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Diffstat (limited to 'src/mame/drivers/bwing.cpp')
-rw-r--r-- | src/mame/drivers/bwing.cpp | 575 |
1 files changed, 0 insertions, 575 deletions
diff --git a/src/mame/drivers/bwing.cpp b/src/mame/drivers/bwing.cpp deleted file mode 100644 index 3b1b4570df8..00000000000 --- a/src/mame/drivers/bwing.cpp +++ /dev/null @@ -1,575 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Acho A. Tang, Alex W. Jackson -/***************************************************************************** - -B-Wings (c) 1984 Data East Corporation -Zaviga (c) 1984 Data East Corporation - -driver by Acho A. Tang -revised by Alex W. Jackson - -Known issues: - -- The main program is responsible for sprite clipping but occasional - glitches can be seen at the top and bottom screen edges. (post rotate) - -- B-Wings bosses sometimes flicker. (sync issue) - -- The text layer has an unknown attribute. (needs verification) - -- Zaviga's DIPs are incomplete. (manual missing) - -- "RGB dip-switch" looks kludgy at best; - -*****************************************************************************/ -// Directives - -#include "emu.h" -#include "includes/bwing.h" - -#include "cpu/m6502/deco16.h" -#include "cpu/m6809/m6809.h" -#include "sound/ay8910.h" -#include "sound/dac.h" -#include "sound/volt_reg.h" -#include "screen.h" -#include "speaker.h" - - -//**************************************************************************** -// Interrupt Handlers - -INTERRUPT_GEN_MEMBER(bwing_state::bwp3_interrupt) -{ - if (!m_bwp3_nmimask) - device.execute().set_input_line(INPUT_LINE_NMI, ASSERT_LINE); -} - -//**************************************************************************** -// Memory and I/O Handlers - -WRITE8_MEMBER(bwing_state::bwp3_u8F_w) -{ - m_bwp3_u8F_d = data; // prepares custom chip for various operations -} - -WRITE8_MEMBER(bwing_state::bwp3_nmimask_w) -{ - m_bwp3_nmimask = data & 0x80; -} - -WRITE8_MEMBER(bwing_state::bwp3_nmiack_w) -{ - m_audiocpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE); -} - - -WRITE8_MEMBER(bwing_state::bwp1_ctrl_w) -{ - switch (offset) - { - // MSSTB - case 0: m_subcpu->set_input_line(M6809_IRQ_LINE, ASSERT_LINE); break; - - // IRQACK - case 1: m_maincpu->set_input_line(M6809_IRQ_LINE, CLEAR_LINE); break; - - // FIRQACK - case 2: m_maincpu->set_input_line(M6809_FIRQ_LINE, CLEAR_LINE); break; - - // NMIACK - case 3: m_maincpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE); break; - - // SWAP(bank-swaps sprite RAM between 1800 & 1900; ignored bc. they're treated as a single chunk.) - case 4: break; - - // SNDREQ - case 5: - if (data == 0x80) // protection trick to screw CPU1 & 3 - m_subcpu->set_input_line(INPUT_LINE_NMI, ASSERT_LINE); // SNMI - else - { - m_soundlatch->write(data); - m_audiocpu->set_input_line(DECO16_IRQ_LINE, HOLD_LINE); // SNDREQ - } - break; - - // BANKSEL(supposed to bank-switch CPU0 4000-7fff(may also 8000-bfff) 00=bank 0, 80=bank 1, unused) - case 6: break; - - // hardwired to SWAP - case 7: break; - } -} - - -WRITE8_MEMBER(bwing_state::bwp2_ctrl_w) -{ - switch (offset) - { - case 0: m_maincpu->set_input_line(M6809_IRQ_LINE, ASSERT_LINE); break; // SMSTB - - case 1: m_subcpu->set_input_line(M6809_FIRQ_LINE, CLEAR_LINE); break; - - case 2: m_subcpu->set_input_line(M6809_IRQ_LINE, CLEAR_LINE); break; - - case 3: m_subcpu->set_input_line(INPUT_LINE_NMI, CLEAR_LINE); break; - } -} - -//**************************************************************************** -// CPU Memory Maps - -// Main CPU -void bwing_state::bwp1_map(address_map &map) -{ - map(0x0000, 0x07ff).ram().share("sharedram"); - map(0x0800, 0x0fff).ram(); - map(0x1000, 0x13ff).ram().w(FUNC(bwing_state::videoram_w)).share("videoram"); - map(0x1400, 0x17ff).ram(); - map(0x1800, 0x19ff).ram().share("spriteram"); - map(0x1a00, 0x1aff).ram().w(FUNC(bwing_state::paletteram_w)).share("paletteram"); - map(0x1b00, 0x1b00).portr("DSW0"); - map(0x1b01, 0x1b01).portr("DSW1"); - map(0x1b02, 0x1b02).portr("IN0"); - map(0x1b03, 0x1b03).portr("IN1"); - map(0x1b04, 0x1b04).portr("IN2"); - map(0x1b00, 0x1b07).w(FUNC(bwing_state::scrollreg_w)); - map(0x1c00, 0x1c07).ram().w(FUNC(bwing_state::bwp1_ctrl_w)); - map(0x2000, 0x3fff).m(m_vrambank, FUNC(address_map_bank_device::amap8)); - map(0x4000, 0xffff).rom(); // "B-Wings US" writes to 9631-9632(debug?) -} - -// Banked video RAM -void bwing_state::bank_map(address_map &map) -{ - map(0x0000, 0x0fff).ram().w(FUNC(bwing_state::fgscrollram_w)).share("fgscrollram"); - map(0x1000, 0x1fff).ram().w(FUNC(bwing_state::bgscrollram_w)).share("bgscrollram"); - map(0x2000, 0x7fff).ram().w(FUNC(bwing_state::gfxram_w)).share("gfxram"); -} - -// Sub CPU -void bwing_state::bwp2_map(address_map &map) -{ - map(0x0000, 0x07ff).ram().share("sharedram"); - map(0x0800, 0x0fff).ram(); - map(0x1800, 0x1803).w(FUNC(bwing_state::bwp2_ctrl_w)); - map(0xa000, 0xffff).rom(); -} - - -// Sound CPU -void bwing_state::bwp3_map(address_map &map) -{ - map(0x0000, 0x01ff).ram(); - map(0x0200, 0x0200).w("dac", FUNC(dac_byte_interface::data_w)); - map(0x1000, 0x1000).w(FUNC(bwing_state::bwp3_nmiack_w)); - map(0x2000, 0x2000).w("ay1", FUNC(ay8912_device::data_w)); - map(0x4000, 0x4000).w("ay1", FUNC(ay8912_device::address_w)); - map(0x6000, 0x6000).w("ay2", FUNC(ay8912_device::data_w)); - map(0x8000, 0x8000).w("ay2", FUNC(ay8912_device::address_w)); - map(0xa000, 0xa000).r(m_soundlatch, FUNC(generic_latch_8_device::read)); - map(0xd000, 0xd000).w(FUNC(bwing_state::bwp3_nmimask_w)); - map(0xe000, 0xffff).rom().region("audiocpu", 0); -} - - -void bwing_state::bwp3_io_map(address_map &map) -{ - map(0x00, 0x00).portr("VBLANK").w(FUNC(bwing_state::bwp3_u8F_w)); -} - -//**************************************************************************** -// I/O Port Maps - -INPUT_CHANGED_MEMBER(bwing_state::coin_inserted) -{ - m_maincpu->set_input_line(INPUT_LINE_NMI, newval ? CLEAR_LINE : ASSERT_LINE); -} - -INPUT_CHANGED_MEMBER(bwing_state::tilt_pressed) -{ - m_maincpu->set_input_line(M6809_FIRQ_LINE, newval ? ASSERT_LINE : CLEAR_LINE); -} - -static INPUT_PORTS_START( bwing ) - PORT_START("DSW0") - PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2") - PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) - PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) - PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4") - PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) - PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) ) - PORT_DIPNAME( 0x10, 0x10, "Diagnostics" ) PORT_DIPLOCATION("SW1:5") - PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:6") - PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) - PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) ) - PORT_DIPNAME( 0x40, 0x40, "Invincibility" ) PORT_DIPLOCATION("SW1:7") - PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x80, DEF_STR( Infinite ) ) PORT_DIPLOCATION("SW1:8") - PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - - PORT_START("DSW1") - PORT_DIPNAME( 0x01, 0x01, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1") - PORT_DIPSETTING( 0x00, "5" ) - PORT_DIPSETTING( 0x01, "3" ) - PORT_DIPNAME( 0x06, 0x06, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:2,3") /* Listed as "Not Used" in the manual */ - PORT_DIPSETTING( 0x00, "40000" ) - PORT_DIPSETTING( 0x02, "20000 80000" ) - PORT_DIPSETTING( 0x04, "20000 60000" ) - PORT_DIPSETTING( 0x06, "20000 40000" ) - PORT_DIPNAME( 0x08, 0x08, "Enemy Crafts" ) PORT_DIPLOCATION("SW2:4") - PORT_DIPSETTING( 0x00, DEF_STR( Hard ) ) - PORT_DIPSETTING( 0x08, DEF_STR( Normal ) ) - PORT_DIPNAME( 0x10, 0x10, "Enemy Missiles" ) PORT_DIPLOCATION("SW2:5") - PORT_DIPSETTING( 0x00, DEF_STR( Hard ) ) - PORT_DIPSETTING( 0x10, DEF_STR( Normal ) ) - PORT_DIPNAME( 0x20, 0x20, "Freeze" ) PORT_DIPLOCATION("SW2:6") /* Listed as "Not Used" in the manual */ - PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x00, "Country" ) PORT_DIPLOCATION("SW2:7") /* Listed as "Not Used" in the manual */ - PORT_DIPSETTING( 0x00, "Japan/US" ) - PORT_DIPSETTING( 0x40, "Japan Only" ) - PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:8") /* Listed as "Not Used" in the manual */ - PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - - PORT_START("IN0") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) - - PORT_START("IN1") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) - - PORT_START("IN2") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, bwing_state,coin_inserted, 0) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, bwing_state,coin_inserted, 0) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 ) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE1 ) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") - - PORT_START("IN3") - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_TILT ) PORT_CHANGED_MEMBER(DEVICE_SELF, bwing_state,tilt_pressed,0) - - PORT_START("VBLANK") - PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") - - PORT_START("EXTRA") // a matter of taste - PORT_DIPNAME( 0x07, 0x00, "RGB" ) - PORT_DIPSETTING( 0x00, "Default" ) - PORT_DIPSETTING( 0x01, "More Red" ) - PORT_DIPSETTING( 0x02, "More Green" ) - PORT_DIPSETTING( 0x03, "More Blue" ) - PORT_DIPSETTING( 0x04, "Max" ) -INPUT_PORTS_END - -//**************************************************************************** -// Graphics Layouts - -static const gfx_layout charlayout = -{ - 8, 8, - RGN_FRAC(1,2), - 2, - { 0, RGN_FRAC(1,2) }, - { 7, 6, 5, 4, 3, 2, 1, 0 }, - { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, - 8*8 -}; - -static const gfx_layout spritelayout = -{ - 16, 16, - RGN_FRAC(1,3), - 3, - { RGN_FRAC(2,3), RGN_FRAC(1,3), 0 }, - { 7, 6, 5, 4, 3, 2, 1, 0, 128+7, 128+6, 128+5, 128+4, 128+3, 128+2, 128+1, 128+0 }, - { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, - 8*8, 9*8,10*8,11*8,12*8,13*8,14*8,15*8 }, - 32*8 -}; - -static const gfx_layout ram_tilelayout = -{ - 16, 16, - RGN_FRAC(1,6), // two sets interleaved in the same RAM - 3, - { RGN_FRAC(2,3), RGN_FRAC(1,3), 0 }, - { 7, 6, 5, 4, 3, 2, 1, 0, 128+7, 128+6, 128+5, 128+4, 128+3, 128+2, 128+1, 128+0 }, - { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, - 8*8, 9*8,10*8,11*8,12*8,13*8,14*8,15*8 }, - 32*8 -}; - -static GFXDECODE_START( gfx_bwing ) - GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0x00, 1 ) // chars - GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 0x20, 2 ) // sprites - GFXDECODE_RAM( "gfxram", 0, ram_tilelayout, 0x10, 2 ) // foreground tiles - GFXDECODE_RAM( "gfxram", 0x1000, ram_tilelayout, 0x30, 2 ) // background tiles -GFXDECODE_END - -//**************************************************************************** -// Hardware Definitions - -void bwing_state::machine_start() -{ - save_item(NAME(m_palatch)); - save_item(NAME(m_mapmask)); - save_item(NAME(m_bwp3_nmimask)); - save_item(NAME(m_bwp3_u8F_d)); - - save_item(NAME(m_sreg)); - - machine().save().register_postload(save_prepost_delegate(FUNC(bwing_state::bwing_postload), this)); -} - -void bwing_state::machine_reset() -{ - m_palatch = 0; - m_mapmask = 0; - - m_bwp3_nmimask = 0; - m_bwp3_u8F_d = 0; -} - -void bwing_state::bwing_postload() -{ - m_gfxdecode->gfx(2)->mark_all_dirty(); - m_gfxdecode->gfx(3)->mark_all_dirty(); -} - - -void