diff options
Diffstat (limited to 'src/mame/drivers/darkhors.c')
-rw-r--r-- | src/mame/drivers/darkhors.c | 684 |
1 files changed, 684 insertions, 0 deletions
diff --git a/src/mame/drivers/darkhors.c b/src/mame/drivers/darkhors.c new file mode 100644 index 00000000000..0ce924c8de4 --- /dev/null +++ b/src/mame/drivers/darkhors.c @@ -0,0 +1,684 @@ +/*************************************************************************** + + -= Dark Horse =- + + driver by Luca Elia (l.elia@tin.it) + +A bootleg of 1997 Seta's "Jockey Club II" on inferior hardware: + +|-----------------------------------------------------------| +| M6295 SND GM76C512 GM76C512 |-------| | +| GM76C512 GM76C512 |ACTEL | | +| EEPROM PRG1 GM76C512 GM76C512 |A40MX04| | +| GM76C512 GM76C512 | | | +| PRG2 |-------| | +| |-------| 62256 GM71C4260 | +| |ACTEL | 3.6V_BATT 62256 GM71C4260 | +| |A40MX04| 68EC020 GAL | +| | | GAL GAL | +|J |-------| | +|A GFX1 GFX2 | +|M | +|M GFX3 | +|A | +| GFX4 | +| 62256 | +| GFX5 | +| 62256 |-------| | +| 62256 |ACTEL | GFX6 | +| |A42MX09| | +| 62256 | | GFX7 | +| |-------| | +| GAL GFX8 | +| GAL | +| 36MHz | +|-----------------------------------------------------------| + +Notes: + +- Sprite ram is parsed and converted from the original format (gdfs zooming sprites + + ssv row sprites?, see ssv.c) to this harware's plain sprites + 2 tilemaps. +- During boot press: Test (F1) for test menu; Service (9) for config menu. +- This game uses 72 input keys! + +To do: + +- Emulate coin double sensor. At the moment you will need to enter the config menu + (9 during boot), change to single sensor, press 9 again then 1 to save. +- Remove the patch to pass the eeprom test. +- Extend palette to 0x20000 entries (palette_start prevents more than 0x10000). +- Fix the disalignment between sprites and tilemap (gap in the fence) during play, + without breaking the other screens, which are fine. +- Implement a few missing inputs / outputs. +- Correct clocks + +***************************************************************************/ + +#include "driver.h" +#include "machine/eeprom.h" +#include "sound/okim6295.h" + +/*************************************************************************** + + + Video Hardware + + +***************************************************************************/ + +static VIDEO_START( darkhors ); +static VIDEO_UPDATE( darkhors ); + +static tilemap *darkhors_tmap, *darkhors_tmap2; +static UINT32 *darkhors_tmapram, *darkhors_tmapscroll; +static UINT32 *darkhors_tmapram2, *darkhors_tmapscroll2; + +static TILE_GET_INFO( get_tile_info_0 ) +{ + UINT16 tile = darkhors_tmapram[tile_index] >> 16; + UINT16 color = darkhors_tmapram[tile_index] & 0xffff; + SET_TILE_INFO(0, tile/2, (color & 0x200) ? (color & 0x1ff) : ((color & 0x0ff) * 4) , 0); +} + +static TILE_GET_INFO( get_tile_info_1 ) +{ + UINT16 tile = darkhors_tmapram2[tile_index] >> 16; + UINT16 color = darkhors_tmapram2[tile_index] & 0xffff; + SET_TILE_INFO(0, tile/2, (color & 0x200) ? (color & 0x1ff) : ((color & 0x0ff) * 4) , 0); +} + +static WRITE32_HANDLER( darkhors_tmapram_w ) +{ + COMBINE_DATA(&darkhors_tmapram[offset]); + tilemap_mark_tile_dirty(darkhors_tmap, offset); +} +static WRITE32_HANDLER( darkhors_tmapram2_w ) +{ + COMBINE_DATA(&darkhors_tmapram2[offset]); + tilemap_mark_tile_dirty(darkhors_tmap2, offset); +} + +static void draw_sprites(running_machine *machine, mame_bitmap *bitmap, const rectangle *cliprect) +{ + UINT32 *s = spriteram32; + UINT32 *end = spriteram32 + 0x02000/4; + + for ( ; s < end; s += 8/4 ) + { + int attr, code, color, sx, sy, flipx, flipy; + + sx = (s[ 0 ] >> 16); + sy = (s[ 0 ] & 0xffff); + attr = (s[ 1 ] >> 16); + code = (s[ 1 ] & 0xffff); + + // Last sprite + if (sx & 0x8000) break; + + flipx = 0; + flipy = 0; + color = (attr & 0x0200) ? (attr & 0x1ff) : (attr & 0x1ff) * 4; + + // Sign extend the position + sx = (sx & 0x1ff) - (sx & 0x200); + sy = (sy & 0x1ff) - (sy & 0x200); + + sy = -sy; + sy += 0xf8; + + drawgfx( bitmap, machine->gfx[0], + code/2, color, + flipx, flipy, sx, sy, + cliprect, TRANSPARENCY_PEN, 0); + } +} + +static VIDEO_START( darkhors ) +{ + darkhors_tmap = tilemap_create( get_tile_info_0, tilemap_scan_rows, + TILEMAP_TYPE_PEN, 16,16, 0x40,0x40 ); + + darkhors_tmap2 = tilemap_create( get_tile_info_1, tilemap_scan_rows, + TILEMAP_TYPE_PEN, 16,16, 0x40,0x40 ); + + tilemap_set_transparent_pen(darkhors_tmap, 0); + tilemap_set_transparent_pen(darkhors_tmap2, 0); + + machine->gfx[0]->color_granularity = 64; /* 256 colour sprites with palette selectable on 64 colour boundaries */ +} + +static VIDEO_UPDATE( darkhors ) +{ + int layers_ctrl = -1; + +#ifdef MAME_DEBUG + if (input_code_pressed(KEYCODE_Z)) + { + int mask = 0; + if (input_code_pressed(KEYCODE_Q)) mask |= 1; + if (input_code_pressed(KEYCODE_W)) mask |= 2; + if (input_code_pressed(KEYCODE_A)) mask |= 4; + if (mask != 0) layers_ctrl &= mask; + } +#endif + + fillbitmap(bitmap,get_black_pen(machine),cliprect); + + tilemap_set_scrollx(darkhors_tmap,0, (darkhors_tmapscroll[0] >> 16) - 5); + tilemap_set_scrolly(darkhors_tmap,0, (darkhors_tmapscroll[0] & 0xffff) - 0xff ); + if (layers_ctrl & 1) tilemap_draw(bitmap,cliprect, darkhors_tmap, TILEMAP_DRAW_OPAQUE, 0); + + tilemap_set_scrollx(darkhors_tmap2,0, (darkhors_tmapscroll2[0] >> 16) - 5); + tilemap_set_scrolly(darkhors_tmap2,0, (darkhors_tmapscroll2[0] & 0xffff) - 0xff ); + if (layers_ctrl & 2) tilemap_draw(bitmap,cliprect, darkhors_tmap2, 0, 0); + + if (layers_ctrl & 4) draw_sprites(machine,bitmap,cliprect); + +#ifdef MAME_DEBUG +#if 0 + popmessage("%04X-%04X %04X-%04X %04X-%04X %04X-%04X %04X-%04X %04X-%04X", + darkhors_tmapscroll[0] >> 16, darkhors_tmapscroll[0] & 0xffff, + darkhors_tmapscroll[1] >> 16, darkhors_tmapscroll[1] & 0xffff, + darkhors_tmapscroll[2] >> 16, darkhors_tmapscroll[2] & 0xffff, + darkhors_tmapscroll[3] >> 16, darkhors_tmapscroll[3] & 0xffff, + darkhors_tmapscroll[4] >> 16, darkhors_tmapscroll[4] & 0xffff, + darkhors_tmapscroll[5] >> 16, darkhors_tmapscroll[5] & 0xffff + ); +#endif +#endif + return 0; +} + +/*************************************************************************** + + + Memory Map + + +***************************************************************************/ + +static struct EEPROM_interface eeprom_interface = +{ + 7, // address bits 7 + 8, // data bits 8 + "*110", // read 1 10 aaaaaaa + "*101", // write 1 01 aaaaaaa dddddddd + "*111", // erase 1 11 aaaaaaa + "*10000xxxx", // lock 1 00 00xxxx + "*10011xxxx", // unlock 1 00 11xxxx + 1, +// "*10001xxxx" // write all 1 00 01xxxx dddddddd +// "*10010xxxx" // erase all 1 00 10xxxx +}; + +static NVRAM_HANDLER( darkhors ) +{ + if (read_or_write) + EEPROM_save(file); + else + { + EEPROM_init(&eeprom_interface); + + if (file) EEPROM_load(file); + else + { + // Set the EEPROM to Factory Defaults + EEPROM_set_data(memory_region(REGION_USER1),(1<<7)); + } + } +} + +static READ32_HANDLER( darkhors_eeprom_r ) +{ + // bit 31? + return readinputport(4) | ((EEPROM_read_bit() & 1) << (7+16)); +} + +static WRITE32_HANDLER( darkhors_eeprom_w ) +{ + if (data & ~0xff000000) + logerror("CPU #0 PC: %06X - Unknown EEPROM bit written %08X\n",activecpu_get_pc(),data); + + if ( ACCESSING_MSB32 ) + { + // latch the bit + EEPROM_write_bit(data & 0x04000000); + + // reset line asserted: reset. + EEPROM_set_cs_line((data & 0x01000000) ? CLEAR_LINE : ASSERT_LINE ); + + // clock line asserted: write latch or select next bit to read + EEPROM_set_clock_line((data & 0x02000000) ? ASSERT_LINE : CLEAR_LINE ); + } +} + +static WRITE32_HANDLER( OKIM6295_data_0_msb32_w ) +{ + if (ACCESSING_MSB32) + OKIM6295_data_0_msb_w(offset, data >> 16, mem_mask >> 16); +} + +static READ32_HANDLER( OKIM6295_status_0_msb32_r ) +{ + return OKIM6295_status_0_msb_r(offset, mem_mask >> 16) << 16; +} + +static WRITE32_HANDLER( paletteram32_xBBBBBGGGGGRRRRR_dword_w ) +{ + paletteram16 = (UINT16 *)paletteram32; + if (ACCESSING_MSW32) paletteram16_xBBBBBGGGGGRRRRR_word_w(offset*2, data >> 16, mem_mask >> 16); + if (ACCESSING_LSW32) paletteram16_xBBBBBGGGGGRRRRR_word_w(offset*2+1, data, mem_mask); +} + +static UINT32 input_sel; +static WRITE32_HANDLER( darkhors_input_sel_w ) +{ + COMBINE_DATA(&input_sel); +// if (ACCESSING_MSW32) popmessage("%04X",data >> 16); +} + +static int mask_to_bit( int mask ) +{ + switch( mask ) + { + default: + case 0x01: return 0; + case 0x02: return 1; + case 0x04: return 2; + case 0x08: return 3; + case 0x10: return 4; + case 0x20: return 5; + case 0x40: return 6; + case 0x80: return 7; + } +} + +static READ32_HANDLER( darkhors_input_sel_r ) +{ + // from bit mask to bit number + int bit_p1 = mask_to_bit((input_sel & 0x00ff0000) >> 16); + int bit_p2 = mask_to_bit((input_sel & 0xff000000) >> 24); + + return (readinputport(5 + bit_p1) & 0x00ffffff) | + (readinputport(5 + bit_p2) & 0xff000000) ; +} + +static WRITE32_HANDLER( darkhors_unk1_w ) +{ + // 0x1000 lockout +// if (ACCESSING_MSW32) popmessage("%04X",data >> 16); +} + +static ADDRESS_MAP_START( darkhors_readmem, ADDRESS_SPACE_PROGRAM, 32 ) + AM_RANGE(0x000000, 0x0fffff) AM_READ( MRA32_ROM ) + AM_RANGE(0x400000, 0x41ffff) AM_READ( MRA32_RAM ) + AM_RANGE(0x4e0080, 0x4e0083) AM_READ( darkhors_eeprom_r ) + AM_RANGE(0x580000, 0x580003) AM_READ( input_port_0_dword_r ) + AM_RANGE(0x580004, 0x580007) AM_READ( input_port_1_dword_r ) + AM_RANGE(0x580008, 0x58000b) AM_READ( darkhors_input_sel_r ) + AM_RANGE(0x580084, 0x580087) AM_READ( OKIM6295_status_0_msb32_r ) + AM_RANGE(0x580200, 0x580203) AM_READ( MRA32_NOP ) + AM_RANGE(0x580400, 0x580403) AM_READ( input_port_2_dword_r ) + AM_RANGE(0x580420, 0x580423) AM_READ( input_port_3_dword_r ) + AM_RANGE(0x800000, 0x87ffff) AM_READ( MRA32_RAM ) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( darkhors_writemem, ADDRESS_SPACE_PROGRAM, 32 ) + AM_RANGE(0x000000, 0x0fffff) AM_WRITE( MWA32_ROM ) + AM_RANGE(0x400000, 0x41ffff) AM_WRITE( MWA32_RAM ) + AM_RANGE(0x490040, 0x490043) AM_WRITE( darkhors_eeprom_w ) + AM_RANGE(0x58000c, 0x58000f) AM_WRITE( darkhors_input_sel_w ) + AM_RANGE(0x4e0080, 0x4e0083) AM_WRITE( darkhors_unk1_w ) + AM_RANGE(0x580084, 0x580087) AM_WRITE( OKIM6295_data_0_msb32_w ) + AM_RANGE(0x800000, 0x86bfff) AM_WRITE( MWA32_RAM ) + AM_RANGE(0x86c000, 0x86ffff) AM_WRITE( darkhors_tmapram_w ) AM_BASE(&darkhors_tmapram) + AM_RANGE(0x870000, 0x873fff) AM_WRITE( darkhors_tmapram2_w ) AM_BASE(&darkhors_tmapram2) + AM_RANGE(0x874000, 0x87dfff) AM_WRITE( MWA32_RAM ) + AM_RANGE(0x87e000, 0x87ffff) AM_WRITE( MWA32_RAM ) AM_BASE(&spriteram32) + AM_RANGE(0x880000, 0x89ffff) AM_WRITE( paletteram32_xBBBBBGGGGGRRRRR_dword_w) AM_BASE(&paletteram32) + AM_RANGE(0x8a0000, 0x8bffff) AM_WRITE( MWA32_RAM ) // this should still be palette ram! + AM_RANGE(0x8c0120, 0x8c012f) AM_WRITE( MWA32_RAM ) AM_BASE(&darkhors_tmapscroll) + AM_RANGE(0x8c0130, 0x8c013f) AM_WRITE( MWA32_RAM ) AM_BASE(&darkhors_tmapscroll2) +ADDRESS_MAP_END + + +/*************************************************************************** + + + Input Ports + + +***************************************************************************/ + +static INPUT_PORTS_START( darkhors ) + PORT_START // IN0 - 580000 + PORT_BIT( 0xff7fffff, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("?") PORT_CODE(KEYCODE_RCONTROL) + + PORT_START // IN1 - 580004 + PORT_BIT( 0x0000ffff, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_BILL1 ) // bill in + PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_COIN1 ) // coin in s1 + PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_COIN3 ) // coin in s2 + PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_COIN1 ) // coin drop + PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_SPECIAL ) // hopper full + PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 1") PORT_CODE(KEYCODE_ENTER) // bill in p2 + PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_COIN2 ) // coin in s1 p2 + PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_COIN4 ) // coin in s2 p2 + PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_COIN2 ) // coin drop p2 + PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_SPECIAL) // hopper full p2 + + PORT_START // IN2 - 580400 + PORT_BIT( 0xfffcffff, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0") PORT_CODE(KEYCODE_0_PAD) + PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("9") PORT_CODE(KEYCODE_9_PAD) + + PORT_START // IN3 - 580420 + PORT_BIT( 0xfffcffff, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0*") PORT_CODE(KEYCODE_0_PAD) + PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("9*") PORT_CODE(KEYCODE_9_PAD) + + PORT_START // IN4 - 4e0080 + PORT_BIT( 0x0000ffff, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_SERVICE1 ) // config + PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_SERVICE2 ) // reset + PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_SERVICE3 ) // meter + PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_SERVICE4 ) // lastgame + PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME(DEF_STR( Test )) PORT_CODE(KEYCODE_F1) // test + PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_UNKNOWN ) // door 1 + PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_UNKNOWN ) // door 2 + PORT_BIT( 0x00800000, IP_ACTIVE_HIGH, IPT_SPECIAL ) // eeprom + PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_START1 ) // start + PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Payout") PORT_CODE(KEYCODE_LCONTROL) // payout + PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Cancel") PORT_CODE(KEYCODE_LALT) // cancel + PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_START2 ) // start p2 + PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Payout") PORT_CODE(KEYCODE_RCONTROL) // payout p2 + PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Cancel") PORT_CODE(KEYCODE_RALT) // cancel p2 + PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN5 - 580008(0) + PORT_BIT( 0x0000ffff, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 1") PORT_CODE(KEYCODE_1_PAD) + PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 2") PORT_CODE(KEYCODE_2_PAD) + PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 