diff options
Diffstat (limited to 'src/mame/drivers/dbz.cpp')
-rw-r--r-- | src/mame/drivers/dbz.cpp | 645 |
1 files changed, 0 insertions, 645 deletions
diff --git a/src/mame/drivers/dbz.cpp b/src/mame/drivers/dbz.cpp deleted file mode 100644 index 6f56bd03b94..00000000000 --- a/src/mame/drivers/dbz.cpp +++ /dev/null @@ -1,645 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:David Haywood, R. Belmont, Pierpaolo Prazzoli -/* - Dragon Ball Z (c) 1993 Banpresto - Dragon Ball Z 2 - Super Battle (c) 1994 Banpresto - - Driver by David Haywood, R. Belmont and Pierpaolo Prazzoli - - MC68000 + Konami Xexex-era video hardware and system controller ICs - Z80 + YM2151 + OKIM6295 for sound - - Note: game has an extremely complete test mode, it's beautiful for emulation. - flip the DIP and check it out! - - TODO: - - Self Test Fails - - Banpresto logo in DBZ has bad colors after 1 run of the attract mode because - it's associated to the wrong logical tilemap and the same happens in DBZ2 - test mode. It should be a bug in K056832 emulation. - -PCB Layout: - -BP924-1 PWB250248D (note PCB is identical to DBZ2 also) -|-------------------------------------------------------| -| YM3014 Z80 32MHz 053252 222A05 222A07 | -| YM2151 5168 222A04 222A06 | -| 1.056kHz 5168 | -| M6295 222A10 5864 | -| 222A03 68000 2018 5864 053246A| -|J 222A11 222A12 2018 | -|A 5864 * * | -|M 5864 62256 62256 | -|M 053247A| -|A | -| 053936 053936 2018 | -| 053251 053251 2018 | -| CY7C128 | -| 054157 054156 5864 CY7C128 CY7C128 CY7C128| -| 222A01 222A02 5864 CY7C128 | -| DSW2 DSW1 5864 CY7C128 222A08 222A09 | -| * * | -|-------------------------------------------------------| - -Notes: - 68k clock: 16.000MHz - Z80 clock: 4.000MHz - YM2151 clock: 4.000MHz - M6295 clock: 1.056MHz (sample rate = /132) - Vsync: 55Hz - Hsync: 15.36kHz - *: unpopulated ROM positions on DBZ - -*/ - -#include "emu.h" -#include "includes/dbz.h" - -#include "cpu/m68000/m68000.h" -#include "cpu/z80/z80.h" -#include "machine/gen_latch.h" -#include "sound/okim6295.h" -#include "sound/ym2151.h" -#include "speaker.h" - - -TIMER_DEVICE_CALLBACK_MEMBER(dbz_state::dbz_scanline) -{ - int scanline = param; - - if(scanline == 256) // vblank-out irq - m_maincpu->set_input_line(M68K_IRQ_2, ASSERT_LINE); - - if(scanline == 0 && m_k053246->k053246_is_irq_enabled()) // vblank-in irq - m_maincpu->set_input_line(M68K_IRQ_4, HOLD_LINE); //auto-acks apparently -} - -#if 0 -uint16_t dbz_state::dbzcontrol_r() -{ - return m_control; -} -#endif - -void dbz_state::dbzcontrol_w(offs_t offset, uint16_t data, uint16_t mem_mask) -{ - /* bit 10 = enable '246 readback */ - - COMBINE_DATA(&m_control); - - if (data & 0x400) - m_k053246->k053246_set_objcha_line( ASSERT_LINE); - else - m_k053246->k053246_set_objcha_line( CLEAR_LINE); - - machine().bookkeeping().coin_counter_w(0, data & 1); - machine().bookkeeping().coin_counter_w(1, data & 2); -} - -void dbz_state::dbz_sound_cause_nmi(uint16_t data) -{ - m_audiocpu->pulse_input_line(INPUT_LINE_NMI, attotime::zero); -} - - -void dbz_state::dbz_map(address_map &map) -{ - map(0x000000, 0x0fffff).rom(); - map(0x480000, 0x48ffff).ram(); - map(0x490000, 0x491fff).rw(m_k056832, FUNC(k056832_device::ram_word_r), FUNC(k056832_device::ram_word_w)); // '157 RAM is mirrored twice - map(0x492000, 0x493fff).rw(m_k056832, FUNC(k056832_device::ram_word_r), FUNC(k056832_device::ram_word_w)); - map(0x498000, 