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Diffstat (limited to 'src/mame/drivers/cvs.cpp')
-rw-r--r--src/mame/drivers/cvs.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mame/drivers/cvs.cpp b/src/mame/drivers/cvs.cpp
index 7c9ed5a81d3..4c013254dfa 100644
--- a/src/mame/drivers/cvs.cpp
+++ b/src/mame/drivers/cvs.cpp
@@ -291,7 +291,7 @@ TIMER_CALLBACK_MEMBER(cvs_state::cvs_393hz_timer_cb)
m_cvs_393hz_clock = !m_cvs_393hz_clock;
/* quasar.c games use this timer but have no dac3! */
- if (m_dac3 != NULL)
+ if (m_dac3 != nullptr)
{
if (m_dac3_state[2])
m_dac3->write_unsigned8(m_cvs_393hz_clock * 0xff);
@@ -924,7 +924,7 @@ static const gfx_layout charlayout =
static GFXDECODE_START( cvs )
GFXDECODE_ENTRY( "gfx1", 0x0000, charlayout, 0, 256+4 )
- GFXDECODE_ENTRY( NULL, 0x0000, charlayout, 0, 256+4 )
+ GFXDECODE_ENTRY( nullptr, 0x0000, charlayout, 0, 256+4 )
GFXDECODE_END
@@ -938,7 +938,7 @@ GFXDECODE_END
MACHINE_START_MEMBER(cvs_state,cvs)
{
/* allocate memory */
- if (m_gfxdecode->gfx(1) != NULL)
+ if (m_gfxdecode->gfx(1) != nullptr)
m_gfxdecode->gfx(1)->set_source(m_character_ram);
start_393hz_timer();