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Diffstat (limited to 'src/mame/drivers/boogwing.c')
-rw-r--r--src/mame/drivers/boogwing.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/mame/drivers/boogwing.c b/src/mame/drivers/boogwing.c
index 1e4fe457456..a6ad7c1e007 100644
--- a/src/mame/drivers/boogwing.c
+++ b/src/mame/drivers/boogwing.c
@@ -188,7 +188,7 @@ static INPUT_PORTS_START( boogwing )
PORT_DIPNAME( 0x1000, 0x1000, "Coin Slots" ) PORT_DIPLOCATION("SW2:5")
PORT_DIPSETTING( 0x1000, "Common" )
PORT_DIPSETTING( 0x0000, "Individual" )
- PORT_DIPNAME( 0x2000, 0x2000, "Stage Reset" ) PORT_DIPLOCATION("SW2:6") /* At loss of life */
+ PORT_DIPNAME( 0x2000, 0x2000, "Stage Reset" ) PORT_DIPLOCATION("SW2:6") /* At loss of life */
PORT_DIPSETTING( 0x2000, "Point of Termination" )
PORT_DIPSETTING( 0x0000, "Beginning of Stage" )
PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:7") /* Manual shows as OFF and states "Don't Change" */
@@ -260,17 +260,17 @@ static const gfx_layout spritelayout =
{ 24,8,16,0 },
{ 512,513,514,515,516,517,518,519, 0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32,
- 8*32, 9*32,10*32,11*32,12*32,13*32,14*32,15*32},
+ 8*32, 9*32,10*32,11*32,12*32,13*32,14*32,15*32},
32*32
};
static GFXDECODE_START( boogwing )
- GFXDECODE_ENTRY( "tiles1", 0, tile_8x8_layout, 0, 16 ) /* Tiles (8x8) */
- GFXDECODE_ENTRY( "tiles2", 0, tile_16x16_layout_5bpp, 0x100, 16 ) /* Tiles (16x16) */
- GFXDECODE_ENTRY( "tiles3", 0, tile_16x16_layout, 0x300, 32 ) /* Tiles (16x16) */
- GFXDECODE_ENTRY( "sprites1", 0, spritelayout, 0x500, 32 ) /* Sprites (16x16) */
- GFXDECODE_ENTRY( "sprites2", 0, spritelayout, 0x700, 16 ) /* Sprites (16x16) */
+ GFXDECODE_ENTRY( "tiles1", 0, tile_8x8_layout, 0, 16 ) /* Tiles (8x8) */
+ GFXDECODE_ENTRY( "tiles2", 0, tile_16x16_layout_5bpp, 0x100, 16 ) /* Tiles (16x16) */
+ GFXDECODE_ENTRY( "tiles3", 0, tile_16x16_layout, 0x300, 32 ) /* Tiles (16x16) */
+ GFXDECODE_ENTRY( "sprites1", 0, spritelayout, 0x500, 32 ) /* Sprites (16x16) */
+ GFXDECODE_ENTRY( "sprites2", 0, spritelayout, 0x700, 16 ) /* Sprites (16x16) */
GFXDECODE_END
/**********************************************************************************/
@@ -307,7 +307,7 @@ static const deco16ic_interface boogwing_deco16ic_tilegen1_intf =
0, 1,
0x0f, 0x1f, /* trans masks (pf2 has 5bpp graphics) */
0, 0, /* color base (pf2 is non default) */
- 0x0f, 0x0f, /* color masks (default values) */
+ 0x0f, 0x0f, /* color masks (default values) */
NULL,
boogwing_bank_callback,
0, 1
@@ -329,7 +329,7 @@ static const deco16ic_interface boogwing_deco16ic_tilegen2_intf =
static MACHINE_CONFIG_START( boogwing, boogwing_state )
/* basic machine hardware */
- MCFG_CPU_ADD("maincpu", M68000, 14000000) /* DE102 */
+ MCFG_CPU_ADD("maincpu", M68000, 14000000) /* DE102 */
MCFG_CPU_PROGRAM_MAP(boogwing_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", boogwing_state, irq6_line_hold)