diff options
Diffstat (limited to 'src/mame/drivers/bnstars.c')
-rw-r--r-- | src/mame/drivers/bnstars.c | 1489 |
1 files changed, 1489 insertions, 0 deletions
diff --git a/src/mame/drivers/bnstars.c b/src/mame/drivers/bnstars.c new file mode 100644 index 00000000000..1f236d757e4 --- /dev/null +++ b/src/mame/drivers/bnstars.c @@ -0,0 +1,1489 @@ +/* +Vs. Janshi Brandnew Stars +(c)1997 Jaleco + +Single board version with Dual Screen output +(MS32 version also exists) + +for the time being most of this driver is copied +from ms32.c, with some adjustments for dual screen. + + +Main PCB +-------- + +PCB ID : MB-93141 EB91022-20081 +CPU : NEC D70632GD-20 (V70) +OSC : 48.000MHz, 40.000MHz +RAM : Cypress CY7C199-25 (x20) + OKI M511664-80 (x8) +DIPs : 8 position (x3) +OTHER : Some PALs + + Custom chips: + JALECO SS91022-01 (208 PIN PQFP) + JALECO SS91022-02 (100 PIN PQFP) (x2) + JALECO SS91022-03 (176 PIN PQFP) (x2) + JALECO SS91022-05 (120 PIN PQFP) (x2) + JALECO SS91022-07 (208 PIN PQFP) (x2) + JALECO GS91022-01 (120 PIN PQFP) + JALECO GS91022-02 (160 PIN PQFP) + JALECO GS91022-03 (100 PIN PQFP) + JALECO GS91022-04 (100 PIN PQFP) + JALECO GS90015-03 ( 80 PIN PQFP) (x3) (not present on MS32) + + +ROMs: None + + +ROM PCB (equivalent to MS32 cartridge) +-------------------------------------- +PCB ID : MB-93142 EB93007-20082 +DIPs : determine the size of ROMs? + 8 position (x1, 6 and 8 is on, others are off) + 4 position (x2, both are off on off off) +OTHER : Some PALs + Custom chip: JALECO SS92046-01 (144 pin PQFP) (x2) + (located on small plug-in board with) (ID: SE93139 EB91022-30056) +ROMs : MB-93142.36 [2eb6a503] (IC42, also printed "?u?????j???[Ver1.2") + MB-93142.37 [49f60882] (IC57, also printed "?u?????j???[Ver1.2") + MB-93142.38 [6e1312cd] (IC58, also printed "?u?????j???[Ver1.2") + MB-93142.39 [56b98539] (IC59, also printed "?u?????j???[Ver1.2") + + VSJANSHI5.6 [fdbbac21] (IC9, actual label is "VS?W?????V 5 Ver1.0") + VSJANSHI6.5 [fdbbac21] (IC8, actual label is "VS?W?????V 6 Ver1.0") + +?@?@?@?@?@MR96004-01.20 [3366d104] (IC29) +?@?@?@?@?@MR96004-02.28 [ad556664] (IC49) +?@?@?@?@?@MR96004-03.21 [b399e2b1] (IC30) +?@?@?@?@?@MR96004-04.29 [f4f4cf4a] (IC50) +?@?@?@?@?@MR96004-05.22 [cd6c357e] (IC31) +?@?@?@?@?@MR96004-06.30 [fc6daad7] (IC51) +?@?@?@?@?@MR96004-07.23 [177e32fa] (IC32) +?@?@?@?@?@MR96004-08.31 [f6df27b2] (IC52) + +?@?@?@?@?@MR96004-09.1 [603143e8] (IC4) +?@?@?@?@?@MR96004-09.7 [603143e8] (IC10) + +?@?@?@?@?@MR96004-11.11 [e6da552c] (IC17) +?@?@?@?@?@MR96004-11.13 [e6da552c] (IC19) + + +Sound PCB +--------- +PCB ID : SB-93143 EB91022-20083 +SOUND : Z80, YMF271-F, YAC513(x2) +OSC : 8.000MHz, 16.9344MHz +DIPs : 4 position (all off) +ROMs : SB93145.5 [0424e899] (IC34, also printed "Ver1.0") - Sound program + MR96004-10.1 [125661cd] (IC19 - Samples) + +Sound sub PCB +------------- +PCB ID : SB-93145 EB93007-20086 +SOUND : YMF271-F +ROMs : MR96004-10.1 [125661cd] (IC5 - Samples) + +*/ + +#include "driver.h" +#include "sound/ymf271.h" +#include "rendlay.h" + +/* drivers/ms32/c */ +extern void ms32_rearrange_sprites(int region); +extern void decrypt_ms32_tx(int addr_xor,int data_xor, int region); +extern void decrypt_ms32_bg(int addr_xor,int data_xor, int region); + +static tilemap *ms32_tx_tilemap[2]; +static tilemap *ms32_bg_tilemap[2]; +static tilemap *ms32_roz_tilemap[2]; + +static UINT32 *ms32_tx0_ram, *ms32_tx1_ram; +static UINT32 *ms32_bg0_ram, *ms32_bg1_ram; +static UINT32 *ms32_roz0_ram,*ms32_roz1_ram; + +static UINT32 *ms32_pal_ram[2]; +static UINT32 *ms32_roz_ctrl[2]; +static UINT32 *ms32_spram; +static UINT32 *ms32_tx0_scroll, *ms32_bg0_scroll; +static UINT32 *ms32_tx1_scroll, *ms32_bg1_scroll; + + +static UINT32 bnstars1_mahjong_select; + +static TILE_GET_INFO( get_ms32_tx0_tile_info ) +{ + int tileno, colour; + + tileno = ms32_tx0_ram[tile_index *2+0] & 0x0000ffff; + colour = ms32_tx0_ram[tile_index *2+1] & 0x000000f0; + + SET_TILE_INFO(3,tileno,colour,0); +} + +static TILE_GET_INFO( get_ms32_tx1_tile_info ) +{ + int tileno, colour; + + tileno = ms32_tx1_ram[tile_index *2+0] & 0x0000ffff; + colour = ms32_tx1_ram[tile_index *2+1] & 0x000000f0; + + SET_TILE_INFO(7,tileno,colour,0); +} + +static WRITE32_HANDLER( ms32_tx0_ram_w ) +{ + COMBINE_DATA(&ms32_tx0_ram[offset]); + tilemap_mark_tile_dirty(ms32_tx_tilemap[0],offset/2); +} + +static WRITE32_HANDLER( ms32_tx1_ram_w ) +{ + COMBINE_DATA(&ms32_tx1_ram[offset]); + tilemap_mark_tile_dirty(ms32_tx_tilemap[1],offset/2); +} + +/* BG Layers */ + +static TILE_GET_INFO( get_ms32_bg0_tile_info ) +{ + int tileno,colour; + + tileno = ms32_bg0_ram[tile_index *2+0] & 0x0000ffff; + colour = ms32_bg0_ram[tile_index *2+1] & 0x000000f0; + + SET_TILE_INFO(2,tileno,colour,0); +} + +static TILE_GET_INFO( get_ms32_bg1_tile_info ) +{ + int tileno,colour; + + tileno = ms32_bg1_ram[tile_index *2+0] & 0x0000ffff; + colour = ms32_bg1_ram[tile_index *2+1] & 0x000000f0; + + SET_TILE_INFO(6,tileno,colour,0); +} + +static WRITE32_HANDLER( ms32_bg0_ram_w ) +{ + COMBINE_DATA(&ms32_bg0_ram[offset]); + tilemap_mark_tile_dirty(ms32_bg_tilemap[0],offset/2); +} + +static WRITE32_HANDLER( ms32_bg1_ram_w ) +{ + COMBINE_DATA(&ms32_bg1_ram[offset]); + tilemap_mark_tile_dirty(ms32_bg_tilemap[1],offset/2); +} + +/* ROZ Layers */ + +static void draw_roz(mame_bitmap *bitmap, const rectangle *cliprect,int priority, int chip) +{ + /* TODO: registers 0x40/4 / 0x44/4 and 0x50/4 / 0x54/4 are used, meaning unknown */ + + if (ms32_roz_ctrl[chip][0x5c/4] & 1) /* "super" mode */ + { + printf("no lineram!