diff options
Diffstat (limited to 'src/mame/drivers/darkseal.c')
-rw-r--r-- | src/mame/drivers/darkseal.c | 509 |
1 files changed, 509 insertions, 0 deletions
diff --git a/src/mame/drivers/darkseal.c b/src/mame/drivers/darkseal.c new file mode 100644 index 00000000000..157c88809d5 --- /dev/null +++ b/src/mame/drivers/darkseal.c @@ -0,0 +1,509 @@ +/*************************************************************************** + + Dark Seal (Rev 3) (c) 1990 Data East Corporation (World version) + Dark Seal (Rev 1) (c) 1990 Data East Corporation (World version) + Dark Seal (c) 1990 Data East Corporation (Japanese version) + Gate Of Doom (Rev 4) (c) 1990 Data East Corporation (USA version) + Gate of Doom (Rev 1) (c) 1990 Data East Corporation (USA version) + + Emulation by Bryan McPhail, mish@tendril.co.uk + +***************************************************************************/ + +#include "driver.h" +#include "cpu/h6280/h6280.h" +#include "sound/2203intf.h" +#include "sound/2151intf.h" +#include "sound/okim6295.h" + +VIDEO_START( darkseal ); +VIDEO_UPDATE( darkseal ); + +WRITE16_HANDLER( darkseal_pf1_data_w ); +WRITE16_HANDLER( darkseal_pf2_data_w ); +WRITE16_HANDLER( darkseal_pf3_data_w ); +WRITE16_HANDLER( darkseal_pf3b_data_w ); +WRITE16_HANDLER( darkseal_control_0_w ); +WRITE16_HANDLER( darkseal_control_1_w ); +WRITE16_HANDLER( darkseal_palette_24bit_rg_w ); +WRITE16_HANDLER( darkseal_palette_24bit_b_w ); +extern UINT16 *darkseal_pf12_row, *darkseal_pf34_row; +extern UINT16 *darkseal_pf1_data,*darkseal_pf2_data,*darkseal_pf3_data; +static UINT16 *darkseal_ram; + +/******************************************************************************/ + +static WRITE16_HANDLER( darkseal_control_w ) +{ + switch (offset<<1) { + case 6: /* DMA flag */ + buffer_spriteram16_w(0,0,0); + return; + case 8: /* Sound CPU write */ + soundlatch_w(0,data & 0xff); + cpunum_set_input_line(1,0,HOLD_LINE); + return; + case 0xa: /* IRQ Ack (VBL) */ + return; + } +} + +static READ16_HANDLER( darkseal_control_r ) +{ + switch (offset<<1) + { + case 0: /* Dip Switches */ + return (readinputport(3) + (readinputport(4) << 8)); + + case 2: /* Player 1 & Player 2 joysticks & fire buttons */ + return (readinputport(0) + (readinputport(1) << 8)); + + case 4: /* Credits */ + return readinputport(2); + } + + return ~0; +} + +/******************************************************************************/ + +static ADDRESS_MAP_START( darkseal_readmem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x07ffff) AM_READ(MRA16_ROM) + AM_RANGE(0x100000, 0x103fff) AM_READ(MRA16_RAM) + AM_RANGE(0x120000, 0x1207ff) AM_READ(MRA16_RAM) + AM_RANGE(0x140000, 0x140fff) AM_READ(MRA16_RAM) + AM_RANGE(0x141000, 0x141fff) AM_READ(MRA16_RAM) + AM_RANGE(0x180000, 0x18000f) AM_READ(darkseal_control_r) + AM_RANGE(0x220000, 0x220fff) AM_READ(MRA16_RAM) + AM_RANGE(0x222000, 0x222fff) AM_READ(MRA16_RAM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( darkseal_writemem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x07ffff) AM_WRITE(MWA16_ROM) + AM_RANGE(0x100000, 