diff options
Diffstat (limited to 'src/mame/drivers/cinemat.c')
-rw-r--r-- | src/mame/drivers/cinemat.c | 250 |
1 files changed, 125 insertions, 125 deletions
diff --git a/src/mame/drivers/cinemat.c b/src/mame/drivers/cinemat.c index 2e3e08846fc..a8fc9bc382b 100644 --- a/src/mame/drivers/cinemat.c +++ b/src/mame/drivers/cinemat.c @@ -43,7 +43,7 @@ #include "sundance.lh" #include "tailg.lh" -#define MASTER_CLOCK XTAL_19_923MHz +#define MASTER_CLOCK XTAL_19_923MHz /************************************* @@ -167,14 +167,14 @@ READ8_MEMBER(cinemat_state::speedfrk_wheel_r) static const UINT8 speedfrk_steer[] = {0xe, 0x6, 0x2, 0x0, 0x3, 0x7, 0xf}; int delta_wheel; - /* the shift register is cleared once per 'frame' */ - delta_wheel = (INT8)ioport("WHEEL")->read() / 8; - if (delta_wheel > 3) - delta_wheel = 3; - else if (delta_wheel < -3) - delta_wheel = -3; + /* the shift register is cleared once per 'frame' */ + delta_wheel = (INT8)ioport("WHEEL")->read() / 8; + if (delta_wheel > 3) + delta_wheel = 3; + else if (delta_wheel < -3) + delta_wheel = -3; - return (speedfrk_steer[delta_wheel + 3] >> offset) & 1; + return (speedfrk_steer[delta_wheel + 3] >> offset) & 1; } @@ -184,11 +184,11 @@ READ8_MEMBER(cinemat_state::speedfrk_gear_r) /* check the fake gear input port and determine the bit settings for the gear */ if ((gearval & 0x0f) != 0x0f) - m_gear = gearval & 0x0f; + m_gear = gearval & 0x0f; /* add the start key into the mix -- note that it overlaps 4th gear */ if (!(ioport("INPUTS")->read() & 0x80)) - m_gear &= ~0x08; + m_gear &= ~0x08; return (m_gear >> offset) & 1; } @@ -207,7 +207,7 @@ static const struct UINT16 bitmask; } sundance_port_map[16] = { - { "PAD1", 0x155 }, /* bit 0 is set if P1 1,3,5,7,9 is pressed */ + { "PAD1", 0x155 }, /* bit 0 is set if P1 1,3,5,7,9 is pressed */ { NULL, 0 }, { NULL, 0 }, { NULL, 0 }, @@ -217,15 +217,15 @@ static const struct { NULL, 0 }, { NULL, 0 }, - { "PAD2", 0x1a1 }, /* bit 8 is set if P2 1,6,8,9 is pressed */ - { "PAD1", 0x1a1 }, /* bit 9 is set if P1 1,6,8,9 is pressed */ - { "PAD2", 0x155 }, /* bit 10 is set if P2 1,3,5,7,9 is pressed */ + { "PAD2", 0x1a1 }, /* bit 8 is set if P2 1,6,8,9 is pressed */ + { "PAD1", 0x1a1 }, /* bit 9 is set if P1 1,6,8,9 is pressed */ + { "PAD2", 0x155 }, /* bit 10 is set if P2 1,3,5,7,9 is pressed */ { NULL, 0 }, - { "PAD1", 0x093 }, /* bit 12 is set if P1 1,2,5,8 is pressed */ - { "PAD2", 0x093 }, /* bit 13 is set if P2 1,2,5,8 is pressed */ - { "PAD1", 0x048 }, /* bit 14 is set if P1 4,8 is pressed */ - { "PAD2", 0x048 }, /* bit 15 is set if P2 4,8 is pressed */ + { "PAD1", 0x093 }, /* bit 12 is set if P1 1,2,5,8 is pressed */ + { "PAD2", 0x093 }, /* bit 13 is set if P2 1,2,5,8 is pressed */ + { "PAD1", 0x048 }, /* bit 14 is set if P1 4,8 is pressed */ + { "PAD2", 0x048 }, /* bit 15 is set if P2 4,8 is pressed */ }; @@ -357,15 +357,15 @@ static INPUT_PORTS_START( spacewar ) PORT_DIPNAME( 0x03, 0x00, "Time" ) PORT_DIPSETTING( 0x03, "0:45/coin" ) PORT_DIPSETTING( 0x00, "1:00/coin" ) - PORT_DIPSETTING( 0x01, "1:30/coin" ) - PORT_DIPSETTING( 0x02, "2:00/coin" ) + PORT_DIPSETTING( 0x01, "1:30/coin" ) + PORT_DIPSETTING( 0x02, "2:00/coin" ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, cinemat_state,coin_inserted, 0) INPUT_PORTS_END @@ -375,10 +375,10 @@ static INPUT_PORTS_START( spaceshp ) PORT_MODIFY("SWITCHES") PORT_DIPNAME( 