diff options
Diffstat (limited to 'src/mame/drivers/dday.c')
-rw-r--r-- | src/mame/drivers/dday.c | 364 |
1 files changed, 364 insertions, 0 deletions
diff --git a/src/mame/drivers/dday.c b/src/mame/drivers/dday.c new file mode 100644 index 00000000000..6f9833a7ec3 --- /dev/null +++ b/src/mame/drivers/dday.c @@ -0,0 +1,364 @@ +/*************************************************************************** + +D-Day + +driver by Zsolt Vasvari + + +Convention: "sl" stands for "searchlight" + +Note: This game doesn't seem to support cocktail mode, which is not too + suprising for a gun game. + +0000-3fff ROM +5000-53ff Text layer videoram +5400-57ff Foreground (vehicle) layer videoram +5800-5bff Background videoram +5c00-5fff Attributes RAM for vehicle layer + A0-A4 seem to be ignored. + D0 - X Flip + D2 - Used by the software to separate area that the short shots + cannot penetrate + Others unknown, they don't seem to be used by this game +6000-63ff RAM + +read: + +6c00 Input Port #1 +7000 Dip Sw #1 +7400 Dip Sw #2 +7800 Timer +7c00 Analog Control + +write: + +4000 Search light image and flip +6400 AY8910 #1 Control Port +6401 AY8910 #1 Write Port +6800 AY8910 #2 Control Port +6801 AY8910 #2 Write Port +7800 Bit 0 - Coin Counter 1 + Bit 1 - Coin Counter 2 + Bit 2 - ??? Pulsated when the player is hit + Bit 3 - ??? Seems to be unused + Bit 4 - Tied to AY8910 RST. Used to turn off sound + Bit 5 - ??? Seem to be always on + Bit 6 - Search light enable + Bit 7 - ??? + + +***************************************************************************/ + +#include "driver.h" +#include "sound/ay8910.h" + +extern UINT8 *dday_bgvideoram; +extern UINT8 *dday_fgvideoram; +extern UINT8 *dday_textvideoram; +extern UINT8 *dday_colorram; + +PALETTE_INIT( dday ); +VIDEO_START( dday ); +VIDEO_UPDATE( dday ); +WRITE8_HANDLER( dday_bgvideoram_w ); +WRITE8_HANDLER( dday_fgvideoram_w ); +WRITE8_HANDLER( dday_textvideoram_w ); +WRITE8_HANDLER( dday_colorram_w ); +READ8_HANDLER( dday_colorram_r ); +WRITE8_HANDLER( dday_control_w ); +WRITE8_HANDLER( dday_sl_control_w ); +READ8_HANDLER( dday_countdown_timer_r ); + + +static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x3fff) AM_READ(MRA8_ROM) + AM_RANGE(0x5000, 0x5bff) AM_READ(MRA8_RAM) + AM_RANGE(0x5c00, 0x5fff) AM_READ(dday_colorram_r) + AM_RANGE(0x6000, 0x63ff) AM_READ(MRA8_RAM) + AM_RANGE(0x6c00, 0x6c00) AM_READ(input_port_0_r) + AM_RANGE(0x7000, 0x7000) AM_READ(input_port_1_r) + AM_RANGE(0x7400, 0x7400) AM_READ(input_port_2_r) + AM_RANGE(0x7800, 0x7800) AM_READ(dday_countdown_timer_r) + AM_RANGE(0x7c00, 0x7c00) AM_READ(input_port_3_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x3fff) AM_WRITE(MWA8_ROM) + AM_RANGE(0x4000, 0x4000) AM_WRITE(dday_sl_control_w) + AM_RANGE(0x5000, 0x53ff) AM_WRITE(dday_textvideoram_w) AM_BASE(&dday_textvideoram) + AM_RANGE(0x5400, 0x57ff) AM_WRITE(dday_fgvideoram_w) AM_BASE(&dday_fgvideoram) + AM_RANGE(0x5800, 0x5bff) AM_WRITE(dday_bgvideoram_w) AM_BASE(&dday_bgvideoram) + AM_RANGE(0x5c00, 