diff options
Diffstat (limited to 'src/mame/drivers/champbwl.cpp')
-rw-r--r-- | src/mame/drivers/champbwl.cpp | 717 |
1 files changed, 717 insertions, 0 deletions
diff --git a/src/mame/drivers/champbwl.cpp b/src/mame/drivers/champbwl.cpp new file mode 100644 index 00000000000..709cd463600 --- /dev/null +++ b/src/mame/drivers/champbwl.cpp @@ -0,0 +1,717 @@ +// license:BSD-3-Clause +// copyright-holders:Pierpaolo Prazzoli +/* + +Championship Bowling +Romstar Inc., 1989 + +Driver by Pierpaolo Prazzoli + +To Do: + Hook up player 2 controls for cocktail mode + +----------------------------------------------------------- + +This game runs on Seta Hardware. + +PCB Layout +---------- + +P0-052A +|---------------------------------------------------------| +| MB3712 SW1 AB001009 AB001007 AB001005 | +| X1-007 | +| VOL AB001006 AB001004 | +| | +| AB001008 | +| | +| 4050 | +| | +| CN1 X1-002A | +| | +|J 3V_BATT | +|A 2063 X1-001A | +|M | +|M SW2 | +|A 16MHz | +| 4520 | +| | +| 6116 | +| X1-010 | +| | +| |---------------ROM-Sub-Board----------------| | +| 3404| | | +| | DIP32 | | +| | AB001001| +| | 6116 Z80 | | +| | | | +| | | | +|------|--------------------------------------------|-----| + + +ROM Sub Board (plugs into DIP32 socket on main board) +------------- + +P0-047A +|--------------------------------------------| +| | +| AB003003 AB002003 | +| | +| AB003002 AB002002 | +| | +| 74HC139 | +|--------------------------------------------| + +Notes: + Z80 clock - 4.000MHz [16/4] + X1-010 clocks - pin1 16.000MHz, pin2 8.000MHz, pin79 4.000MHz, pin80 2.000MHz + VSync - 57.5Hz + 2063 - Toshiba TMM2063AP-10 8K x8 SRAM (DIP28) + 6116 - Hitachi 6116LP-2 2K x8 SRAM (DIP24) + MB3712 - Fujitsu MB3712 5.7 Watt Power AMP (SIP8) + 4050 - Toshiba TC4050BP Non-Inverting Hex Buffer / Converter (DIP16) + 4520 - Hitachi HD14520 Dual Up Counter (DIP16) + 3404 - Japan Radio Co. JRC3404 Low Power Quad Op AMP (DIP8) + SW1 - Reset Switch + SW2 - 2-Position Switch (when ON, powers 6116 RAM near it) + 3V_BATT - Sony CR2032 3V Lithium Coin Battery + DIP32 - Empty DIP32 socket for connection of ROM Sub Board + CN1 - 4-pin Connector + + Custom IC's - + X1-001A (SDIP64) \ Sprite Generators + X1-002A (SDIP64) / + X1-007 (SDIP42) Video DAC? (connected to RGB output) + X1-010 (QFP80) Sound Chip, 16Bit PCM + + ROMs - + Filename Type Use + ----------------------------------------------- + AB001001.U1 27C1000 (DIP32) Z80 Program + + AB001004.U7 512K MaskROM (DIP28) \ + AB001005.U9 512K MaskROM (DIP28) | GFX + AB001006.U15 512K MaskROM (DIP28) | + AB001007.U22 512K MaskROM (DIP28) / + + AB001008.U26 82S147 PROM (DIP20) + AB001009.U27 82S147 PROM (DIP20) + + AB002002.2-2 2M MaskROM (DIP32) \ + AB002003.2-3 2M MaskROM (DIP32) | PCM Samples (Connected to X1-010 via a sub-board) + AB003002.3-2 2M MaskROM (DIP32) | + AB003003.3-3 2M MaskROM (DIP32) / + + + + Main Jamma Connector + Solder Side | Parts Side +------------------------------------------------------------------ + GND | A | 1 | GND + GND | B | 2 | GND + +5V | C | 3 | +5V + +5V | D | 4 | +5V + -5V | E | 5 | -5V + +12V | F | 6 | +12V +------------ KEY ------------| H | 7 |------------ KEY ----------- + Coin Counter 2 | J | 8 | Coin Counter 1 + Coin Lock Out 2 | K | 9 | Coin Lock Out 1 + Speaker (-) | L | 10| Speaker (+) + | M | 11| + Video Green | N | 12| Video Red + Video Sync | P | 13| Video Blue + Service SW | R | 14| Video GND + Tilt Switch | S | 15| Test Switch + Coin Switch 2 | T | 16| Coin Switch 1 + Player 2 Start | U | 17| Player 1 Start + #2 Trackball X Direction* | V | 18| #1 Trackball X Direction + #2 Trackball Y Direction* | W | 19| #1 Trackball Y Direction + #2 Trackball X Clock* | X | 20| #1 Trackball X Clock + #2 Trackball Y Clock* | Y | 21| #1 Trackball Y Clock + Player 2 Hook Right* | Z | 22| Player 1 Hook Right + Player 2 Hook Left* | a | 23| Player 1 Hook Left + | b | 24| Player Select + | c | 25| + | d | 26| + GND | e | 27| GND + GND | f | 28| GND + +* Cocktail Mode only. + + Standard 6 pin Trackball connector + + Pin Wire Funtion +------------------------------ + 1 | BLK | Ground + 2 | RED | +5 Volts DC + 3 | YEL | Y Clock + 4 | GRN | Y Direction + 5 | BLU | X Direction + 6 | PUR | X Clock + + +*/ + +#include "emu.h" +#include "cpu/z80/z80.h" +#include "sound/x1_010.h" +#include "machine/nvram.h" +#include "machine/ticket.h" +#include "video/seta001.h" + +class champbwl_state : public driver_device +{ +public: + champbwl_state(const machine_config &mconfig, device_type type, const char *tag) + : driver_device(mconfig, type, tag), + m_maincpu(*this, "maincpu"), + m_seta001(*this, "spritegen"), + m_palette(*this, "palette"), + m_x1(*this, "x1snd") { } + + int m_screenflip; + + required_device<cpu_device> m_maincpu; + required_device<seta001_device> m_seta001; + required_device<palette_device> m_palette; + required_device<x1_010_device> m_x1; + UINT8 m_last_trackball_val[2]; + DECLARE_READ8_MEMBER(trackball_r); + DECLARE_WRITE8_MEMBER(champbwl_misc_w); + DECLARE_WRITE8_MEMBER(doraemon_outputs_w); + DECLARE_MACHINE_START(champbwl); + DECLARE_MACHINE_RESET(champbwl); + DECLARE_MACHINE_START(doraemon); + DECLARE_PALETTE_INIT(champbwl); + UINT32 screen_update_champbwl(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + UINT32 screen_update_doraemon(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + void screen_eof_champbwl(screen_device &screen, bool state); + void screen_eof_doraemon(screen_device &screen, bool state); +}; + +PALETTE_INIT_MEMBER(champbwl_state,champbwl) +{ + const UINT8 *color_prom = memregion("proms")->base(); + int i, col; + + for (i = 0; i < palette.entries(); i++) + { + col = (color_prom[i] << 8) + color_prom[i + 512]; + palette.set_pen_color(i, pal5bit(col >> 10), pal5bit(col >> 5), pal5bit(col >> 0)); + } +} + + +READ8_MEMBER(champbwl_state::trackball_r) +{ + UINT8 ret; + UINT8 port4 = ioport("FAKEX")->read(); + UINT8 port5 = ioport("FAKEY")->read(); + + ret = (((port4 - m_last_trackball_val[0]) & 0x0f)<<4) | ((port5 - m_last_trackball_val[1]) & 0x0f); + + m_last_trackball_val[0] = port4; + m_last_trackball_val[1] = port5; + + return ret; +} + +WRITE8_MEMBER(champbwl_state::champbwl_misc_w) +{ + coin_counter_w(machine(), 0, data & 1); + coin_counter_w(machine(), 1, data & 2); + + coin_lockout_w(machine(), 0, ~data & 8); + coin_lockout_w(machine(), 