diff options
Diffstat (limited to 'src/mame/drivers/cyclemb.cpp')
-rw-r--r-- | src/mame/drivers/cyclemb.cpp | 1046 |
1 files changed, 1046 insertions, 0 deletions
diff --git a/src/mame/drivers/cyclemb.cpp b/src/mame/drivers/cyclemb.cpp new file mode 100644 index 00000000000..367f1c20565 --- /dev/null +++ b/src/mame/drivers/cyclemb.cpp @@ -0,0 +1,1046 @@ +// license:BSD-3-Clause +// copyright-holders:Angelo Salese +/*************************************************************************************************** + + Cycle Maabou (c) 1984 Taito Corporation / Seta + Sky Destroyer (c) 1985 Taito Corporation + + appears to be in the exact middle between the gsword / josvolly HW and the ppking / gladiator HW + + driver by Angelo Salese + + TODO: + - inputs in Cycle Maabou; + - sound (controlled by three i8741); + - add flipscreen; + - color prom resistor network is guessed, cyclemb yellows are more reddish on pcb video and photos; + + BTANB verified on pcb: cyclemb standing cones are reddish-yellow/black instead of red/white + +===================================================================================================== + +Cycle Mahbou +(c)1984 Taito/Seta + +---------------------------------------- +Top +P1-002A +---------------------------------------- +P0_20.3D [53e3a36e] +P0_21.3E [a7dab6d8] + + +---------------------------------------- +Bottom +P0-001A +CPU :Z80A x2 +OSC :18.000MHz +Other:AP-001,AP-004,AP-005,AP-006,P7,P8,P9 +---------------------------------------- +P0_1.1A [a1588264] +P0_2.1B [04141837] +P0_3.1C [a9dd4b22] +P0_4.1E [456a30df] +P0_5.1F [a3b9c297] +P0_6.1H [ec76a0a6] +P0_7.1K [6507d23f] +P0_10.1N [a98415db] +P0_11.1R [626556fe] +P0_12.1S [1e08902c] +P0_13.1T [086639c1] +P0_14.1U [3f5fe2b6] + +P0_15.10C [9cc52c32] +P0_16.10D [8d03227e] + +AP-002.7B [Not Dump] 8741 +AP-003.7C [Not Dump] / + +P1.2E [6297104c] 82S123 +P2.4E [70a09cc5] / + +P0_3.11T [be89c1f7] 82S129 +P0_4.11U [4886d832] / + + + +--- Team Japump!!! --- +Dumped by Chack'n +27/Nov/2009 +28/Nov/2009 + +****************************************************************************************************/ + +#include "emu.h" +#include "cpu/z80/z80.h" +#include "sound/2203intf.h" +#include "machine/tait8741.h" + + +class cyclemb_state : public driver_device +{ +public: + cyclemb_state(const machine_config &mconfig, device_type type, const char *tag) + : driver_device(mconfig, type, tag), + m_maincpu(*this, "maincpu"), + m_audiocpu(*this, "audiocpu"), + m_gfxdecode(*this, "gfxdecode"), + m_palette(*this, "palette"), + m_vram(*this, "vram"), + m_cram(*this, "cram"), + m_obj1_ram(*this, "obj1_ram"), + m_obj2_ram(*this, "obj2_ram"), + m_obj3_ram(*this, "obj3_ram") + { } + + required_device<cpu_device> m_maincpu; + required_device<cpu_device> m_audiocpu; + required_device<gfxdecode_device> m_gfxdecode; + required_device<palette_device> m_palette; + + required_shared_ptr<UINT8> m_vram; + required_shared_ptr<UINT8> m_cram; + required_shared_ptr<UINT8> m_obj1_ram; + required_shared_ptr<UINT8> m_obj2_ram; + required_shared_ptr<UINT8> m_obj3_ram; + + struct + { + UINT8 rxd; + UINT8 txd; + UINT8 rst; + UINT8 state; + UINT8 packet_type; + } m_mcu[2]; + + UINT16 m_dsw_pc_hack; + + DECLARE_WRITE8_MEMBER(cyclemb_bankswitch_w); +// DECLARE_READ8_MEMBER(mcu_status_r); +// DECLARE_WRITE8_MEMBER(sound_cmd_w); + DECLARE_WRITE8_MEMBER(cyclemb_flip_w); + DECLARE_READ8_MEMBER(skydest_i8741_0_r); + DECLARE_WRITE8_MEMBER(skydest_i8741_0_w); + + DECLARE_DRIVER_INIT(skydest); + DECLARE_DRIVER_INIT(cyclemb); + virtual