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Diffstat (limited to 'src/mame/drivers/blockhl.cpp')
-rw-r--r--src/mame/drivers/blockhl.cpp383
1 files changed, 0 insertions, 383 deletions
diff --git a/src/mame/drivers/blockhl.cpp b/src/mame/drivers/blockhl.cpp
deleted file mode 100644
index f0449f06305..00000000000
--- a/src/mame/drivers/blockhl.cpp
+++ /dev/null
@@ -1,383 +0,0 @@
-// license:BSD-3-Clause
-// copyright-holders:Nicola Salmoria
-/*******************************************************************************
-
- Block Hole (GX973) (c) 1989 Konami
-
- Original driver by Nicola Salmoria
-
- Notes:
- - To advance to the next screen in service mode, press P1 and P2 start
- simultaneously
-
- Todo:
- - How is the sound irq cleared (currently using HOLD_LINE)?
- - Do bit 2 and 7 of the bankswitch port have any meaning?
- - Verify raw screen parameters
-
-*******************************************************************************/
-
-#include "emu.h"
-#include "includes/konamipt.h"
-
-#include "cpu/m6809/konami.h"
-#include "cpu/z80/z80.h"
-#include "machine/bankdev.h"
-#include "machine/gen_latch.h"
-#include "machine/watchdog.h"
-#include "sound/ym2151.h"
-#include "video/k052109.h"
-#include "video/k051960.h"
-
-#include "emupal.h"
-#include "speaker.h"
-
-
-//**************************************************************************
-// TYPE DEFINITIONS
-//**************************************************************************
-
-class blockhl_state : public driver_device
-{
-public:
- blockhl_state(const machine_config &mconfig, device_type type, const char *tag) :
- driver_device(mconfig, type, tag),
- m_maincpu(*this, "maincpu"),
- m_bank5800(*this, "bank5800"),
- m_audiocpu(*this, "audiocpu"),
- m_k052109(*this, "k052109"),
- m_k051960(*this, "k051960"),
- m_rombank(*this, "rombank")
- { }
-
- K052109_CB_MEMBER(tile_callback);
- K051960_CB_MEMBER(sprite_callback);
- uint32_t screen_update_blockhl(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
- uint8_t k052109_051960_r(offs_t offset);
- void k052109_051960_w(offs_t offset, uint8_t data);
-
- void sound_irq_w(uint8_t data);
-
- void banking_callback(uint8_t data);
-
- void blockhl(machine_config &config);
- void audio_map(address_map &map);
- void bank5800_map(address_map &map);
- void main_map(address_map &map);
-protected:
- virtual void machine_start() override;
-
-private:
- required_device<konami_cpu_device> m_maincpu;
- required_device<address_map_bank_device> m_bank5800;
- required_device<cpu_device> m_audiocpu;
- required_device<k052109_device> m_k052109;
- required_device<k051960_device> m_k051960;
- required_memory_bank m_rombank;
-};
-
-
-//**************************************************************************
-// ADDRESS MAPS
-//**************************************************************************
-
-void blockhl_state::main_map(address_map &map)
-{
- map(0x0000, 0x3fff).rw(FUNC(blockhl_state::k052109_051960_r), FUNC(blockhl_state::k052109_051960_w));
- map(0x1f84, 0x1f84).w("soundlatch", FUNC(generic_latch_8_device::write));
- map(0x1f88, 0x1f88).w(FUNC(blockhl_state::sound_irq_w));
- map(0x1f8c, 0x1f8c).w("watchdog", FUNC(watchdog_timer_device::reset_w));
- map(0x1f94, 0x1f94).portr("DSW3");
- map(0x1f95, 0x1f95).portr("P1");
- map(0x1f96, 0x1f96).portr("P2");
- map(0x1f97, 0x1f97).portr("DSW1");
- map(0x1f98, 0x1f98).portr("DSW2");
- map(0x4000, 0x57ff).ram();
- map(0x5800, 0x5fff).m(m_bank5800, FUNC(address_map_bank_device::amap8));
- map(0x6000, 0x7fff).bankr("rombank");
- map(0x8000, 0xffff).rom().region("maincpu", 0x8000);
-}
-
-void blockhl_state::bank5800_map(address_map &map)
-{
- map(0x0000, 0x07ff).ram().w("palette", FUNC(palette_device::write8)).share("palette");
- map(0x0800, 0x0fff).ram();
-}
-
-void blockhl_state::audio_map(address_map &map)
-{
- map(0x0000, 0x7fff).rom();
- map(0x8000, 0x87ff).ram();
- map(0xa000, 0xa000).r("soundlatch", FUNC(generic_latch_8_device::read));
- map(0xc000, 0xc001).rw("ymsnd", FUNC(ym2151_device::read), FUNC(ym2151_device::write));
- map(0xe00c, 0xe00d).nopw(); // leftover from missing 007232?