1, ~data & 4); + + membank("bank1")->set_entry((data & 0x30) >> 4); +} + +static ADDRESS_MAP_START( champbwl_map, AS_PROGRAM, 8, champbwl_state ) + AM_RANGE(0x0000, 0x3fff) AM_ROM AM_REGION("maincpu", 0x10000) + AM_RANGE(0x4000, 0x7fff) AM_ROMBANK("bank1") + AM_RANGE(0x8000, 0x87ff) AM_RAM AM_SHARE("nvram") + AM_RANGE(0xa000, 0xafff) AM_RAM AM_DEVREADWRITE("spritegen", seta001_device, spritecodelow_r8, spritecodelow_w8) + AM_RANGE(0xb000, 0xbfff) AM_RAM AM_DEVREADWRITE("spritegen", seta001_device, spritecodehigh_r8, spritecodehigh_w8) + AM_RANGE(0xc000, 0xdfff) AM_DEVREADWRITE("x1snd", x1_010_device, read, write) + AM_RANGE(0xe000, 0xe2ff) AM_RAM AM_DEVREADWRITE("spritegen", seta001_device, spriteylow_r8, spriteylow_w8) + AM_RANGE(0xe300, 0xe303) AM_MIRROR(0xfc) AM_DEVWRITE("spritegen", seta001_device, spritectrl_w8) /* control registers (0x80 mirror used by Arkanoid 2) */ + AM_RANGE(0xe800, 0xe800) AM_DEVWRITE("spritegen", seta001_device, spritebgflag_w8) /* enable / disable background transparency */ + + AM_RANGE(0xf000, 0xf000) AM_READ(trackball_r) + AM_RANGE(0xf002, 0xf002) AM_READ_PORT("IN0") + AM_RANGE(0xf004, 0xf004) AM_READ_PORT("IN1") + AM_RANGE(0xf006, 0xf006) AM_READ_PORT("IN2") + AM_RANGE(0xf007, 0xf007) AM_READ_PORT("IN3") + + AM_RANGE(0xf000, 0xf000) AM_WRITE(champbwl_misc_w) + AM_RANGE(0xf002, 0xf002) AM_WRITENOP //buttons light? + AM_RANGE(0xf004, 0xf004) AM_WRITENOP //buttons light? + AM_RANGE(0xf006, 0xf006) AM_WRITENOP //buttons light? + AM_RANGE(0xf800, 0xf800) AM_WRITENOP +ADDRESS_MAP_END + + + +WRITE8_MEMBER(champbwl_state::doraemon_outputs_w) +{ + coin_counter_w(machine(), 0, data & 1); // coin in counter + coin_counter_w(machine(), 1, data & 2); // gift out counter + + coin_lockout_w(machine(), 0, ~data & 8); // coin lockout + machine().device<ticket_dispenser_device>("hopper")->write(space, 0, (data & 0x04) ? 0x00 : 0x80); // gift out motor + + membank("bank1")->set_entry((data & 0x30) >> 4); + +// popmessage("%02x", data); +} + +static ADDRESS_MAP_START( doraemon, AS_PROGRAM, 8, champbwl_state ) + AM_RANGE(0x0000, 0x3fff) AM_ROM + AM_RANGE(0x4000, 0x7fff) AM_ROMBANK("bank1") + AM_RANGE(0x8000, 0x87ff) AM_RAM AM_SHARE("nvram") + AM_RANGE(0xa000, 0xafff) AM_RAM AM_DEVREADWRITE("spritegen", seta001_device, spritecodelow_r8, spritecodelow_w8) + AM_RANGE(0xb000, 0xbfff) AM_RAM AM_DEVREADWRITE("spritegen", seta001_device, spritecodehigh_r8, spritecodehigh_w8) + AM_RANGE(0xc000, 0xc07f) AM_DEVREADWRITE("x1snd", x1_010_device, read, write) // Sound + AM_RANGE(0xe000, 0xe2ff) AM_RAM AM_DEVREADWRITE("spritegen", seta001_device, spriteylow_r8, spriteylow_w8) + AM_RANGE(0xe300, 0xe303) AM_DEVWRITE("spritegen", seta001_device, spritectrl_w8) + AM_RANGE(0xe800, 0xe800) AM_DEVWRITE("spritegen", seta001_device, spritebgflag_w8) /* enable / disable background transparency */ + AM_RANGE(0xf000, 0xf000) AM_READ_PORT("IN0") AM_WRITE(doraemon_outputs_w) + AM_RANGE(0xf002, 0xf002) AM_READ_PORT("IN1") AM_WRITENOP // Ack? + AM_RANGE(0xf004, 0xf004) AM_WRITENOP // Ack? + AM_RANGE(0xf006, 0xf006) AM_READ_PORT("DSW") AM_WRITENOP // Ack? + AM_RANGE(0xf800, 0xf800) AM_WRITENOP // 0 +ADDRESS_MAP_END + + + +static INPUT_PORTS_START( champbwl ) + PORT_START("IN0") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Player Change") + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SPECIAL ) // INT( 4M) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_SPECIAL ) // INT(16M) + + PORT_START("IN1") + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START("IN2") + PORT_SERVICE_DIPLOC( 0x01, IP_ACTIVE_LOW, "SW1:1" ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:2") + PORT_DIPSETTING( 0x02, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW1:3") + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:4") + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unused ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START("IN3") + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:5") + PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6") + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x0c, 0x0c, "License" ) PORT_DIPLOCATION("SW1:7,8") + PORT_DIPSETTING( 0x00, "Romstar (1)") + PORT_DIPSETTING( 0x04, "Romstar (2)") + PORT_DIPSETTING( 0x08, "Seta U.S.A, Romstar License" ) + PORT_DIPSETTING( 0x0c, "Seta" ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unused ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START("FAKEX") /* FAKE */ + PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_X )PORT_SENSITIVITY(50) PORT_KEYDELTA(50) PORT_CENTERDELTA(0) + + PORT_START("FAKEY") /* FAKE */ + PORT_BIT( 0xff, 0x00, IPT_TRACKBALL_Y ) PORT_SENSITIVITY(50) PORT_KEYDELTA(45) PORT_CENTERDELTA(0) PORT_REVERSE +INPUT_PORTS_END + + + +static INPUT_PORTS_START( doraemon ) + PORT_START("DSW") // f006 + PORT_DIPNAME( 0x0f, 0x09, "Gift Out" ) + PORT_DIPSETTING( 0x0f, "2 %" ) + PORT_DIPSETTING( 0x0e, "5 %" ) + PORT_DIPSETTING( 0x0d, "7 %" ) + PORT_DIPSETTING( 0x0c, "10 %" ) + PORT_DIPSETTING( 0x0b, "12 %" ) + PORT_DIPSETTING( 0x0a, "15 %" ) + PORT_DIPSETTING( 0x09, "20 %" ) + PORT_DIPSETTING( 0x08, "25 %" ) + PORT_DIPSETTING( 0x07, "30 %" ) + PORT_DIPSETTING( 0x06, "40 %" ) + PORT_DIPSETTING( 0x05, "60 %" ) + PORT_DIPSETTING( 0x04, "80 %" ) +// PORT_DIPSETTING( 0x03, "100 %" ) +// PORT_DIPSETTING( 0x02, "100 %" ) +// PORT_DIPSETTING( 0x01, "100 %" ) + PORT_DIPSETTING( 0x00, "100 %" ) + PORT_DIPNAME( 0x10, 0x10, "Games For 100 Yen" ) + PORT_DIPSETTING( 0x10, "1" ) + PORT_DIPSETTING( 0x00, "2" ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_START("IN0") // f000 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME( "Data Clear" ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_SERVICE3 ) PORT_NAME( "Freeze" ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("IN1") // f002 + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SPECIAL ) PORT_READ_LINE_DEVICE_MEMBER("hopper", ticket_dispenser_device, line_r) // sensor + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_SERVICE_NO_TOGGLE( 0x80, IP_ACTIVE_LOW ) +INPUT_PORTS_END + + + +static const gfx_layout charlayout = +{ + 16,16, + RGN_FRAC(1,4), + 4, + { RGN_FRAC(3,4), RGN_FRAC(2,4), RGN_FRAC(1,4), RGN_FRAC(0,4) }, + { 0, 1, 2, 3, 4, 5, 6, 7, + 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, + 