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-rw-r--r--src/mame/drivers/dbz.cpp589
1 files changed, 589 insertions, 0 deletions
diff --git a/src/mame/drivers/dbz.cpp b/src/mame/drivers/dbz.cpp
new file mode 100644
index 00000000000..d2e05b7181d
--- /dev/null
+++ b/src/mame/drivers/dbz.cpp
@@ -0,0 +1,589 @@
+// license:BSD-3-Clause
+// copyright-holders:David Haywood, R. Belmont, Pierpaolo Prazzoli
+/*
+ Dragonball Z (c) 1993 Banpresto
+ Dragonball Z 2 - Super Battle (c) 1994 Banpresto
+
+ Driver by David Haywood, R. Belmont and Pierpaolo Prazzoli
+
+ MC68000 + Konami Xexex-era video hardware and system controller ICs
+ Z80 + YM2151 + OKIM6295 for sound
+
+ Note: game has an extremely complete test mode, it's beautiful for emulation.
+ flip the DIP and check it out!
+
+ TODO:
+ - Self Test Fails
+ - Banpresto logo in DBZ has bad colors after 1 run of the attract mode because
+ it's associated to the wrong logical tilemap and the same happens in DBZ2
+ test mode. It should be a bug in K056832 emulation.
+
+PCB Layout:
+
+BP924-1 PWB250248D (note PCB is identical to DBZ2 also)
+|-------------------------------------------------------|
+| YM3014 Z80 32MHz 053252 222A05 222A07 |
+| YM2151 5168 222A04 222A06 |
+| 1.056kHz 5168 |
+| M6295 222A10 5864 |
+| 222A03 68000 2018 5864 053246A|
+|J 222A11 222A12 2018 |
+|A 5864 * * |
+|M 5864 62256 62256 |
+|M 053247A|
+|A |
+| 053936 053936 2018 |
+| 053251 053251 2018 |
+| CY7C128 |
+| 054157 054156 5864 CY7C128 CY7C128 CY7C128|
+| 222A01 222A02 5864 CY7C128 |
+| DSW2 DSW1 5864 CY7C128 222A08 222A09 |
+| * * |
+|-------------------------------------------------------|
+
+Notes:
+ 68k clock: 16.000MHz
+ Z80 clock: 4.000MHz
+ YM2151 clock: 4.000MHz
+ M6295 clock: 1.056MHz (sample rate = /132)
+ Vsync: 55Hz
+ Hsync: 15.36kHz
+ *: unpopulated ROM positions on DBZ
+
+*/
+
+#include "emu.h"
+#include "cpu/m68000/m68000.h"
+#include "cpu/z80/z80.h"
+#include "sound/2151intf.h"
+#include "sound/okim6295.h"
+#include "includes/dbz.h"
+
+
+TIMER_DEVICE_CALLBACK_MEMBER(dbz_state::dbz_scanline)
+{
+ int scanline = param;
+
+ if(scanline == 256) // vblank-out irq
+ m_maincpu->set_input_line(M68K_IRQ_2, ASSERT_LINE);
+
+ if(scanline == 0 && m_k053246->k053246_is_irq_enabled()) // vblank-in irq
+ m_maincpu->set_input_line(M68K_IRQ_4, HOLD_LINE); //auto-acks apparently
+}
+
+#if 0
+READ16_MEMBER(dbz_state::dbzcontrol_r)
+{
+ return m_control;
+}
+#endif
+
+WRITE16_MEMBER(dbz_state::dbzcontrol_w)
+{
+ /* bit 10 = enable '246 readback */
+
+ COMBINE_DATA(&m_control);
+
+ if (data & 0x400)
+ m_k053246->k053246_set_objcha_line( ASSERT_LINE);
+ else
+ m_k053246->k053246_set_objcha_line( CLEAR_LINE);
+
+ coin_counter_w(machine(), 0, data & 1);
+ coin_counter_w(machine(), 1, data & 2);
+}
+
