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Diffstat (limited to 'src/mame/drivers/dbz.cpp')
-rw-r--r-- | src/mame/drivers/dbz.cpp | 589 |
1 files changed, 589 insertions, 0 deletions
diff --git a/src/mame/drivers/dbz.cpp b/src/mame/drivers/dbz.cpp new file mode 100644 index 00000000000..d2e05b7181d --- /dev/null +++ b/src/mame/drivers/dbz.cpp @@ -0,0 +1,589 @@ +// license:BSD-3-Clause +// copyright-holders:David Haywood, R. Belmont, Pierpaolo Prazzoli +/* + Dragonball Z (c) 1993 Banpresto + Dragonball Z 2 - Super Battle (c) 1994 Banpresto + + Driver by David Haywood, R. Belmont and Pierpaolo Prazzoli + + MC68000 + Konami Xexex-era video hardware and system controller ICs + Z80 + YM2151 + OKIM6295 for sound + + Note: game has an extremely complete test mode, it's beautiful for emulation. + flip the DIP and check it out! + + TODO: + - Self Test Fails + - Banpresto logo in DBZ has bad colors after 1 run of the attract mode because + it's associated to the wrong logical tilemap and the same happens in DBZ2 + test mode. It should be a bug in K056832 emulation. + +PCB Layout: + +BP924-1 PWB250248D (note PCB is identical to DBZ2 also) +|-------------------------------------------------------| +| YM3014 Z80 32MHz 053252 222A05 222A07 | +| YM2151 5168 222A04 222A06 | +| 1.056kHz 5168 | +| M6295 222A10 5864 | +| 222A03 68000 2018 5864 053246A| +|J 222A11 222A12 2018 | +|A 5864 * * | +|M 5864 62256 62256 | +|M 053247A| +|A | +| 053936 053936 2018 | +| 053251 053251 2018 | +| CY7C128 | +| 054157 054156 5864 CY7C128 CY7C128 CY7C128| +| 222A01 222A02 5864 CY7C128 | +| DSW2 DSW1 5864 CY7C128 222A08 222A09 | +| * * | +|-------------------------------------------------------| + +Notes: + 68k clock: 16.000MHz + Z80 clock: 4.000MHz + YM2151 clock: 4.000MHz + M6295 clock: 1.056MHz (sample rate = /132) + Vsync: 55Hz + Hsync: 15.36kHz + *: unpopulated ROM positions on DBZ + +*/ + +#include "emu.h" +#include "cpu/m68000/m68000.h" +#include "cpu/z80/z80.h" +#include "sound/2151intf.h" +#include "sound/okim6295.h" +#include "includes/dbz.h" + + +TIMER_DEVICE_CALLBACK_MEMBER(dbz_state::dbz_scanline) +{ + int scanline = param; + + if(scanline == 256) // vblank-out irq + m_maincpu->set_input_line(M68K_IRQ_2, ASSERT_LINE); + + if(scanline == 0 && m_k053246->k053246_is_irq_enabled()) // vblank-in irq + m_maincpu->set_input_line(M68K_IRQ_4, HOLD_LINE); //auto-acks apparently +} + +#if 0 +READ16_MEMBER(dbz_state::dbzcontrol_r) +{ + return m_control; +} +#endif + +WRITE16_MEMBER(dbz_state::dbzcontrol_w) +{ + /* bit 10 = enable '246 readback */ + + COMBINE_DATA(&m_control); + + if (data & 0x400) + m_k053246->k053246_set_objcha_line( ASSERT_LINE); + else + m_k053246->k053246_set_objcha_line( CLEAR_LINE); + + coin_counter_w(machine(), 0, data & 1); + coin_counter_w(machine(), 1, data & 2); +} + +WRITE16_MEMBER(dbz_state::dbz_sound_command_w) +{ + soundlatch_byte_w(space, 0, data >> 8); +} + +WRITE16_MEMBER(dbz_state::dbz_sound_cause_nmi) +{ + m_audiocpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE); +} + + +static ADDRESS_MAP_START( dbz_map, AS_PROGRAM, 16, dbz_state ) + AM_RANGE(0x000000, 0x0fffff) AM_ROM + AM_RANGE(0x480000, 0x48ffff) AM_RAM + AM_RANGE(0x490000, 0x491fff) AM_DEVREADWRITE("k056832", k056832_device, ram_word_r, ram_word_w) // '157 RAM is mirrored twice + AM_RANGE(0x492000, 0x493fff) AM_DEVREADWRITE("k056832", k056832_device, ram_word_r, ram_word_w) + AM_RANGE(0x498000, 0x49ffff) AM_DEVREAD("k056832", k056832_device, rom_word_8000_r) // code near a60 in dbz2, subroutine at 730 in dbz + AM_RANGE(0x4a0000, 0x4a0fff) AM_DEVREADWRITE("k053246", k053247_device, k053247_word_r, k053247_word_w) + AM_RANGE(0x4a1000, 0x4a3fff) AM_RAM + AM_RANGE(0x4a8000, 0x4abfff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") // palette + AM_RANGE(0x4c0000, 0x4c0001) AM_DEVREAD("k053246", k053247_device, k053246_word_r) + AM_RANGE(0x4c0000, 0x4c0007) AM_DEVWRITE("k053246", k053247_device, k053246_word_w) + AM_RANGE(0x4c4000, 0x4c4007) AM_DEVWRITE("k053246", k053247_device, k053246_word_w) + AM_RANGE(0x4c8000, 0x4c8007) AM_DEVWRITE("k056832", k056832_device, b_word_w) + AM_RANGE(0x4cc000, 0x4cc03f) AM_DEVWRITE("k056832", k056832_device, word_w) + AM_RANGE(0x4d0000, 0x4d001f) AM_DEVWRITE("k053936_1", k053936_device, ctrl_w) + AM_RANGE(0x4d4000, 0x4d401f) AM_DEVWRITE("k053936_2", k053936_device, ctrl_w) + AM_RANGE(0x4e0000, 0x4e0001) AM_READ_PORT("P1_P2") + AM_RANGE(0x4e0002, 0x4e0003) AM_READ_PORT("SYSTEM_DSW1") + AM_RANGE(0x4e4000, 0x4e4001) AM_READ_PORT("DSW2") + AM_RANGE(0x4e8000, 0x4e8001) AM_WRITENOP + AM_RANGE(0x4ec000, 0x4ec001) AM_WRITE(dbzcontrol_w) + AM_RANGE(0x4f0000, 0x4f0001) AM_WRITE(dbz_sound_command_w) + AM_RANGE(0x4f4000, 0x4f4001) AM_WRITE(dbz_sound_cause_nmi) + AM_RANGE(0x4f8000, 0x4f801f) AM_DEVREADWRITE8("k053252", k053252_device, read, write, 0xff00) // 251 #1 + AM_RANGE(0x4fc000, 0x4fc01f) AM_DEVWRITE("k053251", k053251_device, lsb_w) // 251 #2 + + AM_RANGE(0x500000, 0x501fff) AM_RAM_WRITE(dbz_bg2_videoram_w) AM_SHARE("bg2_videoram") + AM_RANGE(0x508000, 0x509fff) AM_RAM_WRITE(dbz_bg1_videoram_w) AM_SHARE("bg1_videoram") + AM_RANGE(0x510000, 0x513fff) AM_DEVREADWRITE("k053936_1", k053936_device, linectrl_r, linectrl_w) // ?? guess, it might not be + AM_RANGE(0x518000, 0x51bfff) AM_DEVREADWRITE("k053936_2", k053936_device, linectrl_r, linectrl_w) // ?? guess, it might not be + AM_RANGE(0x600000, 0x6fffff) AM_READNOP // PSAC 1 ROM readback window + AM_RANGE(0x700000, 0x7fffff) AM_READNOP // PSAC 2 ROM readback window +ADDRESS_MAP_END + +/* dbz sound */ +/* IRQ: from YM2151. NMI: from 68000. Port 0: write to ack NMI */ + +static ADDRESS_MAP_START( dbz_sound_map, AS_PROGRAM, 8, dbz_state ) + AM_RANGE(0x0000, 0x7fff) AM_ROM + AM_RANGE(0x8000, 0xbfff) AM_RAM + AM_RANGE(0xc000, 0xc001) AM_DEVREADWRITE("ymsnd", ym2151_device, read, write) + AM_RANGE(0xd000, 0xd002) AM_DEVREADWRITE("oki", okim6295_device, read, write) + AM_RANGE(0xe000, 0xe001) AM_READ(soundlatch_byte_r) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( dbz_sound_io_map, AS_IO, 8, dbz_state ) + ADDRESS_MAP_GLOBAL_MASK(0xff) + AM_RANGE(0x00, 0x00) AM_WRITENOP +ADDRESS_MAP_END + +/**********************************************************************************/ + + +static INPUT_PORTS_START( dbz ) + PORT_START("P1_P2") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("SYSTEM_DSW1") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_SERVICE_NO_TOGGLE( 0x0008, IP_ACTIVE_LOW ) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) + + PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:1,2") // I think this is right, but can't stomach the game long enough to check + PORT_DIPSETTING( 0x0100, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x0200, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) + PORT_DIPUNKNOWN_DIPLOC( 0x0400, 0x0400, "SW1:3" ) // seems unused + PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:4") // Definitely correct + PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPUNKNOWN_DIPLOC( 0x1000, 0x1000, "SW1:5" ) + PORT_SERVICE_DIPLOC( 0x2000, IP_ACTIVE_LOW, "SW1:6" ) + PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Language ) ) PORT_DIPLOCATION("SW1:7") + PORT_DIPSETTING( 0x0000, DEF_STR( English ) ) + PORT_DIPSETTING( 0x4000, DEF_STR( Japanese ) ) + PORT_DIPNAME( 0x8000, 0x0000, "Mask ROM Test" ) PORT_DIPLOCATION("SW1:8") //NOP'd + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x8000, DEF_STR( On ) ) + + PORT_START("DSW2") + PORT_BIT( 0x00ff, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, driver_device,custom_port_read, "FAKE") + PORT_BIT( 0xff00, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, driver_device,custom_port_read, "FAKE") + + PORT_START("FAKE") + PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW2:1,2,3,4") + PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) + PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW2:5,6,7,8") + PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) ) + PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) + PORT_DIPSETTING( 0x00, "No