diff options
Diffstat (limited to 'src/mame/drivers/cherrym.c')
-rw-r--r-- | src/mame/drivers/cherrym.c | 430 |
1 files changed, 430 insertions, 0 deletions
diff --git a/src/mame/drivers/cherrym.c b/src/mame/drivers/cherrym.c new file mode 100644 index 00000000000..95f6266ef0c --- /dev/null +++ b/src/mame/drivers/cherrym.c @@ -0,0 +1,430 @@ +/* + +Driver by Curt Coder + +*/ + +#include "driver.h" +#include "sound/ay8910.h" + +/*static UINT8 *nvram; +static size_t nvram_size;*/ + +/* video */ + +static tilemap *bg_tilemap; + +static PALETTE_INIT( cm ) +{ + #define COLOR(gfxn,offs) (colortable[machine->drv->gfxdecodeinfo[gfxn].color_codes_start + offs]) + int i; + + for ( i = 0; i < machine->drv->total_colors; i++ ) + { + int bit0,bit1,bit2,bit3,r,g,b; + + // red component + bit0 = (color_prom[0] >> 3) & 0x01; + bit1 = (color_prom[0] >> 2) & 0x01; + bit2 = (color_prom[0] >> 1) & 0x01; + bit3 = (color_prom[0] >> 0) & 0x01; + r = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3; + + // green component + bit0 = (color_prom[machine->drv->total_colors] >> 3) & 0x01; + bit1 = (color_prom[machine->drv->total_colors] >> 2) & 0x01; + bit2 = (color_prom[machine->drv->total_colors] >> 1) & 0x01; + bit3 = (color_prom[machine->drv->total_colors] >> 0) & 0x01; + g = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3; + + // blue component + bit0 = (color_prom[2*machine->drv->total_colors] >> 3) & 0x01; + bit1 = (color_prom[2*machine->drv->total_colors] >> 2) & 0x01; + bit2 = (color_prom[2*machine->drv->total_colors] >> 1) & 0x01; + bit3 = (color_prom[2*machine->drv->total_colors] >> 0) & 0x01; + b = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3; + + palette_set_color(machine,i,MAKE_RGB(r,g,b)); + + color_prom++; + } +} + +static WRITE8_HANDLER( cm_videoram_w ) +{ + videoram[offset] = data; + tilemap_mark_tile_dirty(bg_tilemap, offset); +} + +static WRITE8_HANDLER( cm_colorram_w ) +{ + colorram[offset] = data; + tilemap_mark_tile_dirty(bg_tilemap, offset); +} + +static TILE_GET_INFO( get_bg_tile_info ) +{ + int attr = colorram[tile_index]; + int code = videoram[tile_index] + ((attr & 0x0f) << 8); + int color = (attr & 0xf0) >> 4; + + SET_TILE_INFO(0, code, color, 0); +} + +#if 0 +static void draw_sprites(running_machine *machine, mame_bitmap *bitmap, const rectangle *cliprect) +{ + // THIS IS COMPLETELY WRONG AND ONLY A PLACEHOLDER, IT HAS BEEN DISABLED TO KEEP THE COMPILER HAPPY + int offs; + + for (offs = 0; offs < spriteram_size; offs += 4) + { + if (spriteram[offs + 3]) + { + int attr = spriteram[offs + 1]; + int code = spriteram[offs+0] + ((attr & 0x40) << 2); + int color = attr & 0x0f; + int sx = spriteram[offs + 2] - 2 * (attr & 0x80); + int sy = spriteram[offs + 3]; + int flipx = attr & 0x10; + int flipy = attr & 0x20; + + drawgfx(bitmap, machine->gfx[1], code, color, flipx, flipy, sx, sy, + cliprect, TRANSPARENCY_COLOR, 0); + } + } +} +#endif + +static VIDEO_START(cm) +{ + bg_tilemap = tilemap_create(get_bg_tile_info, tilemap_scan_rows, + TILEMAP_TYPE_PEN, 8, 8, 64, 