0x103fff) AM_WRITE(MWA16_RAM) AM_BASE(&darkseal_ram) + AM_RANGE(0x120000, 0x1207ff) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size) + AM_RANGE(0x140000, 0x140fff) AM_WRITE(darkseal_palette_24bit_rg_w) AM_BASE(&paletteram16) + AM_RANGE(0x141000, 0x141fff) AM_WRITE(darkseal_palette_24bit_b_w) AM_BASE(&paletteram16_2) + AM_RANGE(0x180000, 0x18000f) AM_WRITE(darkseal_control_w) + AM_RANGE(0x200000, 0x200fff) AM_WRITE(darkseal_pf3b_data_w) /* 2nd half of pf3, only used on last level */ + AM_RANGE(0x202000, 0x203fff) AM_WRITE(darkseal_pf3_data_w) AM_BASE(&darkseal_pf3_data) + AM_RANGE(0x220000, 0x220fff) AM_WRITE(MWA16_RAM) AM_BASE(&darkseal_pf12_row) + AM_RANGE(0x222000, 0x222fff) AM_WRITE(MWA16_RAM) AM_BASE(&darkseal_pf34_row) + AM_RANGE(0x240000, 0x24000f) AM_WRITE(darkseal_control_0_w) + AM_RANGE(0x260000, 0x261fff) AM_WRITE(darkseal_pf2_data_w) AM_BASE(&darkseal_pf2_data) + AM_RANGE(0x262000, 0x263fff) AM_WRITE(darkseal_pf1_data_w) AM_BASE(&darkseal_pf1_data) + AM_RANGE(0x2a0000, 0x2a000f) AM_WRITE(darkseal_control_1_w) +ADDRESS_MAP_END + +/******************************************************************************/ + +static WRITE8_HANDLER( YM2151_w ) +{ + switch (offset) { + case 0: + YM2151_register_port_0_w(0,data); + break; + case 1: + YM2151_data_port_0_w(0,data); + break; + } +} + +static WRITE8_HANDLER( YM2203_w ) +{ + switch (offset) { + case 0: + YM2203_control_port_0_w(0,data); + break; + case 1: + YM2203_write_port_0_w(0,data); + break; + } +} + +static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x000000, 0x00ffff) AM_READ(MRA8_ROM) + AM_RANGE(0x100000, 0x100001) AM_READ(YM2203_status_port_0_r) + AM_RANGE(0x110000, 0x110001) AM_READ(YM2151_status_port_0_r) + AM_RANGE(0x120000, 0x120001) AM_READ(OKIM6295_status_0_r) + AM_RANGE(0x130000, 0x130001) AM_READ(OKIM6295_status_1_r) + AM_RANGE(0x140000, 0x140001) AM_READ(soundlatch_r) + AM_RANGE(0x1f0000, 0x1f1fff) AM_READ(MRA8_BANK8) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x000000, 0x00ffff) AM_WRITE(MWA8_ROM) + AM_RANGE(0x100000, 0x100001) AM_WRITE(YM2203_w) + AM_RANGE(0x110000, 0x110001) AM_WRITE(YM2151_w) + AM_RANGE(0x120000, 0x120001) AM_WRITE(OKIM6295_data_0_w) + AM_RANGE(0x130000, 0x130001) AM_WRITE(OKIM6295_data_1_w) + AM_RANGE(0x1f0000, 0x1f1fff) AM_WRITE(MWA8_BANK8) + AM_RANGE(0x1fec00, 0x1fec01) AM_WRITE(H6280_timer_w) + AM_RANGE(0x1ff400, 0x1ff403) AM_WRITE(H6280_irq_status_w) +ADDRESS_MAP_END + +/******************************************************************************/ + +static INPUT_PORTS_START( darkseal ) + PORT_START /* Player 1 controls */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) /* button 3 - unused */ + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) + + PORT_START /* Player 2 controls */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) /* button 3 - unused */ + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) + + PORT_START /* Credits */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_VBLANK ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START /* Dip switch bank 1 */ + PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x18, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START /* Dip switch bank 2 */ + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x00, "1" ) + PORT_DIPSETTING( 0x01, "2" ) + PORT_DIPSETTING( 0x03, "3" ) + PORT_DIPSETTING( 0x02, "4" ) + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x30, 0x30, "Energy" ) + PORT_DIPSETTING( 0x00, "2" ) + PORT_DIPSETTING( 0x10, "2.5" ) + PORT_DIPSETTING( 0x30, "3" ) + PORT_DIPSETTING( 0x20, "4" ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + +/******************************************************************************/ + +static const gfx_layout charlayout = +{ + 8,8, /* 8*8 chars */ + 4096, + 4, /* 4 bits per pixel */ + { 0x00000*8, 0x10000*8, 0x8000*8, 0x18000*8 }, + { 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + 8*8 /* every char takes 8 consecutive bytes */ +}; + +static const gfx_layout seallayout = +{ + 16,16, + 4096, + 4, + { 8, 0, 0x40000*8+8, 0x40000*8 }, + { 32*8+0, 32*8+1, 32*8+2, 32*8+3, 32*8+4, 32*8+5, 32*8+6, 32*8+7, + 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, + 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 }, + 64*8 +}; + +static const gfx_layout seallayout2 = +{ + 16,16, + 4096*2, + 4, + { 8, 0, 0x80000*8+8, 0x80000*8 }, + { 32*8+0, 32*8+1, 32*8+2, 32*8+3, 32*8+4, 32*8+5, 32*8+6, 32*8+7, + 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, + 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 }, + 64*8 +}; + +static GFXDECODE_START( darkseal ) + GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 16 ) /* Characters 8x8 */ + GFXDECODE_ENTRY( REGION_GFX2, 0, seallayout, 768, 16 ) /* Tiles 16x16 */ + GFXDECODE_ENTRY( REGION_GFX3, 0, seallayout, 1024, 16 ) /* Tiles 16x16 */ + GFXDECODE_ENTRY( REGION_GFX4, 0, seallayout2, 256, 32 ) /* Sprites 16x16 */ +GFXDECODE_END + +/******************************************************************************/ + +static void sound_irq(int state) +{ + cpunum_set_input_line(1,1,state); /* IRQ 2 */ +} + +static struct YM2151interface ym2151_interface = +{ + sound_irq +}; + +static MACHINE_DRIVER_START( darkseal ) + + /* basic machine hardware */ + MDRV_CPU_ADD(M68000,12000000) /* Custom chip 59 */ + MDRV_CPU_PROGRAM_MAP(darkseal_readmem,darkseal_writemem) + MDRV_CPU_VBLANK_INT(irq6_line_hold,1)/* VBL */ + + MDRV_CPU_ADD(H6280, 32220000/4) /* Custom chip 45, Audio section crystal is 32.220 MHz */ + /* audio CPU */ + MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) + + MDRV_SCREEN_REFRESH_RATE(58) + MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529)) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_BUFFERS_SPRITERAM) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(32*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1) + MDRV_GFXDECODE(darkseal) + MDRV_PALETTE_LENGTH(2048) + + MDRV_VIDEO_START(darkseal) + MDRV_VIDEO_UPDATE(darkseal) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(YM2203, 