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 }, + 32*8 +}; + +static GFXDECODE_START( champbwl ) + GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 32 ) +GFXDECODE_END + +MACHINE_START_MEMBER(champbwl_state,champbwl) +{ + UINT8 *ROM = memregion("maincpu")->base(); + + membank("bank1")->configure_entries(0, 4, &ROM[0x10000], 0x4000); + + save_item(NAME(m_screenflip)); + save_item(NAME(m_last_trackball_val)); +} + +MACHINE_RESET_MEMBER(champbwl_state,champbwl) +{ + m_screenflip = 0; + m_last_trackball_val[0] = 0; + m_last_trackball_val[1] = 0; + +} + +UINT32 champbwl_state::screen_update_champbwl(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + bitmap.fill(0x1f0, cliprect); + + m_seta001->set_fg_yoffsets( -0x12, 0x0e ); + m_seta001->set_bg_yoffsets( 0x1, -0x1 ); + + m_seta001->draw_sprites(screen, bitmap, cliprect, 0x800, 1 ); + return 0; +} + +void champbwl_state::screen_eof_champbwl(screen_device &screen, bool state) +{ + // rising edge + if (state) + m_seta001->tnzs_eof(); +} + + +static MACHINE_CONFIG_START( champbwl, champbwl_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", Z80, 16000000/4) /* 4MHz */ + MCFG_CPU_PROGRAM_MAP(champbwl_map) + MCFG_CPU_VBLANK_INT_DRIVER("screen", champbwl_state, irq0_line_hold) + + MCFG_NVRAM_ADD_0FILL("nvram") + + MCFG_MACHINE_START_OVERRIDE(champbwl_state,champbwl) + MCFG_MACHINE_RESET_OVERRIDE(champbwl_state,champbwl) + + MCFG_DEVICE_ADD("spritegen", SETA001_SPRITE, 0) + MCFG_SETA001_SPRITE_GFXDECODE("gfxdecode") + MCFG_SETA001_SPRITE_PALETTE("palette") + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(57.5) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) + MCFG_SCREEN_SIZE(64*8, 32*8) + MCFG_SCREEN_VISIBLE_AREA(0*8, 48*8-1, 1*8, 31*8-1) + MCFG_SCREEN_UPDATE_DRIVER(champbwl_state, screen_update_champbwl) + MCFG_SCREEN_VBLANK_DRIVER(champbwl_state, screen_eof_champbwl) + MCFG_SCREEN_PALETTE("palette") + + MCFG_GFXDECODE_ADD("gfxdecode", "palette", champbwl) + MCFG_PALETTE_ADD("palette", 512) + + MCFG_PALETTE_INIT_OWNER(champbwl_state,champbwl) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") + + MCFG_SOUND_ADD("x1snd", X1_010, 16000000) + MCFG_SOUND_ROUTE(0, "lspeaker", 1.0) + MCFG_SOUND_ROUTE(1, "rspeaker", 1.0) +MACHINE_CONFIG_END + + + + +UINT32 champbwl_state::screen_update_doraemon(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + bitmap.fill(0x1f0, cliprect); + + m_seta001->set_bg_yoffsets( 0x00, 0x01 ); + m_seta001->set_fg_yoffsets( 0x00, 0x10 ); + + m_seta001->draw_sprites(screen, bitmap, cliprect, 0x800, 1 ); + return 0; +} + +void champbwl_state::screen_eof_doraemon(screen_device &screen, bool state) +{ + // rising edge + if (state) + m_seta001->setac_eof(); +} + +MACHINE_START_MEMBER(champbwl_state,doraemon) +{ + UINT8 *ROM = memregion("maincpu")->base(); + membank("bank1")->configure_entries(0, 4, &ROM[0x10000], 0x4000); +} + +static MACHINE_CONFIG_START( doraemon, champbwl_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", Z80, XTAL_14_31818MHz/4) + MCFG_CPU_PROGRAM_MAP(doraemon) + MCFG_CPU_VBLANK_INT_DRIVER("screen", champbwl_state, irq0_line_hold) + + MCFG_NVRAM_ADD_0FILL("nvram") + MCFG_DEVICE_ADD("spritegen", SETA001_SPRITE, 