diff options
Diffstat (limited to 'src/mame/drivers/bfm_sc2.cpp')
-rw-r--r-- | src/mame/drivers/bfm_sc2.cpp | 8626 |
1 files changed, 8626 insertions, 0 deletions
diff --git a/src/mame/drivers/bfm_sc2.cpp b/src/mame/drivers/bfm_sc2.cpp new file mode 100644 index 00000000000..e96c5f86687 --- /dev/null +++ b/src/mame/drivers/bfm_sc2.cpp @@ -0,0 +1,8626 @@ +// license:??? +// copyright-holders:James Wallace,'Re-Animator' +/**************************************************************************************** + + bfm_sc2.c + + Bellfruit scorpion2/3 driver, (under heavy construction !!!) + +***************************************************************************************** + + 04-2011: J Wallace: Fixed watchdog to match actual circuit, also fixed lamping code. + 30-12-2006: J Wallace: Fixed init routines. + 07-03-2006: El Condor: Recoded to more accurately represent the hardware setup. + 18-01-2006: Cleaned up for MAME inclusion + 19-08-2005: Re-Animator + +Standard scorpion2 memorymap +The hardware in Scorpion 2 is effectively a Scorpion 1 board with better, non-compatible +microcontrollers, incorporating many of the old expansions on board. + + hex |r/w| D D D D D D D D | + location | | 7 6 5 4 3 2 1 0 | function +-----------+---+-----------------+----------------------------------------- +0000-1FFF |R/W| D D D D D D D D | RAM (8k) battery backed up +-----------+---+-----------------+----------------------------------------- +2000-20FF | W | D D D D D D D D | Reel 1 + 2 stepper latch +-----------+---+-----------------+----------------------------------------- +2000 | R | D D D D D D D D | vfd status +-----------+---+-----------------+----------------------------------------- +2100-21FF | W | D D D D D D D D | Reel 3 + 4 stepper latch +-----------+---+-----------------+----------------------------------------- +2200-22FF | W | D D D D D D D D | Reel 5 + 6 stepper latch +-----------+---+-----------------+----------------------------------------- +2300-231F | W | D D D D D D D D | output mux +-----------+---+-----------------+----------------------------------------- +2300-230B | R | D D D D D D D D | input mux +-----------+---+-----------------+----------------------------------------- +2320 |R/W| D D D D D D D D | dimas0 ? +-----------+---+-----------------+----------------------------------------- +2321 |R/W| D D D D D D D D | dimas1 ? +-----------+---+-----------------+----------------------------------------- +2322 |R/W| D D D D D D D D | dimas2 ? +-----------+---+-----------------+----------------------------------------- +2323 |R/W| D D D D D D D D | dimas3 ? +-----------+---+-----------------+----------------------------------------- +2324 |R/W| D D D D D D D D | expansion latch +-----------+---+-----------------+----------------------------------------- +2325 | ? | D D D D D D D D | ??? +-----------+---+-----------------+----------------------------------------- +2326 | ? | D D D D D D D D | ??? +-----------+---+-----------------+----------------------------------------- +2327 | ? | D D D D D D D D | ??? +-----------+---+-----------------+----------------------------------------- +2328 |R/W| D D D D D D D D | muxena +-----------+---+-----------------+----------------------------------------- +2329 | W | D D D D D D D D | Timer IRQ enable +-----------+---+-----------------+----------------------------------------- +232A |R/W| D D D D D D D D | blkdiv ? +-----------+---+-----------------+----------------------------------------- +232B | ? | D D D D D D D D | ??? +-----------+---+-----------------+----------------------------------------- +232C |R/W| D D D D D D D D | dimena ? +-----------+---+-----------------+----------------------------------------- +232D | ? | D D D D D D D D | ??? +-----------+---+-----------------+----------------------------------------- +232E | R | D D D D D D D D | chip status b0 = IRQ status +-----------+---+-----------------+----------------------------------------- +232F | W | D D D D D D D D | coin inhibits +-----------+---+-----------------+----------------------------------------- +2330 | W | D D D D D D D D | payout slide latch +-----------+---+-----------------+----------------------------------------- +2331 | W | D D D D D D D D | payout triac latch +-----------+---+-----------------+----------------------------------------- +2332 |R/W| D D D D D D D D | Watchdog timer +-----------+---+-----------------+----------------------------------------- +2333 | W | D D D D D D D D | electro mechanical meters +-----------+---+-----------------+----------------------------------------- +2334 | ? | D D D D D D D D | ??? +-----------+---+-----------------+----------------------------------------- +2335 | ? | D D D D D D D D | ??? +-----------+---+-----------------+----------------------------------------- +2336 |?/W| D D D D D D D D | dimcnt ? +-----------+---+-----------------+----------------------------------------- +2337 | W | D D D D D D D D | volume override +-----------+---+-----------------+----------------------------------------- +2338 | W | D D D D D D D D | payout chip select +-----------+---+-----------------+----------------------------------------- +2339 | W | D D D D D D D D | clkden ? +-----------+---+-----------------+----------------------------------------- +2400 |R/W| D D D D D D D D | uart1 (MC6850 compatible) control/status +-----------+---+-----------------+----------------------------------------- +2500 |R/W| D D D D D D D D | uart1 (MC6850 compatible) data +-----------+---+-----------------+----------------------------------------- +2600 |R/W| D D D D D D D D | uart2 (MC6850 compatible) control/status +-----------+---+-----------------+----------------------------------------- +2700 |R/W| D D D D D D D D | uart2 (MC6850 compatible) data +-----------+---+-----------------+----------------------------------------- +2800 |R/W| D D D D D D D D | vfd1 +-----------+---+-----------------+----------------------------------------- +2900 |R/W| D D D D D D D D | reset vfd1 + vfd2 +-----------+---+-----------------+----------------------------------------- +2D00 |R/W| D D D D D D D D | ym2413 control +-----------+---+-----------------+----------------------------------------- +2D01 |R/W| D D D D D D D D | ym2413 data +-----------+---+-----------------+----------------------------------------- +2E00 |R/W| D D D D D D D D | ROM page latch +-----------+---+-----------------+----------------------------------------- +2F00 |R/W| D D D D D D D D | vfd2 +-----------+---+-----------------+----------------------------------------- +3FFE | R | D D D D D D D D | direct input1 +-----------+---+-----------------+----------------------------------------- +3FFF | R | D D D D D D D D | direct input2 +-----------+---+-----------------+----------------------------------------- +2A00 | W | D D D D D D D D | NEC uPD7759 data +-----------+---+-----------------+----------------------------------------- +2B00 | W | D D D D D D D D | NEC uPD7759 reset +-----------+---+-----------------+----------------------------------------- +4000-5FFF | R | D D D D D D D D | ROM (8k) +-----------+---+-----------------+----------------------------------------- +6000-7FFF | R | D D D D D D D D | Paged ROM (8k) + | | | page 0 : rom area 0x0000 - 0x1FFF + | | | page 1 : rom area 0x2000 - 0x3FFF + | | | page 2 : rom area 0x4000 - 0x5FFF + | | | page 3 : rom area 0x6000 - 0x7FFF +-----------+---+-----------------+----------------------------------------- +8000-FFFF | R | D D D D D D D D | ROM (32k) +-----------+---+-----------------+----------------------------------------- + +Adder hardware: + Games supported: + * Quintoon (2 sets Dutch, 2 sets UK) + * Pokio (1 set) + * Paradice (1 set) + * Pyramid (1 set) + * Slots (1 set Dutch, 2 sets Belgian) + * Golden Crown (1 Set) + + Known issues: + * Need to find the 'missing' game numbers + * Fix RS232 protocol +***************************************************************************/ + +#include "emu.h" +#include "cpu/m6809/m6809.h" + +#include "machine/nvram.h" + +#include "video/bfm_adr2.h" + +#include "sound/2413intf.h" +#include "sound/upd7759.h" + +/* fruit machines only */ +#include "video/awpvid.h" +#include "machine/steppers.h" // stepper motor + +#include "machine/bfm_bd1.h" // vfd +#include "machine/meters.h" + +#include "sc2_vid.lh" +#include "gldncrwn.lh" +#include "paradice.lh" +#include "pokio.lh" +#include "pyramid.lh" +#include "quintoon.lh" +#include "sltblgpo.lh" +#include "sltblgtk.lh" +#include "slots.lh" + +/* fruit machines only */ +#include "video/bfm_dm01.h" +#include "sc2_vfd.lh" +#include "sc2_dmd.lh" +#include "drwho.lh" +#include "machine/bfm_comn.h" + + +class bfm_sc2_state : public driver_device +{ +public: + bfm_sc2_state(const machine_config &mconfig, device_type type, const char *tag) + : driver_device(mconfig, type, tag), + m_maincpu(*this, "maincpu"), + m_reel0(*this, "reel0"), + m_reel1(*this, "reel1"), + m_reel2(*this, "reel2"), + m_reel3(*this, "reel3"), + m_reel4(*this, "reel4"), + m_reel5(*this, "reel5"), + m_upd7759(*this, "upd"), + m_vfd0(*this, "vfd0"), + m_vfd1(*this, "vfd1"), + m_dm01(*this, "dm01") { } + + required_device<cpu_device> m_maincpu; + optional_device<stepper_device> m_reel0; + optional_device<stepper_device> m_reel1; + optional_device<stepper_device> m_reel2; + optional_device<stepper_device> m_reel3; + optional_device<stepper_device> m_reel4; + optional_device<stepper_device> m_reel5; + required_device<upd7759_device> m_upd7759; + optional_device<bfm_bd1_t> m_vfd0; + optional_device<bfm_bd1_t> m_vfd1; + optional_device<bfmdm01_device> m_dm01; + + int m_sc2gui_update_mmtr; //not used? + UINT8 *m_nvram; + UINT8 m_key[8]; + UINT8 m_e2ram[1024]; + int m_mmtr_latch; + int m_irq_status; + int m_optic_pattern; + DECLARE_WRITE_LINE_MEMBER(reel0_optic_cb) { if (state) m_optic_pattern |= 0x01; else m_optic_pattern &= ~0x01; } + DECLARE_WRITE_LINE_MEMBER(reel1_optic_cb) { if (state) m_optic_pattern |= 0x02; else m_optic_pattern &= ~0x02; } + DECLARE_WRITE_LINE_MEMBER(reel2_optic_cb) { if (state) m_optic_pattern |= 0x04; else m_optic_pattern &= ~0x04; } + DECLARE_WRITE_LINE_MEMBER(reel3_optic_cb) { if (state) m_optic_pattern |= 0x08; else m_optic_pattern &= ~0x08; } + DECLARE_WRITE_LINE_MEMBER(reel4_optic_cb) { if (state) m_optic_pattern |= 0x10; else m_optic_pattern &= ~0x10; } + DECLARE_WRITE_LINE_MEMBER(reel5_optic_cb) { if (state) m_optic_pattern |= 0x20; else m_optic_pattern &= ~0x20; } + int m_uart1_data; + int m_uart2_data; + int m_data_to_uart1; + int m_data_to_uart2; + int m_is_timer_enabled; + int m_coin_inhibits; + int m_irq_timer_stat; + int m_expansion_latch; + int m_global_volume; + int m_volume_override; + int m_sc2_show_door; + int m_sc2_door_state; + int m_reels; + int m_reel12_latch; + int m_reel34_latch; + int m_reel56_latch; + int m_pay_latch; + int m_slide_states[6]; + int m_slide_pay_sensor[6]; + int m_has_hopper; + int m_triac_select; + int m_hopper_running; + int m_hopper_coin_sense; + int m_timercnt; + UINT8 m_sc2_Inputs[64]; + UINT8 m_input_override[64]; + int m_e2reg; + int m_e2state; + int m_e2cnt; + int m_e2data; + int m_e2address; + int m_e2rw; + int m_e2data_pin; + int m_e2dummywrite; + int m_e2data_to_read; + UINT8 m_codec_data[256]; + void e2ram_init(nvram_device &nvram, void *data, size_t size); + DECLARE_WRITE_LINE_MEMBER(bfmdm01_busy); + DECLARE_WRITE8_MEMBER(bankswitch_w); + DECLARE_WRITE8_MEMBER(reel12_vid_w); + DECLARE_WRITE8_MEMBER(reel12_w); + DECLARE_WRITE8_MEMBER(reel34_w); + DECLARE_WRITE8_MEMBER(reel56_w); + DECLARE_WRITE8_MEMBER(mmtr_w); + DECLARE_WRITE8_MEMBER(mux_output_w); + DECLARE_READ8_MEMBER(mux_input_r); + DECLARE_WRITE8_MEMBER(unlock_w); + DECLARE_WRITE8_MEMBER(dimas_w); + DECLARE_WRITE8_MEMBER(dimcnt_w); + DECLARE_WRITE8_MEMBER(unknown_w); + DECLARE_WRITE8_MEMBER(volume_override_w); + DECLARE_READ8_MEMBER(vfd_status_hop_r); + DECLARE_WRITE8_MEMBER(expansion_latch_w); + DECLARE_READ8_MEMBER(expansion_latch_r); + DECLARE_WRITE8_MEMBER(muxena_w); + DECLARE_WRITE8_MEMBER(timerirq_w); + DECLARE_READ8_MEMBER(timerirqclr_r); + DECLARE_READ8_MEMBER(irqstatus_r); + DECLARE_WRITE8_MEMBER(coininhib_w); + DECLARE_READ8_MEMBER(coin_input_r); + DECLARE_WRITE8_MEMBER(payout_latch_w); + DECLARE_WRITE8_MEMBER(payout_triac_w); + DECLARE_WRITE8_MEMBER(payout_select_w); + DECLARE_WRITE8_MEMBER(vfd_reset_w); + DECLARE_READ8_MEMBER(uart1stat_r); + DECLARE_READ8_MEMBER(uart1data_r); + DECLARE_WRITE8_MEMBER(uart1ctrl_w); + DECLARE_WRITE8_MEMBER(uart1data_w); + DECLARE_READ8_MEMBER(uart2stat_r); + DECLARE_READ8_MEMBER(uart2data_r); + DECLARE_WRITE8_MEMBER(uart2ctrl_w); + DECLARE_WRITE8_MEMBER(uart2data_w); + DECLARE_READ8_MEMBER(key_r); + DECLARE_READ8_MEMBER(vfd_status_r); + DECLARE_WRITE8_MEMBER(vfd1_bd1_w); + DECLARE_WRITE8_MEMBER(vfd1_dmd_w); + DECLARE_WRITE8_MEMBER(dmd_reset_w); + DECLARE_WRITE8_MEMBER(vfd2_data_w); + DECLARE_WRITE8_MEMBER(e2ram_w); + DECLARE_READ8_MEMBER(direct_input_r); + DECLARE_READ8_MEMBER(sc3_expansion_r); + DECLARE_WRITE8_MEMBER(sc3_expansion_w); + int recdata(int changed, int data); + DECLARE_WRITE8_MEMBER(nec_reset_w); + DECLARE_WRITE8_MEMBER(nec_latch_w); + DECLARE_DRIVER_INIT(sltsbelg); + DECLARE_DRIVER_INIT(pyramid); + DECLARE_DRIVER_INIT(gldncrwn); + DECLARE_DRIVER_INIT(bbrkfst); + DECLARE_DRIVER_INIT(ofah); + DECLARE_DRIVER_INIT(quintoon); + DECLARE_DRIVER_INIT(drwhon); + DECLARE_DRIVER_INIT(adder_dutch); + DECLARE_DRIVER_INIT(bfmcgslm); + DECLARE_DRIVER_INIT(luvjub); + DECLARE_DRIVER_INIT(prom); + DECLARE_DRIVER_INIT(cpeno1); + DECLARE_DRIVER_INIT(focus); + DECLARE_DRIVER_INIT(drwho); + DECLARE_DRIVER_INIT(drwho_common); + DECLARE_MACHINE_START(bfm_sc2); + DECLARE_MACHINE_RESET(init); + DECLARE_MACHINE_RESET(awp_init); + DECLARE_MACHINE_START(sc2dmd); + DECLARE_MACHINE_RESET(dm01_init); + INTERRUPT_GEN_MEMBER(timer_irq); + void on_scorpion2_reset(); + void Scorpion2_SetSwitchState(int strobe, int data, int state); + int Scorpion2_GetSwitchState(int strobe, int data); + void e2ram_reset(); + int recAck(int changed, int data); + int read_e2ram(); + int sc2_find_project_string( ); + void sc2_common_init(int decrypt); + void adder2_common_init(); + void sc2awp_common_init(int reels, int decrypt); + void sc2awpdmd_common_init(int reels, int decrypt); + void save_state(); +}; + + +#ifdef MAME_DEBUG +#define VERBOSE 1 +#else +#define VERBOSE 0 +#endif + +// log serial communication between mainboard (scorpion2) and videoboard (adder2) +#define LOG_SERIAL(x) do { if (VERBOSE) logerror x; } while (0) +#define UART_LOG(x) do { if (VERBOSE) logerror x; } while (0) +#define LOG(x) do { if (VERBOSE) logerror x; } while (0) + +#define MASTER_CLOCK (XTAL_8MHz) + +/* INPUTS layout + + b7 b6 b5 b4 b3 b2 b1 b0 + + 82 81 80 04 03 02 01 00 0 + 92 91 90 14 13 12 11 10 1 + A2 A1 A0 24 23 22 21 20 2 + B2 B1 B0 34 33 32 31 30 3 + -- 84 83 44 43 42 41 40 4 + -- 94 93 54 53 52 51 50 5 + -- A4 A3 64 63 62 61 60 6 + -- B4 B3 74 73 72 71 70 7 + + B7 B6 B5 B4 B3 B2 B1 B0 + 0 1 1 0 0 0 + +*/ + +/////////////////////////////////////////////////////////////////////////// +// called if board is reset /////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////// + +void bfm_sc2_state::on_scorpion2_reset() +{ + m_mmtr_latch = 0; + m_irq_status = 0; + m_is_timer_enabled = 1; + m_coin_inhibits = 0; + m_irq_timer_stat = 0; + m_expansion_latch = 0; + m_global_volume = 0; + m_volume_override = 0; + m_triac_select = 0; + m_pay_latch = 0; + + m_reel12_latch = 0; + m_reel34_latch = 0; + m_reel56_latch = 0; + + m_hopper_running = 0; // for video games + m_hopper_coin_sense = 0; + + m_slide_states[0] = 0; + m_slide_states[1] = 0; + m_slide_states[2] = 0; + m_slide_states[3] = 0; + m_slide_states[4] = 0; + m_slide_states[5] = 0; + + e2ram_reset(); + + machine().device("ymsnd")->reset(); + + // make sure no inputs are overidden //////////////////////////////////// + memset(m_input_override, 0, sizeof(m_input_override)); + + // init rom bank //////////////////////////////////////////////////////// + + { + UINT8 *rom = memregion("maincpu")->base(); + + membank("bank1")->configure_entries(0, 4, &rom[0x00000], 0x02000); + + membank("bank1")->set_entry(3); + } +} + +/////////////////////////////////////////////////////////////////////////// + +void bfm_sc2_state::Scorpion2_SetSwitchState(int strobe, int data, int state) +{ + if ( strobe < 11 && data < 8 ) + { + if ( strobe < 8 ) + { + m_input_override[strobe] |= (1<<data); + + if ( state ) m_sc2_Inputs[strobe] |= (1<<data); + else m_sc2_Inputs[strobe] &= ~(1<<data); + } + else + { + if ( data > 2 ) + { + m_input_override[strobe-8+4] |= (1<<(data+2)); + + if ( state ) m_sc2_Inputs[strobe-8+4] |= (1<<(data+2)); + else m_sc2_Inputs[strobe-8+4] &= ~(1<<(data+2)); + } + else + { + m_input_override[strobe-8] |= (1<<(data+5)); + + if ( state ) m_sc2_Inputs[strobe-8] |= (1 << (data+5)); + else m_sc2_Inputs[strobe-8] &= ~(1 << (data+5)); + } + } + } +} + +/////////////////////////////////////////////////////////////////////////// + +int bfm_sc2_state::Scorpion2_GetSwitchState(int strobe, int data) +{ + int state = 0; + + if ( strobe < 11 && data < 8 ) + { + if ( strobe < 8 ) + { + state = (m_sc2_Inputs[strobe] & (1<<data) ) ? 1 : 0; + } + else + { + if ( data > 2 ) + { + state = (m_sc2_Inputs[strobe-8+4] & (1<<(data+2)) ) ? 1 : 0; + } + else + { + state = (m_sc2_Inputs[strobe-8] & (1 << (data+5)) ) ? 1 : 0; + } + } + } + return state; +} + +/////////////////////////////////////////////////////////////////////////// + +void bfm_sc2_state::e2ram_init(nvram_device &nvram, void *data, size_t size) +{ + static const UINT8 init_e2ram[] = { 1, 4, 10, 20, 0, 1, 1, 4, 10, 20 }; + memset(data,0x00,size); + memcpy(data,init_e2ram,sizeof(init_e2ram)); +} + +/////////////////////////////////////////////////////////////////////////// + +WRITE8_MEMBER(bfm_sc2_state::bankswitch_w) +{ + membank("bank1")->set_entry(data & 0x03); +} + +/////////////////////////////////////////////////////////////////////////// + +INTERRUPT_GEN_MEMBER(bfm_sc2_state::timer_irq) +{ + m_timercnt++; + + if ( m_is_timer_enabled ) + { + m_irq_timer_stat = 0x01; + m_irq_status = 0x02; + + device.execute().set_input_line(M6809_IRQ_LINE, HOLD_LINE); + } +} + +/////////////////////////////////////////////////////////////////////////// + +WRITE8_MEMBER(bfm_sc2_state::reel12_vid_w)// in a video cabinet this is used to drive a hopper +{ + m_reel12_latch = data; + + if ( m_has_hopper ) + { + int oldhop = m_hopper_running; + + if ( data & 0x01 ) + { // hopper power + if ( data & 0x02 ) + { + m_hopper_running = 1; + } + else + { + m_hopper_running = 0; + } + } + else + { + //m_hopper_coin_sense = 0; + m_hopper_running = 0; + } + + if ( oldhop != m_hopper_running ) + { + m_hopper_coin_sense = 0; + oldhop = m_hopper_running; + } + } +} + + +/* Reels 1 and 2 */ +WRITE8_MEMBER(bfm_sc2_state::reel12_w) +{ + m_reel12_latch = data; + + m_reel0->update( data &0x0f); + m_reel1->update((data>>4)&0x0f); + + awp_draw_reel("reel1", m_reel0); + awp_draw_reel("reel2", m_reel1); +} + +WRITE8_MEMBER(bfm_sc2_state::reel34_w) +{ + m_reel34_latch = data; + + m_reel2->update( data &0x0f); + m_reel3->update((data>>4)&0x0f); + + awp_draw_reel("reel3", m_reel2); + awp_draw_reel("reel4", m_reel3); +} + +/////////////////////////////////////////////////////////////////////////// + +WRITE8_MEMBER(bfm_sc2_state::reel56_w) +{ + m_reel56_latch = data; + + m_reel4->update( data &0x0f); + m_reel5->update((data>>4)&0x0f); + + awp_draw_reel("reel5", m_reel4); + awp_draw_reel("reel6", m_reel5); +} + + + +/////////////////////////////////////////////////////////////////////////// +// mechanical meters ////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////// + +WRITE8_MEMBER(bfm_sc2_state::mmtr_w) +{ + int i; + int changed = m_mmtr_latch ^ data; + + m_mmtr_latch = data; + + for (i = 0; i<8; i++) + { + if ( changed & (1 << i) ) + { + MechMtr_update(i, data & (1 << i) ); + } + } + if ( data & 0x1F ) m_maincpu->set_input_line(M6809_FIRQ_LINE, ASSERT_LINE ); +} + +/////////////////////////////////////////////////////////////////////////// + +WRITE8_MEMBER(bfm_sc2_state::mux_output_w) +{ + int i; + int off = offset<<3; + + for (i=0; i<8; i++) + output_set_lamp_value(off+i, ((data & (1 << i)) != 0)); + +} + +/////////////////////////////////////////////////////////////////////////// + +READ8_MEMBER(bfm_sc2_state::mux_input_r) +{ + int result = 0xFF,t1,t2; + static const char *const port[] = { "STROBE0", "STROBE1", "STROBE2", "STROBE3", "STROBE4", "STROBE5", "STROBE6", "STROBE7", "STROBE8", "STROBE9", "STROBE10", "STROBE11" }; + + if (offset < 8) + { + int idx = (offset & 4) ? 4 : 8; + t1 = m_input_override[offset]; // strobe 0-7 data 0-4 + t2 = m_input_override[offset+idx]; // strobe 8-B data 0-4 + + t1 = (m_sc2_Inputs[offset] & t1) | ( ( ioport(port[offset])->read() & ~t1) & 0x1F); + if (idx == 8) + t2 = (m_sc2_Inputs[offset+8] & t2) | ( ( ioport(port[offset+8])->read() & ~t2) << 5); + else + t2 = (m_sc2_Inputs[offset+4] & t2) | ( ( ( ioport(port[offset+4])->read() & ~t2) << 2) & 0x60); + + m_sc2_Inputs[offset] = (m_sc2_Inputs[offset] & ~0x1F) | t1; + m_sc2_Inputs[offset+idx] = (m_sc2_Inputs[offset+idx] & ~0x60) | t2; + result = t1 | t2; + } + + return result; +} + +/////////////////////////////////////////////////////////////////////////// + +WRITE8_MEMBER(bfm_sc2_state::unlock_w) +{ +} + +/////////////////////////////////////////////////////////////////////////// + +WRITE8_MEMBER(bfm_sc2_state::dimas_w) +{ +} + +/////////////////////////////////////////////////////////////////////////// + +WRITE8_MEMBER(bfm_sc2_state::dimcnt_w) +{ +} + +/////////////////////////////////////////////////////////////////////////// + +WRITE8_MEMBER(bfm_sc2_state::unknown_w) +{ +} + +/////////////////////////////////////////////////////////////////////////// + +WRITE8_MEMBER(bfm_sc2_state::volume_override_w) +{ + int old = m_volume_override; + + m_volume_override = data?1:0; + + if ( old != m_volume_override ) + { + ym2413_device *ym = machine().device<ym2413_device>("ymsnd"); + float percent = m_volume_override? 1.0f : (32-m_global_volume)/32.0f; + + ym->set_output_gain(0, percent); + ym->set_output_gain(1, percent); + m_upd7759->set_output_gain(0, percent); + } +} + +/////////////////////////////////////////////////////////////////////////// + +WRITE8_MEMBER(bfm_sc2_state::nec_reset_w) +{ + m_upd7759->start_w(0); + m_upd7759->reset_w(data); +} + +/////////////////////////////////////////////////////////////////////////// + +WRITE8_MEMBER(bfm_sc2_state::nec_latch_w) +{ + int bank = 0; + + if ( data & 0x80 ) bank |= 0x01; + if ( m_expansion_latch & 2 ) bank |= 0x02; + + m_upd7759->set_bank_base(bank*0x20000); + + m_upd7759->port_w(space, 0, data&0x3F); // setup sample + m_upd7759->start_w(0); + m_upd7759->start_w(1); +} + +/////////////////////////////////////////////////////////////////////////// + +READ8_MEMBER(bfm_sc2_state::vfd_status_hop_r)// on video games, hopper inputs are connected to this +{ + // b7 = NEC busy + // b6 = alpha busy (also matrix board) + // b5 - b0 = reel optics + + int result = 0; + + if ( m_has_hopper ) + { + result |= 0x04; // hopper high level + result |= 0x08; // hopper low level + + result |= 0x01|0x02; + + if ( m_hopper_running ) + { + result &= ~0x01; // set motor running input + + if ( m_timercnt & 0x04 ) m_hopper_coin_sense ^= 1; // toggle coin seen + + if ( m_hopper_coin_sense ) result &= ~0x02; // update coin seen input + } + } + + if ( !m_upd7759->busy_r() ) result |= 0x80; // update sound busy input + + return result; +} + +/////////////////////////////////////////////////////////////////////////// + +WRITE8_MEMBER(bfm_sc2_state::expansion_latch_w) +{ + int changed = m_expansion_latch^data; + + m_expansion_latch = data; + + // bit0, 1 = lamp mux disabled, 0 = lamp mux enabled + // bit1, ? used in Del's millions + // bit2, digital volume pot meter, clock line + // bit3, digital volume pot meter, direction line + // bit4, ? + // bit5, ? + // bit6, ? used in Del's millions + // bit7 ? + + if ( changed & 0x04) + { // digital volume clock line changed + if ( !(data & 0x04) ) + { // changed from high to low, + if ( !(data & 0x08) ) + { + if ( m_global_volume < 31 ) m_global_volume++; //0-31 expressed as 1-32 + } + else + { + if ( m_global_volume > 0 ) m_global_volume--; + } + + { + ym2413_device *ym = machine().device<ym2413_device>("ymsnd"); + float percent = m_volume_override ? 1.0f : (32-m_global_volume)/32.0f; + + ym->set_output_gain(0, percent); + ym->set_output_gain(1, percent); + m_upd7759->set_output_gain(0, percent); + } + } + } +} + +/////////////////////////////////////////////////////////////////////////// + +READ8_MEMBER(bfm_sc2_state::expansion_latch_r) +{ + return 0; +} + +/////////////////////////////////////////////////////////////////////////// + +WRITE8_MEMBER(bfm_sc2_state::muxena_w) +{ +} + +/////////////////////////////////////////////////////////////////////////// + +WRITE8_MEMBER(bfm_sc2_state::timerirq_w) +{ + m_is_timer_enabled = data & 1; +} + +/////////////////////////////////////////////////////////////////////////// + +READ8_MEMBER(bfm_sc2_state::timerirqclr_r) +{ + m_irq_timer_stat = 0; + m_irq_status = 0; + + return 0; +} + +/////////////////////////////////////////////////////////////////////////// + +READ8_MEMBER(bfm_sc2_state::irqstatus_r) +{ + int result = m_irq_status | m_irq_timer_stat | 0x80; // 0x80 = ~MUXERROR + + m_irq_timer_stat = 0; + + return result; +} + +/////////////////////////////////////////////////////////////////////////// + +WRITE8_MEMBER(bfm_sc2_state::coininhib_w) +{ + int changed = m_coin_inhibits^data,i,p; + + m_coin_inhibits = data; + + p = 0x01; + i = 0; + + while ( i < 8 && changed ) + { + if ( changed & p ) + { // this inhibit line has changed + coin_lockout_w(machine(), i, (~data & p) ); // update lockouts + changed &= ~p; + } + + p <<= 1; + i++; + } +} + +/////////////////////////////////////////////////////////////////////////// + +READ8_MEMBER(bfm_sc2_state::coin_input_r) +{ + return ioport("COINS")->read(); +} + +/////////////////////////////////////////////////////////////////////////// + +WRITE8_MEMBER(bfm_sc2_state::payout_latch_w) +{ + m_pay_latch = data; +} + +/////////////////////////////////////////////////////////////////////////// + +WRITE8_MEMBER(bfm_sc2_state::payout_triac_w) +{ + if ( m_triac_select == 0x57 ) + { + int slide = 0; + + switch ( m_pay_latch ) + { + case 0x01: slide = 1; + break; + + case 0x02: slide = 2; + break; + + case 0x04: slide = 3; + break; + + case 0x08: slide = 4; + break; + + case 0x10: slide = 5; + break; + + case 0x20: slide = 6; + break; + } + + if ( slide ) + { + if ( data == 0x4D ) + { + if ( !m_slide_states[slide] ) + { + if ( m_slide_pay_sensor[slide] ) + { + int strobe = m_slide_pay_sensor[slide]>>4, data = m_slide_pay_sensor[slide]&0x0F; + + Scorpion2_SetSwitchState(strobe, data, 0); + } + m_slide_states[slide] = 1; + } + } + else + { + if ( m_slide_states[slide] ) + { + if ( m_slide_pay_sensor[slide] ) + { + int strobe = m_slide_pay_sensor[slide]>>4, data = m_slide_pay_sensor[slide]&0x0F; + + Scorpion2_SetSwitchState(strobe, data, 1); + } + m_slide_states[slide] = 0; + } + } + } + } +} + +/////////////////////////////////////////////////////////////////////////// + +WRITE8_MEMBER(bfm_sc2_state::payout_select_w) +{ + m_triac_select = data; +} + + + +/////////////////////////////////////////////////////////////////////////// +//TODO: Change this! +WRITE8_MEMBER(bfm_sc2_state::vfd2_data_w) +{ + m_vfd1->write_char(data); +} + +/////////////////////////////////////////////////////////////////////////// +// serial port //////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////// + +READ8_MEMBER(bfm_sc2_state::uart1stat_r) +{ + int status = 0x06; + + if ( m_data_to_uart1 ) status |= 0x01; + if ( !m_data_to_uart2 ) status |= 0x02; + + return status; +} +/////////////////////////////////////////////////////////////////////////// + +READ8_MEMBER(bfm_sc2_state::uart1data_r) +{ + return m_uart1_data; +} + +////////////////////////////////////////////////////////////////////////// + +WRITE8_MEMBER(bfm_sc2_state::uart1ctrl_w) +{ + UART_LOG(("uart1ctrl:%x\n", data)); +} +/////////////////////////////////////////////////////////////////////////// + +WRITE8_MEMBER(bfm_sc2_state::uart1data_w) +{ + m_data_to_uart2 = 1; + m_uart1_data = data; + UART_LOG(("uart1:%x\n", data)); +} +/////////////////////////////////////////////////////////////////////////// + +READ8_MEMBER(bfm_sc2_state::uart2stat_r) +{ + int status = 0x06; + + if ( m_data_to_uart2 ) status |= 0x01; + if ( !m_data_to_uart1 ) status |= 0x02; + + return status; +} +/////////////////////////////////////////////////////////////////////////// + +READ8_MEMBER(bfm_sc2_state::uart2data_r) +{ + return m_uart2_data; +} + +/////////////////////////////////////////////////////////////////////////// + +WRITE8_MEMBER(bfm_sc2_state::uart2ctrl_w) +{ + UART_LOG(("uart2ctrl:%x\n", data)); +} + +/////////////////////////////////////////////////////////////////////////// + +WRITE8_MEMBER(bfm_sc2_state::uart2data_w) +{ + m_data_to_uart1 = 1; + m_uart2_data = data; + UART_LOG(("uart2:%x\n", data)); +} + + +/////////////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////// + +READ8_MEMBER(bfm_sc2_state::key_r) +{ + int result = m_key[ offset ]; + + if ( offset == 7 ) + { + result = (result & 0xFE) | read_e2ram(); + } + + return result; +} + +/////////////////////////////////////////////////////////////////////////// +/* + +The X24C08 is a CMOS 8,192 bit serial EEPROM, +internally organized 1024 x 8. The X24C08 features a +serial interface and software protocol allowing operation +on a simple two wire bus. + +*/ + + + + +#define SCL 0x01 //SCL pin (clock) +#define SDA 0x02 //SDA pin (data) + + +void bfm_sc2_state::e2ram_reset() +{ + m_e2reg = 0; + m_e2state = 0; + m_e2address = 0; + m_e2rw = 0; + m_e2data_pin = 0; + m_e2data = (SDA|SCL); + m_e2dummywrite = 0; + m_e2data_to_read = 0; +} + +int bfm_sc2_state::recdata(int changed, int data) +{ + int res = 1; + + if ( m_e2cnt < 8 ) + { + res = 0; + + if ( (changed & SCL) && (data & SCL) ) + { // clocked in new data + int pattern = 1 << (7-m_e2cnt); + + if ( data & SDA ) m_e2data |= pattern; + else m_e2data &= ~pattern; + + m_e2data_pin = m_e2data_to_read & 0x80 ? 1 : 0; + + m_e2data_to_read <<= 1; + + LOG(("e2d pin= %d\n", m_e2data_pin)); + + m_e2cnt++; + if ( m_e2cnt >= 8 ) + { + res++; + } + } + } + + return res; +} + +int bfm_sc2_state::recAck(int changed, int data) +{ + int result = 0; + + if ( (changed & SCL) && (data & SCL) ) + { + if ( data & SDA ) + { + result = 1; + } + else + { + result = -1; + } + } + return result; +} + +/////////////////////////////////////////////////////////////////////////// + + +/* VFD Status */ +READ8_MEMBER(bfm_sc2_state::vfd_status_r) +{ + /* b7 = NEC busy */ + /* b6 = alpha busy (also matrix board) */ + /* b5 - b0 = reel optics */ + + int result = m_optic_pattern; + + if ( !m_upd7759->busy_r() ) result |= 0x80; + + if (machine().device("matrix")) + if ( m_dm01->busy() ) result |= 0x40; + + return result; +} + +WRITE8_MEMBER(bfm_sc2_state::vfd1_bd1_w) +{ + m_vfd0->write_char(data); +} + +WRITE8_MEMBER(bfm_sc2_state::vfd_reset_w) +{ + m_vfd0->reset(); + m_vfd1->reset(); +} + +WRITE8_MEMBER(bfm_sc2_state::vfd1_dmd_w) +{ + m_dm01->writedata(data); +} + +// +WRITE8_MEMBER(bfm_sc2_state::e2ram_w) +{ + int changed, ack; + + data ^= (SDA|SCL); // invert signals + + changed = (m_e2reg^data) & 0x03; + + m_e2reg = data; + + if ( changed ) + { + while ( 1 ) + { + if ( ( (changed & SDA) && !(data & SDA)) && // 1->0 on SDA AND + ( !(changed & SCL) && (data & SCL) ) // SCL=1 and not changed + ) + { // X24C08 Start condition (1->0 on SDA while SCL=1) + m_e2dummywrite = ( m_e2state == 5 ); + + LOG(("e2ram: c:%d d:%d Start condition dummywrite=%d\n", (data & SCL)?1:0, (data&SDA)?1:0, m_e2dummywrite )); + + m_e2state = 1; // ready for commands + m_e2cnt = 0; + m_e2data = 0; + break; + } + + if ( ( (changed & SDA) && (data & SDA)) && // 0->1 on SDA AND + ( !(changed & SCL) && (data & SCL) ) // SCL=1 and not changed + ) + { // X24C08 Stop condition (0->1 on SDA while SCL=1) + LOG(("e2ram: c:%d d:%d Stop condition\n", (data & SCL)?1:0, (data&SDA)?1:0 )); + m_e2state = 0; + m_e2data = 0; + break; + } + + switch ( m_e2state ) + { + case 1: // Receiving address + R/W bit + + if ( recdata(changed, data) ) + { + m_e2address = (m_e2address & 0x00FF) | ((m_e2data>>1) & 0x03) << 8; + m_e2cnt = 0; + m_e2rw = m_e2data & 1; + + LOG(("e2ram: Slave address received !! device id=%01X device adr=%01d high order adr %0X RW=%d) %02X\n", + m_e2data>>4, (m_e2data & 0x08)?1:0, (m_e2data>>1) & 0x03, m_e2rw , m_e2data )); + + m_e2state = 2; + } + break; + + case 2: // Receive Acknowledge + + ack = recAck(changed,data); + if ( ack ) + { + m_e2data_pin = 0; + + if ( ack < 0 ) + { + LOG(("ACK = 0\n")); + m_e2state = 0; + } + else + { + LOG(("ACK = 1\n")); + if ( m_e2dummywrite ) + { + m_e2dummywrite = 0; + + m_e2data_to_read = m_e2ram[m_e2address]; + + if ( m_e2rw & 1 ) m_e2state = 7; // read data + else m_e2state = 0; //?not sure + } + else + { + if ( m_e2rw & 1 ) m_e2state = 7; // reading + else m_e2state = 3; // writing + } + switch ( m_e2state ) + { + case 7: + LOG(("read address %04X\n",m_e2address)); + m_e2data_to_read = m_e2ram[m_e2address]; + break; + case 3: + LOG(("write, awaiting address\n")); + break; + default: + LOG(("?unknow action %04X\n",m_e2address)); + break; + } + } + m_e2data = 0; + } + break; + + case 3: // writing data, receiving address + + if ( recdata(changed, data) ) + { + m_e2data_pin = 0; + m_e2address = (m_e2address & 0xFF00) | m_e2data; + + LOG(("write address = %04X waiting for ACK\n", m_e2address)); + m_e2state = 4; + m_e2cnt = 0; + m_e2data = 0; + } + break; + + case 4: // wait ack, for write address + + ack = recAck(changed,data); + if ( ack ) + { + m_e2data_pin = 0; // pin=0, no error !! + + if ( ack < 0 ) + { + m_e2state = 0; + LOG(("ACK = 0, cancel write\n" )); + } + else + { + m_e2state = 5; + LOG(("ACK = 1, awaiting data to write\n" )); + } + } + break; + + case 5: // receive data to write + if ( recdata(changed, data) ) + { + LOG(("write data = %02X received, awaiting ACK\n", m_e2data)); + m_e2cnt = 0; + m_e2state = 6; // wait ack + } + break; + + case 6: // Receive Acknowlede after writing + + ack = recAck(changed,data); + if ( ack ) + { + if ( ack < 0 ) + { + m_e2state = 0; + LOG(("ACK=0, write canceled\n")); + } + else + { + LOG(("ACK=1, writing %02X to %04X\n", m_e2data, m_e2address)); + + m_e2ram[m_e2address] = m_e2data; + + m_e2address = (m_e2address & ~0x000F) | ((m_e2address+1)&0x0F); + + m_e2state = 5; // write next address + } + } + break; + + case 7: // receive address from read + + if ( recdata(changed, data) ) + { + //m_e2data_pin = 0; + + LOG(("address read, data = %02X waiting for ACK\n", m_e2data )); + + m_e2state = 8; + } + break; + + case 8: + + if ( recAck(changed, data) ) + { + m_e2state = 7; + + m_e2address = (m_e2address & ~0x0F) | ((m_e2address+1)&0x0F); // lower 4 bits wrap around + + m_e2data_to_read = m_e2ram[m_e2address]; + + LOG(("ready for next address %04X\n", m_e2address)); + + m_e2cnt = 0; + m_e2data = 0; + } + break; + + case 0: + + LOG(("e2ram: ? c:%d d:%d\n", (data & SCL)?1:0, (data&SDA)?1:0 )); + break; + } + break; + } + } +} + +int bfm_sc2_state::read_e2ram() +{ + LOG(("e2ram: r %d (%02X) \n", m_e2data_pin, m_e2data_to_read )); + + return m_e2data_pin; +} + + + +// machine init (called only once) //////////////////////////////////////// + +MACHINE_RESET_MEMBER(bfm_sc2_state,init) +{ + // reset the board ////////////////////////////////////////////////////// + + on_scorpion2_reset(); + m_vfd0->reset(); + m_vfd1->reset(); + +} + + +READ8_MEMBER(bfm_sc2_state::direct_input_r) +{ + return 0; +} + +void bfm_sc2_state::save_state() +{ + /* TODO: Split between the different machine types */ + + save_item(NAME(m_key)); + save_item(NAME(m_mmtr_latch)); + save_item(NAME(m_irq_status)); + save_item(NAME(m_optic_pattern)); + save_item(NAME(m_uart1_data)); + save_item(NAME(m_uart2_data)); + save_item(NAME(m_data_to_uart1)); + save_item(NAME(m_data_to_uart2)); + save_item(NAME(m_is_timer_enabled)); + save_item(NAME(m_coin_inhibits)); + save_item(NAME(m_irq_timer_stat)); + save_item(NAME(m_expansion_latch)); + save_item(NAME(m_global_volume)); + save_item(NAME(m_volume_override)); + save_item(NAME(m_reel12_latch)); + save_item(NAME(m_reel34_latch)); + save_item(NAME(m_reel56_latch)); + save_item(NAME(m_pay_latch)); + save_item(NAME(m_slide_states)); + save_item(NAME(m_slide_pay_sensor)); + save_item(NAME(m_triac_select)); + save_item(NAME(m_hopper_running)); + save_item(NAME(m_hopper_coin_sense)); + save_item(NAME(m_timercnt)); + save_item(NAME(m_sc2_Inputs)); + save_item(NAME(m_input_override)); + save_item(NAME(m_e2reg)); + save_item(NAME(m_e2state)); + save_item(NAME(m_e2cnt)); + save_item(NAME(m_e2data)); + save_item(NAME(m_e2address)); + save_item(NAME(m_e2rw)); + save_item(NAME(m_e2data_pin)); + save_item(NAME(m_e2dummywrite)); + save_item(NAME(m_e2data_to_read)); + save_item(NAME(m_codec_data)); +} + + +static ADDRESS_MAP_START( sc2_basemap, AS_PROGRAM, 8, bfm_sc2_state ) + AM_RANGE(0x0000, 0x1fff) AM_RAM AM_SHARE("nvram") //8k + + AM_RANGE(0x2300, 0x230B) AM_READ(mux_input_r) + AM_RANGE(0x2300, 0x231F) AM_WRITE(mux_output_w) + AM_RANGE(0x2320, 0x2323) AM_WRITE(dimas_w) /* ?unknown dim related */ + + AM_RANGE(0x2324, 0x2324) AM_READWRITE(expansion_latch_r, expansion_latch_w) + AM_RANGE(0x2325, 0x2327) AM_WRITE(unknown_w) + AM_RANGE(0x2328, 0x2328) AM_WRITE(muxena_w) + AM_RANGE(0x2329, 0x2329) AM_READWRITE(timerirqclr_r, timerirq_w) + AM_RANGE(0x232A, 0x232D) AM_WRITE(unknown_w) + AM_RANGE(0x232E, 0x232E) AM_READ(irqstatus_r) + + AM_RANGE(0x232F, 0x232F) AM_WRITE(coininhib_w) + AM_RANGE(0x2330, 0x2330) AM_WRITE(payout_latch_w) + AM_RANGE(0x2331, 0x2331) AM_WRITE(payout_triac_w) + AM_RANGE(0x2332, 0x2332) AM_WRITE(watchdog_reset_w) + AM_RANGE(0x2333, 0x2333) AM_WRITE(mmtr_w) + AM_RANGE(0x2334, 0x2335) AM_WRITE(unknown_w) + AM_RANGE(0x2336, 0x2336) AM_WRITE(dimcnt_w) + AM_RANGE(0x2337, 0x2337) AM_WRITE(volume_override_w) + AM_RANGE(0x2338, 0x2338) AM_WRITE(payout_select_w) + AM_RANGE(0x2339, 0x2339) AM_WRITE(unknown_w) + AM_RANGE(0x2400, 0x2400) AM_READWRITE(uart1stat_r, uart1ctrl_w) /* mc6850 compatible uart */ + AM_RANGE(0x2500, 0x2500) AM_READWRITE(uart1data_r, uart1data_w) + AM_RANGE(0x2600, 0x2600) AM_READWRITE(uart2stat_r, uart2ctrl_w) /* mc6850 compatible uart */ + AM_RANGE(0x2700, 0x2700) AM_READWRITE(uart2data_r, uart2data_w) + AM_RANGE(0x2800, 0x2800) AM_WRITE(vfd1_bd1_w) /* vfd1 data */ + AM_RANGE(0x2900, 0x2900) AM_WRITE(vfd_reset_w) /* vfd1+vfd2 reset line */ + AM_RANGE(0x2A00, 0x2AFF) AM_WRITE(nec_latch_w) + AM_RANGE(0x2B00, 0x2BFF) AM_WRITE(nec_reset_w) + AM_RANGE(0x2C00, 0x2C00) AM_WRITE(unlock_w) /* custom chip unlock */ + AM_RANGE(0x2D00, 0x2D01) AM_DEVWRITE("ymsnd", ym2413_device, write) + AM_RANGE(0x2E00, 0x2E00) AM_WRITE(bankswitch_w) /* write bank (rom page select for 0x6000 - 0x7fff ) */ + //AM_RANGE(0x2F00, 0x2F00) AM_WRITE(vfd2_data_w) /* vfd2 data (not usually connected!)*/ + + AM_RANGE(0x3FFE, 0x3FFE) AM_READ(direct_input_r ) + AM_RANGE(0x3FFF, 0x3FFF) AM_READ(coin_input_r) + AM_RANGE(0x4000, 0x5FFF) AM_ROM + AM_RANGE(0x4000, 0xFFFF) AM_WRITE(unknown_w) // contains unknown I/O registers + AM_RANGE(0x6000, 0x7FFF) AM_ROMBANK("bank1") + AM_RANGE(0x8000, 0xFFFF) AM_ROM +ADDRESS_MAP_END + +static ADDRESS_MAP_START( memmap_no_vid, AS_PROGRAM, 8, bfm_sc2_state ) + AM_IMPORT_FROM( sc2_basemap ) + AM_RANGE(0x2000, 0x2000) AM_READ(vfd_status_r) + AM_RANGE(0x2000, 0x20FF) AM_WRITE(reel12_w) + AM_RANGE(0x2100, 0x21FF) AM_WRITE(reel34_w) + AM_RANGE(0x2200, 0x22FF) AM_WRITE(reel56_w) +ADDRESS_MAP_END + +// memory map for scorpion2 board video addon ///////////////////////////// + +static ADDRESS_MAP_START( memmap_vid, AS_PROGRAM, 8, bfm_sc2_state ) + AM_IMPORT_FROM( sc2_basemap ) + + AM_RANGE(0x2000, 0x2000) AM_READ(vfd_status_hop_r) // vfd status register + AM_RANGE(0x2000, 0x20FF) AM_WRITE(reel12_vid_w) + AM_RANGE(0x2100, 0x21FF) AM_WRITENOP + AM_RANGE(0x2200, 0x22FF) AM_WRITENOP + + AM_RANGE(0x3C00, 0x3C07) AM_READ(key_r ) + AM_RANGE(0x3C80, 0x3C80) AM_WRITE(e2ram_w ) + + AM_RANGE(0x3E00, 0x3E00) AM_DEVREADWRITE("adder2", bfm_adder2_device, vid_uart_ctrl_r, vid_uart_ctrl_w) // video uart control reg + AM_RANGE(0x3E01, 0x3E01) AM_DEVREADWRITE("adder2", bfm_adder2_device, vid_uart_rx_r, vid_uart_tx_w) // video uart data reg +ADDRESS_MAP_END + +// input ports for pyramid //////////////////////////////////////// + +static INPUT_PORTS_START( pyramid ) + PORT_START("COINS") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Fl 5.00") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(3) PORT_NAME("Fl 2.50") + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_IMPULSE(3) PORT_NAME("Fl 1.00") + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_IMPULSE(3) PORT_NAME("Fl 0.50") + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE0") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE1") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_NAME("Left") + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON2) PORT_NAME("Up") + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE2") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3) PORT_NAME("Right") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER) PORT_NAME("Enter") PORT_CODE(KEYCODE_E) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER) PORT_NAME("Collect") PORT_CODE(KEYCODE_C) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE3") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE4") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_INTERLOCK) PORT_NAME("Cashbox Door") PORT_CODE(KEYCODE_Q) PORT_TOGGLE + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_INTERLOCK) PORT_NAME("Front Door") PORT_CODE(KEYCODE_W) PORT_TOGGLE + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER) PORT_NAME("Refill Key") PORT_CODE(KEYCODE_R) PORT_TOGGLE + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE5") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE6") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE7") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE8") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE9") + PORT_SERVICE_NO_TOGGLE(0x01,IP_ACTIVE_HIGH) + PORT_DIPNAME( 0x02, 0x00, "Coin 1 Lockout")PORT_DIPLOCATION("DIL:!02") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, "Coin 2 Lockout")PORT_DIPLOCATION("DIL:!03") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, "Coin 3 Lockout")PORT_DIPLOCATION("DIL:!04") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x00, "Coin 4 Lockout")PORT_DIPLOCATION("DIL:!05") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + + PORT_START("STROBE10") + PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x00, "DIL:!06" ) + PORT_DIPNAME( 0x02, 0x00, "Attract mode language" ) PORT_DIPLOCATION("DIL:!07") + PORT_DIPSETTING( 0x00, DEF_STR( English ) ) + PORT_DIPSETTING( 0x02, "Dutch" ) + PORT_DIPNAME( 0x0C, 0x00, "Skill Level" ) PORT_DIPLOCATION("DIL:!08,!10") + PORT_DIPSETTING( 0x00, DEF_STR( Low ) ) + PORT_DIPSETTING( 0x04, "Medium-Low" ) + PORT_DIPSETTING( 0x08, "Medium-High") + PORT_DIPSETTING( 0x0C, DEF_STR( High ) ) + PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x00, "DIL:!11" ) + + PORT_START("STROBE11") + PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x00, "DIL:!12" ) + PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x00, "DIL:!13" ) + PORT_DIPNAME( 0x04, 0x04, "Attract mode" ) PORT_DIPLOCATION("DIL:!14") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x18, 0x00, "Stake" ) PORT_DIPLOCATION("DIL:!15,!16") + PORT_DIPSETTING( 0x00, "4 credits per game" ) + PORT_DIPSETTING( 0x08, "1 credit per round" ) + PORT_DIPSETTING( 0x10, "2 credit per round" ) + PORT_DIPSETTING( 0x18, "4 credits per round" ) +INPUT_PORTS_END + +// input ports for golden crown /////////////////////////////////// + +static INPUT_PORTS_START( gldncrwn ) + PORT_INCLUDE( pyramid ) + + PORT_MODIFY("COINS") + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_IMPULSE(3) PORT_NAME("Fl 0.25") + + PORT_MODIFY("STROBE1") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER) PORT_NAME( "Collect") PORT_CODE(KEYCODE_C) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_NAME( "Reel 1" ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2) PORT_NAME( "Reel 2" ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON3) PORT_NAME( "Reel 3" ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_MODIFY("STROBE2") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON4) PORT_NAME( "Reel 4" ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON5) PORT_NAME( "Reel 5" ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON6) PORT_NAME( "Reel 6" ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME( "Hall Of Fame" ) PORT_CODE( KEYCODE_J ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_MODIFY("STROBE10") + PORT_DIPNAME( 0x01, 0x00, "Attract mode language" )PORT_DIPLOCATION("DIL:!06") + PORT_DIPSETTING( 0x00, "Dutch") + PORT_DIPSETTING( 0x01, DEF_STR( English ) ) + PORT_DIPNAME( 0x02, 0x00, "Max number of spins" )PORT_DIPLOCATION("DIL:!07") + PORT_DIPSETTING( 0x00, "99") + PORT_DIPSETTING( 0x02, "50") + PORT_DIPNAME( 0x0C, 0x00, "Skill Level" )PORT_DIPLOCATION("DIL:!08,!10") + PORT_DIPSETTING( 0x00, DEF_STR( Low )) + PORT_DIPSETTING( 0x04, "Medium-Low" ) + PORT_DIPSETTING( 0x08, "Medium-High" ) + PORT_DIPSETTING( 0x0C, DEF_STR( High ) ) + PORT_DIPNAME( 0x10, 0x00, "Base Pricing on:" )PORT_DIPLOCATION("DIL:!11") + PORT_DIPSETTING( 0x00, "Full Game") + PORT_DIPSETTING( 0x10, "Individual Rounds") + + PORT_MODIFY("STROBE11") + PORT_DIPNAME( 0x01, 0x00, "Credits required:" )PORT_DIPLOCATION("DIL:!12") + PORT_DIPSETTING( 0x00, "4 credits per game")PORT_CONDITION("STROBE10",0x10,EQUALS,0x00) + PORT_DIPSETTING( 0x01, "2 credits per game")PORT_CONDITION("STROBE10",0x10,EQUALS,0x00) + PORT_DIPSETTING( 0x00, "1 credit per round")PORT_CONDITION("STROBE10",0x10,EQUALS,0x10) + PORT_DIPSETTING( 0x01, "4 credits per round")PORT_CONDITION("STROBE10",0x10,EQUALS,0x10) + PORT_DIPNAME( 0x02, 0x00, "Attract Mode" )PORT_DIPLOCATION("DIL:!13") + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, "Time bar" )PORT_DIPLOCATION("DIL:!14") + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x18, 0x00, "Time bar speed" )PORT_DIPLOCATION("DIL:!15,!16") + PORT_DIPSETTING( 0x00, "1 (fast)" ) + PORT_DIPSETTING( 0x08, "2" ) + PORT_DIPSETTING( 0x10, "3" ) + PORT_DIPSETTING( 0x18, "4 (slow)" ) +INPUT_PORTS_END + +// input ports for dutch quintoon ///////////////////////////////// + +static INPUT_PORTS_START( qntoond ) + PORT_INCLUDE( pyramid ) + + PORT_MODIFY("COINS") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Fl 5.00") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(3) PORT_NAME("Fl 2.50") + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_IMPULSE(3) PORT_NAME("Fl 1.00") + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_IMPULSE(3) PORT_NAME("Fl 0.50") + + PORT_MODIFY("STROBE1") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER) PORT_NAME("Collect") PORT_CODE(KEYCODE_C) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Hand 1" ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Hand 2" ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("Hand 3" ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("Hand 4" ) + + PORT_MODIFY("STROBE2") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_NAME("Hand 5" ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_MODIFY("STROBE9") + PORT_SERVICE_NO_TOGGLE(0x01,IP_ACTIVE_HIGH) + PORT_DIPNAME( 0x1e, 0x1c, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DIL:!02,!03,!04,!05") + PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) + PORT_DIPSETTING( 0x02, "C1=2.5 C2=1.25 C3=0.5 C4=2C_0.25C" ) + PORT_DIPSETTING( 0x04, "C1=10 C2=5 C3=2 C4=0.5" ) + PORT_DIPSETTING( 0x06, "C1=1.5/3.25/5 C2=0.75/1.5/3.25 C3=0.25/0.5/1 C4=3C_0.25C" ) + PORT_DIPSETTING( 0x08, "C1=20 C2=10 C3=4 C4=1" ) + PORT_DIPSETTING( 0x0a, "C1=2 C2=1 C3=0.25/0.75/1/1.5/2 C4=3C_0.25C 5C_0.5C" ) + PORT_DIPSETTING( 0x0c, "C1=5 C2=2.5 C3=1 C4=0.25" ) + PORT_DIPSETTING( 0x0e, "C1=1.25 C2=0.5/1.25/1.75 C3=0.25 C4=0.25" ) + //PORT_DIPSETTING( 0x10, DEF_STR( Free_Play ) ) + PORT_DIPSETTING( 0x12, "C1=3 C2=1.5 C3=0.5 C4=0.25" ) + PORT_DIPSETTING( 0x14, "C1=12 C2=6 C3=2 C4=0.5" ) + PORT_DIPSETTING( 0x16, "C1=2 C2=1 C3=0.25 C4=3C_0.25C" ) + PORT_DIPSETTING( 0x18, "C1=24 C2=12 C3=4 C4=1" ) + PORT_DIPSETTING( 0x1a, "C1=2.25/4.75 C2=1/2.25/3.5/4.75/6 C3=0.25/0.75/1/1.5/2 C4=3C_0.25C 5C_0.5C" ) + PORT_DIPSETTING( 0x1c, "C1=6 C2=3 C3=1 C4=0.25" ) + PORT_DIPSETTING( 0x1e, "C1=1.5 C2=0.75 C3=0.25 C4=4C_0.25C" ) + + PORT_MODIFY("STROBE10") + PORT_DIPNAME( 0x01, 0x00, "Coin 1 Lockout")PORT_DIPLOCATION("DIL:!06") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x01, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, "Coin 2 Lockout")PORT_DIPLOCATION("DIL:!07") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, "Coin 3 Lockout")PORT_DIPLOCATION("DIL:!08") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, "Coin 4 Lockout")PORT_DIPLOCATION("DIL:!10") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x00, "Coin Jam Alarm" )PORT_DIPLOCATION("DIL:!11") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + + PORT_MODIFY("STROBE11") + PORT_DIPNAME( 0x01, 0x00, "Time bar" )PORT_DIPLOCATION("DIL:!12") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x01, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, "Clear credits on reset" )PORT_DIPLOCATION("DIL:!13") + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) + PORT_DIPSETTING( 0x02, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x04, 0x04, "Attract mode" )PORT_DIPLOCATION("DIL:!14") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, "Attract mode language" )PORT_DIPLOCATION("DIL:!15") + PORT_DIPSETTING( 0x00, DEF_STR( English ) ) + PORT_DIPSETTING( 0x08, "Dutch" ) + PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x00, "DIL:!16" ) +INPUT_PORTS_END + +// input ports for UK quintoon //////////////////////////////////////////// + +static INPUT_PORTS_START( quintoon ) + PORT_INCLUDE( pyramid ) + + PORT_MODIFY("COINS") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("10p") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(3) PORT_NAME("20p") + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_IMPULSE(3) PORT_NAME("50p") + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_IMPULSE(3) PORT_NAME("GBP 1.00") + + PORT_MODIFY("STROBE1") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER) PORT_NAME("Collect") PORT_CODE(KEYCODE_C) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_NAME("Hand 1") + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2) PORT_NAME("Hand 2") + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON3) PORT_NAME("Hand 3") + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON4) PORT_NAME("Hand 4") + + PORT_MODIFY("STROBE2") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON5) PORT_NAME("Hand 5") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON7) PORT_NAME("?1") PORT_CODE(KEYCODE_U) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON8) PORT_NAME("?2") PORT_CODE(KEYCODE_I) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON9) PORT_NAME("?3") PORT_CODE(KEYCODE_O) + + PORT_MODIFY("STROBE5") + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SPECIAL) //Payout opto + + PORT_MODIFY("STROBE9") + PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x00, "DIL:!02" ) + PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x00, "DIL:!03" ) + PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x00, "DIL:!04" ) + PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x00, "DIL:!05" ) + + PORT_MODIFY("STROBE10") + PORT_DIPNAME( 0x01, 0x00, "Coin Lockout")PORT_DIPLOCATION("DIL:!06") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) //Will activate coin lockout when Credit >= 1 Play + PORT_DIPSETTING( 0x01, DEF_STR( On ) ) + PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x00, "DIL:!07" ) + PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x00, "DIL:!08" ) + PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x00, "DIL:!10" ) + PORT_DIPNAME( 0x10, 0x00, "Stake per Game / Jackpot" )PORT_DIPLOCATION("DIL:!11") + PORT_DIPSETTING( 0x00, "20p / 6 Pounds" ) + PORT_DIPSETTING( 0x10, "50p / 20 Pounds" ) + + PORT_MODIFY("STROBE11") + PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x00, "DIL:!12" ) + PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x00, "DIL:!13" ) + PORT_DIPNAME( 0x1C, 0x00, "Target percentage" )PORT_DIPLOCATION("DIL:!14,!15,!16") + PORT_DIPSETTING( 0x1C, "50%") + PORT_DIPSETTING( 0x0C, "55%") + PORT_DIPSETTING( 0x08, "60%") + PORT_DIPSETTING( 0x18, "65%") + PORT_DIPSETTING( 0x10, "70%") + PORT_DIPSETTING( 0x00, "75%") + PORT_DIPSETTING( 0x04, "80%") + PORT_DIPSETTING( 0x14, "85%") +INPUT_PORTS_END + +// input ports for slotsnl /////////////////////////////////////////////// + +static INPUT_PORTS_START( slotsnl ) + PORT_INCLUDE( pyramid ) + + PORT_MODIFY("COINS") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Fl 0.25") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(3) PORT_NAME("Fl 1.00") + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_IMPULSE(3) PORT_NAME("Fl 2.50") + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_IMPULSE(3) PORT_NAME("Fl 5.00") + + PORT_MODIFY("STROBE1") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_NAME("Slot 1") + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON2) PORT_NAME("Slot 2") + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_MODIFY("STROBE2") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3) PORT_NAME("Slot 3") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON4) PORT_NAME("Slot 4") + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Enter") PORT_CODE( KEYCODE_E ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START2 ) + + PORT_MODIFY("STROBE3") + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START1) + + PORT_MODIFY("STROBE10") + PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x00, "DIL:!06" ) + PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x00, "DIL:!07" ) + PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x00, "DIL:!08" ) + PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x00, "DIL:!10" ) + PORT_DIPNAME( 0x10, 0x00, "Coin Jam Alarm" )PORT_DIPLOCATION("DIL:!11") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + + PORT_MODIFY("STROBE11") + PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x00, "DIL:!12" ) + PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x00, "DIL:!13" ) + PORT_DIPNAME( 0x04, 0x04, "Attract mode" )PORT_DIPLOCATION("DIL:!14") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x18, 0x00, "Timebar speed" )PORT_DIPLOCATION("DIL:!15,!16") + PORT_DIPSETTING( 0x00, "1" ) + PORT_DIPSETTING( 0x10, "2" ) + PORT_DIPSETTING( 0x08, "3" ) + PORT_DIPSETTING( 0x18, "4" ) +INPUT_PORTS_END + +// input ports for sltblgtk ////////////////////////////////////////////// + +static INPUT_PORTS_START( sltblgtk ) + PORT_INCLUDE( pyramid ) + + PORT_MODIFY("COINS") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Token") + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(3) PORT_NAME("20 BFr") + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_IMPULSE(3) PORT_NAME("50 BFr") + + PORT_MODIFY("STROBE1") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_NAME("Slot 1") + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON2) PORT_NAME("Slot 2") + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_MODIFY("STROBE2") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3) PORT_NAME("Slot 3") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON4) PORT_NAME("Slot 4") + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Enter") PORT_CODE( KEYCODE_E ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START2 ) + + PORT_MODIFY("STROBE3") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SPECIAL ) //Tube 1 + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SPECIAL ) //Tube 2 + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START1) + + PORT_MODIFY("STROBE9") + PORT_SERVICE_NO_TOGGLE(0x01,IP_ACTIVE_HIGH) + PORT_DIPNAME( 0x02, 0x00, "CashMeters in refill menu" )PORT_DIPLOCATION("DIL:!02") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, "Token Lockout" )PORT_DIPLOCATION("DIL:!03") + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x08, 0x00, "20 Bfr Lockout" )PORT_DIPLOCATION("DIL:!04") + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x10, 0x00, "50 Bfr Lockout" )PORT_DIPLOCATION("DIL:!05") + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Yes ) ) + + PORT_MODIFY("STROBE10") + PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x00, "DIL:!06" ) + PORT_DIPNAME( 0x0E, 0x00, "Payout Percentage" )PORT_DIPLOCATION("DIL:!07,!08,!10") + PORT_DIPSETTING( 0x00, "60%") + PORT_DIPSETTING( 0x08, "65%") + PORT_DIPSETTING( 0x04, "70%") + PORT_DIPSETTING( 0x0C, "75%") + PORT_DIPSETTING( 0x02, "80%") + PORT_DIPSETTING( 0x0A, "84%") + PORT_DIPSETTING( 0x06, "88%") + PORT_DIPSETTING( 0x0E, "90%") + PORT_DIPNAME( 0x10, 0x00, "Coin Jam Alarm" )PORT_DIPLOCATION("DIL:!11") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + + PORT_MODIFY("STROBE11") + PORT_DIPNAME( 0x01, 0x00, "Timebar" )PORT_DIPLOCATION("DIL:!12") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x01, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, "Clear credits" )PORT_DIPLOCATION("DIL:!13") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x04, "Attract mode" )PORT_DIPLOCATION("DIL:!14") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, "Show hints" )PORT_DIPLOCATION("DIL:!15") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x00, "Pay win to credits" )PORT_DIPLOCATION("DIL:!16") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) +INPUT_PORTS_END + +// input ports for sltblgpo ////////////////////////////////////////////// + +static INPUT_PORTS_START( sltblgpo ) + PORT_INCLUDE( pyramid ) + + PORT_MODIFY("COINS") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Bfr 20") + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(3) PORT_NAME("Bfr 50") + + PORT_MODIFY("STROBE1") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_NAME("Hand 1") + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON2) PORT_NAME("Hand 2") + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_MODIFY("STROBE2") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3) PORT_NAME("Hand 3") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON4) PORT_NAME("Hand 4") + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_NAME("Stake") PORT_CODE( KEYCODE_O ) + + PORT_MODIFY("STROBE3") + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER) PORT_NAME("Collect") PORT_CODE(KEYCODE_C) + + PORT_MODIFY("STROBE9") + PORT_SERVICE_NO_TOGGLE(0x01,IP_ACTIVE_HIGH) + PORT_DIPNAME( 0x02, 0x00, "Hopper Limit" )PORT_DIPLOCATION("DIL:!02") + PORT_DIPSETTING( 0x00, "300" ) + PORT_DIPSETTING( 0x02, "500" ) + PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x00, "DIL:!03" ) + PORT_DIPNAME( 0x18, 0x00, "Attendant payout" )PORT_DIPLOCATION("DIL:!04,!05") + PORT_DIPSETTING( 0x00, "1000 Bfr" ) + PORT_DIPSETTING( 0x08, "1250 Bfr" ) + PORT_DIPSETTING( 0x10, "1500 Bfr" ) + PORT_DIPSETTING( 0x18, "1750 Bfr" ) + + PORT_MODIFY("STROBE10") + PORT_DIPNAME( 0x01, 0x00, "Bfr 20 Lockout" )PORT_DIPLOCATION("DIL:!06") + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Yes ) ) + PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x00, "DIL:!07" ) + PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x00, "DIL:!08" ) + PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x00, "DIL:!10" ) + PORT_DIPNAME( 0x10, 0x00, "Coin Jam Alarm" )PORT_DIPLOCATION("DIL:!11") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + + PORT_MODIFY("STROBE11") + PORT_DIPNAME( 0x01, 0x00, "Clear credits on reset?" )PORT_DIPLOCATION("DIL:!12") + PORT_DIPSETTING( 0x00, DEF_STR( No ) ) + PORT_DIPSETTING( 0x01, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x02, 0x00, "Attract Mode" )PORT_DIPLOCATION("DIL:!13") + PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x1C, 0x00, "Target Percentage" )PORT_DIPLOCATION("DIL:!14,!15,!16") + PORT_DIPSETTING( 0x14, "80%") + PORT_DIPSETTING( 0x04, "82%") + PORT_DIPSETTING( 0x1C, "84%") + PORT_DIPSETTING( 0x0C, "86%") + PORT_DIPSETTING( 0x10, "90%") + PORT_DIPSETTING( 0x00, "92%") + PORT_DIPSETTING( 0x18, "94%") + PORT_DIPSETTING( 0x08, "96%") +INPUT_PORTS_END + +// input ports for paradice /////////////////////////////////////////////// + +static INPUT_PORTS_START( paradice ) + PORT_INCLUDE( pyramid ) + + PORT_MODIFY("COINS") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Fl 0.25") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(3) PORT_NAME("Fl 1.00") + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_IMPULSE(3) PORT_NAME("Fl 2.50") + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_IMPULSE(3) PORT_NAME("Fl 5.00") + + PORT_MODIFY("STROBE1") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_NAME( "1 Player Start (Left)" ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_NAME( "2 Player Start (Right)" ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_NAME( "A" ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON2) PORT_NAME( "B" ) + + PORT_MODIFY("STROBE2") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3) PORT_NAME( "C" ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME( "Enter" ) PORT_CODE( KEYCODE_E ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_MODIFY("STROBE10") + PORT_DIPNAME( 0x01, 0x00, "Joker" )PORT_DIPLOCATION("DIL:!06") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x01, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, DEF_STR( Language ) )PORT_DIPLOCATION("DIL:!07") + PORT_DIPSETTING( 0x00, DEF_STR( English ) ) + PORT_DIPSETTING( 0x02, "Dutch" ) + PORT_DIPNAME( 0x0C, 0x00, "Payout level" )PORT_DIPLOCATION("DIL:!08,!10") + PORT_DIPSETTING( 0x00, DEF_STR( Low ) ) + PORT_DIPSETTING( 0x08, "Medium-Low" ) + PORT_DIPSETTING( 0x04, "Medium-High" ) + PORT_DIPSETTING( 0x0C, DEF_STR( High ) ) + PORT_DIPNAME( 0x10, 0x00, DEF_STR( Difficulty ) )PORT_DIPLOCATION("DIL:!11") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + + PORT_MODIFY("STROBE11") + PORT_DIPNAME( 0x03, 0x00, "Winlines to go" )PORT_DIPLOCATION("DIL:!12,!13") + PORT_DIPSETTING( 0x00, "6" ) + PORT_DIPSETTING( 0x02, "7" ) + PORT_DIPSETTING( 0x01, "8" ) + PORT_DIPSETTING( 0x03, "9" ) + PORT_DIPNAME( 0x04, 0x04, "Attract mode" )PORT_DIPLOCATION("DIL:!14") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x18, 0x00, "Timebar speed" )PORT_DIPLOCATION("DIL:!15,!16") + PORT_DIPSETTING( 0x00, "0" ) + PORT_DIPSETTING( 0x08, "1" ) + PORT_DIPSETTING( 0x10, "2" ) + PORT_DIPSETTING( 0x18, "3" ) +INPUT_PORTS_END + +// input ports for pokio ////////////////////////////////////////////////// + +static INPUT_PORTS_START( pokio ) + PORT_INCLUDE( pyramid ) + + PORT_MODIFY("COINS") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Fl 0.25") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(3) PORT_NAME("Fl 1.00") + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_IMPULSE(3) PORT_NAME("Fl 2.50") + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_IMPULSE(3) PORT_NAME("Fl 5.00") + + PORT_MODIFY("STROBE1") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME( "Hand 1 Left" ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME( "Hand 2 Left" ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME( "Hand 3 Left" ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_MODIFY("STROBE2") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_START1 ) PORT_NAME( "1 Player Start (Left)" ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME( "Enter" ) PORT_CODE( KEYCODE_SPACE ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START2 ) PORT_NAME( "2 Player Start (Right)" ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON6 )PORT_NAME( "Hand 3 Right" ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON5 )PORT_NAME( "Hand 2 Right" ) + + PORT_MODIFY("STROBE3") + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON4 )PORT_NAME( "Hand 1 Right" ) + + PORT_MODIFY("STROBE10") + PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x00, "DIL:!06" ) + PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x00, "DIL:!07" ) + PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x00, "DIL:!08" ) + PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x00, "DIL:!10" ) + PORT_DIPNAME( 0x10, 0x00, "Coin Jam Alarm" )PORT_DIPLOCATION("DIL:!11") + PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + + PORT_MODIFY("STROBE11") + PORT_DIPNAME( 0x01, 0x00, "Time bar" ) PORT_DIPLOCATION("DIL:!12") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x01, DEF_STR( On ) ) + PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x00, "DIL:!13" ) + PORT_DIPNAME( 0x04, 0x04, "Attract mode" )PORT_DIPLOCATION("DIL:!14") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x18, 0x00, "Timebar speed" )PORT_DIPLOCATION("DIL:!15,!16") + PORT_DIPSETTING( 0x00, "0" ) + PORT_DIPSETTING( 0x08, "1" ) + PORT_DIPSETTING( 0x10, "2" ) + PORT_DIPSETTING( 0x18, "3" ) +INPUT_PORTS_END + + +/////////////////////////////////////////////////////////////////////////// +// machine driver for scorpion2 board + adder2 expansion ////////////////// +/////////////////////////////////////////////////////////////////////////// + +MACHINE_START_MEMBER(bfm_sc2_state,bfm_sc2) +{ + nvram_device *e2ram = subdevice<nvram_device>("e2ram"); + if (e2ram != NULL) + e2ram->set_base(m_e2ram, sizeof(m_e2ram)); + + save_state(); +} + +static MACHINE_CONFIG_START( scorpion2_vid, bfm_sc2_state ) + MCFG_CPU_ADD("maincpu", M6809, MASTER_CLOCK/4 ) // 6809 CPU at 2 Mhz + MCFG_CPU_PROGRAM_MAP(memmap_vid) // setup scorpion2 board memorymap + MCFG_CPU_PERIODIC_INT_DRIVER(bfm_sc2_state, timer_irq, 1000) // generate 1000 IRQ's per second + MCFG_WATCHDOG_TIME_INIT(PERIOD_OF_555_MONOSTABLE(120000,100e-9)) + MCFG_QUANTUM_TIME(attotime::from_hz(960)) // needed for serial communication !! + + MCFG_BFMBD1_ADD("vfd0",0) + MCFG_BFMBD1_ADD("vfd1",1) + + MCFG_MACHINE_START_OVERRIDE(bfm_sc2_state,bfm_sc2) + MCFG_MACHINE_RESET_OVERRIDE(bfm_sc2_state, init ) // main scorpion2 board initialisation + + MCFG_NVRAM_ADD_0FILL("nvram") + MCFG_NVRAM_ADD_CUSTOM_DRIVER("e2ram", bfm_sc2_state, e2ram_init) + MCFG_DEFAULT_LAYOUT(layout_sc2_vid) + + MCFG_BFM_ADDER2_ADD("adder2") + + MCFG_SPEAKER_STANDARD_MONO("mono") + MCFG_SOUND_ADD("upd", UPD7759, UPD7759_STANDARD_CLOCK) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) + + MCFG_SOUND_ADD("ymsnd", YM2413, XTAL_3_579545MHz) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + +MACHINE_CONFIG_END + + + +int bfm_sc2_state::sc2_find_project_string( ) +{ + // search for the project string to find the title (usually just at ff00) + char title_string[4][32] = { "PROJECT NUMBER", "PROJECT PR", "PROJECT ", "CASH ON THE NILE 2" }; + UINT8 *src = memregion( "maincpu" )->base(); + int size = memregion( "maincpu" )->bytes(); + + for (int search=0;search<4;search++) + { + int strlength = strlen(title_string[search]); + + for (int i=0;i<size-strlength;i++) + { + int j; + int found = 1; + for (j=0;j<strlength;j+=1) + { + UINT8 rom = src[(i+j)]; + UINT8 chr = title_string[search][j]; + + if (rom != chr) + { + found = 0; + break; + } + } + + if (found!=0) + { + int end=0; + int count = 0; + int blankcount = 0; + printf("ID String @ %08x\n", i); + + while (!end) + { + UINT8 rom; + int addr; + + addr = (i+count); + + if (addr<size) + { + rom = src[addr]; + + if ((rom>=0x20) && (rom<0x7f)) + { + printf("%c", rom); + blankcount = 0; + } + else + { + blankcount++; + if (blankcount<10) printf(" "); + } + + count++; + } + else + end = 1; + + if (count>=0x100) + end = 1; + } + printf("\n"); + + return 1; + } + } + } + + return 0; +} + + +void bfm_sc2_state::sc2_common_init(int decrypt) +{ + if (decrypt) bfm_decode_mainrom(machine(), "maincpu", m_codec_data); // decode main rom + + memset(m_sc2_Inputs, 0, sizeof(m_sc2_Inputs)); // clear all inputs +} + +void bfm_sc2_state::adder2_common_init() +{ + UINT8 *pal; + + pal = memregion("proms")->base(); + if ( pal ) + { + memcpy(m_key, pal, 8); + } +} + +// UK quintoon initialisation //////////////////////////////////////////////// + +DRIVER_INIT_MEMBER(bfm_sc2_state,quintoon) +{ + sc2_common_init( 1); + MechMtr_config(machine(),8); // setup mech meters + + m_has_hopper = 0; + + Scorpion2_SetSwitchState(3,0,1); // tube1 level switch + Scorpion2_SetSwitchState(3,1,1); // tube2 level switch + Scorpion2_SetSwitchState(3,2,1); // tube3 level switch + + Scorpion2_SetSwitchState(5,2,1); + Scorpion2_SetSwitchState(6,4,1); + + m_sc2_show_door = 1; + m_sc2_door_state = 0x41; +} + +// dutch pyramid intialisation ////////////////////////////////////////////// + +DRIVER_INIT_MEMBER(bfm_sc2_state,pyramid) +{ + sc2_common_init(1); + adder2_common_init(); + + m_has_hopper = 1; + + Scorpion2_SetSwitchState(3,0,1); // tube1 level switch + Scorpion2_SetSwitchState(3,1,1); // tube2 level switch + Scorpion2_SetSwitchState(3,2,1); // tube3 level switch + + m_sc2_show_door = 1; + m_sc2_door_state = 0x41; +} +// belgian slots initialisation ///////////////////////////////////////////// + +DRIVER_INIT_MEMBER(bfm_sc2_state,sltsbelg) +{ + sc2_common_init(1); + adder2_common_init(); + + m_has_hopper = 1; + + m_sc2_show_door = 1; + m_sc2_door_state = 0x41; +} + +// other dutch adder games //////////////////////////////////////////////// + +DRIVER_INIT_MEMBER(bfm_sc2_state,adder_dutch) +{ + sc2_common_init(1); + adder2_common_init(); + + m_has_hopper = 0; + + Scorpion2_SetSwitchState(3,0,1); // tube1 level switch + Scorpion2_SetSwitchState(3,1,1); // tube2 level switch + Scorpion2_SetSwitchState(3,2,1); // tube3 level switch + + m_sc2_show_door = 1; + m_sc2_door_state = 0x41; +} + +// golden crown ////////////////////////////////////////////////////////// + +DRIVER_INIT_MEMBER(bfm_sc2_state,gldncrwn) +{ + sc2_common_init(1); + adder2_common_init(); + + m_has_hopper = 0; + + Scorpion2_SetSwitchState(3,0,1); // tube1 level switch + Scorpion2_SetSwitchState(3,1,1); // tube2 level switch + Scorpion2_SetSwitchState(3,2,1); // tube3 level switch + + m_sc2_show_door = 0; + m_sc2_door_state = 0x41; +} + +// ROM definition UK Quintoon //////////////////////////////////////////// + +ROM_START( quintoon ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("95750206.p1", 0x00000, 0x10000, CRC(05f4bfad) SHA1(22751573f3a51a9fd2d2a75a7d1b20d78112e0bb)) + + ROM_REGION( 0x20000, "adder2", 0 ) + ROM_LOAD("quinp132", 0x00000, 0x20000, CRC(63896a7f) SHA1(81aa56874a15faa3aabdfc0fc524b2e25b751f22)) + + ROM_REGION( 0x20000, "upd", 0 ) // using Dutch samples, need to check a UK Quintoon PCB + ROM_LOAD("95001016.snd", 0x00000, 0x20000, BAD_DUMP CRC(cf097d41) SHA1(6712f93896483360256d8baffc05977c8e532ef1)) + + ROM_REGION( 0x40000, "gfx1", ROMREGION_ERASEFF ) + ROM_LOAD("quinp233", 0x00000, 0x20000, CRC(3d4ebecf) SHA1(b339cf16797ccf7a1ec20fcebf52b6edad9a1047)) +ROM_END + +// ROM definition UK Quintoon (older) //////////////////////////////////// + +ROM_START( quintono ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("95750203.bin", 0x00000, 0x10000, CRC(037ef2d0) SHA1(6958624e29629a7639a80e8929b833a8b0201833)) + + ROM_REGION( 0x20000, "adder2", 0 ) + ROM_LOAD("quinp132", 0x00000, 0x20000, CRC(63896a7f) SHA1(81aa56874a15faa3aabdfc0fc524b2e25b751f22)) + + ROM_REGION( 0x20000, "upd", 0 ) // using Dutch samples, need to check a UK Quintoon PCB + ROM_LOAD("95001016.snd", 0x00000, 0x20000, BAD_DUMP CRC(cf097d41) SHA1(6712f93896483360256d8baffc05977c8e532ef1)) + + ROM_REGION( 0x40000, "gfx1", ROMREGION_ERASEFF ) + ROM_LOAD("quinp233", 0x00000, 0x20000, CRC(3d4ebecf) SHA1(b339cf16797ccf7a1ec20fcebf52b6edad9a1047)) +ROM_END + +// ROM definition UK Quintoon (data) ///////////////////////////////////// + +ROM_START( quintond ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("95751206.bin", 0x00000, 0x10000, CRC(63def707) SHA1(d016df74f4f83cd72b16f9ccbe78cc382bf056c8)) + + ROM_REGION( 0x20000, "adder2", 0 ) + ROM_LOAD("quinp132", 0x00000, 0x20000, CRC(63896a7f) SHA1(81aa56874a15faa3aabdfc0fc524b2e25b751f22)) + + ROM_REGION( 0x20000, "upd", 0 ) // using Dutch samples, need to check a UK Quintoon PCB + ROM_LOAD("95001016.snd", 0x00000, 0x20000, BAD_DUMP CRC(cf097d41) SHA1(6712f93896483360256d8baffc05977c8e532ef1)) + + ROM_REGION( 0x40000, "gfx1", ROMREGION_ERASEFF ) + ROM_LOAD("quinp233", 0x00000, 0x20000, CRC(3d4ebecf) SHA1(b339cf16797ccf7a1ec20fcebf52b6edad9a1047)) +ROM_END + +// ROM definition Dutch Quintoon /////////////////////////////////////////// + +ROM_START( qntoond ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("95750243.bin", 0x00000, 0x10000, CRC(36a8dcd1) SHA1(ab21301312fbb6609f850e1cf6bcda5a2b7f66f5)) + + ROM_REGION( 0x20000, "adder2", 0 ) + ROM_LOAD("95770024.vid", 0x00000, 0x20000, CRC(5bc7ac55) SHA1(b54e9684f750b73c357d41b88ca8c527258e2a10)) + + ROM_REGION( 0x20000, "upd", 0 ) + ROM_LOAD("95001016.snd", 0x00000, 0x20000, CRC(cf097d41) SHA1(6712f93896483360256d8baffc05977c8e532ef1)) + + ROM_REGION( 0x40000, "gfx1", ROMREGION_ERASEFF ) + ROM_LOAD("95770025.chr", 0x00000, 0x20000, CRC(f59748ea) SHA1(f0f7f914fdf72db8eb60717b95e7d027c0081339)) +ROM_END + +// ROM definition Dutch Quintoon alternate set ///////////////////////////// + +ROM_START( qntoondo ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("95750136.bin", 0x00000, 0x10000, CRC(839ea01d) SHA1(d7f77dbaea4e87c3d782408eb50d10f44b6df5e2)) + + ROM_REGION( 0x20000, "adder2", 0 ) + ROM_LOAD("95770024.vid", 0x00000, 0x20000, CRC(5bc7ac55) SHA1(b54e9684f750b73c357d41b88ca8c527258e2a10)) + + ROM_REGION( 0x20000, "upd", 0 ) + ROM_LOAD("95001016.snd", 0x00000, 0x20000, CRC(cf097d41) SHA1(6712f93896483360256d8baffc05977c8e532ef1)) + + ROM_REGION( 0x40000, "gfx1", ROMREGION_ERASEFF ) + ROM_LOAD("95770025.chr", 0x00000, 0x20000, CRC(f59748ea) SHA1(f0f7f914fdf72db8eb60717b95e7d027c0081339)) +ROM_END + +// ROM definition dutch golden crown ////////////////////////////////////// + +ROM_START( gldncrwn ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("95752011.bin", 0x00000, 0x10000, CRC(54f7cca0) SHA1(835727d88113700a38060f880b4dfba2ded41487)) + + ROM_REGION( 0x20000, "adder2", 0 ) + ROM_LOAD("95770117.vid", 0x00000, 0x20000, CRC(598ba7cb) SHA1(ab518d7df24b0b453ec3fcddfc4db63e0391fde7)) + + ROM_REGION( 0x20000, "upd", 0 ) + ROM_LOAD("95001039.snd", 0x00000, 0x20000, CRC(6af26157) SHA1(9b3a85f5dd760c4430e38e2844928b74aadc7e75)) + + ROM_REGION( 0x40000, "gfx1", ROMREGION_ERASEFF ) + ROM_LOAD("95770118.ch1", 0x00000, 0x20000, CRC(9c9ac946) SHA1(9a571e7d00f6654242aface032c2fb186ef44aba)) + ROM_LOAD("95770119.ch2", 0x20000, 0x20000, CRC(9e0fdb2e) SHA1(05e8257285b0009df4fcc73e93490876358a8be8)) + + ROM_REGION( 0x10, "proms", 0 ) + ROM_LOAD("gcrpal.bin", 0, 8 , CRC(4edd5a1d) SHA1(d6fe38377d5f2291d33ee8ed808548871e63c4d7)) +ROM_END + +// ROM definition Dutch Paradice ////////////////////////////////////////// + +ROM_START( paradice ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("95750615.bin", 0x00000, 0x10000, CRC(f51192e5) SHA1(a1290e32bba698006e83fd8d6075202586232929)) + + ROM_REGION( 0x20000, "adder2", 0 ) + ROM_LOAD("95770084.vid", 0x00000, 0x20000, CRC(8f27bd34) SHA1(fccf7283b5c952b74258ee6e5138c1ca89384e24)) + + ROM_REGION( 0x20000, "upd", 0 ) + ROM_LOAD("95001037.snd", 0x00000, 0x20000, CRC(82f74276) SHA1(c51c3caeb7bf514ec7a1b452c8effc4c79186062)) + + ROM_REGION( 0x40000, "gfx1", ROMREGION_ERASEFF ) + ROM_LOAD("95770085.ch1", 0x00000, 0x20000, CRC(4d1fb82f) SHA1(054f683d1d7c884911bd2d0f85aab4c59ddf9930)) + ROM_LOAD("95770086.ch2", 0x20000, 0x20000, CRC(7b566e11) SHA1(f34c82ad75a0f88204ac4ae83a00801215c46ca9)) + + ROM_REGION( 0x10, "proms", 0 ) + ROM_LOAD( "pdcepal.bin", 0, 8 , CRC(64020c97) SHA1(9371841e2df950c1f2e5b5a4b52621beb6f60945)) +ROM_END + +// ROM definition Dutch Pokio ///////////////////////////////////////////// + +ROM_START( pokio ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("95750278.bin", 0x00000, 0x10000, CRC(5124b24d) SHA1(9bc63891a8e9283c2baa64c264a5d6d1625d44b2)) + + ROM_REGION( 0x20000, "adder2", 0 ) + ROM_LOAD("95770044.vid", 0x00000, 0x20000, CRC(46d7a6d8) SHA1(01f58e735621661b57c61491b3769ae99e92476a)) + + ROM_REGION( 0x20000, "upd", 0 ) + ROM_LOAD("95001016.snd", 0x00000, 0x20000, CRC(98aaff76) SHA1(4a59cf83daf018d93f1ff7805e06309d2f3d7252)) + + ROM_REGION( 0x40000, "gfx1", ROMREGION_ERASEFF ) + ROM_LOAD("95770045.chr", 0x00000, 0x20000, CRC(dd30da90) SHA1(b4f5a229d88613c0c7d43adf3f325c619abe38a3)) + + ROM_REGION( 0x10, "proms", 0 ) + ROM_LOAD("pokiopal.bin", 0, 8 , CRC(53535184) SHA1(c5c98085e39ca3671dca72c21a8466d7d70cd341)) +ROM_END + +// ROM definition pyramid prototype ////////////////////////////////////// + +ROM_START( pyramid ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("95750898.bin", 0x00000, 0x10000, CRC(3b0df16c) SHA1(9af599fe604f86c72986aa1610d74837852e023f)) + + ROM_REGION( 0x20000, "adder2", 0 ) + ROM_LOAD("95770108.vid", 0x00000, 0x20000, CRC(216ff683) SHA1(227764771600ce88c5f36bed9878e6bb9988ae8f)) + + ROM_REGION( 0x20000, "upd", 0 ) + ROM_LOAD("95001038.snd", 0x00000, 0x20000, CRC(f885c42e) SHA1(4d79fc5ae4c58247740d78d81302bfbb43331c43)) + + ROM_REGION( 0x40000, "gfx1", ROMREGION_ERASEFF ) + ROM_LOAD("95770106.ch1", 0x00000, 0x20000, CRC(a83c27ae) SHA1(f61ca3cdf19a933bae18c1b32a5fb0a2204dde78)) + ROM_LOAD("95770107.ch2", 0x20000, 0x20000, CRC(52e59f64) SHA1(ea4828c2cfb72cd77c92c60560b4d5ee424f7dca)) + + ROM_REGION( 0x10, "proms", 0 ) + ROM_LOAD("pyrmdpal.bin", 0, 8 , CRC(1c7c37bb) SHA1(fe0276603fee8f58e4318f91645260368212b78b)) +ROM_END + +// ROM definition Dutch slots ///////////////////////////////////////////// + +ROM_START( slotsnl ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("95750368.bin", 0x00000, 0x10000, CRC(3a43048c) SHA1(13728e05b334cba90ea9cc51ea00c4384baa8614)) + + ROM_REGION( 0x20000, "adder2", 0 ) + ROM_LOAD("video.vid", 0x00000, 0x20000, CRC(cc760208) SHA1(cc01b1e31335b26f2d0f3470d8624476b153655f)) + + ROM_REGION( 0x20000, "upd", 0 ) + ROM_LOAD("95001029.snd", 0x00000, 0x20000, CRC(7749c724) SHA1(a87cce0c99e392f501bba44b3936a7059d682c9c)) + + ROM_REGION( 0x40000, "gfx1", ROMREGION_ERASEFF ) + ROM_LOAD("charset.chr", 0x00000, 0x20000, CRC(ef4300b6) SHA1(a1f765f38c2f146651fc685ea6195af72465f559)) + + ROM_REGION( 0x10, "proms", 0 ) + ROM_LOAD( "slotspal.bin", 0, 8 , CRC(ee5421f0) SHA1(21bdcbf11dda8b1a93c49ae1c706954bba53c917)) +ROM_END + +// ROM definition Belgian Slots (Token pay per round) Payslide //////////// + +ROM_START( sltblgtk ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("95750943.bin", 0x00000, 0x10000, CRC(c9fb8153) SHA1(7c1d0660c15f05b1e0784d8322c62981fe8dc4c9)) + + ROM_REGION( 0x20000, "adder2", 0 ) + ROM_LOAD("adder121.bin", 0x00000, 0x20000, CRC(cedbbf28) SHA1(559ae341b55462feea771127394a54fc65266818)) + + ROM_REGION( 0x20000, "upd", 0 ) + ROM_LOAD("sound029.bin", 0x00000, 0x20000, CRC(7749c724) SHA1(a87cce0c99e392f501bba44b3936a7059d682c9c)) + + ROM_REGION( 0x40000, "gfx1", ROMREGION_ERASEFF ) + ROM_LOAD("chr122.bin", 0x00000, 0x20000, CRC(a1e3bdf4) SHA1(f0cabe08dee028e2014cbf0fc3fe0806cdfa60c6)) + + ROM_REGION( 0x10, "proms", 0 ) + ROM_LOAD("stsbtpal.bin", 0, 8 , CRC(20e13635) SHA1(5aa7e7cac8c00ebc193d63d0c6795904f42c70fa)) +ROM_END + +// ROM definition Belgian Slots (Cash Payout) ///////////////////////////// + +ROM_START( sltblgp1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("95752008.bin", 0x00000, 0x10000, CRC(3167d3b9) SHA1(a28563f65d55c4d47f3e7fdb41e050d8a733b9bd)) + + ROM_REGION( 0x20000, "adder2", 0 ) + ROM_LOAD("adder142.bin", 0x00000, 0x20000, CRC(a6f6356b) SHA1(b3d3063155ee3ea888273081f844279b6e33f7d9)) + + ROM_REGION( 0x20000, "upd", 0 ) + ROM_LOAD("sound033.bin", 0x00000, 0x20000, CRC(bb1dfa55) SHA1(442454fccfe03e6f4c3353551cb7459e184a099d)) + + ROM_REGION( 0x40000, "gfx1", ROMREGION_ERASEFF ) + ROM_LOAD("chr143.bin", 0x00000, 0x20000, CRC(a40e91e2) SHA1(87dc76963ea961fcfbe4f3e25df9162348d39d79)) + + ROM_REGION( 0x10, "proms", 0 ) + ROM_LOAD("stsbcpal.bin", 0, 8 , CRC(c63bcab6) SHA1(238841165d5b3241b0bcc5c1792e9c0be1fc0177)) +ROM_END + +// ROM definition Belgian Slots (Cash Payout) ///////////////////////////// + +ROM_START( sltblgpo ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("95770938.bin", 0x00000, 0x10000, CRC(7e802634) SHA1(fecf86e632546649d5e647c42a248b39fc2cf982)) + + ROM_REGION( 0x20000, "adder2", 0 ) + ROM_LOAD("95770120.chr", 0x00000, 0x20000, CRC(ad505138) SHA1(67ccd8dc30e76283247ab5a62b22337ebaff74cd)) + + ROM_REGION( 0x20000, "upd", 0 ) + ROM_LOAD("sound033.bin", 0x00000, 0x20000, CRC(bb1dfa55) SHA1(442454fccfe03e6f4c3353551cb7459e184a099d)) + + ROM_REGION( 0x40000, "gfx1", ROMREGION_ERASEFF ) + ROM_LOAD("95770110.add", 0x00000, 0x20000, CRC(64b03284) SHA1(4b1c17b75e449c9762bb949d7cde0694a3aaabeb)) + + ROM_REGION( 0x10, "proms", 0 ) + ROM_LOAD("stsbcpal.bin", 0, 8 , CRC(c63bcab6) SHA1(238841165d5b3241b0bcc5c1792e9c0be1fc0177)) +ROM_END + + +/************************************************************************** + + Mechanical Scorpion 2 Games + AGEMAME driver + +*************************************************************************** + + 30-12-2006: J Wallace: Fixed init routines. + 07-03-2006: El Condor: Recoded to more accurately represent the hardware + setup. + 18-01-2006: Cleaned up for MAME inclusion + 19-08-2005: Re-Animator + +***************************************************************************/ + + + +/////////////////////////////////////////////////////////////////////////// + + + + + + +#ifdef UNUSED_FUNCTION +/* Scorpion 3 expansion */ +READ8_MEMBER(bfm_sc2_state::sc3_expansion_r) +{ + int result = 0; + + switch ( offset ) + { + case 0: result = 0; + break; + case 1: result = input_port_read_indexed(machine,0); /* coin input */ + } + + return result; +} + + +WRITE8_MEMBER(bfm_sc2_state::sc3_expansion_w) +{ + switch ( offset ) + { + case 0: + break; + case 1: + break; + } +} +#endif + +WRITE_LINE_MEMBER(bfm_sc2_state::bfmdm01_busy) +{ + Scorpion2_SetSwitchState(4,4, state?0:1); +} + +/* machine init (called only once) */ +MACHINE_RESET_MEMBER(bfm_sc2_state,awp_init) +{ + on_scorpion2_reset(); + m_vfd0->reset(); + m_vfd1->reset(); +} + + +MACHINE_RESET_MEMBER(bfm_sc2_state,dm01_init) +{ + on_scorpion2_reset(); +} + +static INPUT_PORTS_START( bbrkfst ) + PORT_START("COINS") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("10p") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(3) PORT_NAME("20p") + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_IMPULSE(3) PORT_NAME("50p") + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_IMPULSE(3) PORT_NAME("GBP 1.00") + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN5 ) PORT_IMPULSE(3) PORT_NAME("Token") + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE0") + PORT_BIT( 0xFF, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE1") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_NAME("Cancel") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2) PORT_NAME("Hold 1") + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3) PORT_NAME("Hold 2/Hi") + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4) PORT_NAME("Hold 3/Lo") + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON5) PORT_NAME("Stop/Collect") + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("STROBE2") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_NAME("Exchange") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON7 ) PORT_NAME("Take Big Breakfast") + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON8 ) PORT_NAME("Take Feature") + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("STROBE3") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("STROBE4") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_INTERLOCK) PORT_NAME("Cashbox Door") PORT_CODE(KEYCODE_Q) PORT_TOGGLE + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_INTERLOCK) PORT_NAME("Front Door") PORT_CODE(KEYCODE_W) PORT_TOGGLE + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Refill Key") PORT_CODE(KEYCODE_R) PORT_TOGGLE + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("STROBE5") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("STROBE6") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("STROBE7") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("STROBE8") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("STROBE9") + PORT_SERVICE_NO_TOGGLE(0x01,IP_ACTIVE_HIGH) + PORT_DIPNAME( 0x02, 0x00, "DIL02" ) PORT_DIPLOCATION("DIL:02") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, "DIL03" ) PORT_DIPLOCATION("DIL:03") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, "DIL04" ) PORT_DIPLOCATION("DIL:04") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x00, "DIL05" ) PORT_DIPLOCATION("DIL:05") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + + PORT_START("STROBE10") + PORT_DIPNAME( 0x01, 0x00, "DIL06" ) PORT_DIPLOCATION("DIL:06") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x01, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, "DIL07" ) PORT_DIPLOCATION("DIL:07") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, "DIL08" ) PORT_DIPLOCATION("DIL:08") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, "DIL10" ) PORT_DIPLOCATION("DIL:10") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x00, "DIL11" ) PORT_DIPLOCATION("DIL:11") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + + PORT_START("STROBE11") + PORT_DIPNAME( 0x01, 0x00, "DIL12" ) PORT_DIPLOCATION("DIL:12") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x01, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, "DIL13" ) PORT_DIPLOCATION("DIL:13") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, "DIL14" ) PORT_DIPLOCATION("DIL:14") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, "DIL15" ) PORT_DIPLOCATION("DIL:15") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x00, "DIL16" ) PORT_DIPLOCATION("DIL:16") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) +INPUT_PORTS_END + +static INPUT_PORTS_START( drwho ) + PORT_START("COINS") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("10p") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(3) PORT_NAME("20p") + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_IMPULSE(3) PORT_NAME("50p") + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_IMPULSE(3) PORT_NAME("GBP 1.00") + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN5 ) PORT_IMPULSE(3) PORT_NAME("Token") + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE0") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE1") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_NAME("Cancel") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2) PORT_NAME("Hold 1") + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3) PORT_NAME("Hold 2/Hi") + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4) PORT_NAME("Hold 3/Lo") + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON5) PORT_NAME("Stop/Collect") + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE2") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON6) PORT_NAME("Exchange") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("STROBE3") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_INTERLOCK)PORT_NAME("Cashbox Door") PORT_CODE(KEYCODE_Q) PORT_TOGGLE + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_INTERLOCK)PORT_NAME("Front Door") PORT_CODE(KEYCODE_W) PORT_TOGGLE + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Refill Key") PORT_CODE(KEYCODE_R) PORT_TOGGLE + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("STROBE4") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SPECIAL )/*Tube status Low switch for 1 Pound*/ + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SPECIAL )/*Tube status Low switch for 20p*/ + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SPECIAL )/*Tube status Low switch for Token Front*/ + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SPECIAL )/*Tube status Low switch for Token Rear*/ + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("STROBE5") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE6") + PORT_DIPNAME( 0x07, 0x07, "PERCENTAGE KEY" ) PORT_DIPLOCATION("STROBE6:01,02,03")/*Certain combinations give different percentages*/ + PORT_DIPSETTING( 0x00, "No key") /*Some day, I'll work all these values out.*/ + PORT_DIPSETTING( 0x01, "Key 1" ) + PORT_DIPSETTING( 0x02, "Key 2" ) + PORT_DIPSETTING( 0x03, "Key 3" ) + PORT_DIPSETTING( 0x04, "Key 4" ) + PORT_DIPSETTING( 0x05, "Key 5" ) + PORT_DIPSETTING( 0x06, "Key 6" ) + PORT_DIPSETTING( 0x07, "Key 7" ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("STROBE7") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SPECIAL )/*Tube status High switch for 1 Pound*/ + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SPECIAL )/*Tube status High switch for 20p*/ + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SPECIAL )/*Tube status High switch for Token Front*/ + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SPECIAL )/*Tube status High switch for Token Rear*/ + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("STROBE8") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE9") + PORT_SERVICE_NO_TOGGLE(0x01,IP_ACTIVE_HIGH) + PORT_DIPNAME( 0x02, 0x00, "DIL02" ) PORT_DIPLOCATION("DIL:02") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, "DIL03" ) PORT_DIPLOCATION("DIL:03") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, "DIL04" ) PORT_DIPLOCATION("DIL:04") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x00, "DIL05" ) PORT_DIPLOCATION("DIL:05") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + + PORT_START("STROBE10") + PORT_DIPNAME( 0x01, 0x00, "DIL06" ) PORT_DIPLOCATION("DIL:06") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x01, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, "DIL07" ) PORT_DIPLOCATION("DIL:07") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, "DIL08" ) PORT_DIPLOCATION("DIL:08") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, "DIL10" ) PORT_DIPLOCATION("DIL:10") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x00, "DIL11" ) PORT_DIPLOCATION("DIL:11") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + + PORT_START("STROBE11") + PORT_DIPNAME( 0x01, 0x00, "DIL12" ) PORT_DIPLOCATION("DIL:12") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x01, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, "DIL13" ) PORT_DIPLOCATION("DIL:13") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, "DIL14" ) PORT_DIPLOCATION("DIL:14") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, "DIL15" ) PORT_DIPLOCATION("DIL:15") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x00, "DIL16" ) PORT_DIPLOCATION("DIL:16") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) +INPUT_PORTS_END + +static INPUT_PORTS_START( cpeno1 ) + PORT_START("COINS") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(3) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_IMPULSE(3) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_IMPULSE(3) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN5 ) PORT_IMPULSE(3) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN6 ) PORT_IMPULSE(3) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN7 ) PORT_IMPULSE(3) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN8 ) PORT_IMPULSE(3) + + PORT_START("STROBE0") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE1") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_NAME("Hold 1") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2) PORT_NAME("Hold 1?") + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3) PORT_NAME("Hold 2/Hi") + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4) PORT_NAME("Hold 3/Lo") + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON5) PORT_NAME("Cancel/Collect") + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("STROBE2") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON6) PORT_NAME("Stop/Exchange") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("STROBE3") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_INTERLOCK) PORT_NAME("Cashbox Door") PORT_CODE(KEYCODE_Q) PORT_TOGGLE + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_INTERLOCK) PORT_NAME("Front Door") PORT_CODE(KEYCODE_W) PORT_TOGGLE + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Refill Key") PORT_CODE(KEYCODE_R) PORT_TOGGLE + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("STROBE4") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE5") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE6") + PORT_DIPNAME( 0x07, 0x07, "PERCENTAGE KEY" ) PORT_DIPLOCATION("STROBE6:01,02,03") + PORT_DIPSETTING( 0x00, "No key" ) + PORT_DIPSETTING( 0x01, "Key 1" ) + PORT_DIPSETTING( 0x02, "Key 2" ) + PORT_DIPSETTING( 0x03, "Key 3" ) + PORT_DIPSETTING( 0x04, "Key 4" ) + PORT_DIPSETTING( 0x05, "Key 5" ) + PORT_DIPSETTING( 0x06, "Key 6" ) + PORT_DIPSETTING( 0x07, "Key 7" ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("STROBE7") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE8") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE9") + PORT_SERVICE_NO_TOGGLE(0x01,IP_ACTIVE_HIGH) + PORT_DIPNAME( 0x02, 0x00, "DIL02" ) PORT_DIPLOCATION("DIL:02") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, "Attract Hi/Lo reel" ) PORT_DIPLOCATION("DIL:03") + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, "Acceptor type" ) PORT_DIPLOCATION("DIL:04") + PORT_DIPSETTING( 0x00, "Mars" ) + PORT_DIPSETTING( 0x08, "Sentinel" ) + PORT_DIPNAME( 0x10, 0x00, "DIL05" ) PORT_DIPLOCATION("DIL:05") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + + PORT_START("STROBE10") + PORT_DIPNAME( 0x01, 0x00, "Coin play" ) PORT_DIPLOCATION("DIL:06") + PORT_DIPSETTING( 0x00, "Multi coin" ) + PORT_DIPSETTING( 0x01, "Single coin" ) + PORT_DIPNAME( 0x02, 0x00, "CashPot Freq" ) PORT_DIPLOCATION("DIL:07") + PORT_DIPSETTING( 0x00, DEF_STR( High) ) + PORT_DIPSETTING( 0x02, DEF_STR( Low ) ) + PORT_DIPNAME( 0x04, 0x00, "DIL08" ) PORT_DIPLOCATION("DIL:08") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, "Coin Jam Alarm" ) PORT_DIPLOCATION("DIL:10") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x00, "DIL11" ) PORT_DIPLOCATION("DIL:11") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + + PORT_START("STROBE11") + PORT_DIPNAME( 0x01, 0x00, "DIL12" ) PORT_DIPLOCATION("DIL:12") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x01, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, "DIL13" ) PORT_DIPLOCATION("DIL:13") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x1C, 0x00, "Percentage setting" ) PORT_DIPLOCATION("DIL:14,15,16") + PORT_DIPSETTING( 0x0C, "72%" ) + PORT_DIPSETTING( 0x04, "75%" ) + PORT_DIPSETTING( 0x00, "78%" ) + PORT_DIPSETTING( 0x10, "81%" ) + PORT_DIPSETTING( 0x18, "85%" ) +INPUT_PORTS_END + +static INPUT_PORTS_START( luvjub ) + PORT_START("COINS") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(3) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_IMPULSE(3) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_IMPULSE(3) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN5 ) PORT_IMPULSE(3) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN6 ) PORT_IMPULSE(3) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN7 ) PORT_IMPULSE(3) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN8 ) PORT_IMPULSE(3) + + PORT_START("STROBE0") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE1") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_NAME("Cancel") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2) PORT_NAME("Hold1") + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3) PORT_NAME("Hold2") + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4) PORT_NAME("Hold3") + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON5) PORT_NAME("Stop") + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("STROBE2") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON6) PORT_NAME("Take win") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON7) PORT_NAME( "Yes!" ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON8) PORT_NAME( "No!" ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("STROBE3") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_INTERLOCK) PORT_NAME("Cashbox Door") PORT_CODE(KEYCODE_Q) PORT_TOGGLE + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_INTERLOCK) PORT_NAME("Front Door") PORT_CODE(KEYCODE_W) PORT_TOGGLE + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Refill Key") PORT_CODE(KEYCODE_R) PORT_TOGGLE + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON9) PORT_NAME("Answer the phone") + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("STROBE4") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE5") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE6") + PORT_DIPNAME( 0x07, 0x07, "PERCENTAGE KEY" ) PORT_DIPLOCATION("STROBE6:01,02,03") + PORT_DIPSETTING( 0x00, "No key" ) + PORT_DIPSETTING( 0x01, "Key 1" ) + PORT_DIPSETTING( 0x02, "Key 2" ) + PORT_DIPSETTING( 0x03, "Key 3" ) + PORT_DIPSETTING( 0x04, "Key 4" ) + PORT_DIPSETTING( 0x05, "Key 5" ) + PORT_DIPSETTING( 0x06, "Key 6" ) + PORT_DIPSETTING( 0x07, "Key 7" ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE7") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE8") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE9") + PORT_SERVICE_NO_TOGGLE(0x01,IP_ACTIVE_HIGH) + PORT_DIPNAME( 0x02, 0x00, "DIL02" ) PORT_DIPLOCATION("DIL:02") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, "DIL03" ) PORT_DIPLOCATION("DIL:03") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, "DIL04" ) PORT_DIPLOCATION("DIL:04") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x00, "DIL05" ) PORT_DIPLOCATION("DIL:05") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + + PORT_START("STROBE10") + PORT_DIPNAME( 0x01, 0x00, "DIL06" ) PORT_DIPLOCATION("DIL:06") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x01, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, "DIL07" ) PORT_DIPLOCATION("DIL:07") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, "DIL08" ) PORT_DIPLOCATION("DIL:08") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, "DIL10" ) PORT_DIPLOCATION("DIL:10") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x00, "DIL11" ) PORT_DIPLOCATION("DIL:11") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + + PORT_START("STROBE11") + PORT_DIPNAME( 0x01, 0x00, "DIL12" ) PORT_DIPLOCATION("DIL:12") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x01, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, "DIL13" ) PORT_DIPLOCATION("DIL:13") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, "DIL14" ) PORT_DIPLOCATION("DIL:14") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, "DIL15" ) PORT_DIPLOCATION("DIL:15") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x00, "DIL16" ) PORT_DIPLOCATION("DIL:16") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) +INPUT_PORTS_END + +static INPUT_PORTS_START( bfmcgslm ) + PORT_START("COINS") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(3) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_IMPULSE(3) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_IMPULSE(3) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN5 ) PORT_IMPULSE(3) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN6 ) PORT_IMPULSE(3) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_COIN7 ) PORT_IMPULSE(3) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_COIN8 ) PORT_IMPULSE(3) + + PORT_START("STROBE0") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE1") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_NAME("Cancel") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2) PORT_NAME("Hold 1") + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3) PORT_NAME("Hold 2") + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4) PORT_NAME("Hold 3") + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON5) PORT_NAME("Stop") + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("STROBE2") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON6) PORT_NAME("Exchange") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("STROBE3") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_INTERLOCK) PORT_NAME("Cashbox Door") PORT_CODE(KEYCODE_Q) PORT_TOGGLE + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_INTERLOCK) PORT_NAME("Front Door") PORT_CODE(KEYCODE_W) PORT_TOGGLE + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER) PORT_NAME("Refill Key") PORT_CODE(KEYCODE_R) PORT_TOGGLE + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("STROBE4") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE5") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE6") + PORT_DIPNAME( 0x07, 0x07, "PERCENTAGE KEY" ) PORT_DIPLOCATION("STROBE6:01,02,03") + PORT_DIPSETTING( 0x00, "No key" ) + PORT_DIPSETTING( 0x01, "Key 1" ) + PORT_DIPSETTING( 0x02, "Key 2" ) + PORT_DIPSETTING( 0x03, "Key 3" ) + PORT_DIPSETTING( 0x04, "Key 4" ) + PORT_DIPSETTING( 0x05, "Key 5" ) + PORT_DIPSETTING( 0x06, "Key 6" ) + PORT_DIPSETTING( 0x07, "Key 7" ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE7") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE8") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE9") + PORT_SERVICE_NO_TOGGLE(0x01,IP_ACTIVE_HIGH) + PORT_DIPNAME( 0x02, 0x00, "DIL02" ) PORT_DIPLOCATION("DIL:02") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, "DIL03" ) PORT_DIPLOCATION("DIL:03") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, "DIL04" ) PORT_DIPLOCATION("DIL:04") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x00, "DIL05" ) PORT_DIPLOCATION("DIL:05") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + + PORT_START("STROBE10") + PORT_DIPNAME( 0x01, 0x00, "DIL06" ) PORT_DIPLOCATION("DIL:06") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x01, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, "DIL07" ) PORT_DIPLOCATION("DIL:07") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, "DIL08" ) PORT_DIPLOCATION("DIL:08") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, "DIL10" ) PORT_DIPLOCATION("DIL:10") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x00, "DIL11" ) PORT_DIPLOCATION("DIL:11") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + + PORT_START("STROBE11") + PORT_DIPNAME( 0x01, 0x00, "DIL12" ) PORT_DIPLOCATION("DIL:12") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x01, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, "DIL13" ) PORT_DIPLOCATION("DIL:13") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, "DIL14" ) PORT_DIPLOCATION("DIL:14") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, "DIL15" ) PORT_DIPLOCATION("DIL:15") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x00, "DIL16" ) PORT_DIPLOCATION("DIL:16") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) +INPUT_PORTS_END + +static INPUT_PORTS_START( scorpion3 ) + PORT_START("COINS") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Fl 5.00") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(3) PORT_NAME("Fl 2.50") + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 ) PORT_IMPULSE(3) PORT_NAME("Fl 1.00") + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN4 ) PORT_IMPULSE(3) PORT_NAME("Fl 0.25") + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE0") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE1") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1) PORT_NAME("Hold 1") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2) PORT_NAME("Hold 1?") + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3) PORT_NAME("Hold 2/Hi") + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4) PORT_NAME("Hold 3/Lo") + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON5) PORT_NAME("Cancel/Collect") + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("STROBE2") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON6) PORT_NAME("Stop/Exchange") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("STROBE3") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_INTERLOCK) PORT_NAME("Cashbox Door") PORT_CODE(KEYCODE_Q) PORT_TOGGLE + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_INTERLOCK) PORT_NAME("Front Door") PORT_CODE(KEYCODE_W) PORT_TOGGLE + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Refill Key") PORT_CODE(KEYCODE_R) PORT_TOGGLE + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("STROBE4") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE5") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE6") + PORT_DIPNAME( 0x07, 0x07, "PERCENTAGE KEY" ) PORT_DIPLOCATION("STROBE6:01,02,03") + PORT_DIPSETTING( 0x00, "No key" ) + PORT_DIPSETTING( 0x01, "Key 1" ) + PORT_DIPSETTING( 0x02, "Key 2" ) + PORT_DIPSETTING( 0x03, "Key 3" ) + PORT_DIPSETTING( 0x04, "Key 4" ) + PORT_DIPSETTING( 0x05, "Key 5" ) + PORT_DIPSETTING( 0x06, "Key 6" ) + PORT_DIPSETTING( 0x07, "Key 7" ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START("STROBE7") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE8") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED) + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED) + + PORT_START("STROBE9") + PORT_SERVICE_NO_TOGGLE(0x01,IP_ACTIVE_HIGH) + PORT_DIPNAME( 0x02, 0x00, "DIL02" ) PORT_DIPLOCATION("DIL:02") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x04, 0x00, "Attract Hi/Lo reel" ) PORT_DIPLOCATION("DIL:03") + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, "Acceptor type" ) PORT_DIPLOCATION("DIL:04") + PORT_DIPSETTING( 0x00, "Mars" ) + PORT_DIPSETTING( 0x08, "Sentinel" ) + PORT_DIPNAME( 0x10, 0x00, "DIL05" ) PORT_DIPLOCATION("DIL:05") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + + PORT_START("STROBE10") + PORT_DIPNAME( 0x01, 0x00, "Coin play" ) PORT_DIPLOCATION("DIL:06") + PORT_DIPSETTING( 0x00, "Multi coin" ) + PORT_DIPSETTING( 0x01, "Single coin" ) + PORT_DIPNAME( 0x02, 0x00, "CashPot Freq" ) PORT_DIPLOCATION("DIL:07") + PORT_DIPSETTING( 0x00, DEF_STR( High) ) + PORT_DIPSETTING( 0x02, DEF_STR( Low ) ) + PORT_DIPNAME( 0x04, 0x00, "DIL08" ) PORT_DIPLOCATION("DIL:08") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x04, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, "Coin Jam Alarm" ) PORT_DIPLOCATION("DIL:10") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x08, DEF_STR( On ) ) + PORT_DIPNAME( 0x10, 0x00, "DIL11" ) PORT_DIPLOCATION("DIL:11") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + + PORT_START("STROBE11") + PORT_DIPNAME( 0x01, 0x00, "DIL12" ) PORT_DIPLOCATION("DIL:12") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x01, DEF_STR( On ) ) + PORT_DIPNAME( 0x02, 0x00, "DIL13" ) PORT_DIPLOCATION("DIL:13") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x02, DEF_STR( On ) ) + PORT_DIPNAME( 0x1C, 0x00, "Percentage setting" ) PORT_DIPLOCATION("DIL:14,15,16") + PORT_DIPSETTING( 0x0C, "72%" ) + PORT_DIPSETTING( 0x04, "75%" ) + PORT_DIPSETTING( 0x00, "78%" ) + PORT_DIPSETTING( 0x10, "81%" ) + PORT_DIPSETTING( 0x18, "85%" ) + +INPUT_PORTS_END + +WRITE8_MEMBER(bfm_sc2_state::dmd_reset_w) +{ +//TODO: Reset callback for DMD +} + +MACHINE_START_MEMBER(bfm_sc2_state,sc2dmd) +{ + MACHINE_START_CALL_MEMBER(bfm_sc2); + address_space &space = m_maincpu->space(AS_PROGRAM); + space.install_write_handler(0x2800, 0x2800, 0, 0, write8_delegate(FUNC(bfm_sc2_state::vfd1_dmd_w),this)); + space.install_write_handler(0x2900, 0x2900, 0, 0, write8_delegate(FUNC(bfm_sc2_state::dmd_reset_w),this)); +} + +/* machine driver for scorpion2 board */ + +static MACHINE_CONFIG_START( scorpion2, bfm_sc2_state ) + MCFG_MACHINE_RESET_OVERRIDE(bfm_sc2_state,awp_init) + MCFG_CPU_ADD("maincpu", M6809, MASTER_CLOCK/4 ) + MCFG_CPU_PROGRAM_MAP(memmap_no_vid) + MCFG_CPU_PERIODIC_INT_DRIVER(bfm_sc2_state, timer_irq, 1000) + MCFG_WATCHDOG_TIME_INIT(PERIOD_OF_555_MONOSTABLE(120000,100e-9)) + + MCFG_BFMBD1_ADD("vfd0",0) + MCFG_BFMBD1_ADD("vfd1",1) + + MCFG_MACHINE_START_OVERRIDE(bfm_sc2_state,bfm_sc2) + + MCFG_SPEAKER_STANDARD_MONO("mono") + MCFG_SOUND_ADD("upd",UPD7759, UPD7759_STANDARD_CLOCK) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) + + MCFG_SOUND_ADD("ymsnd",YM2413, XTAL_3_579545MHz) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MCFG_NVRAM_ADD_0FILL("nvram") + MCFG_NVRAM_ADD_CUSTOM_DRIVER("e2ram", bfm_sc2_state, e2ram_init) + + /* video hardware */ + MCFG_DEFAULT_LAYOUT(layout_sc2_vfd) + + MCFG_STARPOINT_48STEP_ADD("reel0") + MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(bfm_sc2_state, reel0_optic_cb)) + MCFG_STARPOINT_48STEP_ADD("reel1") + MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(bfm_sc2_state, reel1_optic_cb)) + MCFG_STARPOINT_48STEP_ADD("reel2") + MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(bfm_sc2_state, reel2_optic_cb)) + MCFG_STARPOINT_48STEP_ADD("reel3") + MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(bfm_sc2_state, reel3_optic_cb)) + MCFG_STARPOINT_48STEP_ADD("reel4") + MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(bfm_sc2_state, reel4_optic_cb)) + MCFG_STARPOINT_48STEP_ADD("reel5") + MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(bfm_sc2_state, reel5_optic_cb)) +MACHINE_CONFIG_END + + +/* machine driver for scorpion3 board */ +static MACHINE_CONFIG_DERIVED( scorpion3, scorpion2 ) + MCFG_CPU_MODIFY("maincpu") + MCFG_CPU_PROGRAM_MAP(memmap_no_vid) +MACHINE_CONFIG_END + + +/* machine driver for scorpion2 board + matrix board */ +static MACHINE_CONFIG_START( scorpion2_dm01, bfm_sc2_state ) + MCFG_MACHINE_RESET_OVERRIDE(bfm_sc2_state,dm01_init) + MCFG_QUANTUM_TIME(attotime::from_hz(960)) // needed for serial communication !! + MCFG_CPU_ADD("maincpu", M6809, MASTER_CLOCK/4 ) + MCFG_CPU_PROGRAM_MAP(memmap_no_vid) + MCFG_CPU_PERIODIC_INT_DRIVER(bfm_sc2_state, timer_irq, 1000) + MCFG_WATCHDOG_TIME_INIT(PERIOD_OF_555_MONOSTABLE(120000,100e-9)) + + MCFG_SPEAKER_STANDARD_MONO("mono") + MCFG_SOUND_ADD("ymsnd",YM2413, XTAL_3_579545MHz) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) + + MCFG_MACHINE_START_OVERRIDE(bfm_sc2_state,sc2dmd) + MCFG_SOUND_ADD("upd",UPD7759, UPD7759_STANDARD_CLOCK) + MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.50) + + MCFG_NVRAM_ADD_0FILL("nvram") + MCFG_NVRAM_ADD_CUSTOM_DRIVER("e2ram", bfm_sc2_state, e2ram_init) + + /* video hardware */ + MCFG_DEFAULT_LAYOUT(layout_sc2_dmd) + MCFG_DEVICE_ADD("dm01", BF_DM01, 0) + MCFG_BF_DM01_BUSY_CB(WRITELINE(bfm_sc2_state, bfmdm01_busy)) + MCFG_CPU_ADD("matrix", M6809, 2000000 ) /* matrix board 6809 CPU at 2 Mhz ?? I don't know the exact freq.*/ + MCFG_CPU_PROGRAM_MAP(bfm_dm01_memmap) + MCFG_CPU_PERIODIC_INT_DRIVER(bfm_sc2_state, nmi_line_assert, 1500 ) /* generate 1500 NMI's per second ?? what is the exact freq?? */ + + MCFG_STARPOINT_48STEP_ADD("reel0") + MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(bfm_sc2_state, reel0_optic_cb)) + MCFG_STARPOINT_48STEP_ADD("reel1") + MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(bfm_sc2_state, reel1_optic_cb)) + MCFG_STARPOINT_48STEP_ADD("reel2") + MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(bfm_sc2_state, reel2_optic_cb)) + MCFG_STARPOINT_48STEP_ADD("reel3") + MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(bfm_sc2_state, reel3_optic_cb)) + MCFG_STARPOINT_48STEP_ADD("reel4") + MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(bfm_sc2_state, reel4_optic_cb)) + MCFG_STARPOINT_48STEP_ADD("reel5") + MCFG_STEPPER_OPTIC_CALLBACK(WRITELINE(bfm_sc2_state, reel5_optic_cb)) +MACHINE_CONFIG_END + +void bfm_sc2_state::sc2awp_common_init(int reels, int decrypt) +{ + sc2_common_init(decrypt); + /* setup n default 96 half step reels */ + + m_reels=reels; +} + +void bfm_sc2_state::sc2awpdmd_common_init(int reels, int decrypt) +{ + sc2_common_init(decrypt); + /* setup n default 96 half step reels */ + + m_reels=reels; +} + + + +DRIVER_INIT_MEMBER(bfm_sc2_state,bbrkfst) +{ + sc2awp_common_init(5, 1); + MechMtr_config(machine(),8); + + m_has_hopper = 0; + + Scorpion2_SetSwitchState(4,0, 1); /* GBP1 Low Level Switch */ + Scorpion2_SetSwitchState(4,1, 1); /* 20p Low Level Switch */ + Scorpion2_SetSwitchState(4,2, 1); /* Token Front Low Level Switch */ + Scorpion2_SetSwitchState(4,3, 1); /* Token Rear Low Level Switch */ + Scorpion2_SetSwitchState(4,4, 1); + Scorpion2_SetSwitchState(6,0, 0); + Scorpion2_SetSwitchState(6,1, 1); + Scorpion2_SetSwitchState(6,2, 0); + Scorpion2_SetSwitchState(6,3, 1); + + sc2_find_project_string(); +} + +DRIVER_INIT_MEMBER(bfm_sc2_state,drwho_common) +{ + MechMtr_config(machine(),8); + + m_has_hopper = 0; + + Scorpion2_SetSwitchState(4,0, 0); /* GBP1 Low Level Switch */ + Scorpion2_SetSwitchState(4,1, 0); /* 20p Low Level Switch */ + Scorpion2_SetSwitchState(4,2, 0); /* Token Front Low Level Switch */ + Scorpion2_SetSwitchState(4,3, 0); /* Token Rear Low Level Switch */ + Scorpion2_SetSwitchState(7,0, 0); /* GBP1 High Level Switch */ + Scorpion2_SetSwitchState(7,1, 0); /* 20P High Level Switch */ + Scorpion2_SetSwitchState(7,2, 0); /* Token Front High Level Switch */ + Scorpion2_SetSwitchState(7,3, 0); /* Token Rear High Level Switch */ + + sc2_find_project_string(); +} + +DRIVER_INIT_MEMBER(bfm_sc2_state,drwho) +{ + sc2awp_common_init(6, 1); + DRIVER_INIT_CALL(drwho_common); +} + +DRIVER_INIT_MEMBER(bfm_sc2_state,drwhon) +{ + sc2awp_common_init(4, 0); + DRIVER_INIT_CALL(drwho_common); +} + + +DRIVER_INIT_MEMBER(bfm_sc2_state,focus) +{ + sc2awp_common_init(6, 1); + MechMtr_config(machine(),5); + sc2_find_project_string(); +} + +DRIVER_INIT_MEMBER(bfm_sc2_state,cpeno1) +{ + sc2awpdmd_common_init(6, 1); + + MechMtr_config(machine(),5); + + Scorpion2_SetSwitchState(3,3,1); /* 5p play */ + Scorpion2_SetSwitchState(3,4,1); /* 20p play */ + + Scorpion2_SetSwitchState(4,0,1); /* pay tube low (1 pound front) */ + Scorpion2_SetSwitchState(4,1,1); /* pay tube low (20p) */ + Scorpion2_SetSwitchState(4,2,1); /* pay tube low (?1 right) */ + Scorpion2_SetSwitchState(4,3,1); /* pay tube low (?1 left) */ + + Scorpion2_SetSwitchState(5,0,1); /* pay sensor (GBP1 front) */ + Scorpion2_SetSwitchState(5,1,1); /* pay sensor (20 p) */ + Scorpion2_SetSwitchState(5,2,1); /* pay sensor (1 right) */ + Scorpion2_SetSwitchState(5,3,1); /* pay sensor (?1 left) */ + Scorpion2_SetSwitchState(5,4,1); /* payout unit present */ + + m_slide_pay_sensor[0] = 0x50; + m_slide_pay_sensor[1] = 0x51; + m_slide_pay_sensor[2] = 0x52; + m_slide_pay_sensor[3] = 0x53; + m_slide_pay_sensor[4] = 0; + m_slide_pay_sensor[5] = 0; + + Scorpion2_SetSwitchState(6,0,1); /* ? percentage key */ + Scorpion2_SetSwitchState(6,1,1); + Scorpion2_SetSwitchState(6,2,1); + Scorpion2_SetSwitchState(6,3,1); + Scorpion2_SetSwitchState(6,4,1); + + Scorpion2_SetSwitchState(7,0,0); /* GBP1 High Level Switch */ + Scorpion2_SetSwitchState(7,1,0); /* 20P High Level Switch */ + Scorpion2_SetSwitchState(7,2,0); /* Token Front High Level Switch */ + Scorpion2_SetSwitchState(7,3,0); /* Token Rear High Level Switch */ + + m_sc2_show_door = 1; + m_sc2_door_state = 0x31; + + m_has_hopper = 0; + sc2_find_project_string(); +} + +DRIVER_INIT_MEMBER(bfm_sc2_state,ofah) +{ + sc2awpdmd_common_init(4, 1); + + Scorpion2_SetSwitchState(4,0,1); /* pay tube low (1 pound front) */ + Scorpion2_SetSwitchState(4,1,1); /* pay tube low (20p) */ + Scorpion2_SetSwitchState(4,2,1); /* pay tube low (?1 right) */ + Scorpion2_SetSwitchState(4,3,1); /* pay tube low (?1 left) */ + + Scorpion2_SetSwitchState(6,0,0); /* ? percentage key */ + Scorpion2_SetSwitchState(6,1,1); + Scorpion2_SetSwitchState(6,2,0); + Scorpion2_SetSwitchState(6,3,1); + + MechMtr_config(machine(),3); + sc2_find_project_string(); +} + +DRIVER_INIT_MEMBER(bfm_sc2_state,prom) +{ + sc2awpdmd_common_init(6, 1); + + Scorpion2_SetSwitchState(4,0,1); /* pay tube low (1 pound front) */ + Scorpion2_SetSwitchState(4,1,1); /* pay tube low (20p) */ + Scorpion2_SetSwitchState(4,2,1); /* pay tube low (?1 right) */ + Scorpion2_SetSwitchState(4,3,1); /* pay tube low (?1 left) */ + + Scorpion2_SetSwitchState(6,0,0); /* ? percentage key */ + Scorpion2_SetSwitchState(6,1,1); + Scorpion2_SetSwitchState(6,2,0); + Scorpion2_SetSwitchState(6,3,1); + + MechMtr_config(machine(),3); + sc2_find_project_string(); +} + +DRIVER_INIT_MEMBER(bfm_sc2_state,bfmcgslm) +{ + sc2awp_common_init(6, 1); + MechMtr_config(machine(),8); + m_has_hopper = 0; + sc2_find_project_string(); +} + +DRIVER_INIT_MEMBER(bfm_sc2_state,luvjub) +{ + sc2awpdmd_common_init(6, 1); + + MechMtr_config(machine(),8); + m_has_hopper = 0; + + Scorpion2_SetSwitchState(3,0,1); + Scorpion2_SetSwitchState(3,1,1); + + Scorpion2_SetSwitchState(4,0,1); + Scorpion2_SetSwitchState(4,1,1); + Scorpion2_SetSwitchState(4,2,1); + Scorpion2_SetSwitchState(4,3,1); + + Scorpion2_SetSwitchState(6,0,1); + Scorpion2_SetSwitchState(6,1,1); + Scorpion2_SetSwitchState(6,2,1); + Scorpion2_SetSwitchState(6,3,0); + + Scorpion2_SetSwitchState(7,0,0); + Scorpion2_SetSwitchState(7,1,0); + Scorpion2_SetSwitchState(7,2,0); + Scorpion2_SetSwitchState(7,3,0); + sc2_find_project_string(); +} + + +//these differ by only two bytes, and with no obvious labelling, this has been a bit of a guess +#define sc2_gslam_sound \ + ROM_REGION( 0x80000, "upd", 0 )\ + ROM_LOAD( "grandslamsnd.bin", 0x0000, 0x080000, CRC(e4af3787) SHA1(9aa40f7c4c4db3618b553505b02663c1d5f297c3) ) +#define sc2_gslam_sound_alt \ + ROM_REGION( 0x80000, "upd", 0 )\ + ROM_LOAD( "gslamsndb.bin", 0x0000, 0x080000, CRC(c9dfb6f5) SHA1(6e529c210b26e7ce164cebbff8ec314c6fa8f7bf) ) + +#define sc2_catms_sound\ + ROM_REGION( 0x80000, "upd", 0 )\ + ROM_LOAD( "catandmousesnd.bin", 0x0000, 0x080000, CRC(00d3b224) SHA1(5ae35a7bfa65e8343564e6f6a219bc674710fadc) ) +#define sc2_gsclb_sound \ + ROM_REGION( 0x80000, "upd", 0 )\ + ROM_LOAD( "95004024.bin", 0x0000, 0x080000, CRC(e1a0323f) SHA1(a015d99c882962651869d8ec71a6c17a1cba687f) ) +#define sc2_cpg_sound\ + ROM_REGION( 0x80000, "upd", 0 )\ + ROM_LOAD( "pharaohsgoldsnd.bin", 0x0000, 0x080000, CRC(7d67d53e) SHA1(159e0e9af1cfd6adc141daaa0f75d38af55218c3) ) +#define sc2_suprz_sound\ + ROM_REGION( 0x80000, "upd", 0 )\ + ROM_LOAD( "surprisesurprizesnd.bin", 0x0000, 0x01fedb, CRC(c0981343) SHA1(71278c3446cf204a31415dd2ed8f1de7f7a16645) ) +#define sc2_motd_sound\ + ROM_REGION( 0x80000, "upd", 0 )\ + ROM_LOAD( "modsndf.bin", 0x0000, 0x080000, CRC(088471f5) SHA1(49fb22daf04450186e9a83aee3312bb85ccf6842) ) +#define sc2_easy_sound\ + ROM_REGION( 0x80000, "upd", 0 )\ + ROM_LOAD( "easy-money_snd.bin", 0x0000, 0x080000, CRC(56d224c5) SHA1(43b81a1a9a7d30ef7bfb2bbc61e3106faa927778) ) +#define sc2_luvv_sound \ + ROM_REGION( 0x80000, "upd", 0 )\ + ROM_LOAD("snd.bin", 0x00000, 0x80000, CRC(19efac32) SHA1(26f901fc11f052a4d3cff67f8f61dcdd04f3dc22)) +#define sc2_ofool_sound\ + ROM_REGION( 0x80000, "upd", 0 )\ + ROM_LOAD( "onlyfools_snd.bin", 0x0000, 0x080000, CRC(c073bb0c) SHA1(54b3df8c8d814af1fbb662834739a32a693fc7ee) ) +#define sc2_ofool_matrix\ + ROM_REGION( 0x20000, "matrix", 0 )\ + ROM_LOAD( "onlyfoolsnhorsesdotmatrix.bin", 0x0000, 0x010000, CRC(521611f7) SHA1(08cdc9f7434657151d90fcfd26ce4668477c2998) ) +#define sc2_town_sound \ + ROM_REGION( 0x80000, "upd", 0 )\ + ROM_LOAD( "attsnd.bin", 0x0000, 0x040000, CRC(9b5327c8) SHA1(b9e5aeb3e9a6ece796e9164e425829d97c5f3a82) ) +#define sc2_cpe_sound \ + ROM_REGION( 0x80000, "upd", 0 )\ + ROM_LOAD("cpe1_snd.bin", 0x00000, 0x80000, CRC(ca8a56bb) SHA1(36434dae4369f004fa5b4dd00eb6b1a965be60f9)) +#define sc2_cpe_sound_alt1 \ + ROM_REGION( 0x80000, "upd", 0 )\ + ROM_LOAD( "pen1c_snd.bin", 0x0000, 0x080000, CRC(57f3d152) SHA1(f5ccd11042d54396352df149e85c4aa271342d49) ) + +#define sc2_cpe_sound_alt2 \ + ROM_REGION( 0x80000, "upd", 0 )\ + ROM_LOAD( "95004012.p1", 0x0000, 0x080000, CRC(30d1f22a) SHA1(73cb2d12b090841a12a2ed21653248f41d02e125) ) + +#define sc2_cops_sound \ + ROM_REGION( 0x80000, "upd", 0 )\ + ROM_LOAD( "copssnd.bin", 0x0000, 0x040000, CRC(4bebbc37) SHA1(10eb8542a9de35efc0f75b532c94e1b3e0d21e47) ) +#define sc2_copcl_sound\ + ROM_REGION( 0x80000, "upd", 0 )\ + ROM_LOAD( "club-cops-and-robbers-sound.bin", 0x0000, 0x040000, CRC(b5ba009d) SHA1(806b1d739fbf00b7e55ed0b8056440e47bfba87a) ) +//missing a sound rom - is it the same as the non-deluxe version? +#define sc2_copdc_sound\ + ROM_REGION( 0x80000, "upd", ROMREGION_ERASE00 ) +//can't tell any difference between these audibly, could one have the 'ruder' samples dummied out in the code? +//For now, I'm putting the first ROM with Bellfruit sets, and the second with Mazooma ones +#define sc2_dels_sound\ + ROM_REGION( 0x80000, "upd", 0 )\ + ROM_LOAD( "dmsnd.bin", 0x0000, 0x080000, CRC(0a68550b) SHA1(82a4a8d2a754a59da553b3568df870107e33f978) ) +#define sc2_dels_sound_alt\ + ROM_REGION( 0x80000, "upd", 0 )\ + ROM_LOAD( "delssnd.bin", 0x0000, 0x080000, CRC(cb298f06) SHA1(fdc857101ad15d58aeb7ffc4a489c3de9373fc80) ) +#define sc2_wembl_sound \ + ROM_REGION( 0x80000, "upd", ROMREGION_ERASE00 )\ + ROM_LOAD( "wembley_sound.bin", 0x0000, 0x080000, CRC(5ce2fc50) SHA1(26533428582058f0cd618e3657f967bc64e551fc) ) +#define sc2_prem_sound \ + ROM_REGION( 0x80000, "upd", ROMREGION_ERASE00 )\ + ROM_LOAD( "premclubsnd.bin", 0x0000, 0x080000, CRC(b20c74f1) SHA1(b43a79f8f59387ef777fffd07a39b7333811d464) ) +#define sc2_downt_sound \ + ROM_REGION( 0x80000, "upd", ROMREGION_ERASE00 )\ + ROM_LOAD( "dtownsnd.dat", 0x0000, 0x080000, CRC(a41b109b) SHA1(22470d731741521321d004fc56ff8217e506ef69) ) +#define sc2_goldr_sound\ + ROM_REGION( 0x80000, "upd", ROMREGION_ERASE00 )\ + ROM_LOAD( "gold_reserve_snd", 0x0000, 0x080000, CRC(e8e7ab7b) SHA1(ce43e8ffccc0421548c6683a72267b7e5f805db4) ) +#define sc2_hifly_sound\ + ROM_REGION( 0x80000, "upd", ROMREGION_ERASE00 )\ + ROM_LOAD( "hiflyersound.bin", 0x0000, 0x080000, CRC(acdef7dc) SHA1(c2cc219ca8f4a3e3cdcb1147ad49cd69adb3751b) ) +#define sc2_inst_sound \ + ROM_REGION( 0x80000, "upd", ROMREGION_ERASE00 )\ + ROM_LOAD( "instantjackpotssnd.bin", 0x0000, 0x080000, CRC(ba922860) SHA1(7d84c7fa72b1fb567faccf8464e0fd859c76838d) ) +#define sc2_mam_sound\ + ROM_REGION( 0x80000, "upd", ROMREGION_ERASE00 )\ + ROM_LOAD( "mamsnd.bin", 0x0000, 0x080000, CRC(32537b18) SHA1(c26697162edde97ec999ed0459656edb85a01a50) ) +//This was also in the non-club, so may be an alt set +#define sc2_mamcl_sound \ + ROM_REGION( 0x80000, "upd", ROMREGION_ERASE00 )\ + ROM_LOAD( "cmamsnd.bin", 0x0000, 0x080000, CRC(9a80977a) SHA1(0a6dc9465efa9e3d12894daf88a2746e74409349)) +#define sc2_showt_sound\ + ROM_REGION( 0x80000, "upd", ROMREGION_ERASE00 )\ + ROM_LOAD( "stspec", 0x0000, 0x080000, CRC(01e4a017) SHA1(f2f0cadf2334edf35db98af0dcb6d827c991f3f2) ) +#define sc2_sstar_sound \ + ROM_REGION( 0x80000, "upd", ROMREGION_ERASE00 )\ + ROM_LOAD( "superstarsnd.bin", 0x0000, 0x080000, CRC(9a2609b5) SHA1(d29a5029e39cd44739682954f034f2d1f2e1cebf) ) +//missing +#define sc2_wwcl_sound \ + ROM_REGION( 0x80000, "upd", ROMREGION_ERASE00 )\ + ROM_LOAD( "club-wild-west_sound.bin", 0x0000, 0x080000, NO_DUMP ) + +//is this upd? +#define sc2_dick_sound \ + ROM_REGION( 0x100000, "upd", ROMREGION_ERASE00 )\ + ROM_LOAD( "global-spotted-dick_snd.bin", 0x0000, 0x100000, CRC(f2c66aab) SHA1(6fe94a193779c91711588365591cf42d197cb7b9) ) + +//is this upd? +#define sc2_pick_sound\ + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 )\ + ROM_LOAD( "pickofthebunchsnd1.bin", 0x000000, 0x100000, CRC(f717b9c7) SHA1(06c90cc9779d475100926e986c742f0acffa0dc3) )\ + ROM_LOAD( "pickofthebunchsnd2.bin", 0x100000, 0x100000, CRC(eaac3e67) SHA1(3aaed6514eeeb41c26f365789d8736908785b1c2) ) +//Is this upd? +#define sc2_rock_sound \ + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 )\ + ROM_LOAD( "hbiyr_snd.bin", 0x0000, 0x100000, CRC(96cc0d54) SHA1(612f8c7f353bb847c1a28e2b76b64916d5b2d36a) ) +//this is a guess +#define sc2_gcclb_sound\ + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 )\ + ROM_LOAD( "gold_cas.snd", 0x0000, 0x080000, CRC(d93d39fb) SHA1(ce0c0c1430a6136ce39ffae018b009e629cbad61) )\ + ROM_REGION( 0x80000, "altupd", 0 )/* looks bad */ \ + ROM_LOAD( "95004065.p1", 0x0000, 0x080000, CRC(2670726b) SHA1(0f8045c68131191fceea5728e14c901d159bfb57) ) +#define sc2_gcclb_matrix \ + ROM_REGION( 0x20000, "matrix", 0 ) \ + ROM_LOAD( "95000589.p1", 0x0000, 0x010000, CRC(36400074) SHA1(611b48650e59b52f661be2730afaef2e5772607c) ) + +// The below file also matches superstarsnd.bin +#define sc2_cb7_sound \ + ROM_REGION( 0x80000, "upd", ROMREGION_ERASE00 )\ + ROM_LOAD( "casinobar7_bfm_snd1.bin", 0x0000, 0x080000, CRC(9a2609b5) SHA1(d29a5029e39cd44739682954f034f2d1f2e1cebf) ) +// The below file also matches football-club_mtx_ass.bin +#define sc2_foot_matrix \ + ROM_REGION( 0x20000, "matrix", 0 )\ + ROM_LOAD( "95000590.p1", 0x0000, 0x010000, CRC(6b78de57) SHA1(84638836cdbfa6e4b3b76cd38e238d12bb312c53) ) +ROM_START( sc2brkfs ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("big-breakfast_std_ar_var_a.bin", 0x00000, 0x10000, CRC(5f016daa) SHA1(25ee10138bddf453588e3c458268533a88a51217) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("bigbreakfastsnd.bin", 0x00000, 0x80000, CRC(bf91aa2b) SHA1(40942165e65ff9b027015d500e5a9726c44ba1c5)) +ROM_END + +ROM_START( sc2brkfsp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "big-breakfast_dat_ar_var_a.bin", 0x0000, 0x010000, CRC(ade2834f) SHA1(54914fbc8416b2d08c13c56088b1665e267e6777) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("bigbreakfastsnd.bin", 0x00000, 0x80000, CRC(bf91aa2b) SHA1(40942165e65ff9b027015d500e5a9726c44ba1c5)) +ROM_END + +ROM_START( sc2brkfsm ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "bigbreakfastcasino", 0x0000, 0x010000, CRC(db45b17b) SHA1(927513f6fe326b216b0f13f34bbbc9970ab4f0cc) ) + + ROM_REGION( 0x80000, "upd", 0 ) // might not be right for this version + ROM_LOAD("bigbreakfastsnd.bin", 0x00000, 0x80000, CRC(bf91aa2b) SHA1(40942165e65ff9b027015d500e5a9726c44ba1c5)) +ROM_END + +ROM_START( sc2brkfsm1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "98400020", 0x0000, 0x010000, CRC(7a18f268) SHA1(ad352d613333072c62c38a493cf3183d387b7562) ) + + ROM_REGION( 0x80000, "upd", 0 ) // might not be right for this version + ROM_LOAD("bigbreakfastsnd.bin", 0x00000, 0x80000, CRC(bf91aa2b) SHA1(40942165e65ff9b027015d500e5a9726c44ba1c5)) +ROM_END + +ROM_START( sc2brkfsm2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "98400022", 0x0000, 0x010000, CRC(66482cbb) SHA1(933d8ec98d5bc3026d547b657093e07f96fbdafa) ) + + ROM_REGION( 0x80000, "upd", 0 ) // might not be right for this version + ROM_LOAD("bigbreakfastsnd.bin", 0x00000, 0x80000, CRC(bf91aa2b) SHA1(40942165e65ff9b027015d500e5a9726c44ba1c5)) +ROM_END + +ROM_START( sc2brkfs1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("big-breakfast_std_ss_var_a.bin", 0x00000, 0x10000, CRC(08d1fa7d) SHA1(a3dba79eef32835f0b46dbd7b376b797324df904) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("bigbreakfastsnd.bin", 0x00000, 0x80000, CRC(bf91aa2b) SHA1(40942165e65ff9b027015d500e5a9726c44ba1c5)) +ROM_END + +ROM_START( sc2brkfs1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "big-breakfast_dat_ss_var_a.bin", 0x0000, 0x010000, CRC(57aff227) SHA1(5d4c6190194719b3fa5c02d30e7c6b59978c93c3) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("bigbreakfastsnd.bin", 0x00000, 0x80000, CRC(bf91aa2b) SHA1(40942165e65ff9b027015d500e5a9726c44ba1c5)) +ROM_END + +ROM_START( sc2brkfs2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("big-breakfast_std_ac_var_jp-8_a.bin", 0x00000, 0x10000, CRC(2671af1b) SHA1(0a34dd2953a99be9fb2a128f9d1f7ddc0fc8242a) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("bigbreakfastsnd.bin", 0x00000, 0x80000, CRC(bf91aa2b) SHA1(40942165e65ff9b027015d500e5a9726c44ba1c5)) +ROM_END + +ROM_START( sc2brkfs3 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("big-breakfast_std_ac_8pnd20p_a.bin", 0x00000, 0x10000, CRC(054c38ad) SHA1(f4ab55f977848e3d2a933bba1ab619ffa3e14db6) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("bigbreakfastsnd.bin", 0x00000, 0x80000, CRC(bf91aa2b) SHA1(40942165e65ff9b027015d500e5a9726c44ba1c5)) +ROM_END + +ROM_START( sc2brkfs3p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "big-breakfast_dat_ac_var_8pnd_a.bin", 0x0000, 0x010000, CRC(d97dbf7a) SHA1(d46270ff69cbc636744fc902d38cc282613cfdd2) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("bigbreakfastsnd.bin", 0x00000, 0x80000, CRC(bf91aa2b) SHA1(40942165e65ff9b027015d500e5a9726c44ba1c5)) +ROM_END + + +ROM_START( sc2brkfs4 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("big-breakfast_std_ac_var_10pnd-20p_a.bin", 0x00000, 0x10000, CRC(d879feaa) SHA1(2656fbe018fe40194c2b77d289b77fabbc9e537c) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("bigbreakfastsnd.bin", 0x00000, 0x80000, CRC(bf91aa2b) SHA1(40942165e65ff9b027015d500e5a9726c44ba1c5)) +ROM_END + +ROM_START( sc2brkfs4p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "big-breakfast_dat_ac_var_10pnd-20p_a.bin", 0x0000, 0x010000, CRC(a5967b05) SHA1(f0d4bc804181781a391fa052251c4bbf7d8f5e50) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("bigbreakfastsnd.bin", 0x00000, 0x80000, CRC(bf91aa2b) SHA1(40942165e65ff9b027015d500e5a9726c44ba1c5)) +ROM_END + + +ROM_START( sc2brkfs5 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("big-breakfast_std_ac_10pnd-20p_a.bin", 0x00000, 0x10000, CRC(55d7321c) SHA1(0b4a6b66aa64fbb3238539a2167f761d0910b814) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("bigbreakfastsnd.bin", 0x00000, 0x80000, CRC(bf91aa2b) SHA1(40942165e65ff9b027015d500e5a9726c44ba1c5)) +ROM_END + +ROM_START( sc2brkfs5p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "big-breakfast_dat_ac_10pnd-20p_a.bin", 0x0000, 0x010000, CRC(cc54617f) SHA1(078e56b948d68ebcfaf986dd0f15be64607d0e4f) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("bigbreakfastsnd.bin", 0x00000, 0x80000, CRC(bf91aa2b) SHA1(40942165e65ff9b027015d500e5a9726c44ba1c5)) +ROM_END + + +ROM_START( sc2brkfs6 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "match-of-the-day_dat_ac_8pnd-20p_ass.bin", 0x0000, 0x010000, CRC(86baaf46) SHA1(acb9c5cad4c35621219380a997ae67accaea4206) ) // wrong name, it's big breakfast + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("bigbreakfastsnd.bin", 0x00000, 0x80000, CRC(bf91aa2b) SHA1(40942165e65ff9b027015d500e5a9726c44ba1c5)) +ROM_END + +ROM_START( sc2drwho ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("95750288.bin", 0x00000, 0x10000, CRC(fe95b5a5) SHA1(876a812f69903fd99f896b35eeaf132c215b0035) ) // dr-who-time-lord_std_ss_20p_ass.bin + + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) +ROM_END + +ROM_START( sc2drwho7 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("95750661.p1", 0x00000, 0x10000, CRC(4b5b50eb) SHA1(fe2b820c214b3e967348b99ccff30a4bfe0251dc) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) +ROM_END + +ROM_START( sc2drwho1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("dr-who-time-lord_dat_ac_ass.bin", 0x00000, 0x10000, CRC(5a467a44) SHA1(d5a3dcdf50e07e36187350072b5d82d620f8f1d8) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) +ROM_END + +ROM_START( sc2drwhop ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("dr-who-time-lord_dat_ss_20p_ass.bin", 0x00000, 0x10000, CRC(8ce06af9) SHA1(adb58507b2b6aae59857384748d59485f1739eaf) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) +ROM_END + +ROM_START( sc2drwho1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("dr-who-time-lord_std_ac_ass.bin", 0x00000, 0x10000, CRC(053313cc) SHA1(2a52b7edae0ce676255eb347bba17a2e48c1707a) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) +ROM_END + +ROM_START( sc2drwho2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("dr-who-time-lord_std_var_20p_ass.bin", 0x00000, 0x10000, CRC(35f4e6ab) SHA1(5e5e35889adb7d3384aae663c667b0251d39aeee) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) +ROM_END + +ROM_START( sc2drwho4p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("time-lord_dat_20p_uk94_ass.bin", 0x00000, 0x10000, CRC(e65717c2) SHA1(9b8db0bcac9fd996de29527440d6af3592102120) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) +ROM_END + +ROM_START( sc2drwho7p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("time-lord_dat_ac_10pnd-20p-25p_ass.bin", 0x00000, 0x10000, CRC(9a27ac6d) SHA1(d1b0e85d41198c5d2cd1b492e53359a5dc1ac474) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) +ROM_END + +ROM_START( sc2drwho5p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("time-lord_dat_ac_8pnd-20p_ass.bin", 0x00000, 0x10000, CRC(b6629b5e) SHA1(d20085b4ab9a0786063eb063f7d1df2a6814f40c) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) +ROM_END + +ROM_START( sc2drwho6p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("time-lord_dat_ar_10p_ass.bin", 0x00000, 0x10000, CRC(04653c3b) SHA1(0c23f939103772fac628342074de820ec6b472ce) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) +ROM_END + +ROM_START( sc2drwho3p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("time-lord_dat_ar_20p_uk94_ass.bin", 0x00000, 0x10000, CRC(40aaa98f) SHA1(80705e24e419558d8a7b1f886bfc2b3ce5465446) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) +ROM_END + +ROM_START( sc2drwho2p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("time-lord_dat_var_no-jp-spin_ass.bin", 0x00000, 0x10000, CRC(bf087547) SHA1(f4b7289a76e814af5fb3affc360a9ac659c09bbe) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) +ROM_END + +ROM_START( sc2drwho4 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("time-lord_std_20p_uk94_ass.bin", 0x00000, 0x10000, CRC(278f559e) SHA1(d4396df02a5e24b3684c26fcaa57c8e499789332) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) +ROM_END + +ROM_START( sc2drwho5 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("time-lord_std_ac_8pnd-20p_ass.bin", 0x00000, 0x10000, CRC(0b2850c8) SHA1(5fac64f35a6b6158d8c15f41e82574768b1c3617) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) +ROM_END + +ROM_START( sc2drwho6 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("time-lord_std_ar_10p_ass.bin", 0x00000, 0x10000, CRC(f716a21d) SHA1(340df4cdea3309bfebeba7c419057f1bf5ed5024) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) +ROM_END + +ROM_START( sc2drwho3 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("time-lord_std_ar_20p_uk94_ass.bin", 0x00000, 0x10000, CRC(8dd0f908) SHA1(2eca748874cc061f9a8145b081d2c097a40e1e47) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) +ROM_END + +ROM_START( sc2drwhodx ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("tmld5pa", 0x00000, 0x10000, CRC(b9ddfd0d) SHA1(915afd83eab330a0e70635c35f031f2041b9f5ad) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) +ROM_END + +ROM_START( sc2drwhomzp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "98401002.bin", 0x0000, 0x010000, CRC(e7c23331) SHA1(f6823fa206d28f53a13ef44c9e4cf37d6b8aa758) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) +ROM_END + +ROM_START( sc2drwhomz ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "98400002.bin", 0x0000, 0x010000, CRC(40cc7d8b) SHA1(05f98e29bb92b3581691ee6df8ff5ae73e351d40) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) +ROM_END + +ROM_START( sc2drwhodx1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "tlrdx56c", 0x0000, 0x010000, CRC(80da4ba0) SHA1(0c725da5eead9371d895ca9650fbbec8aa1509b2) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) +ROM_END + + +/* not encrypted, bootleg? */ +ROM_START( sc2drwhou ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("drwho.bin", 0x00000, 0x10000, CRC(9e53a1f7) SHA1(60c6aa226c96678a6e487fbf0f32554fd85ebd66) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD("timelordsnd.bin", 0x00000, 0x80000, CRC(57fdaf3a) SHA1(f7cbaddb7f2ab8e1c7b17f187bab263e0dde463b)) +ROM_END + + + +ROM_START( sc2focus ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("focus.bin", 0x00000, 0x10000, CRC(ddd1a21e) SHA1(cbb467b03642d6de37f6dc204b902f2d7e92230e)) + + ROM_REGION( 0x20000, "upd", 0 ) + ROM_LOAD("focsound.bin", 0x00000, 0x20000, CRC(fce86700) SHA1(546680dd85234608c1b7e850bad3165400fd981c)) +ROM_END + +ROM_START( sc2gslam ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-grand-slam_std_ac_ass.bin", 0x0000, 0x010000, CRC(b28dcd9c) SHA1(f20ef0f0a1b5cc287cf93a175fede98dde3fecf4) ) + + sc2_gslam_sound +ROM_END + +ROM_START( sc2gslamp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-grand-slam_dat_acss.bin", 0x0000, 0x010000, CRC(82ff3cb9) SHA1(87794063421724201c8a3e67cd6e454b0f578c3e) ) + + sc2_gslam_sound +ROM_END + +ROM_START( sc2gslam1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("95750843.bin", 0x00000, 0x10000, CRC(e159ddf6) SHA1(c897564a956becbd9d4c155df33b239e899156c0)) + + sc2_gslam_sound_alt +ROM_END + +ROM_START( sc2gslam1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-grand-slam_dat_ac_var_rot_ass.bin", 0x0000, 0x010000, CRC(d505db66) SHA1(6e40186a699a81138674e332acbd0d7d3939b9f6) ) + + sc2_gslam_sound_alt +ROM_END + + +ROM_START( sc2cshcl ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club_cashino_std_ac_f65_rot_ass.bin", 0x0000, 0x010000, CRC(23aa2c72) SHA1(155df9b501cf5ae9eb3afca48c4100617793ac09) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD( "cashsnd", 0x0000, 0x080000, CRC(807d37a6) SHA1(bd5f7c39a64a562e96a850a2cc82bfe3f74f1e54) ) +ROM_END + +ROM_START( sc2cshclp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club_cashino_dat_ac_f65_rot_ass.bin", 0x0000, 0x010000, CRC(c2552162) SHA1(2c373b60588d870acd34d88025f6bb14687694fb) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD( "cashsnd", 0x0000, 0x080000, CRC(807d37a6) SHA1(bd5f7c39a64a562e96a850a2cc82bfe3f74f1e54) ) +ROM_END + +ROM_START( sc2cshcl1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club_cashino_std_ac_var_ass.bin", 0x0000, 0x010000, CRC(0e9fad24) SHA1(d14569f106ba29f9cb7769234f5531382e28bd69) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD( "cashsnd", 0x0000, 0x080000, CRC(807d37a6) SHA1(bd5f7c39a64a562e96a850a2cc82bfe3f74f1e54) ) +ROM_END + +ROM_START( sc2cshcl1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club_cashino_dat_ac_var_ass.bin", 0x0000, 0x010000, CRC(b529604e) SHA1(87f8dca7e570472697de2cbe7565a038503a6251) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD( "cashsnd", 0x0000, 0x080000, CRC(807d37a6) SHA1(bd5f7c39a64a562e96a850a2cc82bfe3f74f1e54) ) +ROM_END + + //There are two distinct builds here, one clearly marked up as mark 2. For sanity's sake, though they share sound, I'm assigning them as separate entities + +ROM_START( sc2catms ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cat and mouse p1.bin", 0x0000, 0x010000, CRC(b33b2a75) SHA1(ac57b4d33ac1218e39b8bbd669c40bdbb3839ccf) ) + + sc2_catms_sound +ROM_END + +ROM_START( sc2catms1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cat-and-mouse_std_ac_10pnd-25p_ass.bin", 0x0000, 0x010000, CRC(4c538143) SHA1(4045599cfe57f442ac58aa1f0ed3a03ce63e2e4c) ) + + sc2_catms_sound +ROM_END + +ROM_START( sc2catms1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cat-and-mouse_dat_ac_10pnd-25p_ass.bin", 0x0000, 0x010000, CRC(d9811472) SHA1(dffab64155ed2c5193c24a660af7ad7c3c7bc093) ) + + sc2_catms_sound +ROM_END + +ROM_START( sc2catms2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cat-and-mouse_std_ac_10pnd_ass.bin", 0x0000, 0x010000, CRC(05396936) SHA1(61d976c22ba82bbff12fdcfb6b9320efebc9ad37) ) + + sc2_catms_sound +ROM_END + +ROM_START( sc2catms2p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cat-and-mouse_dat_ac_10pnd_ass.bin", 0x0000, 0x010000, CRC(40ba729e) SHA1(d7b4fe209588d77921d6c37d1739805aed80f103) ) + + sc2_catms_sound +ROM_END + +ROM_START( sc2catms3 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cm20std", 0x0000, 0x010000, CRC(74ca0fd5) SHA1(2345bf3810820a12c613013fedad936ab9134b22) ) + + sc2_catms_sound +ROM_END + + +ROM_START( sc2ctms2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cnm20mk2", 0x0000, 0x010000, CRC(0604a78a) SHA1(c75b90f93b1d36928ad46643cfce03dda2b20408) ) + + sc2_catms_sound +ROM_END + +ROM_START( sc2ctms21 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cat-and-mouse-mk2_std_ar_ac_8pnd-20p_uk94_ass.bin", 0x0000, 0x010000, CRC(c5fccfb0) SHA1(c427b42da60cd14516991a08a08f68421fa9ff88) ) + + sc2_catms_sound +ROM_END + +ROM_START( sc2ctms21p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cat-and-mouse-mk2_dat_ar_ac_8pnd-20p_uk94_ass.bin", 0x0000, 0x010000, CRC(87b5fc94) SHA1(3e2b4aba0847fe1958710bff394ea98e02276b43) ) + + sc2_catms_sound +ROM_END + +ROM_START( sc2ctms22 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cat-and-mouse-mk2_std_ar_20p_uk94_ass.bin", 0x0000, 0x010000, CRC(95beca0c) SHA1(6e2b175139c616cf80f020588b073f325a0c2684) ) + + sc2_catms_sound +ROM_END + +ROM_START( sc2ctms22p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cat-and-mouse-mk2_dat_ar_20p_uk94_ass.bin", 0x0000, 0x010000, CRC(22e2d319) SHA1(ca3f335f9f52cd152e420bd6c2e15fc1fac4eb29) ) + + sc2_catms_sound +ROM_END + +ROM_START( sc2ctms23 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cat-and-mouse-mk2_std_20p_uk94_ass.bin", 0x0000, 0x010000, CRC(d8e72750) SHA1(b0431cbb311c88b4701bae3bbfdf1d45a070181c) ) + + sc2_catms_sound +ROM_END + +ROM_START( sc2ctms23p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cat-and-mouse-mk2_dat_20p_uk94_ass.bin", 0x0000, 0x010000, CRC(6806cfad) SHA1(8eb427688bc19e9b1508de1afa584bcba7e8d421) ) + + sc2_catms_sound +ROM_END + +ROM_START( sc2ctms24p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cat-and-mouse-mk2_dat_ar_10p_ass.bin", 0x0000, 0x010000, CRC(c332595b) SHA1(3ea62b98129913b2ff576c42cfa7fe4d15a34b8e) ) + + sc2_catms_sound +ROM_END + +ROM_START( sc2ctms25 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cat and mouse ver puss7.2.bin", 0x0000, 0x010000, CRC(6968bf9c) SHA1(c44faf2e5b391bee43021ad8544fb8d502f90433) ) + + sc2_catms_sound +ROM_END + +ROM_START( sc2eggs ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "eggs-on-legs_std_wi_ac_10pnd-20p_ass.bin", 0x0000, 0x010000, CRC(3fdad116) SHA1(d5fc405af8b14d8b85acb10aaa3c8a219753c864) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD( "eggsonlegssnd.bin", 0x0000, 0x080000, CRC(24fef504) SHA1(75a05e0cf064f736dd9164c24ccef77a46aaee94) ) +ROM_END + +ROM_START( sc2eggsp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "eggs-on-legs_dat_wi_ac_10pnd-20p_ass.bin", 0x0000, 0x010000, CRC(cdde5a4d) SHA1(b61e61193db4921217a7c285fd8fe2780d1f8091) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD( "eggsonlegssnd.bin", 0x0000, 0x080000, CRC(24fef504) SHA1(75a05e0cf064f736dd9164c24ccef77a46aaee94) ) +ROM_END + +ROM_START( sc2eggs1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "95750746.p1", 0x0000, 0x010000, CRC(a4b13487) SHA1(7ef2953ca11526bbae57b1aebb7a90de59c2d379) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD( "eggsonlegssnd.bin", 0x0000, 0x080000, CRC(24fef504) SHA1(75a05e0cf064f736dd9164c24ccef77a46aaee94) ) +ROM_END + +ROM_START( sc2eggs1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "eggs-on-legs_dat_ac_var_10pnd_ass.bin", 0x0000, 0x010000, CRC(718915f2) SHA1(717b57c0e81a48db005516135fdd4d82f7cfda28) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD( "eggsonlegssnd.bin", 0x0000, 0x080000, CRC(24fef504) SHA1(75a05e0cf064f736dd9164c24ccef77a46aaee94) ) +ROM_END + +ROM_START( sc2gsclb ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-game-show_std_ac_p65_ass.bin", 0x0000, 0x010000, CRC(9a390095) SHA1(ee4b08956de0b018b9ceaf16a6410463053c1f3d) ) + + sc2_gsclb_sound +ROM_END + +ROM_START( sc2gsclbp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-game-show_dat_ac_p65_ass.bin", 0x0000, 0x010000, CRC(61adb76f) SHA1(a7fcc6504d5eeae664b9aaca190bbf43bd989c93) ) + + sc2_gsclb_sound +ROM_END + +ROM_START( sc2gsclb1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-game-show_std_ac_250pnd-24p_p65_ass.bin", 0x0000, 0x010000, CRC(142d828a) SHA1(2fe40e9d641be1cf89cfe9fe5cd4b29dd9ea01e7) ) + + sc2_gsclb_sound +ROM_END + +ROM_START( sc2gsclb1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-game-show_dat_ac_250pnd-25p_p65_ass.bin", 0x0000, 0x010000, CRC(5d59e87e) SHA1(91684551db11d95768c364515cf5cd337b3f482b) ) + + sc2_gsclb_sound +ROM_END + +ROM_START( sc2gsclb2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-game-show_std_ac_var_ass.bin", 0x0000, 0x010000, CRC(01ae9d52) SHA1(3b85a7ebc346d4eb6a16b2b9a03aa12220020aff) ) + + sc2_gsclb_sound +ROM_END + +ROM_START( sc2gsclb2p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-game-show_dat_ac_var_ass.bin", 0x0000, 0x010000, CRC(85cf033f) SHA1(ca7e506437e1ff229f2d79bedb13ae0fe5dd2696) ) + + sc2_gsclb_sound +ROM_END + +ROM_START( sc2gsclb3 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-game-show_std_fe_ac_ass.bin", 0x0000, 0x010000, CRC(6e479cc4) SHA1(99c15b0d1584ab7b460f273de825eb17681c5d0a) ) + + sc2_gsclb_sound +ROM_END + +ROM_START( sc2gsclb3p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-game-show_dat_fe_ac_ass.bin", 0x0000, 0x010000, CRC(b5a03c26) SHA1(ef1bc28905a8a9db71299f5c30a15c5576766346) ) + + sc2_gsclb_sound +ROM_END + +ROM_START( sc2gsclb4 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-game-show_std_ac_var_ffp_ass.bin", 0x0000, 0x010000, CRC(d2819fc3) SHA1(23c7cbf9e04913f5cb62ef6accdd5b470eed3cd4) ) + + sc2_gsclb_sound +ROM_END + +ROM_START( sc2gsclb4p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-game-show_dat_ac_var_ffp_ass.bin", 0x0000, 0x010000, CRC(7e003d2a) SHA1(f8a6f6810b1733f46e470e89fa821cd51fbe1c5e) ) + + sc2_gsclb_sound +ROM_END + +ROM_START( sc2gsclb5 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "gameshow.bin", 0x0000, 0x010000, CRC(babeb912) SHA1(41bc1cf82bef84f840998af1278c55ea1727a163) ) + + sc2_gsclb_sound +ROM_END + +ROM_START( sc2gsclb6 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "95750844.p1", 0x0000, 0x010000, CRC(36efa743) SHA1(0f5392f55e42d7ac17e179c966997f41859f925a) ) + + sc2_gsclb_sound +ROM_END + +ROM_START( sc2gsclb6p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-game-show_dat_ac_250pnd-25p_ass.bin", 0x0000, 0x010000, CRC(299b89f3) SHA1(eb78378410ca2380ec564e8268a51309dc8044ce) ) + + sc2_gsclb_sound +ROM_END + +ROM_START( sc2gsclb7 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "gsho1_3", 0x0000, 0x010000, CRC(783ee8cb) SHA1(b509f167fddc71e313ffbff0a3e1ce7d387c424e) ) + + sc2_gsclb_sound +ROM_END + + +ROM_START( sc2cpg ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-pharaohs-gold_std_ac_250pnd-20p_rot_ass.bin", 0x0000, 0x010000, CRC(f83a68dc) SHA1(1a7aa08835d03116199034378ae0c617520a5ac6) ) + + sc2_cpg_sound +ROM_END + +ROM_START( sc2cpgp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-pharaohs-gold_dat_ac_250pnd-20p_rot_ass.bin", 0x0000, 0x010000, CRC(2de3b252) SHA1(02c3bfabd5c732e37e71278be5aad0b6b44d28c6) ) + + sc2_cpg_sound +ROM_END + +ROM_START( sc2cpg1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-pharaohs-gold_std_fe_ac_p65_rot_ass.bin", 0x0000, 0x010000, CRC(e97c5bb4) SHA1(4df5f50bbfe453fbc351855dc6f6a24296563498) ) + + sc2_cpg_sound +ROM_END + +ROM_START( sc2cpg1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-pharaohs-gold_dat_fe_ac_p65_rot_ass.bin", 0x0000, 0x010000, CRC(4ccba14d) SHA1(a0529a732a1a8c5c9a3d9830072ff1003c80b7d2) ) + + sc2_cpg_sound +ROM_END + +ROM_START( sc2cpg2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-pharaohs-gold_std_ac_var_ass.bin", 0x0000, 0x010000, CRC(9376c3c4) SHA1(9e67c982dfb838cde538d0893ea36eafe8bda2d3) ) + + sc2_cpg_sound +ROM_END + +ROM_START( sc2cpg2p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-pharaohs-gold_dat_ac_var_ass.bin", 0x0000, 0x010000, CRC(bb790c4b) SHA1(d1126b9848047f15a65119e6446caced2c982287) ) + + sc2_cpg_sound +ROM_END + + +ROM_START( sc2suprz ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "surprise-surprize_std_ga_20p_ass.bin", 0x0000, 0x010000, CRC(7e52c975) SHA1(a610f7170fda13f64e805e3d99b5f57c61206cfe) ) + + sc2_suprz_sound +ROM_END + +ROM_START( sc2suprzp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "surprise-surprize_dat_ga_20p_ass.bin", 0x0000, 0x010000, CRC(8ee54a57) SHA1(471a06d9840ecbf850c8896f8bf45264c0b8390f) ) + + sc2_suprz_sound +ROM_END + +ROM_START( sc2suprz1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "surprise-surprize_std_var_ass.bin", 0x0000, 0x010000, CRC(5ef85273) SHA1(2ca9e3245c97fbed97a781e135fbb79df5b1bf18) ) + + sc2_suprz_sound +ROM_END + +ROM_START( sc2suprz1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "surprise-surprize_dat_var_ass.bin", 0x0000, 0x010000, CRC(37ab423e) SHA1(6b2ab927eb851b8f77eb474a1c5b68c335a17b2f) ) + + sc2_suprz_sound +ROM_END + +ROM_START( sc2suprz2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "surprise-surprize_std_ac_6pnd-20p_ass.bin", 0x0000, 0x010000, CRC(297959d7) SHA1(9bc8bc3d1be1f282573a3ad6994f06ee7bb64dfd) ) + + sc2_suprz_sound +ROM_END + +ROM_START( sc2suprz2p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "surprise-surprize_dat_ac_6pnd-20p_ass.bin", 0x0000, 0x010000, CRC(7e0b263e) SHA1(bcbd82a87e7db65db22e55d9111b0f819a62150a) ) + + sc2_suprz_sound +ROM_END + +ROM_START( sc2suprz3 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "surprise-surprize-6pound.bin", 0x0000, 0x010000, CRC(d00de4ab) SHA1(cdee9c2c27ab6bad8b0c633ce396fbe2987dbb61) ) + + sc2_suprz_sound +ROM_END + + +ROM_START( sc2motd ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "match-of-the-day_std_ac_10pnd_uk94_ass.bin", 0x0000, 0x010000, CRC(f75d128d) SHA1(7da2fb6bc7265848c20cfc137de846439af83b90) ) + + sc2_motd_sound +ROM_END + +ROM_START( sc2motdp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "match-of-the-day_dat_ac_10pnd_uk94_ass.bin", 0x0000, 0x010000, CRC(632325d8) SHA1(92c68b51b4e594bec5d9af43a697a4dd912ed864) ) + + sc2_motd_sound +ROM_END + +ROM_START( sc2motd1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "match-of-the-day_std_ac_10pnd_tri1_ass.bin", 0x0000, 0x010000, CRC(10b7a217) SHA1(615bf8e6d1b79c96efd91335a9c6f5db0df95891) ) + + sc2_motd_sound +ROM_END + +ROM_START( sc2motd1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "match-of-the-day_dat_ac_10pnd_tri1_ass.bin", 0x0000, 0x010000, CRC(948b3ede) SHA1(f1c7b4e9fb83ba848d4d8a3ab02a1a5e3b630054) ) + + sc2_motd_sound +ROM_END + +ROM_START( sc2motd2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "match-of-the-day_std_wi_ac_10pnd_ass.bin", 0x0000, 0x010000, CRC(b059fe93) SHA1(33d15c464f3f80f4600d961ddade0b6a661747ba) ) + + sc2_motd_sound +ROM_END + +ROM_START( sc2motd2p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "match-of-the-day_dat_wi_ac_10pnd_ass.bin", 0x0000, 0x010000, CRC(412a30ed) SHA1(c7118954c086fb1243e441ed7728d801667e98ba) ) + + sc2_motd_sound +ROM_END + +ROM_START( sc2motd3 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "match-of-the-day_std_ar_20p_uk94_ass.bin", 0x0000, 0x010000, CRC(96687a5a) SHA1(dafd7b0af3e26d609b5927c431f4adf2f424322a) ) + + sc2_motd_sound +ROM_END + +ROM_START( sc2motd3p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "match-of-the-day_dat_ar_20p_uk94_ass.bin", 0x0000, 0x010000, CRC(f5adb4aa) SHA1(85afff3251e13808f140d6e58f1c9e2e23ce9d8c) ) + + sc2_motd_sound +ROM_END + +ROM_START( sc2motd4 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "match-of-the-day_std_ar_20p_ass.bin", 0x0000, 0x010000, CRC(27f942a3) SHA1(928d3c2eef6b202c0d71b0843f64aba15aab4f42) ) + + sc2_motd_sound +ROM_END + +ROM_START( sc2motd4p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "match-of-the-day_dat_ar_20p_ass.bin", 0x0000, 0x010000, CRC(ab1c44b9) SHA1(ce34570fabcb2c6ceab48ef7c4367ccafa95ef1a) ) + + sc2_motd_sound +ROM_END + +ROM_START( sc2motd5 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "match-of-the-day_std_ss_20p_ass.bin", 0x0000, 0x010000, CRC(ce926573) SHA1(dff243d0eb12d4c13c8334099c5958e897cb8bd5) ) + + sc2_motd_sound +ROM_END + +ROM_START( sc2motd5p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "match-of-the-day_dat_ss_20p_ass.bin", 0x0000, 0x010000, CRC(19dafe2d) SHA1(8a7bc4bfb7acd5386fdcadf91c2ba4f5615fa3c9) ) + + sc2_motd_sound +ROM_END + +ROM_START( sc2motd6 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "match-of-the-day_std_8pnd-20p_ass.bin", 0x0000, 0x010000, CRC(8042a61d) SHA1(3e0e75918d6df2d4ed537ee532d1a7fa0bb359b7) ) + + sc2_motd_sound +ROM_END + +ROM_START( sc2motd6p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "match-of-the-day_dat_8pnd-20p_ass.bin", 0x0000, 0x010000, CRC(da77960d) SHA1(e6fc97994612d9280b60df6600c26aa7919381d2) ) + + sc2_motd_sound +ROM_END + +ROM_START( sc2motd7 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "match-of-the-day_std_20p_ass.bin", 0x0000, 0x010000, CRC(441931ef) SHA1(9c8c79470dda2a6589d04e4eb8d00d8a984bd1ed) ) + + sc2_motd_sound +ROM_END + + + + +ROM_START( sc2motd8p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "match-of-the-day_dat_20p_uk94_ass.bin", 0x0000, 0x010000, CRC(fa9216fa) SHA1(3d5d164419f022488e60e738958d3f66f4206e87) ) + + sc2_motd_sound +ROM_END + +ROM_START( sc2motd9 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "motd6ac", 0x0000, 0x010000, CRC(d8e7811c) SHA1(ac67683984465aaf8a96322e71ab7b7bffe92361) ) + + sc2_motd_sound +ROM_END + + + + +ROM_START( sc2easy ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "easy-money_std_ac_var_8-10pnd_ass.bin", 0x0000, 0x010000, CRC(e9f581ca) SHA1(aee8a1af609921a0b33db7b460e4a58517bf9276) ) + + sc2_easy_sound +ROM_END + +ROM_START( sc2easyp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "easy-money_dat_ac_var_8-10pnd_ass.bin", 0x0000, 0x010000, CRC(e5633ac3) SHA1(d868d782e7d5f6c62ab8958150857336b7acff97) ) + + sc2_easy_sound +ROM_END + +ROM_START( sc2easy1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "easy-money_std_wi_ac_10pnd_tri3_ass.bin", 0x0000, 0x010000, CRC(38434925) SHA1(17148ba440c8fd139f7889a211a914ed679a195f) ) + + sc2_easy_sound +ROM_END + +ROM_START( sc2easy1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "easy-money_dat_wi_ac_10pnd_tri3_ass.bin", 0x0000, 0x010000, CRC(f841d5cf) SHA1(05afdfa483271635b530652385e2e566920e533d) ) + + sc2_easy_sound +ROM_END + +ROM_START( sc2easy2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "easy-money_std_wi_ac_var_10pnd-20p_ass.bin", 0x0000, 0x010000, CRC(05622afc) SHA1(169a492870a70aeb17078b2b27c36f5b82274b3f) ) + + sc2_easy_sound +ROM_END + +ROM_START( sc2easy2p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "easy-money_dat_wi_ac_var_10pnd-20p_ass.bin", 0x0000, 0x010000, CRC(97f62e2d) SHA1(0884ddd0b25e78dd402983158e8c623ff4326cbd) ) + + sc2_easy_sound +ROM_END + +ROM_START( sc2majes ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "majestic.p1", 0x0000, 0x010000, CRC(37289a5f) SHA1(a9d86ed16fc2ff2b83b60e48a1704b4e189c3ac7) ) + +ROM_END + +ROM_START( sc2majesp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "match-of-the-day_dat_ms_20p_ass.bin", 0x0000, 0x010000, CRC(77710913) SHA1(709fff877ee863021e958bcecbd5cd58a977ea09) ) // wrong name, it's majestic bells + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD( "majesticsnd.bin", 0x0000, 0x080000, CRC(3ee3fee3) SHA1(6a5e72e8a808d870a84a0e3523eebfadfab6d5df) ) +ROM_END + + +ROM_START( sc2luvv ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("95750808.bin", 0x00000, 0x10000, CRC(e6668fc7) SHA1(71dd412114c6386cba72e2b29ea07f2d99d14065)) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD("95000584.p1", 0x00000, 0x10000, CRC(cfdd7bb2) SHA1(90086aaff743a7b2385488af1e8a126029113028))//mtx_ass.bin + + sc2_luvv_sound +ROM_END + +ROM_START( sc2luvv1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "luvvley-jubbley_std_ac_10pnd-20p_ass.bin", 0x0000, 0x010000, CRC(e4440803) SHA1(be9b49cbe2cfcaa0e640365e190da9c3fcf82bea) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "95000575.p1", 0x0000, 0x010000, CRC(e4e06767) SHA1(bee2385c2a9c7ca39ff6a599f827ddba4324b903) )//luvvley-jubbley_mat_ass.bin + + sc2_luvv_sound +ROM_END + + + +ROM_START( sc2luvv1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "luvvley-jubbley_dat_ac_10pnd-20p_ass.bin", 0x0000, 0x010000, CRC(9dee74fc) SHA1(d29756d743b781ab9ce7baf990f4a2cc0e9d7972) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "95000575.p1", 0x0000, 0x010000, CRC(e4e06767) SHA1(bee2385c2a9c7ca39ff6a599f827ddba4324b903) )//luvvley-jubbley_mat_ass.bin + + sc2_luvv_sound +ROM_END + +ROM_START( sc2luvv2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "luvvley-jubbley_std_ms_20p_ass.bin", 0x0000, 0x010000, CRC(d40a59d0) SHA1(7173fc6d349868b9194c4ad581762d299dfb1c69) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "95000575.p1", 0x0000, 0x010000, CRC(e4e06767) SHA1(bee2385c2a9c7ca39ff6a599f827ddba4324b903) )//luvvley-jubbley_mat_ass.bin + + sc2_luvv_sound +ROM_END + +ROM_START( sc2luvv2p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "luvvley-jubbley_dat_ms_20p_ass.bin", 0x0000, 0x010000, CRC(886a3a8e) SHA1(4c986e0c7278bd058ce2df2d755cbc8e4f31b3fa) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "95000575.p1", 0x0000, 0x010000, CRC(e4e06767) SHA1(bee2385c2a9c7ca39ff6a599f827ddba4324b903) )//luvvley-jubbley_mat_ass.bin + + sc2_luvv_sound +ROM_END + + +ROM_START( sc2luvv4 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "luvvley-jubbley_std_ac_4pnd-5p_ass.bin", 0x0000, 0x010000, CRC(065ee9bb) SHA1(5d46f0e1b5d48dc94b9843998dedf6d3dfc83e3c) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "95000575.p1", 0x0000, 0x010000, CRC(e4e06767) SHA1(bee2385c2a9c7ca39ff6a599f827ddba4324b903) )//luvvley-jubbley_mat_ass.bin + + sc2_luvv_sound +ROM_END + +ROM_START( sc2luvvp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "luvvley-jubbley_dat_ac_10pnd-25p_ass.bin", 0x0000, 0x010000, CRC(355210a0) SHA1(c03e1109ee1a419fc4ebdcf861d5220303a9c587) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "95000575.p1", 0x0000, 0x010000, CRC(e4e06767) SHA1(bee2385c2a9c7ca39ff6a599f827ddba4324b903) )//luvvley-jubbley_mat_ass.bin + + sc2_luvv_sound +ROM_END + +ROM_START( sc2luvv6p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "luvvley-jubbley_dat_ga_20p_ass.bin", 0x0000, 0x010000, CRC(8c0a6180) SHA1(1c1ee2b5081ee901b5929405a78d3e7a7989916a) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "95000575.p1", 0x0000, 0x010000, CRC(e4e06767) SHA1(bee2385c2a9c7ca39ff6a599f827ddba4324b903) )//luvvley-jubbley_mat_ass.bin + + sc2_luvv_sound +ROM_END + +ROM_START( sc2luvv4p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "luvvley-jubbley_dat_ac_4pnd-5p_ass.bin", 0x0000, 0x010000, CRC(4b3155b8) SHA1(aaba2e3d54a2b099b63ee4f5d3560d8eb562c4f1) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "95000575.p1", 0x0000, 0x010000, CRC(e4e06767) SHA1(bee2385c2a9c7ca39ff6a599f827ddba4324b903) )//luvvley-jubbley_mat_ass.bin + + sc2_luvv_sound +ROM_END + +ROM_START( sc2ptytm ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "95750806.p1", 0x0000, 0x010000, CRC(4e98c6c6) SHA1(7f4ec51f384b5203229da28f39c3127cd40cf67d) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "95000585.p1", 0x0000, 0x010000, CRC(0672a9f4) SHA1(9e8e01aaa081ffb68aa494fe9dbae0620da0f6b9) )//party-time_mtx_ass.bin + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD( "partysnd1.bin", 0x0000, 0x020000, CRC(b5a5cc9e) SHA1(c9b132ad0d1ce9ff6b56ebde89d5006a5cf7dff6) ) +ROM_END + +ROM_START( sc2ptytm1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "partytime.bin", 0x0000, 0x010000, CRC(20ef430c) SHA1(b5d35704da425e7ca84500071f34b4d65d87b9fa) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "partydot.bin", 0x0000, 0x010000, CRC(8a09b858) SHA1(bc932bebc7718da2b97e5f6ef06eb739748353f4) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD( "partysnd1.bin", 0x0000, 0x020000, CRC(b5a5cc9e) SHA1(c9b132ad0d1ce9ff6b56ebde89d5006a5cf7dff6) ) +ROM_END + +ROM_START( sc2ptytmp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "party-time_dat_ac_4pnd-10p_ass.bin", 0x0000, 0x010000, CRC(a33a6d08) SHA1(cf93f42971978b00a15e17d4da6bb6e16e8f1fab) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "partydot.bin", 0x0000, 0x010000, CRC(8a09b858) SHA1(bc932bebc7718da2b97e5f6ef06eb739748353f4) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD( "partysnd1.bin", 0x0000, 0x020000, CRC(b5a5cc9e) SHA1(c9b132ad0d1ce9ff6b56ebde89d5006a5cf7dff6) ) +ROM_END + + +ROM_START( sc2ofool ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "onlyfoolsnhorses_std.bin", 0x0000, 0x010000, CRC(03cc611a) SHA1(e37d6b87017a52f8de339bbd69b2ccbff9872fae) ) + + sc2_ofool_matrix + sc2_ofool_sound +ROM_END + +ROM_START( sc2ofool1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "game 147s only fools.bin", 0x0000, 0x010000, CRC(6cb6cef1) SHA1(bfa40f517b1455e4d563be5964605be63e950e87) ) + + sc2_ofool_matrix + sc2_ofool_sound +ROM_END + +ROM_START( sc2ofool2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "fools & horses 10m 6.bin", 0x0000, 0x010000, CRC(5fe48a02) SHA1(fd5b07a58567e0c5eb75bf1526a853b3a60ddfa9) ) + + sc2_ofool_matrix + sc2_ofool_sound +ROM_END + +ROM_START( sc2ofool3 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "fools.bin", 0x0000, 0x010000, CRC(eaa0757a) SHA1(b6bec8f4f443d6c22c18e16ec0d65839fe30b61c) ) + + sc2_ofool_matrix + sc2_ofool_sound +ROM_END + + +ROM_START( sc2ofool4 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "fools scor ii 10p.bin", 0x0000, 0x010000, CRC(1d6245b7) SHA1(f73b4741cf07d96ec79d907b88d07cd20c748dd3) ) + + sc2_ofool_matrix + sc2_ofool_sound +ROM_END + + + + +ROM_START( sc2town ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "round-the-town_std_ac_10pnd-20p-25p_ass.bin", 0x0000, 0x010000, CRC(8394c0e9) SHA1(b9b45e0c855a5f7270259543337fb441694b61e2) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "round-the-town_mtx.bin", 0x0000, 0x010000, CRC(aa6aac1d) SHA1(57ed376f602dd70495b3bd356bea5113fa8e861e) ) + + sc2_town_sound +ROM_END + +ROM_START( sc2townp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "round-the-town_dat_ac_10pnd-20p-25p_ass.bin", 0x0000, 0x010000, CRC(8291ad4e) SHA1(cd304052123dfe6d8504a6f5e92413c569bcaf8e) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "round-the-town_mtx.bin", 0x0000, 0x010000, CRC(aa6aac1d) SHA1(57ed376f602dd70495b3bd356bea5113fa8e861e) ) + + sc2_town_sound +ROM_END + +ROM_START( sc2town1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "round-the-town_std_ar_var_ass.bin", 0x0000, 0x010000, CRC(e5be3a13) SHA1(8a31c67641bce3c2160bb1c651535902374349b4) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "95000581.p1", 0x0000, 0x010000, CRC(1a3b2fb1) SHA1(3d51c6e16558c1ac8ad852a461cd89aef9bc91e4) )//round-the-town_mtx_ass.bin + + sc2_town_sound +ROM_END + +ROM_START( sc2town1a ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "rtwn8arc.bin", 0x0000, 0x010000, CRC(b054b38e) SHA1(98aa68a4fb6db4a53a63a4976954277c082ee8bf) ) + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "95000581.p1", 0x0000, 0x010000, CRC(1a3b2fb1) SHA1(3d51c6e16558c1ac8ad852a461cd89aef9bc91e4) )//round-the-town_mtx_ass.bin + + sc2_town_sound +ROM_END + + +ROM_START( sc2town1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "round-the-town_dat_ar_var_ass.bin", 0x0000, 0x010000, CRC(3d811bb4) SHA1(134e1c65f4f8377eca6d7ccfded5d4600d2949bf) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "95000581.p1", 0x0000, 0x010000, CRC(1a3b2fb1) SHA1(3d51c6e16558c1ac8ad852a461cd89aef9bc91e4) )//round-the-town_mtx_ass.bin + + sc2_town_sound +ROM_END + +ROM_START( sc2town2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "95750069.p1", 0x0000, 0x010000, CRC(6bc0c2ff) SHA1(9a2bac50978f2b7d2072e0febe4bf4a935bf287d) )//round-the-town_std_ac_20p_20po_ass.bin + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "95000581.p1", 0x0000, 0x010000, CRC(1a3b2fb1) SHA1(3d51c6e16558c1ac8ad852a461cd89aef9bc91e4) )//round-the-town_mtx_ass.bin + + sc2_town_sound +ROM_END + +ROM_START( sc2town3 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "round-the-town_std_var_ass.bin", 0x0000, 0x010000, CRC(1909994f) SHA1(47268e1119c808096ddff872e28444ed67bc5dbf) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "95000581.p1", 0x0000, 0x010000, CRC(1a3b2fb1) SHA1(3d51c6e16558c1ac8ad852a461cd89aef9bc91e4) )//round-the-town_mtx_ass.bin + + sc2_town_sound +ROM_END + +ROM_START( sc2town3p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "round-the-town_dat_var_ass.bin", 0x0000, 0x010000, CRC(85110517) SHA1(30eba3987cc60ccbaecbc4c700bb2f1ba088d12f) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "95000581.p1", 0x0000, 0x010000, CRC(1a3b2fb1) SHA1(3d51c6e16558c1ac8ad852a461cd89aef9bc91e4) )//round-the-town_mtx_ass.bin + + sc2_town_sound +ROM_END + +ROM_START( sc2town4 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "atown20p", 0x0000, 0x010000, CRC(4f7ec25e) SHA1(52af065633942a9e4c195f3294b81ae57bf0c414) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "95000581.p1", 0x0000, 0x010000, CRC(1a3b2fb1) SHA1(3d51c6e16558c1ac8ad852a461cd89aef9bc91e4) )//round-the-town_mtx_ass.bin + + sc2_town_sound +ROM_END + +ROM_START( sc2town5 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "rtt8ac", 0x0000, 0x010000, CRC(e495e5ea) SHA1(4fb6a43cee1c79ce05b71b35b195f2d35913c40c) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "95000581.p1", 0x0000, 0x010000, CRC(1a3b2fb1) SHA1(3d51c6e16558c1ac8ad852a461cd89aef9bc91e4) )//round-the-town_mtx_ass.bin + + sc2_town_sound +ROM_END + + +//Multiple matrix ROMS in the set, so bear in mind if something looks wrong, the other ones may be right. Tried to match set to label. +//Similarly, multiple sound ROMs mean there's been an attempt to organise them into logical sets. +ROM_START( sc2cpe ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD("ce1std25p.bin", 0x00000, 0x10000, CRC(2fad9a49) SHA1(5ffb53031eef8778363836143c4e8d2a65361d51)) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD("cpe1_mtx.bin", 0x00000, 0x10000, CRC(5fd1fd7c) SHA1(7645f8c011be77ac48f4eb2c75c92cc4245fdad4)) + + sc2_cpe_sound +ROM_END + +ROM_START( sc2cpep ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-public-enemy-no1_dat_ac_25p_ass.bin", 0x0000, 0x010000, CRC(00bedbdf) SHA1(97b3e23fed6692ae88e6a6110008124422478355) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD("cpe1_mtx.bin", 0x00000, 0x10000, CRC(5fd1fd7c) SHA1(7645f8c011be77ac48f4eb2c75c92cc4245fdad4)) + + sc2_cpe_sound +ROM_END + +ROM_START( sc2cpe1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-public-enemy-no1_std_ac_250pnd-25p_p65_ass.bin", 0x0000, 0x010000, CRC(2d56a73b) SHA1(31195fa16c1c95d49716448b80f1d0aa973f29d5) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "95000572.p1", 0x0000, 0x010000, CRC(551ef8ca) SHA1(825f4c3ff56cb2da20ffe1b2ec33f1692f6806b2) ) + + ROM_REGION( 0x20000, "altmatrix", 0 ) + ROM_LOAD( "95000572.hex", 0x0000, 0x01be8c, CRC(e57e66b5) SHA1(f3e44cdb697e6e666bd0008824e802a2cf997aa5) )//club-public-enemy-no1_mtx_25pss.hex + + sc2_cpe_sound_alt1 +ROM_END + +ROM_START( sc2cpe1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-public-enemy-no1_dat_ac_250pnd-25p_p65_ass.bin", 0x0000, 0x010000, CRC(131375cd) SHA1(4899e8dd4acec9563fa40109bb9b839c5d7209a8) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "95000572.p1", 0x0000, 0x010000, CRC(551ef8ca) SHA1(825f4c3ff56cb2da20ffe1b2ec33f1692f6806b2) ) + + sc2_cpe_sound_alt1 +ROM_END + +ROM_START( sc2cpe2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-public-enemy-no1_std_fe_ac_250pnd-25p_ass.bin", 0x0000, 0x010000, CRC(0a36fd07) SHA1(6338858eb0dd6ba43bfea66afde0d6d1d5097aee) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "95000572.p1", 0x0000, 0x010000, CRC(551ef8ca) SHA1(825f4c3ff56cb2da20ffe1b2ec33f1692f6806b2) ) + + sc2_cpe_sound_alt1 +ROM_END + +ROM_START( sc2cpe2p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-public-enemy-no1_dat_fe_ac_250pnd-25p_ass.bin", 0x0000, 0x010000, CRC(5a79358b) SHA1(bf728108aad6937be0a5d79fa604f7ac3b191b42) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "95000572.p1", 0x0000, 0x010000, CRC(551ef8ca) SHA1(825f4c3ff56cb2da20ffe1b2ec33f1692f6806b2) ) + + sc2_cpe_sound_alt1 +ROM_END + +ROM_START( sc2cpe3 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-public-enemy-no1_std_ac_200pnd_ass.bin", 0x0000, 0x010000, CRC(5704e52d) SHA1(dfae48734794cea2e9a952d808dedb96fd5204b3) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "matrix.bin", 0x0000, 0x010000, CRC(64014f73) SHA1(67d44db91944738fcadc38bfd0d2b7c0536adb9a) ) // seems to be from a cops+robbers instead, will say 'wrong display prom' during attract cycle + + sc2_cpe_sound_alt2 +ROM_END + +ROM_START( sc2cpe3p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-public-enemy-no1_dat_ac_200pnd_ass.bin", 0x0000, 0x010000, CRC(fec925a3) SHA1(5ce3b6f1236f511ae8975c7ecd1549e8d427a245) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "matrix.bin", 0x0000, 0x010000, CRC(64014f73) SHA1(67d44db91944738fcadc38bfd0d2b7c0536adb9a) ) // see above comment + + sc2_cpe_sound_alt2 +ROM_END + +ROM_START( sc2cpe4 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "95750273.p1", 0x0000, 0x010000, CRC(950da13c) SHA1(2c544e06112969f7914a5b4fd15e6b0dfedf6b0b) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "matrix.bin", 0x0000, 0x010000, CRC(64014f73) SHA1(67d44db91944738fcadc38bfd0d2b7c0536adb9a) ) // see above comment + + sc2_cpe_sound_alt2 +ROM_END + +ROM_START( sc2cpe4p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-public-enemy-no1_dat_fe_ac_200pnd_p65_rot_ass.bin", 0x0000, 0x010000, CRC(8d5ff953) SHA1(bdf6b5e014c46f6abac792a5913e98cb897b2a73) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "matrix.bin", 0x0000, 0x010000, CRC(64014f73) SHA1(67d44db91944738fcadc38bfd0d2b7c0536adb9a) ) // see above comment + + sc2_cpe_sound_alt2 +ROM_END + + + +//Multiple matrix roms again, best guesses based on labelling but may need to swap them about +//It'll probably becom clear when the casino hardware is working +ROM_START( sc2cops ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cops-and-robbers_std_ac_10pnd_ass.bin", 0x0000, 0x010000, CRC(2a74bf68) SHA1(e6d0cf5c26815184d74bc2b1769d13321ce5e33a) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "95000578.p1", 0x0000, 0x010000, CRC(bdd56a09) SHA1(92d0416578c55075a127f1c2af8d6de5216dd189) )//official part number for cops-and-robbers-mtx-ass.bin, cops & robbers 10 p2 (27512 + + sc2_cops_sound +ROM_END + + + +ROM_START( sc2copsp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cops-and-robbers_dat_ar_var_ass.bin", 0x0000, 0x010000, CRC(6f544505) SHA1(177a8d4038759dc0e52c14b463aaa6afce81d338) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "95000578.p1", 0x0000, 0x010000, CRC(bdd56a09) SHA1(92d0416578c55075a127f1c2af8d6de5216dd189) )//official part number for cops-and-robbers-mtx-ass.bin, cops & robbers 10 p2 (27512 + + sc2_cops_sound +ROM_END + + + +ROM_START( sc2cops1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cops-and-robbers_dat_ac_10pnd_ass.bin", 0x0000, 0x010000, CRC(2e3d0614) SHA1(b8be9a1d0be643d0dde7f6d89c067af1e85018bf) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "95000578.p1", 0x0000, 0x010000, CRC(bdd56a09) SHA1(92d0416578c55075a127f1c2af8d6de5216dd189) )//official part number for cops-and-robbers-mtx-ass.bin, cops & robbers 10 p2 (27512 + + sc2_cops_sound +ROM_END + +ROM_START( sc2cops2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cops1020", 0x0000, 0x010000, CRC(3219a07f) SHA1(1f775189b50eeb55c584dd1054c9119d02b2f738) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "copdot10", 0x0000, 0x010000, CRC(30c41ddd) SHA1(9aa66c30aa0fcbd3fb79a6d0d45d777a116f951c) ) + + sc2_cops_sound +ROM_END + +ROM_START( sc2cops3 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cops-and-robbers_std_ss_var_ass.bin", 0x0000, 0x010000, CRC(664216d2) SHA1(e222147d71f251554207627b7e5e9de5f10cfff8) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "copsdot8", 0x0000, 0x010000, CRC(0eff2127) SHA1(e9788999ac6006faf0eb4e9d8ef1fd52f092be5a) ) + + sc2_cops_sound +ROM_END + +ROM_START( sc2cops3p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cops-and-robbers_dat_ss_var_ass.bin", 0x0000, 0x010000, CRC(f14af5f8) SHA1(8bb4d9fc78f1f2c274c4b21c7f4e67c3856f0019) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "copsdot8", 0x0000, 0x010000, CRC(0eff2127) SHA1(e9788999ac6006faf0eb4e9d8ef1fd52f092be5a) ) + + sc2_cops_sound +ROM_END + +ROM_START( sc2cops4 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cops8ac", 0x0000, 0x010000, CRC(c2ef20ff) SHA1(3841fcaacb739ee90ddc064d42d3275dc6a64016) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "copsdot8", 0x0000, 0x010000, CRC(0eff2127) SHA1(e9788999ac6006faf0eb4e9d8ef1fd52f092be5a) ) + + sc2_cops_sound +ROM_END + +//Does this even need a matrix? +ROM_START( sc2cops5 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cops & robbers 6 25p (27512)", 0x0000, 0x010000, CRC(0ad3fedf) SHA1(25775a80272c72234be9f528cc8f13cf9e1adbf7) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "copsdot8", 0x0000, 0x010000, CRC(0eff2127) SHA1(e9788999ac6006faf0eb4e9d8ef1fd52f092be5a) ) + + sc2_cops_sound +ROM_END + +ROM_START( sc2copsc ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "casino-cops-and-robbers_std_ac_var_10pnd_ass.bin", 0x0000, 0x010000, CRC(549457c2) SHA1(271c7077fd3ee5de67c914faf095b5295dfb6207) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "95000578.p1", 0x0000, 0x010000, CRC(bdd56a09) SHA1(92d0416578c55075a127f1c2af8d6de5216dd189) )//official part number for cops-and-robbers-mtx-ass.bin, cops & robbers 10 p2 (27512 + + sc2_cops_sound +ROM_END + +ROM_START( sc2copscp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "casino-cops-and-robbers_dat_ac_var_10pnd_ass.bin", 0x0000, 0x010000, CRC(fadde12b) SHA1(9b041c932558a0132c853514ca3f325f6f97bc65) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "95000578.p1", 0x0000, 0x010000, CRC(bdd56a09) SHA1(92d0416578c55075a127f1c2af8d6de5216dd189) )//official part number for cops-and-robbers-mtx-ass.bin, cops & robbers 10 p2 (27512 + + sc2_cops_sound +ROM_END + +ROM_START( sc2copsc1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "casino-cops-and-robbers_std_ms_to_8pnd_ass.bin", 0x0000, 0x010000, CRC(600a91fd) SHA1(b04bce98df824d2c217c70bd8a49349f93043360) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "copsdot8", 0x0000, 0x010000, CRC(0eff2127) SHA1(e9788999ac6006faf0eb4e9d8ef1fd52f092be5a) ) + + sc2_cops_sound +ROM_END + +ROM_START( sc2copsc1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "casino-cops-and-robbers_dat_ms_to_8pnd_ass.bin", 0x0000, 0x010000, CRC(361ad99f) SHA1(444f2aeef404b087d49e2283bb36bde5e4e673ee) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "copsdot8", 0x0000, 0x010000, CRC(0eff2127) SHA1(e9788999ac6006faf0eb4e9d8ef1fd52f092be5a) ) + + sc2_cops_sound +ROM_END + +ROM_START( sc2copsc1pa ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "casino-cops-and-robbers_dat_ms_to_8pnd_ass.bin", 0x0000, 0x010000, CRC(361ad99f) SHA1(444f2aeef404b087d49e2283bb36bde5e4e673ee) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "casino-cops-n-robbers.rom", 0x0000, 0x010000, CRC(54a5168f) SHA1(dfc2bf940ced5a53255238cd9e7d0503e3227691) ) + + sc2_cops_sound +ROM_END + + +//Some of these are labelled as for different cabinets, which probably means different reel motors or configurations +ROM_START( sc2copcl ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-cops-and-robbers_std_ac_250pnd-25p_phx_ass.bin", 0x0000, 0x010000, CRC(668def2e) SHA1(802ca565a20d0fce2f5e4340c646429af6aadff6) ) + sc2_copcl_sound +ROM_END + +ROM_START( sc2copclp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-cops-and-robbers_dat_ac_250pnd-25p_phx_ass.bin", 0x0000, 0x010000, CRC(f6e9a013) SHA1(02b6c203c3facdd7015ba1119bcb70bf34b4ec00) ) + sc2_copcl_sound +ROM_END + +ROM_START( sc2copcl1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-cops-and-robbers_std_ac_250pnd-20p_rot_ass.bin", 0x0000, 0x010000, CRC(078651b5) SHA1(2acc45e5d66625753e5869f6f3ac1379d0c9dfcd) ) + sc2_copcl_sound +ROM_END + +ROM_START( sc2copcl1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-cops-and-robbers_dat_ac_250pnd-20p_rot_ass.bin", 0x0000, 0x010000, CRC(05635f8b) SHA1(d3cf98e3858189db725621d4ba07728a585d7a3b) ) + sc2_copcl_sound +ROM_END + +ROM_START( sc2copcl2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-cops-and-robbers_std_ac_250pnd-20p_ass.bin", 0x0000, 0x010000, CRC(229c65c1) SHA1(8052c4b8702275235545807e7b075571fc97d4f3) ) + sc2_copcl_sound +ROM_END + +ROM_START( sc2copcl3 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-cops-and-robbers_std_fe_ac_p67_ass.bin", 0x0000, 0x010000, CRC(4906d170) SHA1(c304a2986560d675b2e776965fdf444e4d56f104) ) + sc2_copcl_sound +ROM_END + +ROM_START( sc2copcl3p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-cops-and-robbers_dat_fe_ac_p67_ass.bin", 0x0000, 0x010000, CRC(327db998) SHA1(aa8583cedd52a3cd06be6423a32e48273ec6218a) ) + sc2_copcl_sound +ROM_END + +ROM_START( sc2copcl4 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-cops-and-robbers_std_ac_var_p65_ass.bin", 0x0000, 0x010000, CRC(23d80392) SHA1(d7f5bab4fc8f42c1a38e26b54bc519e0f03d20bc) ) + sc2_copcl_sound +ROM_END + +ROM_START( sc2copcl5 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-cops-and-robbers_std_fe_ac_p63_ass.bin", 0x0000, 0x010000, CRC(fc7f9b85) SHA1(d9f940bca29919d097fa7d128869725e01d6dbc3) ) + sc2_copcl_sound +ROM_END + +ROM_START( sc2copcl6 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-cops-and-robbers_std_ac_200pnd-20p_ass.bin", 0x0000, 0x010000, CRC(214cda40) SHA1(fc585f211256495bfaaa6cb6c4d9c8a110ab5051) ) + sc2_copcl_sound +ROM_END + +ROM_START( sc2copcl6p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-cops-and-robbers_dat_ac_200pnd-20p_ass.bin", 0x0000, 0x010000, CRC(b4071611) SHA1(2596ccee2b94bb56aa629ee892bd357b706005b0) ) + sc2_copcl_sound +ROM_END + +ROM_START( sc2copcl7 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-cops-and-robbers_std_ac_var_200pnd_ijf_ass.bin", 0x0000, 0x010000, CRC(db5a287e) SHA1(5615480767348061b7f08a709a16aa0b9cf0658e) ) + sc2_copcl_sound +ROM_END + +ROM_START( sc2copcl8 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-cops-and-robbers_std_ac_ffp_ass.bin", 0x0000, 0x010000, CRC(347255bf) SHA1(7f96277579e68bdf1e21788cc5e35941d98df87f) ) + sc2_copcl_sound +ROM_END + +ROM_START( sc2copcl8p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-cops-and-robbers_dat_ac_ffp_ass.bin", 0x0000, 0x010000, CRC(ec92b62d) SHA1(f10bc8fa55cd59127f179a35a61c1a57597856b6) ) + sc2_copcl_sound +ROM_END + +ROM_START( sc2copcl9 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-cops-and-robbers_std_fe_ac_ass.bin", 0x0000, 0x010000, CRC(c7461e95) SHA1(f4088056e848742d3795f5b067476b56071f99bd) ) + sc2_copcl_sound +ROM_END + +ROM_START( sc2copcl9p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-cops-and-robbers_dat_fe_ac_ass.bin", 0x0000, 0x010000, CRC(ead8cbe5) SHA1(5594eb9a736e0f15a6f0f097a8cbbd8352e46fc4) ) + sc2_copcl_sound +ROM_END + +ROM_START( sc2copcl10 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-cops-and-robbers_std_ac_npr_ass.bin", 0x0000, 0x010000, CRC(b9c0bcb4) SHA1(c1a398bd58097411b80d36030760e7820dc346f4) ) + sc2_copcl_sound +ROM_END + +ROM_START( sc2copcl11 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cops200", 0x0000, 0x010000, CRC(05d29adc) SHA1(06a986356c1b48ad5ee92c9a7f6fb2531e1806af) ) + sc2_copcl_sound +ROM_END + +ROM_START( sc2copcl11p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-cops-and-robbers_dat_fr_ac_p63_ass.bin", 0x0000, 0x010000, CRC(93965bfc) SHA1(52af75234f56a77f082132d9532d3ffcaef5d271) ) + sc2_copcl_sound +ROM_END + +ROM_START( sc2copcl12 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "premier-club-manager_dat_ac_250pnd-25p_ass.bin", 0x0000, 0x010000, CRC(6446176c) SHA1(17cccc00d443ffde11943ebda112ef1e79134455) ) // filename is wrong, this is a club cops n robbers + sc2_copcl_sound +ROM_END + +ROM_START( sc2copdc ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-deluxe-cops-and-robbers_std_ac_250pnd-25p_p67_ass.bin", 0x0000, 0x010000, CRC(fd19db9a) SHA1(441d80b8463ffd5f8783b3cb80d8321f64e8fcc5) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "club-deluxe-cops-and-robbers_mtx_250pnd-25p.bin", 0x0000, 0x010000, CRC(e1e4c10d) SHA1(5c508fe8ed96191eb1fa7156a09441f2f840544f) ) + + ROM_REGION( 0x20000, "altmatrix", 0 )//HEX equivalent of above? + ROM_LOAD( "club-deluxe-cops-and-robbers_mtx_250pnd-25pss.hex", 0x0000, 0x01cfbf, CRC(b2abbab4) SHA1(40e202e1678f637f7c0097b4f8f4884de439935e) ) + + sc2_copdc_sound +ROM_END + +ROM_START( sc2copdcp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-deluxe-cops-and-robbers_dat_ac_250pnd-25p_p67_ass.bin", 0x0000, 0x010000, CRC(734c5e16) SHA1(e6a6a31ef5156e207dd77c40f5b29b10ef4f9def) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "club-deluxe-cops-and-robbers_mtx_250pnd-25p.bin", 0x0000, 0x010000, CRC(e1e4c10d) SHA1(5c508fe8ed96191eb1fa7156a09441f2f840544f) ) + + sc2_copdc_sound +ROM_END + +ROM_START( sc2copdc1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-deluxe-cops-and-robbers_std_ac_250pnd-25p_p65_ass.bin", 0x0000, 0x010000, CRC(8f5396a6) SHA1(c7cd83bdeca3a852a8203330ca14574608b9a9e9) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "club-deluxe-cops-and-robbers_mtx_250pnd-25p.bin", 0x0000, 0x010000, CRC(e1e4c10d) SHA1(5c508fe8ed96191eb1fa7156a09441f2f840544f) ) + + sc2_copdc_sound +ROM_END + +ROM_START( sc2copdc1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-deluxe-cops-and-robbers_dat_ac_250pnd-25p_p65_ass.bin", 0x0000, 0x010000, CRC(f2433167) SHA1(88c90c047f67361e1974ea29a887f11c79c78b55) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "club-deluxe-cops-and-robbers_mtx_250pnd-25p.bin", 0x0000, 0x010000, CRC(e1e4c10d) SHA1(5c508fe8ed96191eb1fa7156a09441f2f840544f) ) + + sc2_copdc_sound +ROM_END + +ROM_START( sc2copdc2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-deluxe-cops-and-robbers_std_ac_250pnd-20p_ass.bin", 0x0000, 0x010000, CRC(4e7da1cb) SHA1(1c61f47f30a9d27f558548c23ddf6de2e5366344) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "club-deluxe-cops-and-robbers_mtx_250pnd-25p.bin", 0x0000, 0x010000, CRC(e1e4c10d) SHA1(5c508fe8ed96191eb1fa7156a09441f2f840544f) ) + + sc2_copdc_sound +ROM_END + +ROM_START( sc2copdc2p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-deluxe-cops-and-robbers_dat_ac_250pnd-20p_ass.bin", 0x0000, 0x010000, CRC(c5f6c4f6) SHA1(69be1c6f134406a5457cf4bd7ed78dc4524bac6d) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "club-deluxe-cops-and-robbers_mtx_250pnd-25p.bin", 0x0000, 0x010000, CRC(e1e4c10d) SHA1(5c508fe8ed96191eb1fa7156a09441f2f840544f) ) + + sc2_copdc_sound +ROM_END + +ROM_START( sc2copdc3 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-deluxe-cops-and-robbers_std_ac_250pnd_ass.bin", 0x0000, 0x010000, CRC(10a9d7d3) SHA1(7d147ce9c2c98f10694ee99e14286be3f74bbdf4) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "club-deluxe-cops-and-robbers_mtx_250pnd-25p.bin", 0x0000, 0x010000, CRC(e1e4c10d) SHA1(5c508fe8ed96191eb1fa7156a09441f2f840544f) ) + + sc2_copdc_sound +ROM_END + +ROM_START( sc2copdc3p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-deluxe-cops-and-robbers_dat_ac_250pnd_ass.bin", 0x0000, 0x010000, CRC(6b899a10) SHA1(58b7e2e9eda0d3715de8a4af31b49e059942b6f2) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "club-deluxe-cops-and-robbers_mtx_250pnd-25p.bin", 0x0000, 0x010000, CRC(e1e4c10d) SHA1(5c508fe8ed96191eb1fa7156a09441f2f840544f) ) + + sc2_copdc_sound +ROM_END + +//Cannot be sure the matrix rom matches these, but we have no