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Diffstat (limited to 'src/mame/drivers/dassault.c')
-rw-r--r--src/mame/drivers/dassault.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mame/drivers/dassault.c b/src/mame/drivers/dassault.c
index 6ed22a1c85b..61d66b8d640 100644
--- a/src/mame/drivers/dassault.c
+++ b/src/mame/drivers/dassault.c
@@ -979,8 +979,8 @@ DRIVER_INIT_MEMBER(dassault_state,dassault)
/* Playfield 4 also has access to the char graphics, make things easier
by just copying the chars to both banks (if I just used a different gfx
bank then the colours would be wrong). */
- memcpy(tmp + 0x000000, dst + 0x80000, 0x80000);
- memcpy(dst + 0x090000, tmp + 0x00000, 0x80000);
+ memcpy(&tmp[0x000000], dst + 0x80000, 0x80000);
+ memcpy(dst + 0x090000, &tmp[0x00000], 0x80000);
memcpy(dst + 0x080000, src + 0x00000, 0x10000);
memcpy(dst + 0x110000, src + 0x10000, 0x10000);
}
@@ -994,8 +994,8 @@ DRIVER_INIT_MEMBER(dassault_state,thndzone)
/* Playfield 4 also has access to the char graphics, make things easier
by just copying the chars to both banks (if I just used a different gfx
bank then the colours would be wrong). */
- memcpy(tmp + 0x000000, dst + 0x80000, 0x80000);
- memcpy(dst + 0x090000, tmp + 0x00000, 0x80000);
+ memcpy(&tmp[0x000000], dst + 0x80000, 0x80000);
+ memcpy(dst + 0x090000, &tmp[0x00000], 0x80000);
memcpy(dst + 0x080000, src + 0x00000, 0x10000);
memcpy(dst + 0x110000, src + 0x10000, 0x10000);
}