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-rw-r--r--src/mame/drivers/dacholer.cpp846
1 files changed, 846 insertions, 0 deletions
diff --git a/src/mame/drivers/dacholer.cpp b/src/mame/drivers/dacholer.cpp
new file mode 100644
index 00000000000..665d96b67d4
--- /dev/null
+++ b/src/mame/drivers/dacholer.cpp
@@ -0,0 +1,846 @@
+// license:BSD-3-Clause
+// copyright-holders:Pierpaolo Prazzoli
+/******************************************************************************
+
+ Dacholer (c) 1983 Nichibutsu
+ Kick Boy (c) 1983 Nichibutsu
+
+ Driver by Pierpaolo Prazzoli
+
+ TODO:
+ - is the background color pen correct for both games? (Dacholer probably
+ just use a different color prom data)
+
+ Mods by Tomasz Slanina (2008.06.12):
+ - fixed sound cpu interrupts (mode 2 (two vectors)+ nmi)
+ - added sound and music.
+ - ay/msm clocks are arbitrary
+ - just a guess - upper nibble of byte from port 3 _probably_
+ contains sound command (sound cpu writes it to port c)
+
+ Itazura Tenshi (Japan Ver.)
+ (c)1984 Nichibutsu / Alice
+
+
+
+ --- Team Japump!!! ---
+ Dumped by Chack'n
+ Driver written by Hau
+
+ based on driver from drivers/dacholer.c by Pierpaolo Prazzoli
+ note:
+ Sound test does not work.
+******************************************************************************/
+
+#include "emu.h"
+#include "cpu/z80/z80.h"
+#include "sound/dac.h"
+#include "sound/msm5205.h"
+#include "sound/ay8910.h"
+#include "video/resnet.h"
+
+class dacholer_state : public driver_device
+{
+public:
+ dacholer_state(const machine_config &mconfig, device_type type, const char *tag)
+ : driver_device(mconfig, type, tag),
+ m_maincpu(*this,"maincpu"),
+ m_audiocpu(*this,"audiocpu"),
+ m_bgvideoram(*this, "bgvideoram"),
+ m_fgvideoram(*this, "fgvideoram"),
+ m_spriteram(*this, "spriteram"),
+ m_msm(*this, "msm"),
+ m_gfxdecode(*this, "gfxdecode"),
+ m_palette(*this, "palette") { }
+
+ /* devices */
+ required_device<cpu_device> m_maincpu;
+ required_device<cpu_device> m_audiocpu;
+ /* memory pointers */
+ required_shared_ptr<UINT8> m_bgvideoram;
+ required_shared_ptr<UINT8> m_fgvideoram;
+ required_shared_ptr<UINT8> m_spriteram;
+
+ optional_device<msm5205_device> m_msm;
+ required_device<gfxdecode_device> m_gfxdecode;
+ required_device<palette_device> m_palette;
+
+ /* video-related */
+ tilemap_t *m_bg_tilemap;
+ tilemap_t *m_fg_tilemap;
+ int m_bg_bank;
+ UINT8 m_scroll_x;
+ UINT8 m_scroll_y;
+
+ /* sound-related */
+ int m_msm_data;
+ int m_msm_toggle;
+ UINT8 m_snd_interrupt_enable;
+ UINT8 m_music_interrupt_enable;
+ UINT8 m_snd_ack;
+
+ DECLARE_WRITE8_MEMBER(bg_scroll_x_w);
+ DECLARE_WRITE8_MEMBER(bg_scroll_y_w);
+ DECLARE_WRITE8_MEMBER(background_w);
+ DECLARE_WRITE8_MEMBER(foreground_w);
+ DECLARE_WRITE8_MEMBER(bg_bank_w);
+ DECLARE_WRITE8_MEMBER(coins_w);
+ DECLARE_WRITE8_MEMBER(snd_w);
+ DECLARE_WRITE8_MEMBER(main_irq_ack_w);
+ DECLARE_WRITE8_MEMBER(adpcm_w);
+ DECLARE_WRITE8_MEMBER(snd_ack_w);
+ DECLARE_WRITE8_MEMBER(snd_irq_w);
+ DECLARE_WRITE8_MEMBER(music_irq_w);
+ DECLARE_CUSTOM_INPUT_MEMBER(snd_ack_r);
+ TILE_GET_INFO_MEMBER(get_bg_tile_info);
+ TILE_GET_INFO_MEMBER(get_fg_tile_info);
+ virtual void machine_start();
+ virtual void machine_reset();
+ virtual void video_start();
+ DECLARE_PALETTE_INIT(dacholer);
+ UINT32 screen_update_dacholer(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
+ INTERRUPT_GEN_MEMBER(sound_irq);
+ void draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect );
+ DECLARE_WRITE_LINE_MEMBER(adpcm_int);
+};
+
+TILE_GET_INFO_MEMBER(dacholer_state::get_bg_tile_info)