3") PORT_CODE(KEYCODE_3_PAD) + PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 4") PORT_CODE(KEYCODE_4_PAD) + PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 5") PORT_CODE(KEYCODE_5_PAD) + PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 6") PORT_CODE(KEYCODE_6_PAD) + PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 7") PORT_CODE(KEYCODE_7_PAD) + PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 8") PORT_CODE(KEYCODE_8_PAD) + PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 1") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 2") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 3") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 4") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 5") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 6") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 7") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 8") //PORT_CODE(KEYCODE_) + + PORT_START // IN6 - 580008(1) + PORT_BIT( 0x0000ffff, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 1-2") PORT_CODE(KEYCODE_Z) + PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 1-3") PORT_CODE(KEYCODE_A) + PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 1-4") PORT_CODE(KEYCODE_Q) + PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 1-5") PORT_CODE(KEYCODE_Y) + PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 1-6") PORT_CODE(KEYCODE_J) + PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 1-7") PORT_CODE(KEYCODE_0_PAD) + PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 1-8") PORT_CODE(KEYCODE_ENTER_PAD) + PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 1-2") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 1-3") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 1-4") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 1-5") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 1-6") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 1-7") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 1-8") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN7 - 580008(2) + PORT_BIT( 0x0000ffff, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 2-3") PORT_CODE(KEYCODE_X) + PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 2-4") PORT_CODE(KEYCODE_S) + PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 2-5") PORT_CODE(KEYCODE_W) + PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 2-6") PORT_CODE(KEYCODE_U) + PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 2-7") PORT_CODE(KEYCODE_K) + PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 2-8") PORT_CODE(KEYCODE_DEL_PAD) + PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 2-3") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 2-4") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 2-5") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 2-6") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 2-7") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 2-8") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN - 580008(3) + PORT_BIT( 0x0000ffff, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 3-4") PORT_CODE(KEYCODE_C) + PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 3-5") PORT_CODE(KEYCODE_D) + PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 3-6") PORT_CODE(KEYCODE_E) + PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 3-7") PORT_CODE(KEYCODE_I) + PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 3-8") PORT_CODE(KEYCODE_L) + PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 