Coin B" ) + /* "No Coin B" = coins produce sound, but no effect on coin counter */ +INPUT_PORTS_END + +static INPUT_PORTS_START( dbza ) + PORT_INCLUDE( dbz ) + + PORT_MODIFY("SYSTEM_DSW1") + PORT_DIPUNKNOWN_DIPLOC( 0x8000, 0x8000, "SW1:8" ) // tests are always performed at start +INPUT_PORTS_END + +static INPUT_PORTS_START( dbz2 ) + PORT_INCLUDE( dbz ) + + PORT_MODIFY("SYSTEM_DSW1") + PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:3") + PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:4") + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0800, DEF_STR( On ) ) + PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Level_Select ) ) PORT_DIPLOCATION("SW1:5") + PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) +INPUT_PORTS_END + +/**********************************************************************************/ + +static const gfx_layout bglayout = +{ + 16,16, + RGN_FRAC(1,1), + 4, + { 0, 1, 2, 3 }, + { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4, 8*4, + 9*4, 10*4, 11*4, 12*4, 13*4, 14*4, 15*4 }, + { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, + 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 }, + 128*8 +}; + +static GFXDECODE_START( dbz ) + GFXDECODE_ENTRY( "gfx3", 0, bglayout, 0, 512 ) + GFXDECODE_ENTRY( "gfx4", 0, bglayout, 0, 512 ) +GFXDECODE_END + +/**********************************************************************************/ + +WRITE_LINE_MEMBER(dbz_state::dbz_irq2_ack_w) +{ + m_maincpu->set_input_line(M68K_IRQ_2, CLEAR_LINE); +} + +void dbz_state::machine_start() +{ + save_item(NAME(m_control)); + save_item(NAME(m_sprite_colorbase)); + save_item(NAME(m_layerpri)); + save_item(NAME(m_layer_colorbase)); +} + +void dbz_state::machine_reset() +{ + int i; + + for (i = 0; i < 5; i++) + m_layerpri[i] = 0; + + for (i = 0; i < 6; i++) + m_layer_colorbase[i] = 0; + + m_sprite_colorbase = 0; + m_control = 0; +} + +static MACHINE_CONFIG_START( dbz, dbz_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", M68000, 16000000) + MCFG_CPU_PROGRAM_MAP(dbz_map) + MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", dbz_state, dbz_scanline, "screen", 0, 1) + + MCFG_CPU_ADD("audiocpu", Z80, 4000000) + MCFG_CPU_PROGRAM_MAP(dbz_sound_map) + MCFG_CPU_IO_MAP(dbz_sound_io_map) + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(55) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) + MCFG_SCREEN_SIZE(64*8, 40*8) + MCFG_SCREEN_VISIBLE_AREA(0, 48*8-1, 0, 32*8-1) + MCFG_SCREEN_UPDATE_DRIVER(dbz_state, screen_update_dbz) + MCFG_SCREEN_PALETTE("palette") + + MCFG_GFXDECODE_ADD("gfxdecode", "palette", dbz) + + MCFG_PALETTE_ADD("palette", 0x4000/2) + MCFG_PALETTE_FORMAT(xRRRRRGGGGGBBBBB) + MCFG_PALETTE_ENABLE_SHADOWS() + + MCFG_DEVICE_ADD("k056832", K056832, 