0x49ffff).r(m_k056832, FUNC(k056832_device::rom_word_8000_r)); // code near a60 in dbz2, subroutine at 730 in dbz - map(0x4a0000, 0x4a0fff).rw(m_k053246, FUNC(k053247_device::k053247_word_r), FUNC(k053247_device::k053247_word_w)); - map(0x4a1000, 0x4a3fff).ram(); - map(0x4a8000, 0x4abfff).ram().w("palette", FUNC(palette_device::write16)).share("palette"); // palette - map(0x4c0000, 0x4c0001).r(m_k053246, FUNC(k053247_device::k053246_r)); - map(0x4c0000, 0x4c0007).w(m_k053246, FUNC(k053247_device::k053246_w)); - map(0x4c4000, 0x4c4007).w(m_k053246, FUNC(k053247_device::k053246_w)); - map(0x4c8000, 0x4c8007).w(m_k056832, FUNC(k056832_device::b_word_w)); - map(0x4cc000, 0x4cc03f).w(m_k056832, FUNC(k056832_device::word_w)); - map(0x4d0000, 0x4d001f).w(m_k053936_1, FUNC(k053936_device::ctrl_w)); - map(0x4d4000, 0x4d401f).w(m_k053936_2, FUNC(k053936_device::ctrl_w)); - map(0x4e0000, 0x4e0001).portr("P1_P2"); - map(0x4e0002, 0x4e0003).portr("SYSTEM_DSW1"); - map(0x4e4000, 0x4e4001).lr8(NAME([this]() { return uint8_t(m_dsw2->read()); })); - map(0x4e8000, 0x4e8001).noprw(); - map(0x4ec000, 0x4ec001).w(FUNC(dbz_state::dbzcontrol_w)); - map(0x4f0000, 0x4f0000).w("soundlatch", FUNC(generic_latch_8_device::write)); - map(0x4f4000, 0x4f4001).w(FUNC(dbz_state::dbz_sound_cause_nmi)); - map(0x4f8000, 0x4f801f).rw(m_k053252, FUNC(k053252_device::read), FUNC(k053252_device::write)).umask16(0xff00); // 252 - map(0x4fc000, 0x4fc01f).w(m_k053251, FUNC(k053251_device::write)).umask16(0x00ff); // 251 - - map(0x500000, 0x501fff).ram().w(FUNC(dbz_state::dbz_bg2_videoram_w)).share("bg2_videoram"); - map(0x508000, 0x509fff).ram().w(FUNC(dbz_state::dbz_bg1_videoram_w)).share("bg1_videoram"); - map(0x510000, 0x513fff).rw(m_k053936_1, FUNC(k053936_device::linectrl_r), FUNC(k053936_device::linectrl_w)); // ?? guess, it might not be - map(0x518000, 0x51bfff).rw(m_k053936_2, FUNC(k053936_device::linectrl_r), FUNC(k053936_device::linectrl_w)); // ?? guess, it might not be - map(0x600000, 0x6fffff).nopr(); // PSAC 1 ROM readback window - map(0x700000, 0x7fffff).nopr(); // PSAC 2 ROM readback window -} - -void dbz_state::dbz2bl_map(address_map &map) -{ - dbz_map(map); - - map(0x4cc000, 0x4cc03f).unmapw(); - map(0x4ccf00, 0x4ccf3f).w(m_k056832, FUNC(k056832_device::word_w)); - - map(0x4d4000, 0x4d401f).unmapw(); - map(0x4d4f00, 0x4d4f1f).w(m_k053936_2, FUNC(k053936_device::ctrl_w)); - - map(0x4e4000, 0x4e4001).unmapr(); - map(0x4e0004, 0x4e0005).lr8(NAME([this]() { return uint8_t(m_dsw2->read()); })); - - map(0x4e3011, 0x4e3011).w("soundlatch", FUNC(generic_latch_8_device::write)); - map(0x4f0000, 0x4f0001).unmapw(); - map(0x4f4000, 0x4f4001).unmapw(); // the bootleg nops this, so sound doesn't work with current emulation -} - -/* dbz sound */ -/* IRQ: from YM2151. NMI: from 68000. Port 0: write to ack NMI */ - -void dbz_state::dbz_sound_map(address_map &map) -{ - map(0x0000, 0x7fff).rom(); - map(0x8000, 0xbfff).ram(); - map(0xc000, 0xc001).rw("ymsnd", FUNC(ym2151_device::read), FUNC(ym2151_device::write)); - map(0xd000, 0xd002).rw("oki", FUNC(okim6295_device::read), FUNC(okim6295_device::write)); - map(0xe000, 0xe000).r("soundlatch", FUNC(generic_latch_8_device::read)); -} - -void dbz_state::dbz_sound_io_map(address_map &map) -{ - map.global_mask(0xff); - map(0x00, 0x00).nopw(); -} - -/**********************************************************************************/ - - -static INPUT_PORTS_START( dbz ) - PORT_START("P1_P2") - PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) - PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) - PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) - PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) - PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) - PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) - PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) - PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) - - PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) - PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) - PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) - PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) - PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) - PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) - PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) - PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) - - PORT_START("SYSTEM_DSW1") - PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_START2 ) - PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_START1 ) - PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 ) - PORT_SERVICE_NO_TOGGLE( 0x0008, IP_ACTIVE_LOW ) - PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_COIN2 ) - PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_COIN1 ) - PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2) - PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) - - PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:1,2") // I think this is right, but can't stomach the game long enough to check - PORT_DIPSETTING( 0x0100, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) ) - PORT_DIPSETTING( 0x0200, DEF_STR( Hard ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) - PORT_DIPNAME( 0x0400, 0x0000, DEF_STR( Language ) ) PORT_DIPLOCATION("SW1:3") - PORT_DIPSETTING( 0x0000, DEF_STR( English ) ) - PORT_DIPSETTING( 0x0400, DEF_STR( Japanese ) ) - PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:4") - PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:5") - PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x1000, DEF_STR( On ) ) - PORT_SERVICE_DIPLOC( 0x2000, IP_ACTIVE_LOW, "SW1:6" ) - PORT_DIPUNKNOWN_DIPLOC( 0x4000, 0x4000, "SW1:7" ) // seems unused - PORT_DIPNAME( 0x8000, 0x0000, "Mask ROM Test" ) PORT_DIPLOCATION("SW1:8") //NOP'd - PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x8000, DEF_STR( On ) ) - - PORT_START("DSW2") - PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW2:1,2,3,4") - PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) - PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) - PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) ) - PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) ) - PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) ) - PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) - PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) - PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) - PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) - PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) - PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) - PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) - PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) - PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW2:5,6,7,8") - PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) - PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) ) - PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) ) - PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) ) - PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) ) - PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) ) - PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) - PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) ) - PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) - PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) - PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) - PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) - PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) - PORT_DIPSETTING( 0x00, "No Coin B" ) - /* "No Coin B" = coins produce sound, but no effect on coin counter */ -INPUT_PORTS_END - -static INPUT_PORTS_START( dbza ) - PORT_INCLUDE( dbz ) - - PORT_MODIFY("SYSTEM_DSW1") - PORT_DIPUNKNOWN_DIPLOC( 0x8000, 0x8000, "SW1:8" ) // tests are always performed at start -INPUT_PORTS_END - -static INPUT_PORTS_START( dbz2 ) - PORT_INCLUDE( dbz ) - - PORT_MODIFY("SYSTEM_DSW1") - PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:3") - PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:4") - PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0800, DEF_STR( On ) ) - PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Level_Select ) ) PORT_DIPLOCATION("SW1:5") - PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Language ) ) PORT_DIPLOCATION("SW1:7") - PORT_DIPSETTING( 0x0000, DEF_STR( English ) ) - PORT_DIPSETTING( 0x4000, DEF_STR( Japanese ) ) -INPUT_PORTS_END - -/**********************************************************************************/ - -static const gfx_layout bglayout = -{ - 16,16, - RGN_FRAC(1,1), - 4, - { 0, 1, 2, 3 }, - { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4, 8*4, - 9*4, 10*4, 11*4, 12*4, 13*4, 14*4, 15*4 }, - { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, - 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 }, - 128*8 -}; - -static GFXDECODE_START( gfx_dbz ) - GFXDECODE_ENTRY( "gfx3", 0, bglayout, 0, 512 ) - GFXDECODE_ENTRY( "gfx4", 0, bglayout, 0, 512 ) -GFXDECODE_END - -/**********************************************************************************/ - -WRITE_LINE_MEMBER(dbz_state::dbz_irq2_ack_w) -{ - m_maincpu->set_input_line(M68K_IRQ_2, CLEAR_LINE); -} - -void dbz_state::machine_start() -{ - save_item(NAME(m_control)); - save_item(NAME(m_sprite_colorbase)); - save_item(NAME(m_layerpri)); - save_item(NAME(m_layer_colorbase)); -} - -void dbz_state::machine_reset() -{ - int i; - - for (i = 0; i < 5; i++) - m_layerpri[i] = 0; - - for (i = 0; i < 6; i++) - m_layer_colorbase[i] = 0; - - m_sprite_colorbase = 0; - m_control = 0; -} - -void dbz_state::dbz(machine_config &config) -{ - /* basic machine hardware */ - M68000(config, m_maincpu, 16000000); - m_maincpu->set_addrmap(AS_PROGRAM, &dbz_state::dbz_map); - TIMER(config, "scantimer").configure_scanline(FUNC(dbz_state::dbz_scanline), "screen", 0, 1); - - Z80(config, m_audiocpu, 4000000); - m_audiocpu->set_addrmap(AS_PROGRAM, &dbz_state::dbz_sound_map); - m_audiocpu->set_addrmap(AS_IO, &dbz_state::dbz_sound_io_map); - - /* video hardware */ - screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); - screen.set_refresh_hz(55); - screen.set_vblank_time(ATTOSECONDS_IN_USEC(0)); - screen.set_size(64*8, 40*8); - screen.set_visarea(0, 48*8-1, 0, 