void machine_start(); + virtual void machine_reset(); + DECLARE_PALETTE_INIT(cyclemb); + + UINT32 screen_update_cyclemb(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + UINT32 screen_update_skydest(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + void cyclemb_draw_tilemap(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + void cyclemb_draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + void skydest_draw_tilemap(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + void skydest_draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + void skydest_i8741_reset(); +}; + + + +PALETTE_INIT_MEMBER(cyclemb_state, cyclemb) +{ + const UINT8 *color_prom = memregion("proms")->base(); + int i,r,g,b,val; + int bit0,bit1,bit2; + + for (i = 0; i < 256; i++) + { + val = (color_prom[i+0x100]) | (color_prom[i+0x000]<<4); + + bit0 = 0; + bit1 = (val >> 6) & 0x01; + bit2 = (val >> 7) & 0x01; + b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; + bit0 = (val >> 3) & 0x01; + bit1 = (val >> 4) & 0x01; + bit2 = (val >> 5) & 0x01; + g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; + bit0 = (val >> 0) & 0x01; + bit1 = (val >> 1) & 0x01; + bit2 = (val >> 2) & 0x01; + r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; + + palette.set_pen_color(i, rgb_t(r, g, b)); + } +} + + +void cyclemb_state::cyclemb_draw_tilemap(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + gfx_element *gfx = m_gfxdecode->gfx(0); + int x,y,count; + count = 0; + + for (y=0;y<32;y++) + { + for (x=0;x<64;x++) + { + int attr = m_cram[count]; + int tile = (m_vram[count]) | ((attr & 3)<<8); + int color = ((attr & 0xf8) >> 3) ^ 0x1f; + int odd_line = y & 1 ? 0x40 : 0x00; + // int sx_offs = flip_screen() ? 512 : 0 + int scrollx = ((m_vram[(y/2)+odd_line]) + (m_cram[(y/2)+odd_line]<<8) + 48) & 0x1ff; + + if(!(attr & 4)) + color += 0x20;//screen.machine().rand(); + + if(flip_screen()) + { + gfx->opaque(bitmap,cliprect,tile,color,1,1,512-(x*8)-scrollx,256-(y*8)); + /* wrap-around */ + gfx->opaque(bitmap,cliprect,tile,color,1,1,512-(x*8)-scrollx+512,256-(y*8)); + } + else + { + gfx->opaque(bitmap,cliprect,tile,color,0,0,(x*8)-scrollx,(y*8)); + /* wrap-around */ + gfx->opaque(bitmap,cliprect,tile,color,0,0,(x*8)-scrollx+512,(y*8)); + } + + count++; + } + } +} + + + /* + bank 1 + xxxx xxxx [0] sprite offset + ---x xxxx [1] color offset + bank 2 + xxxx xxxx [0] y offs + xxxx xxxx [1] x offs + bank 3 + ---- ---x [1] sprite enable flag? + */ +void cyclemb_state::cyclemb_draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + UINT8 col,fx,fy,region; + UINT16 spr_offs,i; + INT16 x,y; + + /* + 0x3b-0x3c-0x3d tire (0x13 0x00 / 0x17 0x00 ) + 0x3b- shirt (0x16 0x00) + 0x20 tire stick (0x16 0x00) + 0x2e go sign (0x11 0x00) + 0x18 trampoline (0x13 0x00) + 0x27 cone (0x13 0x00) + */ + + for(i=0;i<0x40;i+=2) + { + y = 0xf1 - m_obj2_ram[i]; + x = m_obj2_ram[i+1] - 56; + spr_offs = (m_obj1_ram[i+0]); + spr_offs += ((m_obj3_ram[i+0] & 3) << 8); + col = (m_obj1_ram[i+1] & 0x3f); + region = ((m_obj3_ram[i] & 0x10) >> 4) + 1; + if(region == 2) + { + spr_offs >>= 2; + //spr_offs += ((m_obj3_ram[i+0] & 3) << 5); + y-=16; + } + + if(m_obj3_ram[i+1] & 1) + x+=256; + //if(m_obj3_ram[i+1] & 2) +// x-=256; + fx = (m_obj3_ram[i+0] & 4) >> 2; + fy = (m_obj3_ram[i+0] & 8) >> 3; + + if(flip_screen()) + { + fx = !fx; + fy = !fy; + } + m_gfxdecode->gfx(region)->transpen(bitmap,cliprect,spr_offs,col,fx,fy,x,y,0); + } +} + + +void