+{
+ SET_TILE_INFO_MEMBER(1, m_bgvideoram[tile_index] + m_bg_bank * 0x100, 0, 0);
+}
+
+TILE_GET_INFO_MEMBER(dacholer_state::get_fg_tile_info)
+{
+ SET_TILE_INFO_MEMBER(0, m_fgvideoram[tile_index], 0, 0);
+}
+
+void dacholer_state::video_start()
+{
+ m_bg_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(dacholer_state::get_bg_tile_info),this), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
+ m_fg_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(dacholer_state::get_fg_tile_info),this), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
+
+ m_fg_tilemap->set_transparent_pen(0);
+}
+
+WRITE8_MEMBER(dacholer_state::bg_scroll_x_w)
+{
+ m_scroll_x = data;
+}
+
+WRITE8_MEMBER(dacholer_state::bg_scroll_y_w)
+{
+ m_scroll_y = data;
+}
+
+void dacholer_state::draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect )
+{
+ int offs, code, attr, sx, sy, flipx, flipy;
+
+ for (offs = 0; offs < m_spriteram.bytes(); offs += 4)
+ {
+ code = m_spriteram[offs + 1];
+ attr = m_spriteram[offs + 2];
+
+ flipx = attr & 0x10;
+ flipy = attr & 0x20;
+
+ sx = (m_spriteram[offs + 3] - 128) + 256 * (attr & 0x01);
+ sy = 255 - m_spriteram[offs];
+
+ if (flip_screen())
+ {
+ sx = 240 - sx;
+ sy = 240 - sy;
+ flipx = !flipx;
+ flipy = !flipy;
+ }
+
+ m_gfxdecode->gfx(2)->transpen(bitmap,cliprect,
+ code,
+ 0,
+ flipx,flipy,
+ sx,sy,0);
+ }
+}
+
+UINT32 dacholer_state::screen_update_dacholer(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
+{
+ if (flip_screen())
+ {
+ m_bg_tilemap->set_scrollx(0, 256 - m_scroll_x);
+ m_bg_tilemap->set_scrolly(0, 256 - m_scroll_y);
+ }
+ else
+ {
+ m_bg_tilemap->set_scrollx(0, m_scroll_x);
+ m_bg_tilemap->set_scrolly(0, m_scroll_y);
+ }
+
+ m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
+ draw_sprites(bitmap, cliprect);
+ m_fg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
+ return 0;
+}
+
+WRITE8_MEMBER(dacholer_state::background_w)
+{
+ m_bgvideoram[offset] = data;
+ m_bg_tilemap->mark_tile_dirty(offset);
+}
+
+WRITE8_MEMBER(dacholer_state::foreground_w)
+{
+ m_fgvideoram[offset] = data;
+ m_fg_tilemap->mark_tile_dirty(offset);
+}
+
+WRITE8_MEMBER(dacholer_state::bg_bank_w)
+{
+ if ((data & 3) != m_bg_bank)
+ {
+ m_bg_bank = data & 3;
+ m_bg_tilemap->mark_all_dirty();
+ }
+
+ flip_screen_set(data & 0xc); // probably one bit for flipx and one for flipy
+
+}
+
+WRITE8_MEMBER(dacholer_state::coins_w)
+{
+ coin_counter_w(machine(), 0, data & 1);
+ coin_counter_w(machine(), 1, data & 2);
+
+ set_led_status(machine(), 0, data & 4);
+ set_led_status(machine(), 1, data & 8);
+}
+
+WRITE8_MEMBER(dacholer_state::snd_w)
+{
+ soundlatch_byte_w(space, offset, data);
+ m_audiocpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE);
+}
+
+WRITE8_MEMBER(dacholer_state::main_irq_ack_w)
+{
+ m_maincpu->set_input_line(0, CLEAR_LINE);
+}
+
+
+static ADDRESS_MAP_START( main_map, AS_PROGRAM, 8, dacholer_state )
+ AM_RANGE(0x0000, 0x7fff) AM_ROM
+ AM_RANGE(0x8800, 0x97ff) AM_RAM
+ AM_RANGE(0xc000, 0xc3ff) AM_MIRROR(0x400) AM_RAM_WRITE(background_w) AM_SHARE("bgvideoram")
+ AM_RANGE(0xd000, 0xd3ff) AM_RAM_WRITE(foreground_w) AM_SHARE("fgvideoram")
+ AM_RANGE(0xe000, 0xe0ff) AM_RAM AM_SHARE("spriteram")
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( itaten_main_map, AS_PROGRAM, 8, dacholer_state )
+ AM_RANGE(0x0000, 0x9fff) AM_ROM
+ AM_RANGE(0xa000, 0xb7ff) AM_RAM
+ AM_IMPORT_FROM( main_map )
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( main_io_map, AS_IO, 8, dacholer_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE(0x00, 0x00) AM_READ_PORT("P1")
