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Diffstat (limited to 'src/mame/drivers/cinemat.c')
-rw-r--r--src/mame/drivers/cinemat.c48
1 files changed, 24 insertions, 24 deletions
diff --git a/src/mame/drivers/cinemat.c b/src/mame/drivers/cinemat.c
index 55619da0798..bf7f197536d 100644
--- a/src/mame/drivers/cinemat.c
+++ b/src/mame/drivers/cinemat.c
@@ -1464,27 +1464,27 @@ DRIVER_INIT_MEMBER(cinemat_state,qb3)
*
*************************************/
-GAME( 1977, spacewar, 0, spacewar, spacewar, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Space Wars", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
-GAME( 1978, spaceshp, spacewar,spacewar, spaceshp, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics (Sega license)", "Space Ship", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
-GAMEL(1979, barrier, 0, barrier, barrier, driver_device, 0, ORIENTATION_FLIP_X ^ ROT270, "Cinematronics (Vectorbeam license)", "Barrier", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_barrier ) // developed by Cinematronics, then (when they noticed it wasn't going to be a successful game) sold to Vectorbeam, and ultimately back in the hands of Cinematronics again after they bought the dying company Vectorbeam
-GAME( 1979, speedfrk, 0, speedfrk, speedfrk, cinemat_state, speedfrk, ORIENTATION_FLIP_Y, "Vectorbeam", "Speed Freak", GAME_NO_SOUND | GAME_SUPPORTS_SAVE )
-GAME( 1979, starhawk, 0, starhawk, starhawk, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Star Hawk", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
-GAMEL(1979, sundance, 0, sundance, sundance, cinemat_state, sundance, ORIENTATION_FLIP_X ^ ROT270, "Cinematronics", "Sundance", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_sundance )
-GAMEL(1979, tailg, 0, tailg, tailg, cinemat_state, tailg, ORIENTATION_FLIP_Y, "Cinematronics", "Tailgunner", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_tailg )
-GAME( 1979, warrior, 0, warrior, warrior, driver_device, 0, ORIENTATION_FLIP_Y, "Vectorbeam", "Warrior", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
-GAMEL(1980, armora, 0, armora, armora, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Armor Attack", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_armora )
-GAMEL(1980, armorap, armora, armora, armora, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Armor Attack (prototype)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_armora )
-GAMEL(1980, armorar, armora, armora, armora, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics (Rock-Ola license)", "Armor Attack (Rock-Ola)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_armora )
-GAME( 1980, ripoff, 0, ripoff, ripoff, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Rip Off", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
-GAMEL(1980, starcas, 0, starcas, starcas, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Star Castle (version 3)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_starcas )
-GAMEL(1980, starcas1, starcas, starcas, starcas, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Star Castle (older)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_starcas )
-GAMEL(1980, starcasp, starcas, starcas, starcas, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Star Castle (prototype)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_starcas )
-GAMEL(1980, starcase, starcas, starcas, starcas, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics (Mottoeis license)", "Star Castle (Mottoeis)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_starcas )
-GAMEL(1980, stellcas, starcas, starcas, starcas, driver_device, 0, ORIENTATION_FLIP_Y, "bootleg (Elettronolo)", "Stellar Castle (Elettronolo)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_starcas )
-GAMEL(1981, spaceftr, starcas, starcas, starcas, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics (Zaccaria license)", "Space Fortress (Zaccaria)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_starcas )
-GAMEL(1981, solarq, 0, solarq, solarq, driver_device, 0, ORIENTATION_FLIP_Y ^ ORIENTATION_FLIP_X, "Cinematronics", "Solar Quest", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_solarq )
-GAME( 1981, boxingb, 0, boxingb, boxingb, cinemat_state, boxingb, ORIENTATION_FLIP_Y, "Cinematronics", "Boxing Bugs", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
-GAMEL(1981, wotw, 0, wotw, wotw, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics", "War of the Worlds", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_wotw )
-GAME( 1981, wotwc, wotw, wotwc, wotw, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics", "War of the Worlds (color)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