32220000/8) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.45) + + MDRV_SOUND_ADD(YM2151, 32220000/9) + MDRV_SOUND_CONFIG(ym2151_interface) + MDRV_SOUND_ROUTE(0, "mono", 0.55) + MDRV_SOUND_ROUTE(1, "mono", 0.55) + + MDRV_SOUND_ADD(OKIM6295, 32220000/32) + MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7high) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MDRV_SOUND_ADD(OKIM6295, 32220000/16) + MDRV_SOUND_CONFIG(okim6295_interface_region_2_pin7high) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60) +MACHINE_DRIVER_END + +/******************************************************************************/ + +ROM_START( darkseal ) + ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "ga04-3.rom", 0x00000, 0x20000, CRC(bafad556) SHA1(5bd8a787d41a33919701ced29212bc11301e31d9) ) + ROM_LOAD16_BYTE( "ga01-3.rom", 0x00001, 0x20000, CRC(f409050e) SHA1(4653094aeb5dd7ba1e490c04897a23ba8990df3c) ) + ROM_LOAD16_BYTE( "ga-00.rom", 0x40000, 0x20000, CRC(fbf3ac63) SHA1(51af581ee951eedeb4aa413ecbebe8bf4d30613b) ) + ROM_LOAD16_BYTE( "ga-05.rom", 0x40001, 0x20000, CRC(d5e3ae3f) SHA1(12f6e92af115422c6ab6ef1d33675d1e1cd58e10) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */ + ROM_LOAD( "fz-06.rom", 0x00000, 0x10000, CRC(c4828a6d) SHA1(fbfd0c85730bbe18401879cd68c19aaec9d482d8) ) + + ROM_REGION( 0x020000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "fz-02.rom", 0x000000, 0x10000, CRC(3c9c3012) SHA1(086c2123725d4aa32838c0b6c82317d9c789c465) ) /* chars */ + ROM_LOAD( "fz-03.rom", 0x010000, 0x10000, CRC(264b90ed) SHA1(0bb1557673107c2d732a9374d5601a6eaf229473) ) + + ROM_REGION( 0x080000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "mac-03.rom", 0x000000, 0x80000, CRC(9996f3dc) SHA1(fffd9ecfe142a0c7c3c9c521778ff9c55ea8b225) ) /* tiles 1 */ + + ROM_REGION( 0x080000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "mac-02.rom", 0x000000, 0x80000, CRC(49504e89) SHA1(6da4733a650b9040abb2a81a49476368b514b5ab) ) /* tiles 2 */ + + ROM_REGION( 0x100000, REGION_GFX4, ROMREGION_DISPOSE ) + ROM_LOAD( "mac-00.rom", 0x000000, 0x80000, CRC(52acf1d6) SHA1(a7b68782417baafc86371b106fd31c5317f5b3d8) ) /* sprites */ + ROM_LOAD( "mac-01.rom", 0x080000, 0x80000, CRC(b28f7584) SHA1(e02ddd45130a7b50f80b6dd049059dba8071d768) ) + + ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* ADPCM samples */ + ROM_LOAD( "fz-08.rom", 0x00000, 0x20000, CRC(c9bf68e1) SHA1(c81e2534a814fe44c8787946a9fbe18f1743c3b4) ) + + ROM_REGION( 0x20000, REGION_SOUND2, 0 ) /* ADPCM samples */ + ROM_LOAD( "fz-07.rom", 0x00000, 0x20000, CRC(588dd3cb) SHA1(16c4e7670a4967768ddbfd52939d4e6e42268441) ) +ROM_END + +ROM_START( darksea1 ) + ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "ga-04.rom", 0x00000, 0x20000, CRC(a1a985a9) SHA1(eac3f43ff4016dcc21fe34b6bfed36e0d4b86959) ) + ROM_LOAD16_BYTE( "ga-01.rom", 0x00001, 0x20000, CRC(98bd2940) SHA1(88ac727c3797e646834266320a71aa159e2b2541) ) + ROM_LOAD16_BYTE( "ga-00.rom", 0x40000, 0x20000, CRC(fbf3ac63) SHA1(51af581ee951eedeb4aa413ecbebe8bf4d30613b) ) + ROM_LOAD16_BYTE( "ga-05.rom", 0x40001, 0x20000, CRC(d5e3ae3f) SHA1(12f6e92af115422c6ab6ef1d33675d1e1cd58e10) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */ + ROM_LOAD( "fz-06.rom", 0x00000, 0x10000, CRC(c4828a6d) SHA1(fbfd0c85730bbe18401879cd68c19aaec9d482d8) ) + + ROM_REGION( 0x020000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "fz-02.rom", 0x000000, 0x10000, CRC(3c9c3012) SHA1(086c2123725d4aa32838c0b6c82317d9c789c465) ) /* chars */ + ROM_LOAD( "fz-03.rom", 0x010000, 0x10000, CRC(264b90ed) SHA1(0bb1557673107c2d732a9374d5601a6eaf229473) ) + + ROM_REGION( 0x080000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "mac-03.rom", 0x000000, 0x80000, CRC(9996f3dc) SHA1(fffd9ecfe142a0c7c3c9c521778ff9c55ea8b225) ) /* tiles 1 */ + + ROM_REGION( 0x080000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "mac-02.rom", 0x000000, 0x80000, CRC(49504e89) SHA1(6da4733a650b9040abb2a81a49476368b514b5ab) ) /* tiles 2 */ + + ROM_REGION( 0x100000, REGION_GFX4, ROMREGION_DISPOSE ) + ROM_LOAD( "mac-00.rom", 0x000000, 0x80000, CRC(52acf1d6) SHA1(a7b68782417baafc86371b106fd31c5317f5b3d8) ) /* sprites */ + ROM_LOAD( "mac-01.rom", 0x080000, 0x80000, CRC(b28f7584) SHA1(e02ddd45130a7b50f80b6dd049059dba8071d768) ) + + ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* ADPCM samples */ + ROM_LOAD( "fz-08.rom", 0x00000, 0x20000, CRC(c9bf68e1) SHA1(c81e2534a814fe44c8787946a9fbe18f1743c3b4) ) + + ROM_REGION( 0x20000, REGION_SOUND2, 0 ) /* ADPCM samples */ + ROM_LOAD( "fz-07.rom", 0x00000, 0x20000, CRC(588dd3cb) SHA1(16c4e7670a4967768ddbfd52939d4e6e42268441) ) +ROM_END + +ROM_START( darkseaj ) + ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "fz-04.bin", 0x00000, 0x20000, CRC(817faa2c) SHA1(8a79703f0e3aeb2ceeb098466561ab604baef301) ) + ROM_LOAD16_BYTE( "fz-01.bin", 0x00001, 0x20000, CRC(373caeee) SHA1(5cfa0c7672c439e9d011d9ec93da32c2377dce19) ) + ROM_LOAD16_BYTE( "fz-00.bin", 0x40000, 0x20000, CRC(1ab99aa7) SHA1(1da51f3ee0d15094911d4090264b945090d51242) ) + ROM_LOAD16_BYTE( "fz-05.bin", 0x40001, 0x20000, CRC(3374ef8c) SHA1(4144e71e452e281078bcd9b9a996db9f5dccc346) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */ + ROM_LOAD( "fz-06.rom", 0x00000, 0x10000, CRC(c4828a6d) SHA1(fbfd0c85730bbe18401879cd68c19aaec9d482d8) ) + + ROM_REGION( 0x020000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "fz-02.rom", 0x000000, 0x10000, CRC(3c9c3012) SHA1(086c2123725d4aa32838c0b6c82317d9c789c465) ) /* chars */ + ROM_LOAD( "fz-03.rom", 0x010000, 0x10000, CRC(264b90ed) SHA1(0bb1557673107c2d732a9374d5601a6eaf229473) ) + + ROM_REGION( 0x080000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "mac-03.rom", 0x000000, 0x80000, CRC(9996f3dc) SHA1(fffd9ecfe142a0c7c3c9c521778ff9c55ea8b225) ) /* tiles 