+ AM_RANGE(0x01, 0x01) AM_READ_PORT("P2")
+ AM_RANGE(0x02, 0x02) AM_READ_PORT("SYSTEM")
+ AM_RANGE(0x03, 0x03) AM_READ_PORT("DSWA")
+ AM_RANGE(0x04, 0x04) AM_READ_PORT("DSWB")
+ AM_RANGE(0x05, 0x05) AM_READNOP // watchdog in itaten
+ AM_RANGE(0x20, 0x20) AM_WRITE(coins_w)
+ AM_RANGE(0x21, 0x21) AM_WRITE(bg_bank_w)
+ AM_RANGE(0x22, 0x22) AM_WRITE(bg_scroll_x_w)
+ AM_RANGE(0x23, 0x23) AM_WRITE(bg_scroll_y_w)
+ AM_RANGE(0x24, 0x24) AM_WRITE(main_irq_ack_w)
+ AM_RANGE(0x27, 0x27) AM_WRITE(snd_w)
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( snd_map, AS_PROGRAM, 8, dacholer_state )
+ AM_RANGE(0x0000, 0x5fff) AM_ROM
+ AM_RANGE(0xd000, 0xe7ff) AM_RAM
+ADDRESS_MAP_END
+
+
+static ADDRESS_MAP_START( itaten_snd_map, AS_PROGRAM, 8, dacholer_state )
+ AM_RANGE(0x0000, 0x2fff) AM_ROM
+ AM_RANGE(0xe000, 0xe7ff) AM_RAM
+ADDRESS_MAP_END
+
+
+WRITE8_MEMBER(dacholer_state::adpcm_w)
+{
+ m_msm_data = data;
+ m_msm_toggle = 0;
+}
+
+WRITE8_MEMBER(dacholer_state::snd_ack_w)
+{
+ m_snd_ack = data;
+}
+
+CUSTOM_INPUT_MEMBER(dacholer_state::snd_ack_r)
+{
+ return m_snd_ack; //guess ...
+}
+
+WRITE8_MEMBER(dacholer_state::snd_irq_w)
+{
+ m_snd_interrupt_enable = data;
+}
+
+WRITE8_MEMBER(dacholer_state::music_irq_w)
+{
+ m_music_interrupt_enable = data;
+}
+
+static ADDRESS_MAP_START( snd_io_map, AS_IO, 8, dacholer_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE(0x00, 0x00) AM_READWRITE(soundlatch_byte_r, soundlatch_clear_byte_w )
+ AM_RANGE(0x04, 0x04) AM_WRITE(music_irq_w)
+ AM_RANGE(0x08, 0x08) AM_WRITE(snd_irq_w)
+ AM_RANGE(0x0c, 0x0c) AM_WRITE(snd_ack_w)
+ AM_RANGE(0x80, 0x80) AM_WRITE(adpcm_w)
+ AM_RANGE(0x86, 0x87) AM_DEVWRITE("ay1", ay8910_device, data_address_w)
+ AM_RANGE(0x8a, 0x8b) AM_DEVWRITE("ay2", ay8910_device, data_address_w)
+ AM_RANGE(0x8e, 0x8f) AM_DEVWRITE("ay3", ay8910_device, data_address_w)
+ADDRESS_MAP_END
+
+static ADDRESS_MAP_START( itaten_snd_io_map, AS_IO, 8, dacholer_state )
+ ADDRESS_MAP_GLOBAL_MASK(0xff)
+ AM_RANGE(0x00, 0x00) AM_READWRITE(soundlatch_byte_r, soundlatch_clear_byte_w )
+ AM_RANGE(0x86, 0x87) AM_DEVWRITE("ay1", ay8910_device, data_address_w)
+ AM_RANGE(0x8a, 0x8b) AM_DEVWRITE("ay2", ay8910_device, data_address_w)
+ AM_RANGE(0x8e, 0x8f) AM_DEVWRITE("ay3", ay8910_device, data_address_w)
+ADDRESS_MAP_END
+
+
+static INPUT_PORTS_START( dacholer )
+ PORT_START("P1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("P2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_COCKTAIL
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("SYSTEM")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_SERVICE( 0x08, IP_ACTIVE_LOW )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("DSWA")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) /* table at 0x0a8c */
+ PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) /* table at 0x0a94 */
+ PORT_DIPSETTING( 0x00, DEF_STR( 6C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 5C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
+ PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, dacholer_state,snd_ack_r, NULL)
+
+ PORT_START("DSWB")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) /* table at 0x0a9c */
+ PORT_DIPSETTING( 0x03, "1" )
+ PORT_DIPSETTING( 0x02, "2" )
+ PORT_DIPSETTING( 0x01, "3" )
+ PORT_DIPSETTING( 0x00, "4" )
+// PORT_DIPNAME( 0x0c, 0x0c, "1st Bonus Life" ) /* table at 0x0aa0 */
+// PORT_DIPSETTING( 0x0c, "20k" )
+// PORT_DIPSETTING( 0x08, "30k" )
+// PORT_DIPSETTING( 0x04, "40k" )
+// PORT_DIPSETTING( 0x00, DEF_STR( None ) )
+// PORT_DIPNAME( 0x30, 0x30, "Next Bonus Lifes" ) /* table at 0x0aa8 */
+// PORT_DIPSETTING( 0x30, "+50k" )
+// PORT_DIPSETTING( 0x20, "+70k" )
+// PORT_DIPSETTING( 0x10, "+100k" )
+// PORT_DIPSETTING( 0x00, DEF_STR( None ) )
+ PORT_DIPNAME( 0x3c, 0x3c, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x3c, "20k 70k then every 50k" )
+ PORT_DIPSETTING( 0x38, "30k 80k then every 50k" )
+ PORT_DIPSETTING( 0x34, "40k 90k then every 50k" )
+// PORT_DIPSETTING( 0x30, DEF_STR( None ) )
+ PORT_DIPSETTING( 0x2c, "20k 90k then every 70k" )
+ PORT_DIPSETTING( 0x28, "30k 100k then every 70k" )
+ PORT_DIPSETTING( 0x24, "40k 110k then every 70k" )
+// PORT_DIPSETTING( 0x20, DEF_STR( None ) )
+ PORT_DIPSETTING( 0x1c, "20k 120k then every 100k" )
+ PORT_DIPSETTING( 0x18, "30k 130k then every 100k" )
+ PORT_DIPSETTING( 0x14, "40k 140k then every 100k" )
+// PORT_DIPSETTING( 0x10, DEF_STR( None ) )
+ PORT_DIPSETTING( 0x0c, "20k only" )
+ PORT_DIPSETTING( 0x08, "30k only" )
+ PORT_DIPSETTING( 0x04, "40k only" )
+ PORT_DIPSETTING( 0x00, DEF_STR( None ) )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) )
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( kickboy )
+ PORT_INCLUDE(dacholer)
+
+ PORT_MODIFY("DSWA")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) /* table at 0x0f71 - same as in 'dacholer' */
+ PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) /* table at 0x0f79 */
+ PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
+
+ PORT_MODIFY("DSWB")
+ PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) ) /* table at 0x0f81 */
+ PORT_DIPSETTING( 0x03, "3" )
+ PORT_DIPSETTING( 0x02, "4" )
+ PORT_DIPSETTING( 0x01, "5" )
+ PORT_DIPSETTING( 0x00, "99 (Cheat)" )
+// PORT_DIPNAME( 0x0c, 0x0c, "1st Bonus Life" ) /* table at 0x0f85 - same as in 'dacholer' */
+// PORT_DIPSETTING( 0x0c, "20k" )
+// PORT_DIPSETTING( 0x08, "30k" )
+// PORT_DIPSETTING( 0x04, "40k" )
+// PORT_DIPSETTING( 0x00, DEF_STR( None ) )
+// PORT_DIPNAME( 0x30, 0x30, "Next Bonus Lifes" ) /* table at 0x0f8d */
+// PORT_DIPSETTING( 0x30, "+30k" )
+// PORT_DIPSETTING( 0x20, "+50k" )
+// PORT_DIPSETTING( 0x10, "+70k" )
+// PORT_DIPSETTING( 0x00, DEF_STR( None ) )
+ PORT_DIPNAME( 0x3c, 0x3c, DEF_STR( Bonus_Life ) )
+ PORT_DIPSETTING( 0x3c, "20k 50k then every 30k" )
+ PORT_DIPSETTING( 0x38, "30k 60k then every 30k" )
+ PORT_DIPSETTING( 0x34, "40k 70k then every 30k" )
+// PORT_DIPSETTING( 0x30, DEF_STR( None ) )
+ PORT_DIPSETTING( 0x2c, "20k 70k then every 50k" )
+ PORT_DIPSETTING( 0x28, "30k 80k then every 50k" )
+ PORT_DIPSETTING( 0x24, "40k 90k then every 50k" )
+// PORT_DIPSETTING( 0x20, DEF_STR( None ) )
+ PORT_DIPSETTING( 0x1c, "20k 90k then every 70k" )
+ PORT_DIPSETTING( 0x18, "30k 100k then every 70k" )
+ PORT_DIPSETTING( 0x14, "40k 110k then every 70k" )
+// PORT_DIPSETTING( 0x10, DEF_STR( None ) )
+ PORT_DIPSETTING( 0x0c, "20k only" )
+ PORT_DIPSETTING( 0x08, "30k only" )
+ PORT_DIPSETTING( 0x04, "40k only" )
+ PORT_DIPSETTING( 0x00, DEF_STR( None ) )
+ PORT_DIPNAME( 0x40, 0x40, DEF_STR( Difficulty ) ) /* stored at 0x920f */
+ PORT_DIPSETTING( 0x40, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hard ) )
+INPUT_PORTS_END
+
+static INPUT_PORTS_START( itaten )
+ PORT_START("P1")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("P2")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_COCKTAIL
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_COCKTAIL
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_COCKTAIL
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("SYSTEM")
+ PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_SERVICE( 0x08, IP_ACTIVE_LOW )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
+ PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("DSWA")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2")
+ PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4")
+ PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x04, DEF_STR( 2C_3C ) )
+ PORT_DIPSETTING( 0x0c, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x08, DEF_STR( 1C_6C ) )
+ PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNKNOWN )
+
+ PORT_START("DSWB")
+ PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
+ PORT_DIPSETTING( 0x03, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x02, DEF_STR( Medium ) )
+ PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
+ PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:3,4")
+ PORT_DIPSETTING( 0x0c, "3" )
+ PORT_DIPSETTING( 0x08, "4" )
+ PORT_DIPSETTING( 0x04, "5" )
+ PORT_DIPSETTING( 0x00, "6" )
+ PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:5,6")
+ PORT_DIPSETTING( 0x30, "30k then every 50k" )
+ PORT_DIPSETTING( 0x20, "60k then every 50k" )
+ PORT_DIPSETTING( 0x10, "30k then every 90k" )
+ PORT_DIPSETTING( 0x00, "60k then every 90k" )
+ PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:7")
+ PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:8")
+ PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
+ PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
+INPUT_PORTS_END
+
+static const gfx_layout charlayout =
+{
+ 8,8,
+ RGN_FRAC(1,1),
+ 4,
+ { 0, 1, 2, 3 },
+ { 1*4, 0*4, 3*4, 2*4, 5*4, 4*4, 7*4, 6*4 },
+ { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
+ 32*8
+};
+
+static const gfx_layout spritelayout =
+{
+ 16,16,
+ RGN_FRAC(1,1),
+ 4,
+ { 0, 1, 2, 3 },
+ { 4,0,12,8,20,16,28,24,36,32,44,40,52,48,60,56 },
+ { 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64,
+ 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 },
+ 16*16*4
+};
+
+static GFXDECODE_START( dacholer )
+ GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0x00, 1 )
+ GFXDECODE_ENTRY( "gfx2", 0, charlayout, 0x10, 1 )
+ GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 0x10, 1 )
+GFXDECODE_END
+
+static GFXDECODE_START( itaten )
+ GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0x00, 1 )
+ GFXDECODE_ENTRY( "gfx2", 0, charlayout, 0x00, 1 )
+ GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 0x10, 1 )
+GFXDECODE_END
+
+
+INTERRUPT_GEN_MEMBER(dacholer_state::sound_irq)
+{
+ if (m_music_interrupt_enable == 1)
+ {
+ device.execute().set_input_line_and_vector(0, HOLD_LINE, 0x30);
+ }
+}
+
+WRITE_LINE_MEMBER(dacholer_state::adpcm_int)
+{
+ if (m_snd_interrupt_enable == 1 || (m_snd_interrupt_enable == 0 && m_msm_toggle == 1))
+ {
+ m_msm->data_w(m_msm_data >> 4);
+ m_msm_data <<= 4;
+ m_msm_toggle ^= 1;
+ if (m_msm_toggle == 0)
+ {
+ m_audiocpu->set_input_line_and_vector(0, HOLD_LINE, 0x38);
+ }
+ }
+}
+
+void dacholer_state::machine_start()
+{
+ save_item(NAME(m_bg_bank));
+ save_item(NAME(m_msm_data));
+ save_item(NAME(m_msm_toggle));
+ save_item(NAME(m_snd_interrupt_enable));
+ save_item(NAME(m_music_interrupt_enable));
+ save_item(NAME(m_snd_ack));
+}
+
+void dacholer_state::machine_reset()
+{
+ m_msm_data = 0;
+ m_msm_toggle = 0;
+
+ m_bg_bank = 0;
+ m_snd_interrupt_enable = 0;
+ m_music_interrupt_enable = 0;
+ m_snd_ack = 0;
+}
+
+/* guess: use the same resistor values as Crazy Climber (needs checking on the real HW) */
+PALETTE_INIT_MEMBER(dacholer_state, dacholer)
+{
+ const UINT8 *color_prom = memregion("proms")->base();
+ static const int resistances_rg[3] = { 1000, 470, 220 };