0x03, 0x00, "Time" ) PORT_DIPLOCATION("SW1:!4,!3") - PORT_DIPSETTING( 0x00, "1:00/coin" ) - PORT_DIPSETTING( 0x01, "1:30/coin" ) - PORT_DIPSETTING( 0x02, "2:00/coin" ) - PORT_DIPSETTING( 0x03, "2:30/coin" ) + PORT_DIPSETTING( 0x00, "1:00/coin" ) + PORT_DIPSETTING( 0x01, "1:30/coin" ) + PORT_DIPSETTING( 0x02, "2:00/coin" ) + PORT_DIPSETTING( 0x03, "2:30/coin" ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW1:!1" ) PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW1:!2" ) @@ -493,17 +493,17 @@ static INPUT_PORTS_START( starhawk ) PORT_START("SWITCHES") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Game_Time ) ) - PORT_DIPSETTING( 0x03, "2:00/4:00" ) - PORT_DIPSETTING( 0x01, "1:30/3:00" ) - PORT_DIPSETTING( 0x02, "1:00/2:00" ) - PORT_DIPSETTING( 0x00, "0:45/1:30" ) + PORT_DIPSETTING( 0x03, "2:00/4:00" ) + PORT_DIPSETTING( 0x01, "1:30/3:00" ) + PORT_DIPSETTING( 0x02, "1:00/2:00" ) + PORT_DIPSETTING( 0x00, "0:45/1:30" ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) - PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, cinemat_state,coin_inserted, 0) INPUT_PORTS_END @@ -529,13 +529,13 @@ static INPUT_PORTS_START( sundance ) PORT_START("SWITCHES") PORT_DIPNAME( 0x03, 0x02, "Time" ) - PORT_DIPSETTING( 0x00, "0:45/coin" ) - PORT_DIPSETTING( 0x02, "1:00/coin" ) - PORT_DIPSETTING( 0x01, "1:30/coin" ) - PORT_DIPSETTING( 0x03, "2:00/coin" ) - PORT_DIPNAME( 0x04, 0x00, DEF_STR( Language ) ) - PORT_DIPSETTING( 0x04, DEF_STR( Japanese ) ) - PORT_DIPSETTING( 0x00, DEF_STR( English ) ) + PORT_DIPSETTING( 0x00, "0:45/coin" ) + PORT_DIPSETTING( 0x02, "1:00/coin" ) + PORT_DIPSETTING( 0x01, "1:30/coin" ) + PORT_DIPSETTING( 0x03, "2:00/coin" ) + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Language ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Japanese ) ) + PORT_DIPSETTING( 0x00, DEF_STR( English ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) /* supposedly coinage, doesn't work */ PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) @@ -584,17 +584,17 @@ static INPUT_PORTS_START( tailg ) PORT_START("SWITCHES") PORT_DIPNAME( 0x23, 0x23, "Shield Points" ) - PORT_DIPSETTING( 0x00, "15" ) - PORT_DIPSETTING( 0x02, "20" ) - PORT_DIPSETTING( 0x01, "30" ) - PORT_DIPSETTING( 0x03, "40" ) - PORT_DIPSETTING( 0x20, "50" ) - PORT_DIPSETTING( 0x22, "60" ) - PORT_DIPSETTING( 0x21, "70" ) - PORT_DIPSETTING( 0x23, "80" ) - PORT_DIPNAME( 0x04, 0x04, DEF_STR( Coinage ) ) - PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x04, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x00, "15" ) + PORT_DIPSETTING( 0x02, "20" ) + PORT_DIPSETTING( 0x01, "30" ) + PORT_DIPSETTING( 0x03, "40" ) + PORT_DIPSETTING( 0x20, "50" ) + PORT_DIPSETTING( 0x22, "60" ) + PORT_DIPSETTING( 0x21, "70" ) + PORT_DIPSETTING( 0x23, "80" ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Coinage ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 1C_1C ) ) PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) @@ -705,22 +705,22 @@ static INPUT_PORTS_START( ripoff ) PORT_START("SWITCHES") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) ) - PORT_DIPSETTING( 0x01, "4" ) - PORT_DIPSETTING( 0x03, "8" ) - PORT_DIPSETTING( 0x00, "12" ) - PORT_DIPSETTING( 0x02, "16" ) + PORT_DIPSETTING( 0x01, "4" ) + PORT_DIPSETTING( 0x03, "8" ) + PORT_DIPSETTING( 0x00, "12" ) + PORT_DIPSETTING( 0x02, "16" ) PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coinage ) ) - PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x0c, DEF_STR( 4C_3C ) ) - PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x08, DEF_STR( 2C_3C ) ) - PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x10, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x00, "Scores" ) - PORT_DIPSETTING( 0x00, "Individual" ) - PORT_DIPSETTING( 0x20, "Combined" ) - PORT_SERVICE( 0x40, IP_ACTIVE_LOW ) + PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 2C_3C ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x00, "Scores" ) + PORT_DIPSETTING( 0x00, "Individual" ) + PORT_DIPSETTING( 0x20, "Combined" ) + PORT_SERVICE( 0x40, IP_ACTIVE_LOW ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, cinemat_state,coin_inserted, 0) INPUT_PORTS_END @@ -774,22 +774,22 @@ static INPUT_PORTS_START( solarq ) PORT_START("SWITCHES") PORT_DIPNAME( 0x05, 0x05, DEF_STR( Coinage ) ) - PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x00, DEF_STR( 4C_3C ) ) - PORT_DIPSETTING( 0x05, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x04, DEF_STR( 2C_3C ) ) - PORT_DIPNAME( 0x02, 0x02, DEF_STR( Bonus_Life ) ) - PORT_DIPSETTING( 0x02, "25 captures" ) - PORT_DIPSETTING( 0x00, "40 captures" ) + PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 2C_3C ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING( 0x02, "25 captures" ) + PORT_DIPSETTING( 0x00, "40 captures" ) PORT_DIPNAME( 0x18, 0x10, DEF_STR( Lives ) ) - PORT_DIPSETTING( 0x18, "2" ) - PORT_DIPSETTING( 0x08, "3" ) - PORT_DIPSETTING( 0x10, "4" ) - PORT_DIPSETTING( 0x00, "5" ) - PORT_DIPNAME( 0x20, 0x20, DEF_STR( Free_Play ) ) - PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_SERVICE( 0x40, IP_ACTIVE_HIGH ) + PORT_DIPSETTING( 0x18, "2" ) + PORT_DIPSETTING( 0x08, "3" ) + PORT_DIPSETTING( 0x10, "4" ) + PORT_DIPSETTING( 0x00, "5" ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Free_Play ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_SERVICE( 0x40, IP_ACTIVE_HIGH ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, cinemat_state,coin_inserted, 0) INPUT_PORTS_END @@ -803,27 +803,27 @@ static INPUT_PORTS_START( boxingb ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0fc0, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0xf000, IP_ACTIVE_HIGH, IPT_SPECIAL ) /* dial */ + PORT_BIT( 0xf000, IP_ACTIVE_HIGH, IPT_SPECIAL ) /* dial */ PORT_START("SWITCHES") PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) - PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x00, DEF_STR( 4C_3C ) ) - PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x02, DEF_STR( 2C_3C ) ) - PORT_DIPNAME( 0x04, 0x00, DEF_STR( Lives ) ) - PORT_DIPSETTING( 0x04, "3" ) - PORT_DIPSETTING( 0x00, "5" ) - PORT_DIPNAME( 0x08, 0x00, DEF_STR( Bonus_Life ) ) - PORT_DIPSETTING( 0x00, "30,000" ) - PORT_DIPSETTING( 0x08, "50,000" ) - PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) ) - PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x20, DEF_STR( Free_Play ) ) - PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_SERVICE( 0x40, IP_ACTIVE_LOW ) + PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 2C_3C ) ) + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x04, "3" ) + PORT_DIPSETTING( 0x00, "5" ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING( 0x00, "30,000" ) + PORT_DIPSETTING( 0x08, "50,000" ) + PORT_DIPNAME( 