diff options
Diffstat (limited to 'src/mame/drivers/circusc.c')
-rw-r--r-- | src/mame/drivers/circusc.c | 520 |
1 files changed, 520 insertions, 0 deletions
diff --git a/src/mame/drivers/circusc.c b/src/mame/drivers/circusc.c new file mode 100644 index 00000000000..df17875c378 --- /dev/null +++ b/src/mame/drivers/circusc.c @@ -0,0 +1,520 @@ +/*************************************************************************** + + Circus Charlie GX380 (c) 1984 Konami + + Upper board PWB (B)3000148 - OSC 14.31818MHz + Lower board PWB (A)3000161 - OSC 18432.00KHz + + +Based on drivers from Juno First emulator by Chris Hardy (chrish@kcbbs.gen.nz) + +To enter service mode, keep 1&2 pressed on reset + + +***************************************************************************/ + +#include "driver.h" +#include "cpu/m6809/m6809.h" +#include "sound/dac.h" +#include "sound/sn76496.h" +#include "sound/flt_rc.h" + + +void konami1_decode(void); + +extern UINT8 *circusc_spritebank; +extern UINT8 *circusc_scroll; +extern UINT8 *circusc_videoram,*circusc_colorram; + +static UINT8 sn_latch; + +WRITE8_HANDLER( circusc_videoram_w ); +WRITE8_HANDLER( circusc_colorram_w ); + +VIDEO_START( circusc ); +WRITE8_HANDLER( circusc_flipscreen_w ); +PALETTE_INIT( circusc ); +WRITE8_HANDLER( circusc_sprite_bank_select_w ); +VIDEO_UPDATE( circusc ); + + + +static MACHINE_START( circusc ) +{ + state_save_register_global(sn_latch); +} + +static MACHINE_RESET( circusc ) +{ + sn_latch = 0; +} + +static READ8_HANDLER( circusc_sh_timer_r ) +{ + /* This port reads the output of a counter clocked from the CPU clock. + * The CPU XTAL is 14.31818MHz divided by 4. It then goes through 10 + * /2 stages to clock a 4 bit counter. The output of the counter goes + * to D1-D4. + * + * The following: + * clock = activecpu_gettotalcycles() >> 10; + * return (clock & 0x0f) << 1; + * Can be shortened to: + */ + + int clock; + + clock = activecpu_gettotalcycles() >> 9; + + return clock & 0x1e; +} + +static WRITE8_HANDLER( circusc_sh_irqtrigger_w ) +{ + cpunum_set_input_line_and_vector(1,0,HOLD_LINE,0xff); +} + +static WRITE8_HANDLER( circusc_coin_counter_w ) +{ + coin_counter_w(offset,data); +} + +static WRITE8_HANDLER(circusc_sound_w) +{ + int c; + + switch (offset & 7) + { + /* CS2 */ + case 0: + sn_latch = data; + break; + + /* CS3 */ + case 1: + SN76496_0_w(0, sn_latch); + break; + + /* CS4 */ + case 2: + SN76496_1_w(0, sn_latch); + break; + + /* CS5 */ + case 3: + DAC_data_w(0, data); + break; + + /* CS6 */ + case 4: + c = (offset & 0x20) ? 470000 : 0; + filter_rc_set_RC(0, FLT_RC_LOWPASS, 1000, 2200, 1000, CAP_P(c)); + + c = 0; + if (offset & 0x10) c += 470000; + if (offset & 0x08) c += 47000; + filter_rc_set_RC(1, FLT_RC_LOWPASS, 1000, 2200, 1000, CAP_P(c)); + + c = (offset & 0x40) ? 