32*8-1); - screen.set_screen_update(FUNC(dbz_state::screen_update_dbz)); - screen.set_palette("palette"); - - GFXDECODE(config, m_gfxdecode, "palette", gfx_dbz); - - PALETTE(config, "palette").set_format(palette_device::xRGB_555, 0x4000/2).enable_shadows(); - - K056832(config, m_k056832, 0); - m_k056832->set_tile_callback(FUNC(dbz_state::tile_callback)); - m_k056832->set_config(K056832_BPP_4, 1, 1); - m_k056832->set_palette("palette"); - - K053246(config, m_k053246, 0); - m_k053246->set_sprite_callback(FUNC(dbz_state::sprite_callback)); - m_k053246->set_config(NORMAL_PLANE_ORDER, -87, 32); // or -52, 16? - m_k053246->set_palette("palette"); - - K053251(config, m_k053251, 0); - - K053936(config, m_k053936_1, 0); - m_k053936_1->set_wrap(1); - m_k053936_1->set_offsets(-46, -16); - - K053936(config, m_k053936_2, 0); - m_k053936_2->set_wrap(1); - m_k053936_2->set_offsets(-46, -16); - - K053252(config, m_k053252, 16000000/2); - m_k053252->int1_ack().set(FUNC(dbz_state::dbz_irq2_ack_w)); - - /* sound hardware */ - SPEAKER(config, "lspeaker").front_left(); - SPEAKER(config, "rspeaker").front_right(); - - GENERIC_LATCH_8(config, "soundlatch"); - - ym2151_device &ymsnd(YM2151(config, "ymsnd", 4000000)); - ymsnd.irq_handler().set_inputline(m_audiocpu, 0); - ymsnd.add_route(0, "lspeaker", 1.0); - ymsnd.add_route(1, "rspeaker", 1.0); - - okim6295_device &oki(OKIM6295(config, "oki", 1056000, okim6295_device::PIN7_HIGH)); - oki.add_route(ALL_OUTPUTS, "lspeaker", 1.0); - oki.add_route(ALL_OUTPUTS, "rspeaker", 1.0); -} - -void dbz_state::dbz2bl(machine_config &config) -{ - dbz(config); - - m_maincpu->set_addrmap(AS_PROGRAM, &dbz_state::dbz2bl_map); -} -/**********************************************************************************/ - -ROM_START( dbz ) - /* main program */ - ROM_REGION( 0x400000, "maincpu", 0) - ROM_LOAD16_BYTE( "222b11.9e", 0x000000, 0x80000, CRC(4c6b75e9) SHA1(8b1d67f8c8b64bb38f824506eca4c6966215f233) ) - ROM_LOAD16_BYTE( "222b12.9f", 0x000001, 0x80000, CRC(48637fce) SHA1(d3db0d56b70b9a4b20c645dda15327ec60e69d81) ) - - /* sound program */ - ROM_REGION( 0x010000, "audiocpu", 0 ) - ROM_LOAD("222a10.5e", 0x000000, 0x08000, CRC(1c93e30a) SHA1(8545a0ac5126b3c855e1901b186f57820699895d) ) - - /* tiles */ - ROM_REGION( 0x400000, "k056832", 0) - ROM_LOAD32_WORD( "222a01.27c", 0x000000, 0x200000, CRC(9fce4ed4) SHA1(81e19375b351ee247f066434dd595149333d73c5) ) - ROM_LOAD32_WORD( "222a02.27e", 0x000002, 0x200000, CRC(651acaa5) SHA1(33942a90fb294b5da6a48e5bfb741b31babca188) ) - - /* sprites */ - ROM_REGION( 0x800000, "k053246", 0) - ROM_LOAD64_WORD( "222a04.3j", 0x000000, 0x200000, CRC(2533b95a) SHA1(35910836b6030130d742eae6c4bf1cdf1ff43fa4) ) - ROM_LOAD64_WORD( "222a05.1j", 0x000002, 0x200000, CRC(731b7f93) SHA1(b676fff2ede5aa72c49fe12736cd60766462fe0b) ) - ROM_LOAD64_WORD( "222a06.3l", 0x000004, 0x200000, CRC(97b767d3) SHA1(3d879c431586da2f88c632ab1a531b4a5ec96939) ) - ROM_LOAD64_WORD( "222a07.1l", 0x000006, 0x200000, CRC(430bc873) SHA1(ea483195bb7f20ef3df7cfba153e5f6f8d53e5f9) ) - - /* K053536 PSAC-2 #1 */ - ROM_REGION( 0x200000, "gfx3", 0) - ROM_LOAD( "222a08.25k", 0x000000, 0x200000, CRC(6410ee1b) SHA1(2296aafd3ba25f63a12130f7b58de53e88f14e92) ) - - /* K053536 PSAC-2 #2 */ - ROM_REGION( 0x200000, "gfx4", 0) - ROM_LOAD( "222a09.25l", 0x000000, 0x200000, CRC(f7b3f070) SHA1(50ebd8cfcda292a3df5664de50f9212108d58923) ) - - /* sound data */ - ROM_REGION( 0x40000, "oki", 0) - ROM_LOAD( "222a03.7c", 0x000000, 0x40000, CRC(1924467b) SHA1(57922090509bcc63b4783e8f2c5e95afd2090b87) ) -ROM_END - -ROM_START( dbza ) - /* main program */ - ROM_REGION( 0x400000, "maincpu", 0) - ROM_LOAD16_BYTE( "222a11.9e", 0x000000, 0x80000, CRC(60c7d9b2) SHA1(718ef89e89b3943845e91bedfc5c1d26229f9fe5) ) - ROM_LOAD16_BYTE( "222a12.9f", 0x000001, 0x80000, CRC(6ebc6853) SHA1(e9b2068246228968cc6b8554215563cacaa5ba9f) ) - - /* sound program */ - ROM_REGION( 0x010000, "audiocpu", 0 ) - ROM_LOAD("222a10.5e", 0x000000, 0x08000, CRC(1c93e30a) SHA1(8545a0ac5126b3c855e1901b186f57820699895d) ) - - /* tiles */ - ROM_REGION( 0x400000, "k056832", 0) - ROM_LOAD32_WORD( "222a01.27c", 0x000000, 0x200000, CRC(9fce4ed4) SHA1(81e19375b351ee247f066434dd595149333d73c5) ) - ROM_LOAD32_WORD( "222a02.27e", 0x000002, 0x200000, CRC(651acaa5) SHA1(33942a90fb294b5da6a48e5bfb741b31babca188) ) - - /* sprites */ - ROM_REGION( 0x800000, "k053246", 0) - ROM_LOAD64_WORD( "222a04.3j", 0x000000, 0x200000, CRC(2533b95a) SHA1(35910836b6030130d742eae6c4bf1cdf1ff43fa4) ) - ROM_LOAD64_WORD( "222a05.1j", 0x000002, 0x200000, CRC(731b7f93) SHA1(b676fff2ede5aa72c49fe12736cd60766462fe0b) ) - ROM_LOAD64_WORD( "222a06.3l", 0x000004, 0x200000, CRC(97b767d3) SHA1(3d879c431586da2f88c632ab1a531b4a5ec96939) ) - ROM_LOAD64_WORD( "222a07.1l", 0x000006, 0x200000, CRC(430bc873) SHA1(ea483195bb7f20ef3df7cfba153e5f6f8d53e5f9) ) - - /* K053536 PSAC-2 #1 */ - ROM_REGION( 0x200000, "gfx3", 0) - ROM_LOAD( "222a08.25k", 0x000000, 0x200000, CRC(6410ee1b) SHA1(2296aafd3ba25f63a12130f7b58de53e88f14e92) ) - - /* K053536 PSAC-2 #2 */ - ROM_REGION( 0x200000, "gfx4", 0) - ROM_LOAD( "222a09.25l", 0x000000, 0x200000, CRC(f7b3f070) SHA1(50ebd8cfcda292a3df5664de50f9212108d58923) ) - - /* sound data */ - ROM_REGION( 0x40000, "oki", 0) - ROM_LOAD( "222a03.7c", 0x000000, 0x40000, CRC(1924467b) SHA1(57922090509bcc63b4783e8f2c5e95afd2090b87) ) -ROM_END - -ROM_START( dbz2 ) - /* main program */ - ROM_REGION( 0x400000, "maincpu", 0) - ROM_LOAD16_BYTE( "a9e.9e", 0x000000, 0x80000, CRC(e6a142c9) SHA1(7951c8f7036a67a0cd3260f434654820bf3e603f) ) - ROM_LOAD16_BYTE( "a9f.9f", 0x000001, 0x80000, CRC(76cac399) SHA1(af6daa1f8b87c861dc62adef5ca029190c3cb9ae) ) - - /* sound program */ - ROM_REGION( 0x010000, "audiocpu", 0 ) - ROM_LOAD("s-001.5e", 0x000000, 0x08000, CRC(154e6d03) SHA1(db15c20982692271f40a733dfc3f2486221cd604) ) - - /* tiles */ - ROM_REGION( 0x400000, "k056832", 0) - ROM_LOAD32_WORD( "ds-b01.27c", 0x000000, 0x200000, CRC(8dc39972) SHA1(c6e3d4e0ff069e08bdb68e2b0ad24cc7314e4e93) ) - ROM_LOAD32_WORD( "ds-b02.27e", 0x000002, 0x200000, CRC(7552f8cd) SHA1(1f3beffe9733b1a18d44b5e8880ff1cc97e7a8ab) ) - - /* sprites */ - ROM_REGION( 0x800000, "k053246", 0) - ROM_LOAD64_WORD( "ds-o01.3j", 0x000000, 0x200000, CRC(d018531f) SHA1(d4082fe28e9f1f3f35aa75b4be650cadf1cef192) ) - ROM_LOAD64_WORD( "ds-o02.1j", 0x000002, 0x200000, CRC(5a0f1ebe) SHA1(3bb9e1389299dc046a24740ef1a1c543e44b5c37) ) - ROM_LOAD64_WORD( "ds-o03.3l", 0x000004, 0x200000, CRC(ddc3bef1) SHA1(69638ef53f627a238a12b6c206d57faadf894893) ) - ROM_LOAD64_WORD( "ds-o04.1l", 0x000006, 0x200000, CRC(b5df6676) SHA1(194cfce460ccd29e2cceec577aae4ec936ae88e5) ) - - /* K053536 PSAC-2 #1 */ - ROM_REGION( 0x400000, "gfx3", 0) - ROM_LOAD( "ds-p01.25k", 0x000000, 0x200000, CRC(1c7aad68) SHA1(a5296cf12cec262eede55397ea929965576fea81) ) - ROM_LOAD( "ds-p02.27k", 0x200000, 0x200000, CRC(e4c3a43b) SHA1(f327f75fe82f8aafd2cfe6bdd3a426418615974b) ) - - /* K053536 