diff options
Diffstat (limited to 'src/mame/drivers/cbuster.cpp')
-rw-r--r-- | src/mame/drivers/cbuster.cpp | 624 |
1 files changed, 624 insertions, 0 deletions
diff --git a/src/mame/drivers/cbuster.cpp b/src/mame/drivers/cbuster.cpp new file mode 100644 index 00000000000..b68b1ce2c94 --- /dev/null +++ b/src/mame/drivers/cbuster.cpp @@ -0,0 +1,624 @@ +// license:BSD-3-Clause +// copyright-holders:Bryan McPhail +/*************************************************************************** + + Crude Buster (World version FX) (c) 1990 Data East Corporation + Crude Buster (World version FU) (c) 1990 Data East Corporation + Crude Buster (Japanese version) (c) 1990 Data East Corporation + Two Crude (USA version) (c) 1990 Data East USA + + The 'FX' board is filled with 'FU' roms except for the 4 program roms, + both boards have 'export' stickers which usually indicates a World version. + Maybe one is a UK or European version. + + DE-0333-3 PCB + + Data East 59 - 64 pin (68k) + Data East 55 - 160 pin (x2) (tilemaps) + Data East 45 (sticker) - 80 pin (Hu6280) + Data East 52 - 128 pin (sprites) + + OSC: 24MHz & 32.22MHz + YM2203C, YM2152, OKI 6295 x 2 + 2 x 8-position Dipswitches + + (no obvious protection chip, probably a PAL?) + + Emulation by Bryan McPhail, mish@tendril.co.uk + + 2008-07 + Dip locations and settings verified with manual (JPN version) + +***************************************************************************/ + +#include "emu.h" +#include "cpu/m68000/m68000.h" +#include "cpu/h6280/h6280.h" +#include "includes/cbuster.h" +#include "sound/2203intf.h" +#include "sound/2151intf.h" +#include "sound/okim6295.h" + +WRITE16_MEMBER(cbuster_state::twocrude_control_w) +{ + data &= mem_mask; + + switch (offset << 1) + { + case 0: /* DMA flag */ + memcpy(m_spriteram16_buffer, m_spriteram16, 0x800); + return; + + case 6: /* IRQ ack */ + return; + + case 2: /* Sound CPU write */ + soundlatch_byte_w(space, 0, data & 0xff); + m_audiocpu->set_input_line(0, HOLD_LINE); + return; + + case 4: /* Protection, maybe this is a PAL on the board? + + 80046 is level number + stop at stage and enter. + see also 8216.. + + 9a 00 = pf4 over pf3 (normal) (level 0) + 9a f1 = (level 1 - water), pf3 over ALL sprites + pf4 + 9a 80 = pf3 over pf4 (Level 2 - copter) + 9a 40 = pf3 over ALL sprites + pf4 (snow) level 3 + 9a c0 = doesn't matter? + 9a ff = pf 3 over pf4 + + I can't find a priority register, I assume it's tied to the + protection?! + + */ + if ((data & 0xffff) == 0x9a00) m_prot = 0; + if ((data & 0xffff) == 0xaa) m_prot = 0x74; + if ((data & 0xffff) == 0x0200) m_prot = 0x63 << 8; + if ((data & 0xffff) == 0x9a) m_prot = 0xe; + if ((data & 0xffff) == 0x55) m_prot = 0x1e; + if ((data & 0xffff) == 0x0e) {m_prot = 0x0e; m_pri = 0;} /* start */ + if ((data & 0xffff) == 0x00) {m_prot = 0x0e; m_pri = 0;} /* level 0 */ + if ((data & 0xffff) == 0xf1) {m_prot = 0x36; m_pri = 1;} /* level 1 */ + if ((data & 0xffff) == 0x80) {m_prot = 0x2e; m_pri = 1;} /* level 2 */ + if ((data & 0xffff) == 0x40) {m_prot = 0x1e; m_pri = 1;} /* level 3 */ + if ((data & 0xffff) == 0xc0) {m_prot = 0x3e; m_pri = 0;} /* level 4 */ + if ((data & 0xffff) == 0xff) {m_prot = 0x76; m_pri = 1;} /* level 5 */ + + break; + } + logerror("Warning %04x- %02x written to control %02x\n", space.device().safe_pc(), data, offset); +} + +READ16_MEMBER(cbuster_state::twocrude_control_r) +{ + switch (offset << 1) + { + case 0: /* Player 1 & Player 