+WRITE16_MEMBER(dbz_state::dbz_sound_command_w)
+{
+ soundlatch_byte_w(space, 0, data >> 8);
+}
+
+WRITE16_MEMBER(dbz_state::dbz_sound_cause_nmi)
+{
+ m_audiocpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE);
+}
+
+
+static ADDRESS_MAP_START( dbz_map, AS_PROGRAM, 16, dbz_state )
+ AM_RANGE(0x000000, 0x0fffff) AM_ROM
+ AM_RANGE(0x480000, 0x48ffff) AM_RAM
+ AM_RANGE(0x490000, 0x491fff) AM_DEVREADWRITE("k056832", k056832_device, ram_word_r, ram_word_w) // '157 RAM is mirrored twice
+ AM_RANGE(0x492000, 0x493fff) AM_DEVREADWRITE("k056832", k056832_device, ram_word_r, ram_word_w)
+ AM_RANGE(0x498000, 0x49ffff) AM_DEVREAD("k056832", k056832_device, rom_word_8000_r) // code near a60 in dbz2, subroutine at 730 in dbz
+ AM_RANGE(0x4a0000, 0x4a0fff) AM_DEVREADWRITE("k053246", k053247_device, k053247_word_r, k053247_word_w)
+ AM_RANGE(0x4a1000, 0x4a3fff) AM_RAM
+ AM_RANGE(0x4a8000, 0x4abfff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") // palette
+ AM_RANGE(0x4c0000, 0x4c0001) AM_DEVREAD("k053246", k053247_device, k053246_word_r)
+ AM_RANGE(0x4c0000, 0x4c0007) AM_DEVWRITE("k053246", k053247_device, k053246_word_w)
+ AM_RANGE(0x4c4000, 0x4c4007) AM_DEVWRITE("k053246", k053247_device, k053246_word_w)
+ AM_RANGE(0x4c8000, 0x4c8007) AM_DEVWRITE("k056832", k056832_device, b_word_w)
+ AM_RANGE(0x4cc000, 0x4cc03f) AM_DEVWRITE("k056832", k056832_device, word_w)
+ AM_RANGE(0x4d0000, 0x4d001f) AM_DEVWRITE("k053936_1", k053936_device, ctrl_w)
+ AM_RANGE(0x4d4000, 0x4d401f) AM_DEVWRITE("k053936_2", k053936_device, ctrl_w)
+ AM_RANGE(0x4e0000, 0x4e0001) AM_READ_PORT("P1_P2")
+ AM_RANGE(0x4e0002, 0x4e0003) AM_READ_PORT("SYSTEM_DSW1")
+ AM_RANGE(0x4e4000, 0x4e4001) AM_READ_PORT("DSW2")
+ AM_RANGE(0x4e8000, 0x4e8001) AM_WRITENOP
+ AM_RANGE(0x4ec000, 0x4ec001) AM_WRITE(dbzcontrol_w)
+ AM_RANGE(0x4f0000, 0x4f0001) AM_WRITE(dbz_sound_command_w)
+ AM_RANGE(0x4f4000, 0x4f4001) AM_WRITE(dbz_sound_cause_nmi)
+ AM_RANGE(0x4f8000, 0x4f801f) AM_DEVREADWRITE8("k053252", k053252_device, read, write, 0xff00) // 251 #1
+ AM_RANGE(0x4fc000, 0x4fc01f) AM_DEVWRITE("k053251", k053251_device, lsb_w) // 251 #2
+
+ AM_RANGE(0x500000, 0x501fff) AM_RAM_WRITE(dbz_bg2_videoram_w) AM_SHARE("bg2_videoram")
+ AM_RANGE(0x508000, 0x509fff) AM_RAM_WRITE(dbz_bg1_videoram_w) AM_SHARE("bg1_videoram")
+ AM_RANGE(0x510000, 0x513fff) AM_DEVREADWRITE("k053936_1", k053936_device, linectrl_r, linectrl_w) // ?? guess, it might not be
+ AM_RANGE(0x518000, 0x51bfff) AM_DEVREADWRITE("k053936_2", k053936_device, linectrl_r, linectrl_w) // ?? guess, it might not be
+ AM_RANGE(0x600000, 0x6fffff) AM_READNOP // PSAC 1 ROM readback window
+ AM_RANGE(0x700000, 0x7fffff) AM_READNOP // PSAC 2 ROM readback window
+ADDRESS_MAP_END
+
+/* dbz sound */
+/* IRQ: from YM2151. NMI: from 68000. Port 0: write to ack NMI */