32); +} + +static VIDEO_UPDATE(cm) +{ + tilemap_draw(bitmap, cliprect, bg_tilemap, 0, 0); +// draw_sprites(machine, bitmap, cliprect); + return 0; +} + +#if 0// For when NVRAM is hooked up +static NVRAM_HANDLER( cm ) +{ + if (read_or_write) + { + mame_fwrite(file, nvram, nvram_size); + } + else + { + if (file) + { + mame_fread(file, nvram, nvram_size); + } + else + { + memset(nvram, 0xff, nvram_size); + } + } +} +#endif + +static ADDRESS_MAP_START( cm_map, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0xbfff) AM_ROM AM_WRITENOP + AM_RANGE(0xd000, 0xd7ff) AM_RAM AM_BASE(&spriteram) AM_SIZE(&spriteram_size)// is it here? + AM_RANGE(0xd800, 0xdfff) AM_RAM + AM_RANGE(0xe000, 0xe7ff) AM_RAM AM_WRITE(cm_videoram_w) AM_BASE(&videoram) + AM_RANGE(0xe800, 0xefff) AM_RAM AM_WRITE(cm_colorram_w) AM_BASE(&colorram) + AM_RANGE(0xf000, 0xffff) AM_RAM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( cm_io_map, ADDRESS_SPACE_IO, 8 ) + ADDRESS_MAP_FLAGS( AMEF_ABITS(8) ) + AM_RANGE(0x01, 0x01) AM_READ(AY8910_read_port_0_r) + AM_RANGE(0x02, 0x02) AM_WRITE(AY8910_write_port_0_w) + AM_RANGE(0x03, 0x03) AM_WRITE(AY8910_control_port_0_w) + AM_RANGE(0x04, 0x04) AM_READ(input_port_0_r) + AM_RANGE(0x05, 0x05) AM_READ(input_port_1_r) + AM_RANGE(0x06, 0x06) AM_READ(input_port_2_r) + AM_RANGE(0x07, 0x07) AM_WRITENOP + AM_RANGE(0x08, 0x08) AM_READ(input_port_3_r) + AM_RANGE(0x09, 0x09) AM_READ(input_port_4_r) + AM_RANGE(0x0a, 0x0a) AM_READ(input_port_5_r) + AM_RANGE(0x0b, 0x0b) AM_WRITENOP + AM_RANGE(0x10, 0x10) AM_WRITENOP + AM_RANGE(0x11, 0x11) AM_WRITENOP + AM_RANGE(0x12, 0x12) AM_WRITENOP + AM_RANGE(0x13, 0x13) AM_WRITENOP +ADDRESS_MAP_END + +static INPUT_PORTS_START( cmv801 ) + PORT_START_TAG("PLAYER") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Bit 0") PORT_CODE(KEYCODE_Q) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Bit 1") PORT_CODE(KEYCODE_W) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Big") + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Double Up") + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Stop / Take Score") + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Bet") + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Small") + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) + + PORT_START_TAG("COIN") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Bit 0") PORT_CODE(KEYCODE_A) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Bit 1") PORT_CODE(KEYCODE_S) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Bit 3") PORT_CODE(KEYCODE_F) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Bit 4") PORT_CODE(KEYCODE_G) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Bit 5") PORT_CODE(KEYCODE_H) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN3 ) // 50 Credits + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) // 10 Credits + + PORT_START_TAG("TEST") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Bit 0") PORT_CODE(KEYCODE_Z) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Bit 1") PORT_CODE(KEYCODE_X) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Bit 