2 joysticks & fire buttons */ + return ioport("P1_P2")->read(); + + case 2: /* Dip Switches */ + return ioport("DSW")->read(); + + case 4: /* Protection */ + logerror("%04x : protection control read at 30c000 %d\n", space.device().safe_pc(), offset); + return m_prot; + + case 6: /* Credits, VBL in byte 7 */ + return ioport("COINS")->read(); + } + + return ~0; +} + +/******************************************************************************/ + +static ADDRESS_MAP_START( twocrude_map, AS_PROGRAM, 16, cbuster_state ) + AM_RANGE(0x000000, 0x07ffff) AM_ROM + AM_RANGE(0x080000, 0x083fff) AM_RAM AM_SHARE("ram") + + AM_RANGE(0x0a0000, 0x0a1fff) AM_DEVREADWRITE("tilegen1", deco16ic_device, pf1_data_r, pf1_data_w) + AM_RANGE(0x0a2000, 0x0a2fff) AM_DEVREADWRITE("tilegen1", deco16ic_device, pf2_data_r, pf2_data_w) + AM_RANGE(0x0a4000, 0x0a47ff) AM_RAM AM_SHARE("pf1_rowscroll") + AM_RANGE(0x0a6000, 0x0a67ff) AM_RAM AM_SHARE("pf2_rowscroll") + + AM_RANGE(0x0a8000, 0x0a8fff) AM_DEVREADWRITE("tilegen2", deco16ic_device, pf1_data_r, pf1_data_w) + AM_RANGE(0x0aa000, 0x0aafff) AM_DEVREADWRITE("tilegen2", deco16ic_device, pf2_data_r, pf2_data_w) + AM_RANGE(0x0ac000, 0x0ac7ff) AM_RAM AM_SHARE("pf3_rowscroll") + AM_RANGE(0x0ae000, 0x0ae7ff) AM_RAM AM_SHARE("pf4_rowscroll") + + AM_RANGE(0x0b0000, 0x0b07ff) AM_RAM AM_SHARE("spriteram16") + AM_RANGE(0x0b4000, 0x0b4001) AM_WRITENOP + AM_RANGE(0x0b5000, 0x0b500f) AM_DEVWRITE("tilegen1", deco16ic_device, pf_control_w) + AM_RANGE(0x0b6000, 0x0b600f) AM_DEVWRITE("tilegen2", deco16ic_device, pf_control_w) + AM_RANGE(0x0b8000, 0x0b8fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") + AM_RANGE(0x0b9000, 0x0b9fff) AM_RAM_DEVWRITE("palette", palette_device, write_ext) AM_SHARE("palette_ext") + AM_RANGE(0x0bc000, 0x0bc00f) AM_READWRITE(twocrude_control_r, twocrude_control_w) +ADDRESS_MAP_END + + + +/******************************************************************************/ + +static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8, cbuster_state ) + AM_RANGE(0x000000, 0x00ffff) AM_ROM + AM_RANGE(0x100000, 0x100001) AM_DEVREADWRITE("ym1", ym2203_device, read, write) + AM_RANGE(0x110000, 0x110001) AM_DEVREADWRITE("ym2", ym2151_device, read, write) + AM_RANGE(0x120000, 0x120001) AM_DEVREADWRITE("oki1", okim6295_device, read, write) + AM_RANGE(0x130000, 0x130001) AM_DEVREADWRITE("oki2", okim6295_device, read, write) + AM_RANGE(0x140000, 0x140001) AM_READ(soundlatch_byte_r) + AM_RANGE(0x1f0000, 0x1f1fff) AM_RAMBANK("bank8") + AM_RANGE(0x1fec00, 0x1fec01) AM_DEVWRITE("audiocpu", h6280_device, timer_w) + AM_RANGE(0x1ff400, 0x1ff403) AM_DEVWRITE("audiocpu", h6280_device, irq_status_w) +ADDRESS_MAP_END + +/******************************************************************************/ + +static INPUT_PORTS_START( twocrude ) + PORT_START("P1_P2") + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 ) + + PORT_START("COINS") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + + PORT_START("DSW") + PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3") + PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0003, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x0002, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6") + PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x0008, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0030, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0028, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0018, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x0010, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") + PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPUNUSED_DIPLOC( 