diff options
Diffstat (limited to 'src/mame/drivers/dai3wksi.cpp')
-rw-r--r-- | src/mame/drivers/dai3wksi.cpp | 560 |
1 files changed, 0 insertions, 560 deletions
diff --git a/src/mame/drivers/dai3wksi.cpp b/src/mame/drivers/dai3wksi.cpp deleted file mode 100644 index 2002ee353d8..00000000000 --- a/src/mame/drivers/dai3wksi.cpp +++ /dev/null @@ -1,560 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Hau,Derrick Renaud -/* - --Galaxy Force --Run Away --------------------------- -Dai 3 Wakusei -(c)1979 Sun Electronics - -SIV-01-B -TVG_13.6 [8e8b40b1] -TVG_14.7 [d48cbabe] -TVG_15.8 [cf44bd60] -TVG_16.9 [ae723f56] --------------------------- --Warp 1 - - -Dumped by Chack'n -01/04/2009 - -Written by Hau -02/18/2009 -12/14/2010 - -Discrete by Andy -11/11/2009 - - -Driver Notes: - -- Two player games are automatically displayed in cocktail mode. - Is this by design (a cocktail only romset)? - -- Discrete audio needs adding to replace hardcoded samples - -*/ - -#include "emu.h" - -#include "cpu/z80/z80.h" -#include "machine/rescap.h" -#include "sound/samples.h" -#include "sound/sn76477.h" -#include "emupal.h" -#include "screen.h" -#include "speaker.h" - - -#define USE_SAMPLES (1) - - -class dai3wksi_state : public driver_device -{ -public: - dai3wksi_state(const machine_config &mconfig, device_type type, const char *tag) : - driver_device(mconfig, type, tag), - m_maincpu(*this, "maincpu"), - m_samples(*this, "samples"), - m_ic77(*this, "ic77"), - m_ic78(*this, "ic78"), - m_ic79(*this, "ic79"), - m_ic80(*this, "ic80"), - m_ic81(*this, "ic81"), - m_palette(*this, "palette"), - m_dai3wksi_videoram(*this, "videoram"), - m_in2(*this, "IN2") - { } - - void dai3wksi(machine_config &config); - -private: - /* devices */ - required_device<cpu_device> m_maincpu; - required_device<samples_device> m_samples; - optional_device<sn76477_device> m_ic77; - optional_device<sn76477_device> m_ic78; - optional_device<sn76477_device> m_ic79; - optional_device<sn76477_device> m_ic80; - optional_device<sn76477_device> m_ic81; - required_device<palette_device> m_palette; - - /* video */ - required_shared_ptr<uint8_t> m_dai3wksi_videoram; - int m_dai3wksi_flipscreen; - int m_dai3wksi_redscreen; - int m_dai3wksi_redterop; - uint32_t screen_update_dai3wksi(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect); - - /* sound */ - uint8_t m_port_last1; - uint8_t m_port_last2; - int m_enabled_sound; - int m_sound3_counter; - DECLARE_WRITE8_MEMBER(dai3wksi_audio_1_w); - DECLARE_WRITE8_MEMBER(dai3wksi_audio_2_w); - DECLARE_WRITE8_MEMBER(dai3wksi_audio_3_w); - - /* i/o ports */ - required_ioport m_in2; - - virtual void machine_start() override; - virtual void machine_reset() override; - void main_map(address_map &map); -}; - - -/************************************* - * - * Video system - * - *************************************/ - -static const uint8_t vr_prom1[64*8*2]={ - 6, 6,6,6,6,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 5,5,5,5,5,5,5,5, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, - 6, 6,6,6,6,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 5,5,5,5,5,5,5,5, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, - 6, 6,6,6,6,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 5,5,5,5,5,5,5,5, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, - 6, 6,6,6,6,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 4,4,4,4,4,4,4,4, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, - 6, 6,6,6,6,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 4,4,4,4,4,4,4,4, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, - 3, 3,3,6,6,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 5,5,5,5,5,5,5,5, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, - 3, 3,3,6,6,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 