diff options
Diffstat (limited to 'src/mame/drivers/crimfght.cpp')
-rw-r--r-- | src/mame/drivers/crimfght.cpp | 419 |
1 files changed, 419 insertions, 0 deletions
diff --git a/src/mame/drivers/crimfght.cpp b/src/mame/drivers/crimfght.cpp new file mode 100644 index 00000000000..febda7d58ff --- /dev/null +++ b/src/mame/drivers/crimfght.cpp @@ -0,0 +1,419 @@ +// license:BSD-3-Clause +// copyright-holders:Manuel Abadia +/*************************************************************************** + + Crime Fighters (Konami GX821) (c) 1989 Konami + + Preliminary driver by: + Manuel Abadia <emumanu+mame@gmail.com> + + + 2008-08 + Dip locations verified with manual (US) + +***************************************************************************/ + +#include "emu.h" +#include "cpu/z80/z80.h" +#include "cpu/m6809/konami.h" /* for the callback and the firq irq definition */ +#include "sound/2151intf.h" +#include "includes/konamipt.h" +#include "includes/crimfght.h" + + +WRITE8_MEMBER(crimfght_state::crimfght_coin_w) +{ + coin_counter_w(machine(), 0, data & 1); + coin_counter_w(machine(), 1, data & 2); +} + +READ8_MEMBER(crimfght_state::k052109_051960_r) +{ + if (m_k052109->get_rmrd_line() == CLEAR_LINE) + { + if (offset >= 0x3800 && offset < 0x3808) + return m_k051960->k051937_r(space, offset - 0x3800); + else if (offset < 0x3c00) + return m_k052109->read(space, offset); + else + return m_k051960->k051960_r(space, offset - 0x3c00); + } + else + return m_k052109->read(space, offset); +} + +WRITE8_MEMBER(crimfght_state::k052109_051960_w) +{ + if (offset >= 0x3800 && offset < 0x3808) + m_k051960->k051937_w(space, offset - 0x3800, data); + else if (offset < 0x3c00) + m_k052109->write(space, offset, data); + else + m_k051960->k051960_w(space, offset - 0x3c00, data); +} + +WRITE8_MEMBER(crimfght_state::sound_w) +{ + // writing the latch asserts the irq line + soundlatch_write(0, data); + m_audiocpu->set_input_line(INPUT_LINE_IRQ0, ASSERT_LINE); +} + +IRQ_CALLBACK_MEMBER( crimfght_state::audiocpu_irq_ack ) +{ + // irq ack cycle clears irq via flip-flop u86 + m_audiocpu->set_input_line(INPUT_LINE_IRQ0, CLEAR_LINE); + return 0xff; +} + +WRITE8_MEMBER(crimfght_state::ym2151_ct_w) +{ + // ne output from the 007232 is connected to a ls399 which + // has inputs connected to the ct1 and ct2 outputs from + // the ym2151 used to select the bank + + int bank_a = BIT(data, 1); + int bank_b = BIT(data, 0); + + m_k007232->set_bank(bank_a, bank_b); +} + +static ADDRESS_MAP_START( crimfght_map, AS_PROGRAM, 8, crimfght_state ) + AM_RANGE(0x0000, 0x03ff) AM_DEVICE("bank0000", address_map_bank_device, amap8) + AM_RANGE(0x0400, 0x1fff) AM_RAM + AM_RANGE(0x3f80, 0x3f80) AM_READ_PORT("SYSTEM") + AM_RANGE(0x3f81, 0x3f81) AM_READ_PORT("P1") + AM_RANGE(0x3f82, 0x3f82) AM_READ_PORT("P2") + AM_RANGE(0x3f83, 0x3f83) AM_READ_PORT("DSW2") + AM_RANGE(0x3f84, 0x3f84) AM_READ_PORT("DSW3") + AM_RANGE(0x3f85, 0x3f85) AM_READ_PORT("P3") + AM_RANGE(0x3f86, 0x3f86) AM_READ_PORT("P4") + AM_RANGE(0x3f87, 0x3f87) AM_READ_PORT("DSW1") + AM_RANGE(0x3f88, 0x3f88) AM_MIRROR(0x03) AM_READ(watchdog_reset_r) AM_WRITE(crimfght_coin_w) // 051550 + AM_RANGE(0x3f8c, 0x3f8c) AM_MIRROR(0x03) AM_WRITE(sound_w) + AM_RANGE(0x2000, 0x5fff) AM_READWRITE(k052109_051960_r, k052109_051960_w) /* video RAM + sprite RAM */ + AM_RANGE(0x6000, 0x7fff) AM_ROMBANK("rombank") /* banked ROM */ + AM_RANGE(0x8000, 0xffff) AM_ROM