+
+static ADDRESS_MAP_START( dbz_sound_map, AS_PROGRAM, 8, dbz_state )
+ AM_RANGE(0x0000, 0x7fff) AM_ROM
+ AM_RANGE(0x8000, 0xbfff) AM_RAM
+ AM_RANGE(0xc000, 0xc001) AM_DEVREADWRITE("ymsnd", ym2151_device, read, write)
+ AM_RANGE(0xd000, 0xd002) AM_DEVREADWRITE("oki", okim6295_device, read, write)
+ AM_RANGE(0xe000, 0xe001) AM_READ(soundlatch_byte_r)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( dbz_sound_io_map, AS_IO, 8, dbz_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE(0x00, 0x00) AM_WRITENOP
+ADDRESS_MAP_END
+
+/**********************************************************************************/
+
+
+static INPUT_PORTS_START( dbz )
+ PORT_START("P1_P2")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
+ PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
+ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("SYSTEM_DSW1")
+ PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_SERVICE_NO_TOGGLE( 0x0008, IP_ACTIVE_LOW )
+ PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
+ PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
+
+ PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:1,2") // I think this is right, but can't stomach the game long enough to check
+ PORT_DIPSETTING( 0x0100, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x0200, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
+ PORT_DIPUNKNOWN_DIPLOC( 0x0400, 0x0400, "SW1:3" ) // seems unused
+ PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:4") // Definitely correct
+ PORT_DIPSETTING( 0x0800, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPUNKNOWN_DIPLOC( 0x1000, 0x1000, "SW1:5" )
+ PORT_SERVICE_DIPLOC( 0x2000, IP_ACTIVE_LOW, "SW1:6" )
+ PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Language ) ) PORT_DIPLOCATION("SW1:7")
+ PORT_DIPSETTING( 0x0000, DEF_STR( English ) )
+ PORT_DIPSETTING( 0x4000, DEF_STR( Japanese ) )
+ PORT_DIPNAME( 0x8000, 0x0000, "Mask ROM Test" ) PORT_DIPLOCATION("SW1:8") //NOP'd
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x8000, DEF_STR( On ) )
+
+ PORT_START("DSW2")
+ PORT_BIT( 0x00ff, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, driver_device,custom_port_read, "FAKE")
+ PORT_BIT( 0xff00, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, driver_device,custom_port_read, "FAKE")
+
+ PORT_START("FAKE")
+ PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW2:1,2,3,4")
+ PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) )
+ PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) )
+ PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) )
+ PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) )
+ PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) )
+ PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
+ PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW2:5,6,7,8")
+ PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) )
+ PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) )
+ PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) )
+ PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) )
+ PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) )
+ PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) )
+ PORT_DIPSETTING( 0x00, "No Coin B" )
+ /* "No Coin B" = coins produce sound, but no effect on coin counter */
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( dbza )
+ PORT_INCLUDE( dbz )
+
+ PORT_MODIFY("SYSTEM_DSW1")
+ PORT_DIPUNKNOWN_DIPLOC( 0x8000, 0x8000, "SW1:8" ) // tests are always performed at start
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( dbz2 )
+ PORT_INCLUDE( dbz )
+
+ PORT_MODIFY("SYSTEM_DSW1")
+ PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:3")
+ PORT_DIPSETTING( 0x0400, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:4")
+ PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0800, DEF_STR( On ) )
+ PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Level_Select ) ) PORT_DIPLOCATION("SW1:5")
+ PORT_DIPSETTING( 0x1000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
+INPUT_PORTS_END
+
+/**********************************************************************************/
+
+static const gfx_layout bglayout =
+{
+ 16,16,
+ RGN_FRAC(1,1),
+ 4,
+ { 0, 1, 2, 3 },
+ { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4, 8*4,
+ 9*4, 10*4, 11*4, 12*4, 13*4, 14*4, 15*4 },
+ { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64,
+ 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 },
+ 128*8
+};
+
+static GFXDECODE_START( dbz )
+ GFXDECODE_ENTRY( "gfx3", 0, bglayout, 0, 512 )
+ GFXDECODE_ENTRY( "gfx4", 0, bglayout, 0, 512 )
+GFXDECODE_END
+
+/**********************************************************************************/
+
+WRITE_LINE_MEMBER(dbz_state::dbz_irq2_ack_w)
+{
+ m_maincpu->set_input_line(M68K_IRQ_2, CLEAR_LINE);
+}
+
+void dbz_state::machine_start()
+{
+ save_item(NAME(m_control));
+ save_item(NAME(m_sprite_colorbase));
+ save_item(NAME(m_layerpri));
+ save_item(NAME(m_layer_colorbase));
+}
+
+void dbz_state::machine_reset()
+{
+ int i;
+
+ for (i = 0; i < 5; i++)
+ m_layerpri[i] = 0;
+
+ for (i = 0; i < 6; i++)
+ m_layer_colorbase[i] = 0;
+
+ m_sprite_colorbase = 0;
+ m_control = 0;
+}
+
+static MACHINE_CONFIG_START( dbz, dbz_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", M68000, 16000000)
+ MCFG_CPU_PROGRAM_MAP(dbz_map)
+ MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", dbz_state, dbz_scanline, "screen", 0, 1)
+
+ MCFG_CPU_ADD("audiocpu", Z80, 4000000)
+ MCFG_CPU_PROGRAM_MAP(dbz_sound_map)
+ MCFG_CPU_IO_MAP(dbz_sound_io_map)