5,5,5,5,5,5,5,5, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, - 3, 3,3,6,6,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 5,5,5,5,5,5,5,5, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, - - 6, 6,6,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 5,5,5,5,5,5,5,5, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, - 6, 6,6,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 5,5,5,5,5,5,5,5, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, - 6, 6,6,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 5,5,5,5,5,5,5,5, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, - 6, 6,6,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 4,4,4,4,4,4,4,4, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, - 6, 6,6,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 4,4,4,4,4,4,4,4, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, - 3, 3,3,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 5,5,5,5,5,5,5,5, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, - 3, 3,3,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 5,5,5,5,5,5,5,5, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, - 3, 3,3,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 5,5,5,5,5,5,5,5, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, -}; - -static const uint8_t vr_prom2[64*8*2]={ - 6, 6,6,6,6,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 7,7,7,7,7,7,7,7, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, - 6, 6,6,6,6,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 7,7,7,7,7,7,7,7, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, - 6, 6,6,6,6,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 7,7,7,7,7,7,7,7, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, - 6, 6,6,6,6,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, - 6, 6,6,6,6,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, - 3, 3,3,6,6,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 7,7,7,7,7,7,7,7, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, - 3, 3,3,6,6,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 7,7,7,7,7,7,7,7, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, - 3, 3,3,6,6,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 7,7,7,7,7,7,7,7, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, - - 6, 6,6,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 7,7,7,7,7,7,7,7, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, - 6, 6,6,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 7,7,7,7,7,7,7,7, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, - 6, 6,6,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 7,7,7,7,7,7,7,7, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, - 6, 6,6,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, - 6, 6,6,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, - 3, 3,3,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 7,7,7,7,7,7,7,7, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, - 3, 3,3,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 7,7,7,7,7,7,7,7, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, - 3, 3,3,2,2,6,6,6,6, 6,6,6,6,6,6,6,6, 3,3,3,3,3,3,3,3, 7,7,7,7,7,7,7,7, 3,3,3,3,3,3,3,3, 2,2,2,2,2,2,2,2, 6,6,6,6,6,6,6,6, 4,4,4,4,4,4,4, -}; - -uint32_t dai3wksi_state::screen_update_dai3wksi(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect) -{ - for (offs_t offs = 0; offs < m_dai3wksi_videoram.bytes(); offs++) - { - uint8_t x = offs << 2; - uint8_t y = offs >> 6; - uint8_t data = m_dai3wksi_videoram[offs]; - uint8_t color; - int value = (x >> 2) + ((y >> 5) << 6) + 64 * 8 * (m_dai3wksi_redterop ? 