-}
-
-
-//**************************************************************************
-// VIDEO EMULATION
-//**************************************************************************
-
-K052109_CB_MEMBER( blockhl_state::tile_callback )
-{
- static const int layer_colorbase[] = { 0 / 16, 256 / 16, 512 / 16 };
-
- *code |= ((*color & 0x0f) << 8);
- *color = layer_colorbase[layer] + ((*color & 0xe0) >> 5);
-}
-
-K051960_CB_MEMBER( blockhl_state::sprite_callback )
-{
- enum { sprite_colorbase = 768 / 16 };
-
- *priority = (*color & 0x10) ? GFX_PMASK_1 : 0;
- *color = sprite_colorbase + (*color & 0x0f);
-}
-
-uint32_t blockhl_state::screen_update_blockhl(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
-{
- screen.priority().fill(0, cliprect);
-
- m_k052109->tilemap_update();
- m_k052109->tilemap_draw(screen, bitmap, cliprect, 2, TILEMAP_DRAW_OPAQUE, 0); // tile 2
- m_k052109->tilemap_draw(screen, bitmap, cliprect, 1, 0, 1); // tile 1
- m_k051960->k051960_sprites_draw(bitmap, cliprect, screen.priority(), -1, -1);
- m_k052109->tilemap_draw(screen, bitmap, cliprect, 0, 0, 0); // tile 0
-
- return 0;
-}
-
-// special handlers to combine 052109 & 051960
-uint8_t blockhl_state::k052109_051960_r(offs_t offset)
-{
- if (m_k052109->get_rmrd_line() == CLEAR_LINE)
- {
- if (offset >= 0x3800 && offset < 0x3808)
- return m_k051960->k051937_r(offset - 0x3800);
- else if (offset < 0x3c00)
- return m_k052109->read(offset);
- else
- return m_k051960->k051960_r(offset - 0x3c00);
- }
- else
- return m_k052109->read(offset);
-}
-
-void blockhl_state::k052109_051960_w(offs_t offset, uint8_t data)
-{
- if (offset >= 0x3800 && offset < 0x3808)
- m_k051960->k051937_w(offset - 0x3800, data);
- else if (offset < 0x3c00)
- m_k052109->write(offset, data);
- else
- m_k051960->k051960_w(offset - 0x3c00, data);
-}
-
-
-//**************************************************************************
-// AUDIO EMULATION
-//**************************************************************************
-
-void blockhl_state::sound_irq_w(uint8_t data)
-{
- m_audiocpu->set_input_line(INPUT_LINE_IRQ0, HOLD_LINE);
-}
-
-
-//**************************************************************************
-// MACHINE EMULATION
-//**************************************************************************
-
-void blockhl_state::machine_start()
-{
- // the first 0x8000 are banked, the remaining 0x8000 are directly accessible
- m_rombank->configure_entries(0, 4, memregion("maincpu")->base(), 0x2000);
-}
-
-void blockhl_state::banking_callback(uint8_t data)
-{
- // bits 0-1 = ROM bank
- m_rombank->set_entry(data & 0x03);
-
- // bit 2, unknown (always 0)
-
- // bits 3/4 = coin counters
- machine().bookkeeping().coin_counter_w(0, data & 0x08);
- machine().bookkeeping().coin_counter_w(1, data & 0x10);
-
- // bit 5 = select palette RAM or work RAM at 5800-5fff
- m_bank5800->set_bank(BIT(data, 5));
-
- // bit 6 = enable char ROM reading through the video RAM