\n"); + return; + /* + rectangle my_clip; + int y,maxy; + + my_clip.min_x = cliprect->min_x; + my_clip.max_x = cliprect->max_x; + + y = cliprect->min_y; + maxy = cliprect->max_y; + + while (y <= maxy) + { + UINT32 *lineaddr = ms32_lineram + 8 * (y & 0xff); + + int start2x = (lineaddr[0x00/4] & 0xffff) | ((lineaddr[0x04/4] & 3) << 16); + int start2y = (lineaddr[0x08/4] & 0xffff) | ((lineaddr[0x0c/4] & 3) << 16); + int incxx = (lineaddr[0x10/4] & 0xffff) | ((lineaddr[0x14/4] & 1) << 16); + int incxy = (lineaddr[0x18/4] & 0xffff) | ((lineaddr[0x1c/4] & 1) << 16); + int startx = (ms32_roz_ctrl[0x00/4] & 0xffff) | ((ms32_roz_ctrl[0x04/4] & 3) << 16); + int starty = (ms32_roz_ctrl[0x08/4] & 0xffff) | ((ms32_roz_ctrl[0x0c/4] & 3) << 16); + int offsx = ms32_roz_ctrl[0x30/4]; + int offsy = ms32_roz_ctrl[0x34/4]; + + my_clip.min_y = my_clip.max_y = y; + + offsx += (ms32_roz_ctrl[0x38/4] & 1) * 0x400; // ??? gratia, hayaosi1... + offsy += (ms32_roz_ctrl[0x3c/4] & 1) * 0x400; // ??? gratia, hayaosi1... + + // extend sign + if (start2x & 0x20000) start2x |= ~0x3ffff; + if (start2y & 0x20000) start2y |= ~0x3ffff; + if (startx & 0x20000) startx |= ~0x3ffff; + if (starty & 0x20000) starty |= ~0x3ffff; + if (incxx & 0x10000) incxx |= ~0x1ffff; + if (incxy & 0x10000) incxy |= ~0x1ffff; + + tilemap_draw_roz(bitmap, &my_clip, ms32_roz_tilemap, + (start2x+startx+offsx)<<16, (start2y+starty+offsy)<<16, + incxx<<8, incxy<<8, 0, 0, + 1, // Wrap + 0, priority); + + y++; + } + */ + } + else /* "simple" mode */ + { + int startx = (ms32_roz_ctrl[chip][0x00/4] & 0xffff) | ((ms32_roz_ctrl[chip][0x04/4] & 3) << 16); + int starty = (ms32_roz_ctrl[chip][0x08/4] & 0xffff) | ((ms32_roz_ctrl[chip][0x0c/4] & 3) << 16); + int incxx = (ms32_roz_ctrl[chip][0x10/4] & 0xffff) | ((ms32_roz_ctrl[chip][0x14/4] & 1) << 16); + int incxy = (ms32_roz_ctrl[chip][0x18/4] & 0xffff) | ((ms32_roz_ctrl[chip][0x1c/4] & 1) << 16); + int incyy = (ms32_roz_ctrl[chip][0x20/4] & 0xffff) | ((ms32_roz_ctrl[chip][0x24/4] & 1) << 16); + int incyx = (ms32_roz_ctrl[chip][0x28/4] & 0xffff) | ((ms32_roz_ctrl[chip][0x2c/4] & 1) << 16); + int offsx = ms32_roz_ctrl[chip][0x30/4]; + int offsy = ms32_roz_ctrl[chip][0x34/4]; + + offsx += (ms32_roz_ctrl[chip][0x38/4] & 1) * 0x400; // ??? gratia, hayaosi1... + offsy += (ms32_roz_ctrl[chip][0x3c/4] & 1) * 0x400; // ??? gratia, hayaosi1... + + /* extend sign */ + if (startx & 0x20000) startx |= ~0x3ffff; + if (starty & 0x20000) starty |= ~0x3ffff; + if (incxx & 0x10000) incxx |= ~0x1ffff; + if (incxy & 0x10000) incxy |= ~0x1ffff; + if (incyy & 0x10000) incyy |= ~0x1ffff; + if (incyx & 0x10000) incyx |= ~0x1ffff; + + tilemap_draw_roz(bitmap, cliprect, ms32_roz_tilemap[chip], + (startx+offsx)<<16, (starty+offsy)<<16, + incxx<<8, incxy<<8, incyx<<8, incyy<<8, + 1, // Wrap + 0, priority); + } +} + + +static TILE_GET_INFO( get_ms32_roz0_tile_info ) +{ + int tileno,colour; + + tileno = ms32_roz0_ram[tile_index *2+0] & 0x0000ffff; + colour = ms32_roz0_ram[tile_index *2+1] & 0x000000f0; + + SET_TILE_INFO(1,tileno,colour,0); +} + +static TILE_GET_INFO( get_ms32_roz1_tile_info ) +{ + int tileno,colour; + + tileno = ms32_roz1_ram[tile_index *2+0] & 0x0000ffff; + colour = ms32_roz1_ram[tile_index *2+1] & 0x000000f0; + + SET_TILE_INFO(5,tileno,colour,0); +} + +static WRITE32_HANDLER( ms32_roz0_ram_w ) +{ + COMBINE_DATA(&ms32_roz0_ram[offset]); + tilemap_mark_tile_dirty(ms32_roz_tilemap[0],offset/2); +} + +static WRITE32_HANDLER( ms32_roz1_ram_w ) +{ + COMBINE_DATA(&ms32_roz1_ram[offset]); + tilemap_mark_tile_dirty(ms32_roz_tilemap[1],offset/2); +} + + +static void update_color(int color, int screen) +{ + int r,g,b; + + r = ((ms32_pal_ram[screen][color*2] & 0xff00) >>8 ); + g = ((ms32_pal_ram[screen][color*2] & 0x00ff) >>0 ); + b = ((ms32_pal_ram[screen][color*2+1] & 0x00ff) >>0 ); + + palette_set_color(Machine,color+screen*0x8000,MAKE_RGB(r,g,b)); +} + +static WRITE32_HANDLER( ms32_pal0_ram_w ) +{ + COMBINE_DATA(&ms32_pal_ram[0][offset]); + update_color(offset/2, 0); +} + +static WRITE32_HANDLER( ms32_pal1_ram_w ) +{ + COMBINE_DATA(&ms32_pal_ram[1][offset]); + update_color(offset/2, 1); +} + +static int ms32_reverse_sprite_order = 0; +static int flipscreen = 0; + +/* SPRITES based on tetrisp2 for now, readd priority bits later */ +static void draw_sprites(running_machine *machine, mame_bitmap *bitmap, const rectangle *cliprect, UINT32 *sprram_top, size_t sprram_size, int region) +{ +/*************************************************************************** + + + Sprites Drawing + + Offset: Bits: Meaning: + + 0.w fedc ba98 ---- ---- + ---- ---- 7654 ---- Priority + ---- ---- ---- 3--- + ---- ---- ---- -2-- Draw this sprite + ---- ---- ---- --1- Flip Y + ---- ---- ---- ---0 Flip X + + 1.w fedc ba98 ---- ---- Tile's Y position in the tile page (*) + ---- ---- 7654 3210 Tile's X position in the tile page (*) + + 2.w fedc ---- ---- ---- Color + ---- ba98 7654 3210 Tile Page (32x32 tiles = 256x256 pixels each) + + 3.w fedc ba98 ---- ---- Y Size - 1 (*) + ---- ---- 7654 3210 X Size - 1 (*) + + 4.w fedc ba-- ---- ---- + ---- --98 7654 3210 Y (Signed) + + 5.w fedc b--- ---- ---- + ---- -a98 7654 3210 X (Signed) + + 6.w fedc ba98 7654 3210 Zoom Y + + 7.w fedc ba98 7654 3210 Zoom X + +(*) 1 pixel granularity + +***************************************************************************/ + + int tx, ty, sx, sy, flipx, flipy; + int xsize, ysize, xzoom, yzoom; + int code, attr, color, size, pri, pri_mask, trans; + gfx_element *gfx = machine->gfx[region]; + gfx_element mygfx = *gfx; + + UINT32 *source = sprram_top; + const UINT32 *finish = sprram_top + (sprram_size - 0x10) / 4; + + + if (ms32_reverse_sprite_order == 1) + { + source = sprram_top + (sprram_size - 0x10) / 4; + finish = sprram_top; + } + + + for (;ms32_reverse_sprite_order ? (source>=finish) : (source<finish); ms32_reverse_sprite_order ? (source-=4) : (source+=4)) + { + attr = source[ 0 ]; + + if ((attr & 0x0004) == 0) continue; + + flipx = attr & 1; + flipy = attr & 2; + + pri = (attr >> 4)&0xf; + + code = source[ 1 ]; + color = source[ 2 ]; + + tx = (code >> 0) & 0xff; + ty = (code >> 8) & 0xff; + + code = (color & 0x0fff); + + color = (color >> 12) & 0xf; + + size = source[ 3 ]; + + xsize = ((size >> 0) & 0xff) + 1; + ysize = ((size >> 8) & 0xff) + 1; + + sy = source[ 4 ]; + sx = source[ 5 ]; + + sx = (sx & 0x3ff) - (sx & 0x400); + sy = (sy & 0x1ff) - (sy & 0x200); + + xzoom = (source[ 6 ]&0xffff); + yzoom = (source[ 7 ]&0xffff); + + if (!yzoom || !xzoom) continue; + + yzoom = 0x1000000/yzoom; + xzoom = 0x1000000/xzoom; + + trans = TRANSPARENCY_PEN; // there are surely also shadows (see gametngk) but how they're enabled we don't know + + if (flipscreen) + { + sx = 320 - ((xsize*xzoom)>>16) - sx; + sy = 224 - ((ysize*yzoom)>>16) - sy; + flipx = !flipx; + flipy = !flipy; + } + + /* change GfxElement parameters to draw only the needed part of the 256x256 tile */ + mygfx.width = xsize; + mygfx.height = ysize; + mygfx.gfxdata = gfx->gfxdata + tx + ty * gfx->line_modulo; + + /* TODO: priority handling is completely wrong, but better than nothing */ + if (pri == 0x0) + pri_mask = 0x00; + else if (pri <= 0xd) + pri_mask = 0xf0; + else if (pri <= 0xe) + pri_mask = 0xfc; + else + pri_mask = 0xfe; + + pdrawgfxzoom(bitmap, &mygfx, + code, + color, + flipx, flipy, + sx,sy, + cliprect, trans, 0, + xzoom, yzoom, pri_mask); + } /* end