AM_REGION("maincpu", 0x18000) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( bank0000_map, AS_PROGRAM, 8, crimfght_state ) + AM_RANGE(0x0000, 0x03ff) AM_RAM + AM_RANGE(0x0400, 0x07ff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") +ADDRESS_MAP_END + +// full memory map derived from schematics +static ADDRESS_MAP_START( crimfght_sound_map, AS_PROGRAM, 8, crimfght_state ) + AM_RANGE(0x0000, 0x7fff) AM_ROM + AM_RANGE(0x8000, 0x87ff) AM_MIRROR(0x1800) AM_RAM + AM_RANGE(0xa000, 0xa001) AM_MIRROR(0x1ffe) AM_DEVREADWRITE("ymsnd", ym2151_device, read, write) + AM_RANGE(0xc000, 0xc000) AM_MIRROR(0x1fff) AM_READ(soundlatch_byte_r) + AM_RANGE(0xe000, 0xe00f) AM_MIRROR(0x1ff0) AM_DEVREADWRITE("k007232", k007232_device, read, write) +ADDRESS_MAP_END + +/*************************************************************************** + + Input Ports + +***************************************************************************/ + +static INPUT_PORTS_START( crimfght ) + PORT_START("DSW1") + PORT_DIPNAME(0x0f, 0x0f, DEF_STR( Coin_A )) PORT_DIPLOCATION("SW1:1,2,3,4") + PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C )) + PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C )) + PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C )) + PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C )) + PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C )) + PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C )) + PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C )) + PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C )) + PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C )) + PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C )) + PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C )) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C )) + PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C )) + PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C )) + PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C )) + PORT_DIPSETTING( 0x00, "Void") + PORT_DIPNAME(0xf0, 0x00, "Coin B (unused)") PORT_DIPLOCATION("SW1:5,6,7,8") + PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C )) + PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C )) + PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C )) + PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C )) + PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C )) + PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C )) + PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C )) + PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C )) + PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C )) + PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C )) + PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C )) + PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C )) + PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C )) + PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C )) + PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C )) + PORT_DIPSETTING( 0x00, "Void") + + PORT_START("DSW2") + PORT_DIPUNUSED_DIPLOC(0x01, 0x01, "SW2:1") + PORT_DIPUNUSED_DIPLOC(0x02, 0x02, "SW2:2") + PORT_DIPUNUSED_DIPLOC(0x04, 0x04, "SW2:3") + PORT_DIPUNUSED_DIPLOC(0x08, 0x08, "SW2:4") + PORT_DIPUNUSED_DIPLOC(0x10, 0x10, "SW2:5") + PORT_DIPNAME(0x60, 0x40, DEF_STR( Difficulty )) PORT_DIPLOCATION("SW2:6,7") + PORT_DIPSETTING( 0x60, DEF_STR( Easy )) + PORT_DIPSETTING( 0x40, DEF_STR( Normal )) + PORT_DIPSETTING( 0x20, DEF_STR( Difficult )) + PORT_DIPSETTING( 0x00, DEF_STR( Very_Difficult )) + PORT_DIPNAME(0x80, 0x00, DEF_STR( Demo_Sounds )) PORT_DIPLOCATION("SW2:8") + PORT_DIPSETTING( 0x80, DEF_STR( Off )) + PORT_DIPSETTING( 0x00, DEF_STR( On )) + + PORT_START("DSW3") + PORT_DIPNAME(0x01, 0x01, DEF_STR( Flip_Screen )) PORT_DIPLOCATION("SW3:1") + PORT_DIPSETTING( 0x01, DEF_STR( Off )) + PORT_DIPSETTING( 0x00, DEF_STR( On )) + PORT_DIPUNUSED_DIPLOC(0x02, IP_ACTIVE_LOW, "SW3:2") + PORT_SERVICE_DIPLOC( 0x04, IP_ACTIVE_LOW, "SW3:3") + PORT_DIPUNUSED_DIPLOC(0x08, IP_ACTIVE_LOW, "SW3:4") + PORT_BIT(0xf0, IP_ACTIVE_HIGH, IPT_SPECIAL) PORT_CUSTOM_MEMBER(DEVICE_SELF, crimfght_state, system_r, 0) + + PORT_START("P1") + KONAMI8_B12_UNK(1) + + PORT_START("P2") + KONAMI8_B12_UNK(2) + + PORT_START("P3") + KONAMI8_B12_UNK(3) + + PORT_START("P4") + KONAMI8_B12_UNK(4) + + PORT_START("SYSTEM") + PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_COIN1) + PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_COIN2) + PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_COIN3) + PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_COIN4) + PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_SERVICE1) + PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_SERVICE2) + PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_SERVICE3) + PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_SERVICE4) +INPUT_PORTS_END + +static INPUT_PORTS_START( crimfghtj ) + PORT_INCLUDE( crimfght ) + + PORT_MODIFY("DSW1") + KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), "No Coin B", SW1) + /* "No Coin B" = coins produce sound, but no effect on coin counter */ + + PORT_MODIFY("DSW2") + PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") + PORT_DIPSETTING( 0x03, "1" ) + PORT_DIPSETTING( 0x02, "2" ) + PORT_DIPSETTING( 0x01, "3" ) + PORT_DIPSETTING( 0x00, "4" ) + + PORT_MODIFY("P1") + KONAMI8_B123_START(1) + + PORT_MODIFY("P2") + KONAMI8_B123_START(2) + + PORT_MODIFY("P3") + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_MODIFY("P4") + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_MODIFY("SYSTEM") + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) +INPUT_PORTS_END + + + +/*************************************************************************** + + Machine Driver + +***************************************************************************/ + +WRITE8_MEMBER(crimfght_state::volume_callback) +{ + m_k007232->set_volume(0, (data & 0x0f) * 0x11, 0); + m_k007232->set_volume(1, 0, (data >> 4) * 0x11); +} + +void crimfght_state::machine_start() +{ + m_rombank->configure_entries(0, 16, memregion("maincpu")->base(), 0x2000); + m_rombank->set_entry(0); +} + +WRITE8_MEMBER( crimfght_state::banking_callback ) +{ + m_rombank->set_entry(data & 0x0f); + + /* bit 5 = select work RAM or palette */ + m_woco = BIT(data, 5); + m_bank0000->set_bank(m_woco); + + /* bit 6 = enable char ROM reading through the video RAM */ + m_rmrd = BIT(data, 6); + m_k052109->set_rmrd_line(m_rmrd ? ASSERT_LINE : CLEAR_LINE); + + m_init = BIT(data, 7); +} + +CUSTOM_INPUT_MEMBER( crimfght_state::system_r ) +{ + UINT8 data = 0; + + data |= 1 << 4; // VCC + data |= m_woco << 5; + data |= m_rmrd << 6; + data |= m_init << 7; + + return data >> 4; +} + +static