- m_k052109->set_rmrd_line(BIT(data, 6) ? ASSERT_LINE : CLEAR_LINE);
-
- // bit 7, unknown (always 1)
-}
-
-
-//**************************************************************************
-// INPUTS
-//**************************************************************************
-
-static INPUT_PORTS_START( blockhl )
- PORT_START("P1")
- PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT) PORT_4WAY PORT_PLAYER(1)
- PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT) PORT_4WAY PORT_PLAYER(1)
- PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP) PORT_4WAY PORT_PLAYER(1)
- PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN) PORT_4WAY PORT_PLAYER(1)
- PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_PLAYER(1)
- PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_BUTTON2) PORT_PLAYER(1)
- PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_BUTTON3) PORT_PLAYER(1)
- PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_START1)
-
- PORT_START("P2")
- PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT) PORT_4WAY PORT_PLAYER(2)
- PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT) PORT_4WAY PORT_PLAYER(2)
- PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP) PORT_4WAY PORT_PLAYER(2)
- PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN) PORT_4WAY PORT_PLAYER(2)
- PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_PLAYER(2)
- PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_BUTTON2) PORT_PLAYER(2)
- PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_BUTTON3) PORT_PLAYER(2)
- PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_START2)
-
- PORT_START("DSW1")
- KONAMI_COINAGE_LOC(DEF_STR( Free_Play ), "Void", SW1)
- // "Void" = coins produce sound, but no effect on coin counter
-
- PORT_START("DSW2")
- PORT_DIPNAME( 0x01, 0x01, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1")
- PORT_DIPSETTING( 0x01, "1" )
- PORT_DIPSETTING( 0x00, "2" )
- PORT_DIPUNUSED_DIPLOC( 0x02, IP_ACTIVE_LOW, "SW2:2" )
- PORT_DIPUNUSED_DIPLOC( 0x04, IP_ACTIVE_LOW, "SW2:3" )
- PORT_DIPUNUSED_DIPLOC( 0x08, IP_ACTIVE_LOW, "SW2:4" )
- PORT_DIPUNUSED_DIPLOC( 0x10, IP_ACTIVE_LOW, "SW2:5" )
- PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7")
- PORT_DIPSETTING( 0x60, DEF_STR( Easy ) )
- PORT_DIPSETTING( 0x40, DEF_STR( Normal ) )
- PORT_DIPSETTING( 0x20, DEF_STR( Difficult ) )
- PORT_DIPSETTING( 0x00, DEF_STR( Very_Difficult ) )
- PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8")
- PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
-
- PORT_START("DSW3")
- PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_COIN1)
- PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_COIN2)
- PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_SERVICE1)
- PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_UNKNOWN)
- PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1")
- PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
- PORT_DIPSETTING( 0x00, DEF_STR( On ) )
- PORT_DIPUNUSED_DIPLOC( 0x20, IP_ACTIVE_LOW, "SW3:2" )
- PORT_SERVICE_DIPLOC( 0x40, IP_ACTIVE_LOW, "SW3:3" )
- PORT_DIPUNUSED_DIPLOC( 0x80, IP_ACTIVE_LOW, "SW3:4" )
-INPUT_PORTS_END
-
-
-//**************************************************************************
-// MACHINE DEFINTIONS
-//**************************************************************************
-
-void blockhl_state::blockhl(machine_config &config)
-{
- // basic machine hardware
- KONAMI(config, m_maincpu, XTAL(24'000'000)/8); // Konami 052526
- m_maincpu->set_addrmap(AS_PROGRAM, &blockhl_state::main_map);
- m_maincpu->line().set(FUNC(blockhl_state::banking_callback));
-
- ADDRESS_MAP_BANK(config, "bank5800").set_map(&blockhl_state::bank5800_map).set_options(ENDIANNESS_BIG, 8, 12, 0x800);
-
- Z80(config, m_audiocpu, XTAL(3'579'545));
- m_audiocpu->set_addrmap(AS_PROGRAM, &blockhl_state::audio_map);
-
- WATCHDOG_TIMER(config, "watchdog");
-
- // video hardware
- screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
- screen.set_raw(XTAL(24'000'000)/3, 528, 112, 400, 256, 16, 240);
-// 6MHz dotclock is more realistic, however needs drawing updates. replace when ready
-// screen.set_raw(XTAL(24'000'000)/4, 396, hbend, hbstart, 256, 16, 240);
- screen.set_screen_update(FUNC(blockhl_state::screen_update_blockhl));
- screen.set_palette("palette");
-
- PALETTE(config, "palette").set_format(palette_device::xBGR_555, 1024).enable_shadows();
-
- K052109(config, m_k052109, 0);
- m_k052109->set_palette("palette");
- m_k052109->set_screen("screen");
- m_k052109->set_tile_callback(FUNC(blockhl_state::tile_callback));
- m_k052109->irq_handler().set_inputline(m_maincpu, KONAMI_IRQ_LINE);
-
- K051960(config, m_k051960, 0);
- m_k051960->set_palette("palette");
- m_k051960->set_screen("screen");
- m_k051960->set_sprite_callback(FUNC(blockhl_state::sprite_callback));
-
- // sound hardware
- SPEAKER(config, "mono").front_center();
-
- GENERIC_LATCH_8(config, "soundlatch");
-
- YM2151(config, "ymsnd", XTAL(3'579'545)).add_route(0, "mono", 0.60).add_route(1, "mono", 0.60);
-}
-
-
-//**************************************************************************
-// ROM DEFINITIONS
-//**************************************************************************
-
-ROM_START( blockhl )
- ROM_REGION( 0x10000, "maincpu", 0 ) // code + banked roms
- ROM_LOAD( "973l02.e21", 0x00000, 0x10000, CRC(e14f849a) SHA1(d44cf178cc98998b72ed32c6e20b6ebdf1f97579) )
-
- ROM_REGION( 0x08000, "audiocpu", 0 ) // 32k for the sound CPU
- ROM_LOAD( "973d01.g6", 0x00000, 0x08000, CRC(eeee9d92) SHA1(6c6c324b1f6f4fba0aa12e0d1fc5dbab133ef669) )
-
- ROM_REGION( 0x20000, "k052109", 0 ) // tiles
- ROM_LOAD32_BYTE( "973f07.k15", 0x00000, 0x08000, CRC(1a8cd9b4) SHA1(7cb7944d24ac51fa6b610542d9dec68697cacf0f) )
- ROM_LOAD32_BYTE( "973f08.k18", 0x00001, 0x08000, CRC(952b51a6) SHA1(017575738d444b688b137cad5611638d53be84f2) )
