diff options
Diffstat (limited to 'src/mame/drivers/ddealer.c')
-rw-r--r-- | src/mame/drivers/ddealer.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mame/drivers/ddealer.c b/src/mame/drivers/ddealer.c index 653e383a96c..744f8b4e51d 100644 --- a/src/mame/drivers/ddealer.c +++ b/src/mame/drivers/ddealer.c @@ -274,10 +274,10 @@ UINT32 ddealer_state::screen_update_ddealer(screen_device &screen, bitmap_ind16 m_back_tilemap->draw(bitmap, cliprect, 0, 0); /* the fg tilemap handling is a little hacky right now, - i'm not sure if it should be a single tilemap with - rowscroll / linescroll, or two tilemaps which can be - combined, the flipscreen case makes things more - difficult to understand */ + i'm not sure if it should be a single tilemap with + rowscroll / linescroll, or two tilemaps which can be + combined, the flipscreen case makes things more + difficult to understand */ if (!m_flipscreen) { @@ -343,7 +343,7 @@ TIMER_DEVICE_CALLBACK_MEMBER(ddealer_state::ddealer_mcu_sim) m_input_pressed = (m_input_pressed & 0xfb); /*0x104/2 is some sort of "start-lock",i.e. used on the girl selection. - Without it,the game "steals" one credit if you press the start button on that.*/ + Without it,the game "steals" one credit if you press the start button on that.*/ if (m_mcu_shared_ram[0x000 / 2] > 0 && m_work_ram[0x104 / 2] & 1) { if (m_coin_input & 0x08)//start 1 @@ -419,10 +419,10 @@ WRITE16_MEMBER(ddealer_state::ddealer_mcu_shared_w) case 0x62e/2: PROT_INPUT(0x62e/2,0x9ca3,0x108/2,0x80008); break; case 0x734/2: PROT_INPUT(0x734/2,0xaba2,0x10c/2,0x8000a); break; /*These enables something for sure,maybe the random number generator?*/ - //00054C: 33FC B891 000F E828 move.w #$b891, $fe828.l - //000554: 33FC C760 000F E950 move.w #$c760, $fe950.l - //00055C: 33FC D45F 000F EA7C move.w #$d45f, $fea7c.l - //000564: 33FC E32E 000F ED4A move.w #$e32e, $fed4a.l + //00054C: 33FC B891 000F E828 move.w #$b891, $fe828.l + //000554: 33FC C760 000F E950 move.w #$c760, $fe950.l + //00055C: 33FC D45F 000F EA7C move.w #$d45f, $fea7c.l + //000564: 33FC E32E 000F ED4A move.w #$e32e, $fed4a.l case 0x40e/2: PROT_JSR(0x40e,0x8011,0x6992); break;//score case 0x41e/2: break;//unused @@ -670,7 +670,7 @@ READ16_MEMBER(ddealer_state::ddealer_mcu_r) res = resp[m_respcount++]; if (resp[m_respcount] < 0) - m_respcount = 0; + m_respcount = 0; return res; } |