0x5fff) AM_WRITE(dday_colorram_w) AM_BASE(&dday_colorram) + AM_RANGE(0x6000, 0x63ff) AM_WRITE(MWA8_RAM) + AM_RANGE(0x6400, 0x6400) AM_WRITE(AY8910_control_port_0_w) + AM_RANGE(0x6401, 0x6401) AM_WRITE(AY8910_write_port_0_w) + AM_RANGE(0x6402, 0x6402) AM_WRITE(AY8910_control_port_0_w) + AM_RANGE(0x6403, 0x6403) AM_WRITE(AY8910_write_port_0_w) + AM_RANGE(0x6404, 0x6404) AM_WRITE(AY8910_control_port_0_w) + AM_RANGE(0x6405, 0x6405) AM_WRITE(AY8910_write_port_0_w) + AM_RANGE(0x6406, 0x6406) AM_WRITE(AY8910_control_port_0_w) + AM_RANGE(0x6407, 0x6407) AM_WRITE(AY8910_write_port_0_w) + AM_RANGE(0x6408, 0x6408) AM_WRITE(AY8910_control_port_0_w) + AM_RANGE(0x6409, 0x6409) AM_WRITE(AY8910_write_port_0_w) + AM_RANGE(0x640a, 0x640a) AM_WRITE(AY8910_control_port_0_w) + AM_RANGE(0x640b, 0x640b) AM_WRITE(AY8910_write_port_0_w) + AM_RANGE(0x640c, 0x640c) AM_WRITE(AY8910_control_port_0_w) + AM_RANGE(0x640d, 0x640d) AM_WRITE(AY8910_write_port_0_w) + AM_RANGE(0x6800, 0x6800) AM_WRITE(AY8910_control_port_1_w) + AM_RANGE(0x6801, 0x6801) AM_WRITE(AY8910_write_port_1_w) + AM_RANGE(0x7800, 0x7800) AM_WRITE(dday_control_w) +ADDRESS_MAP_END + + + +static INPUT_PORTS_START( dday ) + PORT_START_TAG("IN0") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) /* fire button */ + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* doesn't seem to be */ + /* accessed */ + PORT_START_TAG("DSW0") + PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x00, "2" )PORT_CONDITION("DSW0", 0x80,PORTCOND_EQUALS, 0x80) + PORT_DIPSETTING( 0x01, "3" )PORT_CONDITION("DSW0", 0x80,PORTCOND_EQUALS, 0x80) + PORT_DIPSETTING( 0x02, "4" )PORT_CONDITION("DSW0", 0x80,PORTCOND_EQUALS, 0x80) + PORT_DIPSETTING( 0x03, "5" )PORT_CONDITION("DSW0", 0x80,PORTCOND_EQUALS, 0x80) + PORT_DIPSETTING( 0x00, "5" )PORT_CONDITION("DSW0", 0x80,PORTCOND_EQUALS, 0x00) + PORT_DIPSETTING( 0x01, "6" )PORT_CONDITION("DSW0", 0x80,PORTCOND_EQUALS, 0x00) + PORT_DIPSETTING( 0x02, "7" )PORT_CONDITION("DSW0", 0x80,PORTCOND_EQUALS, 0x00) + PORT_DIPSETTING( 0x03, "8" )PORT_CONDITION("DSW0", 0x80,PORTCOND_EQUALS, 0x00) + + PORT_DIPNAME( 0x0c, 0x00, "Extended Play At" ) + PORT_DIPSETTING( 0x00, "10000" ) + PORT_DIPSETTING( 0x04, "15000" ) + PORT_DIPSETTING( 0x08, "20000" ) + PORT_DIPSETTING( 0x0c, "25000" ) + PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) )//No Difficulty setting? + PORT_DIPSETTING( 0x00, DEF_STR( Off ) )// Clearly old code revision, ddayc works much better + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x20, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x40, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, "Start with 20000 Pts" )//Works the same as Centuri License, but not as well + PORT_DIPSETTING( 0x80, DEF_STR( No ) )// Doesn't mention extended play, just gives lives + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )// Also alters table for Extended Play + + PORT_START_TAG("DSW1") + PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x0e, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 2C_2C ) ) + PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0a, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 2C_4C ) ) + PORT_DIPSETTING( 0x0d, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 2C_6C ) ) + PORT_DIPSETTING( 0x0b, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 2C_7C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 2C_8C ) ) + PORT_DIPSETTING( 0x09, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_7C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_8C ) ) + PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0xe0, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( 2C_2C ) ) + PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0xa0, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x80, DEF_STR( 2C_4C ) ) + PORT_DIPSETTING( 0xd0, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) ) + PORT_DIPSETTING( 0x40, DEF_STR( 2C_6C ) ) + PORT_DIPSETTING( 0xb0, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x20, DEF_STR( 2C_7C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 2C_8C ) ) + PORT_DIPSETTING( 0x90, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x70, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x50, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x30, DEF_STR( 1C_7C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 1C_8C ) ) + + PORT_START_TAG("IN1") + PORT_BIT(0xff, 96, IPT_PADDLE ) PORT_MINMAX(0,191) PORT_SENSITIVITY(20) PORT_KEYDELTA(10) PORT_CENTERDELTA(0) +INPUT_PORTS_END + +static INPUT_PORTS_START( ddayc ) +PORT_INCLUDE(dday) + + PORT_MODIFY("DSW0") + + PORT_DIPNAME( 0x0c, 0x00, "Extended Play At" ) + PORT_DIPSETTING( 0x00, "4000" ) + PORT_DIPSETTING( 0x04, "6000" ) + PORT_DIPSETTING( 0x08, "8000" ) + PORT_DIPSETTING( 0x0c, "10000" ) + PORT_DIPNAME( 0x30, 0x10, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x30, DEF_STR( Easy ) ) // Easy - No Bombs, No Troop Carriers + PORT_DIPSETTING( 0x20, DEF_STR( Normal ) ) // Normal - No Bombs, Troop Carriers + PORT_DIPSETTING( 0x10, DEF_STR( Hard ) ) // Hard - Bombs, Troop Carriers + //PORT_DIPSETTING( 0x00, DEF_STR( Hard ) ) // Same as 0x10 + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) // Doesn't seem to be used + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x40, DEF_STR( On ) ) + +INPUT_PORTS_END + + + +static const gfx_layout layout_1bpp = +{ + 8,8, /* 8*8 characters */ + RGN_FRAC(1,2), /* 256 characters */ + 1, /* 1 bit per pixel */ + { RGN_FRAC(0,1) }, + { 7, 6, 5, 4, 3, 2, 1, 0 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + 8*8 /* every char takes 8 consecutive bytes */ +}; + +static const gfx_layout layout_2bpp = +{ + 8,8, /* 8*8 characters */ + RGN_FRAC(1,2), /* 256 characters */ + 2, /* 2 bits per pixel */ + { RGN_FRAC(0,2), RGN_FRAC(1,2) }, /* the bitplanes are separated */ + { 7, 6, 5, 4, 3, 2, 1, 0 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + 8*8 /* every char takes 8 consecutive bytes */ +}; + +static const gfx_layout layout_3bpp = +{ + 8,8, /* 8*8 characters */ + RGN_FRAC(1,3), /* 256 characters */ + 3, /* 3 bits per pixel */ + { RGN_FRAC(0,3), RGN_FRAC(1,3), RGN_FRAC(2,3) }, /* the bitplanes are separated */ + { 7, 6, 5, 4, 3, 2, 1, 0 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + 8*8 /* every char takes 8 consecutive bytes */ +}; + +static GFXDECODE_START( dday ) + GFXDECODE_ENTRY( REGION_GFX1, 0, layout_3bpp, 0, 256/8 ) /* background */ + GFXDECODE_ENTRY( REGION_GFX2, 0, layout_2bpp, 8*4, 8 ) /* foreground */ + GFXDECODE_ENTRY( REGION_GFX3, 0, layout_2bpp, 8*4+8*4, 8 ) /* text */ + GFXDECODE_ENTRY( REGION_GFX4, 0, layout_1bpp, 254, 1 ) /* searchlight */ +GFXDECODE_END + + + +static MACHINE_DRIVER_START( dday ) + + /* basic machine hardware */ + MDRV_CPU_ADD(Z80, 2000000) /* 2 MHz ? */ + MDRV_CPU_PROGRAM_MAP(readmem,writemem) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_SCREEN_SIZE(32*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 28*8-1) + MDRV_GFXDECODE(dday) + MDRV_PALETTE_LENGTH(256) + MDRV_COLORTABLE_LENGTH(256)//8*8+8*4+8*4, + MDRV_PALETTE_INIT(dday) + + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_HAS_SHADOWS) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_VIDEO_START(dday) + MDRV_VIDEO_UPDATE(dday) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(AY8910, 1000000) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) + + MDRV_SOUND_ADD(AY8910, 1000000) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) +MACHINE_DRIVER_END + + + +/*************************************************************************** + + Game driver(s) + +***************************************************************************/ + +ROM_START( dday ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "e8_63co.bin", 0x0000, 0x1000, CRC(13d53793) SHA1(045f4b02803cb24305f90593777bb4a59f1bbb34) ) + ROM_LOAD( "e7_64co.bin", 0x1000, 0x1000, CRC(e1ef2a70) SHA1(946ef20e2cd441ca858f969e7f25ab7c940671f8) ) + ROM_LOAD( "e6_65co.bin", 0x2000, 0x1000, CRC(fe414a83) SHA1(1ca1d30b71b62af5230dfe862a67c4cff5a71f41) ) + ROM_LOAD( "e5_66co.bin", 0x3000, 0x1000, CRC(fc9f7774) SHA1(1071d05e2f0ee8869eeeb46ad219303b417f4c90) ) + + ROM_REGION( 0x1800, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "k4_73.bin", 0x0000, 0x0800, CRC(fa6237e4) SHA1(0dfe2a0079324a78b462203fe93f7fb186a42122) ) + ROM_LOAD( "k2_71.bin", 0x0800, 0x0800, CRC(f85461de) SHA1(e2ed34e993cd657681124df5531e35afd7d8c34b) ) + ROM_LOAD( "k3_72.bin", 0x1000, 0x0800, CRC(fdfe88b6) SHA1(cdc37d90500f4ce813b6efee31139e6776aa2bff) ) + + ROM_REGION( 0x1000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "j8_70co.bin", 0x0000, 0x0800, CRC(0c60e94c) SHA1(136df37b858a7fd399acc89e59917a068165d749) ) + ROM_LOAD( "j9_69co.bin", 0x0800, 0x0800, CRC(ba341c10) SHA1(c2c7350f87d5e47ac47cb19020681f0e7340e427) ) + + ROM_REGION( 0x1000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "k6_74o.bin", 0x0000, 0x0800, CRC(66719aea) SHA1(dd29f8d079868af3c7fd16dc8c383f1eba4543d2) ) + ROM_LOAD( "k7_75o.bin", 0x0800, 0x0800, CRC(5f8772e2) SHA1(16194a02bc7d5248dea7a80bf6d6d263ec8a7fd6) ) + + ROM_REGION( 0x0800, REGION_GFX4, ROMREGION_DISPOSE ) + ROM_LOAD( "d4_68.bin", 