0x0080, 0x0080, "SW1:8" ) /* Manual says OFF "Don't Change" */ + + PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") + PORT_DIPSETTING( 0x0100, "1" ) + PORT_DIPSETTING( 0x0000, "2" ) + PORT_DIPSETTING( 0x0300, "3" ) + PORT_DIPSETTING( 0x0200, "4" ) + PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") + PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) + PORT_DIPUNUSED_DIPLOC( 0x1000, 0x1000, "SW2:5" ) /* Manual says OFF "Don't Change" */ + PORT_DIPUNUSED_DIPLOC( 0x2000, 0x2000, "SW2:6" ) /* Manual says OFF "Don't Change" */ + PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7") + PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) + PORT_DIPSETTING( 0x4000, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") + PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) +INPUT_PORTS_END + +/******************************************************************************/ + +static const gfx_layout charlayout = +{ + 8,8, + RGN_FRAC(1,1), + 4, + { 24,16,8,0 }, + { 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 }, + 8*32 +}; + +static const gfx_layout tilelayout = +{ + 16,16, + RGN_FRAC(1,1), + 4, + { 24, 16, 8, 0 }, + { 64*8+0, 64*8+1, 64*8+2, 64*8+3, 64*8+4, 64*8+5, 64*8+6, 64*8+7, + 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32, + 8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32 }, + 128*8 +}; + +static const gfx_layout spritelayout = +{ + 16,16, + (4096*2)+2048, /* Main bank + 4 extra roms */ + 4, + { 0xa0000*8+8, 0xa0000*8, 8, 0 }, + { 32*8+0, 32*8+1, 32*8+2, 32*8+3, 32*8+4, 32*8+5, 32*8+6, 32*8+7, + 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16, + 8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 }, + 64*8 +}; + +static GFXDECODE_START( cbuster ) + GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 0x500 ) /* Characters 8x8 */ + GFXDECODE_ENTRY( "gfx1", 0, tilelayout, 0, 0x500 ) /* Tiles 16x16 */ + GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0, 0x500 ) /* Tiles 16x16 */ + GFXDECODE_ENTRY( "gfx3", 0, spritelayout, 0x100, 80 ) /* Sprites 16x16 */ +GFXDECODE_END + +/******************************************************************************/ + +DECO16IC_BANK_CB_MEMBER(cbuster_state::bank_callback) +{ + return ((bank >> 4) & 0x7) * 0x1000; +} + +void cbuster_state::machine_start() +{ + save_item(NAME(m_prot)); + save_item(NAME(m_pri)); +} + +void cbuster_state::machine_reset() +{ + m_prot = 0; + m_pri = 0; +} + +static MACHINE_CONFIG_START( twocrude, cbuster_state ) + + /* basic machine hardware */ + MCFG_CPU_ADD("maincpu", M68000, XTAL_24MHz/2) /* Custom chip 59 @ 12MHz Verified */ + MCFG_CPU_PROGRAM_MAP(twocrude_map) + MCFG_CPU_VBLANK_INT_DRIVER("screen", cbuster_state, irq4_line_hold)/* VBL */ + + MCFG_CPU_ADD("audiocpu", H6280, XTAL_24MHz/4) /* Custom chip 45, 6MHz Verified */ + MCFG_CPU_PROGRAM_MAP(sound_map) + + + MCFG_SCREEN_ADD("screen", RASTER) + MCFG_SCREEN_REFRESH_RATE(58) + MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(529)) + MCFG_SCREEN_SIZE(32*8, 32*8) + MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 1*8, 31*8-1) + MCFG_SCREEN_UPDATE_DRIVER(cbuster_state, screen_update_twocrude) + + MCFG_GFXDECODE_ADD("gfxdecode", "palette", cbuster) + MCFG_PALETTE_ADD("palette", 