alternative... +ROM_START( sc2copdc4 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-deluxe-cops-and-robbers_std_ac_20p_p63_ass.bin", 0x0000, 0x010000, CRC(cb2c995c) SHA1(2a618eb611637e048dc054de0d8f6466f5071617) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "club-deluxe-cops-and-robbers_mtx_250pnd-25p.bin", 0x0000, 0x010000, CRC(e1e4c10d) SHA1(5c508fe8ed96191eb1fa7156a09441f2f840544f) ) + + sc2_copdc_sound +ROM_END + +ROM_START( sc2copdc4p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-deluxe-cops-and-robbers_dat_ac_20p_p63_ass.bin", 0x0000, 0x010000, CRC(5c97d505) SHA1(6ade77a6dcf1cc57afe879502534f855f6bd4cc8) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "club-deluxe-cops-and-robbers_mtx_250pnd-25p.bin", 0x0000, 0x010000, CRC(e1e4c10d) SHA1(5c508fe8ed96191eb1fa7156a09441f2f840544f) ) + + sc2_copdc_sound +ROM_END + +ROM_START( sc2copdc5 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-deluxe-cops-and-robbers_std_ac_var_200pnd_ass.bin", 0x0000, 0x010000, CRC(23d239fa) SHA1(44dae2cd2be573df71b60ba3918cc2d728cde4b4) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "club-deluxe-cops-and-robbers_mtx_250pnd-25p.bin", 0x0000, 0x010000, CRC(e1e4c10d) SHA1(5c508fe8ed96191eb1fa7156a09441f2f840544f) ) + + sc2_copdc_sound +ROM_END + +ROM_START( sc2copdc5p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-deluxe-cops-and-robbers_dat_ac_var_200pnd_ass.bin", 0x0000, 0x010000, CRC(a914cb23) SHA1(cd3332506229184cf0c3db37c43d2fa4cd2e54d9) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "club-deluxe-cops-and-robbers_mtx_250pnd-25p.bin", 0x0000, 0x010000, CRC(e1e4c10d) SHA1(5c508fe8ed96191eb1fa7156a09441f2f840544f) ) + + sc2_copdc_sound +ROM_END + +ROM_START( sc2copdc6 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "clubcopsnrobbersdeluxe.bin", 0x0000, 0x010000, CRC(055e0f2c) SHA1(8aa7386031fd381deb7d79ce3217bab0d01671f0) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "club-deluxe-cops-and-robbers_mtx_250pnd-25p.bin", 0x0000, 0x010000, CRC(e1e4c10d) SHA1(5c508fe8ed96191eb1fa7156a09441f2f840544f) ) + + sc2_copdc_sound +ROM_END + + +ROM_START( sc2dels ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "del's-millions_std_ac_10pnd-20p-25p_a.bin", 0x0000, 0x010000, CRC(b1e8d4ef) SHA1(189184aa6f9ff2204e35d0f7ae40493bcb0751bd) ) + sc2_dels_sound +ROM_END + +ROM_START( sc2delsp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "del's-millions_dat_ac_10pnd-20p-25p_a.bin", 0x0000, 0x010000, CRC(c81f200f) SHA1(8a9ee842e17a63276a0850adc52159dc46a239c0) ) + sc2_dels_sound +ROM_END + +ROM_START( sc2dels1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "del's-millions_std_wi_ac_10pnd-20p_a.bin", 0x0000, 0x010000, CRC(dd44aecb) SHA1(1e8ced54323580f43facf683c1f489f1ea281e16) ) + sc2_dels_sound +ROM_END + +ROM_START( sc2dels1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "del's-millions_dat_wi_ac_10pnd-20p_a.bin", 0x0000, 0x010000, CRC(fdb33c9b) SHA1(2506fe8e7e1e49f90652309996813ac5967442a0) ) + sc2_dels_sound +ROM_END + +ROM_START( sc2dels2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "del's-millions_std_ac_8pnd-20p_a.bin", 0x0000, 0x010000, CRC(9194fb69) SHA1(30d2c5a8a16c96c081f442a66172f8b9fb1d602d) ) + sc2_dels_sound +ROM_END + +ROM_START( sc2dels2p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "del's-millions_dat_ac_8pnd-20p_a.bin", 0x0000, 0x010000, CRC(92c0e403) SHA1(5410365137ab8debb10358f24cdd0b0b74755677) ) + sc2_dels_sound +ROM_END + +ROM_START( sc2dels3 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "del's-millions_std_ac_8pnd_a.bin", 0x0000, 0x010000, CRC(58f87c90) SHA1(a6dcdf1edc7620226d89c907a5910c4a4b2d4190) ) + sc2_dels_sound +ROM_END + +ROM_START( sc2dels3p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "del's-millions_dat_ac_8pnd_a.bin", 0x0000, 0x010000, CRC(23eca216) SHA1(f427d92929e51d6f0148d212e13067ddc15e2307) ) + sc2_dels_sound +ROM_END + +ROM_START( sc2dels4 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "del's-millions_std_ms_20p_ass.bin", 0x0000, 0x010000, CRC(f4a5803d) SHA1(c9b6f71847a4dd87ea34b51935618df5a735150d) ) + sc2_dels_sound +ROM_END + +ROM_START( sc2dels4p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "del's-millions_dat_ms_20p_a.bin", 0x0000, 0x010000, CRC(57ade491) SHA1(3aed99d92c391f99fa8ff7d61370d59245156121) ) + sc2_dels_sound +ROM_END + +ROM_START( sc2dels5 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "del's-millions_std_ss_20p_a.bin", 0x0000, 0x010000, CRC(755b8546) SHA1(67d2bb5556c03acf71e0b50c8cf54ac92acbce69) ) + sc2_dels_sound +ROM_END + +ROM_START( sc2dels6 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "delm20p", 0x0000, 0x010000, CRC(9d8acc21) SHA1(04d9cb4d01ddfb4e33774b313446dcd763f869fa) ) + sc2_dels_sound +ROM_END + +ROM_START( sc2dels7 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "dem20arc", 0x0000, 0x010000, CRC(9ae6291d) SHA1(966416d234e2ec708984595dedbfbe554ff1c867) ) + sc2_dels_sound +ROM_END + +ROM_START( sc2dels8 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "dels10", 0x0000, 0x010000, CRC(8bf1b9f5) SHA1(eb9c36579d56f83d72952fab9911a991aeec0579) ) + sc2_dels_sound +ROM_END + +ROM_START( sc2dels9 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "95751541.p1", 0x0000, 0x010000, CRC(495b7cec) SHA1(779a80371580b9154f0915e7c438dbf965dd1a02) ) + sc2_dels_sound +ROM_END + +ROM_START( sc2delsd ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "delsdlx6", 0x0000, 0x010000, CRC(64acb285) SHA1(7a011b915809712fd69902258f1e6c9b42f163eb) ) + sc2_dels_sound +ROM_END + +// sets below are mazooma +//Protocol status is guessed from part number for now until we're certain everything works with Mazooma games. +ROM_START( sc2delsm ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "98400005", 0x0000, 0x010000, CRC(bd9153cf) SHA1(695a897077b2136ba4d0699cad616df5ceadf824) ) + sc2_dels_sound_alt +ROM_END + +ROM_START( sc2delsmp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "98400006", 0x0000, 0x010000, CRC(2dc3355c) SHA1(6db6ddc93e05516b75d0dd27d5ab190d183a2bd1) ) + sc2_dels_sound_alt +ROM_END + +ROM_START( sc2delsm1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "98400007", 0x0000, 0x010000, CRC(f29b0110) SHA1(b2a56e68a2bb4f4cc5b0f32933bf9e9acb0582d2) ) + sc2_dels_sound_alt +ROM_END + +ROM_START( sc2delsm1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "98400008", 0x0000, 0x010000, CRC(38a0159b) SHA1(2f25ae4d858f68750a627d298556a7ce461480e5) ) + sc2_dels_sound_alt +ROM_END + +ROM_START( sc2delsm2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "98401005", 0x0000, 0x010000, CRC(d91beaa2) SHA1(b018d335e8551efe4cc09381324d7ae3d77b2907) ) + sc2_dels_sound_alt +ROM_END + +ROM_START( sc2delsm2p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "98401006", 0x0000, 0x010000, CRC(262d57f9) SHA1(157bfa2d9de8da9f7791295b1e476bf2329f55cd) ) + sc2_dels_sound_alt +ROM_END + +ROM_START( sc2delsm3 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "98401007", 0x0000, 0x010000, CRC(013c5e7c) SHA1(f3e960b44faecc7d19c6e058b62a30e45c3cfeae) ) + sc2_dels_sound_alt +ROM_END + +ROM_START( sc2delsm3p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "98401008", 0x0000, 0x010000, CRC(665b3af4) SHA1(a7d51976caa8c373ac772e1315a33f0f042974a6) ) + sc2_dels_sound_alt +ROM_END + + +ROM_START( sc2wembl ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "road-to-wembley_std_ac_10pnd_15rm_ass.bin", 0x0000, 0x010000, CRC(7b8e7a47) SHA1(3026850a18ef9cb44584550e28f62165bfa690e9) ) + sc2_wembl_sound +ROM_END + +ROM_START( sc2wemblp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "road-to-wembley_dat_ac_10pnd_15rm_ass.bin", 0x0000, 0x010000, CRC(6ab89e2f) SHA1(6b2faa587153f453e9fdf043c6ca5a90d8c6b66d) ) + sc2_wembl_sound +ROM_END + +ROM_START( sc2wembl1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "road-to-wembley_std_20p_15rm_ass.bin", 0x0000, 0x010000, CRC(065f2f8b) SHA1(81471db8de879b7d5b8741beefa5214f2c48ef84) ) + sc2_wembl_sound +ROM_END + +ROM_START( sc2wembl1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "road-to-wembley_dat_20p_15rm_ass.bin", 0x0000, 0x010000, CRC(45c3df4c) SHA1(48ef0e46a94a815e1e429f402cc8fd13bde4d738) ) + sc2_wembl_sound +ROM_END + +ROM_START( sc2wembl2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "road-to-wembley_std_ac_10pnd_ass.bin", 0x0000, 0x010000, CRC(ae2330f0) SHA1(d309284f0f0333f6e065f30d7ac9416b2fc4ee1f) ) + sc2_wembl_sound +ROM_END + +ROM_START( sc2wembl2p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "road-to-wembley_dat_ac_10pnd_ass.bin", 0x0000, 0x010000, CRC(bf15d498) SHA1(f94d21d1202107db7955829340ada445d59f74ff) ) + sc2_wembl_sound +ROM_END + + +ROM_START( sc2wembl4p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "road-to-wembley_dat_ss_10p_ass.bin", 0x0000, 0x010000, CRC(630b5306) SHA1(aa23645cc7f1c86e88a62420a837ab64c5090d09) ) + sc2_wembl_sound +ROM_END + +ROM_START( sc2wembl5a ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "road-to-wembley_std_ss_20p_16rm_ass.bin", 0x0000, 0x010000, CRC(17cd6162) SHA1(80129b26db4617281bb6e5aa1f573cf222660303) ) + sc2_wembl_sound +ROM_END + +ROM_START( sc2wembl5ap ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "road-to-wembley_dat_ss_20p_16rm_ass.bin", 0x0000, 0x010000, CRC(55b1764a) SHA1(1b1e5b89eda0d07662af003d1259e0da725abbc9) ) + sc2_wembl_sound +ROM_END + +ROM_START( sc2wembl6ap ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "road-to-wembley_dat_ar_20p_16rm_ass.bin", 0x0000, 0x010000, CRC(550f82ec) SHA1(80b1d0839f600b01f2a60de0e191add0faaad089) ) + sc2_wembl_sound +ROM_END + +ROM_START( sc2wembl7a ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "rtw816rm", 0x0000, 0x010000, CRC(337264ae) SHA1(5e3e67bd20416331df6e35c6a384d5b88b70aa17) ) + sc2_wembl_sound +ROM_END + +ROM_START( sc2wembl7ap ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "road-to-wembley_dat_ac_8pnd_16rm_ass.bin", 0x0000, 0x010000, CRC(512fafcb) SHA1(fe90c7fc58bd3dc0bc84e060c6b7a37dd855733b) ) + sc2_wembl_sound +ROM_END + +ROM_START( sc2wembl8 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "95750499.p1", 0x0000, 0x010000, CRC(a2b11ca6) SHA1(cc1931504f8da98119f771499db616898d92e0d9) ) + sc2_wembl_sound +ROM_END + +ROM_START( sc2wembl9 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "95750500.p1", 0x0000, 0x010000, CRC(bfe45926) SHA1(6a2814735e0894bb5152cba8f90d98cfa98c250b) ) + sc2_wembl_sound +ROM_END + +ROM_START( sc2wembl10 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "95750501.p1", 0x0000, 0x010000, CRC(cab3da07) SHA1(8ef7ed8427cbb213f218328666da3ebd92aca5a5) ) + sc2_wembl_sound +ROM_END + +ROM_START( sc2wemblm ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "98400014", 0x0000, 0x010000, CRC(e4f3e02d) SHA1(ce2b961e6142ecfb1532daaa53746d785e2342eb) ) + + ROM_REGION( 0x80000, "upd", ROMREGION_ERASE00 ) + ROM_LOAD( "wembley_sound.bin", 0x0000, 0x080000, CRC(5ce2fc50) SHA1(26533428582058f0cd618e3657f967bc64e551fc) ) +ROM_END + +//There are two matrix ROMs here, presumably for different payouts or stakes, I've made my best guess as to which matches which but bear in mind +//the other one exists if there are any issues when these games start running + + +ROM_START( sc2prem ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "premier-club-manager_std_ac_250pnd-25p_ass.bin", 0x0000, 0x010000, CRC(404716ed) SHA1(57916fb70621c96eccb0e5bbee821ca2133aaa5f) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "95000571.p1", 0x0000, 0x010000, CRC(4b4bdb8b) SHA1(de9b52da600629e680fd96f0d82a9f76fbc84bdf) )//premier-club-manager_mtx_250pnd-25p_ass.bin + sc2_prem_sound +ROM_END + +ROM_START( sc2prem1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "premier-club-manager_std_ac_var_ass.bin", 0x0000, 0x010000, CRC(68e5474e) SHA1(927d41f73e287c71546823ffe829f1e046f3cca6) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "95000570.p1", 0x0000, 0x010000, CRC(7ac2a278) SHA1(f95a7451d1514be19d747707a32bf7280dcfb8b6) )//premier-club-manager_mtx_ass.bin + sc2_prem_sound +ROM_END + +ROM_START( sc2prem1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "premier-club-manager_dat_ac_var_ass.bin", 0x0000, 0x010000, CRC(d1880c7a) SHA1(d1f7891fc8d4570e02c0bfc23e1ed0b159e280c1) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "95000570.p1", 0x0000, 0x010000, CRC(7ac2a278) SHA1(f95a7451d1514be19d747707a32bf7280dcfb8b6) )//premier-club-manager_mtx_ass.bin + sc2_prem_sound +ROM_END + +ROM_START( sc2prem2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "premclub.bin", 0x0000, 0x010000, CRC(5231ab3e) SHA1(a9e16a5bbeaa0612212d3ef0e78fbc7628cfc0fa) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD( "95000570.p1", 0x0000, 0x010000, CRC(7ac2a278) SHA1(f95a7451d1514be19d747707a32bf7280dcfb8b6) )//premier-club-manager_mtx_ass.bin + sc2_prem_sound +ROM_END + + +ROM_START( sc2downt ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "down-town_std_ar_20p_15rm_ass.bin", 0x0000, 0x010000, CRC(bffe2f17) SHA1(c9daeec2b715d318649c8883b4437fdd997d0dc8) ) + sc2_downt_sound +ROM_END + + +ROM_START( sc2downtp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "down-town_dat_20p_15rm_ass.bin", 0x0000, 0x010000, CRC(3390da28) SHA1(80abda7a0d6913b701fb030b525db794d130df5b) ) + sc2_downt_sound +ROM_END + +ROM_START( sc2downt1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "down-town_std_ar_20p_ass.bin", 0x0000, 0x010000, CRC(a162c04a) SHA1(516f754b2e9cc33d43bac37f1f0697c1a886027e) ) + sc2_downt_sound +ROM_END + +ROM_START( sc2downt1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "down-town_dat_ar_20p_ass.bin", 0x0000, 0x010000, CRC(a84c92c7) SHA1(99519d3e6166ab80236f1c16be82f7b2648f0aff) ) + sc2_downt_sound +ROM_END + +ROM_START( sc2downt2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "down-town_std_20p_15rm_ass.bin", 0x0000, 0x010000, CRC(ef4c489f) SHA1(3b4e0c811edcb4f1f9c133ce92b7d965e167e51c) ) + sc2_downt_sound +ROM_END + +ROM_START( sc2downt2p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "down-town_dat_ar_20p_15rm_ass.bin", 0x0000, 0x010000, CRC(39fc9af0) SHA1(3b3a2a2ada79fa822332c066d50d81e64860292b) ) + sc2_downt_sound +ROM_END + +ROM_START( sc2downt3 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "down-town_std_ac_10pnd-20p_15rm_ass.bin", 0x0000, 0x010000, CRC(7ef9d60d) SHA1(54000f31eac051efd2fd3fe485076f845ef3da30) ) + sc2_downt_sound +ROM_END + +ROM_START( sc2downt3p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "down-town_dat_ac_10pnd-20p_15rm_ass.bin", 0x0000, 0x010000, CRC(b082210f) SHA1(cd8d18fc2dcaf6fc02bc05d4c9e4a76f2199ad8d) ) + sc2_downt_sound +ROM_END + + +ROM_START( sc2downt4 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "down-town_std_wi_ac_10pnd_15rm_ass.bin", 0x0000, 0x010000, CRC(bb448916) SHA1(ed62858cb78c9f08a55679cfdb19a3fa951d1aed) ) + sc2_downt_sound +ROM_END + +ROM_START( sc2downt4p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "down-town_dat_wi_ac_10pnd_15rm_ass.bin", 0x0000, 0x010000, CRC(29a1a709) SHA1(6b2de1e7902ba5b678aebf04b0f8c3bceed8f637) ) + sc2_downt_sound +ROM_END + +ROM_START( sc2downt5 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "dtown8c.bin", 0x0000, 0x010000, CRC(6b93171c) SHA1(90e01e827b473bb6ffb567a350d9d8de9119cf8d) ) + sc2_downt_sound +ROM_END + +ROM_START( sc2downt6 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "dtwn20v", 0x0000, 0x010000, CRC(5e6f05e4) SHA1(78ba0636aca6d6f5d8aee0f27c337975c5680e98) ) + sc2_downt_sound +ROM_END + +ROM_START( sc2downt7 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "dtwnac", 0x0000, 0x010000, CRC(f553e337) SHA1(1881912807e4d245b8f2455ca8ca6d0c158ac5a8) ) + sc2_downt_sound +ROM_END + + +//All these ROMs are near identical to their similarly named counterparts, but are designed to handle the characteristics of a different motor +//(Starpoint 16RM vs Starpoint 15RM) + +ROM_START( sc2downt3a ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "down-town_std_ac_10pnd-20p_16rm_ass.bin", 0x0000, 0x010000, CRC(932e49d9) SHA1(05ae4751f55eefe9884444745bcf3f2ecb69e332) ) + sc2_downt_sound +ROM_END + +ROM_START( sc2downt3ap ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "down-town_dat_ac_10pnd-20p_16rm_ass.bin", 0x0000, 0x010000, CRC(d6d95ff4) SHA1(55d2b97a0609e305d28c92f439eb3b834d29aff5) ) + sc2_downt_sound +ROM_END + +ROM_START( sc2downt4a ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "down-town_std_wi_ac_10pnd_16rm_ass.bin", 0x0000, 0x010000, CRC(96ddfacd) SHA1(9085cdafc7b3ddf5ef77251a9ff4d4b4beff4ff1) ) + sc2_downt_sound +ROM_END + +ROM_START( sc2downt4ap ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "down-town_dat_wi_ac_10pnd_16rm_ass.bin", 0x0000, 0x010000, CRC(6f6f8c71) SHA1(5fba18cc092a04b3b737bb17a03d5e37a33da985) ) + sc2_downt_sound +ROM_END + +ROM_START( sc2downt8a ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "down-town_std_ss_20p_16rm_ass.bin", 0x0000, 0x010000, CRC(593f59a5) SHA1(578173ec26980072a00bb46370c2c1113916c279) ) + sc2_downt_sound +ROM_END + +ROM_START( sc2downt8ap ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "down-town_dat_ss_20p_16rm_ass.bin", 0x0000, 0x010000, CRC(39a1cd5d) SHA1(bce1e1bfe4e9e3bc62bdf8a57b0b2db2b3accd4f) ) + sc2_downt_sound +ROM_END + +ROM_START( sc2goldr ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "gr1_3.bin", 0x0000, 0x010000, CRC(caed7c10) SHA1(3ea4b786d7574a3274131554885a372283eb1cf4) ) + sc2_goldr_sound +ROM_END + +ROM_START( sc2goldrp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "gr1_3d.bin", 0x0000, 0x010000, CRC(e5ad5d10) SHA1(8a2bf68b923848421b90af8a1c42f5cef1a02121) ) + sc2_goldr_sound +ROM_END + +ROM_START( sc2goldr1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "gold_reserve_game", 0x0000, 0x010000, CRC(581726a3) SHA1(7e122a9d48f49648feeeb3fe430013402a5dc8d7) ) + sc2_goldr_sound +ROM_END + +ROM_START( sc2hifly ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "hf4_1.bin", 0x0000, 0x010000, CRC(ee58ed3b) SHA1(4372ca48854b5a4b2c9ac24b17afce899a88da15) ) + sc2_hifly_sound +ROM_END + +ROM_START( sc2hifly2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "hf3_1.bin", 0x0000, 0x010000, CRC(0ec80578) SHA1(8bbe5aaefe7c5ab77e27daad3fe43d7bbe600a54) ) + sc2_hifly_sound +ROM_END + +ROM_START( sc2hifly3 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "hf2_1.bin", 0x0000, 0x010000, CRC(6c1350eb) SHA1(062e4533c28c8129aae787805bdf99a2837f93f5) ) + sc2_hifly_sound +ROM_END + +ROM_START( sc2hifly4 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "hiflyergame.bin", 0x0000, 0x010000, CRC(b3627b55) SHA1(105ff7da69eb2ca722ee251a4a6af49c46ab1bc8) ) + sc2_hifly_sound +ROM_END + +ROM_START( sc2inst ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "instant-jackpot_std_ac_var_10pnd_ass.bin", 0x0000, 0x010000, CRC(81a235e9) SHA1(3ed26da7511b2b2324d74f8395215157c41850ce) ) + sc2_inst_sound +ROM_END + +ROM_START( sc2instp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "instant-jackpot_dat_ac_var_10pnd_ass.bin", 0x0000, 0x010000, CRC(01034a5b) SHA1(c4f7b05d5c15c309d0c13f4bef72429e54e4fd5e) ) + sc2_inst_sound +ROM_END + +ROM_START( sc2inst1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "instant-jackpot_std_wi_ac_10pnd_ass.bin", 0x0000, 0x010000, CRC(641928a0) SHA1(8d68af148838987a4ebfd7927b8eda5cfa4bbb53) ) + sc2_inst_sound +ROM_END + +ROM_START( sc2inst1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "instant-jackpot_dat_wi_ac_10pnd_ass.bin", 0x0000, 0x010000, CRC(6d289dfa) SHA1(a1245373ad5a99e2794751dd8e4d3ea28dcb0a53) ) + sc2_inst_sound +ROM_END + +ROM_START( sc2inst2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "instant-jackpot_std_var_to_htpa_ass.bin", 0x0000, 0x010000, CRC(1566696f) SHA1(c8cda3f1d15bcb8ba67fab8cb4b972c02106eceb) ) + sc2_inst_sound +ROM_END + +ROM_START( sc2inst2p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "instant-jackpot_dat_var_to_htpa_ass.bin", 0x0000, 0x010000, CRC(0dcd87a1) SHA1(4d53a346665bf22e467cc0e0859ee44c177b7661) ) + sc2_inst_sound +ROM_END + +ROM_START( sc2inst3 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "instant-jackpot_std_var_8pnd_ass.bin", 0x0000, 0x010000, CRC(f21c8970) SHA1(67ecb5202cc4a8f2568df6c0a4ed36f4c85b8bb4) ) + sc2_inst_sound +ROM_END + +ROM_START( sc2inst3p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "instant-jackpot_dat_var_8pnd_ass.bin", 0x0000, 0x010000, CRC(5ded0d95) SHA1(6f1f57e6883f4b0421ca4d49f7593a937918f9e4) ) + sc2_inst_sound +ROM_END + +ROM_START( sc2inst4 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "instant-jackpot_std_var_ass.bin", 0x0000, 0x010000, CRC(ca8ab34a) SHA1(ecf5ccf0f95a8d149326d24ac468660dde073a16) ) + sc2_inst_sound +ROM_END + +ROM_START( sc2inst4p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "instant-jackpot_dat_var_ass.bin", 0x0000, 0x010000, CRC(26f50252) SHA1(587ca9490e04247c8b93c4c931caadf0b5aea4b3) ) + sc2_inst_sound +ROM_END + +ROM_START( sc2inst5 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "instantjackpotgame21.bin", 0x0000, 0x010000, CRC(478a4ee9) SHA1(bb33c63d3db961dc14a02f9ab69908757b8ccd87) ) + sc2_inst_sound +ROM_END + +ROM_START( sc2inst6 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "instantjackpotgame.bin", 0x0000, 0x010000, CRC(183d53bf) SHA1(4ceca64324a95580270b66d60e678996c79db965) ) + sc2_inst_sound +ROM_END + +ROM_START( sc2mam ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "make-a-million_std_ac_10pnd-20p-25p_ass.bin", 0x0000, 0x010000, CRC(33fce86f) SHA1(1fa06c834397f97e3723091eb331adab91e3d720) ) + sc2_mam_sound +ROM_END + +ROM_START( sc2mamp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "make-a-million_dat_ac_10pnd-25p-20p_ass.bin", 0x0000, 0x010000, CRC(b721a965) SHA1(23c8f3e98b7a2d7aa11593bff2caea26c893a98a) ) + sc2_mam_sound +ROM_END + +ROM_START( sc2mam1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "make-a-million_std_wi_ac_10pnd-20p_ass.bin", 0x0000, 0x010000, CRC(d2dceb05) SHA1(f4dd4f0ce3aa97caba0356a19fe78e3c3455af54) ) + sc2_mam_sound +ROM_END + +ROM_START( sc2mam1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "make-a-million_dat_wi_ac_10pnd-20p_ass.bin", 0x0000, 0x010000, CRC(a63f1ae3) SHA1(37920ade2a162f6663a8384ff3cf55e1de71d3d6) ) + sc2_mam_sound +ROM_END + +ROM_START( sc2mam2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "make-a-million_std_ac_var_8pnd_ass.bin", 0x0000, 0x010000, CRC(9150bd44) SHA1(0ef8884337c188c696a15cf2bc5a821bdc64d8ae) ) + sc2_mam_sound +ROM_END + +ROM_START( sc2mam2p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "make-a-million_dat_ac_var_8pnd_ass.bin", 0x0000, 0x010000, CRC(722420ea) SHA1(7c3a8a7218770645f5644a68c65b8e2104857367) ) + sc2_mam_sound +ROM_END + +ROM_START( sc2mam3 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "make-a-million_std_ar_var_ass.bin", 0x0000, 0x010000, CRC(06759280) SHA1(168743d4d116850c3c23db3cd0149c7f5f8b4da3) ) + sc2_mam_sound +ROM_END + +ROM_START( sc2mam3p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "make-a-million_dat_ar_var_ass.bin", 0x0000, 0x010000, CRC(f9307781) SHA1(56bef9b7d4db0d4569a855dba49d931125f038a4) ) + sc2_mam_sound +ROM_END + +ROM_START( sc2mam4 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "make-a-million_std_ss_var_ass.bin", 0x0000, 0x010000, CRC(4de6346a) SHA1(ae30a5adfad59dd282ca3c2e16e18cbd17d956e9) ) + sc2_mam_sound +ROM_END + +ROM_START( sc2mam4p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "make-a-million_dat_ss_var_ass.bin", 0x0000, 0x010000, CRC(be526b6b) SHA1(e3e6eb91480015edc3ef46158a277c90d1bf5662) ) + sc2_mam_sound +ROM_END + +ROM_START( sc2mam3a ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "mam8arc.bin", 0x0000, 0x010000, CRC(91ee99ca) SHA1(8e7e26e0ab518e55784b91b5d8c9780eb1f72525) ) + sc2_mam_sound +ROM_END + +ROM_START( sc2mamcl ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-make-a-million_std_ac_250pnd-20p_ass.bin", 0x0000, 0x010000, CRC(f7b67981) SHA1(ccddb63cd24969fb74a3e4c51c8ab7453b3e99a1) ) + sc2_mamcl_sound +ROM_END + +ROM_START( sc2mamclp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-make-a-million_dat_ac_250pnd-20p_ass.bin", 0x0000, 0x010000, CRC(4a6a6e05) SHA1(684bb86de514e66409cc04255d4212569ad5f2e6) ) + sc2_mamcl_sound +ROM_END + +ROM_START( sc2mamcl1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-make-a-million_std_ac_var_p65_ass.bin", 0x0000, 0x010000, CRC(296b5724) SHA1(437d789313960db9e4da147353da81d3e162e563) ) + sc2_mamcl_sound +ROM_END + +ROM_START( sc2mamcl1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-make-a-million_dat_ac_var_p65_ass.bin", 0x0000, 0x010000, CRC(ee687364) SHA1(a414c71659a81fc464bc167c05e9426a37d33f82) ) + sc2_mamcl_sound +ROM_END + +ROM_START( sc2mamcl2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-make-a-million_std_ac_var_ass.bin", 0x0000, 0x010000, CRC(c0685075) SHA1(4906d1e81e7d9b43e6c147ebc72081634dd7cd45) ) + sc2_mamcl_sound +ROM_END + +ROM_START( sc2mamcl2p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-make-a-million_dat_ac_var_ass.bin", 0x0000, 0x010000, CRC(484ea479) SHA1(c1542dcd664508e4ebea3b66b9961680b7f4d711) ) + sc2_mamcl_sound +ROM_END + +ROM_START( sc2mamcl3 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "mmilclub", 0x0000, 0x010000, CRC(c3c6856a) SHA1(6163bfcf4271bef2517bdf16b526a882574c0bf1) ) + sc2_mamcl_sound +ROM_END + +ROM_START( sc2scc ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "sc4_4t.bin", 0x0000, 0x010000, CRC(99235ed7) SHA1(f2d851ce1abe6c1dc4ab1ce3aea067c6434ef6ee) ) + + ROM_REGION( 0x80000, "upd", ROMREGION_ERASE00 ) + ROM_LOAD( "scsnd", 0x0000, 0x040000, CRC(5f201e1a) SHA1(cc67bcd3a59681b7eb535c966a1e100a17ca1acc) ) +ROM_END + +ROM_START( sc2showt ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "showtime-spectacular_std_ac_8-10pnd-20p_ass.bin", 0x0000, 0x010000, CRC(44176459) SHA1(e7321fb659be162507f095e3b586706837892c2d) ) + sc2_showt_sound +ROM_END + +ROM_START( sc2showtp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "showtime-spectacular_dat_ac_8-10pnd-20p_ass.bin", 0x0000, 0x010000, CRC(98111157) SHA1(ddc0e194d330348ce133467324155787f98bf8fd) ) + sc2_showt_sound +ROM_END + +ROM_START( sc2showt1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "showtime-spectacular_std_wi_ac_8-10.pnd_ass.bin", 0x0000, 0x010000, CRC(d4867696) SHA1(7d8d9eed052ab6a84c52136bb604b91987f6120e) ) + sc2_showt_sound +ROM_END + +ROM_START( sc2showt1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "showtime-spectacular_dat_wi_ac_8-10pnd_ass.bin", 0x0000, 0x010000, CRC(9233e7e2) SHA1(fafc9fe99fb3b04e494302e2e1c566e611c1cd54) ) + sc2_showt_sound +ROM_END + +ROM_START( sc2showt2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "showtime-spectacular_std_ac_var_8pnd_ass.bin", 0x0000, 0x010000, CRC(c6760a9b) SHA1(bf85edd0a0d10da04b1a3608fa2f2f3c5d4ed7ec) ) + sc2_showt_sound +ROM_END + +ROM_START( sc2showt2p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "showtime-spectacular_dat_ac_var_8pnd_ass.bin", 0x0000, 0x010000, CRC(99bddd9c) SHA1(256b11ffc0415c21ad20d7192cf5bb67dca38a54) ) + sc2_showt_sound +ROM_END + +ROM_START( sc2showt3 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "showtime-spectacular_std_ar_var_ass.bin", 0x0000, 0x010000, CRC(b2a8470c) SHA1(43eecd76e6a028595ee91a7be92490bda9d8eef0) ) + sc2_showt_sound +ROM_END + +ROM_START( sc2showt3p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "showtime-spectacular_dat_ar_var_ass.bin", 0x0000, 0x010000, CRC(f70d696e) SHA1(5ddaa1323586dd7de87ee18f666c632a149b8c6c) ) + sc2_showt_sound +ROM_END + +ROM_START( sc2showt4 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "showtime-spectacular_std_ss_var_ass.bin", 0x0000, 0x010000, CRC(a42d951d) SHA1(e6c0491e69195043f0f228b80ded6c84116b8ddc) ) + sc2_showt_sound +ROM_END + +ROM_START( sc2showt4p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "showtime-spectacular_dat_ss_var_ass.bin", 0x0000, 0x010000, CRC(180984c3) SHA1(789cf4e7d99ad25d21ea02ec4de39f30fb6e7474) ) + sc2_showt_sound +ROM_END + +ROM_START( sc2sstar ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "superstar_std_ac_tri3_ass.bin", 0x0000, 0x010000, CRC(7a6c9f8d) SHA1(2a721823a95b2c324dd8500b32a04e8492e49f67) ) + sc2_sstar_sound +ROM_END + +ROM_START( sc2sstarp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "superstar_dat_ac_tri3_ass.bin", 0x0000, 0x010000, CRC(caeaf463) SHA1(c07569da462de24f477a974f7d18368ea7b6b461) ) + sc2_sstar_sound +ROM_END + +ROM_START( sc2sstar1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "superstar_std_ac_var_4-8-10pnd_tri2_rot_ass.bin", 0x0000, 0x010000, CRC(1e294299) SHA1(c961be1289bc77e34535d913ff19c75b1edeaba7) ) + sc2_sstar_sound +ROM_END + +ROM_START( sc2sstar1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "superstar_dat_ac_var_4-8-10pnd_tri2_rot_ass.bin", 0x0000, 0x010000, CRC(f65ed8c9) SHA1(c0322c63d02d11425518fdacb98d30e7e49e498b) ) + sc2_sstar_sound +ROM_END + +ROM_START( sc2sstar2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "superstar_std_ac_8pnd-20p_tri2_ass.bin", 0x0000, 0x010000, CRC(441b76ff) SHA1(46b1ac77798cee4dfdd703af768c83b5c246f135) ) + sc2_sstar_sound +ROM_END + +ROM_START( sc2sstar2p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "superstar_dat_ac_8pnd-20p_tri2_ass.bin", 0x0000, 0x010000, CRC(c1134d01) SHA1(d36ea1c58261353c86da562825ccadcdc2ddb9e8) ) + sc2_sstar_sound +ROM_END + +ROM_START( sc2sstar3 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "superstar_std_wi_ac_10pnd_tri2_rot_ass.bin", 0x0000, 0x010000, CRC(adca7b5a) SHA1(4c889a0cda94c2698a4102a53d04594f7f931ee5) ) + sc2_sstar_sound +ROM_END + +ROM_START( sc2sstar3p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "superstar_dat_wi_ac_10pnd_tri2_rot_ass.bin", 0x0000, 0x010000, CRC(71ef63d6) SHA1(c0b1cbca8c801002a3eb7fd11474107c6bc6a1d1) ) + sc2_sstar_sound +ROM_END + + + +ROM_START( sc2pe1g ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "pe95750415proma.bin", 0x0000, 0x010000, CRC(e518f28e) SHA1(0f693814409b9aa69d736dc97f26d2a79afd06c5) ) // not scrambled? + + ROM_REGION( 0x80000, "upd", ROMREGION_ERASE00 ) + ROM_LOAD( "pe95004031sound.bin", 0x0000, 0x080000, CRC(82f895b0) SHA1(888e172b24cb95c2723d9aa5cf1153a3af2ff2c7) ) + + ROM_REGION( 0x80000, "other", ROMREGION_ERASE00 ) + ROM_LOAD( "pal.bin", 0x0000, 0x000010, CRC(d33fb7d2) SHA1(6de1a205808bccb9bc86f630c0eda261041a3b00) ) +ROM_END + + + + + +ROM_START( sc2wwcl ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-wild-west_std_ac_var_250pnd_ass.bin", 0x0000, 0x010000, CRC(a4c33524) SHA1(34d46b912488f630ddec301bde5ee1d87661b2a4) ) + sc2_wwcl_sound +ROM_END + +ROM_START( sc2wwclp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-wild-west_dat_ac_var_250pnd_ass.bin", 0x0000, 0x010000, CRC(deca21f2) SHA1(a79ef84271742f98e4557cba7b6b976f4d5b220f) ) + sc2_wwcl_sound +ROM_END + +ROM_START( sc2wwcl1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-wild-west_std_ac_var_ffp_ass.bin", 0x0000, 0x010000, CRC(74b2592a) SHA1(f83a1fb5db69403a6b2922d2e3654fb753e0079c) ) + sc2_wwcl_sound +ROM_END + +ROM_START( sc2wwcl1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-wild-west_dat_ac_var_ffp_ass.bin", 0x0000, 0x010000, CRC(2361e6c7) SHA1(5277d8d784a358441b86f4b9e3999511c74b7b09) ) + sc2_wwcl_sound +ROM_END + + +ROM_START( sc2dick ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "spot3-1n.p1", 0x0000, 0x010000, CRC(794cec5b) SHA1(91ba4fcc459194fcf89f27e9c687cbdb8a10bb78) ) + sc2_dick_sound +ROM_END + +ROM_START( sc2dickp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "spot3-1p.p1", 0x0000, 0x010000, CRC(fa027939) SHA1(7fc6d26d179d976add3ca18c5df71dd9df7af1f2) ) + sc2_dick_sound +ROM_END + +ROM_START( sc2dick1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "spotteddick2_2.bin", 0x0000, 0x010000, CRC(497ef3b2) SHA1(f5021e35397081c62e817b86ff9e8a49d78748a5) ) + sc2_dick_sound +ROM_END + +ROM_START( sc2dick2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "sp151-4n.p1", 0x0000, 0x010000, CRC(ee18a5a1) SHA1(17c2984fb305a571df83c663c9e42164f2322938) ) + sc2_dick_sound +ROM_END + +ROM_START( sc2dick2p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "sp151-4p.p1", 0x0000, 0x010000, CRC(94d96a28) SHA1(307e1cb5fe3c6050eb039dcd97e6ac88494707b3) ) + sc2_dick_sound +ROM_END + +ROM_START( sc2dick2e ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "spotteddickeuro.bin", 0x0000, 0x010000, CRC(c3b68821) SHA1(d86e098c3f0aec4f8068942934134e394075473d) ) + sc2_dick_sound +ROM_END + +ROM_START( sc2dick2eu ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "global-spotted-dick_euro.bin", 0x0000, 0x010000, CRC(695a3ec4) SHA1(f9f2f47f74479ef444997e2deef1c5f4677368ca) ) // this one isn't scrambled + sc2_dick_sound +ROM_END + +ROM_START( sc2pick ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "pick2-3n.p1", 0x0000, 0x010000, CRC(b89c1dde) SHA1(8e1ece392dbb8e88daece79c5bea832149d8f442) ) + sc2_pick_sound +ROM_END + +ROM_START( sc2pickp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "pick2-3p.p1", 0x0000, 0x010000, CRC(53ced0cb) SHA1(113a5e9414a3fcf0dacb6024748681f2b8e8bb55) ) + sc2_pick_sound +ROM_END + +ROM_START( sc2pickc ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "dpic1-9n.p1", 0x0000, 0x010000, CRC(89b24a0b) SHA1(f56a79258497bc787b50d37ddf75b5d4920848e8) ) + sc2_pick_sound +ROM_END + +ROM_START( sc2pickcp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "dpic1-9p.p1", 0x0000, 0x010000, CRC(1c0adb51) SHA1(aeca44490c8b0517eddd69fcdc36cf2cafb4d844) ) + sc2_pick_sound +ROM_END + + + +ROM_START( sc2rock ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "hb151-6n.p1", 0x0000, 0x010000, CRC(982de54a) SHA1(20e65e163f0455d683eb47ac37bc1e3355548c9a) ) + sc2_rock_sound +ROM_END + +ROM_START( sc2rockp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "hb151-6p.p1", 0x0000, 0x010000, CRC(c9063e3c) SHA1(e47765ff56abb8d25c559cc5ebbe679ca40c498b) ) + sc2_rock_sound +ROM_END + +ROM_START( sc2rock1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "rock1-4n.p1", 0x0000, 0x010000, CRC(e3888e8b) SHA1(7e394cbc219259a5eed9ccb283fff5f4b257e87f) ) + sc2_rock_sound +ROM_END + +ROM_START( sc2rock1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "rock1-4p.p1", 0x0000, 0x010000, CRC(a4b61df4) SHA1(ffbfab5fc976edc68bb599625387295df793f449) ) + sc2_rock_sound +ROM_END + +ROM_START( sc2rocke ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "hbiyr_euro.bin", 0x0000, 0x010000, CRC(bc4f8ffe) SHA1(de51fda4fe1c57945133a25c2ad8fba48064a23c) ) + sc2_rock_sound +ROM_END + +ROM_START( sc2call ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "your2-7n.p1", 0x0000, 0x010000, CRC(9d3b4987) SHA1(131808aa90627b0aa830c6b49b12e15af96665a5) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) // not upd? + /* missing? */ +ROM_END + +ROM_START( sc2callp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "your2-7p.p1", 0x0000, 0x010000, CRC(03af9c27) SHA1(03dcdb3d20903a116d85e4e0cfafc5495f0e9d60) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) // not upd? + /* missing? */ +ROM_END + +ROM_START( sc2callc ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "dyor1-6n.p1", 0x0000, 0x010000, CRC(5e516bd1) SHA1(52a108e3d7aa9fdffb25e09922fa84c0155f18f5) ) + + + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) // not upd? + /* missing? */ +ROM_END + +ROM_START( sc2callcp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "dyor1-6p.p1", 0x0000, 0x010000, CRC(843edbd2) SHA1(67496753f3687800413418d65dcfc764695b4997) ) + + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) // not upd? + /* missing? */ +ROM_END + +ROM_START( sc2prom ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "alongtheprom.bin", 0x0000, 0x010000, CRC(0f212ba9) SHA1(34dfe67f8cbdf1cba806dcc7a3e872a8b59747d3) ) + + ROM_REGION( 0x20000, "matrix", 0 ) + ROM_LOAD("alongthepromdot.bin", 0x00000, 0x10000, CRC(b5a96f4d) SHA1(716dda738e8437b13cb72a6b071e0898abceb647)) + + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) + ROM_LOAD( "alongthepromsnd.bin", 0x0000, 0x040000, CRC(380f56af) SHA1(9125c09e6585e6f4a2de9ea8715371662245aa9a) ) +ROM_END + +ROM_START( sc2payr ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "98400023", 0x0000, 0x010000, CRC(9478e97a) SHA1(c269f2a8e7eb6d76bf51563c6588d21bd71c1acf) ) + + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) + /* missing */ +ROM_END + +/* this might be for the concept title ec_bar7 */ +#define sc2_bar7_sound \ + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) \ + ROM_LOAD( "b7snd1.bin", 0x0000, 0x00ff28, CRC(27efbf06) SHA1(735ffb552aacebe46405828b87de947b99edc4ea) ) + + +ROM_START( sc2bar7 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "b7code.bin", 0x0000, 0x010000, CRC(bf8dbb1f) SHA1(fb07fbd1cc48bd0a6712ac9b71dcb8202720f86b) ) + sc2_bar7_sound +ROM_END + +ROM_START( sc2bar7a ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "bar73v1", 0x0000, 0x010000, CRC(2cc8dad8) SHA1(c3cce5e9ae032a6797828c8d42948ad749a03777) ) + sc2_bar7_sound +ROM_END + +ROM_START( sc2bar7b ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "bar72v5", 0x0000, 0x010000, CRC(6a9ce006) SHA1(c2b1efcdc576ea49243852f8a65c89fbca0ba7a4) ) + sc2_bar7_sound +ROM_END + +ROM_START( sc2bar7c ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "1v9.bin", 0x0000, 0x010000, CRC(f2aacd4d) SHA1(c6386de65cacbfb877ead00ee48d7cf9d43e61b0) ) + sc2_bar7_sound +ROM_END + +ROM_START( sc2bar7d ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "1v9p.bin", 0x0000, 0x010000, CRC(d7d38831) SHA1(5053b7e586b95d5e0853a506bb3df9203672469c) ) + sc2_bar7_sound +ROM_END + +ROM_START( sc2bar7e ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "2v0.bin", 0x0000, 0x010000, CRC(c5226f5d) SHA1(157b744b56a04f507798e857001b2e8255f2a3d9) ) + sc2_bar7_sound +ROM_END + +ROM_START( sc2bar7f ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "2v2.bin", 0x0000, 0x010000, CRC(0e7c9399) SHA1(9892313a4c8c7e8cca0f580ac6a2ad62fdf1ad1b) ) + sc2_bar7_sound +ROM_END + +ROM_START( sc2bar7g ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "2v3.bin", 0x0000, 0x010000, CRC(11fed7c4) SHA1(9164a81933fae960ba06d2b5aa5c47125db80fb7) ) + sc2_bar7_sound +ROM_END + +ROM_START( sc2bar7h ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "2v4.bin", 0x0000, 0x010000, CRC(26ddef97) SHA1(ab42a3b328c78257e4a207be0ab4e643c5c07b23) ) + sc2_bar7_sound +ROM_END + +ROM_START( sc2bar7i ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "2v6.bin", 0x0000, 0x010000, CRC(5842d19c) SHA1(a764a899745cf5a81f7c62ff8339c0847a7f8d50) ) + sc2_bar7_sound +ROM_END + +ROM_START( sc2bar7j ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "bar7", 0x008000, 0x008000, CRC(ce0429bc) SHA1(d9cda09589a6e7c72c4d777de2964abe6b4e18c3) ) + sc2_bar7_sound +ROM_END + +ROM_START( sc2bar7k ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "bar71v7", 0x0000, 0x010000, CRC(c3e01545) SHA1(4a4c06226587acb0875e6d19985916469b2eaa23) ) + sc2_bar7_sound +ROM_END + + +#define sc2_bbar7_sound \ + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) \ + ROM_LOAD( "bb7snd", 0x0000, 0x080000, CRC(044c4ad5) SHA1(3d5e2e268bc2a4bac8df60e7d29b883f3d2fe61d) ) //Seems bad (loads of 00) + + +ROM_START( sc2bbar7 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "bb71v11.lit", 0x0000, 0x010000, CRC(4ba2cbbc) SHA1(6767d5935e12586a6bbd213e999940e3990af007) ) + sc2_bbar7_sound +ROM_END + +ROM_START( sc2bbar7a ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "bb7cz10", 0x0000, 0x010000, CRC(672f262f) SHA1(8d4ebf6df585ec34a6142175ab114367029b2cd8) ) + sc2_bbar7_sound +ROM_END + +ROM_START( sc2bbar7b ) // might be an electrocoin hw set + ROM_REGION( 0x20000, "maincpu", 0 ) + ROM_LOAD( "bb7v1", 0x0000, 0x020000, CRC(dee2e740) SHA1(e5bd24cb0722d2aec3ac2799f66cf5c8dd7ddd74) ) + sc2_bbar7_sound +ROM_END + +ROM_START( sc2bbar7c ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "big16a.bin", 0x0000, 0x010000, CRC(4fd95f69) SHA1(424c074efaccb2ad2bf4c97fdd37d9fa01c0a411) ) + sc2_bbar7_sound +ROM_END + +ROM_START( sc2bbar7d ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "big16b.bin", 0x0000, 0x010000, CRC(4604a0ff) SHA1(55d95ce2be1ef01fdeae7d727682989744da863d) ) + sc2_bbar7_sound +ROM_END + +ROM_START( sc2bbar7e ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "big16c.bin", 0x0000, 0x010000, CRC(f93eab19) SHA1(488c722d55c354923dc302558f28b58b1e71a64e) ) + sc2_bbar7_sound +ROM_END + +ROM_START( sc2bbar7f ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "bigb713a.bin", 0x0000, 0x010000, CRC(39792e6c) SHA1(5288cdd5d03314b07fa02d1c14c2d37068ba947e) ) + sc2_bbar7_sound +ROM_END + +ROM_START( sc2bbar7g ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "bigb713b.bin", 0x0000, 0x010000, CRC(7471adcd) SHA1(99369d9063c1bbe10ca7994b7d7936bbefc3c9ee) ) + sc2_bbar7_sound +ROM_END + +ROM_START( sc2bbar7h ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "bigb713c.bin", 0x0000, 0x010000, CRC(a4185331) SHA1(b501e7046ac4a7ea91b7e3b1ee56e57a3321d988) ) + sc2_bbar7_sound +ROM_END + +ROM_START( sc2bbar7i ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "bigb714a.bin", 0x0000, 0x010000, CRC(dbe28212) SHA1(eae79d4b671c5e9ac02ff71acdc45159a3ddc6a2) ) + sc2_bbar7_sound +ROM_END + +ROM_START( sc2bbar7j ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "bigb714b.bin", 0x0000, 0x010000, CRC(f59500b2) SHA1(90eb80249d1c1798922c0e39053b6839027cd20d) ) + sc2_bbar7_sound +ROM_END + +ROM_START( sc2bbar7k ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "bigb714c.bin", 0x0000, 0x010000, CRC(7d0fe1ab) SHA1(bcbdef94dc984560cede1249cc21803141539717) ) + sc2_bbar7_sound +ROM_END + +ROM_START( sc2bbar7l ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "bigb71v11.bin", 0x0000, 0x010000, CRC(7151e450) SHA1(4348c2cc3de96e28326325b4ae81b9cd20cda2cb) ) + sc2_bbar7_sound +ROM_END + +ROM_START( sc2bbar7m ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "bigx.bin", 0x0000, 0x008000, CRC(d6b6996b) SHA1(5226fc89e892ce0b3884bea0d220e3835dbb6c17) ) + sc2_bbar7_sound +ROM_END + +ROM_START( sc2bbar7n ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "bigx003.bin", 0x0000, 0x008000, CRC(638391f3) SHA1(8b34282c1d96d929f6e193486ddb6f348330d08c) ) + sc2_bbar7_sound +ROM_END + +ROM_START( sc2bbar7o ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "bigx007.bin", 0x0000, 0x008000, CRC(ac618c9d) SHA1(27813c09493f3a8d8fbf4a976ce1f5573c65a24d) ) + sc2_bbar7_sound +ROM_END + +ROM_START( sc2bbar7p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "podbig7.bin", 0x0000, 0x010000, CRC(44c76818) SHA1(eb467c8bb1a9347c7537ef0c6b664620e0d5f015) ) + sc2_bbar7_sound +ROM_END + + + +ROM_START( sc2flutr ) + //This is weird, it looks like the sc2 board is some sort of master controller for linked machines (serial connection)?. + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "code.bin", 0x0000, 0x010000, CRC(3e5d54d6) SHA1(a0ad4a4c723e0d03683c7f53fd0932b46f49cb41) ) + + ROM_REGION( 0x200000, "altrevs", ROMREGION_ERASE00 ) + ROM_LOAD( "102.bin", 0x0000, 0x010000, CRC(c65261f5) SHA1(605799fc75b11255e6f17e168ad6c717e0d8d911) ) + ROM_LOAD( "103.bin", 0x0000, 0x010000, CRC(1923fbb3) SHA1(783a707580771842511d0aefa24694f1762f296e) ) + ROM_LOAD( "105.bin", 0x0000, 0x010000, CRC(b7069d2e) SHA1(62c6accb383a85f395ba33d50290044fffeb5d1d) ) + ROM_LOAD( "106.bin", 0x0000, 0x010000, CRC(8ce41a8f) SHA1(5d1fbd0ec16f19a10645315fb3adbb117ed30a4d) ) + ROM_LOAD( "107.bin", 0x0000, 0x010000, CRC(07862655) SHA1(d3d7cd7b8ecb3d5b821bc813c414ed99daa72b5b) ) + ROM_LOAD( "108.bin", 0x0000, 0x010000, CRC(5082e079) SHA1(e78489cd9e8763426de16b49af298fc9b6aaf6cc) ) + ROM_LOAD( "flutter.bin", 0x0000, 0x018008, CRC(281a9c91) SHA1(9ada7698aaafc0c60985a028ed6aab680eb355fb) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD( "flutsnd.bin", 0x0000, 0x0105cb, CRC(947cddfa) SHA1(7ae5a3cae065e35519a13007767568471aacca1a) ) +ROM_END + +ROM_START( sc2smnud ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "smn1.2", 0x8000, 0x008000, CRC(e2d2fdd9) SHA1(0e2f44fa64dfa342752e53e9d514ca64e70b3046) ) + + ROM_REGION( 0x200000, "altrevs", ROMREGION_ERASE00 ) + ROM_LOAD( "super_multi-nudge_game_(27512)", 0x0000, 0x010000, CRC(6a0de579) SHA1(308fec509371b93cb6ab957c83f2e041db449dfe) ) // both halves identical, but doesn't work, start vector is 4000? + ROM_LOAD( "chezb10.bin", 0x0000, 0x010000, CRC(f00b6b95) SHA1(e2c3c7127bc9f9c77bd5b1f36aef47ffa05143a9) ) + ROM_LOAD( "chezb10.s", 0x0000, 0x010000, CRC(78e526a0) SHA1(2e7c90efa5c8d04214b5065aba446f9782c8298c) ) + + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD( "super_multi-nudge_sound_(4meg)", 0x0000, 0x080000, CRC(efd87dab) SHA1(8b4b5de351ce3b1cefa4d0dc01072a942db072dc) ) +ROM_END + +ROM_START( sc2sghst ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "ghostgrn.bin", 0x0000, 0x010000, CRC(56d0141d) SHA1(0dd1b71892d60361626e073da12ca8f2ec2e610b) ) + + ROM_REGION( 0x200000, "altrevs", ROMREGION_ERASE00 ) + ROM_LOAD( "gstgrncx", 0x0000, 0x010000, CRC(b0d4ff82) SHA1(afbec53b4be1d39bdb2227b58bea77d024cf3e2a) ) + ROM_LOAD( "lg1v0.bin", 0x0000, 0x010000, CRC(20950ebb) SHA1(f301dc147f0997d781cfecca35ef97bcb4627106) ) + ROM_LOAD( "sg1v0.bin", 0x0000, 0x010000, CRC(79ed8e14) SHA1(29ec1556d98bc536936046d6ca0b572f8d7674a4) ) + ROM_LOAD( "sg1v1.bin", 0x0000, 0x010000, CRC(d836be41) SHA1(d294180fcd2110d5d350bc578c91b67745996d51) ) + ROM_LOAD( "sg1v2.bin", 0x0000, 0x010000, CRC(d2cc95a0) SHA1(02394e08d108c215e2bff8556a61002acdb8a453) ) + ROM_LOAD( "sg1v4.bin", 0x0000, 0x010000, CRC(033cd636) SHA1(8be8f828a9b966b00f395a9cf33ec5f6b469cddb) ) + ROM_LOAD( "sg2v0.bin", 0x0000, 0x010000, CRC(7247d3a1) SHA1(1c349ed86ea335d5db78045d770ba550f8c365d0) ) + ROM_LOAD( "sg2v1.bin", 0x0000, 0x010000, CRC(ebfd636b) SHA1(9c25f2a368556ceff218e006b0917850ff80a53d) ) + ROM_LOAD( "sg2v2.bin", 0x0000, 0x010000, CRC(894856bc) SHA1(f193f538d80a6b0c5eb2b21a67b7a96db7127c8f) ) + ROM_LOAD( "sg2v2sam.bin", 0x0000, 0x039ac3, CRC(394bcb10) SHA1(dc48e22ead641945373f27e480680db37979c64b) ) + ROM_LOAD( "sg2v5.bin", 0x0000, 0x010000, CRC(6f8954c8) SHA1(e720b2cb49068d3788a2aef90ed464090cb757e1) ) + ROM_LOAD( "sg2v6.bin", 