diff options
Diffstat (limited to 'src/mame/drivers/blmbycar.c')
-rw-r--r-- | src/mame/drivers/blmbycar.c | 569 |
1 files changed, 569 insertions, 0 deletions
diff --git a/src/mame/drivers/blmbycar.c b/src/mame/drivers/blmbycar.c new file mode 100644 index 00000000000..e48619202e5 --- /dev/null +++ b/src/mame/drivers/blmbycar.c @@ -0,0 +1,569 @@ +/*************************************************************************** + + -= Blomby Car =- + + driver by Luca Elia (l.elia@tin.it) + + +Main CPU : 68000 +Video Chips : TI TPC1020AFN-084 (= Actel A1020A PL84C 9548) +Sound Chips : K-665 9546 (= M6295) + +To Do: + +- Flip screen unused ? +- Better driving wheel(s) support + +Blomby Car is said to be a bootleg of Gaelco's World Rally and uses many +of the same fonts + +Waterball + +Check game speed, it depends on a bit we toggle.. + +***************************************************************************/ + +#include "driver.h" +#include "sound/okim6295.h" + +/* Variables defined in video: */ + +extern UINT16 *blmbycar_vram_0, *blmbycar_scroll_0; +extern UINT16 *blmbycar_vram_1, *blmbycar_scroll_1; + +/* Functions defined in video: */ + +WRITE16_HANDLER( blmbycar_palette_w ); + +WRITE16_HANDLER( blmbycar_vram_0_w ); +WRITE16_HANDLER( blmbycar_vram_1_w ); + +VIDEO_START( blmbycar ); +VIDEO_UPDATE( blmbycar ); + + +/*************************************************************************** + + + Sound Banking + + +***************************************************************************/ + +/* The top 64k of samples are banked (16 banks total) */ + +static WRITE16_HANDLER( blmbycar_okibank_w ) +{ + if (ACCESSING_LSB) + { + UINT8 *RAM = memory_region(REGION_SOUND1); + memcpy(&RAM[0x30000],&RAM[0x40000 + 0x10000*(data & 0xf)],0x10000); + } +} + +/*************************************************************************** + + + Input Handling + + +***************************************************************************/ + +/* Preliminary potentiometric wheel support */ + +static UINT8 pot_wheel = 0; + +static WRITE16_HANDLER( blmbycar_pot_wheel_reset_w ) +{ + if (ACCESSING_LSB) + pot_wheel = ~readinputport(2) & 0xff; +} + +static WRITE16_HANDLER( blmbycar_pot_wheel_shift_w ) +{ + if (ACCESSING_LSB) + { + static int old; + if ( ((old & 0xff) == 0xff) && ((data & 0xff) == 0) ) + pot_wheel <<= 1; + old = data; + } +} + +static READ16_HANDLER( blmbycar_pot_wheel_r ) +{ + return ((pot_wheel & 0x80) ? 0x04 : 0) | + (mame_rand(Machine) & 0x08); +} + + +/* Preliminary optical wheel support */ + +static READ16_HANDLER( blmbycar_opt_wheel_r ) +{ + return (~readinputport(2) & 0xff) << 8; +} + + +/*************************************************************************** + + + Memory Maps + + +***************************************************************************/ + +static ADDRESS_MAP_START( blmbycar_readmem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x0fffff) AM_READ(MRA16_ROM ) // ROM + AM_RANGE(0xfec000, 0xfeffff) AM_READ(MRA16_RAM ) // RAM + AM_RANGE(0x200000, 0x2005ff) AM_READ(MRA16_RAM ) // Palette + AM_RANGE(0x200600, 0x203fff) AM_READ(MRA16_RAM ) // + AM_RANGE(0x204000, 0x2045ff) AM_READ(MRA16_RAM ) // Palette + AM_RANGE(0x204600, 0x207fff) AM_READ(MRA16_RAM ) // + AM_RANGE(0x104000, 0x105fff) AM_READ(MRA16_RAM ) // Layer 1 + AM_RANGE(0x106000, 0x107fff) AM_READ(MRA16_RAM ) // Layer 0 + AM_RANGE(0x440000, 0x441fff) AM_READ(MRA16_RAM ) // + AM_RANGE(0x444000, 0x445fff) AM_READ(MRA16_RAM ) // Sprites (size?) + AM_RANGE(0x700000, 0x700001) AM_READ(input_port_0_word_r ) // 2 x DSW0 + AM_RANGE(0x700002, 0x700003) AM_READ(input_port_1_word_r ) // Joystick + Buttons + AM_RANGE(0x700004, 0x700005) AM_READ(blmbycar_opt_wheel_r ) // Wheel (optical) + AM_RANGE(0x700006, 0x700007) AM_READ(input_port_3_word_r ) // + AM_RANGE(0x700008, 0x700009) AM_READ(blmbycar_pot_wheel_r ) // Wheel (potentiometer) + AM_RANGE(0x70000e, 0x70000f) AM_READ(OKIM6295_status_0_lsb_r ) // Sound +ADDRESS_MAP_END + +static ADDRESS_MAP_START( blmbycar_writemem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x0fffff) AM_WRITE(MWA16_ROM ) // ROM + AM_RANGE(0xfec000, 0xfeffff) AM_WRITE(MWA16_RAM ) // RAM + AM_RANGE(0x100000, 0x103fff) AM_WRITE(MWA16_RAM ) // + AM_RANGE(0x104000, 0x105fff) AM_WRITE(blmbycar_vram_1_w) AM_BASE(&blmbycar_vram_1 ) // Layer 1 + AM_RANGE(0x106000, 0x107fff) AM_WRITE(blmbycar_vram_0_w) AM_BASE(&blmbycar_vram_0 ) // Layer 0 + AM_RANGE(0x108000, 0x10bfff) AM_WRITE(MWA16_RAM ) // + AM_RANGE(0x10c000, 0x10c003) AM_WRITE(MWA16_RAM) AM_BASE(&blmbycar_scroll_1 ) // Scroll 1 + AM_RANGE(0x10c004, 0x10c007) AM_WRITE(MWA16_RAM) AM_BASE(&blmbycar_scroll_0 ) // Scroll 0 + AM_RANGE(0x200000, 0x2005ff) AM_WRITE(blmbycar_palette_w ) // Palette + AM_RANGE(0x200600, 0x203fff) AM_WRITE(MWA16_RAM ) // + AM_RANGE(0x204000, 0x2045ff) AM_WRITE(blmbycar_palette_w) AM_BASE(&paletteram16 ) // Palette + AM_RANGE(0x204600, 0x207fff) AM_WRITE(MWA16_RAM ) // + AM_RANGE(0x440000, 0x441fff) AM_WRITE(MWA16_RAM ) // + AM_RANGE(0x444000, 0x445fff) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size ) // Sprites (size?) + AM_RANGE(0x70000a, 0x70000b) AM_WRITE(MWA16_NOP ) // ? Wheel + AM_RANGE(0x70000c, 0x70000d) AM_WRITE(blmbycar_okibank_w ) // Sound + AM_RANGE(0x70000e, 0x70000f) AM_WRITE(OKIM6295_data_0_lsb_w ) // + AM_RANGE(0x70006a, 0x70006b) AM_WRITE(blmbycar_pot_wheel_reset_w ) // Wheel (potentiometer) + AM_RANGE(0x70007a, 0x70007b) AM_WRITE(blmbycar_pot_wheel_shift_w ) // +ADDRESS_MAP_END + +static READ16_HANDLER( waterball_unk_r ) +{ + static int retvalue = 0; + + retvalue ^= 0x0008; // must toggle.. but not vblank? + + return retvalue; +} + +static ADDRESS_MAP_START( watrball_readmem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x0fffff) AM_READ(MRA16_ROM ) // ROM + AM_RANGE(0xfec000, 0xfeffff) AM_READ(MRA16_RAM ) // RAM + AM_RANGE(0x200000, 0x2005ff) AM_READ(MRA16_RAM ) // Palette + AM_RANGE(0x200600, 0x203fff) AM_READ(MRA16_RAM ) // + AM_RANGE(0x204000, 0x2045ff) AM_READ(MRA16_RAM ) // Palette + AM_RANGE(0x204600, 0x207fff) AM_READ(MRA16_RAM ) // + AM_RANGE(0x104000, 0x105fff) AM_READ(MRA16_RAM ) // Layer 1 + AM_RANGE(0x106000, 0x107fff) AM_READ(MRA16_RAM ) // Layer 0 + AM_RANGE(0x440000, 0x441fff) AM_READ(MRA16_RAM ) // + AM_RANGE(0x444000, 0x445fff) AM_READ(MRA16_RAM ) // Sprites (size?) + AM_RANGE(0x700000, 0x700001) AM_READ(input_port_0_word_r ) + AM_RANGE(0x700002, 0x700003) AM_READ(input_port_1_word_r ) + AM_RANGE(0x700006, 0x700007) AM_READ(MRA16_NOP ) // read + AM_RANGE(0x700008, 0x700009) AM_READ(waterball_unk_r ) // 0x0008 must toggle + AM_RANGE(0x70000e, 0x70000f) AM_READ(OKIM6295_status_0_lsb_r ) // Sound +ADDRESS_MAP_END + +static ADDRESS_MAP_START( watrball_writemem, ADDRESS_SPACE_PROGRAM, 16 ) + AM_RANGE(0x000000, 0x0fffff) AM_WRITE(MWA16_ROM ) // ROM + AM_RANGE(0xfec000, 0xfeffff) AM_WRITE(MWA16_RAM ) // RAM + AM_RANGE(0x100000, 0x103fff) AM_WRITE(MWA16_RAM ) // + AM_RANGE(0x104000, 0x105fff) AM_WRITE(blmbycar_vram_1_w) AM_BASE(&blmbycar_vram_1 ) // Layer 1 + AM_RANGE(0x106000, 0x107fff) AM_WRITE(blmbycar_vram_0_w) AM_BASE(&blmbycar_vram_0 ) // Layer 0 + AM_RANGE(0x108000, 0x10bfff) AM_WRITE(MWA16_RAM ) // + AM_RANGE(0x10c000, 0x10c003) AM_WRITE(MWA16_RAM) AM_BASE(&blmbycar_scroll_1 ) // Scroll 1 + AM_RANGE(0x10c004, 0x10c007) AM_WRITE(MWA16_RAM) AM_BASE(&blmbycar_scroll_0 ) // Scroll 0 + AM_RANGE(0x200000, 0x2005ff) AM_WRITE(blmbycar_palette_w ) // Palette + AM_RANGE(0x200600, 0x203fff) AM_WRITE(MWA16_RAM ) // + AM_RANGE(0x204000, 0x2045ff) AM_WRITE(blmbycar_palette_w) AM_BASE(&paletteram16 ) // Palette + AM_RANGE(0x204600, 0x207fff) AM_WRITE(MWA16_RAM ) // + AM_RANGE(0x440000, 0x441fff) AM_WRITE(MWA16_RAM ) // + AM_RANGE(0x444000, 0x445fff) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size ) // Sprites (size?) + AM_RANGE(0x70000a, 0x70000b) AM_WRITE(MWA16_NOP ) // ?? busy + AM_RANGE(0x70000c, 0x70000d) AM_WRITE(blmbycar_okibank_w ) // Sound + AM_RANGE(0x70000e, 0x70000f) AM_WRITE(OKIM6295_data_0_lsb_w ) // +ADDRESS_MAP_END + +/*************************************************************************** + + + Input Ports + + +***************************************************************************/ + +static INPUT_PORTS_START( blmbycar ) + + PORT_START // IN0 - $700000.w + PORT_DIPNAME( 0x0003, 0x0003, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x0002, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x0003, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x0001, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x0004, 0x0004, "Joysticks" ) + PORT_DIPSETTING( 0x0000, "1" ) + PORT_DIPSETTING( 0x0004, "2" ) + PORT_DIPNAME( 0x0018, 0x0018, DEF_STR( Controls ) ) + PORT_DIPSETTING( 0x0018, DEF_STR( Joystick ) ) +// PORT_DIPSETTING( 0x0010, "Pot Wheel" ) // Preliminary +// PORT_DIPSETTING( 0x0008, "Opt Wheel" ) // Preliminary +// PORT_DIPSETTING( 0x0000, DEF_STR( Unused ) ) // Time goes to 0 rally fast! + PORT_DIPNAME( 0x0020, 0x0000, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0040, 0x0040, "Unknown 1-6" ) + PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_SERVICE( 0x0080, IP_ACTIVE_LOW ) + + PORT_DIPNAME( 0x0700, 0x0700, DEF_STR( Coin_A ) ) + PORT_DIPSETTING( 0x0700, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x0100, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x0600, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x0500, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0400, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0300, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x0200, DEF_STR( 1C_6C ) ) + PORT_DIPNAME( 0x3800, 0x3800, DEF_STR( Coin_B ) ) + PORT_DIPSETTING( 