470000 : 0; + filter_rc_set_RC(2, FLT_RC_LOWPASS, 1000, 10000, 1000, CAP_P(c)); + } +} + + + +static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x1000, 0x1000) AM_MIRROR(0x03fc) AM_READ(input_port_0_r) /* IO Coin */ + AM_RANGE(0x1001, 0x1001) AM_MIRROR(0x03fc) AM_READ(input_port_1_r) /* P1 IO */ + AM_RANGE(0x1002, 0x1002) AM_MIRROR(0x03fc) AM_READ(input_port_2_r) /* P2 IO */ + AM_RANGE(0x1003, 0x1003) AM_MIRROR(0x03fc) AM_READNOP /* unpopulated DIPSW 3*/ + AM_RANGE(0x1400, 0x1400) AM_MIRROR(0x03ff) AM_READ(input_port_3_r) /* DIPSW 1 */ + AM_RANGE(0x1800, 0x1800) AM_MIRROR(0x03ff) AM_READ(input_port_4_r) /* DIPSW 2 */ + AM_RANGE(0x2000, 0x2fff) AM_READ(MRA8_RAM) + AM_RANGE(0x3000, 0x33ff) AM_READ(MRA8_RAM) /* colorram */ + AM_RANGE(0x3400, 0x37ff) AM_READ(MRA8_RAM) /* videoram */ + AM_RANGE(0x3800, 0x38ff) AM_READ(MRA8_RAM) /* spriteram2 */ + AM_RANGE(0x3900, 0x39ff) AM_READ(MRA8_RAM) /* spriteram */ + AM_RANGE(0x3a00, 0x3fff) AM_READ(MRA8_RAM) + AM_RANGE(0x6000, 0xffff) AM_READ(MRA8_ROM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x0000) AM_MIRROR(0x03f8) AM_WRITE(circusc_flipscreen_w) /* FLIP */ + AM_RANGE(0x0001, 0x0001) AM_MIRROR(0x03f8) AM_WRITE(interrupt_enable_w) /* INTST */ +// AM_RANGE(0x0002, 0x0002) AM_MIRROR(0x03f8) AM_WRITENOP /* MUT - not used /* + AM_RANGE(0x0003, 0x0004) AM_MIRROR(0x03f8) AM_WRITE(circusc_coin_counter_w) /* COIN1, COIN2 */ + AM_RANGE(0x0005, 0x0005) AM_MIRROR(0x03f8) AM_WRITE(MWA8_RAM) AM_BASE(&circusc_spritebank) /* OBJ CHENG */ + AM_RANGE(0x0400, 0x0400) AM_MIRROR(0x03ff) AM_WRITE(watchdog_reset_w) /* WDOG */ + AM_RANGE(0x0800, 0x0800) AM_MIRROR(0x03ff) AM_WRITE(soundlatch_w) /* SOUND DATA */ + AM_RANGE(0x0c00, 0x0c00) AM_MIRROR(0x03ff) AM_WRITE(circusc_sh_irqtrigger_w) /* SOUND-ON causes interrupt on audio CPU */ + AM_RANGE(0x1c00, 0x1c00) AM_MIRROR(0x03ff) AM_WRITE(MWA8_RAM) AM_BASE(&circusc_scroll) /* VGAP */ + AM_RANGE(0x2000, 0x2fff) AM_WRITE(MWA8_RAM) + AM_RANGE(0x3000, 0x33ff) AM_WRITE(circusc_colorram_w) AM_BASE(&circusc_colorram) + AM_RANGE(0x3400, 0x37ff) AM_WRITE(circusc_videoram_w) AM_BASE(&circusc_videoram) + AM_RANGE(0x3800, 0x38ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram_2) + AM_RANGE(0x3900, 0x39ff) AM_WRITE(MWA8_RAM) AM_BASE(&spriteram) AM_SIZE(&spriteram_size) + AM_RANGE(0x3a00, 0x3fff) AM_WRITE(MWA8_RAM) + AM_RANGE(0x6000, 0xffff) AM_WRITE(MWA8_ROM) +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x3fff) AM_READ(MRA8_ROM) + AM_RANGE(0x4000, 0x43ff) AM_MIRROR(0x1c00) AM_READ(MRA8_RAM) + AM_RANGE(0x6000, 0x6000) AM_MIRROR(0x1fff) AM_READ(soundlatch_r) /* CS0 */ + AM_RANGE(0x8000, 0x8000) AM_MIRROR(0x1fff) AM_READ(circusc_sh_timer_r) /* CS1 */ +ADDRESS_MAP_END + +static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x3fff) AM_WRITE(MWA8_ROM) + AM_RANGE(0x4000, 0x43ff) AM_MIRROR(0x1c00) AM_WRITE(MWA8_RAM) + AM_RANGE(0xa000, 0xa07f) AM_MIRROR(0x1f80) AM_WRITE(circusc_sound_w) /* CS2 - CS6 */ +ADDRESS_MAP_END + + + +static INPUT_PORTS_START( circusc ) + PORT_START /* IN0 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* SW7 of 8 on unpopulated DIPSW 3 */ + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START /* IN1 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) /* 1P UP - unused */ + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED ) /* 1P DOWN - unused */ + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) /* 1P SHOOT2 - unused */ + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START /* IN2 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) /* 2P UP - unused */ + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED ) /* 2P DOWN - unused */ + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) /* 2P SHOOT2 - unused */ + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_START /* DSW0 */ + + PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3,4") + PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) + PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:5,6,7,8") + PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) ) + PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) + + PORT_START /* DSW1 */ + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") + PORT_DIPSETTING( 0x03, "3" ) + PORT_DIPSETTING( 0x02, "4" ) + PORT_DIPSETTING( 0x01, "5" ) + PORT_DIPSETTING( 0x00, "7" ) + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:3") + PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:4") + PORT_DIPSETTING( 0x08, "20000 70000" ) + PORT_DIPSETTING( 0x00, "30000 80000" ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:5") + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7") + PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + + + +static const gfx_layout charlayout = +{ + 8,8, /* 8*8 characters */ + 512, /* 512 characters */ + 4, /* 4 bits per pixel */ + { 0, 1, 2, 3 }, /* the four bitplanes are packed in one nibble */ + { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 }, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, + 32*8 /* every char takes 8 consecutive bytes */ +}; + +static const gfx_layout spritelayout = +{ + 16,16, /* 16*16 sprites */ + 384, /* 384 sprites */ + 4, /* 4 bits per pixel */ + { 0, 1, 2, 3 }, /* the bitplanes are packed */ + { 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4, + 8*4, 9*4, 10*4, 11*4, 12*4, 13*4, 14*4, 15*4 }, + { 0*4*16, 1*4*16, 2*4*16, 3*4*16, 4*4*16, 5*4*16, 6*4*16, 7*4*16, + 8*4*16, 9*4*16, 10*4*16, 11*4*16, 12*4*16, 13*4*16, 14*4*16, 