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Diffstat (limited to 'src/mame/drivers/bnstars.c')
-rw-r--r--src/mame/drivers/bnstars.c1489
1 files changed, 1489 insertions, 0 deletions
diff --git a/src/mame/drivers/bnstars.c b/src/mame/drivers/bnstars.c
new file mode 100644
index 00000000000..1f236d757e4
--- /dev/null
+++ b/src/mame/drivers/bnstars.c
@@ -0,0 +1,1489 @@
+/*
+Vs. Janshi Brandnew Stars
+(c)1997 Jaleco
+
+Single board version with Dual Screen output
+(MS32 version also exists)
+
+for the time being most of this driver is copied
+from ms32.c, with some adjustments for dual screen.
+
+
+Main PCB
+--------
+
+PCB ID : MB-93141 EB91022-20081
+CPU : NEC D70632GD-20 (V70)
+OSC : 48.000MHz, 40.000MHz
+RAM : Cypress CY7C199-25 (x20)
+ OKI M511664-80 (x8)
+DIPs : 8 position (x3)
+OTHER : Some PALs
+
+ Custom chips:
+ JALECO SS91022-01 (208 PIN PQFP)
+ JALECO SS91022-02 (100 PIN PQFP) (x2)
+ JALECO SS91022-03 (176 PIN PQFP) (x2)
+ JALECO SS91022-05 (120 PIN PQFP) (x2)
+ JALECO SS91022-07 (208 PIN PQFP) (x2)
+ JALECO GS91022-01 (120 PIN PQFP)
+ JALECO GS91022-02 (160 PIN PQFP)
+ JALECO GS91022-03 (100 PIN PQFP)
+ JALECO GS91022-04 (100 PIN PQFP)
+ JALECO GS90015-03 ( 80 PIN PQFP) (x3) (not present on MS32)
+
+
+ROMs: None
+
+
+ROM PCB (equivalent to MS32 cartridge)
+--------------------------------------
+PCB ID : MB-93142 EB93007-20082
+DIPs : determine the size of ROMs?
+ 8 position (x1, 6 and 8 is on, others are off)
+ 4 position (x2, both are off on off off)
+OTHER : Some PALs
+ Custom chip: JALECO SS92046-01 (144 pin PQFP) (x2)
+ (located on small plug-in board with) (ID: SE93139 EB91022-30056)
+ROMs : MB-93142.36 [2eb6a503] (IC42, also printed "?u?????j???[Ver1.2")
+ MB-93142.37 [49f60882] (IC57, also printed "?u?????j???[Ver1.2")
+ MB-93142.38 [6e1312cd] (IC58, also printed "?u?????j???[Ver1.2")
+ MB-93142.39 [56b98539] (IC59, also printed "?u?????j???[Ver1.2")
+
+ VSJANSHI5.6 [fdbbac21] (IC9, actual label is "VS?W?????V 5 Ver1.0")
+ VSJANSHI6.5 [fdbbac21] (IC8, actual label is "VS?W?????V 6 Ver1.0")
+
+?@?@?@?@?@MR96004-01.20 [3366d104] (IC29)
+?@?@?@?@?@MR96004-02.28 [ad556664] (IC49)
+?@?@?@?@?@MR96004-03.21 [b399e2b1] (IC30)
+?@?@?@?@?@MR96004-04.29 [f4f4cf4a] (IC50)
+?@?@?@?@?@MR96004-05.22 [cd6c357e] (IC31)
+?@?@?@?@?@MR96004-06.30 [fc6daad7] (IC51)
+?@?@?@?@?@MR96004-07.23 [177e32fa] (IC32)
+?@?@?@?@?@MR96004-08.31 [f6df27b2] (IC52)
+
+?@?@?@?@?@MR96004-09.1 [603143e8] (IC4)
+?@?@?@?@?@MR96004-09.7 [603143e8] (IC10)
+
+?@?@?@?@?@MR96004-11.11 [e6da552c] (IC17)
+?@?@?@?@?@MR96004-11.13 [e6da552c] (IC19)
+
+
+Sound PCB
+---------
+PCB ID : SB-93143 EB91022-20083
+SOUND : Z80, YMF271-F, YAC513(x2)
+OSC : 8.000MHz, 16.9344MHz
+DIPs : 4 position (all off)
+ROMs : SB93145.5 [0424e899] (IC34, also printed "Ver1.0") - Sound program
+ MR96004-10.1 [125661cd] (IC19 - Samples)
+
+Sound sub PCB
+-------------
+PCB ID : SB-93145 EB93007-20086
+SOUND : YMF271-F
+ROMs : MR96004-10.1 [125661cd] (IC5 - Samples)
+
+*/
+
+#include "driver.h"
+#include "sound/ymf271.h"
+#include "rendlay.h"
+
+/* drivers/ms32/c */
+extern void ms32_rearrange_sprites(int region);
+extern void decrypt_ms32_tx(int addr_xor,int data_xor, int region);
+extern void decrypt_ms32_bg(int addr_xor,int data_xor, int region);
+
+static tilemap *ms32_tx_tilemap[2];
+static tilemap *ms32_bg_tilemap[2];
+static tilemap *ms32_roz_tilemap[2];
+
+static UINT32 *ms32_tx0_ram, *ms32_tx1_ram;
+static UINT32 *ms32_bg0_ram, *ms32_bg1_ram;
+static UINT32 *ms32_roz0_ram,*ms32_roz1_ram;
+
+static UINT32 *ms32_pal_ram[2];
+static UINT32 *ms32_roz_ctrl[2];
+static UINT32 *ms32_spram;
+static UINT32 *ms32_tx0_scroll, *ms32_bg0_scroll;
+static UINT32 *ms32_tx1_scroll, *ms32_bg1_scroll;
+
+
+static UINT32 bnstars1_mahjong_select;
+
+static TILE_GET_INFO( get_ms32_tx0_tile_info )
+{
+ int tileno, colour;
+
+ tileno = ms32_tx0_ram[tile_index *2+0] & 0x0000ffff;
+ colour = ms32_tx0_ram[tile_index *2+1] & 0x000000f0;
+