0x0000, 0x010000, CRC(52f79b3a) SHA1(13cfcd60d853283ef6bb722bb08756da88c4bfe8) ) + ROM_LOAD( "sg2v7.bin", 0x0000, 0x010000, CRC(1774d598) SHA1(f80ea78c0337d396fd6b4807fb59e1a54e929ea6) ) + ROM_LOAD( "sg2v7b.bin", 0x0000, 0x010000, CRC(9c14b804) SHA1(c3831a96640be9ab89f8e05a36c1ac967d50bd69) ) + ROM_LOAD( "sg2v7c.bin", 0x0000, 0x010000, CRC(07fcf016) SHA1(6f12018336c71afb98206a6c2e9276d6a21272ec) ) + ROM_LOAD( "sg2v8.bin", 0x0000, 0x010000, CRC(6362c3b6) SHA1(cbb7c56f64fc960e05f06632608b4e55f9e6385d) ) + ROM_LOAD( "sg2v9.bin", 0x0000, 0x010000, CRC(829ff8dd) SHA1(32aa1577aa61b3d7fc79e8890906a90225490542) ) + ROM_LOAD( "sghost.bin", 0x0000, 0x010000, CRC(a48a0c03) SHA1(0c647efaf0b9917bd9a7e07e010d3157f160e040) ) + ROM_LOAD( "sghost_gamesman_oneonly.bin", 0x0000, 0x010000, CRC(8fee4957) SHA1(95256c5bd511ffa11df25d3791c0ad8eeef9d9b6) ) + ROM_LOAD( "superghost2v9.bin", 0x0000, 0x010000, CRC(4ff0c3c2) SHA1(e8cefbcec11dab118299e04ef757cf7c2c485927) ) + ROM_REGION( 0x80000, "upd", 0 ) + ROM_LOAD( "sgsnd2", 0x0000, 0x080000, CRC(8ecf978a) SHA1(dd7cd6beb43dab011d661d9c507b20e507ad289b) ) + ROM_REGION( 0x800000, "altupd", 0 ) + ROM_LOAD( "sgstsnd", 0x0000, 0x03af13, CRC(2c6b2237) SHA1(7da432ccea45ce30bba72a0b565d53b33257f877) ) + ROM_LOAD( "ghostsnd.dat", 0x0000, 0x0d9ce8, CRC(56f4377f) SHA1(ddf296d2d705def19870b24019ecfdb42bc45342) ) +ROM_END + +ROM_START( sc2scshx ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "scx0v1e.bin", 0x0000, 0x010000, CRC(f0e52b5e) SHA1(431a56bbcb2c519ba5af9f58a3588ce5c2deb1f8) ) + ROM_REGION( 0x20000, "altrevs", 0 ) + ROM_LOAD( "scx 1p bin.dat", 0x0000, 0x010000, CRC(4a4d70d2) SHA1(9f14f6ba0a3c6c5c1a78c68b0bba49fb948142e5) ) + ROM_LOAD( "scx1.1b", 0x0000, 0x010000, CRC(7856b2bb) SHA1(cfa89418113bbbf9400c45b06a6e86fd15b57d52) ) + ROM_LOAD( "scx1v0.bin", 0x0000, 0x010000, CRC(8ea1be86) SHA1(42bd63e94e3876f21643813de64f16e701c1429f) ) + ROM_LOAD( "scx1v1.bin", 0x0000, 0x010000, CRC(4cb99292) SHA1(956b951a51d1dfae361f9e554eb918730c8013fc) ) + ROM_LOAD( "scx1v1a.bin", 0x0000, 0x010000, CRC(f01c5926) SHA1(5f499306f60111a423a74cdb624da07550ce48f5) ) + ROM_LOAD( "scx1v1a~.bin", 0x0000, 0x010000, CRC(90ce3521) SHA1(8cb7dbc78ac02e6772aaa3341b904767dd1c1301) ) + ROM_LOAD( "scx1v2.bin", 0x0000, 0x010000, CRC(054603f1) SHA1(9fca7772812bdfed1d67d916da520cbfd2bf82a8) ) + ROM_LOAD( "scx1v3.bin", 0x0000, 0x010000, CRC(711a0f93) SHA1(5b3efda6a01663655ec614feab9e1d0c857e823e) ) + ROM_LOAD( "scx1v6hi.bin", 0x0000, 0x010000, CRC(cae3fd0b) SHA1(1fe2ab0037c5a0be58378e95f72dc2782325fb71) ) + ROM_LOAD( "scx1v6lo.bin", 0x0000, 0x010000, CRC(ca5fdbca) SHA1(60079aeb4904e42a4a45feb7f31cf6c71b611845) ) +// ROM_LOAD( "scx1v7hi.bin", 0x0000, 0x010000, CRC(b8ae7542) SHA1(22230e9a67c0f8408d6ba7adafd581cd3d62c5ad) ) // in sc2scshxcas +// ROM_LOAD( "scx1v7lo.bin", 0x0000, 0x010000, CRC(1ed97ef6) SHA1(1aaf911369dc814ee2edf5d59baa2961bfc73168) ) // in sc2scshxcas + ROM_LOAD( "scx1v8hi.bin", 0x0000, 0x010000, CRC(06e35b38) SHA1(0a48489aee24066526da2cf56775f805d9603995) ) + ROM_LOAD( "scx1v8lo.bin", 0x0000, 0x010000, CRC(82bc1820) SHA1(301775e0e32e44d5cbe43c0cb83d94cf2aab9a50) ) + ROM_LOAD( "scxsp10.bin", 0x0000, 0x010000, CRC(e006d449) SHA1(73acc9c729e73d3a262d1a21fe89e00047eabdb2) ) + ROM_LOAD( "scxv2hi.pg", 0x0000, 0x010000, CRC(ee5219bd) SHA1(d193289ab9d2348292f122a7dfd4121c37b1635a) ) + ROM_LOAD( "scxv2lo.pg", 0x0000, 0x010000, CRC(48aea8e3) SHA1(601c22fda44171e292a284c0e6cb202cb8a14e24) ) + ROM_LOAD( "supercashx1v8.bin", 0x0000, 0x010000, CRC(3123327f) SHA1(b2edc4cbbe2fb1c451dc22dd8a7cf40d7012a3f3) ) +/* + QF18144* + QP44* + QV0* + F0* + X0* + J0 0* + N DEVICE XC9536-15-PC44 */ + ROM_REGION( 0x1000, "plds", 0 ) + ROM_LOAD( "supercx.jed", 0x0000, 0x0008e0, CRC(d80bc698) SHA1(2cfda3f945250253097b8a87924f14946c294894) ) +ROM_END + +ROM_START( sc2scshxgman ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "scxgm10.bin", 0x0000, 0x010000, CRC(f8c5bac8) SHA1(7858b2c8442b80b69598244870620d45042b7abb) ) + ROM_REGION( 0x200000, "altrevs", ROMREGION_ERASE00 ) + ROM_LOAD( "scxgm10a.bin", 0x0000, 0x010000, CRC(deab7e4e) SHA1(472a55b0ba289b0f4e538bb4c8b826dede3a40bb) ) +//scxgm10b.bin identical + ROM_LOAD( "scxhiv1.gmn", 0x0000, 0x010000, CRC(c43c2f43) SHA1(8bd8b2a71f19d6fd1f96d6032d1b60bb75dcaeb8) ) + ROM_LOAD( "scxhiv2.gmn", 0x0000, 0x010000, CRC(83a1ecc9) SHA1(b0176b25c97739442f3743136833d0e5fe51c03f) ) + ROM_LOAD( "scxlov1.gm", 0x0000, 0x010000, CRC(e305ff5a) SHA1(0bbc1cfaf7c7aaf324c65fd22148437e2bd4ca1e) ) + ROM_LOAD( "scxlov2.gm", 0x0000, 0x010000, CRC(62d384bd) SHA1(b7a0821fb37e3fb290e620888411d81525ab1635) ) + ROM_LOAD( "scxcoastv2.bin", 0x0000, 0x010000, CRC(53a0708a) SHA1(01fc2f5cd7f126989da6df7b295c2dae41b1a622) ) + ROM_LOAD( "scxcstv1", 0x0000, 0x010000, CRC(d8b62a7e) SHA1(c099f1d75b02c1535b81473a7ded6f58ab439430) ) + ROM_LOAD( "scxcstv2", 0x0000, 0x010000, CRC(ea0a9f41) SHA1(35799bacb2a1f3862169881f0f6dc10417d57fc4) ) + ROM_LOAD( "scxgm10c.bin", 0x0000, 0x010000, CRC(4a4d70d2) SHA1(9f14f6ba0a3c6c5c1a78c68b0bba49fb948142e5) ) + ROM_LOAD( "scxgm14n", 0x0000, 0x010000, CRC(604ec82a) SHA1(01876c1d97be5d4c32641b01314909254a7b5b26) ) + ROM_LOAD( "scxgm14o", 0x0000, 0x010000, CRC(52f27d15) SHA1(72a87d09f57b88f18ca185aace5026db870a40ff) ) + ROM_LOAD( "scxgm1jg", 0x0000, 0x010000, CRC(4995b83b) SHA1(aeb2d19dab1dab906f3418b5047bcebe0b395c90) ) + ROM_LOAD( "scxgm2.0", 0x0000, 0x020000, CRC(216cb51b) SHA1(0814115cb0d8f1042b3b9c9802079be0adc0e106) ) + ROM_LOAD( "scxgmbb.bin", 0x0000, 0x010000, CRC(1786f17d) SHA1(91b6f1badc09d28d81cfa08d8713ababae59dfab) ) + ROM_LOAD( "scxgmbt.bin", 0x0000, 0x010000, CRC(253a4442) SHA1(d362261a9e537e61be52efb13e825942934fa2ac) ) + ROM_LOAD( "scxgmv2.grn", 0x0000, 0x010000, CRC(b682bc15) SHA1(45b8aeedb63b8e0aa9ebf5b3b74e44cb07aedff9) ) + ROM_LOAD( "scxgmv2b", 0x0000, 0x010000, CRC(b682bc15) SHA1(45b8aeedb63b8e0aa9ebf5b3b74e44cb07aedff9) ) + ROM_LOAD( "scxgv1gr", 0x0000, 0x010000, CRC(a7f159ec) SHA1(6aedd61233d3e29e074b2c44679a7ac7ab999949) ) + ROM_LOAD( "scxgv1hi", 0x0000, 0x010000, CRC(04730062) SHA1(ea84b52556b03abe2ed2676cb14ef3a4d7dfdc64) ) + ROM_LOAD( "scxgv1lo", 0x0000, 0x010000, CRC(c5db0a69) SHA1(7a500bd4f68ce3bc56fd3d370f1144c485089023) ) + ROM_LOAD( "scxgv2gr", 0x0000, 0x010000, CRC(2e37f306) SHA1(ba0a8dc107abc9ab093c2d6f81ec3f11e5460598) ) + ROM_LOAD( "scxgv2hi", 0x0000, 0x010000, CRC(8db5aa88) SHA1(626db3b1eddb50137e8f05535137db9dff466806) ) + ROM_LOAD( "scxgv2lo", 0x0000, 0x010000, CRC(4c1da083) SHA1(75684018ed2988688bb3be7990dc0050d28bd4ef) ) +ROM_END + +ROM_START( sc2scshxstar ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "scxsp10.bin", 0x0000, 0x010000, CRC(2fe512ad) SHA1(d409f27a62405dc45f487f9351e4d158e4d35440) ) // sldh + ROM_REGION( 0x200000, "altrevs", ROMREGION_ERASE00 ) + ROM_LOAD( "scxspv1grn.bin", 0x0000, 0x010000, CRC(67f69bd4) SHA1(ee2dd0cd98c98a4727df8c7c721de9ac49b583ff) ) + ROM_LOAD( "scxspv2grn.bin", 0x0000, 0x010000, CRC(2fe512ad) SHA1(d409f27a62405dc45f487f9351e4d158e4d35440) ) + ROM_LOAD( "scxv1hi.str", 0x0000, 0x010000, CRC(5c7781d7) SHA1(0bbd48d6b506a31fe7d48122589f434a4473c225) ) + ROM_LOAD( "scxv1lo.str", 0x0000, 0x010000, CRC(2dc93bce) SHA1(63ce1eecf454f83f51107ec7c1d8ac04408c7414) ) + ROM_LOAD( "scxv2hi.str", 0x0000, 0x010000, CRC(e7e921ea) SHA1(fa150e78981bd91f5b8d148a1a32836ee4dde926) ) + ROM_LOAD( "scxv2lo.str", 0x0000, 0x010000, CRC(96579bf3) SHA1(02abf8c84119a3ac828f91c236ce8573cf6cd646) ) + ROM_LOAD( "scxhiv1.stp", 0x0000, 0x010000, CRC(f087f88c) SHA1(a303e1d8249eb2a83e122f5b355dc084ce46b172) ) + ROM_LOAD( "scxhiv2.stp", 0x0000, 0x010000, CRC(adf9a0bf) SHA1(58c0e64175ceb222e285fae29337f2a5437364e4) ) + ROM_LOAD( "scxlov1.stp", 0x0000, 0x010000, CRC(3b53fcaa) SHA1(bb6d9b70063dbbeb7562225a07610b424d1ebdd4) ) + ROM_LOAD( "scxlov2.stp", 0x0000, 0x010000, CRC(42086397) SHA1(254bc42c9f2cc55bbeecbe2fb06234aaeda7967d) ) +ROM_END + +ROM_START( sc2scshxcas ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "scx1v7h", 0x0000, 0x010000, CRC(b8ae7542) SHA1(22230e9a67c0f8408d6ba7adafd581cd3d62c5ad) ) + ROM_REGION( 0x200000, "altrevs", ROMREGION_ERASE00 ) + ROM_LOAD( "scx1v7l", 0x0000, 0x010000, CRC(1ed97ef6) SHA1(1aaf911369dc814ee2edf5d59baa2961bfc73168) )// Second board? +ROM_END + +ROM_START( sc2cgc ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "95751968.p1", 0x0000, 0x010000, CRC(e9eef2be) SHA1(61015e0c90fd516da56243a7eef3d5d2412d880f) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2cnile ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-cash-on-the-nile_std_ac_var_150pnd_rot_ass.bin", 0x0000, 0x010000, CRC(4a5b4b9f) SHA1(aaeaa42cf42d91002c61e4c0df49d7ef97e00b2a) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2cnile1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cash-nile 150 047s.bin", 0x0000, 0x010000, CRC(2d8e9037) SHA1(b3d93488d662260cfaaf624baec68dbe92f71640) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2cnile2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-cash-on-the-nile_std_ac_var_200pnd_rot_ass.bin", 0x0000, 0x010000, CRC(41cbb60d) SHA1(4fede32a8d0957a46732f6851d4af7fd959d9fb5) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2cnile2p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-cash-on-the-nile_dat_ac_var_200pnd_rot_ass.bin", 0x0000, 0x010000, CRC(3bfac54c) SHA1(ecfd7607676c1620ee37718578675437911cf147) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2cnilep ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-cash-on-the-nile_dat_ac_var_250pnd_rot_ass.bin", 0x0000, 0x010000, CRC(42d0a11d) SHA1(b38fa1360f0b8d465bb0e0759f73e0b98a545ad3) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2casr ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "casino-royale_std_wit_ac_10pnd_tri3_ass.bin", 0x0000, 0x010000, CRC(cc2ef9dd) SHA1(9e85e319fbe74f31de1fddc4f15dd0ce49691d2c) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2casrp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "casino-royale_dat_wit_ac_10pnd_tri3_ass.bin", 0x0000, 0x010000, CRC(6436974c) SHA1(419d4f58f518582f0fe334323d0d9fa68f9458a6) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2casr1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "casino-royale_std_ac_var_tri3_ass.bin", 0x0000, 0x010000, CRC(5f47c57b) SHA1(5ce7baab279ee28c337a4ee72038b6d6cee1da9c) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2casr1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "casino-royale_dat_ac_var_tri3_ass.bin", 0x0000, 0x010000, CRC(bc805e51) SHA1(c6b0e2fc1011688ca9c374bb5cca5788e6dea005) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2casr2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "casino-royale_std_wit_ac_10pnd-20p_ass.bin", 0x0000, 0x010000, CRC(11663ae8) SHA1(f8e0fb8b23c192f48df4e5d9fc94f8c625d4771c) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2casr2p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "casino-royale_dat_wit_ac_10pnd-20p_ass.bin", 0x0000, 0x010000, CRC(8a6eab70) SHA1(ef2bb7f7fd534dfee1322b9fd151e24642cb28bf) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2casr3 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "casino-royale_std_ss_ac_var_8pnd_ass.bin", 0x0000, 0x010000, CRC(6a585c28) SHA1(8ac91085efd8382544868b8b0b45fddede38b5ec) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2casr3p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "casino-royale_dat_ss_ac_var_8pnd_ass.bin", 0x0000, 0x010000, CRC(341e69a8) SHA1(3b719a437e11ca71a9acccc76cd5f2b05325e203) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2casr4 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "casino-royale_std_ac_var_8-10pnd_ass.bin", 0x0000, 0x010000, CRC(a25c051a) SHA1(6b7e954c53e3f1f90d24f88c7fd09606a1cd8630) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2casr4p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "casino-royale_dat_ac_var_8-10pnd_ass.bin", 0x0000, 0x010000, CRC(8c59c768) SHA1(fec9cfbd9a8c262d053ae84c09535a7d8331bfa2) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + + + + +ROM_START( sc2cmbt ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cat-and-mouse-and-bonzo-too_std_ac_10pnd_ass.bin", 0x0000, 0x010000, CRC(6d1612e7) SHA1(641104b4ebc99ec3b20a081fccbde70084cc329a) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2cmbtp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cat-and-mouse-and-bonzo-too_dat_ac_10pnd_ass.bin", 0x0000, 0x010000, CRC(14770ed7) SHA1(6e7a0f596063c28cad0ecc13241e53e4a5b025f9) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + + + + +ROM_START( sc2dbl ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "double-diamond_std_ga_20p_ass.bin", 0x0000, 0x010000, CRC(eded5c38) SHA1(31a687de56f95f0ab730fed2b618e492fbc0c749) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2dblp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "double-diamond_dat_ga_20p_ass.bin", 0x0000, 0x010000, CRC(7e117a69) SHA1(d73ec1cfe3d2b9d9e1f18a3979d76b13b5d89988) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2dbl1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "double-diamond_std_ms_20p_ass.bin", 0x0000, 0x010000, CRC(90a52fc4) SHA1(afb6078fc884e08afb4f6a9ac2a8abcb36fae2bd) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2dbl1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "double-diamond_dat_ms_20p_ass.bin", 0x0000, 0x010000, CRC(d45b4a5c) SHA1(ccf33b36c01155e78492e861ae4a328b4086ade9) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + + + +ROM_START( sc2flaca ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "flashcash_std_ac_var_10pnd_tri3_ass.bin", 0x0000, 0x010000, CRC(2cb1802a) SHA1(ae7bc9374f5882ba4142d67ad83335d4d2accf0c) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2flacap ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "flashcash_dat_ac_var_10pnd_tri3_ass.bin", 0x0000, 0x010000, CRC(0d6d8eb2) SHA1(c47e61d08afbeb542132b2f8e157417a008e9387) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2flaca1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "flashcash_std_ac_var_10pnd_tri2_ass.bin", 0x0000, 0x010000, CRC(e7e0fe1f) SHA1(a6c1f6565d785aa36daecb55a5c33042a84117e6) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2flaca1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "flashcash_dat_ac_var_10pnd_tri2_ass.bin", 0x0000, 0x010000, CRC(89d6df7f) SHA1(cc8f6ca2233d77cbdcb0735cb31de9cdd9a66408) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2flaca2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "flashcash_std_wi_ac_10pnd_tri2_ass.bin", 0x0000, 0x010000, CRC(5f5b879b) SHA1(1b0f0cf54112615ea6b2ecdebc4076d132531a2c) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2flaca2p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "flashcash_dat_wi_ac_10pnd_tri2_ass.bin", 0x0000, 0x010000, CRC(b781ecf9) SHA1(1d62a315f8292144d8129c1be9a83a5e717c6ed9) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2foot ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "football-club_std_ac_250pnd-20p_ass.bin", 0x0000, 0x010000, CRC(b4d46ee2) SHA1(3cbe603c2703570eb49682ca9dbb6ad9ede020e6) ) + + sc2_foot_matrix + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2footp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "football-club_dat_ac_250pnd-20p_ass.bin", 0x0000, 0x010000, CRC(fabaf221) SHA1(ddefc6f46339f83b6cfbacbe1ff6cf065d0157aa) ) + + sc2_foot_matrix + + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2foot1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "football-club_std_ac_var_100pnd-5p_ass.bin", 0x0000, 0x010000, CRC(bf35ad75) SHA1(c5e8906138184449b90eea2e280e6f75e6768776) ) + + sc2_foot_matrix + + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2foot1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "football-club_dat_ac_var_100pnd-5p_ass.bin", 0x0000, 0x010000, CRC(7f6acf47) SHA1(b6e8254d4af1e5a85166e4eca1dc2b1ea2eed292) ) + + sc2_foot_matrix + + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2foot2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "football-club_std_var_ass.bin", 0x0000, 0x010000, CRC(cae35c7a) SHA1(2beda0150cd2d413269c350e34102c0e1d3ed007) ) + + sc2_foot_matrix + + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2foot2p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "football-club_dat_var_ass.bin", 0x0000, 0x010000, CRC(ac088604) SHA1(d1db45aa19b645aad56bbf84e551dc1cca22f92d) ) + + sc2_foot_matrix + + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + + + + +ROM_START( sc2gcclb ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-golden-casino_std_ac_250pnd-20p_ass.bin", 0x0000, 0x010000, CRC(5f7fc343) SHA1(264c5bba36c820440c2ed97c04d4dd3592e111da) ) + sc2_gcclb_matrix + sc2_gcclb_sound +ROM_END + +ROM_START( sc2gcclbp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-golden-casino_dat_ac_250pnd-20p_ass.bin", 0x0000, 0x010000, CRC(b4dee6d2) SHA1(856672fb4767f66e976619392fc8e659fbca3c2e) ) + sc2_gcclb_matrix + sc2_gcclb_sound +ROM_END + +ROM_START( sc2gcclb1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-golden-casino_std_ac_100pnd-5p_ass.bin", 0x0000, 0x010000, CRC(bf7b9ff1) SHA1(890a6b96592e9d2e890bea95e711b890c1cda7ad) ) + sc2_gcclb_matrix + sc2_gcclb_sound +ROM_END + +ROM_START( sc2gcclb1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-golden-casino_dat_ac_100pnd-5p_ass.bin", 0x0000, 0x010000, CRC(1f5c2a2b) SHA1(facaab47716ae3c4a10839523f3249074ae8abb1) ) + sc2_gcclb_matrix + sc2_gcclb_sound +ROM_END + +ROM_START( sc2gcclb2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-golden-casino_std_ac_var_ass.bin", 0x0000, 0x010000, CRC(2de27b80) SHA1(57f1c40ceeb6ab82e9bac547aa00d8c1c1c07dab) ) + sc2_gcclb_matrix + sc2_gcclb_sound +ROM_END + +ROM_START( sc2gcclb2p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-golden-casino_dat_ac_var_ass.bin", 0x0000, 0x010000, CRC(2ad9647e) SHA1(d423c060996417f3f7f1b61e911b6e523ad08e7a) ) + sc2_gcclb_matrix + sc2_gcclb_sound +ROM_END + + + + +ROM_START( sc2groul ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "golden-roulette_std_ms_20p_ass.bin", 0x0000, 0x010000, CRC(d865188a) SHA1(c4318984b6abdb5671fe7c323608e4af84d1ae6e) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2groulp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "golden-roulette_dat_ms_20p_ass.bin", 0x0000, 0x010000, CRC(c388fa79) SHA1(4ce7d183130fd2aae2c4ffeff652e2602208c3ff) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + + + +ROM_START( sc2gtr ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "gtr.bin", 0x0000, 0x010000, CRC(b6cd277c) SHA1(4951bb6b4cc1bf655d3b63b7af4f1a6a297a201c) ) + + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) + ROM_LOAD( "gtr_snd.bin", 0x0000, 0x080000, CRC(90eaa8b6) SHA1(9c15787d73889013717f01c6b11780b7f9314b05) ) +ROM_END + +ROM_START( sc2heypr ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "hey-presto_std_ac_4pnd-10p_ass.bin", 0x0000, 0x010000, CRC(7f3803fa) SHA1(56a12bb96fe7cce07734842f6c5581648154154e) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2heyprp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "hey-presto_dat_ac_4pnd-10p_ass.bin", 0x0000, 0x010000, CRC(cb8780ad) SHA1(a0a3cd2c9c3caf6607b55d2d14f6e3d581540808) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + + +ROM_START( sc2hypr ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "hyperactive_std_ac_var_10pnd_ass.bin", 0x0000, 0x010000, CRC(042b848c) SHA1(ceec2cb26ae9b969c5da3cc0be25455b1f89d09f) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2hyprp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "hyperactive_dat_ac_var_10pnd_ass.bin", 0x0000, 0x010000, CRC(e6956fec) SHA1(ea8e25e16a451a1f52f30567571090f635379f4c) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2hypr1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "hyperactive_std_wi_ac_10pnd-20p_ass.bin", 0x0000, 0x010000, CRC(2d01bc08) SHA1(c2186fb639735d4e1d46ceaeae6eee63c7a740b7) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2hypr1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "hyperactive_dat_wi_ac_10pnd-20p_ass.bin", 0x0000, 0x010000, CRC(6d11a9eb) SHA1(d68564a96984c5dde536add4507bc8bae75e19ea) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2kcclb ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-king-cash_std_ac_var_ass.bin", 0x0000, 0x010000, CRC(60c1eccd) SHA1(5b9f5c8c7cc501b557eadcf7e520967c58b8ce1a) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2kcclbp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-king-cash_dat_ac_var_ass.bin", 0x0000, 0x010000, CRC(c83be316) SHA1(9e87152977fdabb71ee6d8be1d382b978d856c83) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2kcclb1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-king-cash_std_ac_ds_rot_ass.bin", 0x0000, 0x010000, CRC(cf13d7e4) SHA1(6b3bfc8e7e4877e7ab7e5d3adbd89a6bcc2ebde9) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2kcclb1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-king-cash_dat_ac_ds_rot_ass.bin", 0x0000, 0x010000, CRC(3fb9f61f) SHA1(176e517d049b4e588a2fe425041d701ff8e3e7b8) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2maina ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "game115s.rom", 0x0000, 0x010000, CRC(6f3b16d2) SHA1(b5c7796a4a87dc5ffa6243863ac3f9bc777228ca) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) + ROM_LOAD( "snd2008.rom", 0x0000, 0x040000, CRC(9b2b5b33) SHA1(3ec9200529eba5bc4ef4a9a289d58312f29628a5) ) +ROM_END + + +ROM_START( sc2olgld ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "olympic-gold_std_var_ac_8-10pnd_ass.bin", 0x0000, 0x010000, CRC(baa98b60) SHA1(2b73eb21d6b612fabf855edf9f6c46897714729b) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2olgldp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "olympic-gold_dat_var_ac_8-10pnd_ass.bin", 0x0000, 0x010000, CRC(1348a519) SHA1(e7a2434235347433522c55e4d4f89fbb97759765) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2olgld1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "olympic-gold_std_wi_var_ac_10pnd_ass.bin", 0x0000, 0x010000, CRC(8a8b8429) SHA1(ba886878d4ef428653032d04e21a9031fdea68e0) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2olgld1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "olympic-gold_dat_wi_var_ac_10pnd_ass.bin", 0x0000, 0x010000, CRC(bb50e0a2) SHA1(b208053e114f7fb411f16f02aab3061f6075b42c) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2relgm ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "reel-gems_std_ms_20p_ass.bin", 0x0000, 0x010000, CRC(ebbae111) SHA1(6372e19b0dd030aac517344449ce47e8f6f74b29) ) + + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2relgmp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "reel-gems_dat_ms_20p_ass.bin", 0x0000, 0x010000, CRC(5abde2bc) SHA1(74a745938934533b1b33c99828b79fa9d1e86a91) ) + + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2relgm1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "reel-gems_dat_ga_20p_ass.bin", 0x0000, 0x010000, CRC(86e81781) SHA1(7b59efa627f70b2c3598c5abd276a7c2737b0751) ) + + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2topwk ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "top-wack_std_wi_ac_10pnd_tri1_ass.bin", 0x0000, 0x010000, CRC(248080cf) SHA1(067077af93dd6a41bd6d84d9ace9ac4cea36f01b) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2topwkp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "top-wack_dat_wi_ac_10pnd_tri1_ass.bin", 0x0000, 0x010000, CRC(56fd3003) SHA1(37ef5c9a750f9bdc609fc78ea5131424eb74c79d) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + + +/* was in an SC4 set, is it meant to link with the SC4 units? */ +ROM_START( sc2cb7p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "95751960.p1", 0x0000, 0x010000, CRC(9f944d0c) SHA1(feb8fe4ce0a8f5c4a034aafec0f5aae29a834e8d) ) + sc2_cb7_sound +ROM_END + + +ROM_START( sc2cb7 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "bar7.bin", 0x0000, 0x010000, CRC(c5b426e8) SHA1(a60aed70f2a4cf4356fae61c1031124fd5987d86) ) + + sc2_cb7_sound +ROM_END + + + +ROM_START( sc2cb71 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "casinobar7_bfm_allcash.bin", 0x0000, 0x010000, CRC(2d459734) SHA1(293cf250b7b71b55325b18a10be7dead1cddb565) ) + + sc2_cb7_sound +ROM_END + +ROM_START( sc2cb72 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "casino-bar-7_std_10pnd_ass.bin", 0x0000, 0x010000, CRC(3d0ae920) SHA1(4c6575d979f686e928842afc3ee9b344e45e3a31) ) + + sc2_cb7_sound +ROM_END + +ROM_START( sc2cb72p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "casino-bar-7_dat_10pnd_ass.bin", 0x0000, 0x010000, CRC(6960f4f8) SHA1(7274276d1d4032ed7fe660ac0f87eea1e9c6e4e4) ) + + sc2_cb7_sound +ROM_END + +ROM_START( sc2cgcas ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-grand-casino_std_ac_p65_ass.bin", 0x0000, 0x010000, CRC(6ca2cccb) SHA1(762e0809e70d4dd2161a2ffcc30d191720e8ad9a) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2cgcasp ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-grand-casino_dat_ac_var_ass.bin", 0x0000, 0x010000, CRC(15c3b640) SHA1(94a4e105b9fbd4b12ec246a0f1a6751acf25eac2) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2cgcas1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-grand-casino_std_ac_250pnd-25p_ass.bin", 0x0000, 0x010000, CRC(edfc3d74) SHA1(192a893b5a9b188de094d0f45881788306523e0b) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2cgcas1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "club-grand-casino_dat_ac_250pnd-25p_ass.bin", 0x0000, 0x010000, CRC(77cf0f11) SHA1(88da3f2e18f621033a8d32428b1422d5e3873ab5) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2cvega ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cash_vegas_std_ac_var_a.bin", 0x0000, 0x010000, CRC(88dd09b9) SHA1(36b4f3504794b638a31e45d1f155360166f77ab2) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2cvega1 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cash_vegas_std_ac_var_10pnd_tri3_a.bin", 0x0000, 0x010000, CRC(3d808af5) SHA1(db29c03a33dce6342fec4da3664590ab072dd6d9) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2cvega1p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cash_vegas_dat_ac_var_10pnd_tri3.bin", 0x0000, 0x010000, CRC(ab3e503c) SHA1(2c26865eab6cf128d8f3ff09077daa3c4d2aee30) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2cvega2 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cash_vegas_std_to_var_8pnd_a.bin", 0x0000, 0x010000, CRC(c8e98a0e) SHA1(1436f3a464b2f298b161e5328f0540cf23441803) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2cvega2p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cash_vegas_dat_to_8pnd_a.bin", 0x0000, 0x010000, CRC(cabec1cd) SHA1(acbe41e0d5fa77f11df8d119ad09aeccd421f603) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2cvega3 ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cash_vegas_std_w_i_10pnd_20p_a.bin", 0x0000, 0x010000, CRC(521b918d) SHA1(4d9b94d561d89aa1dd8746a33eb27d89b53b6ba9) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2cvega3p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cash_vegas_dat_wi_10pnd_20p_a.bin", 0x0000, 0x010000, CRC(99ee9eef) SHA1(c4b325a39e898f069ac3471af8ea955c62c488a5) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + +ROM_START( sc2cvega4p ) + ROM_REGION( 0x10000, "maincpu", 0 ) + ROM_LOAD( "cash_vegas_dat_ac_var_10pnd_a.bin", 0x0000, 0x010000, CRC(e880c6b6) SHA1(387f7e3659e42ac488db9a4768c2035f7c870c44) ) + ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 ) +ROM_END + + + +/* Video Based (Adder 2) */ + +#define GAME_FLAGS MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL + +GAMEL( 1993, quintoon, 0, scorpion2_vid, quintoon, bfm_sc2_state, quintoon, 0, "BFM", "Quintoon (UK, Game Card 95-750-206)", MACHINE_SUPPORTS_SAVE|MACHINE_IMPERFECT_SOUND,layout_quintoon ) //Current samples need verification +GAMEL( 1993, quintond, quintoon, scorpion2_vid, quintoon, bfm_sc2_state, quintoon, 0, "BFM", "Quintoon (UK, Game Card 95-751-206, Datapak)",MACHINE_SUPPORTS_SAVE|MACHINE_IMPERFECT_SOUND|MACHINE_NOT_WORKING,layout_quintoon ) //Current samples need verification +GAMEL( 1993, quintono, quintoon, scorpion2_vid, quintoon, bfm_sc2_state, quintoon, 0, "BFM", "Quintoon (UK, Game Card 95-750-203)", MACHINE_SUPPORTS_SAVE|MACHINE_IMPERFECT_SOUND,layout_quintoon ) //Current samples need verification + +GAMEL( 1993, qntoond, 0, scorpion2_vid, qntoond, bfm_sc2_state, adder_dutch,0, "BFM/ELAM", "Quintoon (Dutch, Game Card 95-750-243)", MACHINE_SUPPORTS_SAVE,layout_quintoon ) +GAMEL( 1993, qntoondo, qntoond, scorpion2_vid, qntoond, bfm_sc2_state, adder_dutch,0, "BFM/ELAM", "Quintoon (Dutch, Game Card 95-750-136)", MACHINE_SUPPORTS_SAVE,layout_quintoon ) + +GAMEL( 1994, pokio, 0, scorpion2_vid, pokio, bfm_sc2_state, adder_dutch,0, "BFM/ELAM", "Pokio (Dutch, Game Card 95-750-278)", MACHINE_SUPPORTS_SAVE,layout_pokio ) + +GAMEL( 1995, paradice, 0, scorpion2_vid, paradice, bfm_sc2_state, adder_dutch,0, "BFM/ELAM", "Paradice (Dutch, Game Card 95-750-615)", MACHINE_SUPPORTS_SAVE,layout_paradice ) + +GAMEL( 1996, pyramid, 0, scorpion2_vid, pyramid, bfm_sc2_state, pyramid, 0, "BFM/ELAM", "Pyramid (Dutch, Game Card 95-750-898)", MACHINE_SUPPORTS_SAVE,layout_pyramid ) + +GAMEL( 1995, slotsnl, 0, scorpion2_vid, slotsnl, bfm_sc2_state, adder_dutch,0, "BFM/ELAM", "Slots (Dutch, Game Card 95-750-368)", MACHINE_SUPPORTS_SAVE,layout_slots ) + +GAMEL( 1996, sltblgtk, 0, scorpion2_vid, sltblgtk, bfm_sc2_state, sltsbelg, 0, "BFM/ELAM", "Slots (Belgian Token, Game Card 95-750-943)", MACHINE_SUPPORTS_SAVE,layout_sltblgtk ) + +GAMEL( 1996, sltblgpo, 0, scorpion2_vid, sltblgpo, bfm_sc2_state, sltsbelg, 0, "BFM/ELAM", "Slots (Belgian Cash, Game Card 95-750-938)", MACHINE_SUPPORTS_SAVE,layout_sltblgpo ) +GAMEL( 1996, sltblgp1, sltblgpo, scorpion2_vid, sltblgpo, bfm_sc2_state, sltsbelg, 0, "BFM/ELAM", "Slots (Belgian Cash, Game Card 95-752-008)", MACHINE_SUPPORTS_SAVE,layout_sltblgpo ) + +GAMEL( 1997, gldncrwn, 0, scorpion2_vid, gldncrwn, bfm_sc2_state, gldncrwn, 0, "BFM/ELAM", "Golden Crown (Dutch, Game Card 95-752-011)", MACHINE_SUPPORTS_SAVE,layout_gldncrwn ) + +/* Non-Video */ + + + + +/******************************************************************************************************************************************************************************************************************** + Dr.Who The Timelord + (also Dr.Who The Timelord Deluxe) + the Mazooma release doesn't boot, gives error 99 +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6305 DR WHO TIMELORD - 28-SEP-1994 11:14:58 +GAMEL( 1994, sc2drwho , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 1, UK, Single Site) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-288 +GAMEL( 1994, sc2drwhou , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwhon , 0, "BFM", "Dr.Who The Timelord (set 1, UK, Single Site) (Scorpion 2/3) (not encrypted)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-288 (unencrypted bootleg?) +GAMEL( 1994, sc2drwhop , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 1, UK, Single Site Protocol) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-751-288 +// PROJECT NUMBER 6305 DR WHO TIMELORD IRISH ALL CASH - 28-SEP-1994 11:20:17 +GAMEL( 1994, sc2drwho1 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 2, UK, Arcade) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-290 +GAMEL( 1994, sc2drwho1p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 2, UK, Arcade, Protocol) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-751-290 +// PROJECT NUMBER 6305 DR WHO TIMELORD NO JP SPIN - 17-NOV-1994 09:34:50 +GAMEL( 1994, sc2drwho2 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 3, UK, no Jackpot spin) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-309 +GAMEL( 1994, sc2drwho2p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 3, UK, no Jackpot spin, Protocol) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-751-309 +// PROJECT NUMBER 6305 DR WHO TIMELORD ARCADE - 24-OCT-1995 16:12:44 +GAMEL( 1994, sc2drwho3 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 4, UK, Arcade) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-536 +GAMEL( 1994, sc2drwho3p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 4, UK, Arcade, Protocol) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-751-536 +// PROJECT NUMBER 6305 DR WHO TIMELORD 4/8 - 24-OCT-1995 16:14:30 +GAMEL( 1994, sc2drwho4 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 5, UK) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-535 +GAMEL( 1994, sc2drwho4p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 5, UK, Protocol) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-751-535 +// PROJECT NUMBER 6305 DR WHO TIMELORD IRISH ALL CASH 4/8 - 25-OCT-1995 09:50:12 +GAMEL( 1994, sc2drwho5 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 6, UK, Arcade, 8GBP Jackpot) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-531 +GAMEL( 1994, sc2drwho5p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 6, UK, Arcade, 8GBP Jackpot, Protocol) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-751-531 +// PROJECT NUMBER 6305 TIMELORD ARCADE 10P PLAY 4/8 - 25-OCT-1995 09:53:06 +GAMEL( 1994, sc2drwho6 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 7, UK, Arcade) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-533 +GAMEL( 1994, sc2drwho6p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 7, UK, Arcade, Protocol) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-751-533 +// PROJECT NUMBER 6305 DR WHO TIMELORD 10 POUNDS - 28-MAR-1996 13:21:58 +GAMEL( 1994, sc2drwho7 , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 8, UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-661 +GAMEL( 1994, sc2drwho7p , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 8, UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-751-661 +// PROJECT NUMBER 6419 DR WHO TIMELORD DELUXE - 8-MAR-1995 15:37:53 +GAMEL( 1994, sc2drwhodx , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord Deluxe (set 1) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-370 +// PROJECT NUMBER 6419 TIMELORD DELUXE MULTI-SITE ALL CASH - 4-DEC-1995 10:48:34 +GAMEL( 1994, sc2drwhodx1, sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Dr.Who The Timelord Deluxe (set 2) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-572 +// PROJECT NUMBER 6999 TIMELORD AT PLAYMAKER 5P/10p 500P - 15-SEP-1997 10:02:47 +GAMEL( 1994, sc2drwhomz , sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Dr.Who The Timelord (Mazooma) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL | MACHINE_NOT_WORKING,layout_drwho) // GAME No TLVMAZ12_N, error 99 +// PROJECT NUMBER TLP12 TIMELORD AT PLAYMAKER 5P/10p 500P - 15-SEP-1997 10:03:49 +GAMEL( 1994, sc2drwhomzp, sc2drwho , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Dr.Who The Timelord (Mazooma, Protocol) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL | MACHINE_NOT_WORKING,layout_drwho) // GAME No TLVMAZ12_P, error 99 + +/******************************************************************************************************************************************************************************************************************** + The Big Breakfast + project number jumps between 640X and 6514, why? +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 640X BIG BREAKFAST VAR STAKE/JACKPOT - 16-OCT-1995 14:57:47 +GAME( 1994, sc2brkfs1 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 1 UK, Single Site) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-523 +GAME( 1994, sc2brkfs1p , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 1 UK, Single Site, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-523 +// PROJECT NUMBER 6514 BIG BREAKFAST ARCADE VAR STAKE/JACKPOT - 16-OCT-1995 14:59:52 +GAME( 1994, sc2brkfs , 0 , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-524 +GAME( 1994, sc2brkfsp , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-524 +// PROJECT NUMBER 640X BIG BREAKFAST VAR STAKE #6 CASH JACKPOT - 20-OCT-1995 11:59:24 +GAME( 1994, sc2brkfs3 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-517 +GAME( 1994, sc2brkfs6 , sc2brkfs , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Big Breakfast (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-517 +// PROJECT NUMBER 6514 BIG BREAKFAST VAR STAKE #8 CASH JACKPOT - 12-JAN-1996 12:52:36 +GAME( 1994, sc2brkfs2 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 4 UK, Arcade, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-604 +GAME( 1994, sc2brkfs3p , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 4 UK, Arcade, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-604 +// PROJECT NUMBER 6514 BIG BREAKFAST VAR STAKE !10 CASH JACKPOT - 16-MAY-1996 11:52:49 +GAME( 1994, sc2brkfs4 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 5 UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-709 +GAME( 1994, sc2brkfs4p , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 5 UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-709 +// PROJECT NUMBER 6514 BIG BREAKFAST WHITBREAD #10 ALL CASH 20P PLAY - 16-MAY-1996 12:16:31 +GAME( 1994, sc2brkfs5 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 6 UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-710 +GAME( 1994, sc2brkfs5p , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 6 UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-710 + + +/******************************************************************************************************************************************************************************************************************** + The Big Breakfast Casino + alpha seems different to others, unless it should be a DMD? +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6621 BIG BREAKFAST CASINO GALA TOKEN - 19-AUG-1997 09:21:25 +GAME( 1994, sc2brkfsm , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "The Big Breakfast Casino (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-986 +// PROJECT NUMBER 7013 BIG BREAKFAST CASINO AT MAZOOMA 5P - 23-JAN-1998 11:29:13 +GAME( 1994, sc2brkfsm1 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM/Mazooma", "The Big Breakfast Casino (Mazooma, set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No BBCVM51 +// PROJECT NUMBER 7013 BIG BREAKFAST CASINO AT MAZOOMA 5P - 14-MAY-1998 10:05:23 +GAME( 1994, sc2brkfsm2 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM/Mazooma", "The Big Breakfast Casino (Mazooma, set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No BBCVM52 + +/******************************************************************************************************************************************************************************************************************** + Match Of The Day +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6400 MATCH OF THE DAY IRISH ALL CASH - 15-MAY-1995 14:47:45 +GAME( 199?, sc2motd9 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 1, Irish) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-413 +// PROJECT NUMBER 6560 MATCH OF THE DAY STANDARD S+P #4/#8 - 6-OCT-1995 10:59:44 +GAME( 199?, sc2motd5 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 2, UK, Single Site) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-515 +GAME( 199?, sc2motd5p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 2, UK, Single Site, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-515 +// PROJECT NUMBER 6560 MATCH OF THE DAY ARCADE S+P #4/#8 - 6-OCT-1995 11:37:00 +GAME( 199?, sc2motd4 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 3, UK, Arcade) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-513 +GAME( 199?, sc2motd4p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 3, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-513 +// PROJECT NUMBER 6560 MATCH OF THE DAY STANDARD S+P #4/#8 IRISH ALL CASH - 6-OCT-1995 12:20:16 +GAME( 199?, sc2motd6 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 4, Irish, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-514 +GAME( 199?, sc2motd6p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 4, Irish, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-514 +// PROJECT NUMBER 6587 (6311) MATCH OF THE DAY STANDARD S+P #4/#8 - 14-NOV-1995 13:40:49 +GAME( 199?, sc2motd7 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-559 +GAME( 199?, sc2motd8p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-559 +// PROJECT NUMBER 6587 (6311) MATCH OF THE DAY ARCADE S+P #4/#8 - 14-NOV-1995 13:42:06 +GAME( 199?, sc2motd3 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-560 +GAME( 199?, sc2motd3p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 6, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-560 +// PROJECT NUMBER 6770 MATCH OF THE DAY STANDARD #10 ALL CASH - 11-APR-1996 15:05:22 +GAME( 199?, sc2motd1 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 7, UK, 10GBP Jackpot, 1st Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-671 +GAME( 199?, sc2motd1p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 7, UK, 10GBP Jackpot, 1st Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-671 +// PROJECT NUMBER 6770 MATCH OF THE DAY WHITBREAD #10 ALL CASH - 11-APR-1996 15:08:33 +GAME( 199?, sc2motd2 , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 8, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-672 +GAME( 199?, sc2motd2p , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 8, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-672 +// PROJECT NUMBER 6798 MATCH OF THE DAY STANDARD #10 ALL CASH - 14-AUG-1996 11:54:58 +GAME( 199?, sc2motd , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 9, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-852 +GAME( 199?, sc2motdp , sc2motd , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 9, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-852 + +/******************************************************************************************************************************************************************************************************************** + Match Of The Day - Road To Wembley + earliest version has project number 6401 and MOTD in the header (all versions show the title as Match of the Day - Road To Wembley) + there are also versions with #6555 (oct 1995) #6781 (in 1996) and 7005 (the Mazooma rebuild) +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6401 MOTD ROAD TO WEMBLEY 16RM GAME No 95-750-335 - 9-JAN-1995 12:26:53 +GAME( 199?, sc2wembl7a , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 1, UK, 8GBP Jackpot, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) +// PROJECT NUMBER 6555 ROAD TO WEMBLEY 16RM #8 - 2-OCT-1995 14:53:30 +GAME( 199?, sc2wembl5a , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 2, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-498 +GAME( 199?, sc2wembl5ap , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 2, UK, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-498 +// PROJECT NUMBER 6555 ROAD TO WEMBLEY 16RM 10P VERSION #8 - 2-OCT-1995 15:09:05 +GAME( 199?, sc2wembl8 , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-499 +GAME( 199?, sc2wembl4p , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-499 +// PROJECT NUMBER 6555 ROAD TO WEMBLEY ARCADE 16RM #8 - 2-OCT-1995 15:12:53 +GAME( 199?, sc2wembl9 , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 4, Arcade, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-500 +GAME( 199?, sc2wembl6ap , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 4, Arcade, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-500 +// PROJECT NUMBER 6555 ROAD TO WEMBLEY IRISH ALL CASH #8 16RM - 2-OCT-1995 15:14:41 +GAME( 199?, sc2wembl10 , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 5, Irish, 8GBP Jackpot, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-501 +GAME( 199?, sc2wembl7ap , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 5, Irish, 8GBP Jackpot, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-501 +// PROJECT NUMBER 6555 ROAD TO WEMBLEY 15RM #8 - 18-OCT-1995 11:46:51 +GAME( 199?, sc2wembl1 , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 6, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-525 +GAME( 199?, sc2wembl1p , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 6, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-525 +// PROJECT NUMBER 6781 ROAD TO WEMBLEY #10 ALL CASH 16RM - 15-MAR-1996 12:52:04 +GAME( 199?, sc2wembl2 , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 7, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-653 +GAME( 199?, sc2wembl2p , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 7, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-653 +// PROJECT NUMBER 6781 ROAD TO WEMBLEY #10 ALL CASH 15RM - 28-MAR-1996 14:01:40 +GAME( 199?, sc2wembl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 8, UK, 10GBP Jackpot, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-659 +GAME( 199?, sc2wemblp , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 8, UK, 10GBP Jackpot, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-659 +// PROJECT NUMBER 7005 ROAD TO WEMBLEY !5 ALL CASH 16RM GAME No RWVMAZ12_N - 22-OCT-1997 20:03:46 +GAME( 199?, sc2wemblm , sc2wembl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Match Of The Day - Road To Wembley (Bellfruit/Mazooma) (Scorpion 2/3)", GAME_FLAGS) // error 99 + + +/******************************************************************************************************************************************************************************************************************** + The Game Show + project numbers 6431, and 6575 (apr 1996+) +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER PR6431 THE GAME SHOW - 28-FEB-1995 11:51:15 +GAME( 199?, sc2gsclb5 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-362 +// PROJECT NUMBER PR6431 THE GAME SHOW - 9-JUN-1995 12:16:14 +GAME( 199?, sc2gsclb7 