15*4*16 }, + 32*4*8 /* every sprite takes 128 consecutive bytes */ +}; + +static GFXDECODE_START( circusc ) + GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 16 ) + GFXDECODE_ENTRY( REGION_GFX2, 0, spritelayout, 16*16, 16 ) +GFXDECODE_END + + + +static MACHINE_DRIVER_START( circusc ) + + /* basic machine hardware */ + MDRV_CPU_ADD(M6809, 2048000) /* 2 MHz */ + MDRV_CPU_PROGRAM_MAP(readmem,writemem) + MDRV_CPU_VBLANK_INT(irq0_line_hold,1) + MDRV_WATCHDOG_VBLANK_INIT(8) + + /* audio CPU */ /* Z80 Clock is derived from a 14.31818 MHz crystal */ + MDRV_CPU_ADD(Z80,14318180/4) + MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + MDRV_MACHINE_START(circusc) + MDRV_MACHINE_RESET(circusc) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(32*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) + MDRV_GFXDECODE(circusc) + MDRV_PALETTE_LENGTH(32) + MDRV_COLORTABLE_LENGTH(16*16+16*16) + + MDRV_PALETTE_INIT(circusc) + MDRV_VIDEO_START(circusc) + MDRV_VIDEO_UPDATE(circusc) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(SN76496, 14318180/8) + MDRV_SOUND_ROUTE(0, "filter.1", 1.0) + + MDRV_SOUND_ADD(SN76496, 14318180/8) + MDRV_SOUND_ROUTE(0, "filter.2", 1.0) + + MDRV_SOUND_ADD(DAC, 0) + MDRV_SOUND_ROUTE(0, "filter.3", 1.0) + + MDRV_SOUND_ADD_TAG("filter.1", FILTER_RC, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + MDRV_SOUND_ADD_TAG("filter.2", FILTER_RC, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + MDRV_SOUND_ADD_TAG("filter.3", FILTER_RC, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + +MACHINE_DRIVER_END + + + +/*************************************************************************** + + Game driver(s) + +***************************************************************************/ + +ROM_START( circusc ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "380_s05.3h", 0x6000, 0x2000, CRC(48feafcf) SHA1(0e5bd350fa5fee42569eb0c4accf7512d645b792) ) + ROM_LOAD( "380_r04.4h", 0x8000, 0x2000, CRC(c283b887) SHA1(458c398911453d558003f49c298b0d593c941c11) ) + ROM_LOAD( "380_r03.5h", 0xa000, 0x2000, CRC(e90c0e86) SHA1(03211f0cc90b6e356989c5e2a41b70f4ff2ead83) ) + ROM_LOAD( "380_q02.6h", 0xc000, 0x2000, CRC(4d847dc6) SHA1(a1f65e73c4e5abff1b0970bad32a128173245561) ) + ROM_LOAD( "380_q01.7h", 0xe000, 0x2000, CRC(18c20adf) SHA1(2f40e1a109d129bb127a8b98e27817988cd08c8b) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "380_l14.5c", 0x0000, 0x2000, CRC(607df0fb) SHA1(67103d61994fd3a1e2de7cf9487e4f763234b18e) ) + ROM_LOAD( "380_l15.7c", 0x2000, 0x2000, CRC(a6ad30e1) SHA1(14f305717edcc2471e763b262960a0b96eef3530) ) + + ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "380_j12.4a", 0x0000, 0x2000, CRC(56e5b408) SHA1(73b9e3d46dfe9e39b390c634df153648a0906876) ) + ROM_LOAD( "380_j13.5a", 