0) + MCFG_SETA001_SPRITE_GFXDECODE("gfxdecode") + MCFG_SETA001_SPRITE_PALETTE("palette") + MCFG_TICKET_DISPENSER_ADD("hopper", attotime::from_msec(2000), TICKET_MOTOR_ACTIVE_LOW, TICKET_STATUS_ACTIVE_LOW ) + + MCFG_MACHINE_START_OVERRIDE(champbwl_state,doraemon) + + /* video hardware */ + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(60) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)) + MCFG_SCREEN_SIZE(320, 256) + MCFG_SCREEN_VISIBLE_AREA(0, 320-1, 16, 256-16-1) + MCFG_SCREEN_UPDATE_DRIVER(champbwl_state, screen_update_doraemon) + MCFG_SCREEN_VBLANK_DRIVER(champbwl_state, screen_eof_doraemon) + MCFG_SCREEN_PALETTE("palette") + + MCFG_GFXDECODE_ADD("gfxdecode", "palette", champbwl) + MCFG_PALETTE_ADD("palette", 512) + + MCFG_PALETTE_INIT_OWNER(champbwl_state,champbwl) + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") + MCFG_SOUND_ADD("x1snd", X1_010, XTAL_14_31818MHz) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) +MACHINE_CONFIG_END + + + +ROM_START( champbwl ) + ROM_REGION( 0x20000, "maincpu", 0 ) /* Z80 Code */ + ROM_LOAD( "ab001001.u1", 0x10000, 0x10000, CRC(6c6f7675) SHA1(19834f25f2644ae5d156c1e1bbb3fc50cae10fd2) ) + + ROM_REGION( 0x80000, "gfx1", 0 ) + ROM_LOAD( "ab001007.u22", 0x00000, 0x20000, CRC(1ee9f6b1) SHA1(1a67e969b1f471ec7ada294b89185c15cde8c1ab) ) + ROM_LOAD( "ab001006.u15", 0x20000, 0x20000, CRC(37baf753) SHA1(efa57d915a9e14393b62b161e1ac807b8fcb8501) ) + ROM_LOAD( "ab001005.u9", 0x40000, 0x20000, CRC(b80a9ed6) SHA1(ac7a31ad82a60c4d2034770c59cf383b8a036e6a) ) + ROM_LOAD( "ab001004.u7", 0x60000, 0x20000, CRC(584477b1) SHA1(296f96526044e9bd13673e5d817260e3f98f696c) ) + + ROM_REGION( 0x0400, "proms", 0 ) + ROM_LOAD( "ab001008.u26", 0x0000, 0x0200, CRC(30ac8d48) SHA1(af034de3f3b8548534effdf4e3717fe3838b7754) ) + ROM_LOAD( "ab001009.u27", 0x0200, 0x0200, CRC(3bbd4bcd) SHA1(8c87ccc42ece2432b8ad25f8679cdf886e12a43c) ) + + ROM_REGION( 0x100000, "x1snd", 0 ) /* Samples */ + ROM_LOAD( "ab002002.2-2", 0x00000, 0x40000, CRC(42ebe997) SHA1(1808b9e5e996a395c1d48ac001067f736f96feec) ) // jingles (for strike, spare etc.) + ROM_LOAD( "ab003002.3-2", 0x40000, 0x40000, CRC(7ede8f28) SHA1(b5519c09b4f0019dc76cadca725da1d581912540) ) // basic coin + ball sounds + ROM_LOAD( "ab002003.2-3", 0x80000, 0x40000, CRC(3051b8c3) SHA1(5f53596d7af1c79db1dde4bdca3878e07c67b5d1) ) // 'welcome to.. , strike' speech etc. + ROM_LOAD( "ab003003.3-3", 0xc0000, 0x40000, CRC(ad40ad10) SHA1(db0e5744ea3fcda87345b545031f82fcb3fec175) ) // 'spare' speech etc. + + ROM_REGION( 0x800, "nvram", 0 ) /* default settings, allows game to boot first time without having to reset it */ + ROM_LOAD( "champbwl.nv", 0x000, 0x800, CRC(1d46aa8e) SHA1(a733cf86cfb26d98fb4c491d7f779a7a1c8ff228) ) +ROM_END + +/* + +Doraemon no Eawase Montage (prototype) +Sunsoft / Epoch / Fujiko - Shogakukan - TV Asahi + +This PCB was obtained from a collector who was invited to purchase some inventory when Sunsoft closed its U.S. offices in 2001. +Among the items he acquired was a small JAMMA cabinet with no keys to open its locked door. +When the lock was drilled out, this game was discovered inside