diff options
Diffstat (limited to 'src/mame/drivers/bogeyman.cpp')
-rw-r--r-- | src/mame/drivers/bogeyman.cpp | 298 |
1 files changed, 0 insertions, 298 deletions
diff --git a/src/mame/drivers/bogeyman.cpp b/src/mame/drivers/bogeyman.cpp deleted file mode 100644 index 2b93e910767..00000000000 --- a/src/mame/drivers/bogeyman.cpp +++ /dev/null @@ -1,298 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Bryan McPhail -/*************************************************************************** - - Bogey Manor (c) 1985 Technos Japan - - This game runs on Data East designed hardware. - - Emulation by Bryan McPhail, mish@tendril.co.uk and T.Nogi - - 2008-07 - Dip Locations added based on crazykong BogeyManor.txt - -***************************************************************************/ - -#include "emu.h" -#include "includes/bogeyman.h" - -#include "cpu/m6502/m6502.h" -#include "screen.h" -#include "speaker.h" - - -/* Read/Write Handlers */ - -// Sound section is copied from Mysterious Stones driver by Nicola, Mike, Brad - -WRITE8_MEMBER(bogeyman_state::ay8910_latch_w) -{ - m_psg_latch = data; -} - -WRITE8_MEMBER(bogeyman_state::ay8910_control_w) -{ - // bit 0 is flipscreen - flip_screen_set(data & 0x01); - - // bit 5 goes to 8910 #0 BDIR pin - if ((m_last_write & 0x20) == 0x20 && (data & 0x20) == 0x00) - m_ay1->data_address_w(m_last_write >> 4, m_psg_latch); - - // bit 7 goes to 8910 #1 BDIR pin - if ((m_last_write & 0x80) == 0x80 && (data & 0x80) == 0x00) - m_ay2->data_address_w(m_last_write >> 6, m_psg_latch); - - m_last_write = data; -} - -/* Memory Map */ - -void bogeyman_state::bogeyman_map(address_map &map) -{ - map(0x0000, 0x17ff).ram(); - map(0x1800, 0x1bff).ram().w(FUNC(bogeyman_state::videoram2_w)).share("videoram2"); - map(0x1c00, 0x1fff).ram().w(FUNC(bogeyman_state::colorram2_w)).share("colorram2"); - map(0x2000, 0x20ff).ram().w(FUNC(bogeyman_state::videoram_w)).share("videoram"); - map(0x2100, 0x21ff).ram().w(FUNC(bogeyman_state::colorram_w)).share("colorram"); - map(0x2800, 0x2bff).ram().share("spriteram"); - map(0x3000, 0x300f).ram().w(m_palette, FUNC(palette_device::write8)).share("palette"); - map(0x3800, 0x3800).portr("P1").w(FUNC(bogeyman_state::ay8910_control_w)); - map(0x3801, 0x3801).portr("P2").w(FUNC(bogeyman_state::ay8910_latch_w)); - map(0x3802, 0x3802).portr("DSW1"); - map(0x3803, 0x3803).portr("DSW2").nopw(); // ??? sound - map(0x4000, 0xffff).rom(); -} - -/* Input Ports */ - -static INPUT_PORTS_START( bogeyman ) - PORT_START("P1") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START1 ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) - - PORT_START("P2") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") - - PORT_START("DSW1") - PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2") - PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x03, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x02, DEF_STR( 1C_2C ) ) - PORT_DIPSETTING( 0x01, DEF_STR( 1C_3C ) ) - PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:3,4") - PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) - PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) ) - PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:5") - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x10, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:6") - PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) - PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) ) - PORT_SERVICE_DIPLOC( 0x40, IP_ACTIVE_LOW, "SW1:7" ) - PORT_DIPNAME( 0x80, 0x80, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW1:8") - PORT_DIPSETTING( 0x00, DEF_STR( No ) ) - PORT_DIPSETTING( 0x80, DEF_STR( Yes ) ) - - PORT_START("DSW2") - PORT_DIPNAME( 0x01, 0x01, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1") - PORT_DIPSETTING( 0x01, "3" ) - PORT_DIPSETTING( 0x00, "5" ) - PORT_DIPNAME( 0x02, 0x02, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:2") - PORT_DIPSETTING( 0x02, "50K" ) - PORT_DIPSETTING( 0x00, DEF_STR( None ) ) - PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") - PORT_DIPSETTING( 0x08, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) ) - PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_SERVICE1 ) -INPUT_PORTS_END - -/* Graphics Layouts */ - -static const gfx_layout charlayout1 = -{ - 8, 8, - 512, - 3, - { 0x8000*8+4, 0, 4 }, - { 0x2000*8+3, 0x2000*8+2, 0x2000*8+1, 0x2000*8+0, 3, 2, 1, 0 }, - { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, - 8*8 -}; - -static const gfx_layout charlayout2 = -{ - 8, 8, - 512, - 3, - { 0x8000*8, 0+0x1000*8, 4+0x1000*8 }, - { 0x2000*8+3, 0x2000*8+2, 0x2000*8+1, 0x2000*8+0, 3, 2, 1, 0 }, - { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, - 8*8 -}; - -static const gfx_layout tiles1a = -{ - 16, 16, - 128, - 3, - { 0x8000*8+4, 0, 4 }, - { 1024*8*8+3, 1024*8*8+2, 1024*8*8+1, 1024*8*8+0, 3, 2, 1, 0, - 1024*8*8+3+64, 1024*8*8+2+64, 1024*8*8+1+64, 1024*8*8+0+64, 3+64,2+64,1+64,0+64 }, - { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, - 0*8+16*8, 1*8+16*8, 2*8+16*8, 3*8+16*8, 4*8+16*8, 5*8+16*8, 6*8+16*8, 7*8+16*8 }, - 32*8 -}; - -static const gfx_layout tiles1b = -{ - 16, 16, - 128, - 3, - { 0x8000*8+0, 0+0x1000*8+0, 4+0x1000*8 }, - { 1024*8*8+3, 1024*8*8+2, 1024*8*8+1, 1024*8*8+0, 3, 2, 1, 0, - 1024*8*8+3+64, 1024*8*8+2+64, 1024*8*8+1+64, 1024*8*8+0+64, 3+64,2+64, 1+64,0+64 }, - { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, - 0*8+16*8, 1*8+16*8, 2*8+16*8, 3*8+16*8, 4*8+16*8, 5*8+16*8, 6*8+16*8, 7*8+16*8 }, - 32*8 -}; - -static const gfx_layout sprites = -{ - 16, 16, - 512, - 3, - { 0x8000*8, 0x4000*8, 0 }, - { 16*8, 1+(16*8), 2+(16*8), 3+(16*8), 4+(16*8), 5+(16*8), 6+(16*8), 7+(16*8), - 0, 1, 2, 3, 4, 5, 6, 7 }, - { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, - 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 }, - 16*16 -}; - -/* Graphics Decode Information */ - -static GFXDECODE_START( gfx_bogeyman ) - GFXDECODE_ENTRY( "gfx1", 0x00000, charlayout1, 16, 32 ) - GFXDECODE_ENTRY( "gfx1", 0x00000, charlayout2, 16, 32 ) - GFXDECODE_ENTRY( "gfx2", 0x00000, sprites, 0, 2 ) - GFXDECODE_ENTRY( "gfx3", 0x00000, tiles1a, 16+128, 8 ) - GFXDECODE_ENTRY( "gfx3", 0x00000, tiles1b, 16+128, 8 ) - GFXDECODE_ENTRY( "gfx3", 0x04000, tiles1a, 16+128, 8 ) - GFXDECODE_ENTRY( "gfx3", 0x04000, tiles1b, 16+128, 8 ) - // colors 16+192 to 16+255 are currently unassigned -GFXDECODE_END - - -/* Machine Driver */ - -void bogeyman_state::machine_start() -{ - save_item(NAME(m_psg_latch)); - save_item(NAME(m_last_write)); - save_item(NAME(m_colbank)); -} - -void bogeyman_state::machine_reset() -{ - m_psg_latch = 0; - m_last_write = 0; - m_colbank = 0; -} - -WRITE8_MEMBER(bogeyman_state::colbank_w) -{ - if((data & 1) != (m_colbank & 1)) - { - m_colbank = data & 1; - m_fg_tilemap->mark_all_dirty(); - } -} - -void bogeyman_state::bogeyman(machine_config &config) -{ - // basic machine hardware - M6502(config, m_maincpu, 1500000); /* Verified */ - m_maincpu->set_addrmap(AS_PROGRAM, &bogeyman_state::bogeyman_map); - m_maincpu->set_periodic_int(FUNC(bogeyman_state::irq0_line_hold), attotime::from_hz(16*60)); // Controls sound - - // video hardware - screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); - screen.set_video_attributes(VIDEO_UPDATE_BEFORE_VBLANK); -// screen.set_refresh_hz(60); -// screen.set_vblank_time(ATTOSECONDS_IN_USEC(2500) /* not accurate */); -// screen.set_size(32*8, 32*8); -// screen.set_visarea(0*8, 32*8-1, 1*8, 31*8-1); - // DECO video CRTC, unverified - screen.set_raw(XTAL(12'000'000)/2,384,0,256,272,8,248); - screen.set_screen_update(FUNC(bogeyman_state::screen_update)); - screen.set_palette(m_palette); - - GFXDECODE(config, m_gfxdecode, m_palette, gfx_bogeyman); - PALETTE(config, m_palette, FUNC(bogeyman_state::bogeyman_palette)).set_format(palette_device::BGR_233_inverted, 16 + 256); - - // sound hardware - SPEAKER(config, "mono").front_center(); - - // verified to be YM2149s from PCB pic - YM2149(config, m_ay1, 1500000); /* Verified */ - m_ay1->port_a_write_callback().set(FUNC(bogeyman_state::colbank_w)); - m_ay1->add_route(ALL_OUTPUTS, "mono", 0.30); - - YM2149(config, m_ay2, 1500000).add_route(ALL_OUTPUTS, "mono", 0.30); /* Verified */ -} - -/* ROMs */ - -ROM_START( bogeyman ) - ROM_REGION( 0x58000, "maincpu", 0 ) - ROM_LOAD( "j20.c14", 0x04000, 0x04000, CRC(ea90d637) SHA1(aa89bee806badb05119516d84e7674cd302aaf4e) ) - ROM_LOAD( "j10.c15", 0x08000, 0x04000, CRC(0a8f218d) SHA1(5e5958cccfe634e3d274d187a0a7fe4789f3a9c3) ) - ROM_LOAD( "j00.c17", 0x0c000, 0x04000, CRC(5d486de9) SHA1(40ea14a4a25f8f38d33a8844f627ba42503e1280) ) - - ROM_REGION( 0x10000, "gfx1", 0 ) - ROM_LOAD( "j70.h15", 0x00000, 0x04000, CRC(fdc787bf) SHA1(1f185a1927fff6ce793d673ebd882a852ac547e4) ) /* Characters */ - ROM_LOAD( "j60.c17", 0x08000, 0x01000, CRC(cc03ceb2) SHA1(0149eacac2c1469be6e19f7a43c13d1fe8790f2c) ) - ROM_CONTINUE( 0x0a000, 0x01000 ) - - ROM_REGION( 0x0c000, "gfx2", 0 ) - ROM_LOAD( "j30.c9", 0x00000, 0x04000, CRC(41af81c0) SHA1(d8465622cdf16bc906818641d7988fc412454a45) ) /* Sprites */ - ROM_LOAD( "j40.c7", 0x04000, 0x04000, CRC(8b438421) SHA1(295806c119f4ddc01afc15550e1ff397fbf5d862) ) - ROM_LOAD( "j50.c5", 0x08000, 0x04000, CRC(b507157f) SHA1(471f67eb5e7aedef52353581405d9613d2a86898) ) - - ROM_REGION( 0x10000, "gfx3", 0 ) - ROM_LOAD( "j90.h12", 0x00000, 0x04000, CRC(46b2d4d0) SHA1(35cd320d4db7aa6a89f83ba4d9ff88925357d640) ) /* Tiles */ - ROM_LOAD( "j80.h13", 0x04000, 0x04000, CRC(77ebd0a4) SHA1(c6921ee59633eeeda97c73cb7833578fa8a84fa3) ) - ROM_LOAD( "ja0.h10", 0x08000, 0x01000, CRC(f2aa05ed) SHA1(e6df96e4128eff6de7e6483254608dd8a7b258b9) ) - ROM_CONTINUE( 0x0a000, 0x01000 ) - ROM_CONTINUE( 0x0c000, 0x01000 ) - ROM_CONTINUE( 0x0e000, 0x01000 ) - - ROM_REGION( 0x0200, "proms", 0 ) - ROM_LOAD( "82s129.5k", 0x0000, 0x0100, CRC(4a7c5367) SHA1(a67f5b90c18238cbfb1507230b4614191d37eef4) ) /* Colour prom 1 */ - ROM_LOAD( "82s129.6k", 0x0100, 0x0100, CRC(b6127713) SHA1(5bd8627453916ac6605af7d1193f79c748eab981) ) /* Colour prom 2 */ -ROM_END - -/* Game Driver */ - -GAME( 1985, bogeyman, 0, bogeyman, bogeyman, bogeyman_state, empty_init, ROT0, "Technos Japan", "Bogey Manor", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE ) |