summaryrefslogtreecommitdiffstatshomepage
path: root/src/mame/drivers/darkseal.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/mame/drivers/darkseal.c')
-rw-r--r--src/mame/drivers/darkseal.c509
1 files changed, 509 insertions, 0 deletions
diff --git a/src/mame/drivers/darkseal.c b/src/mame/drivers/darkseal.c
new file mode 100644
index 00000000000..157c88809d5
--- /dev/null
+++ b/src/mame/drivers/darkseal.c
@@ -0,0 +1,509 @@
+/***************************************************************************
+
+ Dark Seal (Rev 3) (c) 1990 Data East Corporation (World version)
+ Dark Seal (Rev 1) (c) 1990 Data East Corporation (World version)
+ Dark Seal (c) 1990 Data East Corporation (Japanese version)
+ Gate Of Doom (Rev 4) (c) 1990 Data East Corporation (USA version)
+ Gate of Doom (Rev 1) (c) 1990 Data East Corporation (USA version)
+
+ Emulation by Bryan McPhail, mish@tendril.co.uk
+
+***************************************************************************/
+
+#include "driver.h"
+#include "cpu/h6280/h6280.h"
+#include "sound/2203intf.h"
+#include "sound/2151intf.h"
+#include "sound/okim6295.h"
+
+VIDEO_START( darkseal );
+VIDEO_UPDATE( darkseal );
+
+WRITE16_HANDLER( darkseal_pf1_data_w );
+WRITE16_HANDLER( darkseal_pf2_data_w );
+WRITE16_HANDLER( darkseal_pf3_data_w );
+WRITE16_HANDLER( darkseal_pf3b_data_w );
+WRITE16_HANDLER( darkseal_control_0_w );
+WRITE16_HANDLER( darkseal_control_1_w );
+WRITE16_HANDLER( darkseal_palette_24bit_rg_w );
+WRITE16_HANDLER( darkseal_palette_24bit_b_w );
+extern UINT16 *darkseal_pf12_row, *darkseal_pf34_row;
+extern UINT16 *darkseal_pf1_data,*darkseal_pf2_data,*darkseal_pf3_data;
+static UINT16 *darkseal_ram;
+
+/******************************************************************************/
+
+static WRITE16_HANDLER( darkseal_control_w )
+{
+ switch (offset<<1) {
+ case 6: /* DMA flag */
+ buffer_spriteram16_w(0,0,0);
+ return;
+ case 8: /* Sound CPU write */
+ soundlatch_w(0,data & 0xff);
+ cpunum_set_input_line(1,0,HOLD_LINE);
+ return;
+ case 0xa: /* IRQ Ack (VBL) */
+ return;
+ }
+}
+
+static READ16_HANDLER( darkseal_control_r )
+{
+ switch (offset<<1)
+ {
+ case 0: /* Dip Switches */
+ return (readinputport(3) + (readinputport(4) << 8));
+
+ case 2: /* Player 1 & Player 2 joysticks & fire buttons */
+ return (readinputport(0) + (readinputport(1) << 8));
+
+ case 4: /* Credits */
+ return readinputport(2);
+ }
+
+ return ~0;
+}
+
+/******************************************************************************/
+
+static ADDRESS_MAP_START( darkseal_readmem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_READ(MRA16_ROM)
+ AM_RANGE(0x100000, 0x103fff) AM_READ(MRA16_RAM)
+ AM_RANGE(0x120000, 0x1207ff) AM_READ(MRA16_RAM)
+ AM_RANGE(0x140000, 0x140fff) AM_READ(MRA16_RAM)
+ AM_RANGE(0x141000, 0x141fff) AM_READ(MRA16_RAM)
+ AM_RANGE(0x180000, 0x18000f) AM_READ(darkseal_control_r)
+ AM_RANGE(0x220000, 0x220fff) AM_READ(MRA16_RAM)
+ AM_RANGE(0x222000, 0x222fff) AM_READ(MRA16_RAM)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( darkseal_writemem, ADDRESS_SPACE_PROGRAM, 16 )
+ AM_RANGE(0x000000, 0x07ffff) AM_WRITE(MWA16_ROM)
+ AM_RANGE(0x100000, 0x103fff) AM_WRITE(MWA16_RAM) AM_BASE(&darkseal_ram)
+ AM_RANGE(0x120000, 0x1207ff) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
+ AM_RANGE(0x140000, 0x140fff) AM_WRITE(darkseal_palette_24bit_rg_w) AM_BASE(&paletteram16)
+ AM_RANGE(0x141000, 0x141fff) AM_WRITE(darkseal_palette_24bit_b_w) AM_BASE(&paletteram16_2)
+ AM_RANGE(0x180000, 0x18000f) AM_WRITE(darkseal_control_w)
+ AM_RANGE(0x200000, 0x200fff) AM_WRITE(darkseal_pf3b_data_w) /* 2nd half of pf3, only used on last level */
+ AM_RANGE(0x202000, 0x203fff) AM_WRITE(darkseal_pf3_data_w) AM_BASE(&darkseal_pf3_data)
+ AM_RANGE(0x220000, 0x220fff) AM_WRITE(MWA16_RAM) AM_BASE(&darkseal_pf12_row)
+ AM_RANGE(0x222000, 0x222fff) AM_WRITE(MWA16_RAM) AM_BASE(&darkseal_pf34_row)
+ AM_RANGE(0x240000, 0x24000f) AM_WRITE(darkseal_control_0_w)
+ AM_RANGE(0x260000, 0x261fff) AM_WRITE(darkseal_pf2_data_w) AM_BASE(&darkseal_pf2_data)
+ AM_RANGE(0x262000, 0x263fff) AM_WRITE(darkseal_pf1_data_w) AM_BASE(&darkseal_pf1_data)
+ AM_RANGE(0x2a0000, 0x2a000f) AM_WRITE(darkseal_control_1_w)
+ADDRESS_MAP_END
+
+/******************************************************************************/
+
+static WRITE8_HANDLER( YM2151_w )
+{
+ switch (offset) {
+ case 0:
+ YM2151_register_port_0_w(0,data);
+ break;
+ case 1:
+ YM2151_data_port_0_w(0,data);
+ break;
+ }
+}
+
+static WRITE8_HANDLER( YM2203_w )
+{
+ switch (offset) {
+ case 0:
+ YM2203_control_port_0_w(0,data);
+ break;
+ case 1:
+ YM2203_write_port_0_w(0,data);
+ break;
+ }
+}
+
+static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x000000, 0x00ffff) AM_READ(MRA8_ROM)
+ AM_RANGE(0x100000, 0x100001) AM_READ(YM2203_status_port_0_r)
+ AM_RANGE(0x110000, 0x110001) AM_READ(YM2151_status_port_0_r)
+ AM_RANGE(0x120000, 0x120001) AM_READ(OKIM6295_status_0_r)
+ AM_RANGE(0x130000, 0x130001) AM_READ(OKIM6295_status_1_r)
+ AM_RANGE(0x140000, 0x140001) AM_READ(soundlatch_r)
+ AM_RANGE(0x1f0000, 0x1f1fff) AM_READ(MRA8_BANK8)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x000000, 0x00ffff) AM_WRITE(MWA8_ROM)
+ AM_RANGE(0x100000, 0x100001) AM_WRITE(YM2203_w)
+ AM_RANGE(0x110000, 0x110001) AM_WRITE(YM2151_w)
+ AM_RANGE(0x120000, 0x120001) AM_WRITE(OKIM6295_data_0_w)
+ AM_RANGE(0x130000, 0x130001) AM_WRITE(OKIM6295_data_1_w)
+ AM_RANGE(0x1f0000, 0x1f1fff) AM_WRITE(MWA8_BANK8)
+ AM_RANGE(0x1fec00, 0x1fec01) AM_WRITE(H6280_timer_w)
+ AM_RANGE(0x1ff400, 0x1ff403) AM_WRITE(H6280_irq_status_w)
+ADDRESS_MAP_END
+
+/******************************************************************************/
+
+static INPUT_PORTS_START( darkseal )
+ PORT_START /* Player 1 controls */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) /* button 3 - unused */
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
+
+ PORT_START /* Player 2 controls */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) /* button 3 - unused */
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
+
+ PORT_START /* Credits */
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 )
+ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_VBLANK )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START /* Dip switch bank 1 */
+ PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_6C ) )
+ PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) )
+ PORT_DIPSETTING( 0x18, DEF_STR( 1C_5C ) )
+ PORT_DIPSETTING( 0x10, DEF_STR( 1C_6C ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+
+ PORT_START /* Dip switch bank 2 */
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
+ PORT_DIPSETTING( 0x00, "1" )
+ PORT_DIPSETTING( 0x01, "2" )
+ PORT_DIPSETTING( 0x03, "3" )
+ PORT_DIPSETTING( 0x02, "4" )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x30, 0x30, "Energy" )
+ PORT_DIPSETTING( 0x00, "2" )
+ PORT_DIPSETTING( 0x10, "2.5" )
+ PORT_DIPSETTING( 0x30, "3" )
+ PORT_DIPSETTING( 0x20, "4" )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( No ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Yes ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+INPUT_PORTS_END
+
+/******************************************************************************/
+
+static const gfx_layout charlayout =
+{
+ 8,8, /* 8*8 chars */
+ 4096,
+ 4, /* 4 bits per pixel */
+ { 0x00000*8, 0x10000*8, 0x8000*8, 0x18000*8 },
+ { 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
+ 8*8 /* every char takes 8 consecutive bytes */
+};
+
+static const gfx_layout seallayout =
+{
+ 16,16,
+ 4096,
+ 4,
+ { 8, 0, 0x40000*8+8, 0x40000*8 },
+ { 32*8+0, 32*8+1, 32*8+2, 32*8+3, 32*8+4, 32*8+5, 32*8+6, 32*8+7,
+ 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
+ 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 },
+ 64*8
+};
+
+static const gfx_layout seallayout2 =
+{
+ 16,16,
+ 4096*2,
+ 4,
+ { 8, 0, 0x80000*8+8, 0x80000*8 },
+ { 32*8+0, 32*8+1, 32*8+2, 32*8+3, 32*8+4, 32*8+5, 32*8+6, 32*8+7,
+ 0, 1, 2, 3, 4, 5, 6, 7 },
+ { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
+ 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 },
+ 64*8
+};
+
+static GFXDECODE_START( darkseal )
+ GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 16 ) /* Characters 8x8 */
+ GFXDECODE_ENTRY( REGION_GFX2, 0, seallayout, 768, 16 ) /* Tiles 16x16 */
+ GFXDECODE_ENTRY( REGION_GFX3, 0, seallayout, 1024, 16 ) /* Tiles 16x16 */
+ GFXDECODE_ENTRY( REGION_GFX4, 0, seallayout2, 256, 32 ) /* Sprites 16x16 */
+GFXDECODE_END
+
+/******************************************************************************/
+
+static void sound_irq(int state)
+{
+ cpunum_set_input_line(1,1,state); /* IRQ 2 */
+}
+
+static struct YM2151interface ym2151_interface =
+{
+ sound_irq
+};
+
+static MACHINE_DRIVER_START( darkseal )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(M68000,12000000) /* Custom chip 59 */
+ MDRV_CPU_PROGRAM_MAP(darkseal_readmem,darkseal_writemem)
+ MDRV_CPU_VBLANK_INT(irq6_line_hold,1)/* VBL */
+
+ MDRV_CPU_ADD(H6280, 32220000/4) /* Custom chip 45, Audio section crystal is 32.220 MHz */
+ /* audio CPU */
+ MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)
+
+ MDRV_SCREEN_REFRESH_RATE(58)
+ MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529))
+
+ /* video hardware */
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_BUFFERS_SPRITERAM)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_SIZE(32*8, 32*8)
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1)
+ MDRV_GFXDECODE(darkseal)
+ MDRV_PALETTE_LENGTH(2048)
+
+ MDRV_VIDEO_START(darkseal)
+ MDRV_VIDEO_UPDATE(darkseal)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_MONO("mono")
+
+ MDRV_SOUND_ADD(YM2203, 32220000/8)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.45)
+
+ MDRV_SOUND_ADD(YM2151, 32220000/9)
+ MDRV_SOUND_CONFIG(ym2151_interface)
+ MDRV_SOUND_ROUTE(0, "mono", 0.55)
+ MDRV_SOUND_ROUTE(1, "mono", 0.55)
+
+ MDRV_SOUND_ADD(OKIM6295, 32220000/32)
+ MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7high)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
+
+ MDRV_SOUND_ADD(OKIM6295, 32220000/16)
+ MDRV_SOUND_CONFIG(okim6295_interface_region_2_pin7high)
+ MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60)
+MACHINE_DRIVER_END
+
+/******************************************************************************/
+
+ROM_START( darkseal )
+ ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "ga04-3.rom", 0x00000, 0x20000, CRC(bafad556) SHA1(5bd8a787d41a33919701ced29212bc11301e31d9) )
+ ROM_LOAD16_BYTE( "ga01-3.rom", 0x00001, 0x20000, CRC(f409050e) SHA1(4653094aeb5dd7ba1e490c04897a23ba8990df3c) )
+ ROM_LOAD16_BYTE( "ga-00.rom", 0x40000, 0x20000, CRC(fbf3ac63) SHA1(51af581ee951eedeb4aa413ecbebe8bf4d30613b) )
+ ROM_LOAD16_BYTE( "ga-05.rom", 0x40001, 0x20000, CRC(d5e3ae3f) SHA1(12f6e92af115422c6ab6ef1d33675d1e1cd58e10) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */
+ ROM_LOAD( "fz-06.rom", 0x00000, 0x10000, CRC(c4828a6d) SHA1(fbfd0c85730bbe18401879cd68c19aaec9d482d8) )
+
+ ROM_REGION( 0x020000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "fz-02.rom", 0x000000, 0x10000, CRC(3c9c3012) SHA1(086c2123725d4aa32838c0b6c82317d9c789c465) ) /* chars */
+ ROM_LOAD( "fz-03.rom", 0x010000, 0x10000, CRC(264b90ed) SHA1(0bb1557673107c2d732a9374d5601a6eaf229473) )
+
+ ROM_REGION( 0x080000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "mac-03.rom", 0x000000, 0x80000, CRC(9996f3dc) SHA1(fffd9ecfe142a0c7c3c9c521778ff9c55ea8b225) ) /* tiles 1 */
+
+ ROM_REGION( 0x080000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "mac-02.rom", 0x000000, 0x80000, CRC(49504e89) SHA1(6da4733a650b9040abb2a81a49476368b514b5ab) ) /* tiles 2 */
+
+ ROM_REGION( 0x100000, REGION_GFX4, ROMREGION_DISPOSE )
+ ROM_LOAD( "mac-00.rom", 0x000000, 0x80000, CRC(52acf1d6) SHA1(a7b68782417baafc86371b106fd31c5317f5b3d8) ) /* sprites */
+ ROM_LOAD( "mac-01.rom", 0x080000, 0x80000, CRC(b28f7584) SHA1(e02ddd45130a7b50f80b6dd049059dba8071d768) )
+
+ ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* ADPCM samples */
+ ROM_LOAD( "fz-08.rom", 0x00000, 0x20000, CRC(c9bf68e1) SHA1(c81e2534a814fe44c8787946a9fbe18f1743c3b4) )
+
+ ROM_REGION( 0x20000, REGION_SOUND2, 0 ) /* ADPCM samples */
