diff options
Diffstat (limited to 'src/mame/drivers/circus.c')
-rw-r--r-- | src/mame/drivers/circus.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mame/drivers/circus.c b/src/mame/drivers/circus.c index 2535e43bd22..eb51605922b 100644 --- a/src/mame/drivers/circus.c +++ b/src/mame/drivers/circus.c @@ -578,9 +578,9 @@ DRIVER_INIT_MEMBER(circus_state,ripcord) } -GAMEL(1977, circus, 0, circus, circus, circus_state, circus, ROT0, "Exidy / Taito", "Circus / Acrobat TV", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_circus ) -GAMEL(1977, springbd, circus, circus, circus, circus_state, circus, ROT0, "bootleg (Sub-Electro)", "Springboard (bootleg of Circus)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_circus ) // looks like a text hack, but we've seen 2 identical copies so it's worth supporting -GAME( 1977, robotbwl, 0, robotbwl, robotbwl, circus_state, robotbwl, ROT0, "Exidy", "Robot Bowl", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) -GAMEL(1979, crash, 0, crash, crash, circus_state, crash, ROT0, "Exidy", "Crash", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_crash ) -GAMEL(1979, smash, crash, crash, crash, circus_state, crash, ROT0, "bootleg", "Smash (Crash bootleg)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_crash ) // looks like a text hack, but it also had a different bezel -GAME( 1979, ripcord, 0, ripcord, ripcord, circus_state, ripcord, ROT0, "Exidy", "Rip Cord", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) +GAMEL(1977, circus, 0, circus, circus, circus_state, circus, ROT0, "Exidy / Taito", "Circus / Acrobat TV", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND, layout_circus ) +GAMEL(1977, springbd, circus, circus, circus, circus_state, circus, ROT0, "bootleg (Sub-Electro)", "Springboard (bootleg of Circus)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND, layout_circus ) // looks like a text hack, but we've seen 2 identical copies so it's worth supporting +GAME( 1977, robotbwl, 0, robotbwl, robotbwl, circus_state, robotbwl, ROT0, "Exidy", "Robot Bowl", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND ) +GAMEL(1979, crash, 0, crash, crash, circus_state, crash, ROT0, "Exidy", "Crash", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND, layout_crash ) +GAMEL(1979, smash, crash, crash, crash, circus_state, crash, ROT0, "bootleg", "Smash (Crash bootleg)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND, layout_crash ) // looks like a text hack, but it also had a different bezel +GAME( 1979, ripcord, 0, ripcord, ripcord, circus_state, ripcord, ROT0, "Exidy", "Rip Cord", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND ) |