sprite loop */ +} + + + +static WRITE32_HANDLER( ms32_spramx_w ) +{ + COMBINE_DATA(&ms32_spram[offset]); +} + + +static VIDEO_START(bnstars) +{ + ms32_tx_tilemap[0] = tilemap_create(get_ms32_tx0_tile_info,tilemap_scan_rows,TILEMAP_TYPE_PEN, 8, 8,64,64); + ms32_tx_tilemap[1] = tilemap_create(get_ms32_tx1_tile_info,tilemap_scan_rows,TILEMAP_TYPE_PEN, 8, 8,64,64); + tilemap_set_transparent_pen(ms32_tx_tilemap[0],0); + tilemap_set_transparent_pen(ms32_tx_tilemap[1],0); + + ms32_bg_tilemap[0] = tilemap_create(get_ms32_bg0_tile_info,tilemap_scan_rows,TILEMAP_TYPE_PEN,16,16,64,64); + ms32_bg_tilemap[1] = tilemap_create(get_ms32_bg1_tile_info,tilemap_scan_rows,TILEMAP_TYPE_PEN,16,16,64,64); + tilemap_set_transparent_pen(ms32_bg_tilemap[0],0); + tilemap_set_transparent_pen(ms32_bg_tilemap[1],0); + + ms32_roz_tilemap[0] = tilemap_create(get_ms32_roz0_tile_info,tilemap_scan_rows,TILEMAP_TYPE_PEN,16,16,128,128); + ms32_roz_tilemap[1] = tilemap_create(get_ms32_roz1_tile_info,tilemap_scan_rows,TILEMAP_TYPE_PEN,16,16,128,128); + tilemap_set_transparent_pen(ms32_roz_tilemap[0],0); + tilemap_set_transparent_pen(ms32_roz_tilemap[1],0); + + +} + + + + + +static VIDEO_UPDATE(bnstars) +{ + + fillbitmap(priority_bitmap,0,cliprect); + + if (screen==0) + { + fillbitmap(bitmap,machine->pens[0],cliprect); /* bg color */ + + + tilemap_set_scrollx(ms32_bg_tilemap[0], 0, ms32_bg0_scroll[0x00/4] + ms32_bg0_scroll[0x08/4] + 0x10 ); + tilemap_set_scrolly(ms32_bg_tilemap[0], 0, ms32_bg0_scroll[0x0c/4] + ms32_bg0_scroll[0x14/4] ); + tilemap_draw(bitmap,cliprect,ms32_bg_tilemap[0],0,1); + + draw_roz(bitmap,cliprect,2,0); + + tilemap_set_scrollx(ms32_tx_tilemap[0], 0, ms32_tx0_scroll[0x00/4] + ms32_tx0_scroll[0x08/4] + 0x18); + tilemap_set_scrolly(ms32_tx_tilemap[0], 0, ms32_tx0_scroll[0x0c/4] + ms32_tx0_scroll[0x14/4]); + tilemap_draw(bitmap,cliprect,ms32_tx_tilemap[0],0,4); + + + draw_sprites(machine,bitmap,cliprect, ms32_spram, 0x20000, 0); + } + else + { + fillbitmap(bitmap,machine->pens[0x8000+0],cliprect); /* bg color */ + + + tilemap_set_scrollx(ms32_bg_tilemap[1], 0, ms32_bg1_scroll[0x00/4] + ms32_bg1_scroll[0x08/4] + 0x10 ); + tilemap_set_scrolly(ms32_bg_tilemap[1], 0, ms32_bg1_scroll[0x0c/4] + ms32_bg1_scroll[0x14/4] ); + tilemap_draw(bitmap,cliprect,ms32_bg_tilemap[1],0,1); + + draw_roz(bitmap,cliprect,2,1); + + tilemap_set_scrollx(ms32_tx_tilemap[1], 0, ms32_tx1_scroll[0x00/4] + ms32_tx1_scroll[0x08/4] + 0x18); + tilemap_set_scrolly(ms32_tx_tilemap[1], 0, ms32_tx1_scroll[0x0c/4] + ms32_tx1_scroll[0x14/4]); + tilemap_draw(bitmap,cliprect,ms32_tx_tilemap[1],0,4); + + draw_sprites(machine,bitmap,cliprect, ms32_spram+(0x20000/4), 0x20000, 4); + } + + return 0; +} + +static INPUT_PORTS_START( bnstars ) + PORT_START + PORT_BIT( 0x00000001, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_A ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_E ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_I ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_MAHJONG_KAN ) + PORT_DIPNAME( 0x00000040, 0x00000040, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000080, 0x00000080, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000080, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000100, 0x00000100, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000200, 0x00000200, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000200, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000400, 0x00000400, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000400, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000800, 0x00000800, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000800, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00001000, 0x00001000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00001000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00002000, 0x00002000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00002000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00004000, 0x00004000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00004000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00008000, 0x00008000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00008000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_DIPNAME( 0x00020000, 0x00020000, "MAH1" ) + PORT_DIPSETTING( 0x00020000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_SERVICE1 ) + PORT_DIPNAME( 0x00080000, 0x00080000, "Service Mode ? 1" ) + PORT_DIPSETTING( 0x00080000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00100000, 0x00100000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00100000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00200000, 0x00200000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00200000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00400000, 0x00400000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00400000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00800000, 0x00800000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00800000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x01000000, 0x01000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x01000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x02000000, 0x02000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x04000000, 0x04000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x08000000, 0x08000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x10000000, 0x10000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x40000000, 0x40000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x80000000, 0x80000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + + PORT_START + PORT_DIPNAME( 0x00000001, 0x00000001, "MAH2" ) + PORT_DIPSETTING( 0x00000001, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_BIT( 0x00000002, IP_ACTIVE_LOW, IPT_MAHJONG_B ) + PORT_BIT( 0x00000004, IP_ACTIVE_LOW, IPT_MAHJONG_F ) + PORT_BIT( 0x00000008, IP_ACTIVE_LOW, IPT_MAHJONG_N ) + PORT_BIT( 0x00000010, IP_ACTIVE_LOW, IPT_MAHJONG_J ) + PORT_BIT( 0x00000020, IP_ACTIVE_LOW, IPT_MAHJONG_REACH ) + PORT_DIPNAME( 0x00000040, 0x00000040, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000080, 0x00000080, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000080, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000100, 0x00000100, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000200, 0x00000200, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000200, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000400, 