+ static const int resistances_b [2] = { 470, 220 };
+ double weights_rg[3], weights_b[2];
+ int i;
+
+ /* compute the color output resistor weights */
+ compute_resistor_weights(0, 255, -1.0,
+ 3, resistances_rg, weights_rg, 0, 0,
+ 2, resistances_b, weights_b, 0, 0,
+ 0, 0, 0, 0, 0);
+
+ for (i = 0;i < palette.entries(); i++)
+ {
+ int bit0, bit1, bit2;
+ int r, g, b;
+
+ /* red component */
+ bit0 = (color_prom[i] >> 0) & 0x01;
+ bit1 = (color_prom[i] >> 1) & 0x01;
+ bit2 = (color_prom[i] >> 2) & 0x01;
+ r = combine_3_weights(weights_rg, bit0, bit1, bit2);
+
+ /* green component */
+ bit0 = (color_prom[i] >> 3) & 0x01;
+ bit1 = (color_prom[i] >> 4) & 0x01;
+ bit2 = (color_prom[i] >> 5) & 0x01;
+ g = combine_3_weights(weights_rg, bit0, bit1, bit2);
+
+ /* blue component */
+ bit0 = (color_prom[i] >> 6) & 0x01;
+ bit1 = (color_prom[i] >> 7) & 0x01;
+ b = combine_2_weights(weights_b, bit0, bit1);
+
+ palette.set_pen_color(i, rgb_t(r, g, b));
+ }
+}
+
+/* note: clocks are taken from itaten sound reference recording */
+static MACHINE_CONFIG_START( dacholer, dacholer_state )
+
+ /* basic machine hardware */
+ MCFG_CPU_ADD("maincpu", Z80, XTAL_16MHz/4) /* ? */
+ MCFG_CPU_PROGRAM_MAP(main_map)
+ MCFG_CPU_IO_MAP(main_io_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", dacholer_state, irq0_line_assert)
+
+ MCFG_CPU_ADD("audiocpu", Z80, XTAL_19_968MHz/8) /* ? */
+ MCFG_CPU_PROGRAM_MAP(snd_map)
+ MCFG_CPU_IO_MAP(snd_io_map)
+ MCFG_CPU_VBLANK_INT_DRIVER("screen", dacholer_state, sound_irq)
+
+
+ /* video hardware */
+ MCFG_SCREEN_ADD("screen", RASTER)
+ MCFG_SCREEN_REFRESH_RATE(60)
+ MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
+ MCFG_SCREEN_SIZE(256, 256)
+ MCFG_SCREEN_VISIBLE_AREA(0, 256-1, 16, 256-1-16)
+ MCFG_SCREEN_UPDATE_DRIVER(dacholer_state, screen_update_dacholer)
+ MCFG_SCREEN_PALETTE("palette")
+
+ MCFG_PALETTE_ADD("palette", 32)
+ MCFG_PALETTE_INIT_OWNER(dacholer_state, dacholer)
+ MCFG_GFXDECODE_ADD("gfxdecode", "palette", dacholer)
+
+
+ /* sound hardware */
+ MCFG_SPEAKER_STANDARD_MONO("mono")
+
+ MCFG_SOUND_ADD("ay1", AY8910, XTAL_19_968MHz/16)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15)
+
+ MCFG_SOUND_ADD("ay2", AY8910, XTAL_19_968MHz/16)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15)
+
+ MCFG_SOUND_ADD("ay3", AY8910, XTAL_19_968MHz/16)
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15)
+
+ MCFG_SOUND_ADD("msm", MSM5205, XTAL_384kHz)
+ MCFG_MSM5205_VCLK_CB(WRITELINE(dacholer_state, adpcm_int)) /* interrupt function */
+ MCFG_MSM5205_PRESCALER_SELECTOR(MSM5205_S96_4B) /* 1 / 96 = 3906.25Hz playback - guess */
+ MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30)
+MACHINE_CONFIG_END
+
+static MACHINE_CONFIG_DERIVED( itaten, dacholer )
+ MCFG_CPU_MODIFY("maincpu")
+ MCFG_CPU_PROGRAM_MAP(itaten_main_map)
+
+ MCFG_CPU_MODIFY("audiocpu")
+ MCFG_CPU_PROGRAM_MAP(itaten_snd_map)
+ MCFG_CPU_IO_MAP(itaten_snd_io_map)
+ MCFG_CPU_VBLANK_INT_REMOVE()
+
+ MCFG_GFXDECODE_MODIFY("gfxdecode", itaten)
+
+ MCFG_DEVICE_REMOVE("msm")
+MACHINE_CONFIG_END
+
+ROM_START( dacholer )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "dacholer8.rom", 0x0000, 0x2000, CRC(8b73a441) SHA1(6de9e4845b9063af8df42aa82ad536737190582c) )
+ ROM_LOAD( "dacholer9.rom", 0x2000, 0x2000, CRC(9499289f) SHA1(bcfe554eb1f8e686d193050c18278b6bf93f179f) )
+ ROM_LOAD( "dacholer10.rom", 0x4000, 0x2000, CRC(39d37281) SHA1(daaf84079dd18dd854946e066e2dcde994bcbba4) )
+ ROM_LOAD( "dacholer11.rom", 0x6000, 0x2000, CRC(bb781ea4) SHA1(170966c4bcd0246968850d908a69f81ea1e136d5) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 )