PSAC-2 #2 */ - ROM_REGION( 0x400000, "gfx4", 0) - ROM_LOAD( "ds-p03.25l", 0x000000, 0x200000, CRC(1eaa671b) SHA1(1875eefc6f2c3fc8feada56bfa6701144e8ef64b) ) - ROM_LOAD( "ds-p04.27l", 0x200000, 0x200000, CRC(5845ff98) SHA1(73b4c3f439321ce9c462119fe933e7cbda8cd498) ) - - /* sound data */ - ROM_REGION( 0x40000, "oki", 0) - ROM_LOAD( "pcm.7c", 0x000000, 0x40000, CRC(b58c884a) SHA1(0e2a7267e9dff29c9af25558081ec9d56629bc43) ) -ROM_END - -// This PCB doesn't have Konami's custom chips. -// Only the program /audio ROMs were dumped, all the mask ROMs were Banpresto original with same ROM number, so they're supposed to match, but marked as BAD_DUMP as precaution -ROM_START( dbz2bl ) - ROM_REGION( 0x400000, "maincpu", 0) - ROM_LOAD16_BYTE( "374.bin", 0x000000, 0x80000, CRC(cb0b2fdc) SHA1(c791e788a8c2ab402afed215e70de1a66ab0e2a2) ) - ROM_LOAD16_BYTE( "273.bin", 0x000001, 0x80000, CRC(55889c38) SHA1(9fa96e9c96abe42221ca3f383b8a2cc4bf6af979) ) - - ROM_REGION( 0x010000, "audiocpu", 0 ) - ROM_LOAD("s-001.5e", 0x000000, 0x08000, CRC(154e6d03) SHA1(db15c20982692271f40a733dfc3f2486221cd604) ) - - // tiles - ROM_REGION( 0x400000, "k056832", 0) - ROM_LOAD32_WORD( "ds-b01.27c", 0x000000, 0x200000, BAD_DUMP CRC(8dc39972) SHA1(c6e3d4e0ff069e08bdb68e2b0ad24cc7314e4e93) ) - ROM_LOAD32_WORD( "ds-b02.27e", 0x000002, 0x200000, BAD_DUMP CRC(7552f8cd) SHA1(1f3beffe9733b1a18d44b5e8880ff1cc97e7a8ab) ) - - // sprites - ROM_REGION( 0x800000, "k053246", 0) - ROM_LOAD64_WORD( "ds-o01.3j", 0x000000, 0x200000, BAD_DUMP CRC(d018531f) SHA1(d4082fe28e9f1f3f35aa75b4be650cadf1cef192) ) - ROM_LOAD64_WORD( "ds-o02.1j", 0x000002, 0x200000, BAD_DUMP CRC(5a0f1ebe) SHA1(3bb9e1389299dc046a24740ef1a1c543e44b5c37) ) - ROM_LOAD64_WORD( "ds-o03.3l", 0x000004, 0x200000, BAD_DUMP CRC(ddc3bef1) SHA1(69638ef53f627a238a12b6c206d57faadf894893) ) - ROM_LOAD64_WORD( "ds-o04.1l", 0x000006, 0x200000, BAD_DUMP CRC(b5df6676) SHA1(194cfce460ccd29e2cceec577aae4ec936ae88e5) ) - - // K053536 PSAC-2 #1 equivalent - ROM_REGION( 0x400000, "gfx3", 0) - ROM_LOAD( "ds-p01.25k", 0x000000, 0x200000, BAD_DUMP CRC(1c7aad68) SHA1(a5296cf12cec262eede55397ea929965576fea81) ) - ROM_LOAD( "ds-p02.27k", 0x200000, 0x200000, BAD_DUMP CRC(e4c3a43b) SHA1(f327f75fe82f8aafd2cfe6bdd3a426418615974b) ) - - // K053536 PSAC-2 #2 equivalent - ROM_REGION( 0x400000, "gfx4", 0) - ROM_LOAD( "ds-p03.25l", 0x000000, 0x200000, BAD_DUMP CRC(1eaa671b) SHA1(1875eefc6f2c3fc8feada56bfa6701144e8ef64b) ) - ROM_LOAD( "ds-p04.27l", 0x200000, 0x200000, BAD_DUMP CRC(5845ff98) SHA1(73b4c3f439321ce9c462119fe933e7cbda8cd498) ) - - ROM_REGION( 0x40000, "oki", 0) - ROM_LOAD( "pcm.7c", 0x000000, 0x40000, CRC(b58c884a) SHA1(0e2a7267e9dff29c9af25558081ec9d56629bc43) ) -ROM_END - -void dbz_state::init_dbz() -{ - uint16_t *ROM = (uint16_t *)memregion("maincpu")->base(); - - // to avoid crash during loop at 0x00076e after D4 > 0x80 (reading tiles region out of bounds) - ROM[0x76c/2] = 0x007f; /* 0x00ff */ - // nop out dbz1's mask rom test - // tile ROM test - ROM[0x7b0/2] = 0x4e71; /* 0x0c43 - cmpi.w #-$1e0d, D3 */ - ROM[0x7b2/2] = 0x4e71; /* 0xe1f3 */ - ROM[0x7b4/2] = 0x4e71; /* 0x6600 - bne $7d6 */ - ROM[0x7b6/2] = 0x4e71; /* 0x0020 */ - ROM[0x7c0/2] = 0x4e71; /* 0x0c45 - cmpi.w #-$7aad, D5 */ - ROM[0x7c2/2] = 0x4e71; /* 0x8553 */ - ROM[0x7c4/2] = 0x4e71; /* 0x6600 - bne $7d6 */ - ROM[0x7c6/2] = 0x4e71; /* 0x0010 */ - // PSAC2 ROM test (A and B) - ROM[0x9a8/2] = 