0x2000, 0x2000, CRC(5aca0193) SHA1(4d0b0a773c385b7f1dcf024760d0437f47e78fbe) ) + + ROM_REGION( 0x0c000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "380_j06.11e", 0x0000, 0x2000, CRC(df0405c6) SHA1(70a50dcc86dfbdaa9c2af613105aae7f90747804) ) + ROM_LOAD( "380_j07.12e", 0x2000, 0x2000, CRC(23dfe3a6) SHA1(2ad7cbcbdbb434dc43e9c94cd00df9e57ac097f5) ) + ROM_LOAD( "380_j08.13e", 0x4000, 0x2000, CRC(3ba95390) SHA1(b22ad7cfda392894208eb4b39505f38bfe4c4342) ) + ROM_LOAD( "380_j09.14e", 0x6000, 0x2000, CRC(a9fba85a) SHA1(1a649ec667d377ffab26b4694be790b3a2742f30) ) + ROM_LOAD( "380_j10.15e", 0x8000, 0x2000, CRC(0532347e) SHA1(4c02b75a62993cce60d2cb87b81c7738abbc9a0d) ) + ROM_LOAD( "380_j11.16e", 0xa000, 0x2000, CRC(e1725d24) SHA1(d315588e6cc2f4263be621d2d8603c8215a90046) ) + + ROM_REGION( 0x0220, REGION_PROMS, 0 ) + ROM_LOAD( "380_j18.2a", 0x0000, 0x020, CRC(10dd4eaa) SHA1(599acd25f36445221c553510a5de23ddba5ecc15) ) /* palette */ + ROM_LOAD( "380_j16.10c", 0x0020, 0x100, CRC(c244f2aa) SHA1(86df21c8e0b1ed51a0a4bd33dbb33f6efdea7d39) ) /* character lookup table */ + ROM_LOAD( "380_j17.7b", 0x0120, 0x100, CRC(13989357) SHA1(0d61d468f6d3e1570fd18d236ec8cab92db4ed5c) ) /* sprite lookup table */ +ROM_END + +ROM_START( circusc2 ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "380_unk.3h", 0x6000, 0x2000, CRC(87df9f5e) SHA1(d759ff6200546c562aecee749dc9941bbbdb9918) ) /* Actual Konami revision unknown, possibly "Q" or "T" */ + ROM_LOAD( "380_r04.4h", 0x8000, 0x2000, CRC(c283b887) SHA1(458c398911453d558003f49c298b0d593c941c11) ) + ROM_LOAD( "380_r03.5h", 0xa000, 0x2000, CRC(e90c0e86) SHA1(03211f0cc90b6e356989c5e2a41b70f4ff2ead83) ) + ROM_LOAD( "380_r02.6h", 0xc000, 0x2000, CRC(2d434c6f) SHA1(2c794f24422db7671d1bc85cef308ab4a62d523d) ) + ROM_LOAD( "380_q01.7h", 0xe000, 0x2000, CRC(18c20adf) SHA1(2f40e1a109d129bb127a8b98e27817988cd08c8b) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "380_l14.5c", 0x0000, 0x2000, CRC(607df0fb) SHA1(67103d61994fd3a1e2de7cf9487e4f763234b18e) ) + ROM_LOAD( "380_l15.7c", 0x2000, 0x2000, CRC(a6ad30e1) SHA1(14f305717edcc2471e763b262960a0b96eef3530) ) + + ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "380_j12.4a", 0x0000, 0x2000, CRC(56e5b408) SHA1(73b9e3d46dfe9e39b390c634df153648a0906876) ) + ROM_LOAD( "380_j13.5a", 0x2000, 0x2000, CRC(5aca0193) SHA1(4d0b0a773c385b7f1dcf024760d0437f47e78fbe) ) + + ROM_REGION( 0x0c000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "380_j06.11e", 0x0000, 0x2000, CRC(df0405c6) SHA1(70a50dcc86dfbdaa9c2af613105aae7f90747804) ) + ROM_LOAD( "380_j07.12e", 0x2000, 0x2000, CRC(23dfe3a6) SHA1(2ad7cbcbdbb434dc43e9c94cd00df9e57ac097f5) ) + ROM_LOAD( "380_j08.13e", 0x4000, 0x2000, CRC(3ba95390) SHA1(b22ad7cfda392894208eb4b39505f38bfe4c4342) ) + ROM_LOAD( "380_j09.14e", 