0x0000, 0x0800, CRC(f3649264) SHA1(5486a33fa1f7803e68d141992d6105206da1beba) ) + + ROM_REGION( 0x1000, REGION_USER1, 0 ) + ROM_LOAD( "d2_67.bin", 0x0000, 0x1000, CRC(2b693e42) SHA1(e52b987cf929ddfc7916b05456b1114076956d12) ) /* search light map */ + + ROM_REGION( 0x0300, REGION_PROMS, 0 ) + ROM_LOAD( "dday.m11", 0x0000, 0x0100, CRC(aef6bbfc) SHA1(9e07729a4389221bc120af91d8275e1d05f3be7a) ) /* red component */ + ROM_LOAD( "dday.m8", 0x0100, 0x0100, CRC(ad3314b9) SHA1(d103f4f6103987ea85f0791ffc66a1cf9c711031) ) /* green component */ + ROM_LOAD( "dday.m3", 0x0200, 0x0100, CRC(e877ab82) SHA1(03e3905aee37f6743e7a4a87338f9504c832a55b) ) /* blue component */ +ROM_END + +ROM_START( ddayc ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "e8_63-c.bin", 0x0000, 0x1000, CRC(d4fa3ae3) SHA1(587cfcd0bb3103c9875b8a5fd185a321212a86ab) ) + ROM_LOAD( "e7_64-c.bin", 0x1000, 0x1000, CRC(9fb8b1a7) SHA1(abd935274745db28039f2e341e9be0490e307772) ) + ROM_LOAD( "e6_65-c.bin", 0x2000, 0x1000, CRC(4c210686) SHA1(9d3110c4d1347f8a067c49b363a32d0f6a2c34c7) ) + ROM_LOAD( "e5_66-c.bin", 0x3000, 0x1000, CRC(e7e832f9) SHA1(3cbd2f9197e934ba3eae329511886a30c09a1ac7) ) + + ROM_REGION( 0x1800, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "k4_73.bin", 0x0000, 0x0800, CRC(fa6237e4) SHA1(0dfe2a0079324a78b462203fe93f7fb186a42122) ) + ROM_LOAD( "k2_71.bin", 0x0800, 0x0800, CRC(f85461de) SHA1(e2ed34e993cd657681124df5531e35afd7d8c34b) ) + ROM_LOAD( "k3_72.bin", 0x1000, 0x0800, CRC(fdfe88b6) SHA1(cdc37d90500f4ce813b6efee31139e6776aa2bff) ) + + ROM_REGION( 0x1000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "j8_70-c.bin", 0x0000, 0x0800, CRC(a0c6b86b) SHA1(8b30370f2d5d7e75b8ec2a68f4e408fcb8ed2c8f) ) + ROM_LOAD( "j9_69-c.bin", 0x0800, 0x0800, CRC(d352a3d6) SHA1(4f1ba0b555f6b3dd539511bab8c55db45f719afc) ) + + ROM_REGION( 0x1000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "k6_74.bin", 0x0000, 0x0800, CRC(d21a3e22) SHA1(9260353245f2ba2aca09fafd377c662ff508e5c0) ) + ROM_LOAD( "k7_75.bin", 0x0800, 0x0800, CRC(a5e5058c) SHA1(312dd55902c7e16eeee0dfc42c17fe1440b26e40) ) + + ROM_REGION( 0x0800, REGION_GFX4, ROMREGION_DISPOSE ) + ROM_LOAD( "d4_68.bin", 0x0000, 0x0800, CRC(f3649264) SHA1(5486a33fa1f7803e68d141992d6105206da1beba) ) + + ROM_REGION( 0x1000, REGION_USER1, 0 ) + ROM_LOAD( "d2_67.bin", 0x0000, 0x1000, CRC(2b693e42) SHA1(e52b987cf929ddfc7916b05456b1114076956d12) ) /* search light map */ + + ROM_REGION( 0x0300, REGION_PROMS, 0 ) + ROM_LOAD( "dday.m11", 0x0000, 0x0100, CRC(aef6bbfc) SHA1(9e07729a4389221bc120af91d8275e1d05f3be7a) ) /* red component */ + ROM_LOAD( "dday.m8", 0x0100, 0x0100, CRC(ad3314b9) SHA1(d103f4f6103987ea85f0791ffc66a1cf9c711031) ) /* green component */ + ROM_LOAD( "dday.m3", 0x0200, 0x0100, CRC(e877ab82) SHA1(03e3905aee37f6743e7a4a87338f9504c832a55b) ) /* blue component */ +ROM_END + + +GAME( 1982, dday, 0, dday, dday, 0, ROT0, "Olympia", "D-Day", GAME_IMPERFECT_COLORS ) +GAME( 1982, ddayc, dday, dday, ddayc, 0, ROT0, "Olympia (Centuri license)", "D-Day (Centuri)", GAME_IMPERFECT_COLORS ) |