0) + MCFG_K056832_CB(dbz_state, tile_callback) + MCFG_K056832_CONFIG("gfx1", 2, K056832_BPP_4, 1, 1, "none") + MCFG_K056832_GFXDECODE("gfxdecode") + MCFG_K056832_PALETTE("palette") + + MCFG_DEVICE_ADD("k053246", K053246, 0) + MCFG_K053246_CB(dbz_state, sprite_callback) + MCFG_K053246_CONFIG("gfx2", 3, NORMAL_PLANE_ORDER, -87, 32) // or -52, 16? + MCFG_K053246_GFXDECODE("gfxdecode") + MCFG_K053246_PALETTE("palette") + + MCFG_K053251_ADD("k053251") + + MCFG_DEVICE_ADD("k053936_1", K053936, 0) + MCFG_K053936_WRAP(1) + MCFG_K053936_OFFSETS(-46, -16) + + MCFG_DEVICE_ADD("k053936_2", K053936, 0) + MCFG_K053936_WRAP(1) + MCFG_K053936_OFFSETS(-46, -16) + + MCFG_DEVICE_ADD("k053252", K053252, 16000000/2) + MCFG_K053252_INT1_ACK_CB(WRITELINE(dbz_state, dbz_irq2_ack_w)) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") + + MCFG_YM2151_ADD("ymsnd", 4000000) + MCFG_YM2151_IRQ_HANDLER(INPUTLINE("audiocpu", 0)) + MCFG_SOUND_ROUTE(0, "lspeaker", 1.0) + MCFG_SOUND_ROUTE(1, "rspeaker", 1.0) + + MCFG_OKIM6295_ADD("oki", 1056000, OKIM6295_PIN7_HIGH) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0) +MACHINE_CONFIG_END + +/**********************************************************************************/ + +ROM_START( dbz ) + /* main program */ + ROM_REGION( 0x400000, "maincpu", 0) + ROM_LOAD16_BYTE( "222b11.9e", 0x000000, 0x80000, CRC(4c6b75e9) SHA1(8b1d67f8c8b64bb38f824506eca4c6966215f233) ) + ROM_LOAD16_BYTE( "222b12.9f", 0x000001, 0x80000, CRC(48637fce) SHA1(d3db0d56b70b9a4b20c645dda15327ec60e69d81) ) + + /* sound program */ + ROM_REGION( 0x010000, "audiocpu", 0 ) + ROM_LOAD("222a10.5e", 0x000000, 0x08000, CRC(1c93e30a) SHA1(8545a0ac5126b3c855e1901b186f57820699895d) ) + + /* tiles */ + ROM_REGION( 0x400000, "gfx1", 0) + ROM_LOAD32_WORD( "222a01.27c", 0x000000, 0x200000, CRC(9fce4ed4) SHA1(81e19375b351ee247f066434dd595149333d73c5) ) + ROM_LOAD32_WORD( "222a02.27e", 0x000002, 0x200000, CRC(651acaa5) SHA1(33942a90fb294b5da6a48e5bfb741b31babca188) ) + + /* sprites */ + ROM_REGION( 0x800000, "gfx2", 0) + ROM_LOAD64_WORD( "222a04.3j", 0x000000, 0x200000, CRC(2533b95a) SHA1(35910836b6030130d742eae6c4bf1cdf1ff43fa4) ) + ROM_LOAD64_WORD( "222a05.1j", 0x000002, 0x200000, CRC(731b7f93) SHA1(b676fff2ede5aa72c49fe12736cd60766462fe0b) ) + ROM_LOAD64_WORD( "222a06.3l", 0x000004, 0x200000, CRC(97b767d3) SHA1(3d879c431586da2f88c632ab1a531b4a5ec96939) ) + ROM_LOAD64_WORD( "222a07.1l", 0x000006, 0x200000, CRC(430bc873) SHA1(ea483195bb7f20ef3df7cfba153e5f6f8d53e5f9) ) + + /* K053536 PSAC-2 #1 */ + ROM_REGION( 0x200000, "gfx3", 0) + ROM_LOAD( "222a08.25k", 0x000000, 0x200000, CRC(6410ee1b) SHA1(2296aafd3ba25f63a12130f7b58de53e88f14e92) ) + + /* K053536 