+ SET_TILE_INFO(3,tileno,colour,0);
+}
+
+static TILE_GET_INFO( get_ms32_tx1_tile_info )
+{
+ int tileno, colour;
+
+ tileno = ms32_tx1_ram[tile_index *2+0] & 0x0000ffff;
+ colour = ms32_tx1_ram[tile_index *2+1] & 0x000000f0;
+
+ SET_TILE_INFO(7,tileno,colour,0);
+}
+
+static WRITE32_HANDLER( ms32_tx0_ram_w )
+{
+ COMBINE_DATA(&ms32_tx0_ram[offset]);
+ tilemap_mark_tile_dirty(ms32_tx_tilemap[0],offset/2);
+}
+
+static WRITE32_HANDLER( ms32_tx1_ram_w )
+{
+ COMBINE_DATA(&ms32_tx1_ram[offset]);
+ tilemap_mark_tile_dirty(ms32_tx_tilemap[1],offset/2);
+}
+
+/* BG Layers */
+
+static TILE_GET_INFO( get_ms32_bg0_tile_info )
+{
+ int tileno,colour;
+
+ tileno = ms32_bg0_ram[tile_index *2+0] & 0x0000ffff;
+ colour = ms32_bg0_ram[tile_index *2+1] & 0x000000f0;
+
+ SET_TILE_INFO(2,tileno,colour,0);
+}
+
+static TILE_GET_INFO( get_ms32_bg1_tile_info )
+{
+ int tileno,colour;
+
+ tileno = ms32_bg1_ram[tile_index *2+0] & 0x0000ffff;
+ colour = ms32_bg1_ram[tile_index *2+1] & 0x000000f0;
+
+ SET_TILE_INFO(6,tileno,colour,0);
+}
+
+static WRITE32_HANDLER( ms32_bg0_ram_w )
+{
+ COMBINE_DATA(&ms32_bg0_ram[offset]);
+ tilemap_mark_tile_dirty(ms32_bg_tilemap[0],offset/2);
+}
+
+static WRITE32_HANDLER( ms32_bg1_ram_w )
+{
+ COMBINE_DATA(&ms32_bg1_ram[offset]);
+ tilemap_mark_tile_dirty(ms32_bg_tilemap[1],offset/2);
+}
+
+/* ROZ Layers */
+
+static void draw_roz(mame_bitmap *bitmap, const rectangle *cliprect,int priority, int chip)
+{
+ /* TODO: registers 0x40/4 / 0x44/4 and 0x50/4 / 0x54/4 are used, meaning unknown */
+
+ if (ms32_roz_ctrl[chip][0x5c/4] & 1) /* "super" mode */
+ {
+ printf("no lineram!\n");
+ return;
+ /*
+ rectangle my_clip;
+ int y,maxy;
+
+ my_clip.min_x = cliprect->min_x;
+ my_clip.max_x = cliprect->max_x;
+
+ y = cliprect->min_y;
+ maxy = cliprect->max_y;
+
+ while (y <= maxy)
+ {
+ UINT32 *lineaddr = ms32_lineram + 8 * (y & 0xff);
+
+ int start2x = (lineaddr[0x00/4] & 0xffff) | ((lineaddr[0x04/4] & 3) << 16);
+ int start2y = (lineaddr[0x08/4] & 0xffff) | ((lineaddr[0x0c/4] & 3) << 16);
+ int incxx = (lineaddr[0x10/4] & 0xffff) | ((lineaddr[0x14/4] & 1) << 16);
+ int incxy = (lineaddr[0x18/4] & 0xffff) | ((lineaddr[0x1c/4] & 1) << 16);
+ int startx = (ms32_roz_ctrl[0x00/4] & 0xffff) | ((ms32_roz_ctrl[0x04/4] & 3) << 16);
+ int starty = (ms32_roz_ctrl[0x08/4] & 0xffff) | ((ms32_roz_ctrl[0x0c/4] & 3) << 16);
+ int offsx = ms32_roz_ctrl[0x30/4];
+ int offsy = ms32_roz_ctrl[0x34/4];
+
+ my_clip.min_y = my_clip.max_y = y;
+
+ offsx += (ms32_roz_ctrl[0x38/4] & 1) * 0x400; // ??? gratia, hayaosi1...
+ offsy += (ms32_roz_ctrl[0x3c/4] & 1) * 0x400; // ??? gratia, hayaosi1...
+
+ // extend sign
+ if (start2x & 0x20000) start2x |= ~0x3ffff;
+ if (start2y & 0x20000) start2y |= ~0x3ffff;
+ if (startx & 0x20000) startx |= ~0x3ffff;
+ if (starty & 0x20000) starty |= ~0x3ffff;
+ if (incxx & 0x10000) incxx |= ~0x1ffff;
+ if (incxy & 0x10000) incxy |= ~0x1ffff;
+
+ tilemap_draw_roz(bitmap, &my_clip, ms32_roz_tilemap,
+ (start2x+startx+offsx)<<16, (start2y+starty+offsy)<<16,
+ incxx<<8, incxy<<8, 0, 0,
+ 1, // Wrap
+ 0, priority);
+
+ y++;
+ }
+ */
+ }
+ else /* "simple" mode */
+ {
+ int startx = (ms32_roz_ctrl[chip][0x00/4] & 0xffff) | ((ms32_roz_ctrl[chip][0x04/4] & 3) << 16);
+ int starty = (ms32_roz_ctrl[chip][0x08/4] & 0xffff) | ((ms32_roz_ctrl[chip][0x0c/4] & 3) << 16);
+ int incxx = (ms32_roz_ctrl[chip][0x10/4] & 0xffff) | ((ms32_roz_ctrl[chip][0x14/4] & 1) << 16);
+ int incxy = (ms32_roz_ctrl[chip][0x18/4] & 0xffff) | ((ms32_roz_ctrl[chip][0x1c/4] & 1) << 16);
+ int incyy = (ms32_roz_ctrl[chip][0x20/4] & 0xffff) | ((ms32_roz_ctrl[chip][0x24/4] & 1) << 16);
+ int incyx = (ms32_roz_ctrl[chip][0x28/4] & 0xffff) | ((ms32_roz_ctrl[chip][0x2c/4] & 1) << 16);
+ int offsx = ms32_roz_ctrl[chip][0x30/4];
+ int offsy = ms32_roz_ctrl[chip][0x34/4];
+
+ offsx += (ms32_roz_ctrl[chip][0x38/4] & 1) * 0x400; // ??? gratia, hayaosi1...
+ offsy += (ms32_roz_ctrl[chip][0x3c/4] & 1) * 0x400; // ??? gratia, hayaosi1...