2") PORT_CODE(KEYCODE_C) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Bit 3") PORT_CODE(KEYCODE_V) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_4) PORT_NAME("Payout") + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE3 ) PORT_NAME("Limit Over") + PORT_SERVICE( 0x40, IP_ACTIVE_LOW ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_F2) PORT_NAME("Analyzer") + + PORT_START_TAG("DSW1") + PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x01, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x00, "Double Up %" ) + PORT_DIPSETTING( 0x00, "80%" ) + PORT_DIPSETTING( 0x10, "90%" ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x20, DEF_STR( On ) ) + PORT_DIPNAME( 0xc0, 0x00, "Bet Max" ) + PORT_DIPSETTING( 0x00, "16" ) + PORT_DIPSETTING( 0x40, "32" ) + PORT_DIPSETTING( 0x80, "64" ) + PORT_DIPSETTING( 0xc0, "96" ) + + PORT_START_TAG("DSW2") + PORT_DIPNAME( 0x07, 0x00, "Main Game %" ) + PORT_DIPSETTING( 0x07, "35%" ) + PORT_DIPSETTING( 0x06, "40%" ) + PORT_DIPSETTING( 0x05, "45%" ) + PORT_DIPSETTING( 0x04, "50%" ) + PORT_DIPSETTING( 0x03, "55%" ) + PORT_DIPSETTING( 0x02, "60%" ) + PORT_DIPSETTING( 0x01, "65%" ) + PORT_DIPSETTING( 0x00, "70%" ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x20, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x40, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x80, DEF_STR( On ) ) + + PORT_START_TAG("DSW3") + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START_TAG("DSW4") + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "Bet Over" ) + PORT_DIPSETTING( 0x20, "16" ) + PORT_DIPSETTING( 0x00, "8" ) + PORT_DIPNAME( 0x40, 0x40, "Reel Speed" ) + PORT_DIPSETTING( 0x40, DEF_STR( Low ) ) + PORT_DIPSETTING( 0x00, DEF_STR( High ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START_TAG("DSW5") + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x18, 0x18, "Cherry/Bell Bonus" ) + PORT_DIPSETTING( 0x00, "3/2" ) + PORT_DIPSETTING( 0x08, "6/3" ) + PORT_DIPSETTING( 0x10, "9/5" ) + PORT_DIPSETTING( 0x18, "12/7" ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + +static const gfx_layout charlayout = +{ + 8, 8, + 4096, + 3, + { 0, 0x8000*8, 0x10000*8 }, + { 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + 8*8 +}; + +static const UINT32 spritelayout_xoffset[80] = +{ + 0+0*32*8, 1+0*32*8, 2+0*32*8, 3+0*32*8, 4+0*32*8, 5+0*32*8, 6+0*32*8, 7+0*32*8, + 0+1*32*8, 1+1*32*8, 2+1*32*8, 3+1*32*8, 4+1*32*8, 5+1*32*8, 6+1*32*8, 7+1*32*8, + 0+2*32*8, 1+2*32*8, 2+2*32*8, 3+2*32*8, 4+2*32*8, 5+2*32*8, 6+2*32*8, 7+2*32*8, + 0+3*32*8, 1+3*32*8, 2+3*32*8, 3+3*32*8, 4+3*32*8, 5+3*32*8, 6+3*32*8, 7+3*32*8, + 0+4*32*8, 1+4*32*8, 2+4*32*8, 3+4*32*8, 4+4*32*8, 5+4*32*8, 6+4*32*8, 7+4*32*8, + 0+5*32*8, 1+5*32*8, 2+5*32*8, 3+5*32*8, 4+5*32*8, 5+5*32*8, 6+5*32*8, 7+5*32*8, + 0+6*32*8, 1+6*32*8, 2+6*32*8, 3+6*32*8, 4+6*32*8, 5+6*32*8, 6+6*32*8, 7+6*32*8, + 0+7*32*8, 1+7*32*8, 2+7*32*8, 3+7*32*8, 4+7*32*8, 5+7*32*8, 6+7*32*8, 7+7*32*8, + 0+8*32*8, 1+8*32*8, 2+8*32*8, 3+8*32*8, 4+8*32*8, 5+8*32*8, 6+8*32*8, 