0x00000400, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000400, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000800, 0x00000800, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000800, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00001000, 0x00001000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00001000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00002000, 0x00002000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00002000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00004000, 0x00004000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00004000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00008000, 0x00008000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00008000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00010000, 0x00010000, "MAH3" ) + PORT_DIPSETTING( 0x00010000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00020000, 0x00020000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00020000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00040000, 0x00040000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00040000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00080000, 0x00080000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00080000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00100000, 0x00100000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00100000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00200000, 0x00200000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00200000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00400000, 0x00400000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00400000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00800000, 0x00800000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00800000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x01000000, 0x01000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x01000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x02000000, 0x02000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x04000000, 0x04000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x08000000, 0x08000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x10000000, 0x10000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x40000000, 0x40000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x80000000, 0x80000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + + PORT_START + PORT_DIPNAME( 0x00000001, 0x00000001, "MAH4" ) + PORT_DIPSETTING( 0x00000001, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_BIT( 0x00000002, IP_ACTIVE_LOW, IPT_MAHJONG_C ) + PORT_BIT( 0x00000004, IP_ACTIVE_LOW, IPT_MAHJONG_G ) + PORT_BIT( 0x00000008, IP_ACTIVE_LOW, IPT_MAHJONG_CHI ) + PORT_BIT( 0x00000010, IP_ACTIVE_LOW, IPT_MAHJONG_K ) + PORT_BIT( 0x00000020, IP_ACTIVE_LOW, IPT_MAHJONG_RON ) + PORT_DIPNAME( 0x00000040, 0x00000040, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000080, 0x00000080, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000080, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000100, 0x00000100, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000200, 0x00000200, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000200, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000400, 0x00000400, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000400, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000800, 0x00000800, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000800, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00001000, 0x00001000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00001000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00002000, 0x00002000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00002000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00004000, 0x00004000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00004000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00008000, 0x00008000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00008000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00010000, 0x00010000, "MAH5" ) + PORT_DIPSETTING( 0x00010000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00020000, 0x00020000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00020000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00040000, 0x00040000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00040000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00080000, 0x00080000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00080000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00100000, 0x00100000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00100000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00200000, 0x00200000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00200000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00400000, 0x00400000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00400000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00800000, 0x00800000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00800000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x01000000, 0x01000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x01000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x02000000, 0x02000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x04000000, 0x04000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x08000000, 0x08000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x10000000, 0x10000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x40000000, 0x40000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x80000000, 0x80000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + + PORT_START + PORT_DIPNAME( 0x00000001, 0x00000001, "MAH6" ) + PORT_DIPSETTING( 0x00000001, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_BIT( 0x00000002, IP_ACTIVE_LOW, IPT_MAHJONG_D ) + PORT_BIT( 0x00000004, IP_ACTIVE_LOW, IPT_MAHJONG_H ) + PORT_BIT( 0x00000008, IP_ACTIVE_LOW, IPT_MAHJONG_PON ) + PORT_BIT( 0x00000010, IP_ACTIVE_LOW, IPT_MAHJONG_L ) + PORT_DIPNAME( 0x00000020, 0x00000020, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000020, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000040, 0x00000040, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000080, 0x00000080, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000080, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000100, 0x00000100, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000200, 