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-rw-r--r--src/mame/drivers/dassault.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mame/drivers/dassault.cpp b/src/mame/drivers/dassault.cpp
index dae99ead976..5a0a09386ec 100644
--- a/src/mame/drivers/dassault.cpp
+++ b/src/mame/drivers/dassault.cpp
@@ -205,7 +205,7 @@ Stephh's notes (based on the games M68000 code and some tests) :
Dip locations verified with US conversion kit manual.
TODO:
- Blend function aren't fully emulated.
+ Blend function aren't fully emulated.
***************************************************************************/
@@ -547,7 +547,7 @@ MACHINE_CONFIG_START(dassault_state::dassault)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
- MCFG_SCREEN_RAW_PARAMS(XTAL(28'000'000) / 4, 442, 0, 320, 274, 8, 248) // same as robocop2(cninja.cpp)? verify this from real pcb.
+ MCFG_SCREEN_RAW_PARAMS(XTAL(28'000'000) / 4, 442, 0, 320, 274, 8, 248) // same as robocop2(cninja.cpp)? verify this from real pcb.
MCFG_SCREEN_UPDATE_DRIVER(dassault_state, screen_update_dassault)
MCFG_GFXDECODE_ADD("gfxdecode", "palette", dassault)