diff options
Diffstat (limited to 'src/mame/drivers/bfm_sc2.cpp')
-rw-r--r-- | src/mame/drivers/bfm_sc2.cpp | 1068 |
1 files changed, 534 insertions, 534 deletions
diff --git a/src/mame/drivers/bfm_sc2.cpp b/src/mame/drivers/bfm_sc2.cpp index c5e917b9bcd..b3182485d1d 100644 --- a/src/mame/drivers/bfm_sc2.cpp +++ b/src/mame/drivers/bfm_sc2.cpp @@ -329,11 +329,11 @@ class bfm_sc2_vid_state : public bfm_sc2_state public: using bfm_sc2_state::bfm_sc2_state; - DECLARE_DRIVER_INIT(quintoon); - DECLARE_DRIVER_INIT(adder_dutch); - DECLARE_DRIVER_INIT(pyramid); - DECLARE_DRIVER_INIT(sltsbelg); - DECLARE_DRIVER_INIT(gldncrwn); + void init_quintoon(); + void init_adder_dutch(); + void init_pyramid(); + void init_sltsbelg(); + void init_gldncrwn(); void scorpion2_vid(machine_config &config); void scorpion2_vidm(machine_config &config); @@ -356,7 +356,7 @@ public: , m_reel(*this, "reel%u", 0) { } - DECLARE_DRIVER_INIT(drwho); + void init_drwho(); protected: template <unsigned N> DECLARE_WRITE_LINE_MEMBER(reel_optic_cb) { if (state) m_optic_pattern |= (1 << N); else m_optic_pattern &= ~(1 << N); } @@ -365,7 +365,7 @@ protected: DECLARE_WRITE8_MEMBER(reel56_w); DECLARE_READ8_MEMBER(vfd_status_r); - DECLARE_DRIVER_INIT(drwho_common); + void init_drwho_common(); virtual void save_state() override; void sc2awp_common_init(int reels, int decrypt); void sc2awpdmd_common_init(int reels, int decrypt); @@ -387,10 +387,10 @@ class bfm_sc2_awp_state : public bfm_sc2_novid_state public: using bfm_sc2_novid_state::bfm_sc2_novid_state; - DECLARE_DRIVER_INIT(bbrkfst); - DECLARE_DRIVER_INIT(drwhon); - DECLARE_DRIVER_INIT(focus); - DECLARE_DRIVER_INIT(bfmcgslm); + void init_bbrkfst(); + void init_drwhon(); + void init_focus(); + void init_bfmcgslm(); void scorpion3(machine_config &config); void scorpion2(machine_config &config); @@ -404,10 +404,10 @@ class bfm_sc2_dmd_state : public bfm_sc2_novid_state public: using bfm_sc2_novid_state::bfm_sc2_novid_state; - DECLARE_DRIVER_INIT(luvjub); - DECLARE_DRIVER_INIT(cpeno1); - DECLARE_DRIVER_INIT(ofah); - DECLARE_DRIVER_INIT(prom); + void init_luvjub(); + void init_cpeno1(); + void init_ofah(); + void init_prom(); void scorpion2_dm01(machine_config &config); void scorpion2_dm01_5m(machine_config &config); void scorpion2_dm01_3m(machine_config &config); @@ -2403,7 +2403,7 @@ void bfm_sc2_state::adder2_common_init() // UK quintoon initialisation //////////////////////////////////////////////// -DRIVER_INIT_MEMBER(bfm_sc2_vid_state,quintoon) +void bfm_sc2_vid_state::init_quintoon() { sc2_common_init( 1); @@ -2422,7 +2422,7 @@ DRIVER_INIT_MEMBER(bfm_sc2_vid_state,quintoon) // dutch pyramid intialisation ////////////////////////////////////////////// -DRIVER_INIT_MEMBER(bfm_sc2_vid_state,pyramid) +void bfm_sc2_vid_state::init_pyramid() { sc2_common_init(1); adder2_common_init(); @@ -2438,7 +2438,7 @@ DRIVER_INIT_MEMBER(bfm_sc2_vid_state,pyramid) } // belgian slots initialisation ///////////////////////////////////////////// -DRIVER_INIT_MEMBER(bfm_sc2_vid_state,sltsbelg) +void bfm_sc2_vid_state::init_sltsbelg() { sc2_common_init(1); adder2_common_init(); @@ -2451,7 +2451,7 @@ DRIVER_INIT_MEMBER(bfm_sc2_vid_state,sltsbelg) // other dutch adder games //////////////////////////////////////////////// -DRIVER_INIT_MEMBER(bfm_sc2_vid_state,adder_dutch) +void bfm_sc2_vid_state::init_adder_dutch() { sc2_common_init(1); adder2_common_init(); @@ -2468,7 +2468,7 @@ DRIVER_INIT_MEMBER(bfm_sc2_vid_state,adder_dutch) // golden crown ////////////////////////////////////////////////////////// -DRIVER_INIT_MEMBER(bfm_sc2_vid_state,gldncrwn) +void bfm_sc2_vid_state::init_gldncrwn() { sc2_common_init(1); adder2_common_init(); @@ -3875,7 +3875,7 @@ void bfm_sc2_novid_state::sc2awpdmd_common_init(int reels, int decrypt) -DRIVER_INIT_MEMBER(bfm_sc2_awp_state,bbrkfst) +void bfm_sc2_awp_state::init_bbrkfst() { sc2awp_common_init(5, 1); @@ -3894,7 +3894,7 @@ DRIVER_INIT_MEMBER(bfm_sc2_awp_state,bbrkfst) sc2_find_project_string(); } -DRIVER_INIT_MEMBER(bfm_sc2_novid_state,drwho_common) +void bfm_sc2_novid_state::init_drwho_common() { m_has_hopper = 0; @@ -3910,26 +3910,26 @@ DRIVER_INIT_MEMBER(bfm_sc2_novid_state,drwho_common) sc2_find_project_string(); } -DRIVER_INIT_MEMBER(bfm_sc2_novid_state,drwho) +void bfm_sc2_novid_state::init_drwho() { sc2awp_common_init(6, 1); - DRIVER_INIT_CALL(drwho_common); + init_drwho_common(); } -DRIVER_INIT_MEMBER(bfm_sc2_awp_state,drwhon) +void bfm_sc2_awp_state::init_drwhon() { sc2awp_common_init(4, 0); - DRIVER_INIT_CALL(drwho_common); + init_drwho_common(); } -DRIVER_INIT_MEMBER(bfm_sc2_awp_state,focus) +void bfm_sc2_awp_state::init_focus() { sc2awp_common_init(6, 1); sc2_find_project_string(); } -DRIVER_INIT_MEMBER(bfm_sc2_dmd_state,cpeno1) +void bfm_sc2_dmd_state::init_cpeno1() { sc2awpdmd_common_init(6, 1); @@ -3972,7 +3972,7 @@ DRIVER_INIT_MEMBER(bfm_sc2_dmd_state,cpeno1) sc2_find_project_string(); } -DRIVER_INIT_MEMBER(bfm_sc2_dmd_state,ofah) +void bfm_sc2_dmd_state::init_ofah() { sc2awpdmd_common_init(4, 1); @@ -3989,7 +3989,7 @@ DRIVER_INIT_MEMBER(bfm_sc2_dmd_state,ofah) sc2_find_project_string(); } -DRIVER_INIT_MEMBER(bfm_sc2_dmd_state,prom) +void bfm_sc2_dmd_state::init_prom() { sc2awpdmd_common_init(6, 1); @@ -4006,14 +4006,14 @@ DRIVER_INIT_MEMBER(bfm_sc2_dmd_state,prom) sc2_find_project_string(); } -DRIVER_INIT_MEMBER(bfm_sc2_awp_state,bfmcgslm) +void bfm_sc2_awp_state::init_bfmcgslm() { sc2awp_common_init(6, 1); m_has_hopper = 0; sc2_find_project_string(); } -DRIVER_INIT_MEMBER(bfm_sc2_dmd_state,luvjub) +void bfm_sc2_dmd_state::init_luvjub() { sc2awpdmd_common_init(6, 1); @@ -7701,28 +7701,28 @@ ROM_END #define GAME_FLAGS MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_NOT_WORKING|MACHINE_MECHANICAL|MACHINE_CLICKABLE_ARTWORK -GAMEL( 1993, quintoon, 0, scorpion2_vidm, quintoon, bfm_sc2_vid_state, quintoon, 0, "BFM", "Quintoon (UK, Game Card 95-750-206)", MACHINE_SUPPORTS_SAVE|MACHINE_IMPERFECT_SOUND,layout_quintoon ) //Current samples need verification -GAMEL( 1993, quintond, quintoon, scorpion2_vidm, quintoon, bfm_sc2_vid_state, quintoon, 0, "BFM", "Quintoon (UK, Game Card 95-751-206, Datapak)",MACHINE_SUPPORTS_SAVE|MACHINE_IMPERFECT_SOUND|MACHINE_NOT_WORKING,layout_quintoon ) //Current samples need verification -GAMEL( 1993, quintono, quintoon, scorpion2_vidm, quintoon, bfm_sc2_vid_state, quintoon, 0, "BFM", "Quintoon (UK, Game Card 95-750-203)", MACHINE_SUPPORTS_SAVE|MACHINE_IMPERFECT_SOUND,layout_quintoon ) //Current samples need verification +GAMEL( 1993, quintoon, 0, scorpion2_vidm, quintoon, bfm_sc2_vid_state, init_quintoon, 0, "BFM", "Quintoon (UK, Game Card 95-750-206)", MACHINE_SUPPORTS_SAVE|MACHINE_IMPERFECT_SOUND,layout_quintoon ) //Current samples need verification +GAMEL( 1993, quintond, quintoon, scorpion2_vidm, quintoon, bfm_sc2_vid_state, init_quintoon, 0, "BFM", "Quintoon (UK, Game Card 95-751-206, Datapak)", MACHINE_SUPPORTS_SAVE|MACHINE_IMPERFECT_SOUND|MACHINE_NOT_WORKING,layout_quintoon ) //Current samples need verification +GAMEL( 1993, quintono, quintoon, scorpion2_vidm, quintoon, bfm_sc2_vid_state, init_quintoon, 0, "BFM", "Quintoon (UK, Game Card 95-750-203)", MACHINE_SUPPORTS_SAVE|MACHINE_IMPERFECT_SOUND,layout_quintoon ) //Current samples need verification -GAMEL( 1993, qntoond, 0, scorpion2_vid, qntoond, bfm_sc2_vid_state, adder_dutch,0, "BFM/ELAM", "Quintoon (Dutch, Game Card 95-750-243)", MACHINE_SUPPORTS_SAVE,layout_quintoon ) -GAMEL( 1993, qntoondo, qntoond, scorpion2_vid, qntoond, bfm_sc2_vid_state, adder_dutch,0, "BFM/ELAM", "Quintoon (Dutch, Game Card 95-750-136)", MACHINE_SUPPORTS_SAVE,layout_quintoon ) +GAMEL( 1993, qntoond, 0, scorpion2_vid, qntoond, bfm_sc2_vid_state, init_adder_dutch, 0, "BFM/ELAM", "Quintoon (Dutch, Game Card 95-750-243)", MACHINE_SUPPORTS_SAVE,layout_quintoon ) +GAMEL( 1993, qntoondo, qntoond, scorpion2_vid, qntoond, bfm_sc2_vid_state, init_adder_dutch, 0, "BFM/ELAM", "Quintoon (Dutch, Game Card 95-750-136)", MACHINE_SUPPORTS_SAVE,layout_quintoon ) -GAMEL( 1994, pokio, 0, scorpion2_vid, pokio, bfm_sc2_vid_state, adder_dutch,0, "BFM/ELAM", "Pokio (Dutch, Game Card 95-750-278)", MACHINE_SUPPORTS_SAVE,layout_pokio ) +GAMEL( 1994, pokio, 0, scorpion2_vid, pokio, bfm_sc2_vid_state, init_adder_dutch, 0, "BFM/ELAM", "Pokio (Dutch, Game Card 95-750-278)", MACHINE_SUPPORTS_SAVE,layout_pokio ) -GAMEL( 1995, paradice, 0, scorpion2_vid, paradice, bfm_sc2_vid_state, adder_dutch,0, "BFM/ELAM", "Paradice (Dutch, Game Card 95-750-615)", MACHINE_SUPPORTS_SAVE,layout_paradice ) +GAMEL( 1995, paradice, 0, scorpion2_vid, paradice, bfm_sc2_vid_state, init_adder_dutch, 0, "BFM/ELAM", "Paradice (Dutch, Game Card 95-750-615)", MACHINE_SUPPORTS_SAVE,layout_paradice ) -GAMEL( 1996, pyramid, 0, scorpion2_vid, pyramid, bfm_sc2_vid_state, pyramid, 0, "BFM/ELAM", "Pyramid (Dutch, Game Card 95-750-898)", MACHINE_SUPPORTS_SAVE,layout_pyramid ) +GAMEL( 1996, pyramid, 0, scorpion2_vid, pyramid, bfm_sc2_vid_state, init_pyramid, 0, "BFM/ELAM", "Pyramid (Dutch, Game Card 95-750-898)", MACHINE_SUPPORTS_SAVE,layout_pyramid ) -GAMEL( 1995, slotsnl, 0, scorpion2_vid, slotsnl, bfm_sc2_vid_state, adder_dutch,0, "BFM/ELAM", "Slots (Dutch, Game Card 95-750-368)", MACHINE_SUPPORTS_SAVE,layout_slots ) +GAMEL( 1995, slotsnl, 0, scorpion2_vid, slotsnl, bfm_sc2_vid_state, init_adder_dutch, 0, "BFM/ELAM", "Slots (Dutch, Game Card 95-750-368)", MACHINE_SUPPORTS_SAVE,layout_slots ) -GAMEL( 1996, sltblgtk, 0, scorpion2_vid, sltblgtk, bfm_sc2_vid_state, sltsbelg, 0, "BFM/ELAM", "Slots (Belgian Token, Game Card 95-750-943)", MACHINE_SUPPORTS_SAVE,layout_sltblgtk ) +GAMEL( 1996, sltblgtk, 0, scorpion2_vid, sltblgtk, bfm_sc2_vid_state, init_sltsbelg, 0, "BFM/ELAM", "Slots (Belgian Token, Game Card 95-750-943)", MACHINE_SUPPORTS_SAVE,layout_sltblgtk ) -GAMEL( 1996, sltblgpo, 0, scorpion2_vid, sltblgpo, bfm_sc2_vid_state, sltsbelg, 0, "BFM/ELAM", "Slots (Belgian Cash, Game Card 95-750-938)", MACHINE_SUPPORTS_SAVE,layout_sltblgpo ) -GAMEL( 1996, sltblgp1, sltblgpo, scorpion2_vid, sltblgpo, bfm_sc2_vid_state, sltsbelg, 0, "BFM/ELAM", "Slots (Belgian Cash, Game Card 95-752-008)", MACHINE_SUPPORTS_SAVE,layout_sltblgpo ) +GAMEL( 1996, sltblgpo, 0, scorpion2_vid, sltblgpo, bfm_sc2_vid_state, init_sltsbelg, 0, "BFM/ELAM", "Slots (Belgian Cash, Game Card 95-750-938)", MACHINE_SUPPORTS_SAVE,layout_sltblgpo ) +GAMEL( 1996, sltblgp1, sltblgpo, scorpion2_vid, sltblgpo, bfm_sc2_vid_state, init_sltsbelg, 0, "BFM/ELAM", "Slots (Belgian Cash, Game Card 95-752-008)", MACHINE_SUPPORTS_SAVE,layout_sltblgpo ) -GAMEL( 1997, gldncrwn, 0, scorpion2_vid, gldncrwn, bfm_sc2_vid_state, gldncrwn, 0, "BFM/ELAM", "Golden Crown (Dutch, Game Card 95-752-011)", MACHINE_SUPPORTS_SAVE,layout_gldncrwn ) -GAMEL( 1997, gldncrwnhop,gldncrwn,scorpion2_vid, gldncrwn, bfm_sc2_vid_state, gldncrwn, 0, "BFM/ELAM", "Golden Crown Hopper (Dutch, Game Card)", MACHINE_SUPPORTS_SAVE,layout_gldncrwn ) +GAMEL( 1997, gldncrwn, 0, scorpion2_vid, gldncrwn, bfm_sc2_vid_state, init_gldncrwn, 0, "BFM/ELAM", "Golden Crown (Dutch, Game Card 95-752-011)", MACHINE_SUPPORTS_SAVE,layout_gldncrwn ) +GAMEL( 1997, gldncrwnhop, gldncrwn, scorpion2_vid, gldncrwn, bfm_sc2_vid_state, init_gldncrwn, 0, "BFM/ELAM", "Golden Crown Hopper (Dutch, Game Card)", MACHINE_SUPPORTS_SAVE,layout_gldncrwn ) /* Non-Video */ @@ -7736,38 +7736,38 @@ GAMEL( 1997, gldncrwnhop,gldncrwn,scorpion2_vid, gldncrwn, bfm_sc2_vid_state, g ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6305 DR WHO TIMELORD - 28-SEP-1994 11:14:58 -GAMEL( 1994, sc2drwho , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 1, UK, Single Site) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-288 -GAMEL( 1994, sc2drwhou , sc2drwho , scorpion2 , drwho , bfm_sc2_awp_state, drwhon , 0, "BFM", "Dr.Who The Timelord (set 1, UK, Single Site) (Scorpion 2/3) (not encrypted)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-288 (unencrypted bootleg?) -GAMEL( 1994, sc2drwhop , sc2drwho , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 1, UK, Single Site Protocol) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-751-288 +GAMEL( 1994, sc2drwho, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Dr.Who The Timelord (set 1, UK, Single Site) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-288 +GAMEL( 1994, sc2drwhou, sc2drwho, scorpion2, drwho, bfm_sc2_awp_state, init_drwhon, 0, "BFM", "Dr.Who The Timelord (set 1, UK, Single Site) (Scorpion 2/3) (not encrypted)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-288 (unencrypted bootleg?) +GAMEL( 1994, sc2drwhop, sc2drwho, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Dr.Who The Timelord (set 1, UK, Single Site Protocol) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-751-288 // PROJECT NUMBER 6305 DR WHO TIMELORD IRISH ALL CASH - 28-SEP-1994 11:20:17 -GAMEL( 1994, sc2drwho1 , sc2drwho , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 2, UK, Arcade) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-290 -GAMEL( 1994, sc2drwho1p , sc2drwho , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 2, UK, Arcade, Protocol) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-751-290 +GAMEL( 1994, sc2drwho1, sc2drwho, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Dr.Who The Timelord (set 2, UK, Arcade) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-290 +GAMEL( 1994, sc2drwho1p, sc2drwho, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Dr.Who The Timelord (set 2, UK, Arcade, Protocol) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-751-290 // PROJECT NUMBER 6305 DR WHO TIMELORD NO JP SPIN - 17-NOV-1994 09:34:50 -GAMEL( 1994, sc2drwho2 , sc2drwho , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 3, UK, no Jackpot spin) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-309 -GAMEL( 1994, sc2drwho2p , sc2drwho , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 3, UK, no Jackpot spin, Protocol) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-751-309 +GAMEL( 1994, sc2drwho2, sc2drwho, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Dr.Who The Timelord (set 3, UK, no Jackpot spin) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-309 +GAMEL( 1994, sc2drwho2p, sc2drwho, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Dr.Who The Timelord (set 3, UK, no Jackpot spin, Protocol) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-751-309 // PROJECT NUMBER 6305 DR WHO TIMELORD ARCADE - 24-OCT-1995 16:12:44 -GAMEL( 1994, sc2drwho3 , sc2drwho , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 4, UK, Arcade) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-536 -GAMEL( 1994, sc2drwho3p , sc2drwho , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 4, UK, Arcade, Protocol) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-751-536 +GAMEL( 1994, sc2drwho3, sc2drwho, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Dr.Who The Timelord (set 4, UK, Arcade) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-536 +GAMEL( 1994, sc2drwho3p, sc2drwho, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Dr.Who The Timelord (set 4, UK, Arcade, Protocol) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-751-536 // PROJECT NUMBER 6305 DR WHO TIMELORD 4/8 - 24-OCT-1995 16:14:30 -GAMEL( 1994, sc2drwho4 , sc2drwho , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 5, UK) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-535 -GAMEL( 1994, sc2drwho4p , sc2drwho , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 5, UK, Protocol) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-751-535 +GAMEL( 1994, sc2drwho4, sc2drwho, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Dr.Who The Timelord (set 5, UK) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-535 +GAMEL( 1994, sc2drwho4p, sc2drwho, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Dr.Who The Timelord (set 5, UK, Protocol) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-751-535 // PROJECT NUMBER 6305 DR WHO TIMELORD IRISH ALL CASH 4/8 - 25-OCT-1995 09:50:12 -GAMEL( 1994, sc2drwho5 , sc2drwho , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 6, UK, Arcade, 8GBP Jackpot) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-531 -GAMEL( 1994, sc2drwho5p , sc2drwho , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 6, UK, Arcade, 8GBP Jackpot, Protocol) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-751-531 +GAMEL( 1994, sc2drwho5, sc2drwho, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Dr.Who The Timelord (set 6, UK, Arcade, 8GBP Jackpot) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-531 +GAMEL( 1994, sc2drwho5p, sc2drwho, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Dr.Who The Timelord (set 6, UK, Arcade, 8GBP Jackpot, Protocol) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-751-531 // PROJECT NUMBER 6305 TIMELORD ARCADE 10P PLAY 4/8 - 25-OCT-1995 09:53:06 -GAMEL( 1994, sc2drwho6 , sc2drwho , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 7, UK, Arcade) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-533 -GAMEL( 1994, sc2drwho6p , sc2drwho , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 7, UK, Arcade, Protocol) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-751-533 +GAMEL( 1994, sc2drwho6, sc2drwho, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Dr.Who The Timelord (set 7, UK, Arcade) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-533 +GAMEL( 1994, sc2drwho6p, sc2drwho, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Dr.Who The Timelord (set 7, UK, Arcade, Protocol) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-751-533 // PROJECT NUMBER 6305 DR WHO TIMELORD 10 POUNDS - 28-MAR-1996 13:21:58 -GAMEL( 1994, sc2drwho7 , sc2drwho , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 8, UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-661 -GAMEL( 1994, sc2drwho7p , sc2drwho , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Dr.Who The Timelord (set 8, UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-751-661 +GAMEL( 1994, sc2drwho7, sc2drwho, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Dr.Who The Timelord (set 8, UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-661 +GAMEL( 1994, sc2drwho7p, sc2drwho, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Dr.Who The Timelord (set 8, UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-751-661 // PROJECT NUMBER 6419 DR WHO TIMELORD DELUXE - 8-MAR-1995 15:37:53 -GAMEL( 1994, sc2drwhodx , sc2drwho , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Dr.Who The Timelord Deluxe (set 1) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-370 +GAMEL( 1994, sc2drwhodx, sc2drwho, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Dr.Who The Timelord Deluxe (set 1) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-370 // PROJECT NUMBER 6419 TIMELORD DELUXE MULTI-SITE ALL CASH - 4-DEC-1995 10:48:34 -GAMEL( 1994, sc2drwhodx1, sc2drwho , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Dr.Who The Timelord Deluxe (set 2) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-572 +GAMEL( 1994, sc2drwhodx1, sc2drwho, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Dr.Who The Timelord Deluxe (set 2) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL,layout_drwho) // GAME No 95-750-572 // PROJECT NUMBER 6999 TIMELORD AT PLAYMAKER 5P/10p 500P - 15-SEP-1997 10:02:47 -GAMEL( 1994, sc2drwhomz , sc2drwho , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM/Mazooma", "Dr.Who The Timelord (Mazooma) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL | MACHINE_NOT_WORKING,layout_drwho) // GAME No TLVMAZ12_N, error 99 +GAMEL( 1994, sc2drwhomz, sc2drwho, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM/Mazooma", "Dr.Who The Timelord (Mazooma) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL | MACHINE_NOT_WORKING,layout_drwho) // GAME No TLVMAZ12_N, error 99 // PROJECT NUMBER TLP12 TIMELORD AT PLAYMAKER 5P/10p 500P - 15-SEP-1997 10:03:49 -GAMEL( 1994, sc2drwhomzp, sc2drwho , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM/Mazooma", "Dr.Who The Timelord (Mazooma, Protocol) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL | MACHINE_NOT_WORKING,layout_drwho) // GAME No TLVMAZ12_P, error 99 +GAMEL( 1994, sc2drwhomzp, sc2drwho, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM/Mazooma", "Dr.Who The Timelord (Mazooma, Protocol) (Scorpion 2/3)", MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL | MACHINE_NOT_WORKING,layout_drwho) // GAME No TLVMAZ12_P, error 99 /******************************************************************************************************************************************************************************************************************** The Big Breakfast @@ -7775,23 +7775,23 @@ GAMEL( 1994, sc2drwhomzp, sc2drwho , scorpion2 , drwho , bfm_sc2_aw ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 640X BIG BREAKFAST VAR STAKE/JACKPOT - 16-OCT-1995 14:57:47 -GAME( 1994, sc2brkfs1 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 1 UK, Single Site) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-523 -GAME( 1994, sc2brkfs1p , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 1 UK, Single Site, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-523 +GAME( 1994, sc2brkfs1, sc2brkfs, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0, "BFM", "The Big Breakfast (set 1 UK, Single Site) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-523 +GAME( 1994, sc2brkfs1p, sc2brkfs, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0, "BFM", "The Big Breakfast (set 1 UK, Single Site, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-523 // PROJECT NUMBER 6514 BIG BREAKFAST ARCADE VAR STAKE/JACKPOT - 16-OCT-1995 14:59:52 -GAME( 1994, sc2brkfs , 0 , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-524 -GAME( 1994, sc2brkfsp , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-524 +GAME( 1994, sc2brkfs, 0, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0, "BFM", "The Big Breakfast (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-524 +GAME( 1994, sc2brkfsp, sc2brkfs, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0, "BFM", "The Big Breakfast (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-524 // PROJECT NUMBER 640X BIG BREAKFAST VAR STAKE #6 CASH JACKPOT - 20-OCT-1995 11:59:24 -GAME( 1994, sc2brkfs3 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-517 -GAME( 1994, sc2brkfs6 , sc2brkfs , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "The Big Breakfast (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-517 +GAME( 1994, sc2brkfs3, sc2brkfs, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0, "BFM", "The Big Breakfast (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-517 +GAME( 1994, sc2brkfs6, sc2brkfs, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "The Big Breakfast (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-517 // PROJECT NUMBER 6514 BIG BREAKFAST VAR STAKE #8 CASH JACKPOT - 12-JAN-1996 12:52:36 -GAME( 1994, sc2brkfs2 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 4 UK, Arcade, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-604 -GAME( 1994, sc2brkfs3p , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 4 UK, Arcade, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-604 +GAME( 1994, sc2brkfs2, sc2brkfs, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0, "BFM", "The Big Breakfast (set 4 UK, Arcade, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-604 +GAME( 1994, sc2brkfs3p, sc2brkfs, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0, "BFM", "The Big Breakfast (set 4 UK, Arcade, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-604 // PROJECT NUMBER 6514 BIG BREAKFAST VAR STAKE !10 CASH JACKPOT - 16-MAY-1996 11:52:49 -GAME( 1994, sc2brkfs4 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 5 UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-709 -GAME( 1994, sc2brkfs4p , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 5 UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-709 +GAME( 1994, sc2brkfs4, sc2brkfs, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0, "BFM", "The Big Breakfast (set 5 UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-709 +GAME( 1994, sc2brkfs4p, sc2brkfs, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0, "BFM", "The Big Breakfast (set 5 UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-709 // PROJECT NUMBER 6514 BIG BREAKFAST WHITBREAD #10 ALL CASH 20P PLAY - 16-MAY-1996 12:16:31 -GAME( 1994, sc2brkfs5 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 6 UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-710 -GAME( 1994, sc2brkfs5p , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM", "The Big Breakfast (set 6 UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-710 +GAME( 1994, sc2brkfs5, sc2brkfs, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0, "BFM", "The Big Breakfast (set 6 UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-710 +GAME( 1994, sc2brkfs5p, sc2brkfs, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0, "BFM", "The Big Breakfast (set 6 UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-710 /******************************************************************************************************************************************************************************************************************** @@ -7800,42 +7800,42 @@ GAME( 1994, sc2brkfs5p , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_aw ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6621 BIG BREAKFAST CASINO GALA TOKEN - 19-AUG-1997 09:21:25 -GAME( 1994, sc2brkfsm , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM", "The Big Breakfast Casino (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-986 +GAME( 1994, sc2brkfsm, sc2brkfs, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0, "BFM", "The Big Breakfast Casino (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-986 // PROJECT NUMBER 7013 BIG BREAKFAST CASINO AT MAZOOMA 5P - 23-JAN-1998 11:29:13 -GAME( 1994, sc2brkfsm1 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM/Mazooma", "The Big Breakfast Casino (Mazooma, set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No BBCVM51 +GAME( 1994, sc2brkfsm1, sc2brkfs, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0, "BFM/Mazooma", "The Big Breakfast Casino (Mazooma, set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No BBCVM51 // PROJECT NUMBER 7013 BIG BREAKFAST CASINO AT MAZOOMA 5P - 14-MAY-1998 10:05:23 -GAME( 1994, sc2brkfsm2 , sc2brkfs , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM/Mazooma", "The Big Breakfast Casino (Mazooma, set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No BBCVM52 +GAME( 1994, sc2brkfsm2, sc2brkfs, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0, "BFM/Mazooma", "The Big Breakfast Casino (Mazooma, set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No BBCVM52 /******************************************************************************************************************************************************************************************************************** Match Of The Day ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6400 MATCH OF THE DAY IRISH ALL CASH - 15-MAY-1995 14:47:45 -GAME( 199?, sc2motd9 , sc2motd , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 1, Irish) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-413 +GAME( 199?, sc2motd9, sc2motd, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Match Of The Day (Bellfruit) (set 1, Irish) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-413 // PROJECT NUMBER 6560 MATCH OF THE DAY STANDARD S+P #4/#8 - 6-OCT-1995 10:59:44 -GAME( 199?, sc2motd5 , sc2motd , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 2, UK, Single Site) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-515 -GAME( 199?, sc2motd5p , sc2motd , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 2, UK, Single Site, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-515 +GAME( 199?, sc2motd5, sc2motd, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Match Of The Day (Bellfruit) (set 2, UK, Single Site) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-515 +GAME( 199?, sc2motd5p, sc2motd, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Match Of The Day (Bellfruit) (set 2, UK, Single Site, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-515 // PROJECT NUMBER 6560 MATCH OF THE DAY ARCADE S+P #4/#8 - 6-OCT-1995 11:37:00 -GAME( 199?, sc2motd4 , sc2motd , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 3, UK, Arcade) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-513 -GAME( 199?, sc2motd4p , sc2motd , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 3, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-513 +GAME( 199?, sc2motd4, sc2motd, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Match Of The Day (Bellfruit) (set 3, UK, Arcade) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-513 +GAME( 199?, sc2motd4p, sc2motd, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Match Of The Day (Bellfruit) (set 3, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-513 // PROJECT NUMBER 6560 MATCH OF THE DAY STANDARD S+P #4/#8 IRISH ALL CASH - 6-OCT-1995 12:20:16 -GAME( 199?, sc2motd6 , sc2motd , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 4, Irish, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-514 -GAME( 199?, sc2motd6p , sc2motd , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 4, Irish, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-514 +GAME( 199?, sc2motd6, sc2motd, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Match Of The Day (Bellfruit) (set 4, Irish, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-514 +GAME( 199?, sc2motd6p, sc2motd, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Match Of The Day (Bellfruit) (set 4, Irish, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-514 // PROJECT NUMBER 6587 (6311) MATCH OF THE DAY STANDARD S+P #4/#8 - 14-NOV-1995 13:40:49 -GAME( 199?, sc2motd7 , sc2motd , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-559 -GAME( 199?, sc2motd8p , sc2motd , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-559 +GAME( 199?, sc2motd7, sc2motd, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Match Of The Day (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-559 +GAME( 199?, sc2motd8p, sc2motd, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Match Of The Day (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-559 // PROJECT NUMBER 6587 (6311) MATCH OF THE DAY ARCADE S+P #4/#8 - 14-NOV-1995 13:42:06 -GAME( 199?, sc2motd3 , sc2motd , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-560 -GAME( 199?, sc2motd3p , sc2motd , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 6, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-560 +GAME( 199?, sc2motd3, sc2motd, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Match Of The Day (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-560 +GAME( 199?, sc2motd3p, sc2motd, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Match Of The Day (Bellfruit) (set 6, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-560 // PROJECT NUMBER 6770 MATCH OF THE DAY STANDARD #10 ALL CASH - 11-APR-1996 15:05:22 -GAME( 199?, sc2motd1 , sc2motd , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 7, UK, 10GBP Jackpot, 1st Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-671 -GAME( 199?, sc2motd1p , sc2motd , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 7, UK, 10GBP Jackpot, 1st Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-671 +GAME( 199?, sc2motd1, sc2motd, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Match Of The Day (Bellfruit) (set 7, UK, 10GBP Jackpot, 1st Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-671 +GAME( 199?, sc2motd1p, sc2motd, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Match Of The Day (Bellfruit) (set 7, UK, 10GBP Jackpot, 1st Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-671 // PROJECT NUMBER 6770 MATCH OF THE DAY WHITBREAD #10 ALL CASH - 11-APR-1996 15:08:33 -GAME( 199?, sc2motd2 , sc2motd , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 8, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-672 -GAME( 199?, sc2motd2p , sc2motd , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 8, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-672 +GAME( 199?, sc2motd2, sc2motd, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Match Of The Day (Bellfruit) (set 8, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-672 +GAME( 199?, sc2motd2p, sc2motd, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Match Of The Day (Bellfruit) (set 8, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-672 // PROJECT NUMBER 6798 MATCH OF THE DAY STANDARD #10 ALL CASH - 14-AUG-1996 11:54:58 -GAME( 199?, sc2motd , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 9, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-852 -GAME( 199?, sc2motdp , sc2motd , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Match Of The Day (Bellfruit) (set 9, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-852 +GAME( 199?, sc2motd, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Match Of The Day (Bellfruit) (set 9, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-852 +GAME( 199?, sc2motdp, sc2motd, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Match Of The Day (Bellfruit) (set 9, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-852 /******************************************************************************************************************************************************************************************************************** Match Of The Day - Road To Wembley @@ -7843,31 +7843,31 @@ GAME( 199?, sc2motdp , sc2motd , scorpion2 , drwho , bfm_sc2_aw there are also versions with #6555 (oct 1995) #6781 (in 1996) and 7005 (the Mazooma rebuild) ********************************************************************************************************************************************************************************************************************/ -// PROJECT NUMBER 6401 MOTD ROAD TO WEMBLEY 16RM GAME No 95-750-335 - 9-JAN-1995 12:26:53 -GAME( 199?, sc2wembl7a , sc2wembl , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 1, UK, 8GBP Jackpot, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) +// PROJECT NUMBER 6401 MOTD ROAD TO WEMBLEY 16RM GAME No 95-750-335 - 9-JAN-1995 12:26:553 +GAME( 199?, sc2wembl7a, sc2wembl, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 1, UK, 8GBP Jackpot, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // PROJECT NUMBER 6555 ROAD TO WEMBLEY 16RM #8 - 2-OCT-1995 14:53:30 -GAME( 199?, sc2wembl5a , sc2wembl , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 2, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-498 -GAME( 199?, sc2wembl5ap , sc2wembl , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 2, UK, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-498 +GAME( 199?, sc2wembl5a, sc2wembl, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 2, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-498 +GAME( 199?, sc2wembl5ap, sc2wembl, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 2, UK, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-498 // PROJECT NUMBER 6555 ROAD TO WEMBLEY 16RM 10P VERSION #8 - 2-OCT-1995 15:09:05 -GAME( 199?, sc2wembl8 , sc2wembl , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-499 -GAME( 199?, sc2wembl4p , sc2wembl , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-499 +GAME( 199?, sc2wembl8, sc2wembl, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-499 +GAME( 199?, sc2wembl4p, sc2wembl, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-499 // PROJECT NUMBER 6555 ROAD TO WEMBLEY ARCADE 16RM #8 - 2-OCT-1995 15:12:53 -GAME( 199?, sc2wembl9 , sc2wembl , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 4, Arcade, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-500 -GAME( 199?, sc2wembl6ap , sc2wembl , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 4, Arcade, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-500 +GAME( 199?, sc2wembl9, sc2wembl, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 4, Arcade, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-500 +GAME( 199?, sc2wembl6ap, sc2wembl, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 4, Arcade, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-500 // PROJECT NUMBER 6555 ROAD TO WEMBLEY IRISH ALL CASH #8 16RM - 2-OCT-1995 15:14:41 -GAME( 199?, sc2wembl10 , sc2wembl , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 5, Irish, 8GBP Jackpot, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-501 -GAME( 199?, sc2wembl7ap , sc2wembl , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 5, Irish, 8GBP Jackpot, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-501 +GAME( 199?, sc2wembl10, sc2wembl, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 5, Irish, 8GBP Jackpot, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-501 +GAME( 199?, sc2wembl7ap, sc2wembl, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 5, Irish, 8GBP Jackpot, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-501 // PROJECT NUMBER 6555 ROAD TO WEMBLEY 15RM #8 - 18-OCT-1995 11:46:51 -GAME( 199?, sc2wembl1 , sc2wembl , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 6, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-525 -GAME( 199?, sc2wembl1p , sc2wembl , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 6, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-525 +GAME( 199?, sc2wembl1, sc2wembl, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 6, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-525 +GAME( 199?, sc2wembl1p, sc2wembl, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 6, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-525 // PROJECT NUMBER 6781 ROAD TO WEMBLEY #10 ALL CASH 16RM - 15-MAR-1996 12:52:04 -GAME( 199?, sc2wembl2 , sc2wembl , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 7, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-653 -GAME( 199?, sc2wembl2p , sc2wembl , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 7, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-653 +GAME( 199?, sc2wembl2, sc2wembl, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 7, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-653 +GAME( 199?, sc2wembl2p, sc2wembl, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 7, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-653 // PROJECT NUMBER 6781 ROAD TO WEMBLEY #10 ALL CASH 15RM - 28-MAR-1996 14:01:40 -GAME( 199?, sc2wembl , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 8, UK, 10GBP Jackpot, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-659 -GAME( 199?, sc2wemblp , sc2wembl , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 8, UK, 10GBP Jackpot, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-659 +GAME( 199?, sc2wembl, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 8, UK, 10GBP Jackpot, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-659 +GAME( 199?, sc2wemblp, sc2wembl, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Match Of The Day - Road To Wembley (Bellfruit) (set 8, UK, 10GBP Jackpot, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-659 // PROJECT NUMBER 7005 ROAD TO WEMBLEY !5 ALL CASH 16RM GAME No RWVMAZ12_N - 22-OCT-1997 20:03:46 -GAME( 199?, sc2wemblm , sc2wembl , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM/Mazooma", "Match Of The Day - Road To Wembley (Bellfruit/Mazooma) (Scorpion 2/3)", GAME_FLAGS) // error 99 +GAME( 199?, sc2wemblm, sc2wembl, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM/Mazooma", "Match Of The Day - Road To Wembley (Bellfruit/Mazooma) (Scorpion 2/3)", GAME_FLAGS) // error 99 /******************************************************************************************************************************************************************************************************************** @@ -7876,27 +7876,27 @@ GAME( 199?, sc2wemblm , sc2wembl , scorpion2 , drwho , bfm_sc2_aw ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER PR6431 THE GAME SHOW - 28-FEB-1995 11:51:15 -GAME( 199?, sc2gsclb5 , sc2gsclb , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-362 +GAME( 199?, sc2gsclb5, sc2gsclb, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "The Game Show Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-362 // PROJECT NUMBER PR6431 THE GAME SHOW - 9-JUN-1995 12:16:14 -GAME( 199?, sc2gsclb7 , sc2gsclb , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-424 +GAME( 199?, sc2gsclb7, sc2gsclb, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "The Game Show Club (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-424 // PROJECT NUMBER PR6431 THE GAME SHOW - 14-DEC-1995 16:10:08 -GAME( 199?, sc2gsclb2 , sc2gsclb , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 3, UK, Arcade) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-587 -GAME( 199?, sc2gsclb2p , sc2gsclb , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 3, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-587 +GAME( 199?, sc2gsclb2, sc2gsclb, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "The Game Show Club (Bellfruit) (set 3, UK, Arcade) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-587 +GAME( 199?, sc2gsclb2p, sc2gsclb, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "The Game Show Club (Bellfruit) (set 3, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-587 // PROJECT NUMBER PR6431 THE GAME SHOW FIXED 65% - 23-JAN-1996 11:56:38 -GAME( 199?, sc2gsclb , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 4, UK, Arcade, p65) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-588 -GAME( 199?, sc2gsclbp , sc2gsclb , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 4, UK, Arcade, p65, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-588 +GAME( 199?, sc2gsclb, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "The Game Show Club (Bellfruit) (set 4, UK, Arcade, p65) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-588 +GAME( 199?, sc2gsclbp, sc2gsclb, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "The Game Show Club (Bellfruit) (set 4, UK, Arcade, p65, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-588 // PROJECT NUMBER PR6431 THE GAME SHOW SEALINK VERSION - 23-JAN-1996 11:58:58 -GAME( 199?, sc2gsclb3 , sc2gsclb , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 5, UK, Arcade) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-589 -GAME( 199?, sc2gsclb3p , sc2gsclb , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 5, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-589 +GAME( 199?, sc2gsclb3, sc2gsclb, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "The Game Show Club (Bellfruit) (set 5, UK, Arcade) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-589 +GAME( 199?, sc2gsclb3p, sc2gsclb, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "The Game Show Club (Bellfruit) (set 5, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-589 // PROJECT NUMBER PR6431 THE GAME SHOW FAST FILL CASHPOT - 23-JAN-1996 12:17:04 -GAME( 199?, sc2gsclb4 , sc2gsclb , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 6, UK, Arcade) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-590 -GAME( 199?, sc2gsclb4p , sc2gsclb , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 6, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-590 +GAME( 199?, sc2gsclb4, sc2gsclb, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "The Game Show Club (Bellfruit) (set 6, UK, Arcade) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-590 +GAME( 199?, sc2gsclb4p, sc2gsclb, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "The Game Show Club (Bellfruit) (set 6, UK, Arcade, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-590 // PROJECT NUMBER PR6575 THE GAME SHOW FIXED 65% 25P PLAY - 11-APR-1996 14:46:58 -GAME( 199?, sc2gsclb1 , sc2gsclb , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 7, UK, Arcade, 250GBP Jackpot, p65) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-667 -GAME( 199?, sc2gsclb1p , sc2gsclb , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 7, UK, Arcade, 250GBP Jackpot, p65, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-667 +GAME( 199?, sc2gsclb1, sc2gsclb, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "The Game Show Club (Bellfruit) (set 7, UK, Arcade, 250GBP Jackpot, p65) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-667 +GAME( 199?, sc2gsclb1p, sc2gsclb, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "The Game Show Club (Bellfruit) (set 7, UK, Arcade, 250GBP Jackpot, p65, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-667 // PROJECT NUMBER PR6575 THE GAME SHOW 25P PLAY - 20-AUG-1996 10:03:25 -GAME( 199?, sc2gsclb6 , sc2gsclb , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-844 -GAME( 199?, sc2gsclb6p , sc2gsclb , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "The Game Show Club (Bellfruit) (set 8, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-844 +GAME( 199?, sc2gsclb6, sc2gsclb, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "The Game Show Club (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-844 +GAME( 199?, sc2gsclb6p, sc2gsclb, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "The Game Show Club (Bellfruit) (set 8, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-844 /******************************************************************************************************************************************************************************************************************** @@ -7904,37 +7904,37 @@ GAME( 199?, sc2gsclb6p , sc2gsclb , scorpion2 , drwho , bfm_sc2_aw ********************************************************************************************************************************************************************************************************************/ // PROJECT PR6231 CLUB COPS AND ROBBERS - 20-JUL-1993 15:15:32 -GAMEL( 199?, sc2copcl11 , sc2copcl , scorpion2_dm01 , drwho , bfm_sc2_dmd_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-750-118 +GAMEL( 199?, sc2copcl11, sc2copcl, scorpion2_dm01, drwho, bfm_sc2_dmd_state, init_drwho, 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-750-118 // PROJECT PR6231 CLUB COPS AND ROBBERS 150 POUND JACKPOT - 16-NOV-1993 12:34:10 -GAMEL( 199?, sc2copcl1 , sc2copcl , scorpion2_dm01 , drwho , bfm_sc2_dmd_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-750-154 -GAMEL( 199?, sc2copcl1p , sc2copcl , scorpion2_dm01 , drwho , bfm_sc2_dmd_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-751-154 +GAMEL( 199?, sc2copcl1, sc2copcl, scorpion2_dm01, drwho, bfm_sc2_dmd_state, init_drwho, 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-750-154 +GAMEL( 199?, sc2copcl1p, sc2copcl, scorpion2_dm01, drwho, bfm_sc2_dmd_state, init_drwho, 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-751-154 // PROJECT NUMBER PR6231 CLUB COPS AND ROBBERS FIXED 65% - 16-NOV-1993 12:35:38 -GAMEL( 199?, sc2copcl4 , sc2copcl , scorpion2_dm01 , drwho , bfm_sc2_dmd_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-750-156 +GAMEL( 199?, sc2copcl4, sc2copcl, scorpion2_dm01, drwho, bfm_sc2_dmd_state, init_drwho, 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-750-156 // PROJECT PR6231 CLUB COPS AND ROBBERS - 16-NOV-1993 12:39:31 -GAMEL( 199?, sc2copcl6 , sc2copcl , scorpion2_dm01 , drwho , bfm_sc2_dmd_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-750-153 -GAMEL( 199?, sc2copcl6p , sc2copcl , scorpion2_dm01 , drwho , bfm_sc2_dmd_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-751-153 +GAMEL( 199?, sc2copcl6, sc2copcl, scorpion2_dm01, drwho, bfm_sc2_dmd_state, init_drwho, 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-750-153 +GAMEL( 199?, sc2copcl6p, sc2copcl, scorpion2_dm01, drwho, bfm_sc2_dmd_state, init_drwho, 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-751-153 // PROJECT PR6231 CLUB COPS AND ROBBERS GENEROUS 5P - 20-JAN-1994 11:13:45 -GAMEL( 199?, sc2copcl7 , sc2copcl , scorpion2_dm01 , drwho , bfm_sc2_dmd_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-750-190 +GAMEL( 199?, sc2copcl7, sc2copcl, scorpion2_dm01, drwho, bfm_sc2_dmd_state, init_drwho, 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-750-190 // PROJECT PR6231 CLUB COPS AND ROBBERS - 4-AUG-1994 16:23:21 -GAMEL( 199?, sc2copcl10 , sc2copcl , scorpion2_dm01 , drwho , bfm_sc2_dmd_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-750-268 +GAMEL( 199?, sc2copcl10, sc2copcl, scorpion2_dm01, drwho, bfm_sc2_dmd_state, init_drwho, 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-750-268 // PROJECT PR6231 CLUB COPS AND ROBBERS SEALINK VERSION - 22-MAY-1995 11:47:58 -GAMEL( 199?, sc2copcl9 , sc2copcl , scorpion2_dm01 , drwho , bfm_sc2_dmd_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 7, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-750-409 -GAMEL( 199?, sc2copcl9p , sc2copcl , scorpion2_dm01 , drwho , bfm_sc2_dmd_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 7, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-751-409 +GAMEL( 199?, sc2copcl9, sc2copcl, scorpion2_dm01, drwho, bfm_sc2_dmd_state, init_drwho, 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 7, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-750-409 +GAMEL( 199?, sc2copcl9p, sc2copcl, scorpion2_dm01, drwho, bfm_sc2_dmd_state, init_drwho, 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 7, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-751-409 // PROJECT NUMBER 6231 CLUB COPS AND ROBBERS GENEROUS 5P NPO - 2-FEB-1996 12:39:22 -GAMEL( 199?, sc2copcl8 , sc2copcl , scorpion2_dm01 , drwho , bfm_sc2_dmd_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-750-628 -GAMEL( 199?, sc2copcl8p , sc2copcl , scorpion2_dm01 , drwho , bfm_sc2_dmd_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 8, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-751-628 +GAMEL( 199?, sc2copcl8, sc2copcl, scorpion2_dm01, drwho, bfm_sc2_dmd_state, init_drwho, 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-750-628 +GAMEL( 199?, sc2copcl8p, sc2copcl, scorpion2_dm01, drwho, bfm_sc2_dmd_state, init_drwho, 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 8, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-751-628 // PROJECT NUMBER PR6231 CLUB COPS AND ROBBERS 25P/#250 - 2-SEP-1996 17:17:50 -GAMEL( 199?, sc2copcl , 0 , scorpion2_dm01 , drwho , bfm_sc2_dmd_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 9, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-750-859 -GAMEL( 199?, sc2copclp , sc2copcl , scorpion2_dm01 , drwho , bfm_sc2_dmd_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 9, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-751-859 +GAMEL( 199?, sc2copcl, 0, scorpion2_dm01, drwho, bfm_sc2_dmd_state, init_drwho, 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 9, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-750-859 +GAMEL( 199?, sc2copclp, sc2copcl, scorpion2_dm01, drwho, bfm_sc2_dmd_state, init_drwho, 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 9, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-751-859 // PROJECT NUMBER PR6231 CLUB COPS AND ROBBERS 20P/#250 - 2-SEP-1996 17:26:44 -GAMEL( 199?, sc2copcl2 , sc2copcl , scorpion2_dm01 , drwho , bfm_sc2_dmd_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 10, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-750-858 -GAMEL( 199?, sc2copcl12 , sc2copcl , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, prom , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 10, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-751-858 +GAMEL( 199?, sc2copcl2, sc2copcl, scorpion2_dm01, drwho, bfm_sc2_dmd_state, init_drwho, 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 10, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-750-858 +GAMEL( 199?, sc2copcl12, sc2copcl, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_prom, 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 10, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-751-858 // PROJECT PR6231 CLUB COPS AND ROBBERS NPO 63% SEALINK VERSION - 5-JAN-1998 11:53:49 -GAMEL( 199?, sc2copcl5 , sc2copcl , scorpion2_dm01 , drwho , bfm_sc2_dmd_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 11, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-752-015 -GAMEL( 199?, sc2copcl11p , sc2copcl , scorpion2_dm01 , drwho , bfm_sc2_dmd_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 11, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-753-015 +GAMEL( 199?, sc2copcl5, sc2copcl, scorpion2_dm01, drwho, bfm_sc2_dmd_state, init_drwho, 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 11, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-752-015 +GAMEL( 199?, sc2copcl11p, sc2copcl, scorpion2_dm01, drwho, bfm_sc2_dmd_state, init_drwho, 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 11, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-753-015 // PROJECT PR6231 CLUB COPS AND ROBBERS NPO 67% SEALINK VERSION - 5-JAN-1998 11:56:01 -GAMEL( 199?, sc2copcl3 , sc2copcl , scorpion2_dm01 , drwho , bfm_sc2_dmd_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 12, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-752-014 -GAMEL( 199?, sc2copcl3p , sc2copcl , scorpion2_dm01 , drwho , bfm_sc2_dmd_state, drwho , 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 12, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-753-014 +GAMEL( 199?, sc2copcl3, sc2copcl, scorpion2_dm01, drwho, bfm_sc2_dmd_state, init_drwho, 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 12, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-752-014 +GAMEL( 199?, sc2copcl3p, sc2copcl, scorpion2_dm01, drwho, bfm_sc2_dmd_state, init_drwho, 0, "BFM", "Cops 'n' Robbers Club (Bellfruit) (set 12, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2copcl7) // GAME No 95-753-014 /******************************************************************************************************************************************************************************************************************** @@ -7942,13 +7942,13 @@ GAMEL( 199?, sc2copcl3p , sc2copcl , scorpion2_dm01 , drwho , bfm_ ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6625 SUPER BAR SEVEN CASINO ALL CASH - 22-AUG-1996 16:22:26 -GAME( 199?, sc2cb71 , sc2cb7 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 1, UK, All Cash) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-853 +GAME( 199?, sc2cb71, sc2cb7, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 1, UK, All Cash) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-853 // PROJECT NUMBER 6625 SUPER BAR SEVEN CASINO ALL CASH - 7-OCT-1996 11:08:33 -GAME( 199?, sc2cb72 , sc2cb7 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-872 -GAME( 199?, sc2cb72p , sc2cb7 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-872 +GAME( 199?, sc2cb72, sc2cb7, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-872 +GAME( 199?, sc2cb72p, sc2cb7, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-872 // PROJECT NUMBER 6625 SUPER BAR SEVEN CASINO NEW STATS - 8-MAY-1997 11:17:30 -GAME( 199?, sc2cb7 , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-960 -GAME( 199?, sc2cb7p , sc2cb7 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-960 +GAME( 199?, sc2cb7, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-960 +GAME( 199?, sc2cb7p, sc2cb7, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Super Bar 7 Casino (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-960 /******************************************************************************************************************************************************************************************************************** @@ -7956,42 +7956,42 @@ GAME( 199?, sc2cb7p , sc2cb7 , scorpion2 , drwho , bfm_sc2_aw ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6304 DELS MILLIONS - 6-APR-1994 09:57:37 -GAME( 199?, sc2dels6 , sc2dels , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-221 +GAME( 199?, sc2dels6, sc2dels, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Del's Millions (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-221 // PROJECT NUMBER 6304 DELS MILLIONS ARCADE - 4-AUG-1994 10:28:31 -GAME( 199?, sc2dels7 , sc2dels , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-262 +GAME( 199?, sc2dels7, sc2dels, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Del's Millions (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-262 // PROJECT NUMBER 6304 DELS MILLIONS ALL CASH - 2-SEP-1994 11:16:44 -GAME( 199?, sc2dels3 , sc2dels , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 3, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-284 -GAME( 199?, sc2dels3p , sc2dels , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 3, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-284 +GAME( 199?, sc2dels3, sc2dels, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Del's Millions (Bellfruit) (set 3, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-284 +GAME( 199?, sc2dels3p, sc2dels, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Del's Millions (Bellfruit) (set 3, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-284 // PROJECT NUMBER 6304 DELS MILLIONS ARCADE DELUXE - 2-MAR-1995 09:13:57 -GAME( 199?, sc2delsd , sc2dels , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 4, Deluxe) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-365 +GAME( 199?, sc2delsd, sc2dels, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Del's Millions (Bellfruit) (set 4, Deluxe) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-365 // PROJECT NUMBER 6566 DELS MILLIONS S&P #8 - 31-OCT-1995 15:17:16 -GAME( 199?, sc2dels5 , sc2dels , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-541 -GAME( 199?, sc2dels9 , sc2dels , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-541 +GAME( 199?, sc2dels5, sc2dels, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Del's Millions (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-541 +GAME( 199?, sc2dels9, sc2dels, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Del's Millions (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-541 // PROJECT NUMBER 6566 DELS MILLIONS S&P #8 ARCADE - 31-OCT-1995 16:09:31 -GAME( 199?, sc2dels4 , sc2dels , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-542 -GAME( 199?, sc2dels4p , sc2dels , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 6, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-542 +GAME( 199?, sc2dels4, sc2dels, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Del's Millions (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-542 +GAME( 199?, sc2dels4p, sc2dels, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Del's Millions (Bellfruit) (set 6, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-542 // PROJECT NUMBER 6566 DELS MILLIONS S&P #8 ALL CASH - 11-APR-1996 14:29:24 -GAME( 199?, sc2dels2 , sc2dels , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 7, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-670 -GAME( 199?, sc2dels2p , sc2dels , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 7, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-670 +GAME( 199?, sc2dels2, sc2dels, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Del's Millions (Bellfruit) (set 7, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-670 +GAME( 199?, sc2dels2p, sc2dels, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Del's Millions (Bellfruit) (set 7, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-670 // PROJECT NUMBER 6566 DELS MILLIONS !10 ALL CASH - 11-APR-1996 14:32:53 -GAME( 199?, sc2dels8 , sc2dels , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-669 +GAME( 199?, sc2dels8, sc2dels, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Del's Millions (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-669 // PROJECT NUMBER 6566 DELS MILLIONS !10 ALL CASH - 10-JUL-1996 08:00:19 -GAME( 199?, sc2dels , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 9, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-821 -GAME( 199?, sc2delsp , sc2dels , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 9, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-821 +GAME( 199?, sc2dels, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Del's Millions (Bellfruit) (set 9, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-821 +GAME( 199?, sc2delsp, sc2dels, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Del's Millions (Bellfruit) (set 9, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-821 // PROJECT NUMBER 6566 DELS MILLIONS !10 WHITBREAD - 10-JUL-1996 08:02:38 -GAME( 199?, sc2dels1 , sc2dels , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 10, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-820 -GAME( 199?, sc2dels1p , sc2dels , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Del's Millions (Bellfruit) (set 10, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-820 +GAME( 199?, sc2dels1, sc2dels, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Del's Millions (Bellfruit) (set 10, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-820 +GAME( 199?, sc2dels1p, sc2dels, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Del's Millions (Bellfruit) (set 10, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-820 // the Mazooma versioning is different, N/P should be protocol / non-protocol, but the builds are minutes apart, so 11/12/13/14 can't really be version numbers // PROJECT NUMBER P7003 DELS MILLIONS !5 ALL CASH -GAME( 199?, sc2delsm , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ11_N) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ11_N - 15-SEP-1997 11:52:00 -GAME( 199?, sc2delsm2 , sc2delsm , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ11_P) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ11_P - 15-SEP-1997 11:53:06 -GAME( 199?, sc2delsmp , sc2delsm , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ12_N) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ12_N - 15-SEP-1997 11:54:08 -GAME( 199?, sc2delsm2p , sc2delsm , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ12_P) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ12_P - 15-SEP-1997 11:55:11 -GAME( 199?, sc2delsm1 , sc2delsm , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ13_N) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ13_N - 15-SEP-1997 11:56:15 -GAME( 199?, sc2delsm3 , sc2delsm , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ13_P) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ13_P - 15-SEP-1997 11:57:17 -GAME( 199?, sc2delsm1p , sc2delsm , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ14_N) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ14_N - 15-SEP-1997 11:58:21 -GAME( 199?, sc2delsm3p , sc2delsm , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ14_P) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ14_P - 15-SEP-1997 11:59:25 +GAME( 199?, sc2delsm, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ11_N) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ11_N - 15-SEP-1997 11:52:00 +GAME( 199?, sc2delsm2, sc2delsm, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ11_P) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ11_P - 15-SEP-1997 11:53:06 +GAME( 199?, sc2delsmp, sc2delsm, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ12_N) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ12_N - 15-SEP-1997 11:54:08 +GAME( 199?, sc2delsm2p, sc2delsm, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ12_P) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ12_P - 15-SEP-1997 11:55:11 +GAME( 199?, sc2delsm1, sc2delsm, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ13_N) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ13_N - 15-SEP-1997 11:56:15 +GAME( 199?, sc2delsm3, sc2delsm, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ13_P) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ13_P - 15-SEP-1997 11:57:17 +GAME( 199?, sc2delsm1p, sc2delsm, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ14_N) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ14_N - 15-SEP-1997 11:58:21 +GAME( 199?, sc2delsm3p, sc2delsm, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM/Mazooma", "Del's Millions (Bellfruit/Mazooma) (DMVMAZ14_P) (Scorpion 2/3)", GAME_FLAGS) // GAME No DMVMAZ14_P - 15-SEP-1997 11:59:25 /******************************************************************************************************************************************************************************************************************** @@ -7999,35 +7999,35 @@ GAME( 199?, sc2delsm3p , sc2delsm , scorpion2 , drwho , bfm_sc2_aw ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6402 DOWN TOWN 16RM - 12-JAN-1995 09:31:41 -GAME( 199?, sc2downt6 , sc2downt , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 1, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-337 +GAME( 199?, sc2downt6, sc2downt, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Down Town (Bellfruit) (set 1, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-337 // PROJECT NUMBER 6402 DOWN TOWN IRISH ALL CASH 16RM - 7-FEB-1995 16:45:43 -GAME( 199?, sc2downt7 , sc2downt , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 2, Irish, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-354 +GAME( 199?, sc2downt7, sc2downt, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Down Town (Bellfruit) (set 2, Irish, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-354 // PROJECT NUMBER 6558 DOWN TOWN 16RM #8 - 17-OCT-1995 17:46:53 -GAME( 199?, sc2downt8a , sc2downt , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 3, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-519 -GAME( 199?, sc2downt8ap , sc2downt , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 3, UK, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-519 +GAME( 199?, sc2downt8a, sc2downt, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Down Town (Bellfruit) (set 3, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-519 +GAME( 199?, sc2downt8ap, sc2downt, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Down Town (Bellfruit) (set 3, UK, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-519 // PROJECT NUMBER 6558 DOWN TOWN ARCADE 16RM #8 - 17-OCT-1995 17:59:15 -GAME( 199?, sc2downt1 , sc2downt , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 4, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-520 -GAME( 199?, sc2downt1p , sc2downt , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 4, UK, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-520 +GAME( 199?, sc2downt1, sc2downt, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Down Town (Bellfruit) (set 4, UK, 16RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-520 +GAME( 199?, sc2downt1p, sc2downt, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Down Town (Bellfruit) (set 4, UK, 16RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-520 // PROJECT NUMBER 6558 DOWN TOWN ALL CASH #8 - 10-NOV-1995 09:56:29 -GAME( 199?, sc2downt5 , sc2downt , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-510 +GAME( 199?, sc2downt5, sc2downt, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Down Town (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-510 // PROJECT NUMBER 6558 DOWN TOWN #8 - 2-FEB-1996 10:36:24 -GAME( 199?, sc2downt2 , sc2downt , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-624 -GAME( 199?, sc2downtp , sc2downt , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 6, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-624 +GAME( 199?, sc2downt2, sc2downt, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Down Town (Bellfruit) (set 6, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-624 +GAME( 199?, sc2downtp, sc2downt, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Down Town (Bellfruit) (set 6, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-624 // PROJECT NUMBER 6558 DOWN TOWN ARCADE #8 - 2-FEB-1996 10:38:03 -GAME( 199?, sc2downt , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 7, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-625 -GAME( 199?, sc2downt2p , sc2downt , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 7, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-625 +GAME( 199?, sc2downt, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Down Town (Bellfruit) (set 7, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-625 +GAME( 199?, sc2downt2p, sc2downt, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Down Town (Bellfruit) (set 7, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-625 // PROJECT NUMBER 6558 DOWN TOWN ALL CASH !10 - 29-MAY-1996 12:37:51 -GAME( 199?, sc2downt3a , sc2downt , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-733 -GAME( 199?, sc2downt3ap , sc2downt , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 8, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-733 +GAME( 199?, sc2downt3a, sc2downt, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Down Town (Bellfruit) (set 8, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-733 +GAME( 199?, sc2downt3ap, sc2downt, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Down Town (Bellfruit) (set 8, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-733 // PROJECT NUMBER 6558 DOWN TOWN WHITBREAD !10 - 29-MAY-1996 12:39:25 -GAME( 199?, sc2downt4a , sc2downt , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 9, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-734 -GAME( 199?, sc2downt4ap , sc2downt , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 9, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-734 +GAME( 199?, sc2downt4a, sc2downt, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Down Town (Bellfruit) (set 9, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-734 +GAME( 199?, sc2downt4ap, sc2downt, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Down Town (Bellfruit) (set 9, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-734 // PROJECT NUMBER 6782 DOWN TOWN WHITBREAD !10 15RM - 18-JUN-1996 12:01:0 -GAME( 199?, sc2downt4 , sc2downt , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 10, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-780 -GAME( 199?, sc2downt4p , sc2downt , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 10, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-780 +GAME( 199?, sc2downt4, sc2downt, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Down Town (Bellfruit) (set 10, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-780 +GAME( 199?, sc2downt4p, sc2downt, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Down Town (Bellfruit) (set 10, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-780 // PROJECT NUMBER 6782 DOWN TOWN ALL CASH !10 15RM - 18-JUN-1996 14:56:33 -GAME( 199?, sc2downt3 , sc2downt , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 11, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-782 -GAME( 199?, sc2downt3p , sc2downt , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Down Town (Bellfruit) (set 11, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-782 +GAME( 199?, sc2downt3, sc2downt, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Down Town (Bellfruit) (set 11, UK, 15RM motor) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-782 +GAME( 199?, sc2downt3p, sc2downt, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Down Town (Bellfruit) (set 11, UK, 15RM motor, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-782 /******************************************************************************************************************************************************************************************************************** @@ -8036,11 +8036,11 @@ GAME( 199?, sc2downt3p , sc2downt , scorpion2 , drwho , bfm_sc2_aw ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER PR6591 CLUB GRAND SLAM - 7-AUG-1996 12:32:05 -GAME( 1996, sc2gslam1 , sc2gslam , scorpion2 , bfmcgslm , bfm_sc2_awp_state, bfmcgslm , 0, "BFM", "Club Grand Slam (UK, set 1) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-750-843 -GAME( 1996, sc2gslam1p , sc2gslam , scorpion2 , bfmcgslm , bfm_sc2_awp_state, bfmcgslm , 0, "BFM", "Club Grand Slam (UK, set 1, Protocol) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-751-843 +GAME( 1996, sc2gslam1, sc2gslam, scorpion2, bfmcgslm, bfm_sc2_awp_state, init_bfmcgslm, 0, "BFM", "Club Grand Slam (UK, set 1) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-750-843 +GAME( 1996, sc2gslam1p, sc2gslam, scorpion2, bfmcgslm, bfm_sc2_awp_state, init_bfmcgslm, 0, "BFM", "Club Grand Slam (UK, set 1, Protocol) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-751-843 // PROJECT NUMBER PR6591 CLUB GRAND SLAM - 29-OCT-2001 14:48:47 -GAME( 1996, sc2gslam , 0 , scorpion2 , bfmcgslm , bfm_sc2_awp_state, bfmcgslm , 0, "BFM", "Club Grand Slam (UK, set 2) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-752-056 -GAME( 1996, sc2gslamp , sc2gslam , scorpion2 , bfmcgslm , bfm_sc2_awp_state, bfmcgslm , 0, "BFM", "Club Grand Slam (UK, set 2, Protocol) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-753-056 +GAME( 1996, sc2gslam, 0, scorpion2, bfmcgslm, bfm_sc2_awp_state, init_bfmcgslm, 0, "BFM", "Club Grand Slam (UK, set 2) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-752-056 +GAME( 1996, sc2gslamp, sc2gslam, scorpion2, bfmcgslm, bfm_sc2_awp_state, init_bfmcgslm, 0, "BFM", "Club Grand Slam (UK, set 2, Protocol) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-753-056 /******************************************************************************************************************************************************************************************************************** Make A Million @@ -8048,21 +8048,21 @@ GAME( 1996, sc2gslamp , sc2gslam , scorpion2 , bfmcgslm , bfm_sc2_aw ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6553 MAKE A MILLION #4/#8 - 18-SEP-1995 13:54:26 -GAME( 199?, sc2mam4 , sc2mam , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-483 -GAME( 199?, sc2mam4p , sc2mam , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-483 +GAME( 199?, sc2mam4, sc2mam, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Make A Million (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-483 +GAME( 199?, sc2mam4p, sc2mam, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Make A Million (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-483 // PROJECT NUMBER 6553 MAKE A MILLION ARCADE #4/#8 - 18-SEP-1995 14:51:08 -GAME( 199?, sc2mam3 , sc2mam , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-484 -GAME( 199?, sc2mam3a , sc2mam , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 2, UK, alt) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-484 -GAME( 199?, sc2mam3p , sc2mam , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-484 +GAME( 199?, sc2mam3, sc2mam, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Make A Million (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-484 +GAME( 199?, sc2mam3a, sc2mam, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Make A Million (Bellfruit) (set 2, UK, alt) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-484 +GAME( 199?, sc2mam3p, sc2mam, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Make A Million (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-484 // PROJECT NUMBER 6553 MAKE A MILLION #8 ALL CASH - 19-SEP-1995 12:11:36 -GAME( 199?, sc2mam2 , sc2mam , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 3, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-485 -GAME( 199?, sc2mam2p , sc2mam , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 3, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-485 +GAME( 199?, sc2mam2, sc2mam, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Make A Million (Bellfruit) (set 3, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-485 +GAME( 199?, sc2mam2p, sc2mam, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Make A Million (Bellfruit) (set 3, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-485 // PROJECT NUMBER 6780 MAKE A MILLION #10 10/25P - 24-MAY-1996 16:15:11 -GAME( 199?, sc2mam , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 4, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-731 -GAME( 199?, sc2mamp , sc2mam , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 4, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-731 +GAME( 199?, sc2mam, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Make A Million (Bellfruit) (set 4, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-731 +GAME( 199?, sc2mamp, sc2mam, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Make A Million (Bellfruit) (set 4, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-731 // PROJECT NUMBER 6780 MAKE A MILLION #10 10/25P - 24-MAY-1996 16:18:45 -GAME( 199?, sc2mam1 , sc2mam , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 5, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-732 -GAME( 199?, sc2mam1p , sc2mam , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Make A Million (Bellfruit) (set 5, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-732 +GAME( 199?, sc2mam1, sc2mam, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Make A Million (Bellfruit) (set 5, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-732 +GAME( 199?, sc2mam1p, sc2mam, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Make A Million (Bellfruit) (set 5, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-732 /******************************************************************************************************************************************************************************************************************** @@ -8070,16 +8070,16 @@ GAME( 199?, sc2mam1p , sc2mam , scorpion2 , drwho , bfm_sc2_aw ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6546 CLUB MAKE A MILLION CASHPOT/JACKPOT - 7-AUG-1996 12:35:19 -GAME( 199?, sc2mamcl3 , sc2mamcl , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-849 +GAME( 199?, sc2mamcl3, sc2mamcl, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Make A Million Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-849 // PROJECT NUMBER 6546 CLUB MAKE A MILLION CASHPOT/JACKPOT - 8-JAN-1997 16:59:29 -GAME( 199?, sc2mamcl2 , sc2mamcl , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-916 -GAME( 199?, sc2mamcl2p , sc2mamcl , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-916 +GAME( 199?, sc2mamcl2, sc2mamcl, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Make A Million Club (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-916 +GAME( 199?, sc2mamcl2p, sc2mamcl, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Make A Million Club (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-916 // PROJECT NUMBER 6546 CLUB MAKE A MILLION CPOT/JPOT 20P #250 - 15-JAN-1997 15:03:44 -GAME( 199?, sc2mamcl , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 3, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-914 -GAME( 199?, sc2mamclp , sc2mamcl , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 3, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-914 +GAME( 199?, sc2mamcl, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Make A Million Club (Bellfruit) (set 3, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-914 +GAME( 199?, sc2mamclp, sc2mamcl, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Make A Million Club (Bellfruit) (set 3, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-914 // PROJECT NUMBER 6546 CLUB MAKE A MILLION CASHPOT/JACKPOT 65% - 31-JAN-1997 11:32:37 -GAME( 199?, sc2mamcl1 , sc2mamcl , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-915 -GAME( 199?, sc2mamcl1p , sc2mamcl , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Make A Million Club (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-915 +GAME( 199?, sc2mamcl1, sc2mamcl, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Make A Million Club (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-915 +GAME( 199?, sc2mamcl1p, sc2mamcl, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Make A Million Club (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-915 /******************************************************************************************************************************************************************************************************************** @@ -8088,24 +8088,24 @@ GAME( 199?, sc2mamcl1p , sc2mamcl , scorpion2 , drwho , bfm_sc2_aw ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6517 INSTANT JACKPOTS V2 - 22-AUG-1995 14:36:22 -GAME( 199?, sc2inst5 , sc2inst , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-463 +GAME( 199?, sc2inst5, sc2inst, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Instant Jackpot (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-463 // PROJECT NUMBER 6517 INSTANT JACKPOTS VAR STAKE/JACKPOT - 19-SEP-1995 10:15:02 -GAME( 199?, sc2inst6 , sc2inst , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-473 +GAME( 199?, sc2inst6, sc2inst, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Instant Jackpot (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-473 // PROJECT NUMBER 6517 INSTANT JACKPOTS VAR STAKE/JACKPOT - 16-OCT-1995 15:03:51 -GAME( 199?, sc2inst4 , sc2inst , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-521 -GAME( 199?, sc2inst4p , sc2inst , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-521 +GAME( 199?, sc2inst4, sc2inst, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Instant Jackpot (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-521 +GAME( 199?, sc2inst4p, sc2inst, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Instant Jackpot (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-521 // PROJECT NUMBER 6517 INSTANT JACKPOTS VAR STAKE/JPOT ARCADE - 16-OCT-1995 15:31:35 -GAME( 199?, sc2inst2 , sc2inst , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-522 -GAME( 199?, sc2inst2p , sc2inst , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-522 +GAME( 199?, sc2inst2, sc2inst, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Instant Jackpot (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-522 +GAME( 199?, sc2inst2p, sc2inst, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Instant Jackpot (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-522 // PROJECT NUMBER 6517 INSTANT JACKPOTS #8 ALL CASH - 12-JAN-1996 10:15:03 -GAME( 199?, sc2inst3 , sc2inst , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 5, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-605 -GAME( 199?, sc2inst3p , sc2inst , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 5, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-605 +GAME( 199?, sc2inst3, sc2inst, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Instant Jackpot (Bellfruit) (set 5, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-605 +GAME( 199?, sc2inst3p, sc2inst, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Instant Jackpot (Bellfruit) (set 5, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-605 // PROJECT NUMBER 6517 INSTANT JACKPOTS DE-REG - 15-MAY-1996 15:29:07 -GAME( 199?, sc2inst , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 6, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-715 -GAME( 199?, sc2instp , sc2inst , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 6, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-715 +GAME( 199?, sc2inst, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Instant Jackpot (Bellfruit) (set 6, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-715 +GAME( 199?, sc2instp, sc2inst, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Instant Jackpot (Bellfruit) (set 6, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-715 // PROJECT NUMBER 6517 INSTANT JACKPOTS WHITBREAD #10 ALL CASH 20P PLAY - 15-MAY-1996 15:30:35 -GAME( 199?, sc2inst1 , sc2inst , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 7, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-716 -GAME( 199?, sc2inst1p , sc2inst , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Instant Jackpot (Bellfruit) (set 7, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-716 +GAME( 199?, sc2inst1, sc2inst, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Instant Jackpot (Bellfruit) (set 7, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-716 +GAME( 199?, sc2inst1p, sc2inst, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Instant Jackpot (Bellfruit) (set 7, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-716 /******************************************************************************************************************************************************************************************************************** Cash On The Nile @@ -8113,13 +8113,13 @@ GAME( 199?, sc2inst1p , sc2inst , scorpion2 , drwho , bfm_sc2_aw ********************************************************************************************************************************************************************************************************************/ // PROJECT 6060 CASH ON THE NILE CASH ON THE NILE 12RM #150 - 12-JAN-1993 12:27:05 -GAME( 199?, sc2cnile1 , sc2cnile , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 1 UK, 150GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-047 +GAME( 199?, sc2cnile1, sc2cnile, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 1 UK, 150GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-047 // PROJECT 6060 CASH ON THE NILE CASH ON THE NILE 12RM #150 - 10-FEB-1993 14:42:56 -GAME( 199?, sc2cnile , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 2 UK, 150GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-049 -GAME( 199?, sc2cnilep , sc2cnile , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 2 UK, 150GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-049 +GAME( 199?, sc2cnile, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 2 UK, 150GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-049 +GAME( 199?, sc2cnilep, sc2cnile, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 2 UK, 150GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-049 // CASH ON THE NILE 200 POUND JACKPOT CASH ON THE NILE 12RM #200 J/P - 9-APR-1993 10:33:22 -GAME( 199?, sc2cnile2 , sc2cnile , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 3 UK, 200GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-071 -GAME( 199?, sc2cnile2p , sc2cnile , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 3 UK, 200GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-071 +GAME( 199?, sc2cnile2, sc2cnile, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 3 UK, 200GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-071 +GAME( 199?, sc2cnile2p, sc2cnile, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Cash On The Nile Club (Bellfruit) (set 3 UK, 200GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-071 /******************************************************************************************************************************************************************************************************************** @@ -8127,129 +8127,129 @@ GAME( 199?, sc2cnile2p , sc2cnile , scorpion2 , drwho , bfm_sc2_aw ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER PR6707 FOOTBALL CLUB CASHPOT/JACKPOT - 16-DEC-1996 15:24:47 -GAME( 199?, sc2foot2 , sc2foot , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-905 -GAME( 199?, sc2foot2p , sc2foot , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-905 +GAME( 199?, sc2foot2, sc2foot, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Football Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-905 +GAME( 199?, sc2foot2p, sc2foot, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Football Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-905 // PROJECT NUMBER PR6707 FOOTBALL CLUB CASHPOT/JACKPOT 20P !250 - 20-DEC-1996 12:35:37 -GAME( 199?, sc2foot , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-909 -GAME( 199?, sc2footp , sc2foot , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-909 +GAME( 199?, sc2foot, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Football Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-909 +GAME( 199?, sc2footp, sc2foot, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Football Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-909 // PROJECT NUMBER PR6707 FOOTBALL CLUB CASHPOT/JACKPOT 5p #100 - 31-JAN-1997 12:24:35 -GAME( 199?, sc2foot1 , sc2foot , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 3, UK, 100GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-908 -GAME( 199?, sc2foot1p , sc2foot , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Football Club (Bellfruit) (set 3, UK, 100GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-908 +GAME( 199?, sc2foot1, sc2foot, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Football Club (Bellfruit) (set 3, UK, 100GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-908 +GAME( 199?, sc2foot1p, sc2foot, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Football Club (Bellfruit) (set 3, UK, 100GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-908 /******************************************************************************************************************************************************************************************************************** Super Star ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6609 SUPER STAR - 15-JUL-1996 13:33:17 -GAME( 199?, sc2sstar1 , sc2sstar , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 1, UK, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-822 -GAME( 199?, sc2sstar1p , sc2sstar , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 1, UK, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-822 +GAME( 199?, sc2sstar1, sc2sstar, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Super Star (Bellfruit) (set 1, UK, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-822 +GAME( 199?, sc2sstar1p, sc2sstar, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Super Star (Bellfruit) (set 1, UK, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-822 // PROJECT NUMBER 6609 SUPER STAR TRIDENT 3 - 17-JUL-1996 15:00:38 -GAME( 199?, sc2sstar , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 2, UK, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-824 -GAME( 199?, sc2sstarp , sc2sstar , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 2, UK, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-824 +GAME( 199?, sc2sstar, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Super Star (Bellfruit) (set 2, UK, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-824 +GAME( 199?, sc2sstarp, sc2sstar, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Super Star (Bellfruit) (set 2, UK, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-824 // PROJECT NUMBER 6609 SUPER STAR WHITBREAD - 19-JUL-1996 12:30:57 -GAME( 199?, sc2sstar3 , sc2sstar , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 3, UK, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-826 -GAME( 199?, sc2sstar3p , sc2sstar , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 3, UK, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-826 +GAME( 199?, sc2sstar3, sc2sstar, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Super Star (Bellfruit) (set 3, UK, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-826 +GAME( 199?, sc2sstar3p, sc2sstar, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Super Star (Bellfruit) (set 3, UK, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-826 // PROJECT NUMBER 6609 SUPER STAR IRISH - 7-AUG-1996 12:39:04 -GAME( 199?, sc2sstar2 , sc2sstar , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 4, UK, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-829 -GAME( 199?, sc2sstar2p , sc2sstar , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Super Star (Bellfruit) (set 4, UK, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-829 +GAME( 199?, sc2sstar2, sc2sstar, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Super Star (Bellfruit) (set 4, UK, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-829 +GAME( 199?, sc2sstar2p, sc2sstar, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Super Star (Bellfruit) (set 4, UK, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-829 /******************************************************************************************************************************************************************************************************************** Club Grand Casino ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER PR6547 GRAND CASINO - 5-FEB-1997 09:41:41 -GAME( 199?, sc2cgcas , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Club Grand Casino (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-922 -GAME( 199?, sc2cgcasp , sc2cgcas , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Club Grand Casino (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-922 +GAME( 199?, sc2cgcas, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Club Grand Casino (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-922 +GAME( 199?, sc2cgcasp, sc2cgcas, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Club Grand Casino (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-922 // PROJECT NUMBER PR6547 GRAND CASINO UK - 5-FEB-1997 09:47:11 -GAME( 199?, sc2cgcas1 , sc2cgcas , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Club Grand Casino (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-923 -GAME( 199?, sc2cgcas1p , sc2cgcas , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Club Grand Casino (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-923 +GAME( 199?, sc2cgcas1, sc2cgcas, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Club Grand Casino (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-923 +GAME( 199?, sc2cgcas1p, sc2cgcas, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Club Grand Casino (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-923 /******************************************************************************************************************************************************************************************************************** Casino Royale ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6603 CASINO ROYALE (T2 - 5/10/20P) - 7-MAY-1996 17:02:50 -GAMEL( 199?, sc2casr3 , sc2casr , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 1, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS, layout_sc2casr2) // GAME No 95-750-704 -GAMEL( 199?, sc2casr3p , sc2casr , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 1, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2casr2) // GAME No 95-751-704 +GAMEL( 199?, sc2casr3, sc2casr, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Casino Royale (Bellfruit) (set 1, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS, layout_sc2casr2) // GAME No 95-750-704 +GAMEL( 199?, sc2casr3p, sc2casr, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Casino Royale (Bellfruit) (set 1, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2casr2) // GAME No 95-751-704 // PROJECT NUMBER 6603 CASINO ROYALE (T2) DE-REG - 5-JUN-1996 15:03:27 -GAMEL( 199?, sc2casr4 , sc2casr , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2casr2) // GAME No 95-750-743 -GAMEL( 199?, sc2casr4p , sc2casr , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2casr2) // GAME No 95-751-743 +GAMEL( 199?, sc2casr4, sc2casr, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Casino Royale (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2casr2) // GAME No 95-750-743 +GAMEL( 199?, sc2casr4p, sc2casr, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Casino Royale (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2casr2) // GAME No 95-751-743 // PROJECT NUMBER 6603 CASINO ROYALE (T2) WHITBREAD - 5-JUN-1996 15:06:18 -GAMEL( 199?, sc2casr2 , sc2casr , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2casr2) // GAME No 95-750-744 -GAMEL( 199?, sc2casr2p , sc2casr , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2casr2) // GAME No 95-751-744 +GAMEL( 199?, sc2casr2, sc2casr, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Casino Royale (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2casr2) // GAME No 95-750-744 +GAMEL( 199?, sc2casr2p, sc2casr, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Casino Royale (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2casr2) // GAME No 95-751-744 // PROJECT NUMBER 6690 CASINO ROYALE (T3) DE-REG - 14-JUN-1996 08:18:20 -GAMEL( 199?, sc2casr1 , sc2casr , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 4, UK, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS, layout_sc2casr2) // GAME No 95-750-773 -GAMEL( 199?, sc2casr1p , sc2casr , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 4, UK, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2casr2) // GAME No 95-751-773 +GAMEL( 199?, sc2casr1, sc2casr, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Casino Royale (Bellfruit) (set 4, UK, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS, layout_sc2casr2) // GAME No 95-750-773 +GAMEL( 199?, sc2casr1p, sc2casr, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Casino Royale (Bellfruit) (set 4, UK, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2casr2) // GAME No 95-751-773 // PROJECT NUMBER 6690 CASINO ROYALE (T3) DE-REG WHITBREAD - 14-JUN-1996 08:20:40 -GAMEL( 199?, sc2casr , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 5, UK, 10GBP Jackpot, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS, layout_sc2casr2) // GAME No 95-750-774 -GAMEL( 199?, sc2casrp , sc2casr , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Casino Royale (Bellfruit) (set 5, UK, 10GBP Jackpot, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2casr2) // GAME No 95-751-774 +GAMEL( 199?, sc2casr, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Casino Royale (Bellfruit) (set 5, UK, 10GBP Jackpot, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS, layout_sc2casr2) // GAME No 95-750-774 +GAMEL( 199?, sc2casrp, sc2casr, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Casino Royale (Bellfruit) (set 5, UK, 10GBP Jackpot, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2casr2) // GAME No 95-751-774 /******************************************************************************************************************************************************************************************************************** Cash Vegas ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6714 CASH VEGAS - 11-NOV-1996 14:12:19 -GAME( 199?, sc2cvega , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-890 -GAME( 199?, sc2cvega4p , sc2cvega , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-890 +GAME( 199?, sc2cvega, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Cash Vegas (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-890 +GAME( 199?, sc2cvega4p, sc2cvega, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Cash Vegas (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-890 // PROJECT NUMBER 6714 CASH VEGAS WHITBREAD - 11-NOV-1996 14:14:44 -GAME( 199?, sc2cvega3 , sc2cvega , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-891 -GAME( 199?, sc2cvega3p , sc2cvega , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-891 +GAME( 199?, sc2cvega3, sc2cvega, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Cash Vegas (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-891 +GAME( 199?, sc2cvega3p, sc2cvega, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Cash Vegas (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-891 // PROJECT NUMBER 6714 TOKEN CASH VEGAS T2 TOKEN - 19-NOV-1996 15:39:02 -GAME( 199?, sc2cvega2 , sc2cvega , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 3, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-893 -GAME( 199?, sc2cvega2p , sc2cvega , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 3, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-893 +GAME( 199?, sc2cvega2, sc2cvega, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Cash Vegas (Bellfruit) (set 3, UK, 8GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-893 +GAME( 199?, sc2cvega2p, sc2cvega, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Cash Vegas (Bellfruit) (set 3, UK, 8GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-893 // PROJECT NUMBER 6714 CASH VEGAS HOPPER - 25-NOV-1996 12:09:44 -GAME( 199?, sc2cvega1 , sc2cvega , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 4, UK, 10GBP Jackpot, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-896 -GAME( 199?, sc2cvega1p , sc2cvega , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Cash