bwing_state::bwing(machine_config &config) -{ - // basic machine hardware - MC6809E(config, m_maincpu, 2000000); - m_maincpu->set_addrmap(AS_PROGRAM, &bwing_state::bwp1_map); - - MC6809E(config, m_subcpu, 2000000); - m_subcpu->set_addrmap(AS_PROGRAM, &bwing_state::bwp2_map); - - DECO16(config, m_audiocpu, 2000000); - m_audiocpu->set_addrmap(AS_PROGRAM, &bwing_state::bwp3_map); - m_audiocpu->set_addrmap(AS_IO, &bwing_state::bwp3_io_map); - m_audiocpu->set_periodic_int(FUNC(bwing_state::bwp3_interrupt), attotime::from_hz(1000)); - - config.set_maximum_quantum(attotime::from_hz(18000)); // high enough? - - ADDRESS_MAP_BANK(config, "vrambank").set_map(&bwing_state::bank_map).set_options(ENDIANNESS_BIG, 8, 15, 0x2000); - - // video hardware - screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); - screen.set_video_attributes(VIDEO_UPDATE_BEFORE_VBLANK); - screen.set_refresh_hz(60); - screen.set_vblank_time(ATTOSECONDS_IN_USEC(600)); // must be long enough for polling - screen.set_size(32*8, 32*8); - screen.set_visarea(0*8, 32*8-1, 1*8, 31*8-1); - screen.set_screen_update(FUNC(bwing_state::screen_update)); - screen.set_palette(m_palette); - - GFXDECODE(config, m_gfxdecode, m_palette, gfx_bwing); - PALETTE(config, m_palette).set_entries(64); - - - // sound hardware - SPEAKER(config, "speaker").front_center(); - - GENERIC_LATCH_8(config, m_soundlatch); - - AY8912(config, "ay1", XTAL(24'000'000) / 2 / 8).add_route(ALL_OUTPUTS, "speaker", 0.5); - - AY8912(config, "ay2", XTAL(24'000'000) / 2 / 8).add_route(ALL_OUTPUTS, "speaker", 0.5); - - DAC08(config, "dac", 0).add_route(ALL_OUTPUTS, "speaker", 0.1); - voltage_regulator_device &vref(VOLTAGE_REGULATOR(config, "vref")); - vref.add_route(0, "dac", 1.0, DAC_VREF_POS_INPUT); - vref.add_route(0, "dac", -1.0, DAC_VREF_NEG_INPUT); -} - -//**************************************************************************** -// ROM Maps - -ROM_START( bwings ) - // Top Board(SCU-01) - ROM_REGION( 0x10000, "maincpu", 0 ) // main CPU - ROM_LOAD( "bw_bv-02-.10a",0x04000, 0x04000, CRC(6074a86b) SHA1(0ce1bd74450144fd3c6556787d6c5c5d4531d830) ) // different - ROM_LOAD( "bw_bv-01.7a", 0x08000, 0x04000, CRC(b960c707) SHA1(086cb0f22fb59922bf0369bf6b382a241d979ec3) ) - ROM_LOAD( "bw_bv-00-.4a", 0x0c000, 0x04000, CRC(1f83804c) SHA1(afd5eb0822db4fd982062945ca27e66ed9680645) ) // different - - ROM_REGION( 0x10000, "sub", 0 ) // sub CPU - ROM_LOAD( "bw_bv-06-.10d",0x0a000, 0x02000, CRC(eca00fcb) SHA1(c7affbb900e3940257f8cebc91266328a4a5dca3) ) // different - ROM_LOAD( "bw_bv-05-.9d", 0x0c000, 0x02000, CRC(1e393300) SHA1(8d847256eb5dbccf5f524ec3aa836073d70b4edc) ) // different - ROM_LOAD( "bw_bv-04-.7d", 0x0e000, 0x02000, CRC(6548c5bb) SHA1(d12cc8d0d5692c3de766f5c42c818dd8f685760a) ) // different - - ROM_REGION( 0x2000, "audiocpu", 0 ) // sound CPU(encrypted) - ROM_LOAD( "bw_bv-03.13a", 0x00000, 0x02000, CRC(e8ac9379) SHA1(aaf5c20aa33ed05747a8a27739e9d09e094a518d) ) - - // Bottom Board(CCU-01) - ROM_REGION( 0x01000, "gfx1", 0 ) // chars - ROM_LOAD( "bw_bv-10.5c", 0x00000, 0x01000, CRC(edca6901) SHA1(402c80e7519cf3a43b9fef52c9923961220a48b6) ) - - // Middle Board(MCU-01) - ROM_REGION( 0x0c000, "gfx2", 0 ) // sprites - ROM_LOAD( "bw_bv-07.1l", 0x00000, 0x04000, CRC(3d5ab2be) SHA1(2b3a039914ebfcc3993da74853a67546fc22c191) ) - ROM_LOAD( "bw_bv-08.1k", 0x04000, 0x04000, CRC(7a585f1e) SHA1(99e5d947b6b1fa96b90c676a282376d67fc377f0) ) - ROM_LOAD( "bw_bv-09.1h", 0x08000, 0x04000, CRC(a14c0b57) SHA1(5033354793d77922f5ef7f268cbe212e551efadf) ) -ROM_END - - -ROM_START( bwingso ) - // Top Board(SCU-01) - ROM_REGION( 0x10000, "maincpu", 0 ) // main CPU - ROM_LOAD( "bw_bv-02.10a", 0x04000, 0x04000, CRC(5ce74ab5) SHA1(b414f0bbe1c4c5b4c810bb4b9fba16aaf86520ff) ) - ROM_LOAD( "bw_bv-01.7a", 0x08000, 0x04000, CRC(b960c707) SHA1(086cb0f22fb59922bf0369bf6b382a241d979ec3) ) - ROM_LOAD( "bw_bv-00.4a", 0x0c000, 0x04000, CRC(926bef63) SHA1(d4bd2e91fa0abc5e9472d4b684c076bdc3c29f5b) ) - - ROM_REGION( 0x10000, "sub", 0 ) // sub CPU - ROM_LOAD( "bw_bv-06.10d", 0x0a000, 0x02000, CRC(91a21a4c) SHA1(042eed60119a861f6b3ccfbe68d880f182a8a8e1) ) - ROM_LOAD( "bw_bv-05.9d", 0x0c000, 0x02000, CRC(f283f39a) SHA1(9f7f4c39d49f4dfff73fe74cd457480e8a43a3c5) ) - ROM_LOAD( "bw_bv-04.7d", 0x0e000, 0x02000, CRC(29ae75b6) SHA1(48c94e996857f2ac995bcd25f0e67b9f7c17d807) ) - - ROM_REGION( 0x2000, "audiocpu", 0 ) // sound CPU(encrypted) - ROM_LOAD( "bw_bv-03.13a", 0x00000, 0x02000, CRC(e8ac9379) SHA1(aaf5c20aa33ed05747a8a27739e9d09e094a518d) ) - - // Bottom Board(CCU-01) - ROM_REGION( 0x01000, "gfx1", 0 ) // chars - ROM_LOAD( "bw_bv-10.5c", 0x00000, 0x01000, CRC(edca6901) SHA1(402c80e7519cf3a43b9fef52c9923961220a48b6) ) - - // Middle Board(MCU-01) - ROM_REGION( 0x0c000, "gfx2", 0 ) // sprites - ROM_LOAD( "bw_bv-07.1l", 0x00000, 0x04000, CRC(3d5ab2be) SHA1(2b3a039914ebfcc3993da74853a67546fc22c191) ) - ROM_LOAD( "bw_bv-08.1k", 0x04000, 0x04000, CRC(7a585f1e) SHA1(99e5d947b6b1fa96b90c676a282376d67fc377f0) ) - ROM_LOAD( "bw_bv-09.1h", 0x08000, 0x04000, CRC(a14c0b57) SHA1(5033354793d77922f5ef7f268cbe212e551efadf) ) -ROM_END - - -ROM_START( bwingsa ) - // Top Board(SCU-01) - ROM_REGION( 0x10000, "maincpu", 0 ) // main CPU - ROM_LOAD( "bw_bv-02.10a", 0x04000, 0x04000, CRC(5ce74ab5) SHA1(b414f0bbe1c4c5b4c810bb4b9fba16aaf86520ff) ) - ROM_LOAD( "bv02.bin", 0x06000, 0x02000, CRC(2f84654e) SHA1(11b5343219b46d03f686ea348181c509121b9e3c) ) // only the lower 8k is different - ROM_LOAD( "bw_bv-01.7a", 0x08000, 0x04000, CRC(b960c707) SHA1(086cb0f22fb59922bf0369bf6b382a241d979ec3) ) - ROM_LOAD( "bv00.bin", 0x0c000, 