0x10, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Free_Play ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_SERVICE( 0x40, IP_ACTIVE_LOW ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, cinemat_state,coin_inserted, 0) PORT_START("DIAL") @@ -922,38 +922,38 @@ static INPUT_PORTS_START( qb3 ) PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_JOYSTICKRIGHT_DOWN ) PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START2 ) - PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON4 ) // read at $1a5; if 0 add 8 to $25 + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON4 ) // read at $1a5; if 0 add 8 to $25 PORT_DIPNAME( 0x0200, 0x0200, "Debug" ) - PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON2 ) // read at $c7; jmp to $3AF1 if 0 + PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON2 ) // read at $c7; jmp to $3AF1 if 0 PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_RIGHT ) PORT_DIPNAME( 0x1000, 0x1000, "Infinite Lives" ) - PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_JOYSTICKLEFT_LEFT ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_SPECIAL ) PORT_START("SWITCHES") PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) - PORT_DIPSETTING( 0x00, "2" ) - PORT_DIPSETTING( 0x02, "3" ) - PORT_DIPSETTING( 0x01, "4" ) - PORT_DIPSETTING( 0x03, "5" ) - PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x08, DEF_STR( Free_Play ) ) // read at $244, $2c1 - PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) // read at $27d - PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) // read at $282 - PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_SERVICE( 0x40, IP_ACTIVE_LOW ) + PORT_DIPSETTING( 0x00, "2" ) + PORT_DIPSETTING( 0x02, "3" ) + PORT_DIPSETTING( 0x01, "4" ) + PORT_DIPSETTING( 0x03, "5" ) + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Free_Play ) ) // read at $244, $2c1 + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) // read at $27d + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) // read at $282 + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_SERVICE( 0x40, IP_ACTIVE_LOW ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, cinemat_state,coin_inserted, 0) INPUT_PORTS_END @@ -1353,9 +1353,9 @@ ROM_START( spaceftr ) ROM_LOAD16_BYTE( "fortrest7.7t", 0x0000, 0x0800, CRC(65d0a225) SHA1(e1fbee5ff42dd040ab2e90bbe2189fcb76d6167e) ) /* The original fortresp7.7p ROM image was a bad dump, a comparison showed only two bytes difference between it - and starcast.p7 from starcas1. A disassembly proved that the two affected bytes resulted in bogus opcodes, which - ultimately caused the game to fail. The current ROM taken from starcas1 can be assumed to be equal to a correct - dump of fortresp7.7p. The BAD_DUMP flag is kept in just to be sure. */ + and starcast.p7 from starcas1. A disassembly proved that the two affected bytes resulted in bogus opcodes, which + ultimately caused the game to fail. The current ROM taken from starcas1 can be assumed to be equal to a correct + dump of fortresp7.7p. The BAD_DUMP flag is kept in just to be sure. */ ROM_LOAD16_BYTE( "fortresp7.7p", 0x0001, 0x0800, BAD_DUMP CRC(d8f58d9a) SHA1(abba459431dcacc75099b0d340b957be71b89cfd) ) // taken from starcas1, read note above ROM_LOAD16_BYTE( "fortresu7.7u", 0x1000, 0x0800, CRC(13b0287c) SHA1(366a23fd10684975bd5ee190e5227e47a0298ad5) ) |