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Diffstat (limited to 'src/mame/drivers/dblewing.cpp')
-rw-r--r--src/mame/drivers/dblewing.cpp439
1 files changed, 0 insertions, 439 deletions
diff --git a/src/mame/drivers/dblewing.cpp b/src/mame/drivers/dblewing.cpp
deleted file mode 100644
index 53febd006ad..00000000000
--- a/src/mame/drivers/dblewing.cpp
+++ /dev/null
@@ -1,439 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:David Haywood
-/*
-
-Double Wings
-Mitchell 1993
-
-This game runs on Data East hardware.
-
-PCB Layout
-----------
-
-S-NK-3220
-DEC-22VO
-|---------------------------------------------|
-|MB3730 C3403 32.22MHz MBE-01.16A|
-| Y3014B KP_03-.16H 77 |
-| M6295 MBE-00.14A|
-| YM2151 |------| |
-| Z80 CXK5864 | | |
-| VOL VG-02.11B| 52 | |
-| LH5168 CXK5864 | | |
-| |------| |
-| |------| 28MHz|
-|J KP_02-.10H| | |
-|A | 141 | CXK5814 |
-|M MBE-02.8H | | |
-|M | | CXK5814 |
-|A |------| |
-| CXK5814 |
-| KP_01-.5D |
-| CXK5814 |
-| CXK5864 |
-| |----| KP_00-.3D |------| |
-| |104 | | 102 | |
-| | | CXK5864 | | |
-| |----| | | |
-|SW2 SW1 VG-01.1H VG-00.1F |------| |
-|---------------------------------------------|
-Notes:
- 102 - Custom encrypted 68000 CPU. Clock 14.000MHz [28/2]
- Z80 - Toshiba TMPZ84C000AP-6 Z80 CPU. Clock 3.58MHz [32.22/9]
- YM2151 - Yamaha YM2151 FM Operator Type-M (OPM) sound chip. Clock 3.58MHz [32.22/9]
- M6295 - Oki M6295 4-channel mixing ADPCM LSI. Clock 1.000MHz [28/28]. Pin 7 HIGH
- LH6168 - Sharp LH6168 8kx8 SRAM (DIP28)
- CXK5814 - Sony CXK5816 2kx8 SRAM (DIP24)
- CXK5864 - Sony CXK5864 8kx8 SRAM (DIP28)
- VG-* - MMI PAL16L8 (DIP20)
- SW1/SW2 - 8-position DIP switch
- HSync - 15.6250kHz
- VSync - 58.4443Hz
-
- Other DATA EAST Chips
- --------------------------------------
- DATA EAST 52 9235EV 205941 VC5259-0001 JAPAN (Sprite Generator IC, 128 pin PQFP)
- DATA EAST 102 (M) DATA EAST 250 JAPAN (Encrypted 68000 CPU, 128 Pin PQFP)
- DATA EAST 141 24220F008 (Tile Generator IC, 160 pin PQFP)
- DATA EAST 104 L7A0717 9143 (M) DATA EAST (IO/Protection, 100 pin PQFP)
- Small surface-mounted chip with number scratched off (28 pin SOP), but has number 9303K9200
- A similar chip exists on Capt. America PCB and has the number 77 on it. Possibly the same chip?
-
-
-
- - Main program writes two commands to soundlatch without pause in some places. Should the 104 custom
- chip be handling this through an internal FIFO?
- - should sprites be buffered, is the Deco '77' a '71' or similar?