2048) + MCFG_PALETTE_FORMAT(XBGR) + + + MCFG_DEVICE_ADD("tilegen1", DECO16IC, 0) + MCFG_DECO16IC_SPLIT(0) + MCFG_DECO16IC_WIDTH12(1) + MCFG_DECO16IC_PF1_TRANS_MASK(0x0f) + MCFG_DECO16IC_PF2_TRANS_MASK(0x0f) + MCFG_DECO16IC_PF1_COL_BANK(0x00) + MCFG_DECO16IC_PF2_COL_BANK(0x20) + MCFG_DECO16IC_PF1_COL_MASK(0x0f) + MCFG_DECO16IC_PF2_COL_MASK(0x0f) + MCFG_DECO16IC_BANK1_CB(cbuster_state, bank_callback) + MCFG_DECO16IC_BANK2_CB(cbuster_state, bank_callback) + MCFG_DECO16IC_PF12_8X8_BANK(0) + MCFG_DECO16IC_PF12_16X16_BANK(1) + MCFG_DECO16IC_GFXDECODE("gfxdecode") + MCFG_DECO16IC_PALETTE("palette") + + MCFG_DEVICE_ADD("tilegen2", DECO16IC, 0) + MCFG_DECO16IC_SPLIT(0) + MCFG_DECO16IC_WIDTH12(1) + MCFG_DECO16IC_PF1_TRANS_MASK(0x0f) + MCFG_DECO16IC_PF2_TRANS_MASK(0x0f) + MCFG_DECO16IC_PF1_COL_BANK(0x30) + MCFG_DECO16IC_PF2_COL_BANK(0x40) + MCFG_DECO16IC_PF1_COL_MASK(0x0f) + MCFG_DECO16IC_PF2_COL_MASK(0x0f) + MCFG_DECO16IC_BANK1_CB(cbuster_state, bank_callback) + MCFG_DECO16IC_BANK2_CB(cbuster_state, bank_callback) + MCFG_DECO16IC_PF12_8X8_BANK(0) + MCFG_DECO16IC_PF12_16X16_BANK(2) + MCFG_DECO16IC_GFXDECODE("gfxdecode") + MCFG_DECO16IC_PALETTE("palette") + + MCFG_DEVICE_ADD("spritegen", DECO_SPRITE, 0) + MCFG_DECO_SPRITE_GFX_REGION(3) + MCFG_DECO_SPRITE_GFXDECODE("gfxdecode") + MCFG_DECO_SPRITE_PALETTE("palette") + + /* sound hardware */ + MCFG_SPEAKER_STANDARD_MONO("mono") + + MCFG_SOUND_ADD("ym1", YM2203, XTAL_32_22MHz/24) /* 1.3425MHz Verified */ + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60) + + MCFG_YM2151_ADD("ym2", XTAL_32_22MHz/9) /* 3.58MHz Verified */ + MCFG_YM2151_IRQ_HANDLER(INPUTLINE("audiocpu", 1)) /* IRQ2 */ + MCFG_SOUND_ROUTE(0, "mono", 0.45) + MCFG_SOUND_ROUTE(1, "mono", 0.45) + + MCFG_OKIM6295_ADD("oki1", XTAL_32_22MHz/32, OKIM6295_PIN7_HIGH) /* 1.0068MHz Verified */ + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75) + + MCFG_OKIM6295_ADD("oki2", XTAL_32_22MHz/16, OKIM6295_PIN7_HIGH) /* 2.01375MHz Verified */ + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60) +MACHINE_CONFIG_END + +/******************************************************************************/ + +ROM_START( cbuster ) + ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "fx01.7l", 0x00000, 0x20000, CRC(ddae6d83) SHA1(ce3fed1393b71821730fb8d87869a89c8e07c456) ) + ROM_LOAD16_BYTE( "fx00.4l", 0x00001, 0x20000, CRC(5bc2c0de) SHA1(fa9c357ae4a5c814b7113df3b2f12982077f3e6b) ) + ROM_LOAD16_BYTE( "fx03.9l", 0x40000, 0x20000, CRC(c3d65bf9) SHA1(99dd650fd4b427bca25a0776fbd6221f93504106) ) + ROM_LOAD16_BYTE( "fx02.6l", 0x40001, 0x20000, CRC(b875266b) SHA1(a76f8e061392e17394a3f975584823ad39e0097e) ) + + ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ + ROM_LOAD( "fu11-.19h", 0x00000, 0x10000, CRC(65f20f10) SHA1(cf914893edd98a0f39bbf7068a469ed7d34bd90e) ) + + ROM_REGION( 0x100000, "gfx1", 0 ) + ROM_LOAD( "mab-00.4c", 0x00000, 0x80000, CRC(660eaabd) SHA1(e3d614e13fdb9af159d9758a869d9dae3dbe14e0) ) /* Tiles */ + ROM_LOAD16_BYTE( "fu05-.6c", 0x80000, 0x10000, CRC(8134d412) SHA1(9c70ff6f9f24ec89c0bb4645afdf2a5ca27e9a0c) ) /* Chars */ + ROM_LOAD16_BYTE( "fu06-.7c", 0x80001, 0x10000, CRC(2f914a45) SHA1(bb44ba4779e45ee77ef0006363df91aac1f4559a) ) + + ROM_REGION( 0x80000, "gfx2", 0 ) + ROM_LOAD( "mab-01.19a", 0x00000, 0x80000, CRC(1080d619) SHA1(68f33a1580d33e4dd0858248c12a0a10ac117249) ) /* Tiles */ + + ROM_REGION( 0x180000,"gfx3", 0 ) + ROM_LOAD( "mab-02.10a", 0x000000, 0x80000, CRC(58b7231d) SHA1(5b51a2fa42c67f23648be205295184a1fddc00f5) ) /* Sprites */ + ROM_LOAD( "mab-03.11a", 0x0a0000, 0x80000, CRC(76053b9d) SHA1(093cd01a13509701ec9dd1a806132600a5bd1915) ) + + /* Space for extra sprites to be copied to (0x20000) */ + + ROM_LOAD( "fu07-.4a", 0x140000, 0x10000, CRC(ca8d0bb3) SHA1(9262d6003cf0cb8c33d0f6c1d0ef35490b29f9b4) ) /* Extra sprites */ + ROM_LOAD( "fu08-.5a", 0x150000, 0x10000, CRC(c6afc5c8) SHA1(feddd546f09884c51e4d1802477de4e152a51082) ) + ROM_LOAD( "fu09-.7a", 0x160000, 0x10000, CRC(526809ca) SHA1(2cb9e7417211c1eb23d32e3fee71c5254d34a3ff) ) + ROM_LOAD( "fu10-.8a", 0x170000, 0x10000, CRC(6be6d50e) SHA1(b944db4b3a7c76190f6b40f71f033e16e7964f6a) ) + + ROM_REGION( 0x40000, "oki1", 0 ) /* ADPCM samples */ + ROM_LOAD( "fu12-.16k", 0x00000, 0x20000, CRC(2d1d65f2) SHA1(be3d57b9976ddf7ee6d20ee9e78fe826ee411d79) ) + + ROM_REGION( 0x40000, "oki2", 0 ) /* ADPCM samples */ + ROM_LOAD( "fu13-.21e", 0x00000, 0x20000, CRC(b8525622) SHA1(4a6ec5e3f64256b1383bfbab4167cbd2ec11b5c5) ) + + ROM_REGION( 0x0100, "proms", 0 ) + ROM_LOAD( "mb7114h.18e", 0x0000, 0x0100, CRC(3645b70f) SHA1(7d3831867362037892b43efb007e27d3bd5f6488) ) /* Priority (not used) */ +ROM_END + +ROM_START( cbusterw ) + ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "fu01-.7l", 0x00000, 0x20000, CRC(0203e0f8) SHA1(7709636429f2cab43caba3422122dba970dfb50b) ) + ROM_LOAD16_BYTE( "fu00-.4l", 0x00001, 0x20000, CRC(9c58626d) SHA1(6bc950929391221755972658258937a1ef96c244) ) + ROM_LOAD16_BYTE( "fu03-.9l", 0x40000, 0x20000, CRC(def46956) SHA1(e1f71a440430f8f9351ee9e1826ca2d0d5a372f8) ) + ROM_LOAD16_BYTE( "fu02-.6l", 0x40001, 0x20000, CRC(649c3338) SHA1(06373b364283706f0b00ab6d014c674e4b9818fa) ) + + ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ + ROM_LOAD( "fu11-.19h", 0x00000, 0x10000, CRC(65f20f10) SHA1(cf914893edd98a0f39bbf7068a469ed7d34bd90e) ) + + ROM_REGION( 0x100000, "gfx1", 0 ) + ROM_LOAD( "mab-00.4c", 0x00000, 0x80000, CRC(660eaabd) SHA1(e3d614e13fdb9af159d9758a869d9dae3dbe14e0) ) /* Tiles */ + ROM_LOAD16_BYTE( "fu05-.6c", 0x80000, 0x10000, CRC(8134d412) SHA1(9c70ff6f9f24ec89c0bb4645afdf2a5ca27e9a0c) ) /* Chars */ + ROM_LOAD16_BYTE( "fu06-.7c", 0x80001, 0x10000, CRC(2f914a45) SHA1(bb44ba4779e45ee77ef0006363df91aac1f4559a) ) + + ROM_REGION( 0x80000, "gfx2", 0 ) + ROM_LOAD( "mab-01.19a", 0x00000, 0x80000, CRC(1080d619) SHA1(68f33a1580d33e4dd0858248c12a0a10ac117249) ) /* Tiles */ + + ROM_REGION( 0x180000,"gfx3", 0 ) + ROM_LOAD( "mab-02.10a", 0x000000, 0x80000, CRC(58b7231d) SHA1(5b51a2fa42c67f23648be205295184a1fddc00f5) ) /* Sprites */ + ROM_LOAD( "mab-03.11a", 0x0a0000, 0x80000, CRC(76053b9d) SHA1(093cd01a13509701ec9dd1a806132600a5bd1915) ) + + /* Space for extra sprites to be copied to (0x20000) */ + + ROM_LOAD( "fu07-.4a", 0x140000, 0x10000, CRC(ca8d0bb3) SHA1(9262d6003cf0cb8c33d0f6c1d0ef35490b29f9b4) ) /* Extra sprites */ + ROM_LOAD( "fu08-.5a", 0x150000, 0x10000, CRC(c6afc5c8) SHA1(feddd546f09884c51e4d1802477de4e152a51082) ) + ROM_LOAD( "fu09-.7a", 0x160000, 0x10000, CRC(526809ca) SHA1(2cb9e7417211c1eb23d32e3fee71c5254d34a3ff) ) + ROM_LOAD( "fu10-.8a", 0x170000, 0x10000, CRC(6be6d50e) SHA1(b944db4b3a7c76190f6b40f71f033e16e7964f6a) ) + + ROM_REGION( 0x40000, "oki1", 0 ) /* ADPCM samples */ + ROM_LOAD( "fu12-.16k", 0x00000, 0x20000, CRC(2d1d65f2) SHA1(be3d57b9976ddf7ee6d20ee9e78fe826ee411d79) ) + + ROM_REGION( 0x40000, "oki2", 0 ) /* ADPCM samples */ + ROM_LOAD( "fu13-.21e", 0x00000, 