0x00000200, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000200, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000400, 0x00000400, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000400, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000800, 0x00000800, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000800, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00001000, 0x00001000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00001000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00002000, 0x00002000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00002000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00004000, 0x00004000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00004000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00008000, 0x00008000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00008000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00010000, 0x00010000, "MAH7" ) + PORT_DIPSETTING( 0x00010000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00020000, 0x00020000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00020000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00040000, 0x00040000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00040000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00080000, 0x00080000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00080000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00100000, 0x00100000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00100000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00200000, 0x00200000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00200000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00400000, 0x00400000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00400000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00800000, 0x00800000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00800000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x01000000, 0x01000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x01000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x02000000, 0x02000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x04000000, 0x04000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x08000000, 0x08000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x10000000, 0x10000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x40000000, 0x40000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x80000000, 0x80000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + + PORT_START + PORT_BIT( 0x00000001, IP_ACTIVE_LOW, IPT_START2 ) + /* The follow 4 bits active 4 button each one for the second player */ + PORT_DIPNAME( 0x00000002, 0x00000002, "P2: A,B,C,D" ) + PORT_DIPSETTING( 0x00000002, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000004, 0x00000004, "P2: E,F,G,H" ) + PORT_DIPSETTING( 0x00000004, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000008, 0x00000008, "P2: M,N,Pon,Chie" ) + PORT_DIPSETTING( 0x00000008, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000010, 0x00000010, "P2: I,J,K,L" ) + PORT_DIPSETTING( 0x00000010, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000020, 0x00000020, "P2: Kan,Reach,Ron" ) + PORT_DIPSETTING( 0x00000020, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000040, 0x00000040, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000080, 0x00000080, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000080, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000100, 0x00000100, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000200, 0x00000200, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000200, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000400, 0x00000400, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000400, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000800, 0x00000800, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000800, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00001000, 0x00001000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00001000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00002000, 0x00002000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00002000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00004000, 0x00004000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00004000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00008000, 0x00008000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00008000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_BIT( 0x00010000, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_DIPNAME( 0x00020000, 0x00020000, "MAH9" ) + PORT_DIPSETTING( 0x00020000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_SERVICE2 ) + PORT_DIPNAME( 0x00080000, 0x00080000, "Service Mode ? 2" ) + PORT_DIPSETTING( 0x00080000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00100000, 0x00100000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00100000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00200000, 0x00200000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00200000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00400000, 0x00400000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00400000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00800000, 0x00800000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00800000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x01000000, 0x01000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x01000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x02000000, 0x02000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x04000000, 0x04000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x08000000, 0x08000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x10000000, 0x10000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x40000000, 0x40000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x80000000, 0x80000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + + PORT_START + PORT_DIPNAME( 0x00000001, 0x00000001, "Test Mode" ) PORT_DIPLOCATION("SW1:8") + PORT_DIPSETTING( 0x00000001, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000002, 0x00000002, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW1:7") + PORT_DIPSETTING( 0x00000002, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0000001c, 0x0000001c, "First Point" ) PORT_DIPLOCATION("SW1:6,5,4") + PORT_DIPSETTING( 0x0000000c, "5000" ) + PORT_DIPSETTING( 0x00000014, "10000" ) + PORT_DIPSETTING( 