diff options
Diffstat (limited to 'src/mame/drivers/by17.cpp')
-rw-r--r-- | src/mame/drivers/by17.cpp | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/mame/drivers/by17.cpp b/src/mame/drivers/by17.cpp index 128ea6eb3fb..9f11f203674 100644 --- a/src/mame/drivers/by17.cpp +++ b/src/mame/drivers/by17.cpp @@ -78,22 +78,22 @@ public: TIMER_DEVICE_CALLBACK_MEMBER(u11_timer); TIMER_DEVICE_CALLBACK_MEMBER(timer_d_pulse); private: - UINT8 m_u10a; - UINT8 m_u10b; - UINT8 m_u11a; - UINT8 m_u11b; + uint8_t m_u10a; + uint8_t m_u10b; + uint8_t m_u11a; + uint8_t m_u11b; bool m_u10_ca2; bool m_u10_cb1; bool m_u10_cb2; bool m_u11_ca1; bool m_u11_cb2; - UINT8 m_digit; - UINT8 m_segment[6]; - UINT8 m_lamp_decode; - UINT8 m_solenoid_features[20][4]; - UINT8 m_io_hold_x[5]; // Used to hold switches closed (drop targets, balls in outholes/saucers etc). Solenoid activity release them. + uint8_t m_digit; + uint8_t m_segment[6]; + uint8_t m_lamp_decode; + uint8_t m_solenoid_features[20][4]; + uint8_t m_io_hold_x[5]; // Used to hold switches closed (drop targets, balls in outholes/saucers etc). Solenoid activity release them. required_device<m6800_cpu_device> m_maincpu; - required_shared_ptr<UINT8> m_nvram; + required_shared_ptr<uint8_t> m_nvram; required_device<pia6821_device> m_pia_u10; required_device<pia6821_device> m_pia_u11; required_ioport m_io_test; @@ -621,7 +621,7 @@ WRITE8_MEMBER( by17_state::u10_a_w ) READ8_MEMBER( by17_state::u10_b_r ) { - UINT8 data = 0; + uint8_t data = 0; if (BIT(m_u10a, 0)) data |= m_io_x0->read(); @@ -690,7 +690,7 @@ WRITE8_MEMBER( by17_state::u11_a_w ) if ((m_u10_ca2==0) && m_digit) { - static const UINT8 patterns[16] = { 0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f,0,0,0,0,0,0 }; // MC14543 - BCD to 7 Segment Display Decoder + static const uint8_t patterns[16] = { 0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f,0,0,0,0,0,0 }; // MC14543 - BCD to 7 Segment Display Decoder output().set_digit_value(10+m_digit, patterns[m_segment[1]]); output().set_digit_value(20+m_digit, patterns[m_segment[2]]); @@ -843,7 +843,7 @@ TIMER_DEVICE_CALLBACK_MEMBER( by17_state::timer_d_pulse ) DRIVER_INIT_MEMBER( by17_state, by17 ) { - static const UINT8 solenoid_features_default[20][4] = + static const uint8_t solenoid_features_default[20][4] = { // This table serves two functions and is configured on a per game basis: // Assign a particular sound sample corresponding to a solenoid function, and @@ -883,7 +883,7 @@ DRIVER_INIT_MEMBER( by17_state, by17 ) DRIVER_INIT_MEMBER( by17_state, matahari ) { - static const UINT8 solenoid_features_matahari[20][4] = + static const uint8_t solenoid_features_matahari[20][4] = { // { Sound Channel, Sound Sample, Switch Strobe, Switch Return Mask } /*00*/ { 0x02, 0x05, 0x03, 0x7f }, // Saucer @@ -919,7 +919,7 @@ DRIVER_INIT_MEMBER( by17_state, matahari ) DRIVER_INIT_MEMBER( by17_state, pwerplay ) { - static const UINT8 solenoid_features_pwerplay[20][4] = + static const uint8_t solenoid_features_pwerplay[20][4] = { // { Sound Channel, Sound Sample, Switch Strobe, Switch Return Mask } /*00*/ { 0x00, 0x10, 0x00, 0x00 }, // Post Down |