+
+ /* extend sign */
+ if (startx & 0x20000) startx |= ~0x3ffff;
+ if (starty & 0x20000) starty |= ~0x3ffff;
+ if (incxx & 0x10000) incxx |= ~0x1ffff;
+ if (incxy & 0x10000) incxy |= ~0x1ffff;
+ if (incyy & 0x10000) incyy |= ~0x1ffff;
+ if (incyx & 0x10000) incyx |= ~0x1ffff;
+
+ tilemap_draw_roz(bitmap, cliprect, ms32_roz_tilemap[chip],
+ (startx+offsx)<<16, (starty+offsy)<<16,
+ incxx<<8, incxy<<8, incyx<<8, incyy<<8,
+ 1, // Wrap
+ 0, priority);
+ }
+}
+
+
+static TILE_GET_INFO( get_ms32_roz0_tile_info )
+{
+ int tileno,colour;
+
+ tileno = ms32_roz0_ram[tile_index *2+0] & 0x0000ffff;
+ colour = ms32_roz0_ram[tile_index *2+1] & 0x000000f0;
+
+ SET_TILE_INFO(1,tileno,colour,0);
+}
+
+static TILE_GET_INFO( get_ms32_roz1_tile_info )
+{
+ int tileno,colour;
+
+ tileno = ms32_roz1_ram[tile_index *2+0] & 0x0000ffff;
+ colour = ms32_roz1_ram[tile_index *2+1] & 0x000000f0;
+
+ SET_TILE_INFO(5,tileno,colour,0);
+}
+
+static WRITE32_HANDLER( ms32_roz0_ram_w )
+{
+ COMBINE_DATA(&ms32_roz0_ram[offset]);
+ tilemap_mark_tile_dirty(ms32_roz_tilemap[0],offset/2);
+}
+
+static WRITE32_HANDLER( ms32_roz1_ram_w )
+{
+ COMBINE_DATA(&ms32_roz1_ram[offset]);
+ tilemap_mark_tile_dirty(ms32_roz_tilemap[1],offset/2);
+}
+
+
+static void update_color(int color, int screen)
+{
+ int r,g,b;
+
+ r = ((ms32_pal_ram[screen][color*2] & 0xff00) >>8 );
+ g = ((ms32_pal_ram[screen][color*2] & 0x00ff) >>0 );
+ b = ((ms32_pal_ram[screen][color*2+1] & 0x00ff) >>0 );
+
+ palette_set_color(Machine,color+screen*0x8000,MAKE_RGB(r,g,b));
+}
+
+static WRITE32_HANDLER( ms32_pal0_ram_w )
+{
+ COMBINE_DATA(&ms32_pal_ram[0][offset]);
+ update_color(offset/2, 0);
+}
+
+static WRITE32_HANDLER( ms32_pal1_ram_w )
+{
+ COMBINE_DATA(&ms32_pal_ram[1][offset]);
+ update_color(offset/2, 1);
+}
+
+static int ms32_reverse_sprite_order = 0;
+static int flipscreen = 0;
+
+/* SPRITES based on tetrisp2 for now, readd priority bits later */
+static void draw_sprites(running_machine *machine, mame_bitmap *bitmap, const rectangle *cliprect, UINT32 *sprram_top, size_t sprram_size, int region)
+{
+/***************************************************************************
+
+
+ Sprites Drawing
+
+ Offset: Bits: Meaning:
+
+ 0.w fedc ba98 ---- ----
+ ---- ---- 7654 ---- Priority
+ ---- ---- ---- 3---
+ ---- ---- ---- -2-- Draw this sprite
+ ---- ---- ---- --1- Flip Y
+ ---- ---- ---- ---0 Flip X
+
+ 1.w fedc ba98 ---- ---- Tile's Y position in the tile page (*)
+ ---- ---- 7654 3210 Tile's X position in the tile page (*)
+
+ 2.w fedc ---- ---- ---- Color
+ ---- ba98 7654 3210 Tile Page (32x32 tiles = 256x256 pixels each)
+
+ 3.w fedc ba98 ---- ---- Y Size - 1 (*)
+ ---- ---- 7654 3210 X Size - 1 (*)
+
+ 4.w fedc ba-- ---- ----
+ ---- --98 7654 3210 Y (Signed)
+
+ 5.w fedc b--- ---- ----
+ ---- -a98 7654 3210 X (Signed)
+
+ 6.w fedc ba98 7654 3210 Zoom Y
+
+ 7.w fedc ba98 7654 3210 Zoom X
+
+(*) 1 pixel granularity
+
+***************************************************************************/
+
+ int tx, ty, sx, sy, flipx, flipy;
+ int xsize, ysize, xzoom, yzoom;
+ int code, attr, color, size, pri, pri_mask, trans;
+ gfx_element *gfx = machine->gfx[region];
+ gfx_element mygfx = *gfx;
+
+ UINT32 *source = sprram_top;
+ const UINT32 *finish = sprram_top + (sprram_size - 0x10) / 4;
+
+
+ if (ms32_reverse_sprite_order == 1)
+ {
+ source = sprram_top + (sprram_size - 0x10) / 4;
+ finish = sprram_top;
+ }
+
+
+ for (;ms32_reverse_sprite_order ? (source>=finish) : (source<finish); ms32_reverse_sprite_order ? (source-=4) : (source+=4))
+ {
+ attr = source[ 0 ];
+
+ if ((attr & 0x0004) == 0) continue;
+
+ flipx = attr & 1;
+ flipy = attr & 2;
+
+ pri = (attr >> 4)&0xf;
+
+ code = source[ 1 ];
+ color = source[ 2 ];
+
+ tx = (code >> 0) & 0xff;
+ ty = (code >> 8) & 0xff;
+
+ code = (color & 0x0fff);
+
+ color = (color >> 12) & 0xf;
+
+ size = source[ 3 ];
+
+ xsize = ((size >> 0) & 0xff) + 1;
+ ysize = ((size >> 8) & 0xff) + 1;
+
+ sy = source[ 4 ];
+ sx = source[ 5 ];
+
+ sx = (sx & 0x3ff) - (sx & 0x400);
+ sy = (sy & 0x1ff) - (sy & 0x200);
+
+ xzoom = (source[ 6 ]&0xffff);
+ yzoom = (source[ 7 ]&0xffff);
+
+ if (!yzoom || !xzoom) continue;
+
+ yzoom = 0x1000000/yzoom;
+ xzoom = 0x1000000/xzoom;
+
+ trans = TRANSPARENCY_PEN; // there are surely also shadows (see gametngk) but how they're enabled we don't know
+
+ if (flipscreen)
+ {
+ sx = 320 - ((xsize*xzoom)>>16) - sx;
+ sy = 224 - ((ysize*yzoom)>>16) - sy;
+ flipx = !flipx;
+ flipy = !flipy;
+ }
+
+ /* change GfxElement parameters to draw only the needed part of the 256x256 tile */
+ mygfx.width = xsize;
+ mygfx.height = ysize;
+ mygfx.gfxdata = gfx->gfxdata + tx + ty * gfx->line_modulo;
+
+ /* TODO: priority handling is completely wrong, but better than nothing */
+ if (pri == 0x0)
+ pri_mask = 0x00;
+ else if (pri <= 0xd)
+ pri_mask = 0xf0;
+ else if (pri <= 0xe)
+ pri_mask = 0xfc;
+ else
+ pri_mask = 0xfe;
+
+ pdrawgfxzoom(bitmap, &mygfx,
+ code,
+ color,
+ flipx, flipy,
+ sx,sy,
+ cliprect, trans, 0,
+ xzoom, yzoom, pri_mask);
+ } /* end sprite loop */
+}
+
+
+
+static WRITE32_HANDLER( ms32_spramx_w )
+{
+ COMBINE_DATA(&ms32_spram[offset]);
+}
+
+
+static VIDEO_START(bnstars)
+{
+ ms32_tx_tilemap[0] = tilemap_create(get_ms32_tx0_tile_info,tilemap_scan_rows,TILEMAP_TYPE_PEN, 8, 8,64,64);
+ ms32_tx_tilemap[1] = tilemap_create(get_ms32_tx1_tile_info,tilemap_scan_rows,TILEMAP_TYPE_PEN, 8, 8,64,64);
+ tilemap_set_transparent_pen(ms32_tx_tilemap[0],0);
+ tilemap_set_transparent_pen(ms32_tx_tilemap[1],0);
+
+ ms32_bg_tilemap[0] = tilemap_create(get_ms32_bg0_tile_info,tilemap_scan_rows,TILEMAP_TYPE_PEN,16,16,64,64);
+ ms32_bg_tilemap[1] = tilemap_create(get_ms32_bg1_tile_info,tilemap_scan_rows,TILEMAP_TYPE_PEN,16,16,64,64);
+ tilemap_set_transparent_pen(ms32_bg_tilemap[0],0);
+ tilemap_set_transparent_pen(ms32_bg_tilemap[1],0);
+
+ ms32_roz_tilemap[0] = tilemap_create(get_ms32_roz0_tile_info,tilemap_scan_rows,TILEMAP_TYPE_PEN,16,16,128,128);
+ ms32_roz_tilemap[1] = tilemap_create(get_ms32_roz1_tile_info,tilemap_scan_rows,TILEMAP_TYPE_PEN,16,16,128,128);
+ tilemap_set_transparent_pen(ms32_roz_tilemap[0],0);
+ tilemap_set_transparent_pen(ms32_roz_tilemap[1],0);
+
+
+}
+
+
+
+
+
+static VIDEO_UPDATE(bnstars)
+{
+
+ fillbitmap(priority_bitmap,0,cliprect);
+
+ if (screen==0)
+ {
+ fillbitmap(bitmap,machine->pens[0],cliprect); /* bg color */
+
+
+ tilemap_set_scrollx(ms32_bg_tilemap[0], 0, ms32_bg0_scroll[0x00/4] + ms32_bg0_scroll[0x08/4] + 0x10 );
+ tilemap_set_scrolly(ms32_bg_tilemap[0], 0, ms32_bg0_scroll[0x0c/4] + ms32_bg0_scroll[0x14/4] );
+ tilemap_draw(bitmap,cliprect,ms32_bg_tilemap[0],0,1);
+
+ draw_roz(bitmap,cliprect,2,0);
+
+ tilemap_set_scrollx(ms32_tx_tilemap[0], 0, ms32_tx0_scroll[0x00/4] + ms32_tx0_scroll[0x08/4] + 0x18);
+ tilemap_set_scrolly(ms32_tx_tilemap[0], 0, ms32_tx0_scroll[0x0c/4] + ms32_tx0_scroll[0x14/4]);
+ tilemap_draw(bitmap,cliprect,ms32_tx_tilemap[0],0,4);
+
+
+ draw_sprites(machine,bitmap,cliprect, ms32_spram, 0x20000, 0);
+ }
+ else
+ {
+ fillbitmap(bitmap,machine->pens[0x8000+0],cliprect); /* bg color */
+
+
+ tilemap_set_scrollx(ms32_bg_tilemap[1], 0, ms32_bg1_scroll[0x00/4] + ms32_bg1_scroll[0x08/4] + 0x10 );
+ tilemap_set_scrolly(ms32_bg_tilemap[1], 0, ms32_bg1_scroll[0x0c/4] + ms32_bg1_scroll[0x14/4] );
+ tilemap_draw(bitmap,cliprect,ms32_bg_tilemap[1],0,1);
+
+ draw_roz(bitmap,cliprect,2,1);
+
+ tilemap_set_scrollx(ms32_tx_tilemap[1], 0, ms32_tx1_scroll[0x00/4] + ms32_tx1_scroll[0x08/4] + 0x18);
+ tilemap_set_scrolly(ms32_tx_tilemap[1], 0, ms32_tx1_scroll[0x0c/4] + ms32_tx1_scroll[0x14/4]);
+ tilemap_draw(bitmap,cliprect,ms32_tx_tilemap[1],0,4);
+
+ draw_sprites(machine,bitmap,cliprect, ms32_spram+(0x20000/4), 0x20000, 4);
+ }
+
+ return 0;
+}
+
+static INPUT_PORTS_START( bnstars )
+ PORT_START
+ PORT_BIT( 0x00000001, IP_ACTIVE_LOW, IPT_START1 )
+ PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_A )
+ PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_E )
+ PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M )
+ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_I )
+ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_KAN )
+ PORT_DIPNAME( 0x00000040, 0x00000040, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000040, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000080, 0x00000080, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000080, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000100, 0x00000100, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000100, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000200, 0x00000200, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000200, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000400, 0x00000400, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000400, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000800, 0x00000800, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000800, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00001000, 0x00001000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00001000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00002000, 0x00002000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00002000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00004000, 0x00004000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00004000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00008000, 0x00008000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00008000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_COIN1 )