PSAC-2 #2 */ + ROM_REGION( 0x200000, "gfx4", 0) + ROM_LOAD( "222a09.25l", 0x000000, 0x200000, CRC(f7b3f070) SHA1(50ebd8cfcda292a3df5664de50f9212108d58923) ) + + /* sound data */ + ROM_REGION( 0x40000, "oki", 0) + ROM_LOAD( "222a03.7c", 0x000000, 0x40000, CRC(1924467b) SHA1(57922090509bcc63b4783e8f2c5e95afd2090b87) ) +ROM_END + +ROM_START( dbza ) + /* main program */ + ROM_REGION( 0x400000, "maincpu", 0) + ROM_LOAD16_BYTE( "222a11.9e", 0x000000, 0x80000, CRC(60c7d9b2) SHA1(718ef89e89b3943845e91bedfc5c1d26229f9fe5) ) + ROM_LOAD16_BYTE( "222a12.9f", 0x000001, 0x80000, CRC(6ebc6853) SHA1(e9b2068246228968cc6b8554215563cacaa5ba9f) ) + + /* sound program */ + ROM_REGION( 0x010000, "audiocpu", 0 ) + ROM_LOAD("222a10.5e", 0x000000, 0x08000, CRC(1c93e30a) SHA1(8545a0ac5126b3c855e1901b186f57820699895d) ) + + /* tiles */ + ROM_REGION( 0x400000, "gfx1", 0) + ROM_LOAD32_WORD( "222a01.27c", 0x000000, 0x200000, CRC(9fce4ed4) SHA1(81e19375b351ee247f066434dd595149333d73c5) ) + ROM_LOAD32_WORD( "222a02.27e", 0x000002, 0x200000, CRC(651acaa5) SHA1(33942a90fb294b5da6a48e5bfb741b31babca188) ) + + /* sprites */ + ROM_REGION( 0x800000, "gfx2", 0) + ROM_LOAD64_WORD( "222a04.3j", 0x000000, 0x200000, CRC(2533b95a) SHA1(35910836b6030130d742eae6c4bf1cdf1ff43fa4) ) + ROM_LOAD64_WORD( "222a05.1j", 0x000002, 0x200000, CRC(731b7f93) SHA1(b676fff2ede5aa72c49fe12736cd60766462fe0b) ) + ROM_LOAD64_WORD( "222a06.3l", 0x000004, 0x200000, CRC(97b767d3) SHA1(3d879c431586da2f88c632ab1a531b4a5ec96939) ) + ROM_LOAD64_WORD( "222a07.1l", 0x000006, 0x200000, CRC(430bc873) SHA1(ea483195bb7f20ef3df7cfba153e5f6f8d53e5f9) ) + + /* K053536 PSAC-2 #1 */ + ROM_REGION( 0x200000, "gfx3", 0) + ROM_LOAD( "222a08.25k", 0x000000, 0x200000, CRC(6410ee1b) SHA1(2296aafd3ba25f63a12130f7b58de53e88f14e92) ) + + /* K053536 PSAC-2 #2 */ + ROM_REGION( 0x200000, "gfx4", 0) + ROM_LOAD( "222a09.25l", 0x000000, 0x200000, CRC(f7b3f070) SHA1(50ebd8cfcda292a3df5664de50f9212108d58923) ) + + /* sound data */ + ROM_REGION( 0x40000, "oki", 0) + ROM_LOAD( "222a03.7c", 0x000000, 0x40000, CRC(1924467b) SHA1(57922090509bcc63b4783e8f2c5e95afd2090b87) ) +ROM_END + +ROM_START( dbz2 ) + /* main program */ + ROM_REGION( 0x400000, "maincpu", 0) + ROM_LOAD16_BYTE( "a9e.9e", 0x000000, 0x80000, CRC(e6a142c9) SHA1(7951c8f7036a67a0cd3260f434654820bf3e603f) ) + ROM_LOAD16_BYTE( "a9f.9f", 0x000001, 0x80000, CRC(76cac399) SHA1(af6daa1f8b87c861dc62adef5ca029190c3cb9ae) ) + + /* sound program */ + ROM_REGION( 0x010000, "audiocpu", 0 ) + ROM_LOAD("s-001.5e", 0x000000, 0x08000, CRC(154e6d03) SHA1(db15c20982692271f40a733dfc3f2486221cd604) ) + + /* tiles */ + ROM_REGION( 0x400000, "gfx1", 