diff options
Diffstat (limited to 'src/mame/drivers/dblewing.cpp')
-rw-r--r-- | src/mame/drivers/dblewing.cpp | 439 |
1 files changed, 0 insertions, 439 deletions
diff --git a/src/mame/drivers/dblewing.cpp b/src/mame/drivers/dblewing.cpp deleted file mode 100644 index 53febd006ad..00000000000 --- a/src/mame/drivers/dblewing.cpp +++ /dev/null @@ -1,439 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:David Haywood -/* - -Double Wings -Mitchell 1993 - -This game runs on Data East hardware. - -PCB Layout ----------- - -S-NK-3220 -DEC-22VO -|---------------------------------------------| -|MB3730 C3403 32.22MHz MBE-01.16A| -| Y3014B KP_03-.16H 77 | -| M6295 MBE-00.14A| -| YM2151 |------| | -| Z80 CXK5864 | | | -| VOL VG-02.11B| 52 | | -| LH5168 CXK5864 | | | -| |------| | -| |------| 28MHz| -|J KP_02-.10H| | | -|A | 141 | CXK5814 | -|M MBE-02.8H | | | -|M | | CXK5814 | -|A |------| | -| CXK5814 | -| KP_01-.5D | -| CXK5814 | -| CXK5864 | -| |----| KP_00-.3D |------| | -| |104 | | 102 | | -| | | CXK5864 | | | -| |----| | | | -|SW2 SW1 VG-01.1H VG-00.1F |------| | -|---------------------------------------------| -Notes: - 102 - Custom encrypted 68000 CPU. Clock 14.000MHz [28/2] - Z80 - Toshiba TMPZ84C000AP-6 Z80 CPU. Clock 3.58MHz [32.22/9] - YM2151 - Yamaha YM2151 FM Operator Type-M (OPM) sound chip. Clock 3.58MHz [32.22/9] - M6295 - Oki M6295 4-channel mixing ADPCM LSI. Clock 1.000MHz [28/28]. Pin 7 HIGH - LH6168 - Sharp LH6168 8kx8 SRAM (DIP28) - CXK5814 - Sony CXK5816 2kx8 SRAM (DIP24) - CXK5864 - Sony CXK5864 8kx8 SRAM (DIP28) - VG-* - MMI PAL16L8 (DIP20) - SW1/SW2 - 8-position DIP switch - HSync - 15.6250kHz - VSync - 58.4443Hz - - Other DATA EAST Chips - -------------------------------------- - DATA EAST 52 9235EV 205941 VC5259-0001 JAPAN (Sprite Generator IC, 128 pin PQFP) - DATA EAST 102 (M) DATA EAST 250 JAPAN (Encrypted 68000 CPU, 128 Pin PQFP) - DATA EAST 141 24220F008 (Tile Generator IC, 160 pin PQFP) - DATA EAST 104 L7A0717 9143 (M) DATA EAST (IO/Protection, 100 pin PQFP) - Small surface-mounted chip with number scratched off (28 pin SOP), but has number 9303K9200 - A similar chip exists on Capt. America PCB and has the number 77 on it. Possibly the same chip? - - - - - Main program writes two commands to soundlatch without pause in some places. Should the 104 custom - chip be handling this through an internal FIFO? - - should sprites be buffered, is the Deco '77' a '71' or similar? - -*/ - -#include "emu.h" -#include "cpu/m68000/m68000.h" -#include "cpu/z80/z80.h" -#include "machine/deco102.h" -#include "machine/deco104.h" -#include "machine/decocrpt.h" -#include "machine/gen_latch.h" -#include "machine/input_merger.h" -#include "sound/okim6295.h" -#include "sound/ym2151.h" -#include "video/deco16ic.h" -#include "video/decospr.h" -#include "emupal.h" -#include "screen.h" -#include "speaker.h" - -class dblewing_state : public driver_device -{ -public: - dblewing_state(const machine_config &mconfig, device_type type, const char *tag) : - driver_device(mconfig, type, tag), - m_pf1_rowscroll(*this, "pf1_rowscroll"), - m_pf2_rowscroll(*this, "pf2_rowscroll"), - m_spriteram(*this, "spriteram"), - m_decrypted_opcodes(*this, "decrypted_opcodes"), - m_maincpu(*this, "maincpu"), - m_audiocpu(*this, "audiocpu"), - m_deco_tilegen(*this, "tilegen"), - m_deco104(*this, "ioprot"), - m_sprgen(*this, "spritegen"), - m_soundlatch_pending(false) - { } - - void dblewing(machine_config &config); - - void init_dblewing(); - -private: - /* memory pointers */ - required_shared_ptr<uint16_t> m_pf1_rowscroll; - required_shared_ptr<uint16_t> m_pf2_rowscroll; - required_shared_ptr<uint16_t> m_spriteram; - required_shared_ptr<uint16_t> m_decrypted_opcodes; - - /* devices */ - required_device<cpu_device> m_maincpu; - required_device<cpu_device> m_audiocpu; - required_device<deco16ic_device> m_deco_tilegen; - required_device<deco104_device> m_deco104; - required_device<decospr_device> m_sprgen; - - DECLARE_READ8_MEMBER(irq_latch_r); - DECLARE_WRITE_LINE_MEMBER(soundlatch_irq_w); - uint32_t screen_update_dblewing(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); - - DECO16IC_BANK_CB_MEMBER(bank_callback); - DECOSPR_PRIORITY_CB_MEMBER(pri_callback); - - READ16_MEMBER( wf_protection_region_0_104_r ); - WRITE16_MEMBER( wf_protection_region_0_104_w ); - - void dblewing_map(address_map &map); - void decrypted_opcodes_map(address_map &map); - void sound_io(address_map &map); - void sound_map(address_map &map); - bool m_soundlatch_pending; -}; - - -uint32_t dblewing_state::screen_update_dblewing(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) -{ - uint16_t flip = m_deco_tilegen->pf_control_r(0); - - flip_screen_set(BIT(flip, 7)); - m_sprgen->set_flip_screen(BIT(flip, 7)); - m_deco_tilegen->pf_update(m_pf1_rowscroll, m_pf2_rowscroll); - - bitmap.fill(0, cliprect); /* not Confirmed */ - screen.priority().fill(0); - - m_deco_tilegen->tilemap_2_draw(screen, bitmap, cliprect, 0, 2); - m_deco_tilegen->tilemap_1_draw(screen, bitmap, cliprect, 0, 4); - m_sprgen->draw_sprites(bitmap, cliprect, m_spriteram, 0x400); - return 0; -} - -READ16_MEMBER( dblewing_state::wf_protection_region_0_104_r ) -{ - int real_address = 0 + (offset *2); - int deco146_addr = bitswap<32>(real_address, /* NC */31,30,29,28,27,26,25,24,23,22,21,20,19,18, 13,12,11,/**/ 17,16,15,14, 10,9,8, 7,6,5,4, 3,2,1,0) & 0x7fff; - uint8_t cs = 0; - uint16_t data = m_deco104->read_data( deco146_addr, cs ); - return data; -} - -WRITE16_MEMBER( dblewing_state::wf_protection_region_0_104_w ) -{ - int real_address = 0 + (offset *2); - int deco146_addr = bitswap<32>(real_address, /* NC */31,30,29,28,27,26,25,24,23,22,21,20,19,18, 13,12,11,/**/ 17,16,15,14, 10,9,8, 7,6,5,4, 3,2,1,0) & 0x7fff; - uint8_t cs = 0; - m_deco104->write_data( deco146_addr, data, mem_mask, cs ); -} - -WRITE_LINE_MEMBER( dblewing_state::soundlatch_irq_w ) -{ - m_soundlatch_pending = bool(state); -} - -void dblewing_state::dblewing_map(address_map &map) -{ - map(0x000000, 0x07ffff).rom(); - - map(0x100000, 0x100fff).rw(m_deco_tilegen, FUNC(deco16ic_device::pf1_data_r), FUNC(deco16ic_device::pf1_data_w)); - map(0x102000, 0x102fff).rw(m_deco_tilegen, FUNC(deco16ic_device::pf2_data_r), FUNC(deco16ic_device::pf2_data_w)); - map(0x104000, 0x104fff).ram().share("pf1_rowscroll"); - map(0x106000, 0x106fff).ram().share("pf2_rowscroll"); - -// map(0x280000, 0x2807ff).rw("ioprot104", FUNC(deco104_device::dblewing_prot_r), FUNC(deco104_device::dblewing_prot_w)).share("prot16ram"); - map(0x280000, 0x283fff).rw(FUNC(dblewing_state::wf_protection_region_0_104_r), FUNC(dblewing_state::wf_protection_region_0_104_w)).share("prot16ram"); /* Protection device */ - - - map(0x284000, 0x284001).ram(); - map(0x288000, 0x288001).ram(); - map(0x28c000, 0x28c00f).ram().w(m_deco_tilegen, FUNC(deco16ic_device::pf_control_w)); - map(0x300000, 0x3007ff).ram().share("spriteram"); - map(0x320000, 0x3207ff).ram().w("palette", FUNC(palette_device::write16)).share("palette"); - map(0xff0000, 0xff3fff).mirror(0xc000).ram(); -} - -void dblewing_state::decrypted_opcodes_map(address_map &map) -{ - map(0x000000, 0x07ffff).rom().share("decrypted_opcodes"); -} - -READ8_MEMBER(dblewing_state::irq_latch_r) -{ - // bit 0: irq type (0 = latch, 1 = ym) - return m_soundlatch_pending ? 0 : 1; -} - -void dblewing_state::sound_map(address_map &map) -{ - map(0x0000, 0x7fff).rom(); - map(0x8000, 0x87ff).ram(); - map(0xa000, 0xa001).rw("ymsnd", FUNC(ym2151_device::status_r), FUNC(ym2151_device::write)); - map(0xb000, 0xb000).rw("oki", FUNC(okim6295_device::read), FUNC(okim6295_device::write)); - map(0xc000, 0xc000).r(m_deco104, FUNC(deco104_device::soundlatch_r)); - map(0xd000, 0xd000).r(FUNC(dblewing_state::irq_latch_r)); //timing? sound latch? - map(0xf000, 0xf000).rw("oki", FUNC(okim6295_device::read), FUNC(okim6295_device::write)); -} - -void dblewing_state::sound_io(address_map &map) -{ - map(0x0000, 0xffff).rom().region("audiocpu", 0); -} - - -static const gfx_layout tile_8x8_layout = -{ - 8,8, - RGN_FRAC(1,2), - 4, - { RGN_FRAC(1,2)+8,RGN_FRAC(1,2)+0,RGN_FRAC(0,2)+8,RGN_FRAC(0,2)+0 }, - { STEP8(0,1) }, - { STEP8(0,8*2) }, - 8*16 -}; - -static const gfx_layout tile_16x16_layout = -{ - 16,16, - RGN_FRAC(1,2), - 4, - { RGN_FRAC(1,2)+8,RGN_FRAC(1,2)+0,RGN_FRAC(0,2)+8,RGN_FRAC(0,2)+0 }, - { STEP8(8*2*16,1), STEP8(0,1) }, - { STEP16(0,8*2) }, - 32*16 -}; - - -static GFXDECODE_START( gfx_dblewing ) - GFXDECODE_ENTRY( "gfx1", 0, tile_8x8_layout, 0x000, 32 ) /* Tiles (8x8) */ - GFXDECODE_ENTRY( "gfx1", 0, tile_16x16_layout, 0x000, 32 ) /* Tiles (16x16) */ - GFXDECODE_ENTRY( "gfx2", 0, tile_16x16_layout, 0x200, 32 ) /* Sprites (16x16) */ -GFXDECODE_END - -static INPUT_PORTS_START( dblewing ) - PORT_START("INPUTS") - PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) - PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) - PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) - PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) - PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) - PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) - PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) - PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 ) - PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) - PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) - PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) - PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) - PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) - PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) - PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) - PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 ) - - PORT_START("SYSTEM") - PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) - PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 ) - PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 ) - PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") - - PORT_START("DSW") - /* 16bit - These values are for Dip Switch #1 */ - PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3") - PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) - PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) ) - PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) - PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) - PORT_DIPSETTING( 0x0003, DEF_STR( 1C_5C ) ) - PORT_DIPSETTING( 0x0002, DEF_STR( 1C_6C ) ) - PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6") - PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) - PORT_DIPSETTING( 0x0008, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x0030, DEF_STR( 1C_2C ) ) - PORT_DIPSETTING( 0x0028, DEF_STR( 1C_3C ) ) - PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) ) - PORT_DIPSETTING( 0x0018, DEF_STR( 1C_5C ) ) - PORT_DIPSETTING( 0x0010, DEF_STR( 1C_6C ) ) - PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") - PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Region ) ) PORT_DIPLOCATION("SW1:8") /*Manual says "don't change this" */ - PORT_DIPSETTING( 0x0080, DEF_STR( Japan ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( Korea ) ) - /* 16bit - These values are for Dip Switch #2 */ - PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") - PORT_DIPSETTING( 0x0200, "1" ) - PORT_DIPSETTING( 0x0100, "2" ) - PORT_DIPSETTING( 0x0300, "3" ) - PORT_DIPSETTING( 0x0000, "5" ) - PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") - PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) - PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) - PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:5,6") - PORT_DIPSETTING( 0x2000, "Every 100,000" ) - PORT_DIPSETTING( 0x3000, "Every 150,000" ) - PORT_DIPSETTING( 0x1000, "Every 300,000" ) - PORT_DIPSETTING( 0x0000, "250,000 Only" ) - PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7") - PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x4000, DEF_STR( On ) ) - PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") - PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) -INPUT_PORTS_END - -DECO16IC_BANK_CB_MEMBER(dblewing_state::bank_callback) -{ - return ((bank >> 4) & 0x7) * 0x1000; -} - -DECOSPR_PRIORITY_CB_MEMBER(dblewing_state::pri_callback) -{ - return 0; // sprites always on top? -} - -void dblewing_state::dblewing(machine_config &config) -{ - /* basic machine hardware */ - M68000(config, m_maincpu, XTAL(28'000'000)/2); /* DE102 */ - m_maincpu->set_addrmap(AS_PROGRAM, &dblewing_state::dblewing_map); - m_maincpu->set_addrmap(AS_OPCODES, &dblewing_state::decrypted_opcodes_map); - m_maincpu->set_vblank_int("screen", FUNC(dblewing_state::irq6_line_hold)); - - Z80(config, m_audiocpu, XTAL(32'220'000)/9); - m_audiocpu->set_addrmap(AS_PROGRAM, &dblewing_state::sound_map); - m_audiocpu->set_addrmap(AS_IO, &dblewing_state::sound_io); - - INPUT_MERGER_ANY_HIGH(config, "soundirq").output_handler().set_inputline(m_audiocpu, 0); - - config.set_maximum_quantum(attotime::from_hz(6000)); - - - /* video hardware */ - screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); - screen.set_refresh_hz(58.443); - screen.set_vblank_time(ATTOSECONDS_IN_USEC(2500) /* not accurate */); - screen.set_size(64*8, 32*8); - screen.set_visarea(0*8, 40*8-1, 1*8, 