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-424 +// PROJECT NUMBER PR6431 THE GAME SHOW - 14-DEC-1995 16:10:08 +GAME( 199?, sc2gsclb2 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 3, UK, Arcade) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-587 +GAME( 199?, sc2gsclb2p , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 3, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-587 +// PROJECT NUMBER PR6431 THE GAME SHOW FIXED 65% - 23-JAN-1996 11:56:38 +GAME( 199?, sc2gsclb , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 4, UK, Arcade, p65) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-588 +GAME( 199?, sc2gsclbp , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 4, UK, Arcade, p65, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-588 +// PROJECT NUMBER PR6431 THE GAME SHOW SEALINK VERSION - 23-JAN-1996 11:58:58 +GAME( 199?, sc2gsclb3 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 5, UK, Arcade) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-589 +GAME( 199?, sc2gsclb3p , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 5, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-589 +// PROJECT NUMBER PR6431 THE GAME SHOW FAST FILL CASHPOT - 23-JAN-1996 12:17:04 +GAME( 199?, sc2gsclb4 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 6, UK, Arcade) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-590 +GAME( 199?, sc2gsclb4p , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 6, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-590 +// PROJECT NUMBER PR6575 THE GAME SHOW FIXED 65% 25P PLAY - 11-APR-1996 14:46:58 +GAME( 199?, sc2gsclb1 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 7, UK, Arcade, 250GBP Jackpot, p65) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-667 +GAME( 199?, sc2gsclb1p , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 7, UK, Arcade, 250GBP Jackpot, p65, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-667 +// PROJECT NUMBER PR6575 THE GAME SHOW 25P PLAY - 20-AUG-1996 10:03:25 +GAME( 199?, sc2gsclb6 , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-844 +GAME( 199?, sc2gsclb6p , sc2gsclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 8, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-844 + + +/******************************************************************************************************************************************************************************************************************** + Cops 'n' Robbers Club +********************************************************************************************************************************************************************************************************************/ + +// PROJECT PR6231 CLUB COPS AND ROBBERS - 20-JUL-1993 15:15:32 +GAME( 199?, sc2copcl11 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-118 +// PROJECT PR6231 CLUB COPS AND ROBBERS 150 POUND JACKPOT - 16-NOV-1993 12:34:10 +GAME( 199?, sc2copcl1 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-154 +GAME( 199?, sc2copcl1p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-154 +// PROJECT NUMBER PR6231 CLUB COPS AND ROBBERS FIXED 65% - 16-NOV-1993 12:35:38 +GAME( 199?, sc2copcl4 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-156 +// PROJECT PR6231 CLUB COPS AND ROBBERS - 16-NOV-1993 12:39:31 +GAME( 199?, sc2copcl6 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-153 +GAME( 199?, sc2copcl6p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-153 +// PROJECT PR6231 CLUB COPS AND ROBBERS GENEROUS 5P - 20-JAN-1994 11:13:45 +GAME( 199?, sc2copcl7 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-190 +// PROJECT PR6231 CLUB COPS AND ROBBERS - 4-AUG-1994 16:23:21 +GAME( 199?, sc2copcl10 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-268 +// PROJECT PR6231 CLUB COPS AND ROBBERS SEALINK VERSION - 22-MAY-1995 11:47:58 +GAME( 199?, sc2copcl9 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 7, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-409 +GAME( 199?, sc2copcl9p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 7, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-409 +// PROJECT NUMBER 6231 CLUB COPS AND ROBBERS GENEROUS 5P NPO - 2-FEB-1996 12:39:22 +GAME( 199?, sc2copcl8 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-628 +GAME( 199?, sc2copcl8p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 8, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-628 +// PROJECT NUMBER PR6231 CLUB COPS AND ROBBERS 25P/#250 - 2-SEP-1996 17:17:50 +GAME( 199?, sc2copcl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 9, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-859 +GAME( 199?, sc2copclp , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 9, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-859 +// PROJECT NUMBER PR6231 CLUB COPS AND ROBBERS 20P/#250 - 2-SEP-1996 17:26:44 +GAME( 199?, sc2copcl2 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 10, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-858 +GAME( 199?, sc2copcl12 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, prom , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 10, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-858 +// PROJECT PR6231 CLUB COPS AND ROBBERS NPO 63% SEALINK VERSION - 5-JAN-1998 11:53:49 +GAME( 199?, sc2copcl5 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 11, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-752-015 +GAME( 199?, sc2copcl11p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 11, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-753-015 +// PROJECT PR6231 CLUB COPS AND ROBBERS NPO 67% SEALINK VERSION - 5-JAN-1998 11:56:01 +GAME( 199?, sc2copcl3 , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 12, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-752-014 +GAME( 199?, sc2copcl3p , sc2copcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 12, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-753-014 + + +/******************************************************************************************************************************************************************************************************************** + Super Bar 7 Casino +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6625 SUPER BAR SEVEN CASINO ALL CASH - 22-AUG-1996 16:22:26 +GAME( 199?, sc2cb71 , sc2cb7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 1, UK, All Cash) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-853 +// PROJECT NUMBER 6625 SUPER BAR SEVEN CASINO ALL CASH - 7-OCT-1996 11:08:33 +GAME( 199?, sc2cb72 , sc2cb7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-872 +GAME( 199?, sc2cb72p , sc2cb7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-872 +// PROJECT NUMBER 6625 SUPER BAR SEVEN CASINO NEW STATS - 8-MAY-1997 11:17:30 +GAME( 199?, sc2cb7 , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-960 +GAME( 199?, sc2cb7p , sc2cb7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-960 + + +/******************************************************************************************************************************************************************************************************************** + Del's Millions +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6304 DELS MILLIONS - 6-APR-1994 09:57:37 +GAME( 199?, sc2dels6 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-221 +// PROJECT NUMBER 6304 DELS MILLIONS ARCADE - 4-AUG-1994 10:28:31 +GAME( 199?, sc2dels7 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-262 +// PROJECT NUMBER 6304 DELS MILLIONS ALL CASH - 2-SEP-1994 11:16:44 +GAME( 199?, sc2dels3 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 3, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-284 +GAME( 199?, sc2dels3p , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 3, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-284 +// PROJECT NUMBER 6304 DELS MILLIONS ARCADE DELUXE - 2-MAR-1995 09:13:57 +GAME( 199?, sc2delsd , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 4, Deluxe) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-365 +// PROJECT NUMBER 6566 DELS MILLIONS S&P #8 - 31-OCT-1995 15:17:16 +GAME( 199?, sc2dels5 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-541 +GAME( 199?, sc2dels9 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-541 +// PROJECT NUMBER 6566 DELS MILLIONS S&P #8 ARCADE - 31-OCT-1995 16:09:31 +GAME( 199?, sc2dels4 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-542 +GAME( 199?, sc2dels4p , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 6, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-542 +// PROJECT NUMBER 6566 DELS MILLIONS S&P #8 ALL CASH - 11-APR-1996 14:29:24 +GAME( 199?, sc2dels2 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 7, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-670 +GAME( 199?, sc2dels2p , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 7, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-670 +// PROJECT NUMBER 6566 DELS MILLIONS !10 ALL CASH - 11-APR-1996 14:32:53 +GAME( 199?, sc2dels8 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-669 +// PROJECT NUMBER 6566 DELS MILLIONS !10 ALL CASH - 10-JUL-1996 08:00:19 +GAME( 199?, sc2dels , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 9, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-821 +GAME( 199?, sc2delsp , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 9, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-821 +// PROJECT NUMBER 6566 DELS MILLIONS !10 WHITBREAD - 10-JUL-1996 08:02:38 +GAME( 199?, sc2dels1 , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 10, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-820 +GAME( 199?, sc2dels1p , sc2dels , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 10, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-820 + +// the Mazooma versioning is different, N/P should be protocol / non-protocol, but the builds are minutes apart, so 11/12/13/14 can't really be version numbers +// PROJECT NUMBER P7003 DELS MILLIONS !5 ALL CASH +GAME( 199?, sc2delsm , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ11_N) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ11_N - 15-SEP-1997 11:52:00 +GAME( 199?, sc2delsm2 , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ11_P) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ11_P - 15-SEP-1997 11:53:06 +GAME( 199?, sc2delsmp , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ12_N) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ12_N - 15-SEP-1997 11:54:08 +GAME( 199?, sc2delsm2p , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ12_P) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ12_P - 15-SEP-1997 11:55:11 +GAME( 199?, sc2delsm1 , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ13_N) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ13_N - 15-SEP-1997 11:56:15 +GAME( 199?, sc2delsm3 , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ13_P) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ13_P - 15-SEP-1997 11:57:17 +GAME( 199?, sc2delsm1p , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ14_N) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ14_N - 15-SEP-1997 11:58:21 +GAME( 199?, sc2delsm3p , sc2delsm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ14_P) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ14_P - 15-SEP-1997 11:59:25 + + +/******************************************************************************************************************************************************************************************************************** + Down Town +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6402 DOWN TOWN 16RM - 12-JAN-1995 09:31:41 +GAME( 199?, sc2downt6 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 1, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-337 +// PROJECT NUMBER 6402 DOWN TOWN IRISH ALL CASH 16RM - 7-FEB-1995 16:45:43 +GAME( 199?, sc2downt7 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 2, Irish, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-354 +// PROJECT NUMBER 6558 DOWN TOWN 16RM #8 - 17-OCT-1995 17:46:53 +GAME( 199?, sc2downt8a , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 3, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-519 +GAME( 199?, sc2downt8ap , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 3, UK, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-519 +// PROJECT NUMBER 6558 DOWN TOWN ARCADE 16RM #8 - 17-OCT-1995 17:59:15 +GAME( 199?, sc2downt1 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 4, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-520 +GAME( 199?, sc2downt1p , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 4, UK, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-520 +// PROJECT NUMBER 6558 DOWN TOWN ALL CASH #8 - 10-NOV-1995 09:56:29 +GAME( 199?, sc2downt5 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-510 +// PROJECT NUMBER 6558 DOWN TOWN #8 - 2-FEB-1996 10:36:24 +GAME( 199?, sc2downt2 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-624 +GAME( 199?, sc2downtp , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 6, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-624 +// PROJECT NUMBER 6558 DOWN TOWN ARCADE #8 - 2-FEB-1996 10:38:03 +GAME( 199?, sc2downt , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 7, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-625 +GAME( 199?, sc2downt2p , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 7, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-625 +// PROJECT NUMBER 6558 DOWN TOWN ALL CASH !10 - 29-MAY-1996 12:37:51 +GAME( 199?, sc2downt3a , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-733 +GAME( 199?, sc2downt3ap , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 8, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-733 +// PROJECT NUMBER 6558 DOWN TOWN WHITBREAD !10 - 29-MAY-1996 12:39:25 +GAME( 199?, sc2downt4a , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 9, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-734 +GAME( 199?, sc2downt4ap , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 9, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-734 +// PROJECT NUMBER 6782 DOWN TOWN WHITBREAD !10 15RM - 18-JUN-1996 12:01:0 +GAME( 199?, sc2downt4 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 10, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-780 +GAME( 199?, sc2downt4p , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 10, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-780 +// PROJECT NUMBER 6782 DOWN TOWN ALL CASH !10 15RM - 18-JUN-1996 14:56:33 +GAME( 199?, sc2downt3 , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 11, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-782 +GAME( 199?, sc2downt3p , sc2downt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 11, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-782 + + +/******************************************************************************************************************************************************************************************************************** + Club Grand Slam + (there are 2 sound roms, they differ by 2 bytes, one is probably bad) +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER PR6591 CLUB GRAND SLAM - 7-AUG-1996 12:32:05 +GAME( 1996, sc2gslam1 , sc2gslam , scorpion2 , bfmcgslm , bfm_sc2_state, bfmcgslm , 0, "BFM", "Club Grand Slam (UK, set 1) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-750-843 +GAME( 1996, sc2gslam1p , sc2gslam , scorpion2 , bfmcgslm , bfm_sc2_state, bfmcgslm , 0, "BFM", "Club Grand Slam (UK, set 1, Protocol) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-751-843 +// PROJECT NUMBER PR6591 CLUB GRAND SLAM - 29-OCT-2001 14:48:47 +GAME( 1996, sc2gslam , 0 , scorpion2 , bfmcgslm , bfm_sc2_state, bfmcgslm , 0, "BFM", "Club Grand Slam (UK, set 2) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-752-056 +GAME( 1996, sc2gslamp , sc2gslam , scorpion2 , bfmcgslm , bfm_sc2_state, bfmcgslm , 0, "BFM", "Club Grand Slam (UK, set 2, Protocol) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-753-056 + +/******************************************************************************************************************************************************************************************************************** + Make A Million + check sc2mam3 / sc2mam3a, they claim to be the same version +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6553 MAKE A MILLION #4/#8 - 18-SEP-1995 13:54:26 +GAME( 199?, sc2mam4 , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-483 +GAME( 199?, sc2mam4p , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-483 +// PROJECT NUMBER 6553 MAKE A MILLION ARCADE #4/#8 - 18-SEP-1995 14:51:08 +GAME( 199?, sc2mam3 , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-484 +GAME( 199?, sc2mam3a , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 2, UK, alt) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-484 +GAME( 199?, sc2mam3p , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-484 +// PROJECT NUMBER 6553 MAKE A MILLION #8 ALL CASH - 19-SEP-1995 12:11:36 +GAME( 199?, sc2mam2 , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 3, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-485 +GAME( 199?, sc2mam2p , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 3, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-485 +// PROJECT NUMBER 6780 MAKE A MILLION #10 10/25P - 24-MAY-1996 16:15:11 +GAME( 199?, sc2mam , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 4, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-731 +GAME( 199?, sc2mamp , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 4, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-731 +// PROJECT NUMBER 6780 MAKE A MILLION #10 10/25P - 24-MAY-1996 16:18:45 +GAME( 199?, sc2mam1 , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 5, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-732 +GAME( 199?, sc2mam1p , sc2mam , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 5, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-732 + + +/******************************************************************************************************************************************************************************************************************** + Make A Million Club +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6546 CLUB MAKE A MILLION CASHPOT/JACKPOT - 7-AUG-1996 12:35:19 +GAME( 199?, sc2mamcl3 , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-849 +// PROJECT NUMBER 6546 CLUB MAKE A MILLION CASHPOT/JACKPOT - 8-JAN-1997 16:59:29 +GAME( 199?, sc2mamcl2 , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-916 +GAME( 199?, sc2mamcl2p , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-916 +// PROJECT NUMBER 6546 CLUB MAKE A MILLION CPOT/JPOT 20P #250 - 15-JAN-1997 15:03:44 +GAME( 199?, sc2mamcl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 3, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-914 +GAME( 199?, sc2mamclp , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 3, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-914 +// PROJECT NUMBER 6546 CLUB MAKE A MILLION CASHPOT/JACKPOT 65% - 31-JAN-1997 11:32:37 +GAME( 199?, sc2mamcl1 , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-915 +GAME( 199?, sc2mamcl1p , sc2mamcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-915 + + +/******************************************************************************************************************************************************************************************************************** + Instant Jackpot + the set with V2 in the header is the earliest one, is there an earlier V1, or was it on earlier hw (SC1?) +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6517 INSTANT JACKPOTS V2 - 22-AUG-1995 14:36:22 +GAME( 199?, sc2inst5 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-463 +// PROJECT NUMBER 6517 INSTANT JACKPOTS VAR STAKE/JACKPOT - 19-SEP-1995 10:15:02 +GAME( 199?, sc2inst6 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-473 +// PROJECT NUMBER 6517 INSTANT JACKPOTS VAR STAKE/JACKPOT - 16-OCT-1995 15:03:51 +GAME( 199?, sc2inst4 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-521 +GAME( 199?, sc2inst4p , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-521 +// PROJECT NUMBER 6517 INSTANT JACKPOTS VAR STAKE/JPOT ARCADE - 16-OCT-1995 15:31:35 +GAME( 199?, sc2inst2 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-522 +GAME( 199?, sc2inst2p , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-522 +// PROJECT NUMBER 6517 INSTANT JACKPOTS #8 ALL CASH - 12-JAN-1996 10:15:03 +GAME( 199?, sc2inst3 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 5, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-605 +GAME( 199?, sc2inst3p , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 5, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-605 +// PROJECT NUMBER 6517 INSTANT JACKPOTS DE-REG - 15-MAY-1996 15:29:07 +GAME( 199?, sc2inst , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 6, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-715 +GAME( 199?, sc2instp , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 6, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-715 +// PROJECT NUMBER 6517 INSTANT JACKPOTS WHITBREAD #10 ALL CASH 20P PLAY - 15-MAY-1996 15:30:35 +GAME( 199?, sc2inst1 , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 7, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-716 +GAME( 199?, sc2inst1p , sc2inst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 7, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-716 + +/******************************************************************************************************************************************************************************************************************** + Cash On The Nile + the 9 APR set lacks a properly headered 'PROJECT' string (even the one for the earlier sets is badly formed compared to other games) +********************************************************************************************************************************************************************************************************************/ + +// PROJECT 6060 CASH ON THE NILE CASH ON THE NILE 12RM #150 - 12-JAN-1993 12:27:05 +GAME( 199?, sc2cnile1 , sc2cnile , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 1 UK, 150GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-047 +// PROJECT 6060 CASH ON THE NILE CASH ON THE NILE 12RM #150 - 10-FEB-1993 14:42:56 +GAME( 199?, sc2cnile , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 2 UK, 150GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-049 +GAME( 199?, sc2cnilep , sc2cnile , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 2 UK, 150GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-049 +// CASH ON THE NILE 200 POUND JACKPOT CASH ON THE NILE 12RM #200 J/P - 9-APR-1993 10:33:22 +GAME( 199?, sc2cnile2 , sc2cnile , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 3 UK, 200GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-071 +GAME( 199?, sc2cnile2p , sc2cnile , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 3 UK, 200GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-071 + + +/******************************************************************************************************************************************************************************************************************** + Football Club +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER PR6707 FOOTBALL CLUB CASHPOT/JACKPOT - 16-DEC-1996 15:24:47 +GAME( 199?, sc2foot2 , sc2foot , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-905 +GAME( 199?, sc2foot2p , sc2foot , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-905 +// PROJECT NUMBER PR6707 FOOTBALL CLUB CASHPOT/JACKPOT 20P !250 - 20-DEC-1996 12:35:37 +GAME( 199?, sc2foot , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-909 +GAME( 199?, sc2footp , sc2foot , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-909 +// PROJECT NUMBER PR6707 FOOTBALL CLUB CASHPOT/JACKPOT 5p #100 - 31-JAN-1997 12:24:35 +GAME( 199?, sc2foot1 , sc2foot , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 3, UK, 100GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-908 +GAME( 199?, sc2foot1p , sc2foot , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 3, UK, 100GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-908 + +/******************************************************************************************************************************************************************************************************************** + Super Star +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6609 SUPER STAR - 15-JUL-1996 13:33:17 +GAME( 199?, sc2sstar1 , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 1, UK, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-822 +GAME( 199?, sc2sstar1p , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 1, UK, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-822 +// PROJECT NUMBER 6609 SUPER STAR TRIDENT 3 - 17-JUL-1996 15:00:38 +GAME( 199?, sc2sstar , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 2, UK, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-824 +GAME( 199?, sc2sstarp , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 2, UK, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-824 +// PROJECT NUMBER 6609 SUPER STAR WHITBREAD - 19-JUL-1996 12:30:57 +GAME( 199?, sc2sstar3 , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 3, UK, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-826 +GAME( 199?, sc2sstar3p , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 3, UK, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-826 +// PROJECT NUMBER 6609 SUPER STAR IRISH - 7-AUG-1996 12:39:04 +GAME( 199?, sc2sstar2 , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 4, UK, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-829 +GAME( 199?, sc2sstar2p , sc2sstar , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 4, UK, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-829 + +/******************************************************************************************************************************************************************************************************************** + Club Grand Casino +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER PR6547 GRAND CASINO - 5-FEB-1997 09:41:41 +GAME( 199?, sc2cgcas , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Club Grand Casino (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-922 +GAME( 199?, sc2cgcasp , sc2cgcas , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Club Grand Casino (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-922 +// PROJECT NUMBER PR6547 GRAND CASINO UK - 5-FEB-1997 09:47:11 +GAME( 199?, sc2cgcas1 , sc2cgcas , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Club Grand Casino (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-923 +GAME( 199?, sc2cgcas1p , sc2cgcas , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Club Grand Casino (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-923 + +/******************************************************************************************************************************************************************************************************************** + Casino Royale +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6603 CASINO ROYALE (T2 - 5/10/20P) - 7-MAY-1996 17:02:50 +GAME( 199?, sc2casr3 , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 1, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-704 +GAME( 199?, sc2casr3p , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 1, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-704 +// PROJECT NUMBER 6603 CASINO ROYALE (T2) DE-REG - 5-JUN-1996 15:03:27 +GAME( 199?, sc2casr4 , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-743 +GAME( 199?, sc2casr4p , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-743 +// PROJECT NUMBER 6603 CASINO ROYALE (T2) WHITBREAD - 5-JUN-1996 15:06:18 +GAME( 199?, sc2casr2 , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-744 +GAME( 199?, sc2casr2p , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-744 +// PROJECT NUMBER 6690 CASINO ROYALE (T3) DE-REG - 14-JUN-1996 08:18:20 +GAME( 199?, sc2casr1 , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 4, UK, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-773 +GAME( 199?, sc2casr1p , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 4, UK, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-773 +// PROJECT NUMBER 6690 CASINO ROYALE (T3) DE-REG WHITBREAD - 14-JUN-1996 08:20:40 +GAME( 199?, sc2casr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 5, UK, 10GBP Jackpot, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-774 +GAME( 199?, sc2casrp , sc2casr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 5, UK, 10GBP Jackpot, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-774 + +/******************************************************************************************************************************************************************************************************************** + Cash Vegas +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6714 CASH VEGAS - 11-NOV-1996 14:12:19 +GAME( 199?, sc2cvega , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-890 +GAME( 199?, sc2cvega4p , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-890 +// PROJECT NUMBER 6714 CASH VEGAS WHITBREAD - 11-NOV-1996 14:14:44 +GAME( 199?, sc2cvega3 , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-891 +GAME( 199?, sc2cvega3p , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-891 +// PROJECT NUMBER 6714 TOKEN CASH VEGAS T2 TOKEN - 19-NOV-1996 15:39:02 +GAME( 199?, sc2cvega2 , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 3, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-893 +GAME( 199?, sc2cvega2p , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 3, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-893 +// PROJECT NUMBER 6714 CASH VEGAS HOPPER - 25-NOV-1996 12:09:44 +GAME( 199?, sc2cvega1 , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 4, UK, 10GBP Jackpot, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-896 +GAME( 199?, sc2cvega1p , sc2cvega , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 4, UK, 10GBP Jackpot, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-896 + +/******************************************************************************************************************************************************************************************************************** + Surprise Surprize +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6572 SURPRISE SURPRIZE GALA S+P 95 - 4-JAN-1996 10:03:38 +GAME( 199?, sc2suprz , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-594 +GAME( 199?, sc2suprzp , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 1, UK, Protocol)(Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-594 +// PROJECT NUMBER 6572 SURPRISE SURPRIZE SINGLESITE S+P 95 - 4-JAN-1996 10:05:52 +GAME( 199?, sc2suprz1 , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-593 +GAME( 199?, sc2suprz1p , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-593 +// PROJECT NUMBER 6139 SURPRISE SURPRIZE SCORPION 2 BINGO #3/#6 - 18-JUN-1993 11:34:01 o +GAME( 199?, sc2suprz3 , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-096 +// PROJECT NUMBER 6139 SURPRISE SURPRIZE SCORPION 2 #6 ALL CASH 20P - 1-JUL-1996 10:52:24 +GAME( 199?, sc2suprz2 , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-807 +GAME( 199?, sc2suprz2p , sc2suprz , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-807 + +/******************************************************************************************************************************************************************************************************************** + Pharaoh's Gold Club +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER PR6635 PHARAOHS GOLD PHARAOHS GOLD 250 POUND JACKPOT - 6-AUG-1996 16:55:46 +GAME( 199?, sc2cpg2 , sc2cpg , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-840 +GAME( 199?, sc2cpg2p , sc2cpg , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-840 +// PROJECT NUMBER PR6635 PHARAOHS GOLD PHARAOHS GOLD 20PP 250 POUND JACKPOT - 30-AUG-1996 08:03:38 +GAME( 199?, sc2cpg , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-860 +GAME( 199?, sc2cpgp , sc2cpg , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-860 +// PROJECT NUMBER PR6635 PHARAOHS GOLD PHARAOHS GOLD 250 POUND JACKPOT 65% - 19-SEP-1996 15:49:24 +GAME( 199?, sc2cpg1 , sc2cpg , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 3, UK, p65) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-867 +GAME( 199?, sc2cpg1p , sc2cpg , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 3, UK, p65, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-867 + +/******************************************************************************************************************************************************************************************************************** + Showtime Spectacular +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6550 SHOWTIME SPECTACULAR S+P 5/10/20P #4/#8 - 14-SEP-1995 15:46:26 +GAME( 199?, sc2showt4 , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-478 +GAME( 199?, sc2showt4p , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-478 +// PROJECT NUMBER 6550 SHOWTIME SPECTACULAR ARCADE S+P #4/#8 - 14-SEP-1995 15:48:13 +GAME( 199?, sc2showt3 , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-479 +GAME( 199?, sc2showt3p , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-479 +// PROJECT NUMBER 6550 SHOWTIME SPECTACULAR S+P 5/10/20P IRISH ALL CASH #8 - 14-SEP-1995 16:26:44 +GAME( 199?, sc2showt2 , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-480 +GAME( 199?, sc2showt2p , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-480 +// PROJECT NUMBER 6779 SHOWTIME SPECTACULAR S+P 20/25P #10 - 22-MAY-1996 10:30:47 +GAME( 199?, sc2showt , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-729 +GAME( 199?, sc2showtp , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-729 +// PROJECT NUMBER 6779 SHOWTIME SPECTACULAR S+P WHITBREAD 20P #10 - 22-MAY-1996 10:32:59 +GAME( 199?, sc2showt1 , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-730 +GAME( 199?, sc2showt1p , sc2showt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-730 + +/******************************************************************************************************************************************************************************************************************** + Cat & Mouse + Project Number + #6306 is the original version + #6426 is 'Deluxe' + #6564 is used for the newer versions aka 'Mark 2'? +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6306 CAT+MOUSE - 4-MAY-1994 17:16:31 +GAME( 199?, sc2catms3 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-237 +// PROJECT NUMBER 6306 CAT+MOUSE - 25-AUG-1994 10:08:22 +GAME( 199?, sc2ctms2 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-279 +// PROJECT NUMBER 6306 CAT+MOUSE ARCADE - 25-AUG-1994 10:09:28 +GAME( 199?, sc2ctms25 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-280 +// PROJECT NUMBER 6426 CAT+MOUSE DELUXE ARCADE - 15-JUN-1995 15:56:14 +GAME( 199?, sc2catms , 0 , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 4, Deluxe) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-428 +// PROJECT NUMBER 6564 CAT+MOUSE #8 - 26-OCT-1995 08:49:39 +GAME( 199?, sc2ctms23 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-537 +GAME( 199?, sc2ctms23p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 5, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-537 +// PROJECT NUMBER 6564 CAT+MOUSE ARCADE #8 - 26-OCT-1995 08:51:39 +GAME( 199?, sc2ctms22 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 6) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-538 +GAME( 199?, sc2ctms22p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 6, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-538 +// PROJECT NUMBER 6564 CAT+MOUSE #8 ALL CASH - 26-OCT-1995 10:53:48 +GAME( 199?, sc2ctms21 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 7) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-539 +GAME( 199?, sc2ctms21p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 7, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-539 +// PROJECT NUMBER 6564 CAT+MOUSE ARCADE 10P PLAY #8 - 27-FEB-1996 11:26:40 +GAME( 199?, sc2ctms24p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 8, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-540 +// PROJECT NUMBER 6564 CAT+MOUSE #10 ALL CASH - 26-MAR-1996 08:34:02 +GAME( 199?, sc2catms2 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 9) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-660 +GAME( 199?, sc2catms2p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 9, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-660 +// PROJECT NUMBER 6564 CAT+MOUSE #10 ALL CASH WHITBREAD - 18-APR-1996 10:51:30 +GAME( 199?, sc2catms1 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 10) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-673 +GAME( 199?, sc2catms1p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 10, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-673 + + +/******************************************************************************************************************************************************************************************************************** + Cat & Mouse & Bonzo Too +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6772 C+M+B TOO #10 DE-REG - 3-JUL-1996 12:51:26 +GAME( 199?, sc2cmbt , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cat & Mouse & Bonzo Too (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-809 +GAME( 199?, sc2cmbtp , sc2cmbt , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cat & Mouse & Bonzo Too (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-809 + +/******************************************************************************************************************************************************************************************************************** + Easy Money + the May 2 1996 releases use project code 6608, while the Jun 14 1996 is 6613 +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6608 EASY MONEY STANDARD SINGLE SITE #8/#10 ALL CASH - 2-MAY-1996 11:02:39 +GAME( 199?, sc2easy , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-685 +GAME( 199?, sc2easyp , sc2easy , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-685 +// PROJECT NUMBER 6608 EASY MONEY WHITBREAD #10 ALL CASH 20P PLAY - 2-MAY-1996 11:04:21 +GAME( 199?, sc2easy2 , sc2easy , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-686 +GAME( 199?, sc2easy2p , sc2easy , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-686 +// PROJECT NUMBER 6613 EASY MONEY WHITBREAD #10 ALL CASH 20P PLAY - 14-JUN-1996 11:44:11 +GAME( 199?, sc2easy1 , sc2easy , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-776 +GAME( 199?, sc2easy1p , sc2easy , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-776 + +/******************************************************************************************************************************************************************************************************************** + Flash Cash + the Oct 10 1996 releases use project code 6713, while the Oct 23 1996 is 6723 +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6713 FLASH CASH TRIDENT2 #8/#10 ALL CASH 5P/10P/20P/25P PLAY - 10-OCT-1996 10:45:44 +GAME( 199?, sc2flaca1 , sc2flaca , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 1, UK, 10GBP Jackpot, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-873 +GAME( 199?, sc2flaca1p , sc2flaca , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 1, UK, 10GBP Jackpot, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-873 +// PROJECT NUMBER 6713 FLASH CASH TRIDENT2 WHITBREAD #10 ALL CASH 20P PLAY - 10-OCT-1996 11:14:42 +GAME( 199?, sc2flaca2 , sc2flaca , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 2, UK, 10GBP Jackpot, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-874 +GAME( 199?, sc2flaca2p , sc2flaca , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 2, UK, 10GBP Jackpot, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-874 +// PROJECT NUMBER 6723 FLASH CASH TRIDENT3 #8/#10 ALL CASH 5P/10P/20P/25P PLAY - 23-OCT-1996 12:13:03 +GAME( 199?, sc2flaca , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 3, UK, 10GBP Jackpot, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-877 +GAME( 199?, sc2flacap , sc2flaca , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 3, UK, 10GBP Jackpot, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-877 + +/******************************************************************************************************************************************************************************************************************** + Cashino Club +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6232 CASHINO - 22-JUL-1994 12:10:28 +GAME( 199?, sc2cshcl1 , sc2cshcl , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cashino Club (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-254 +GAME( 199?, sc2cshcl1p , sc2cshcl , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cashino Club (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-254 +// PROJECT NUMBER 6232 CASHINO FIXED 65% - 22-JUL-1994 12:19:27 +GAME( 199?, sc2cshcl , 0 , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cashino Club (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-255 +GAME( 199?, sc2cshclp , sc2cshcl , scorpion2 , bbrkfst , bfm_sc2_state, bbrkfst , 0, "BFM", "Cashino Club (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-255 + +/******************************************************************************************************************************************************************************************************************** + Eggs On Legs Tour +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6604 EGGS ON LEGS !10 ALL CASH - 11-JUN-1996 08:54:37 +GAME( 199?, sc2eggs1 , sc2eggs , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 1, UK, Arcade, 10GBP Jackpot?) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-746 +GAME( 199?, sc2eggs1p , sc2eggs , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 1, UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-746 +// PROJECT NUMBER 6604 EGGS ON LEGS !10 WHITBREAD - 11-JUN-1996 08:59:45 +GAME( 199?, sc2eggs , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 2, UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-747 +GAME( 199?, sc2eggsp , sc2eggs , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 2, UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-747 + +/******************************************************************************************************************************************************************************************************************** + Wild West Club +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER PR6433 WILD WEST FAST POT FILL - 11-DEC-1995 17:27:48 +GAME( 199?, sc2wwcl1 , sc2wwcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Wild West Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-582 +GAME( 199?, sc2wwcl1p , sc2wwcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Wild West Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-582 +// PROJECT NUMBER PR6433 WILD WEST - 7-AUG-1996 16:44:24 +GAME( 199?, sc2wwcl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Wild West Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-845 +GAME( 199?, sc2wwclp , sc2wwcl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Wild West Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-845 + +/******************************************************************************************************************************************************************************************************************** + Double Diamond +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6570 DOUBLE DIAMOND STAKES AND PRIZES #8 - 3-JAN-1996 12:21:14 +GAME( 199?, sc2dbl1 , sc2dbl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Double Diamond (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-599 +GAME( 199?, sc2dbl1p , sc2dbl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Double Diamond (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-599 +// PROJECT NUMBER 6322 DOUBLE DIAMOND GALA 82% STAKES AND PRIZES - 3-JAN-1996 12:22:52 +GAME( 199?, sc2dbl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Double Diamond (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-600 +GAME( 199?, sc2dblp , sc2dbl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Double Diamond (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-600 + +/******************************************************************************************************************************************************************************************************************** + Hyperactive +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6784 HYPERACTIVE !10 ALL CASH - 18-JUN-1996 12:10:31 +GAME( 199?, sc2hypr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hyperactive (Bellfruit) (set 1, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-748 +GAME( 199?, sc2hyprp , sc2hypr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hyperactive (Bellfruit) (set 1, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-748 +// PROJECT NUMBER 6784 HYPERACTIVE WHITBREAD !10 ALL CASH - 18-JUN-1996 12:12:26 +GAME( 199?, sc2hypr1 , sc2hypr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hyperactive (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-749 +GAME( 199?, sc2hypr1p , sc2hypr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hyperactive (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-749 + +/******************************************************************************************************************************************************************************************************************** + King Cash Club + the dual stake version is PR6184, the regular is PR6034 +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER PR6184 KING CASH 200 POUND JACKPOT DUAL STAKE - 26-NOV-1993 11:38:06 +GAME( 199?, sc2kcclb1 , sc2kcclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "King Cash Club (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-168 +GAME( 199?, sc2kcclb1p , sc2kcclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "King Cash Club (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-168 +// PROJECT NUMBER PR6034 KING CASH 200 POUND JACKPOT - 26-NOV-1993 11:40:08 +GAME( 199?, sc2kcclb , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "King Cash Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-166 +GAME( 199?, sc2kcclbp , sc2kcclb , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "King Cash Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-166 + +/******************************************************************************************************************************************************************************************************************** + Olympic Gold +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6606 OLYMPIC GOLD !10 ALL CASH - 30-APR-1996 15:42:35 +GAME( 199?, sc2olgld , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Olympic Gold (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-689 +GAME( 199?, sc2olgldp , sc2olgld , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Olympic Gold (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-689 +// PROJECT NUMBER 6606 OLYMPIC GOLD !10 WHITBREAD - 30-APR-1996 15:44:58 +GAME( 199?, sc2olgld1 , sc2olgld , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Olympic Gold (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-690 +GAME( 199?, sc2olgld1p , sc2olgld , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Olympic Gold (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-690 + +/******************************************************************************************************************************************************************************************************************** + Reel Gems +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6321 REEL GEMS STANDARD STAKES AND PRIZES #4/#8 - 29-JAN-1996 11:58:16 +GAME( 199?, sc2relgm , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Reel Gems (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-612 +GAME( 199?, sc2relgmp , sc2relgm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Reel Gems (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-612 +// PROJECT NUMBER 6321 REEL GEMS GALA 82% FIXED S+P #4/#8 - 29-JAN-1996 11:59:54 +GAME( 199?, sc2relgm1p , sc2relgm , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Reel Gems (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-613 + +/******************************************************************************************************************************************************************************************************************** + Top Wack +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER PR6610 TOP WHACK 10PD 20P WHITBREAD T2 - 19-JUN-1996 16:02:20 +GAME( 199?, sc2topwk , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Top Wack (Bellfruit) (set 1, UK, 10GBP Jackpot, 1st Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-791 +GAME( 199?, sc2topwkp , sc2topwk , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Top Wack (Bellfruit) (set 1, UK, 10GBP Jackpot, 1st Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-791 + +/******************************************************************************************************************************************************************************************************************** + Golden Roulette +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6421 GOLDEN ROULETTE S+P VARIABLE STAKE/PAYOUT - 4-OCT-1995 10:46:40 +GAME( 199?, sc2groul , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Golden Roulette (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-507 +GAME( 199?, sc2groulp , sc2groul , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Golden Roulette (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-507 + +/******************************************************************************************************************************************************************************************************************** + Hey Presto +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6138 HEY PRESTO % VARIABLE - ALL CASH - SCORPION 2 - 9-JUL-1996 17:03:26 +GAME( 199?, sc2heypr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hey Presto (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-812 +GAME( 199?, sc2heyprp , sc2heypr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Hey Presto (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-812 + +/******************************************************************************************************************************************************************************************************************** + Majestic Bells +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6324 MAJESTIC BELLS S+P - 16-NOV-1995 15:37:58 +GAME( 199?, sc2majes , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Majestic Bells (Bellfruit) (set 1) (set 1)", GAME_FLAGS) // GAME No 95-750-563 +GAME( 199?, sc2majesp , sc2majes , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Majestic Bells (Bellfruit) (set 1, Protocol) (set 2)", GAME_FLAGS) // GAME No 95-751-563 + +/******************************************************************************************************************************************************************************************************************** + Pay Roll Casino + we only have a Mazooma set, was there a regular BFM one? +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 7015 PAYROLL CASINO AT MAZOOMA 5P - 14-MAY-1998 10:20:02 +GAME( 199?, sc2payr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM/Mazooma", "Pay Roll Casino (Bellfruit/Mazooma) (Scorpion 2/3)", GAME_FLAGS) // GAME No PRCVM52 + +/******************************************************************************************************************************************************************************************************************** + Carrot Gold Club +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER PR6833 250 CARROT GOLD - 22-MAY-1997 09:04:15 +GAME( 199?, sc2cgc , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Carrot Gold Club (Bellfruit) (Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-968 + +/******************************************************************************************************************************************************************************************************************** + The Great Train Robbery +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6205 THE GREAT TRAIN ROBBERY 15RM - 20-AUG-1993 11:53:20 +GAME( 199?, sc2gtr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "The Great Train Robbery (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-137 + +/******************************************************************************************************************************************************************************************************************** + Main Attraction +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6203 MAIN ATTRACTION - 12-JUL-1993 17:45:15 +GAME( 199?, sc2maina , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Main Attraction (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-115 + +/******************************************************************************************************************************************************************************************************************** + Focus (Dutch) +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6346 FOCUS - 23-JAN-1995 15:31:32 +GAME( 1995, sc2focus , 0 , scorpion3 , scorpion3 , bfm_sc2_state, focus , 0, "BFM/ELAM", "Focus (Dutch, Game Card 95-750-347) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-750-347 + +/******************************************************************************************************************************************************************************************************************** + Public Enemy No.1 (German) + this one is a bit strange (not encrypted, gives 'PROM ERROR 2'), is it really sc2? BFMemulator layout dat says it is +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6489 PUBLIC ENEMY No1 - 22-MAY-1995 09:24:05 +GAME( 199?, sc2pe1g , 0 , scorpion2 , drwho , bfm_sc2_state, drwhon , 0, "BFM", "Public Enemy No.1 (Bellfruit) [German] (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-415 + + +/******************************************************************************************************************************************************************************************************************** + Winning Streak +********************************************************************************************************************************************************************************************************************/ + +// taken from the sc1 set, might be wrong here +#define sc2_winst_sound \ + ROM_REGION( 0x80000, "upd", 0 )\ + ROM_LOAD( "winningstreaksnd.bin", 0x0000, 0x080000, CRC(ba30cb97) SHA1(e7f5ca36ca993ad14b3a348868e73d7ba02be7c5) ) +ROM_START( sc2winstb ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_std_ac_var_8-10pnd_ass.bin", 0x00000, 0x10000, CRC(f2d16bd5) SHA1(bd6a9da9da24459b14917386c64ecbc46c8adfda) ) sc2_winst_sound ROM_END +ROM_START( sc2winstbp ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_dat_ac_var_8-10pnd_ass.bin", 0x00000, 0x10000, CRC(351560f4) SHA1(b33c6bdeadeabbe5a4231b8bd5b134f9ea402133) ) sc2_winst_sound ROM_END +ROM_START( sc2winst ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_std_ar_var_8pnd_ass.bin", 0x00000, 0x10000, CRC(d7a10aeb) SHA1(7346c83df7fd3de57a1b6f0ce498daabacb11491) ) sc2_winst_sound ROM_END +ROM_START( sc2winstp ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_dat_ar_var_8pnd_ass.bin", 0x00000, 0x10000, CRC(a83633ef) SHA1(66caadd3127a424249fe78918ff99be833b81fad) ) sc2_winst_sound ROM_END +ROM_START( sc2winstd ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_std_ss_var_ass.bin", 0x00000, 0x10000, CRC(c88f9a6e) SHA1(19a2b708f90a53a8dcfe69d2f6c683362867daba) ) sc2_winst_sound ROM_END +ROM_START( sc2winstdp ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_dat_ss_var_ass.bin", 0x00000, 0x10000, CRC(311550dd) SHA1(17dc789cba542e7c3c137a7e6a2a2d8869c84a7a) ) sc2_winst_sound ROM_END +ROM_START( sc2winste ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_std_wi_ac_10pnd-20p_ass.bin", 0x00000, 0x10000, CRC(ecbb7707) SHA1(ea064149c515e39b17e851bcd39092ea3ae999a0) ) sc2_winst_sound ROM_END +ROM_START( sc2winstep ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_dat_wi_ac_10pnd-20p_ass.bin", 0x00000, 0x10000, CRC(ae418733) SHA1(f63c63232056929760742fcf7f8beda387f5c597) ) sc2_winst_sound ROM_END +ROM_START( sc2winstf ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_std_wi_ac_10pnd-20p_tri3_ass.bin", 0x00000, 0x10000, CRC(eb9ee9ae) SHA1(3150aec95039aa65a9126a0326e4dd10829347b2) ) sc2_winst_sound ROM_END +ROM_START( sc2winstfp ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_dat_wi_ac_10pnd-20p_tri3_ass.bin", 0x00000, 0x10000, CRC(39ac4021) SHA1(bd5f4d8800a794fdca8abee15acc3ea8d30c538a) ) sc2_winst_sound ROM_END +ROM_START( sc2winstg ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_std_ac_tri3_ass.bin", 0x00000, 0x10000, CRC(b3e2b2d6) SHA1(0008e9d329327b4aecae5d861303c486942ef694) ) sc2_winst_sound ROM_END + +// PROJECT NUMBER PR6605 WINNING STREAK T2,ARCADE,#8,5/10/20 - 8-MAY-1996 10:31:16 +GAME( 198?, sc2winst , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 1) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-702 +GAME( 198?, sc2winstp , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 1, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-702 +// PROJECT NUMBER PR6605 WINNING STREAK T2,8PD TOK,5/10/20 - 8-MAY-1996 10:36:21 +GAME( 198?, sc2winstd , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 2) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-700 +GAME( 198?, sc2winstdp , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 2, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-700 +// PROJECT NUMBER PR6605 WINNING STREAK T2,#8/#10 CASH 5/10/20/25P - 13-JUN-1996 12:27:29 +GAME( 198?, sc2winstb , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 3) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-766 +GAME( 198?, sc2winstbp , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 3, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-766 +// PROJECT NUMBER PR6605 WINNING STREAK T2,WHITBREAD,#10 CASH,20p - 13-JUN-1996 12:30:20 +GAME( 198?, sc2winste , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 4) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-767 +GAME( 198?, sc2winstep , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 4, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-767 +// PROJECT NUMBER PR6691 WINNING STREAK T3 HOPPERS #8/10 5-25P - 13-JUN-1996 16:28:02 +GAME( 198?, sc2winstg , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 5) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-777 +// PROJECT NUMBER PR6691 WINNING STREAK T3,WHITBREAD,#10 CASH,20p - 13-JUN-1996 16:31:36 +GAME( 198?, sc2winstf , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 6) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-778 +GAME( 198?, sc2winstfp , sc2winst , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 6, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-778 + + +/******************************************************************************************************************************************************************************************************************** + Cash Explosion +********************************************************************************************************************************************************************************************************************/ + +#define sc2_cexpl_sound \ + ROM_REGION( 0x80000, "upd", ROMREGION_ERASE00 ) +ROM_START( sc2cexpl ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "cash_explosion_dat_ac_8_10pnd_20p_a.bin", 0x0000, 0x010000, CRC(1d155799) SHA1(4e76328a4d093d1f9c64c633c3558db2dce4e219) ) sc2_cexpl_sound ROM_END +ROM_START( sc2cexpla ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "cash_explosion_dat_ac_var_8pnd_a.bin", 0x0000, 0x010000, CRC(4aa53121) SHA1(cf0510e224de62b837915d39c2fe3559cfe8c85f) ) sc2_cexpl_sound ROM_END +ROM_START( sc2cexplb ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "cash_explosion_dat_wi_ac_10pnd_20p_a.bin", 0x0000, 0x010000, CRC(889eb206) SHA1(91b23a2cc475e68470d01976b88b9ea7aa0afed9) ) sc2_cexpl_sound ROM_END +ROM_START( sc2cexplc ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "cash_explosion_std_ac_8_10pnd_20p_a.bin", 0x0000, 0x010000, CRC(de6bbee2) SHA1(3c321fa442b25a27c3f14b7ac94255f020056663) ) sc2_cexpl_sound ROM_END +ROM_START( sc2cexpld ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "cash_explosion_std_ac_var_8pnd_a.bin", 0x0000, 0x010000, CRC(e8a21401) SHA1(479edd734ca949e344fb7e17ed7af7c8c9604efc) ) sc2_cexpl_sound ROM_END +ROM_START( sc2cexple ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "cash_explosion_std_wi_ac_10pnd_20p_a.bin", 0x0000, 0x010000, CRC(2901a315) SHA1(c9733488894ccead7a69b161f2afacdb3f892b89) ) sc2_cexpl_sound ROM_END + +// PROJECT NUMBER 6518 CASH EXPLOSION 5/10/20P #8 IRISH ALL CASH - 12-JAN-1996 10:12:16 +GAME( 198?, sc2cexpld , sc2cexpl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 1) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-606 +GAME( 198?, sc2cexpla , sc2cexpl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 1, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-606 +// PROJECT NUMBER 6776 CASH EXPLOSION DE-REG - 21-MAY-1996 12:38:53 +GAME( 198?, sc2cexplc , sc2cexpl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 2) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-723 +GAME( 198?, sc2cexpl , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 2, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-723 +// PROJECT NUMBER 6776 CASH EXPLOSION DE-REG WHITBREAD - 21-MAY-1996 12:40:20 +GAME( 198?, sc2cexple , sc2cexpl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 3) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-728 +GAME( 198?, sc2cexplb , sc2cexpl , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 3, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-728 + +/******************************************************************************************************************************************************************************************************************** +********************************************************************************************************************************************************************************************************************* +********************************************************************************************************************************************************************************************************************* + + Games with Dot Matrix Displays + (DMD<->set rom pairings still need to be checked for all) + + +********************************************************************************************************************************************************************************************************************* +********************************************************************************************************************************************************************************************************************* +********************************************************************************************************************************************************************************************************************/ + + +/******************************************************************************************************************************************************************************************************************** + Luvvly Jubbly + are there earlier versions with game code 6224? +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6569 (6224) LUVVLY JUBBLY GALA S+P 95 - 30-JAN-1996 11:12:00 +GAME( 1996, sc2luvv6p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 1, UK, Protocol) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-751-621 +// PROJECT NUMBER 6569 (6224) LUVVLY JUBBLY MULTISITE S+P 95 - 30-JAN-1996 11:14:05 +GAME( 1996, sc2luvv2 , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 2, UK, Multisite) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-750-622 +GAME( 1996, sc2luvv2p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 2, UK, Multisite, Protocol) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-751-622 +// PROJECT NUMBER 6569 (6224) LUVVLY JUBBLY MULTISITE #10/25P - 2-JUL-1996 16:32:17 +GAME( 1996, sc2luvv , 0 , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite 10GBP/25p) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-750-808 +GAME( 1996, sc2luvvp , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite 10GBP/25p, Protocol) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-751-808 +// PROJECT NUMBER 6569 (6224) LUVVLY JUBBLY MULTISITE #4/5P PLAY - 4-JUL-1996 10:56:24 +GAME( 1996, sc2luvv4 , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 4, UK, Multisite 4GBP/5p) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-750-810 +GAME( 1996, sc2luvv4p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 4, UK, Multisite 4GBP/5p, Protocol) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-751-810 +// PROJECT NUMBER 6569 (6224) LUVVLY JUBBLY MULTISITE #10/20P - 12-SEP-1996 14:07:57 +GAME( 1996, sc2luvv1 , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite 10GBP/20p) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-750-866 +GAME( 1996, sc2luvv1p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite 10GBP/20p, Protocol) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-751-866 + + +/******************************************************************************************************************************************************************************************************************** + Club Public Enemy No.1 + game code changes from 6331 to 6574 for the 1996 release? +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER PR6331 PUBLIC ENEMY NO.1 - 26-JUL-1994 09:24:19 +GAME( 1996, sc2cpe3 , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 1, UK) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-750-257 +GAME( 1996, sc2cpe3p , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 1, UK, Protocol) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-751-257 +// PROJECT NUMBER PR6331 PUBLIC ENEMY NO.1 FIXED 65% - 10-AUG-1994 11:26:30 +GAME( 1996, sc2cpe4 , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 2, UK) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-750-273 +GAME( 1996, sc2cpe4p , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 2, UK, Protocol) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-751-273 +// PROJECT NUMBER PR6574 PUBLIC ENEMY NO.1 S+P 25P/#250 STENA SEALINK - 3-JAN-1996 12:17:33 +GAME( 1996, sc2cpe2 , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 3, UK) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-750-597 +GAME( 1996, sc2cpe2p , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 3, UK, Protocol) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-751-597 +// PROJECT NUMBER PR6574 PUBLIC ENEMY NO.1 S+P 25P/#250 FIXED 65% - 3-JAN-1996 12:19:01 +GAME( 1996, sc2cpe1 , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 4, UK) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-750-598 +GAME( 1996, sc2cpe1p , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 4, UK, Protocol) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-751-598 +// PROJECT NUMBER PR6574 PUBLIC ENEMY NO.1 S+P 25P/#250 - 20-AUG-1996 10:05:21 +GAME( 1996, sc2cpe , 0 , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 5, UK) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-750-846 +GAME( 1996, sc2cpep , sc2cpe , scorpion2_dm01 , cpeno1 , bfm_sc2_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 5, UK, Protocol) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-751-846 + +/******************************************************************************************************************************************************************************************************************** + Cops 'n' Robbers + game code changes from 6012 to 6589 for the 1995 release? +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6012 COPS & ROBBERS #3/#6 - 29-DEC-1992 21:26:28 +GAME( 199?, sc2cops5 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-044 +// PROJECT NUMBER 6012 COPS AND ROBBERS S+P 10P - 7-JUL-1993 10:17:18 +GAME( 199?, sc2cops2 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-110 +// PROJECT NUMBER 6589 (6012) COPS & ROBBERS (SINGLE SITE 5P/10P/20P) - 4-DEC-1995 10:52:08 +GAME( 199?, sc2cops3 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-577 +GAME( 199?, sc2cops3p , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-577 +// PROJECT NUMBER 6589 (6012) COPS & ROBBERS (ARCADE 5P/10P/20P) - 4-DEC-1995 10:53:58 +GAME( 199?, sc2copsp , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 4, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-578 +// PROJECT NUMBER 6589 (6012) COPS & ROBBERS (IRISH ALL CASH 5P/10P/20P) - 7-MAR-1996 15:07:40 +GAME( 199?, sc2cops4 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-645 +// PROJECT NUMBER 6589 (6012) COPS & ROBBERS (#10 ALL CASH 20P/25P) - 15-MAR-1996 11:52:02 +GAME( 199?, sc2cops , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 6) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-652 +GAME( 199?, sc2cops1p , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 6, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-652 + + +/******************************************************************************************************************************************************************************************************************** + Casino Cops 'n' Robbers + note, sc2copsc1p & sc2copsc1pa are the same set with a different matrix rom + I don't think the matrix roms being used a correct, everything except sc2copsc1pa boots up with 'Nudge Now' +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6622 BINGO COPS N ROBBERS #8/#10 ALL CASH - 9-JUL-1996 17:08:15 +GAME( 199?, sc2copsc , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-814 +GAME( 199?, sc2copscp , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-814 +// PROJECT NUMBER 6622 BINGO COPS N ROBBERS SWITCHABLE BINGO/ARCADE - 9-JUL-1996 17:12:33 +GAME( 199?, sc2copsc1 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-816 +GAME( 199?, sc2copsc1p , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-816 +GAME( 199?, sc2copsc1pa , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 2, Protocol) (Scorpion 2/3) (alt matrix rom)", GAME_FLAGS) // GAME No 95-751-816 + + +/******************************************************************************************************************************************************************************************************************** + Cops 'n' Robbers Club Deluxe + game code changes from 6332 to 6588 between the 2 17-NOV-1995 versions? +********************************************************************************************************************************************************************************************************************/ + +// PROJECT PR6332 CLUB COPS AND ROBBERS DELUXE - 17-NOV-1995 12:36:04 +GAME( 199?, sc2copdc5 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 1, UK, 200GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-561 +GAME( 199?, sc2copdc5p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 1, UK, 200GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-561 +// PROJECT PR6588 CLUB COPS AND ROBBERS DELUXE 25P/#250 - 17-NOV-1995 13:18:57 +GAME( 199?, sc2copdc6 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-562 +// PROJECT PR6588 CLUB COPS AND ROBBERS DELUXE 25P/#250 65% - 30-NOV-1995 16:14:25 +GAME( 199?, sc2copdc1 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 3, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-574 +GAME( 199?, sc2copdc1p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 3, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-574 +// PROJECT NUMBER 6588 CLUB COPS AND ROBBERS DELUXE 20P/#250 - 25-MAR-1996 13:57:23 +GAME( 199?, sc2copdc2 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 4, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-658 +GAME( 199?, sc2copdc2p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 4, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-658 +// PROJECT PR6588 CLUB COPS AND ROBBERS DELUXE 25P/#250 - 13-AUG-1996 14:01:25 +GAME( 199?, sc2copdc3 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 5, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-842 +GAME( 199?, sc2copdc3p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 5, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-842 +// PROJECT PR6588 CLUB COPS AND ROBBERS DELUXE 25P/#250 63% - 25-SEP-1997 08:30:05 +GAME( 199?, sc2copdc4 , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 6, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-993 +GAME( 199?, sc2copdc4p , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 6, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-993 +// PROJECT PR6588 CLUB COPS AND ROBBERS DELUXE 25P/#250 67% - 25-SEP-1997 08:33:14 +GAME( 199?, sc2copdc , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 7, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-992 +GAME( 199?, sc2copdcp , sc2copdc , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 7, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-992 + + +/******************************************************************************************************************************************************************************************************************** + Round The Town + game code changes from 6201 to 6620 between the 1995 release? + check sc2town1 / sc2town1a they claim to be the same version, sc2town1a was incorrectly in a road to wembley set +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6201 ROUND THE TOWN - 4-MAR-1993 11:05:07 +GAME( 199?, sc2town4 , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-052 +// PROJECT NUMBER 6201 ROUND THE TOWN IRISH ALL CASH - 1-APR-1993 14:44:50 +GAME( 199?, sc2town2 , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-069 +// PROJECT NUMBER 6620 (6201) ROUND THE TOWN S&P - 15-DEC-1995 14:50:50 +GAME( 199?, sc2town3 , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-591 +GAME( 199?, sc2town3p , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-591 +// PROJECT NUMBER 6620 (6201) ROUND THE TOWN (ARCADE/HIGH TOKEN) - 18-DEC-1995 15:59:22 +GAME( 199?, sc2town1 , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 4) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-592 +GAME( 199?, sc2town1a , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 4, alt) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-592 +GAME( 199?, sc2town1p , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 4, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-592 +// PROJECT NUMBER 6620 (6201) ROUND THE TOWN S&P IRISH AC - 5-MAR-1996 12:05:06 +GAME( 199?, sc2town5 , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-642 +// PROJECT NUMBER 6620 (6201) ROUND THE TOWN #10 AC - 15-MAR-1996 12:07:18 +GAME( 199?, sc2town , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 6) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-654 +GAME( 199?, sc2townp , sc2town , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 6, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-654 + +// PROJECT NUMBER 6620 (6201) ROUND THE TOWN (ARCADE/HIGH TOKEN) - 18-DEC-1995 15:59:22 + +/******************************************************************************************************************************************************************************************************************** + Only Fools & Horses +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6207 ONLY FOOLS AND HORSES - 14-OCT-1993 15:28:16 +GAME( 199?, sc2ofool1 , sc2ofool , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-147 +// PROJECT NUMBER 6207 ONLY FOOLS AND HORSES ALL CASH - 29-OCT-1993 13:00:02 +GAME( 199?, sc2ofool3 , sc2ofool , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-151 +// PROJECT NUMBER 6207 ONLY FOOLS AND HORSES - 18-NOV-1993 14:32:21 +GAME( 199?, sc2ofool , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-159 +// PROJECT NUMBER 6207 ONLY FOOLS AND HORSES ALL CASH - 18-NOV-1993 16:12:34 +GAME( 199?, sc2ofool2 , sc2ofool , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 4) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-162 +// PROJECT NUMBER 6207 ONLY FOOLS AND HORSES ARCADE 10P PLAY - 14-DEC-1993 14:51:34 +GAME( 199?, sc2ofool4 , sc2ofool , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-177 + + +/******************************************************************************************************************************************************************************************************************** + Party Time +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6221 PARTY TIME BINGO SCORPION 2 - 10-JUN-1993 14:26:26 +GAME( 199?, sc2ptytm1 , sc2ptytm , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Party Time (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-092 +// PROJECT NUMBER 6221 PARTY TIME BINGO SCORPION 2 #4 ALL CASH 10P PLAY - 1-JUL-1996 12:02:22 +GAME( 199?, sc2ptytm , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Party Time (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-806 +GAME( 199?, sc2ptytmp , sc2ptytm , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Party Time (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-806 + + +/******************************************************************************************************************************************************************************************************************** + Along The Prom +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6172 ALONG THE PROM SINGLE SITE - 30-MAR-1993 12:03:27 +GAME( 199?, sc2prom , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Along The Prom (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-062 + + +/******************************************************************************************************************************************************************************************************************** + Premier Club Manager +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER PR6432 PREMIER CLUB MANAGER - 26-JAN-1996 11:52:43 +GAME( 199?, sc2prem2 , sc2prem , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-616 +// PROJECT NUMBER PR6432 PREMIER CLUB MANAGER 25P !250 - 13-AUG-1996 14:05:05 +GAME( 199?, sc2prem , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-848 +// PROJECT NUMBER PR6432 PREMIER CLUB MANAGER - 20-AUG-1996 10:06:44 +GAME( 199?, sc2prem1 , sc2prem , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-847 +GAME( 199?, sc2prem1p , sc2prem , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-847 + +/******************************************************************************************************************************************************************************************************************** + Golden Casino Club + also there is a (bad?) dump of a sound rom too, maybe it can be repaired, it differs from the one we're using +********************************************************************************************************************************************************************************************************************/ + +// PROJECT NUMBER 6632 GOLDEN CASINO VAR STAKE/JACKPOT - 12-FEB-1997 15:54:10 +GAME( 199?, sc2gcclb2 , sc2gcclb , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-927 +GAME( 199?, sc2gcclb2p , sc2gcclb , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-927 +// PROJECT NUMBER 6632 GOLDEN CASINO 20P STAKE/#250 JACKPOT - 12-FEB-1997 15:56:05 +GAME( 199?, sc2gcclb , 0 , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-928 +GAME( 199?, sc2gcclbp , sc2gcclb , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-928 +// PROJECT NUMBER 6632 GOLDEN CASINO 5P STAKE/#100 JACKPOT - 12-FEB-1997 15:57:23 +GAME( 199?, sc2gcclb1 , sc2gcclb , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 3, UK, 100GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-929 +GAME( 199?, sc2gcclb1p , sc2gcclb , scorpion2_dm01 , drwho , bfm_sc2_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 3, UK, 100GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-929 + + +/******************************************************************************************************************************************************************************************************************** +********************************************************************************************************************************************************************************************************************* +********************************************************************************************************************************************************************************************************************* + + 3rd party games below + anything that seems to be on SC2 hardware, but lacks the BFM header + some might run on modified hardware, eg. different sound chips, different reels, different alpha parts + + +********************************************************************************************************************************************************************************************************************* +********************************************************************************************************************************************************************************************************************* +********************************************************************************************************************************************************************************************************************/ + + +// these need inverted service door, and seem to have some issues with the reels jumping between 2 values? +GAME( 199?, sc2goldr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "Gold Reserve (Mdm) (v1.3) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2goldrp , sc2goldr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "Gold Reserve (Mdm) (v1.3 Protocol) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2goldr1 , sc2goldr , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "Gold Reserve (Mdm) (set 2) (Scorpion 2/3)", GAME_FLAGS) + +GAME( 199?, sc2hifly , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "High Flyer (Mdm) (v4.1) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2hifly2 , sc2hifly , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "High Flyer (Mdm) (v3.1) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2hifly3 , sc2hifly , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "High Flyer (Mdm) (v2.1) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2hifly4 , sc2hifly , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "High Flyer (Mdm) (v?.?) (Scorpion 2/3)", GAME_FLAGS) + +GAME( 199?, sc2scc , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Mdm", "Safe Cracker Club (Mdm) (v4.4) (Scorpion 2/3)", GAME_FLAGS) // also marked as 'GLOBAL'? + +// custom Global sound system? +GAME( 199?, sc2dick , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v3.1) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2dickp , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v3.1 Protocol) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2dick1 , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v2.2) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2dick2 , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v1.5) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2dick2p , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v1.5 Protocol ) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2dick2e , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v?.? Euro) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2dick2eu , sc2dick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Spotted Dick (Global) (v?.? Euro unencrypted) (Scorpion 2/3)", GAME_FLAGS) + +GAME( 199?, sc2pick , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Pick Of The Bunch (Global) (v2.3) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2pickp , sc2pick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Pick Of The Bunch (Global) (v2.3 Protocol) (Scorpion 2/3)", GAME_FLAGS) + +GAME( 199?, sc2pickc , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Pick Of The Bunch (Club?) (Global) (v1.9) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2pickcp , sc2pick , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "Pick Of The Bunch (Club?) (Global) (v1.9 Protocol) (Scorpion 2/3)", GAME_FLAGS) + +GAME( 199?, sc2rock , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v1.5) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2rockp , sc2rock , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v1.5 Protocol) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2rock1 , sc2rock , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v1.4) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2rock1p , sc2rock , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v1.4 Protocol) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2rocke , sc2rock , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v?.? Euro) (Scorpion 2/3)", GAME_FLAGS) + +GAME( 199?, sc2call , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "It's Your Call (Global) (v2.7) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2callp , sc2call , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "It's Your Call (Global) (v2.7 Protocol) (Scorpion 2/3)", GAME_FLAGS) + +GAME( 199?, sc2callc , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "It's Your Call (Club?) (Global) (v1.6) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2callcp , sc2callc , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Global", "It's Your Call (Club?) (Global) (v1.6 Protocol) (Scorpion 2/3)", GAME_FLAGS) + +GAME( 199?, sc2bar7 , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Bar 7 (Concept) (set 1)", GAME_FLAGS) +GAME( 199?, sc2bar7a , sc2bar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Bar 7 (Concept) (set 2)", GAME_FLAGS) +GAME( 199?, sc2bar7b , sc2bar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Bar 7 (Concept) (set 3)", GAME_FLAGS) +GAME( 199?, sc2bar7c , sc2bar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Bar 7 (Concept) (set 4)", GAME_FLAGS) +GAME( 199?, sc2bar7d , sc2bar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Bar 7 (Concept) (set 5)", GAME_FLAGS) +GAME( 199?, sc2bar7e , sc2bar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Bar 7 (Concept) (set 6)", GAME_FLAGS) +GAME( 199?, sc2bar7f , sc2bar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Bar 7 (Concept) (set 7)", GAME_FLAGS) +GAME( 199?, sc2bar7g , sc2bar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Bar 7 (Concept) (set 8)", GAME_FLAGS) +GAME( 199?, sc2bar7h , sc2bar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Bar 7 (Concept) (set 9)", GAME_FLAGS) +GAME( 199?, sc2bar7i , sc2bar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Bar 7 (Concept) (set 10)", GAME_FLAGS) +GAME( 199?, sc2bar7j , sc2bar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Bar 7 (Concept) (set 11)", GAME_FLAGS) +GAME( 199?, sc2bar7k , sc2bar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Bar 7 (Concept) (set 12)", GAME_FLAGS) + +GAME( 199?, sc2bbar7 , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 1)", GAME_FLAGS) +GAME( 199?, sc2bbar7a , sc2bbar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 2)", GAME_FLAGS) +GAME( 199?, sc2bbar7b , sc2bbar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 3)", GAME_FLAGS) +GAME( 199?, sc2bbar7c , sc2bbar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 4)", GAME_FLAGS) +GAME( 199?, sc2bbar7d , sc2bbar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 5)", GAME_FLAGS) +GAME( 199?, sc2bbar7e , sc2bbar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 6)", GAME_FLAGS) +GAME( 199?, sc2bbar7f , sc2bbar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 7)", GAME_FLAGS) +GAME( 199?, sc2bbar7g , sc2bbar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 8)", GAME_FLAGS) +GAME( 199?, sc2bbar7h , sc2bbar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 9)", GAME_FLAGS) +GAME( 199?, sc2bbar7i , sc2bbar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 10)", GAME_FLAGS) +GAME( 199?, sc2bbar7j , sc2bbar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 11)", GAME_FLAGS) +GAME( 199?, sc2bbar7k , sc2bbar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 12)", GAME_FLAGS) +GAME( 199?, sc2bbar7l , sc2bbar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 13)", GAME_FLAGS) +GAME( 199?, sc2bbar7m , sc2bbar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 14)", GAME_FLAGS) +GAME( 199?, sc2bbar7n , sc2bbar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 15)", GAME_FLAGS) +GAME( 199?, sc2bbar7o , sc2bbar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 16)", GAME_FLAGS) +GAME( 199?, sc2bbar7p , sc2bbar7 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 17)", GAME_FLAGS) + +GAME( 199?, sc2flutr , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Flutter (Concept)", GAME_FLAGS) // not a game, but a link unit? +GAME( 199?, sc2smnud , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Multi Nudger (Concept)", GAME_FLAGS) + +//Seems to be plain Scorpion 2 - keeps tripping watchdog? +GAME( 199?, sc2scshx , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Cash X (Concept)", GAME_FLAGS) +GAME( 199?, sc2sghst , 0 , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Ghost (Concept)", GAME_FLAGS) +GAME( 199?, sc2scshxgman, sc2scshx , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Cash X (Concept) (Gamesman Hardware)", GAME_FLAGS) +GAME( 199?, sc2scshxstar, sc2scshx , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Cash X (Concept) (Starpoint Hardware)", GAME_FLAGS) +GAME( 199?, sc2scshxcas, sc2scshx , scorpion2 , drwho , bfm_sc2_state, drwho , 0, "Concept", "Super Casino Cash X (Concept)", GAME_FLAGS) |