-
-*/
-
-#include "emu.h"
-#include "cpu/m68000/m68000.h"
-#include "cpu/z80/z80.h"
-#include "machine/deco102.h"
-#include "machine/deco104.h"
-#include "machine/decocrpt.h"
-#include "machine/gen_latch.h"
-#include "machine/input_merger.h"
-#include "sound/okim6295.h"
-#include "sound/ym2151.h"
-#include "video/deco16ic.h"
-#include "video/decospr.h"
-#include "emupal.h"
-#include "screen.h"
-#include "speaker.h"
-
-class dblewing_state : public driver_device
-{
-public:
- dblewing_state(const machine_config &mconfig, device_type type, const char *tag) :
- driver_device(mconfig, type, tag),
- m_pf1_rowscroll(*this, "pf1_rowscroll"),
- m_pf2_rowscroll(*this, "pf2_rowscroll"),
- m_spriteram(*this, "spriteram"),
- m_decrypted_opcodes(*this, "decrypted_opcodes"),
- m_maincpu(*this, "maincpu"),
- m_audiocpu(*this, "audiocpu"),
- m_deco_tilegen(*this, "tilegen"),
- m_deco104(*this, "ioprot"),
- m_sprgen(*this, "spritegen"),
- m_soundlatch_pending(false)
- { }
-
- void dblewing(machine_config &config);
-
- void init_dblewing();
-
-private:
- /* memory pointers */
- required_shared_ptr<uint16_t> m_pf1_rowscroll;
- required_shared_ptr<uint16_t> m_pf2_rowscroll;
- required_shared_ptr<uint16_t> m_spriteram;
- required_shared_ptr<uint16_t> m_decrypted_opcodes;
-
- /* devices */
- required_device<cpu_device> m_maincpu;
- required_device<cpu_device> m_audiocpu;
- required_device<deco16ic_device> m_deco_tilegen;
- required_device<deco104_device> m_deco104;
- required_device<decospr_device> m_sprgen;
-
- DECLARE_READ8_MEMBER(irq_latch_r);
- DECLARE_WRITE_LINE_MEMBER(soundlatch_irq_w);
- uint32_t screen_update_dblewing(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
-
- DECO16IC_BANK_CB_MEMBER(bank_callback);
- DECOSPR_PRIORITY_CB_MEMBER(pri_callback);
-
- READ16_MEMBER( wf_protection_region_0_104_r );
- WRITE16_MEMBER( wf_protection_region_0_104_w );
-
- void dblewing_map(address_map &map);
- void decrypted_opcodes_map(address_map &map);
- void sound_io(address_map &map);
- void sound_map(address_map &map);
- bool m_soundlatch_pending;
-};
-
-
-uint32_t dblewing_state::screen_update_dblewing(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
-{
- uint16_t flip = m_deco_tilegen->pf_control_r(0);
-
- flip_screen_set(BIT(flip, 7));
- m_sprgen->set_flip_screen(BIT(flip, 7));
- m_deco_tilegen->pf_update(m_pf1_rowscroll, m_pf2_rowscroll);
-
- bitmap.fill(0, cliprect); /* not Confirmed */
- screen.priority().fill(0);
-
- m_deco_tilegen->tilemap_2_draw(screen, bitmap, cliprect, 0, 2);
- m_deco_tilegen->tilemap_1_draw(screen, bitmap, cliprect, 0, 4);
- m_sprgen->draw_sprites(bitmap, cliprect, m_spriteram, 0x400);
- return 0;
-}
-
-READ16_MEMBER( dblewing_state::wf_protection_region_0_104_r )
-{
- int real_address = 0 + (offset *2);
- int deco146_addr = bitswap<32>(real_address, /* NC */31,30,29,28,27,26,25,24,23,22,21,20,19,18, 13,12,11,/**/ 17,16,15,14, 10,9,8, 7,6,5,4, 3,2,1,0) & 0x7fff;
- uint8_t cs = 0;
- uint16_t data = m_deco104->read_data( deco146_addr, cs );
- return data;
-}
-
-WRITE16_MEMBER( dblewing_state::wf_protection_region_0_104_w )
-{
- int real_address = 0 + (offset *2);
- int deco146_addr = bitswap<32>(real_address, /* NC */31,30,29,28,27,26,25,24,23,22,21,20,19,18, 13,12,11,/**/ 17,16,15,14, 10,9,8, 7,6,5,4, 3,2,1,0) & 0x7fff;
- uint8_t cs = 0;
- m_deco104->write_data( deco146_addr, data, mem_mask, cs );
-}
-
-WRITE_LINE_MEMBER( dblewing_state::soundlatch_irq_w )