7+8*32*8, + 0+9*32*8, 1+9*32*8, 2+9*32*8, 3+9*32*8, 4+9*32*8, 5+9*32*8, 6+9*32*8, 7+9*32*8 +}; + +static const gfx_layout spritelayout = +{ + 80, 32, + 12, + 4, + { 0, 0x2000*8, 0x4000*8, 0x6000*8 }, + { 0 }, + { + 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8, + 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8, 24*8, 25*8, 26*8, 27*8, 28*8, 29*8, 30*8, 31*8 + }, + 10*32*8, + spritelayout_xoffset, + NULL +}; + +static GFXDECODE_START( cherrym ) + GFXDECODE_ENTRY( REGION_GFX1, 0x0000, charlayout, 0, 16 ) + GFXDECODE_ENTRY( REGION_GFX2, 0x0020, spritelayout, 0, 16 ) +GFXDECODE_END + +static struct AY8910interface ay8910_interface = +{ + input_port_6_r, // + input_port_7_r, // + 0, + 0 +}; + +static MACHINE_DRIVER_START( cmv801 ) + // basic machine hardware + MDRV_CPU_ADD(Z80, 8000000/2) // ??? + MDRV_CPU_PROGRAM_MAP(cm_map, 0) + MDRV_CPU_IO_MAP(cm_io_map, 0) + MDRV_CPU_VBLANK_INT(irq0_line_hold, 1) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + //MDRV_NVRAM_HANDLER(cmv801) + + // video hardware + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(64*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 2*8, 30*8-1) + + MDRV_GFXDECODE(cherrym) + MDRV_PALETTE_LENGTH(256) + MDRV_COLORTABLE_LENGTH(256) + + MDRV_PALETTE_INIT(cm) + MDRV_VIDEO_START(cm) + MDRV_VIDEO_UPDATE(cm) + + // sound hardware + MDRV_SPEAKER_STANDARD_MONO("mono") + MDRV_SOUND_ADD(AY8910,18432000/12) + MDRV_SOUND_CONFIG(ay8910_interface) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25) + +MACHINE_DRIVER_END + +ROM_START( cmv801 ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "prg512", 0x0000, 0x10000, CRC(2f6e3fe9) SHA1(c5ffa51478a0dc2d8ff6a0f286cfb461011bb55d) ) + + ROM_REGION( 0x18000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "m5.256", 0x00000, 0x8000, CRC(19cc1d67) SHA1(47487f9362bfb36a32100ed772960628844462bf) ) + ROM_LOAD( "m6.256", 0x08000, 0x8000, CRC(63b3df4e) SHA1(9bacd23da598805ec18ec5ad15cab95d71eb9262) ) + ROM_LOAD( "m7.256", 0x10000, 0x8000, CRC(e39fff9c) SHA1(22fdc517fa478441622c6245cecb5728c5595757) ) + + ROM_REGION( 0x8000, REGION_GFX2, ROMREGION_DISPOSE ) + ROM_LOAD( "m1.64", 0x0000, 0x2000, CRC(6dfcb188) SHA1(22430429c798954d9d979e62699b58feae7fdbf4) ) + ROM_LOAD( "m2.64", 0x2000, 0x2000, CRC(9678ead2) SHA1(e80aefa98b2363fe9e6b2415762695ace272e4d3) ) + ROM_LOAD( "m3.64", 0x4000, 0x2000, CRC(8607ffd9) SHA1(9bc94715554aa2473ae2ed249a47f29c7886b3dc) ) + ROM_LOAD( "m4.64", 0x6000, 0x2000, CRC(c32367be) SHA1(ff217021b9c58e23b2226f8b0a7f5da966225715) ) + + ROM_REGION( 0x300, REGION_PROMS, 0 ) + ROM_LOAD( "prom1.287", 0x0000, 0x0100, CRC(50ec383b) SHA1(ae95b92bd3946b40134bcdc22708d5c6b0f4c23e) ) + ROM_LOAD( "prom2.287", 0x0100, 0x0100, CRC(0489b760) SHA1(78f8632b17a76335183c5c204cdec856988368b0) ) + ROM_LOAD( "prom3.287", 0x0200, 0x0100, CRC(21eb5b19) SHA1(9b8425bdb97f11f4855c998c7792c3291fd07470) ) +ROM_END + +GAME( 198?, cmv801, 0, cmv801, cmv801, 0, ROT0, "Corsica", "Cherry Master (v8.01)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_NOT_WORKING ) |