cyclemb_state::skydest_draw_tilemap(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + gfx_element *gfx = m_gfxdecode->gfx(0); + int x,y; + + + for (y=0;y<32;y++) + { + for (x=2;x<62;x++) + { + /* upper bits of the first address of cram seems to be related to colour cycling */ + + int attr = m_cram[x+y*64]; + int tile = (m_vram[x+y*64]) | ((attr & 3)<<8); + int color = ((attr & 0xfc) >> 2); + int scrollx = m_vram[0*64+0]; + scrollx |= (m_cram[0*64+0] & 0x01)<<8; + + int cycle = (m_cram[0*64+0] & 0xf0)>>4; + + color ^= 0x3f; + // hardcoded to thie palette bit? + if (attr & 0x40) color ^= cycle; + + scrollx -= 0xc0; + + int scrolly; + if (x<32) + scrolly = m_vram[(x)*64+0]; + else + scrolly = m_vram[(x-32)*64+1]; + + + gfx->opaque(bitmap,cliprect,tile,color,0,0,x*8+scrollx,((y*8)-scrolly)&0xff); + gfx->opaque(bitmap,cliprect,tile,color,0,0,x*8+scrollx-480,((y*8)-scrolly)&0xff); + gfx->opaque(bitmap,cliprect,tile,color,0,0,x*8+scrollx+480,((y*8)-scrolly)&0xff); + + + } + } +} + +/* + bank 1 + xxxx xxxx [0] sprite offset + ---x xxxx [1] color offset + bank 2 + xxxx xxxx [0] y offs + xxxx xxxx [1] x offs + bank 3 + ---- ---x [1] sprite enable flag? +*/ + +void cyclemb_state::skydest_draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + UINT8 col,fx,fy,region; + UINT16 spr_offs,i; + INT16 x,y; + +// popmessage("%d %d",m_obj2_ram[0x0d], 0xf1 - m_obj2_ram[0x0c+1] + 68); + + for(i=0;i<0x80;i+=2) + { + y = m_obj2_ram[i] - 1; + x = m_obj2_ram[i+1]; + + if(m_obj3_ram[i+1] & 1) + x |= 0x100; + + x = 0x138 - x; + + spr_offs = (m_obj1_ram[i+0]); + spr_offs += ((m_obj3_ram[i+0] & 3) << 8); + col = (m_obj1_ram[i+1] & 0x3f); + region = ((m_obj3_ram[i] & 0x10) >> 4) + 1; + if(region == 2) + { + spr_offs >>= 2; + // spr_offs += ((m_obj3_ram[i+0] & 3) << 5); + x-=16; + } + + + fx = (m_obj3_ram[i+0] & 4) >> 2; + fy = (m_obj3_ram[i+0] & 8) >> 3; + + if(flip_screen()) + { + fx = !fx; + fy = !fy; + } + m_gfxdecode->gfx(region)->transpen(bitmap,cliprect,spr_offs,col,fx,fy,x,y,0); + } +} + +UINT32 cyclemb_state::screen_update_cyclemb(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + cyclemb_draw_tilemap(screen,bitmap,cliprect); + cyclemb_draw_sprites(screen,bitmap,cliprect); + return 0; +} + +UINT32 cyclemb_state::screen_update_skydest(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + bitmap.fill(0, cliprect); + + skydest_draw_tilemap(screen,bitmap,cliprect); + skydest_draw_sprites(screen,bitmap,cliprect); + return 0; +} + +WRITE8_MEMBER(cyclemb_state::cyclemb_bankswitch_w) +{ + membank("bank1")->set_entry(data & 3); +} + +#if 0 +WRITE8_MEMBER(cyclemb_state::sound_cmd_w) +{ + soundlatch_byte_w(space, 0, data & 0xff); + m_audiocpu->set_input_line(0, HOLD_LINE); +} +#endif + +#if 0 +READ8_MEMBER(cyclemb_state::mcu_status_r) +{ + return 1; +} + + +WRITE8_MEMBER(cyclemb_state::sound_cmd_w)//actually ciom +{ + soundlatch_byte_w(space, 0, data & 0xff); + m_audiocpu->set_input_line(0, HOLD_LINE); +} +#endif + +WRITE8_MEMBER(cyclemb_state::cyclemb_flip_w) +{ + flip_screen_set(data & 1); + + // a bunch of other things are setted here +} + +void cyclemb_state::skydest_i8741_reset() +{ + m_mcu[0].rxd = 0; + m_mcu[0].txd = 0; + m_mcu[0].rst = 0; + m_mcu[0].state = 0; + m_mcu[0].packet_type = 0; +} + +READ8_MEMBER( cyclemb_state::skydest_i8741_0_r ) +{ + if(offset == 1) //status port + { + //printf("STATUS PC=%04x\n",m_maincpu->pc()); + + return 1; + } + else + { + UINT8 