-GAMEL(1982, demon, 0, demon, demon, driver_device, 0, ORIENTATION_FLIP_Y, "Rock-Ola", "Demon", GAME_SUPPORTS_SAVE, layout_demon )
-GAME( 1982, qb3, 0, qb3, qb3, cinemat_state, qb3, ORIENTATION_FLIP_Y, "Rock-Ola", "QB-3 (prototype)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
+GAME( 1977, spacewar, 0, spacewar, spacewar, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Space Wars", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME( 1978, spaceshp, spacewar,spacewar, spaceshp, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics (Sega license)", "Space Ship", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAMEL(1979, barrier, 0, barrier, barrier, driver_device, 0, ORIENTATION_FLIP_X ^ ROT270, "Cinematronics (Vectorbeam license)", "Barrier", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_barrier ) // developed by Cinematronics, then (when they noticed it wasn't going to be a successful game) sold to Vectorbeam, and ultimately back in the hands of Cinematronics again after they bought the dying company Vectorbeam
+GAME( 1979, speedfrk, 0, speedfrk, speedfrk, cinemat_state, speedfrk, ORIENTATION_FLIP_Y, "Vectorbeam", "Speed Freak", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
+GAME( 1979, starhawk, 0, starhawk, starhawk, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Star Hawk", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAMEL(1979, sundance, 0, sundance, sundance, cinemat_state, sundance, ORIENTATION_FLIP_X ^ ROT270, "Cinematronics", "Sundance", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_sundance )
+GAMEL(1979, tailg, 0, tailg, tailg, cinemat_state, tailg, ORIENTATION_FLIP_Y, "Cinematronics", "Tailgunner", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_tailg )
+GAME( 1979, warrior, 0, warrior, warrior, driver_device, 0, ORIENTATION_FLIP_Y, "Vectorbeam", "Warrior", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAMEL(1980, armora, 0, armora, armora, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Armor Attack", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_armora )
+GAMEL(1980, armorap, armora, armora, armora, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Armor Attack (prototype)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_armora )
+GAMEL(1980, armorar, armora, armora, armora, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics (Rock-Ola license)", "Armor Attack (Rock-Ola)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_armora )
+GAME( 1980, ripoff, 0, ripoff, ripoff, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Rip Off", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAMEL(1980, starcas, 0, starcas, starcas, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Star Castle (version 3)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_starcas )
+GAMEL(1980, starcas1, starcas, starcas, starcas, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Star Castle (older)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_starcas )
+GAMEL(1980, starcasp, starcas, starcas, starcas, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Star Castle (prototype)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_starcas )
+GAMEL(1980, starcase, starcas, starcas, starcas, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics (Mottoeis license)", "Star Castle (Mottoeis)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_starcas )
+GAMEL(1980, stellcas, starcas, starcas, starcas, driver_device, 0, ORIENTATION_FLIP_Y, "bootleg (Elettronolo)", "Stellar Castle (Elettronolo)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_starcas )
+GAMEL(1981, spaceftr, starcas, starcas, starcas, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics (Zaccaria license)", "Space Fortress (Zaccaria)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_starcas )
+GAMEL(1981, solarq, 0, solarq, solarq, driver_device, 0, ORIENTATION_FLIP_Y ^ ORIENTATION_FLIP_X, "Cinematronics", "Solar Quest", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_solarq )
+GAME( 1981, boxingb, 0, boxingb, boxingb, cinemat_state, boxingb, ORIENTATION_FLIP_Y, "Cinematronics", "Boxing Bugs", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAMEL(1981, wotw, 0, wotw, wotw, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics", "War of the Worlds", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_wotw )
+GAME( 1981, wotwc, wotw, wotwc, wotw, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics", "War of the Worlds (color)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
+GAMEL(1982, demon, 0, demon, demon, driver_device, 0, ORIENTATION_FLIP_Y, "Rock-Ola", "Demon", MACHINE_SUPPORTS_SAVE, layout_demon )
+GAME( 1982, qb3, 0, qb3, qb3, cinemat_state, qb3, ORIENTATION_FLIP_Y, "Rock-Ola", "QB-3 (prototype)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )