kHz + +***************************************************************************/ + +ROM_START( hgokou ) + ROM_REGION( 0x90000+8*0x1000, REGION_CPU1, 0 ) /* Z80 Code */ + ROM_LOAD( "1082b.2b", 0x00000, 0x40000, CRC(e33bc5a5) SHA1(cb723cc81b914b45f89236812492c105c93c4e0b) ) + ROM_RELOAD( 0x10000, 0x40000 ) + + ROM_REGION( 0x200000, REGION_GFX1, 0 ) /* blitter data */ + // unused + ROM_LOAD( "1083.9a", 0x100000, 0x80000, CRC(054200c3) SHA1(7db457fa1f8639d15a6faa3e1e05d4302e7dd281) ) + ROM_LOAD( "1084.10a", 0x180000, 0x80000, CRC(49f657e8) SHA1(077c553f88a76f826495ad516350a53ce361c6da) ) + + ROM_REGION( 0x40000, REGION_SOUND1, 0 ) /* Samples */ + ROM_LOAD( "1081.2d", 0x00000, 0x40000, CRC(74dede40) SHA1(d148f9ab9223b4c0b2f457a6f0e7fa3d173ab12b) ) +ROM_END + + +GAME( 1992, mmpanic, 0, mmpanic, mmpanic, 0, ROT0, "Nakanihon + East Technology (Taito license)", "Monkey Mole Panic (USA)", GAME_NO_COCKTAIL ) +GAME( 1993, funkyfig, 0, funkyfig, funkyfig, 0, ROT0, "Nakanihon + East Technology (Taito license)", "The First Funky Fighter", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS ) // scrolling, priority? +GAME( 1993, quizchq, 0, quizchq, quizchq, 0, ROT0, "Nakanihon", "Quiz Channel Question (Ver 1.00) (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) +GAME( 1993, quizchql, quizchq, quizchq, quizchq, 0, ROT0, "Nakanihon (Laxan license)", "Quiz Channel Question (Ver 1.23) (Taiwan?)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) +GAME( 1993, animaljr, 0, mmpanic, animaljr, 0, ROT0, "Nakanihon + East Technology (Taito license)", "Animalandia Jr.", GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND ) +GAME( 1994, hginga, 0, hginga, hginga, 0, ROT0, "Dynax", "Hanafuda Hana Ginga", GAME_NO_COCKTAIL ) +GAME( 1994, mjmyster, 0, mjmyster, mjmyster, 0, ROT0, "Dynax", "Mahjong The Mysterious World", GAME_NO_COCKTAIL ) +GAME( 1994, mjmywrld, mjmyster, mjmywrld, mjmyster, 0, ROT0, "Dynax", "Mahjong The Mysterious World (set 2)", GAME_NO_COCKTAIL ) +GAME( 1994, mjmyornt, 0, mjmyornt, mjmyornt, 0, ROT0, "Dynax", "Mahjong The Mysterious Orient", GAME_NO_COCKTAIL ) +GAME( 1994, mjmyuniv, 0, mjmyuniv, mjmyster, 0, ROT0, "Dynax", "Mahjong The Mysterious Universe", GAME_NO_COCKTAIL ) +GAME( 1994, quiz365, 0, quiz365, quiz365, 0, ROT0, "Nakanihon", "Quiz 365 (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION ) +GAME( 1994, quiz365t, quiz365, quiz365, quiz365, 0, ROT0, "Nakanihon + Taito", "Quiz 365 (Hong Kong & Taiwan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION ) +GAME( 1994, rongrong, 0, rongrong, rongrong, rongrong, ROT0, "Nakanihon (Activision licence)", "Puzzle Game Rong Rong (Europe)", GAME_NO_COCKTAIL | GAME_IMPERFECT_COLORS ) +GAME( 1994, rongrngj, rongrong, rongrong, rongrong, rongrong, ROT0, "Nakanihon (Activision licence)", "Puzzle Game Rong Rong (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_COLORS ) +GAME( 1994, rongrngg, rongrong, rongrong, rongrong, rongrong, ROT0, "Nakanihon (Activision licence)", "Puzzle Game Rong Rong (Germany)", GAME_NO_COCKTAIL | GAME_IMPERFECT_COLORS ) +GAME( 1994, hparadis, 0, hparadis, hparadis, 0, ROT0, "Dynax", "Super Hana Paradise (Japan)", GAME_NO_COCKTAIL ) +GAME( 1995, hgokou, 0, hgokou, hgokou, 0, ROT0, "Dynax (Alba licence)", "Hanafuda Hana Gokou (Japan)", GAME_NO_COCKTAIL ) +GAME( 1995, mjdchuka, 0, mjchuuka, mjchuuka, 0, ROT0, "Dynax", "Mahjong The Dai Chuuka Ken (China, v. D111)", GAME_NO_COCKTAIL ) +GAME( 1995, nettoqc, 0, nettoqc, nettoqc, 0, ROT0, "Nakanihon", "Nettoh Quiz Champion (Japan)", GAME_NO_COCKTAIL | GAME_IMPERFECT_COLORS ) +GAME( 1995, ddenlvrj, 0, ddenlvrj, ddenlvrj, 0, ROT0, "Dynax", "Don Den Lover Vol. 1 - Shiro Kuro Tsukeyo! (Japan)", GAME_NO_COCKTAIL ) +GAME( 1996, ddenlovr, ddenlvrj, ddenlovr, ddenlovr, 0, ROT0, "Dynax", "Don Den Lover Vol. 1 (Hong Kong)", GAME_NO_COCKTAIL ) +GAME( 1996, ddenlovb, ddenlvrj, ddenlovr, ddenlovr, 0, ROT0, "[Dynax] (bootleg)", "Don Den Lover Vol. 1 (Korea, bootleg)", GAME_NO_COCKTAIL ) +GAME( 1996, hanakanz, 0, hanakanz, hanakanz, 0, ROT0, "Dynax", "Hana Kanzashi (Japan)", GAME_NO_COCKTAIL ) +GAME( 1996, akamaru, 0, akamaru, akamaru, 0, ROT0, "Dynax (Nakanihon licence)", "Panel & Variety Akamaru Q Jousyou Dont-R", GAME_NO_COCKTAIL ) +GAME( 1996, mjflove, 0, mjflove, mjflove, 0, ROT0, "Nakanihon", "Mahjong Fantasic Love (Japan)", GAME_NO_COCKTAIL ) +GAME( 1997, hkagerou, 0, hkagerou, hkagerou, 0, ROT0, "Nakanihon + Dynax", "Hana Kagerou [BET] (Japan)", GAME_NO_COCKTAIL ) +GAME( 1998, mjchuuka, 0, mjchuuka, mjchuuka, 0, ROT0, "Dynax", "Mahjong Chuukanejyo (China)", GAME_NO_COCKTAIL ) +GAME( 1998, mjreach1, 0, mjreach1, mjreach1, 0, ROT0, "Nihon System", "Mahjong Reach Ippatsu (Japan)", GAME_NO_COCKTAIL ) |