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(55)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(64*8, 40*8)
+ MCFG_SCREEN_VISIBLE_AREA(0, 48*8-1, 0, 32*8-1)
+ MCFG_SCREEN_UPDATE_DRIVER(dbz_state, screen_update_dbz)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", dbz)
+
+ MCFG_PALETTE_ADD("palette", 0x4000/2)
+ MCFG_PALETTE_FORMAT(xRRRRRGGGGGBBBBB)
+ MCFG_PALETTE_ENABLE_SHADOWS()
+
+ MCFG_DEVICE_ADD("k056832", K056832, 0)
+ MCFG_K056832_CB(dbz_state, tile_callback)
+ MCFG_K056832_CONFIG("gfx1", 2, K056832_BPP_4, 1, 1, "none")
+ MCFG_K056832_GFXDECODE("gfxdecode")
+ MCFG_K056832_PALETTE("palette")
+
+ MCFG_DEVICE_ADD("k053246", K053246, 0)
+ MCFG_K053246_CB(dbz_state, sprite_callback)
+ MCFG_K053246_CONFIG("gfx2", 3, NORMAL_PLANE_ORDER, -87, 32) // or -52, 16?
+ MCFG_K053246_GFXDECODE("gfxdecode")
+ MCFG_K053246_PALETTE("palette")
+
+ MCFG_K053251_ADD("k053251")
+
+ MCFG_DEVICE_ADD("k053936_1", K053936, 0)
+ MCFG_K053936_WRAP(1)
+ MCFG_K053936_OFFSETS(-46, -16)
+
+ MCFG_DEVICE_ADD("k053936_2", K053936, 0)
+ MCFG_K053936_WRAP(1)
+ MCFG_K053936_OFFSETS(-46, -16)
+
+ MCFG_DEVICE_ADD("k053252", K053252, 16000000/2)
+ MCFG_K053252_INT1_ACK_CB(WRITELINE(dbz_state, dbz_irq2_ack_w))
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
+
+ MCFG_YM2151_ADD("ymsnd", 4000000)
+ MCFG_YM2151_IRQ_HANDLER(INPUTLINE("audiocpu", 0))
+ MCFG_SOUND_ROUTE(0, "lspeaker", 1.0)
+ MCFG_SOUND_ROUTE(1, "rspeaker", 1.0)
+
+ MCFG_OKIM6295_ADD("oki", 1056000, OKIM6295_PIN7_HIGH)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0)
+MACHINE_CONFIG_END
+
+/**********************************************************************************/
+
+ROM_START( dbz )
+ /* main program */
+ ROM_REGION( 0x400000, "maincpu", 0)
+ ROM_LOAD16_BYTE( "222b11.9e", 0x000000, 0x80000, CRC(4c6b75e9) SHA1(8b1d67f8c8b64bb38f824506eca4c6966215f233) )
+ ROM_LOAD16_BYTE( "222b12.9f", 0x000001, 0x80000, CRC(48637fce) SHA1(d3db0d56b70b9a4b20c645dda15327ec60e69d81) )
+
+ /* sound program */
+ ROM_REGION( 0x010000, "audiocpu", 0 )
+ ROM_LOAD("222a10.5e", 0x000000, 0x08000, CRC(1c93e30a) SHA1(8545a0ac5126b3c855e1901b186f57820699895d) )
+
+ /* tiles */
+ ROM_REGION( 0x400000, "gfx1", 0)
+ ROM_LOAD32_WORD( "222a01.27c", 0x000000, 0x200000, CRC(9fce4ed4) SHA1(81e19375b351ee247f066434dd595149333d73c5) )
+ ROM_LOAD32_WORD( "222a02.27e", 0x000002, 0x200000, CRC(651acaa5) SHA1(33942a90fb294b5da6a48e5bfb741b31babca188) )
+
+ /* sprites */
+ ROM_REGION( 0x800000, "gfx2", 0)
+ ROM_LOAD64_WORD( "222a04.3j", 0x000000, 0x200000, CRC(2533b95a) SHA1(35910836b6030130d742eae6c4bf1cdf1ff43fa4) )
+ ROM_LOAD64_WORD( "222a05.1j", 0x000002, 0x200000, CRC(731b7f93) SHA1(b676fff2ede5aa72c49fe12736cd60766462fe0b) )
+ ROM_LOAD64_WORD( "222a06.3l", 0x000004, 0x200000, CRC(97b767d3) SHA1(3d879c431586da2f88c632ab1a531b4a5ec96939) )