1 : 0); - - if (m_dai3wksi_redscreen) - { - color = 0x02; - } - else - { - if (m_in2->read() & 0x03) - color = vr_prom2[value]; - else - color = vr_prom1[value]; - } - - for (int i = 0; i <= 3; i++) - { - rgb_t pen = (data & (1 << i)) ? m_palette->pen_color(color) : rgb_t::black(); - - if (m_dai3wksi_flipscreen) - bitmap.pix32(255-y, 255-x) = pen; - else - bitmap.pix32(y, x) = pen; - - x++; - } - } - - return 0; -} - - -/************************************* - * - * Audio system - * - *************************************/ - -#define SAMPLE_SOUND1 0 -#define SAMPLE_SOUND2 1 -#define SAMPLE_SOUND3_1 2 -#define SAMPLE_SOUND3_2 3 -#define SAMPLE_SOUND4 4 -#define SAMPLE_SOUND5 5 -#define SAMPLE_SOUND6_1 6 -#define SAMPLE_SOUND6_2 7 - -#define CHANNEL_SOUND1 0 -#define CHANNEL_SOUND2 1 -#define CHANNEL_SOUND3 2 -#define CHANNEL_SOUND4 3 -#define CHANNEL_SOUND5 4 -#define CHANNEL_SOUND6 5 - - -#if (USE_SAMPLES) -WRITE8_MEMBER(dai3wksi_state::dai3wksi_audio_1_w) -{ - uint8_t rising_bits = data & ~m_port_last1; - - m_enabled_sound = data & 0x80; - - if ((rising_bits & 0x20) && m_enabled_sound) - { - if (data & 0x04) - m_samples->start(CHANNEL_SOUND5, SAMPLE_SOUND5); - else - m_samples->start(CHANNEL_SOUND5, SAMPLE_SOUND5, true); - } - if (!(data & 0x20) && (m_port_last1 & 0x20)) - m_samples->stop(CHANNEL_SOUND5); - - m_port_last1 = data; -} - -WRITE8_MEMBER(dai3wksi_state::dai3wksi_audio_2_w) -{ - uint8_t rising_bits = data & ~m_port_last2; - - m_dai3wksi_flipscreen = data & 0x10; - m_dai3wksi_redscreen = ~data & 0x20; - m_dai3wksi_redterop = data & 0x40; - - if (m_enabled_sound) - { - if (rising_bits & 0x01) m_samples->start(CHANNEL_SOUND1, SAMPLE_SOUND1); - if (rising_bits & 0x02) m_samples->start(CHANNEL_SOUND2, SAMPLE_SOUND2); - if (rising_bits & 0x08) m_samples->start(CHANNEL_SOUND4, SAMPLE_SOUND4); - if (rising_bits & 0x04) - { - if (!m_sound3_counter) - m_samples->start(CHANNEL_SOUND3, SAMPLE_SOUND3_1); - else - m_samples->start(CHANNEL_SOUND3, SAMPLE_SOUND3_2); - - m_sound3_counter ^= 1; - } - } - - m_port_last2 = data; -} - -WRITE8_MEMBER(dai3wksi_state::dai3wksi_audio_3_w) -{ - if (m_enabled_sound) - { - if (data & 0x40) - m_samples->start(CHANNEL_SOUND6, SAMPLE_SOUND6_1); - else if (data & 0x80) - m_samples->start(CHANNEL_SOUND6, SAMPLE_SOUND6_2); - } -} - - -static const char *const dai3wksi_sample_names[] = -{ - "*dai3wksi", - "1", - "2", - "3", - "3-2", - "4", - "5", - "6", - "6-2", - nullptr -}; - - -#else - -WRITE8_MEMBER(dai3wksi_state::dai3wksi_audio_1_w) -{ - machine().sound().system_enable(data & 0x80); - - m_ic79->enable_w((~data >> 5) & 0x01); /* invader movement enable */ - m_ic79->envelope_1_w((~data >> 2) & 0x01); /* invader movement envelope control*/ -} - -WRITE8_MEMBER(dai3wksi_state::dai3wksi_audio_2_w) -{ - m_dai3wksi_flipscreen = data & 0x10; - m_dai3wksi_redscreen = ~data & 0x20; - m_dai3wksi_redterop = data & 0x40; - - m_ic77->enable_w((~data >> 0) & 0x01); /* ship movement */ - m_ic78->enable_w((~data >> 1) & 0x01); /* danger text */ - /* ic76 - invader hit (~data >> 2) & 0x01 */ - m_ic80->enable_w((~data >> 3) & 0x01); /* planet explosion */ -} - -WRITE8_MEMBER(dai3wksi_state::dai3wksi_audio_3_w) -{ - m_ic81->enable_w((~data >> 2) & 0x01); /* player shoot enable */ - m_ic81->vco_w((~data >> 3) & 0x01); /* player shoot vco control */ -} - -#endif - - -/************************************* - * - * Memory handlers - * - *************************************/ - -void dai3wksi_state::main_map(address_map &map) -{ - map(0x0000, 0x1bff).rom(); - map(0x2000, 0x23ff).ram(); - map(0x2400, 0x24ff).mirror(0x100).portr("IN0"); - map(0x2800, 0x28ff).mirror(0x100).portr("IN1"); - map(0x3000, 0x3000).w(FUNC(dai3wksi_state::dai3wksi_audio_1_w)); - map(0x3400, 0x3400).w(FUNC(dai3wksi_state::dai3wksi_audio_2_w)); - map(0x3800, 0x3800).w(FUNC(dai3wksi_state::dai3wksi_audio_3_w)); - map(0x8000, 0xbfff).ram().share("videoram"); -} - - -/************************************* - * - * Port definitions - * - *************************************/ - -static INPUT_PORTS_START( dai3wksi ) - PORT_START("IN0") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(1) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(1) - PORT_SERVICE( 0x04, IP_ACTIVE_HIGH ) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY PORT_PLAYER(2) - PORT_DIPNAME( 0x10, 0x00, "DIPSW #7" ) PORT_DIPLOCATION("SW1:7") - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x10, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x00, "DIPSW #8" ) PORT_DIPLOCATION("SW1:8") - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x20, DEF_STR( On ) ) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_PLAYER(2) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 ) - - PORT_START("IN1") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START2 ) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START1 ) - PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) - PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(2) - PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(2) - PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_PLAYER(1) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_PLAYER(1) - - PORT_START("IN2") - PORT_DIPNAME( 0x01, 0x00, "DIPSW #1" ) PORT_DIPLOCATION("SW1:1") - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x01, DEF_STR( On ) ) - PORT_DIPNAME( 0x02, 0x00, "DIPSW #2" ) PORT_DIPLOCATION("SW1:2") - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x02, DEF_STR( On ) ) - PORT_BIT( 0xfc, IP_ACTIVE_HIGH, IPT_UNKNOWN ) -INPUT_PORTS_END - - -/************************************* - * - * Machine drivers - * - *************************************/ - -void dai3wksi_state::machine_start() -{ - /* Set up save state */ - save_item(NAME(m_dai3wksi_flipscreen)); - save_item(NAME(m_dai3wksi_redscreen)); - save_item(NAME(m_dai3wksi_redterop)); - save_item(NAME(m_port_last1)); - save_item(NAME(m_port_last2)); - save_item(NAME(m_enabled_sound)); - save_item(NAME(m_sound3_counter)); -} - -void dai3wksi_state::machine_reset() -{ - m_port_last1 = 0; - m_port_last2 = 0; - m_enabled_sound = 0; - m_sound3_counter = 0; -} - - -void dai3wksi_state::dai3wksi(machine_config &config) -{ - /* basic machine hardware */ - Z80(config, m_maincpu, XTAL(10'000'000)/4); - m_maincpu->set_addrmap(AS_PROGRAM, &dai3wksi_state::main_map); - m_maincpu->set_vblank_int("screen", FUNC(dai3wksi_state::irq0_line_hold)); - - /* video hardware */ - screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); - screen.set_size(256, 256); - screen.set_visarea(4, 251, 8, 247); - screen.set_refresh_hz(60); - screen.set_screen_update(FUNC(dai3wksi_state::screen_update_dai3wksi)); - - PALETTE(config, m_palette, palette_device::BRG_3BIT); - - SPEAKER(config, "mono").front_center(); - -#if (USE_SAMPLES) - SAMPLES(config, m_samples); - m_samples->set_channels(6); - m_samples->set_samples_names(dai3wksi_sample_names); - m_samples->add_route(ALL_OUTPUTS, "mono", 0.50); -#else - // Invader Hit - sn76477_device &ic76(SN76477(config, "ic76")); - ic76.set_noise_params(0, 0, 0); - ic76.set_decay_res(RES_K(4.7)); - ic76.set_attack_params(CAP_U(0.1), RES_K(4.7)); - ic76.set_amp_res(RES_K(150)); - ic76.set_feedback_res(RES_K(47)); - ic76.set_vco_params(0, CAP_U(0.022), RES_K(33)); - ic76.set_pitch_voltage(5.0); - ic76.set_slf_params(0, 0); - ic76.set_oneshot_params(0, 0); - ic76.set_vco_mode(0); - ic76.set_mixer_params(0, 0, 0); - ic76.set_envelope_params(0, 0); - ic76.set_enable(0); - ic76.add_route(ALL_OUTPUTS, "mono", 0.4); - - // Ship Movement - SN76477(config, m_ic77); - m_ic77->set_noise_params(0, 0, 0); - m_ic77->set_decay_res(RES_K(4.7)); - m_ic77->set_attack_params(CAP_U(0.1), RES_K(4.7)); - m_ic77->set_amp_res(RES_K(150)); - m_ic77->set_feedback_res(RES_K(47)); - m_ic77->set_vco_params(0, 