0x20000, CRC(b8525622) SHA1(4a6ec5e3f64256b1383bfbab4167cbd2ec11b5c5) ) + + ROM_REGION( 0x0100, "proms", 0 ) + ROM_LOAD( "mb7114h.18e", 0x0000, 0x0100, CRC(3645b70f) SHA1(7d3831867362037892b43efb007e27d3bd5f6488) ) /* Priority (not used) */ +ROM_END + +ROM_START( cbusterj ) + ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "fr01-1.7l", 0x00000, 0x20000, CRC(af3c014f) SHA1(a7724c48f73e52b19f3688a413e2ed013e226c6b) ) + ROM_LOAD16_BYTE( "fr00-1.4l", 0x00001, 0x20000, CRC(f666ad52) SHA1(6f7325bc3bb79fd8112df677250c4bae572dfa43) ) + ROM_LOAD16_BYTE( "fr03.9l", 0x40000, 0x20000, CRC(02c06118) SHA1(a251f936f80d8a9af033fe6d0d42e1e17ebbbf98) ) + ROM_LOAD16_BYTE( "fr02.6l", 0x40001, 0x20000, CRC(b6c34332) SHA1(c1215c72a03b368655e20f4557475a2fc4c46c9e) ) + + ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ + ROM_LOAD( "fu11-.19h", 0x00000, 0x10000, CRC(65f20f10) SHA1(cf914893edd98a0f39bbf7068a469ed7d34bd90e) ) + + ROM_REGION( 0x100000, "gfx1", 0 ) + ROM_LOAD( "mab-00.4c", 0x00000, 0x80000, CRC(660eaabd) SHA1(e3d614e13fdb9af159d9758a869d9dae3dbe14e0) ) /* Tiles */ + /* Note: Revision 01 fixes some Japanese fonts: see characters 0x118a / 0x118b / 0x11f9 (16x16) */ + ROM_LOAD16_BYTE( "fr05-1.6c", 0x80000, 0x10000, CRC(b1f0d910) SHA1(a2a2ee3a99db52e77e9c108dacffb0387da131a9) ) /* Chars */ + ROM_LOAD16_BYTE( "fr06-1.7c", 0x80001, 0x10000, CRC(2f914a45) SHA1(bb44ba4779e45ee77ef0006363df91aac1f4559a) ) + + + ROM_REGION( 0x80000, "gfx2", 0 ) + ROM_LOAD( "mab-01.19a", 0x00000, 0x80000, CRC(1080d619) SHA1(68f33a1580d33e4dd0858248c12a0a10ac117249) ) /* Tiles */ + + ROM_REGION( 0x180000,"gfx3", 0 ) + ROM_LOAD( "mab-02.10a", 0x000000, 0x80000, CRC(58b7231d) SHA1(5b51a2fa42c67f23648be205295184a1fddc00f5) ) /* Sprites */ + ROM_LOAD( "mab-03.11a", 0x0a0000, 0x80000, CRC(76053b9d) SHA1(093cd01a13509701ec9dd1a806132600a5bd1915) ) + + /* Space for extra sprites to be copied to (0x20000) */ + + ROM_LOAD( "fr07.4a", 0x140000, 0x10000, CRC(52c85318) SHA1(74032dac7cb7e7d3028aab4c5f5b0a4e2a7caa03) ) /* Extra sprites */ + ROM_LOAD( "fr08.5a", 0x150000, 0x10000, CRC(ea25fbac) SHA1(d00dce24e94ffc212ab3880c00fcadb7b2116f01) ) + ROM_LOAD( "fr09.7a", 0x160000, 0x10000, CRC(f8363424) SHA1(6a6b143a3474965ef89f75e9d7b15946ae26d0d4) ) + ROM_LOAD( "fr10.8a", 0x170000, 0x10000, CRC(241d5760) SHA1(cd216ecf7e88939b91a6e0f02a23c8b875ac24dc) ) + + ROM_REGION( 0x40000, "oki1", 0 ) /* ADPCM samples */ + ROM_LOAD( "fu12-.16k", 0x00000, 0x20000, CRC(2d1d65f2) SHA1(be3d57b9976ddf7ee6d20ee9e78fe826ee411d79) ) + + ROM_REGION( 0x40000, "oki2", 0 ) /* ADPCM samples */ + ROM_LOAD( "fu13-.21e", 0x00000, 0x20000, CRC(b8525622) SHA1(4a6ec5e3f64256b1383bfbab4167cbd2ec11b5c5) ) + + ROM_REGION( 0x0100, "proms", 0 ) + ROM_LOAD( "mb7114h.18e", 0x0000, 0x0100, CRC(3645b70f) SHA1(7d3831867362037892b43efb007e27d3bd5f6488) ) /* Priority (not used) */ +ROM_END + +ROM_START( twocrude ) + ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "ft01-1.7l", 0x00000, 0x20000, CRC(7342ffc4) SHA1(dcf611552f0d085f0b552985970f66d1bd6e51e9) ) + ROM_LOAD16_BYTE( "ft00-1.4l", 0x00001, 0x20000, CRC(3f5f535f) SHA1(f5d2b12f98bfcc3426dd2596baaaeca775835e6b) ) + ROM_LOAD16_BYTE( "ft03.9l", 0x40000, 0x20000, CRC(28002c99) SHA1(6397b05a1a237bb17657bee6c8185f61c60c6a2c) ) + ROM_LOAD16_BYTE( "ft02.6l", 0x40001, 0x20000, CRC(37ea0626) SHA1(ec1822eda83829c599cad217b6d5dd34fb970101) ) + + ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ + ROM_LOAD( "ft11-.19h", 0x00000, 0x10000, CRC(65f20f10) SHA1(cf914893edd98a0f39bbf7068a469ed7d34bd90e) ) + + ROM_REGION( 0x100000, "gfx1", 0 ) + ROM_LOAD( "mab-00.4c", 0x00000, 0x80000, CRC(660eaabd) SHA1(e3d614e13fdb9af159d9758a869d9dae3dbe14e0) ) /* Tiles */ + /* Note: Revision 01 fixes some Japanese fonts: see characters 0x118a / 0x118b / 0x11f9 (16x16) */ + ROM_LOAD16_BYTE( "ft05-1.6c", 0x80000, 0x10000, CRC(b1f0d910) SHA1(a2a2ee3a99db52e77e9c108dacffb0387da131a9) ) /* Chars */ + ROM_LOAD16_BYTE( "ft06-1.7c", 0x80001, 0x10000, CRC(2f914a45) SHA1(bb44ba4779e45ee77ef0006363df91aac1f4559a) ) + + ROM_REGION( 0x80000, "gfx2", 0 ) + ROM_LOAD( "mab-01.19a", 0x00000, 0x80000, CRC(1080d619) SHA1(68f33a1580d33e4dd0858248c12a0a10ac117249) ) /* Tiles */ + + ROM_REGION( 0x180000,"gfx3", 0 ) + ROM_LOAD( "mab-02.10a", 0x000000, 0x80000, CRC(58b7231d) SHA1(5b51a2fa42c67f23648be205295184a1fddc00f5) ) /* Sprites */ + ROM_LOAD( "mab-03.11a", 0x0a0000, 0x80000, CRC(76053b9d) SHA1(093cd01a13509701ec9dd1a806132600a5bd1915) ) + + /* Space for extra sprites to be copied to (0x20000) */ + + ROM_LOAD( "ft07-.4a", 0x140000, 0x10000, CRC(e3465c25) SHA1(5369a87847e6f881efc8460e6e8efcf8ff46e87f) ) /* Extra sprites */ + ROM_LOAD( "ft08-.5a", 0x150000, 0x10000, CRC(c7f1d565) SHA1(d5dc55cf879f7feaff166a6708d60ef0bf31ddf5) ) + ROM_LOAD( "ft09-.7a", 0x160000, 0x10000, CRC(6e3657b9) SHA1(7e6a140e33f9bc18e35c255680eebe152a5d8858) ) + ROM_LOAD( "ft10-.8a", 0x170000, 0x10000, CRC(cdb83560) SHA1(8b258c4436ccea5a74edff1b6219ab7a5eac0328) ) + + ROM_REGION( 0x40000, "oki1", 0 ) /* ADPCM samples */ + ROM_LOAD( "ft12-.16k", 0x00000, 0x20000, CRC(2d1d65f2) SHA1(be3d57b9976ddf7ee6d20ee9e78fe826ee411d79) ) + + ROM_REGION( 0x40000, "oki2", 0 ) /* ADPCM samples */ + ROM_LOAD( "ft13-.21e", 0x00000, 0x20000, CRC(b8525622) SHA1(4a6ec5e3f64256b1383bfbab4167cbd2ec11b5c5) ) + + ROM_REGION( 0x0100, "proms", 0 ) + ROM_LOAD( "mb7114h.18e", 0x0000, 0x0100, CRC(3645b70f) SHA1(7d3831867362037892b43efb007e27d3bd5f6488) ) /* Priority (not used) */ +ROM_END + +ROM_START( twocrudea ) + ROM_REGION( 0x80000, "maincpu", 0 ) /* 68000 code */ + ROM_LOAD16_BYTE( "ft01.7l", 0x00000, 0x20000, CRC(08e96489) SHA1(1e75893cc086d6d6b428ca055851b51d0bc367aa) ) + ROM_LOAD16_BYTE( "ft00.4l", 0x00001, 0x20000, CRC(6765c445) SHA1(b2bbb86414eafe32ed66f3f8ab095a2bce3a1a4b) ) + ROM_LOAD16_BYTE( "ft03.9l", 0x40000, 0x20000, CRC(28002c99) SHA1(6397b05a1a237bb17657bee6c8185f61c60c6a2c) ) + ROM_LOAD16_BYTE( "ft02.6l", 0x40001, 0x20000, CRC(37ea0626) SHA1(ec1822eda83829c599cad217b6d5dd34fb970101) ) + + ROM_REGION( 0x10000, "audiocpu", 0 ) /* Sound CPU */ + ROM_LOAD( "ft11-.19h", 0x00000, 0x10000, CRC(65f20f10) SHA1(cf914893edd98a0f39bbf7068a469ed7d34bd90e) ) + + ROM_REGION( 0x100000, "gfx1", 0 ) + ROM_LOAD( "mab-00.4c", 0x00000, 0x80000, CRC(660eaabd) SHA1(e3d614e13fdb9af159d9758a869d9dae3dbe14e0) ) /* Tiles */ + ROM_LOAD16_BYTE( "ft05-.6c", 0x80000, 0x10000, CRC(8134d412) SHA1(9c70ff6f9f24ec89c0bb4645afdf2a5ca27e9a0c) ) /* Chars */ + ROM_LOAD16_BYTE( "ft06-.7c", 0x80001, 0x10000, CRC(2f914a45) SHA1(bb44ba4779e45ee77ef0006363df91aac1f4559a) ) + + ROM_REGION( 0x80000, "gfx2", 0 ) + ROM_LOAD( "mab-01.19a", 0x00000, 0x80000, CRC(1080d619) SHA1(68f33a1580d33e4dd0858248c12a0a10ac117249) ) /* Tiles */ + + ROM_REGION( 0x180000,"gfx3", 0 ) + ROM_LOAD( "mab-02.10a", 0x000000, 0x80000, CRC(58b7231d) SHA1(5b51a2fa42c67f23648be205295184a1fddc00f5) ) /* Sprites */ + ROM_LOAD( "mab-03.11a", 0x0a0000, 