-{
- m_soundlatch_pending = bool(state);
-}
-
-void dblewing_state::dblewing_map(address_map &map)
-{
- map(0x000000, 0x07ffff).rom();
-
- map(0x100000, 0x100fff).rw(m_deco_tilegen, FUNC(deco16ic_device::pf1_data_r), FUNC(deco16ic_device::pf1_data_w));
- map(0x102000, 0x102fff).rw(m_deco_tilegen, FUNC(deco16ic_device::pf2_data_r), FUNC(deco16ic_device::pf2_data_w));
- map(0x104000, 0x104fff).ram().share("pf1_rowscroll");
- map(0x106000, 0x106fff).ram().share("pf2_rowscroll");
-
-// map(0x280000, 0x2807ff).rw("ioprot104", FUNC(deco104_device::dblewing_prot_r), FUNC(deco104_device::dblewing_prot_w)).share("prot16ram");
- map(0x280000, 0x283fff).rw(FUNC(dblewing_state::wf_protection_region_0_104_r), FUNC(dblewing_state::wf_protection_region_0_104_w)).share("prot16ram"); /* Protection device */
-
-
- map(0x284000, 0x284001).ram();
- map(0x288000, 0x288001).ram();
- map(0x28c000, 0x28c00f).ram().w(m_deco_tilegen, FUNC(deco16ic_device::pf_control_w));
- map(0x300000, 0x3007ff).ram().share("spriteram");
- map(0x320000, 0x3207ff).ram().w("palette", FUNC(palette_device::write16)).share("palette");
- map(0xff0000, 0xff3fff).mirror(0xc000).ram();
-}
-
-void dblewing_state::decrypted_opcodes_map(address_map &map)
-{
- map(0x000000, 0x07ffff).rom().share("decrypted_opcodes");
-}
-
-READ8_MEMBER(dblewing_state::irq_latch_r)
-{
- // bit 0: irq type (0 = latch, 1 = ym)
- return m_soundlatch_pending ? 0 : 1;
-}
-
-void dblewing_state::sound_map(address_map &map)
-{
- map(0x0000, 0x7fff).rom();
- map(0x8000, 0x87ff).ram();
- map(0xa000, 0xa001).rw("ymsnd", FUNC(ym2151_device::status_r), FUNC(ym2151_device::write));
- map(0xb000, 0xb000).rw("oki", FUNC(okim6295_device::read), FUNC(okim6295_device::write));
- map(0xc000, 0xc000).r(m_deco104, FUNC(deco104_device::soundlatch_r));
- map(0xd000, 0xd000).r(FUNC(dblewing_state::irq_latch_r)); //timing? sound latch?
- map(0xf000, 0xf000).rw("oki", FUNC(okim6295_device::read), FUNC(okim6295_device::write));
-}
-
-void dblewing_state::sound_io(address_map &map)
-{
- map(0x0000, 0xffff).rom().region("audiocpu", 0);
-}
-
-
-static const gfx_layout tile_8x8_layout =
-{
- 8,8,
- RGN_FRAC(1,2),
- 4,
- { RGN_FRAC(1,2)+8,RGN_FRAC(1,2)+0,RGN_FRAC(0,2)+8,RGN_FRAC(0,2)+0 },
- { STEP8(0,1) },
- { STEP8(0,8*2) },
- 8*16
-};
-
-static const gfx_layout tile_16x16_layout =
-{
- 16,16,
- RGN_FRAC(1,2),
- 4,
- { RGN_FRAC(1,2)+8,RGN_FRAC(1,2)+0,RGN_FRAC(0,2)+8,RGN_FRAC(0,2)+0 },
- { STEP8(8*2*16,1), STEP8(0,1) },
- { STEP16(0,8*2) },
- 32*16
-};
-
-
-static GFXDECODE_START( gfx_dblewing )
- GFXDECODE_ENTRY( "gfx1", 0, tile_8x8_layout, 0x000, 32 ) /* Tiles (8x8) */
- GFXDECODE_ENTRY( "gfx1", 0, tile_16x16_layout, 0x000, 32 ) /* Tiles (16x16) */
- GFXDECODE_ENTRY( "gfx2", 0, tile_16x16_layout, 0x200, 32 ) /* Sprites (16x16) */
-GFXDECODE_END
-
-static INPUT_PORTS_START( dblewing )
- PORT_START("INPUTS")
- PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
- PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
- PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
- PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
- PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
- PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
- PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
- PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
- PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 )
-
- PORT_START("SYSTEM")
- PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 )
- PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
-
- PORT_START("DSW")
- /* 16bit - These values are for Dip Switch #1 */
- PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3")
- PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) )
- PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) )
- PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) )
- PORT_DIPSETTING( 0x0003, DEF_STR( 1C_5C ) )
- PORT_DIPSETTING( 0x0002, DEF_STR( 1C_6C ) )
- PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6")
- PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) )
- PORT_DIPSETTING( 0x0008, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x0030, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING( 0x0028, DEF_STR( 1C_3C ) )
- PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) )
- PORT_DIPSETTING( 0x0018, DEF_STR( 1C_5C ) )
- PORT_DIPSETTING( 0x0010, DEF_STR( 1C_6C ) )
- PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7")
- PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
- PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Region ) ) PORT_DIPLOCATION("SW1:8") /*Manual says "don't change this" */
- PORT_DIPSETTING( 0x0080, DEF_STR( Japan ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( Korea ) )
- /* 16bit - These values are for Dip Switch #2 */
- PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2")
- PORT_DIPSETTING( 0x0200, "1" )
- PORT_DIPSETTING( 0x0100, "2" )
- PORT_DIPSETTING( 0x0300, "3" )
- PORT_DIPSETTING( 0x0000, "5" )
- PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")
- PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) )
- PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) )
- PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:5,6")
- PORT_DIPSETTING( 0x2000, "Every 100,000" )
- PORT_DIPSETTING( 0x3000, "Every 150,000" )
- PORT_DIPSETTING( 0x1000, "Every 300,000" )
- PORT_DIPSETTING( 0x0000, "250,000 Only" )
- PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7")
- PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x4000, DEF_STR( On ) )
- PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")
- PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
-INPUT_PORTS_END
-
-DECO16IC_BANK_CB_MEMBER(dblewing_state::bank_callback)
-{
- return ((bank >> 4) & 0x7) * 0x1000;
-}
-
-DECOSPR_PRIORITY_CB_MEMBER(dblewing_state::pri_callback)
-{
- return 0; // sprites always on top?
-}
-
-void dblewing_state::dblewing(machine_config &config)
-{
- /* basic machine hardware */
- M68000(config, m_maincpu, XTAL(28'000'000)/2); /* DE102 */
- m_maincpu->set_addrmap(AS_PROGRAM, &dblewing_state::dblewing_map);
- m_maincpu->set_addrmap(AS_OPCODES, &dblewing_state::decrypted_opcodes_map);
- m_maincpu->set_vblank_int("screen", FUNC(dblewing_state::irq6_line_hold));
-
- Z80(config, m_audiocpu, XTAL(32'220'000)/9);
- m_audiocpu->set_addrmap(AS_PROGRAM, &dblewing_state::sound_map);
- m_audiocpu->set_addrmap(AS_IO, &dblewing_state::sound_io);
-
- INPUT_MERGER_ANY_HIGH(config, "soundirq").output_handler().set_inputline(m_audiocpu, 0);
-
- config.set_maximum_quantum(attotime::from_hz(6000));
-
-
- /* video hardware */
- screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
- screen.set_refresh_hz(58.443);
- screen.set_vblank_time(ATTOSECONDS_IN_USEC(2500) /* not accurate */);
- screen.set_size(64*8, 32*8);