+ ROM_LOAD( "fz-07.rom", 0x00000, 0x20000, CRC(588dd3cb) SHA1(16c4e7670a4967768ddbfd52939d4e6e42268441) )
+ROM_END
+
+ROM_START( darksea1 )
+ ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "ga-04.rom", 0x00000, 0x20000, CRC(a1a985a9) SHA1(eac3f43ff4016dcc21fe34b6bfed36e0d4b86959) )
+ ROM_LOAD16_BYTE( "ga-01.rom", 0x00001, 0x20000, CRC(98bd2940) SHA1(88ac727c3797e646834266320a71aa159e2b2541) )
+ ROM_LOAD16_BYTE( "ga-00.rom", 0x40000, 0x20000, CRC(fbf3ac63) SHA1(51af581ee951eedeb4aa413ecbebe8bf4d30613b) )
+ ROM_LOAD16_BYTE( "ga-05.rom", 0x40001, 0x20000, CRC(d5e3ae3f) SHA1(12f6e92af115422c6ab6ef1d33675d1e1cd58e10) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */
+ ROM_LOAD( "fz-06.rom", 0x00000, 0x10000, CRC(c4828a6d) SHA1(fbfd0c85730bbe18401879cd68c19aaec9d482d8) )
+
+ ROM_REGION( 0x020000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "fz-02.rom", 0x000000, 0x10000, CRC(3c9c3012) SHA1(086c2123725d4aa32838c0b6c82317d9c789c465) ) /* chars */
+ ROM_LOAD( "fz-03.rom", 0x010000, 0x10000, CRC(264b90ed) SHA1(0bb1557673107c2d732a9374d5601a6eaf229473) )
+
+ ROM_REGION( 0x080000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "mac-03.rom", 0x000000, 0x80000, CRC(9996f3dc) SHA1(fffd9ecfe142a0c7c3c9c521778ff9c55ea8b225) ) /* tiles 1 */
+
+ ROM_REGION( 0x080000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "mac-02.rom", 0x000000, 0x80000, CRC(49504e89) SHA1(6da4733a650b9040abb2a81a49476368b514b5ab) ) /* tiles 2 */
+
+ ROM_REGION( 0x100000, REGION_GFX4, ROMREGION_DISPOSE )
+ ROM_LOAD( "mac-00.rom", 0x000000, 0x80000, CRC(52acf1d6) SHA1(a7b68782417baafc86371b106fd31c5317f5b3d8) ) /* sprites */
+ ROM_LOAD( "mac-01.rom", 0x080000, 0x80000, CRC(b28f7584) SHA1(e02ddd45130a7b50f80b6dd049059dba8071d768) )
+
+ ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* ADPCM samples */
+ ROM_LOAD( "fz-08.rom", 0x00000, 0x20000, CRC(c9bf68e1) SHA1(c81e2534a814fe44c8787946a9fbe18f1743c3b4) )
+
+ ROM_REGION( 0x20000, REGION_SOUND2, 0 ) /* ADPCM samples */
+ ROM_LOAD( "fz-07.rom", 0x00000, 0x20000, CRC(588dd3cb) SHA1(16c4e7670a4967768ddbfd52939d4e6e42268441) )
+ROM_END
+
+ROM_START( darkseaj )
+ ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "fz-04.bin", 0x00000, 0x20000, CRC(817faa2c) SHA1(8a79703f0e3aeb2ceeb098466561ab604baef301) )
+ ROM_LOAD16_BYTE( "fz-01.bin", 0x00001, 0x20000, CRC(373caeee) SHA1(5cfa0c7672c439e9d011d9ec93da32c2377dce19) )
+ ROM_LOAD16_BYTE( "fz-00.bin", 0x40000, 0x20000, CRC(1ab99aa7) SHA1(1da51f3ee0d15094911d4090264b945090d51242) )
+ ROM_LOAD16_BYTE( "fz-05.bin", 0x40001, 0x20000, CRC(3374ef8c) SHA1(4144e71e452e281078bcd9b9a996db9f5dccc346) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */
+ ROM_LOAD( "fz-06.rom", 0x00000, 0x10000, CRC(c4828a6d) SHA1(fbfd0c85730bbe18401879cd68c19aaec9d482d8) )
+
+ ROM_REGION( 0x020000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "fz-02.rom", 0x000000, 0x10000, CRC(3c9c3012) SHA1(086c2123725d4aa32838c0b6c82317d9c789c465) ) /* chars */
+ ROM_LOAD( "fz-03.rom", 0x010000, 0x10000, CRC(264b90ed) SHA1(0bb1557673107c2d732a9374d5601a6eaf229473) )
+
