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-rw-r--r--src/mame/drivers/chqflag.cpp15
1 files changed, 5 insertions, 10 deletions
diff --git a/src/mame/drivers/chqflag.cpp b/src/mame/drivers/chqflag.cpp
index 5068b2311cb..23fa7862807 100644
--- a/src/mame/drivers/chqflag.cpp
+++ b/src/mame/drivers/chqflag.cpp
@@ -5,14 +5,9 @@
Chequered Flag / Checkered Flag (GX717) (c) Konami 1988
Notes:
- - 007232 volume & panning control is almost certainly wrong;
- - 051733 opponent cars have wrong RNG colors compared to references;
- - 051733 opponent car-to-car collisions direction are wrong, according
- to reference orange car should shift to the left instead (current emulation
- makes them to wall crash most of the time instead);
- - needs proper shadow/highlight factor values for sprites and tilemap;
- - compared to references, emulation is a bit slower (around 2/3 seconds
- behind on a full lap of stage 2);
+ - 007232 volume & panning control is almost certainly wrong.
+ - Needs HW tests or side-by-side tests to determine if the protection
+ is 100% ok now;
2008-07
Dip locations and recommended settings verified with manual
@@ -461,5 +456,5 @@ ROM_END
// YEAR, NAME, PARENT, MACHINE, INPUT, STATE, INIT, MONITOR, COMPANY, FULLNAME, FLAGS, LAYOUT
-GAMEL( 1988, chqflag, 0, chqflag, chqflag, chqflag_state, 0, ROT90, "Konami", "Chequered Flag", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_chqflag )
-GAMEL( 1988, chqflagj, chqflag, chqflag, chqflagj, chqflag_state, 0, ROT90, "Konami", "Chequered Flag (Japan)", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_chqflag )
+GAMEL( 1988, chqflag, 0, chqflag, chqflag, chqflag_state, 0, ROT90, "Konami", "Chequered Flag", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_chqflag )
+GAMEL( 1988, chqflagj, chqflag, chqflag, chqflagj, chqflag_state, 0, ROT90, "Konami", "Chequered Flag (Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_chqflag )