0x04000, CRC(0bbc1222) SHA1(cfdf621a423a5ce4ba44a980e683d2abf044d6b9) ) // different - - ROM_REGION( 0x10000, "sub", 0 ) // sub CPU - ROM_LOAD( "bw_bv-06.10d", 0x0a000, 0x02000, CRC(91a21a4c) SHA1(042eed60119a861f6b3ccfbe68d880f182a8a8e1) ) - ROM_LOAD( "bw_bv-05.9d", 0x0c000, 0x02000, CRC(f283f39a) SHA1(9f7f4c39d49f4dfff73fe74cd457480e8a43a3c5) ) - ROM_LOAD( "bw_bv-04.7d", 0x0e000, 0x02000, CRC(29ae75b6) SHA1(48c94e996857f2ac995bcd25f0e67b9f7c17d807) ) - - ROM_REGION( 0x2000, "audiocpu", 0 ) // sound CPU(encrypted) - ROM_LOAD( "bw_bv-03.13a", 0x00000, 0x02000, CRC(e8ac9379) SHA1(aaf5c20aa33ed05747a8a27739e9d09e094a518d) ) - - // Bottom Board(CCU-01) - ROM_REGION( 0x01000, "gfx1", 0 ) // chars - ROM_LOAD( "bw_bv-10.5c", 0x00000, 0x01000, CRC(edca6901) SHA1(402c80e7519cf3a43b9fef52c9923961220a48b6) ) - - // Middle Board(MCU-01) - ROM_REGION( 0x0c000, "gfx2", 0 ) // sprites - ROM_LOAD( "bw_bv-07.1l", 0x00000, 0x04000, CRC(3d5ab2be) SHA1(2b3a039914ebfcc3993da74853a67546fc22c191) ) - ROM_LOAD( "bw_bv-08.1k", 0x04000, 0x04000, CRC(7a585f1e) SHA1(99e5d947b6b1fa96b90c676a282376d67fc377f0) ) - ROM_LOAD( "bw_bv-09.1h", 0x08000, 0x04000, CRC(a14c0b57) SHA1(5033354793d77922f5ef7f268cbe212e551efadf) ) -ROM_END - -ROM_START( zaviga ) - // Top Board(DE-0169-0) - ROM_REGION( 0x10000, "maincpu", 0 ) // main CPU - ROM_LOAD( "as04.10a", 0x04000, 0x04000, CRC(b79f5da2) SHA1(b39748666d3f7fb1ac46d282cce09fe9531df6b1) ) - ROM_LOAD( "as02.7a", 0x08000, 0x04000, CRC(6addd16a) SHA1(940637c49bf9f38c77176ed2ae212048e9e7fd8f) ) - ROM_LOAD( "as00.4a", 0x0c000, 0x04000, CRC(c6ae4af0) SHA1(6f6f14385b20f9c9c312f816036c608fe8514b00) ) - - ROM_REGION( 0x10000, "sub", 0 ) // sub CPU - ROM_LOAD( "as08.10d", 0x0a000, 0x02000, CRC(b6187b3a) SHA1(d2d7c5b185f59986f45d8ec3ddf9b95364e57d96) ) - ROM_LOAD( "as07.9d", 0x0c000, 0x02000, CRC(dc1170e3) SHA1(c8e4d1564fd272d726d0e4ffd4f33f67f1b37cd7) ) - ROM_LOAD( "as06.7d", 0x0e000, 0x02000, CRC(ba888f84) SHA1(f94de8553cd4704d9b3349ded881a7cc62fa9b57) ) - - ROM_REGION( 0x2000, "audiocpu", 0 ) // sound CPU(encrypted) - ROM_LOAD( "as05.13a", 0x00000, 0x02000, CRC(afe9b0ac) SHA1(3c653cd4fff7f4e00971249900b5a810b6e74dfe) ) - - // Bottom Board(DE-0170-0) - ROM_REGION( 0x01000, "gfx1", 0 ) // chars - ROM_LOAD( "as14.5c", 0x00000, 0x01000, CRC(62132c1d) SHA1(6b101e220a440488da17de8446f4e2c8ec7c7de9) ) - - // Middle Board(DE-0171-0) - ROM_REGION( 0x0c000, "gfx2", 0 ) // sprites - ROM_LOAD( "as11.1l", 0x00000, 0x04000, CRC(aa84af24) SHA1(af4ff085dc44b3d1493ec1c8b4a8d18dccecc872) ) - ROM_LOAD( "as12.1k", 0x04000, 0x04000, CRC(84af9041) SHA1(8fbd5995ca8e708cd7fb9cdfcdb174e12084f526) ) - ROM_LOAD( "as13.1h", 0x08000, 0x04000, CRC(15d0922b) SHA1(b8d715a9e610531472d516c19f6035adbce93c84) ) -ROM_END - - -ROM_START( zavigaj ) - // Top Board(DE-0169-0) - ROM_REGION( 