Vegas (Bellfruit) (set 4, UK, 10GBP Jackpot, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-896 +GAME( 199?, sc2cvega1, sc2cvega, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Cash Vegas (Bellfruit) (set 4, UK, 10GBP Jackpot, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-896 +GAME( 199?, sc2cvega1p, sc2cvega, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Cash Vegas (Bellfruit) (set 4, UK, 10GBP Jackpot, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-896 /******************************************************************************************************************************************************************************************************************** Surprise Surprize ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6572 SURPRISE SURPRIZE GALA S+P 95 - 4-JAN-1996 10:03:38 -GAMEL( 199?, sc2suprz , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2suprz1) // GAME No 95-750-594 -GAMEL( 199?, sc2suprzp , sc2suprz , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 1, UK, Protocol)(Scorpion 2/3)", GAME_FLAGS, layout_sc2suprz1) // GAME No 95-751-594 +GAMEL( 199?, sc2suprz, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Surprise Surprize (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2suprz1) // GAME No 95-750-594 +GAMEL( 199?, sc2suprzp, sc2suprz, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Surprise Surprize (Bellfruit) (set 1, UK, Protocol)(Scorpion 2/3)", GAME_FLAGS, layout_sc2suprz1) // GAME No 95-751-594 // PROJECT NUMBER 6572 SURPRISE SURPRIZE SINGLESITE S+P 95 - 4-JAN-1996 10:05:52 -GAMEL( 199?, sc2suprz1 , sc2suprz , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2suprz1) // GAME No 95-750-593 -GAMEL( 199?, sc2suprz1p , sc2suprz , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2suprz1) // GAME No 95-751-593 +GAMEL( 199?, sc2suprz1, sc2suprz, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Surprise Surprize (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2suprz1) // GAME No 95-750-593 +GAMEL( 199?, sc2suprz1p, sc2suprz, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Surprise Surprize (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2suprz1) // GAME No 95-751-593 // PROJECT NUMBER 6139 SURPRISE SURPRIZE SCORPION 2 BINGO #3/#6 - 18-JUN-1993 11:34:01 o -GAMEL( 199?, sc2suprz3 , sc2suprz , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2suprz1) // GAME No 95-750-096 +GAMEL( 199?, sc2suprz3, sc2suprz, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Surprise Surprize (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2suprz1) // GAME No 95-750-096 // PROJECT NUMBER 6139 SURPRISE SURPRIZE SCORPION 2 #6 ALL CASH 20P - 1-JUL-1996 10:52:24 -GAMEL( 199?, sc2suprz2 , sc2suprz , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2suprz1) // GAME No 95-750-807 -GAMEL( 199?, sc2suprz2p , sc2suprz , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Surprise Surprize (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2suprz1) // GAME No 95-751-807 +GAMEL( 199?, sc2suprz2, sc2suprz, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Surprise Surprize (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2suprz1) // GAME No 95-750-807 +GAMEL( 199?, sc2suprz2p, sc2suprz, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Surprise Surprize (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2suprz1) // GAME No 95-751-807 /******************************************************************************************************************************************************************************************************************** Pharaoh's Gold Club ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER PR6635 PHARAOHS GOLD PHARAOHS GOLD 250 POUND JACKPOT - 6-AUG-1996 16:55:46 -GAMEL( 199?, sc2cpg2 , sc2cpg , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2cpg) // GAME No 95-750-840 -GAMEL( 199?, sc2cpg2p , sc2cpg , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2cpg) // GAME No 95-751-840 +GAMEL( 199?, sc2cpg2, sc2cpg, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2cpg) // GAME No 95-750-840 +GAMEL( 199?, sc2cpg2p, sc2cpg, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2cpg) // GAME No 95-751-840 // PROJECT NUMBER PR6635 PHARAOHS GOLD PHARAOHS GOLD 20PP 250 POUND JACKPOT - 30-AUG-1996 08:03:38 -GAMEL( 199?, sc2cpg , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS, layout_sc2cpg) // GAME No 95-750-860 -GAMEL( 199?, sc2cpgp , sc2cpg , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2cpg) // GAME No 95-751-860 +GAMEL( 199?, sc2cpg, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS, layout_sc2cpg) // GAME No 95-750-860 +GAMEL( 199?, sc2cpgp, sc2cpg, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2cpg) // GAME No 95-751-860 // PROJECT NUMBER PR6635 PHARAOHS GOLD PHARAOHS GOLD 250 POUND JACKPOT 65% - 19-SEP-1996 15:49:24 -GAMEL( 199?, sc2cpg1 , sc2cpg , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 3, UK, p65) (Scorpion 2/3)", GAME_FLAGS, layout_sc2cpg) // GAME No 95-750-867 -GAMEL( 199?, sc2cpg1p , sc2cpg , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 3, UK, p65, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2cpg) // GAME No 95-751-867 +GAMEL( 199?, sc2cpg1, sc2cpg, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 3, UK, p65) (Scorpion 2/3)", GAME_FLAGS, layout_sc2cpg) // GAME No 95-750-867 +GAMEL( 199?, sc2cpg1p, sc2cpg, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Pharaoh's Gold Club (Bellfruit) (set 3, UK, p65, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2cpg) // GAME No 95-751-867 /******************************************************************************************************************************************************************************************************************** Showtime Spectacular ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6550 SHOWTIME SPECTACULAR S+P 5/10/20P #4/#8 - 14-SEP-1995 15:46:26 -GAME( 199?, sc2showt4 , sc2showt , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-478 -GAME( 199?, sc2showt4p , sc2showt , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-478 +GAME( 199?, sc2showt4, sc2showt, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Showtime Spectacular (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-478 +GAME( 199?, sc2showt4p, sc2showt, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Showtime Spectacular (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-478 // PROJECT NUMBER 6550 SHOWTIME SPECTACULAR ARCADE S+P #4/#8 - 14-SEP-1995 15:48:13 -GAME( 199?, sc2showt3 , sc2showt , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-479 -GAME( 199?, sc2showt3p , sc2showt , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-479 +GAME( 199?, sc2showt3, sc2showt, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Showtime Spectacular (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-479 +GAME( 199?, sc2showt3p, sc2showt, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Showtime Spectacular (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-479 // PROJECT NUMBER 6550 SHOWTIME SPECTACULAR S+P 5/10/20P IRISH ALL CASH #8 - 14-SEP-1995 16:26:44 -GAME( 199?, sc2showt2 , sc2showt , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-480 -GAME( 199?, sc2showt2p , sc2showt , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-480 +GAME( 199?, sc2showt2, sc2showt, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Showtime Spectacular (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-480 +GAME( 199?, sc2showt2p, sc2showt, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Showtime Spectacular (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-480 // PROJECT NUMBER 6779 SHOWTIME SPECTACULAR S+P 20/25P #10 - 22-MAY-1996 10:30:47 -GAME( 199?, sc2showt , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-729 -GAME( 199?, sc2showtp , sc2showt , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-729 +GAME( 199?, sc2showt, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Showtime Spectacular (Bellfruit) (set 4, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-729 +GAME( 199?, sc2showtp, sc2showt, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Showtime Spectacular (Bellfruit) (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-729 // PROJECT NUMBER 6779 SHOWTIME SPECTACULAR S+P WHITBREAD 20P #10 - 22-MAY-1996 10:32:59 -GAME( 199?, sc2showt1 , sc2showt , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-730 -GAME( 199?, sc2showt1p , sc2showt , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Showtime Spectacular (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-730 +GAME( 199?, sc2showt1, sc2showt, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Showtime Spectacular (Bellfruit) (set 5, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-730 +GAME( 199?, sc2showt1p, sc2showt, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Showtime Spectacular (Bellfruit) (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-730 /******************************************************************************************************************************************************************************************************************** Cat & Mouse @@ -8260,30 +8260,30 @@ GAME( 199?, sc2showt1p , sc2showt , scorpion2 , drwho , bfm_sc2_aw ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6306 CAT+MOUSE - 4-MAY-1994 17:16:31 -GAME( 199?, sc2catms3 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-237 +GAME( 199?, sc2catms3, sc2catms, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0, "BFM", "Cat & Mouse (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-237 // PROJECT NUMBER 6306 CAT+MOUSE - 25-AUG-1994 10:08:22 -GAME( 199?, sc2ctms2 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-279 +GAME( 199?, sc2ctms2, sc2catms, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0, "BFM", "Cat & Mouse (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-279 // PROJECT NUMBER 6306 CAT+MOUSE ARCADE - 25-AUG-1994 10:09:28 -GAME( 199?, sc2ctms25 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-280 +GAME( 199?, sc2ctms25, sc2catms, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0, "BFM", "Cat & Mouse (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-280 // PROJECT NUMBER 6426 CAT+MOUSE DELUXE ARCADE - 15-JUN-1995 15:56:14 -GAME( 199?, sc2catms , 0 , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 4, Deluxe) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-428 +GAME( 199?, sc2catms, 0, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0, "BFM", "Cat & Mouse (Bellfruit) (set 4, Deluxe) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-428 // PROJECT NUMBER 6564 CAT+MOUSE #8 - 26-OCT-1995 08:49:39 -GAME( 199?, sc2ctms23 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-537 -GAME( 199?, sc2ctms23p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 5, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-537 +GAME( 199?, sc2ctms23, sc2catms, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0, "BFM", "Cat & Mouse (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-537 +GAME( 199?, sc2ctms23p, sc2catms, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0, "BFM", "Cat & Mouse (Bellfruit) (set 5, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-537 // PROJECT NUMBER 6564 CAT+MOUSE ARCADE #8 - 26-OCT-1995 08:51:39 -GAME( 199?, sc2ctms22 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 6) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-538 -GAME( 199?, sc2ctms22p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 6, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-538 +GAME( 199?, sc2ctms22, sc2catms, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0, "BFM", "Cat & Mouse (Bellfruit) (set 6) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-538 +GAME( 199?, sc2ctms22p, sc2catms, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0, "BFM", "Cat & Mouse (Bellfruit) (set 6, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-538 // PROJECT NUMBER 6564 CAT+MOUSE #8 ALL CASH - 26-OCT-1995 10:53:48 -GAME( 199?, sc2ctms21 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 7) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-539 -GAME( 199?, sc2ctms21p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 7, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-539 +GAME( 199?, sc2ctms21, sc2catms, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0, "BFM", "Cat & Mouse (Bellfruit) (set 7) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-539 +GAME( 199?, sc2ctms21p, sc2catms, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0, "BFM", "Cat & Mouse (Bellfruit) (set 7, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-539 // PROJECT NUMBER 6564 CAT+MOUSE ARCADE 10P PLAY #8 - 27-FEB-1996 11:26:40 -GAME( 199?, sc2ctms24p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 8, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-540 +GAME( 199?, sc2ctms24p, sc2catms, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0, "BFM", "Cat & Mouse (Bellfruit) (set 8, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-540 // PROJECT NUMBER 6564 CAT+MOUSE #10 ALL CASH - 26-MAR-1996 08:34:02 -GAME( 199?, sc2catms2 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 9) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-660 -GAME( 199?, sc2catms2p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 9, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-660 +GAME( 199?, sc2catms2, sc2catms, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0, "BFM", "Cat & Mouse (Bellfruit) (set 9) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-660 +GAME( 199?, sc2catms2p, sc2catms, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0, "BFM", "Cat & Mouse (Bellfruit) (set 9, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-660 // PROJECT NUMBER 6564 CAT+MOUSE #10 ALL CASH WHITBREAD - 18-APR-1996 10:51:30 -GAME( 199?, sc2catms1 , sc2catms , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 10) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-673 -GAME( 199?, sc2catms1p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM", "Cat & Mouse (Bellfruit) (set 10, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-673 +GAME( 199?, sc2catms1, sc2catms, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0, "BFM", "Cat & Mouse (Bellfruit) (set 10) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-673 +GAME( 199?, sc2catms1p, sc2catms, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0, "BFM", "Cat & Mouse (Bellfruit) (set 10, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-673 /******************************************************************************************************************************************************************************************************************** @@ -8291,8 +8291,8 @@ GAME( 199?, sc2catms1p , sc2catms , scorpion2 , bbrkfst , bfm_sc2_aw ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6772 C+M+B TOO #10 DE-REG - 3-JUL-1996 12:51:26 -GAME( 199?, sc2cmbt , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Cat & Mouse & Bonzo Too (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-809 -GAME( 199?, sc2cmbtp , sc2cmbt , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Cat & Mouse & Bonzo Too (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-809 +GAME( 199?, sc2cmbt, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Cat & Mouse & Bonzo Too (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-809 +GAME( 199?, sc2cmbtp, sc2cmbt, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Cat & Mouse & Bonzo Too (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-809 /******************************************************************************************************************************************************************************************************************** Easy Money @@ -8300,14 +8300,14 @@ GAME( 199?, sc2cmbtp , sc2cmbt , scorpion2 , drwho , bfm_sc2_aw ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6608 EASY MONEY STANDARD SINGLE SITE #8/#10 ALL CASH - 2-MAY-1996 11:02:39 -GAME( 199?, sc2easy , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-685 -GAME( 199?, sc2easyp , sc2easy , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-685 +GAME( 199?, sc2easy, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Easy Money (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-685 +GAME( 199?, sc2easyp, sc2easy, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Easy Money (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-685 // PROJECT NUMBER 6608 EASY MONEY WHITBREAD #10 ALL CASH 20P PLAY - 2-MAY-1996 11:04:21 -GAME( 199?, sc2easy2 , sc2easy , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-686 -GAME( 199?, sc2easy2p , sc2easy , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-686 +GAME( 199?, sc2easy2, sc2easy, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Easy Money (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-686 +GAME( 199?, sc2easy2p, sc2easy, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Easy Money (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-686 // PROJECT NUMBER 6613 EASY MONEY WHITBREAD #10 ALL CASH 20P PLAY - 14-JUN-1996 11:44:11 -GAME( 199?, sc2easy1 , sc2easy , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-776 -GAME( 199?, sc2easy1p , sc2easy , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Easy Money (Bellfruit) (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-776 +GAME( 199?, sc2easy1, sc2easy, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Easy Money (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-776 +GAME( 199?, sc2easy1p, sc2easy, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Easy Money (Bellfruit) (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-776 /******************************************************************************************************************************************************************************************************************** Flash Cash @@ -8315,69 +8315,69 @@ GAME( 199?, sc2easy1p , sc2easy , scorpion2 , drwho , bfm_sc2_aw ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6713 FLASH CASH TRIDENT2 #8/#10 ALL CASH 5P/10P/20P/25P PLAY - 10-OCT-1996 10:45:44 -GAME( 199?, sc2flaca1 , sc2flaca , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 1, UK, 10GBP Jackpot, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-873 -GAME( 199?, sc2flaca1p , sc2flaca , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 1, UK, 10GBP Jackpot, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-873 +GAME( 199?, sc2flaca1, sc2flaca, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Flash Cash (Bellfruit) (set 1, UK, 10GBP Jackpot, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-873 +GAME( 199?, sc2flaca1p, sc2flaca, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Flash Cash (Bellfruit) (set 1, UK, 10GBP Jackpot, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-873 // PROJECT NUMBER 6713 FLASH CASH TRIDENT2 WHITBREAD #10 ALL CASH 20P PLAY - 10-OCT-1996 11:14:42 -GAME( 199?, sc2flaca2 , sc2flaca , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 2, UK, 10GBP Jackpot, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-874 -GAME( 199?, sc2flaca2p , sc2flaca , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 2, UK, 10GBP Jackpot, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-874 +GAME( 199?, sc2flaca2, sc2flaca, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Flash Cash (Bellfruit) (set 2, UK, 10GBP Jackpot, 2nd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-874 +GAME( 199?, sc2flaca2p, sc2flaca, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Flash Cash (Bellfruit) (set 2, UK, 10GBP Jackpot, 2nd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-874 // PROJECT NUMBER 6723 FLASH CASH TRIDENT3 #8/#10 ALL CASH 5P/10P/20P/25P PLAY - 23-OCT-1996 12:13:03 -GAME( 199?, sc2flaca , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 3, UK, 10GBP Jackpot, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-877 -GAME( 199?, sc2flacap , sc2flaca , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Flash Cash (Bellfruit) (set 3, UK, 10GBP Jackpot, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-877 +GAME( 199?, sc2flaca, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Flash Cash (Bellfruit) (set 3, UK, 10GBP Jackpot, 3rd Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-877 +GAME( 199?, sc2flacap, sc2flaca, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Flash Cash (Bellfruit) (set 3, UK, 10GBP Jackpot, 3rd Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-877 /******************************************************************************************************************************************************************************************************************** Cashino Club ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6232 CASHINO - 22-JUL-1994 12:10:28 -GAME( 199?, sc2cshcl1 , sc2cshcl , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM", "Cashino Club (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-254 -GAME( 199?, sc2cshcl1p , sc2cshcl , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM", "Cashino Club (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-254 +GAME( 199?, sc2cshcl1, sc2cshcl, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0,"BFM", "Cashino Club (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-254 +GAME( 199?, sc2cshcl1p, sc2cshcl, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0,"BFM", "Cashino Club (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-254 // PROJECT NUMBER 6232 CASHINO FIXED 65% - 22-JUL-1994 12:19:27 -GAME( 199?, sc2cshcl , 0 , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM", "Cashino Club (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-255 -GAME( 199?, sc2cshclp , sc2cshcl , scorpion2 , bbrkfst , bfm_sc2_awp_state, bbrkfst , 0, "BFM", "Cashino Club (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-255 +GAME( 199?, sc2cshcl, 0, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0,"BFM", "Cashino Club (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-255 +GAME( 199?, sc2cshclp, sc2cshcl, scorpion2, bbrkfst, bfm_sc2_awp_state, init_bbrkfst, 0,"BFM", "Cashino Club (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-255 /******************************************************************************************************************************************************************************************************************** Eggs On Legs Tour ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6604 EGGS ON LEGS !10 ALL CASH - 11-JUN-1996 08:54:37 -GAMEL( 199?, sc2eggs1 , sc2eggs , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 1, UK, Arcade, 10GBP Jackpot?) (Scorpion 2/3)", GAME_FLAGS, layout_sc2eggs1) // GAME No 95-750-746 -GAMEL( 199?, sc2eggs1p , sc2eggs , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 1, UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2eggs1) // GAME No 95-751-746 +GAMEL( 199?, sc2eggs1, sc2eggs, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 1, UK, Arcade, 10GBP Jackpot?) (Scorpion 2/3)", GAME_FLAGS, layout_sc2eggs1) // GAME No 95-750-746 +GAMEL( 199?, sc2eggs1p, sc2eggs, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 1, UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2eggs1) // GAME No 95-751-746 // PROJECT NUMBER 6604 EGGS ON LEGS !10 WHITBREAD - 11-JUN-1996 08:59:45 -GAMEL( 199?, sc2eggs , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 2, UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS, layout_sc2eggs1) // GAME No 95-750-747 -GAMEL( 199?, sc2eggsp , sc2eggs , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 2, UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2eggs1) // GAME No 95-751-747 +GAMEL( 199?, sc2eggs, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 2, UK, Arcade, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS, layout_sc2eggs1) // GAME No 95-750-747 +GAMEL( 199?, sc2eggsp, sc2eggs, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Eggs On Legs Tour (Bellfruit) (set 2, UK, Arcade, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2eggs1) // GAME No 95-751-747 /******************************************************************************************************************************************************************************************************************** Wild West Club ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER PR6433 WILD WEST FAST POT FILL - 11-DEC-1995 17:27:48 -GAME( 199?, sc2wwcl1 , sc2wwcl , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Wild West Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-582 -GAME( 199?, sc2wwcl1p , sc2wwcl , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Wild West Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-582 +GAME( 199?, sc2wwcl1, sc2wwcl, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Wild West Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-582 +GAME( 199?, sc2wwcl1p, sc2wwcl, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Wild West Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-582 // PROJECT NUMBER PR6433 WILD WEST - 7-AUG-1996 16:44:24 -GAME( 199?, sc2wwcl , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Wild West Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-845 -GAME( 199?, sc2wwclp , sc2wwcl , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Wild West Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-845 +GAME( 199?, sc2wwcl, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Wild West Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-845 +GAME( 199?, sc2wwclp, sc2wwcl, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Wild West Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-845 /******************************************************************************************************************************************************************************************************************** Double Diamond ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6570 DOUBLE DIAMOND STAKES AND PRIZES #8 - 3-JAN-1996 12:21:14 -GAME( 199?, sc2dbl1 , sc2dbl , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Double Diamond (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-599 -GAME( 199?, sc2dbl1p , sc2dbl , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Double Diamond (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-599 +GAME( 199?, sc2dbl1, sc2dbl, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Double Diamond (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-599 +GAME( 199?, sc2dbl1p, sc2dbl, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Double Diamond (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-599 // PROJECT NUMBER 6322 DOUBLE DIAMOND GALA 82% STAKES AND PRIZES - 3-JAN-1996 12:22:52 -GAME( 199?, sc2dbl , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Double Diamond (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-600 -GAME( 199?, sc2dblp , sc2dbl , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Double Diamond (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-600 +GAME( 199?, sc2dbl, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Double Diamond (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-600 +GAME( 199?, sc2dblp, sc2dbl, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Double Diamond (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-600 /******************************************************************************************************************************************************************************************************************** Hyperactive ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6784 HYPERACTIVE !10 ALL CASH - 18-JUN-1996 12:10:31 -GAME( 199?, sc2hypr , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Hyperactive (Bellfruit) (set 1, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-748 -GAME( 199?, sc2hyprp , sc2hypr , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Hyperactive (Bellfruit) (set 1, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-748 +GAME( 199?, sc2hypr, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Hyperactive (Bellfruit) (set 1, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-748 +GAME( 199?, sc2hyprp, sc2hypr, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Hyperactive (Bellfruit) (set 1, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-748 // PROJECT NUMBER 6784 HYPERACTIVE WHITBREAD !10 ALL CASH - 18-JUN-1996 12:12:26 -GAME( 199?, sc2hypr1 , sc2hypr , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Hyperactive (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-749 -GAME( 199?, sc2hypr1p , sc2hypr , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Hyperactive (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-749 +GAME( 199?, sc2hypr1, sc2hypr, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Hyperactive (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-749 +GAME( 199?, sc2hypr1p, sc2hypr, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Hyperactive (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-749 /******************************************************************************************************************************************************************************************************************** King Cash Club @@ -8385,64 +8385,64 @@ GAME( 199?, sc2hypr1p , sc2hypr , scorpion2 , drwho , bfm_sc2_aw ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER PR6184 KING CASH 200 POUND JACKPOT DUAL STAKE - 26-NOV-1993 11:38:06 -GAME( 199?, sc2kcclb1 , sc2kcclb , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "King Cash Club (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-168 -GAME( 199?, sc2kcclb1p , sc2kcclb , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "King Cash Club (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-168 -// PROJECT NUMBER PR6034 KING CASH 200 POUND JACKPOT - 26-NOV-1993 11:40:08 -GAME( 199?, sc2kcclb , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "King Cash Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-166 -GAME( 199?, sc2kcclbp , sc2kcclb , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "King Cash Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-166 +GAME( 199?, sc2kcclb1, sc2kcclb, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "King Cash Club (Bellfruit) (set 2, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-168 +GAME( 199?, sc2kcclb1p, sc2kcclb, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "King Cash Club (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-168 +// PROJECT NUMBER PR6034 KING CASH 200 POUND JACKPOT - 26-NO V-1993 11:40:08 +GAME( 199?, sc2kcclb, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "King Cash Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-166 +GAME( 199?, sc2kcclbp, sc2kcclb, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "King Cash Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-166 /******************************************************************************************************************************************************************************************************************** Olympic Gold ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6606 OLYMPIC GOLD !10 ALL CASH - 30-APR-1996 15:42:35 -GAME( 199?, sc2olgld , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Olympic Gold (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-689 -GAME( 199?, sc2olgldp , sc2olgld , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Olympic Gold (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-689 +GAME( 199?, sc2olgld, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Olympic Gold (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-689 +GAME( 199?, sc2olgldp, sc2olgld, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Olympic Gold (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-689 // PROJECT NUMBER 6606 OLYMPIC GOLD !10 WHITBREAD - 30-APR-1996 15:44:58 -GAME( 199?, sc2olgld1 , sc2olgld , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Olympic Gold (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-690 -GAME( 199?, sc2olgld1p , sc2olgld , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Olympic Gold (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-690 +GAME( 199?, sc2olgld1, sc2olgld, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Olympic Gold (Bellfruit) (set 2, UK, 10GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-690 +GAME( 199?, sc2olgld1p, sc2olgld, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Olympic Gold (Bellfruit) (set 2, UK, 10GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-690 /******************************************************************************************************************************************************************************************************************** Reel Gems ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6321 REEL GEMS STANDARD STAKES AND PRIZES #4/#8 - 29-JAN-1996 11:58:16 -GAME( 199?, sc2relgm , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Reel Gems (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-612 -GAME( 199?, sc2relgmp , sc2relgm , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Reel Gems (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-612 +GAME( 199?, sc2relgm, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Reel Gems (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-612 +GAME( 199?, sc2relgmp, sc2relgm, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Reel Gems (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-612 // PROJECT NUMBER 6321 REEL GEMS GALA 82% FIXED S+P #4/#8 - 29-JAN-1996 11:59:54 -GAME( 199?, sc2relgm1p , sc2relgm , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Reel Gems (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-613 +GAME( 199?, sc2relgm1p, sc2relgm, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Reel Gems (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-613 /******************************************************************************************************************************************************************************************************************** Top Wack ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER PR6610 TOP WHACK 10PD 20P WHITBREAD T2 - 19-JUN-1996 16:02:20 -GAME( 199?, sc2topwk , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Top Wack (Bellfruit) (set 1, UK, 10GBP Jackpot, 1st Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-791 -GAME( 199?, sc2topwkp , sc2topwk , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Top Wack (Bellfruit) (set 1, UK, 10GBP Jackpot, 1st Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-791 +GAME( 199?, sc2topwk, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Top Wack (Bellfruit) (set 1, UK, 10GBP Jackpot, 1st Triennial) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-791 +GAME( 199?, sc2topwkp, sc2topwk, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Top Wack (Bellfruit) (set 1, UK, 10GBP Jackpot, 1st Triennial, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-791 /******************************************************************************************************************************************************************************************************************** Golden Roulette ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6421 GOLDEN ROULETTE S+P VARIABLE STAKE/PAYOUT - 4-OCT-1995 10:46:40 -GAME( 199?, sc2groul , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Golden Roulette (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-507 -GAME( 199?, sc2groulp , sc2groul , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Golden Roulette (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-507 +GAME( 199?, sc2groul, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Golden Roulette (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-507 +GAME( 199?, sc2groulp, sc2groul, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Golden Roulette (Bellfruit) (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-507 /******************************************************************************************************************************************************************************************************************** Hey Presto ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6138 HEY PRESTO % VARIABLE - ALL CASH - SCORPION 2 - 9-JUL-1996 17:03:26 -GAMEL( 199?, sc2heypr , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Hey Presto (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2heypr) // GAME No 95-750-812 -GAMEL( 199?, sc2heyprp , sc2heypr , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Hey Presto (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2heypr) // GAME No 95-751-812 +GAMEL( 199?, sc2heypr, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Hey Presto (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2heypr) // GAME No 95-750-812 +GAMEL( 199?, sc2heyprp, sc2heypr, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Hey Presto (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2heypr) // GAME No 95-751-812 /******************************************************************************************************************************************************************************************************************** Majestic Bells ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6324 MAJESTIC BELLS S+P - 16-NOV-1995 15:37:58 -GAMEL( 199?, sc2majes , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Majestic Bells (Bellfruit) (set 1) (set 1)", GAME_FLAGS, layout_sc2majes) // GAME No 95-750-563 -GAMEL( 199?, sc2majesp , sc2majes , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Majestic Bells (Bellfruit) (set 1, Protocol) (set 2)", GAME_FLAGS, layout_sc2majes) // GAME No 95-751-563 +GAMEL( 199?, sc2majes, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Majestic Bells (Bellfruit) (set 1) (set 1)", GAME_FLAGS, layout_sc2majes) // GAME No 95-750-563 +GAMEL( 199?, sc2majesp, sc2majes, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Majestic Bells (Bellfruit) (set 1, Protocol) (set 2)", GAME_FLAGS, layout_sc2majes) // GAME No 95-751-563 /******************************************************************************************************************************************************************************************************************** Pay Roll Casino @@ -8450,35 +8450,35 @@ GAMEL( 199?, sc2majesp , sc2majes , scorpion2 , drwho , bfm_sc2_a ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 7015 PAYROLL CASINO AT MAZOOMA 5P - 14-MAY-1998 10:20:02 -GAME( 199?, sc2payr , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM/Mazooma", "Pay Roll Casino (Bellfruit/Mazooma) (Scorpion 2/3)", GAME_FLAGS) // GAME No PRCVM52 +GAME( 199?, sc2payr, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM/Mazooma", "Pay Roll Casino (Bellfruit/Mazooma) (Scorpion 2/3)", GAME_FLAGS) // GAME No PRCVM52 /******************************************************************************************************************************************************************************************************************** Carrot Gold Club ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER PR6833 250 CARROT GOLD - 22-MAY-1997 09:04:15 -GAME( 199?, sc2cgc , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Carrot Gold Club (Bellfruit) (Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-968 +GAME( 199?, sc2cgc, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Carrot Gold Club (Bellfruit) (Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-968 /******************************************************************************************************************************************************************************************************************** The Great Train Robbery ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6205 THE GREAT TRAIN ROBBERY 15RM - 20-AUG-1993 11:53:20 -GAME( 199?, sc2gtr , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "The Great Train Robbery (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-137 +GAME( 199?, sc2gtr, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "The Great Train Robbery (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-137 /******************************************************************************************************************************************************************************************************************** Main Attraction ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6203 MAIN ATTRACTION - 12-JUL-1993 17:45:15 -GAME( 199?, sc2maina , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Main Attraction (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-115 +GAME( 199?, sc2maina, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Main Attraction (Bellfruit) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-115 /******************************************************************************************************************************************************************************************************************** Focus (Dutch) ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6346 FOCUS - 23-JAN-1995 15:31:32 -GAME( 1995, sc2focus , 0 , scorpion3 , scorpion3 , bfm_sc2_awp_state, focus , 0, "BFM/ELAM", "Focus (Dutch, Game Card 95-750-347) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-750-347 +GAME( 1995, sc2focus, 0, scorpion3, scorpion3, bfm_sc2_awp_state, init_focus, 0, "BFM/ELAM", "Focus (Dutch, Game Card 95-750-347) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_SUPPORTS_SAVE|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-750-347 /******************************************************************************************************************************************************************************************************************** Public Enemy No.1 (German) @@ -8486,7 +8486,7 @@ GAME( 1995, sc2focus , 0 , scorpion3 , scorpion3 , bfm_sc2_aw ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6489 PUBLIC ENEMY No1 - 22-MAY-1995 09:24:05 -GAME( 199?, sc2pe1g , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwhon , 0, "BFM", "Public Enemy No.1 (Bellfruit) [German] (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-415 +GAME( 199?, sc2pe1g, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwhon, 0, "BFM", "Public Enemy No.1 (Bellfruit) [German] (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-415 /******************************************************************************************************************************************************************************************************************** @@ -8510,22 +8510,22 @@ ROM_START( sc2winstfp ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-s ROM_START( sc2winstg ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "winning-streak_std_ac_tri3_ass.bin", 0x00000, 0x10000, CRC(b3e2b2d6) SHA1(0008e9d329327b4aecae5d861303c486942ef694) ) sc2_winst_sound ROM_END // PROJECT NUMBER PR6605 WINNING STREAK T2,ARCADE,#8,5/10/20 - 8-MAY-1996 10:31:16 -GAME( 198?, sc2winst , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 1) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-702 -GAME( 198?, sc2winstp , sc2winst , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 1, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-702 +GAME( 198?, sc2winst, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Winning Streak (Bellfruit) (set 1) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-702 +GAME( 198?, sc2winstp, sc2winst, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Winning Streak (Bellfruit) (set 1, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-702 // PROJECT NUMBER PR6605 WINNING STREAK T2,8PD TOK,5/10/20 - 8-MAY-1996 10:36:21 -GAME( 198?, sc2winstd , sc2winst , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 2) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-700 -GAME( 198?, sc2winstdp , sc2winst , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 2, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-700 +GAME( 198?, sc2winstd, sc2winst, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Winning Streak (Bellfruit) (set 2) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-700 +GAME( 198?, sc2winstdp, sc2winst, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Winning Streak (Bellfruit) (set 2, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-700 // PROJECT NUMBER PR6605 WINNING STREAK T2,#8/#10 CASH 5/10/20/25P - 13-JUN-1996 12:27:29 -GAME( 198?, sc2winstb , sc2winst , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 3) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-766 -GAME( 198?, sc2winstbp , sc2winst , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 3, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-766 +GAME( 198?, sc2winstb, sc2winst, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Winning Streak (Bellfruit) (set 3) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-766 +GAME( 198?, sc2winstbp, sc2winst, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Winning Streak (Bellfruit) (set 3, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-766 // PROJECT NUMBER PR6605 WINNING STREAK T2,WHITBREAD,#10 CASH,20p - 13-JUN-1996 12:30:20 -GAME( 198?, sc2winste , sc2winst , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 4) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-767 -GAME( 198?, sc2winstep , sc2winst , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 4, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-767 +GAME( 198?, sc2winste, sc2winst, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Winning Streak (Bellfruit) (set 4) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-767 +GAME( 198?, sc2winstep, sc2winst, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Winning Streak (Bellfruit) (set 4, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-767 // PROJECT NUMBER PR6691 WINNING STREAK T3 HOPPERS #8/10 5-25P - 13-JUN-1996 16:28:02 -GAME( 198?, sc2winstg , sc2winst , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 5) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-777 +GAME( 198?, sc2winstg, sc2winst, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Winning Streak (Bellfruit) (set 5) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-777 // PROJECT NUMBER PR6691 WINNING STREAK T3,WHITBREAD,#10 CASH,20p - 13-JUN-1996 16:31:36 -GAME( 198?, sc2winstf , sc2winst , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 6) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-778 -GAME( 198?, sc2winstfp , sc2winst , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Winning Streak (Bellfruit) (set 6, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-778 +GAME( 198?, sc2winstf, sc2winst, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Winning Streak (Bellfruit) (set 6) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-778 +GAME( 198?, sc2winstfp, sc2winst, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Winning Streak (Bellfruit) (set 6, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-778 /******************************************************************************************************************************************************************************************************************** @@ -8542,14 +8542,14 @@ ROM_START( sc2cexpld ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "cash_explo ROM_START( sc2cexple ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "cash_explosion_std_wi_ac_10pnd_20p_a.bin", 0x0000, 0x010000, CRC(2901a315) SHA1(c9733488894ccead7a69b161f2afacdb3f892b89) ) sc2_cexpl_sound ROM_END // PROJECT NUMBER 6518 CASH EXPLOSION 5/10/20P #8 IRISH ALL CASH - 12-JAN-1996 10:12:16 -GAME( 198?, sc2cexpld , sc2cexpl , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 1) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-606 -GAME( 198?, sc2cexpla , sc2cexpl , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 1, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-606 +GAME( 198?, sc2cexpld, sc2cexpl, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Cash Explosion (Bellfruit) (set 1) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-606 +GAME( 198?, sc2cexpla, sc2cexpl, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Cash Explosion (Bellfruit) (set 1, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-606 // PROJECT NUMBER 6776 CASH EXPLOSION DE-REG - 21-MAY-1996 12:38:53 -GAME( 198?, sc2cexplc , sc2cexpl , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 2) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-723 -GAME( 198?, sc2cexpl , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 2, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-723 +GAME( 198?, sc2cexplc, sc2cexpl, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Cash Explosion (Bellfruit) (set 2) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-723 +GAME( 198?, sc2cexpl, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Cash Explosion (Bellfruit) (set 2, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-723 // PROJECT NUMBER 6776 CASH EXPLOSION DE-REG WHITBREAD - 21-MAY-1996 12:40:20 -GAME( 198?, sc2cexple , sc2cexpl , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 3) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-728 -GAME( 198?, sc2cexplb , sc2cexpl , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "BFM", "Cash Explosion (Bellfruit) (set 3, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-728 +GAME( 198?, sc2cexple, sc2cexpl, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Cash Explosion (Bellfruit) (set 3) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-750-728 +GAME( 198?, sc2cexplb, sc2cexpl, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "BFM", "Cash Explosion (Bellfruit) (set 3, Protocol) (Scorpion 2)", GAME_FLAGS ) // GAME No 95-751-728 /******************************************************************************************************************************************************************************************************************** ********************************************************************************************************************************************************************************************************************* @@ -8570,19 +8570,19 @@ GAME( 198?, sc2cexplb , sc2cexpl , scorpion2 , drwho , bfm_sc2_aw ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6569 (6224) LUVVLY JUBBLY GALA S+P 95 - 30-JAN-1996 11:12:00 -GAME( 1996, sc2luvv6p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_dmd_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 1, UK, Protocol) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-751-621 +GAME( 1996, sc2luvv6p, sc2luvv, scorpion2_dm01, luvjub, bfm_sc2_dmd_state, init_luvjub, 0, "BFM", "Luvvly Jubbly (set 1, UK, Protocol) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-751-621 // PROJECT NUMBER 6569 (6224) LUVVLY JUBBLY MULTISITE S+P 95 - 30-JAN-1996 11:14:05 -GAME( 1996, sc2luvv2 , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_dmd_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 2, UK, Multisite) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-750-622 -GAME( 1996, sc2luvv2p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_dmd_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 2, UK, Multisite, Protocol) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-751-622 +GAME( 1996, sc2luvv2, sc2luvv, scorpion2_dm01, luvjub, bfm_sc2_dmd_state, init_luvjub, 0, "BFM", "Luvvly Jubbly (set 2, UK, Multisite) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-750-622 +GAME( 1996, sc2luvv2p, sc2luvv, scorpion2_dm01, luvjub, bfm_sc2_dmd_state, init_luvjub, 0, "BFM", "Luvvly Jubbly (set 2, UK, Multisite, Protocol) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-751-622 // PROJECT NUMBER 6569 (6224) LUVVLY JUBBLY MULTISITE #10/25P - 2-JUL-1996 16:32:17 -GAME( 1996, sc2luvv , 0 , scorpion2_dm01 , luvjub , bfm_sc2_dmd_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite 10GBP/25p) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-750-808 -GAME( 1996, sc2luvvp , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_dmd_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite 10GBP/25p, Protocol) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-751-808 +GAME( 1996, sc2luvv, 0, scorpion2_dm01, luvjub, bfm_sc2_dmd_state, init_luvjub, 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite 10GBP/25p) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-750-808 +GAME( 1996, sc2luvvp, sc2luvv, scorpion2_dm01, luvjub, bfm_sc2_dmd_state, init_luvjub, 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite 10GBP/25p, Protocol) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-751-808 // PROJECT NUMBER 6569 (6224) LUVVLY JUBBLY MULTISITE #4/5P PLAY - 4-JUL-1996 10:56:24 -GAME( 1996, sc2luvv4 , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_dmd_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 4, UK, Multisite 4GBP/5p) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-750-810 -GAME( 1996, sc2luvv4p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_dmd_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 4, UK, Multisite 4GBP/5p, Protocol) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-751-810 +GAME( 1996, sc2luvv4, sc2luvv, scorpion2_dm01, luvjub, bfm_sc2_dmd_state, init_luvjub, 0, "BFM", "Luvvly Jubbly (set 4, UK, Multisite 4GBP/5p) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-750-810 +GAME( 1996, sc2luvv4p, sc2luvv, scorpion2_dm01, luvjub, bfm_sc2_dmd_state, init_luvjub, 0, "BFM", "Luvvly Jubbly (set 4, UK, Multisite 4GBP/5p, Protocol) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-751-810 // PROJECT NUMBER 6569 (6224) LUVVLY JUBBLY MULTISITE #10/20P - 12-SEP-1996 14:07:57 -GAME( 1996, sc2luvv1 , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_dmd_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite 10GBP/20p) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-750-866 -GAME( 1996, sc2luvv1p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_dmd_state, luvjub , 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite 10GBP/20p, Protocol) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-751-866 +GAME( 1996, sc2luvv1, sc2luvv, scorpion2_dm01, luvjub, bfm_sc2_dmd_state, init_luvjub, 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite 10GBP/20p) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-750-866 +GAME( 1996, sc2luvv1p, sc2luvv, scorpion2_dm01, luvjub, bfm_sc2_dmd_state, init_luvjub, 0, "BFM", "Luvvly Jubbly (set 3, UK, Multisite 10GBP/20p, Protocol) (Scorpion 2/3)", MACHINE_NOT_WORKING|MACHINE_REQUIRES_ARTWORK|MACHINE_MECHANICAL) // GAME No 95-751-866 /******************************************************************************************************************************************************************************************************************** @@ -8591,20 +8591,20 @@ GAME( 1996, sc2luvv1p , sc2luvv , scorpion2_dm01 , luvjub , bfm_sc2_dm ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER PR6331 PUBLIC ENEMY NO.1 - 26-JUL-1994 09:24:19 -GAMEL( 1996, sc2cpe3 , sc2cpe , scorpion2_dm01_5m , cpeno1 , bfm_sc2_dmd_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 1, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2cpe) // GAME No 95-750-257 -GAMEL( 1996, sc2cpe3p , sc2cpe , scorpion2_dm01_5m , cpeno1 , bfm_sc2_dmd_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2cpe) // GAME No 95-751-257 +GAMEL( 1996, sc2cpe3, sc2cpe, scorpion2_dm01_5m, cpeno1, bfm_sc2_dmd_state, init_cpeno1, 0, "BFM", "Club Public Enemy No.1 (set 1, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2cpe) // GAME No 95-750-257 +GAMEL( 1996, sc2cpe3p, sc2cpe, scorpion2_dm01_5m, cpeno1, bfm_sc2_dmd_state, init_cpeno1, 0, "BFM", "Club Public Enemy No.1 (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2cpe) // GAME No 95-751-257 // PROJECT NUMBER PR6331 PUBLIC ENEMY NO.1 FIXED 65% - 10-AUG-1994 11:26:30 -GAMEL( 1996, sc2cpe4 , sc2cpe , scorpion2_dm01_5m , cpeno1 , bfm_sc2_dmd_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 2, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2cpe) // GAME No 95-750-273 -GAMEL( 1996, sc2cpe4p , sc2cpe , scorpion2_dm01_5m , cpeno1 , bfm_sc2_dmd_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2cpe) // GAME No 95-751-273 +GAMEL( 1996, sc2cpe4, sc2cpe, scorpion2_dm01_5m, cpeno1, bfm_sc2_dmd_state, init_cpeno1, 0, "BFM", "Club Public Enemy No.1 (set 2, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2cpe) // GAME No 95-750-273 +GAMEL( 1996, sc2cpe4p, sc2cpe, scorpion2_dm01_5m, cpeno1, bfm_sc2_dmd_state, init_cpeno1, 0, "BFM", "Club Public Enemy No.1 (set 2, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2cpe) // GAME No 95-751-273 // PROJECT NUMBER PR6574 PUBLIC ENEMY NO.1 S+P 25P/#250 STENA SEALINK - 3-JAN-1996 12:17:33 -GAMEL( 1996, sc2cpe2 , sc2cpe , scorpion2_dm01_5m , cpeno1 , bfm_sc2_dmd_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 3, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2cpe) // GAME No 95-750-597 -GAMEL( 1996, sc2cpe2p , sc2cpe , scorpion2_dm01_5m , cpeno1 , bfm_sc2_dmd_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2cpe) // GAME No 95-751-597 +GAMEL( 1996, sc2cpe2, sc2cpe, scorpion2_dm01_5m, cpeno1, bfm_sc2_dmd_state, init_cpeno1, 0, "BFM", "Club Public Enemy No.1 (set 3, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2cpe) // GAME No 95-750-597 +GAMEL( 1996, sc2cpe2p, sc2cpe, scorpion2_dm01_5m, cpeno1, bfm_sc2_dmd_state, init_cpeno1, 0, "BFM", "Club Public Enemy No.1 (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2cpe) // GAME No 95-751-597 // PROJECT NUMBER PR6574 PUBLIC ENEMY NO.1 S+P 25P/#250 FIXED 65% - 3-JAN-1996 12:19:01 -GAMEL( 1996, sc2cpe1 , sc2cpe , scorpion2_dm01_5m , cpeno1 , bfm_sc2_dmd_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 4, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2cpe) // GAME No 95-750-598 -GAMEL( 1996, sc2cpe1p , sc2cpe , scorpion2_dm01_5m , cpeno1 , bfm_sc2_dmd_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2cpe) // GAME No 95-751-598 +GAMEL( 1996, sc2cpe1, sc2cpe, scorpion2_dm01_5m, cpeno1, bfm_sc2_dmd_state, init_cpeno1, 0, "BFM", "Club Public Enemy No.1 (set 4, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2cpe) // GAME No 95-750-598 +GAMEL( 1996, sc2cpe1p, sc2cpe, scorpion2_dm01_5m, cpeno1, bfm_sc2_dmd_state, init_cpeno1, 0, "BFM", "Club Public Enemy No.1 (set 4, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2cpe) // GAME No 95-751-598 // PROJECT NUMBER PR6574 PUBLIC ENEMY NO.1 S+P 25P/#250 - 20-AUG-1996 10:05:21 -GAMEL( 1996, sc2cpe , 0 , scorpion2_dm01_5m , cpeno1 , bfm_sc2_dmd_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 5, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2cpe) // GAME No 95-750-846 -GAMEL( 1996, sc2cpep , sc2cpe , scorpion2_dm01_5m , cpeno1 , bfm_sc2_dmd_state, cpeno1 , 0, "BFM", "Club Public Enemy No.1 (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2cpe) // GAME No 95-751-846 +GAMEL( 1996, sc2cpe, 0, scorpion2_dm01_5m, cpeno1, bfm_sc2_dmd_state, init_cpeno1, 0, "BFM", "Club Public Enemy No.1 (set 5, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2cpe) // GAME No 95-750-846 +GAMEL( 1996, sc2cpep, sc2cpe, scorpion2_dm01_5m, cpeno1, bfm_sc2_dmd_state, init_cpeno1, 0, "BFM", "Club Public Enemy No.1 (set 5, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2cpe) // GAME No 95-751-846 /******************************************************************************************************************************************************************************************************************** Cops 'n' Robbers @@ -8612,19 +8612,19 @@ GAMEL( 1996, sc2cpep , sc2cpe , scorpion2_dm01_5m , cpeno1 , bfm_sc ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6012 COPS & ROBBERS #3/#6 - 29-DEC-1992 21:26:28 -GAME( 199?, sc2cops5 , sc2cops , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-044 +GAME( 199?, sc2cops5, sc2cops, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-044 // PROJECT NUMBER 6012 COPS AND ROBBERS S+P 10P - 7-JUL-1993 10:17:18 -GAME( 199?, sc2cops2 , sc2cops , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-110 +GAME( 199?, sc2cops2, sc2cops, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-110 // PROJECT NUMBER 6589 (6012) COPS & ROBBERS (SINGLE SITE 5P/10P/20P) - 4-DEC-1995 10:52:08 -GAME( 199?, sc2cops3 , sc2cops , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-577 -GAME( 199?, sc2cops3p , sc2cops , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-577 +GAME( 199?, sc2cops3, sc2cops, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-577 +GAME( 199?, sc2cops3p, sc2cops, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-577 // PROJECT NUMBER 6589 (6012) COPS & ROBBERS (ARCADE 5P/10P/20P) - 4-DEC-1995 10:53:58 -GAME( 199?, sc2copsp , sc2cops , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 4, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-578 +GAME( 199?, sc2copsp, sc2cops, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 4, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-578 // PROJECT NUMBER 6589 (6012) COPS & ROBBERS (IRISH ALL CASH 5P/10P/20P) - 7-MAR-1996 15:07:40 -GAME( 199?, sc2cops4 , sc2cops , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-645 +GAME( 199?, sc2cops4, sc2cops, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-645 // PROJECT NUMBER 6589 (6012) COPS & ROBBERS (#10 ALL CASH 20P/25P) - 15-MAR-1996 11:52:02 -GAME( 199?, sc2cops , 0 , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 6) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-652 -GAME( 199?, sc2cops1p , sc2cops , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 6, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-652 +GAME( 199?, sc2cops, 0, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 6) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-652 +GAME( 199?, sc2cops1p, sc2cops, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 6, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-652 /******************************************************************************************************************************************************************************************************************** @@ -8634,12 +8634,12 @@ GAME( 199?, sc2cops1p , sc2cops , scorpion2_dm01_3m , drwho , bfm_sc2 ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6622 BINGO COPS N ROBBERS #8/#10 ALL CASH - 9-JUL-1996 17:08:15 -GAME( 199?, sc2copsc , sc2cops , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-814 -GAME( 199?, sc2copscp , sc2cops , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-814 +GAME( 199?, sc2copsc, sc2cops, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-814 +GAME( 199?, sc2copscp, sc2cops, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-814 // PROJECT NUMBER 6622 BINGO COPS N ROBBERS SWITCHABLE BINGO/ARCADE - 9-JUL-1996 17:12:33 -GAME( 199?, sc2copsc1 , sc2cops , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-816 -GAME( 199?, sc2copsc1p , sc2cops , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-816 -GAME( 199?, sc2copsc1pa , sc2cops , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 2, Protocol) (Scorpion 2/3) (alt matrix rom)", GAME_FLAGS) // GAME No 95-751-816 +GAME( 199?, sc2copsc1, sc2cops, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-816 +GAME( 199?, sc2copsc1p, sc2cops, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-816 +GAME( 199?, sc2copsc1pa, sc2cops, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 2, Protocol) (Scorpion 2/3) (alt matrix rom)", GAME_FLAGS) // GAME No 95-751-816 /******************************************************************************************************************************************************************************************************************** @@ -8648,25 +8648,25 @@ GAME( 199?, sc2copsc1pa , sc2cops , scorpion2_dm01_3m , drwho , bfm_sc2 ********************************************************************************************************************************************************************************************************************/ // PROJECT PR6332 CLUB COPS AND ROBBERS DELUXE - 17-NOV-1995 12:36:04 -GAME( 199?, sc2copdc5 , sc2copdc , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 1, UK, 200GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-561 -GAME( 199?, sc2copdc5p , sc2copdc , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 1, UK, 200GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-561 +GAME( 199?, sc2copdc5, sc2copdc, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 1, UK, 200GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-561 +GAME( 199?, sc2copdc5p, sc2copdc, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 1, UK, 200GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-561 // PROJECT PR6588 CLUB COPS AND ROBBERS DELUXE 25P/#250 - 17-NOV-1995 13:18:57 -GAME( 199?, sc2copdc6 , sc2copdc , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-562 +GAME( 199?, sc2copdc6, sc2copdc, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-562 // PROJECT PR6588 CLUB COPS AND ROBBERS DELUXE 25P/#250 65% - 30-NOV-1995 16:14:25 -GAME( 199?, sc2copdc1 , sc2copdc , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 3, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-574 -GAME( 199?, sc2copdc1p , sc2copdc , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 3, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-574 +GAME( 199?, sc2copdc1, sc2copdc, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 3, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-574 +GAME( 199?, sc2copdc1p, sc2copdc, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 3, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-574 // PROJECT NUMBER 6588 CLUB COPS AND ROBBERS DELUXE 20P/#250 - 25-MAR-1996 13:57:23 -GAME( 199?, sc2copdc2 , sc2copdc , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 4, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-658 -GAME( 199?, sc2copdc2p , sc2copdc , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 4, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-658 +GAME( 199?, sc2copdc2, sc2copdc, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 4, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-658 +GAME( 199?, sc2copdc2p, sc2copdc, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 4, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-658 // PROJECT PR6588 CLUB COPS AND ROBBERS DELUXE 25P/#250 - 13-AUG-1996 14:01:25 -GAME( 199?, sc2copdc3 , sc2copdc , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 5, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-842 -GAME( 199?, sc2copdc3p , sc2copdc , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 5, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-842 +GAME( 199?, sc2copdc3, sc2copdc, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 5, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-842 +GAME( 199?, sc2copdc3p, sc2copdc, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 5, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-842 // PROJECT PR6588 CLUB COPS AND ROBBERS DELUXE 25P/#250 63% - 25-SEP-1997 08:30:05 -GAME( 199?, sc2copdc4 , sc2copdc , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 6, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-993 -GAME( 199?, sc2copdc4p , sc2copdc , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 6, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-993 +GAME( 199?, sc2copdc4, sc2copdc, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 6, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-993 +GAME( 199?, sc2copdc4p, sc2copdc, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 6, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-993 // PROJECT PR6588 CLUB COPS AND ROBBERS DELUXE 25P/#250 67% - 25-SEP-1997 08:33:14 -GAME( 199?, sc2copdc , 0 , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 7, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-992 -GAME( 199?, sc2copdcp , sc2copdc , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 7, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-992 +GAME( 199?, sc2copdc, 0, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 7, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-992 +GAME( 199?, sc2copdcp, sc2copdc, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Cops 'n' Robbers Club Deluxe (Bellfruit) (set 7, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-992 /******************************************************************************************************************************************************************************************************************** @@ -8676,21 +8676,21 @@ GAME( 199?, sc2copdcp , sc2copdc , scorpion2_dm01_3m , drwho , bfm_sc2 ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6201 ROUND THE TOWN - 4-MAR-1993 11:05:07 -GAMEL( 199?, sc2town4 , sc2town , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS, layout_sc2town2) // GAME No 95-750-052 +GAMEL( 199?, sc2town4, sc2town, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Round The Town (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS, layout_sc2town2) // GAME No 95-750-052 // PROJECT NUMBER 6201 ROUND THE TOWN IRISH ALL CASH - 1-APR-1993 14:44:50 -GAMEL( 199?, sc2town2 , sc2town , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS, layout_sc2town2) // GAME No 95-750-069 +GAMEL( 199?, sc2town2, sc2town, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Round The Town (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS, layout_sc2town2) // GAME No 95-750-069 // PROJECT NUMBER 6620 (6201) ROUND THE TOWN S&P - 15-DEC-1995 14:50:50 -GAMEL( 199?, sc2town3 , sc2town , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS, layout_sc2town2) // GAME No 95-750-591 -GAMEL( 199?, sc2town3p , sc2town , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2town2) // GAME No 95-751-591 +GAMEL( 199?, sc2town3, sc2town, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Round The Town (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS, layout_sc2town2) // GAME No 95-750-591 +GAMEL( 199?, sc2town3p, sc2town, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Round The Town (Bellfruit) (set 3, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2town2) // GAME No 95-751-591 // PROJECT NUMBER 6620 (6201) ROUND THE TOWN (ARCADE/HIGH TOKEN) - 18-DEC-1995 15:59:22 -GAMEL( 199?, sc2town1 , sc2town , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 4) (Scorpion 2/3)", GAME_FLAGS, layout_sc2town2) // GAME No 95-750-592 -GAMEL( 199?, sc2town1a , sc2town , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 4, alt) (Scorpion 2/3)", GAME_FLAGS, layout_sc2town2) // GAME No 95-750-592 -GAMEL( 199?, sc2town1p , sc2town , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 4, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2town2) // GAME No 95-751-592 +GAMEL( 199?, sc2town1, sc2town, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Round The Town (Bellfruit) (set 4) (Scorpion 2/3)", GAME_FLAGS, layout_sc2town2) // GAME No 95-750-592 +GAMEL( 199?, sc2town1a, sc2town, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Round The Town (Bellfruit) (set 4, alt) (Scorpion 2/3)", GAME_FLAGS, layout_sc2town2) // GAME No 95-750-592 +GAMEL( 199?, sc2town1p, sc2town, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Round The Town (Bellfruit) (set 4, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2town2) // GAME No 95-751-592 // PROJECT NUMBER 6620 (6201) ROUND THE TOWN S&P IRISH AC - 5-MAR-1996 12:05:06 -GAMEL( 199?, sc2town5 , sc2town , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS, layout_sc2town2) // GAME No 95-750-642 +GAMEL( 199?, sc2town5, sc2town, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Round The Town (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS, layout_sc2town2) // GAME No 95-750-642 // PROJECT NUMBER 6620 (6201) ROUND THE TOWN #10 AC - 15-MAR-1996 12:07:18 -GAMEL( 199?, sc2town , 0 , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 6) (Scorpion 2/3)", GAME_FLAGS, layout_sc2town2) // GAME No 95-750-654 -GAMEL( 199?, sc2townp , sc2town , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Round The Town (Bellfruit) (set 6, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2town2) // GAME No 95-751-654 +GAMEL( 199?, sc2town, 0, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Round The Town (Bellfruit) (set 6) (Scorpion 2/3)", GAME_FLAGS, layout_sc2town2) // GAME No 95-750-654 +GAMEL( 199?, sc2townp, sc2town, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Round The Town (Bellfruit) (set 6, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2town2) // GAME No 95-751-654 // PROJECT NUMBER 6620 (6201) ROUND THE TOWN (ARCADE/HIGH TOKEN) - 18-DEC-1995 15:59:22 @@ -8699,15 +8699,15 @@ GAMEL( 199?, sc2townp , sc2town , scorpion2_dm01_3m , drwho , bfm_sc ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6207 ONLY FOOLS AND HORSES - 14-OCT-1993 15:28:16 -GAME( 199?, sc2ofool1 , sc2ofool , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-147 +GAME( 199?, sc2ofool1, sc2ofool, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Only Fools & Horses (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-147 // PROJECT NUMBER 6207 ONLY FOOLS AND HORSES ALL CASH - 29-OCT-1993 13:00:02 -GAME( 199?, sc2ofool3 , sc2ofool , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-151 +GAME( 199?, sc2ofool3, sc2ofool, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Only Fools & Horses (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-151 // PROJECT NUMBER 6207 ONLY FOOLS AND HORSES - 18-NOV-1993 14:32:21 -GAME( 199?, sc2ofool , 0 , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-159 +GAME( 199?, sc2ofool, 0, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Only Fools & Horses (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-159 // PROJECT NUMBER 6207 ONLY FOOLS AND HORSES ALL CASH - 18-NOV-1993 16:12:34 -GAME( 199?, sc2ofool2 , sc2ofool , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 4) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-162 +GAME( 199?, sc2ofool2, sc2ofool, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Only Fools & Horses (Bellfruit) (set 4) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-162 // PROJECT NUMBER 6207 ONLY FOOLS AND HORSES ARCADE 10P PLAY - 14-DEC-1993 14:51:34 -GAME( 199?, sc2ofool4 , sc2ofool , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Only Fools & Horses (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-177 +GAME( 199?, sc2ofool4, sc2ofool, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Only Fools & Horses (Bellfruit) (set 5) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-177 /******************************************************************************************************************************************************************************************************************** @@ -8715,10 +8715,10 @@ GAME( 199?, sc2ofool4 , sc2ofool , scorpion2_dm01_3m , drwho , bfm_sc2 ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6221 