0x80000, CRC(76053b9d) SHA1(093cd01a13509701ec9dd1a806132600a5bd1915) ) + + /* Space for extra sprites to be copied to (0x20000) */ + + ROM_LOAD( "ft07-.4a", 0x140000, 0x10000, CRC(e3465c25) SHA1(5369a87847e6f881efc8460e6e8efcf8ff46e87f) ) /* Extra sprites */ + ROM_LOAD( "ft08-.5a", 0x150000, 0x10000, CRC(c7f1d565) SHA1(d5dc55cf879f7feaff166a6708d60ef0bf31ddf5) ) + ROM_LOAD( "ft09-.7a", 0x160000, 0x10000, CRC(6e3657b9) SHA1(7e6a140e33f9bc18e35c255680eebe152a5d8858) ) + ROM_LOAD( "ft10-.8a", 0x170000, 0x10000, CRC(cdb83560) SHA1(8b258c4436ccea5a74edff1b6219ab7a5eac0328) ) + + ROM_REGION( 0x40000, "oki1", 0 ) /* ADPCM samples */ + ROM_LOAD( "ft12-.16k", 0x00000, 0x20000, CRC(2d1d65f2) SHA1(be3d57b9976ddf7ee6d20ee9e78fe826ee411d79) ) + + ROM_REGION( 0x40000, "oki2", 0 ) /* ADPCM samples */ + ROM_LOAD( "ft13-.21e", 0x00000, 0x20000, CRC(b8525622) SHA1(4a6ec5e3f64256b1383bfbab4167cbd2ec11b5c5) ) + + ROM_REGION( 0x0100, "proms", 0 ) + ROM_LOAD( "mb7114h.18e", 0x0000, 0x0100, CRC(3645b70f) SHA1(7d3831867362037892b43efb007e27d3bd5f6488) ) /* Priority (not used) */ +ROM_END + +/******************************************************************************/ + +DRIVER_INIT_MEMBER(cbuster_state,twocrude) +{ + UINT8 *RAM = memregion("maincpu")->base(); + UINT8 *PTR; + int i, j; + + /* Main cpu decrypt */ + for (i = 0x00000; i < 0x80000; i += 2) + { + int h = i + NATIVE_ENDIAN_VALUE_LE_BE(1,0), l = i + NATIVE_ENDIAN_VALUE_LE_BE(0,1); + + RAM[h] = (RAM[h] & 0xcf) | ((RAM[h] & 0x10) << 1) | ((RAM[h] & 0x20) >> 1); + RAM[h] = (RAM[h] & 0x5f) | ((RAM[h] & 0x20) << 2) | ((RAM[h] & 0x80) >> 2); + + RAM[l] = (RAM[l] & 0xbd) | ((RAM[l] & 0x2) << 5) | ((RAM[l] & 0x40) >> 5); + RAM[l] = (RAM[l] & 0xf5) | ((RAM[l] & 0x2) << 2) | ((RAM[l] & 0x8) >> 2); + } + + /* Rearrange the 'extra' sprite bank to be in the same format as main sprites */ + RAM = memregion("gfx3")->base() + 0x080000; + PTR = memregion("gfx3")->base() + 0x140000; + for (i = 0; i < 0x20000; i += 64) + { + for (j = 0; j < 16; j += 1) + { /* Copy 16 lines down */ + RAM[i + 0 + j * 2] = PTR[i / 2 + 0 + j]; /* Pixels 0-7 for each plane */ + RAM[i + 1 + j * 2] = PTR[i / 2 + 0x10000 + j]; + RAM[i + 0xa0000 + j * 2] = PTR[i / 2 + 0x20000 + j]; + RAM[i + 0xa0001 + j * 2] = PTR[i / 2 + 0x30000 + j]; + } + + for (j = 0; j < 16; j += 1) + { /* Copy 16 lines down */ + RAM[i + 0x20 + j * 2] = PTR[i / 2 + 0x10 + j]; /* Pixels 8-15 for each plane */ + RAM[i + 0x21 + j * 2] = PTR[i / 2 + 0x10010 + j]; + RAM[i + 0xa0020 + j * 2] = PTR[i / 2 + 0x20010 + j]; + RAM[i + 0xa0021 + j * 2] = PTR[i / 2 + 0x30010 + j]; + } + } +} + +/******************************************************************************/ + +GAME( 1990, cbuster, 0, twocrude, twocrude, cbuster_state, twocrude, ROT0, "Data East Corporation", "Crude Buster (World FX version)", MACHINE_SUPPORTS_SAVE ) +GAME( 1990, cbusterw, cbuster, twocrude, twocrude, cbuster_state, twocrude, ROT0, "Data East Corporation", "Crude Buster (World FU version)", MACHINE_SUPPORTS_SAVE ) +GAME( 1990, cbusterj, cbuster, twocrude, twocrude, cbuster_state, twocrude, ROT0, "Data East Corporation", "Crude Buster (Japan FR revision 1)", MACHINE_SUPPORTS_SAVE ) +GAME( 1990, twocrude, cbuster, twocrude, twocrude, cbuster_state, twocrude, ROT0, "Data East USA", "Two Crude (US FT revision 1)", MACHINE_SUPPORTS_SAVE ) +GAME( 1990, twocrudea,cbuster, twocrude, twocrude, cbuster_state, twocrude, ROT0, "Data East USA", "Two Crude (US FT version)", MACHINE_SUPPORTS_SAVE ) |