+ PORT_DIPNAME( 0x00020000, 0x00020000, "MAH1" )
+ PORT_DIPSETTING( 0x00020000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_SERVICE1 )
+ PORT_DIPNAME( 0x00080000, 0x00080000, "Service Mode ? 1" )
+ PORT_DIPSETTING( 0x00080000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00100000, 0x00100000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00100000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00200000, 0x00200000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00200000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00400000, 0x00400000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00400000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00800000, 0x00800000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00800000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x01000000, 0x01000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02000000, 0x02000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04000000, 0x04000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08000000, 0x08000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10000000, 0x10000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40000000, 0x40000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80000000, 0x80000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+
+ PORT_START
+ PORT_DIPNAME( 0x00000001, 0x00000001, "MAH2" )
+ PORT_DIPSETTING( 0x00000001, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_BIT( 0x00000002, IP_ACTIVE_LOW, IPT_MAHJONG_B )
+ PORT_BIT( 0x00000004, IP_ACTIVE_LOW, IPT_MAHJONG_F )
+ PORT_BIT( 0x00000008, IP_ACTIVE_LOW, IPT_MAHJONG_N )
+ PORT_BIT( 0x00000010, IP_ACTIVE_LOW, IPT_MAHJONG_J )
+ PORT_BIT( 0x00000020, IP_ACTIVE_LOW, IPT_MAHJONG_REACH )
+ PORT_DIPNAME( 0x00000040, 0x00000040, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000040, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000080, 0x00000080, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000080, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000100, 0x00000100, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000100, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000200, 0x00000200, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000200, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000400, 0x00000400, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000400, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000800, 0x00000800, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000800, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00001000, 0x00001000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00001000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00002000, 0x00002000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00002000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00004000, 0x00004000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00004000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00008000, 0x00008000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00008000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00010000, 0x00010000, "MAH3" )
+ PORT_DIPSETTING( 0x00010000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00020000, 0x00020000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00020000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00040000, 0x00040000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00040000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00080000, 0x00080000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00080000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00100000, 0x00100000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00100000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00200000, 0x00200000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00200000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00400000, 0x00400000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00400000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00800000, 0x00800000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00800000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x01000000, 0x01000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02000000, 0x02000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04000000, 0x04000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08000000, 0x08000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10000000, 0x10000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40000000, 0x40000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80000000, 0x80000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+
+ PORT_START
+ PORT_DIPNAME( 0x00000001, 0x00000001, "MAH4" )
+ PORT_DIPSETTING( 0x00000001, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_BIT( 0x00000002, IP_ACTIVE_LOW, IPT_MAHJONG_C )
+ PORT_BIT( 0x00000004, IP_ACTIVE_LOW, IPT_MAHJONG_G )
+ PORT_BIT( 0x00000008, IP_ACTIVE_LOW, IPT_MAHJONG_CHI )
+ PORT_BIT( 0x00000010, IP_ACTIVE_LOW, IPT_MAHJONG_K )
+ PORT_BIT( 0x00000020, IP_ACTIVE_LOW, IPT_MAHJONG_RON )
+ PORT_DIPNAME( 0x00000040, 0x00000040, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000040, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000080, 0x00000080, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000080, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000100, 0x00000100, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000100, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000200, 0x00000200, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000200, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000400, 0x00000400, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000400, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000800, 0x00000800, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000800, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00001000, 0x00001000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00001000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00002000, 0x00002000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00002000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00004000, 0x00004000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00004000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00008000, 0x00008000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00008000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00010000, 0x00010000, "MAH5" )
+ PORT_DIPSETTING( 0x00010000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00020000, 0x00020000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00020000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00040000, 0x00040000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00040000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00080000, 0x00080000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00080000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00100000, 0x00100000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00100000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00200000, 0x00200000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00200000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00400000, 0x00400000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00400000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00800000, 0x00800000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00800000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x01000000, 0x01000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02000000, 0x02000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04000000, 0x04000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08000000, 0x08000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10000000, 0x10000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40000000, 0x40000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80000000, 0x80000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+
+ PORT_START
+ PORT_DIPNAME( 0x00000001, 0x00000001, "MAH6" )
+ PORT_DIPSETTING( 0x00000001, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_BIT( 0x00000002, IP_ACTIVE_LOW, IPT_MAHJONG_D )
+ PORT_BIT( 0x00000004, IP_ACTIVE_LOW, IPT_MAHJONG_H )
+ PORT_BIT( 0x00000008, IP_ACTIVE_LOW, IPT_MAHJONG_PON )
+ PORT_BIT( 0x00000010, IP_ACTIVE_LOW, IPT_MAHJONG_L )
+ PORT_DIPNAME( 0x00000020, 0x00000020, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000020, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000040, 0x00000040, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000040, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000080, 0x00000080, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000080, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000100, 0x00000100, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000100, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000200, 0x00000200, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000200, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000400, 0x00000400, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000400, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000800, 0x00000800, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000800, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00001000, 0x00001000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00001000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00002000, 0x00002000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00002000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00004000, 0x00004000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00004000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00008000, 0x00008000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00008000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00010000, 0x00010000, "MAH7" )
+ PORT_DIPSETTING( 0x00010000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00020000, 0x00020000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00020000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00040000, 0x00040000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00040000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00080000, 0x00080000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00080000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00100000, 0x00100000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00100000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00200000, 0x00200000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00200000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00400000, 0x00400000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00400000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00800000, 0x00800000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00800000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x01000000, 0x01000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02000000, 0x02000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04000000, 0x04000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08000000, 0x08000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10000000, 0x10000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40000000, 0x40000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80000000, 0x80000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+
+ PORT_START
+ PORT_BIT( 0x00000001, IP_ACTIVE_LOW, IPT_START2 )
+ /* The follow 4 bits active 4 button each one for the second player */
+ PORT_DIPNAME( 0x00000002, 0x00000002, "P2: A,B,C,D" )
+ PORT_DIPSETTING( 0x00000002, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000004, 0x00000004, "P2: E,F,G,H" )
+ PORT_DIPSETTING( 0x00000004, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000008, 0x00000008, "P2: M,N,Pon,Chie" )
+ PORT_DIPSETTING( 0x00000008, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000010, 0x00000010, "P2: I,J,K,L" )
+ PORT_DIPSETTING( 0x00000010, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000020, 0x00000020, "P2: Kan,Reach,Ron" )
+ PORT_DIPSETTING( 0x00000020, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000040, 0x00000040, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000040, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000080, 0x00000080, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000080, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000100, 0x00000100, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000100, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000200, 0x00000200, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000200, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000400, 0x00000400, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000400, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000800, 0x00000800, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000800, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00001000, 0x00001000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00001000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00002000, 0x00002000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00002000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00004000, 0x00004000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00004000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00008000, 0x00008000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00008000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_COIN2 )
+ PORT_DIPNAME( 0x00020000, 0x00020000, "MAH9" )
+ PORT_DIPSETTING( 0x00020000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_SERVICE2 )
+ PORT_DIPNAME( 0x00080000, 0x00080000, "Service Mode ? 2" )
+ PORT_DIPSETTING( 0x00080000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00100000, 0x00100000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00100000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00200000, 0x00200000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00200000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00400000, 0x00400000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00400000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00800000, 0x00800000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00800000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x01000000, 0x01000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02000000, 0x02000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04000000, 0x04000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08000000, 0x08000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10000000, 0x10000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40000000, 0x40000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80000000, 0x80000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+
+ PORT_START
+ PORT_DIPNAME( 0x00000001, 0x00000001, "Test Mode" ) PORT_DIPLOCATION("SW1:8")
+ PORT_DIPSETTING( 0x00000001, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000002, 0x00000002, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW1:7")
+ PORT_DIPSETTING( 0x00000002, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0000001c, 0x0000001c, "First Point" ) PORT_DIPLOCATION("SW1:6,5,4")
+ PORT_DIPSETTING( 0x0000000c, "5000" )
+ PORT_DIPSETTING( 0x00000014, "10000" )
+ PORT_DIPSETTING( 0x00000004, "15000" )
+ PORT_DIPSETTING( 0x0000001c, "20000" )
+ PORT_DIPSETTING( 0x00000018, "23000" )
+ PORT_DIPSETTING( 0x00000008, "25000" )
+ PORT_DIPSETTING( 0x00000010, "26000" )
+ PORT_DIPSETTING( 0x00000000, "30000" )
+ PORT_DIPNAME( 0x000000e0, 0x000000e0, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:3,2,1")
+ PORT_DIPSETTING( 0x00000000, DEF_STR( 5C_1C ) )
+ PORT_DIPSETTING( 0x00000080, DEF_STR( 4C_1C ) )
+ PORT_DIPSETTING( 0x00000040, DEF_STR( 3C_1C ) )
+ PORT_DIPSETTING( 0x000000c0, DEF_STR( 2C_1C ) )
+ PORT_DIPSETTING( 0x000000e0, DEF_STR( 1C_1C ) )
+ PORT_DIPSETTING( 0x00000060, DEF_STR( 1C_2C ) )
+ PORT_DIPSETTING( 0x000000a0, DEF_STR( 1C_3C ) )
+ PORT_DIPSETTING( 0x00000020, DEF_STR( 1C_4C ) )
+ PORT_DIPNAME( 0x00000100, 0x00000100, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:8")
+ PORT_DIPSETTING( 0x00000100, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000200, 0x00000200, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:7")
+ PORT_DIPSETTING( 0x00000200, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000400, 0x00000400, "Taisen Only" ) PORT_DIPLOCATION("SW2:6")
+ PORT_DIPSETTING( 0x00000400, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000800, 0x00000800, "Tumo Pinfu" ) PORT_DIPLOCATION("SW2:5")
+ PORT_DIPSETTING( 0x00000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000800, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00001000, 0x00001000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:4")
+ PORT_DIPSETTING( 0x00000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00001000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x0000e000, 0x0000e000, DEF_STR ( Difficulty ) ) PORT_DIPLOCATION("SW2:3,2,1")
+ PORT_DIPSETTING( 0x00000000, DEF_STR( Easiest ) )
+ PORT_DIPSETTING( 0x00008000, DEF_STR( Very_Easy) )
+ PORT_DIPSETTING( 0x00004000, DEF_STR( Easier ) )
+ PORT_DIPSETTING( 0x0000c000, DEF_STR( Easy ) )
+ PORT_DIPSETTING( 0x0000e000, DEF_STR( Normal ) )
+ PORT_DIPSETTING( 0x00006000, DEF_STR( Hard ) )
+ PORT_DIPSETTING( 0x0000a000, DEF_STR( Harder ) )
+ PORT_DIPSETTING( 0x00002000, DEF_STR( Hardest ) )
+
+ PORT_DIPNAME( 0x00010000, 0x00010000, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW3:8")
+ PORT_DIPSETTING( 0x00010000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00020000, 0x00020000, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW3:7")
+ PORT_DIPSETTING( 0x00020000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00040000, 0x00040000, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW3:6")
+ PORT_DIPSETTING( 0x00040000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00080000, 0x00080000, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW3:5")
+ PORT_DIPSETTING( 0x00080000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00100000, 0x00100000, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW3:4")
+ PORT_DIPSETTING( 0x00100000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00200000, 0x00200000, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW3:3")
+ PORT_DIPSETTING( 0x00200000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00400000, 0x00400000, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW3:2")
+ PORT_DIPSETTING( 0x00400000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00800000, 0x00800000, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW3:1")
+ PORT_DIPSETTING( 0x00800000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x01000000, 0x01000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02000000, 0x02000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04000000, 0x04000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08000000, 0x08000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10000000, 0x10000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40000000, 0x40000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80000000, 0x80000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+
+ PORT_START
+ PORT_DIPNAME( 0x00000001, 0x00000001, "4" )
+ PORT_DIPSETTING( 0x00000001, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000002, 0x00000002, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000002, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000004, 0x00000004, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000004, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000008, 0x00000008, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000008, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000010, 0x00000010, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000010, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000020, 0x00000020, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000020, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000040, 0x00000040, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000040, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000080, 0x00000080, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000080, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000100, 0x00000100, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000100, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000200, 0x00000200, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000200, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000400, 0x00000400, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000400, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00000800, 0x00000800, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00000800, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00001000, 0x00001000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00001000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00002000, 0x00002000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00002000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00004000, 0x00004000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00004000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00008000, 0x00008000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00008000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00010000, 0x00010000, "5" )
+ PORT_DIPSETTING( 0x00010000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00020000, 0x00020000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00020000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00040000, 0x00040000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00040000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00080000, 0x00080000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00080000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00100000, 0x00100000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00100000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00200000, 0x00200000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00200000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00400000, 0x00400000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00400000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x00800000, 0x00800000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x00800000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x01000000, 0x01000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x01000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x02000000, 0x02000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x02000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x04000000, 0x04000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x04000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x08000000, 0x08000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x08000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x10000000, 0x10000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x40000000, 0x40000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+ PORT_DIPNAME( 0x80000000, 0x80000000, DEF_STR( Unknown ) )
+ PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) )
+ PORT_DIPSETTING( 0x00000000, DEF_STR( On ) )
+INPUT_PORTS_END
+
+
+
+/* sprites are contained in 256x256 "tiles" */
+static const gfx_layout spritelayout =
+{
+ 256,256,
+ RGN_FRAC(1,1),
+ 8,
+ { GFX_RAW },
+ { 0 }, /* org displacement */
+ { 256*8 }, /* line modulo */
+ 256*256*8 /* char modulo */
+};
+
+static const gfx_layout bglayout =
+{
+ 16,16,
+ RGN_FRAC(1,1),
+ 8,
+ { GFX_RAW },
+ { 0 }, /* org displacement */
+ { 16*8 }, /* line modulo */
+ 16*16*8 /* char modulo */
+};
+
+
+static const gfx_layout txlayout =
+{
+ 8,8,
+ RGN_FRAC(1,1),
+ 8,
+ { GFX_RAW },
+ { 0 }, /* org displacement */
+ { 8*8 }, /* line modulo */
+ 8*8*8 /* char modulo */
+};
+
+static GFXDECODE_START( bnstars )
+ GFXDECODE_ENTRY( REGION_GFX1, 0, spritelayout, 0x0000, 0x10 )
+ GFXDECODE_ENTRY( REGION_GFX2, 0, bglayout, 0x5000, 0x10 ) /* Roz scr1 */
+ GFXDECODE_ENTRY( REGION_GFX4, 0, bglayout, 0x1000, 0x10 ) /* Bg scr1 */
+ GFXDECODE_ENTRY( REGION_GFX5, 0, txlayout, 0x6000, 0x10 ) /* Tx scr1 */
+
+ GFXDECODE_ENTRY( REGION_GFX1, 0, spritelayout, 0x8000+0x0000, 0x10 )
+ GFXDECODE_ENTRY( REGION_GFX3, 0, bglayout, 0x8000+0x5000, 0x10 ) /* Roz scr2 */
+ GFXDECODE_ENTRY( REGION_GFX6, 0, bglayout, 0x8000+0x1000, 0x10 ) /* Bg scr2 */
+ GFXDECODE_ENTRY( REGION_GFX7, 0, txlayout, 0x8000+0x6000, 0x10 ) /* Tx scr2 */
+
+GFXDECODE_END
+
+static READ32_HANDLER( bnstars1_r )
+{
+ switch (bnstars1_mahjong_select & 0x2080)
+ {
+ default:
+ printf("unk bnstars1_r %08x\n",bnstars1_mahjong_select);
+ return 0xffffffff;
+
+ case 0x0000:
+ return readinputport(0);
+
+ case 0x0080:
+ return readinputport(1);
+
+ case 0x2000:
+ return readinputport(2);
+
+ case 0x2080:
+ return readinputport(3);
+
+ }
+}
+
+static READ32_HANDLER( bnstars2_r )
+{
+ return readinputport(4);
+}
+
+static READ32_HANDLER( bnstars3_r )
+{
+ return readinputport(5);
+}
+
+static WRITE32_HANDLER( bnstars1_mahjong_select_w )
+{
+ bnstars1_mahjong_select = data;
+// printf("%08x\n",bnstars1_mahjong_select);
+}
+
+static ADDRESS_MAP_START( bnstars_map, ADDRESS_SPACE_PROGRAM, 32 )
+ AM_RANGE(0x00000000, 0x001fffff) AM_ROM
+
+ AM_RANGE(0xfcc00004, 0xfcc00007) AM_READ( bnstars1_r )
+ AM_RANGE(0xfcc00008, 0xfcc0000b) AM_READ( bnstars2_r )
+ AM_RANGE(0xfcc00010, 0xfcc00013) AM_READ( bnstars3_r )
+
+ AM_RANGE(0xfce00034, 0xfce00037) AM_WRITE(MWA32_NOP)
+
+ AM_RANGE(0xfce00050, 0xfce00053) AM_WRITE(MWA32_NOP)
+ AM_RANGE(0xfce00058, 0xfce0005b) AM_WRITE(MWA32_NOP)
+ AM_RANGE(0xfce0005c, 0xfce0005f) AM_WRITE(MWA32_NOP)
+
+ AM_RANGE(0xfce00400, 0xfce0045f) AM_WRITE(MWA32_RAM) AM_BASE(&ms32_roz_ctrl[0])
+ AM_RANGE(0xfce00700, 0xfce0075f) AM_WRITE(MWA32_RAM) AM_BASE(&ms32_roz_ctrl[1]) // guess
+ AM_RANGE(0xfce00a00, 0xfce00a17) AM_WRITE(MWA32_RAM) AM_BASE(&ms32_tx0_scroll)
+ AM_RANGE(0xfce00a20, 0xfce00a37) AM_WRITE(MWA32_RAM) AM_BASE(&ms32_bg0_scroll)
+ AM_RANGE(0xfce00c00, 0xfce00c17) AM_WRITE(MWA32_RAM) AM_BASE(&ms32_tx1_scroll)
+ AM_RANGE(0xfce00c20, 0xfce00c37) AM_WRITE(MWA32_RAM) AM_BASE(&ms32_bg1_scroll)
+
+ AM_RANGE(0xfce00e00, 0xfce00e03) AM_WRITE(bnstars1_mahjong_select_w) // ?
+
+ /* wrote together */
+ AM_RANGE(0xfd040000, 0xfd047fff) AM_RAM // priority ram
+ AM_RANGE(0xfd080000, 0xfd087fff) AM_RAM
+ AM_RANGE(0xfd200000, 0xfd237fff) AM_RAM AM_WRITE(ms32_pal1_ram_w) AM_BASE(&ms32_pal_ram[1])
+ AM_RANGE(0xfd400000, 0xfd437fff) AM_RAM AM_WRITE(ms32_pal0_ram_w) AM_BASE(&ms32_pal_ram[0])
+ AM_RANGE(0xfe000000, 0xfe01ffff) AM_RAM AM_WRITE(ms32_roz1_ram_w) AM_BASE(&ms32_roz1_ram)
+ AM_RANGE(0xfe400000, 0xfe41ffff) AM_RAM AM_WRITE(ms32_roz0_ram_w) AM_BASE(&ms32_roz0_ram)
+ AM_RANGE(0xfe800000, 0xfe83ffff) AM_RAM AM_WRITE(ms32_spramx_w) AM_BASE(&ms32_spram)
+ AM_RANGE(0xfea00000, 0xfea07fff) AM_RAM AM_WRITE(ms32_tx1_ram_w) AM_BASE(&ms32_tx1_ram)
+ AM_RANGE(0xfea08000, 0xfea0ffff) AM_RAM AM_WRITE(ms32_bg1_ram_w) AM_BASE(&ms32_bg1_ram)
+ AM_RANGE(0xfec00000, 0xfec07fff) AM_RAM AM_WRITE(ms32_tx0_ram_w) AM_BASE(&ms32_tx0_ram)
+ AM_RANGE(0xfec08000, 0xfec0ffff) AM_RAM AM_WRITE(ms32_bg0_ram_w) AM_BASE(&ms32_bg0_ram)
+
+ AM_RANGE(0xfee00000, 0xfee1ffff) AM_RAM
+ AM_RANGE(0xffe00000, 0xffffffff) AM_READWRITE(MRA32_BANK1, MWA32_ROM)
+ADDRESS_MAP_END
+
+#if 0
+static ADDRESS_MAP_START( bnstars_z80_map, ADDRESS_SPACE_PROGRAM, 8 )
+ AM_RANGE(0x0000, 0x7fff) AM_ROM
+ADDRESS_MAP_END
+#endif
+
+static struct YMF271interface ymf271_interface1 =
+{
+ REGION_SOUND1
+};
+
+static struct YMF271interface ymf271_interface2 =
+{
+ REGION_SOUND2
+};
+
+static UINT16 irqreq;
+
+static int irq_callback(int irqline)
+{
+ int i;
+ for(i=15; i>=0 && !(irqreq & (1<<i)); i--);
+ irqreq &= ~(1<<i);
+ if(!irqreq)
+ cpunum_set_input_line(0, 0, CLEAR_LINE);
+ return i;
+}
+
+static void irq_init(void)
+{
+ irqreq = 0;
+ cpunum_set_input_line(0, 0, CLEAR_LINE);
+ cpunum_set_irq_callback(0, irq_callback);
+}
+
+static void irq_raise(int level)
+{
+ irqreq |= (1<<level);
+ cpunum_set_input_line(0, 0, ASSERT_LINE);
+}
+
+
+static INTERRUPT_GEN(ms32_interrupt)
+{
+ if( cpu_getiloops() == 0 ) irq_raise(10);
+ if( cpu_getiloops() == 1 ) irq_raise(9);
+ /* hayaosi1 needs at least 12 IRQ 0 per frame to work (see code at FFE02289)
+ kirarast needs it too, at least 8 per frame, but waits for a variable amount
+ 47pi2 needs ?? per frame (otherwise it hangs when you lose)
+ in different points. Could this be a raster interrupt?
+ Other games using it but not needing it to work:
+ desertwr
+ p47aces
+ */
+ if( cpu_getiloops() >= 3 && cpu_getiloops() <= 32 ) irq_raise(0);
+}
+
+static MACHINE_RESET( ms32 )
+{
+ irq_init();
+}
+
+
+static MACHINE_DRIVER_START( bnstars )
+
+ /* basic machine hardware */
+ MDRV_CPU_ADD(V70, 20000000) // 20MHz
+ MDRV_CPU_PROGRAM_MAP(bnstars_map,0)
+ MDRV_CPU_VBLANK_INT(ms32_interrupt,32)
+
+// MDRV_CPU_ADD(Z80, 4000000) /* audio CPU */
+// MDRV_CPU_PROGRAM_MAP(bnstars_z80_map, 0)
+
+ MDRV_INTERLEAVE(1000)
+
+ MDRV_MACHINE_RESET(ms32)
+
+ MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
+ MDRV_GFXDECODE(bnstars)
+ MDRV_PALETTE_LENGTH(0x8000*2)
+
+ MDRV_DEFAULT_LAYOUT(layout_dualhsxs)
+
+ MDRV_SCREEN_ADD("left", 0x000)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+ MDRV_SCREEN_SIZE(40*8, 28*8)
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 0*8, 28*8-1)
+
+ MDRV_SCREEN_ADD("right", 0x000)
+ MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
+ MDRV_SCREEN_REFRESH_RATE(60)
+ MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION)
+ MDRV_SCREEN_SIZE(40*8, 28*8)
+ MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 0*8, 28*8-1)
+
+ MDRV_VIDEO_START(bnstars)
+ MDRV_VIDEO_UPDATE(bnstars)
+
+ /* sound hardware */
+ MDRV_SPEAKER_STANDARD_STEREO("left", "right")
+
+ MDRV_SOUND_ADD(YMF271, 16934400)
+ MDRV_SOUND_CONFIG(ymf271_interface1)
+ MDRV_SOUND_ROUTE(0, "left", 1.0)
+ MDRV_SOUND_ROUTE(1, "right", 1.0)
+
+ MDRV_SOUND_ADD(YMF271, 16934400)
+ MDRV_SOUND_CONFIG(ymf271_interface2)
+ MDRV_SOUND_ROUTE(0, "left", 1.0)
+ MDRV_SOUND_ROUTE(1, "right", 1.0)
+
+MACHINE_DRIVER_END
+
+
+ROM_START( bnstars1 )
+ ROM_REGION( 0x200000, REGION_CPU1, 0 ) /* V70 code */
+ ROM_LOAD32_BYTE( "mb-93142.36", 0x000003, 0x80000, CRC(2eb6a503) SHA1(27c02ab1b4321924fd4499844467ea4dc97de25d) )