31*8-1); - screen.set_screen_update(FUNC(dblewing_state::screen_update_dblewing)); - screen.set_palette("palette"); - - PALETTE(config, "palette").set_format(palette_device::xBGR_444, 4096); - GFXDECODE(config, "gfxdecode", "palette", gfx_dblewing); - - DECO16IC(config, m_deco_tilegen, 0); - m_deco_tilegen->set_pf1_size(DECO_64x32); - m_deco_tilegen->set_pf2_size(DECO_64x32); - m_deco_tilegen->set_pf1_trans_mask(0x0f); - m_deco_tilegen->set_pf2_trans_mask(0x0f); - m_deco_tilegen->set_pf1_col_bank(0x00); - m_deco_tilegen->set_pf2_col_bank(0x10); - m_deco_tilegen->set_pf1_col_mask(0x0f); - m_deco_tilegen->set_pf2_col_mask(0x0f); - m_deco_tilegen->set_bank1_callback(FUNC(dblewing_state::bank_callback)); - m_deco_tilegen->set_bank2_callback(FUNC(dblewing_state::bank_callback)); - m_deco_tilegen->set_pf12_8x8_bank(0); - m_deco_tilegen->set_pf12_16x16_bank(1); - m_deco_tilegen->set_gfxdecode_tag("gfxdecode"); - - DECO_SPRITE(config, m_sprgen, 0); - m_sprgen->set_gfx_region(2); - m_sprgen->set_pri_callback(FUNC(dblewing_state::pri_callback)); - m_sprgen->set_gfxdecode_tag("gfxdecode"); - - DECO104PROT(config, m_deco104, 0); - m_deco104->port_a_cb().set_ioport("INPUTS"); - m_deco104->port_b_cb().set_ioport("SYSTEM"); - m_deco104->port_c_cb().set_ioport("DSW"); - m_deco104->set_interface_scramble_interleave(); - m_deco104->set_use_magic_read_address_xor(true); - m_deco104->soundlatch_irq_cb().set(FUNC(dblewing_state::soundlatch_irq_w)); - m_deco104->soundlatch_irq_cb().append("soundirq", FUNC(input_merger_device::in_w<0>)); - - /* sound hardware */ - SPEAKER(config, "mono").front_center(); - - ym2151_device &ymsnd(YM2151(config, "ymsnd", XTAL(32'220'000)/9)); - ymsnd.irq_handler().set("soundirq", FUNC(input_merger_device::in_w<1>)); - ymsnd.add_route(ALL_OUTPUTS, "mono", 1.0); - - OKIM6295(config, "oki", XTAL(28'000'000)/28, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 1.00); -} - - -ROM_START( dblewing ) - ROM_REGION( 0x80000, "maincpu", 0 ) /* DE102 code (encrypted) */ - ROM_LOAD16_BYTE( "kp_00-.3d", 0x000001, 0x040000, CRC(547dc83e) SHA1(f6f96bd4338d366f06df718093f035afabc073d1) ) - ROM_LOAD16_BYTE( "kp_01-.5d", 0x000000, 0x040000, CRC(7a210c33) SHA1(ced89140af6d6a1bc0ffb7728afca428ed007165) ) - - ROM_REGION( 0x10000, "audiocpu", 0 ) // sound cpu - ROM_LOAD( "kp_02-.10h", 0x000000, 0x010000, CRC(def035fa) SHA1(fd50314e5c94c25df109ee52c0ce701b0ff2140c) ) - - ROM_REGION( 0x100000, "gfx1", 0 ) - ROM_LOAD( "mbe-02.8h", 0x000000, 0x100000, CRC(5a6d3ac5) SHA1(738bb833e2c5d929ac75fe4e69ee0af88197d8a6) ) - - ROM_REGION( 0x200000, "gfx2", 0 ) - ROM_LOAD( "mbe-00.14a", 0x000000, 0x100000, CRC(e33f5c93) SHA1(720904b54d02dace2310ac6bd07d5ed4bc4fd69c) ) - ROM_LOAD( "mbe-01.16a", 0x100000, 0x100000, CRC(ef452ad7) SHA1(7fe49123b5c2778e46104eaa3a2104ce09e05705) ) - - ROM_REGION( 0x40000, "oki", 0 ) /* Oki samples */ - ROM_LOAD( "kp_03-.16h", 0x000000, 0x020000, CRC(5d7f930d) SHA1(ad23aa804ea3ccbd7630ade9b53fc3ea2718a6ec) ) - ROM_RELOAD( 0x020000, 0x020000 ) -ROM_END - -void dblewing_state::init_dblewing() -{ - deco56_decrypt_gfx(machine(), "gfx1"); - deco102_decrypt_cpu((uint16_t *)memregion("maincpu")->base(), m_decrypted_opcodes, 0x80000, 0x399d, 0x25, 0x3d); - - save_item(NAME(m_soundlatch_pending)); -} - - -GAME( 1993, dblewing, 0, dblewing, dblewing, dblewing_state, init_dblewing, ROT90, "Mitchell", "Double Wings", MACHINE_SUPPORTS_SAVE ) |