0) + ROM_LOAD32_WORD( "ds-b01.27c", 0x000000, 0x200000, CRC(8dc39972) SHA1(c6e3d4e0ff069e08bdb68e2b0ad24cc7314e4e93) ) + ROM_LOAD32_WORD( "ds-b02.27e", 0x000002, 0x200000, CRC(7552f8cd) SHA1(1f3beffe9733b1a18d44b5e8880ff1cc97e7a8ab) ) + + /* sprites */ + ROM_REGION( 0x800000, "gfx2", 0) + ROM_LOAD64_WORD( "ds-o01.3j", 0x000000, 0x200000, CRC(d018531f) SHA1(d4082fe28e9f1f3f35aa75b4be650cadf1cef192) ) + ROM_LOAD64_WORD( "ds-o02.1j", 0x000002, 0x200000, CRC(5a0f1ebe) SHA1(3bb9e1389299dc046a24740ef1a1c543e44b5c37) ) + ROM_LOAD64_WORD( "ds-o03.3l", 0x000004, 0x200000, CRC(ddc3bef1) SHA1(69638ef53f627a238a12b6c206d57faadf894893) ) + ROM_LOAD64_WORD( "ds-o04.1l", 0x000006, 0x200000, CRC(b5df6676) SHA1(194cfce460ccd29e2cceec577aae4ec936ae88e5) ) + + /* K053536 PSAC-2 #1 */ + ROM_REGION( 0x400000, "gfx3", 0) + ROM_LOAD( "ds-p01.25k", 0x000000, 0x200000, CRC(1c7aad68) SHA1(a5296cf12cec262eede55397ea929965576fea81) ) + ROM_LOAD( "ds-p02.27k", 0x200000, 0x200000, CRC(e4c3a43b) SHA1(f327f75fe82f8aafd2cfe6bdd3a426418615974b) ) + + /* K053536 PSAC-2 #2 */ + ROM_REGION( 0x400000, "gfx4", 0) + ROM_LOAD( "ds-p03.25l", 0x000000, 0x200000, CRC(1eaa671b) SHA1(1875eefc6f2c3fc8feada56bfa6701144e8ef64b) ) + ROM_LOAD( "ds-p04.27l", 0x200000, 0x200000, CRC(5845ff98) SHA1(73b4c3f439321ce9c462119fe933e7cbda8cd498) ) + + /* sound data */ + ROM_REGION( 0x40000, "oki", 0) + ROM_LOAD( "pcm.7c", 0x000000, 0x40000, CRC(b58c884a) SHA1(0e2a7267e9dff29c9af25558081ec9d56629bc43) ) +ROM_END + +DRIVER_INIT_MEMBER(dbz_state,dbz) +{ + UINT16 *ROM; + + ROM = (UINT16 *)memregion("maincpu")->base(); + + // to avoid crash during loop at 0x00076e after D4 > 0x80 (reading tiles region out of bounds) + ROM[0x76c/2] = 0x007f; /* 0x00ff */ + // nop out dbz1's mask rom test + // tile ROM test + ROM[0x7b0/2] = 0x4e71; /* 0x0c43 - cmpi.w #-$1e0d, D3 */ + ROM[0x7b2/2] = 0x4e71; /* 0xe1f3 */ + ROM[0x7b4/2] = 0x4e71; /* 0x6600 - bne $7d6 */ + ROM[0x7b6/2] = 0x4e71; /* 0x0020 */ + ROM[0x7c0/2] = 0x4e71; /* 0x0c45 - cmpi.w #-$7aad, D5 */ + ROM[0x7c2/2] = 0x4e71; /* 0x8553 */ + ROM[0x7c4/2] = 0x4e71; /* 0x6600 - bne $7d6 */ + ROM[0x7c6/2] = 0x4e71; /* 0x0010 */ + // PSAC2 ROM test (A and B) + ROM[0x9a8/2] = 0x4e71; /* 0x0c43 - cmpi.w #$43c0, D3 */ + ROM[0x9aa/2] = 0x4e71; /* 0x43c0 */ + ROM[0x9ac/2] = 0x4e71; /* 0x6600 - bne $a00 */ + ROM[0x9ae/2] = 0x4e71; /* 0x0052 */ + ROM[0x9ea/2] = 0x4e71; /* 0x0c44 - cmpi.w #-$13de, D4 */ + ROM[0x9ec/2] = 0x4e71; /* 0xec22 */ + ROM[0x9ee/2] = 0x4e71; /* 0x6600 - bne $a00 */ + ROM[0x9f0/2] = 0x4e71; /* 0x0010 */ + // prog ROM test + ROM[0x80c/2] = 0x4e71; /* 0xb650 - cmp.w (A0), D3 */ + ROM[0x80e/2] = 0x4e71; /* 0x6600 - bne $820 */ + ROM[0x810/2] = 0x4e71; /* 0x005e */ +} + +DRIVER_INIT_MEMBER(dbz_state,dbza) +{ + UINT16 *ROM; + + ROM = (UINT16 *)memregion("maincpu")->base(); + + // nop out dbz1's mask rom test + // tile ROM test + ROM[0x78c/2] = 0x4e71; /* 0x0c43 - cmpi.w #-$1236, D3 */ + ROM[0x78e/2] = 0x4e71; /* 0x0010 */ + ROM[0x790/2] = 0x4e71; /* 0x6600 - bne $7a2 */ + ROM[0x792/2] = 0x4e71; /* 0x0010 */ + // PSAC2 ROM test + ROM[0x982/2] = 0x4e71; /* 0x0c43 - cmpi.w #$437e, D3 */ + ROM[0x984/2] = 0x4e71; /* 0x437e */ + ROM[0x986/2] = 0x4e71; /* 0x6600 - bne $9a0 */ + ROM[0x988/2] = 0x4e71; /* 0x0018 */ + ROM[0x98a/2] = 0x4e71; /* 0x0c44 - cmpi.w #$65e8, D4 */ + ROM[0x98c/2] = 0x4e71; /* 0x65e8 */ + ROM[0x98e/2] = 0x4e71; /* 0x6600 - bne $9a0 */ + ROM[0x990/2] = 0x4e71; /* 0x0010 */ +} + +DRIVER_INIT_MEMBER(dbz_state,dbz2) +{ + UINT16 *ROM; + + ROM = (UINT16 *)memregion("maincpu")->base(); + + // to avoid crash during loop at 0x000a4a after D4 > 0x80 (reading tiles region out of bounds) + ROM[0xa48/2] = 0x007f; /* 0x00ff */ + // nop out dbz1's mask rom test + // tile ROM test + ROM[0xa88/2] = 0x4e71; /* 0x0c43 - cmpi.w #$e58, D3 */ + ROM[0xa8a/2] = 0x4e71; /* 0x0e58 */ + ROM[0xa8c/2] = 0x4e71; /* 0x6600 - bne $aae */ + ROM[0xa8e/2] = 0x4e71; /* 0x0020 */ + ROM[0xa98/2] = 0x4e71; /* 0x0c45 - cmpi.w #-$3d20, D5 */ + ROM[0xa9a/2] = 0x4e71; /* 0xc2e0 */ + ROM[0xa9c/2] = 0x4e71; /* 0x6600 - bne $aae */ + ROM[0xa9e/2] = 0x4e71; /* 0x0010 */ + // PSAC2 ROM test (0 to 3) + ROM[0xc66/2] = 0x4e71; /* 0xb549 - cmpm.w (A1)+, (A2)+ */ + ROM[0xc68/2] = 0x4e71; /* 0x6600 - bne $cc8 */ + ROM[0xc6a/2] = 0x4e71; /* 0x005e */ + ROM[0xc7c/2] = 0x4e71; /* 0xb549 - cmpm.w (A1)+, (A2)+ */ + ROM[0xc7e/2] = 0x4e71; /* 0x6600 - bne $cc8 */ + ROM[0xc80/2] = 0x4e71; /* 0x0048 */ + ROM[0xc9e/2] = 0x4e71; /* 0xb549 - cmpm.w (A1)+, (A2)+ */ + ROM[0xca0/2] = 0x4e71; /* 0x6600 - bne $cc8 */ + ROM[0xca2/2] = 0x4e71; /* 0x0026 */ + ROM[0xcb4/2] = 0x4e71; /* 0xb549 - cmpm.w (A1)+, (A2)+ */ + ROM[0xcb6/2] = 0x4e71; /* 0x6600 - bne $cc8 */ + ROM[0xcb8/2] = 0x4e71; /* 0x0010 */ + // prog ROM test + ROM[0xae4/2] = 0x4e71; /* 0xb650 - cmp.w (A0), D3 */ + ROM[0xae6/2] = 0x4e71; /* 0x6600 - bne $af8 */ + ROM[0xae8/2] = 0x4e71; /* 0x005e */ +} + +GAME( 1993, dbz, 0, dbz, dbz, dbz_state, dbz, ROT0, "Banpresto", "Dragonball Z (rev B)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // crashes MAME in tile/PSAC2 ROM test +GAME( 1993, dbza, dbz, dbz, dbza, dbz_state, dbza, ROT0, "Banpresto", "Dragonball Z (rev A)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) +GAME( 1994, dbz2, 0, dbz, dbz2, dbz_state, dbz2, ROT0, "Banpresto", "Dragonball Z 2 - Super Battle", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // crashes MAME in tile/PSAC2 ROM test |