+ ROM_LOAD32_BYTE( "mb-93142.37", 0x000002, 0x80000, CRC(49f60882) SHA1(2ff5b0989aaf970103304a453773e0b9517ebb8d) )
+ ROM_LOAD32_BYTE( "mb-93142.38", 0x000001, 0x80000, CRC(6e1312cd) SHA1(4c22f8f9f1574eefd96147453cf240f50c17f5dc) )
+ ROM_LOAD32_BYTE( "mb-93142.39", 0x000000, 0x80000, CRC(56b98539) SHA1(5eb0e77729b31e6a100c1b43813a39fea57bedee) )
+
+ /* Sprites - shared by both screens? */
+ ROM_REGION( 0x1000000, REGION_GFX1, 0 ) /* sprites, don't dispose since we use GFX_RAW */
+ ROM_LOAD32_WORD( "mr96004-01.20", 0x0000000, 0x200000, CRC(3366d104) SHA1(2de0cabe2ead777b5b02cade7f2003ef7f90b75b) )
+ ROM_LOAD32_WORD( "mr96004-02.28", 0x0000002, 0x200000, CRC(ad556664) SHA1(4b36f8d8d9efa37cf515af41d14433e7eafa27a2) )
+ ROM_LOAD32_WORD( "mr96004-03.21", 0x0400000, 0x200000, CRC(b399e2b1) SHA1(9b6a00a219db8d66dcf592160b7b5f7a86b8f0c9) )
+ ROM_LOAD32_WORD( "mr96004-04.29", 0x0400002, 0x200000, CRC(f4f4cf4a) SHA1(fe497989cf96c68602f68f14920aed44fd934573) )
+ ROM_LOAD32_WORD( "mr96004-05.22", 0x0800000, 0x200000, CRC(cd6c357e) SHA1(44cd2d0607c7ccd80f701cf1675fd283acb07252) )
+ ROM_LOAD32_WORD( "mr96004-06.30", 0x0800002, 0x200000, CRC(fc6daad7) SHA1(99f14ac6b06ad9a8a3d2e9f69b693c7ce420a47d) )
+ ROM_LOAD32_WORD( "mr96004-07.23", 0x0c00000, 0x200000, CRC(177e32fa) SHA1(3ca1f397dc28f1fa3a4136705b92c63e4e438f05) )
+ ROM_LOAD32_WORD( "mr96004-08.31", 0x0c00002, 0x200000, CRC(f6df27b2) SHA1(60590976020d86bdccd4eaf57b349ea31bec6830) )
+
+ /* Roz Tiles #1 (Screen 1) */
+ ROM_REGION( 0x200000, REGION_GFX2, 0 ) /* roz tiles, don't dispose since we use GFX_RAW */
+ ROM_LOAD( "mr96004-09.1", 0x000000, 0x200000, BAD_DUMP CRC(603143e8) SHA1(197ff72d4a6bf9cc5e89505c1a25edad104a9a65) )
+
+ /* Roz Tiles #2 (Screen 2) */
+ ROM_REGION( 0x200000, REGION_GFX3, 0 ) /* roz tiles, don't dispose since we use GFX_RAW */
+ ROM_LOAD( "mr96004-09.7", 0x000000, 0x200000, BAD_DUMP CRC(603143e8) SHA1(197ff72d4a6bf9cc5e89505c1a25edad104a9a65) )
+
+ /* BG Tiles #1 (Screen 1?) */
+ ROM_REGION( 0x200000, REGION_GFX4, 0 ) /* bg tiles, don't dispose since we use GFX_RAW */
+ ROM_LOAD( "mr96004-11.11", 0x000000, 0x200000, CRC(e6da552c) SHA1(69a5af3015883793c7d1343243ccae23db9ef77c) )
+
+ /* TX Tiles #1 (Screen 1?) */
+ ROM_REGION( 0x080000, REGION_GFX5, 0 ) /* tx tiles, don't dispose since we use GFX_RAW */
+ ROM_LOAD( "vsjanshi6.5", 0x000000, 0x080000, CRC(fdbbac21) SHA1(c77d852e53126cc8ebfe1e79d1134e42b54d1aab) )
+
+ /* BG Tiles #2 (Screen 2?) */
+ ROM_REGION( 0x200000, REGION_GFX6, 0 ) /* bg tiles, don't dispose since we use GFX_RAW */
+ ROM_LOAD( "mr96004-11.13", 0x000000, 0x200000, CRC(e6da552c) SHA1(69a5af3015883793c7d1343243ccae23db9ef77c) )
+
+ /* TX Tiles #2 (Screen 2?) */
+ ROM_REGION( 0x080000, REGION_GFX7, 0 ) /* tx tiles, don't dispose since we use GFX_RAW */
+ ROM_LOAD( "vsjanshi5.6", 0x000000, 0x080000, CRC(fdbbac21) SHA1(c77d852e53126cc8ebfe1e79d1134e42b54d1aab) )
+
+ /* Sound Program (one, driving both screen sound) */
+ ROM_REGION( 0x50000, REGION_CPU2, 0 ) /* z80 program */
+ ROM_LOAD( "sb93145.5", 0x000000, 0x040000, CRC(0424e899) SHA1(fbcdebfa3d5f52b10cf30f7e416f5f53994e4d55) )
+ ROM_RELOAD( 0x010000, 0x40000 )
+
+ /* Samples #1 (Screen 1?) */
+ ROM_REGION( 0x400000, REGION_SOUND1, 0 ) /* samples - 8-bit signed PCM */
+ ROM_LOAD( "mr96004-10.1", 0x000000, 0x200000, BAD_DUMP CRC(125661cd) SHA1(7c5fd952fb756364cc0ab6a53072f5cf8a04486c) )
+
+ /* Samples #2 (Screen 2?) */
+ ROM_REGION( 0x400000, REGION_SOUND2, 0 ) /* samples - 8-bit signed PCM */
+ ROM_LOAD( "mr96004-10.1", 0x000000, 0x200000, BAD_DUMP CRC(125661cd) SHA1(7c5fd952fb756364cc0ab6a53072f5cf8a04486c) )
+ROM_END
+
+
+/* SS92046_01: bbbxing, f1superb, tetrisp, hayaosi1 */
+static DRIVER_INIT (bnstars)
+{
+ ms32_rearrange_sprites(REGION_GFX1);
+
+ decrypt_ms32_tx(0x00020,0x7e, REGION_GFX5);
+ decrypt_ms32_bg(0x00001,0x9b, REGION_GFX4);
+ decrypt_ms32_tx(0x00020,0x7e, REGION_GFX7);
+ decrypt_ms32_bg(0x00001,0x9b, REGION_GFX6);
+
+ memory_set_bankptr(1, memory_region(REGION_CPU1));
+}
+
+GAME( 1997, bnstars1, 0, bnstars, bnstars, bnstars, ROT0, "Jaleco", "Vs. Janshi Brandnew Stars", GAME_NO_SOUND )