MACHINE_CONFIG_START( crimfght, crimfght_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", KONAMI, XTAL_24MHz/8) /* 052001 (verified on pcb) */ + MCFG_CPU_PROGRAM_MAP(crimfght_map) + MCFG_KONAMICPU_LINE_CB(WRITE8(crimfght_state, banking_callback)) + + MCFG_CPU_ADD("audiocpu", Z80, XTAL_3_579545MHz) /* verified on pcb */ + MCFG_CPU_PROGRAM_MAP(crimfght_sound_map) + MCFG_CPU_IRQ_ACKNOWLEDGE_DEVICE(DEVICE_SELF, crimfght_state, audiocpu_irq_ack) + + MCFG_DEVICE_ADD("bank0000", ADDRESS_MAP_BANK, 0) + MCFG_DEVICE_PROGRAM_MAP(bank0000_map) + MCFG_ADDRESS_MAP_BANK_ENDIANNESS(ENDIANNESS_BIG) + MCFG_ADDRESS_MAP_BANK_DATABUS_WIDTH(8) + MCFG_ADDRESS_MAP_BANK_ADDRBUS_WIDTH(11) + MCFG_ADDRESS_MAP_BANK_STRIDE(0x400) + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_RAW_PARAMS(XTAL_24MHz/3, 528, 96, 416, 256, 16, 240) // measured 59.17 +// 6MHz dotclock is more realistic, however needs drawing updates. replace when ready +// MCFG_SCREEN_RAW_PARAMS(XTAL_24MHz/4, 396, hbend, hbstart, 256, 16, 240) + MCFG_SCREEN_UPDATE_DRIVER(crimfght_state, screen_update_crimfght) + MCFG_SCREEN_PALETTE("palette") + + MCFG_PALETTE_ADD("palette", 512) + MCFG_PALETTE_ENABLE_SHADOWS() + MCFG_PALETTE_FORMAT(xBBBBBGGGGGRRRRR) + + MCFG_DEVICE_ADD("k052109", K052109, 0) + MCFG_GFX_PALETTE("palette") + MCFG_K052109_CB(crimfght_state, tile_callback) + + MCFG_DEVICE_ADD("k051960", K051960, 0) + MCFG_GFX_PALETTE("palette") + MCFG_K051960_SCREEN_TAG("screen") + MCFG_K051960_CB(crimfght_state, sprite_callback) + MCFG_K051960_IRQ_HANDLER(INPUTLINE("maincpu", KONAMI_IRQ_LINE)) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") + + MCFG_YM2151_ADD("ymsnd", XTAL_3_579545MHz) /* verified on pcb */ + MCFG_YM2151_PORT_WRITE_HANDLER(WRITE8(crimfght_state, ym2151_ct_w)) + MCFG_SOUND_ROUTE(0, "lspeaker", 1.0) + MCFG_SOUND_ROUTE(1, "rspeaker", 1.0) + + MCFG_SOUND_ADD("k007232", K007232, XTAL_3_579545MHz) /* verified on pcb */ + MCFG_K007232_PORT_WRITE_HANDLER(WRITE8(crimfght_state, volume_callback)) + MCFG_SOUND_ROUTE(0, "lspeaker", 0.20) + MCFG_SOUND_ROUTE(0, "rspeaker", 0.20) + MCFG_SOUND_ROUTE(1, "lspeaker", 0.20) + MCFG_SOUND_ROUTE(1, "rspeaker", 0.20) +MACHINE_CONFIG_END + +/*************************************************************************** + + Game ROMs + +***************************************************************************/ + +ROM_START( crimfght ) + ROM_REGION( 0x20000, "maincpu", 0 ) /* code + banked roms */ + ROM_LOAD( "821l02.f24", 0x00000, 0x20000, CRC(588e7da6) SHA1(285febb3bcca31f82b34af3695a59eafae01cd30) ) + + ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */ + ROM_LOAD( "821l01.h4", 0x0000, 0x8000, CRC(0faca89e) SHA1(21c9c6d736b398a29e8709e1187c5bf3cacdc99d) ) + + ROM_REGION( 0x080000, "k052109", 0 ) /* tiles */ + ROM_LOAD32_WORD( "821k06.k13", 0x000000, 0x040000, CRC(a1eadb24) SHA1(ca305b904b34e03918ad07281fda86ad63caa44f) ) + ROM_LOAD32_WORD( "821k07.k19", 0x000002, 0x040000, CRC(060019fa) SHA1(c3bca007aaa5f1c534d2a75fe4f96d01a740dd58) ) + + ROM_REGION( 0x100000, "k051960", 0 ) /* sprites */ + ROM_LOAD32_WORD( "821k04.k2", 0x000000, 0x080000, CRC(00e0291b) SHA1(39d5db6cf36826e47cdf5308eff9bfa8afc82050) ) + ROM_LOAD32_WORD( "821k05.k8", 0x000002, 0x080000, CRC(e09ea05d) SHA1(50ac9a2117ce63fe774c48d769ec445a83f1269e) ) + + ROM_REGION( 0x0100, "proms", 0 ) + ROM_LOAD( "821a08.i15", 0x0000, 0x0100, CRC(7da55800) SHA1(3826f73569c8ae0431510a355bdfa082152b74a5) ) /* priority encoder (not used) */ + + ROM_REGION( 0x40000, "k007232", 0 ) /* data for the 007232 */ + ROM_LOAD( "821k03.e5", 0x00000, 0x40000, CRC(fef8505a) SHA1(5c5121609f69001838963e961cb227d6b64e4f5f) ) +ROM_END + +ROM_START( crimfghtj ) + ROM_REGION( 0x20000, "maincpu", 0 ) /* code + banked roms */ + ROM_LOAD( "821p02.f24", 0x00000, 0x20000, CRC(f33fa2e1) SHA1(00fc9e8250fa51386f3af2fca0f137bec9e1c220) ) + + ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */ + ROM_LOAD( "821l01.h4", 0x0000, 0x8000, CRC(0faca89e) SHA1(21c9c6d736b398a29e8709e1187c5bf3cacdc99d) ) + + ROM_REGION( 0x080000, "k052109", 0 ) /* tiles */ + ROM_LOAD32_WORD( "821k06.k13", 0x000000, 0x040000, CRC(a1eadb24) SHA1(ca305b904b34e03918ad07281fda86ad63caa44f) ) + ROM_LOAD32_WORD( "821k07.k19", 0x000002, 0x040000, CRC(060019fa) SHA1(c3bca007aaa5f1c534d2a75fe4f96d01a740dd58) ) + + ROM_REGION( 0x100000, "k051960", 0 ) /* sprites */ + ROM_LOAD32_WORD( "821k04.k2", 0x000000, 0x080000, CRC(00e0291b) SHA1(39d5db6cf36826e47cdf5308eff9bfa8afc82050) ) /* sprites */ + ROM_LOAD32_WORD( "821k05.k8", 0x000002, 0x080000, CRC(e09ea05d) SHA1(50ac9a2117ce63fe774c48d769ec445a83f1269e) ) + + ROM_REGION( 0x0100, "proms", 0 ) + ROM_LOAD( "821a08.i15", 0x0000, 0x0100, CRC(7da55800) SHA1(3826f73569c8ae0431510a355bdfa082152b74a5) ) /* priority encoder (not used) */ + + ROM_REGION( 0x40000, "k007232", 0 ) /* data for the 007232 */ + ROM_LOAD( "821k03.e5", 0x00000, 0x40000, CRC(fef8505a) SHA1(5c5121609f69001838963e961cb227d6b64e4f5f) ) +ROM_END + +ROM_START( crimfght2 ) + ROM_REGION( 0x20000, "maincpu", 0 ) /* code + banked roms */ + ROM_LOAD( "821r02.f24", 0x00000, 0x20000, CRC(4ecdd923) SHA1(78e5260c4bb9b18d7818fb6300d7e1d3a577fb63) ) + + ROM_REGION( 0x10000, "audiocpu", 0 ) /* 64k for the sound CPU */ + ROM_LOAD( "821l01.h4", 0x0000, 0x8000, CRC(0faca89e) SHA1(21c9c6d736b398a29e8709e1187c5bf3cacdc99d) ) + + ROM_REGION( 0x080000, "k052109", 0 ) /* tiles */ + ROM_LOAD32_WORD( "821k06.k13", 0x000000, 0x040000, CRC(a1eadb24) SHA1(ca305b904b34e03918ad07281fda86ad63caa44f) ) + ROM_LOAD32_WORD( "821k07.k19", 0x000002, 0x040000, CRC(060019fa) SHA1(c3bca007aaa5f1c534d2a75fe4f96d01a740dd58) ) + + ROM_REGION( 0x100000, "k051960", 0 ) /* sprites */ + ROM_LOAD32_WORD( "821k04.k2", 0x000000, 0x080000, CRC(00e0291b) SHA1(39d5db6cf36826e47cdf5308eff9bfa8afc82050) ) /* sprites */ + ROM_LOAD32_WORD( "821k05.k8", 0x000002, 0x080000, CRC(e09ea05d) SHA1(50ac9a2117ce63fe774c48d769ec445a83f1269e) ) + + ROM_REGION( 0x0100, "proms", 0 ) + ROM_LOAD( "821a08.i15", 0x0000, 0x0100, CRC(7da55800) SHA1(3826f73569c8ae0431510a355bdfa082152b74a5) ) /* priority encoder (not used) */ + + ROM_REGION( 0x40000, "k007232", 0 ) /* data for the 007232 */ + ROM_LOAD( "821k03.e5", 0x00000, 0x40000, CRC(fef8505a) SHA1(5c5121609f69001838963e961cb227d6b64e4f5f) ) +ROM_END + +/*************************************************************************** + + Game driver(s) + +***************************************************************************/ + +GAME( 1989, crimfght, 0, crimfght, crimfght, driver_device, 0, ROT0, "Konami", "Crime Fighters (US 4 players)", MACHINE_SUPPORTS_SAVE ) +GAME( 1989, crimfght2, crimfght, crimfght, crimfghtj, driver_device,0, ROT0, "Konami", "Crime Fighters (World 2 Players)", MACHINE_SUPPORTS_SAVE ) +GAME( 1989, crimfghtj, crimfght, crimfght, crimfghtj, driver_device,0, ROT0, "Konami", "Crime Fighters (Japan 2 Players)", MACHINE_SUPPORTS_SAVE ) |