diff options
Diffstat (limited to 'src/mame/drivers/cave.c')
-rw-r--r-- | src/mame/drivers/cave.c | 64 |
1 files changed, 32 insertions, 32 deletions
diff --git a/src/mame/drivers/cave.c b/src/mame/drivers/cave.c index 09e02494b0e..ea6c4e729a5 100644 --- a/src/mame/drivers/cave.c +++ b/src/mame/drivers/cave.c @@ -2006,8 +2006,8 @@ static MACHINE_CONFIG_START( dfeveron, cave_state ) MCFG_SCREEN_UPDATE_DRIVER(cave_state, screen_update_cave) MCFG_GFXDECODE_ADD("gfxdecode", dfeveron) - MCFG_PALETTE_LENGTH(0x8000) /* $8000 palette entries for consistency with the other games */ - MCFG_PALETTE_INIT_OVERRIDE(cave_state,dfeveron) + MCFG_PALETTE_ADD("palette", 0x8000) /* $8000 palette entries for consistency with the other games */ + MCFG_PALETTE_INIT_OWNER(cave_state,dfeveron) MCFG_VIDEO_START_OVERRIDE(cave_state,cave_2_layers) @@ -2048,8 +2048,8 @@ static MACHINE_CONFIG_START( ddonpach, cave_state ) MCFG_SCREEN_UPDATE_DRIVER(cave_state, screen_update_cave) MCFG_GFXDECODE_ADD("gfxdecode", ddonpach) - MCFG_PALETTE_LENGTH(0x8000 + 0x40*16) // $400 extra entries for layers 1&2 - MCFG_PALETTE_INIT_OVERRIDE(cave_state,ddonpach) + MCFG_PALETTE_ADD("palette", 0x8000 + 0x40*16) // $400 extra entries for layers 1&2 + MCFG_PALETTE_INIT_OWNER(cave_state,ddonpach) MCFG_VIDEO_START_OVERRIDE(cave_state,cave_3_layers) @@ -2094,8 +2094,8 @@ static MACHINE_CONFIG_START( donpachi, cave_state ) MCFG_SCREEN_UPDATE_DRIVER(cave_state, screen_update_cave) MCFG_GFXDECODE_ADD("gfxdecode", donpachi) - MCFG_PALETTE_LENGTH(0x8000) /* $8000 palette entries for consistency with the other games */ - MCFG_PALETTE_INIT_OVERRIDE(cave_state,dfeveron) + MCFG_PALETTE_ADD("palette", 0x8000) /* $8000 palette entries for consistency with the other games */ + MCFG_PALETTE_INIT_OWNER(cave_state,dfeveron) MCFG_VIDEO_START_OVERRIDE(cave_state,cave_3_layers) @@ -2140,8 +2140,8 @@ static MACHINE_CONFIG_START( esprade, cave_state ) MCFG_SCREEN_UPDATE_DRIVER(cave_state, screen_update_cave) MCFG_GFXDECODE_ADD("gfxdecode", esprade) - MCFG_PALETTE_LENGTH(0x8000) - MCFG_PALETTE_INIT_OVERRIDE(cave_state,cave) + MCFG_PALETTE_ADD("palette", 0x8000) + MCFG_PALETTE_INIT_OWNER(cave_state,cave) MCFG_VIDEO_START_OVERRIDE(cave_state,cave_3_layers) @@ -2180,8 +2180,8 @@ static MACHINE_CONFIG_START( gaia, cave_state ) MCFG_SCREEN_UPDATE_DRIVER(cave_state, screen_update_cave) MCFG_GFXDECODE_ADD("gfxdecode", esprade) - MCFG_PALETTE_LENGTH(0x8000) - MCFG_PALETTE_INIT_OVERRIDE(cave_state,cave) + MCFG_PALETTE_ADD("palette", 0x8000) + MCFG_PALETTE_INIT_OWNER(cave_state,cave) MCFG_VIDEO_START_OVERRIDE(cave_state,cave_3_layers) @@ -2221,8 +2221,8 @@ static MACHINE_CONFIG_START( guwange, cave_state ) MCFG_SCREEN_UPDATE_DRIVER(cave_state, screen_update_cave) MCFG_GFXDECODE_ADD("gfxdecode", esprade) - MCFG_PALETTE_LENGTH(0x8000) - MCFG_PALETTE_INIT_OVERRIDE(cave_state,cave) + MCFG_PALETTE_ADD("palette", 0x8000) + MCFG_PALETTE_INIT_OWNER(cave_state,cave) MCFG_VIDEO_START_OVERRIDE(cave_state,cave_3_layers) @@ -2265,8 +2265,8 @@ static MACHINE_CONFIG_START( hotdogst, cave_state ) MCFG_SCREEN_UPDATE_DRIVER(cave_state, screen_update_cave) MCFG_GFXDECODE_ADD("gfxdecode", hotdogst) - MCFG_PALETTE_LENGTH(0x8000) /* $8000 palette entries for consistency with the other games */ - MCFG_PALETTE_INIT_OVERRIDE(cave_state,dfeveron) + MCFG_PALETTE_ADD("palette", 0x8000) /* $8000 palette entries for consistency with the other games */ + MCFG_PALETTE_INIT_OWNER(cave_state,dfeveron) MCFG_VIDEO_START_OVERRIDE(cave_state,cave_3_layers) @@ -2318,8 +2318,8 @@ static MACHINE_CONFIG_START( korokoro, cave_state ) MCFG_SCREEN_UPDATE_DRIVER(cave_state, screen_update_cave) MCFG_GFXDECODE_ADD("gfxdecode", korokoro) - MCFG_PALETTE_LENGTH(0x8000) /* $8000 palette entries for consistency with the other games */ - MCFG_PALETTE_INIT_OVERRIDE(cave_state,korokoro) + MCFG_PALETTE_ADD("palette", 0x8000) /* $8000 palette entries for consistency with the other games */ + MCFG_PALETTE_INIT_OWNER(cave_state,korokoro) MCFG_VIDEO_START_OVERRIDE(cave_state,cave_1_layer) @@ -2372,8 +2372,8 @@ static MACHINE_CONFIG_START( mazinger, cave_state ) MCFG_SCREEN_UPDATE_DRIVER(cave_state, screen_update_cave) MCFG_GFXDECODE_ADD("gfxdecode", mazinger) - MCFG_PALETTE_LENGTH(0x8000) /* $8000 palette entries for consistency with the other games */ - MCFG_PALETTE_INIT_OVERRIDE(cave_state,mazinger) + MCFG_PALETTE_ADD("palette", 0x8000) /* $8000 palette entries for consistency with the other games */ + MCFG_PALETTE_INIT_OWNER(cave_state,mazinger) MCFG_VIDEO_START_OVERRIDE(cave_state,cave_2_layers) @@ -2431,8 +2431,8 @@ static MACHINE_CONFIG_START( metmqstr, cave_state ) MCFG_SCREEN_UPDATE_DRIVER(cave_state, screen_update_cave) MCFG_GFXDECODE_ADD("gfxdecode", donpachi) - MCFG_PALETTE_LENGTH(0x8000) /* $8000 palette entries for consistency with the other games */ - MCFG_PALETTE_INIT_OVERRIDE(cave_state,dfeveron) + MCFG_PALETTE_ADD("palette", 0x8000) /* $8000 palette entries for consistency with the other games */ + MCFG_PALETTE_INIT_OWNER(cave_state,dfeveron) MCFG_VIDEO_START_OVERRIDE(cave_state,cave_3_layers) @@ -2488,8 +2488,8 @@ static MACHINE_CONFIG_START( pacslot, cave_state ) MCFG_SCREEN_UPDATE_DRIVER(cave_state, screen_update_cave) MCFG_GFXDECODE_ADD("gfxdecode", tjumpman) - MCFG_PALETTE_LENGTH(0x8000) - MCFG_PALETTE_INIT_OVERRIDE(cave_state,cave) + MCFG_PALETTE_ADD("palette", 0x8000) + MCFG_PALETTE_INIT_OWNER(cave_state,cave) MCFG_VIDEO_START_OVERRIDE(cave_state,cave_1_layer) @@ -2557,8 +2557,8 @@ static MACHINE_CONFIG_START( ppsatan, cave_state ) MCFG_TIMER_DRIVER_ADD("int_timer_right", cave_state, cave_vblank_start_right) MCFG_GFXDECODE_ADD("gfxdecode", ppsatan) - MCFG_PALETTE_LENGTH(0x8000) - MCFG_PALETTE_INIT_OVERRIDE(cave_state,ppsatan) + MCFG_PALETTE_ADD("palette", 0x8000) + MCFG_PALETTE_INIT_OWNER(cave_state,ppsatan) MCFG_DEFAULT_LAYOUT(layout_ppsatan) MCFG_VIDEO_START_OVERRIDE(cave_state,cave_3_layers) @@ -2609,8 +2609,8 @@ static MACHINE_CONFIG_START( pwrinst2, cave_state ) MCFG_SCREEN_UPDATE_DRIVER(cave_state, screen_update_cave) MCFG_GFXDECODE_ADD("gfxdecode", pwrinst2) - MCFG_PALETTE_LENGTH(0x8000+0x2800) - MCFG_PALETTE_INIT_OVERRIDE(cave_state,pwrinst2) + MCFG_PALETTE_ADD("palette", 0x8000+0x2800) + MCFG_PALETTE_INIT_OWNER(cave_state,pwrinst2) MCFG_VIDEO_START_OVERRIDE(cave_state,cave_4_layers) @@ -2673,8 +2673,8 @@ static MACHINE_CONFIG_START( sailormn, cave_state ) MCFG_SCREEN_UPDATE_DRIVER(cave_state, screen_update_cave) MCFG_GFXDECODE_ADD("gfxdecode", sailormn) - MCFG_PALETTE_LENGTH(0x8000) /* $8000 palette entries for consistency with the other games */ - MCFG_PALETTE_INIT_OVERRIDE(cave_state,sailormn) // 4 bit sprites, 6 bit tiles + MCFG_PALETTE_ADD("palette", 0x8000) /* $8000 palette entries for consistency with the other games */ + MCFG_PALETTE_INIT_OWNER(cave_state,sailormn) // 4 bit sprites, 6 bit tiles MCFG_VIDEO_START_OVERRIDE(cave_state,sailormn_3_layers) /* Layer 2 has 1 banked ROM */ @@ -2729,8 +2729,8 @@ static MACHINE_CONFIG_START( tjumpman, cave_state ) MCFG_SCREEN_UPDATE_DRIVER(cave_state, screen_update_cave) MCFG_GFXDECODE_ADD("gfxdecode", tjumpman) - MCFG_PALETTE_LENGTH(0x8000) - MCFG_PALETTE_INIT_OVERRIDE(cave_state,cave) + MCFG_PALETTE_ADD("palette", 0x8000) + MCFG_PALETTE_INIT_OWNER(cave_state,cave) MCFG_VIDEO_START_OVERRIDE(cave_state,cave_1_layer) @@ -2770,9 +2770,9 @@ static MACHINE_CONFIG_START( uopoko, cave_state ) MCFG_SCREEN_UPDATE_DRIVER(cave_state, screen_update_cave) MCFG_GFXDECODE_ADD("gfxdecode", uopoko) - MCFG_PALETTE_LENGTH(0x8000) + MCFG_PALETTE_ADD("palette", 0x8000) - MCFG_PALETTE_INIT_OVERRIDE(cave_state,cave) + MCFG_PALETTE_INIT_OWNER(cave_state,cave) MCFG_VIDEO_START_OVERRIDE(cave_state,cave_1_layer) /* sound hardware */ |