- ROM_LOAD32_BYTE( "973f09.k20", 0x00002, 0x08000, CRC(77841594) SHA1(e1bfdc5bb598d865868d578ef7faba8078becd7a) )
- ROM_LOAD32_BYTE( "973f10.k23", 0x00003, 0x08000, CRC(09039fab) SHA1(a9dea17aacf4484d21ef3b16470263447b51b6b5) )
-
- ROM_REGION( 0x20000, "k051960", 0 ) // sprites
- ROM_LOAD32_BYTE( "973f06.k12", 0x00000, 0x08000, CRC(51acfdb6) SHA1(94d243f341b490684f5297d95d4835bd522ece35) )
- ROM_LOAD32_BYTE( "973f05.k9", 0x00001, 0x08000, CRC(4cfea298) SHA1(4772b5b99f5fd8174d8884bd84173512e1edabf4) )
- ROM_LOAD32_BYTE( "973f04.k7", 0x00002, 0x08000, CRC(69ca41bd) SHA1(9b0b1c888efd2f2d5525f14778e18fb4a7353eb6) )
- ROM_LOAD32_BYTE( "973f03.k4", 0x00003, 0x08000, CRC(21e98472) SHA1(8c697d369a1f57be0825c33b4e9107ce1b02a130) )
-
- ROM_REGION( 0x0100, "priority", 0 ) // priority encoder (not used)
- ROM_LOAD( "973a11.h10", 0x0000, 0x0100, CRC(46d28fe9) SHA1(9d0811a928c8907785ef483bfbee5445506b3ec8) )
-ROM_END
-
-ROM_START( quarth )
- ROM_REGION( 0x10000, "maincpu", 0 ) // code + banked roms
- ROM_LOAD( "973j02.e21", 0x00000, 0x10000, CRC(27a90118) SHA1(51309385b93db29b9277d14252166c4ea1746303) )
-
- ROM_REGION( 0x08000, "audiocpu", 0 ) // 32k for the sound CPU
- ROM_LOAD( "973d01.g6", 0x00000, 0x08000, CRC(eeee9d92) SHA1(6c6c324b1f6f4fba0aa12e0d1fc5dbab133ef669) )
-
- ROM_REGION( 0x20000, "k052109", 0 ) // tiles
- ROM_LOAD32_BYTE( "973e07.k15", 0x00000, 0x08000, CRC(0bd6b0f8) SHA1(6c59cf637354fe2df424eaa89feb9c1bc1f66a92) )
- ROM_LOAD32_BYTE( "973e08.k18", 0x00001, 0x08000, CRC(104d0d5f) SHA1(595698911513113d01e5b565f5b073d1bd033d3f) )
- ROM_LOAD32_BYTE( "973e09.k20", 0x00002, 0x08000, CRC(bd3a6f24) SHA1(eb45db3a6a52bb2b25df8c2dace877e59b4130a6) )
- ROM_LOAD32_BYTE( "973e10.k23", 0x00003, 0x08000, CRC(cf5e4b86) SHA1(43348753894c1763b26dbfc70245dac92048db8f) )
-
- ROM_REGION( 0x20000, "k051960", 0 ) // sprites
- ROM_LOAD32_BYTE( "973e06.k12", 0x00000, 0x08000, CRC(0d58af85) SHA1(2efd661d614fb305a14cfe1aa4fb17714f215d4f) )
- ROM_LOAD32_BYTE( "973e05.k9", 0x00001, 0x08000, CRC(15d822cb) SHA1(70ecad5e0a461df0da6e6eb23f43a7b643297f0d) )
- ROM_LOAD32_BYTE( "973e04.k7", 0x00002, 0x08000, CRC(d70f4a2c) SHA1(25f835a17bacf2b8debb2eb8a3cff90cab3f402a) )
- ROM_LOAD32_BYTE( "973e03.k4", 0x00003, 0x08000, CRC(2c5a4b4b) SHA1(e2991dd78b9cd96cf93ebd6de0d4e060d346ab9c) )
-
- ROM_REGION( 0x0100, "priority", 0 ) // priority encoder (not used)
- ROM_LOAD( "973a11.h10", 0x0000, 0x0100, CRC(46d28fe9) SHA1(9d0811a928c8907785ef483bfbee5445506b3ec8) )
-ROM_END
-
-
-//**************************************************************************
-// GAME DRIVERS
-//**************************************************************************
-
-// YEAR NAME PARENT MACHINE INPUT CLASS INIT ROT COMPANY FULLNAME FLAGS
-GAME( 1989, blockhl, 0, blockhl, blockhl, blockhl_state, empty_init, ROT0, "Konami", "Block Hole", MACHINE_SUPPORTS_SAVE )
-GAME( 1989, quarth, blockhl, blockhl, blockhl, blockhl_state, empty_init, ROT0, "Konami", "Quarth (Japan)", MACHINE_SUPPORTS_SAVE )