0x6000, 0x2000, CRC(a9fba85a) SHA1(1a649ec667d377ffab26b4694be790b3a2742f30) ) + ROM_LOAD( "380_j10.15e", 0x8000, 0x2000, CRC(0532347e) SHA1(4c02b75a62993cce60d2cb87b81c7738abbc9a0d) ) + ROM_LOAD( "380_j11.16e", 0xa000, 0x2000, CRC(e1725d24) SHA1(d315588e6cc2f4263be621d2d8603c8215a90046) ) + + ROM_REGION( 0x0220, REGION_PROMS, 0 ) + ROM_LOAD( "380_j18.2a", 0x0000, 0x020, CRC(10dd4eaa) SHA1(599acd25f36445221c553510a5de23ddba5ecc15) ) /* palette */ + ROM_LOAD( "380_j16.10c", 0x0020, 0x100, CRC(c244f2aa) SHA1(86df21c8e0b1ed51a0a4bd33dbb33f6efdea7d39) ) /* character lookup table */ + ROM_LOAD( "380_j17.7b", 0x0120, 0x100, CRC(13989357) SHA1(0d61d468f6d3e1570fd18d236ec8cab92db4ed5c) ) /* sprite lookup table */ +ROM_END + +ROM_START( circusc3 ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "380_r05.3h", 0x6000, 0x2000, CRC(ed52c60f) SHA1(aa9dc6a57e29895be521ac6a146de56a7beef957) ) + ROM_LOAD( "380_n04.4h", 0x8000, 0x2000, CRC(fcc99e33) SHA1(da140a849ac22419e8890414b8984aa264f7e3c7) ) + ROM_LOAD( "380_n03.5h", 0xa000, 0x2000, CRC(5ef5b3b5) SHA1(b058600c915a0d6653eaa5fc87ecee44a38eed00) ) + ROM_LOAD( "380_n02.6h", 0xc000, 0x2000, CRC(a5a5e796) SHA1(a41700b272ff4198447ed75138d65ec3a759d221) ) + ROM_LOAD( "380_n01.7h", 0xe000, 0x2000, CRC(70d26721) SHA1(eb71cb0da26991a3628150f45f1389c2f2ef90fc) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "380_l14.5c", 0x0000, 0x2000, CRC(607df0fb) SHA1(67103d61994fd3a1e2de7cf9487e4f763234b18e) ) + ROM_LOAD( "380_l15.7c", 0x2000, 0x2000, CRC(a6ad30e1) SHA1(14f305717edcc2471e763b262960a0b96eef3530) ) + + ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "380_j12.4a", 0x0000, 0x2000, CRC(56e5b408) SHA1(73b9e3d46dfe9e39b390c634df153648a0906876) ) + ROM_LOAD( "380_j13.5a", 0x2000, 0x2000, CRC(5aca0193) SHA1(4d0b0a773c385b7f1dcf024760d0437f47e78fbe) ) + + ROM_REGION( 0x0c000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "380_j06.11e", 0x0000, 0x2000, CRC(df0405c6) SHA1(70a50dcc86dfbdaa9c2af613105aae7f90747804) ) + ROM_LOAD( "380_j07.12e", 0x2000, 0x2000, CRC(23dfe3a6) SHA1(2ad7cbcbdbb434dc43e9c94cd00df9e57ac097f5) ) + ROM_LOAD( "380_j08.13e", 0x4000, 0x2000, CRC(3ba95390) SHA1(b22ad7cfda392894208eb4b39505f38bfe4c4342) ) + ROM_LOAD( "380_j09.14e", 0x6000, 0x2000, CRC(a9fba85a) SHA1(1a649ec667d377ffab26b4694be790b3a2742f30) ) + ROM_LOAD( "380_j10.15e", 0x8000, 0x2000, CRC(0532347e) SHA1(4c02b75a62993cce60d2cb87b81c7738abbc9a0d) ) + ROM_LOAD( "380_j11.16e", 0xa000, 0x2000, CRC(e1725d24) SHA1(d315588e6cc2f4263be621d2d8603c8215a90046) ) + + ROM_REGION( 0x0220, REGION_PROMS, 0 ) + ROM_LOAD( "380_j18.2a", 0x0000, 0x020, CRC(10dd4eaa) SHA1(599acd25f36445221c553510a5de23ddba5ecc15) ) /* palette */ + ROM_LOAD( "380_j16.10c", 0x0020, 