0x1000, DEF_STR( 6C_1C ) ) + PORT_DIPSETTING( 0x1800, DEF_STR( 5C_1C ) ) + PORT_DIPSETTING( 0x2000, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x2800, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x3000, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0800, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0x3800, DEF_STR( 1C_1C ) ) + PORT_DIPNAME( 0x4000, 0x4000, "Credits To Start" ) + PORT_DIPSETTING( 0x4000, "1" ) + PORT_DIPSETTING( 0x0000, "2" ) + PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Free_Play ) ) + PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + + PORT_START // IN1 - $700002.w + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_COIN2 ) + + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 ) + + PORT_START // IN2 - $700004.w + PORT_BIT ( 0x00ff, 0x0080, IPT_AD_STICK_X ) PORT_SENSITIVITY(30) PORT_KEYDELTA(1) + + PORT_START // IN3 - $700006.w + PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNKNOWN ) + +INPUT_PORTS_END + + +static INPUT_PORTS_START( watrball ) + PORT_START /* dips */ + PORT_DIPNAME( 0x0001, 0x0001, "1" ) + PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + + PORT_START /* 16bit */ + PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1) + PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) + PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) + PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) + PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) + PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) + PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_COIN2 ) + + PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2) + PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) + PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) + PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) + PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) + PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) + PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 ) +INPUT_PORTS_END + +/*************************************************************************** + + + Graphics Layouts + + +***************************************************************************/ + +/* 16x16x4 tiles (made of four 8x8 tiles) */ +static const gfx_layout layout_16x16x4 = +{ + 16,16, + RGN_FRAC(1,4), + 4, + { RGN_FRAC(3,4),RGN_FRAC(2,4),RGN_FRAC(1,4),RGN_FRAC(0,4) }, + { STEP8(0,1), STEP8(8*8*2,1) }, + { STEP8(0,8), STEP8(8*8*1,8) }, + 16*16 +}; + +/* Layers both use the first $20 color codes. Sprites the next $10 */ +static GFXDECODE_START( blmbycar ) + GFXDECODE_ENTRY( REGION_GFX1, 0, layout_16x16x4, 0x0, 0x30 ) // [0] Layers + Sprites +GFXDECODE_END + + + +/*************************************************************************** + + + Machine Drivers + + +***************************************************************************/ + +static MACHINE_DRIVER_START( blmbycar ) + + /* basic machine hardware */ + MDRV_CPU_ADD(M68000, 10000000) /* ? */ + MDRV_CPU_PROGRAM_MAP(blmbycar_readmem,blmbycar_writemem) + MDRV_CPU_VBLANK_INT(irq1_line_hold,1) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(0x180, 0x100) + MDRV_SCREEN_VISIBLE_AREA(0, 0x180-1, 0, 0x100-1) + MDRV_GFXDECODE(blmbycar) + MDRV_PALETTE_LENGTH(0x300) + + MDRV_VIDEO_START(blmbycar) + MDRV_VIDEO_UPDATE(blmbycar) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_STEREO("left", "right") + + MDRV_SOUND_ADD(OKIM6295, 1056000) + MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7high) // clock frequency & pin 7 not verified + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 1.0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 1.0) +MACHINE_DRIVER_END + +static MACHINE_DRIVER_START( watrball ) + + /* basic machine hardware */ + MDRV_CPU_ADD(M68000, 10000000) /* ? */ + MDRV_CPU_PROGRAM_MAP(watrball_readmem,watrball_writemem) + MDRV_CPU_VBLANK_INT(irq1_line_hold,1) + + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_VBLANK_TIME(DEFAULT_REAL_60HZ_VBLANK_DURATION) + + /* video hardware */ + MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(0x180, 0x100) + MDRV_SCREEN_VISIBLE_AREA(0, 0x180-1, 16, 0x100-1) + MDRV_GFXDECODE(blmbycar) + MDRV_PALETTE_LENGTH(0x300) + + MDRV_VIDEO_START(blmbycar) + MDRV_VIDEO_UPDATE(blmbycar) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_STEREO("left", "right") + + MDRV_SOUND_ADD(OKIM6295, 1056000) + MDRV_SOUND_CONFIG(okim6295_interface_region_1_pin7high) // clock frequency & pin 7 not verified + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 1.0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 1.0) +MACHINE_DRIVER_END + + +/*************************************************************************** + + + ROMs Loading + + +***************************************************************************/ + +/*************************************************************************** + + Blomby Car +Abm & Gecas, 1990. + +CPU : 68000 +SND : Oki M6295 (samples only) +OSC : 30.000 + 24.000 +DSW : 2 x 8 +GFX : TI TPC1020AFN-084 + +***************************************************************************/ + +ROM_START( blmbycar ) + ROM_REGION( 0x100000, REGION_CPU1, 0 ) /* 68000 Code */ + ROM_LOAD16_BYTE( "bcrom4.bin", 0x000000, 0x080000, CRC(06d490ba) SHA1(6d113561b474bf613c6b91c9525a52025ae65ab7) ) + ROM_LOAD16_BYTE( "bcrom6.bin", 0x000001, 0x080000, CRC(33aca664) SHA1(04fff492654d3edac62e9d35808e5946bcc78cbb) ) + + ROM_REGION( 0x200000, REGION_GFX1, ROMREGION_DISPOSE ) /* Sprites */ + ROM_LOAD( "bc_rom7", 0x000000, 0x080000, CRC(e55ca79b) SHA1(4453a6ae0518832f437ab701c28cb2f32920f8ba) ) + ROM_LOAD( "bc_rom8", 0x080000, 0x080000, CRC(cdf38c96) SHA1(3273c29b6a01a7296d06fc653120f8c615195d2c) ) + ROM_LOAD( "bc_rom9", 0x100000, 0x080000, CRC(0337ab3d) SHA1(18c72cd640c7b599390dffaeb670f5832202bf06) ) + ROM_LOAD( "bc_rom10", 0x180000, 0x080000, CRC(5458917e) SHA1(c8dd5a391cc20a573e27a140b185893a8c04859e) ) + + ROM_REGION( 0x140000, REGION_SOUND1, 0 ) /* 8 bit adpcm (banked) */ + ROM_LOAD( "bc_rom1", 0x040000, 0x080000, CRC(ac6f8ba1) SHA1(69d2d47cdd331bde5a8973d29659b3f8520452e7) ) + ROM_LOAD( "bc_rom2", 0x0c0000, 0x080000, CRC(a4bc31bf) SHA1(f3d60141a91449a73f6cec9f4bc5d95ca7911e19) ) + ROM_COPY( REGION_SOUND1, 0x040000, 0x000000, 0x040000 ) +ROM_END + +ROM_START( blmbycau ) + ROM_REGION( 0x100000, REGION_CPU1, 0 ) /* 68000 Code */ + ROM_LOAD16_BYTE( "bc_rom4", 0x000000, 