+ ROM_REGION( 0x080000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "mac-03.rom", 0x000000, 0x80000, CRC(9996f3dc) SHA1(fffd9ecfe142a0c7c3c9c521778ff9c55ea8b225) ) /* tiles 1 */
+
+ ROM_REGION( 0x080000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "mac-02.rom", 0x000000, 0x80000, CRC(49504e89) SHA1(6da4733a650b9040abb2a81a49476368b514b5ab) ) /* tiles 2 */
+
+ ROM_REGION( 0x100000, REGION_GFX4, ROMREGION_DISPOSE )
+ ROM_LOAD( "mac-00.rom", 0x000000, 0x80000, CRC(52acf1d6) SHA1(a7b68782417baafc86371b106fd31c5317f5b3d8) ) /* sprites */
+ ROM_LOAD( "mac-01.rom", 0x080000, 0x80000, CRC(b28f7584) SHA1(e02ddd45130a7b50f80b6dd049059dba8071d768) )
+
+ ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* ADPCM samples */
+ ROM_LOAD( "fz-08.rom", 0x00000, 0x20000, CRC(c9bf68e1) SHA1(c81e2534a814fe44c8787946a9fbe18f1743c3b4) )
+
+ ROM_REGION( 0x20000, REGION_SOUND2, 0 ) /* ADPCM samples */
+ ROM_LOAD( "fz-07.rom", 0x00000, 0x20000, CRC(588dd3cb) SHA1(16c4e7670a4967768ddbfd52939d4e6e42268441) )
+ROM_END
+
+ROM_START( gatedoom )
+ ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "gb04-4", 0x00000, 0x20000, CRC(8e3a0bfd) SHA1(1d20bd678a630e2006c7f50f4d13656136db3721) )
+ ROM_LOAD16_BYTE( "gb01-4", 0x00001, 0x20000, CRC(8d0fd383) SHA1(797e3cf43c9315b4195232eb1787a2292af4901b) )
+ ROM_LOAD16_BYTE( "ga-00.rom", 0x40000, 0x20000, CRC(fbf3ac63) SHA1(51af581ee951eedeb4aa413ecbebe8bf4d30613b) )
+ ROM_LOAD16_BYTE( "ga-05.rom", 0x40001, 0x20000, CRC(d5e3ae3f) SHA1(12f6e92af115422c6ab6ef1d33675d1e1cd58e10) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */
+ ROM_LOAD( "fz-06.rom", 0x00000, 0x10000, CRC(c4828a6d) SHA1(fbfd0c85730bbe18401879cd68c19aaec9d482d8) )
+
+ ROM_REGION( 0x020000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "fz-02.rom", 0x000000, 0x10000, CRC(3c9c3012) SHA1(086c2123725d4aa32838c0b6c82317d9c789c465) ) /* chars */
+ ROM_LOAD( "fz-03.rom", 0x010000, 0x10000, CRC(264b90ed) SHA1(0bb1557673107c2d732a9374d5601a6eaf229473) )
+
+ ROM_REGION( 0x080000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "mac-03.rom", 0x000000, 0x80000, CRC(9996f3dc) SHA1(fffd9ecfe142a0c7c3c9c521778ff9c55ea8b225) ) /* tiles 1 */
+
+ ROM_REGION( 0x080000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "mac-02.rom", 0x000000, 0x80000, CRC(49504e89) SHA1(6da4733a650b9040abb2a81a49476368b514b5ab) ) /* tiles 2 */
+
+ ROM_REGION( 0x100000, REGION_GFX4, ROMREGION_DISPOSE )
+ ROM_LOAD( "mac-00.rom", 0x000000, 0x80000, CRC(52acf1d6) SHA1(a7b68782417baafc86371b106fd31c5317f5b3d8) ) /* sprites */
+ ROM_LOAD( "mac-01.rom", 0x080000, 0x80000, CRC(b28f7584) SHA1(e02ddd45130a7b50f80b6dd049059dba8071d768) )
+
+ ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* ADPCM samples */
+ ROM_LOAD( "fz-08.rom", 0x00000, 0x20000, CRC(c9bf68e1) SHA1(c81e2534a814fe44c8787946a9fbe18f1743c3b4) )
+
+ ROM_REGION( 0x20000, REGION_SOUND2, 0 ) /* ADPCM samples */
+ ROM_LOAD( "fz-07.rom", 0x00000, 0x20000, CRC(588dd3cb) SHA1(16c4e7670a4967768ddbfd52939d4e6e42268441) )
+ROM_END
+
+ROM_START( gatedom1 )
+ ROM_REGION( 0x80000, REGION_CPU1, 0 ) /* 68000 code */