PARTY TIME BINGO SCORPION 2 - 10-JUN-1993 14:26:26 -GAMEL( 199?, sc2ptytm1 , sc2ptytm , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Party Time (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS, layout_sc2ptytm1) // GAME No 95-750-092 +GAMEL( 199?, sc2ptytm1, sc2ptytm, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Party Time (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS, layout_sc2ptytm1) // GAME No 95-750-092 // PROJECT NUMBER 6221 PARTY TIME BINGO SCORPION 2 #4 ALL CASH 10P PLAY - 1-JUL-1996 12:02:22 -GAMEL( 199?, sc2ptytm , 0 , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Party Time (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS, layout_sc2ptytm1) // GAME No 95-750-806 -GAMEL( 199?, sc2ptytmp , sc2ptytm , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, ofah , 0, "BFM", "Party Time (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2ptytm1) // GAME No 95-751-806 +GAMEL( 199?, sc2ptytm, 0, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Party Time (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS, layout_sc2ptytm1) // GAME No 95-750-806 +GAMEL( 199?, sc2ptytmp, sc2ptytm, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_ofah, 0, "BFM", "Party Time (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2ptytm1) // GAME No 95-751-806 /******************************************************************************************************************************************************************************************************************** @@ -8726,7 +8726,7 @@ GAMEL( 199?, sc2ptytmp , sc2ptytm , scorpion2_dm01_3m , drwho , bfm_sc ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6172 ALONG THE PROM SINGLE SITE - 30-MAR-1993 12:03:27 -GAMEL( 199?, sc2prom , 0 , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, prom , 0, "BFM", "Along The Prom (Bellfruit) (Scorpion 2/3)", GAME_FLAGS, layout_sc2prom) // GAME No 95-750-062 +GAMEL( 199?, sc2prom, 0, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_prom, 0, "BFM", "Along The Prom (Bellfruit) (Scorpion 2/3)", GAME_FLAGS, layout_sc2prom) // GAME No 95-750-062 /******************************************************************************************************************************************************************************************************************** @@ -8734,12 +8734,12 @@ GAMEL( 199?, sc2prom , 0 , scorpion2_dm01_3m , drwho , bfm_sc ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER PR6432 PREMIER CLUB MANAGER - 26-JAN-1996 11:52:43 -GAMEL( 199?, sc2prem2 , sc2prem , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2prem2) // GAME No 95-750-616 +GAMEL( 199?, sc2prem2, sc2prem, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_prom, 0, "BFM", "Premier Club Manager (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2prem2) // GAME No 95-750-616 // PROJECT NUMBER PR6432 PREMIER CLUB MANAGER 25P !250 - 13-AUG-1996 14:05:05 -GAMEL( 199?, sc2prem , 0 , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS, layout_sc2prem2) // GAME No 95-750-848 +GAMEL( 199?, sc2prem, 0, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_prom, 0, "BFM", "Premier Club Manager (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS, layout_sc2prem2) // GAME No 95-750-848 // PROJECT NUMBER PR6432 PREMIER CLUB MANAGER - 20-AUG-1996 10:06:44 -GAMEL( 199?, sc2prem1 , sc2prem , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2prem2) // GAME No 95-750-847 -GAMEL( 199?, sc2prem1p , sc2prem , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, prom , 0, "BFM", "Premier Club Manager (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2prem2) // GAME No 95-751-847 +GAMEL( 199?, sc2prem1, sc2prem, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_prom, 0, "BFM", "Premier Club Manager (Bellfruit) (set 3, UK) (Scorpion 2/3)", GAME_FLAGS, layout_sc2prem2) // GAME No 95-750-847 +GAMEL( 199?, sc2prem1p, sc2prem, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_prom, 0, "BFM", "Premier Club Manager (Bellfruit) (set 3, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS, layout_sc2prem2) // GAME No 95-751-847 /******************************************************************************************************************************************************************************************************************** Golden Casino Club @@ -8747,14 +8747,14 @@ GAMEL( 199?, sc2prem1p , sc2prem , scorpion2_dm01_3m , drwho , bfm_sc ********************************************************************************************************************************************************************************************************************/ // PROJECT NUMBER 6632 GOLDEN CASINO VAR STAKE/JACKPOT - 12-FEB-1997 15:54:10 -GAME( 199?, sc2gcclb2 , sc2gcclb , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-927 -GAME( 199?, sc2gcclb2p , sc2gcclb , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-927 +GAME( 199?, sc2gcclb2, sc2gcclb, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_prom, 0, "BFM", "Golden Casino Club (Bellfruit) (set 1, UK) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-927 +GAME( 199?, sc2gcclb2p, sc2gcclb, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_prom, 0, "BFM", "Golden Casino Club (Bellfruit) (set 1, UK, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-927 // PROJECT NUMBER 6632 GOLDEN CASINO 20P STAKE/#250 JACKPOT - 12-FEB-1997 15:56:05 -GAME( 199?, sc2gcclb , 0 , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-928 -GAME( 199?, sc2gcclbp , sc2gcclb , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-928 +GAME( 199?, sc2gcclb, 0, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_prom, 0, "BFM", "Golden Casino Club (Bellfruit) (set 2, UK, 250GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-928 +GAME( 199?, sc2gcclbp, sc2gcclb, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_prom, 0, "BFM", "Golden Casino Club (Bellfruit) (set 2, UK, 250GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-928 // PROJECT NUMBER 6632 GOLDEN CASINO 5P STAKE/#100 JACKPOT - 12-FEB-1997 15:57:23 -GAME( 199?, sc2gcclb1 , sc2gcclb , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 3, UK, 100GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-929 -GAME( 199?, sc2gcclb1p , sc2gcclb , scorpion2_dm01_3m , drwho , bfm_sc2_dmd_state, prom , 0, "BFM", "Golden Casino Club (Bellfruit) (set 3, UK, 100GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-929 +GAME( 199?, sc2gcclb1, sc2gcclb, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_prom, 0, "BFM", "Golden Casino Club (Bellfruit) (set 3, UK, 100GBP Jackpot) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-750-929 +GAME( 199?, sc2gcclb1p, sc2gcclb, scorpion2_dm01_3m, drwho, bfm_sc2_dmd_state, init_prom, 0, "BFM", "Golden Casino Club (Bellfruit) (set 3, UK, 100GBP Jackpot, Protocol) (Scorpion 2/3)", GAME_FLAGS) // GAME No 95-751-929 /******************************************************************************************************************************************************************************************************************** @@ -8772,81 +8772,81 @@ GAME( 199?, sc2gcclb1p , sc2gcclb , scorpion2_dm01_3m , drwho , bfm // these need inverted service door, and seem to have some issues with the reels jumping between 2 values? -GAME( 199?, sc2goldr , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Mdm", "Gold Reserve (Mdm) (v1.3) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2goldrp , sc2goldr , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Mdm", "Gold Reserve (Mdm) (v1.3 Protocol) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2goldr1 , sc2goldr , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Mdm", "Gold Reserve (Mdm) (set 2) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2goldr, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Mdm", "Gold Reserve (Mdm) (v1.3) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2goldrp, sc2goldr, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Mdm", "Gold Reserve (Mdm) (v1.3 Protocol) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2goldr1, sc2goldr, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Mdm", "Gold Reserve (Mdm) (set 2) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2hifly , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Mdm", "High Flyer (Mdm) (v4.1) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2hifly2 , sc2hifly , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Mdm", "High Flyer (Mdm) (v3.1) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2hifly3 , sc2hifly , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Mdm", "High Flyer (Mdm) (v2.1) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2hifly4 , sc2hifly , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Mdm", "High Flyer (Mdm) (v?.?) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2hifly, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Mdm", "High Flyer (Mdm) (v4.1) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2hifly2, sc2hifly, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Mdm", "High Flyer (Mdm) (v3.1) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2hifly3, sc2hifly, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Mdm", "High Flyer (Mdm) (v2.1) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2hifly4, sc2hifly, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Mdm", "High Flyer (Mdm) (v?.?) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2scc , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Mdm", "Safe Cracker Club (Mdm) (v4.4) (Scorpion 2/3)", GAME_FLAGS) // also marked as 'GLOBAL'? +GAME( 199?, sc2scc, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Mdm", "Safe Cracker Club (Mdm) (v4.4) (Scorpion 2/3)", GAME_FLAGS) // also marked as 'GLOBAL'? // custom Global sound system? -GAME( 199?, sc2dick , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Global", "Spotted Dick (Global) (v3.1) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2dickp , sc2dick , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Global", "Spotted Dick (Global) (v3.1 Protocol) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2dick1 , sc2dick , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Global", "Spotted Dick (Global) (v2.2) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2dick2 , sc2dick , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Global", "Spotted Dick (Global) (v1.5) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2dick2p , sc2dick , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Global", "Spotted Dick (Global) (v1.5 Protocol ) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2dick2e , sc2dick , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Global", "Spotted Dick (Global) (v?.? Euro) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2dick2eu , sc2dick , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Global", "Spotted Dick (Global) (v?.? Euro unencrypted) (Scorpion 2/3)", GAME_FLAGS) - -GAME( 199?, sc2pick , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Global", "Pick Of The Bunch (Global) (v2.3) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2pickp , sc2pick , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Global", "Pick Of The Bunch (Global) (v2.3 Protocol) (Scorpion 2/3)", GAME_FLAGS) - -GAME( 199?, sc2pickc , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Global", "Pick Of The Bunch (Club?) (Global) (v1.9) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2pickcp , sc2pick , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Global", "Pick Of The Bunch (Club?) (Global) (v1.9 Protocol) (Scorpion 2/3)", GAME_FLAGS) - -GAME( 199?, sc2rock , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v1.5) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2rockp , sc2rock , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v1.5 Protocol) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2rock1 , sc2rock , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v1.4) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2rock1p , sc2rock , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v1.4 Protocol) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2rocke , sc2rock , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Global", "How Big's Your Rock? (Global) (v?.? Euro) (Scorpion 2/3)", GAME_FLAGS) - -GAME( 199?, sc2call , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Global", "It's Your Call (Global) (v2.7) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2callp , sc2call , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Global", "It's Your Call (Global) (v2.7 Protocol) (Scorpion 2/3)", GAME_FLAGS) - -GAME( 199?, sc2callc , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Global", "It's Your Call (Club?) (Global) (v1.6) (Scorpion 2/3)", GAME_FLAGS) -GAME( 199?, sc2callcp , sc2callc , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Global", "It's Your Call (Club?) (Global) (v1.6 Protocol) (Scorpion 2/3)", GAME_FLAGS) - -GAME( 199?, sc2bar7 , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Bar 7 (Concept) (set 1)", GAME_FLAGS) -GAME( 199?, sc2bar7a , sc2bar7 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Bar 7 (Concept) (set 2)", GAME_FLAGS) -GAME( 199?, sc2bar7b , sc2bar7 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Bar 7 (Concept) (set 3)", GAME_FLAGS) -GAME( 199?, sc2bar7c , sc2bar7 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Bar 7 (Concept) (set 4)", GAME_FLAGS) -GAME( 199?, sc2bar7d , sc2bar7 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Bar 7 (Concept) (set 5)", GAME_FLAGS) -GAME( 199?, sc2bar7e , sc2bar7 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Bar 7 (Concept) (set 6)", GAME_FLAGS) -GAME( 199?, sc2bar7f , sc2bar7 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Bar 7 (Concept) (set 7)", GAME_FLAGS) -GAME( 199?, sc2bar7g , sc2bar7 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Bar 7 (Concept) (set 8)", GAME_FLAGS) -GAME( 199?, sc2bar7h , sc2bar7 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Bar 7 (Concept) (set 9)", GAME_FLAGS) -GAME( 199?, sc2bar7i , sc2bar7 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Bar 7 (Concept) (set 10)", GAME_FLAGS) -GAME( 199?, sc2bar7j , sc2bar7 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Bar 7 (Concept) (set 11)", GAME_FLAGS) -GAME( 199?, sc2bar7k , sc2bar7 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Bar 7 (Concept) (set 12)", GAME_FLAGS) - -GAME( 199?, sc2bbar7 , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 1)", GAME_FLAGS) -GAME( 199?, sc2bbar7a , sc2bbar7 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 2)", GAME_FLAGS) -GAME( 199?, sc2bbar7b , sc2bbar7 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 3)", GAME_FLAGS) -GAME( 199?, sc2bbar7c , sc2bbar7 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 4)", GAME_FLAGS) -GAME( 199?, sc2bbar7d , sc2bbar7 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 5)", GAME_FLAGS) -GAME( 199?, sc2bbar7e , sc2bbar7 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 6)", GAME_FLAGS) -GAME( 199?, sc2bbar7f , sc2bbar7 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 7)", GAME_FLAGS) -GAME( 199?, sc2bbar7g , sc2bbar7 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 8)", GAME_FLAGS) -GAME( 199?, sc2bbar7h , sc2bbar7 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 9)", GAME_FLAGS) -GAME( 199?, sc2bbar7i , sc2bbar7 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 10)", GAME_FLAGS) -GAME( 199?, sc2bbar7j , sc2bbar7 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 11)", GAME_FLAGS) -GAME( 199?, sc2bbar7k , sc2bbar7 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 12)", GAME_FLAGS) -GAME( 199?, sc2bbar7l , sc2bbar7 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 13)", GAME_FLAGS) -GAME( 199?, sc2bbar7m , sc2bbar7 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 14)", GAME_FLAGS) -GAME( 199?, sc2bbar7n , sc2bbar7 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 15)", GAME_FLAGS) -GAME( 199?, sc2bbar7o , sc2bbar7 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 16)", GAME_FLAGS) -GAME( 199?, sc2bbar7p , sc2bbar7 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Big Bar 7 (Concept) (set 17)", GAME_FLAGS) - -GAME( 199?, sc2flutr , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Flutter (Concept)", GAME_FLAGS) // not a game, but a link unit? -GAME( 199?, sc2smnud , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Super Multi Nudger (Concept)", GAME_FLAGS) +GAME( 199?, sc2dick, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Global", "Spotted Dick (Global) (v3.1) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2dickp, sc2dick, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Global", "Spotted Dick (Global) (v3.1 Protocol) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2dick1, sc2dick, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Global", "Spotted Dick (Global) (v2.2) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2dick2, sc2dick, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Global", "Spotted Dick (Global) (v1.5) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2dick2p, sc2dick, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Global", "Spotted Dick (Global) (v1.5 Protocol ) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2dick2e, sc2dick, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Global", "Spotted Dick (Global) (v?.? Euro) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2dick2eu, sc2dick, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Global", "Spotted Dick (Global) (v?.? Euro unencrypted) (Scorpion 2/3)", GAME_FLAGS) + +GAME( 199?, sc2pick, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Global", "Pick Of The Bunch (Global) (v2.3) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2pickp, sc2pick, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Global", "Pick Of The Bunch (Global) (v2.3 Protocol) (Scorpion 2/3)", GAME_FLAGS) + +GAME( 199?, sc2pickc, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Global", "Pick Of The Bunch (Club?) (Global) (v1.9) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2pickcp, sc2pick, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Global", "Pick Of The Bunch (Club?) (Global) (v1.9 Protocol) (Scorpion 2/3)", GAME_FLAGS) + +GAME( 199?, sc2rock, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Global", "How Big's Your Rock? (Global) (v1.5) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2rockp, sc2rock, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Global", "How Big's Your Rock? (Global) (v1.5 Protocol) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2rock1, sc2rock, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Global", "How Big's Your Rock? (Global) (v1.4) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2rock1p, sc2rock, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Global", "How Big's Your Rock? (Global) (v1.4 Protocol) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2rocke, sc2rock, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Global", "How Big's Your Rock? (Global) (v?.? Euro) (Scorpion 2/3)", GAME_FLAGS) + +GAME( 199?, sc2call, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Global", "It's Your Call (Global) (v2.7) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2callp, sc2call, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Global", "It's Your Call (Global) (v2.7 Protocol) (Scorpion 2/3)", GAME_FLAGS) + +GAME( 199?, sc2callc, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Global", "It's Your Call (Club?) (Global) (v1.6) (Scorpion 2/3)", GAME_FLAGS) +GAME( 199?, sc2callcp, sc2callc, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Global", "It's Your Call (Club?) (Global) (v1.6 Protocol) (Scorpion 2/3)", GAME_FLAGS) + +GAME( 199?, sc2bar7, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Bar 7 (Concept) (set 1)", GAME_FLAGS) +GAME( 199?, sc2bar7a, sc2bar7, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Bar 7 (Concept) (set 2)", GAME_FLAGS) +GAME( 199?, sc2bar7b, sc2bar7, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Bar 7 (Concept) (set 3)", GAME_FLAGS) +GAME( 199?, sc2bar7c, sc2bar7, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Bar 7 (Concept) (set 4)", GAME_FLAGS) +GAME( 199?, sc2bar7d, sc2bar7, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Bar 7 (Concept) (set 5)", GAME_FLAGS) +GAME( 199?, sc2bar7e, sc2bar7, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Bar 7 (Concept) (set 6)", GAME_FLAGS) +GAME( 199?, sc2bar7f, sc2bar7, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Bar 7 (Concept) (set 7)", GAME_FLAGS) +GAME( 199?, sc2bar7g, sc2bar7, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Bar 7 (Concept) (set 8)", GAME_FLAGS) +GAME( 199?, sc2bar7h, sc2bar7, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Bar 7 (Concept) (set 9)", GAME_FLAGS) +GAME( 199?, sc2bar7i, sc2bar7, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Bar 7 (Concept) (set 10)", GAME_FLAGS) +GAME( 199?, sc2bar7j, sc2bar7, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Bar 7 (Concept) (set 11)", GAME_FLAGS) +GAME( 199?, sc2bar7k, sc2bar7, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Bar 7 (Concept) (set 12)", GAME_FLAGS) + +GAME( 199?, sc2bbar7, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Big Bar 7 (Concept) (set 1)", GAME_FLAGS) +GAME( 199?, sc2bbar7a, sc2bbar7, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Big Bar 7 (Concept) (set 2)", GAME_FLAGS) +GAME( 199?, sc2bbar7b, sc2bbar7, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Big Bar 7 (Concept) (set 3)", GAME_FLAGS) +GAME( 199?, sc2bbar7c, sc2bbar7, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Big Bar 7 (Concept) (set 4)", GAME_FLAGS) +GAME( 199?, sc2bbar7d, sc2bbar7, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Big Bar 7 (Concept) (set 5)", GAME_FLAGS) +GAME( 199?, sc2bbar7e, sc2bbar7, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Big Bar 7 (Concept) (set 6)", GAME_FLAGS) +GAME( 199?, sc2bbar7f, sc2bbar7, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Big Bar 7 (Concept) (set 7)", GAME_FLAGS) +GAME( 199?, sc2bbar7g, sc2bbar7, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Big Bar 7 (Concept) (set 8)", GAME_FLAGS) +GAME( 199?, sc2bbar7h, sc2bbar7, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Big Bar 7 (Concept) (set 9)", GAME_FLAGS) +GAME( 199?, sc2bbar7i, sc2bbar7, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Big Bar 7 (Concept) (set 10)", GAME_FLAGS) +GAME( 199?, sc2bbar7j, sc2bbar7, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Big Bar 7 (Concept) (set 11)", GAME_FLAGS) +GAME( 199?, sc2bbar7k, sc2bbar7, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Big Bar 7 (Concept) (set 12)", GAME_FLAGS) +GAME( 199?, sc2bbar7l, sc2bbar7, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Big Bar 7 (Concept) (set 13)", GAME_FLAGS) +GAME( 199?, sc2bbar7m, sc2bbar7, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Big Bar 7 (Concept) (set 14)", GAME_FLAGS) +GAME( 199?, sc2bbar7n, sc2bbar7, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Big Bar 7 (Concept) (set 15)", GAME_FLAGS) +GAME( 199?, sc2bbar7o, sc2bbar7, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Big Bar 7 (Concept) (set 16)", GAME_FLAGS) +GAME( 199?, sc2bbar7p, sc2bbar7, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Big Bar 7 (Concept) (set 17)", GAME_FLAGS) + +GAME( 199?, sc2flutr, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Flutter (Concept)", GAME_FLAGS) // not a game, but a link unit? +GAME( 199?, sc2smnud, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Super Multi Nudger (Concept)", GAME_FLAGS) //Seems to be plain Scorpion 2 - keeps tripping watchdog? -GAME( 199?, sc2scshx , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Super Cash X (Concept)", GAME_FLAGS) -GAME( 199?, sc2sghst , 0 , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Super Ghost (Concept)", GAME_FLAGS) -GAME( 199?, sc2scshxgman, sc2scshx , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Super Cash X (Concept) (Gamesman Hardware)", GAME_FLAGS) -GAME( 199?, sc2scshxstar, sc2scshx , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Super Cash X (Concept) (Starpoint Hardware)", GAME_FLAGS) -GAME( 199?, sc2scshxcas, sc2scshx , scorpion2 , drwho , bfm_sc2_awp_state, drwho , 0, "Concept", "Super Casino Cash X (Concept)", GAME_FLAGS) +GAME( 199?, sc2scshx, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Super Cash X (Concept)", GAME_FLAGS) +GAME( 199?, sc2sghst, 0, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Super Ghost (Concept)", GAME_FLAGS) +GAME( 199?, sc2scshxgman, sc2scshx, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Super Cash X (Concept) (Gamesman Hardware)", GAME_FLAGS) +GAME( 199?, sc2scshxstar, sc2scshx, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Super Cash X (Concept) (Starpoint Hardware)", GAME_FLAGS) +GAME( 199?, sc2scshxcas, sc2scshx, scorpion2, drwho, bfm_sc2_awp_state, init_drwho, 0, "Concept", "Super Casino Cash X (Concept)", GAME_FLAGS) |