0x100, CRC(c244f2aa) SHA1(86df21c8e0b1ed51a0a4bd33dbb33f6efdea7d39) ) /* character lookup table */ + ROM_LOAD( "380_j17.7b", 0x0120, 0x100, CRC(13989357) SHA1(0d61d468f6d3e1570fd18d236ec8cab92db4ed5c) ) /* sprite lookup table */ +ROM_END + +ROM_START( circuscc ) /* Version U */ + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "380_u05.3h", 0x6000, 0x2000, CRC(964c035a) SHA1(bd69bb755be327d04fc95cd33115663b33b33ed3) ) + ROM_LOAD( "380_p04.4h", 0x8000, 0x2000, CRC(dd0c0ee7) SHA1(e56e48f6f251430b7ce0e2cc59cfd00b5c760b9c) ) + ROM_LOAD( "380_p03.5h", 0xa000, 0x2000, CRC(190247af) SHA1(f2128fb5e6c16791493af1c77628b610b86d4677) ) + ROM_LOAD( "380_p02.6h", 0xc000, 0x2000, CRC(7e63725e) SHA1(f731f15956c6e7a0a4e8225513f8b9e6017c7a17) ) + ROM_LOAD( "380_p01.7h", 0xe000, 0x2000, CRC(eedaa5b2) SHA1(0c606ca4d092c3dc290c30b1a73f94e3b348e8fd) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "380_l14.5c", 0x0000, 0x2000, CRC(607df0fb) SHA1(67103d61994fd3a1e2de7cf9487e4f763234b18e) ) + ROM_LOAD( "380_l15.7c", 0x2000, 0x2000, CRC(a6ad30e1) SHA1(14f305717edcc2471e763b262960a0b96eef3530) ) + + ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "380_j12.4a", 0x0000, 0x2000, CRC(56e5b408) SHA1(73b9e3d46dfe9e39b390c634df153648a0906876) ) + ROM_LOAD( "380_j13.5a", 0x2000, 0x2000, CRC(5aca0193) SHA1(4d0b0a773c385b7f1dcf024760d0437f47e78fbe) ) + + ROM_REGION( 0x0c000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "380_j06.11e", 0x0000, 0x2000, CRC(df0405c6) SHA1(70a50dcc86dfbdaa9c2af613105aae7f90747804) ) + ROM_LOAD( "380_j07.12e", 0x2000, 0x2000, CRC(23dfe3a6) SHA1(2ad7cbcbdbb434dc43e9c94cd00df9e57ac097f5) ) + ROM_LOAD( "380_j08.13e", 0x4000, 0x2000, CRC(3ba95390) SHA1(b22ad7cfda392894208eb4b39505f38bfe4c4342) ) + ROM_LOAD( "380_j09.14e", 0x6000, 0x2000, CRC(a9fba85a) SHA1(1a649ec667d377ffab26b4694be790b3a2742f30) ) + ROM_LOAD( "380_j10.15e", 0x8000, 0x2000, CRC(0532347e) SHA1(4c02b75a62993cce60d2cb87b81c7738abbc9a0d) ) + ROM_LOAD( "380_j11.16e", 0xa000, 0x2000, CRC(e1725d24) SHA1(d315588e6cc2f4263be621d2d8603c8215a90046) ) + + ROM_REGION( 0x0220, REGION_PROMS, 0 ) + ROM_LOAD( "380_j18.2a", 0x0000, 0x020, CRC(10dd4eaa) SHA1(599acd25f36445221c553510a5de23ddba5ecc15) ) /* palette */ + ROM_LOAD( "380_j16.10c", 0x0020, 0x100, CRC(c244f2aa) SHA1(86df21c8e0b1ed51a0a4bd33dbb33f6efdea7d39) ) /* character lookup table */ + ROM_LOAD( "380_j17.7b", 0x0120, 0x100, CRC(13989357) SHA1(0d61d468f6d3e1570fd18d236ec8cab92db4ed5c) ) /* sprite lookup table */ +ROM_END + +ROM_START( circusce ) /* Version P */ + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "380_p05.3h", 0x6000, 0x2000, CRC(7ca74494) SHA1(326e081490e413b0638ec77de184b128fb2afd14) ) + ROM_LOAD( "380_p04.4h", 0x8000, 0x2000, CRC(dd0c0ee7) SHA1(e56e48f6f251430b7ce0e2cc59cfd00b5c760b9c) ) + ROM_LOAD( "380_p03.5h", 0xa000, 0x2000, CRC(190247af) SHA1(f2128fb5e6c16791493af1c77628b610b86d4677) ) + ROM_LOAD( "380_p02.6h", 0xc000, 0x2000, CRC(7e63725e) SHA1(f731f15956c6e7a0a4e8225513f8b9e6017c7a17) ) + ROM_LOAD( "380_p01.7h", 0xe000, 0x2000, CRC(eedaa5b2) SHA1(0c606ca4d092c3dc290c30b1a73f94e3b348e8fd) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "380_l14.5c", 0x0000, 0x2000, CRC(607df0fb) SHA1(67103d61994fd3a1e2de7cf9487e4f763234b18e) ) + ROM_LOAD( "380_l15.7c", 0x2000, 0x2000, CRC(a6ad30e1) SHA1(14f305717edcc2471e763b262960a0b96eef3530) ) + + ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "380_j12.4a", 0x0000, 0x2000, CRC(56e5b408) SHA1(73b9e3d46dfe9e39b390c634df153648a0906876) ) + ROM_LOAD( "380_j13.5a", 0x2000, 0x2000, CRC(5aca0193) SHA1(4d0b0a773c385b7f1dcf024760d0437f47e78fbe) ) + + ROM_REGION( 0x0c000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "380_j06.11e", 0x0000, 0x2000, CRC(df0405c6) SHA1(70a50dcc86dfbdaa9c2af613105aae7f90747804) ) + ROM_LOAD( "380_j07.12e", 0x2000, 0x2000, CRC(23dfe3a6) SHA1(2ad7cbcbdbb434dc43e9c94cd00df9e57ac097f5) ) + ROM_LOAD( "380_j08.13e", 0x4000, 0x2000, CRC(3ba95390) SHA1(b22ad7cfda392894208eb4b39505f38bfe4c4342) ) + ROM_LOAD( "380_j09.14e", 0x6000, 0x2000, CRC(a9fba85a) SHA1(1a649ec667d377ffab26b4694be790b3a2742f30) ) + ROM_LOAD( "380_j10.15e", 0x8000, 0x2000, CRC(0532347e) SHA1(4c02b75a62993cce60d2cb87b81c7738abbc9a0d) ) + ROM_LOAD( "380_j11.16e", 0xa000, 0x2000, CRC(e1725d24) SHA1(d315588e6cc2f4263be621d2d8603c8215a90046) ) + + ROM_REGION( 0x0220, REGION_PROMS, 0 ) + ROM_LOAD( "380_j18.2a", 0x0000, 0x020, CRC(10dd4eaa) SHA1(599acd25f36445221c553510a5de23ddba5ecc15) ) /* palette */ + ROM_LOAD( "380_j16.10c", 0x0020, 0x100, CRC(c244f2aa) SHA1(86df21c8e0b1ed51a0a4bd33dbb33f6efdea7d39) ) /* character lookup table */ + ROM_LOAD( "380_j17.7b", 0x0120, 0x100, CRC(13989357) SHA1(0d61d468f6d3e1570fd18d236ec8cab92db4ed5c) ) /* sprite lookup table */ +ROM_END + + +static DRIVER_INIT( circusc ) +{ + konami1_decode(); +} + + +GAME( 1984, circusc, 0, circusc, circusc, circusc, ROT90, "Konami", "Circus Charlie (Selectable level set 1)", GAME_SUPPORTS_SAVE ) +GAME( 1984, circusc2, circusc, circusc, circusc, circusc, ROT90, "Konami", "Circus Charlie (Selectable level set 2)", GAME_SUPPORTS_SAVE ) +GAME( 1984, circusc3, circusc, circusc, circusc, circusc, ROT90, "Konami", "Circus Charlie (No level select)", GAME_SUPPORTS_SAVE ) +GAME( 1984, circuscc, circusc, circusc, circusc, circusc, ROT90, "Konami (Centuri license)", "Circus Charlie (Centuri)", GAME_SUPPORTS_SAVE ) +GAME( 1984, circusce, circusc, circusc, circusc, circusc, ROT90, "Konami (Centuri license)", "Circus Charlie (Centuri, earlier)", GAME_SUPPORTS_SAVE ) |