- screen.set_visarea(0*8, 40*8-1, 1*8, 31*8-1);
- screen.set_screen_update(FUNC(dblewing_state::screen_update_dblewing));
- screen.set_palette("palette");
-
- PALETTE(config, "palette").set_format(palette_device::xBGR_444, 4096);
- GFXDECODE(config, "gfxdecode", "palette", gfx_dblewing);
-
- DECO16IC(config, m_deco_tilegen, 0);
- m_deco_tilegen->set_pf1_size(DECO_64x32);
- m_deco_tilegen->set_pf2_size(DECO_64x32);
- m_deco_tilegen->set_pf1_trans_mask(0x0f);
- m_deco_tilegen->set_pf2_trans_mask(0x0f);
- m_deco_tilegen->set_pf1_col_bank(0x00);
- m_deco_tilegen->set_pf2_col_bank(0x10);
- m_deco_tilegen->set_pf1_col_mask(0x0f);
- m_deco_tilegen->set_pf2_col_mask(0x0f);
- m_deco_tilegen->set_bank1_callback(FUNC(dblewing_state::bank_callback));
- m_deco_tilegen->set_bank2_callback(FUNC(dblewing_state::bank_callback));
- m_deco_tilegen->set_pf12_8x8_bank(0);
- m_deco_tilegen->set_pf12_16x16_bank(1);
- m_deco_tilegen->set_gfxdecode_tag("gfxdecode");
-
- DECO_SPRITE(config, m_sprgen, 0);
- m_sprgen->set_gfx_region(2);
- m_sprgen->set_pri_callback(FUNC(dblewing_state::pri_callback));
- m_sprgen->set_gfxdecode_tag("gfxdecode");
-
- DECO104PROT(config, m_deco104, 0);
- m_deco104->port_a_cb().set_ioport("INPUTS");
- m_deco104->port_b_cb().set_ioport("SYSTEM");
- m_deco104->port_c_cb().set_ioport("DSW");
- m_deco104->set_interface_scramble_interleave();
- m_deco104->set_use_magic_read_address_xor(true);
- m_deco104->soundlatch_irq_cb().set(FUNC(dblewing_state::soundlatch_irq_w));
- m_deco104->soundlatch_irq_cb().append("soundirq", FUNC(input_merger_device::in_w<0>));
-
- /* sound hardware */
- SPEAKER(config, "mono").front_center();
-
- ym2151_device &ymsnd(YM2151(config, "ymsnd", XTAL(32'220'000)/9));
- ymsnd.irq_handler().set("soundirq", FUNC(input_merger_device::in_w<1>));
- ymsnd.add_route(ALL_OUTPUTS, "mono", 1.0);
-
- OKIM6295(config, "oki", XTAL(28'000'000)/28, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 1.00);
-}
-
-
-ROM_START( dblewing )
- ROM_REGION( 0x80000, "maincpu", 0 ) /* DE102 code (encrypted) */
- ROM_LOAD16_BYTE( "kp_00-.3d", 0x000001, 0x040000, CRC(547dc83e) SHA1(f6f96bd4338d366f06df718093f035afabc073d1) )
- ROM_LOAD16_BYTE( "kp_01-.5d", 0x000000, 0x040000, CRC(7a210c33) SHA1(ced89140af6d6a1bc0ffb7728afca428ed007165) )
-
- ROM_REGION( 0x10000, "audiocpu", 0 ) // sound cpu
- ROM_LOAD( "kp_02-.10h", 0x000000, 0x010000, CRC(def035fa) SHA1(fd50314e5c94c25df109ee52c0ce701b0ff2140c) )
-
- ROM_REGION( 0x100000, "gfx1", 0 )
- ROM_LOAD( "mbe-02.8h", 0x000000, 0x100000, CRC(5a6d3ac5) SHA1(738bb833e2c5d929ac75fe4e69ee0af88197d8a6) )
-
- ROM_REGION( 0x200000, "gfx2", 0 )
- ROM_LOAD( "mbe-00.14a", 0x000000, 0x100000, CRC(e33f5c93) SHA1(720904b54d02dace2310ac6bd07d5ed4bc4fd69c) )
- ROM_LOAD( "mbe-01.16a", 0x100000, 0x100000, CRC(ef452ad7) SHA1(7fe49123b5c2778e46104eaa3a2104ce09e05705) )
-
- ROM_REGION( 0x40000, "oki", 0 ) /* Oki samples */
- ROM_LOAD( "kp_03-.16h", 0x000000, 0x020000, CRC(5d7f930d) SHA1(ad23aa804ea3ccbd7630ade9b53fc3ea2718a6ec) )
- ROM_RELOAD( 0x020000, 0x020000 )
-ROM_END
-
-void dblewing_state::init_dblewing()
-{
- deco56_decrypt_gfx(machine(), "gfx1");
- deco102_decrypt_cpu((uint16_t *)memregion("maincpu")->base(), m_decrypted_opcodes, 0x80000, 0x399d, 0x25, 0x3d);
-
- save_item(NAME(m_soundlatch_pending));
-}
-
-
-GAME( 1993, dblewing, 0, dblewing, dblewing, dblewing_state, init_dblewing, ROT90, "Mitchell", "Double Wings", MACHINE_SUPPORTS_SAVE )