0x4e71; /* 0x0c43 - cmpi.w #$43c0, D3 */ - ROM[0x9aa/2] = 0x4e71; /* 0x43c0 */ - ROM[0x9ac/2] = 0x4e71; /* 0x6600 - bne $a00 */ - ROM[0x9ae/2] = 0x4e71; /* 0x0052 */ - ROM[0x9ea/2] = 0x4e71; /* 0x0c44 - cmpi.w #-$13de, D4 */ - ROM[0x9ec/2] = 0x4e71; /* 0xec22 */ - ROM[0x9ee/2] = 0x4e71; /* 0x6600 - bne $a00 */ - ROM[0x9f0/2] = 0x4e71; /* 0x0010 */ - // prog ROM test - ROM[0x80c/2] = 0x4e71; /* 0xb650 - cmp.w (A0), D3 */ - ROM[0x80e/2] = 0x4e71; /* 0x6600 - bne $820 */ - ROM[0x810/2] = 0x4e71; /* 0x005e */ -} - -void dbz_state::init_dbza() -{ - uint16_t *ROM = (uint16_t *)memregion("maincpu")->base(); - - // nop out dbz1's mask rom test - // tile ROM test - ROM[0x78c/2] = 0x4e71; /* 0x0c43 - cmpi.w #-$1236, D3 */ - ROM[0x78e/2] = 0x4e71; /* 0x0010 */ - ROM[0x790/2] = 0x4e71; /* 0x6600 - bne $7a2 */ - ROM[0x792/2] = 0x4e71; /* 0x0010 */ - // PSAC2 ROM test - ROM[0x982/2] = 0x4e71; /* 0x0c43 - cmpi.w #$437e, D3 */ - ROM[0x984/2] = 0x4e71; /* 0x437e */ - ROM[0x986/2] = 0x4e71; /* 0x6600 - bne $9a0 */ - ROM[0x988/2] = 0x4e71; /* 0x0018 */ - ROM[0x98a/2] = 0x4e71; /* 0x0c44 - cmpi.w #$65e8, D4 */ - ROM[0x98c/2] = 0x4e71; /* 0x65e8 */ - ROM[0x98e/2] = 0x4e71; /* 0x6600 - bne $9a0 */ - ROM[0x990/2] = 0x4e71; /* 0x0010 */ -} - -void dbz_state::init_dbz2() -{ - uint16_t *ROM = (uint16_t *)memregion("maincpu")->base(); - - // to avoid crash during loop at 0x000a4a after D4 > 0x80 (reading tiles region out of bounds) - ROM[0xa48/2] = 0x007f; /* 0x00ff */ - // nop out dbz1's mask rom test - // tile ROM test - ROM[0xa88/2] = 0x4e71; /* 0x0c43 - cmpi.w #$e58, D3 */ - ROM[0xa8a/2] = 0x4e71; /* 0x0e58 */ - ROM[0xa8c/2] = 0x4e71; /* 0x6600 - bne $aae */ - ROM[0xa8e/2] = 0x4e71; /* 0x0020 */ - ROM[0xa98/2] = 0x4e71; /* 0x0c45 - cmpi.w #-$3d20, D5 */ - ROM[0xa9a/2] = 0x4e71; /* 0xc2e0 */ - ROM[0xa9c/2] = 0x4e71; /* 0x6600 - bne $aae */ - ROM[0xa9e/2] = 0x4e71; /* 0x0010 */ - // PSAC2 ROM test (0 to 3) - ROM[0xc66/2] = 0x4e71; /* 0xb549 - cmpm.w (A1)+, (A2)+ */ - ROM[0xc68/2] = 0x4e71; /* 0x6600 - bne $cc8 */ - ROM[0xc6a/2] = 0x4e71; /* 0x005e */ - ROM[0xc7c/2] = 0x4e71; /* 0xb549 - cmpm.w (A1)+, (A2)+ */ - ROM[0xc7e/2] = 0x4e71; /* 0x6600 - bne $cc8 */ - ROM[0xc80/2] = 0x4e71; /* 0x0048 */ - ROM[0xc9e/2] = 0x4e71; /* 0xb549 - cmpm.w (A1)+, (A2)+ */ - ROM[0xca0/2] = 0x4e71; /* 0x6600 - bne $cc8 */ - ROM[0xca2/2] = 0x4e71; /* 0x0026 */ - ROM[0xcb4/2] = 0x4e71; /* 0xb549 - cmpm.w (A1)+, (A2)+ */ - ROM[0xcb6/2] = 0x4e71; /* 0x6600 - bne $cc8 */ - ROM[0xcb8/2] = 0x4e71; /* 0x0010 */ - // prog ROM test - ROM[0xae4/2] = 0x4e71; /* 0xb650 - cmp.w (A0), D3 */ - ROM[0xae6/2] = 0x4e71; /* 0x6600 - bne $af8 */ - ROM[0xae8/2] = 0x4e71; /* 0x005e */ -} - -GAME( 1993, dbz, 0, dbz, dbz, dbz_state, init_dbz, ROT0, "Banpresto", "Dragon Ball Z (rev B)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // crashes MAME in tile/PSAC2 ROM test -GAME( 1993, dbza, dbz, dbz, dbza, dbz_state, init_dbza, ROT0, "Banpresto", "Dragon Ball Z (rev A)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) -GAME( 1994, dbz2, 0, dbz, dbz2, dbz_state, init_dbz2, ROT0, "Banpresto", "Dragon Ball Z 2 - Super Battle", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // crashes MAME in tile/PSAC2 ROM test -GAME( 1994, dbz2bl, dbz2, dbz2bl, dbz2, dbz_state, init_dbz2, ROT0, "bootleg", "Dragon Ball Z 2 - Super Battle (bootleg)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // heavy priority / GFX issues, no sound |