i,pt; + + //printf("%04x\n",m_maincpu->pc()); + + /* TODO: internal state of this */ + if(m_maincpu->pc() == m_dsw_pc_hack) + m_mcu[0].rxd = (ioport("DSW1")->read() & 0x1f) << 2; + else if(m_mcu[0].rst) + { + //printf("READ PC=%04x\n",m_maincpu->pc()); + { + switch(m_mcu[0].state) + { + case 1: + { + m_mcu[0].packet_type^=0x20; + if(m_mcu[0].packet_type & 0x20) + m_mcu[0].rxd = ((ioport("DSW3")->read()) & 0x9f) | (m_mcu[0].packet_type); + else + m_mcu[0].rxd = ((ioport("SYSTEM")->read()) & 0x9f) | (m_mcu[0].packet_type); + break; + } + case 2: + { + m_mcu[0].packet_type^=0x20; + if(m_mcu[0].packet_type & 0x20) + { + m_mcu[0].rxd = ((ioport("P1_1")->read()) & 0x9f) | (m_mcu[0].packet_type); + } + else + { + m_mcu[0].rxd = ((ioport("P1_0")->read()) & 0x1f) | (m_mcu[0].packet_type); + m_mcu[0].rxd |= ((ioport("SYSTEM")->read()) & 0x80); + } + break; + } + case 3: + { + m_mcu[0].packet_type^=0x20; + if(m_mcu[0].packet_type & 0x20) + m_mcu[0].rxd = ((ioport("P2_1")->read()) & 0x9f) | (m_mcu[0].packet_type); + else + { + m_mcu[0].rxd = ((ioport("P2_0")->read()) & 0x1f) | (m_mcu[0].packet_type); + m_mcu[0].rxd |= ((ioport("SYSTEM")->read()) & 0x80); + } + break; + } + default: + //printf("%02x\n",m_mcu[0].txd); + m_mcu[0].rxd = 0x00; + break; + } + } + + + for(i=0,pt=0;i<8;i++) + { + if(m_mcu[0].rxd & (1 << i)) + pt++; + } + + if((pt % 2) == 1) + m_mcu[0].rxd|=0x40; + } + + return m_mcu[0].rxd; + } +} + +WRITE8_MEMBER( cyclemb_state::skydest_i8741_0_w ) +{ + if(offset == 1) //command port + { + //printf("%02x CMD PC=%04x\n",data,m_maincpu->pc()); + switch(data) + { + case 0: + m_mcu[0].rxd = 0x40; + m_mcu[0].rst = 0; + m_mcu[0].state = 0; + break; + case 1: + /* + status codes: + 0x06 sub NG IOX2 + 0x05 sub NG IOX1 + 0x04 sub NG CIOS + 0x03 sub NG OPN + 0x02 sub NG ROM + 0x01 sub NG RAM + 0x00 ok + */ + m_mcu[0].rxd = 0x40; + m_mcu[0].rst = 0; + break; + case 2: + m_mcu[0].rxd = (ioport("DSW2")->read() & 0x1f) << 2; + m_mcu[0].rst = 0; + break; + case 3: + //m_mcu[0].rxd = (ioport("DSW1")->read() & 0x1f) << 2; + m_mcu[0].rst = 1; + m_mcu[0].txd = 0; + break; + } + } + else + { + //printf("%02x DATA PC=%04x\n",data,m_maincpu->pc()); + + m_mcu[0].txd = data; + + if(m_mcu[0].txd == 0x41) + m_mcu[0].state = 1; + if(m_mcu[0].txd == 0x42) + m_mcu[0].state = 2; + if(m_mcu[0].txd == 0x44) + m_mcu[0].state = 3; + } +} + + +static ADDRESS_MAP_START( cyclemb_map, AS_PROGRAM, 8, cyclemb_state ) + AM_RANGE(0x0000, 0x7fff) AM_ROM + AM_RANGE(0x8000, 0x8fff) AM_ROMBANK("bank1") + AM_RANGE(0x9000, 0x97ff) AM_RAM AM_SHARE("vram") + AM_RANGE(0x9800, 0x9fff) AM_RAM AM_SHARE("cram") + AM_RANGE(0xa000, 0xa7ff) AM_RAM AM_SHARE("obj1_ram") //ORAM1 (only a000-a3ff tested) + AM_RANGE(0xa800, 0xafff) AM_RAM AM_SHARE("obj2_ram") //ORAM2 (only a800-abff tested) + AM_RANGE(0xb000, 0xb7ff) AM_RAM AM_SHARE("obj3_ram") //ORAM3 (only b000-b3ff tested) + AM_RANGE(0xb800, 0xbfff) AM_RAM //WRAM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( cyclemb_io, AS_IO, 8, cyclemb_state ) +// ADDRESS_MAP_GLOBAL_MASK(0xff) + AM_RANGE(0xc000, 0xc000) AM_WRITE(cyclemb_bankswitch_w) + //AM_RANGE(0xc020, 0xc020) AM_WRITENOP // ? + AM_RANGE(0xc09e, 0xc09f) AM_READWRITE(skydest_i8741_0_r, skydest_i8741_0_w) + AM_RANGE(0xc0bf, 0xc0bf) AM_WRITE(cyclemb_flip_w) //flip screen +ADDRESS_MAP_END + + +static ADDRESS_MAP_START( skydest_io, AS_IO, 8, cyclemb_state ) +// ADDRESS_MAP_GLOBAL_MASK(0xff) + AM_RANGE(0xc000, 0xc000) AM_WRITE(cyclemb_bankswitch_w) + //AM_RANGE(0xc020, 0xc020) AM_WRITENOP // ? + AM_RANGE(0xc080, 0xc081) AM_READWRITE(skydest_i8741_0_r, skydest_i8741_0_w) + //AM_RANGE(0xc0a0, 0xc0a0) AM_WRITENOP // ? + AM_RANGE(0xc0bf, 0xc0bf) AM_WRITE(cyclemb_flip_w) //flip screen +ADDRESS_MAP_END + + +static ADDRESS_MAP_START( cyclemb_sound_map, AS_PROGRAM, 8, cyclemb_state ) + AM_RANGE(0x0000, 0x3fff) AM_ROM + AM_RANGE(0x6000, 0x63ff) AM_RAM + +ADDRESS_MAP_END + +static ADDRESS_MAP_START( cyclemb_sound_io, AS_IO, 8, cyclemb_state ) + ADDRESS_MAP_GLOBAL_MASK(0xff) + AM_RANGE(0x00, 0x01) AM_DEVREADWRITE("ymsnd", ym2203_device, read, write) + AM_RANGE(0x40, 0x40) AM_READ(soundlatch_byte_r) AM_WRITE(soundlatch2_byte_w) +ADDRESS_MAP_END + + +void cyclemb_state::machine_start() +{ + for (int i = 0; i < 2; i++) + { + save_item(NAME(m_mcu[i].rxd), i); + save_item(NAME(m_mcu[i].txd), i); + save_item(NAME(m_mcu[i].rst), i); + save_item(NAME(m_mcu[i].state), i); + save_item(NAME(m_mcu[i].packet_type), i); + } +} + +void cyclemb_state::machine_reset() +{ + skydest_i8741_reset(); +} + + +static INPUT_PORTS_START( cyclemb ) + PORT_START("SYSTEM") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_DIPNAME( 0x04, 0x00, "SYSTEM" ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + PORT_BIT( 0x60, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(2) + + PORT_START("P1_0") + PORT_DIPNAME( 0x01, 0x00, "IN1" ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x01, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("P1_1") + PORT_BIT( 0x9f, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, driver_device,custom_port_read, "PAD_P1") + PORT_BIT( 0x60, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("PAD_P1") + PORT_BIT( 0xff, 0x80, IPT_PADDLE ) PORT_MINMAX(0x00,0xff) PORT_SENSITIVITY(30) PORT_KEYDELTA(16) PORT_PLAYER(1) + + PORT_START("P2_0") + PORT_DIPNAME( 0x01, 0x00, "IN1" ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x01, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("P2_1") + PORT_BIT( 0x9f, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, driver_device,custom_port_read, "PAD_P2") + PORT_BIT( 0x60, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("PAD_P2") + PORT_BIT( 0xff, 0x80, IPT_PADDLE ) PORT_MINMAX(0x00,0xff) PORT_SENSITIVITY(15) PORT_KEYDELTA(8) PORT_PLAYER(2) + + PORT_START("DSW1") + PORT_DIPNAME( 0x01, 0x00, "DSW1" ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x01, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("DSW2") + PORT_DIPNAME( 0x01, 0x00, "DSW2" ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x01, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x00, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Cocktail ) ) + PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("DSW3") + PORT_DIPNAME( 0x01, 0x00, DEF_STR( Free_Play ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Yes ) ) + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) + PORT_DIPNAME( 0x02, 0x00, "Disallow Game Over (Cheat)" ) + PORT_DIPSETTING( 0x02, DEF_STR( Yes ) ) + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) + PORT_DIPNAME( 0x0c, 0x00, "Stage Start" ) + PORT_DIPSETTING( 0x00, "Tutorial" ) + PORT_DIPSETTING( 0x04, "1" ) + PORT_DIPSETTING( 0x08, "2" ) + PORT_DIPSETTING( 0x0c, "Bonus Game" ) + PORT_DIPNAME( 0x10, 0x00, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + PORT_BIT( 0x60, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Service_Mode ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x80, DEF_STR( On ) ) +INPUT_PORTS_END + +static INPUT_PORTS_START( skydest ) + PORT_START("SYSTEM") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) + PORT_DIPNAME( 0x04, 0x00, "SYSTEM" ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + PORT_BIT( 0x60, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(2) + + PORT_START("P1_0") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) + PORT_DIPNAME( 0x04, 0x00, "P1_0" ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x60, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x80, DEF_STR( On ) ) + + PORT_START("P1_1") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_DIPNAME( 0x04, 0x00, "P1_1" ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(1) + PORT_BIT( 0x60, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x80, DEF_STR( On ) ) + + PORT_START("P2_0") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) + PORT_DIPNAME( 0x04, 0x00, "P1_0" ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x60, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x80, DEF_STR( On ) ) + + PORT_START("P2_1") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_DIPNAME( 0x04, 0x00, "P1_1" ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(2) + PORT_BIT( 0x60, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x80, DEF_STR( On ) ) + + PORT_START("DSW1") + PORT_DIPNAME( 0x01, 0x01, "DSW1" ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("DSW2") + PORT_DIPNAME( 0x01, 0x01, "DSW2" ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("DSW3") + PORT_DIPNAME( 0x01, 0x01, "DSW3" ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, DEF_STR( Free_Play ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Yes ) ) + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_BIT( 0x60, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_DIPNAME( 0x80, 0x00, "Invincibility (Cheat)" ) + PORT_DIPSETTING( 0x80, DEF_STR( Yes ) ) + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) +INPUT_PORTS_END + +static const gfx_layout charlayout = +{ + 8,8, + RGN_FRAC(1,1), + 2, + { 0, 4 }, + { 0,1,2,3,64,65,66,67 }, + { 0*8,1*8,2*8,3*8,4*8,5*8,6*8,7*8 }, + 16*8 +}; + +static const gfx_layout spritelayout_16x16 = +{ + 16,16, + RGN_FRAC(1,1), + 2, + { 0, 4 }, + { 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3, + 16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3}, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, + 32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 }, + 64*8 +}; + +static const gfx_layout spritelayout_32x32 = +{ + 32,32, + RGN_FRAC(1,1), + 2, + { 0, 4 }, + { 0, 1, 2, 3, 8*8+0, 8*8+1, 8*8+2, 8*8+3, + 16*8+0, 16*8+1, 16*8+2, 16*8+3, 24*8+0, 24*8+1, 24*8+2, 24*8+3, + 64*8+0, 64*8+1, 64*8+2, 64*8+3, 72*8+0, 72*8+1, 72*8+2, 72*8+3, + 80*8+0, 80*8+1, 80*8+2, 80*8+3, 88*8+0, 88*8+1, 88*8+2, 88*8+3}, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, + 32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8, + 128*8, 129*8, 130*8, 131*8, 132*8, 133*8, 134*8, 135*8, + 160*8, 161*8, 162*8, 163*8, 164*8, 165*8, 166*8, 167*8 }, + 64*8*4 /* every sprite takes (64*8=16x6)*4) bytes */ +}; + +static GFXDECODE_START( cyclemb ) + GFXDECODE_ENTRY( "tilemap_data", 0, charlayout, 0, 0x40 ) + GFXDECODE_ENTRY( "sprite_data", 0, spritelayout_16x16, 0x00, 0x40 ) + GFXDECODE_ENTRY( "sprite_data", 0, spritelayout_32x32, 0x00, 0x40 ) +GFXDECODE_END + +static MACHINE_CONFIG_START( cyclemb, cyclemb_state ) + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", Z80, XTAL_18MHz/3) // Z8400BPS + MCFG_CPU_PROGRAM_MAP(cyclemb_map) + MCFG_CPU_IO_MAP(cyclemb_io) + MCFG_CPU_VBLANK_INT_DRIVER("screen", cyclemb_state, irq0_line_hold) + + MCFG_CPU_ADD("audiocpu", Z80, XTAL_18MHz/6) + MCFG_CPU_PROGRAM_MAP(cyclemb_sound_map) + MCFG_CPU_IO_MAP(cyclemb_sound_io) + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) + MCFG_SCREEN_SIZE(32*8, 32*8) + MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) + MCFG_SCREEN_UPDATE_DRIVER(cyclemb_state, screen_update_cyclemb) + MCFG_SCREEN_PALETTE("palette") + + MCFG_GFXDECODE_ADD("gfxdecode", "palette", cyclemb) + MCFG_PALETTE_ADD("palette", 256) + MCFG_PALETTE_INIT_OWNER(cyclemb_state, cyclemb) + + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") + MCFG_SOUND_ADD("ymsnd", YM2203, XTAL_18MHz/12) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) +MACHINE_CONFIG_END + +static MACHINE_CONFIG_DERIVED( skydest, cyclemb ) + MCFG_CPU_MODIFY("maincpu") + MCFG_CPU_IO_MAP(skydest_io) + + MCFG_SCREEN_MODIFY("screen") + MCFG_SCREEN_SIZE(64*8, 32*8) + MCFG_SCREEN_VISIBLE_AREA(2*8, 34*8-1, 2*8, 30*8-1) + MCFG_SCREEN_UPDATE_DRIVER(cyclemb_state, screen_update_skydest) + +// MCFG_PALETTE_INIT_OWNER(cyclemb_state,skydest) +MACHINE_CONFIG_END + +/*************************************************************************** + + Game driver(s) + +***************************************************************************/ + +ROM_START( cyclemb ) + ROM_REGION( 0x18000, "maincpu", ROMREGION_ERASEFF ) + ROM_LOAD( "p0_1.1a", 0x00000, 0x2000, CRC(a1588264) SHA1(ff17df61207e39443a8ea62be1fce102c163d8e1) ) + ROM_LOAD( "p0_2.1b", 0x02000, 0x2000, CRC(04141837) SHA1(18d2f17fd5334b306ca13a1c26780f4a868a4ac8) ) + ROM_LOAD( "p0_3.1c", 0x04000, 0x2000, CRC(a9dd4b22) SHA1(8d3535ecd43aa0eccf3856b7cbad8702d17dd576) ) + ROM_LOAD( "p0_4.1e", 0x06000, 0x2000, CRC(456a30df) SHA1(75594178e6299ef5a81c134138ac1f1231a36caa) ) + ROM_LOAD( "p0_5.1f", 0x10000, 0x2000, CRC(a3b9c297) SHA1(edbab8639cb73e1376306ef70ef4ae451a75e4a9) ) + ROM_LOAD( "p0_6.1h", 0x12000, 0x2000, CRC(ec76a0a6) SHA1(9d1d3c050c76df42da53896f38ae53c5f79b0c5c) ) + + ROM_REGION( 0x4000, "audiocpu", 0 ) + ROM_LOAD( "p0_15.10c", 0x0000, 0x2000, CRC(9cc52c32) SHA1(05d4e7c8ce8fdfc995013c0ed693b4d4778acc25) ) + ROM_LOAD( "p0_16.10d", 0x2000, 0x2000, CRC(8d03227e) SHA1(7e90437cbe5e854025e799348bb2cbca98368bd9) ) + + ROM_REGION( 0x4000, "tilemap_data", 0 ) + ROM_LOAD( "p0_21.3e", 0x0000, 0x2000, CRC(a7dab6d8) SHA1(c5802e76abd394a2ce1526815bfbfc12e5e57587) ) + ROM_LOAD( "p0_20.3d", 0x2000, 0x2000, CRC(53e3a36e) SHA1(d95c1dfe216bb8b1f3e14c72a480eb2befa9d1dd) ) + + ROM_REGION( 0x10000, "sprite_data", ROMREGION_ERASEFF ) + ROM_LOAD( "p0_7.1k", 0x0000, 0x2000, CRC(6507d23f) SHA1(1640b25a6efa0976f13ed7838f31ef53c37c8d2d) ) + ROM_LOAD( "p0_10.1n", 0x6000, 0x2000, CRC(a98415db) SHA1(218a1d3ad27c30263daf87be87b4d5e06d5ac604) ) + ROM_LOAD( "p0_11.1r", 0x8000, 0x2000, CRC(626556fe) SHA1(ebd08a407fe466af14813bdeeb852d6816da932e) ) + ROM_LOAD( "p0_12.1s", 0xa000, 0x2000, CRC(1e08902c) SHA1(3d5f620580dc1fc43cd5f99b2a1e62a6d749f8b9) ) + ROM_LOAD( "p0_13.1t", 0xc000, 0x2000, CRC(086639c1) SHA1(3afbe76bb466d4c5916ef85d4cfc42e0c3f69883) ) + ROM_LOAD( "p0_14.1u", 0xe000, 0x2000, CRC(3f5fe2b6) SHA1(a7d1d0bc449f557ba827936b0fdbcccf7b1ee629) ) + + ROM_REGION( 0x200, "proms", 0 ) + ROM_LOAD( "p0_3.11t", 0x0000, 0x100, CRC(be89c1f7) SHA1(7fb2d9fccf6c74130c3e0db4ea4269aeb45359e3) ) + ROM_LOAD( "p0_4.11u", 0x0100, 0x100, CRC(4886d832) SHA1(49e77923b7e2a0d5e9d990706dac258ecfd7720e) ) + + ROM_REGION( 0x40, "timing_proms", 0 ) //??? + ROM_LOAD( "p1.2e", 0x000, 0x020, CRC(6297104c) SHA1(f2a40811505625a7a7ef4a7e4168c556c263449b) ) + ROM_LOAD( "p2.4e", 0x020, 0x020, CRC(70a09cc5) SHA1(82c0f3122d2c1e8be74b857737380c2e978adeef) ) +ROM_END + +ROM_START( skydest ) + ROM_REGION( 0x18000, "maincpu", ROMREGION_ERASEFF ) + ROM_LOAD( "pd1-1.1a", 0x000000, 0x002000, CRC(78951c75) SHA1(f6d36a1b9b35a346a1e7389956e90332ada07454) ) + ROM_LOAD( "pd0-2.1b", 0x002000, 0x002000, CRC(da2d48cd) SHA1(5f4871f66bca8515505e4ef887cadf41a4e88f4d) ) + ROM_LOAD( "pd0-3.1c", 0x004000, 0x002000, CRC(28ef8eda) SHA1(c2ca346b1170e8ca7239bee4040225c50923e527) ) + ROM_LOAD( "pd1-4.1e", 0x006000, 0x002000, CRC(b8ec9938) SHA1(79f9be7ba74af9542488247c83a4aa731ebb7917) ) + + ROM_REGION( 0x4000, "audiocpu", 0 ) + ROM_LOAD( "pd0-15.10c", 0x000000, 0x002000, CRC(f8b3d3f7) SHA1(447907f982362f5995d7eb646628cf0e07ba8f64) ) + ROM_LOAD( "pd0-16.10d", 0x002000, 0x002000, CRC(19ce8106) SHA1(31186d3b1c0d124da82310930a002a481941ebb1) ) + + ROM_REGION( 0x4000, "tilemap_data", ROMREGION_INVERT ) + ROM_LOAD( "pd0-20.1h", 0x000000, 0x004000, CRC(8b2137f2) SHA1(1f83e081cab116c69a8349fd33ba1916b1c91826) ) // on daughterboard + + ROM_REGION( 0x10000, "sprite_data", ROMREGION_ERASEFF ) + ROM_LOAD( "pd0-7.1k", 0x000000, 0x002000, CRC(83137d42) SHA1(7e35f28577d6bfeee184a0ac3095b478999d6477) ) //ok + ROM_LOAD( "pd1-8.1l", 0x002000, 0x002000, CRC(b810858b) SHA1(385e625fc989a1dfa18559a62c99363b62c66a67) ) //ok + ROM_LOAD( "pd0-9.1m", 0x004000, 0x002000, CRC(6f558bee) SHA1(0539feaa848d6cfb9f90a46a851f73fb74e82676) ) //ok + ROM_LOAD( "pd1-10.1n", 0x006000, 0x002000, CRC(5840b5b5) SHA1(1b5b188023c4d3198402c946b8c5a51d7f512a07) ) + ROM_LOAD( "pd0-11.1r", 0x008000, 0x002000, CRC(29e5fce4) SHA1(59748e3a192a45dce7920e8d5a7a11d5145915b0) ) //ok + ROM_LOAD( "pd0-12.1s", 0x00a000, 0x002000, CRC(06234942) SHA1(1cc40a8c8e24ab6db1dc7dc88979be23b7a9cab6) ) + ROM_LOAD( "pd1-13.1t", 0x00c000, 0x002000, CRC(3cca5b95) SHA1(74baec7c128254c394dd3162df7abacf5ed5a99b) ) //ok + ROM_LOAD( "pd0-14.1u", 0x00e000, 0x002000, CRC(7ef05b01) SHA1(f36ad1c0dac201729def78dc18feacda8fcf1a3f) ) + + ROM_REGION( 0x200, "proms", 0 ) + ROM_LOAD( "green.11t", 0x000, 0x100, CRC(f803beb7) SHA1(9c979a296de04728d43c94e9e06f8d8600dc9cfb) ) + ROM_LOAD( "red.11u", 0x100, 0x100, CRC(24b7b6f3) SHA1(c2f6477baa5be038c41f5f2ecd16522a6b8d84db) ) + + ROM_REGION( 0x40, "timing_proms", 0 ) //??? + ROM_LOAD( "p1.2e", 0x000, 0x020, NO_DUMP ) + ROM_LOAD( "p0.4e", 0x020, 0x020, NO_DUMP ) + + ROM_REGION( 0x100, "unk_prom", 0 ) //??? + ROM_LOAD( "blue.4j", 0x000, 0x100, CRC(34579681) SHA1(10e5e137837bdd71959f0c4bf52e0f333630a22f) ) // on daughterboard, _not_ a color prom +ROM_END + +DRIVER_INIT_MEMBER(cyclemb_state,cyclemb) +{ + membank("bank1")->configure_entries(0, 4, memregion("maincpu")->base() + 0x10000, 0x1000); + m_dsw_pc_hack = 0x760; +} + +DRIVER_INIT_MEMBER(cyclemb_state,skydest) +{ + membank("bank1")->configure_entries(0, 4, memregion("maincpu")->base() + 0x10000, 0x1000); + m_dsw_pc_hack = 0x554; +} + +GAME( 1984, cyclemb, 0, cyclemb, cyclemb, cyclemb_state, cyclemb, ROT0, "Taito Corporation", "Cycle Maabou (Japan)", MACHINE_NO_COCKTAIL | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) +GAME( 1985, skydest, 0, skydest, skydest, cyclemb_state, skydest, ROT0, "Taito Corporation", "Sky Destroyer (Japan)", MACHINE_NO_COCKTAIL | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE ) |