3-4") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 3-5") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 3-6") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 3-7") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 3-8") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN8 - 580008(4) + PORT_BIT( 0x0000ffff, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 4-5") PORT_CODE(KEYCODE_V) + PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 4-6") PORT_CODE(KEYCODE_F) + PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 4-7") PORT_CODE(KEYCODE_R) + PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 4-8") PORT_CODE(KEYCODE_O) + PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 4-5") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 4-6") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 4-7") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 4-8") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN9 - 580008(5) + PORT_BIT( 0x0000ffff, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 5-6") PORT_CODE(KEYCODE_B) + PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 5-7") PORT_CODE(KEYCODE_G) + PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 5-8") PORT_CODE(KEYCODE_T) + PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 5-6") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 5-7") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 5-8") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN10 - 580008(6) + PORT_BIT( 0x0000ffff, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 6-7") PORT_CODE(KEYCODE_N) + PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 6-8") PORT_CODE(KEYCODE_H) + PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 6-7") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 6-8") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START // IN11 - 580008(7) + PORT_BIT( 0x0000ffff, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Bet 7-8") PORT_CODE(KEYCODE_M) + PORT_BIT( 0x00020000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00080000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00100000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00400000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x00800000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x01000000, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Bet 7-8") //PORT_CODE(KEYCODE_) + PORT_BIT( 0x02000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x04000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x08000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x10000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80000000, IP_ACTIVE_LOW, IPT_UNKNOWN ) +INPUT_PORTS_END + +/*************************************************************************** + + + Gfx Layouts + + +***************************************************************************/ + +static gfx_layout layout_16x16x8 = +{ + 16,16, + RGN_FRAC(1,4), + 8, + { RGN_FRAC(3,4)+8,RGN_FRAC(3,4)+0, + RGN_FRAC(2,4)+8,RGN_FRAC(2,4)+0, + RGN_FRAC(1,4)+8,RGN_FRAC(1,4)+0, + RGN_FRAC(0,4)+8,RGN_FRAC(0,4)+0 }, + { STEP8(0,1), STEP8(16,1) }, + { STEP16(0,16*2)}, + 16*16*2 +}; + +static GFXDECODE_START( darkhors ) + GFXDECODE_ENTRY( REGION_GFX1, 0, layout_16x16x8, 0, 0x10000/64 ) // color codes should be doubled +GFXDECODE_END + +/*************************************************************************** + + + Machine Drivers + + +***************************************************************************/ + +static INTERRUPT_GEN( darkhors ) +{ + switch (cpu_getiloops()) + { + case 0: cpunum_set_input_line(0, 3, HOLD_LINE); break; + case 1: cpunum_set_input_line(0, 4, HOLD_LINE); break; + case 2: cpunum_set_input_line(0, 5, HOLD_LINE); break; + } +} + +static MACHINE_DRIVER_START( darkhors ) + MDRV_CPU_ADD(M68EC020, 12000000) // 36MHz/3 ?? + MDRV_CPU_PROGRAM_MAP(darkhors_readmem,darkhors_writemem) + MDRV_CPU_VBLANK_INT(darkhors,3) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + MDRV_NVRAM_HANDLER(darkhors) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(0x190, 0x100) + MDRV_SCREEN_VISIBLE_AREA(0, 0x190-1, 8, 0x100-8-1) + MDRV_GFXDECODE(darkhors) + MDRV_PALETTE_LENGTH(0x10000) + + MDRV_VIDEO_START(darkhors) + MDRV_VIDEO_UPDATE(darkhors) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(OKIM6295, 528000) // ?? + MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7high) // clock frequency & pin 7 not verified + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) +MACHINE_DRIVER_END + +/*************************************************************************** + + + ROMs Loading + + +***************************************************************************/ + +ROM_START( darkhors ) + ROM_REGION( 0x100000, REGION_CPU1, 0 ) // 68EC020 code + ROM_LOAD32_WORD_SWAP( "prg2", 0x00000, 0x80000, CRC(f2ec5818) SHA1(326937a331496880f517f41b0b8ab54e55fd7af7) ) + ROM_LOAD32_WORD_SWAP( "prg1", 0x00002, 0x80000, CRC(b80f8f59) SHA1(abc26dd8b36da0d510978364febe385f69fb317f) ) + + ROM_REGION( 0x400000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "gfx1", 0x000000, 0x80000, CRC(e9fe9967) SHA1(a79d75c09f0eac6372de8d6e98c5eecf38ef750c) ) + ROM_LOAD( "gfx2", 0x080000, 0x80000, CRC(0853c5c5) SHA1(2b49ffe607278817f1f8219a79f5906be53ee6f4) ) + ROM_LOAD( "gfx3", 0x100000, 0x80000, CRC(6e89278f) SHA1(044c15e00ea95fd3f108fa916000a1000789c8e8) ) + ROM_LOAD( "gfx4", 0x180000, 0x80000, CRC(f28407ab) SHA1(47933719cff8099fc079fd736b4b08176f3aff66) ) + ROM_LOAD( "gfx5", 0x200000, 0x80000, CRC(281402cd) SHA1(77f8e5e02c6e7161299c06e65a078c1cdda1ba66) ) + ROM_LOAD( "gfx6", 0x280000, 0x80000, CRC(8ea0149b) SHA1(7792fd7e07a7baa4e15f50b6528c78fb15b40b40) ) + ROM_LOAD( "gfx7", 0x300000, 0x80000, BAD_DUMP CRC(504bf849) SHA1(13a184ec9e176371808938015111f8918cb4df7d) ) // FIXED BITS (11111111) + ROM_FILL( 0x300000, 0x80000, 0 ) // a zero-fill seems fine + ROM_LOAD( "gfx8", 0x380000, 0x80000, CRC(590bec2a) SHA1(7fdbb21f1a3eccde65e91eb2443a0e01487c59c3) ) // 000xxxxxxxxxxxxxxxx = 0x00 + + ROM_REGION( 0x80000, REGION_SOUND1, 0 ) // Samples + ROM_LOAD( "snd", 0x00000, 0x80000, CRC(7aeb12d3) SHA1(3e81725fc206baa7559da87552a0cd73b7616155) ) + + ROM_REGION( 0x80000, REGION_USER1, ROMREGION_BE ) // EEPROM + ROM_LOAD( "eeprom", 0x00000, 0x80000, CRC(45314fdb) SHA1(c4bd5508e5b51a6e0356c049f1ccf2b5d94caee9) ) +ROM_END + +/*************************************************************************** + + + Game Drivers + + +***************************************************************************/ + +static DRIVER_INIT( darkhors ) +{ + UINT32 *rom = (UINT32 *) memory_region(REGION_CPU1); + UINT8 *eeprom = (UINT8 *) memory_region(REGION_USER1); + int i; + +#if 1 + // eeprom error patch + rom[0x0444c/4] = 0x02b34e71; + rom[0x04450/4] = 0x4e710839; + + rom[0x045fc/4] = 0xbe224e71; + rom[0x04600/4] = 0x4e714eb9; +#endif + + for (i = 0; i < (1<<7); i++) + eeprom[i] = eeprom[i*2]; +} + +GAME( 2001, darkhors, 0, darkhors, darkhors, darkhors, ROT0, "bootleg", "Dark Horse", GAME_IMPERFECT_GRAPHICS ) |