1 */ + + ROM_REGION( 0x080000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "mac-02.rom", 0x000000, 0x80000, CRC(49504e89) SHA1(6da4733a650b9040abb2a81a49476368b514b5ab) ) /* tiles 2 */ + + ROM_REGION( 0x100000, REGION_GFX4, ROMREGION_DISPOSE ) + ROM_LOAD( "mac-00.rom", 0x000000, 0x80000, CRC(52acf1d6) SHA1(a7b68782417baafc86371b106fd31c5317f5b3d8) ) /* sprites */ + ROM_LOAD( "mac-01.rom", 0x080000, 0x80000, CRC(b28f7584) SHA1(e02ddd45130a7b50f80b6dd049059dba8071d768) ) + + ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* ADPCM samples */ + ROM_LOAD( "fz-08.rom", 0x00000, 0x20000, CRC(c9bf68e1) SHA1(c81e2534a814fe44c8787946a9fbe18f1743c3b4) ) + + ROM_REGION( 0x20000, REGION_SOUND2, 0 ) /* ADPCM samples */ + ROM_LOAD( "fz-07.rom", 0x00000, 0x20000, CRC(588dd3cb) SHA1(16c4e7670a4967768ddbfd52939d4e6e42268441) ) +ROM_END + +ROM_START( gatedoom ) + ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "gb04-4", 0x00000, 0x20000, CRC(8e3a0bfd) SHA1(1d20bd678a630e2006c7f50f4d13656136db3721) ) + ROM_LOAD16_BYTE( "gb01-4", 0x00001, 0x20000, CRC(8d0fd383) SHA1(797e3cf43c9315b4195232eb1787a2292af4901b) ) + ROM_LOAD16_BYTE( "ga-00.rom", 0x40000, 0x20000, CRC(fbf3ac63) SHA1(51af581ee951eedeb4aa413ecbebe8bf4d30613b) ) + ROM_LOAD16_BYTE( "ga-05.rom", 0x40001, 0x20000, CRC(d5e3ae3f) SHA1(12f6e92af115422c6ab6ef1d33675d1e1cd58e10) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */ + ROM_LOAD( "fz-06.rom", 0x00000, 0x10000, CRC(c4828a6d) SHA1(fbfd0c85730bbe18401879cd68c19aaec9d482d8) ) + + ROM_REGION( 0x020000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "fz-02.rom", 0x000000, 0x10000, CRC(3c9c3012) SHA1(086c2123725d4aa32838c0b6c82317d9c789c465) ) /* chars */ + ROM_LOAD( "fz-03.rom", 0x010000, 0x10000, CRC(264b90ed) SHA1(0bb1557673107c2d732a9374d5601a6eaf229473) ) + + ROM_REGION( 0x080000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "mac-03.rom", 0x000000, 0x80000, CRC(9996f3dc) SHA1(fffd9ecfe142a0c7c3c9c521778ff9c55ea8b225) ) /* tiles 1 */ + + ROM_REGION( 0x080000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "mac-02.rom", 0x000000, 0x80000, CRC(49504e89) SHA1(6da4733a650b9040abb2a81a49476368b514b5ab) ) /* tiles 2 */ + + ROM_REGION( 0x100000, REGION_GFX4, ROMREGION_DISPOSE ) + ROM_LOAD( "mac-00.rom", 0x000000, 0x80000, CRC(52acf1d6) SHA1(a7b68782417baafc86371b106fd31c5317f5b3d8) ) /* sprites */ + ROM_LOAD( "mac-01.rom", 0x080000, 0x80000, CRC(b28f7584) SHA1(e02ddd45130a7b50f80b6dd049059dba8071d768) ) + + ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* ADPCM samples */ + ROM_LOAD( "fz-08.rom", 0x00000, 0x20000, CRC(c9bf68e1) SHA1(c81e2534a814fe44c8787946a9fbe18f1743c3b4) ) + + ROM_REGION( 0x20000, REGION_SOUND2, 0 ) /* ADPCM samples */ + ROM_LOAD( "fz-07.rom", 0x00000, 0x20000, CRC(588dd3cb) SHA1(16c4e7670a4967768ddbfd52939d4e6e42268441) ) +ROM_END + +ROM_START( gatedom1 ) + ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "gb04.bin", 0x00000, 