0x00000004, "15000" ) + PORT_DIPSETTING( 0x0000001c, "20000" ) + PORT_DIPSETTING( 0x00000018, "23000" ) + PORT_DIPSETTING( 0x00000008, "25000" ) + PORT_DIPSETTING( 0x00000010, "26000" ) + PORT_DIPSETTING( 0x00000000, "30000" ) + PORT_DIPNAME( 0x000000e0, 0x000000e0, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:3,2,1") + PORT_DIPSETTING( 0x00000000, DEF_STR( 5C_1C ) ) + PORT_DIPSETTING( 0x00000080, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x00000040, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x000000c0, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x000000e0, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x00000060, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x000000a0, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x00000020, DEF_STR( 1C_4C ) ) + PORT_DIPNAME( 0x00000100, 0x00000100, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:8") + PORT_DIPSETTING( 0x00000100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000200, 0x00000200, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW2:7") + PORT_DIPSETTING( 0x00000200, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000400, 0x00000400, "Taisen Only" ) PORT_DIPLOCATION("SW2:6") + PORT_DIPSETTING( 0x00000400, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000800, 0x00000800, "Tumo Pinfu" ) PORT_DIPLOCATION("SW2:5") + PORT_DIPSETTING( 0x00000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000800, DEF_STR( On ) ) + PORT_DIPNAME( 0x00001000, 0x00001000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:4") + PORT_DIPSETTING( 0x00000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00001000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0000e000, 0x0000e000, DEF_STR ( Difficulty ) ) PORT_DIPLOCATION("SW2:3,2,1") + PORT_DIPSETTING( 0x00000000, DEF_STR( Easiest ) ) + PORT_DIPSETTING( 0x00008000, DEF_STR( Very_Easy) ) + PORT_DIPSETTING( 0x00004000, DEF_STR( Easier ) ) + PORT_DIPSETTING( 0x0000c000, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x0000e000, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x00006000, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x0000a000, DEF_STR( Harder ) ) + PORT_DIPSETTING( 0x00002000, DEF_STR( Hardest ) ) + + PORT_DIPNAME( 0x00010000, 0x00010000, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW3:8") + PORT_DIPSETTING( 0x00010000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00020000, 0x00020000, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW3:7") + PORT_DIPSETTING( 0x00020000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00040000, 0x00040000, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW3:6") + PORT_DIPSETTING( 0x00040000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00080000, 0x00080000, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW3:5") + PORT_DIPSETTING( 0x00080000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00100000, 0x00100000, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW3:4") + PORT_DIPSETTING( 0x00100000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00200000, 0x00200000, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW3:3") + PORT_DIPSETTING( 0x00200000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00400000, 0x00400000, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW3:2") + PORT_DIPSETTING( 0x00400000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00800000, 0x00800000, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW3:1") + PORT_DIPSETTING( 0x00800000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x01000000, 0x01000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x01000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x02000000, 0x02000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x04000000, 0x04000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x08000000, 0x08000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x10000000, 0x10000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x40000000, 0x40000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x80000000, 0x80000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + + PORT_START + PORT_DIPNAME( 0x00000001, 0x00000001, "4" ) + PORT_DIPSETTING( 0x00000001, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000002, 0x00000002, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000002, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000004, 0x00000004, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000004, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000008, 0x00000008, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000008, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000010, 0x00000010, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000010, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000020, 0x00000020, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000020, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000040, 0x00000040, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000080, 0x00000080, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000080, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000100, 0x00000100, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000200, 0x00000200, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000200, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000400, 0x00000400, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000400, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00000800, 0x00000800, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00000800, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00001000, 0x00001000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00001000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00002000, 0x00002000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00002000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00004000, 0x00004000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00004000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00008000, 0x00008000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00008000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00010000, 0x00010000, "5" ) + PORT_DIPSETTING( 0x00010000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00020000, 0x00020000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00020000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00040000, 