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Diffstat (limited to 'src/mame/drivers/cps2.cpp')
-rw-r--r--src/mame/drivers/cps2.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mame/drivers/cps2.cpp b/src/mame/drivers/cps2.cpp
index db36476b236..af10115fa8a 100644
--- a/src/mame/drivers/cps2.cpp
+++ b/src/mame/drivers/cps2.cpp
@@ -930,10 +930,10 @@ static ADDRESS_MAP_START( cps2_map, AS_PROGRAM, 16, cps_state )
AM_RANGE(0x000000, 0x3fffff) AM_ROM /* 68000 ROM */
AM_RANGE(0x400000, 0x40000b) AM_RAM AM_SHARE("output") /* CPS2 object output */
AM_RANGE(0x618000, 0x619fff) AM_READWRITE(qsound_sharedram1_r, qsound_sharedram1_w) /* Q RAM */
+ AM_RANGE(0x660000, 0x663fff) AM_RAM /* When bit 14 of 0x804030 equals 0 this space is available. Many games store highscores and other info here if available. */
AM_RANGE(0x662000, 0x662001) AM_RAM /* Network adapter related, accessed in SSF2TB */
AM_RANGE(0x662008, 0x662009) AM_RAM /* Network adapter related, accessed in SSF2TB */
AM_RANGE(0x662020, 0x662021) AM_RAM /* Network adapter related, accessed in SSF2TB */
- AM_RANGE(0x660000, 0x663fff) AM_RAM /* When bit 14 of 0x804030 equals 0 this space is available. Many games store highscores and other info here if available. */
AM_RANGE(0x664000, 0x664001) AM_RAM /* Unknown - Only used if 0x660000-0x663fff available (could be RAM enable?) */
AM_RANGE(0x700000, 0x701fff) AM_WRITE(cps2_objram1_w) AM_SHARE("objram1") /* Object RAM, no game seems to use it directly */
AM_RANGE(0x708000, 0x709fff) AM_MIRROR(0x006000) AM_READWRITE(cps2_objram2_r, cps2_objram2_w) AM_SHARE("objram2") /* Object RAM */
@@ -961,10 +961,10 @@ static ADDRESS_MAP_START( dead_cps2_map, AS_PROGRAM, 16, cps_state )
AM_RANGE(0x000000, 0x3fffff) AM_ROM /* 68000 ROM */
AM_RANGE(0x400000, 0x40000b) AM_RAM AM_SHARE("output") /* CPS2 object output */
AM_RANGE(0x618000, 0x619fff) AM_READWRITE(qsound_sharedram1_r, qsound_sharedram1_w) /* Q RAM */
+ AM_RANGE(0x660000, 0x663fff) AM_RAM /* When bit 14 of 0x804030 equals 0 this space is available. Many games store highscores and other info here if available. */
AM_RANGE(0x662000, 0x662001) AM_RAM /* Network adapter related, accessed in SSF2TB */
AM_RANGE(0x662008, 0x662009) AM_RAM /* Network adapter related, accessed in SSF2TB */
AM_RANGE(0x662020, 0x662021) AM_RAM /* Network adapter related, accessed in SSF2TB */
- AM_RANGE(0x660000, 0x663fff) AM_RAM /* When bit 14 of 0x804030 equals 0 this space is available. Many games store highscores and other info here if available. */
AM_RANGE(0x664000, 0x664001) AM_RAM /* Unknown - Only used if 0x660000-0x663fff available (could be RAM enable?) */
AM_RANGE(0x700000, 0x701fff) AM_WRITE(cps2_objram1_w) AM_SHARE("objram1") /* Object RAM, no game seems to use it directly */
AM_RANGE(0x708000, 0x709fff) AM_MIRROR(0x006000) AM_READWRITE(cps2_objram2_r, cps2_objram2_w) AM_SHARE("objram2") /* Object RAM */