0x20000, CRC(4c3bbd2b) SHA1(e74a532edd01a559d0c388b37a2ead98c19fe5de) ) + ROM_LOAD16_BYTE( "gb01.bin", 0x00001, 0x20000, CRC(59e367f4) SHA1(f88fa23b8e91f312103eb8a1d9a91d8171ec3ad4) ) + ROM_LOAD16_BYTE( "gb00.bin", 0x40000, 0x20000, CRC(a88c16a1) SHA1(e02d5470692f23afa658b9bda933bb20be64602f) ) + ROM_LOAD16_BYTE( "gb05.bin", 0x40001, 0x20000, CRC(252d7e14) SHA1(b2f27cd9686dfc697f3faca74d20b298a59efab2) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */ + ROM_LOAD( "fz-06.rom", 0x00000, 0x10000, CRC(c4828a6d) SHA1(fbfd0c85730bbe18401879cd68c19aaec9d482d8) ) + + ROM_REGION( 0x020000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "fz-02.rom", 0x000000, 0x10000, CRC(3c9c3012) SHA1(086c2123725d4aa32838c0b6c82317d9c789c465) ) /* chars */ + ROM_LOAD( "fz-03.rom", 0x010000, 0x10000, CRC(264b90ed) SHA1(0bb1557673107c2d732a9374d5601a6eaf229473) ) + + /* the following four have not been verified on a real Gate of Doom */ + /* board - might be different from Dark Seal! */ + + ROM_REGION( 0x080000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "mac-03.rom", 0x000000, 0x80000, CRC(9996f3dc) SHA1(fffd9ecfe142a0c7c3c9c521778ff9c55ea8b225) ) /* tiles 1 */ + + ROM_REGION( 0x080000, REGION_GFX3, ROMREGION_DISPOSE ) + ROM_LOAD( "mac-02.rom", 0x000000, 0x80000, CRC(49504e89) SHA1(6da4733a650b9040abb2a81a49476368b514b5ab) ) /* tiles 2 */ + + ROM_REGION( 0x100000, REGION_GFX4, ROMREGION_DISPOSE ) + ROM_LOAD( "mac-00.rom", 0x000000, 0x80000, CRC(52acf1d6) SHA1(a7b68782417baafc86371b106fd31c5317f5b3d8) ) /* sprites */ + ROM_LOAD( "mac-01.rom", 0x080000, 0x80000, CRC(b28f7584) SHA1(e02ddd45130a7b50f80b6dd049059dba8071d768) ) + + ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* ADPCM samples */ + ROM_LOAD( "fz-08.rom", 0x00000, 0x20000, CRC(c9bf68e1) SHA1(c81e2534a814fe44c8787946a9fbe18f1743c3b4) ) + + ROM_REGION( 0x20000, REGION_SOUND2, 0 ) /* ADPCM samples */ + ROM_LOAD( "fz-07.rom", 0x00000, 0x20000, CRC(588dd3cb) SHA1(16c4e7670a4967768ddbfd52939d4e6e42268441) ) +ROM_END + +/******************************************************************************/ + +static DRIVER_INIT( darkseal ) +{ + UINT8 *RAM = memory_region(REGION_CPU1); + int i; + + for (i=0x00000; i<0x80000; i++) + RAM[i]=(RAM[i] & 0xbd) | ((RAM[i] & 0x02) << 5) | ((RAM[i] & 0x40) >> 5); + +} + +/******************************************************************************/ + +GAME( 1990, darkseal, 0, darkseal, darkseal, darkseal, ROT0, "Data East Corporation", "Dark Seal (World revision 3)", 0 ) +GAME( 1990, darksea1, darkseal, darkseal, darkseal, darkseal, ROT0, "Data East Corporation", "Dark Seal (World revision 1)", 0 ) +GAME( 1990, darkseaj, darkseal, darkseal, darkseal, darkseal, ROT0, "Data East Corporation", "Dark Seal (Japan)", 0 ) +GAME( 1990, gatedoom, darkseal, darkseal, darkseal, darkseal, ROT0, "Data East Corporation", "Gate of Doom (US revision 4)", 0 ) +GAME( 1990, gatedom1, darkseal, darkseal, darkseal, darkseal, ROT0, "Data East Corporation", "Gate of Doom (US revision 1)", 0 ) |