0x00040000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00040000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00080000, 0x00080000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00080000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00100000, 0x00100000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00100000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00200000, 0x00200000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00200000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00400000, 0x00400000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00400000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x00800000, 0x00800000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x00800000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x01000000, 0x01000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x01000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x02000000, 0x02000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x02000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x04000000, 0x04000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x04000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x08000000, 0x08000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x08000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x10000000, 0x10000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x10000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x20000000, 0x20000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x20000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x40000000, 0x40000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x40000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) + PORT_DIPNAME( 0x80000000, 0x80000000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x80000000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00000000, DEF_STR( On ) ) +INPUT_PORTS_END + + + +/* sprites are contained in 256x256 "tiles" */ +static const gfx_layout spritelayout = +{ + 256,256, + RGN_FRAC(1,1), + 8, + { GFX_RAW }, + { 0 }, /* org displacement */ + { 256*8 }, /* line modulo */ + 256*256*8 /* char modulo */ +}; + +static const gfx_layout bglayout = +{ + 16,16, + RGN_FRAC(1,1), + 8, + { GFX_RAW }, + { 0 }, /* org displacement */ + { 16*8 }, /* line modulo */ + 16*16*8 /* char modulo */ +}; + + +static const gfx_layout txlayout = +{ + 8,8, + RGN_FRAC(1,1), + 8, + { GFX_RAW }, + { 0 }, /* org displacement */ + { 8*8 }, /* line modulo */ + 8*8*8 /* char modulo */ +}; + +static GFXDECODE_START( bnstars ) + GFXDECODE_ENTRY( REGION_GFX1, 0, spritelayout, 0x0000, 0x10 ) + GFXDECODE_ENTRY( REGION_GFX2, 0, bglayout, 0x5000, 0x10 ) /* Roz scr1 */ + GFXDECODE_ENTRY( REGION_GFX4, 0, bglayout, 0x1000, 0x10 ) /* Bg scr1 */ + GFXDECODE_ENTRY( REGION_GFX5, 0, txlayout, 0x6000, 0x10 ) /* Tx scr1 */ + + GFXDECODE_ENTRY( REGION_GFX1, 0, spritelayout, 0x8000+0x0000, 0x10 ) + GFXDECODE_ENTRY( REGION_GFX3, 0, bglayout, 0x8000+0x5000, 0x10 ) /* Roz scr2 */ + GFXDECODE_ENTRY( REGION_GFX6, 0, bglayout, 0x8000+0x1000, 0x10 ) /* Bg scr2 */ + GFXDECODE_ENTRY( REGION_GFX7, 0, txlayout, 0x8000+0x6000, 0x10 ) /* Tx scr2 */ + +GFXDECODE_END + +static READ32_HANDLER( bnstars1_r ) +{ + switch (bnstars1_mahjong_select & 0x2080) + { + default: + printf("unk bnstars1_r %08x\n",bnstars1_mahjong_select); + return 0xffffffff; + + case 0x0000: + return readinputport(0); + + case 0x0080: + return readinputport(1); + + case 0x2000: + return readinputport(2); + + case 0x2080: + return readinputport(3); + + } +} + +static READ32_HANDLER( bnstars2_r ) +{ + return readinputport(4); +} + +static READ32_HANDLER( bnstars3_r ) +{ + return readinputport(5); +} + +static WRITE32_HANDLER( bnstars1_mahjong_select_w ) +{ + bnstars1_mahjong_select = data; +// printf("%08x\n",bnstars1_mahjong_select); +} + +static ADDRESS_MAP_START( bnstars_map, ADDRESS_SPACE_PROGRAM, 32 ) + AM_RANGE(0x00000000, 0x001fffff) AM_ROM + + AM_RANGE(0xfcc00004, 0xfcc00007) AM_READ( bnstars1_r ) + AM_RANGE(0xfcc00008, 0xfcc0000b) AM_READ( bnstars2_r ) + AM_RANGE(0xfcc00010, 0xfcc00013) AM_READ( bnstars3_r ) + + AM_RANGE(0xfce00034, 0xfce00037) AM_WRITE(MWA32_NOP) + + AM_RANGE(0xfce00050, 0xfce00053) AM_WRITE(MWA32_NOP) + AM_RANGE(0xfce00058, 0xfce0005b) AM_WRITE(MWA32_NOP) + AM_RANGE(0xfce0005c, 0xfce0005f) AM_WRITE(MWA32_NOP) + + AM_RANGE(0xfce00400, 0xfce0045f) AM_WRITE(MWA32_RAM) AM_BASE(&ms32_roz_ctrl[0]) + AM_RANGE(0xfce00700, 0xfce0075f) AM_WRITE(MWA32_RAM) AM_BASE(&ms32_roz_ctrl[1]) // guess + AM_RANGE(0xfce00a00, 0xfce00a17) AM_WRITE(MWA32_RAM) AM_BASE(&ms32_tx0_scroll) + AM_RANGE(0xfce00a20, 0xfce00a37) AM_WRITE(MWA32_RAM) AM_BASE(&ms32_bg0_scroll) + AM_RANGE(0xfce00c00, 0xfce00c17) AM_WRITE(MWA32_RAM) AM_BASE(&ms32_tx1_scroll) + AM_RANGE(0xfce00c20, 0xfce00c37) AM_WRITE(MWA32_RAM) AM_BASE(&ms32_bg1_scroll) + + AM_RANGE(0xfce00e00, 0xfce00e03) AM_WRITE(bnstars1_mahjong_select_w) // ? + + /* wrote together */ + AM_RANGE(0xfd040000, 0xfd047fff) AM_RAM // priority ram + AM_RANGE(0xfd080000, 0xfd087fff) AM_RAM + AM_RANGE(0xfd200000, 0xfd237fff) AM_RAM AM_WRITE(ms32_pal1_ram_w) AM_BASE(&ms32_pal_ram[1]) + AM_RANGE(0xfd400000, 0xfd437fff) AM_RAM AM_WRITE(ms32_pal0_ram_w) AM_BASE(&ms32_pal_ram[0]) + AM_RANGE(0xfe000000, 0xfe01ffff) AM_RAM AM_WRITE(ms32_roz1_ram_w) AM_BASE(&ms32_roz1_ram) + AM_RANGE(0xfe400000, 0xfe41ffff) AM_RAM AM_WRITE(ms32_roz0_ram_w) AM_BASE(&ms32_roz0_ram) + AM_RANGE(0xfe800000, 0xfe83ffff) AM_RAM AM_WRITE(ms32_spramx_w) AM_BASE(&ms32_spram) + AM_RANGE(0xfea00000, 0xfea07fff) AM_RAM AM_WRITE(ms32_tx1_ram_w) AM_BASE(&ms32_tx1_ram) + AM_RANGE(0xfea08000, 0xfea0ffff) AM_RAM AM_WRITE(ms32_bg1_ram_w) AM_BASE(&ms32_bg1_ram) + AM_RANGE(0xfec00000, 0xfec07fff) AM_RAM AM_WRITE(ms32_tx0_ram_w) AM_BASE(&ms32_tx0_ram) + AM_RANGE(0xfec08000, 0xfec0ffff) AM_RAM AM_WRITE(ms32_bg0_ram_w) AM_BASE(&ms32_bg0_ram) + + AM_RANGE(0xfee00000, 0xfee1ffff) AM_RAM + AM_RANGE(0xffe00000, 0xffffffff) AM_READWRITE(MRA32_BANK1, MWA32_ROM) +ADDRESS_MAP_END + +#if 0 +static ADDRESS_MAP_START( bnstars_z80_map, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x7fff) AM_ROM +ADDRESS_MAP_END +#endif + +static struct YMF271interface ymf271_interface1 = +{ + REGION_SOUND1 +}; + +static struct YMF271interface ymf271_interface2 = +{ + REGION_SOUND2 +}; + +static UINT16 irqreq; + +static int irq_callback(int irqline) +{ + int i; + for(i=15; i>=0 && !