+ ROM_LOAD64_WORD( "222a07.1l", 0x000006, 0x200000, CRC(430bc873) SHA1(ea483195bb7f20ef3df7cfba153e5f6f8d53e5f9) )
+
+ /* K053536 PSAC-2 #1 */
+ ROM_REGION( 0x200000, "gfx3", 0)
+ ROM_LOAD( "222a08.25k", 0x000000, 0x200000, CRC(6410ee1b) SHA1(2296aafd3ba25f63a12130f7b58de53e88f14e92) )
+
+ /* K053536 PSAC-2 #2 */
+ ROM_REGION( 0x200000, "gfx4", 0)
+ ROM_LOAD( "222a09.25l", 0x000000, 0x200000, CRC(f7b3f070) SHA1(50ebd8cfcda292a3df5664de50f9212108d58923) )
+
+ /* sound data */
+ ROM_REGION( 0x40000, "oki", 0)
+ ROM_LOAD( "222a03.7c", 0x000000, 0x40000, CRC(1924467b) SHA1(57922090509bcc63b4783e8f2c5e95afd2090b87) )
+ROM_END
+
+ROM_START( dbza )
+ /* main program */
+ ROM_REGION( 0x400000, "maincpu", 0)
+ ROM_LOAD16_BYTE( "222a11.9e", 0x000000, 0x80000, CRC(60c7d9b2) SHA1(718ef89e89b3943845e91bedfc5c1d26229f9fe5) )
+ ROM_LOAD16_BYTE( "222a12.9f", 0x000001, 0x80000, CRC(6ebc6853) SHA1(e9b2068246228968cc6b8554215563cacaa5ba9f) )
+
+ /* sound program */
+ ROM_REGION( 0x010000, "audiocpu", 0 )
+ ROM_LOAD("222a10.5e", 0x000000, 0x08000, CRC(1c93e30a) SHA1(8545a0ac5126b3c855e1901b186f57820699895d) )
+
+ /* tiles */
+ ROM_REGION( 0x400000, "gfx1", 0)
+ ROM_LOAD32_WORD( "222a01.27c", 0x000000, 0x200000, CRC(9fce4ed4) SHA1(81e19375b351ee247f066434dd595149333d73c5) )
+ ROM_LOAD32_WORD( "222a02.27e", 0x000002, 0x200000, CRC(651acaa5) SHA1(33942a90fb294b5da6a48e5bfb741b31babca188) )
+
+ /* sprites */
+ ROM_REGION( 0x800000, "gfx2", 0)
+ ROM_LOAD64_WORD( "222a04.3j", 0x000000, 0x200000, CRC(2533b95a) SHA1(35910836b6030130d742eae6c4bf1cdf1ff43fa4) )
+ ROM_LOAD64_WORD( "222a05.1j", 0x000002, 0x200000, CRC(731b7f93) SHA1(b676fff2ede5aa72c49fe12736cd60766462fe0b) )
+ ROM_LOAD64_WORD( "222a06.3l", 0x000004, 0x200000, CRC(97b767d3) SHA1(3d879c431586da2f88c632ab1a531b4a5ec96939) )
+ ROM_LOAD64_WORD( "222a07.1l", 0x000006, 0x200000, CRC(430bc873) SHA1(ea483195bb7f20ef3df7cfba153e5f6f8d53e5f9) )
+
+ /* K053536 PSAC-2 #1 */
+ ROM_REGION( 0x200000, "gfx3", 0)
+ ROM_LOAD( "222a08.25k", 0x000000, 0x200000, CRC(6410ee1b) SHA1(2296aafd3ba25f63a12130f7b58de53e88f14e92) )
+
+ /* K053536 PSAC-2 #2 */
+ ROM_REGION( 0x200000, "gfx4", 0)
+ ROM_LOAD( "222a09.25l", 0x000000, 0x200000, CRC(f7b3f070) SHA1(50ebd8cfcda292a3df5664de50f9212108d58923) )
+
+ /* sound data */
+ ROM_REGION( 0x40000, "oki", 0)
+ ROM_LOAD( "222a03.7c", 0x000000, 0x40000, CRC(1924467b) SHA1(57922090509bcc63b4783e8f2c5e95afd2090b87) )
+ROM_END
+
+ROM_START( dbz2 )
+ /* main program */
+ ROM_REGION( 0x400000, "maincpu", 0)
+ ROM_LOAD16_BYTE( "a9e.9e", 0x000000, 0x80000, CRC(e6a142c9) SHA1(7951c8f7036a67a0cd3260f434654820bf3e603f) )
+ ROM_LOAD16_BYTE( "a9f.9f", 0x000001, 0x80000, CRC(76cac399) SHA1(af6daa1f8b87c861dc62adef5ca029190c3cb9ae) )
+
+ /* sound program */
+ ROM_REGION( 0x010000, "audiocpu", 0 )
+ ROM_LOAD("s-001.5e", 0x000000, 0x08000, CRC(154e6d03) SHA1(db15c20982692271f40a733dfc3f2486221cd604) )
+
+ /* tiles */
+ ROM_REGION( 0x400000, "gfx1", 0)
+ ROM_LOAD32_WORD( "ds-b01.27c", 0x000000, 0x200000, CRC(8dc39972) SHA1(c6e3d4e0ff069e08bdb68e2b0ad24cc7314e4e93) )
+ ROM_LOAD32_WORD( "ds-b02.27e", 0x000002, 0x200000, CRC(7552f8cd) SHA1(1f3beffe9733b1a18d44b5e8880ff1cc97e7a8ab) )
+
+ /* sprites */
+ ROM_REGION( 0x800000, "gfx2", 0)
+ ROM_LOAD64_WORD( "ds-o01.3j", 0x000000, 0x200000, CRC(d018531f) SHA1(d4082fe28e9f1f3f35aa75b4be650cadf1cef192) )
+ ROM_LOAD64_WORD( "ds-o02.1j", 0x000002, 0x200000, CRC(5a0f1ebe) SHA1(3bb9e1389299dc046a24740ef1a1c543e44b5c37) )
+ ROM_LOAD64_WORD( "ds-o03.3l", 0x000004, 0x200000, CRC(ddc3bef1) SHA1(69638ef53f627a238a12b6c206d57faadf894893) )
+ ROM_LOAD64_WORD( "ds-o04.1l", 0x000006, 0x200000, CRC(b5df6676) SHA1(194cfce460ccd29e2cceec577aae4ec936ae88e5) )
+
+ /* K053536 PSAC-2 #1 */
+ ROM_REGION( 0x400000, "gfx3", 0)
+ ROM_LOAD( "ds-p01.25k", 0x000000, 0x200000, CRC(1c7aad68) SHA1(a5296cf12cec262eede55397ea929965576fea81) )
+ ROM_LOAD( "ds-p02.27k", 0x200000, 0x200000, CRC(e4c3a43b) SHA1(f327f75fe82f8aafd2cfe6bdd3a426418615974b) )
+
+ /* K053536 PSAC-2 #2 */
+ ROM_REGION( 0x400000, "gfx4", 0)
+ ROM_LOAD( "ds-p03.25l", 0x000000, 0x200000, CRC(1eaa671b) SHA1(1875eefc6f2c3fc8feada56bfa6701144e8ef64b) )
+ ROM_LOAD( "ds-p04.27l", 0x200000, 0x200000, CRC(5845ff98) SHA1(73b4c3f439321ce9c462119fe933e7cbda8cd498) )
+
+ /* sound data */
+ ROM_REGION( 0x40000, "oki", 0)
+ ROM_LOAD( "pcm.7c", 0x000000, 0x40000, CRC(b58c884a) SHA1(0e2a7267e9dff29c9af25558081ec9d56629bc43) )
+ROM_END
+
+DRIVER_INIT_MEMBER(dbz_state,dbz)
+{
+ UINT16 *ROM;
+
+ ROM = (UINT16 *)memregion("maincpu")->base();
+
+ // to avoid crash during loop at 0x00076e after D4 > 0x80 (reading tiles region out of bounds)
+ ROM[0x76c/2] = 0x007f; /* 0x00ff */
+ // nop out dbz1's mask rom test
+ // tile ROM test
+ ROM[0x7b0/2] = 0x4e71; /* 0x0c43 - cmpi.w #-$1e0d, D3 */
+ ROM[0x7b2/2] = 0x4e71; /* 0xe1f3 */
+ ROM[0x7b4/2] = 0x4e71; /* 0x6600 - bne $7d6 */
+ ROM[0x7b6/2] = 0x4e71; /* 0x0020 */
+ ROM[0x7c0/2] = 0x4e71; /* 0x0c45 - cmpi.w #-$7aad, D5 */
+ ROM[0x7c2/2] = 0x4e71; /* 0x8553 */
+ ROM[0x7c4/2] = 0x4e71; /* 0x6600 - bne $7d6 */
+ ROM[0x7c6/2] = 0x4e71; /* 0x0010 */
+ // PSAC2 ROM test (A and B)
+ ROM[0x9a8/2] = 0x4e71; /* 0x0c43 - cmpi.w #$43c0, D3 */
+ ROM[0x9aa/2] = 0x4e71; /* 0x43c0 */
+ ROM[0x9ac/2] = 0x4e71; /* 0x6600 - bne $a00 */
+ ROM[0x9ae/2] = 0x4e71; /* 0x0052 */
+ ROM[0x9ea/2] = 0x4e71; /* 0x0c44 - cmpi.w #-$13de, D4 */
+ ROM[0x9ec/2] = 0x4e71; /* 0xec22 */
+ ROM[0x9ee/2] = 0x4e71; /* 0x6600 - bne $a00 */
+ ROM[0x9f0/2] = 0x4e71; /* 0x0010 */
+ // prog ROM test
+ ROM[0x80c/2] = 0x4e71; /* 0xb650 - cmp.w (A0), D3 */
