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Diffstat (limited to 'src/mame/drivers/bogeyman.cpp')
-rw-r--r--src/mame/drivers/bogeyman.cpp298
1 files changed, 0 insertions, 298 deletions
diff --git a/src/mame/drivers/bogeyman.cpp b/src/mame/drivers/bogeyman.cpp
deleted file mode 100644
index 2b93e910767..00000000000
--- a/src/mame/drivers/bogeyman.cpp
+++ /dev/null
@@ -1,298 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:Bryan McPhail
-/***************************************************************************
-
- Bogey Manor (c) 1985 Technos Japan
-
- This game runs on Data East designed hardware.
-
- Emulation by Bryan McPhail, mish@tendril.co.uk and T.Nogi
-
- 2008-07
- Dip Locations added based on crazykong BogeyManor.txt
-
-***************************************************************************/
-
-#include "emu.h"
-#include "includes/bogeyman.h"
-
-#include "cpu/m6502/m6502.h"
-#include "screen.h"
-#include "speaker.h"
-
-
-/* Read/Write Handlers */
-
-// Sound section is copied from Mysterious Stones driver by Nicola, Mike, Brad
-
-WRITE8_MEMBER(bogeyman_state::ay8910_latch_w)
-{
- m_psg_latch = data;
-}
-
-WRITE8_MEMBER(bogeyman_state::ay8910_control_w)
-{
- // bit 0 is flipscreen
- flip_screen_set(data & 0x01);
-
- // bit 5 goes to 8910 #0 BDIR pin
- if ((m_last_write & 0x20) == 0x20 && (data & 0x20) == 0x00)
- m_ay1->data_address_w(m_last_write >> 4, m_psg_latch);
-
- // bit 7 goes to 8910 #1 BDIR pin
- if ((m_last_write & 0x80) == 0x80 && (data & 0x80) == 0x00)
- m_ay2->data_address_w(m_last_write >> 6, m_psg_latch);
-
- m_last_write = data;
-}
-
-/* Memory Map */
-
-void bogeyman_state::bogeyman_map(address_map &map)
-{
- map(0x0000, 0x17ff).ram();
- map(0x1800, 0x1bff).ram().w(FUNC(bogeyman_state::videoram2_w)).share("videoram2");
- map(0x1c00, 0x1fff).ram().w(FUNC(bogeyman_state::colorram2_w)).share("colorram2");
- map(0x2000, 0x20ff).ram().w(FUNC(bogeyman_state::videoram_w)).share("videoram");
- map(0x2100, 0x21ff).ram().w(FUNC(bogeyman_state::colorram_w)).share("colorram");
- map(0x2800, 0x2bff).ram().share("spriteram");
- map(0x3000, 0x300f).ram().w(m_palette, FUNC(palette_device::write8)).share("palette");
- map(0x3800, 0x3800).portr("P1").w(FUNC(bogeyman_state::ay8910_control_w));
- map(0x3801, 0x3801).portr("P2").w(FUNC(bogeyman_state::ay8910_latch_w));
- map(0x3802, 0x3802).portr("DSW1");
- map(0x3803, 0x3803).portr("DSW2").nopw(); // ??? sound
- map(0x4000, 0xffff).rom();
-}
-
-/* Input Ports */
-
-static INPUT_PORTS_START( bogeyman )
- PORT_START("P1")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 )
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 )
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )
-
- PORT_START("P2")
- PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
- PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
- PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
- PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
-
- PORT_START("DSW1")
- PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2")
- PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) )
- PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4")
- PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) )
- PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
- PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
- PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) )
- PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:5")
- PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x10, DEF_STR( On ) )
- PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:6")
- PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
- PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) )
- PORT_SERVICE_DIPLOC( 0x40, IP_ACTIVE_LOW, "SW1:7" )
- PORT_DIPNAME( 0x80, 0x80, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:8")
- PORT_DIPSETTING( 0x00, DEF_STR( No ) )
- PORT_DIPSETTING( 0x80, DEF_STR( Yes ) )
-
- PORT_START("DSW2")
- PORT_DIPNAME( 0x01, 0x01, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1")
- PORT_DIPSETTING( 0x01, "3" )
- PORT_DIPSETTING( 0x00, "5" )
- PORT_DIPNAME( 0x02, 0x02, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:2")
- PORT_DIPSETTING( 0x02, "50K" )
- PORT_DIPSETTING( 0x00, DEF_STR( None ) )
- PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4")
- PORT_DIPSETTING( 0x08, DEF_STR( Easy ) )
- PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x04, DEF_STR( Hard ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
- PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
- PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
- PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
- PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 )
-INPUT_PORTS_END
-
-/* Graphics Layouts */
-
-static const gfx_layout charlayout1 =
-{
- 8, 8,
- 512,
- 3,
- { 0x8000*8+4, 0, 4 },
- { 0x2000*8+3, 0x2000*8+2, 0x2000*8+1, 0x2000*8+0, 3, 2, 1, 0 },
- { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
- 8*8
-};
-
-static const gfx_layout charlayout2 =
-{
- 8, 8,
- 512,
- 3,
- { 0x8000*8, 0+0x1000*8, 4+0x1000*8 },
- { 0x2000*8+3, 0x2000*8+2, 0x2000*8+1, 0x2000*8+0, 3, 2, 1, 0 },
- { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
- 8*8
-};
-
-static const gfx_layout tiles1a =
-{
- 16, 16,
- 128,
- 3,
- { 0x8000*8+4, 0, 4 },
- { 1024*8*8+3, 1024*8*8+2, 1024*8*8+1, 1024*8*8+0, 3, 2, 1, 0,
- 1024*8*8+3+64, 1024*8*8+2+64, 1024*8*8+1+64, 1024*8*8+0+64, 3+64,2+64,1+64,0+64 },
- { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
- 0*8+16*8, 1*8+16*8, 2*8+16*8, 3*8+16*8, 4*8+16*8, 5*8+16*8, 6*8+16*8, 7*8+16*8 },
- 32*8
-};
-
-static const gfx_layout tiles1b =
-{
- 16, 16,
- 128,
- 3,
- { 0x8000*8+0, 0+0x1000*8+0, 4+0x1000*8 },
- { 1024*8*8+3, 1024*8*8+2, 1024*8*8+1, 1024*8*8+0, 3, 2, 1, 0,
- 1024*8*8+3+64, 1024*8*8+2+64, 1024*8*8+1+64, 1024*8*8+0+64, 3+64,2+64, 1+64,0+64 },
- { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
- 0*8+16*8, 1*8+16*8, 2*8+16*8, 3*8+16*8, 4*8+16*8, 5*8+16*8, 6*8+16*8, 7*8+16*8 },
- 32*8
-};
-
-static const gfx_layout sprites =
-{
- 16, 16,
- 512,
- 3,
- { 0x8000*8, 0x4000*8, 0 },
- { 16*8, 1+(16*8), 2+(16*8), 3+(16*8), 4+(16*8), 5+(16*8), 6+(16*8), 7+(16*8),
- 0, 1, 2, 3, 4, 5, 6, 7 },
- { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
- 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
- 16*16
-};
-
-/* Graphics Decode Information */
-
-static GFXDECODE_START( gfx_bogeyman )
- GFXDECODE_ENTRY( "gfx1", 0x00000, charlayout1, 16, 32 )
- GFXDECODE_ENTRY( "gfx1", 0x00000, charlayout2, 16, 32 )
- GFXDECODE_ENTRY( "gfx2", 0x00000, sprites, 0, 2 )
- GFXDECODE_ENTRY( "gfx3", 0x00000, tiles1a, 16+128, 8 )
- GFXDECODE_ENTRY( "gfx3", 0x00000, tiles1b, 16+128, 8 )
- GFXDECODE_ENTRY( "gfx3", 0x04000, tiles1a, 16+128, 8 )
- GFXDECODE_ENTRY( "gfx3", 0x04000, tiles1b, 16+128, 8 )
- // colors 16+192 to 16+255 are currently unassigned
-GFXDECODE_END
-
-
-/* Machine Driver */
-
-void bogeyman_state::machine_start()
-{
- save_item(NAME(m_psg_latch));
- save_item(NAME(m_last_write));
- save_item(NAME(m_colbank));
-}
-
-void bogeyman_state::machine_reset()
-{
- m_psg_latch = 0;
- m_last_write = 0;
- m_colbank = 0;
-}
-
-WRITE8_MEMBER(bogeyman_state::colbank_w)
-{
- if((data & 1) != (m_colbank & 1))
- {
- m_colbank = data & 1;
- m_fg_tilemap->mark_all_dirty();
- }
-}
-
-void bogeyman_state::bogeyman(machine_config &config)
-{
- // basic machine hardware
- M6502(config, m_maincpu, 1500000); /* Verified */
- m_maincpu->set_addrmap(AS_PROGRAM, &bogeyman_state::bogeyman_map);
- m_maincpu->set_periodic_int(FUNC(bogeyman_state::irq0_line_hold), attotime::from_hz(16*60)); // Controls sound
-
- // video hardware
- screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
- screen.set_video_attributes(VIDEO_UPDATE_BEFORE_VBLANK);
-// screen.set_refresh_hz(60);
-// screen.set_vblank_time(ATTOSECONDS_IN_USEC(2500) /* not accurate */);
-// screen.set_size(32*8, 32*8);
-// screen.set_visarea(0*8, 32*8-1, 1*8, 31*8-1);
- // DECO video CRTC, unverified
- screen.set_raw(XTAL(12'000'000)/2,384,0,256,272,8,248);
- screen.set_screen_update(FUNC(bogeyman_state::screen_update));
- screen.set_palette(m_palette);
-
- GFXDECODE(config, m_gfxdecode, m_palette, gfx_bogeyman);
- PALETTE(config, m_palette, FUNC(bogeyman_state::bogeyman_palette)).set_format(palette_device::BGR_233_inverted, 16 + 256);
-
- // sound hardware
- SPEAKER(config, "mono").front_center();
-
- // verified to be YM2149s from PCB pic
- YM2149(config, m_ay1, 1500000); /* Verified */
- m_ay1->port_a_write_callback().set(FUNC(bogeyman_state::colbank_w));
- m_ay1->add_route(ALL_OUTPUTS, "mono", 0.30);
-
- YM2149(config, m_ay2, 1500000).add_route(ALL_OUTPUTS, "mono", 0.30); /* Verified */
-}
-
-/* ROMs */
-
-ROM_START( bogeyman )
- ROM_REGION( 0x58000, "maincpu", 0 )
- ROM_LOAD( "j20.c14", 0x04000, 0x04000, CRC(ea90d637) SHA1(aa89bee806badb05119516d84e7674cd302aaf4e) )
- ROM_LOAD( "j10.c15", 0x08000, 0x04000, CRC(0a8f218d) SHA1(5e5958cccfe634e3d274d187a0a7fe4789f3a9c3) )
- ROM_LOAD( "j00.c17", 0x0c000, 0x04000, CRC(5d486de9) SHA1(40ea14a4a25f8f38d33a8844f627ba42503e1280) )
-
- ROM_REGION( 0x10000, "gfx1", 0 )
- ROM_LOAD( "j70.h15", 0x00000, 0x04000, CRC(fdc787bf) SHA1(1f185a1927fff6ce793d673ebd882a852ac547e4) ) /* Characters */
- ROM_LOAD( "j60.c17", 0x08000, 0x01000, CRC(cc03ceb2) SHA1(0149eacac2c1469be6e19f7a43c13d1fe8790f2c) )
- ROM_CONTINUE( 0x0a000, 0x01000 )
-
- ROM_REGION( 0x0c000, "gfx2", 0 )
- ROM_LOAD( "j30.c9", 0x00000, 0x04000, CRC(41af81c0) SHA1(d8465622cdf16bc906818641d7988fc412454a45) ) /* Sprites */
- ROM_LOAD( "j40.c7", 0x04000, 0x04000, CRC(8b438421) SHA1(295806c119f4ddc01afc15550e1ff397fbf5d862) )
- ROM_LOAD( "j50.c5", 0x08000, 0x04000, CRC(b507157f) SHA1(471f67eb5e7aedef52353581405d9613d2a86898) )
-
- ROM_REGION( 0x10000, "gfx3", 0 )
- ROM_LOAD( "j90.h12", 0x00000, 0x04000, CRC(46b2d4d0) SHA1(35cd320d4db7aa6a89f83ba4d9ff88925357d640) ) /* Tiles */
- ROM_LOAD( "j80.h13", 0x04000, 0x04000, CRC(77ebd0a4) SHA1(c6921ee59633eeeda97c73cb7833578fa8a84fa3) )
- ROM_LOAD( "ja0.h10", 0x08000, 0x01000, CRC(f2aa05ed) SHA1(e6df96e4128eff6de7e6483254608dd8a7b258b9) )
- ROM_CONTINUE( 0x0a000, 0x01000 )
- ROM_CONTINUE( 0x0c000, 0x01000 )
- ROM_CONTINUE( 0x0e000, 0x01000 )
-
- ROM_REGION( 0x0200, "proms", 0 )
- ROM_LOAD( "82s129.5k", 0x0000, 0x0100, CRC(4a7c5367) SHA1(a67f5b90c18238cbfb1507230b4614191d37eef4) ) /* Colour prom 1 */
- ROM_LOAD( "82s129.6k", 0x0100, 0x0100, CRC(b6127713) SHA1(5bd8627453916ac6605af7d1193f79c748eab981) ) /* Colour prom 2 */
-ROM_END
-
-/* Game Driver */
-
-GAME( 1985, bogeyman, 0, bogeyman, bogeyman, bogeyman_state, empty_init, ROT0, "Technos Japan", "Bogey Manor", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )