diff options
Diffstat (limited to 'src/mame/drivers/ddealer.c')
-rw-r--r-- | src/mame/drivers/ddealer.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mame/drivers/ddealer.c b/src/mame/drivers/ddealer.c index 15cd60553fb..139531f82d4 100644 --- a/src/mame/drivers/ddealer.c +++ b/src/mame/drivers/ddealer.c @@ -235,10 +235,10 @@ static VIDEO_UPDATE( ddealer ) tilemap_draw(bitmap,cliprect,back_tilemap,0,0); /* the fg tilemap handling is a little hacky right now, - i'm not sure if it should be a single tilemap with - rowscroll / linescroll, or two tilemaps which can be - combined, the flipscreen case makes things more - difficult to understand */ + i'm not sure if it should be a single tilemap with + rowscroll / linescroll, or two tilemaps which can be + combined, the flipscreen case makes things more + difficult to understand */ if (!ddealer_flipscreen) { @@ -306,7 +306,7 @@ static TIMER_DEVICE_CALLBACK( ddealer_mcu_sim ) input_pressed = (input_pressed & 0xfb); /*0x104/2 is some sort of "start-lock",i.e. used on the girl selection. - Without it,the game "steals" one credit if you press the start button on that.*/ + Without it,the game "steals" one credit if you press the start button on that.*/ if(mcu_shared_ram[0x000/2] > 0 && work_ram[0x104/2] & 1) { if(coin_input & 0x08)//start 1 |