diff options
Diffstat (limited to 'src/mame/drivers/cps2.cpp')
-rw-r--r-- | src/mame/drivers/cps2.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mame/drivers/cps2.cpp b/src/mame/drivers/cps2.cpp index db36476b236..af10115fa8a 100644 --- a/src/mame/drivers/cps2.cpp +++ b/src/mame/drivers/cps2.cpp @@ -930,10 +930,10 @@ static ADDRESS_MAP_START( cps2_map, AS_PROGRAM, 16, cps_state ) AM_RANGE(0x000000, 0x3fffff) AM_ROM /* 68000 ROM */ AM_RANGE(0x400000, 0x40000b) AM_RAM AM_SHARE("output") /* CPS2 object output */ AM_RANGE(0x618000, 0x619fff) AM_READWRITE(qsound_sharedram1_r, qsound_sharedram1_w) /* Q RAM */ + AM_RANGE(0x660000, 0x663fff) AM_RAM /* When bit 14 of 0x804030 equals 0 this space is available. Many games store highscores and other info here if available. */ AM_RANGE(0x662000, 0x662001) AM_RAM /* Network adapter related, accessed in SSF2TB */ AM_RANGE(0x662008, 0x662009) AM_RAM /* Network adapter related, accessed in SSF2TB */ AM_RANGE(0x662020, 0x662021) AM_RAM /* Network adapter related, accessed in SSF2TB */ - AM_RANGE(0x660000, 0x663fff) AM_RAM /* When bit 14 of 0x804030 equals 0 this space is available. Many games store highscores and other info here if available. */ AM_RANGE(0x664000, 0x664001) AM_RAM /* Unknown - Only used if 0x660000-0x663fff available (could be RAM enable?) */ AM_RANGE(0x700000, 0x701fff) AM_WRITE(cps2_objram1_w) AM_SHARE("objram1") /* Object RAM, no game seems to use it directly */ AM_RANGE(0x708000, 0x709fff) AM_MIRROR(0x006000) AM_READWRITE(cps2_objram2_r, cps2_objram2_w) AM_SHARE("objram2") /* Object RAM */ @@ -961,10 +961,10 @@ static ADDRESS_MAP_START( dead_cps2_map, AS_PROGRAM, 16, cps_state ) AM_RANGE(0x000000, 0x3fffff) AM_ROM /* 68000 ROM */ AM_RANGE(0x400000, 0x40000b) AM_RAM AM_SHARE("output") /* CPS2 object output */ AM_RANGE(0x618000, 0x619fff) AM_READWRITE(qsound_sharedram1_r, qsound_sharedram1_w) /* Q RAM */ + AM_RANGE(0x660000, 0x663fff) AM_RAM /* When bit 14 of 0x804030 equals 0 this space is available. Many games store highscores and other info here if available. */ AM_RANGE(0x662000, 0x662001) AM_RAM /* Network adapter related, accessed in SSF2TB */ AM_RANGE(0x662008, 0x662009) AM_RAM /* Network adapter related, accessed in SSF2TB */ AM_RANGE(0x662020, 0x662021) AM_RAM /* Network adapter related, accessed in SSF2TB */ - AM_RANGE(0x660000, 0x663fff) AM_RAM /* When bit 14 of 0x804030 equals 0 this space is available. Many games store highscores and other info here if available. */ AM_RANGE(0x664000, 0x664001) AM_RAM /* Unknown - Only used if 0x660000-0x663fff available (could be RAM enable?) */ AM_RANGE(0x700000, 0x701fff) AM_WRITE(cps2_objram1_w) AM_SHARE("objram1") /* Object RAM, no game seems to use it directly */ AM_RANGE(0x708000, 0x709fff) AM_MIRROR(0x006000) AM_READWRITE(cps2_objram2_r, cps2_objram2_w) AM_SHARE("objram2") /* Object RAM */ |