0, 0); - m_ic77->set_pitch_voltage(0); - m_ic77->set_slf_params(CAP_U(0.0022), RES_K(200)); - m_ic77->set_oneshot_params(CAP_U(10), RES_K(4.7)); - m_ic77->set_vco_mode(5); - m_ic77->set_mixer_params(5, 0, 0); - m_ic77->set_envelope_params(5, 0); - m_ic77->set_enable(1); - m_ic77->add_route(ALL_OUTPUTS, "mono", 0.4); - - // Danger - SN76477(config, m_ic78); - m_ic78->set_noise_params(RES_K(47), 0, 0); - m_ic78->set_decay_res(RES_K(200)); - m_ic78->set_attack_params(CAP_U(0.1), RES_K(4.7)); - m_ic78->set_amp_res(RES_K(150)); - m_ic78->set_feedback_res(RES_K(47)); - m_ic78->set_vco_params(0, CAP_U(0.47), RES_K(75)); - m_ic78->set_pitch_voltage(5.0); - m_ic78->set_slf_params(CAP_N(1), RES_K(47)); - m_ic78->set_oneshot_params(CAP_U(10), RES_K(22)); - m_ic78->set_vco_mode(5); - m_ic78->set_mixer_params(0, 0, 0); - m_ic78->set_envelope_params(5, 0); - m_ic78->set_enable(1); - m_ic78->add_route(ALL_OUTPUTS, "mono", 0.4); - - // Invader Marching Noise - SN76477(config, m_ic79); - m_ic79->set_noise_params(0, 0, 0); - m_ic79->set_decay_res(RES_K(56)); - m_ic79->set_attack_params(CAP_U(0.1), RES_K(4.7)); - m_ic79->set_amp_res(RES_K(150)); - m_ic79->set_feedback_res(RES_K(47)); - m_ic79->set_vco_params(0, CAP_U(0.01), RES_K(100)); - m_ic79->set_pitch_voltage(5.0); - m_ic79->set_slf_params(CAP_N(1), RES_K(150)); - m_ic79->set_oneshot_params(CAP_U(10), RES_K(22)); - m_ic79->set_vco_mode(5); - m_ic79->set_mixer_params(0, 0, 0); - m_ic79->set_envelope_params(5, 5); - m_ic79->set_enable(1); - m_ic79->add_route(ALL_OUTPUTS, "mono", 0.4); - - // Big Planet Explosion - SN76477(config, m_ic80); - m_ic80->set_noise_params(RES_K(47), RES_K(330), CAP_P(470)); - m_ic80->set_decay_res(RES_M(2)); - m_ic80->set_attack_params(CAP_U(1.0), RES_K(4.7)); - m_ic80->set_amp_res(RES_K(150)); - m_ic80->set_feedback_res(RES_K(47)); - m_ic80->set_vco_params(0, 0, 0); - m_ic80->set_pitch_voltage(5.0); - m_ic80->set_slf_params(0, 0); - m_ic80->set_oneshot_params(CAP_U(10), RES_K(55)); - m_ic80->set_vco_mode(5); - m_ic80->set_mixer_params(0, 5, 0); - m_ic80->set_envelope_params(5, 0); - m_ic80->set_enable(1); - m_ic80->add_route(ALL_OUTPUTS, "mono", 0.4); - - // Plane Shoot noise - SN76477(config, m_ic81); - m_ic81->set_noise_params(0, 0, 0); - m_ic81->set_decay_res(RES_K(200)); - m_ic81->set_attack_params(CAP_U(10), RES_K(4.7)); - m_ic81->set_amp_res(RES_K(150)); - m_ic81->set_feedback_res(RES_K(47)); - m_ic81->set_vco_params(2.5, CAP_U(0.01), RES_K(100)); - m_ic81->set_pitch_voltage(5.0); - m_ic81->set_slf_params(CAP_N(0.47), RES_K(100)); - m_ic81->set_oneshot_params(CAP_U(10), RES_K(6.8)); - m_ic81->set_vco_mode(0); - m_ic81->set_mixer_params(0, 5, 5); - m_ic81->set_envelope_params(5, 0); - m_ic81->set_enable(1); - m_ic81->add_route(ALL_OUTPUTS, "mono", 0.4); -#endif -} - - -/************************************* - * - * ROM definitions - * - *************************************/ - -ROM_START( dai3wksi ) - ROM_REGION( 0x10000, "maincpu", 0 ) - ROM_LOAD( "tvg_13.6", 0x0000, 0x0800, CRC(8e8b40b1) SHA1(25b9223486dd348ea302e8e8f1d47c804a88b142) ) - ROM_LOAD( "tvg_14.7", 0x0800, 0x0800, CRC(d48cbabe) SHA1(64b571cd778fc7d67a5fa998a0defd36c04f111f) ) - ROM_LOAD( "tvg_15.8", 0x1000, 0x0800, CRC(cf44bd60) SHA1(61e0b3f9c4a1f9da1de57fb8276d4fc9e43b8f24) ) - ROM_LOAD( "tvg_16.9", 0x1800, 0x0400, CRC(ae723f56) SHA1(c25c27d6144533b2b2a888bfa8dbf48ed8d8b09a) ) -ROM_END - - -/************************************* - * - * Game drivers - * - *************************************/ - -GAME( 1979, dai3wksi, 0, dai3wksi, dai3wksi, dai3wksi_state, empty_init, ROT270, "Sun Electronics", "Dai 3 Wakusei (Japan)", MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) |