+ ROM_LOAD16_BYTE( "gb04.bin", 0x00000, 0x20000, CRC(4c3bbd2b) SHA1(e74a532edd01a559d0c388b37a2ead98c19fe5de) )
+ ROM_LOAD16_BYTE( "gb01.bin", 0x00001, 0x20000, CRC(59e367f4) SHA1(f88fa23b8e91f312103eb8a1d9a91d8171ec3ad4) )
+ ROM_LOAD16_BYTE( "gb00.bin", 0x40000, 0x20000, CRC(a88c16a1) SHA1(e02d5470692f23afa658b9bda933bb20be64602f) )
+ ROM_LOAD16_BYTE( "gb05.bin", 0x40001, 0x20000, CRC(252d7e14) SHA1(b2f27cd9686dfc697f3faca74d20b298a59efab2) )
+
+ ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* Sound CPU */
+ ROM_LOAD( "fz-06.rom", 0x00000, 0x10000, CRC(c4828a6d) SHA1(fbfd0c85730bbe18401879cd68c19aaec9d482d8) )
+
+ ROM_REGION( 0x020000, REGION_GFX1, ROMREGION_DISPOSE )
+ ROM_LOAD( "fz-02.rom", 0x000000, 0x10000, CRC(3c9c3012) SHA1(086c2123725d4aa32838c0b6c82317d9c789c465) ) /* chars */
+ ROM_LOAD( "fz-03.rom", 0x010000, 0x10000, CRC(264b90ed) SHA1(0bb1557673107c2d732a9374d5601a6eaf229473) )
+
+ /* the following four have not been verified on a real Gate of Doom */
+ /* board - might be different from Dark Seal! */
+
+ ROM_REGION( 0x080000, REGION_GFX2, ROMREGION_DISPOSE )
+ ROM_LOAD( "mac-03.rom", 0x000000, 0x80000, CRC(9996f3dc) SHA1(fffd9ecfe142a0c7c3c9c521778ff9c55ea8b225) ) /* tiles 1 */
+
+ ROM_REGION( 0x080000, REGION_GFX3, ROMREGION_DISPOSE )
+ ROM_LOAD( "mac-02.rom", 0x000000, 0x80000, CRC(49504e89) SHA1(6da4733a650b9040abb2a81a49476368b514b5ab) ) /* tiles 2 */
+
+ ROM_REGION( 0x100000, REGION_GFX4, ROMREGION_DISPOSE )
+ ROM_LOAD( "mac-00.rom", 0x000000, 0x80000, CRC(52acf1d6) SHA1(a7b68782417baafc86371b106fd31c5317f5b3d8) ) /* sprites */
+ ROM_LOAD( "mac-01.rom", 0x080000, 0x80000, CRC(b28f7584) SHA1(e02ddd45130a7b50f80b6dd049059dba8071d768) )
+
+ ROM_REGION( 0x20000, REGION_SOUND1, 0 ) /* ADPCM samples */
+ ROM_LOAD( "fz-08.rom", 0x00000, 0x20000, CRC(c9bf68e1) SHA1(c81e2534a814fe44c8787946a9fbe18f1743c3b4) )
+
+ ROM_REGION( 0x20000, REGION_SOUND2, 0 ) /* ADPCM samples */
+ ROM_LOAD( "fz-07.rom", 0x00000, 0x20000, CRC(588dd3cb) SHA1(16c4e7670a4967768ddbfd52939d4e6e42268441) )
+ROM_END
+
+/******************************************************************************/
+
+static DRIVER_INIT( darkseal )
+{
+ UINT8 *RAM = memory_region(REGION_CPU1);
+ int i;
+
+ for (i=0x00000; i<0x80000; i++)
+ RAM[i]=(RAM[i] & 0xbd) | ((RAM[i] & 0x02) << 5) | ((RAM[i] & 0x40) >> 5);
+
+}
+
+/******************************************************************************/
+
+GAME( 1990, darkseal, 0, darkseal, darkseal, darkseal, ROT0, "Data East Corporation", "Dark Seal (World revision 3)", 0 )
+GAME( 1990, darksea1, darkseal, darkseal, darkseal, darkseal, ROT0, "Data East Corporation", "Dark Seal (World revision 1)", 0 )
+GAME( 1990, darkseaj, darkseal, darkseal, darkseal, darkseal, ROT0, "Data East Corporation", "Dark Seal (Japan)", 0 )
+GAME( 1990, gatedoom, darkseal, darkseal, darkseal, darkseal, ROT0, "Data East Corporation", "Gate of Doom (US revision 4)", 0 )
+GAME( 1990, gatedom1, darkseal, darkseal, darkseal, darkseal, ROT0, "Data East Corporation", "Gate of Doom (US revision 1)", 0 )