0x10000, "maincpu", 0 ) // main CPU - ROM_LOAD( "as04.10a", 0x04000, 0x04000, CRC(b79f5da2) SHA1(b39748666d3f7fb1ac46d282cce09fe9531df6b1) ) - ROM_LOAD( "as02.7a", 0x08000, 0x04000, CRC(6addd16a) SHA1(940637c49bf9f38c77176ed2ae212048e9e7fd8f) ) - ROM_LOAD( "as00.4a", 0x0c000, 0x04000, CRC(c6ae4af0) SHA1(6f6f14385b20f9c9c312f816036c608fe8514b00) ) - - ROM_REGION( 0x10000, "sub", 0 ) // sub CPU - ROM_LOAD( "as08.10d", 0x0a000, 0x02000, CRC(b6187b3a) SHA1(d2d7c5b185f59986f45d8ec3ddf9b95364e57d96) ) - ROM_LOAD( "as07.9d", 0x0c000, 0x02000, CRC(dc1170e3) SHA1(c8e4d1564fd272d726d0e4ffd4f33f67f1b37cd7) ) - ROM_LOAD( "as06-.7d", 0x0e000, 0x02000, CRC(b02d270c) SHA1(beea3d44d367543b5b5075c5892580e690691e75) ) // different - - ROM_REGION( 0x2000, "audiocpu", 0 ) // sound CPU(encrypted) - ROM_LOAD( "as05.13a", 0x00000, 0x02000, CRC(afe9b0ac) SHA1(3c653cd4fff7f4e00971249900b5a810b6e74dfe) ) - - // Bottom Board(DE-0170-0) - ROM_REGION( 0x01000, "gfx1", 0 ) // chars - ROM_LOAD( "as14.5c", 0x00000, 0x01000, CRC(62132c1d) SHA1(6b101e220a440488da17de8446f4e2c8ec7c7de9) ) - - // Middle Board(DE-0171-0) - ROM_REGION( 0x0c000, "gfx2", 0 ) // sprites - ROM_LOAD( "as11.1l", 0x00000, 0x04000, CRC(aa84af24) SHA1(af4ff085dc44b3d1493ec1c8b4a8d18dccecc872) ) - ROM_LOAD( "as12.1k", 0x04000, 0x04000, CRC(84af9041) SHA1(8fbd5995ca8e708cd7fb9cdfcdb174e12084f526) ) - ROM_LOAD( "as13.1h", 0x08000, 0x04000, CRC(15d0922b) SHA1(b8d715a9e610531472d516c19f6035adbce93c84) ) -ROM_END - -//**************************************************************************** -// Initializations - -void bwing_state::init_bwing() -{ - uint8_t *rom = memregion("audiocpu")->base(); - int j = memregion("audiocpu")->bytes(); - - // swap nibbles - for (int i = 0; i < j; i++) - rom[i] = ((rom[i] & 0xf0) >> 4) | ((rom[i] & 0xf) << 4); - - // relocate vectors - rom[j - (0x10 - 0x4)] = rom[j - (0x10 - 0xb)] = rom[j - (0x10 - 0x6)]; - rom[j - (0x10 - 0x5)] = rom[j - (0x10 - 0xa)] = rom[j - (0x10 - 0x7)]; -} - -//**************************************************************************** -// Game Entries - -GAME( 1984, bwings, 0, bwing, bwing, bwing_state, init_bwing, ROT90, "Data East Corporation", "B-Wings (Japan new Ver.)", MACHINE_SUPPORTS_SAVE ) -GAME( 1984, bwingso, bwings, bwing, bwing, bwing_state, init_bwing, ROT90, "Data East Corporation", "B-Wings (Japan old Ver.)", MACHINE_SUPPORTS_SAVE ) -GAME( 1984, bwingsa, bwings, bwing, bwing, bwing_state, init_bwing, ROT90, "Data East Corporation", "B-Wings (Alt Ver.?)", MACHINE_SUPPORTS_SAVE ) - -GAME( 1984, zaviga, 0, bwing, bwing, bwing_state, init_bwing, ROT90, "Data East Corporation", "Zaviga", MACHINE_SUPPORTS_SAVE ) -GAME( 1984, zavigaj, zaviga, bwing, bwing, bwing_state, init_bwing, ROT90, "Data East Corporation", "Zaviga (Japan)", MACHINE_SUPPORTS_SAVE ) |