the cabinet. + +PCB Layout +---------- + +P0-094A Sun Electronics Corporation +|---------------------------------------------------------| +| MB3712 SW2 U27-01 U22 U15 U9 U7 | +| X1-007 U26-01 | +| VOL | +| | +| DSW2(8) DSW1(8) | +| | +| 4050 | +| | +| X1-002A | +| CN1 X1-004 | +|J 3V_BATT | +|A 2063 X1-001A | +|M | +|M SW3 | +|A 14.31818MHz | +| 4520 | +| | +| 2128 | +| X1-010 | +| | +| | +| 3404 U51 U43 | +| | +| Z8400AB1 U1 | +|---------------------------------------------------------| + +Notes: + 2063 - Toshiba TMM2063AP-10 8K x8 SRAM (DIP28) + 2128 - MSM2128-15RS 2K x8 SRAM (DIP24) + MB3712 - Fujitsu MB3712 5.7 Watt Power AMP (SIP8) + 4050 - Toshiba TC4050BCP Non-Inverting Hex Buffer / Converter (DIP16) + 4520 - Hitachi HD14520 Dual Up Counter (DIP16) + 3404 - Japan Radio Co. JRC3404 Low Power Quad Op AMP (DIP8) + SW2 - Reset Switch + SW3 - 2-Position Switch (when ON, powers 6116 RAM near it) + 3V_BATT - 3V Lithium Coin Battery + CN1 - 10-pin Connector + + Custom IC's - + X1-001A (SDIP64) \ Sprite Generators + X1-002A (SDIP64) / + X1-004 (SDIP52) Inputs [4 wires going to small board with DSWA(10) & DSWB(10)] + X1-007 (SDIP42) Video DAC + X1-010 (QFP80) Sound Chip, 16Bit PCM + + ROMs - + Filename Type Use + ----------------------------------------------- + U1 27C1001 UV EEPROM (FDIP32W) Z80 Program + + U7 27C1001 UV EEPROM (FDIP32W) \ + U9 27C1001 UV EEPROM (FDIP32W) | GFX + U15 27C1001 UV EEPROM (FDIP32W) | + U22 27C1001 UV EEPROM (FDIP32W) / + + U26-01 82S147 PROM (DIP20) + U27-01 82S147 PROM (DIP20) + + U43 27C4001 UV EEPROM (DIP32) \ + U51 27C4001 UV EEPROM (DIP32) / PCM Samples +*/ + +ROM_START( doraemon ) + ROM_REGION( 0x30000, "maincpu", 0 ) + ROM_LOAD( "u1.bin", 0x00000, 0x20000, CRC(d338b9ca) SHA1(5f59c994db81577dc6074362c8b6b93f8fe592f6) ) + ROM_RELOAD( 0x10000, 0x20000 ) /* banked at 4000-7fff */ + + ROM_REGION( 0x80000, "gfx1", 0 ) + ROM_LOAD( "u22.bin", 0x00000, 0x20000, CRC(b264ac2d) SHA1(0529fd1b88ba61dcf72019c7b01e9b939b6e3f2e) ) + ROM_LOAD( "u15.bin", 0x20000, 0x20000, CRC(2985df6f) SHA1(fd2dae7169c14d07beaf870b0b8c248deb6b6c03) ) + ROM_LOAD( "u9.bin", 0x40000, 0x20000, CRC(8b774b0e) SHA1(bfcf63b955f74b226a325b0409167e95c2489134) ) + ROM_LOAD( "u7.bin", 0x60000, 0x20000, CRC(2f850973) SHA1(7dbad160aefaf8b0a85e64f58b9fa0fb4049e65d) ) + + ROM_REGION( 0x100000, "x1snd", 0 ) + ROM_LOAD( "u43.bin", 0x00000, 0x80000, CRC(d684d92a) SHA1(935f39e5efb923a8c7cd0caa6fa6b78a5d78ef30) ) + ROM_LOAD( "u51.bin", 0x80000, 0x80000, CRC(35cbcb31) SHA1(4ab59e5d5ba917fa2d809e2dc6216c801d3927e7) ) + + ROM_REGION( 0x0400, "proms", 0 ) + ROM_LOAD( "u26-01.bin", 0x00000, 0x200, CRC(9d431542) SHA1(d8895052c5016574f13bf4c096d191534062b9a1) ) + ROM_LOAD( "u27-01.bin", 0x00200, 0x200, CRC(66245fc7) SHA1(c94d9dce7b557c21a3dc1f3f8a1b29594715c994) ) +ROM_END + +GAME( 1993?,doraemon, 0, doraemon, doraemon, driver_device, 0, ROT0, "Sunsoft / Epoch", "Doraemon no Eawase Montage (prototype)", MACHINE_SUPPORTS_SAVE ) // year not shown, datecodes on pcb suggests late-1993 +GAME( 1989, champbwl, 0, champbwl, champbwl, driver_device, 0, ROT270, "Seta / Romstar Inc.", "Championship Bowling", MACHINE_SUPPORTS_SAVE ) |