diff options
Diffstat (limited to 'src/mame/drivers/chaknpop.c')
-rw-r--r-- | src/mame/drivers/chaknpop.c | 358 |
1 files changed, 358 insertions, 0 deletions
diff --git a/src/mame/drivers/chaknpop.c b/src/mame/drivers/chaknpop.c new file mode 100644 index 00000000000..cb57f921744 --- /dev/null +++ b/src/mame/drivers/chaknpop.c @@ -0,0 +1,358 @@ +/* + * Chack'n Pop + * (C) 1983 TAITO Corp. + * + * driver by BUT + */ + +#include "driver.h" +#include "sound/ay8910.h" + +/* machine/chaknpop.c */ +extern UINT8 *chaknpop_ram; +DRIVER_INIT( chaknpop ); +MACHINE_RESET( chaknpop ); +READ8_HANDLER( chaknpop_mcu_portA_r ); +READ8_HANDLER( chaknpop_mcu_portB_r ); +READ8_HANDLER( chaknpop_mcu_portC_r ); +WRITE8_HANDLER( chaknpop_mcu_portA_w ); +WRITE8_HANDLER( chaknpop_mcu_portB_w ); +WRITE8_HANDLER( chaknpop_mcu_portC_w ); + + +/* video/chaknpop.c */ +extern UINT8 *chaknpop_txram; +extern UINT8 *chaknpop_sprram; +extern size_t chaknpop_sprram_size; +extern UINT8 *chaknpop_attrram; + + +PALETTE_INIT( chaknpop ); +VIDEO_START( chaknpop ); +VIDEO_UPDATE( chaknpop ); + +READ8_HANDLER( chaknpop_gfxmode_r ); +WRITE8_HANDLER( chaknpop_gfxmode_w ); + +WRITE8_HANDLER( chaknpop_txram_w ); + +WRITE8_HANDLER( chaknpop_attrram_w ); + + +/*************************************************************************** + + Memory Handler(s) + +***************************************************************************/ + +static WRITE8_HANDLER ( unknown_port_1_w ) +{ + //logerror("%04x: write to unknow port 1: 0x%02x\n", activecpu_get_pc(), data); +} + +static WRITE8_HANDLER ( unknown_port_2_w ) +{ + //logerror("%04x: write to unknow port 2: 0x%02x\n", activecpu_get_pc(), data); +} + +static WRITE8_HANDLER ( coinlock_w ) +{ + logerror("%04x: coin lock %sable\n", activecpu_get_pc(), data ? "dis" : "en"); +} + + +/*************************************************************************** + + Memory Map(s) + +***************************************************************************/ + +static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM) + AM_RANGE(0x8000, 0x87ff) AM_READ(MRA8_RAM) + AM_RANGE(0x8800, 0x8800) AM_READ(chaknpop_mcu_portA_r) + AM_RANGE(0x8801, 0x8801) AM_READ(chaknpop_mcu_portB_r) + AM_RANGE(0x8802, 0x8802) AM_READ(chaknpop_mcu_portC_r) + AM_RANGE(0x8805, 0x8805) AM_READ(AY8910_read_port_0_r) + AM_RANGE(0x8807, 0x8807) AM_READ(AY8910_read_port_1_r) + AM_RANGE(0x8808, 0x8808) AM_READ(input_port_3_r) // DSW C + AM_RANGE(0x8809, 0x8809) AM_READ(input_port_1_r) // IN1 + AM_RANGE(0x880a, 0x880a) AM_READ(input_port_0_r) // IN0 + AM_RANGE(0x880b, 0x880b) AM_READ(input_port_2_r) // IN2 + AM_RANGE(0x880c, 0x880c) AM_READ(chaknpop_gfxmode_r) + AM_RANGE(0x9000, 0x93ff) AM_READ(MRA8_RAM) // TX tilemap + AM_RANGE(0x9800, 0x983f) AM_READ(MRA8_RAM) // Color attribute + AM_RANGE(0x9840, 0x98ff) AM_READ(MRA8_RAM) // sprite + AM_RANGE(0xa000, 0xbfff) AM_READ(MRA8_ROM) + AM_RANGE(0xc000, 0xffff) AM_READ(MRA8_BANK1) // bitmap plane 1-4 +ADDRESS_MAP_END + +static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM) + AM_RANGE(0x8000, 0x87ff) AM_WRITE(MWA8_RAM) AM_BASE(&chaknpop_ram) + AM_RANGE(0x8800, 0x8800) AM_WRITE(chaknpop_mcu_portA_w) + AM_RANGE(0x8801, 0x8801) AM_WRITE(chaknpop_mcu_portB_w) + AM_RANGE(0x8802, 0x8802) AM_WRITE(chaknpop_mcu_portC_w) + AM_RANGE(0x8804, 0x8804) AM_WRITE(AY8910_control_port_0_w) + AM_RANGE(0x8805, 0x8805) AM_WRITE(AY8910_write_port_0_w) + AM_RANGE(0x8806, 0x8806) AM_WRITE(AY8910_control_port_1_w) + AM_RANGE(0x8807, 0x8807) AM_WRITE(AY8910_write_port_1_w) + AM_RANGE(0x880c, 0x880c) AM_WRITE(chaknpop_gfxmode_w) + AM_RANGE(0x880D, 0x880D) AM_WRITE(coinlock_w) // coin lock out + AM_RANGE(0x9000, 0x93ff) AM_WRITE(chaknpop_txram_w) AM_BASE(&chaknpop_txram) + AM_RANGE(0x9800, 0x983f) AM_WRITE(chaknpop_attrram_w) AM_BASE(&chaknpop_attrram) + AM_RANGE(0x9840, 0x98ff) AM_WRITE(MWA8_RAM) AM_BASE(&chaknpop_sprram) AM_SIZE(&chaknpop_sprram_size) + AM_RANGE(0xa000, 0xbfff) AM_WRITE(MWA8_ROM) + AM_RANGE(0xc000, 0xffff) AM_WRITE(MWA8_BANK1) // bitmap plane 1-4 +ADDRESS_MAP_END + +static struct AY8910interface ay8910_interface_1 = +{ + input_port_5_r, // DSW A + input_port_4_r // DSW B +}; + +static struct AY8910interface ay8910_interface_2 = +{ + 0, + 0, + unknown_port_1_w, // ?? + unknown_port_2_w // ?? +}; + + +/*************************************************************************** + + Input Port(s) + +***************************************************************************/ + +static INPUT_PORTS_START( chaknpop ) + PORT_START_TAG("IN0") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) // LEFT COIN + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) // RIGHT COIN + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_TILT ) + + PORT_START_TAG("IN1") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START_TAG("IN2") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START_TAG("IN3") /* DSW C */ + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Language ) ) + PORT_DIPSETTING( 0x00, DEF_STR( English ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Japanese ) ) + PORT_DIPNAME( 0x02, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, "Super Chack'n" ) + PORT_DIPSETTING( 0x04, "pi" ) + PORT_DIPSETTING( 0x00, "1st Chance" ) + PORT_DIPNAME( 0x08, 0x08, "Endless (Cheat)") + PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x10, "Credit Info" ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, "Show Year" ) + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x20, DEF_STR( On ) ) + PORT_DIPNAME( 0x40, 0x40, "Infinite (Cheat)") + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Coinage ) ) + PORT_DIPSETTING( 0x00, "1 Way" ) + PORT_DIPSETTING( 0x80, "2 Way" ) + + PORT_START_TAG("IN4") /* DSW B */ + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Bonus_Life ) ) + PORT_DIPSETTING( 0x00, "80k and every 100k" ) + PORT_DIPSETTING( 0x01, "60k and every 100k" ) + PORT_DIPSETTING( 0x02, "40k and every 100k" ) + PORT_DIPSETTING( 0x03, "20k and every 100k" ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Free_Play ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x18, 0x08, DEF_STR( Lives ) ) + PORT_DIPSETTING( 0x00, "6" ) + PORT_DIPSETTING( 0x08, "3" ) + PORT_DIPSETTING( 0x10, "2" ) + PORT_DIPSETTING( 0x18, "1" ) + PORT_DIPNAME( 0x20, 0x00, "Training/Difficulty" ) + PORT_DIPSETTING( 0x20, "Off/Every 10 Min." ) + PORT_DIPSETTING( 0x00, "On/Every 7 Min." ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) + PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) ) + + PORT_START_TAG("IN5") /* DSW A */ + PORT_DIPNAME(0x0f, 0x00, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x0f, DEF_STR( 9C_1C ) ) + PORT_DIPSETTING( 0x0e, DEF_STR( 8C_1C ) ) + PORT_DIPSETTING( 0x0d, DEF_STR( 7C_1C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 6C_1C ) ) + PORT_DIPSETTING( 0x0b, DEF_STR( 5C_1C ) ) + PORT_DIPSETTING( 0x0a, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x09, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 1C_7C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 1C_8C ) ) + PORT_DIPNAME(0xf0, 0x00, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0xf0, DEF_STR( 9C_1C ) ) + PORT_DIPSETTING( 0xe0, DEF_STR( 8C_1C ) ) + PORT_DIPSETTING( 0xd0, DEF_STR( 7C_1C ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( 6C_1C ) ) + PORT_DIPSETTING( 0xb0, DEF_STR( 5C_1C ) ) + PORT_DIPSETTING( 0xa0, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x90, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x20, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x30, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x40, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x50, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x60, DEF_STR( 1C_7C ) ) + PORT_DIPSETTING( 0x70, DEF_STR( 1C_8C ) ) +INPUT_PORTS_END + + +/*************************************************************************** + + Machine Driver(s) + +***************************************************************************/ + +static const gfx_layout spritelayout = +{ + 16,16, /* 16*16 characters */ + 256, /* 256 characters */ + 2, /* 2 bits per pixel */ + { 0, 0x2000*8 }, /* the two bitplanes are separated */ + { 0, 1, 2, 3, 4, 5, 6, 7 , + 8*8+0, 8*8+1, 8*8+2, 8*8+3, 8*8+4, 8*8+5, 8*8+6, 8*8+7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, + 16*8, 17*8, 18*8, 19*8, 20*8, 21*8, 22*8, 23*8 }, + 32*8 /* every sprite takes 32 consecutive bytes */ +}; + +static const gfx_layout charlayout = +{ + 8,8, /* 8*8 characters */ + 1024, /* 1024 characters */ + 2, /* 2 bits per pixel */ + { 0, 0x2000*8 }, /* the two bitplanes are separated */ + { 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + 8*8 /* every char takes 8 consecutive bytes */ +}; + +static GFXDECODE_START( chaknpop ) + GFXDECODE_ENTRY( REGION_GFX1, 0, spritelayout, 0, 8 ) + GFXDECODE_ENTRY( REGION_GFX2, 0, charlayout, 32, 8 ) +GFXDECODE_END + +static MACHINE_DRIVER_START( chaknpop ) + + /* basic machine hardware */ + /* the real board is 3.072MHz, but it is faster for MAME */ + //MDRV_CPU_ADD(Z80, 18432000 / 6) /* 3.072 MHz */ + MDRV_CPU_ADD(Z80, 2350000) + //MDRV_CPU_ADD(Z80, 2760000) + MDRV_CPU_PROGRAM_MAP(readmem,writemem) + MDRV_CPU_VBLANK_INT(irq0_line_hold,1) + + MDRV_SCREEN_REFRESH_RATE(60.606060) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + MDRV_MACHINE_RESET(chaknpop) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(32*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) + MDRV_GFXDECODE(chaknpop) + MDRV_PALETTE_LENGTH(1024) + + MDRV_PALETTE_INIT(chaknpop) + MDRV_VIDEO_START(chaknpop) + MDRV_VIDEO_UPDATE(chaknpop) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(AY8910, 18432000 / 12) + MDRV_SOUND_CONFIG(ay8910_interface_1) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15) + + MDRV_SOUND_ADD(AY8910, 18432000 / 12) + MDRV_SOUND_CONFIG(ay8910_interface_2) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.10) +MACHINE_DRIVER_END + + +/*************************************************************************** + + Game driver(s) + +***************************************************************************/ + +ROM_START( chaknpop ) + ROM_REGION( 0x18000, REGION_CPU1, 0 ) /* Main CPU */ + ROM_LOAD( "a04-01.28", 0x00000, 0x2000, CRC(386fe1c8) SHA1(cca24abfb8a7f439251e7936036475c694002561) ) + ROM_LOAD( "a04-02.27", 0x02000, 0x2000, CRC(5562a6a7) SHA1(0c5d81f9aaf858f88007a6bca7f83dc3ef59c5b5) ) + ROM_LOAD( "a04-03.26", 0x04000, 0x2000, CRC(3e2f0a9c) SHA1(f1cf87a4cb07f77104d4a4d369807dac522e052c) ) + ROM_LOAD( "a04-04.25", 0x06000, 0x2000, CRC(5209c7d4) SHA1(dcba785a697df55d84d65735de38365869a1da9d) ) + ROM_LOAD( "a04-05.3", 0x0a000, 0x2000, CRC(8720e024) SHA1(99e445c117d1501a245f9eb8d014abc4712b4963) ) + + ROM_REGION( 0x0800, REGION_CPU2, 0 ) /* 2k for the microcontroller */ + /* MCU isn't dumped (its protected) however we simulate it using data + extracted with a trojan, see machine/chaknpop.c */ + ROM_LOAD( "68705.mcu", 0x0000, 0x0800, NO_DUMP ) + + ROM_REGION( 0x4000, REGION_GFX1, ROMREGION_DISPOSE ) /* Sprite */ + ROM_LOAD( "a04-08.14", 0x0000, 0x2000, CRC(5575a021) SHA1(c2fad53fe6a12c19cec69d27c13fce6aea2502f2) ) + ROM_LOAD( "a04-07.15", 0x2000, 0x2000, CRC(ae687c18) SHA1(65b25263da88d30cbc0dad94511869596e5c975a) ) + + ROM_REGION( 0x4000, REGION_GFX2, ROMREGION_DISPOSE ) /* Text */ + ROM_LOAD( "a04-09.98", 0x0000, 0x2000, CRC(757a723a) SHA1(62ab84d2aaa9bc1ea5aa9df8155aa3b5a1e93889) ) + ROM_LOAD( "a04-10.97", 0x2000, 0x2000, CRC(3e3fd608) SHA1(053a8fbdb35bf1c142349f78a63e8cd1adb41ef6) ) + + ROM_REGION( 0x0800, REGION_PROMS, 0 ) /* Palette */ + ROM_LOAD( "a04-11.bin", 0x0000, 0x0400, CRC(9bf0e85f) SHA1(44f0a4712c99a715dec54060afb0b27dc48998b4) ) + ROM_LOAD( "a04-12.bin", 0x0400, 0x0400, CRC(954ce8fc) SHA1(e187f9e2cb754264d149c2896ca949dea3bcf2eb) ) +ROM_END + + +/* ( YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME ) */ +GAME( 1983, chaknpop, 0, chaknpop, chaknpop, chaknpop, ROT0, "Taito Corporation", "Chack'n Pop", 0) |