+ ROM_LOAD( "dacholer12.rom", 0x0000, 0x2000, CRC(cc3a4b68) SHA1(29344dc10c5d236f9a452196b3809565b4101327) )
+ ROM_LOAD( "dacholer13.rom", 0x2000, 0x2000, CRC(aa18e126) SHA1(e6af334188d0edbc37a7fb4a00a325b2039172b7) )
+ ROM_LOAD( "dacholer14.rom", 0x4000, 0x2000, CRC(3b0131c7) SHA1(338ca2c2c7480e1cd0bb15ee6b90d683ce06f0fd) )
+
+ ROM_REGION( 0x2000, "gfx1", 0 )
+ ROM_LOAD( "dacholer7.rom", 0x0000, 0x2000, CRC(fd649d36) SHA1(77d78eef44f348b635dbc0711e662a5236c00d51) )
+
+ ROM_REGION( 0x6000, "gfx2", 0 )
+ ROM_LOAD( "dacholer1.rom", 0x0000, 0x2000, CRC(9cca0fd2) SHA1(3ca1b4cca9611232df1195ae6ac172a79c8368c3) )
+ ROM_LOAD( "dacholer2.rom", 0x2000, 0x2000, CRC(c1322b27) SHA1(8022f59b8ae10a7a911563b01bffc2d5646108a5) )
+ ROM_LOAD( "dacholer3.rom", 0x4000, 0x2000, CRC(9e1e7198) SHA1(7a75da1ae09f6cf095976b48f462ede42625b244) )
+
+ ROM_REGION( 0x6000, "gfx3", 0 )
+ ROM_LOAD( "dacholer5.rom", 0x0000, 0x2000, CRC(dd4818f0) SHA1(718236932248512f8779f640e0367b5d92e6497e) )
+ ROM_LOAD( "dacholer4.rom", 0x2000, 0x2000, CRC(7f338ae0) SHA1(9206ed044feb44c55990803cdf608dd899e976ff) )
+ ROM_LOAD( "dacholer6.rom", 0x4000, 0x2000, CRC(0a6d4ec4) SHA1(419ea1f6ead3afb2de98432d9f8ead7447842a1e) )
+
+ ROM_REGION( 0x0020, "proms", 0 )
+ ROM_LOAD( "k.13d", 0x0000, 0x0020, BAD_DUMP CRC(82f87a36) SHA1(5dc2059eb5b6cd541b014347c36198b8838d98fa) ) //taken from Kick Boy
+ROM_END
+
+ROM_START( kickboy )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "k_1.5k", 0x0000, 0x2000, CRC(525746f1) SHA1(4044f880f271f77b56b2d8964ab97d34fb507c7a) )
+ ROM_LOAD( "k_2.5l", 0x2000, 0x2000, CRC(9d091725) SHA1(827cea1c371094720b47fda271945cee20c9d956) )
+ ROM_LOAD( "k_3.5m", 0x4000, 0x2000, CRC(d61b6ff6) SHA1(071ab4c05ed54526144f2ba751c111e8c4bdc61a) )
+ ROM_LOAD( "k_4.5n", 0x6000, 0x2000, CRC(a8985bfe) SHA1(a8e466a7df381dfc8dd2e3483eba0215bfec7551) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 )
+ ROM_LOAD( "k_1.6g", 0x0000, 0x2000, CRC(cc3a4b68) SHA1(29344dc10c5d236f9a452196b3809565b4101327) )
+ ROM_LOAD( "k_2.6h", 0x2000, 0x2000, CRC(aa18e126) SHA1(e6af334188d0edbc37a7fb4a00a325b2039172b7) )
+ ROM_LOAD( "k_3.6j", 0x4000, 0x2000, CRC(3b0131c7) SHA1(338ca2c2c7480e1cd0bb15ee6b90d683ce06f0fd) )
+
+ ROM_REGION( 0x2000, "gfx1", 0 )
+ ROM_LOAD( "k_7.12j", 0x0000, 0x2000, CRC(22be46e8) SHA1(d92b3913d8eba881c69acd1d85ca73ee58489fae) )
+
+ ROM_REGION( 0x4000, "gfx2", 0 )
+ ROM_LOAD( "k_3.13a", 0x0000, 0x2000, CRC(7eac2a64) SHA1(b4a44770bbded59cd572ac5d0ae178affc8cdab8) )
+ ROM_LOAD( "k_2.12a", 0x2000, 0x2000, CRC(b8829572) SHA1(01009ec63449c809608923fd9dcecd82b29c5d6d) )
+
+ ROM_REGION( 0x6000, "gfx3", 0 )
+ ROM_LOAD( "k_5.2d", 0x0000, 0x2000, CRC(4b769a1c) SHA1(fde17dcd4b7cda9cc54572e81bc2f0e48c19277d) )
+ ROM_LOAD( "k_4.1d", 0x2000, 0x2000, CRC(45199750) SHA1(a04b4d6d0defa613d269625b089d28dc68d5b73a) )
+ ROM_LOAD( "k_6.3d", 0x4000, 0x2000, CRC(d1795506) SHA1(e0f7a64e301cf43c4739031461dba16aa44100a1) )
+
+ ROM_REGION( 0x0020, "proms", 0 )
+ ROM_LOAD( "k.13d", 0x0000, 0x0020, CRC(82f87a36) SHA1(5dc2059eb5b6cd541b014347c36198b8838d98fa) )
+ROM_END
+
+/*
+--------------------------------
+IT A-1
+CPU :LH0080 Z80,LH0080A Z80A
+Sound:AY-3-8910 x3
+OSC :16.000MHz
+--------------------------------
+1.5K [84c8a010] 2764
+2.5L [19946038] |
+3.5M [4f9e26fd] /
+
+6.6G [dfcb1a3e] 2764
+7.6H [844e78d6] 2732
+
+AF-1.3N [5638e485] 82S123
+
+
+--------------------------------
+ITA-EXP
+--------------------------------
+4.1F [35f85aeb] 2764
+5.1E [6cf30924] /
+
+
+--------------------------------
+IT A-2
+OSC :19.968 ?