0x080000, CRC(76f054a2) SHA1(198efd152b13033e5249119ca48b9e0f6351b0b9) ) + ROM_LOAD16_BYTE( "bc_rom6", 0x000001, 0x080000, CRC(2570b4c5) SHA1(706465950023a6ef7c85ceb9c76246d7556b3859) ) + + ROM_REGION( 0x200000, REGION_GFX1, ROMREGION_DISPOSE ) /* Sprites */ + ROM_LOAD( "bc_rom7", 0x000000, 0x080000, CRC(e55ca79b) SHA1(4453a6ae0518832f437ab701c28cb2f32920f8ba) ) + ROM_LOAD( "bc_rom8", 0x080000, 0x080000, CRC(cdf38c96) SHA1(3273c29b6a01a7296d06fc653120f8c615195d2c) ) + ROM_LOAD( "bc_rom9", 0x100000, 0x080000, CRC(0337ab3d) SHA1(18c72cd640c7b599390dffaeb670f5832202bf06) ) + ROM_LOAD( "bc_rom10", 0x180000, 0x080000, CRC(5458917e) SHA1(c8dd5a391cc20a573e27a140b185893a8c04859e) ) + + ROM_REGION( 0x140000, REGION_SOUND1, 0 ) /* 8 bit adpcm (banked) */ + ROM_LOAD( "bc_rom1", 0x040000, 0x080000, CRC(ac6f8ba1) SHA1(69d2d47cdd331bde5a8973d29659b3f8520452e7) ) + ROM_LOAD( "bc_rom2", 0x0c0000, 0x080000, CRC(a4bc31bf) SHA1(f3d60141a91449a73f6cec9f4bc5d95ca7911e19) ) + ROM_COPY( REGION_SOUND1, 0x040000, 0x000000, 0x040000 ) +ROM_END + +/* + +Waterball by ABM (sticker on the pcb 12-3-96) +The pcb has some empty sockets, maybe it was used for other games since it has no markings. + +The game has fonts identical to World rally and obiviously Blomby car ;) + +1x 68k +1x oki 6295 +1x OSC 30mhz +1x OSC 24mhz +1x FPGA +1x dispswitch + +*/ + +ROM_START( watrball ) + ROM_REGION( 0x100000, REGION_CPU1, 0 ) /* 68000 Code */ + ROM_LOAD16_BYTE( "rom4.bin", 0x000000, 0x020000, CRC(bfbfa720) SHA1(d6d14c0ba545eb7adee7190da2d3db1c6dd00d75) ) + ROM_LOAD16_BYTE( "rom6.bin", 0x000001, 0x020000, CRC(acff9b01) SHA1(b85671bcc4f03fdf05eb1c9b5d4143e33ec1d7db) ) + + ROM_REGION( 0x200000, REGION_GFX1, ROMREGION_DISPOSE ) /* Sprites */ + ROM_LOAD( "rom7.bin", 0x000000, 0x080000, CRC(e7e5c311) SHA1(5af1a666bf23c5505d120d81fb942f5c49341861) ) + ROM_LOAD( "rom8.bin", 0x080000, 0x080000, CRC(fd27ce6e) SHA1(a472a8cc25818427d2870518649780146e51835b) ) + ROM_LOAD( "rom9.bin", 0x100000, 0x080000, CRC(122cc0ad) SHA1(27cdb19fa082089e47c5cdb44742cfd93aa23a00) ) + ROM_LOAD( "rom10.bin", 0x180000, 0x080000, CRC(22a2a706) SHA1(c7350a94a857e0007d7fc0076b44a3d62693cb6c) ) + + ROM_REGION( 0x140000, REGION_SOUND1, 0 ) /* 8 bit adpcm (banked) */ + ROM_LOAD( "rom1.bin", 0x040000, 0x080000, CRC(7f88dee7) SHA1(d493b961fa4631185a33faee7f61786430707209)) +// ROM_LOAD( "rom2.bin", 0x0c0000, 0x080000, /* not populated for this game */ ) + ROM_COPY( REGION_SOUND1, 0x040000, 0x000000, 0x040000 ) +ROM_END + + +static DRIVER_INIT( blmbycar ) +{ + UINT16 *RAM = (UINT16 *) memory_region(REGION_CPU1); + size_t size = memory_region_length(REGION_CPU1) / 2; + int i; + + for (i = 0; i < size; i++) + { + UINT16 x = RAM[i]; + x = (x & ~0x0606) | ((x & 0x0202) << 1) | ((x & 0x0404) >> 1); + RAM[i] = x; + } +} + +/*************************************************************************** + + + Game Drivers + + +***************************************************************************/ + +GAME( 1994, blmbycar, 0, blmbycar, blmbycar, blmbycar, ROT0, "ABM & Gecas", "Blomby Car", 0 ) +GAME( 1994, blmbycau, blmbycar, blmbycar, blmbycar, 0, ROT0, "ABM & Gecas", "Blomby Car (not encrypted)", 0 ) +GAME( 1996, watrball, 0, watrball, watrball, 0, ROT0, "ABM", "Water Balls", 0 ) |