(irqreq & (1<<i)); i--); + irqreq &= ~(1<<i); + if(!irqreq) + cpunum_set_input_line(0, 0, CLEAR_LINE); + return i; +} + +static void irq_init(void) +{ + irqreq = 0; + cpunum_set_input_line(0, 0, CLEAR_LINE); + cpunum_set_irq_callback(0, irq_callback); +} + +static void irq_raise(int level) +{ + irqreq |= (1<<level); + cpunum_set_input_line(0, 0, ASSERT_LINE); +} + + +static INTERRUPT_GEN(ms32_interrupt) +{ + if( cpu_getiloops() == 0 ) irq_raise(10); + if( cpu_getiloops() == 1 ) irq_raise(9); + /* hayaosi1 needs at least 12 IRQ 0 per frame to work (see code at FFE02289) + kirarast needs it too, at least 8 per frame, but waits for a variable amount + 47pi2 needs ?? per frame (otherwise it hangs when you lose) + in different points. Could this be a raster interrupt? + Other games using it but not needing it to work: + desertwr + p47aces + */ + if( cpu_getiloops() >= 3 && cpu_getiloops() <= 32 ) irq_raise(0); +} + +static MACHINE_RESET( ms32 ) +{ + irq_init(); +} + + +static MACHINE_DRIVER_START( bnstars ) + + /* basic machine hardware */ + MDRV_CPU_ADD(V70, 20000000) // 20MHz + MDRV_CPU_PROGRAM_MAP(bnstars_map,0) + MDRV_CPU_VBLANK_INT(ms32_interrupt,32) + +// MDRV_CPU_ADD(Z80, 4000000) /* audio CPU */ +// MDRV_CPU_PROGRAM_MAP(bnstars_z80_map, 0) + + MDRV_INTERLEAVE(1000) + + MDRV_MACHINE_RESET(ms32) + + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_GFXDECODE(bnstars) + MDRV_PALETTE_LENGTH(0x8000*2) + + MDRV_DEFAULT_LAYOUT(layout_dualhsxs) + + MDRV_SCREEN_ADD("left", 0x000) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + MDRV_SCREEN_SIZE(40*8, 28*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 0*8, 28*8-1) + + MDRV_SCREEN_ADD("right", 0x000) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + MDRV_SCREEN_SIZE(40*8, 28*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 0*8, 28*8-1) + + MDRV_VIDEO_START(bnstars) + MDRV_VIDEO_UPDATE(bnstars) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_STEREO("left", "right") + + MDRV_SOUND_ADD(YMF271, 16934400) + MDRV_SOUND_CONFIG(ymf271_interface1) + MDRV_SOUND_ROUTE(0, "left", 1.0) + MDRV_SOUND_ROUTE(1, "right", 1.0) + + MDRV_SOUND_ADD(YMF271, 16934400) + MDRV_SOUND_CONFIG(ymf271_interface2) + MDRV_SOUND_ROUTE(0, "left", 1.0) + MDRV_SOUND_ROUTE(1, "right", 1.0) + +MACHINE_DRIVER_END + + +ROM_START( bnstars1 ) + ROM_REGION( 0x200000, REGION_CPU1, 0 ) /* V70 code */ + ROM_LOAD32_BYTE( "mb-93142.36", 0x000003, 0x80000, CRC(2eb6a503) SHA1(27c02ab1b4321924fd4499844467ea4dc97de25d) ) + ROM_LOAD32_BYTE( "mb-93142.37", 0x000002, 0x80000, CRC(49f60882) SHA1(2ff5b0989aaf970103304a453773e0b9517ebb8d) ) + ROM_LOAD32_BYTE( "mb-93142.38", 0x000001, 0x80000, CRC(6e1312cd) SHA1(4c22f8f9f1574eefd96147453cf240f50c17f5dc) ) + ROM_LOAD32_BYTE( "mb-93142.39", 0x000000, 0x80000, CRC(56b98539) SHA1(5eb0e77729b31e6a100c1b43813a39fea57bedee) ) + + /* Sprites - shared by both screens? */ + ROM_REGION( 0x1000000, REGION_GFX1, 0 ) /* sprites, don't dispose since we use GFX_RAW */ + ROM_LOAD32_WORD( "mr96004-01.20", 0x0000000, 0x200000, CRC(3366d104) SHA1(2de0cabe2ead777b5b02cade7f2003ef7f90b75b) ) + ROM_LOAD32_WORD( "mr96004-02.28", 0x0000002, 0x200000, CRC(ad556664) SHA1(4b36f8d8d9efa37cf515af41d14433e7eafa27a2) ) + ROM_LOAD32_WORD( "mr96004-03.21", 0x0400000, 0x200000, CRC(b399e2b1) SHA1(9b6a00a219db8d66dcf592160b7b5f7a86b8f0c9) ) + ROM_LOAD32_WORD( "mr96004-04.29", 0x0400002, 0x200000, CRC(f4f4cf4a) SHA1(fe497989cf96c68602f68f14920aed44fd934573) ) + ROM_LOAD32_WORD( "mr96004-05.22", 0x0800000, 0x200000, CRC(cd6c357e) SHA1(44cd2d0607c7ccd80f701cf1675fd283acb07252) ) + ROM_LOAD32_WORD( "mr96004-06.30", 0x0800002, 0x200000, CRC(fc6daad7) SHA1(99f14ac6b06ad9a8a3d2e9f69b693c7ce420a47d) ) + ROM_LOAD32_WORD( "mr96004-07.23", 0x0c00000, 0x200000, CRC(177e32fa) SHA1(3ca1f397dc28f1fa3a4136705b92c63e4e438f05) ) + ROM_LOAD32_WORD( "mr96004-08.31", 0x0c00002, 0x200000, CRC(f6df27b2) SHA1(60590976020d86bdccd4eaf57b349ea31bec6830) ) + + /* Roz Tiles #1 (Screen 1) */ + ROM_REGION( 0x200000, REGION_GFX2, 0 ) /* roz tiles, don't dispose since we use GFX_RAW */ + ROM_LOAD( "mr96004-09.1", 0x000000, 0x200000, BAD_DUMP CRC(603143e8) SHA1(197ff72d4a6bf9cc5e89505c1a25edad104a9a65) ) + + /* Roz Tiles #2 (Screen 2) */ + ROM_REGION( 0x200000, REGION_GFX3, 0 ) /* roz tiles, don't dispose since we use GFX_RAW */ + ROM_LOAD( "mr96004-09.7", 0x000000, 0x200000, BAD_DUMP CRC(603143e8) SHA1(197ff72d4a6bf9cc5e89505c1a25edad104a9a65) ) + + /* BG Tiles #1 (Screen 1?) */ + ROM_REGION( 0x200000, REGION_GFX4, 0 ) /* bg tiles, don't dispose since we use GFX_RAW */ + ROM_LOAD( "mr96004-11.11", 0x000000, 0x200000, CRC(e6da552c) SHA1(69a5af3015883793c7d1343243ccae23db9ef77c) ) + + /* TX Tiles #1 (Screen 1?) */ + ROM_REGION( 0x080000, REGION_GFX5, 0 ) /* tx tiles, don't dispose since we use GFX_RAW */ + ROM_LOAD( "vsjanshi6.5", 0x000000, 0x080000, CRC(fdbbac21) SHA1(c77d852e53126cc8ebfe1e79d1134e42b54d1aab) ) + + /* BG Tiles #2 (Screen 2?) */ + ROM_REGION( 0x200000, REGION_GFX6, 0 ) /* bg tiles, don't dispose since we use GFX_RAW */ + ROM_LOAD( "mr96004-11.13", 0x000000, 0x200000, CRC(e6da552c) SHA1(69a5af3015883793c7d1343243ccae23db9ef77c) ) + + /* TX Tiles #2 (Screen 2?) */ + ROM_REGION( 0x080000, REGION_GFX7, 0 ) /* tx tiles, don't dispose since we use GFX_RAW */ + ROM_LOAD( "vsjanshi5.6", 0x000000, 0x080000, CRC(fdbbac21) SHA1(c77d852e53126cc8ebfe1e79d1134e42b54d1aab) ) + + /* Sound Program (one, driving both screen sound) */ + ROM_REGION( 0x50000, REGION_CPU2, 0 ) /* z80 program */ + ROM_LOAD( "sb93145.5", 0x000000, 0x040000, CRC(0424e899) SHA1(fbcdebfa3d5f52b10cf30f7e416f5f53994e4d55) ) + ROM_RELOAD( 0x010000, 0x40000 ) + + /* Samples #1 (Screen 1?) */ + ROM_REGION( 0x400000, REGION_SOUND1, 0 ) /* samples - 8-bit signed PCM */ + ROM_LOAD( "mr96004-10.1", 0x000000, 0x200000, BAD_DUMP CRC(125661cd) SHA1(7c5fd952fb756364cc0ab6a53072f5cf8a04486c) ) + + /* Samples #2 (Screen 2?) */ + ROM_REGION( 0x400000, REGION_SOUND2, 0 ) /* samples - 8-bit signed PCM */ + ROM_LOAD( "mr96004-10.1", 0x000000, 0x200000, BAD_DUMP CRC(125661cd) SHA1(7c5fd952fb756364cc0ab6a53072f5cf8a04486c) ) +ROM_END + + +/* SS92046_01: bbbxing, f1superb, tetrisp, hayaosi1 */ +static DRIVER_INIT (bnstars) +{ + ms32_rearrange_sprites(REGION_GFX1); + + decrypt_ms32_tx(0x00020,0x7e, REGION_GFX5); + decrypt_ms32_bg(0x00001,0x9b, REGION_GFX4); + decrypt_ms32_tx(0x00020,0x7e, REGION_GFX7); + decrypt_ms32_bg(0x00001,0x9b, REGION_GFX6); + + memory_set_bankptr(1, memory_region(REGION_CPU1)); +} + +GAME( 1997, bnstars1, 0, bnstars, bnstars, bnstars, ROT0, "Jaleco", "Vs. Janshi Brandnew Stars", GAME_NO_SOUND ) |