+--------------------------------
+8.10A [c32b0859] 2764
+9.11A [919cac5e] |
+10.12A [d2b60e5d] |
+11.13A [ed3279d5] /
+
+12.1D [f0f64636] 2764
+13.2D [d32559f5] |
+14.3D [8c532c74] |
+15.4D [d119b483] /
+
+16.12J [8af2bfb8] 2764
+
+AF-2.1H [e1cac297] 82S123
+AF-3.13D [875429ba] /
+--------------------------------
+*/
+
+
+ROM_START( itaten )
+ ROM_REGION( 0x10000, "maincpu", 0 )
+ ROM_LOAD( "1.5k", 0x0000, 0x2000, CRC(84c8a010) SHA1(52d78ac70b3d5e905a11efd76acd99810c56e467) )
+ ROM_LOAD( "2.5l", 0x2000, 0x2000, CRC(19946038) SHA1(74f76096e676535ead4386755fce853caac7673b) )
+ ROM_LOAD( "3.5m", 0x4000, 0x2000, CRC(4f9e26fd) SHA1(33062724c46108611c9db16fdbf2cb9feed7e213) )
+ ROM_LOAD( "4.1f", 0x6000, 0x2000, CRC(35f85aeb) SHA1(ecd8f62e304d1277332a5a2b7ec6aace9f77d8ad) )
+ ROM_LOAD( "5.1e", 0x8000, 0x2000, CRC(6cf30924) SHA1(5e82e9aa0811ec1b853d300368c5ceec44938363) )
+
+ ROM_REGION( 0x10000, "audiocpu", 0 )
+ ROM_LOAD( "6.6g", 0x0000, 0x2000, CRC(dfcb1a3e) SHA1(cee0906cfbddd0254a947737da1cfbe47c445c32) )
+ ROM_LOAD( "7.6h", 0x2000, 0x1000, CRC(844e78d6) SHA1(11b48af650809f8504b56e9a8e53c9f043782c5f) )
+
+ ROM_REGION( 0x2000, "gfx1", 0 )
+ ROM_LOAD( "16.12j", 0x0000, 0x2000, CRC(8af2bfb8) SHA1(6744db0deb4fda7920fcfddf7f9c1ed6681d3622) )
+
+ ROM_REGION( 0x8000, "gfx2", 0 )
+ ROM_LOAD( "11.13a", 0x0000, 0x2000, CRC(ed3279d5) SHA1(e4bcae8038739c588f896ff35fa95288979fa683) )
+ ROM_LOAD( "10.12a", 0x2000, 0x2000, CRC(d2b60e5d) SHA1(c833ac6e5d4d0a244ace600f5f02c6f43d3bd34b) )
+ ROM_LOAD( "9.11a", 0x4000, 0x2000, CRC(919cac5e) SHA1(9602ad7618b5e4d93fa22676aa855256d4690dd1) )
+ ROM_LOAD( "8.10a", 0x6000, 0x2000, CRC(c32b0859) SHA1(1bb00de55742a1f2cbbf3970b43b122114b0911b) )
+
+ ROM_REGION( 0x8000, "gfx3", 0 )
+ ROM_LOAD( "13.2d", 0x0000, 0x2000, CRC(d32559f5) SHA1(a4f05b1c8c48aad367ff675c29a9a1828c71b693) )
+ ROM_LOAD( "12.1d", 0x2000, 0x2000, CRC(f0f64636) SHA1(a3354be74460e45453fea62c8dd910f98b5d2fb5) )
+ ROM_LOAD( "14.3d", 0x4000, 0x2000, CRC(8c532c74) SHA1(c95786c81f82f7211f4411a9f39fd4ba4def9073) )
+ ROM_LOAD( "15.4d", 0x6000, 0x2000, CRC(d119b483) SHA1(c1e403369bfbda0233ec5764fc703522e9f312a7) )
+
+ ROM_REGION( 0x0060, "proms", 0 )
+ ROM_LOAD( "af-3.13d", 0x0000, 0x0020, CRC(875429ba) SHA1(7186e1fb15806d60fd3e704be8db94c7b6c8c058) )
+ ROM_LOAD( "af-2.1h", 0x0020, 0x0020, CRC(e1cac297) SHA1(f15326d04d006d9d029a6565aebf9daf3657bc2a) )
+ ROM_LOAD( "af-1.3n", 0x0040, 0x0020, CRC(5638e485) SHA1(5d892111936a8eb7646c03a17300069be9a2b442) )
+ROM_END
+
+
+GAME( 1983, dacholer, 0, dacholer, dacholer, driver_device, 0, ROT0, "Nichibutsu", "Dacholer", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
+GAME( 1983, kickboy, 0, dacholer, kickboy, driver_device, 0, ROT0, "Nichibutsu", "Kick Boy", MACHINE_SUPPORTS_SAVE )
+GAME( 1984, itaten, 0, itaten, itaten, driver_device, 0, ROT0, "Nichibutsu / Alice", "Itazura Tenshi (Japan)", MACHINE_SUPPORTS_SAVE )