+ ROM[0x80e/2] = 0x4e71; /* 0x6600 - bne $820 */
+ ROM[0x810/2] = 0x4e71; /* 0x005e */
+}
+
+DRIVER_INIT_MEMBER(dbz_state,dbza)
+{
+ UINT16 *ROM;
+
+ ROM = (UINT16 *)memregion("maincpu")->base();
+
+ // nop out dbz1's mask rom test
+ // tile ROM test
+ ROM[0x78c/2] = 0x4e71; /* 0x0c43 - cmpi.w #-$1236, D3 */
+ ROM[0x78e/2] = 0x4e71; /* 0x0010 */
+ ROM[0x790/2] = 0x4e71; /* 0x6600 - bne $7a2 */
+ ROM[0x792/2] = 0x4e71; /* 0x0010 */
+ // PSAC2 ROM test
+ ROM[0x982/2] = 0x4e71; /* 0x0c43 - cmpi.w #$437e, D3 */
+ ROM[0x984/2] = 0x4e71; /* 0x437e */
+ ROM[0x986/2] = 0x4e71; /* 0x6600 - bne $9a0 */
+ ROM[0x988/2] = 0x4e71; /* 0x0018 */
+ ROM[0x98a/2] = 0x4e71; /* 0x0c44 - cmpi.w #$65e8, D4 */
+ ROM[0x98c/2] = 0x4e71; /* 0x65e8 */
+ ROM[0x98e/2] = 0x4e71; /* 0x6600 - bne $9a0 */
+ ROM[0x990/2] = 0x4e71; /* 0x0010 */
+}
+
+DRIVER_INIT_MEMBER(dbz_state,dbz2)
+{
+ UINT16 *ROM;
+
+ ROM = (UINT16 *)memregion("maincpu")->base();
+
+ // to avoid crash during loop at 0x000a4a after D4 > 0x80 (reading tiles region out of bounds)
+ ROM[0xa48/2] = 0x007f; /* 0x00ff */
+ // nop out dbz1's mask rom test
+ // tile ROM test
+ ROM[0xa88/2] = 0x4e71; /* 0x0c43 - cmpi.w #$e58, D3 */
+ ROM[0xa8a/2] = 0x4e71; /* 0x0e58 */
+ ROM[0xa8c/2] = 0x4e71; /* 0x6600 - bne $aae */
+ ROM[0xa8e/2] = 0x4e71; /* 0x0020 */
+ ROM[0xa98/2] = 0x4e71; /* 0x0c45 - cmpi.w #-$3d20, D5 */
+ ROM[0xa9a/2] = 0x4e71; /* 0xc2e0 */
+ ROM[0xa9c/2] = 0x4e71; /* 0x6600 - bne $aae */
+ ROM[0xa9e/2] = 0x4e71; /* 0x0010 */
+ // PSAC2 ROM test (0 to 3)
+ ROM[0xc66/2] = 0x4e71; /* 0xb549 - cmpm.w (A1)+, (A2)+ */
+ ROM[0xc68/2] = 0x4e71; /* 0x6600 - bne $cc8 */
+ ROM[0xc6a/2] = 0x4e71; /* 0x005e */
+ ROM[0xc7c/2] = 0x4e71; /* 0xb549 - cmpm.w (A1)+, (A2)+ */
+ ROM[0xc7e/2] = 0x4e71; /* 0x6600 - bne $cc8 */
+ ROM[0xc80/2] = 0x4e71; /* 0x0048 */
+ ROM[0xc9e/2] = 0x4e71; /* 0xb549 - cmpm.w (A1)+, (A2)+ */
+ ROM[0xca0/2] = 0x4e71; /* 0x6600 - bne $cc8 */
+ ROM[0xca2/2] = 0x4e71; /* 0x0026 */
+ ROM[0xcb4/2] = 0x4e71; /* 0xb549 - cmpm.w (A1)+, (A2)+ */
+ ROM[0xcb6/2] = 0x4e71; /* 0x6600 - bne $cc8 */
+ ROM[0xcb8/2] = 0x4e71; /* 0x0010 */
+ // prog ROM test
+ ROM[0xae4/2] = 0x4e71; /* 0xb650 - cmp.w (A0), D3 */
+ ROM[0xae6/2] = 0x4e71; /* 0x6600 - bne $af8 */
+ ROM[0xae8/2] = 0x4e71; /* 0x005e */
+}
+
+GAME( 1993, dbz, 0, dbz, dbz, dbz_state, dbz, ROT0, "Banpresto", "Dragonball Z (rev B)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // crashes MAME in tile/PSAC2 ROM test
+GAME( 1993, dbza, dbz, dbz, dbza, dbz_state, dbza, ROT0, "Banpresto", "Dragonball Z (rev A)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
+GAME( 1994, dbz2, 0, dbz, dbz2, dbz_state, dbz2, ROT0, "Banpresto", "Dragonball Z 2 - Super Battle", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // crashes MAME in tile/PSAC2 ROM test